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1
--- Did actually rework heavily away from original neptunian, and the non-rework neptunian. --NoobyGames12
2
--- Was supposed to be for the770zone, or VengefulProgram.
3
4
warn'Neptune/Neptunian V'
5
warn[[Absolutely.
6
7
Created by NoobyGames12
8
----------------------------]]
9
10
print[[Set your theme by: 
11
id/
12
vol/
13
pitch/
14
You can skip through the position of theme by:
15
skipto/]]
16
17
warn("Have fun using this!")
18
---- DO NOT CHANGE ANYTHING BELOW IF YOU'RE NOT AN EDITOR 
19
20
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
21
local Player,game,owner = owner,game
22
local RealPlayer = Player
23
do
24
	print("FE Compatibility code by Mokiros")
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	local rp = RealPlayer
26
	script.Parent = rp.Character
27
	
28
	--RemoteEvent for communicating
29
	local Event = Instance.new("RemoteEvent")
30
	Event.Name = "UserInput_Event"
31
32
	--Fake event to make stuff like Mouse.KeyDown work
33
	local function fakeEvent()
34
		local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
35
		t.connect = t.Connect
36
		return t
37
	end
38
39
	--Creating fake input objects with fake variables
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    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
41
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
42
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
43
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
44
	end}
45
	--Merged 2 functions into one by checking amount of arguments
46
	CAS.UnbindAction = CAS.BindAction
47
48
	--This function will trigger the events that have been :Connect()'ed
49
	local function te(self,ev,...)
50
		local t = m[ev]
51
		if t and t._fakeEvent then
52
			for _,f in pairs(t.Functions) do
53
				f(...)
54
			end
55
		end
56
	end
57
	m.TrigEvent = te
58
	UIS.TrigEvent = te
59
60
	Event.OnServerEvent:Connect(function(plr,io)
61
	    if plr~=rp then return end
62
		m.Target = io.Target
63
		m.Hit = io.Hit
64
		if not io.isMouse then
65
			local b = io.UserInputState == Enum.UserInputState.Begin
66
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
67
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
68
			end
69
			for _,t in pairs(CAS.Actions) do
70
				for _,k in pairs(t.Keys) do
71
					if k==io.KeyCode then
72
						t.Function(t.Name,io.UserInputState,io)
73
					end
74
				end
75
			end
76
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
77
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
78
	    end
79
	end)
80
	Event.Parent = NLS([==[
81
	local Player = game:GetService("Players").LocalPlayer
82
	local Event = script:WaitForChild("UserInput_Event")
83
84
	local Mouse = Player:GetMouse()
85
	local UIS = game:GetService("UserInputService")
86
	local input = function(io,a)
87
		if a then return end
88
		--Since InputObject is a client-side instance, we create and pass table instead
89
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
90
	end
91
	UIS.InputBegan:Connect(input)
92
	UIS.InputEnded:Connect(input)
93
94
	local h,t
95
	--Give the server mouse data 30 times every second, but only if the values changed
96
	--If player is not moving their mouse, client won't fire events
97
	while wait(1/30) do
98
		if h~=Mouse.Hit or t~=Mouse.Target then
99
			h,t=Mouse.Hit,Mouse.Target
100
			Event:FireServer({isMouse=true,Target=t,Hit=h})
101
		end
102
	end]==],Player.Character)
103
104
	----Sandboxed game object that allows the usage of client-side methods and services
105
	--Real game object
106
	local _rg = game
107
108
	--Metatable for fake service
109
	local fsmt = {
110
		__index = function(self,k)
111
			local s = rawget(self,"_RealService")
112
			if s then return s[k] end
113
		end,
114
		__newindex = function(self,k,v)
115
			local s = rawget(self,"_RealService")
116
			if s then s[k]=v end
117
		end,
118
		__call = function(self,...)
119
			local s = rawget(self,"_RealService")
120
			if s then return s(...) end
121
		end
122
	}
123
	local function FakeService(t,RealService)
124
		t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
125
		return setmetatable(t,fsmt)
126
	end
127
128
	--Fake game object
129
	local g = {
130
		GetService = function(self,s)
131
			return self[s]
132
		end,
133
		Players = FakeService({
134
			LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
135
		},"Players"),
136
		UserInputService = FakeService(UIS,"UserInputService"),
137
		ContextActionService = FakeService(CAS,"ContextActionService"),
138
	}
139
	rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
140
	g.service = g.GetService
141
	
142
	g.RunService = FakeService({
143
		RenderStepped = _rg:GetService("RunService").Heartbeat,
144
		BindToRenderStep = function(self,name,_,fun)
145
			self._btrs[name] = self.Heartbeat:Connect(fun)
146
		end,
147
		UnbindFromRenderStep = function(self,name)
148
			self._btrs[name]:Disconnect()
149
		end,
150
	},"RunService")
151
152
	setmetatable(g,{
153
		__index=function(self,s)
154
			return _rg:GetService(s) or typeof(_rg[s])=="function"
155
			and function(_,...)return _rg[s](_rg,...)end or _rg[s]
156
		end,
157
		__newindex = fsmt.__newindex,
158
		__call = fsmt.__call
159
	})
160
	--Changing owner to fake player object to support owner:GetMouse()
161
	game,owner = g,g.Players.LocalPlayer
162
end
163
164
165
--Converted with ttyyuu12345's model to script plugin v4
166
function sandbox(var,func)
167
	local env = getfenv(func)
168
	local newenv = setmetatable({},{
169
		__index = function(self,k)
170
			if k=="script" then
171
				return var
172
			else
173
				return env[k]
174
			end
175
		end,
176
	})
177
	setfenv(func,newenv)
178
	return func
179
end
180
cors = {}
181
mas = Instance.new("Model",game:GetService("Lighting"))
182
Model0 = Instance.new("Model")
183
Part1 = Instance.new("Part")
184
SpecialMesh2 = Instance.new("SpecialMesh")
185
Part3 = Instance.new("Part")
186
SpecialMesh4 = Instance.new("SpecialMesh")
187
Weld5 = Instance.new("Weld")
188
Weld6 = Instance.new("Weld")
189
Weld7 = Instance.new("Weld")
190
Weld8 = Instance.new("Weld")
191
Weld9 = Instance.new("Weld")
192
Weld10 = Instance.new("Weld")
193
Weld11 = Instance.new("Weld")
194
Weld12 = Instance.new("Weld")
195
Weld13 = Instance.new("Weld")
196
Weld14 = Instance.new("Weld")
197
Weld15 = Instance.new("Weld")
198
Weld16 = Instance.new("Weld")
199
Weld17 = Instance.new("Weld")
200
Weld18 = Instance.new("Weld")
201
Weld19 = Instance.new("Weld")
202
Weld20 = Instance.new("Weld")
203
Weld21 = Instance.new("Weld")
204
Weld22 = Instance.new("Weld")
205
Weld23 = Instance.new("Weld")
206
Weld24 = Instance.new("Weld")
207
Weld25 = Instance.new("Weld")
208
Weld26 = Instance.new("Weld")
209
Weld27 = Instance.new("Weld")
210
Weld28 = Instance.new("Weld")
211
Weld29 = Instance.new("Weld")
212
Weld30 = Instance.new("Weld")
213
Weld31 = Instance.new("Weld")
214
Weld32 = Instance.new("Weld")
215
Weld33 = Instance.new("Weld")
216
Weld34 = Instance.new("Weld")
217
Weld35 = Instance.new("Weld")
218
Weld36 = Instance.new("Weld")
219
Weld37 = Instance.new("Weld")
220
Weld38 = Instance.new("Weld")
221
Weld39 = Instance.new("Weld")
222
Weld40 = Instance.new("Weld")
223
Weld41 = Instance.new("Weld")
224
Weld42 = Instance.new("Weld")
225
Weld43 = Instance.new("Weld")
226
Weld44 = Instance.new("Weld")
227
Weld45 = Instance.new("Weld")
228
Weld46 = Instance.new("Weld")
229
Weld47 = Instance.new("Weld")
230
Weld48 = Instance.new("Weld")
231
Weld49 = Instance.new("Weld")
232
Weld50 = Instance.new("Weld")
233
Weld51 = Instance.new("Weld")
234
Weld52 = Instance.new("Weld")
235
Weld53 = Instance.new("Weld")
236
Weld54 = Instance.new("Weld")
237
Weld55 = Instance.new("Weld")
238
Weld56 = Instance.new("Weld")
239
Weld57 = Instance.new("Weld")
240
Weld58 = Instance.new("Weld")
241
Weld59 = Instance.new("Weld")
242
Weld60 = Instance.new("Weld")
243
Weld61 = Instance.new("Weld")
244
Weld62 = Instance.new("Weld")
245
Weld63 = Instance.new("Weld")
246
Weld64 = Instance.new("Weld")
247
Weld65 = Instance.new("Weld")
248
Weld66 = Instance.new("Weld")
249
Weld67 = Instance.new("Weld")
250
Weld68 = Instance.new("Weld")
251
Weld69 = Instance.new("Weld")
252
Weld70 = Instance.new("Weld")
253
Weld71 = Instance.new("Weld")
254
Weld72 = Instance.new("Weld")
255
Weld73 = Instance.new("Weld")
256
Weld74 = Instance.new("Weld")
257
Weld75 = Instance.new("Weld")
258
Weld76 = Instance.new("Weld")
259
Weld77 = Instance.new("Weld")
260
Weld78 = Instance.new("Weld")
261
Weld79 = Instance.new("Weld")
262
Weld80 = Instance.new("Weld")
263
Weld81 = Instance.new("Weld")
264
Weld82 = Instance.new("Weld")
265
Weld83 = Instance.new("Weld")
266
Weld84 = Instance.new("Weld")
267
Weld85 = Instance.new("Weld")
268
Weld86 = Instance.new("Weld")
269
Weld87 = Instance.new("Weld")
270
Weld88 = Instance.new("Weld")
271
Weld89 = Instance.new("Weld")
272
Weld90 = Instance.new("Weld")
273
Weld91 = Instance.new("Weld")
274
Weld92 = Instance.new("Weld")
275
Weld93 = Instance.new("Weld")
276
Weld94 = Instance.new("Weld")
277
Weld95 = Instance.new("Weld")
278
Weld96 = Instance.new("Weld")
279
Weld97 = Instance.new("Weld")
280
Weld98 = Instance.new("Weld")
281
Weld99 = Instance.new("Weld")
282
Weld100 = Instance.new("Weld")
283
Weld101 = Instance.new("Weld")
284
Weld102 = Instance.new("Weld")
285
Weld103 = Instance.new("Weld")
286
Weld104 = Instance.new("Weld")
287
Weld105 = Instance.new("Weld")
288
Weld106 = Instance.new("Weld")
289
Weld107 = Instance.new("Weld")
290
Weld108 = Instance.new("Weld")
291
Weld109 = Instance.new("Weld")
292
Weld110 = Instance.new("Weld")
293
Weld111 = Instance.new("Weld")
294
Weld112 = Instance.new("Weld")
295
Weld113 = Instance.new("Weld")
296
Weld114 = Instance.new("Weld")
297
Weld115 = Instance.new("Weld")
298
Weld116 = Instance.new("Weld")
299
Weld117 = Instance.new("Weld")
300
Weld118 = Instance.new("Weld")
301
Weld119 = Instance.new("Weld")
302
Weld120 = Instance.new("Weld")
303
Weld121 = Instance.new("Weld")
304
Weld122 = Instance.new("Weld")
305
Weld123 = Instance.new("Weld")
306
Weld124 = Instance.new("Weld")
307
Weld125 = Instance.new("Weld")
308
Weld126 = Instance.new("Weld")
309
Weld127 = Instance.new("Weld")
310
Weld128 = Instance.new("Weld")
311
Weld129 = Instance.new("Weld")
312
Weld130 = Instance.new("Weld")
313
Weld131 = Instance.new("Weld")
314
Weld132 = Instance.new("Weld")
315
Weld133 = Instance.new("Weld")
316
Weld134 = Instance.new("Weld")
317
Weld135 = Instance.new("Weld")
318
Weld136 = Instance.new("Weld")
319
Weld137 = Instance.new("Weld")
320
Weld138 = Instance.new("Weld")
321
Weld139 = Instance.new("Weld")
322
Weld140 = Instance.new("Weld")
323
Weld141 = Instance.new("Weld")
324
Weld142 = Instance.new("Weld")
325
Weld143 = Instance.new("Weld")
326
Weld144 = Instance.new("Weld")
327
Weld145 = Instance.new("Weld")
328
Weld146 = Instance.new("Weld")
329
Weld147 = Instance.new("Weld")
330
Weld148 = Instance.new("Weld")
331
Weld149 = Instance.new("Weld")
332
Weld150 = Instance.new("Weld")
333
Weld151 = Instance.new("Weld")
334
Weld152 = Instance.new("Weld")
335
Weld153 = Instance.new("Weld")
336
Weld154 = Instance.new("Weld")
337
Weld155 = Instance.new("Weld")
338
Weld156 = Instance.new("Weld")
339
Weld157 = Instance.new("Weld")
340
Weld158 = Instance.new("Weld")
341
Weld159 = Instance.new("Weld")
342
Weld160 = Instance.new("Weld")
343
Weld161 = Instance.new("Weld")
344
Weld162 = Instance.new("Weld")
345
Part163 = Instance.new("Part")
346
SpecialMesh164 = Instance.new("SpecialMesh")
347
Part165 = Instance.new("Part")
348
SpecialMesh166 = Instance.new("SpecialMesh")
349
Part167 = Instance.new("Part")
350
SpecialMesh168 = Instance.new("SpecialMesh")
351
Part169 = Instance.new("Part")
352
SpecialMesh170 = Instance.new("SpecialMesh")
353
Part171 = Instance.new("Part")
354
SpecialMesh172 = Instance.new("SpecialMesh")
355
Part173 = Instance.new("Part")
356
SpecialMesh174 = Instance.new("SpecialMesh")
357
Part175 = Instance.new("Part")
358
SpecialMesh176 = Instance.new("SpecialMesh")
359
Part177 = Instance.new("Part")
360
SpecialMesh178 = Instance.new("SpecialMesh")
361
Part179 = Instance.new("Part")
362
SpecialMesh180 = Instance.new("SpecialMesh")
363
Part181 = Instance.new("Part")
364
SpecialMesh182 = Instance.new("SpecialMesh")
365
Part183 = Instance.new("Part")
366
SpecialMesh184 = Instance.new("SpecialMesh")
367
Part185 = Instance.new("Part")
368
SpecialMesh186 = Instance.new("SpecialMesh")
369
Part187 = Instance.new("Part")
370
SpecialMesh188 = Instance.new("SpecialMesh")
371
Part189 = Instance.new("Part")
372
SpecialMesh190 = Instance.new("SpecialMesh")
373
Part191 = Instance.new("Part")
374
SpecialMesh192 = Instance.new("SpecialMesh")
375
Part193 = Instance.new("Part")
376
SpecialMesh194 = Instance.new("SpecialMesh")
377
Part195 = Instance.new("Part")
378
SpecialMesh196 = Instance.new("SpecialMesh")
379
Part197 = Instance.new("Part")
380
SpecialMesh198 = Instance.new("SpecialMesh")
381
Part199 = Instance.new("Part")
382
SpecialMesh200 = Instance.new("SpecialMesh")
383
Part201 = Instance.new("Part")
384
SpecialMesh202 = Instance.new("SpecialMesh")
385
Part203 = Instance.new("Part")
386
SpecialMesh204 = Instance.new("SpecialMesh")
387
Part205 = Instance.new("Part")
388
SpecialMesh206 = Instance.new("SpecialMesh")
389
Part207 = Instance.new("Part")
390
SpecialMesh208 = Instance.new("SpecialMesh")
391
Part209 = Instance.new("Part")
392
SpecialMesh210 = Instance.new("SpecialMesh")
393
Part211 = Instance.new("Part")
394
SpecialMesh212 = Instance.new("SpecialMesh")
395
Part213 = Instance.new("Part")
396
SpecialMesh214 = Instance.new("SpecialMesh")
397
Part215 = Instance.new("Part")
398
SpecialMesh216 = Instance.new("SpecialMesh")
399
Part217 = Instance.new("Part")
400
SpecialMesh218 = Instance.new("SpecialMesh")
401
Part219 = Instance.new("Part")
402
SpecialMesh220 = Instance.new("SpecialMesh")
403
Part221 = Instance.new("Part")
404
SpecialMesh222 = Instance.new("SpecialMesh")
405
Part223 = Instance.new("Part")
406
SpecialMesh224 = Instance.new("SpecialMesh")
407
Part225 = Instance.new("Part")
408
SpecialMesh226 = Instance.new("SpecialMesh")
409
Part227 = Instance.new("Part")
410
SpecialMesh228 = Instance.new("SpecialMesh")
411
Part229 = Instance.new("Part")
412
SpecialMesh230 = Instance.new("SpecialMesh")
413
Part231 = Instance.new("Part")
414
SpecialMesh232 = Instance.new("SpecialMesh")
415
Part233 = Instance.new("Part")
416
SpecialMesh234 = Instance.new("SpecialMesh")
417
Part235 = Instance.new("Part")
418
SpecialMesh236 = Instance.new("SpecialMesh")
419
Part237 = Instance.new("Part")
420
SpecialMesh238 = Instance.new("SpecialMesh")
421
Part239 = Instance.new("Part")
422
SpecialMesh240 = Instance.new("SpecialMesh")
423
Part241 = Instance.new("Part")
424
SpecialMesh242 = Instance.new("SpecialMesh")
425
Part243 = Instance.new("Part")
426
SpecialMesh244 = Instance.new("SpecialMesh")
427
Part245 = Instance.new("Part")
428
SpecialMesh246 = Instance.new("SpecialMesh")
429
Part247 = Instance.new("Part")
430
SpecialMesh248 = Instance.new("SpecialMesh")
431
Part249 = Instance.new("Part")
432
SpecialMesh250 = Instance.new("SpecialMesh")
433
Part251 = Instance.new("Part")
434
SpecialMesh252 = Instance.new("SpecialMesh")
435
Part253 = Instance.new("Part")
436
SpecialMesh254 = Instance.new("SpecialMesh")
437
Part255 = Instance.new("Part")
438
SpecialMesh256 = Instance.new("SpecialMesh")
439
Part257 = Instance.new("Part")
440
SpecialMesh258 = Instance.new("SpecialMesh")
441
Part259 = Instance.new("Part")
442
SpecialMesh260 = Instance.new("SpecialMesh")
443
Part261 = Instance.new("Part")
444
SpecialMesh262 = Instance.new("SpecialMesh")
445
Part263 = Instance.new("Part")
446
SpecialMesh264 = Instance.new("SpecialMesh")
447
Part265 = Instance.new("Part")
448
SpecialMesh266 = Instance.new("SpecialMesh")
449
Part267 = Instance.new("Part")
450
SpecialMesh268 = Instance.new("SpecialMesh")
451
Part269 = Instance.new("Part")
452
SpecialMesh270 = Instance.new("SpecialMesh")
453
Part271 = Instance.new("Part")
454
SpecialMesh272 = Instance.new("SpecialMesh")
455
Part273 = Instance.new("Part")
456
SpecialMesh274 = Instance.new("SpecialMesh")
457
Part275 = Instance.new("Part")
458
SpecialMesh276 = Instance.new("SpecialMesh")
459
Part277 = Instance.new("Part")
460
SpecialMesh278 = Instance.new("SpecialMesh")
461
Part279 = Instance.new("Part")
462
SpecialMesh280 = Instance.new("SpecialMesh")
463
Part281 = Instance.new("Part")
464
SpecialMesh282 = Instance.new("SpecialMesh")
465
Part283 = Instance.new("Part")
466
SpecialMesh284 = Instance.new("SpecialMesh")
467
Part285 = Instance.new("Part")
468
SpecialMesh286 = Instance.new("SpecialMesh")
469
Part287 = Instance.new("Part")
470
SpecialMesh288 = Instance.new("SpecialMesh")
471
Part289 = Instance.new("Part")
472
SpecialMesh290 = Instance.new("SpecialMesh")
473
Part291 = Instance.new("Part")
474
SpecialMesh292 = Instance.new("SpecialMesh")
475
Part293 = Instance.new("Part")
476
SpecialMesh294 = Instance.new("SpecialMesh")
477
Part295 = Instance.new("Part")
478
SpecialMesh296 = Instance.new("SpecialMesh")
479
Part297 = Instance.new("Part")
480
SpecialMesh298 = Instance.new("SpecialMesh")
481
Part299 = Instance.new("Part")
482
SpecialMesh300 = Instance.new("SpecialMesh")
483
Part301 = Instance.new("Part")
484
SpecialMesh302 = Instance.new("SpecialMesh")
485
Part303 = Instance.new("Part")
486
SpecialMesh304 = Instance.new("SpecialMesh")
487
Part305 = Instance.new("Part")
488
SpecialMesh306 = Instance.new("SpecialMesh")
489
Part307 = Instance.new("Part")
490
SpecialMesh308 = Instance.new("SpecialMesh")
491
Part309 = Instance.new("Part")
492
SpecialMesh310 = Instance.new("SpecialMesh")
493
Part311 = Instance.new("Part")
494
SpecialMesh312 = Instance.new("SpecialMesh")
495
Part313 = Instance.new("Part")
496
SpecialMesh314 = Instance.new("SpecialMesh")
497
Part315 = Instance.new("Part")
498
SpecialMesh316 = Instance.new("SpecialMesh")
499
Part317 = Instance.new("Part")
500
SpecialMesh318 = Instance.new("SpecialMesh")
501
Part319 = Instance.new("Part")
502
SpecialMesh320 = Instance.new("SpecialMesh")
503
Part321 = Instance.new("Part")
504
SpecialMesh322 = Instance.new("SpecialMesh")
505
Part323 = Instance.new("Part")
506
SpecialMesh324 = Instance.new("SpecialMesh")
507
Part325 = Instance.new("Part")
508
SpecialMesh326 = Instance.new("SpecialMesh")
509
Part327 = Instance.new("Part")
510
SpecialMesh328 = Instance.new("SpecialMesh")
511
Part329 = Instance.new("Part")
512
SpecialMesh330 = Instance.new("SpecialMesh")
513
Part331 = Instance.new("Part")
514
SpecialMesh332 = Instance.new("SpecialMesh")
515
Part333 = Instance.new("Part")
516
SpecialMesh334 = Instance.new("SpecialMesh")
517
Part335 = Instance.new("Part")
518
SpecialMesh336 = Instance.new("SpecialMesh")
519
Part337 = Instance.new("Part")
520
SpecialMesh338 = Instance.new("SpecialMesh")
521
Part339 = Instance.new("Part")
522
SpecialMesh340 = Instance.new("SpecialMesh")
523
Part341 = Instance.new("Part")
524
SpecialMesh342 = Instance.new("SpecialMesh")
525
Part343 = Instance.new("Part")
526
SpecialMesh344 = Instance.new("SpecialMesh")
527
Part345 = Instance.new("Part")
528
SpecialMesh346 = Instance.new("SpecialMesh")
529
Part347 = Instance.new("Part")
530
SpecialMesh348 = Instance.new("SpecialMesh")
531
Part349 = Instance.new("Part")
532
SpecialMesh350 = Instance.new("SpecialMesh")
533
Part351 = Instance.new("Part")
534
SpecialMesh352 = Instance.new("SpecialMesh")
535
Part353 = Instance.new("Part")
536
SpecialMesh354 = Instance.new("SpecialMesh")
537
Part355 = Instance.new("Part")
538
SpecialMesh356 = Instance.new("SpecialMesh")
539
Part357 = Instance.new("Part")
540
SpecialMesh358 = Instance.new("SpecialMesh")
541
Part359 = Instance.new("Part")
542
SpecialMesh360 = Instance.new("SpecialMesh")
543
Part361 = Instance.new("Part")
544
SpecialMesh362 = Instance.new("SpecialMesh")
545
Part363 = Instance.new("Part")
546
SpecialMesh364 = Instance.new("SpecialMesh")
547
Part365 = Instance.new("Part")
548
SpecialMesh366 = Instance.new("SpecialMesh")
549
Part367 = Instance.new("Part")
550
SpecialMesh368 = Instance.new("SpecialMesh")
551
Part369 = Instance.new("Part")
552
SpecialMesh370 = Instance.new("SpecialMesh")
553
Part371 = Instance.new("Part")
554
SpecialMesh372 = Instance.new("SpecialMesh")
555
Part373 = Instance.new("Part")
556
SpecialMesh374 = Instance.new("SpecialMesh")
557
Part375 = Instance.new("Part")
558
SpecialMesh376 = Instance.new("SpecialMesh")
559
Part377 = Instance.new("Part")
560
SpecialMesh378 = Instance.new("SpecialMesh")
561
Part379 = Instance.new("Part")
562
SpecialMesh380 = Instance.new("SpecialMesh")
563
Part381 = Instance.new("Part")
564
SpecialMesh382 = Instance.new("SpecialMesh")
565
Part383 = Instance.new("Part")
566
SpecialMesh384 = Instance.new("SpecialMesh")
567
Part385 = Instance.new("Part")
568
SpecialMesh386 = Instance.new("SpecialMesh")
569
Part387 = Instance.new("Part")
570
SpecialMesh388 = Instance.new("SpecialMesh")
571
Part389 = Instance.new("Part")
572
SpecialMesh390 = Instance.new("SpecialMesh")
573
Part391 = Instance.new("Part")
574
SpecialMesh392 = Instance.new("SpecialMesh")
575
Part393 = Instance.new("Part")
576
SpecialMesh394 = Instance.new("SpecialMesh")
577
Part395 = Instance.new("Part")
578
SpecialMesh396 = Instance.new("SpecialMesh")
579
Part397 = Instance.new("Part")
580
SpecialMesh398 = Instance.new("SpecialMesh")
581
Part399 = Instance.new("Part")
582
SpecialMesh400 = Instance.new("SpecialMesh")
583
Part401 = Instance.new("Part")
584
SpecialMesh402 = Instance.new("SpecialMesh")
585
Part403 = Instance.new("Part")
586
SpecialMesh404 = Instance.new("SpecialMesh")
587
Part405 = Instance.new("Part")
588
SpecialMesh406 = Instance.new("SpecialMesh")
589
Part407 = Instance.new("Part")
590
SpecialMesh408 = Instance.new("SpecialMesh")
591
Part409 = Instance.new("Part")
592
SpecialMesh410 = Instance.new("SpecialMesh")
593
Part411 = Instance.new("Part")
594
SpecialMesh412 = Instance.new("SpecialMesh")
595
Part413 = Instance.new("Part")
596
SpecialMesh414 = Instance.new("SpecialMesh")
597
Part415 = Instance.new("Part")
598
SpecialMesh416 = Instance.new("SpecialMesh")
599
Part417 = Instance.new("Part")
600
SpecialMesh418 = Instance.new("SpecialMesh")
601
Part419 = Instance.new("Part")
602
SpecialMesh420 = Instance.new("SpecialMesh")
603
Part421 = Instance.new("Part")
604
SpecialMesh422 = Instance.new("SpecialMesh")
605
Part423 = Instance.new("Part")
606
SpecialMesh424 = Instance.new("SpecialMesh")
607
Part425 = Instance.new("Part")
608
SpecialMesh426 = Instance.new("SpecialMesh")
609
Part427 = Instance.new("Part")
610
SpecialMesh428 = Instance.new("SpecialMesh")
611
Part429 = Instance.new("Part")
612
SpecialMesh430 = Instance.new("SpecialMesh")
613
Part431 = Instance.new("Part")
614
SpecialMesh432 = Instance.new("SpecialMesh")
615
Part433 = Instance.new("Part")
616
SpecialMesh434 = Instance.new("SpecialMesh")
617
Part435 = Instance.new("Part")
618
SpecialMesh436 = Instance.new("SpecialMesh")
619
Part437 = Instance.new("Part")
620
SpecialMesh438 = Instance.new("SpecialMesh")
621
Part439 = Instance.new("Part")
622
SpecialMesh440 = Instance.new("SpecialMesh")
623
Part441 = Instance.new("Part")
624
SpecialMesh442 = Instance.new("SpecialMesh")
625
Part443 = Instance.new("Part")
626
SpecialMesh444 = Instance.new("SpecialMesh")
627
Part445 = Instance.new("Part")
628
SpecialMesh446 = Instance.new("SpecialMesh")
629
Part447 = Instance.new("Part")
630
SpecialMesh448 = Instance.new("SpecialMesh")
631
Part449 = Instance.new("Part")
632
SpecialMesh450 = Instance.new("SpecialMesh")
633
Part451 = Instance.new("Part")
634
SpecialMesh452 = Instance.new("SpecialMesh")
635
Part453 = Instance.new("Part")
636
SpecialMesh454 = Instance.new("SpecialMesh")
637
Part455 = Instance.new("Part")
638
SpecialMesh456 = Instance.new("SpecialMesh")
639
Part457 = Instance.new("Part")
640
SpecialMesh458 = Instance.new("SpecialMesh")
641
Part459 = Instance.new("Part")
642
SpecialMesh460 = Instance.new("SpecialMesh")
643
Part461 = Instance.new("Part")
644
SpecialMesh462 = Instance.new("SpecialMesh")
645
Part463 = Instance.new("Part")
646
SpecialMesh464 = Instance.new("SpecialMesh")
647
Part465 = Instance.new("Part")
648
SpecialMesh466 = Instance.new("SpecialMesh")
649
Part467 = Instance.new("Part")
650
SpecialMesh468 = Instance.new("SpecialMesh")
651
Part469 = Instance.new("Part")
652
SpecialMesh470 = Instance.new("SpecialMesh")
653
Part471 = Instance.new("Part")
654
SpecialMesh472 = Instance.new("SpecialMesh")
655
Part473 = Instance.new("Part")
656
SpecialMesh474 = Instance.new("SpecialMesh")
657
Part475 = Instance.new("Part")
658
SpecialMesh476 = Instance.new("SpecialMesh")
659
Model0.Parent = mas
660
Part1.Parent = Model0
661
Part1.CFrame = CFrame.new(-0.612978518, 3.52787709, -14.4877329, 0.999985635, -0.00299202278, 0.00444748998, 0.00513700023, 0.297964603, -0.95456326, 0.00153088011, 0.95457232, 0.297975689)
662
Part1.Orientation = Vector3.new(72.659996, 0.859999955, 0.98999995)
663
Part1.Position = Vector3.new(-0.612978518, 3.52787709, -14.4877329)
664
Part1.Rotation = Vector3.new(72.659996, 0.25, 0.170000002)
665
Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
666
Part1.Velocity = Vector3.new(1.29135582e-08, 0.00246586069, 1.6969787e-07)
667
Part1.Size = Vector3.new(0.275000006, 0.22512494, 0.42337501)
668
Part1.Anchored = true
669
Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
670
Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
671
Part1.BrickColor = BrickColor.new("Really black")
672
Part1.CanCollide = false
673
Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
674
Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
675
Part1.Material = Enum.Material.Metal
676
Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
677
Part1.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
678
Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
679
Part1.brickColor = BrickColor.new("Really black")
680
SpecialMesh2.Parent = Part1
681
SpecialMesh2.Scale = Vector3.new(0.400000006, 1, 0.5)
682
SpecialMesh2.MeshType = Enum.MeshType.Brick
683
Part3.Parent = Model0
684
Part3.CFrame = CFrame.new(-0.608517408, 2.57421446, -14.2038746, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
685
Part3.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
686
Part3.Position = Vector3.new(-0.608517408, 2.57421446, -14.2038746)
687
Part3.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
688
Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
689
Part3.Velocity = Vector3.new(1.6413172e-07, 0.00246645301, 2.15686623e-06)
690
Part3.Size = Vector3.new(0.275000006, 0.315999985, 0.303375006)
691
Part3.Anchored = true
692
Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
693
Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
694
Part3.BrickColor = BrickColor.new("Really black")
695
Part3.CanCollide = false
696
Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
697
Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
698
Part3.Material = Enum.Material.Glass
699
Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
700
Part3.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
701
Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
702
Part3.brickColor = BrickColor.new("Really black")
703
SpecialMesh4.Parent = Part3
704
SpecialMesh4.Scale = Vector3.new(0.5, 1, 0.5)
705
SpecialMesh4.MeshType = Enum.MeshType.Wedge
706
Weld5.Name = "BTWeld"
707
Weld5.Parent = Part3
708
Weld5.C1 = CFrame.new(1.78813934e-06, -0.442868233, -0.256871939, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
709
Weld5.Part0 = Part3
710
Weld5.Part1 = Part441
711
Weld5.part1 = Part441
712
Weld6.Name = "BTWeld"
713
Weld6.Parent = Part3
714
Weld6.C1 = CFrame.new(2.8014183e-06, 0.12912178, 0.434119463, -1, -2.32830644e-10, 3.05299181e-08, 2.32830644e-10, 1.00000024, 1.80676579e-07, -3.2619937e-08, 1.76951289e-07, -1.00000024)
715
Weld6.Part0 = Part3
716
Weld6.Part1 = Part323
717
Weld6.part1 = Part323
718
Weld7.Name = "BTWeld"
719
Weld7.Parent = Part3
720
Weld7.C1 = CFrame.new(-3.09944153e-06, -0.192704201, -0.62885952, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
721
Weld7.Part0 = Part3
722
Weld7.Part1 = Part371
723
Weld7.part1 = Part371
724
Weld8.Name = "BTWeld"
725
Weld8.Parent = Part3
726
Weld8.C1 = CFrame.new(-2.86102295e-06, 0.0544996262, -0.312496185, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
727
Weld8.Part0 = Part3
728
Weld8.Part1 = Part167
729
Weld8.part1 = Part167
730
Weld9.Name = "BTWeld"
731
Weld9.Parent = Part3
732
Weld9.C1 = CFrame.new(3.63588333e-06, -2.63571262, -0.638117313, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
733
Weld9.Part0 = Part3
734
Weld9.Part1 = Part177
735
Weld9.part1 = Part177
736
Weld10.Name = "BTWeld"
737
Weld10.Parent = Part3
738
Weld10.C1 = CFrame.new(-2.98023224e-06, -0.077252388, -0.223499537, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
739
Weld10.Part0 = Part3
740
Weld10.Part1 = Part277
741
Weld10.part1 = Part277
742
Weld11.Name = "BTWeld"
743
Weld11.Parent = Part3
744
Weld11.C1 = CFrame.new(1.90734863e-06, -0.629117966, -0.531242609, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
745
Weld11.Part0 = Part3
746
Weld11.Part1 = Part427
747
Weld11.part1 = Part427
748
Weld12.Name = "BTWeld"
749
Weld12.Parent = Part3
750
Weld12.C1 = CFrame.new(3.87430191e-06, -1.56084347, -0.606865883, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
751
Weld12.Part0 = Part3
752
Weld12.Part1 = Part209
753
Weld12.part1 = Part209
754
Weld13.Name = "BTWeld"
755
Weld13.Parent = Part3
756
Weld13.C1 = CFrame.new(-1.66893005e-06, -0.394741058, 0.453120232, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
757
Weld13.Part0 = Part3
758
Weld13.Part1 = Part265
759
Weld13.part1 = Part265
760
Weld14.Name = "BTWeld"
761
Weld14.Parent = Part3
762
Weld14.C1 = CFrame.new(-3.51667404e-06, -3.62178516, 0.128079414, 1, 2.32830644e-10, -2.82076144e-07, 4.92436811e-08, -0.984807968, 0.173648342, -2.7945498e-07, -0.173648342, -0.984807968)
763
Weld14.Part0 = Part3
764
Weld14.Part1 = Part445
765
Weld14.part1 = Part445
766
Weld15.Name = "BTWeld"
767
Weld15.Parent = Part3
768
Weld15.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
769
Weld15.Part0 = Part3
770
Weld15.Part1 = Part175
771
Weld15.part1 = Part175
772
Weld16.Name = "BTWeld"
773
Weld16.Parent = Part3
774
Weld16.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
775
Weld16.Part0 = Part3
776
Weld16.Part1 = Part433
777
Weld16.part1 = Part433
778
Weld17.Name = "BTWeld"
779
Weld17.Parent = Part3
780
Weld17.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
781
Weld17.Part0 = Part3
782
Weld17.Part1 = Part417
783
Weld17.part1 = Part417
784
Weld18.Name = "BTWeld"
785
Weld18.Parent = Part3
786
Weld18.C1 = CFrame.new(-3.09944153e-06, -0.364574432, -0.628859282, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
787
Weld18.Part0 = Part3
788
Weld18.Part1 = Part295
789
Weld18.part1 = Part295
790
Weld19.Name = "BTWeld"
791
Weld19.Parent = Part3
792
Weld19.C1 = CFrame.new(3.93390656e-06, -3.33387375, 1.42912102, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
793
Weld19.Part0 = Part3
794
Weld19.Part1 = Part165
795
Weld19.part1 = Part165
796
Weld20.Name = "BTWeld"
797
Weld20.Parent = Part3
798
Weld20.C1 = CFrame.new(1.78813934e-07, -3.38045502, 0.755048752, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
799
Weld20.Part0 = Part3
800
Weld20.Part1 = Part315
801
Weld20.part1 = Part315
802
Weld21.Name = "BTWeld"
803
Weld21.Parent = Part3
804
Weld21.C1 = CFrame.new(0.522247314, -0.031253159, 0.449784279, 2.578774e-06, -0.500000775, -0.866025329, 1, 2.96742655e-06, 1.26622399e-06, 1.93726737e-06, -0.866025329, 0.500000715)
805
Weld21.Part0 = Part3
806
Weld21.Part1 = Part457
807
Weld21.part1 = Part457
808
Weld22.Name = "BTWeld"
809
Weld22.Parent = Part3
810
Weld22.C1 = CFrame.new(-3.03983688e-06, -0.26757431, -0.628857851, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
811
Weld22.Part0 = Part3
812
Weld22.Part1 = Part363
813
Weld22.part1 = Part363
814
Weld23.Name = "BTWeld"
815
Weld23.Parent = Part3
816
Weld23.C1 = CFrame.new(-3.03983688e-06, 0.579193592, -0.519788742, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
817
Weld23.Part0 = Part3
818
Weld23.Part1 = Part429
819
Weld23.part1 = Part429
820
Weld24.Name = "BTWeld"
821
Weld24.Parent = Part3
822
Weld24.C1 = CFrame.new(3.57627869e-06, -2.7432127, -0.596743584, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
823
Weld24.Part0 = Part3
824
Weld24.Part1 = Part253
825
Weld24.part1 = Part253
826
Weld25.Name = "BTWeld"
827
Weld25.Parent = Part3
828
Weld25.C1 = CFrame.new(-5.96046448e-08, -0.0365514755, -0.0244483948, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
829
Weld25.Part0 = Part3
830
Weld25.Part1 = Part383
831
Weld25.part1 = Part383
832
Weld26.Name = "BTWeld"
833
Weld26.Parent = Part3
834
Weld26.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
835
Weld26.Part0 = Part3
836
Weld26.Part1 = Part289
837
Weld26.part1 = Part289
838
Weld27.Name = "BTWeld"
839
Weld27.Parent = Part3
840
Weld27.C1 = CFrame.new(-0.390325546, -0.0312492251, 0.188101292, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
841
Weld27.Part0 = Part3
842
Weld27.Part1 = Part465
843
Weld27.part1 = Part465
844
Weld28.Name = "BTWeld"
845
Weld28.Parent = Part3
846
Weld28.C1 = CFrame.new(3.69548798e-06, 1.39622211, 0.606865406, -1, -8.95233825e-08, 3.02316039e-08, -8.91741365e-08, 1.00000024, -8.94069672e-08, -3.26745067e-08, -9.12696123e-08, -1.00000024)
847
Weld28.Part0 = Part3
848
Weld28.Part1 = Part325
849
Weld28.part1 = Part325
850
Weld29.Name = "BTWeld"
851
Weld29.Parent = Part3
852
Weld29.C1 = CFrame.new(-3.03983688e-06, -0.0283536911, -0.593729019, 1, 8.95233825e-08, 4.61641321e-08, -6.54254109e-08, 0.923879802, -0.382683307, -7.52625056e-08, 0.382683337, 0.923879921)
853
Weld29.Part0 = Part3
854
Weld29.Part1 = Part435
855
Weld29.part1 = Part435
856
Weld30.Name = "BTWeld"
857
Weld30.Parent = Part3
858
Weld30.C1 = CFrame.new(-2.98023224e-06, 0.0857448578, -0.331493855, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
859
Weld30.Part0 = Part3
860
Weld30.Part1 = Part297
861
Weld30.part1 = Part297
862
Weld31.Name = "BTWeld"
863
Weld31.Parent = Part3
864
Weld31.C1 = CFrame.new(2.98023224e-06, 0.0857439041, 0.434119463, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
865
Weld31.Part0 = Part3
866
Weld31.Part1 = Part403
867
Weld31.part1 = Part403
868
Weld32.Name = "BTWeld"
869
Weld32.Parent = Part3
870
Weld32.C1 = CFrame.new(3.69548798e-06, -1.12822342, -0.591116667, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
871
Weld32.Part0 = Part3
872
Weld32.Part1 = Part317
873
Weld32.part1 = Part317
874
Weld33.Name = "BTWeld"
875
Weld33.Parent = Part3
876
Weld33.C1 = CFrame.new(-3.57627869e-06, 1.17320824, 0.736830235, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
877
Weld33.Part0 = Part3
878
Weld33.Part1 = Part171
879
Weld33.part1 = Part171
880
Weld34.Name = "BTWeld"
881
Weld34.Parent = Part3
882
Weld34.C1 = CFrame.new(3.51667404e-06, -2.70561504, -1.06026649, -1, 1.18976459e-07, 3.69582267e-07, -1.82189979e-07, -0.984807968, -0.173648283, 3.45506123e-07, -0.173648298, 0.984807968)
883
Weld34.Part0 = Part3
884
Weld34.Part1 = Part251
885
Weld34.part1 = Part251
886
Weld35.Name = "BTWeld"
887
Weld35.Parent = Part3
888
Weld35.C1 = CFrame.new(0.568753242, -0.0312516689, 1.24358273, 1.1944212e-07, 1.00000024, 0, 1, -1.18976459e-07, -3.28123861e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
889
Weld35.Part0 = Part3
890
Weld35.Part1 = Part443
891
Weld35.part1 = Part443
892
Weld36.Name = "BTWeld"
893
Weld36.Parent = Part3
894
Weld36.C1 = CFrame.new(-0.00166904926, -3.09995842, -0.665301085, -1, -2.32830644e-10, 6.22057996e-08, -1.16415322e-10, -1.00000024, -6.14672899e-08, 6.45686669e-08, -5.77419996e-08, 1.00000024)
895
Weld36.Part0 = Part3
896
Weld36.Part1 = Part243
897
Weld36.part1 = Part243
898
Weld37.Name = "BTWeld"
899
Weld37.Parent = Part3
900
Weld37.C1 = CFrame.new(-1.3257277, -0.0312492847, 5.10531425, 9.66574589e-08, 0.0174533594, 0.999847949, -1, 2.08499841e-07, 9.1315087e-08, -2.07335688e-07, -0.999847949, 0.0174533576)
901
Weld37.Part0 = Part3
902
Weld37.Part1 = Part191
903
Weld37.part1 = Part191
904
Weld38.Name = "BTWeld"
905
Weld38.Parent = Part3
906
Weld38.C1 = CFrame.new(2.98023224e-06, -0.520121574, 0.565322638, -1, 2.08499841e-07, -1.4426405e-08, 1.87777914e-07, 0.923879921, 0.382683069, 9.12114047e-08, 0.382683039, -0.923879921)
907
Weld38.Part0 = Part3
908
Weld38.Part1 = Part459
909
Weld38.part1 = Part459
910
Weld39.Name = "BTWeld"
911
Weld39.Parent = Part3
912
Weld39.C1 = CFrame.new(-2.44379044e-06, 1.62276363, -0.980819702, 1, -3.87430191e-07, 3.99177225e-08, -1.89582352e-07, -0.569997728, -0.821646571, 3.3993274e-07, 0.821646512, -0.569997668)
913
Weld39.Part0 = Part3
914
Weld39.Part1 = Part327
915
Weld39.part1 = Part327
916
Weld40.Name = "BTWeld"
917
Weld40.Parent = Part3
918
Weld40.C1 = CFrame.new(3.69548798e-06, -1.7807188, -0.638116598, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
919
Weld40.Part0 = Part3
920
Weld40.Part1 = Part229
921
Weld40.part1 = Part229
922
Weld41.Name = "BTWeld"
923
Weld41.Parent = Part3
924
Weld41.C1 = CFrame.new(-2.98023224e-06, -0.170754433, -0.381493092, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
925
Weld41.Part0 = Part3
926
Weld41.Part1 = Part469
927
Weld41.part1 = Part469
928
Weld42.Name = "BTWeld"
929
Weld42.Parent = Part3
930
Weld42.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
931
Weld42.Part0 = Part3
932
Weld42.Part1 = Part169
933
Weld42.part1 = Part169
934
Weld43.Name = "BTWeld"
935
Weld43.Parent = Part3
936
Weld43.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
937
Weld43.Part0 = Part3
938
Weld43.Part1 = Part463
939
Weld43.part1 = Part463
940
Weld44.Name = "BTWeld"
941
Weld44.Parent = Part3
942
Weld44.C1 = CFrame.new(-1.84774399e-06, 0.916108131, -0.790865183, 1, -5.93718141e-08, 2.56368367e-08, 5.97210601e-08, 1.00000024, 5.96046448e-08, -2.29756552e-08, -5.77419996e-08, 1.00000024)
943
Weld44.Part0 = Part3
944
Weld44.Part1 = Part411
945
Weld44.part1 = Part411
946
Weld45.Name = "BTWeld"
947
Weld45.Parent = Part3
948
Weld45.C1 = CFrame.new(3.75509262e-06, -2.08321857, -0.731868029, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
949
Weld45.Part0 = Part3
950
Weld45.Part1 = Part475
951
Weld45.part1 = Part475
952
Weld46.Name = "BTWeld"
953
Weld46.Parent = Part3
954
Weld46.C1 = CFrame.new(0.00166875124, 3.12339592, -0.606613398, 1, -1.18976459e-07, -6.2136678e-08, 1.1944212e-07, 1.00000024, -8.94069672e-08, 6.48051355e-08, 9.12696123e-08, 1.00000024)
955
Weld46.Part0 = Part3
956
Weld46.Part1 = Part473
957
Weld46.part1 = Part473
958
Weld47.Name = "BTWeld"
959
Weld47.Parent = Part3
960
Weld47.C1 = CFrame.new(-0.246384621, -0.03125, 0.315700531, 8.35862011e-08, -0.965926051, 0.258819014, 1, 6.17001206e-08, -9.08512447e-08, 7.39237294e-08, 0.258818984, 0.965926111)
961
Weld47.Part0 = Part3
962
Weld47.Part1 = Part355
963
Weld47.part1 = Part355
964
Weld48.Name = "BTWeld"
965
Weld48.Parent = Part3
966
Weld48.C1 = CFrame.new(2.74181366e-06, 0.908480644, 0.621105194, -1, 3.87430191e-07, -2.68737494e-08, -1.25437509e-07, -0.382683992, -0.923879504, -3.67756002e-07, -0.923879564, 0.382684022)
967
Weld48.Part0 = Part3
968
Weld48.Part1 = Part341
969
Weld48.part1 = Part341
970
Weld49.Name = "BTWeld"
971
Weld49.Parent = Part3
972
Weld49.C1 = CFrame.new(1.96695328e-06, -0.43809557, 0.254676819, -1, 2.08499841e-07, 8.61909939e-08, -8.48667696e-08, -0.707106531, 0.707107365, 2.10478902e-07, 0.707107365, 0.707106471)
973
Weld49.Part0 = Part3
974
Weld49.Part1 = Part269
975
Weld49.part1 = Part269
976
Weld50.Name = "BTWeld"
977
Weld50.Parent = Part3
978
Weld50.C1 = CFrame.new(1.32572746, -0.0312505364, 5.10531616, -1.84201781e-07, -0.0174533594, -0.999847949, 1, -2.08499841e-07, -1.78890332e-07, -2.05705874e-07, -0.999847949, 0.0174533576)
979
Weld50.Part0 = Part3
980
Weld50.Part1 = Part379
981
Weld50.part1 = Part379
982
Weld51.Name = "BTWeld"
983
Weld51.Parent = Part3
984
Weld51.C1 = CFrame.new(1.7285347e-06, -0.242359161, -0.146375895, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
985
Weld51.Part0 = Part3
986
Weld51.Part1 = Part455
987
Weld51.part1 = Part455
988
Weld52.Name = "BTWeld"
989
Weld52.Parent = Part3
990
Weld52.C1 = CFrame.new(-3.03983688e-06, -0.143110275, -0.641388893, 1, 8.95233825e-08, 7.0387614e-08, -6.88014552e-08, 0.96592617, -0.258818775, -8.91450327e-08, 0.258818746, 0.96592623)
991
Weld52.Part0 = Part3
992
Weld52.Part1 = Part453
993
Weld52.part1 = Part453
994
Weld53.Name = "BTWeld"
995
Weld53.Parent = Part3
996
Weld53.C1 = CFrame.new(1.84774399e-06, -0.316618919, -0.362743855, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
997
Weld53.Part0 = Part3
998
Weld53.Part1 = Part425
999
Weld53.part1 = Part425
1000
Weld54.Name = "BTWeld"
1001
Weld54.Parent = Part3
1002
Weld54.C1 = CFrame.new(-2.44379044e-06, 3.96811485, 0.642149091, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
1003
Weld54.Part0 = Part3
1004
Weld54.Part1 = Part241
1005
Weld54.part1 = Part241
1006
Weld55.Name = "BTWeld"
1007
Weld55.Parent = Part3
1008
Weld55.C1 = CFrame.new(-2.08616257e-06, 0.207164764, -0.535107613, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
1009
Weld55.Part0 = Part3
1010
Weld55.Part1 = Part321
1011
Weld55.part1 = Part321
1012
Weld56.Name = "BTWeld"
1013
Weld56.Parent = Part3
1014
Weld56.C1 = CFrame.new(0.3903265, -0.0312507153, 0.188101292, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
1015
Weld56.Part0 = Part3
1016
Weld56.Part1 = Part449
1017
Weld56.part1 = Part449
1018
Weld57.Name = "BTWeld"
1019
Weld57.Parent = Part3
1020
Weld57.C1 = CFrame.new(4.0832634, -0.0312500596, 2.68361759, -3.40398401e-07, -0.719340265, -0.694658279, 1, -3.15834768e-07, -1.60429408e-07, -1.03143975e-07, -0.694658279, 0.719340265)
1021
Weld57.Part0 = Part3
1022
Weld57.Part1 = Part261
1023
Weld57.part1 = Part261
1024
Weld58.Name = "BTWeld"
1025
Weld58.Parent = Part3
1026
Weld58.C1 = CFrame.new(3.87430191e-06, -2.97136497, -1.32431102, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
1027
Weld58.Part0 = Part3
1028
Weld58.Part1 = Part367
1029
Weld58.part1 = Part367
1030
Weld59.Name = "BTWeld"
1031
Weld59.Parent = Part3
1032
Weld59.C1 = CFrame.new(-3.21865082e-06, -0.0555143356, 0.74919796, 1, 2.08732672e-07, 1.05254003e-07, 7.4505806e-08, -0.707106292, 0.707107484, 2.20257789e-07, -0.707107544, -0.707106352)
1033
Weld59.Part0 = Part3
1034
Weld59.Part1 = Part179
1035
Weld59.part1 = Part179
1036
Weld60.Name = "BTWeld"
1037
Weld60.Parent = Part3
1038
Weld60.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
1039
Weld60.Part0 = Part3
1040
Weld60.Part1 = Part437
1041
Weld60.part1 = Part437
1042
Weld61.Name = "BTWeld"
1043
Weld61.Parent = Part3
1044
Weld61.C1 = CFrame.new(1.84774399e-06, -0.363491058, -0.331495762, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1045
Weld61.Part0 = Part3
1046
Weld61.Part1 = Part365
1047
Weld61.part1 = Part365
1048
Weld62.Name = "BTWeld"
1049
Weld62.Parent = Part3
1050
Weld62.C1 = CFrame.new(-5.96046448e-08, -0.251069069, 0.0857863426, -1, 2.08499841e-07, 1.84947567e-07, -1.53202564e-07, -0.965926051, 0.258819163, 2.35246262e-07, 0.258819163, 0.96592617)
1051
Weld62.Part0 = Part3
1052
Weld62.Part1 = Part423
1053
Weld62.part1 = Part423
1054
Weld63.Name = "BTWeld"
1055
Weld63.Parent = Part3
1056
Weld63.C1 = CFrame.new(2.92062759e-06, 0.530877113, 0.384551048, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
1057
Weld63.Part0 = Part3
1058
Weld63.Part1 = Part421
1059
Weld63.part1 = Part421
1060
Weld64.Name = "BTWeld"
1061
Weld64.Parent = Part3
1062
Weld64.C1 = CFrame.new(3.81469727e-06, -1.63659573, -0.658368826, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1063
Weld64.Part0 = Part3
1064
Weld64.Part1 = Part391
1065
Weld64.part1 = Part391
1066
Weld65.Name = "BTWeld"
1067
Weld65.Parent = Part3
1068
Weld65.C1 = CFrame.new(3.93390656e-06, -2.9557457, -1.37312269, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
1069
Weld65.Part0 = Part3
1070
Weld65.Part1 = Part419
1071
Weld65.part1 = Part419
1072
Weld66.Name = "BTWeld"
1073
Weld66.Parent = Part3
1074
Weld66.C1 = CFrame.new(-2.98023224e-07, 3.86712265, 0.467648745, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
1075
Weld66.Part0 = Part3
1076
Weld66.Part1 = Part415
1077
Weld66.part1 = Part415
1078
Weld67.Name = "BTWeld"
1079
Weld67.Parent = Part3
1080
Weld67.C1 = CFrame.new(-2.02655792e-06, 0.114692688, -0.875624657, 1, 2.08732672e-07, 7.35781214e-08, -2.19908543e-07, 0.965926111, 0.258818954, -1.55705493e-08, -0.258818954, 0.96592617)
1081
Weld67.Part0 = Part3
1082
Weld67.Part1 = Part193
1083
Weld67.part1 = Part193
1084
Weld68.Name = "BTWeld"
1085
Weld68.Parent = Part3
1086
Weld68.C1 = CFrame.new(1.84774399e-06, -0.820864677, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1087
Weld68.Part0 = Part3
1088
Weld68.Part1 = Part447
1089
Weld68.part1 = Part447
1090
Weld69.Name = "BTWeld"
1091
Weld69.Parent = Part3
1092
Weld69.C1 = CFrame.new(1.84774399e-06, -0.879114151, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1093
Weld69.Part0 = Part3
1094
Weld69.Part1 = Part329
1095
Weld69.part1 = Part329
1096
Weld70.Name = "BTWeld"
1097
Weld70.Parent = Part3
1098
Weld70.C1 = CFrame.new(-3.09944153e-06, 2.06479263, 0.744927168, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566923842, 2.10064172e-07, 0.0566923767, -0.998391867)
1099
Weld70.Part0 = Part3
1100
Weld70.Part1 = Part213
1101
Weld70.part1 = Part213
1102
Weld71.Name = "BTWeld"
1103
Weld71.Parent = Part3
1104
Weld71.C1 = CFrame.new(-4.0832634, -0.0312493443, 2.68361759, 2.50991434e-07, 0.719340265, 0.694658279, -1, 2.34693289e-07, 1.15569492e-07, -7.84639269e-08, -0.694658279, 0.719340265)
1105
Weld71.Part0 = Part3
1106
Weld71.Part1 = Part257
1107
Weld71.part1 = Part257
1108
Weld72.Name = "BTWeld"
1109
Weld72.Parent = Part3
1110
Weld72.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1111
Weld72.Part0 = Part3
1112
Weld72.Part1 = Part173
1113
Weld72.part1 = Part173
1114
Weld73.Name = "BTWeld"
1115
Weld73.Parent = Part3
1116
Weld73.C1 = CFrame.new(2.86102295e-06, 0.835924149, -0.142241955, -1, 3.27709131e-07, -1.37008101e-07, -1.36438757e-07, -0.707107067, -0.707106829, -3.27592716e-07, -0.707106769, 0.707107008)
1117
Weld73.Part0 = Part3
1118
Weld73.Part1 = Part361
1119
Weld73.part1 = Part361
1120
Weld74.Name = "BTWeld"
1121
Weld74.Parent = Part3
1122
Weld74.C1 = CFrame.new(-0.00166893005, 2.82995987, 0.726299524, -1, 1.18976459e-07, 1.49711923e-07, 1.1944212e-07, 1.00000024, 0, -1.52022039e-07, -1.86264515e-09, -1.00000024)
1123
Weld74.Part0 = Part3
1124
Weld74.Part1 = Part377
1125
Weld74.part1 = Part377
1126
Weld75.Name = "BTWeld"
1127
Weld75.Parent = Part3
1128
Weld75.C1 = CFrame.new(1.7285347e-06, 0.0122146606, -1.26963711, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
1129
Weld75.Part0 = Part3
1130
Weld75.Part1 = Part283
1131
Weld75.part1 = Part283
1132
Weld76.Name = "BTWeld"
1133
Weld76.Parent = Part3
1134
Weld76.C1 = CFrame.new(-2.86102295e-06, -0.724999189, 0.384550095, 1, -1.19092874e-07, -4.21059667e-08, 4.47653292e-08, 1.01514161e-06, 1.00000024, -1.19325705e-07, -1.00000024, 1.01327896e-06)
1135
Weld76.Part0 = Part3
1136
Weld76.Part1 = Part291
1137
Weld76.part1 = Part291
1138
Weld77.Name = "BTWeld"
1139
Weld77.Parent = Part3
1140
Weld77.C1 = CFrame.new(-8.94069672e-07, 4.09370422, 0.476376891, 1, -5.93718141e-08, 2.00789145e-07, -3.6903657e-08, -0.993572116, -0.113202639, 2.04046955e-07, 0.113202639, -0.993572235)
1141
Weld77.Part0 = Part3
1142
Weld77.Part1 = Part395
1143
Weld77.part1 = Part395
1144
Weld78.Name = "BTWeld"
1145
Weld78.Parent = Part3
1146
Weld78.C1 = CFrame.new(2.92062759e-06, -0.468894958, 0.574460983, -1, 2.08499841e-07, -3.86498868e-08, 1.92318112e-07, 0.965926051, 0.258818746, 8.94651748e-08, 0.258818746, -0.965926111)
1147
Weld78.Part0 = Part3
1148
Weld78.Part1 = Part451
1149
Weld78.part1 = Part451
1150
Weld79.Name = "BTWeld"
1151
Weld79.Parent = Part3
1152
Weld79.C1 = CFrame.new(1.90734863e-06, 0.962981224, 0.66424036, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1153
Weld79.Part0 = Part3
1154
Weld79.Part1 = Part203
1155
Weld79.part1 = Part203
1156
Weld80.Name = "BTWeld"
1157
Weld80.Parent = Part3
1158
Weld80.C1 = CFrame.new(-1.93451118, -0.0312488079, -0.270594597, 1.53435394e-07, 0.998629808, 0.0523359701, -1, 1.53202564e-07, 4.08908818e-09, -2.91402102e-09, -0.0523359627, 0.998629689)
1159
Weld80.Part0 = Part3
1160
Weld80.Part1 = Part397
1161
Weld80.part1 = Part397
1162
Weld81.Name = "BTWeld"
1163
Weld81.Parent = Part3
1164
Weld81.C1 = CFrame.new(-1.90734863e-06, 0.382622719, -0.453119993, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
1165
Weld81.Part0 = Part3
1166
Weld81.Part1 = Part237
1167
Weld81.part1 = Part237
1168
Weld82.Name = "BTWeld"
1169
Weld82.Parent = Part3
1170
Weld82.C1 = CFrame.new(-1.90734863e-06, 1.7890873, 3.13711452, 1, 2.68220901e-07, 1.37593815e-07, 9.1502443e-08, -0.700908601, 0.713251352, 2.86381692e-07, -0.713251412, -0.700908601)
1171
Weld82.Part0 = Part3
1172
Weld82.Part1 = Part373
1173
Weld82.part1 = Part373
1174
Weld83.Name = "BTWeld"
1175
Weld83.Parent = Part3
1176
Weld83.C1 = CFrame.new(-3.57627869e-06, 1.17321014, 0.911328077, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
1177
Weld83.Part0 = Part3
1178
Weld83.Part1 = Part163
1179
Weld83.part1 = Part163
1180
Weld84.Name = "BTWeld"
1181
Weld84.Parent = Part3
1182
Weld84.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1183
Weld84.Part0 = Part3
1184
Weld84.Part1 = Part281
1185
Weld84.part1 = Part281
1186
Weld85.Name = "BTWeld"
1187
Weld85.Parent = Part3
1188
Weld85.C1 = CFrame.new(-4.17232513e-07, 4.000597, -2.49560165, 1, -3.27709131e-07, 1.59834599e-07, -1.16531737e-07, -0.700910211, -0.713249803, 3.44938599e-07, 0.713249862, -0.700910151)
1189
Weld85.Part0 = Part3
1190
Weld85.Part1 = Part345
1191
Weld85.part1 = Part345
1192
Weld86.Name = "BTWeld"
1193
Weld86.Parent = Part3
1194
Weld86.C1 = CFrame.new(1.78813934e-06, -0.568753242, -1.01896238, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1195
Weld86.Part0 = Part3
1196
Weld86.Part1 = Part399
1197
Weld86.part1 = Part399
1198
Weld87.Name = "BTWeld"
1199
Weld87.Parent = Part3
1200
Weld87.C1 = CFrame.new(3.69548798e-06, -2.28520775, -0.633616686, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1201
Weld87.Part0 = Part3
1202
Weld87.Part1 = Part199
1203
Weld87.part1 = Part199
1204
Weld88.Name = "BTWeld"
1205
Weld88.Parent = Part3
1206
Weld88.C1 = CFrame.new(1.78813934e-06, -0.829603195, -0.33899641, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1207
Weld88.Part0 = Part3
1208
Weld88.Part1 = Part219
1209
Weld88.part1 = Part219
1210
Weld89.Name = "BTWeld"
1211
Weld89.Parent = Part3
1212
Weld89.C1 = CFrame.new(-3.33786011e-06, -0.0132074356, 0.994934082, 1, 2.32830644e-10, 2.04248863e-07, -5.65778464e-08, -0.960049927, 0.279829443, 1.94384484e-07, -0.279829443, -0.960049987)
1213
Weld89.Part0 = Part3
1214
Weld89.Part1 = Part1
1215
Weld89.part1 = Part1
1216
Weld90.Name = "BTWeld"
1217
Weld90.Parent = Part3
1218
Weld90.C1 = CFrame.new(1.96695328e-06, 0.916108131, 0.907114267, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1219
Weld90.Part0 = Part3
1220
Weld90.Part1 = Part275
1221
Weld90.part1 = Part275
1222
Weld91.Name = "BTWeld"
1223
Weld91.Parent = Part3
1224
Weld91.C1 = CFrame.new(-1.7285347e-06, -1.12285709, 0.789239883, 1, 2.32830644e-10, -1.49781044e-07, -1.16415322e-10, -1.00000024, -6.14672899e-08, -1.52112989e-07, 5.77419996e-08, -1.00000024)
1225
Weld91.Part0 = Part3
1226
Weld91.Part1 = Part233
1227
Weld91.part1 = Part233
1228
Weld92.Name = "BTWeld"
1229
Weld92.Parent = Part3
1230
Weld92.C1 = CFrame.new(3.03983688e-06, 0.303620577, 0.382497787, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1231
Weld92.Part0 = Part3
1232
Weld92.Part1 = Part221
1233
Weld92.part1 = Part221
1234
Weld93.Name = "BTWeld"
1235
Weld93.Parent = Part3
1236
Weld93.C1 = CFrame.new(-0.522247314, -0.0312470198, 0.449783325, -2.65327981e-06, 0.500000775, 0.866025329, -1, -2.96032522e-06, -1.35692608e-06, 1.88592821e-06, -0.866025269, 0.500000715)
1237
Weld93.Part0 = Part3
1238
Weld93.Part1 = Part467
1239
Weld93.part1 = Part467
1240
Weld94.Name = "BTWeld"
1241
Weld94.Parent = Part3
1242
Weld94.C1 = CFrame.new(-3.4570694e-06, 1.39806747, 0.593937159, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566924736, 2.09929567e-07, 0.0566924661, -0.998391867)
1243
Weld94.Part0 = Part3
1244
Weld94.Part1 = Part339
1245
Weld94.part1 = Part339
1246
Weld95.Name = "BTWeld"
1247
Weld95.Parent = Part3
1248
Weld95.C1 = CFrame.new(0.795685768, -0.0312509537, -0.711493969, -8.45175236e-08, -0.932008028, 0.362438083, 1, -8.89413059e-08, 5.51335688e-09, 2.98023224e-08, 0.362438083, 0.932008028)
1249
Weld95.Part0 = Part3
1250
Weld95.Part1 = Part401
1251
Weld95.part1 = Part401
1252
Weld96.Name = "BTWeld"
1253
Weld96.Parent = Part3
1254
Weld96.C1 = CFrame.new(3.93390656e-06, -1.17022419, -0.44987011, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1255
Weld96.Part0 = Part3
1256
Weld96.Part1 = Part409
1257
Weld96.part1 = Part409
1258
Weld97.Name = "BTWeld"
1259
Weld97.Parent = Part3
1260
Weld97.C1 = CFrame.new(-2.92062759e-06, 2.3621769, 0.817341089, 1, -1.19092874e-07, 1.99657734e-07, -1.07917003e-07, -0.998391926, -0.0566924736, 2.04341632e-07, 0.0566924661, -0.998391867)
1261
Weld97.Part0 = Part3
1262
Weld97.Part1 = Part381
1263
Weld97.part1 = Part381
1264
Weld98.Name = "BTWeld"
1265
Weld98.Parent = Part3
1266
Weld98.C1 = CFrame.new(-0.431774139, -0.0312498212, 0.503154755, 7.72997737e-08, -0.70710665, 0.707107186, 1, 2.03726813e-08, -8.74406396e-08, 4.88944352e-08, 0.707107186, 0.70710665)
1267
Weld98.Part0 = Part3
1268
Weld98.Part1 = Part431
1269
Weld98.part1 = Part431
1270
Weld99.Name = "BTWeld"
1271
Weld99.Parent = Part3
1272
Weld99.C1 = CFrame.new(-3.15904617e-06, 0.420814514, 0.987199306, 1, -1.18976459e-07, 2.12703526e-07, -1.42492354e-07, -0.993572056, 0.1132036, 1.96479959e-07, -0.113203593, -0.993572116)
1273
Weld99.Part0 = Part3
1274
Weld99.Part1 = Part215
1275
Weld99.part1 = Part215
1276
Weld100.Name = "BTWeld"
1277
Weld100.Parent = Part3
1278
Weld100.C1 = CFrame.new(1.66893005e-06, -0.394741058, -0.312496424, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1279
Weld100.Part0 = Part3
1280
Weld100.Part1 = Part231
1281
Weld100.part1 = Part231
1282
Weld101.Name = "BTWeld"
1283
Weld101.Parent = Part3
1284
Weld101.C1 = CFrame.new(0.431774139, -0.0312502384, 0.503154755, 1.21071935e-08, 0.70710665, -0.707107186, -1, 2.66591087e-08, 8.21273716e-09, 2.63098627e-08, 0.707107186, 0.70710665)
1285
Weld101.Part0 = Part3
1286
Weld101.Part1 = Part195
1287
Weld101.part1 = Part195
1288
Weld102.Name = "BTWeld"
1289
Weld102.Parent = Part3
1290
Weld102.C1 = CFrame.new(-2.98023224e-06, 0.52676487, 0.681500196, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1291
Weld102.Part0 = Part3
1292
Weld102.Part1 = Part247
1293
Weld102.part1 = Part247
1294
Weld103.Name = "BTWeld"
1295
Weld103.Parent = Part3
1296
Weld103.C1 = CFrame.new(-3.33786011e-06, -0.982596397, -1.40651131, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1297
Weld103.Part0 = Part3
1298
Weld103.Part1 = Part307
1299
Weld103.part1 = Part307
1300
Weld104.Name = "BTWeld"
1301
Weld104.Parent = Part3
1302
Weld104.C1 = CFrame.new(-0.0437107086, -0.0312517285, 1.4942646, 1.91503204e-07, 0.707107306, 0.70710659, 1, 2.29338184e-08, -2.9189323e-07, -2.23633833e-07, 0.707106531, -0.707107246)
1303
Weld104.Part0 = Part3
1304
Weld104.Part1 = Part259
1305
Weld104.part1 = Part259
1306
Weld105.Name = "BTWeld"
1307
Weld105.Parent = Part3
1308
Weld105.C1 = CFrame.new(3.87430191e-06, -3.31824732, 1.47011757, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
1309
Weld105.Part0 = Part3
1310
Weld105.Part1 = Part407
1311
Weld105.part1 = Part407
1312
Weld106.Name = "BTWeld"
1313
Weld106.Parent = Part3
1314
Weld106.C1 = CFrame.new(-0.795685768, -0.0312490463, -0.711493969, -4.88944352e-09, 0.932008028, -0.362438083, -1, 1.22236088e-08, 4.33428795e-08, 4.74974513e-08, 0.362438083, 0.932008028)
1315
Weld106.Part0 = Part3
1316
Weld106.Part1 = Part263
1317
Weld106.part1 = Part263
1318
Weld107.Name = "BTWeld"
1319
Weld107.Parent = Part3
1320
Weld107.C1 = CFrame.new(-3.69548798e-06, -3.00638485, 1.33266807, 1, -1.18976459e-07, -3.95668394e-07, -1.86846592e-07, -0.984807968, -0.173648164, -3.70942871e-07, 0.173648179, -0.984807909)
1321
Weld107.Part0 = Part3
1322
Weld107.Part1 = Part351
1323
Weld107.part1 = Part351
1324
Weld108.Name = "BTWeld"
1325
Weld108.Parent = Part3
1326
Weld108.C1 = CFrame.new(3.63588333e-06, -0.320664406, -1.40051842, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
1327
Weld108.Part0 = Part3
1328
Weld108.Part1 = Part331
1329
Weld108.part1 = Part331
1330
Weld109.Name = "BTWeld"
1331
Weld109.Parent = Part3
1332
Weld109.C1 = CFrame.new(4.17232513e-07, 0.449201822, 1.99047565, -1, 4.76720743e-07, 8.52196536e-08, -6.01830834e-08, 0.0566915721, -0.998391926, -4.81144525e-07, -0.998391926, -0.0566915721)
1333
Weld109.Part0 = Part3
1334
Weld109.Part1 = Part187
1335
Weld109.part1 = Part187
1336
Weld110.Name = "BTWeld"
1337
Weld110.Parent = Part3
1338
Weld110.C1 = CFrame.new(-2.86102295e-06, 2.36217117, 0.642843485, 1, -1.19092874e-07, 1.99657734e-07, -1.07800588e-07, -0.998391807, -0.0566924661, 2.0434527e-07, 0.0566924587, -0.998391867)
1339
Weld110.Part0 = Part3
1340
Weld110.Part1 = Part239
1341
Weld110.part1 = Part239
1342
Weld111.Name = "BTWeld"
1343
Weld111.Parent = Part3
1344
Weld111.C1 = CFrame.new(-3.64600945, -0.0312488079, -0.13107121, 1.57626346e-07, 0.994522154, 0.104528487, -1, 1.56695023e-07, 1.25419319e-08, -2.27009878e-09, -0.104528494, 0.994522214)
1345
Weld111.Part0 = Part3
1346
Weld111.Part1 = Part293
1347
Weld111.part1 = Part293
1348
Weld112.Name = "BTWeld"
1349
Weld112.Parent = Part3
1350
Weld112.C1 = CFrame.new(-1.84774399e-06, -0.363490105, 0.43412137, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1351
Weld112.Part0 = Part3
1352
Weld112.Part1 = Part387
1353
Weld112.part1 = Part387
1354
Weld113.Name = "BTWeld"
1355
Weld113.Parent = Part3
1356
Weld113.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1357
Weld113.Part0 = Part3
1358
Weld113.Part1 = Part471
1359
Weld113.part1 = Part471
1360
Weld114.Name = "BTWeld"
1361
Weld114.Parent = Part3
1362
Weld114.C1 = CFrame.new(5.96046448e-08, 0.289498925, 3.66633129, -1, 4.76720743e-07, 1.08511813e-07, -5.57629392e-08, 0.113202013, -0.993572295, -4.86383215e-07, -0.993572235, -0.113202013)
1363
Weld114.Part0 = Part3
1364
Weld114.Part1 = Part301
1365
Weld114.part1 = Part301
1366
Weld115.Name = "BTWeld"
1367
Weld115.Parent = Part3
1368
Weld115.C1 = CFrame.new(3.75509262e-06, -2.22058773, -0.638116837, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1369
Weld115.Part0 = Part3
1370
Weld115.Part1 = Part389
1371
Weld115.part1 = Part389
1372
Weld116.Name = "BTWeld"
1373
Weld116.Parent = Part3
1374
Weld116.C1 = CFrame.new(-3.03983688e-06, 0.552669525, 1.01939201, 1, 2.32830644e-10, 1.78628397e-07, -6.84522092e-08, -0.922201097, 0.386711597, 1.62399374e-07, -0.386711597, -0.922201097)
1375
Weld116.Part0 = Part3
1376
Weld116.Part1 = Part255
1377
Weld116.part1 = Part255
1378
Weld117.Name = "BTWeld"
1379
Weld117.Parent = Part3
1380
Weld117.C1 = CFrame.new(-3.75509262e-06, -3.10320187, 0.522767544, 1, -1.19092874e-07, -3.84490704e-07, -8.49831849e-08, -0.996194959, 0.0871557072, -3.95724783e-07, -0.0871557146, -0.996194959)
1381
Weld117.Part0 = Part3
1382
Weld117.Part1 = Part299
1383
Weld117.part1 = Part299
1384
Weld118.Name = "BTWeld"
1385
Weld118.Parent = Part3
1386
Weld118.C1 = CFrame.new(-4.76837158e-07, -2.59509277, 3.90086365, -1, 3.87430191e-07, 3.84452505e-07, 5.47152013e-09, 0.713250041, -0.700909913, -5.47152013e-07, -0.700909972, -0.713250101)
1387
Weld118.Part0 = Part3
1388
Weld118.Part1 = Part461
1389
Weld118.part1 = Part461
1390
Weld119.Name = "BTWeld"
1391
Weld119.Parent = Part3
1392
Weld119.C1 = CFrame.new(-3.4570694e-06, 3.23180103, 0.775444984, 1, -1.19092874e-07, 2.05247488e-07, -1.07567757e-07, -0.998391926, -0.056692116, 2.10009603e-07, 0.0566921085, -0.998391867)
1393
Weld119.Part0 = Part3
1394
Weld119.Part1 = Part349
1395
Weld119.part1 = Part349
1396
Weld120.Name = "BTWeld"
1397
Weld120.Parent = Part3
1398
Weld120.C1 = CFrame.new(-0.854813099, -0.0312469006, 0.683163643, 1.75787136e-08, -0.707106531, 0.707107306, -1, -9.8021701e-08, -7.47404556e-08, 1.20606273e-07, -0.707107365, -0.707106531)
1399
Weld120.Part0 = Part3
1400
Weld120.Part1 = Part217
1401
Weld120.part1 = Part217
1402
Weld121.Name = "BTWeld"
1403
Weld121.Parent = Part3
1404
Weld121.C1 = CFrame.new(8.94069672e-07, 0.388443947, 0.0130519867, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
1405
Weld121.Part0 = Part3
1406
Weld121.Part1 = Part393
1407
Weld121.part1 = Part393
1408
Weld122.Name = "BTWeld"
1409
Weld122.Parent = Part3
1410
Weld122.C1 = CFrame.new(1.84774399e-06, -1.088727, -0.591116905, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1411
Weld122.Part0 = Part3
1412
Weld122.Part1 = Part287
1413
Weld122.part1 = Part287
1414
Weld123.Name = "BTWeld"
1415
Weld123.Parent = Part3
1416
Weld123.C1 = CFrame.new(-2.98023224e-06, 0.291165352, -0.776105642, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
1417
Weld123.Part0 = Part3
1418
Weld123.Part1 = Part235
1419
Weld123.part1 = Part235
1420
Weld124.Name = "BTWeld"
1421
Weld124.Parent = Part3
1422
Weld124.C1 = CFrame.new(-1.78813934e-06, -0.316618919, 0.434119701, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1423
Weld124.Part0 = Part3
1424
Weld124.Part1 = Part227
1425
Weld124.part1 = Part227
1426
Weld125.Name = "BTWeld"
1427
Weld125.Parent = Part3
1428
Weld125.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1429
Weld125.Part0 = Part3
1430
Weld125.Part1 = Part375
1431
Weld125.part1 = Part375
1432
Weld126.Name = "BTWeld"
1433
Weld126.Parent = Part3
1434
Weld126.C1 = CFrame.new(1.1920929e-06, 0.194246531, 0.194999695, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1435
Weld126.Part0 = Part3
1436
Weld126.Part1 = Part223
1437
Weld126.part1 = Part223
1438
Weld127.Name = "BTWeld"
1439
Weld127.Parent = Part3
1440
Weld127.C1 = CFrame.new(2.08616257e-06, 0.382621765, 0.593743563, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1441
Weld127.Part0 = Part3
1442
Weld127.Part1 = Part347
1443
Weld127.part1 = Part347
1444
Weld128.Name = "BTWeld"
1445
Weld128.Parent = Part3
1446
Weld128.C1 = CFrame.new(3.87430191e-06, -3.59139156, -0.606614113, -1, 2.08383426e-07, 1.49542757e-07, -2.08732672e-07, -1.00000024, -5.96046448e-08, 1.52112989e-07, -5.77419996e-08, 1.00000024)
1447
Weld128.Part0 = Part3
1448
Weld128.Part1 = Part207
1449
Weld128.part1 = Part207
1450
Weld129.Name = "BTWeld"
1451
Weld129.Parent = Part3
1452
Weld129.C1 = CFrame.new(3.64600849, -0.0312508941, -0.13107121, -2.47033313e-07, -0.994522214, -0.104528487, 1, -2.45636329e-07, -2.16805347e-08, -2.28465069e-09, -0.104528487, 0.994522214)
1453
Weld129.Part0 = Part3
1454
Weld129.Part1 = Part273
1455
Weld129.part1 = Part273
1456
Weld130.Name = "BTWeld"
1457
Weld130.Parent = Part3
1458
Weld130.C1 = CFrame.new(-1.84774399e-06, -0.879115105, 0.593742847, 1, -1.19092874e-07, -2.13065505e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.15442924e-07, 5.77419996e-08, -1.00000024)
1459
Weld130.Part0 = Part3
1460
Weld130.Part1 = Part369
1461
Weld130.part1 = Part369
1462
Weld131.Name = "BTWeld"
1463
Weld131.Parent = Part3
1464
Weld131.C1 = CFrame.new(3.51667404e-06, 2.25183678, 0.638117313, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1465
Weld131.Part0 = Part3
1466
Weld131.Part1 = Part285
1467
Weld131.part1 = Part285
1468
Weld132.Name = "BTWeld"
1469
Weld132.Parent = Part3
1470
Weld132.C1 = CFrame.new(1.93451023, -0.0312511921, -0.27059412, -2.42958777e-07, -0.998629749, -0.0523359664, 1, -2.42260285e-07, -8.10723577e-09, -2.90310709e-09, -0.0523359701, 0.998629689)
1471
Weld132.Part0 = Part3
1472
Weld132.Part1 = Part405
1473
Weld132.part1 = Part405
1474
Weld133.Name = "BTWeld"
1475
Weld133.Parent = Part3
1476
Weld133.C1 = CFrame.new(3.63588333e-06, -1.6542244, -0.638116837, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1477
Weld133.Part0 = Part3
1478
Weld133.Part1 = Part359
1479
Weld133.part1 = Part359
1480
Weld134.Name = "BTWeld"
1481
Weld134.Parent = Part3
1482
Weld134.C1 = CFrame.new(-1.78813934e-06, 0.12912178, -0.362743616, 1, 2.32830644e-10, -1.18105163e-07, 2.32830644e-10, 1.00000024, 1.80676579e-07, 1.20164259e-07, -1.76951289e-07, 1.00000024)
1483
Weld134.Part0 = Part3
1484
Weld134.Part1 = Part183
1485
Weld134.part1 = Part183
1486
Weld135.Name = "BTWeld"
1487
Weld135.Parent = Part3
1488
Weld135.C1 = CFrame.new(-1.7285347e-06, 0.139364243, -0.256871939, 1, -1.18976459e-07, -1.49711923e-07, 1.1944212e-07, 1.00000024, 0, 1.52022039e-07, 1.86264515e-09, 1.00000024)
1489
Weld135.Part0 = Part3
1490
Weld135.Part1 = Part225
1491
Weld135.part1 = Part225
1492
Weld136.Name = "BTWeld"
1493
Weld136.Parent = Part3
1494
Weld136.C1 = CFrame.new(2.86102295e-06, 0.0545005798, 0.453119755, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1495
Weld136.Part0 = Part3
1496
Weld136.Part1 = Part337
1497
Weld136.part1 = Part337
1498
Weld137.Name = "BTWeld"
1499
Weld137.Parent = Part3
1500
Weld137.C1 = CFrame.new(0.246384621, -0.0312500596, 0.315700054, 5.82076609e-09, 0.965926111, -0.258819044, -1, 2.29338184e-08, 6.17128535e-08, 6.73753675e-08, 0.258819014, 0.965926111)
1501
Weld137.Part0 = Part3
1502
Weld137.Part1 = Part245
1503
Weld137.part1 = Part245
1504
Weld138.Name = "BTWeld"
1505
Weld138.Parent = Part3
1506
Weld138.C1 = CFrame.new(-1.07288361e-06, 1.90734863e-06, 0.152749538, 1, -1.18976459e-07, -3.88215994e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -3.90531568e-07, 5.77419996e-08, -1.00000024)
1507
Weld138.Part0 = Part3
1508
Weld138.Part1 = Part309
1509
Weld138.part1 = Part309
1510
Weld139.Name = "BTWeld"
1511
Weld139.Parent = Part3
1512
Weld139.C1 = CFrame.new(-3.03983688e-06, 0.82331419, -0.458539009, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
1513
Weld139.Part0 = Part3
1514
Weld139.Part1 = Part181
1515
Weld139.part1 = Part181
1516
Weld140.Name = "BTWeld"
1517
Weld140.Parent = Part3
1518
Weld140.C1 = CFrame.new(-3.39746475e-06, -1.05464268, -1.43672371, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1519
Weld140.Part0 = Part3
1520
Weld140.Part1 = Part333
1521
Weld140.part1 = Part333
1522
Weld141.Name = "BTWeld"
1523
Weld141.Parent = Part3
1524
Weld141.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
1525
Weld141.Part0 = Part3
1526
Weld141.Part1 = Part249
1527
Weld141.part1 = Part249
1528
Weld142.Name = "BTWeld"
1529
Weld142.Parent = Part3
1530
Weld142.C1 = CFrame.new(1.84774399e-06, 1.04499984, 4.84788132, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
1531
Weld142.Part0 = Part3
1532
Weld142.Part1 = Part205
1533
Weld142.part1 = Part205
1534
Weld143.Name = "BTWeld"
1535
Weld143.Parent = Part3
1536
Weld143.C1 = CFrame.new(-3.03983688e-06, 0.591758728, 0.577001572, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1537
Weld143.Part0 = Part3
1538
Weld143.Part1 = Part385
1539
Weld143.part1 = Part385
1540
Weld144.Name = "BTWeld"
1541
Weld144.Parent = Part3
1542
Weld144.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
1543
Weld144.Part0 = Part3
1544
Weld144.Part1 = Part197
1545
Weld144.part1 = Part197
1546
Weld145.Name = "BTWeld"
1547
Weld145.Parent = Part3
1548
Weld145.C1 = CFrame.new(8.34465027e-07, 0.340940475, -0.537741661, -1, 2.08383426e-07, 3.34477591e-07, -1.24564394e-08, -0.866025329, 0.500000596, 3.95695679e-07, 0.500000596, 0.866025448)
1549
Weld145.Part0 = Part3
1550
Weld145.Part1 = Part357
1551
Weld145.part1 = Part357
1552
Weld146.Name = "BTWeld"
1553
Weld146.Parent = Part3
1554
Weld146.C1 = CFrame.new(-0.0784215927, -0.0312500596, 0.188100338, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
1555
Weld146.Part0 = Part3
1556
Weld146.Part1 = Part343
1557
Weld146.part1 = Part343
1558
Weld147.Name = "BTWeld"
1559
Weld147.Parent = Part3
1560
Weld147.C1 = CFrame.new(0.078420639, -0.0312501192, 0.188100815, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
1561
Weld147.Part0 = Part3
1562
Weld147.Part1 = Part353
1563
Weld147.part1 = Part353
1564
Weld148.Name = "BTWeld"
1565
Weld148.Parent = Part3
1566
Weld148.C1 = CFrame.new(-3.39746475e-06, -1.19873238, -1.4971447, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1567
Weld148.Part0 = Part3
1568
Weld148.Part1 = Part313
1569
Weld148.part1 = Part313
1570
Weld149.Name = "BTWeld"
1571
Weld149.Parent = Part3
1572
Weld149.C1 = CFrame.new(-0.665288925, -0.0312472582, -0.400229454, 6.10016286e-08, 0.999914467, 0.0130897425, -1, 6.01867214e-08, 2.42216629e-08, 2.52284735e-08, -0.0130897434, 0.999914587)
1573
Weld149.Part0 = Part3
1574
Weld149.Part1 = Part211
1575
Weld149.part1 = Part211
1576
Weld150.Name = "BTWeld"
1577
Weld150.Parent = Part3
1578
Weld150.C1 = CFrame.new(1.78813934e-06, -0.22074604, -0.390618801, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1579
Weld150.Part0 = Part3
1580
Weld150.Part1 = Part311
1581
Weld150.part1 = Part311
1582
Weld151.Name = "BTWeld"
1583
Weld151.Parent = Part3
1584
Weld151.C1 = CFrame.new(-3.39746475e-06, -1.12668896, -1.46693516, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1585
Weld151.Part0 = Part3
1586
Weld151.Part1 = Part319
1587
Weld151.part1 = Part319
1588
Weld152.Name = "BTWeld"
1589
Weld152.Parent = Part3
1590
Weld152.C1 = CFrame.new(-3.03983688e-06, 0.522769928, 0.783498287, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1591
Weld152.Part0 = Part3
1592
Weld152.Part1 = Part189
1593
Weld152.part1 = Part189
1594
Weld153.Name = "BTWeld"
1595
Weld153.Parent = Part3
1596
Weld153.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
1597
Weld153.Part0 = Part3
1598
Weld153.Part1 = Part271
1599
Weld153.part1 = Part271
1600
Weld154.Name = "BTWeld"
1601
Weld154.Parent = Part3
1602
Weld154.C1 = CFrame.new(1.78813934e-06, -0.589484215, -0.222372532, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
1603
Weld154.Part0 = Part3
1604
Weld154.Part1 = Part303
1605
Weld154.part1 = Part303
1606
Weld155.Name = "BTWeld"
1607
Weld155.Parent = Part3
1608
Weld155.C1 = CFrame.new(-2.44379044e-06, 1.74366188, -2.46923256, 1, -3.87313776e-07, -1.35698428e-07, -2.53145117e-07, -0.31730628, -0.948323369, 3.2375101e-07, 0.948323369, -0.31730631)
1609
Weld155.Part0 = Part3
1610
Weld155.Part1 = Part305
1611
Weld155.part1 = Part305
1612
Weld156.Name = "BTWeld"
1613
Weld156.Parent = Part3
1614
Weld156.C1 = CFrame.new(2.74181366e-06, 0.0869274139, -0.603420258, -1, 2.08499841e-07, 2.86032446e-07, 5.57629392e-08, -0.707106411, 0.707107425, 3.51225026e-07, 0.707107425, 0.707106411)
1615
Weld156.Part0 = Part3
1616
Weld156.Part1 = Part413
1617
Weld156.part1 = Part413
1618
Weld157.Name = "BTWeld"
1619
Weld157.Parent = Part3
1620
Weld157.C1 = CFrame.new(-1.25169754e-06, 2.73876762, 0.462646961, 1, -2.08499841e-07, 1.89578714e-07, -1.861481e-07, -0.993572116, -0.113202803, 2.0985317e-07, 0.113202795, -0.993572176)
1621
Weld157.Part0 = Part3
1622
Weld157.Part1 = Part267
1623
Weld157.part1 = Part267
1624
Weld158.Name = "BTWeld"
1625
Weld158.Parent = Part3
1626
Weld158.C1 = CFrame.new(8.94069672e-07, 0.443323135, -0.28379035, -1, 2.08383426e-07, 3.34477591e-07, -2.08732672e-07, -1.00000024, 1.78813934e-07, 3.36614903e-07, 1.80676579e-07, 1.00000024)
1627
Weld158.Part0 = Part3
1628
Weld158.Part1 = Part439
1629
Weld158.part1 = Part439
1630
Weld159.Name = "BTWeld"
1631
Weld159.Parent = Part3
1632
Weld159.C1 = CFrame.new(-2.98023224e-07, 2.46521568, 0.596743584, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1633
Weld159.Part0 = Part3
1634
Weld159.Part1 = Part201
1635
Weld159.part1 = Part201
1636
Weld160.Name = "BTWeld"
1637
Weld160.Parent = Part3
1638
Weld160.C1 = CFrame.new(0.665288925, -0.0312529206, -0.400229454, -1.50408596e-07, -0.999914527, -0.0130897444, 1, -1.49477273e-07, -2.5913323e-08, 2.56950443e-08, -0.0130897444, 0.999914587)
1639
Weld160.Part0 = Part3
1640
Weld160.Part1 = Part279
1641
Weld160.part1 = Part279
1642
Weld161.Name = "BTWeld"
1643
Weld161.Parent = Part3
1644
Weld161.C1 = CFrame.new(-3.63588333e-06, 1.55414867, 1.9456358, 1, 8.95233825e-08, 2.22247763e-07, -4.30736691e-08, -0.843391299, 0.537300408, 2.34518666e-07, -0.537300348, -0.84339118)
1645
Weld161.Part0 = Part3
1646
Weld161.Part1 = Part335
1647
Weld161.part1 = Part335
1648
Weld162.Name = "BTWeld"
1649
Weld162.Parent = Part3
1650
Weld162.C1 = CFrame.new(8.34465027e-07, -3.73201656, 0.770674467, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
1651
Weld162.Part0 = Part3
1652
Weld162.Part1 = Part185
1653
Weld162.part1 = Part185
1654
Part163.Parent = Model0
1655
Part163.CFrame = CFrame.new(-0.611257851, 3.46313882, -15.394145, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1656
Part163.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1657
Part163.Position = Vector3.new(-0.611257851, 3.46313882, -15.394145)
1658
Part163.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1659
Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1660
Part163.Velocity = Vector3.new(2.31788153e-08, 0.0024639722, 3.04594494e-07)
1661
Part163.Size = Vector3.new(0.275000006, 0.84512496, 0.359375)
1662
Part163.Anchored = true
1663
Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1664
Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1665
Part163.BrickColor = BrickColor.new("Really black")
1666
Part163.CanCollide = false
1667
Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1668
Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1669
Part163.Material = Enum.Material.Metal
1670
Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1671
Part163.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1672
Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1673
Part163.brickColor = BrickColor.new("Really black")
1674
SpecialMesh164.Parent = Part163
1675
SpecialMesh164.Scale = Vector3.new(0.349999994, 1, 0.5)
1676
SpecialMesh164.MeshType = Enum.MeshType.Brick
1677
Part165.Parent = Model0
1678
Part165.CFrame = CFrame.new(-0.617485046, 3.2590127, -10.6418428, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
1679
Part165.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
1680
Part165.Position = Vector3.new(-0.617485046, 3.2590127, -10.6418428)
1681
Part165.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
1682
Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1683
Part165.Velocity = Vector3.new(5.55462663e-08, 0.00247387378, 7.29936687e-07)
1684
Part165.Size = Vector3.new(0.275000006, 0.4375, 0.25)
1685
Part165.Anchored = true
1686
Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1687
Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1688
Part165.BrickColor = BrickColor.new("Really black")
1689
Part165.CanCollide = false
1690
Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1691
Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1692
Part165.Material = Enum.Material.Metal
1693
Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1694
Part165.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1695
Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1696
Part165.brickColor = BrickColor.new("Really black")
1697
SpecialMesh166.Parent = Part165
1698
SpecialMesh166.Scale = Vector3.new(0.5, 1, 0.25)
1699
SpecialMesh166.MeshType = Enum.MeshType.Brick
1700
Part167.Parent = Model0
1701
Part167.CFrame = CFrame.new(-0.610199153, 2.88768315, -14.1553068, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
1702
Part167.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
1703
Part167.Position = Vector3.new(-0.610199153, 2.88768315, -14.1553068)
1704
Part167.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
1705
Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1706
Part167.Velocity = Vector3.new(1.14426342e-07, 0.00246655382, 1.50368453e-06)
1707
Part167.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
1708
Part167.Anchored = true
1709
Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1710
Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1711
Part167.BrickColor = BrickColor.new("Really black")
1712
Part167.CanCollide = false
1713
Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1714
Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1715
Part167.Material = Enum.Material.Glass
1716
Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1717
Part167.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1718
Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1719
Part167.brickColor = BrickColor.new("Really black")
1720
SpecialMesh168.Parent = Part167
1721
SpecialMesh168.Scale = Vector3.new(0.524999976, 0.5, 0.5)
1722
SpecialMesh168.MeshType = Enum.MeshType.Wedge
1723
Part169.Parent = Model0
1724
Part169.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1725
Part169.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1726
Part169.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1727
Part169.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1728
Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1729
Part169.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1730
Part169.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
1731
Part169.Anchored = true
1732
Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1733
Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1734
Part169.BrickColor = BrickColor.new("Bright blue")
1735
Part169.CanCollide = false
1736
Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1737
Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1738
Part169.Material = Enum.Material.Neon
1739
Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1740
Part169.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1741
Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1742
Part169.brickColor = BrickColor.new("Bright blue")
1743
SpecialMesh170.Parent = Part169
1744
SpecialMesh170.Scale = Vector3.new(0.452499986, 1, 1)
1745
SpecialMesh170.MeshType = Enum.MeshType.Cylinder
1746
Part171.Parent = Model0
1747
Part171.CFrame = CFrame.new(-0.610366702, 3.28867483, -15.3908367, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1748
Part171.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1749
Part171.Position = Vector3.new(-0.610366702, 3.28867483, -15.3908367)
1750
Part171.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1751
Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1752
Part171.Velocity = Vector3.new(5.08428144e-08, 0.00246397941, 6.68129019e-07)
1753
Part171.Size = Vector3.new(0.275000006, 0.84512496, 0.422374964)
1754
Part171.Anchored = true
1755
Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1756
Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1757
Part171.BrickColor = BrickColor.new("Really black")
1758
Part171.CanCollide = false
1759
Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1760
Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1761
Part171.Material = Enum.Material.Metal
1762
Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1763
Part171.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1764
Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1765
Part171.brickColor = BrickColor.new("Really black")
1766
SpecialMesh172.Parent = Part171
1767
SpecialMesh172.Scale = Vector3.new(0.400000006, 1, 0.5)
1768
SpecialMesh172.MeshType = Enum.MeshType.Brick
1769
Part173.Parent = Model0
1770
Part173.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
1771
Part173.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1772
Part173.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
1773
Part173.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1774
Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1775
Part173.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
1776
Part173.Size = Vector3.new(0.275000006, 0.239124984, 0.205375016)
1777
Part173.Anchored = true
1778
Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1779
Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1780
Part173.BrickColor = BrickColor.new("Bright blue")
1781
Part173.CanCollide = false
1782
Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1783
Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1784
Part173.Material = Enum.Material.Neon
1785
Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1786
Part173.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1787
Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1788
Part173.brickColor = BrickColor.new("Bright blue")
1789
SpecialMesh174.Parent = Part173
1790
SpecialMesh174.Scale = Vector3.new(0.550000012, 1, 1)
1791
SpecialMesh174.MeshType = Enum.MeshType.Brick
1792
Part175.Parent = Model0
1793
Part175.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1794
Part175.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1795
Part175.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1796
Part175.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1797
Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1798
Part175.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1799
Part175.Size = Vector3.new(0.275000006, 0.698124886, 0.372374952)
1800
Part175.Anchored = true
1801
Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1802
Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1803
Part175.BrickColor = BrickColor.new("Really black")
1804
Part175.CanCollide = false
1805
Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1806
Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1807
Part175.Material = Enum.Material.Metal
1808
Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1809
Part175.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1810
Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1811
Part175.brickColor = BrickColor.new("Really black")
1812
SpecialMesh176.Parent = Part175
1813
SpecialMesh176.Scale = Vector3.new(0.455000013, 1, 1)
1814
SpecialMesh176.MeshType = Enum.MeshType.Cylinder
1815
Part177.Parent = Model0
1816
Part177.CFrame = CFrame.new(-0.616063476, 3.26214504, -11.5807333, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
1817
Part177.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1818
Part177.Position = Vector3.new(-0.616063476, 3.26214504, -11.5807333)
1819
Part177.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1820
Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1821
Part177.Velocity = Vector3.new(5.50495756e-08, 0.00247191754, 7.23409755e-07)
1822
Part177.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
1823
Part177.Anchored = true
1824
Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1825
Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1826
Part177.BrickColor = BrickColor.new("Really black")
1827
Part177.CanCollide = false
1828
Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1829
Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1830
Part177.Material = Enum.Material.Metal
1831
Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1832
Part177.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1833
Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1834
Part177.brickColor = BrickColor.new("Really black")
1835
SpecialMesh178.Parent = Part177
1836
SpecialMesh178.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
1837
SpecialMesh178.MeshType = Enum.MeshType.Brick
1838
Part179.Parent = Model0
1839
Part179.CFrame = CFrame.new(-0.610621691, 3.13382888, -14.7050791, 0.999985635, -0.00476216245, 0.00246017892, 0.00513689732, 0.720368028, -0.693573177, 0.00153067347, 0.693575799, 0.720382154)
1840
Part179.Orientation = Vector3.new(43.9099998, 0.199999988, 0.409999996)
1841
Part179.Position = Vector3.new(-0.610621691, 3.13382888, -14.7050791)
1842
Part179.Rotation = Vector3.new(43.9099998, 0.140000001, 0.269999981)
1843
Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1844
Part179.Velocity = Vector3.new(7.53960734e-08, 0.0024654083, 9.90785111e-07)
1845
Part179.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
1846
Part179.Anchored = true
1847
Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1848
Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1849
Part179.BrickColor = BrickColor.new("Really black")
1850
Part179.CanCollide = false
1851
Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1852
Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1853
Part179.Material = Enum.Material.Metal
1854
Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1855
Part179.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1856
Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1857
Part179.brickColor = BrickColor.new("Really black")
1858
SpecialMesh180.Parent = Part179
1859
SpecialMesh180.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
1860
SpecialMesh180.MeshType = Enum.MeshType.Brick
1861
Part181.Parent = Model0
1862
Part181.CFrame = CFrame.new(-0.61356318, 3.48533392, -13.9631662, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
1863
Part181.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
1864
Part181.Position = Vector3.new(-0.61356318, 3.48533392, -13.9631662)
1865
Part181.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
1866
Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1867
Part181.Velocity = Vector3.new(1.96594527e-08, 0.00246695359, 2.58346063e-07)
1868
Part181.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
1869
Part181.Anchored = true
1870
Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1871
Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1872
Part181.BrickColor = BrickColor.new("Really black")
1873
Part181.CanCollide = false
1874
Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1875
Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1876
Part181.Material = Enum.Material.Metal
1877
Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1878
Part181.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1879
Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1880
Part181.brickColor = BrickColor.new("Really black")
1881
SpecialMesh182.Parent = Part181
1882
SpecialMesh182.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
1883
SpecialMesh182.MeshType = Enum.MeshType.Brick
1884
Part183.Parent = Model0
1885
Part183.CFrame = CFrame.new(-0.610578179, 2.93933439, -14.0816517, 0.999985635, 0.00162795174, -0.00510674529, 0.005136678, -0.0189458355, 0.999807417, 0.00153088616, -0.999819279, -0.0189539269)
1886
Part183.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
1887
Part183.Position = Vector3.new(-0.610578179, 2.93933439, -14.0816517)
1888
Part183.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
1889
Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1890
Part183.Velocity = Vector3.new(1.06236229e-07, 0.00246670726, 1.39605754e-06)
1891
Part183.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
1892
Part183.Anchored = true
1893
Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1894
Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1895
Part183.BrickColor = BrickColor.new("Really black")
1896
Part183.CanCollide = false
1897
Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1898
Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1899
Part183.Material = Enum.Material.Metal
1900
Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1901
Part183.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1902
Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1903
Part183.brickColor = BrickColor.new("Really black")
1904
SpecialMesh184.Parent = Part183
1905
SpecialMesh184.Scale = Vector3.new(0.569999993, 0.125, 0.375)
1906
SpecialMesh184.MeshType = Enum.MeshType.Wedge
1907
Part185.Parent = Model0
1908
Part185.CFrame = CFrame.new(-0.61852932, 3.41544771, -10.4871407, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
1909
Part185.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1910
Part185.Position = Vector3.new(-0.61852932, 3.41544771, -10.4871407)
1911
Part185.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1912
Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1913
Part185.Velocity = Vector3.new(3.07410488e-08, 0.00247419602, 4.03969523e-07)
1914
Part185.Size = Vector3.new(0.270000011, 0.21875, 0.234375)
1915
Part185.Anchored = true
1916
Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1917
Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1918
Part185.BrickColor = BrickColor.new("Really black")
1919
Part185.CanCollide = false
1920
Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1921
Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1922
Part185.Material = Enum.Material.Metal
1923
Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1924
Part185.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1925
Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1926
Part185.brickColor = BrickColor.new("Really black")
1927
SpecialMesh186.Parent = Part185
1928
SpecialMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
1929
SpecialMesh186.MeshType = Enum.MeshType.Wedge
1930
Part187.Parent = Model0
1931
Part187.CFrame = CFrame.new(-0.608188927, 3.09825993, -16.1759663, -0.999985635, 0.00519088237, -0.00133629935, -0.0051367199, -0.999273539, -0.0377651006, -0.0015313623, -0.0377576947, 0.999285877)
1932
Part187.Orientation = Vector3.new(2.15999985, -0.0799999982, -179.709991)
1933
Part187.Position = Vector3.new(-0.608188927, 3.09825993, -16.1759663)
1934
Part187.Rotation = Vector3.new(2.15999985, -0.0799999982, -179.699997)
1935
Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1936
Part187.Velocity = Vector3.new(8.10360774e-08, 0.00246234378, 1.06490097e-06)
1937
Part187.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
1938
Part187.Anchored = true
1939
Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1940
Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1941
Part187.BrickColor = BrickColor.new("Really black")
1942
Part187.CanCollide = false
1943
Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1944
Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1945
Part187.Material = Enum.Material.Metal
1946
Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1947
Part187.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1948
Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1949
Part187.brickColor = BrickColor.new("Really black")
1950
SpecialMesh188.Parent = Part187
1951
SpecialMesh188.Scale = Vector3.new(0.400000006, 1.04999995, 1)
1952
SpecialMesh188.MeshType = Enum.MeshType.Brick
1953
Part189.Parent = Model0
1954
Part189.CFrame = CFrame.new(-0.611664593, 3.3476572, -14.7413998, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
1955
Part189.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1956
Part189.Position = Vector3.new(-0.611664593, 3.3476572, -14.7413998)
1957
Part189.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1958
Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1959
Part189.Velocity = Vector3.new(4.14902424e-08, 0.00246533239, 5.45226158e-07)
1960
Part189.Size = Vector3.new(0.275000006, 0.480124891, 0.214375019)
1961
Part189.Anchored = true
1962
Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1963
Part189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1964
Part189.BrickColor = BrickColor.new("Bright blue")
1965
Part189.CanCollide = false
1966
Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1967
Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1968
Part189.Material = Enum.Material.Neon
1969
Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1970
Part189.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1971
Part189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1972
Part189.brickColor = BrickColor.new("Bright blue")
1973
SpecialMesh190.Parent = Part189
1974
SpecialMesh190.Scale = Vector3.new(0.449999988, 1, 0.100000001)
1975
SpecialMesh190.MeshType = Enum.MeshType.Brick
1976
Part191.Parent = Model0
1977
Part191.CFrame = CFrame.new(-0.637731671, 3.71308732, -19.354105, -0.0050775772, -0.999985635, -0.00171704381, 0.999324501, -0.00513670873, 0.0363931209, -0.0364014208, -0.00153109431, 0.999336243)
1978
Part191.Orientation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
1979
Part191.Position = Vector3.new(-0.637731671, 3.71308732, -19.354105)
1980
Part191.Rotation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
1981
Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
1982
Part191.Velocity = Vector3.new(-1.64544822e-08, 0.00245571672, -2.16228841e-07)
1983
Part191.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
1984
Part191.Anchored = true
1985
Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1986
Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1987
Part191.BrickColor = BrickColor.new("Royal purple")
1988
Part191.CanCollide = false
1989
Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1990
Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1991
Part191.Material = Enum.Material.Neon
1992
Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1993
Part191.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1994
Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1995
Part191.brickColor = BrickColor.new("Royal purple")
1996
SpecialMesh192.Parent = Part191
1997
SpecialMesh192.Scale = Vector3.new(0.5, 0.300000012, 0.5)
1998
SpecialMesh192.MeshType = Enum.MeshType.Wedge
1999
Part193.Parent = Model0
2000
Part193.CFrame = CFrame.new(-0.613232374, 3.39655375, -13.8819904, 0.999985635, 0.000250508543, -0.00535421353, 0.00513686566, 0.240468621, 0.97064352, 0.00153067405, -0.970657051, 0.240463868)
2001
Part193.Orientation = Vector3.new(-76.0800018, -1.27999997, 1.22000003)
2002
Part193.Position = Vector3.new(-0.613232374, 3.39655375, -13.8819904)
2003
Part193.Rotation = Vector3.new(-76.0899963, -0.310000002, -0.00999999978)
2004
Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2005
Part193.Velocity = Vector3.new(3.37369386e-08, 0.00246712286, 4.43339275e-07)
2006
Part193.Size = Vector3.new(0.275000006, 0.422124922, 0.412375003)
2007
Part193.Anchored = true
2008
Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2009
Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2010
Part193.BrickColor = BrickColor.new("Really black")
2011
Part193.CanCollide = false
2012
Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2013
Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2014
Part193.Material = Enum.Material.Metal
2015
Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2016
Part193.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2017
Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2018
Part193.brickColor = BrickColor.new("Really black")
2019
SpecialMesh194.Parent = Part193
2020
SpecialMesh194.Scale = Vector3.new(0.5, 1.04999995, 0.5)
2021
SpecialMesh194.MeshType = Enum.MeshType.Brick
2022
Part195.Parent = Model0
2023
Part195.CFrame = CFrame.new(-0.640585661, 2.53611565, -13.5419912, 0.00476224814, -0.999985635, -0.00245993445, -0.72036773, -0.00513678836, 0.693573475, -0.693576157, -0.00153091096, -0.720381796)
2024
Part195.Orientation = Vector3.new(-43.9099998, -179.800003, -90.409996)
2025
Part195.Position = Vector3.new(-0.640585661, 2.53611565, -13.5419912)
2026
Part195.Rotation = Vector3.new(-136.089996, -0.140000001, 89.7299957)
2027
Part195.Color = Color3.new(0.384314, 0.145098, 0.819608)
2028
Part195.Velocity = Vector3.new(1.70172896e-07, 0.00246782694, 2.23625375e-06)
2029
Part195.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
2030
Part195.Anchored = true
2031
Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2032
Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2033
Part195.BrickColor = BrickColor.new("Royal purple")
2034
Part195.CanCollide = false
2035
Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2036
Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2037
Part195.Material = Enum.Material.Neon
2038
Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2039
Part195.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2040
Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2041
Part195.brickColor = BrickColor.new("Royal purple")
2042
SpecialMesh196.Parent = Part195
2043
SpecialMesh196.Scale = Vector3.new(1, 0.300000012, 0.5)
2044
SpecialMesh196.MeshType = Enum.MeshType.Wedge
2045
Part197.Parent = Model0
2046
Part197.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
2047
Part197.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
2048
Part197.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
2049
Part197.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
2050
Part197.Color = Color3.new(0.384314, 0.145098, 0.819608)
2051
Part197.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
2052
Part197.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
2053
Part197.Anchored = true
2054
Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2055
Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2056
Part197.BrickColor = BrickColor.new("Royal purple")
2057
Part197.CanCollide = false
2058
Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2059
Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2060
Part197.Material = Enum.Material.Neon
2061
Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2062
Part197.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2063
Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2064
Part197.brickColor = BrickColor.new("Royal purple")
2065
SpecialMesh198.Parent = Part197
2066
SpecialMesh198.Scale = Vector3.new(1, 0.300000012, 0.5)
2067
SpecialMesh198.MeshType = Enum.MeshType.Wedge
2068
Part199.Parent = Model0
2069
Part199.CFrame = CFrame.new(-0.615469754, 3.2510047, -11.9310894, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2070
Part199.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2071
Part199.Position = Vector3.new(-0.615469754, 3.2510047, -11.9310894)
2072
Part199.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2073
Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2074
Part199.Velocity = Vector3.new(5.68160452e-08, 0.00247118762, 7.46623186e-07)
2075
Part199.Size = Vector3.new(0.275000006, 0.261124998, 0.245374992)
2076
Part199.Anchored = true
2077
Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2078
Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2079
Part199.BrickColor = BrickColor.new("Bright blue")
2080
Part199.CanCollide = false
2081
Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2082
Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2083
Part199.Material = Enum.Material.Neon
2084
Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2085
Part199.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2086
Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2087
Part199.brickColor = BrickColor.new("Bright blue")
2088
SpecialMesh200.Parent = Part199
2089
SpecialMesh200.Scale = Vector3.new(0.375, 1.04999995, 0.5)
2090
SpecialMesh200.MeshType = Enum.MeshType.Brick
2091
Part201.Parent = Model0
2092
Part201.CFrame = CFrame.new(-0.615578175, 3.21754885, -11.7504148, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
2093
Part201.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2094
Part201.Position = Vector3.new(-0.615578175, 3.21754885, -11.7504148)
2095
Part201.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2096
Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2097
Part201.Velocity = Vector3.new(6.21209963e-08, 0.0024715641, 8.16335842e-07)
2098
Part201.Size = Vector3.new(0.275000006, 0.214125022, 0.234375)
2099
Part201.Anchored = true
2100
Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2101
Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2102
Part201.BrickColor = BrickColor.new("Really black")
2103
Part201.CanCollide = false
2104
Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2105
Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2106
Part201.Material = Enum.Material.Metal
2107
Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2108
Part201.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2109
Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2110
Part201.brickColor = BrickColor.new("Really black")
2111
SpecialMesh202.Parent = Part201
2112
SpecialMesh202.Scale = Vector3.new(0.5, 0.560000002, 0.400000006)
2113
SpecialMesh202.MeshType = Enum.MeshType.Wedge
2114
Part203.Parent = Model0
2115
Part203.CFrame = CFrame.new(-0.613475382, 3.25657153, -13.2536583, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
2116
Part203.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2117
Part203.Position = Vector3.new(-0.613475382, 3.25657153, -13.2536583)
2118
Part203.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2119
Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2120
Part203.Velocity = Vector3.new(5.59333202e-08, 0.00246843207, 7.35023434e-07)
2121
Part203.Size = Vector3.new(0.275000006, 0.204125047, 0.210375011)
2122
Part203.Anchored = true
2123
Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2124
Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2125
Part203.BrickColor = BrickColor.new("Really black")
2126
Part203.CanCollide = false
2127
Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2128
Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2129
Part203.Material = Enum.Material.Metal
2130
Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2131
Part203.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2132
Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2133
Part203.brickColor = BrickColor.new("Really black")
2134
SpecialMesh204.Parent = Part203
2135
SpecialMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
2136
SpecialMesh204.MeshType = Enum.MeshType.Wedge
2137
Part205.Parent = Model0
2138
Part205.CFrame = CFrame.new(-0.605959892, 3.52715993, -19.0706863, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
2139
Part205.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2140
Part205.Position = Vector3.new(-0.605959892, 3.52715993, -19.0706863)
2141
Part205.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2142
Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2143
Part205.Velocity = Vector3.new(1.30272237e-08, 0.0024563123, 1.71192255e-07)
2144
Part205.Size = Vector3.new(0.275000006, 0.446125001, 0.496375084)
2145
Part205.Anchored = true
2146
Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2147
Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2148
Part205.BrickColor = BrickColor.new("Really black")
2149
Part205.CanCollide = false
2150
Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2151
Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2152
Part205.Material = Enum.Material.Metal
2153
Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2154
Part205.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2155
Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2156
Part205.brickColor = BrickColor.new("Really black")
2157
SpecialMesh206.Parent = Part205
2158
SpecialMesh206.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2159
SpecialMesh206.MeshType = Enum.MeshType.Wedge
2160
Part207.Parent = Model0
2161
Part207.CFrame = CFrame.new(-0.617458701, 3.24875402, -10.62463, -0.999985635, -0.00162816094, -0.00510671316, -0.00513665052, 0.0189459547, 0.999807417, -0.00153109536, 0.999819279, -0.0189540461)
2162
Part207.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2163
Part207.Position = Vector3.new(-0.617458701, 3.24875402, -10.62463)
2164
Part207.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2165
Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2166
Part207.Velocity = Vector3.new(5.71729402e-08, 0.00247390964, 7.51312939e-07)
2167
Part207.Size = Vector3.new(0.25999999, 0.375, 0.21875)
2168
Part207.Anchored = true
2169
Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2170
Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2171
Part207.BrickColor = BrickColor.new("Really black")
2172
Part207.CanCollide = false
2173
Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2174
Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2175
Part207.Material = Enum.Material.Metal
2176
Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2177
Part207.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2178
Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2179
Part207.brickColor = BrickColor.new("Really black")
2180
SpecialMesh208.Parent = Part207
2181
SpecialMesh208.Scale = Vector3.new(0.300000012, 1, 1)
2182
SpecialMesh208.MeshType = Enum.MeshType.Wedge
2183
Part209.Parent = Model0
2184
Part209.CFrame = CFrame.new(-0.614153862, 3.21053505, -12.6548157, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2185
Part209.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2186
Part209.Position = Vector3.new(-0.614153862, 3.21053505, -12.6548157)
2187
Part209.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2188
Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2189
Part209.Velocity = Vector3.new(6.32331378e-08, 0.00246967981, 8.30950682e-07)
2190
Part209.Size = Vector3.new(0.275000006, 0.35512504, 0.416375011)
2191
Part209.Anchored = true
2192
Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2193
Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2194
Part209.BrickColor = BrickColor.new("Really black")
2195
Part209.CanCollide = false
2196
Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2197
Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2198
Part209.Material = Enum.Material.Metal
2199
Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2200
Part209.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2201
Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2202
Part209.brickColor = BrickColor.new("Really black")
2203
SpecialMesh210.Parent = Part209
2204
SpecialMesh210.Scale = Vector3.new(0.5, 0.560000002, 0.5)
2205
SpecialMesh210.MeshType = Enum.MeshType.Wedge
2206
Part211.Parent = Model0
2207
Part211.CFrame = CFrame.new(-0.640777826, 2.97037435, -14.8715458, 0.00156102644, -0.999985635, -0.00512771169, -0.00585717242, -0.00513677299, 0.99996984, -0.999981701, -0.00153094484, -0.00586510729)
2208
Part211.Orientation = Vector3.new(-89.5599976, -138.839996, -131.25)
2209
Part211.Position = Vector3.new(-0.640777826, 2.97037435, -14.8715458)
2210
Part211.Rotation = Vector3.new(-90.3399963, -0.289999992, 89.909996)
2211
Part211.Color = Color3.new(0.384314, 0.145098, 0.819608)
2212
Part211.Velocity = Vector3.new(1.01314356e-07, 0.00246505649, 1.33137894e-06)
2213
Part211.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
2214
Part211.Anchored = true
2215
Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2216
Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2217
Part211.BrickColor = BrickColor.new("Royal purple")
2218
Part211.CanCollide = false
2219
Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2220
Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2221
Part211.Material = Enum.Material.Neon
2222
Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2223
Part211.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2224
Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2225
Part211.brickColor = BrickColor.new("Royal purple")
2226
SpecialMesh212.Parent = Part211
2227
SpecialMesh212.Scale = Vector3.new(1, 0.300000012, 0.5)
2228
SpecialMesh212.MeshType = Enum.MeshType.Wedge
2229
Part213.Parent = Model0
2230
Part213.CFrame = CFrame.new(-0.609622896, 3.39657903, -16.2390652, 0.999985635, -0.00133592181, 0.00519115385, 0.00513700396, -0.0377659053, -0.999273479, 0.00153099932, 0.999285877, -0.0377584994)
2231
Part213.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2232
Part213.Position = Vector3.new(-0.609622896, 3.39657903, -16.2390652)
2233
Part213.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2234
Part213.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2235
Part213.Velocity = Vector3.new(3.37329027e-08, 0.002462212, 4.43286638e-07)
2236
Part213.Size = Vector3.new(0.275000006, 0.533124864, 0.214375019)
2237
Part213.Anchored = true
2238
Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2239
Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2240
Part213.BrickColor = BrickColor.new("Bright blue")
2241
Part213.CanCollide = false
2242
Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2243
Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2244
Part213.Material = Enum.Material.Neon
2245
Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2246
Part213.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2247
Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2248
Part213.brickColor = BrickColor.new("Bright blue")
2249
SpecialMesh214.Parent = Part213
2250
SpecialMesh214.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
2251
SpecialMesh214.MeshType = Enum.MeshType.Brick
2252
Part215.Parent = Model0
2253
Part215.CFrame = CFrame.new(-0.612417579, 3.49721146, -14.7513313, 0.999985635, -0.00219574547, 0.00488994364, 0.00513701141, 0.13200599, -0.991235793, 0.00153099908, 0.991246581, 0.132015377)
2254
Part215.Orientation = Vector3.new(82.409996, 2.11999989, 2.23000002)
2255
Part215.Position = Vector3.new(-0.612417579, 3.49721146, -14.7513313)
2256
Part215.Rotation = Vector3.new(82.409996, 0.280000001, 0.129999995)
2257
Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2258
Part215.Velocity = Vector3.new(1.77760739e-08, 0.00246531144, 2.33596552e-07)
2259
Part215.Size = Vector3.new(0.275000006, 0.488124937, 0.359375)
2260
Part215.Anchored = true
2261
Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2262
Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2263
Part215.BrickColor = BrickColor.new("Really black")
2264
Part215.CanCollide = false
2265
Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2266
Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2267
Part215.Material = Enum.Material.Metal
2268
Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2269
Part215.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2270
Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2271
Part215.brickColor = BrickColor.new("Really black")
2272
SpecialMesh216.Parent = Part215
2273
SpecialMesh216.Scale = Vector3.new(0.400000006, 1, 0.5)
2274
SpecialMesh216.MeshType = Enum.MeshType.Brick
2275
Part217.Parent = Model0
2276
Part217.CFrame = CFrame.new(-0.645515323, 3.66365719, -14.1031828, -0.0047622188, -0.999985635, 0.00246008043, 0.720367849, -0.00513686892, -0.693573356, 0.693576038, -0.00153078465, 0.720381975)
2277
Part217.Orientation = Vector3.new(43.9099998, 0.199999988, 90.409996)
2278
Part217.Position = Vector3.new(-0.645515323, 3.66365719, -14.1031828)
2279
Part217.Rotation = Vector3.new(43.9099998, 0.140000001, 90.2699966)
2280
Part217.Color = Color3.new(0.384314, 0.145098, 0.819608)
2281
Part217.Velocity = Vector3.new(-8.61649951e-09, 0.00246665697, -1.13230158e-07)
2282
Part217.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2283
Part217.Anchored = true
2284
Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2285
Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2286
Part217.BrickColor = BrickColor.new("Royal purple")
2287
Part217.CanCollide = false
2288
Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2289
Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2290
Part217.Material = Enum.Material.Neon
2291
Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2292
Part217.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2293
Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2294
Part217.brickColor = BrickColor.new("Royal purple")
2295
SpecialMesh218.Parent = Part217
2296
SpecialMesh218.Scale = Vector3.new(1, 0.300000012, 0.5)
2297
SpecialMesh218.MeshType = Enum.MeshType.Wedge
2298
Part219.Parent = Model0
2299
Part219.CFrame = CFrame.new(-0.611597419, 2.92886329, -13.380847, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2300
Part219.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2301
Part219.Position = Vector3.new(-0.611597419, 2.92886329, -13.380847)
2302
Part219.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2303
Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2304
Part219.Velocity = Vector3.new(1.07896597e-07, 0.00246816734, 1.41787655e-06)
2305
Part219.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
2306
Part219.Anchored = true
2307
Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2308
Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2309
Part219.BrickColor = BrickColor.new("Really black")
2310
Part219.CanCollide = false
2311
Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2312
Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2313
Part219.Material = Enum.Material.Metal
2314
Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2315
Part219.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2316
Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2317
Part219.brickColor = BrickColor.new("Really black")
2318
SpecialMesh220.Parent = Part219
2319
SpecialMesh220.Scale = Vector3.new(0.395000011, 0.75, 0.25)
2320
SpecialMesh220.MeshType = Enum.MeshType.Wedge
2321
Part221.Parent = Model0
2322
Part221.CFrame = CFrame.new(-0.609442294, 2.87052941, -14.5920582, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2323
Part221.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2324
Part221.Position = Vector3.new(-0.609442294, 2.87052941, -14.5920582)
2325
Part221.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2326
Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2327
Part221.Velocity = Vector3.new(1.17146328e-07, 0.00246564392, 1.53942813e-06)
2328
Part221.Size = Vector3.new(0.275000006, 0.216999978, 0.295375019)
2329
Part221.Anchored = true
2330
Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2331
Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2332
Part221.BrickColor = BrickColor.new("Really black")
2333
Part221.CanCollide = false
2334
Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2335
Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2336
Part221.Material = Enum.Material.Glass
2337
Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2338
Part221.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2339
Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2340
Part221.brickColor = BrickColor.new("Really black")
2341
SpecialMesh222.Parent = Part221
2342
SpecialMesh222.Scale = Vector3.new(0.5, 0.75, 0.25)
2343
SpecialMesh222.MeshType = Enum.MeshType.Wedge
2344
Part223.Parent = Model0
2345
Part223.CFrame = CFrame.new(-0.609190822, 2.76472902, -14.4025202, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2346
Part223.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2347
Part223.Position = Vector3.new(-0.609190822, 2.76472902, -14.4025202)
2348
Part223.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2349
Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2350
Part223.Velocity = Vector3.new(1.3392264e-07, 0.0024660388, 1.7598868e-06)
2351
Part223.Size = Vector3.new(0.275000006, 0.23299998, 0.295375019)
2352
Part223.Anchored = true
2353
Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2354
Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2355
Part223.BrickColor = BrickColor.new("Really black")
2356
Part223.CanCollide = false
2357
Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2358
Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2359
Part223.Material = Enum.Material.Glass
2360
Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2361
Part223.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2362
Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2363
Part223.brickColor = BrickColor.new("Really black")
2364
SpecialMesh224.Parent = Part223
2365
SpecialMesh224.Scale = Vector3.new(0.5, 1, 0.25)
2366
SpecialMesh224.MeshType = Enum.MeshType.Wedge
2367
Part225.Parent = Model0
2368
Part225.CFrame = CFrame.new(-0.610054374, 2.83367729, -14.0694036, 0.999985635, 0.00162807188, -0.00510671316, 0.00513664866, -0.0189460143, 0.999807417, 0.00153100595, -0.999819279, -0.0189541057)
2369
Part225.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2370
Part225.Position = Vector3.new(-0.610054374, 2.83367729, -14.0694036)
2371
Part225.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2372
Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2373
Part225.Velocity = Vector3.new(1.22989817e-07, 0.00246673287, 1.61621767e-06)
2374
Part225.Size = Vector3.new(0.275000006, 0.311124951, 0.267374992)
2375
Part225.Anchored = true
2376
Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2377
Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2378
Part225.BrickColor = BrickColor.new("Really black")
2379
Part225.CanCollide = false
2380
Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2381
Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2382
Part225.Material = Enum.Material.Metal
2383
Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2384
Part225.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2385
Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2386
Part225.brickColor = BrickColor.new("Really black")
2387
SpecialMesh226.Parent = Part225
2388
SpecialMesh226.Scale = Vector3.new(0.495000005, 1, 1)
2389
SpecialMesh226.MeshType = Enum.MeshType.Brick
2390
Part227.Parent = Model0
2391
Part227.CFrame = CFrame.new(-0.611247957, 3.01424932, -13.8955402, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2392
Part227.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2393
Part227.Position = Vector3.new(-0.611247957, 3.01424932, -13.8955402)
2394
Part227.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2395
Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2396
Part227.Velocity = Vector3.new(9.43572971e-08, 0.00246709492, 1.23995574e-06)
2397
Part227.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
2398
Part227.Anchored = true
2399
Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2400
Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2401
Part227.BrickColor = BrickColor.new("Really black")
2402
Part227.CanCollide = false
2403
Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2404
Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2405
Part227.Material = Enum.Material.Metal
2406
Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2407
Part227.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2408
Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2409
Part227.brickColor = BrickColor.new("Really black")
2410
SpecialMesh228.Parent = Part227
2411
SpecialMesh228.Scale = Vector3.new(0.569999993, 0.125, 0.375)
2412
SpecialMesh228.MeshType = Enum.MeshType.Wedge
2413
Part229.Parent = Model0
2414
Part229.CFrame = CFrame.new(-0.614671409, 3.24594569, -12.4355726, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2415
Part229.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2416
Part229.Position = Vector3.new(-0.614671409, 3.24594569, -12.4355726)
2417
Part229.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2418
Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2419
Part229.Velocity = Vector3.new(5.76182231e-08, 0.00247013662, 7.57164685e-07)
2420
Part229.Size = Vector3.new(0.275000006, 0.745124936, 0.280375004)
2421
Part229.Anchored = true
2422
Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2423
Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2424
Part229.BrickColor = BrickColor.new("Really black")
2425
Part229.CanCollide = false
2426
Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2427
Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2428
Part229.Material = Enum.Material.Metal
2429
Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2430
Part229.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2431
Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2432
Part229.brickColor = BrickColor.new("Really black")
2433
SpecialMesh230.Parent = Part229
2434
SpecialMesh230.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
2435
SpecialMesh230.MeshType = Enum.MeshType.Brick
2436
Part231.Parent = Model0
2437
Part231.CFrame = CFrame.new(-0.610754132, 2.89412951, -13.8151274, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
2438
Part231.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2439
Part231.Position = Vector3.new(-0.610754132, 2.89412951, -13.8151274)
2440
Part231.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2441
Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2442
Part231.Velocity = Vector3.new(1.1340417e-07, 0.00246726256, 1.49025209e-06)
2443
Part231.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2444
Part231.Anchored = true
2445
Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2446
Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2447
Part231.BrickColor = BrickColor.new("Really black")
2448
Part231.CanCollide = false
2449
Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2450
Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2451
Part231.Material = Enum.Material.Glass
2452
Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2453
Part231.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2454
Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2455
Part231.brickColor = BrickColor.new("Really black")
2456
SpecialMesh232.Parent = Part231
2457
SpecialMesh232.Scale = Vector3.new(0.524999976, 0.5, 0.5)
2458
SpecialMesh232.MeshType = Enum.MeshType.Wedge
2459
Part233.Parent = Model0
2460
Part233.CFrame = CFrame.new(-0.614374042, 3.38457584, -13.09618, 0.999985635, -0.00162795233, 0.00510671316, 0.00513664633, 0.0189459547, -0.999807417, 0.00153088674, 0.999819279, 0.0189540461)
2461
Part233.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2462
Part233.Position = Vector3.new(-0.614374042, 3.38457584, -13.09618)
2463
Part233.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2464
Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2465
Part233.Velocity = Vector3.new(3.56362335e-08, 0.00246876013, 4.68297941e-07)
2466
Part233.Size = Vector3.new(0.275000006, 0.322125077, 0.363375008)
2467
Part233.Anchored = true
2468
Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2469
Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2470
Part233.BrickColor = BrickColor.new("Really black")
2471
Part233.CanCollide = false
2472
Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2473
Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2474
Part233.Material = Enum.Material.Metal
2475
Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2476
Part233.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2477
Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2478
Part233.brickColor = BrickColor.new("Really black")
2479
SpecialMesh234.Parent = Part233
2480
SpecialMesh234.Scale = Vector3.new(0.5, 1, 1)
2481
SpecialMesh234.MeshType = Enum.MeshType.Wedge
2482
Part235.Parent = Model0
2483
Part235.CFrame = CFrame.new(-0.612951875, 3.3556869, -13.9274721, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
2484
Part235.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2485
Part235.Position = Vector3.new(-0.612951875, 3.3556869, -13.9274721)
2486
Part235.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2487
Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2488
Part235.Velocity = Vector3.new(4.02170173e-08, 0.0024670281, 5.28494468e-07)
2489
Part235.Size = Vector3.new(0.275000006, 0.54112494, 0.367374986)
2490
Part235.Anchored = true
2491
Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2492
Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2493
Part235.BrickColor = BrickColor.new("Really black")
2494
Part235.CanCollide = false
2495
Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2496
Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2497
Part235.Material = Enum.Material.Metal
2498
Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2499
Part235.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2500
Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2501
Part235.brickColor = BrickColor.new("Really black")
2502
SpecialMesh236.Parent = Part235
2503
SpecialMesh236.Scale = Vector3.new(0.5, 1.04999995, 0.600000024)
2504
SpecialMesh236.MeshType = Enum.MeshType.Brick
2505
Part237.Parent = Model0
2506
Part237.CFrame = CFrame.new(-0.611452341, 3.03449631, -13.8299093, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
2507
Part237.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2508
Part237.Position = Vector3.new(-0.611452341, 3.03449631, -13.8299093)
2509
Part237.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2510
Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2511
Part237.Velocity = Vector3.new(9.11468163e-08, 0.00246723159, 1.19776655e-06)
2512
Part237.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
2513
Part237.Anchored = true
2514
Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2515
Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2516
Part237.BrickColor = BrickColor.new("Really black")
2517
Part237.CanCollide = false
2518
Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2519
Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2520
Part237.Material = Enum.Material.Metal
2521
Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2522
Part237.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2523
Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2524
Part237.brickColor = BrickColor.new("Really black")
2525
SpecialMesh238.Parent = Part237
2526
SpecialMesh238.Scale = Vector3.new(0.5, 0.5, 0.5)
2527
SpecialMesh238.MeshType = Enum.MeshType.Wedge
2528
Part239.Parent = Model0
2529
Part239.CFrame = CFrame.new(-0.608695984, 3.30580091, -16.5400867, 0.999985635, -0.00133592135, 0.00519114826, 0.0051369979, -0.0377659909, -0.999273479, 0.00153099943, 0.999285758, -0.0377585851)
2530
Part239.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2531
Part239.Position = Vector3.new(-0.608695984, 3.30580091, -16.5400867)
2532
Part239.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2533
Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2534
Part239.Velocity = Vector3.new(4.81271911e-08, 0.00246158475, 6.32443061e-07)
2535
Part239.Size = Vector3.new(0.275000006, 1.65712488, 0.422374964)
2536
Part239.Anchored = true
2537
Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2538
Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2539
Part239.BrickColor = BrickColor.new("Really black")
2540
Part239.CanCollide = false
2541
Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2542
Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2543
Part239.Material = Enum.Material.Metal
2544
Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2545
Part239.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2546
Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2547
Part239.brickColor = BrickColor.new("Really black")
2548
SpecialMesh240.Parent = Part239
2549
SpecialMesh240.Scale = Vector3.new(0.400000006, 1, 0.5)
2550
SpecialMesh240.MeshType = Enum.MeshType.Brick
2551
Part241.Parent = Model0
2552
Part241.CFrame = CFrame.new(-0.607766628, 3.58790874, -18.0936966, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
2553
Part241.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
2554
Part241.Position = Vector3.new(-0.607766628, 3.58790874, -18.0936966)
2555
Part241.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
2556
Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2557
Part241.Velocity = Vector3.new(3.39455752e-09, 0.00245834771, 4.46085551e-08)
2558
Part241.Size = Vector3.new(0.275000006, 1.66212487, 0.359375)
2559
Part241.Anchored = true
2560
Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2561
Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2562
Part241.BrickColor = BrickColor.new("Really black")
2563
Part241.CanCollide = false
2564
Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2565
Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2566
Part241.Material = Enum.Material.Metal
2567
Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2568
Part241.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2569
Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2570
Part241.brickColor = BrickColor.new("Really black")
2571
SpecialMesh242.Parent = Part241
2572
SpecialMesh242.Scale = Vector3.new(0.400000006, 1, 0.5)
2573
SpecialMesh242.MeshType = Enum.MeshType.Brick
2574
Part243.Parent = Model0
2575
Part243.CFrame = CFrame.new(-0.618630528, 3.29811025, -11.1170893, -0.999985635, -0.00162795233, -0.0051068007, -0.00513673387, 0.0189459547, 0.999807417, -0.00153088511, 0.999819279, -0.0189540461)
2576
Part243.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2577
Part243.Position = Vector3.new(-0.618630528, 3.29811025, -11.1170893)
2578
Part243.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2579
Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2580
Part243.Velocity = Vector3.new(4.93467311e-08, 0.00247288332, 6.48468244e-07)
2581
Part243.Size = Vector3.new(0.25999999, 0.3125, 0.320125014)
2582
Part243.Anchored = true
2583
Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2584
Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2585
Part243.BrickColor = BrickColor.new("Really black")
2586
Part243.CanCollide = false
2587
Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2588
Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2589
Part243.Material = Enum.Material.Metal
2590
Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2591
Part243.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2592
Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2593
Part243.brickColor = BrickColor.new("Really black")
2594
SpecialMesh244.Parent = Part243
2595
SpecialMesh244.Scale = Vector3.new(0.5, 1, 1)
2596
SpecialMesh244.MeshType = Enum.MeshType.Wedge
2597
Part245.Parent = Model0
2598
Part245.CFrame = CFrame.new(-0.639055848, 2.33898354, -13.8797112, 0.0028942409, -0.999985635, -0.00451144017, -0.277069569, -0.00513673481, 0.960836232, -0.960845649, -0.00153090828, -0.277080446)
2599
Part245.Orientation = Vector3.new(-73.909996, -179.069992, -91.0599976)
2600
Part245.Position = Vector3.new(-0.639055848, 2.33898354, -13.8797112)
2601
Part245.Rotation = Vector3.new(-106.089996, -0.25999999, 89.8299942)
2602
Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
2603
Part245.Velocity = Vector3.new(2.01431277e-07, 0.00246712356, 2.64702226e-06)
2604
Part245.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
2605
Part245.Anchored = true
2606
Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2607
Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2608
Part245.BrickColor = BrickColor.new("Royal purple")
2609
Part245.CanCollide = false
2610
Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2611
Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2612
Part245.Material = Enum.Material.Neon
2613
Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2614
Part245.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2615
Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2616
Part245.brickColor = BrickColor.new("Royal purple")
2617
SpecialMesh246.Parent = Part245
2618
SpecialMesh246.Scale = Vector3.new(1, 0.300000012, 0.5)
2619
SpecialMesh246.MeshType = Enum.MeshType.Wedge
2620
Part247.Parent = Model0
2621
Part247.CFrame = CFrame.new(-0.611137211, 3.24560308, -14.7434616, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
2622
Part247.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2623
Part247.Position = Vector3.new(-0.611137211, 3.24560308, -14.7434616)
2624
Part247.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2625
Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2626
Part247.Velocity = Vector3.new(5.76725228e-08, 0.0024653282, 7.57878638e-07)
2627
Part247.Size = Vector3.new(0.275000006, 0.488124937, 0.418375015)
2628
Part247.Anchored = true
2629
Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2630
Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2631
Part247.BrickColor = BrickColor.new("Really black")
2632
Part247.CanCollide = false
2633
Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2634
Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2635
Part247.Material = Enum.Material.Metal
2636
Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2637
Part247.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2638
Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2639
Part247.brickColor = BrickColor.new("Really black")
2640
SpecialMesh248.Parent = Part247
2641
SpecialMesh248.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2642
SpecialMesh248.MeshType = Enum.MeshType.Brick
2643
Part249.Parent = Model0
2644
Part249.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
2645
Part249.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
2646
Part249.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
2647
Part249.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
2648
Part249.Color = Color3.new(0.384314, 0.145098, 0.819608)
2649
Part249.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
2650
Part249.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2651
Part249.Anchored = true
2652
Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2653
Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2654
Part249.BrickColor = BrickColor.new("Royal purple")
2655
Part249.CanCollide = false
2656
Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2657
Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2658
Part249.Material = Enum.Material.Neon
2659
Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2660
Part249.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2661
Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2662
Part249.brickColor = BrickColor.new("Royal purple")
2663
SpecialMesh250.Parent = Part249
2664
SpecialMesh250.Scale = Vector3.new(1, 0.300000012, 0.5)
2665
SpecialMesh250.MeshType = Enum.MeshType.Wedge
2666
Part251.Parent = Model0
2667
Part251.CFrame = CFrame.new(-0.616084397, 3.20240736, -11.3666525, -0.999985635, -0.000716604234, -0.00531162601, -0.00513642887, -0.154956639, 0.987908065, -0.00153101014, 0.987921119, 0.154950723)
2668
Part251.Orientation = Vector3.new(-81.0800018, -1.95999992, -178.099991)
2669
Part251.Position = Vector3.new(-0.616084397, 3.20240736, -11.3666525)
2670
Part251.Rotation = Vector3.new(-81.0899963, -0.299999982, 179.959991)
2671
Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2672
Part251.Velocity = Vector3.new(6.45219203e-08, 0.00247236365, 8.47886554e-07)
2673
Part251.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
2674
Part251.Anchored = true
2675
Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2676
Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2677
Part251.BrickColor = BrickColor.new("Really black")
2678
Part251.CanCollide = false
2679
Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2680
Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2681
Part251.Material = Enum.Material.Metal
2682
Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2683
Part251.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2684
Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2685
Part251.brickColor = BrickColor.new("Really black")
2686
SpecialMesh252.Parent = Part251
2687
SpecialMesh252.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2688
SpecialMesh252.MeshType = Enum.MeshType.Brick
2689
Part253.Parent = Model0
2690
Part253.CFrame = CFrame.new(-0.616027236, 3.22281599, -11.4724684, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2691
Part253.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2692
Part253.Position = Vector3.new(-0.616027236, 3.22281599, -11.4724684)
2693
Part253.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2694
Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2695
Part253.Velocity = Vector3.new(6.12858102e-08, 0.00247214315, 8.05360628e-07)
2696
Part253.Size = Vector3.new(0.275000006, 0.415125012, 0.234375)
2697
Part253.Anchored = true
2698
Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2699
Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2700
Part253.BrickColor = BrickColor.new("Really black")
2701
Part253.CanCollide = false
2702
Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2703
Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2704
Part253.Material = Enum.Material.Metal
2705
Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2706
Part253.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2707
Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2708
Part253.brickColor = BrickColor.new("Really black")
2709
SpecialMesh254.Parent = Part253
2710
SpecialMesh254.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2711
SpecialMesh254.MeshType = Enum.MeshType.Brick
2712
Part255.Parent = Model0
2713
Part255.CFrame = CFrame.new(-0.610752404, 3.28331137, -15.1213608, 0.999985635, -0.00347625092, 0.00408016983, 0.00513697462, 0.404109061, -0.914696634, 0.00153088057, 0.914704442, 0.404121131)
2714
Part255.Orientation = Vector3.new(66.159996, 0.579999983, 0.729999959)
2715
Part255.Position = Vector3.new(-0.610752404, 3.28331137, -15.1213608)
2716
Part255.Rotation = Vector3.new(66.159996, 0.229999989, 0.199999988)
2717
Part255.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2718
Part255.Velocity = Vector3.new(5.16932808e-08, 0.00246454077, 6.79305003e-07)
2719
Part255.Size = Vector3.new(0.275000006, 0.330124885, 0.214375019)
2720
Part255.Anchored = true
2721
Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2722
Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2723
Part255.BrickColor = BrickColor.new("Bright blue")
2724
Part255.CanCollide = false
2725
Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2726
Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2727
Part255.Material = Enum.Material.Neon
2728
Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2729
Part255.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2730
Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2731
Part255.brickColor = BrickColor.new("Bright blue")
2732
SpecialMesh256.Parent = Part255
2733
SpecialMesh256.Scale = Vector3.new(0.449999988, 1, 0.100000001)
2734
SpecialMesh256.MeshType = Enum.MeshType.Brick
2735
Part257.Parent = Model0
2736
Part257.CFrame = CFrame.new(-0.63657546, 3.38894939, -19.0216789, -0.00237622252, -0.999985635, -0.00480452133, 0.680895686, -0.00513668498, 0.732362568, -0.732376754, -0.00153112097, 0.68089813)
2737
Part257.Orientation = Vector3.new(-47.079998, -0.399999976, 90.4300003)
2738
Part257.Position = Vector3.new(-0.63657546, 3.38894939, -19.0216789)
2739
Part257.Rotation = Vector3.new(-47.0900002, -0.280000001, 90.1399994)
2740
Part257.Color = Color3.new(0.384314, 0.145098, 0.819608)
2741
Part257.Velocity = Vector3.new(3.49426692e-08, 0.00245640939, 4.59184662e-07)
2742
Part257.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2743
Part257.Anchored = true
2744
Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2745
Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2746
Part257.BrickColor = BrickColor.new("Royal purple")
2747
Part257.CanCollide = false
2748
Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2749
Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2750
Part257.Material = Enum.Material.Neon
2751
Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2752
Part257.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2753
Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2754
Part257.brickColor = BrickColor.new("Royal purple")
2755
SpecialMesh258.Parent = Part257
2756
SpecialMesh258.Scale = Vector3.new(1, 0.300000012, 0.5)
2757
SpecialMesh258.MeshType = Enum.MeshType.Wedge
2758
Part259.Parent = Model0
2759
Part259.CFrame = CFrame.new(-0.584489346, 3.6811111, -13.1989288, -0.00245976867, 0.999985635, 0.00476201251, 0.693573415, 0.00513650384, -0.720367789, -0.720381916, 0.00153086672, -0.693576038)
2760
Part259.Orientation = Vector3.new(46.079998, 179.610001, 89.5799942)
2761
Part259.Position = Vector3.new(-0.584489346, 3.6811111, -13.1989288)
2762
Part259.Rotation = Vector3.new(133.910004, 0.269999981, -90.1399994)
2763
Part259.Color = Color3.new(0.384314, 0.145098, 0.819608)
2764
Part259.Velocity = Vector3.new(-1.13840777e-08, 0.00246855081, -1.49599259e-07)
2765
Part259.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2766
Part259.Anchored = true
2767
Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2768
Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2769
Part259.BrickColor = BrickColor.new("Royal purple")
2770
Part259.CanCollide = false
2771
Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2772
Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2773
Part259.Material = Enum.Material.Neon
2774
Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2775
Part259.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2776
Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2777
Part259.brickColor = BrickColor.new("Royal purple")
2778
SpecialMesh260.Parent = Part259
2779
SpecialMesh260.Scale = Vector3.new(1, 0.300000012, 0.5)
2780
SpecialMesh260.MeshType = Enum.MeshType.Wedge
2781
Part261.Parent = Model0
2782
Part261.CFrame = CFrame.new(-0.574076533, 3.38927007, -19.0215836, 0.00237613311, 0.999985635, -0.00480454601, -0.680895686, 0.00513664167, 0.732362568, 0.732376754, 0.00153120293, 0.68089813)
2783
Part261.Orientation = Vector3.new(-47.079998, -0.399999976, -89.5699997)
2784
Part261.Position = Vector3.new(-0.574076533, 3.38927007, -19.0215836)
2785
Part261.Rotation = Vector3.new(-47.0900002, -0.280000001, -89.8600006)
2786
Part261.Color = Color3.new(0.384314, 0.145098, 0.819608)
2787
Part261.Velocity = Vector3.new(3.48918228e-08, 0.00245641964, 4.58516467e-07)
2788
Part261.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2789
Part261.Anchored = true
2790
Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2791
Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2792
Part261.BrickColor = BrickColor.new("Royal purple")
2793
Part261.CanCollide = false
2794
Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2795
Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2796
Part261.Material = Enum.Material.Neon
2797
Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2798
Part261.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2799
Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2800
Part261.brickColor = BrickColor.new("Royal purple")
2801
SpecialMesh262.Parent = Part261
2802
SpecialMesh262.Scale = Vector3.new(1, 0.300000012, 0.5)
2803
SpecialMesh262.MeshType = Enum.MeshType.Wedge
2804
Part263.Parent = Model0
2805
Part263.CFrame = CFrame.new(-0.640052557, 2.92977762, -15.2103024, 0.00336818164, -0.999985635, -0.00416955911, -0.380026042, -0.00513675297, 0.924961627, -0.924969733, -0.00153089722, -0.380037904)
2806
Part263.Orientation = Vector3.new(-67.659996, -179.369995, -90.7699966)
2807
Part263.Position = Vector3.new(-0.640052557, 2.92977762, -15.2103024)
2808
Part263.Rotation = Vector3.new(-112.339996, -0.239999995, 89.8099976)
2809
Part263.Color = Color3.new(0.384314, 0.145098, 0.819608)
2810
Part263.Velocity = Vector3.new(1.07751589e-07, 0.00246435078, 1.41597127e-06)
2811
Part263.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
2812
Part263.Anchored = true
2813
Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2814
Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2815
Part263.BrickColor = BrickColor.new("Royal purple")
2816
Part263.CanCollide = false
2817
Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2818
Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2819
Part263.Material = Enum.Material.Neon
2820
Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2821
Part263.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2822
Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2823
Part263.brickColor = BrickColor.new("Royal purple")
2824
SpecialMesh264.Parent = Part263
2825
SpecialMesh264.Scale = Vector3.new(1, 0.300000012, 0.5)
2826
SpecialMesh264.MeshType = Enum.MeshType.Wedge
2827
Part265.Parent = Model0
2828
Part265.CFrame = CFrame.new(-0.611472309, 3.03472614, -13.8177929, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2829
Part265.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2830
Part265.Position = Vector3.new(-0.611472309, 3.03472614, -13.8177929)
2831
Part265.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2832
Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2833
Part265.Velocity = Vector3.new(9.11103797e-08, 0.00246725697, 1.1972877e-06)
2834
Part265.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2835
Part265.Anchored = true
2836
Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2837
Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2838
Part265.BrickColor = BrickColor.new("Really black")
2839
Part265.CanCollide = false
2840
Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2841
Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2842
Part265.Material = Enum.Material.Glass
2843
Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2844
Part265.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2845
Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2846
Part265.brickColor = BrickColor.new("Really black")
2847
SpecialMesh266.Parent = Part265
2848
SpecialMesh266.Scale = Vector3.new(0.524999976, 0.5, 0.5)
2849
SpecialMesh266.MeshType = Enum.MeshType.Wedge
2850
Part267.Parent = Model0
2851
Part267.CFrame = CFrame.new(-0.608101904, 3.29321218, -16.8867702, 0.999985635, -0.00103956275, 0.00525853597, 0.00513698952, -0.0943567529, -0.99552536, 0.00153108896, 0.995537996, -0.0943500549)
2852
Part267.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
2853
Part267.Position = Vector3.new(-0.608101904, 3.29321218, -16.8867702)
2854
Part267.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
2855
Part267.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2856
Part267.Velocity = Vector3.new(5.0123333e-08, 0.00246086251, 6.5867448e-07)
2857
Part267.Size = Vector3.new(0.275000006, 0.454124868, 0.214375019)
2858
Part267.Anchored = true
2859
Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2860
Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2861
Part267.BrickColor = BrickColor.new("Bright blue")
2862
Part267.CanCollide = false
2863
Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2864
Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2865
Part267.Material = Enum.Material.Neon
2866
Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2867
Part267.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2868
Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2869
Part267.brickColor = BrickColor.new("Bright blue")
2870
SpecialMesh268.Parent = Part267
2871
SpecialMesh268.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
2872
SpecialMesh268.MeshType = Enum.MeshType.Brick
2873
Part269.Parent = Model0
2874
Part269.CFrame = CFrame.new(-0.609975338, 2.71316695, -13.7165575, -0.999985635, -0.00476232171, -0.00245974911, -0.00513671385, 0.720367908, 0.693573296, -0.0015310942, 0.693576038, -0.720381975)
2875
Part269.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
2876
Part269.Position = Vector3.new(-0.609975338, 2.71316695, -13.7165575)
2877
Part269.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
2878
Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2879
Part269.Velocity = Vector3.new(1.42098628e-07, 0.00246746815, 1.8673278e-06)
2880
Part269.Size = Vector3.new(0.275000006, 0.403124899, 0.352375001)
2881
Part269.Anchored = true
2882
Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2883
Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2884
Part269.BrickColor = BrickColor.new("Really black")
2885
Part269.CanCollide = false
2886
Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2887
Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2888
Part269.Material = Enum.Material.Metal
2889
Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2890
Part269.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2891
Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2892
Part269.brickColor = BrickColor.new("Really black")
2893
SpecialMesh270.Parent = Part269
2894
SpecialMesh270.Scale = Vector3.new(0.349999994, 1, 1)
2895
SpecialMesh270.MeshType = Enum.MeshType.Brick
2896
Part271.Parent = Model0
2897
Part271.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
2898
Part271.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
2899
Part271.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
2900
Part271.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
2901
Part271.Color = Color3.new(0.384314, 0.145098, 0.819608)
2902
Part271.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
2903
Part271.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2904
Part271.Anchored = true
2905
Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2906
Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2907
Part271.BrickColor = BrickColor.new("Royal purple")
2908
Part271.CanCollide = false
2909
Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2910
Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2911
Part271.Material = Enum.Material.Neon
2912
Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2913
Part271.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2914
Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2915
Part271.brickColor = BrickColor.new("Royal purple")
2916
SpecialMesh272.Parent = Part271
2917
SpecialMesh272.Scale = Vector3.new(1, 0.300000012, 0.5)
2918
SpecialMesh272.MeshType = Enum.MeshType.Wedge
2919
Part273.Parent = Model0
2920
Part273.CFrame = CFrame.new(-0.573997319, 3.0173018, -17.825201, -0.00108546892, 0.999985635, -0.00524905883, -0.0856661052, 0.00513677904, 0.99631083, 0.996323526, 0.00153113017, 0.0856593028)
2921
Part273.Orientation = Vector3.new(-85.0800018, -3.50999999, -86.5699997)
2922
Part273.Position = Vector3.new(-0.573997319, 3.0173018, -17.825201)
2923
Part273.Rotation = Vector3.new(-85.0899963, -0.299999982, -90.0599976)
2924
Part273.Color = Color3.new(0.384314, 0.145098, 0.819608)
2925
Part273.Velocity = Vector3.new(9.38732327e-08, 0.00245891255, 1.23359519e-06)
2926
Part273.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
2927
Part273.Anchored = true
2928
Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2929
Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2930
Part273.BrickColor = BrickColor.new("Royal purple")
2931
Part273.CanCollide = false
2932
Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2933
Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2934
Part273.Material = Enum.Material.Neon
2935
Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2936
Part273.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2937
Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2938
Part273.brickColor = BrickColor.new("Royal purple")
2939
SpecialMesh274.Parent = Part273
2940
SpecialMesh274.Scale = Vector3.new(1, 0.300000012, 0.5)
2941
SpecialMesh274.MeshType = Enum.MeshType.Wedge
2942
Part275.Parent = Model0
2943
Part275.CFrame = CFrame.new(-0.614639282, 3.4985106, -13.3051252, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
2944
Part275.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2945
Part275.Position = Vector3.new(-0.614639282, 3.4985106, -13.3051252)
2946
Part275.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2947
Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2948
Part275.Velocity = Vector3.new(1.75700912e-08, 0.00246832473, 2.30889498e-07)
2949
Part275.Size = Vector3.new(0.275000006, 0.204125047, 0.207375005)
2950
Part275.Anchored = true
2951
Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2952
Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2953
Part275.BrickColor = BrickColor.new("Really black")
2954
Part275.CanCollide = false
2955
Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2956
Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2957
Part275.Material = Enum.Material.Metal
2958
Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2959
Part275.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2960
Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2961
Part275.brickColor = BrickColor.new("Really black")
2962
SpecialMesh276.Parent = Part275
2963
SpecialMesh276.Scale = Vector3.new(0.5, 0.5, 0.5)
2964
SpecialMesh276.MeshType = Enum.MeshType.Wedge
2965
Part277.Parent = Model0
2966
Part277.CFrame = CFrame.new(-0.609530032, 2.79620743, -14.2853489, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
2967
Part277.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2968
Part277.Position = Vector3.new(-0.609530032, 2.79620743, -14.2853489)
2969
Part277.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2970
Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2971
Part277.Velocity = Vector3.new(1.28931248e-07, 0.00246628304, 1.6942945e-06)
2972
Part277.Size = Vector3.new(0.275000006, 0.223999977, 0.375375003)
2973
Part277.Anchored = true
2974
Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2975
Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2976
Part277.BrickColor = BrickColor.new("Really black")
2977
Part277.CanCollide = false
2978
Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2979
Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2980
Part277.Material = Enum.Material.Glass
2981
Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2982
Part277.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2983
Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2984
Part277.brickColor = BrickColor.new("Really black")
2985
SpecialMesh278.Parent = Part277
2986
SpecialMesh278.Scale = Vector3.new(0.5, 0.699999988, 0.5)
2987
SpecialMesh278.MeshType = Enum.MeshType.Brick
2988
Part279.Parent = Model0
2989
Part279.CFrame = CFrame.new(-0.578278601, 2.9706955, -14.8714504, -0.00156111596, 0.999985635, -0.00512771122, 0.00585717056, 0.00513677299, 0.99996984, 0.999981761, 0.00153103413, -0.00586510636)
2990
Part279.Orientation = Vector3.new(-89.5599976, -138.839996, 48.75)
2991
Part279.Position = Vector3.new(-0.578278601, 2.9706955, -14.8714504)
2992
Part279.Rotation = Vector3.new(-90.3399963, -0.289999992, -90.0899963)
2993
Part279.Color = Color3.new(0.384314, 0.145098, 0.819608)
2994
Part279.Velocity = Vector3.new(1.01263424e-07, 0.00246506673, 1.33070978e-06)
2995
Part279.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
2996
Part279.Anchored = true
2997
Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2998
Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2999
Part279.BrickColor = BrickColor.new("Royal purple")
3000
Part279.CanCollide = false
3001
Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3002
Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3003
Part279.Material = Enum.Material.Neon
3004
Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3005
Part279.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3006
Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3007
Part279.brickColor = BrickColor.new("Royal purple")
3008
SpecialMesh280.Parent = Part279
3009
SpecialMesh280.Scale = Vector3.new(1, 0.300000012, 0.5)
3010
SpecialMesh280.MeshType = Enum.MeshType.Wedge
3011
Part281.Parent = Model0
3012
Part281.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
3013
Part281.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3014
Part281.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
3015
Part281.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3016
Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3017
Part281.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
3018
Part281.Size = Vector3.new(0.275000006, 0.698124886, 0.732374966)
3019
Part281.Anchored = true
3020
Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3021
Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3022
Part281.BrickColor = BrickColor.new("Really black")
3023
Part281.CanCollide = false
3024
Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3025
Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3026
Part281.Material = Enum.Material.Metal
3027
Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3028
Part281.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3029
Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3030
Part281.brickColor = BrickColor.new("Really black")
3031
SpecialMesh282.Parent = Part281
3032
SpecialMesh282.Scale = Vector3.new(0.425000012, 1, 1)
3033
SpecialMesh282.MeshType = Enum.MeshType.Cylinder
3034
Part283.Parent = Model0
3035
Part283.CFrame = CFrame.new(-0.614591718, 3.4972918, -13.3320847, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
3036
Part283.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3037
Part283.Position = Vector3.new(-0.614591718, 3.4972918, -13.3320847)
3038
Part283.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3039
Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3040
Part283.Velocity = Vector3.new(1.77633499e-08, 0.00246826862, 2.33429148e-07)
3041
Part283.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
3042
Part283.Anchored = true
3043
Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3044
Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3045
Part283.BrickColor = BrickColor.new("Really black")
3046
Part283.CanCollide = false
3047
Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3048
Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3049
Part283.Material = Enum.Material.Metal
3050
Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3051
Part283.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3052
Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3053
Part283.brickColor = BrickColor.new("Really black")
3054
SpecialMesh284.Parent = Part283
3055
SpecialMesh284.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3056
SpecialMesh284.MeshType = Enum.MeshType.Brick
3057
Part285.Parent = Model0
3058
Part285.CFrame = CFrame.new(-0.615438342, 3.25487208, -11.9645395, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
3059
Part285.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3060
Part285.Position = Vector3.new(-0.615438342, 3.25487208, -11.9645395)
3061
Part285.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3062
Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3063
Part285.Velocity = Vector3.new(5.62028113e-08, 0.002471118, 7.38564609e-07)
3064
Part285.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
3065
Part285.Anchored = true
3066
Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3067
Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3068
Part285.BrickColor = BrickColor.new("Really black")
3069
Part285.CanCollide = false
3070
Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3071
Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3072
Part285.Material = Enum.Material.Metal
3073
Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3074
Part285.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3075
Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3076
Part285.brickColor = BrickColor.new("Really black")
3077
SpecialMesh286.Parent = Part285
3078
SpecialMesh286.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
3079
SpecialMesh286.MeshType = Enum.MeshType.Wedge
3080
Part287.Parent = Model0
3081
Part287.CFrame = CFrame.new(-0.613306701, 3.18584442, -13.1265478, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3082
Part287.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3083
Part287.Position = Vector3.new(-0.613306701, 3.18584442, -13.1265478)
3084
Part287.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3085
Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3086
Part287.Velocity = Vector3.new(6.71482141e-08, 0.00246869703, 8.82399092e-07)
3087
Part287.Size = Vector3.new(0.275000006, 0.567124963, 0.311374992)
3088
Part287.Anchored = true
3089
Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3090
Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3091
Part287.BrickColor = BrickColor.new("Really black")
3092
Part287.CanCollide = false
3093
Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3094
Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3095
Part287.Material = Enum.Material.Metal
3096
Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3097
Part287.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3098
Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3099
Part287.brickColor = BrickColor.new("Really black")
3100
SpecialMesh288.Parent = Part287
3101
SpecialMesh288.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3102
SpecialMesh288.MeshType = Enum.MeshType.Brick
3103
Part289.Parent = Model0
3104
Part289.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
3105
Part289.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
3106
Part289.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
3107
Part289.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
3108
Part289.Color = Color3.new(0.384314, 0.145098, 0.819608)
3109
Part289.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
3110
Part289.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
3111
Part289.Anchored = true
3112
Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3113
Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3114
Part289.BrickColor = BrickColor.new("Royal purple")
3115
Part289.CanCollide = false
3116
Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3117
Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3118
Part289.Material = Enum.Material.Neon
3119
Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3120
Part289.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3121
Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3122
Part289.brickColor = BrickColor.new("Royal purple")
3123
SpecialMesh290.Parent = Part289
3124
SpecialMesh290.Scale = Vector3.new(1, 0.300000012, 0.5)
3125
SpecialMesh290.MeshType = Enum.MeshType.Wedge
3126
Part291.Parent = Model0
3127
Part291.CFrame = CFrame.new(-0.611590862, 3.29178786, -14.6020966, 0.999985635, -0.00510681886, -0.00162807701, 0.00513675623, 0.999807417, 0.0189470276, 0.00153100397, -0.018955119, 0.999819279)
3128
Part291.Orientation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
3129
Part291.Position = Vector3.new(-0.611590862, 3.29178786, -14.6020966)
3130
Part291.Rotation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
3131
Part291.Color = Color3.new(0.972549, 0.972549, 0.972549)
3132
Part291.Velocity = Vector3.new(5.03492039e-08, 0.00246562273, 6.61642332e-07)
3133
Part291.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
3134
Part291.Anchored = true
3135
Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3136
Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3137
Part291.BrickColor = BrickColor.new("Institutional white")
3138
Part291.CanCollide = false
3139
Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3140
Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3141
Part291.Material = Enum.Material.Metal
3142
Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3143
Part291.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3144
Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3145
Part291.brickColor = BrickColor.new("Institutional white")
3146
SpecialMesh292.Parent = Part291
3147
SpecialMesh292.Scale = Vector3.new(0.560000002, 1, 0.899999976)
3148
SpecialMesh292.MeshType = Enum.MeshType.Wedge
3149
Part293.Parent = Model0
3150
Part293.CFrame = CFrame.new(-0.636496425, 3.01698065, -17.8252964, 0.00108537939, -0.999985635, -0.00524905883, 0.0856661052, -0.00513678649, 0.99631083, -0.996323466, -0.00153104111, 0.0856593102)
3151
Part293.Orientation = Vector3.new(-85.0800018, -3.50999999, 93.4300003)
3152
Part293.Position = Vector3.new(-0.636496425, 3.01698065, -17.8252964)
3153
Part293.Rotation = Vector3.new(-85.0899963, -0.299999982, 89.9399948)
3154
Part293.Color = Color3.new(0.384314, 0.145098, 0.819608)
3155
Part293.Velocity = Vector3.new(9.39241573e-08, 0.00245890254, 1.23426435e-06)
3156
Part293.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
3157
Part293.Anchored = true
3158
Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3159
Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3160
Part293.BrickColor = BrickColor.new("Royal purple")
3161
Part293.CanCollide = false
3162
Part293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3163
Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3164
Part293.Material = Enum.Material.Neon
3165
Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3166
Part293.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3167
Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3168
Part293.brickColor = BrickColor.new("Royal purple")
3169
SpecialMesh294.Parent = Part293
3170
SpecialMesh294.Scale = Vector3.new(1, 0.300000012, 0.5)
3171
SpecialMesh294.MeshType = Enum.MeshType.Wedge
3172
Part295.Parent = Model0
3173
Part295.CFrame = CFrame.new(-0.611132324, 3.1960454, -14.5803022, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3174
Part295.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3175
Part295.Position = Vector3.new(-0.611132324, 3.1960454, -14.5803022)
3176
Part295.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3177
Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3178
Part295.Velocity = Vector3.new(6.55306707e-08, 0.00246566813, 8.61143121e-07)
3179
Part295.Size = Vector3.new(0.275000006, 0.277124941, 0.702375054)
3180
Part295.Anchored = true
3181
Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3182
Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3183
Part295.BrickColor = BrickColor.new("Really black")
3184
Part295.CanCollide = false
3185
Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3186
Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3187
Part295.Material = Enum.Material.Glass
3188
Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3189
Part295.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3190
Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3191
Part295.brickColor = BrickColor.new("Really black")
3192
SpecialMesh296.Parent = Part295
3193
SpecialMesh296.Scale = Vector3.new(0.550000012, 0.5, 0.800000012)
3194
SpecialMesh296.MeshType = Enum.MeshType.Brick
3195
Part297.Parent = Model0
3196
Part297.CFrame = CFrame.new(-0.610346913, 2.907269, -14.1244287, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
3197
Part297.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3198
Part297.Position = Vector3.new(-0.610346913, 2.907269, -14.1244287)
3199
Part297.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3200
Part297.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3201
Part297.Velocity = Vector3.new(1.11320702e-07, 0.00246661808, 1.462873e-06)
3202
Part297.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
3203
Part297.Anchored = true
3204
Part297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3205
Part297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3206
Part297.BrickColor = BrickColor.new("Bright blue")
3207
Part297.CanCollide = false
3208
Part297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3209
Part297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3210
Part297.Material = Enum.Material.Neon
3211
Part297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3212
Part297.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3213
Part297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3214
Part297.brickColor = BrickColor.new("Bright blue")
3215
SpecialMesh298.Parent = Part297
3216
SpecialMesh298.Scale = Vector3.new(0.550000012, 0.25, 0.5)
3217
SpecialMesh298.MeshType = Enum.MeshType.Wedge
3218
Part299.Parent = Model0
3219
Part299.CFrame = CFrame.new(-0.617512941, 3.42300797, -11.1735916, 0.999985635, -0.00206693518, 0.00494515104, 0.00513641397, 0.106012821, -0.994351625, 0.00153101049, 0.994362772, 0.106021926)
3220
Part299.Orientation = Vector3.new(83.909996, 2.66999984, 2.76999998)
3221
Part299.Position = Vector3.new(-0.617512941, 3.42300797, -11.1735916)
3222
Part299.Rotation = Vector3.new(83.909996, 0.280000001, 0.119999997)
3223
Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3224
Part299.Velocity = Vector3.new(2.95422424e-08, 0.00247276574, 3.88216051e-07)
3225
Part299.Size = Vector3.new(0.275000006, 0.223124996, 0.234375)
3226
Part299.Anchored = true
3227
Part299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3228
Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3229
Part299.BrickColor = BrickColor.new("Really black")
3230
Part299.CanCollide = false
3231
Part299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3232
Part299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3233
Part299.Material = Enum.Material.Metal
3234
Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3235
Part299.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3236
Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3237
Part299.brickColor = BrickColor.new("Really black")
3238
SpecialMesh300.Parent = Part299
3239
SpecialMesh300.Scale = Vector3.new(0.5, 1, 0.400000006)
3240
SpecialMesh300.MeshType = Enum.MeshType.Brick
3241
Part301.Parent = Model0
3242
Part301.CFrame = CFrame.new(-0.60622716, 3.20835805, -17.8265324, -0.999985635, 0.00525827007, -0.00103986717, -0.00513669662, -0.995525479, -0.0943559632, -0.00153136277, -0.0943492651, 0.995538116)
3243
Part301.Orientation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3244
Part301.Position = Vector3.new(-0.60622716, 3.20835805, -17.8265324)
3245
Part301.Rotation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3246
Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3247
Part301.Velocity = Vector3.new(6.35782698e-08, 0.00245890464, 8.35486958e-07)
3248
Part301.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
3249
Part301.Anchored = true
3250
Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3251
Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3252
Part301.BrickColor = BrickColor.new("Really black")
3253
Part301.CanCollide = false
3254
Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3255
Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3256
Part301.Material = Enum.Material.Metal
3257
Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3258
Part301.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3259
Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3260
Part301.brickColor = BrickColor.new("Really black")
3261
SpecialMesh302.Parent = Part301
3262
SpecialMesh302.Scale = Vector3.new(0.400000006, 1.04999995, 1)
3263
SpecialMesh302.MeshType = Enum.MeshType.Brick
3264
Part303.Parent = Model0
3265
Part303.CFrame = CFrame.new(-0.610610962, 2.80771255, -13.6187115, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
3266
Part303.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3267
Part303.Position = Vector3.new(-0.610610962, 2.80771255, -13.6187115)
3268
Part303.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3269
Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3270
Part303.Velocity = Vector3.new(1.27106944e-07, 0.00246767187, 1.67032101e-06)
3271
Part303.Size = Vector3.new(0.275000006, 0.368124902, 0.378374994)
3272
Part303.Anchored = true
3273
Part303.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3274
Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3275
Part303.BrickColor = BrickColor.new("Really black")
3276
Part303.CanCollide = false
3277
Part303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3278
Part303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3279
Part303.Material = Enum.Material.Glass
3280
Part303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3281
Part303.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3282
Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3283
Part303.brickColor = BrickColor.new("Really black")
3284
SpecialMesh304.Parent = Part303
3285
SpecialMesh304.Scale = Vector3.new(0.400000006, 1, 1)
3286
SpecialMesh304.MeshType = Enum.MeshType.Wedge
3287
Part305.Parent = Model0
3288
Part305.CFrame = CFrame.new(-0.608244181, 3.38925195, -17.114748, 0.999985635, 0.00432614516, 0.00316458894, 0.00513666775, -0.942128837, -0.335212082, 0.00153127394, 0.335223496, -0.942137599)
3289
Part305.Orientation = Vector3.new(19.5900002, 179.809998, 179.690002)
3290
Part305.Position = Vector3.new(-0.608244181, 3.38925195, -17.114748)
3291
Part305.Rotation = Vector3.new(160.410004, 0.179999992, -0.25)
3292
Part305.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3293
Part305.Velocity = Vector3.new(3.48947182e-08, 0.00246038754, 4.5855424e-07)
3294
Part305.Size = Vector3.new(0.275000006, 0.35212487, 0.214375019)
3295
Part305.Anchored = true
3296
Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3297
Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3298
Part305.BrickColor = BrickColor.new("Bright blue")
3299
Part305.CanCollide = false
3300
Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3301
Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3302
Part305.Material = Enum.Material.Neon
3303
Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3304
Part305.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3305
Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3306
Part305.brickColor = BrickColor.new("Bright blue")
3307
SpecialMesh306.Parent = Part305
3308
SpecialMesh306.Scale = Vector3.new(0.449999988, 0.5, 0.100000001)
3309
SpecialMesh306.MeshType = Enum.MeshType.Brick
3310
Part307.Parent = Model0
3311
Part307.CFrame = CFrame.new(-0.610837221, 3.46367049, -15.6710596, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3312
Part307.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3313
Part307.Position = Vector3.new(-0.610837221, 3.46367049, -15.6710596)
3314
Part307.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3315
Part307.Color = Color3.new(0.384314, 0.145098, 0.819608)
3316
Part307.Velocity = Vector3.new(2.30945076e-08, 0.00246339524, 3.03486615e-07)
3317
Part307.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3318
Part307.Anchored = true
3319
Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3320
Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3321
Part307.BrickColor = BrickColor.new("Royal purple")
3322
Part307.CanCollide = false
3323
Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3324
Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3325
Part307.Material = Enum.Material.Neon
3326
Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3327
Part307.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3328
Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3329
Part307.brickColor = BrickColor.new("Royal purple")
3330
SpecialMesh308.Parent = Part307
3331
SpecialMesh308.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3332
SpecialMesh308.MeshType = Enum.MeshType.Brick
3333
Part309.Parent = Model0
3334
Part309.CFrame = CFrame.new(-0.609296381, 2.72693467, -14.2067709, 0.999985635, -0.00162807154, 0.00510647474, 0.00513641024, 0.0189459547, -0.999807417, 0.00153101049, 0.999819279, 0.0189540461)
3335
Part309.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3336
Part309.Position = Vector3.new(-0.609296381, 2.72693467, -14.2067709)
3337
Part309.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3338
Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3339
Part309.Velocity = Vector3.new(1.39915542e-07, 0.00246644672, 1.83863972e-06)
3340
Part309.Size = Vector3.new(0.275000006, 0.315999985, 0.310375005)
3341
Part309.Anchored = true
3342
Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3343
Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3344
Part309.BrickColor = BrickColor.new("Really black")
3345
Part309.CanCollide = false
3346
Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3347
Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3348
Part309.Material = Enum.Material.Glass
3349
Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3350
Part309.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3351
Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3352
Part309.brickColor = BrickColor.new("Really black")
3353
SpecialMesh310.Parent = Part309
3354
SpecialMesh310.Scale = Vector3.new(0.5, 1, 0.5)
3355
SpecialMesh310.MeshType = Enum.MeshType.Wedge
3356
Part311.Parent = Model0
3357
Part311.CFrame = CFrame.new(-0.610869706, 2.96894002, -13.990572, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
3358
Part311.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3359
Part311.Position = Vector3.new(-0.610869706, 2.96894002, -13.990572)
3360
Part311.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3361
Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3362
Part311.Velocity = Vector3.new(1.01541801e-07, 0.00246689701, 1.33436765e-06)
3363
Part311.Size = Vector3.new(0.275000006, 0.214124978, 0.205375016)
3364
Part311.Anchored = true
3365
Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3366
Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3367
Part311.BrickColor = BrickColor.new("Really black")
3368
Part311.CanCollide = false
3369
Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3370
Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3371
Part311.Material = Enum.Material.Metal
3372
Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3373
Part311.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3374
Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3375
Part311.brickColor = BrickColor.new("Really black")
3376
SpecialMesh312.Parent = Part311
3377
SpecialMesh312.Scale = Vector3.new(0.569999993, 0.75, 0.75)
3378
SpecialMesh312.MeshType = Enum.MeshType.Brick
3379
Part313.Parent = Model0
3380
Part313.CFrame = CFrame.new(-0.610455632, 3.45922971, -15.9053869, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3381
Part313.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3382
Part313.Position = Vector3.new(-0.610455632, 3.45922971, -15.9053869)
3383
Part313.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3384
Part313.Color = Color3.new(0.384314, 0.145098, 0.819608)
3385
Part313.Velocity = Vector3.new(2.37986608e-08, 0.00246290723, 3.12739985e-07)
3386
Part313.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3387
Part313.Anchored = true
3388
Part313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3389
Part313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3390
Part313.BrickColor = BrickColor.new("Royal purple")
3391
Part313.CanCollide = false
3392
Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3393
Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3394
Part313.Material = Enum.Material.Neon
3395
Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3396
Part313.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3397
Part313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3398
Part313.brickColor = BrickColor.new("Royal purple")
3399
SpecialMesh314.Parent = Part313
3400
SpecialMesh314.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3401
SpecialMesh314.MeshType = Enum.MeshType.Brick
3402
Part315.Parent = Model0
3403
Part315.CFrame = CFrame.new(-0.61787647, 3.39316416, -10.8383427, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
3404
Part315.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3405
Part315.Position = Vector3.new(-0.61787647, 3.39316416, -10.8383427)
3406
Part315.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3407
Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3408
Part315.Velocity = Vector3.new(3.42744499e-08, 0.00247346424, 4.50402268e-07)
3409
Part315.Size = Vector3.new(0.275000006, 0.578125, 0.234375)
3410
Part315.Anchored = true
3411
Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3412
Part315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3413
Part315.BrickColor = BrickColor.new("Really black")
3414
Part315.CanCollide = false
3415
Part315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3416
Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3417
Part315.Material = Enum.Material.Metal
3418
Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3419
Part315.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3420
Part315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3421
Part315.brickColor = BrickColor.new("Really black")
3422
SpecialMesh316.Parent = Part315
3423
SpecialMesh316.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
3424
SpecialMesh316.MeshType = Enum.MeshType.Brick
3425
Part317.Parent = Model0
3426
Part317.CFrame = CFrame.new(-0.613369107, 3.18659282, -13.087059, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3427
Part317.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3428
Part317.Position = Vector3.new(-0.613369107, 3.18659282, -13.087059)
3429
Part317.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3430
Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3431
Part317.Velocity = Vector3.new(6.70295464e-08, 0.00246877922, 8.8083965e-07)
3432
Part317.Size = Vector3.new(0.275000006, 0.248124972, 0.311374992)
3433
Part317.Anchored = true
3434
Part317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3435
Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3436
Part317.BrickColor = BrickColor.new("Really black")
3437
Part317.CanCollide = false
3438
Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3439
Part317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3440
Part317.Material = Enum.Material.Metal
3441
Part317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3442
Part317.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3443
Part317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3444
Part317.brickColor = BrickColor.new("Really black")
3445
SpecialMesh318.Parent = Part317
3446
SpecialMesh318.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3447
SpecialMesh318.MeshType = Enum.MeshType.Brick
3448
Part319.Parent = Model0
3449
Part319.CFrame = CFrame.new(-0.610582829, 3.460711, -15.82728, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3450
Part319.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3451
Part319.Position = Vector3.new(-0.610582829, 3.460711, -15.82728)
3452
Part319.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3453
Part319.Color = Color3.new(0.384314, 0.145098, 0.819608)
3454
Part319.Velocity = Vector3.new(2.35637785e-08, 0.00246306974, 3.09653387e-07)
3455
Part319.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3456
Part319.Anchored = true
3457
Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3458
Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3459
Part319.BrickColor = BrickColor.new("Royal purple")
3460
Part319.CanCollide = false
3461
Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3462
Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3463
Part319.Material = Enum.Material.Neon
3464
Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3465
Part319.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3466
Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3467
Part319.brickColor = BrickColor.new("Royal purple")
3468
SpecialMesh320.Parent = Part319
3469
SpecialMesh320.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3470
SpecialMesh320.MeshType = Enum.MeshType.Brick
3471
Part321.Parent = Model0
3472
Part321.CFrame = CFrame.new(-0.611585259, 3.11314392, -14.0068893, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
3473
Part321.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3474
Part321.Position = Vector3.new(-0.611585259, 3.11314392, -14.0068893)
3475
Part321.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3476
Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3477
Part321.Velocity = Vector3.new(7.86760097e-08, 0.00246686279, 1.03388675e-06)
3478
Part321.Size = Vector3.new(0.275000006, 0.709124923, 0.47437498)
3479
Part321.Anchored = true
3480
Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3481
Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3482
Part321.BrickColor = BrickColor.new("Really black")
3483
Part321.CanCollide = false
3484
Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3485
Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3486
Part321.Material = Enum.Material.Metal
3487
Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3488
Part321.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3489
Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3490
Part321.brickColor = BrickColor.new("Really black")
3491
SpecialMesh322.Parent = Part321
3492
SpecialMesh322.Scale = Vector3.new(0.5, 1.04999995, 0.800000012)
3493
SpecialMesh322.MeshType = Enum.MeshType.Brick
3494
Part323.Parent = Model0
3495
Part323.CFrame = CFrame.new(-0.610941768, 3.01069665, -14.083005, -0.999985635, 0.00162795174, 0.00510683283, -0.00513676554, -0.0189458355, -0.999807417, -0.00153088453, -0.999819279, 0.0189539269)
3496
Part323.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3497
Part323.Position = Vector3.new(-0.610941768, 3.01069665, -14.083005)
3498
Part323.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3499
Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3500
Part323.Velocity = Vector3.new(9.49206296e-08, 0.00246670446, 1.24735845e-06)
3501
Part323.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
3502
Part323.Anchored = true
3503
Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3504
Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3505
Part323.BrickColor = BrickColor.new("Really black")
3506
Part323.CanCollide = false
3507
Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3508
Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3509
Part323.Material = Enum.Material.Metal
3510
Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3511
Part323.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3512
Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3513
Part323.brickColor = BrickColor.new("Really black")
3514
SpecialMesh324.Parent = Part323
3515
SpecialMesh324.Scale = Vector3.new(0.569999993, 0.125, 0.375)
3516
SpecialMesh324.MeshType = Enum.MeshType.Wedge
3517
Part325.Parent = Model0
3518
Part325.CFrame = CFrame.new(-0.61388576, 3.20741606, -12.8194075, -0.999985635, 0.00162786373, 0.00510683237, -0.00513676414, -0.0189461056, -0.999807417, -0.00153079513, -0.999819279, 0.0189541951)
3519
Part325.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3520
Part325.Position = Vector3.new(-0.61388576, 3.20741606, -12.8194075)
3521
Part325.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3522
Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3523
Part325.Velocity = Vector3.new(6.37276969e-08, 0.00246933685, 8.37449761e-07)
3524
Part325.Size = Vector3.new(0.275000006, 0.244125068, 0.416375011)
3525
Part325.Anchored = true
3526
Part325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3527
Part325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3528
Part325.BrickColor = BrickColor.new("Really black")
3529
Part325.CanCollide = false
3530
Part325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3531
Part325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3532
Part325.Material = Enum.Material.Metal
3533
Part325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3534
Part325.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3535
Part325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3536
Part325.brickColor = BrickColor.new("Really black")
3537
SpecialMesh326.Parent = Part325
3538
SpecialMesh326.Scale = Vector3.new(0.5, 0.560000002, 0.5)
3539
SpecialMesh326.MeshType = Enum.MeshType.Wedge
3540
Part327.Parent = Model0
3541
Part327.CFrame = CFrame.new(-0.609650612, 3.31554532, -15.9490957, 0.999985635, 0.00326791825, 0.00424884167, 0.00513684331, -0.810688972, -0.585454702, 0.00153127068, 0.585468173, -0.810694098)
3542
Part327.Orientation = Vector3.new(35.8400002, 179.699997, 179.639999)
3543
Part327.Position = Vector3.new(-0.609650612, 3.31554532, -15.9490957)
3544
Part327.Rotation = Vector3.new(144.160004, 0.239999995, -0.189999998)
3545
Part327.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3546
Part327.Velocity = Vector3.new(4.65820733e-08, 0.00246281619, 6.12138422e-07)
3547
Part327.Size = Vector3.new(0.275000006, 0.237124875, 0.214375019)
3548
Part327.Anchored = true
3549
Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3550
Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3551
Part327.BrickColor = BrickColor.new("Bright blue")
3552
Part327.CanCollide = false
3553
Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3554
Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3555
Part327.Material = Enum.Material.Neon
3556
Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3557
Part327.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3558
Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3559
Part327.brickColor = BrickColor.new("Bright blue")
3560
SpecialMesh328.Parent = Part327
3561
SpecialMesh328.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3562
SpecialMesh328.MeshType = Enum.MeshType.Brick
3563
Part329.Parent = Model0
3564
Part329.CFrame = CFrame.new(-0.612260759, 3.04390216, -13.3335075, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3565
Part329.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3566
Part329.Position = Vector3.new(-0.612260759, 3.04390216, -13.3335075)
3567
Part329.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3568
Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3569
Part329.Velocity = Vector3.new(8.96553871e-08, 0.00246826583, 1.17816739e-06)
3570
Part329.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
3571
Part329.Anchored = true
3572
Part329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3573
Part329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3574
Part329.BrickColor = BrickColor.new("Really black")
3575
Part329.CanCollide = false
3576
Part329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3577
Part329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3578
Part329.Material = Enum.Material.Metal
3579
Part329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3580
Part329.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3581
Part329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3582
Part329.brickColor = BrickColor.new("Really black")
3583
SpecialMesh330.Parent = Part329
3584
SpecialMesh330.Scale = Vector3.new(0.5, 0.5, 0.5)
3585
SpecialMesh330.MeshType = Enum.MeshType.Wedge
3586
Part331.Parent = Model0
3587
Part331.CFrame = CFrame.new(-0.614394248, 3.36069822, -13.0015078, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
3588
Part331.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3589
Part331.Position = Vector3.new(-0.614394248, 3.36069822, -13.0015078)
3590
Part331.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3591
Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
3592
Part331.Velocity = Vector3.new(3.94224067e-08, 0.00246895733, 5.18052275e-07)
3593
Part331.Size = Vector3.new(0.275000006, 0.216124982, 0.280375004)
3594
Part331.Anchored = true
3595
Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3596
Part331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3597
Part331.BrickColor = BrickColor.new("Mid gray")
3598
Part331.CanCollide = false
3599
Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3600
Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3601
Part331.Material = Enum.Material.Metal
3602
Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3603
Part331.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3604
Part331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3605
Part331.brickColor = BrickColor.new("Mid gray")
3606
SpecialMesh332.Parent = Part331
3607
SpecialMesh332.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
3608
SpecialMesh332.MeshType = Enum.MeshType.Brick
3609
Part333.Parent = Model0
3610
Part333.CFrame = CFrame.new(-0.610709965, 3.46219134, -15.7491703, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3611
Part333.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3612
Part333.Position = Vector3.new(-0.610709965, 3.46219134, -15.7491703)
3613
Part333.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3614
Part333.Color = Color3.new(0.384314, 0.145098, 0.819608)
3615
Part333.Velocity = Vector3.new(2.33290489e-08, 0.00246323249, 3.06568751e-07)
3616
Part333.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3617
Part333.Anchored = true
3618
Part333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3619
Part333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3620
Part333.BrickColor = BrickColor.new("Royal purple")
3621
Part333.CanCollide = false
3622
Part333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3623
Part333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3624
Part333.Material = Enum.Material.Neon
3625
Part333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3626
Part333.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3627
Part333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3628
Part333.brickColor = BrickColor.new("Royal purple")
3629
SpecialMesh334.Parent = Part333
3630
SpecialMesh334.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3631
SpecialMesh334.MeshType = Enum.MeshType.Brick
3632
Part335.Parent = Model0
3633
Part335.CFrame = CFrame.new(-0.608794093, 3.33530617, -16.5748692, 0.999985635, -0.0041169636, 0.00343261915, 0.005137017, 0.553175688, -0.83304894, 0.00153079035, 0.833054662, 0.55318886)
3634
Part335.Orientation = Vector3.new(56.4099998, 0.359999985, 0.529999971)
3635
Part335.Position = Vector3.new(-0.608794093, 3.33530617, -16.5748692)
3636
Part335.Rotation = Vector3.new(56.4099998, 0.199999988, 0.239999995)
3637
Part335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3638
Part335.Velocity = Vector3.new(4.34486722e-08, 0.00246151234, 5.709623e-07)
3639
Part335.Size = Vector3.new(0.275000006, 0.265124857, 0.214375019)
3640
Part335.Anchored = true
3641
Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3642
Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3643
Part335.BrickColor = BrickColor.new("Bright blue")
3644
Part335.CanCollide = false
3645
Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3646
Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3647
Part335.Material = Enum.Material.Neon
3648
Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3649
Part335.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3650
Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3651
Part335.brickColor = BrickColor.new("Bright blue")
3652
SpecialMesh336.Parent = Part335
3653
SpecialMesh336.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
3654
SpecialMesh336.MeshType = Enum.MeshType.Brick
3655
Part337.Parent = Model0
3656
Part337.CFrame = CFrame.new(-0.61091727, 3.02827954, -14.1579723, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3657
Part337.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3658
Part337.Position = Vector3.new(-0.61091727, 3.02827954, -14.1579723)
3659
Part337.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3660
Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3661
Part337.Velocity = Vector3.new(9.21325807e-08, 0.00246654823, 1.2107206e-06)
3662
Part337.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3663
Part337.Anchored = true
3664
Part337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3665
Part337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3666
Part337.BrickColor = BrickColor.new("Really black")
3667
Part337.CanCollide = false
3668
Part337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3669
Part337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3670
Part337.Material = Enum.Material.Glass
3671
Part337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3672
Part337.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3673
Part337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3674
Part337.brickColor = BrickColor.new("Really black")
3675
SpecialMesh338.Parent = Part337
3676
SpecialMesh338.Scale = Vector3.new(0.524999976, 0.5, 0.5)
3677
SpecialMesh338.MeshType = Enum.MeshType.Wedge
3678
Part339.Parent = Model0
3679
Part339.CFrame = CFrame.new(-0.609729409, 3.2205193, -15.578517, 0.999985635, -0.00133592135, 0.00519115385, 0.00513700396, -0.0377659947, -0.999273479, 0.00153099932, 0.999285877, -0.0377585888)
3680
Part339.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3681
Part339.Position = Vector3.new(-0.609729409, 3.2205193, -15.578517)
3682
Part339.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3683
Part339.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3684
Part339.Velocity = Vector3.new(6.1649942e-08, 0.00246358826, 8.10146275e-07)
3685
Part339.Size = Vector3.new(0.275000006, 0.621124864, 0.214375019)
3686
Part339.Anchored = true
3687
Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3688
Part339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3689
Part339.BrickColor = BrickColor.new("Bright blue")
3690
Part339.CanCollide = false
3691
Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3692
Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3693
Part339.Material = Enum.Material.Neon
3694
Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3695
Part339.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3696
Part339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3697
Part339.brickColor = BrickColor.new("Bright blue")
3698
SpecialMesh340.Parent = Part339
3699
SpecialMesh340.Scale = Vector3.new(0.449999988, 1, 0.100000001)
3700
SpecialMesh340.MeshType = Enum.MeshType.Brick
3701
Part341.Parent = Model0
3702
Part341.CFrame = CFrame.new(-0.610086679, 3.15827918, -15.1365986, -0.999985635, 0.00409500999, -0.00345871458, -0.00513683027, -0.916451037, 0.400114089, -0.00153127091, 0.40012604, 0.916459024)
3703
Part341.Orientation = Vector3.new(-23.5900002, -0.219999999, -179.679993)
3704
Part341.Position = Vector3.new(-0.610086679, 3.15827918, -15.1365986)
3705
Part341.Rotation = Vector3.new(-23.5900002, -0.199999988, -179.769989)
3706
Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3707
Part341.Velocity = Vector3.new(7.15190893e-08, 0.0024645091, 9.39837378e-07)
3708
Part341.Size = Vector3.new(0.275000006, 0.221124932, 0.655375004)
3709
Part341.Anchored = true
3710
Part341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3711
Part341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3712
Part341.BrickColor = BrickColor.new("Really black")
3713
Part341.CanCollide = false
3714
Part341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3715
Part341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3716
Part341.Material = Enum.Material.Metal
3717
Part341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3718
Part341.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3719
Part341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3720
Part341.brickColor = BrickColor.new("Really black")
3721
SpecialMesh342.Parent = Part341
3722
SpecialMesh342.Scale = Vector3.new(0.400000006, 1.04999995, 0.899999976)
3723
SpecialMesh342.MeshType = Enum.MeshType.Brick
3724
Part343.Parent = Model0
3725
Part343.CFrame = CFrame.new(-0.576193094, 2.37180829, -14.2261257, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
3726
Part343.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
3727
Part343.Position = Vector3.new(-0.576193094, 2.37180829, -14.2261257)
3728
Part343.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
3729
Part343.Color = Color3.new(0.384314, 0.145098, 0.819608)
3730
Part343.Velocity = Vector3.new(1.96226381e-07, 0.00246641156, 2.57862462e-06)
3731
Part343.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
3732
Part343.Anchored = true
3733
Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3734
Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3735
Part343.BrickColor = BrickColor.new("Royal purple")
3736
Part343.CanCollide = false
3737
Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3738
Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3739
Part343.Material = Enum.Material.Neon
3740
Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3741
Part343.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3742
Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3743
Part343.brickColor = BrickColor.new("Royal purple")
3744
SpecialMesh344.Parent = Part343
3745
SpecialMesh344.Scale = Vector3.new(1, 0.300000012, 0.5)
3746
SpecialMesh344.MeshType = Enum.MeshType.Wedge
3747
Part345.Parent = Model0
3748
Part345.CFrame = CFrame.new(-0.606692195, 3.59138489, -18.8080196, 0.999985635, 0.00250130473, 0.00474093435, 0.00513696205, -0.699832857, -0.714288294, 0.00153120875, 0.714302421, -0.699835718)
3749
Part345.Orientation = Vector3.new(45.579998, 179.610001, 179.580002)
3750
Part345.Position = Vector3.new(-0.606692195, 3.59138489, -18.8080196)
3751
Part345.Rotation = Vector3.new(134.410004, 0.269999981, -0.140000001)
3752
Part345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3753
Part345.Velocity = Vector3.new(2.843354e-09, 0.00245685945, 3.73652256e-08)
3754
Part345.Size = Vector3.new(0.275000006, 0.47012496, 0.214375019)
3755
Part345.Anchored = true
3756
Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3757
Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3758
Part345.BrickColor = BrickColor.new("Bright blue")
3759
Part345.CanCollide = false
3760
Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3761
Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3762
Part345.Material = Enum.Material.Neon
3763
Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3764
Part345.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3765
Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3766
Part345.brickColor = BrickColor.new("Bright blue")
3767
SpecialMesh346.Parent = Part345
3768
SpecialMesh346.Scale = Vector3.new(0.449999988, 0.699999988, 0.100000001)
3769
SpecialMesh346.MeshType = Enum.MeshType.Brick
3770
Part347.Parent = Model0
3771
Part347.CFrame = CFrame.new(-0.612170458, 3.17509294, -13.8325748, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3772
Part347.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3773
Part347.Position = Vector3.new(-0.612170458, 3.17509294, -13.8325748)
3774
Part347.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3775
Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3776
Part347.Velocity = Vector3.new(6.88530264e-08, 0.002467226, 9.04802221e-07)
3777
Part347.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3778
Part347.Anchored = true
3779
Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3780
Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3781
Part347.BrickColor = BrickColor.new("Really black")
3782
Part347.CanCollide = false
3783
Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3784
Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3785
Part347.Material = Enum.Material.Metal
3786
Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3787
Part347.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3788
Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3789
Part347.brickColor = BrickColor.new("Really black")
3790
SpecialMesh348.Parent = Part347
3791
SpecialMesh348.Scale = Vector3.new(0.5, 0.5, 0.5)
3792
SpecialMesh348.MeshType = Enum.MeshType.Wedge
3793
Part349.Parent = Model0
3794
Part349.CFrame = CFrame.new(-0.608221889, 3.47114682, -17.4040871, 0.999985635, -0.00133592309, 0.00519115338, 0.00513700396, -0.037765637, -0.999273479, 0.00153099932, 0.999285877, -0.0377582312)
3795
Part349.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3796
Part349.Position = Vector3.new(-0.608221889, 3.47114682, -17.4040871)
3797
Part349.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3798
Part349.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3799
Part349.Velocity = Vector3.new(2.19089991e-08, 0.0024597845, 2.87908023e-07)
3800
Part349.Size = Vector3.new(0.275000006, 0.678124905, 0.214375019)
3801
Part349.Anchored = true
3802
Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3803
Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3804
Part349.BrickColor = BrickColor.new("Bright blue")
3805
Part349.CanCollide = false
3806
Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3807
Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3808
Part349.Material = Enum.Material.Neon
3809
Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3810
Part349.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3811
Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3812
Part349.brickColor = BrickColor.new("Bright blue")
3813
SpecialMesh350.Parent = Part349
3814
SpecialMesh350.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3815
SpecialMesh350.MeshType = Enum.MeshType.Brick
3816
Part351.Parent = Model0
3817
Part351.CFrame = CFrame.new(-0.617746711, 3.42490911, -11.0273066, 0.999985635, -0.000716609415, 0.00531159993, 0.00513640279, -0.15495652, -0.987908006, 0.00153101061, 0.987921119, -0.154950604)
3818
Part351.Orientation = Vector3.new(81.0800018, 178.039993, 178.099991)
3819
Part351.Position = Vector3.new(-0.617746711, 3.42490911, -11.0273066)
3820
Part351.Rotation = Vector3.new(98.909996, 0.299999982, 0.0399999991)
3821
Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3822
Part351.Velocity = Vector3.new(2.92407876e-08, 0.00247307052, 3.84254577e-07)
3823
Part351.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
3824
Part351.Anchored = true
3825
Part351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3826
Part351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3827
Part351.BrickColor = BrickColor.new("Really black")
3828
Part351.CanCollide = false
3829
Part351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3830
Part351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3831
Part351.Material = Enum.Material.Metal
3832
Part351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3833
Part351.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3834
Part351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3835
Part351.brickColor = BrickColor.new("Really black")
3836
SpecialMesh352.Parent = Part351
3837
SpecialMesh352.Scale = Vector3.new(0.5, 0.502499998, 0.400000006)
3838
SpecialMesh352.MeshType = Enum.MeshType.Brick
3839
Part353.Parent = Model0
3840
Part353.CFrame = CFrame.new(-0.638692379, 2.37148738, -14.226222, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
3841
Part353.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
3842
Part353.Position = Vector3.new(-0.638692379, 2.37148738, -14.226222)
3843
Part353.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
3844
Part353.Color = Color3.new(0.384314, 0.145098, 0.819608)
3845
Part353.Velocity = Vector3.new(1.9627727e-07, 0.00246640155, 2.57929332e-06)
3846
Part353.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
3847
Part353.Anchored = true
3848
Part353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3849
Part353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3850
Part353.BrickColor = BrickColor.new("Royal purple")
3851
Part353.CanCollide = false
3852
Part353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3853
Part353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3854
Part353.Material = Enum.Material.Neon
3855
Part353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3856
Part353.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3857
Part353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3858
Part353.brickColor = BrickColor.new("Royal purple")
3859
SpecialMesh354.Parent = Part353
3860
SpecialMesh354.Scale = Vector3.new(1, 0.300000012, 0.5)
3861
SpecialMesh354.MeshType = Enum.MeshType.Wedge
3862
Part355.Parent = Model0
3863
Part355.CFrame = CFrame.new(-0.576556623, 2.33930445, -13.8796148, -0.00289415126, 0.999985635, -0.00451143365, 0.277069539, 0.00513670407, 0.960836232, 0.96084559, 0.00153082411, -0.277080417)
3864
Part355.Orientation = Vector3.new(-73.909996, -179.069992, 88.9399948)
3865
Part355.Position = Vector3.new(-0.576556623, 2.33930445, -13.8796148)
3866
Part355.Rotation = Vector3.new(-106.089996, -0.25999999, -90.1699982)
3867
Part355.Color = Color3.new(0.384314, 0.145098, 0.819608)
3868
Part355.Velocity = Vector3.new(2.01380388e-07, 0.00246713357, 2.64635355e-06)
3869
Part355.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
3870
Part355.Anchored = true
3871
Part355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3872
Part355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3873
Part355.BrickColor = BrickColor.new("Royal purple")
3874
Part355.CanCollide = false
3875
Part355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3876
Part355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3877
Part355.Material = Enum.Material.Neon
3878
Part355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3879
Part355.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3880
Part355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3881
Part355.brickColor = BrickColor.new("Royal purple")
3882
SpecialMesh356.Parent = Part355
3883
SpecialMesh356.Scale = Vector3.new(1, 0.300000012, 0.5)
3884
SpecialMesh356.MeshType = Enum.MeshType.Wedge
3885
Part357.Parent = Model0
3886
Part357.CFrame = CFrame.new(-0.609105706, 2.8586967, -14.7735023, -0.999985635, -0.0039632949, -0.00360830128, -0.00513646565, 0.516311884, 0.856385469, -0.00153109885, 0.856391609, -0.516324818)
3887
Part357.Orientation = Vector3.new(-58.9099998, -179.599991, -0.569999993)
3888
Part357.Position = Vector3.new(-0.609105706, 2.8586967, -14.7735023)
3889
Part357.Rotation = Vector3.new(-121.089996, -0.209999993, 179.769989)
3890
Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3891
Part357.Velocity = Vector3.new(1.19022602e-07, 0.0024652658, 1.56408419e-06)
3892
Part357.Size = Vector3.new(0.275000006, 0.277124912, 0.227375031)
3893
Part357.Anchored = true
3894
Part357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3895
Part357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3896
Part357.BrickColor = BrickColor.new("Really black")
3897
Part357.CanCollide = false
3898
Part357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3899
Part357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3900
Part357.Material = Enum.Material.Metal
3901
Part357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3902
Part357.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3903
Part357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3904
Part357.brickColor = BrickColor.new("Really black")
3905
SpecialMesh358.Parent = Part357
3906
SpecialMesh358.Scale = Vector3.new(0.349999994, 0.300000012, 1)
3907
SpecialMesh358.MeshType = Enum.MeshType.Brick
3908
Part359.Parent = Model0
3909
Part359.CFrame = CFrame.new(-0.614465594, 3.24354935, -12.5620441, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3910
Part359.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3911
Part359.Position = Vector3.new(-0.614465594, 3.24354935, -12.5620441)
3912
Part359.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3913
Part359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3914
Part359.Velocity = Vector3.new(5.79982e-08, 0.00246987306, 7.62158038e-07)
3915
Part359.Size = Vector3.new(0.275000006, 0.998124957, 0.280375004)
3916
Part359.Anchored = true
3917
Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3918
Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3919
Part359.BrickColor = BrickColor.new("Really black")
3920
Part359.CanCollide = false
3921
Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3922
Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3923
Part359.Material = Enum.Material.Metal
3924
Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3925
Part359.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3926
Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3927
Part359.brickColor = BrickColor.new("Really black")
3928
SpecialMesh360.Parent = Part359
3929
SpecialMesh360.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3930
SpecialMesh360.MeshType = Enum.MeshType.Brick
3931
Part361.Parent = Model0
3932
Part361.CFrame = CFrame.new(-0.611248136, 3.25645614, -14.7074032, -0.999985635, 0.00245982548, -0.00476256292, -0.00513693923, -0.693573654, 0.720367551, -0.00153120921, 0.720381677, 0.693576276)
3933
Part361.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3934
Part361.Position = Vector3.new(-0.611248136, 3.25645614, -14.7074032)
3935
Part361.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3936
Part361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3937
Part361.Velocity = Vector3.new(5.59516025e-08, 0.00246540317, 7.35263882e-07)
3938
Part361.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
3939
Part361.Anchored = true
3940
Part361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3941
Part361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3942
Part361.BrickColor = BrickColor.new("Really black")
3943
Part361.CanCollide = false
3944
Part361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3945
Part361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3946
Part361.Material = Enum.Material.Metal
3947
Part361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3948
Part361.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3949
Part361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3950
Part361.brickColor = BrickColor.new("Really black")
3951
SpecialMesh362.Parent = Part361
3952
SpecialMesh362.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
3953
SpecialMesh362.MeshType = Enum.MeshType.Brick
3954
Part363.Parent = Model0
3955
Part363.CFrame = CFrame.new(-0.611290276, 3.1978817, -14.4833202, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3956
Part363.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3957
Part363.Position = Vector3.new(-0.611290276, 3.1978817, -14.4833202)
3958
Part363.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3959
Part363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3960
Part363.Velocity = Vector3.new(6.52394974e-08, 0.00246587023, 8.57316763e-07)
3961
Part363.Size = Vector3.new(0.275000006, 0.221124932, 0.448374987)
3962
Part363.Anchored = true
3963
Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3964
Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3965
Part363.BrickColor = BrickColor.new("Really black")
3966
Part363.CanCollide = false
3967
Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3968
Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3969
Part363.Material = Enum.Material.Metal
3970
Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3971
Part363.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3972
Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3973
Part363.brickColor = BrickColor.new("Really black")
3974
SpecialMesh364.Parent = Part363
3975
SpecialMesh364.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
3976
SpecialMesh364.MeshType = Enum.MeshType.Brick
3977
Part365.Parent = Model0
3978
Part365.CFrame = CFrame.new(-0.610800147, 2.91253304, -13.8467321, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
3979
Part365.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3980
Part365.Position = Vector3.new(-0.610800147, 2.91253304, -13.8467321)
3981
Part365.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3982
Part365.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3983
Part365.Velocity = Vector3.new(1.10486013e-07, 0.00246719667, 1.45190415e-06)
3984
Part365.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
3985
Part365.Anchored = true
3986
Part365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3987
Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3988
Part365.BrickColor = BrickColor.new("Bright blue")
3989
Part365.CanCollide = false
3990
Part365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3991
Part365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3992
Part365.Material = Enum.Material.Neon
3993
Part365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3994
Part365.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3995
Part365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3996
Part365.brickColor = BrickColor.new("Bright blue")
3997
SpecialMesh366.Parent = Part365
3998
SpecialMesh366.Scale = Vector3.new(0.550000012, 0.25, 0.5)
3999
SpecialMesh366.MeshType = Enum.MeshType.Wedge
4000
Part367.Parent = Model0
4001
Part367.CFrame = CFrame.new(-0.616349459, 3.1451273, -11.0012493, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
4002
Part367.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
4003
Part367.Position = Vector3.new(-0.616349459, 3.1451273, -11.0012493)
4004
Part367.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
4005
Part367.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4006
Part367.Velocity = Vector3.new(7.3604582e-08, 0.002473125, 9.67242272e-07)
4007
Part367.Size = Vector3.new(0.200000003, 0.449500024, 0.236624971)
4008
Part367.Anchored = true
4009
Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4010
Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4011
Part367.BrickColor = BrickColor.new("Bright blue")
4012
Part367.CanCollide = false
4013
Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4014
Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4015
Part367.Material = Enum.Material.Neon
4016
Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4017
Part367.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4018
Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4019
Part367.brickColor = BrickColor.new("Bright blue")
4020
SpecialMesh368.Parent = Part367
4021
SpecialMesh368.Scale = Vector3.new(0.5, 1, 0.25)
4022
SpecialMesh368.MeshType = Enum.MeshType.Brick
4023
Part369.Parent = Model0
4024
Part369.CFrame = CFrame.new(-0.612978816, 3.18449855, -13.3361721, 0.999985635, -0.00162807154, 0.00510664983, 0.00513658533, 0.0189459547, -0.999807417, 0.00153100723, 0.999819279, 0.0189540461)
4025
Part369.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4026
Part369.Position = Vector3.new(-0.612978816, 3.18449855, -13.3361721)
4027
Part369.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4028
Part369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4029
Part369.Velocity = Vector3.new(6.73616256e-08, 0.00246826024, 8.85203519e-07)
4030
Part369.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
4031
Part369.Anchored = true
4032
Part369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4033
Part369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4034
Part369.BrickColor = BrickColor.new("Really black")
4035
Part369.CanCollide = false
4036
Part369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4037
Part369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4038
Part369.Material = Enum.Material.Metal
4039
Part369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4040
Part369.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4041
Part369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4042
Part369.brickColor = BrickColor.new("Really black")
4043
SpecialMesh370.Parent = Part369
4044
SpecialMesh370.Scale = Vector3.new(0.5, 0.5, 0.5)
4045
SpecialMesh370.MeshType = Enum.MeshType.Wedge
4046
Part371.Parent = Model0
4047
Part371.CFrame = CFrame.new(-0.611412168, 3.19930172, -14.4084625, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
4048
Part371.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
4049
Part371.Position = Vector3.new(-0.611412168, 3.19930172, -14.4084625)
4050
Part371.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
4051
Part371.Color = Color3.new(0.384314, 0.145098, 0.819608)
4052
Part371.Velocity = Vector3.new(6.50143335e-08, 0.00246602623, 8.54357836e-07)
4053
Part371.Size = Vector3.new(0.275000006, 0.204124942, 0.464375019)
4054
Part371.Anchored = true
4055
Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4056
Part371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4057
Part371.BrickColor = BrickColor.new("Royal purple")
4058
Part371.CanCollide = false
4059
Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4060
Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4061
Part371.Material = Enum.Material.Neon
4062
Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4063
Part371.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4064
Part371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4065
Part371.brickColor = BrickColor.new("Royal purple")
4066
SpecialMesh372.Parent = Part371
4067
SpecialMesh372.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4068
SpecialMesh372.MeshType = Enum.MeshType.Brick
4069
Part373.Parent = Model0
4070
Part373.CFrame = CFrame.new(-0.607544899, 3.43064713, -17.7122707, 0.999985635, -0.004783432, 0.00241859211, 0.00513692852, 0.726393282, -0.68726027, 0.00153061328, 0.687262774, 0.726407468)
4071
Part373.Orientation = Vector3.new(43.4099998, 0.189999998, 0.409999996)
4072
Part373.Position = Vector3.new(-0.607544899, 3.43064713, -17.7122707)
4073
Part373.Rotation = Vector3.new(43.4099998, 0.140000001, 0.269999981)
4074
Part373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4075
Part373.Velocity = Vector3.new(2.83308559e-08, 0.00245914259, 3.72298132e-07)
4076
Part373.Size = Vector3.new(0.275000006, 0.24712491, 0.214375019)
4077
Part373.Anchored = true
4078
Part373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4079
Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4080
Part373.BrickColor = BrickColor.new("Bright blue")
4081
Part373.CanCollide = false
4082
Part373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4083
Part373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4084
Part373.Material = Enum.Material.Neon
4085
Part373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4086
Part373.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4087
Part373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4088
Part373.brickColor = BrickColor.new("Bright blue")
4089
SpecialMesh374.Parent = Part373
4090
SpecialMesh374.Scale = Vector3.new(0.449999988, 0.600000024, 0.100000001)
4091
SpecialMesh374.MeshType = Enum.MeshType.Brick
4092
Part375.Parent = Model0
4093
Part375.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4094
Part375.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4095
Part375.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
4096
Part375.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4097
Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4098
Part375.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
4099
Part375.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
4100
Part375.Anchored = true
4101
Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4102
Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4103
Part375.BrickColor = BrickColor.new("Bright blue")
4104
Part375.CanCollide = false
4105
Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4106
Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4107
Part375.Material = Enum.Material.Glass
4108
Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4109
Part375.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4110
Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4111
Part375.brickColor = BrickColor.new("Bright blue")
4112
SpecialMesh376.Parent = Part375
4113
SpecialMesh376.Scale = Vector3.new(0.452499986, 1, 1)
4114
SpecialMesh376.MeshType = Enum.MeshType.Cylinder
4115
Part377.Parent = Model0
4116
Part377.CFrame = CFrame.new(-0.618502736, 3.35398197, -11.388195, -0.999985635, 0.00162807188, 0.00510671316, -0.00513664866, -0.0189460143, -0.999807417, -0.00153100595, -0.999819279, 0.0189541057)
4117
Part377.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
4118
Part377.Position = Vector3.new(-0.618502736, 3.35398197, -11.388195)
4119
Part377.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
4120
Part377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4121
Part377.Velocity = Vector3.new(4.0487393e-08, 0.00247231848, 5.32047068e-07)
4122
Part377.Size = Vector3.new(0.25999999, 0.225500003, 0.210125014)
4123
Part377.Anchored = true
4124
Part377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4125
Part377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4126
Part377.BrickColor = BrickColor.new("Really black")
4127
Part377.CanCollide = false
4128
Part377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4129
Part377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4130
Part377.Material = Enum.Material.Metal
4131
Part377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4132
Part377.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4133
Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4134
Part377.brickColor = BrickColor.new("Really black")
4135
SpecialMesh378.Parent = Part377
4136
SpecialMesh378.Scale = Vector3.new(0.5, 1, 1)
4137
SpecialMesh378.MeshType = Enum.MeshType.Wedge
4138
Part379.Parent = Model0
4139
Part379.CFrame = CFrame.new(-0.575232625, 3.71340823, -19.3540096, 0.00507748965, 0.999985635, -0.00171704218, -0.999324501, 0.00513662118, 0.0363931209, 0.0364014208, 0.00153109594, 0.999336243)
4140
Part379.Orientation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
4141
Part379.Position = Vector3.new(-0.575232625, 3.71340823, -19.3540096)
4142
Part379.Rotation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
4143
Part379.Color = Color3.new(0.384314, 0.145098, 0.819608)
4144
Part379.Velocity = Vector3.new(-1.65053677e-08, 0.00245572673, -2.16897547e-07)
4145
Part379.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
4146
Part379.Anchored = true
4147
Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4148
Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4149
Part379.BrickColor = BrickColor.new("Royal purple")
4150
Part379.CanCollide = false
4151
Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4152
Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4153
Part379.Material = Enum.Material.Neon
4154
Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4155
Part379.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4156
Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4157
Part379.brickColor = BrickColor.new("Royal purple")
4158
SpecialMesh380.Parent = Part379
4159
SpecialMesh380.Scale = Vector3.new(0.5, 0.300000012, 0.5)
4160
SpecialMesh380.MeshType = Enum.MeshType.Wedge
4161
Part381.Parent = Model0
4162
Part381.CFrame = CFrame.new(-0.609601736, 3.48017144, -16.5335026, 0.999985635, -0.00133592158, 0.00519114826, 0.0051369979, -0.0377659947, -0.999273479, 0.00153099943, 0.999285877, -0.0377585888)
4163
Part381.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
4164
Part381.Position = Vector3.new(-0.609601736, 3.48017144, -16.5335026)
4165
Part381.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
4166
Part381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4167
Part381.Velocity = Vector3.new(2.0478014e-08, 0.00246159849, 2.69103225e-07)
4168
Part381.Size = Vector3.new(0.275000006, 1.65712488, 0.359375)
4169
Part381.Anchored = true
4170
Part381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4171
Part381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4172
Part381.BrickColor = BrickColor.new("Really black")
4173
Part381.CanCollide = false
4174
Part381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4175
Part381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4176
Part381.Material = Enum.Material.Metal
4177
Part381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4178
Part381.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4179
Part381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4180
Part381.brickColor = BrickColor.new("Really black")
4181
SpecialMesh382.Parent = Part381
4182
SpecialMesh382.Scale = Vector3.new(0.400000006, 1, 0.5)
4183
SpecialMesh382.MeshType = Enum.MeshType.Brick
4184
Part383.Parent = Model0
4185
Part383.CFrame = CFrame.new(-0.608603716, 2.57794237, -14.160059, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4186
Part383.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4187
Part383.Position = Vector3.new(-0.608603716, 2.57794237, -14.160059)
4188
Part383.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4189
Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4190
Part383.Velocity = Vector3.new(1.63540591e-07, 0.00246654428, 2.14909824e-06)
4191
Part383.Size = Vector3.new(0.275000006, 0.309124947, 0.343375027)
4192
Part383.Anchored = true
4193
Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4194
Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4195
Part383.BrickColor = BrickColor.new("Really black")
4196
Part383.CanCollide = false
4197
Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4198
Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4199
Part383.Material = Enum.Material.Metal
4200
Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4201
Part383.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4202
Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4203
Part383.brickColor = BrickColor.new("Really black")
4204
SpecialMesh384.Parent = Part383
4205
SpecialMesh384.Scale = Vector3.new(0.349999994, 1, 1)
4206
SpecialMesh384.MeshType = Enum.MeshType.Brick
4207
Part385.Parent = Model0
4208
Part385.CFrame = CFrame.new(-0.610497713, 3.13989329, -14.8064632, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
4209
Part385.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4210
Part385.Position = Vector3.new(-0.610497713, 3.13989329, -14.8064632)
4211
Part385.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4212
Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4213
Part385.Velocity = Vector3.new(7.44344675e-08, 0.00246519689, 9.78148478e-07)
4214
Part385.Size = Vector3.new(0.275000006, 0.618124902, 0.209375009)
4215
Part385.Anchored = true
4216
Part385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4217
Part385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4218
Part385.BrickColor = BrickColor.new("Really black")
4219
Part385.CanCollide = false
4220
Part385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4221
Part385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4222
Part385.Material = Enum.Material.Metal
4223
Part385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4224
Part385.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4225
Part385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4226
Part385.brickColor = BrickColor.new("Really black")
4227
SpecialMesh386.Parent = Part385
4228
SpecialMesh386.Scale = Vector3.new(0.400000006, 1, 0.899999976)
4229
SpecialMesh386.MeshType = Enum.MeshType.Brick
4230
Part387.Parent = Model0
4231
Part387.CFrame = CFrame.new(-0.611324251, 3.01513863, -13.8486776, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
4232
Part387.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4233
Part387.Position = Vector3.new(-0.611324251, 3.01513863, -13.8486776)
4234
Part387.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4235
Part387.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4236
Part387.Velocity = Vector3.new(9.42162828e-08, 0.00246719248, 1.23810264e-06)
4237
Part387.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
4238
Part387.Anchored = true
4239
Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4240
Part387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4241
Part387.BrickColor = BrickColor.new("Bright blue")
4242
Part387.CanCollide = false
4243
Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4244
Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4245
Part387.Material = Enum.Material.Neon
4246
Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4247
Part387.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4248
Part387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4249
Part387.brickColor = BrickColor.new("Bright blue")
4250
SpecialMesh388.Parent = Part387
4251
SpecialMesh388.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4252
SpecialMesh388.MeshType = Enum.MeshType.Wedge
4253
Part389.Parent = Model0
4254
Part389.CFrame = CFrame.new(-0.615387738, 3.25427985, -11.9957829, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4255
Part389.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4256
Part389.Position = Vector3.new(-0.615387738, 3.25427985, -11.9957829)
4257
Part389.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4258
Part389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4259
Part389.Velocity = Vector3.new(5.62967202e-08, 0.00247105281, 7.39798622e-07)
4260
Part389.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
4261
Part389.Anchored = true
4262
Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4263
Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4264
Part389.BrickColor = BrickColor.new("Really black")
4265
Part389.CanCollide = false
4266
Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4267
Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4268
Part389.Material = Enum.Material.Metal
4269
Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4270
Part389.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4271
Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4272
Part389.brickColor = BrickColor.new("Really black")
4273
SpecialMesh390.Parent = Part389
4274
SpecialMesh390.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4275
SpecialMesh390.MeshType = Enum.MeshType.Wedge
4276
Part391.Parent = Model0
4277
Part391.CFrame = CFrame.new(-0.614540219, 3.2634635, -12.5800533, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4278
Part391.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4279
Part391.Position = Vector3.new(-0.614540219, 3.2634635, -12.5800533)
4280
Part391.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4281
Part391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4282
Part391.Velocity = Vector3.new(5.48404984e-08, 0.00246983557, 7.20662456e-07)
4283
Part391.Size = Vector3.new(0.275000006, 0.405125052, 0.211375013)
4284
Part391.Anchored = true
4285
Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4286
Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4287
Part391.BrickColor = BrickColor.new("Really black")
4288
Part391.CanCollide = false
4289
Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4290
Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4291
Part391.Material = Enum.Material.Metal
4292
Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4293
Part391.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4294
Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4295
Part391.brickColor = BrickColor.new("Really black")
4296
SpecialMesh392.Parent = Part391
4297
SpecialMesh392.Scale = Vector3.new(0.5, 0.560000002, 0.5)
4298
SpecialMesh392.MeshType = Enum.MeshType.Wedge
4299
Part393.Parent = Model0
4300
Part393.CFrame = CFrame.new(-0.608892262, 2.75060058, -14.5502081, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4301
Part393.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4302
Part393.Position = Vector3.new(-0.608892262, 2.75060058, -14.5502081)
4303
Part393.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4304
Part393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4305
Part393.Velocity = Vector3.new(1.36162924e-07, 0.00246573123, 1.78932657e-06)
4306
Part393.Size = Vector3.new(0.275000006, 0.409124911, 0.268375039)
4307
Part393.Anchored = true
4308
Part393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4309
Part393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4310
Part393.BrickColor = BrickColor.new("Really black")
4311
Part393.CanCollide = false
4312
Part393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4313
Part393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4314
Part393.Material = Enum.Material.Metal
4315
Part393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4316
Part393.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4317
Part393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4318
Part393.brickColor = BrickColor.new("Really black")
4319
SpecialMesh394.Parent = Part393
4320
SpecialMesh394.Scale = Vector3.new(0.349999994, 1, 1)
4321
SpecialMesh394.MeshType = Enum.MeshType.Brick
4322
Part395.Parent = Model0
4323
Part395.CFrame = CFrame.new(-0.606766462, 3.43472743, -18.2343674, 0.999985635, -0.00103941432, 0.00525853038, 0.0051369979, -0.0943565816, -0.99552542, 0.00153093971, 0.995537996, -0.0943498909)
4324
Part395.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4325
Part395.Position = Vector3.new(-0.606766462, 3.43472743, -18.2343674)
4326
Part395.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4327
Part395.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4328
Part395.Velocity = Vector3.new(2.76838534e-08, 0.00245805481, 3.63795948e-07)
4329
Part395.Size = Vector3.new(0.275000006, 1.04612494, 0.214375019)
4330
Part395.Anchored = true
4331
Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4332
Part395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4333
Part395.BrickColor = BrickColor.new("Bright blue")
4334
Part395.CanCollide = false
4335
Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4336
Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4337
Part395.Material = Enum.Material.Neon
4338
Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4339
Part395.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4340
Part395.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4341
Part395.brickColor = BrickColor.new("Bright blue")
4342
SpecialMesh396.Parent = Part395
4343
SpecialMesh396.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
4344
SpecialMesh396.MeshType = Enum.MeshType.Brick
4345
Part397.Parent = Model0
4346
Part397.CFrame = CFrame.new(-0.638540506, 2.9091177, -16.128315, 0.00135860231, -0.999985635, -0.00518506905, 0.0334058255, -0.00513679488, 0.999428749, -0.999441087, -0.00153103739, 0.0333983675)
4347
Part397.Orientation = Vector3.new(-88.0599976, -8.81999969, 98.7399979)
4348
Part397.Position = Vector3.new(-0.638540506, 2.9091177, -16.128315)
4349
Part397.Rotation = Vector3.new(-88.0899963, -0.299999982, 89.9199982)
4350
Part397.Color = Color3.new(0.384314, 0.145098, 0.819608)
4351
Part397.Velocity = Vector3.new(1.11027532e-07, 0.00246243807, 1.45902084e-06)
4352
Part397.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4353
Part397.Anchored = true
4354
Part397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4355
Part397.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4356
Part397.BrickColor = BrickColor.new("Royal purple")
4357
Part397.CanCollide = false
4358
Part397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4359
Part397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4360
Part397.Material = Enum.Material.Neon
4361
Part397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4362
Part397.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4363
Part397.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4364
Part397.brickColor = BrickColor.new("Royal purple")
4365
SpecialMesh398.Parent = Part397
4366
SpecialMesh398.Scale = Vector3.new(1, 0.300000012, 0.5)
4367
SpecialMesh398.MeshType = Enum.MeshType.Wedge
4368
Part399.Parent = Model0
4369
Part399.CFrame = CFrame.new(-0.614644945, 3.60375571, -13.6545372, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4370
Part399.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4371
Part399.Position = Vector3.new(-0.614644945, 3.60375571, -13.6545372)
4372
Part399.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4373
Part399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4374
Part399.Velocity = Vector3.new(8.81826168e-10, 0.00246759667, 1.1587872e-08)
4375
Part399.Size = Vector3.new(0.275000006, 0.51412493, 0.622375011)
4376
Part399.Anchored = true
4377
Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4378
Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4379
Part399.BrickColor = BrickColor.new("Really black")
4380
Part399.CanCollide = false
4381
Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4382
Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4383
Part399.Material = Enum.Material.Metal
4384
Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4385
Part399.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4386
Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4387
Part399.brickColor = BrickColor.new("Really black")
4388
SpecialMesh400.Parent = Part399
4389
SpecialMesh400.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
4390
SpecialMesh400.MeshType = Enum.MeshType.Brick
4391
Part401.Parent = Model0
4392
Part401.CFrame = CFrame.new(-0.577553451, 2.93009853, -15.210207, -0.00336827105, 0.999985635, -0.0041695768, 0.380026042, 0.00513680326, 0.924961627, 0.924969733, 0.00153097301, -0.380037904)
4393
Part401.Orientation = Vector3.new(-67.659996, -179.369995, 89.2299957)
4394
Part401.Position = Vector3.new(-0.577553451, 2.93009853, -15.210207)
4395
Part401.Rotation = Vector3.new(-112.339996, -0.239999995, -90.1899948)
4396
Part401.Color = Color3.new(0.384314, 0.145098, 0.819608)
4397
Part401.Velocity = Vector3.new(1.07700714e-07, 0.00246436079, 1.41530256e-06)
4398
Part401.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
4399
Part401.Anchored = true
4400
Part401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4401
Part401.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4402
Part401.BrickColor = BrickColor.new("Royal purple")
4403
Part401.CanCollide = false
4404
Part401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4405
Part401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4406
Part401.Material = Enum.Material.Neon
4407
Part401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4408
Part401.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4409
Part401.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4410
Part401.brickColor = BrickColor.new("Royal purple")
4411
SpecialMesh402.Parent = Part401
4412
SpecialMesh402.Scale = Vector3.new(1, 0.300000012, 0.5)
4413
SpecialMesh402.MeshType = Enum.MeshType.Wedge
4414
Part403.Parent = Model0
4415
Part403.CFrame = CFrame.new(-0.610871017, 3.00987482, -14.1263742, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
4416
Part403.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
4417
Part403.Position = Vector3.new(-0.610871017, 3.00987482, -14.1263742)
4418
Part403.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
4419
Part403.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4420
Part403.Velocity = Vector3.new(9.5050936e-08, 0.00246661413, 1.24907092e-06)
4421
Part403.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
4422
Part403.Anchored = true
4423
Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4424
Part403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4425
Part403.BrickColor = BrickColor.new("Bright blue")
4426
Part403.CanCollide = false
4427
Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4428
Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4429
Part403.Material = Enum.Material.Neon
4430
Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4431
Part403.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4432
Part403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4433
Part403.brickColor = BrickColor.new("Bright blue")
4434
SpecialMesh404.Parent = Part403
4435
SpecialMesh404.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4436
SpecialMesh404.MeshType = Enum.MeshType.Wedge
4437
Part405.Parent = Model0
4438
Part405.CFrame = CFrame.new(-0.576041341, 2.90943861, -16.1282196, -0.00135869172, 0.999985635, -0.00518506905, -0.0334058292, 0.00513679255, 0.999428749, 0.999441028, 0.00153112656, 0.0333983749)
4439
Part405.Orientation = Vector3.new(-88.0599976, -8.81999969, -81.2599945)
4440
Part405.Position = Vector3.new(-0.576041341, 2.90943861, -16.1282196)
4441
Part405.Rotation = Vector3.new(-88.0899963, -0.299999982, -90.0799942)
4442
Part405.Color = Color3.new(0.384314, 0.145098, 0.819608)
4443
Part405.Velocity = Vector3.new(1.10976643e-07, 0.00246244832, 1.45835213e-06)
4444
Part405.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4445
Part405.Anchored = true
4446
Part405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4447
Part405.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4448
Part405.BrickColor = BrickColor.new("Royal purple")
4449
Part405.CanCollide = false
4450
Part405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4451
Part405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4452
Part405.Material = Enum.Material.Neon
4453
Part405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4454
Part405.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4455
Part405.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4456
Part405.brickColor = BrickColor.new("Royal purple")
4457
SpecialMesh406.Parent = Part405
4458
SpecialMesh406.Scale = Vector3.new(1, 0.300000012, 0.5)
4459
SpecialMesh406.MeshType = Enum.MeshType.Wedge
4460
Part407.Parent = Model0
4461
Part407.CFrame = CFrame.new(-0.61728102, 3.21630335, -10.6318092, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
4462
Part407.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
4463
Part407.Position = Vector3.new(-0.61728102, 3.21630335, -10.6318092)
4464
Part407.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
4465
Part407.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4466
Part407.Velocity = Vector3.new(6.23185059e-08, 0.00247389474, 8.18931142e-07)
4467
Part407.Size = Vector3.new(0.200000003, 0.46875, 0.220999971)
4468
Part407.Anchored = true
4469
Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4470
Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4471
Part407.BrickColor = BrickColor.new("Bright blue")
4472
Part407.CanCollide = false
4473
Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4474
Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4475
Part407.Material = Enum.Material.Neon
4476
Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4477
Part407.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4478
Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4479
Part407.brickColor = BrickColor.new("Bright blue")
4480
SpecialMesh408.Parent = Part407
4481
SpecialMesh408.Scale = Vector3.new(0.5, 1, 0.25)
4482
SpecialMesh408.MeshType = Enum.MeshType.Brick
4483
Part409.Parent = Model0
4484
Part409.CFrame = CFrame.new(-0.612716079, 3.04616904, -13.0423889, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4485
Part409.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4486
Part409.Position = Vector3.new(-0.612716079, 3.04616904, -13.0423889)
4487
Part409.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4488
Part409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4489
Part409.Velocity = Vector3.new(8.92959378e-08, 0.00246887235, 1.17344382e-06)
4490
Part409.Size = Vector3.new(0.275000006, 0.35512504, 0.283374995)
4491
Part409.Anchored = true
4492
Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4493
Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4494
Part409.BrickColor = BrickColor.new("Really black")
4495
Part409.CanCollide = false
4496
Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4497
Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4498
Part409.Material = Enum.Material.Metal
4499
Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4500
Part409.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4501
Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4502
Part409.brickColor = BrickColor.new("Really black")
4503
SpecialMesh410.Parent = Part409
4504
SpecialMesh410.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4505
SpecialMesh410.MeshType = Enum.MeshType.Wedge
4506
Part411.Parent = Model0
4507
Part411.CFrame = CFrame.new(-0.614045858, 3.38228369, -13.3029222, 0.999985635, 0.00162801193, -0.00510688825, 0.00513682282, -0.0189459547, 0.999807417, 0.00153094309, -0.999819279, -0.0189540461)
4508
Part411.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
4509
Part411.Position = Vector3.new(-0.614045858, 3.38228369, -13.3029222)
4510
Part411.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
4511
Part411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4512
Part411.Velocity = Vector3.new(3.59996903e-08, 0.00246832939, 4.73074152e-07)
4513
Part411.Size = Vector3.new(0.275000006, 0.204125047, 0.287375003)
4514
Part411.Anchored = true
4515
Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4516
Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4517
Part411.BrickColor = BrickColor.new("Really black")
4518
Part411.CanCollide = false
4519
Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4520
Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4521
Part411.Material = Enum.Material.Metal
4522
Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4523
Part411.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4524
Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4525
Part411.brickColor = BrickColor.new("Really black")
4526
SpecialMesh412.Parent = Part411
4527
SpecialMesh412.Scale = Vector3.new(0.5, 0.5, 0.5)
4528
SpecialMesh412.MeshType = Enum.MeshType.Wedge
4529
Part413.Parent = Model0
4530
Part413.CFrame = CFrame.new(-0.609584808, 2.93011069, -14.6988583, -0.999985635, -0.00476218108, -0.00245960802, -0.00513651408, 0.720367968, 0.693573236, -0.00153109804, 0.693575919, -0.720382035)
4531
Part413.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
4532
Part413.Position = Vector3.new(-0.609584808, 2.93011069, -14.6988583)
4533
Part413.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
4534
Part413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4535
Part413.Velocity = Vector3.new(1.07698781e-07, 0.00246542133, 1.41527721e-06)
4536
Part413.Size = Vector3.new(0.275000006, 0.484124899, 0.227375031)
4537
Part413.Anchored = true
4538
Part413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4539
Part413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4540
Part413.BrickColor = BrickColor.new("Really black")
4541
Part413.CanCollide = false
4542
Part413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4543
Part413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4544
Part413.Material = Enum.Material.Metal
4545
Part413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4546
Part413.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4547
Part413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4548
Part413.brickColor = BrickColor.new("Really black")
4549
SpecialMesh414.Parent = Part413
4550
SpecialMesh414.Scale = Vector3.new(0.349999994, 0.300000012, 1)
4551
SpecialMesh414.MeshType = Enum.MeshType.Brick
4552
Part415.Parent = Model0
4553
Part415.CFrame = CFrame.new(-0.606956184, 3.40465999, -18.0096188, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
4554
Part415.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4555
Part415.Position = Vector3.new(-0.606956184, 3.40465999, -18.0096188)
4556
Part415.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4557
Part415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4558
Part415.Velocity = Vector3.new(3.24515206e-08, 0.00245852303, 4.26448139e-07)
4559
Part415.Size = Vector3.new(0.275000006, 1.46012485, 0.422374964)
4560
Part415.Anchored = true
4561
Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4562
Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4563
Part415.BrickColor = BrickColor.new("Really black")
4564
Part415.CanCollide = false
4565
Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4566
Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4567
Part415.Material = Enum.Material.Metal
4568
Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4569
Part415.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4570
Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4571
Part415.brickColor = BrickColor.new("Really black")
4572
SpecialMesh416.Parent = Part415
4573
SpecialMesh416.Scale = Vector3.new(0.400000006, 1, 0.5)
4574
SpecialMesh416.MeshType = Enum.MeshType.Brick
4575
Part417.Parent = Model0
4576
Part417.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4577
Part417.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4578
Part417.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
4579
Part417.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4580
Part417.Color = Color3.new(0.384314, 0.145098, 0.819608)
4581
Part417.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
4582
Part417.Size = Vector3.new(0.275000006, 0.320124894, 0.316374987)
4583
Part417.Anchored = true
4584
Part417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4585
Part417.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4586
Part417.BrickColor = BrickColor.new("Royal purple")
4587
Part417.CanCollide = false
4588
Part417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4589
Part417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4590
Part417.Material = Enum.Material.Neon
4591
Part417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4592
Part417.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4593
Part417.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4594
Part417.brickColor = BrickColor.new("Royal purple")
4595
SpecialMesh418.Parent = Part417
4596
SpecialMesh418.Scale = Vector3.new(0.457500011, 1, 1)
4597
SpecialMesh418.MeshType = Enum.MeshType.Cylinder
4598
Part419.Parent = Model0
4599
Part419.CFrame = CFrame.new(-0.616606832, 3.19626212, -11.004673, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
4600
Part419.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
4601
Part419.Position = Vector3.new(-0.616606832, 3.19626212, -11.004673)
4602
Part419.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
4603
Part419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4604
Part419.Velocity = Vector3.new(6.54963515e-08, 0.00247311778, 8.606915e-07)
4605
Part419.Size = Vector3.new(0.275000006, 0.418250024, 0.25)
4606
Part419.Anchored = true
4607
Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4608
Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4609
Part419.BrickColor = BrickColor.new("Really black")
4610
Part419.CanCollide = false
4611
Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4612
Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4613
Part419.Material = Enum.Material.Metal
4614
Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4615
Part419.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4616
Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4617
Part419.brickColor = BrickColor.new("Really black")
4618
SpecialMesh420.Parent = Part419
4619
SpecialMesh420.Scale = Vector3.new(0.5, 1, 0.25)
4620
SpecialMesh420.MeshType = Enum.MeshType.Brick
4621
Part421.Parent = Model0
4622
Part421.CFrame = CFrame.new(-0.610599458, 3.09770298, -14.5984182, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
4623
Part421.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4624
Part421.Position = Vector3.new(-0.610599458, 3.09770298, -14.5984182)
4625
Part421.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4626
Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
4627
Part421.Velocity = Vector3.new(8.1124405e-08, 0.00246563042, 1.06606149e-06)
4628
Part421.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
4629
Part421.Anchored = true
4630
Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4631
Part421.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4632
Part421.BrickColor = BrickColor.new("Institutional white")
4633
Part421.CanCollide = false
4634
Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4635
Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4636
Part421.Material = Enum.Material.Metal
4637
Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4638
Part421.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4639
Part421.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4640
Part421.brickColor = BrickColor.new("Institutional white")
4641
SpecialMesh422.Parent = Part421
4642
SpecialMesh422.Scale = Vector3.new(0.560000002, 1, 0.899999976)
4643
SpecialMesh422.MeshType = Enum.MeshType.Wedge
4644
Part423.Parent = Model0
4645
Part423.CFrame = CFrame.new(-0.608857095, 2.56135106, -13.9388657, -0.999985635, -0.00289438874, -0.00451127253, -0.00513661513, 0.277069688, 0.960836291, -0.00153109606, 0.96084559, -0.277080595)
4646
Part423.Orientation = Vector3.new(-73.909996, -179.069992, -1.05999994)
4647
Part423.Position = Vector3.new(-0.608857095, 2.56135106, -13.9388657)
4648
Part423.Rotation = Vector3.new(-106.089996, -0.25999999, 179.830002)
4649
Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4650
Part423.Velocity = Vector3.new(1.66171404e-07, 0.00246700505, 2.18366995e-06)
4651
Part423.Size = Vector3.new(0.275000006, 0.409124941, 0.360375017)
4652
Part423.Anchored = true
4653
Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4654
Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4655
Part423.BrickColor = BrickColor.new("Really black")
4656
Part423.CanCollide = false
4657
Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4658
Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4659
Part423.Material = Enum.Material.Metal
4660
Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4661
Part423.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4662
Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4663
Part423.brickColor = BrickColor.new("Really black")
4664
SpecialMesh424.Parent = Part423
4665
SpecialMesh424.Scale = Vector3.new(0.349999994, 1, 1)
4666
SpecialMesh424.MeshType = Enum.MeshType.Brick
4667
Part425.Parent = Model0
4668
Part425.CFrame = CFrame.new(-0.610883415, 2.94288707, -13.8941879, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
4669
Part425.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4670
Part425.Position = Vector3.new(-0.610883415, 2.94288707, -13.8941879)
4671
Part425.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4672
Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4673
Part425.Velocity = Vector3.new(1.05672896e-07, 0.00246709795, 1.38865482e-06)
4674
Part425.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
4675
Part425.Anchored = true
4676
Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4677
Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4678
Part425.BrickColor = BrickColor.new("Really black")
4679
Part425.CanCollide = false
4680
Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4681
Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4682
Part425.Material = Enum.Material.Metal
4683
Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4684
Part425.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4685
Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4686
Part425.brickColor = BrickColor.new("Really black")
4687
SpecialMesh426.Parent = Part425
4688
SpecialMesh426.Scale = Vector3.new(0.569999993, 0.125, 0.375)
4689
SpecialMesh426.MeshType = Enum.MeshType.Wedge
4690
Part427.Parent = Model0
4691
Part427.CFrame = CFrame.new(-0.612252593, 3.11727381, -13.584939, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4692
Part427.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4693
Part427.Position = Vector3.new(-0.612252593, 3.11727381, -13.584939)
4694
Part427.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4695
Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4696
Part427.Velocity = Vector3.new(7.80211593e-08, 0.00246774196, 1.02528122e-06)
4697
Part427.Size = Vector3.new(0.275000006, 0.398124993, 0.303375006)
4698
Part427.Anchored = true
4699
Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4700
Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4701
Part427.BrickColor = BrickColor.new("Really black")
4702
Part427.CanCollide = false
4703
Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4704
Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4705
Part427.Material = Enum.Material.Metal
4706
Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4707
Part427.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4708
Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4709
Part427.brickColor = BrickColor.new("Really black")
4710
SpecialMesh428.Parent = Part427
4711
SpecialMesh428.Scale = Vector3.new(0.5, 1, 1)
4712
SpecialMesh428.MeshType = Enum.MeshType.Brick
4713
Part429.Parent = Model0
4714
Part429.CFrame = CFrame.new(-0.612551332, 3.35195827, -14.1766062, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
4715
Part429.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
4716
Part429.Position = Vector3.new(-0.612551332, 3.35195827, -14.1766062)
4717
Part429.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
4718
Part429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4719
Part429.Velocity = Vector3.new(4.08082492e-08, 0.00246650912, 5.36263883e-07)
4720
Part429.Size = Vector3.new(0.275000006, 0.331124961, 0.412375003)
4721
Part429.Anchored = true
4722
Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4723
Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4724
Part429.BrickColor = BrickColor.new("Really black")
4725
Part429.CanCollide = false
4726
Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4727
Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4728
Part429.Material = Enum.Material.Metal
4729
Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4730
Part429.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4731
Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4732
Part429.brickColor = BrickColor.new("Really black")
4733
SpecialMesh430.Parent = Part429
4734
SpecialMesh430.Scale = Vector3.new(0.5, 1.04999995, 0.5)
4735
SpecialMesh430.MeshType = Enum.MeshType.Brick
4736
Part431.Parent = Model0
4737
Part431.CFrame = CFrame.new(-0.578086436, 2.53643656, -13.5418949, -0.00476215873, 0.999985635, -0.00245991186, 0.72036773, 0.00513670826, 0.693573475, 0.693576157, 0.00153086532, -0.720381796)
4738
Part431.Orientation = Vector3.new(-43.9099998, -179.800003, 89.5899963)
4739
Part431.Position = Vector3.new(-0.578086436, 2.53643656, -13.5418949)
4740
Part431.Rotation = Vector3.new(-136.089996, -0.140000001, -90.2699966)
4741
Part431.Color = Color3.new(0.384314, 0.145098, 0.819608)
4742
Part431.Velocity = Vector3.new(1.70122007e-07, 0.00246783718, 2.23558482e-06)
4743
Part431.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
4744
Part431.Anchored = true
4745
Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4746
Part431.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4747
Part431.BrickColor = BrickColor.new("Royal purple")
4748
Part431.CanCollide = false
4749
Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4750
Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4751
Part431.Material = Enum.Material.Neon
4752
Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4753
Part431.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4754
Part431.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4755
Part431.brickColor = BrickColor.new("Royal purple")
4756
SpecialMesh432.Parent = Part431
4757
SpecialMesh432.Scale = Vector3.new(1, 0.300000012, 0.5)
4758
SpecialMesh432.MeshType = Enum.MeshType.Wedge
4759
Part433.Parent = Model0
4760
Part433.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
4761
Part433.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
4762
Part433.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
4763
Part433.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
4764
Part433.Color = Color3.new(0.384314, 0.145098, 0.819608)
4765
Part433.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
4766
Part433.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
4767
Part433.Anchored = true
4768
Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4769
Part433.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4770
Part433.BrickColor = BrickColor.new("Royal purple")
4771
Part433.CanCollide = false
4772
Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4773
Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4774
Part433.Material = Enum.Material.Neon
4775
Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4776
Part433.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4777
Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4778
Part433.brickColor = BrickColor.new("Royal purple")
4779
SpecialMesh434.Parent = Part433
4780
SpecialMesh434.Scale = Vector3.new(1, 0.300000012, 0.5)
4781
SpecialMesh434.MeshType = Enum.MeshType.Wedge
4782
Part435.Parent = Model0
4783
Part435.CFrame = CFrame.new(-0.610847712, 3.10699439, -14.4674244, 0.999985635, 0.00345827825, -0.00409521349, 0.00513684051, -0.400113374, 0.916451454, 0.00153079373, -0.916459262, -0.400125414)
4784
Part435.Orientation = Vector3.new(-66.409996, -179.409988, 179.259995)
4785
Part435.Position = Vector3.new(-0.610847712, 3.10699439, -14.4674244)
4786
Part435.Rotation = Vector3.new(-113.589996, -0.229999989, -0.199999988)
4787
Part435.Color = Color3.new(0.384314, 0.145098, 0.819608)
4788
Part435.Velocity = Vector3.new(7.96511017e-08, 0.00246590329, 1.04670062e-06)
4789
Part435.Size = Vector3.new(0.275000006, 0.23712492, 0.375375003)
4790
Part435.Anchored = true
4791
Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4792
Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4793
Part435.BrickColor = BrickColor.new("Royal purple")
4794
Part435.CanCollide = false
4795
Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4796
Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4797
Part435.Material = Enum.Material.Neon
4798
Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4799
Part435.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4800
Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4801
Part435.brickColor = BrickColor.new("Royal purple")
4802
SpecialMesh436.Parent = Part435
4803
SpecialMesh436.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4804
SpecialMesh436.MeshType = Enum.MeshType.Brick
4805
Part437.Parent = Model0
4806
Part437.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
4807
Part437.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
4808
Part437.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
4809
Part437.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
4810
Part437.Color = Color3.new(0.384314, 0.145098, 0.819608)
4811
Part437.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
4812
Part437.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
4813
Part437.Anchored = true
4814
Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4815
Part437.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4816
Part437.BrickColor = BrickColor.new("Royal purple")
4817
Part437.CanCollide = false
4818
Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4819
Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4820
Part437.Material = Enum.Material.Neon
4821
Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4822
Part437.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4823
Part437.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4824
Part437.brickColor = BrickColor.new("Royal purple")
4825
SpecialMesh438.Parent = Part437
4826
SpecialMesh438.Scale = Vector3.new(1, 0.300000012, 0.5)
4827
SpecialMesh438.MeshType = Enum.MeshType.Wedge
4828
Part439.Parent = Model0
4829
Part439.CFrame = CFrame.new(-0.609243929, 2.84955072, -14.6524963, -0.999985635, -0.00162816211, -0.00510652829, -0.00513646565, 0.0189461932, 0.999807417, -0.00153109885, 0.999819279, -0.0189542845)
4830
Part439.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4831
Part439.Position = Vector3.new(-0.609243929, 2.84955072, -14.6524963)
4832
Part439.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4833
Part439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4834
Part439.Velocity = Vector3.new(1.20472833e-07, 0.00246551796, 1.58314185e-06)
4835
Part439.Size = Vector3.new(0.275000006, 0.287124902, 0.227375031)
4836
Part439.Anchored = true
4837
Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4838
Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4839
Part439.BrickColor = BrickColor.new("Really black")
4840
Part439.CanCollide = false
4841
Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4842
Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4843
Part439.Material = Enum.Material.Metal
4844
Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4845
Part439.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4846
Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4847
Part439.brickColor = BrickColor.new("Really black")
4848
SpecialMesh440.Parent = Part439
4849
SpecialMesh440.Scale = Vector3.new(0.349999994, 1, 1)
4850
SpecialMesh440.MeshType = Enum.MeshType.Brick
4851
Part441.Parent = Model0
4852
Part441.CFrame = CFrame.new(-0.610548377, 2.83942795, -13.765955, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
4853
Part441.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4854
Part441.Position = Vector3.new(-0.610548377, 2.83942795, -13.765955)
4855
Part441.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4856
Part441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4857
Part441.Velocity = Vector3.new(1.22077964e-07, 0.002467365, 1.60423497e-06)
4858
Part441.Size = Vector3.new(0.275000006, 0.304124922, 0.267374992)
4859
Part441.Anchored = true
4860
Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4861
Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4862
Part441.BrickColor = BrickColor.new("Really black")
4863
Part441.CanCollide = false
4864
Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4865
Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4866
Part441.Material = Enum.Material.Metal
4867
Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4868
Part441.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4869
Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4870
Part441.brickColor = BrickColor.new("Really black")
4871
SpecialMesh442.Parent = Part441
4872
SpecialMesh442.Scale = Vector3.new(0.495000005, 1, 1)
4873
SpecialMesh442.MeshType = Enum.MeshType.Wedge
4874
Part443.Parent = Model0
4875
Part443.CFrame = CFrame.new(-0.584542513, 3.82849336, -13.6587467, 0.00162807188, 0.999985635, 0.00510653481, -0.0189460143, 0.00513647031, -0.999807417, -0.999819279, 0.00153100933, 0.0189541057)
4876
Part443.Orientation = Vector3.new(88.8799973, 15.0799999, -74.8300018)
4877
Part443.Position = Vector3.new(-0.584542513, 3.82849336, -13.6587467)
4878
Part443.Rotation = Vector3.new(88.909996, 0.289999992, -89.909996)
4879
Part443.Color = Color3.new(0.384314, 0.145098, 0.819608)
4880
Part443.Velocity = Vector3.new(-3.47538496e-08, 0.00246759271, -4.56702992e-07)
4881
Part443.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
4882
Part443.Anchored = true
4883
Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4884
Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4885
Part443.BrickColor = BrickColor.new("Royal purple")
4886
Part443.CanCollide = false
4887
Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4888
Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4889
Part443.Material = Enum.Material.Neon
4890
Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4891
Part443.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4892
Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4893
Part443.brickColor = BrickColor.new("Royal purple")
4894
SpecialMesh444.Parent = Part443
4895
SpecialMesh444.Scale = Vector3.new(1, 0.300000012, 0.5)
4896
SpecialMesh444.MeshType = Enum.MeshType.Wedge
4897
Part445.Parent = Model0
4898
Part445.CFrame = CFrame.new(-0.618139863, 3.39627433, -10.6743059, 0.999985635, -0.0024899696, 0.00474630948, 0.00513651408, 0.192273051, -0.981328189, 0.00153088931, 0.981338441, 0.192283079)
4899
Part445.Orientation = Vector3.new(78.909996, 1.40999997, 1.52999997)
4900
Part445.Position = Vector3.new(-0.618139863, 3.39627433, -10.6743059)
4901
Part445.Rotation = Vector3.new(78.909996, 0.269999981, 0.140000001)
4902
Part445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4903
Part445.Velocity = Vector3.new(3.37812835e-08, 0.00247380603, 4.43921522e-07)
4904
Part445.Size = Vector3.new(0.275000006, 0.28125, 0.234375)
4905
Part445.Anchored = true
4906
Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4907
Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4908
Part445.BrickColor = BrickColor.new("Really black")
4909
Part445.CanCollide = false
4910
Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4911
Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4912
Part445.Material = Enum.Material.Metal
4913
Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4914
Part445.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4915
Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4916
Part445.brickColor = BrickColor.new("Really black")
4917
SpecialMesh446.Parent = Part445
4918
SpecialMesh446.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
4919
SpecialMesh446.MeshType = Enum.MeshType.Brick
4920
Part447.Parent = Model0
4921
Part447.CFrame = CFrame.new(-0.612165928, 3.04279852, -13.3917465, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4922
Part447.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4923
Part447.Position = Vector3.new(-0.612165928, 3.04279852, -13.3917465)
4924
Part447.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4925
Part447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4926
Part447.Velocity = Vector3.new(8.98303796e-08, 0.00246814452, 1.18046705e-06)
4927
Part447.Size = Vector3.new(0.275000006, 0.577124953, 0.303375006)
4928
Part447.Anchored = true
4929
Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4930
Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4931
Part447.BrickColor = BrickColor.new("Really black")
4932
Part447.CanCollide = false
4933
Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4934
Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4935
Part447.Material = Enum.Material.Metal
4936
Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4937
Part447.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4938
Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4939
Part447.brickColor = BrickColor.new("Really black")
4940
SpecialMesh448.Parent = Part447
4941
SpecialMesh448.Scale = Vector3.new(0.400000006, 0.870000005, 0.5)
4942
SpecialMesh448.MeshType = Enum.MeshType.Brick
4943
Part449.Parent = Model0
4944
Part449.CFrame = CFrame.new(-0.576728344, 2.5984447, -14.6364422, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
4945
Part449.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
4946
Part449.Position = Vector3.new(-0.576728344, 2.5984447, -14.6364422)
4947
Part449.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
4948
Part449.Color = Color3.new(0.384314, 0.145098, 0.819608)
4949
Part449.Velocity = Vector3.new(1.6028963e-07, 0.00246555661, 2.10637722e-06)
4950
Part449.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
4951
Part449.Anchored = true
4952
Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4953
Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4954
Part449.BrickColor = BrickColor.new("Royal purple")
4955
Part449.CanCollide = false
4956
Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4957
Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4958
Part449.Material = Enum.Material.Neon
4959
Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4960
Part449.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4961
Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4962
Part449.brickColor = BrickColor.new("Royal purple")
4963
SpecialMesh450.Parent = Part449
4964
SpecialMesh450.Scale = Vector3.new(1, 0.300000012, 0.5)
4965
SpecialMesh450.MeshType = Enum.MeshType.Wedge
4966
Part451.Parent = Model0
4967
Part451.CFrame = CFrame.new(-0.611472607, 3.24456573, -14.520874, -0.999985635, 0.000250921701, 0.00535428664, -0.00513683865, 0.240468413, -0.970643461, -0.00153109187, -0.970656991, -0.240463659)
4968
Part451.Orientation = Vector3.new(76.0800018, 178.720001, -1.22000003)
4969
Part451.Position = Vector3.new(-0.611472607, 3.24456573, -14.520874)
4970
Part451.Rotation = Vector3.new(103.909996, 0.310000002, -179.98999)
4971
Part451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4972
Part451.Velocity = Vector3.new(5.78370134e-08, 0.002465792, 7.60040166e-07)
4973
Part451.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
4974
Part451.Anchored = true
4975
Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4976
Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4977
Part451.BrickColor = BrickColor.new("Really black")
4978
Part451.CanCollide = false
4979
Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4980
Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4981
Part451.Material = Enum.Material.Metal
4982
Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4983
Part451.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4984
Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4985
Part451.brickColor = BrickColor.new("Really black")
4986
SpecialMesh452.Parent = Part451
4987
SpecialMesh452.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
4988
SpecialMesh452.MeshType = Enum.MeshType.Brick
4989
Part453.Parent = Model0
4990
Part453.CFrame = CFrame.new(-0.610993803, 3.15083313, -14.5190973, 0.999985635, 0.00289416499, -0.00451159757, 0.00513686473, -0.2770693, 0.960836351, 0.00153079326, -0.960845709, -0.277080178)
4991
Part453.Orientation = Vector3.new(-73.909996, -179.069992, 178.940002)
4992
Part453.Position = Vector3.new(-0.610993803, 3.15083313, -14.5190973)
4993
Part453.Rotation = Vector3.new(-106.089996, -0.25999999, -0.170000002)
4994
Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4995
Part453.Velocity = Vector3.new(7.26997911e-08, 0.00246579573, 9.55352903e-07)
4996
Part453.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
4997
Part453.Anchored = true
4998
Part453.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4999
Part453.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5000
Part453.BrickColor = BrickColor.new("Really black")
5001
Part453.CanCollide = false
5002
Part453.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5003
Part453.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5004
Part453.Material = Enum.Material.Metal
5005
Part453.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5006
Part453.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5007
Part453.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5008
Part453.brickColor = BrickColor.new("Really black")
5009
SpecialMesh454.Parent = Part453
5010
SpecialMesh454.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
5011
SpecialMesh454.MeshType = Enum.MeshType.Brick
5012
Part455.Parent = Model0
5013
Part455.CFrame = CFrame.new(-0.609657764, 2.72515392, -13.9643335, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
5014
Part455.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5015
Part455.Position = Vector3.new(-0.609657764, 2.72515392, -13.9643335)
5016
Part455.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5017
Part455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5018
Part455.Velocity = Vector3.new(1.40197898e-07, 0.00246695196, 1.84235034e-06)
5019
Part455.Size = Vector3.new(0.275000006, 0.330124915, 0.226374999)
5020
Part455.Anchored = true
5021
Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5022
Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5023
Part455.BrickColor = BrickColor.new("Really black")
5024
Part455.CanCollide = false
5025
Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5026
Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5027
Part455.Material = Enum.Material.Glass
5028
Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5029
Part455.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5030
Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5031
Part455.brickColor = BrickColor.new("Really black")
5032
SpecialMesh456.Parent = Part455
5033
SpecialMesh456.Scale = Vector3.new(0.400000006, 1, 1)
5034
SpecialMesh456.MeshType = Enum.MeshType.Brick
5035
Part457.Parent = Model0
5036
Part457.CFrame = CFrame.new(-0.577368915, 2.78939152, -14.8586674, 0.00361127499, 0.999985635, -0.00396134611, -0.85638535, 0.00513800606, 0.516312063, 0.516324997, 0.00152789324, 0.856391609)
5037
Part457.Orientation = Vector3.new(-31.0900002, -0.269999981, -89.659996)
5038
Part457.Position = Vector3.new(-0.577368915, 2.78939152, -14.8586674)
5039
Part457.Rotation = Vector3.new(-31.0900002, -0.229999989, -89.7900009)
5040
Part457.Color = Color3.new(0.384314, 0.145098, 0.819608)
5041
Part457.Velocity = Vector3.new(1.30012012e-07, 0.00246509351, 1.70849694e-06)
5042
Part457.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
5043
Part457.Anchored = true
5044
Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5045
Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5046
Part457.BrickColor = BrickColor.new("Royal purple")
5047
Part457.CanCollide = false
5048
Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5049
Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5050
Part457.Material = Enum.Material.Neon
5051
Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5052
Part457.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5053
Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5054
Part457.brickColor = BrickColor.new("Royal purple")
5055
SpecialMesh458.Parent = Part457
5056
SpecialMesh458.Scale = Vector3.new(1, 0.300000012, 0.5)
5057
SpecialMesh458.MeshType = Enum.MeshType.Wedge
5058
Part459.Parent = Model0
5059
Part459.CFrame = CFrame.new(-0.611768007, 3.29040194, -14.4816895, -0.999985635, -0.00045009004, 0.00534120994, -0.00513681443, 0.36510545, -0.930952132, -0.00153109233, -0.930966198, -0.3651025)
5060
Part459.Orientation = Vector3.new(68.5800018, 179.159988, -0.810000002)
5061
Part459.Position = Vector3.new(-0.611768007, 3.29040194, -14.4816895)
5062
Part459.Rotation = Vector3.new(111.409996, 0.310000002, 179.970001)
5063
Part459.Color = Color3.new(0.384314, 0.145098, 0.819608)
5064
Part459.Velocity = Vector3.new(5.05689677e-08, 0.00246587349, 6.64530262e-07)
5065
Part459.Size = Vector3.new(0.275000006, 0.238124937, 0.381375015)
5066
Part459.Anchored = true
5067
Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5068
Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5069
Part459.BrickColor = BrickColor.new("Royal purple")
5070
Part459.CanCollide = false
5071
Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5072
Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5073
Part459.Material = Enum.Material.Neon
5074
Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5075
Part459.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5076
Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5077
Part459.brickColor = BrickColor.new("Royal purple")
5078
SpecialMesh460.Parent = Part459
5079
SpecialMesh460.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
5080
SpecialMesh460.MeshType = Enum.MeshType.Brick
5081
Part461.Parent = Model0
5082
Part461.CFrame = CFrame.new(-0.605971158, 3.45052385, -18.8064079, -0.999985635, 0.00474059395, 0.00250087585, -0.00513641909, -0.714288056, -0.699833155, -0.00153127871, -0.699835896, 0.714302182)
5083
Part461.Orientation = Vector3.new(44.4099998, 0.199999988, -179.589996)
5084
Part461.Position = Vector3.new(-0.605971158, 3.45052385, -18.8064079)
5085
Part461.Rotation = Vector3.new(44.4099998, 0.140000001, -179.729996)
5086
Part461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5087
Part461.Velocity = Vector3.new(2.51790748e-08, 0.00245686295, 3.30880596e-07)
5088
Part461.Size = Vector3.new(0.275000006, 0.235124931, 0.586375237)
5089
Part461.Anchored = true
5090
Part461.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5091
Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5092
Part461.BrickColor = BrickColor.new("Really black")
5093
Part461.CanCollide = false
5094
Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5095
Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5096
Part461.Material = Enum.Material.Metal
5097
Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5098
Part461.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5099
Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5100
Part461.brickColor = BrickColor.new("Really black")
5101
SpecialMesh462.Parent = Part461
5102
SpecialMesh462.Scale = Vector3.new(0.400000006, 1.04999995, 1)
5103
SpecialMesh462.MeshType = Enum.MeshType.Brick
5104
Part463.Parent = Model0
5105
Part463.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
5106
Part463.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5107
Part463.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
5108
Part463.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5109
Part463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5110
Part463.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
5111
Part463.Size = Vector3.new(0.275000006, 0.239124984, 0.303375006)
5112
Part463.Anchored = true
5113
Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5114
Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5115
Part463.BrickColor = BrickColor.new("Really black")
5116
Part463.CanCollide = false
5117
Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5118
Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5119
Part463.Material = Enum.Material.Glass
5120
Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5121
Part463.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5122
Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5123
Part463.brickColor = BrickColor.new("Really black")
5124
SpecialMesh464.Parent = Part463
5125
SpecialMesh464.Scale = Vector3.new(0.524999976, 1, 1)
5126
SpecialMesh464.MeshType = Enum.MeshType.Brick
5127
Part465.Parent = Model0
5128
Part465.CFrame = CFrame.new(-0.63922745, 2.59812379, -14.6365376, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
5129
Part465.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
5130
Part465.Position = Vector3.new(-0.63922745, 2.59812379, -14.6365376)
5131
Part465.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
5132
Part465.Color = Color3.new(0.384314, 0.145098, 0.819608)
5133
Part465.Velocity = Vector3.new(1.6034052e-07, 0.0024655466, 2.10704593e-06)
5134
Part465.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
5135
Part465.Anchored = true
5136
Part465.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5137
Part465.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5138
Part465.BrickColor = BrickColor.new("Royal purple")
5139
Part465.CanCollide = false
5140
Part465.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5141
Part465.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5142
Part465.Material = Enum.Material.Neon
5143
Part465.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5144
Part465.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5145
Part465.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5146
Part465.brickColor = BrickColor.new("Royal purple")
5147
SpecialMesh466.Parent = Part465
5148
SpecialMesh466.Scale = Vector3.new(1, 0.300000012, 0.5)
5149
SpecialMesh466.MeshType = Enum.MeshType.Wedge
5150
Part467.Parent = Model0
5151
Part467.CFrame = CFrame.new(-0.63986814, 2.78907037, -14.8587627, -0.0036113495, -0.999985635, -0.00396139733, 0.85638535, -0.00513809687, 0.516312063, -0.516324997, -0.0015278986, 0.856391549)
5152
Part467.Orientation = Vector3.new(-31.0900002, -0.269999981, 90.3399963)
5153
Part467.Position = Vector3.new(-0.63986814, 2.78907037, -14.8587627)
5154
Part467.Rotation = Vector3.new(-31.0900002, -0.229999989, 90.2099991)
5155
Part467.Color = Color3.new(0.384314, 0.145098, 0.819608)
5156
Part467.Velocity = Vector3.new(1.30062929e-07, 0.00246508326, 1.70916621e-06)
5157
Part467.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
5158
Part467.Anchored = true
5159
Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5160
Part467.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5161
Part467.BrickColor = BrickColor.new("Royal purple")
5162
Part467.CanCollide = false
5163
Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5164
Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5165
Part467.Material = Enum.Material.Neon
5166
Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5167
Part467.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5168
Part467.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5169
Part467.brickColor = BrickColor.new("Royal purple")
5170
SpecialMesh468.Parent = Part467
5171
SpecialMesh468.Scale = Vector3.new(1, 0.300000012, 0.5)
5172
SpecialMesh468.MeshType = Enum.MeshType.Wedge
5173
Part469.Parent = Model0
5174
Part469.CFrame = CFrame.new(-0.610184669, 2.95239902, -14.3818283, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
5175
Part469.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5176
Part469.Position = Vector3.new(-0.610184669, 2.95239902, -14.3818283)
5177
Part469.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5178
Part469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5179
Part469.Velocity = Vector3.new(1.04164627e-07, 0.00246608187, 1.36883455e-06)
5180
Part469.Size = Vector3.new(0.275000006, 0.410999984, 0.469375014)
5181
Part469.Anchored = true
5182
Part469.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5183
Part469.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5184
Part469.BrickColor = BrickColor.new("Really black")
5185
Part469.CanCollide = false
5186
Part469.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5187
Part469.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5188
Part469.Material = Enum.Material.Glass
5189
Part469.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5190
Part469.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5191
Part469.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5192
Part469.brickColor = BrickColor.new("Really black")
5193
SpecialMesh470.Parent = Part469
5194
SpecialMesh470.Scale = Vector3.new(0.5, 0.850000024, 0.699999988)
5195
SpecialMesh470.MeshType = Enum.MeshType.Brick
5196
Part471.Parent = Model0
5197
Part471.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
5198
Part471.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5199
Part471.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
5200
Part471.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5201
Part471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5202
Part471.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
5203
Part471.Size = Vector3.new(0.275000006, 0.698124886, 0.638374984)
5204
Part471.Anchored = true
5205
Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5206
Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5207
Part471.BrickColor = BrickColor.new("Really black")
5208
Part471.CanCollide = false
5209
Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5210
Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5211
Part471.Material = Enum.Material.Glass
5212
Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5213
Part471.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5214
Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5215
Part471.brickColor = BrickColor.new("Really black")
5216
SpecialMesh472.Parent = Part471
5217
SpecialMesh472.Scale = Vector3.new(0.449999988, 1, 1)
5218
SpecialMesh472.MeshType = Enum.MeshType.Cylinder
5219
Part473.Parent = Model0
5220
Part473.CFrame = CFrame.new(-0.618369102, 3.23987865, -11.0925436, 0.999985635, 0.00162807235, -0.00510680024, 0.0051367362, -0.0189461038, 0.999807417, 0.00153100432, -0.999819279, -0.0189541951)
5221
Part473.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5222
Part473.Position = Vector3.new(-0.618369102, 3.23987865, -11.0925436)
5223
Part473.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5224
Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5225
Part473.Velocity = Vector3.new(5.85802624e-08, 0.00247293455, 7.69806775e-07)
5226
Part473.Size = Vector3.new(0.25999999, 0.578125, 0.21875)
5227
Part473.Anchored = true
5228
Part473.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5229
Part473.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5230
Part473.BrickColor = BrickColor.new("Really black")
5231
Part473.CanCollide = false
5232
Part473.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5233
Part473.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5234
Part473.Material = Enum.Material.Metal
5235
Part473.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5236
Part473.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5237
Part473.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5238
Part473.brickColor = BrickColor.new("Really black")
5239
SpecialMesh474.Parent = Part473
5240
SpecialMesh474.Scale = Vector3.new(0.300000012, 1, 1)
5241
SpecialMesh474.MeshType = Enum.MeshType.Wedge
5242
Part475.Name = "TrueHandle"
5243
Part475.Parent = Model0
5244
Part475.CFrame = CFrame.new(-0.615642607, 3.34541011, -12.1349049, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
5245
Part475.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5246
Part475.Position = Vector3.new(-0.615642607, 3.34541011, -12.1349049)
5247
Part475.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5248
Part475.Color = Color3.new(0.803922, 0.803922, 0.803922)
5249
Part475.Velocity = Vector3.new(4.18465866e-08, 0.00247076293, 5.49908464e-07)
5250
Part475.Size = Vector3.new(0.275000006, 1.73512506, 0.280375004)
5251
Part475.Anchored = true
5252
Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5253
Part475.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5254
Part475.BrickColor = BrickColor.new("Mid gray")
5255
Part475.CanCollide = false
5256
Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5257
Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5258
Part475.Material = Enum.Material.Metal
5259
Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5260
Part475.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5261
Part475.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5262
Part475.brickColor = BrickColor.new("Mid gray")
5263
SpecialMesh476.Parent = Part475
5264
SpecialMesh476.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
5265
SpecialMesh476.MeshType = Enum.MeshType.Brick
5266
for i,v in pairs(mas:GetChildren()) do
5267
	v.Parent = game:GetService("Players").LocalPlayer.Character
5268
	pcall(function() v:MakeJoints() end)
5269
end
5270
mas:Destroy()
5271
for i,v in pairs(cors) do
5272
	spawn(function()
5273
		pcall(v)
5274
	end)
5275
end
5276
for i,v in pairs(Model0:GetChildren()) do
5277
	if v:IsA("Part") then
5278
                v.Locked = true
5279
		v.Anchored = false
5280
                v.CanCollide = false
5281
	end
5282
end
5283
5284
5285
plr = game:GetService("Players").LocalPlayer
5286
char = plr.Character
5287
hum = char.Humanoid
5288
local cam = game.Workspace.CurrentCamera
5289
t = char.Torso
5290
h = char.Head
5291
ra = char["Right Arm"]
5292
la = char["Left Arm"]
5293
rl = char["Right Leg"]
5294
ll = char["Left Leg"]
5295
tors = char.Torso
5296
lleg = char["Left Leg"]
5297
root = char.HumanoidRootPart
5298
hed = char.Head
5299
rleg = char["Right Leg"]
5300
rarm = char["Right Arm"]
5301
larm = char["Left Arm"]
5302
it = Instance.new
5303
vt = Vector3.new
5304
bc = BrickColor.new
5305
br = BrickColor.random
5306
it = Instance.new
5307
cf = CFrame.new
5308
ceuler = CFrame.fromEulerAnglesXYZ
5309
5310
local muter = false
5311
local ORGID = 1873219898
5312
local ORVOL = 1.15
5313
local ORPIT = 1.01
5314
local kan = Instance.new("Sound",plr.PlayerGui)
5315
kan.Volume = 1.15
5316
kan.TimePosition = 0
5317
kan.PlaybackSpeed = 1.01
5318
kan.Pitch = 1.01
5319
kan.SoundId = "rbxassetid://1873219898" --525289865,1873219898,381991270
5320
kan.Name = "nepnepnep"
5321
kan.Looped = true
5322
kan:Play()
5323
5324
--------------------------- GUI STUFF
5325
local basgui = it("GuiMain")
5326
basgui.Parent = plr.PlayerGui
5327
basgui.Name = "VISgui"
5328
local fullscreenz = it("Frame")
5329
fullscreenz.Parent = basgui
5330
fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
5331
fullscreenz.BackgroundTransparency = 1
5332
fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
5333
fullscreenz.Size = UDim2.new(1, 0, 1, 0)
5334
fullscreenz.Position = UDim2.new(0, 0, 0, 0)
5335
local imgl2 = Instance.new("ImageLabel",fullscreenz)
5336
imgl2.BackgroundTransparency = 1
5337
imgl2.BorderSizePixel = 0
5338
imgl2.ImageTransparency = 0.5
5339
imgl2.ImageColor3 = Color3.new(1,0,0)
5340
imgl2.Position = UDim2.new(0.75,0,0.55,0)
5341
imgl2.Size = UDim2.new(0,600,0,600)
5342
imgl2.Image = "rbxassetid://320731120"
5343
local techc = imgl2:Clone()
5344
techc.Parent = fullscreenz
5345
techc.ImageTransparency = 0.5
5346
techc.Size = UDim2.new(0,700,0,700)
5347
techc.Position = UDim2.new(0.75,-50,0.55,-50)
5348
techc.ImageColor3 = Color3.new(0.5,0,1)
5349
techc.Image = "rbxassetid://521073910"
5350
local circl = imgl2:Clone()
5351
circl.Parent = fullscreenz
5352
circl.ImageTransparency = 0
5353
circl.Size = UDim2.new(0,500,0,500)
5354
circl.Position = UDim2.new(0.75,50,0.55,50)
5355
circl.ImageColor3 = Color3.new(0,0.5,1)
5356
circl.Image = "rbxassetid://997291547"
5357
local circl2 = imgl2:Clone()
5358
circl2.Parent = fullscreenz
5359
circl2.ImageTransparency = 0
5360
circl2.ImageColor3 = Color3.new(0.5,0,1)
5361
circl2.Image = "rbxassetid://997291547"
5362
local imgl2b = imgl2:Clone()
5363
imgl2b.Parent = fullscreenz
5364
imgl2b.ImageTransparency = 0
5365
imgl2b.Size = UDim2.new(0,500,0,500)
5366
imgl2b.Position = UDim2.new(0.75,50,0.55,50)
5367
local ned = Instance.new("TextLabel",fullscreenz)
5368
ned.ZIndex = 2
5369
ned.Font = "SciFi"
5370
ned.BackgroundTransparency = 1
5371
ned.BorderSizePixel = 0.65
5372
ned.Size = UDim2.new(0.4,0,0.2,0)
5373
ned.Position = UDim2.new(0.6,0,0.8,0)
5374
ned.TextColor3 = BrickColor.new("Royal purple").Color
5375
ned.TextStrokeColor3 = BrickColor.new("Cyan").Color
5376
ned.TextScaled = true
5377
ned.TextStrokeTransparency = 0
5378
ned.Text = "NEPTUNIAN V"
5379
ned.TextSize = 24
5380
ned.Rotation = 1
5381
--ned.TextXAlignment = "Right"
5382
ned.TextYAlignment = "Bottom"
5383
5384
function CameraShake(Times, Power)
5385
coroutine.resume(coroutine.create(function()
5386
FV = Instance.new("BoolValue", Character)
5387
FV.Name = "CameraShake"
5388
for ShakeNum=1,Times do
5389
swait()
5390
local ef=Power
5391
  if ef>=1 then
5392
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
5393
  else
5394
   ef=Power*10
5395
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
5396
  end	
5397
end
5398
Humanoid.CameraOffset = Vector3.new(0,0,0)
5399
FV:Destroy()
5400
end))
5401
end
5402
5403
CamShake=function(Part,Distan,Power,Times) 
5404
local de=Part.Position
5405
for i,v in pairs(workspace:children()) do
5406
 if v:IsA("Model") and v:findFirstChild("Humanoid") then
5407
for _,c in pairs(v:children()) do
5408
if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
5409
local Noob=v.Humanoid
5410
if Noob~=nil then
5411
if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
5412
--[[local ss=script.CamShake:clone()
5413
ss.Parent=Noob
5414
ss.Power.Value=Power
5415
ss.Times.Value=Times
5416
ss.Disabled=false]]
5417
CameraShake(Times, Power)
5418
end
5419
end
5420
end
5421
end
5422
end
5423
end
5424
end
5425
5426
function chatfunc(text,color,typet,font,timeex)
5427
local chat = coroutine.wrap(function()
5428
if Character:FindFirstChild("TalkingBillBoard")~= nil then
5429
Character:FindFirstChild("TalkingBillBoard"):destroy()
5430
end
5431
local naeeym2 = Instance.new("BillboardGui",Character)
5432
naeeym2.Size = UDim2.new(0,100,0,40)
5433
naeeym2.StudsOffset = Vector3.new(0,3,0)
5434
naeeym2.Adornee = Character.Head
5435
naeeym2.Name = "TalkingBillBoard"
5436
local tecks2 = Instance.new("TextLabel",naeeym2)
5437
tecks2.BackgroundTransparency = 1
5438
tecks2.BorderSizePixel = 0
5439
tecks2.Text = ""
5440
tecks2.Font = font
5441
tecks2.TextSize = 30
5442
tecks2.TextStrokeTransparency = 0
5443
tecks2.TextColor3 = color
5444
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
5445
tecks2.Size = UDim2.new(1,0,0.5,0)
5446
local tecks3 = Instance.new("TextLabel",naeeym2)
5447
tecks3.BackgroundTransparency = 1
5448
tecks3.BorderSizePixel = 0
5449
tecks3.Text = ""
5450
tecks3.Font = font
5451
tecks3.TextSize = 30
5452
tecks3.TextStrokeTransparency = 0
5453
if typet == "Inverted" then
5454
tecks3.TextColor3 = Color3.new(0,0,0)
5455
tecks3.TextStrokeColor3 = color
5456
elseif typet == "Normal" then
5457
tecks3.TextColor3 = color
5458
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
5459
end
5460
tecks3.Size = UDim2.new(1,0,0.5,0)
5461
coroutine.resume(coroutine.create(function()
5462
while true do
5463
swait(1)
5464
if chaosmode == true then
5465
tecks2.TextColor3 = BrickColor.random().Color
5466
tecks3.TextStrokeColor3 = BrickColor.random().Color
5467
end
5468
end
5469
end))
5470
for i = 0, 74*timeex do
5471
swait()
5472
tecks2.Text = text
5473
tecks3.Text = text
5474
end
5475
local randomrot = math.random(1,2)
5476
if randomrot == 1 then
5477
for i = 1, 50 do
5478
swait()
5479
tecks2.Text = text
5480
tecks3.Text = text
5481
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5482
tecks2.TextTransparency = tecks2.TextTransparency + .04
5483
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5484
tecks3.TextTransparency = tecks2.TextTransparency + .04
5485
end
5486
elseif randomrot == 2 then
5487
	for i = 1, 50 do
5488
swait()
5489
tecks2.Text = text
5490
tecks3.Text = text
5491
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5492
tecks2.TextTransparency = tecks2.TextTransparency + .04
5493
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5494
tecks3.TextTransparency = tecks2.TextTransparency + .04
5495
end
5496
end
5497
naeeym2:Destroy()
5498
end)
5499
chat()
5500
end
5501
5502
5503
local Create = LoadLibrary("RbxUtility").Create
5504
5505
CFuncs = {	
5506
	["Part"] = {
5507
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5508
			local Part = Create("Part"){
5509
				Parent = Parent,
5510
				Reflectance = Reflectance,
5511
				Transparency = Transparency,
5512
				CanCollide = false,
5513
				Locked = true,
5514
				BrickColor = BrickColor.new(tostring(BColor)),
5515
				Name = Name,
5516
				Size = Size,
5517
				Material = Material,
5518
			}
5519
			RemoveOutlines(Part)
5520
			return Part
5521
		end;
5522
	};
5523
	
5524
	["Mesh"] = {
5525
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5526
			local Msh = Create(Mesh){
5527
				Parent = Part,
5528
				Offset = OffSet,
5529
				Scale = Scale,
5530
			}
5531
			if Mesh == "SpecialMesh" then
5532
				Msh.MeshType = MeshType
5533
				Msh.MeshId = MeshId
5534
			end
5535
			return Msh
5536
		end;
5537
	};
5538
	
5539
	["Mesh"] = {
5540
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5541
			local Msh = Create(Mesh){
5542
				Parent = Part,
5543
				Offset = OffSet,
5544
				Scale = Scale,
5545
			}
5546
			if Mesh == "SpecialMesh" then
5547
				Msh.MeshType = MeshType
5548
				Msh.MeshId = MeshId
5549
			end
5550
			return Msh
5551
		end;
5552
	};
5553
	
5554
	["Weld"] = {
5555
		Create = function(Parent, Part0, Part1, C0, C1)
5556
			local Weld = Create("Weld"){
5557
				Parent = Parent,
5558
				Part0 = Part0,
5559
				Part1 = Part1,
5560
				C0 = C0,
5561
				C1 = C1,
5562
			}
5563
			return Weld
5564
		end;
5565
	};
5566
5567
	["Sound"] = {
5568
		Create = function(id, par, vol, pit) 
5569
			coroutine.resume(coroutine.create(function()
5570
				local S = Create("Sound"){
5571
					Volume = vol,
5572
					Pitch = pit or 1,
5573
					SoundId = id,
5574
					Parent = par or workspace,
5575
				}
5576
				wait() 
5577
				S:play() 
5578
				game:GetService("Debris"):AddItem(S, 10)
5579
			end))
5580
		end;
5581
	};
5582
5583
["LongSound"] = {
5584
		Create = function(id, par, vol, pit) 
5585
			coroutine.resume(coroutine.create(function()
5586
				local S = Create("Sound"){
5587
					Volume = vol,
5588
					Pitch = pit or 1,
5589
					SoundId = id,
5590
					Parent = par or workspace,
5591
				}
5592
				wait() 
5593
				S:play() 
5594
				game:GetService("Debris"):AddItem(S, 30)
5595
			end))
5596
		end;
5597
	};
5598
	
5599
	["ParticleEmitter"] = {
5600
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
5601
			local fp = Create("ParticleEmitter"){
5602
				Parent = Parent,
5603
				Color = ColorSequence.new(Color1, Color2),
5604
				LightEmission = LightEmission,
5605
				Size = Size,
5606
				Texture = Texture,
5607
				Transparency = Transparency,
5608
				ZOffset = ZOffset,
5609
				Acceleration = Accel,
5610
				Drag = Drag,
5611
				LockedToPart = LockedToPart,
5612
				VelocityInheritance = VelocityInheritance,
5613
				EmissionDirection = EmissionDirection,
5614
				Enabled = Enabled,
5615
				Lifetime = LifeTime,
5616
				Rate = Rate,
5617
				Rotation = Rotation,
5618
				RotSpeed = RotSpeed,
5619
				Speed = Speed,
5620
				VelocitySpread = VelocitySpread,
5621
			}
5622
			return fp
5623
		end;
5624
	};
5625
5626
	CreateTemplate = {
5627
	
5628
	};
5629
}
5630
5631
5632
5633
New = function(Object, Parent, Name, Data)
5634
	local Object = Instance.new(Object)
5635
	for Index, Value in pairs(Data or {}) do
5636
		Object[Index] = Value
5637
	end
5638
	Object.Parent = Parent
5639
	Object.Name = Name
5640
	return Object
5641
end
5642
local m = Instance.new("Model",char)
5643
5644
function CreateParta(parent,transparency,reflectance,material,brickcolor)
5645
local p = Instance.new("Part")
5646
p.TopSurface = 0
5647
p.BottomSurface = 0
5648
p.Parent = parent
5649
p.Size = Vector3.new(0.05,0.05,0.05)
5650
p.Transparency = transparency
5651
p.Reflectance = reflectance
5652
p.CanCollide = false
5653
p.Locked = true
5654
p.BrickColor = brickcolor
5655
p.Material = material
5656
return p
5657
end
5658
5659
function CreateMesh(parent,meshtype,x1,y1,z1)
5660
local mesh = Instance.new("SpecialMesh",parent)
5661
mesh.MeshType = meshtype
5662
mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
5663
return mesh
5664
end
5665
5666
function CreateSpecialMesh(parent,meshid,x1,y1,z1)
5667
local mesh = Instance.new("SpecialMesh",parent)
5668
mesh.MeshType = "FileMesh"
5669
mesh.MeshId = meshid
5670
mesh.Scale = Vector3.new(x1,y1,z1)
5671
return mesh
5672
end
5673
5674
5675
function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
5676
local mesh = Instance.new("SpecialMesh",parent)
5677
mesh.MeshType = "FileMesh"
5678
mesh.MeshId = meshid
5679
mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
5680
mesh.Scale = Vector3.new(x1,y1,z1)
5681
mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
5682
return mesh
5683
end
5684
5685
function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
5686
local weld = Instance.new("Weld")
5687
weld.Parent = parent
5688
weld.Part0 = part0
5689
weld.Part1 = part1
5690
weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
5691
weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
5692
return weld
5693
end
5694
5695
5696
5697
5698
---- WEAPON OR STUFF
5699
local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5700
local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5701
local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5702
local A0 = Instance.new("Attachment",rarmor)
5703
A0.Position = Vector3.new(-2.5,0.25,0)
5704
local A1 = Instance.new("Attachment",rarmor)
5705
A1.Position = Vector3.new(-7.5,0.4,0)
5706
tl1 = Instance.new('Trail',rarmor)
5707
tl1.Attachment0 = A0
5708
tl1.Attachment1 = A1
5709
tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
5710
tl1.LightEmission = 1
5711
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
5712
tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color)
5713
tl1.Lifetime = 0.6
5714
tl1.Enabled = false
5715
5716
5717
5718
5719
--------------- WINGS
5720
local mainpart = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5721
local mwingweld = CreateWeld(mainpart,tors,mainpart,0,-0.5,-0.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5722
5723
local wng1a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5724
CreateMesh(wng1a,"Wedge",0.1,4,4)
5725
CreateWeld(wng1a,mainpart,wng1a,0,-2,-2.5,math.rad(0),math.rad(70),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5726
local wng2a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5727
CreateMesh(wng2a,"Wedge",0.1,4,4)
5728
CreateWeld(wng2a,mainpart,wng2a,0,-2,-2.5,math.rad(0),math.rad(-70),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5729
local wng1b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5730
CreateMesh(wng1b,"Wedge",0.1,1.5,3)
5731
CreateWeld(wng1b,mainpart,wng1b,0,-1,-2.25,math.rad(180),math.rad(-110),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5732
local wng2b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5733
CreateMesh(wng2b,"Wedge",0.1,1.5,3)
5734
CreateWeld(wng2b,mainpart,wng2b,0,-1,-2.25,math.rad(180),math.rad(110),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5735
------
5736
5737
5738
function lerp(object, newCFrame, alpha)
5739
  return object:lerp(newCFrame, alpha)
5740
end
5741
5742
function RemoveOutlines(part)
5743
  part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
5744
end
5745
function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5746
  local Part = Create("Part")({
5747
    Parent = Parent,
5748
    Reflectance = Reflectance,
5749
    Transparency = Transparency,
5750
    CanCollide = false,
5751
    Locked = true,
5752
    BrickColor = BrickColor.new(tostring(BColor)),
5753
    Name = Name,
5754
    Size = Size,
5755
    Material = Material
5756
  })
5757
  Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
5758
  RemoveOutlines(Part)
5759
  return Part
5760
end
5761
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5762
  local Msh = Create(Mesh)({
5763
    Parent = Part,
5764
    Offset = OffSet,
5765
    Scale = Scale
5766
  })
5767
  if Mesh == "SpecialMesh" then
5768
    Msh.MeshType = MeshType
5769
    Msh.MeshId = MeshId
5770
  end
5771
  return Msh
5772
end
5773
function CreateWeld(Parent, Part0, Part1, C0, C1)
5774
  local Weld = Create("Weld")({
5775
    Parent = Parent,
5776
    Part0 = Part0,
5777
    Part1 = Part1,
5778
    C0 = C0,
5779
    C1 = C1
5780
  })
5781
  return Weld
5782
end
5783
5784
Player=game:GetService("Players").LocalPlayer
5785
Character=Player.Character 
5786
PlayerGui=Player.PlayerGui 
5787
Backpack=Player.Backpack 
5788
Torso=Character.Torso 
5789
Head=Character.Head 
5790
Humanoid=Character.Humanoid
5791
m=Instance.new('Model',Character)
5792
LeftArm=Character["Left Arm"] 
5793
LeftLeg=Character["Left Leg"] 
5794
RightArm=Character["Right Arm"] 
5795
RightLeg=Character["Right Leg"] 
5796
LS=Torso["Left Shoulder"] 
5797
LH=Torso["Left Hip"] 
5798
RS=Torso["Right Shoulder"] 
5799
RH=Torso["Right Hip"] 
5800
Face = Head.face
5801
Neck=Torso.Neck
5802
it=Instance.new
5803
attacktype=1
5804
vt=Vector3.new
5805
cf=CFrame.new
5806
euler=CFrame.fromEulerAnglesXYZ
5807
angles=CFrame.Angles
5808
cloaked=false
5809
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5810
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5811
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
5812
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
5813
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
5814
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
5815
RootPart=Character.HumanoidRootPart
5816
RootJoint=RootPart.RootJoint
5817
RootCF=euler(-1.57,0,3.14)
5818
attack = false 
5819
attackdebounce = false 
5820
deb=false
5821
equipped=true
5822
hand=false
5823
MMouse=nil
5824
combo=0
5825
mana=0
5826
trispeed=.2
5827
attackmode='none'
5828
local idle=0
5829
local Anim="Idle"
5830
local Effects={}
5831
local gun=false
5832
local shoot=false
5833
local sine = 0
5834
local change = 1
5835
player=nil 
5836
5837
mouse=Player:GetMouse()
5838
--save shoulders 
5839
RSH, LSH=nil, nil 
5840
--welds 
5841
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
5842
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
5843
LH=Torso["Left Hip"]
5844
RH=Torso["Right Hip"]
5845
TorsoColor=Torso.BrickColor
5846
function NoOutline(Part)
5847
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
5848
end
5849
player=Player 
5850
ch=Character
5851
RSH=ch.Torso["Right Shoulder"] 
5852
LSH=ch.Torso["Left Shoulder"] 
5853
-- 
5854
RSH.Parent=nil 
5855
LSH.Parent=nil 
5856
-- 
5857
RW.Name="Right Shoulder"
5858
RW.Part0=ch.Torso 
5859
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
5860
RW.C1=cf(0, 0.5, 0) 
5861
RW.Part1=ch["Right Arm"] 
5862
RW.Parent=ch.Torso 
5863
-- 
5864
LW.Name="Left Shoulder"
5865
LW.Part0=ch.Torso 
5866
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
5867
LW.C1=cf(0, 0.5, 0) 
5868
LW.Part1=ch["Left Arm"] 
5869
LW.Parent=ch.Torso 
5870
5871
local Stats=Instance.new("BoolValue")
5872
Stats.Name="Stats"
5873
Stats.Parent=Character
5874
local Atk=Instance.new("NumberValue")
5875
Atk.Name="Damage"
5876
Atk.Parent=Stats
5877
Atk.Value=1
5878
local Def=Instance.new("NumberValue")
5879
Def.Name="Defense"
5880
Def.Parent=Stats
5881
Def.Value=1
5882
local Speed=Instance.new("NumberValue")
5883
Speed.Name="Speed"
5884
Speed.Parent=Stats
5885
Speed.Value=1
5886
local Mvmt=Instance.new("NumberValue")
5887
Mvmt.Name="Movement"
5888
Mvmt.Parent=Stats
5889
Mvmt.Value=1
5890
5891
local donum=0
5892
 
5893
5894
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
5895
local fp=it("Part")
5896
fp.formFactor=formfactor 
5897
fp.Parent=parent
5898
fp.Reflectance=reflectance
5899
fp.Transparency=transparency
5900
fp.CanCollide=false 
5901
fp.Locked=true
5902
fp.BrickColor=brickcolor
5903
fp.Name=name
5904
fp.Size=size
5905
fp.Position=Torso.Position 
5906
NoOutline(fp)
5907
fp.Material="SmoothPlastic"
5908
fp:BreakJoints()
5909
return fp 
5910
end 
5911
 
5912
function mesh(Mesh,part,meshtype,meshid,offset,scale)
5913
local mesh=it(Mesh) 
5914
mesh.Parent=part
5915
if Mesh=="SpecialMesh" then
5916
mesh.MeshType=meshtype
5917
if meshid~="nil" then
5918
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
5919
end
5920
end
5921
mesh.Offset=offset
5922
mesh.Scale=scale
5923
return mesh
5924
end
5925
 
5926
function weld(parent,part0,part1,c0)
5927
local weld=it("Weld") 
5928
weld.Parent=parent
5929
weld.Part0=part0 
5930
weld.Part1=part1 
5931
weld.C0=c0
5932
return weld
5933
end
5934
 
5935
local Color1=Torso.BrickColor
5936
5937
local bodvel=Instance.new("BodyVelocity")
5938
local bg=Instance.new("BodyGyro")
5939
5940
function swait(num)
5941
if num==0 or num==nil then
5942
game:service'RunService'.Stepped:wait(0)
5943
else
5944
for i=0,num do
5945
game:service'RunService'.Stepped:wait(0)
5946
end
5947
end
5948
end
5949
 
5950
 
5951
so = function(id,par,vol,pit) 
5952
coroutine.resume(coroutine.create(function()
5953
local sou = Instance.new("Sound",par or workspace)
5954
sou.Volume=vol
5955
sou.Pitch=pit or 1
5956
sou.SoundId=id
5957
swait() 
5958
sou:play() 
5959
game:GetService("Debris"):AddItem(sou,6)
5960
end))
5961
end
5962
 
5963
function clerp(a,b,t) 
5964
local qa = {QuaternionFromCFrame(a)}
5965
local qb = {QuaternionFromCFrame(b)} 
5966
local ax, ay, az = a.x, a.y, a.z 
5967
local bx, by, bz = b.x, b.y, b.z
5968
local _t = 1-t
5969
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
5970
end 
5971
 
5972
function QuaternionFromCFrame(cf) 
5973
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
5974
local trace = m00 + m11 + m22 
5975
if trace > 0 then 
5976
local s = math.sqrt(1 + trace) 
5977
local recip = 0.5/s 
5978
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
5979
else 
5980
local i = 0 
5981
if m11 > m00 then
5982
i = 1
5983
end
5984
if m22 > (i == 0 and m00 or m11) then 
5985
i = 2 
5986
end 
5987
if i == 0 then 
5988
local s = math.sqrt(m00-m11-m22+1) 
5989
local recip = 0.5/s 
5990
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
5991
elseif i == 1 then 
5992
local s = math.sqrt(m11-m22-m00+1) 
5993
local recip = 0.5/s 
5994
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
5995
elseif i == 2 then 
5996
local s = math.sqrt(m22-m00-m11+1) 
5997
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
5998
end 
5999
end 
6000
end
6001
 
6002
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
6003
local xs, ys, zs = x + x, y + y, z + z 
6004
local wx, wy, wz = w*xs, w*ys, w*zs 
6005
local xx = x*xs 
6006
local xy = x*ys 
6007
local xz = x*zs 
6008
local yy = y*ys 
6009
local yz = y*zs 
6010
local zz = z*zs 
6011
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
6012
end
6013
 
6014
function QuaternionSlerp(a, b, t) 
6015
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
6016
local startInterp, finishInterp; 
6017
if cosTheta >= 0.0001 then 
6018
if (1 - cosTheta) > 0.0001 then 
6019
local theta = math.acos(cosTheta) 
6020
local invSinTheta = 1/math.sin(theta) 
6021
startInterp = math.sin((1-t)*theta)*invSinTheta 
6022
finishInterp = math.sin(t*theta)*invSinTheta  
6023
else 
6024
startInterp = 1-t 
6025
finishInterp = t 
6026
end 
6027
else 
6028
if (1+cosTheta) > 0.0001 then 
6029
local theta = math.acos(-cosTheta) 
6030
local invSinTheta = 1/math.sin(theta) 
6031
startInterp = math.sin((t-1)*theta)*invSinTheta 
6032
finishInterp = math.sin(t*theta)*invSinTheta 
6033
else 
6034
startInterp = t-1 
6035
finishInterp = t 
6036
end 
6037
end 
6038
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
6039
end
6040
6041
local function CFrameFromTopBack(at, top, back)
6042
local right = top:Cross(back)
6043
return CFrame.new(at.x, at.y, at.z,
6044
right.x, top.x, back.x,
6045
right.y, top.y, back.y,
6046
right.z, top.z, back.z)
6047
end
6048
6049
function Triangle(a, b, c)
6050
local edg1 = (c-a):Dot((b-a).unit)
6051
local edg2 = (a-b):Dot((c-b).unit)
6052
local edg3 = (b-c):Dot((a-c).unit)
6053
if edg1 <= (b-a).magnitude and edg1 >= 0 then
6054
a, b, c = a, b, c
6055
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
6056
a, b, c = b, c, a
6057
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
6058
a, b, c = c, a, b
6059
else
6060
assert(false, "unreachable")
6061
end
6062
 
6063
local len1 = (c-a):Dot((b-a).unit)
6064
local len2 = (b-a).magnitude - len1
6065
local width = (a + (b-a).unit*len1 - c).magnitude
6066
 
6067
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
6068
 
6069
local list = {}
6070
 
6071
if len1 > 0.01 then
6072
local w1 = Instance.new('WedgePart', m)
6073
game:GetService("Debris"):AddItem(w1,5)
6074
w1.Material = "SmoothPlastic"
6075
w1.FormFactor = 'Custom'
6076
w1.BrickColor = BrickColor.new("Really red")
6077
w1.Transparency = 0
6078
w1.Reflectance = 0
6079
w1.Material = "SmoothPlastic"
6080
w1.CanCollide = false
6081
local l1 = Instance.new("PointLight",w1)
6082
l1.Color = Color3.new(170,0,0)
6083
NoOutline(w1)
6084
local sz = Vector3.new(0.2, width, len1)
6085
w1.Size = sz
6086
local sp = Instance.new("SpecialMesh",w1)
6087
sp.MeshType = "Wedge"
6088
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
6089
w1:BreakJoints()
6090
w1.Anchored = true
6091
w1.Parent = workspace
6092
w1.Transparency = 0.7
6093
table.insert(Effects,{w1,"Disappear",.01})
6094
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
6095
table.insert(list,w1)
6096
end
6097
 
6098
if len2 > 0.01 then
6099
local w2 = Instance.new('WedgePart', m)
6100
game:GetService("Debris"):AddItem(w2,5)
6101
w2.Material = "SmoothPlastic"
6102
w2.FormFactor = 'Custom'
6103
w2.BrickColor = BrickColor.new("Really red")
6104
w2.Transparency = 0
6105
w2.Reflectance = 0
6106
w2.Material = "SmoothPlastic"
6107
w2.CanCollide = false
6108
local l2 = Instance.new("PointLight",w2)
6109
l2.Color = Color3.new(170,0,0)
6110
NoOutline(w2)
6111
local sz = Vector3.new(0.2, width, len2)
6112
w2.Size = sz
6113
local sp = Instance.new("SpecialMesh",w2)
6114
sp.MeshType = "Wedge"
6115
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
6116
w2:BreakJoints()
6117
w2.Anchored = true
6118
w2.Parent = workspace
6119
w2.Transparency = 0.7
6120
table.insert(Effects,{w2,"Disappear",.01})
6121
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
6122
table.insert(list,w2)
6123
end
6124
return unpack(list)
6125
end
6126
 
6127
6128
function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
6129
  if hit.Parent == nil then
6130
    return
6131
  end
6132
  local h = hit.Parent:FindFirstChildOfClass("Humanoid")
6133
  for _, v in pairs(hit.Parent:children()) do
6134
    if v:IsA("Humanoid") then
6135
      h = v
6136
h.MaxHealth = 100
6137
    end
6138
  end
6139
  if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil or h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
6140
    if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
6141
      return
6142
    end
6143
    local c = Create("ObjectValue")({
6144
      Name = "creator",
6145
      Value = game:service("Players").LocalPlayer,
6146
      Parent = h
6147
    })
6148
    game:GetService("Debris"):AddItem(c, 0.5)
6149
    if HitSound ~= nil and HitPitch ~= nil then
6150
      CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
6151
    end
6152
    local Damage = math.random(minim, maxim)
6153
    local blocked = false
6154
    local block = hit.Parent:findFirstChild("Block")
6155
    if block ~= nil and block.className == "IntValue" and block.Value > 0 then
6156
      blocked = true
6157
      block.Value = block.Value - 1
6158
      print(block.Value)
6159
    end
6160
    if blocked == false then
6161
      HitHealth = h.Health
6162
h.MaxHealth = 100
6163
      h.Health = h.Health - Damage
6164
      if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
6165
        print("gained kill")
6166
dmg(h.Parent)
6167
      end
6168
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
6169
    else
6170
      h.Health = h.Health - Damage / 2
6171
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
6172
    end
6173
    if Type == "Knockdown" then
6174
      local hum = hit.Parent.Humanoid
6175
      hum.PlatformStand = true
6176
      coroutine.resume(coroutine.create(function(HHumanoid)
6177
        swait(1)
6178
        HHumanoid.PlatformStand = false
6179
      end), hum)
6180
      local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
6181
      local bodvol = Create("BodyVelocity")({
6182
        velocity = angle * knockback,
6183
        P = 5000,
6184
        maxForce = Vector3.new(8000, 8000, 8000),
6185
        Parent = hit
6186
      })
6187
      local rl = Create("BodyAngularVelocity")({
6188
        P = 3000,
6189
        maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
6190
        angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
6191
        Parent = hit
6192
      })
6193
      game:GetService("Debris"):AddItem(bodvol, 0.5)
6194
      game:GetService("Debris"):AddItem(rl, 0.5)
6195
    elseif Type == "Normal" then
6196
      local vp = Create("BodyVelocity")({
6197
        P = 500,
6198
        maxForce = Vector3.new(math.huge, 0, math.huge),
6199
        velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
6200
      })
6201
      if knockback > 0 then
6202
        vp.Parent = hit.Parent.Torso
6203
      end
6204
      game:GetService("Debris"):AddItem(vp, 0.5)
6205
    elseif Type == "Up" then
6206
      local bodyVelocity = Create("BodyVelocity")({
6207
        velocity = Vector3.new(0, 20, 0),
6208
        P = 5000,
6209
        maxForce = Vector3.new(8000, 8000, 8000),
6210
        Parent = hit
6211
      })
6212
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6213
      local bodyVelocity = Create("BodyVelocity")({
6214
        velocity = Vector3.new(0, 20, 0),
6215
        P = 5000,
6216
        maxForce = Vector3.new(8000, 8000, 8000),
6217
        Parent = hit
6218
      })
6219
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
6220
    elseif Type == "Leech" then
6221
      local hum = hit.Parent.Humanoid
6222
      if hum ~= nil then
6223
        for i = 0, 2 do
6224
          Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6225
        end
6226
        Humanoid.Health = Humanoid.Health + 10
6227
      end
6228
    elseif Type == "UpKnock" then
6229
      local hum = hit.Parent.Humanoid
6230
      hum.PlatformStand = true
6231
      if hum ~= nil then
6232
        hitr = true
6233
      end
6234
      coroutine.resume(coroutine.create(function(HHumanoid)
6235
        swait(5)
6236
        HHumanoid.PlatformStand = false
6237
        hitr = false
6238
      end), hum)
6239
      local bodyVelocity = Create("BodyVelocity")({
6240
        velocity = Vector3.new(0, 20, 0),
6241
        P = 5000,
6242
        maxForce = Vector3.new(8000, 8000, 8000),
6243
        Parent = hit
6244
      })
6245
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6246
      local bodyVelocity = Create("BodyVelocity")({
6247
        velocity = Vector3.new(0, 20, 0),
6248
        P = 5000,
6249
        maxForce = Vector3.new(8000, 8000, 8000),
6250
        Parent = hit
6251
      })
6252
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
6253
    elseif Type == "Snare" then
6254
      local bp = Create("BodyPosition")({
6255
        P = 2000,
6256
        D = 100,
6257
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6258
        position = hit.Parent.Torso.Position,
6259
        Parent = hit.Parent.Torso
6260
      })
6261
      game:GetService("Debris"):AddItem(bp, 1)
6262
    elseif Type == "Slashnare" then
6263
      Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
6264
      for i = 1, math.random(4, 5) do
6265
        Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6266
      end
6267
      local bp = Create("BodyPosition")({
6268
        P = 2000,
6269
        D = 100,
6270
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6271
        position = hit.Parent.Torso.Position,
6272
        Parent = hit.Parent.Torso
6273
      })
6274
      game:GetService("Debris"):AddItem(bp, 1)
6275
    elseif Type == "Spike" then
6276
      CreateBigIceSword(hit.Parent.Torso.CFrame)
6277
      local bp = Create("BodyPosition")({
6278
        P = 2000,
6279
        D = 100,
6280
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6281
        position = hit.Parent.Torso.Position,
6282
        Parent = hit.Parent.Torso
6283
      })
6284
      game:GetService("Debris"):AddItem(bp, 1)
6285
    elseif Type == "Freeze" then
6286
      local BodPos = Create("BodyPosition")({
6287
        P = 50000,
6288
        D = 1000,
6289
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6290
        position = hit.Parent.Torso.Position,
6291
        Parent = hit.Parent.Torso
6292
      })
6293
      local BodGy = Create("BodyGyro")({
6294
        maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
6295
        P = 20000,
6296
        Parent = hit.Parent.Torso,
6297
        cframe = hit.Parent.Torso.CFrame
6298
      })
6299
      hit.Parent.Torso.Anchored = true
6300
      coroutine.resume(coroutine.create(function(Part)
6301
        swait(1.5)
6302
        Part.Anchored = false
6303
      end), hit.Parent.Torso)
6304
      game:GetService("Debris"):AddItem(BodPos, 3)
6305
      game:GetService("Debris"):AddItem(BodGy, 3)
6306
    end
6307
    local debounce = Create("BoolValue")({
6308
      Name = "DebounceHit",
6309
      Parent = hit.Parent,
6310
      Value = true
6311
    })
6312
    game:GetService("Debris"):AddItem(debounce, Delay)
6313
    c = Instance.new("ObjectValue")
6314
    c.Name = "creator"
6315
    c.Value = Player
6316
    c.Parent = h
6317
    game:GetService("Debris"):AddItem(c, 0.5)
6318
  end
6319
end
6320
function ShowDamage(Pos, Text, Time, Color)
6321
  local Rate = 0.1
6322
  local Pos = Pos or Vector3.new(0, 0, 0)
6323
  local Text = Text or ""
6324
  local Time = Time or 2
6325
  local Color = Color or Color3.new(1, 0, 1)
6326
  local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
6327
  EffectPart.Anchored = true
6328
  local BillboardGui = Create("BillboardGui")({
6329
    Size = UDim2.new(3, 0, 3, 0),
6330
    Adornee = EffectPart,
6331
    Parent = EffectPart
6332
  })
6333
  local TextLabel = Create("TextLabel")({
6334
    BackgroundTransparency = 1,
6335
    Size = UDim2.new(1, 0, 1, 0),
6336
    Text = Text,
6337
    TextColor3 = Color3.new(1,1,1),
6338
    TextStrokeColor3 = Color3.new(0,0,0),
6339
    TextStrokeTransparency = 0.25,
6340
    TextScaled = true,
6341
    Font = Enum.Font.Fantasy,
6342
    TextSize = 24,
6343
    Parent = BillboardGui
6344
  })
6345
  game.Debris:AddItem(EffectPart, Time + 0.1)
6346
  EffectPart.Parent = game:GetService("Workspace")
6347
  delay(0, function()
6348
    local Frames = Time / Rate
6349
    for Frame = 1, Frames do
6350
      swait(Rate)
6351
      local Percent = Frame / Frames
6352
      TextLabel.Text = Text
6353
      EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent*2, 0)
6354
    end
6355
    for Frame = 1, Frames do
6356
      swait(Rate)
6357
      local Percent = Frame / Frames
6358
      TextLabel.Text = Text
6359
    end
6360
    for Frame = 1, Frames do
6361
      swait(Rate)
6362
      local Percent = Frame / Frames
6363
      TextLabel.TextTransparency = Percent
6364
      TextLabel.Text = Text
6365
      TextLabel.TextStrokeTransparency = Percent
6366
    end
6367
    if EffectPart and EffectPart.Parent then
6368
      EffectPart:Destroy()
6369
    end
6370
  end)
6371
end
6372
function MagniDamage(Part, magni, mindam, maxdam, knock, Type,Sound)
6373
  for _, c in pairs(workspace:children()) do
6374
    local hum = c:findFirstChildOfClass("Humanoid")
6375
    if hum ~= nil then
6376
      local head = c:findFirstChild("Torso")
6377
      if head ~= nil then
6378
        local targ = head.Position - Part.Position
6379
        local mag = targ.magnitude
6380
        if magni >= mag and c.Name ~= Player.Name then
6381
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
6382
        end
6383
      end
6384
      local head = c:findFirstChild("UpperTorso")
6385
      if head ~= nil then
6386
        local targ = head.Position - Part.Position
6387
        local mag = targ.magnitude
6388
        if magni >= mag and c.Name ~= Player.Name then
6389
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
6390
        end
6391
      end
6392
    end
6393
  end
6394
end
6395
6396
6397
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
6398
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
6399
end 
6400
----
6401
6402
function dmg(dude)
6403
if dude.Name ~= Character then
6404
local bgf = Instance.new("BodyGyro",dude.Head)
6405
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
6406
--[[local val = Instance.new("BoolValue",dude)
6407
val.Name = "IsHit"]]--
6408
local ds = coroutine.wrap(function()
6409
dude:WaitForChild("Head"):BreakJoints()
6410
for i, v in pairs(dude:GetChildren()) do
6411
if v:IsA("Part") or v:IsA("MeshPart") then
6412
v.Name = "DEMINISHED"
6413
CFuncs["Sound"].Create("rbxassetid://763718160", v, 0.75, 1.1)
6414
CFuncs["Sound"].Create("rbxassetid://782353443", v, 1, 1)
6415
for i = 0, 1 do
6416
sphere2(1,"Add",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,10,-0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6417
end
6418
end
6419
end
6420
wait(0.5)
6421
targetted = nil
6422
CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.25, 0.285)
6423
coroutine.resume(coroutine.create(function()
6424
for i, v in pairs(dude:GetChildren()) do
6425
if v:IsA("Accessory") then
6426
v:Destroy()
6427
end
6428
if v:IsA("Humanoid") then
6429
v:Destroy()
6430
end
6431
if v:IsA("CharacterMesh") then
6432
v:Destroy()
6433
end
6434
if v:IsA("Model") then
6435
v:Destroy()
6436
end
6437
if v:IsA("Part") or v:IsA("MeshPart") then
6438
for x, o in pairs(v:GetChildren()) do
6439
if o:IsA("Decal") then
6440
o:Destroy()
6441
end
6442
end
6443
coroutine.resume(coroutine.create(function()
6444
v.Material = "Neon"
6445
v.CanCollide = false
6446
v.Anchored = false
6447
local bld = Instance.new("ParticleEmitter",v)
6448
bld.LightEmission = 1
6449
bld.Texture = "rbxassetid://363275192" ---284205403
6450
bld.Color = ColorSequence.new(BrickColor.new("Royal purple").Color)
6451
bld.Rate = 500
6452
bld.Lifetime = NumberRange.new(1)
6453
bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
6454
bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
6455
bld.Speed = NumberRange.new(2,5)
6456
bld.VelocitySpread = 50000
6457
bld.Rotation = NumberRange.new(-500,500)
6458
bld.RotSpeed = NumberRange.new(-500,500)
6459
        local sbs = Instance.new("BodyPosition", v)
6460
        sbs.P = 3000
6461
        sbs.D = 1000
6462
        sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
6463
        sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
6464
v.Color = BrickColor.new("Royal purple").Color
6465
coroutine.resume(coroutine.create(function()
6466
for i = 0, 49 do
6467
swait(1)
6468
v:BreakJoints()
6469
v.Transparency = v.Transparency + 0.02
6470
end
6471
v:BreakJoints()
6472
for i = 0, 4 do
6473
slash(math.random(10,50)/10,3,true,"Round","Add","Out",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.0025,0.01),math.random(10,100)/2500,BrickColor.new("White"))
6474
end
6475
block(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6476
CFuncs["Sound"].Create("rbxassetid://782353117", v, 0.25, 1.2)
6477
CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
6478
bld.Speed = NumberRange.new(10,25)
6479
bld.Drag = 5
6480
bld.Acceleration = vt(0,2,0)
6481
wait(0.5)
6482
bld.Enabled = false
6483
wait(4)
6484
coroutine.resume(coroutine.create(function()
6485
for i = 0, 99 do
6486
swait()
6487
v:Destroy()
6488
dude:Destroy()
6489
end
6490
end))
6491
end))
6492
end))
6493
end
6494
end
6495
end))
6496
end)
6497
ds()
6498
end
6499
end
6500
6501
function sphere(bonuspeed,type,pos,scale,value,color)
6502
local type = type
6503
local rng = Instance.new("Part", char)
6504
        rng.Anchored = true
6505
        rng.BrickColor = color
6506
        rng.CanCollide = false
6507
        rng.FormFactor = 3
6508
        rng.Name = "Ring"
6509
        rng.Material = "Neon"
6510
        rng.Size = Vector3.new(1, 1, 1)
6511
        rng.Transparency = 0
6512
        rng.TopSurface = 0
6513
        rng.BottomSurface = 0
6514
        rng.CFrame = pos
6515
        local rngm = Instance.new("SpecialMesh", rng)
6516
        rngm.MeshType = "Sphere"
6517
rngm.Scale = scale
6518
if rainbowmode == true then
6519
rng.Color = Color3.new(r/255,g/255,b/255)
6520
end
6521
local scaler2 = 1
6522
if type == "Add" then
6523
scaler2 = 1*value
6524
elseif type == "Divide" then
6525
scaler2 = 1/value
6526
end
6527
coroutine.resume(coroutine.create(function()
6528
for i = 0,10/bonuspeed,0.1 do
6529
swait()
6530
if rainbowmode == true then
6531
rng.Color = Color3.new(r/255,g/255,b/255)
6532
end
6533
if type == "Add" then
6534
scaler2 = scaler2 - 0.01*value/bonuspeed
6535
elseif type == "Divide" then
6536
scaler2 = scaler2 - 0.01/value*bonuspeed
6537
end
6538
if chaosmode == true then
6539
rng.BrickColor = BrickColor.random()
6540
end
6541
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6542
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
6543
end
6544
rng:Destroy()
6545
end))
6546
end
6547
6548
function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6549
local type = type
6550
local rng = Instance.new("Part", char)
6551
        rng.Anchored = true
6552
        rng.BrickColor = color
6553
        rng.Color = color3
6554
        rng.CanCollide = false
6555
        rng.FormFactor = 3
6556
        rng.Name = "Ring"
6557
        rng.Material = "Neon"
6558
        rng.Size = Vector3.new(1, 1, 1)
6559
        rng.Transparency = 0
6560
        rng.TopSurface = 0
6561
        rng.BottomSurface = 0
6562
        rng.CFrame = pos
6563
        local rngm = Instance.new("SpecialMesh", rng)
6564
        rngm.MeshType = "Sphere"
6565
rngm.Scale = scale
6566
local scaler2 = 1
6567
local scaler2b = 1
6568
local scaler2c = 1
6569
if type == "Add" then
6570
scaler2 = 1*value
6571
scaler2b = 1*value2
6572
scaler2c = 1*value3
6573
elseif type == "Divide" then
6574
scaler2 = 1/value
6575
scaler2b = 1/value2
6576
scaler2c = 1/value3
6577
end
6578
coroutine.resume(coroutine.create(function()
6579
for i = 0,10/bonuspeed,0.1 do
6580
swait()
6581
if type == "Add" then
6582
scaler2 = scaler2 - 0.01*value/bonuspeed
6583
scaler2b = scaler2b - 0.01*value/bonuspeed
6584
scaler2c = scaler2c - 0.01*value/bonuspeed
6585
elseif type == "Divide" then
6586
scaler2 = scaler2 - 0.01/value*bonuspeed
6587
scaler2b = scaler2b - 0.01/value*bonuspeed
6588
scaler2c = scaler2c - 0.01/value*bonuspeed
6589
end
6590
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6591
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6592
end
6593
rng:Destroy()
6594
end))
6595
end
6596
6597
function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6598
local type = type
6599
local rng = Instance.new("Part", char)
6600
        rng.Anchored = true
6601
        rng.BrickColor = color
6602
        rng.Color = color3
6603
        rng.CanCollide = false
6604
        rng.FormFactor = 3
6605
        rng.Name = "Ring"
6606
        rng.Material = "Neon"
6607
        rng.Size = Vector3.new(1, 1, 1)
6608
        rng.Transparency = 0
6609
        rng.TopSurface = 0
6610
        rng.BottomSurface = 0
6611
        rng.CFrame = pos
6612
        local rngm = Instance.new("SpecialMesh", rng)
6613
        rngm.MeshType = "Brick"
6614
rngm.Scale = scale
6615
local scaler2 = 1
6616
local scaler2b = 1
6617
local scaler2c = 1
6618
if type == "Add" then
6619
scaler2 = 1*value
6620
scaler2b = 1*value2
6621
scaler2c = 1*value3
6622
elseif type == "Divide" then
6623
scaler2 = 1/value
6624
scaler2b = 1/value2
6625
scaler2c = 1/value3
6626
end
6627
coroutine.resume(coroutine.create(function()
6628
for i = 0,10/bonuspeed,0.1 do
6629
swait()
6630
if type == "Add" then
6631
scaler2 = scaler2 - 0.01*value/bonuspeed
6632
scaler2b = scaler2b - 0.01*value/bonuspeed
6633
scaler2c = scaler2c - 0.01*value/bonuspeed
6634
elseif type == "Divide" then
6635
scaler2 = scaler2 - 0.01/value*bonuspeed
6636
scaler2b = scaler2b - 0.01/value*bonuspeed
6637
scaler2c = scaler2c - 0.01/value*bonuspeed
6638
end
6639
rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
6640
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6641
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6642
end
6643
rng:Destroy()
6644
end))
6645
end
6646
6647
function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
6648
local type = type
6649
local rng = Instance.new("Part", char)
6650
        rng.Anchored = true
6651
        rng.BrickColor = color
6652
        rng.Color = color3
6653
        rng.CanCollide = false
6654
        rng.FormFactor = 3
6655
        rng.Name = "Ring"
6656
        rng.Material = "Neon"
6657
        rng.Size = Vector3.new(1, 1, 1)
6658
        rng.Transparency = 0
6659
        rng.TopSurface = 0
6660
        rng.BottomSurface = 0
6661
        rng.CFrame = pos
6662
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
6663
        local rngm = Instance.new("SpecialMesh", rng)
6664
        rngm.MeshType = "Sphere"
6665
rngm.Scale = vt(x1,y1,z1)
6666
if rainbowmode == true then
6667
rng.Color = Color3.new(r/255,g/255,b/255)
6668
end
6669
local scaler2 = 1
6670
local speeder = FastSpeed
6671
if type == "Add" then
6672
scaler2 = 1*value
6673
elseif type == "Divide" then
6674
scaler2 = 1/value
6675
end
6676
coroutine.resume(coroutine.create(function()
6677
for i = 0,10/bonuspeed,0.1 do
6678
swait()
6679
if rainbowmode == true then
6680
rng.Color = Color3.new(r/255,g/255,b/255)
6681
end
6682
if type == "Add" then
6683
scaler2 = scaler2 - 0.01*value/bonuspeed
6684
elseif type == "Divide" then
6685
scaler2 = scaler2 - 0.01/value*bonuspeed
6686
end
6687
if chaosmode == true then
6688
rng.BrickColor = BrickColor.random()
6689
end
6690
speeder = speeder - 0.01*FastSpeed*bonuspeed
6691
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
6692
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6693
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
6694
end
6695
rng:Destroy()
6696
end))
6697
end
6698
6699
function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
6700
local type = type
6701
local rng = Instance.new("Part", char)
6702
        rng.Anchored = true
6703
        rng.BrickColor = color
6704
        rng.CanCollide = false
6705
        rng.FormFactor = 3
6706
        rng.Name = "Ring"
6707
        rng.Material = "Neon"
6708
        rng.Size = Vector3.new(1, 1, 1)
6709
        rng.Transparency = 0
6710
if typeoftrans == "In" then
6711
rng.Transparency = 1
6712
end
6713
        rng.TopSurface = 0
6714
        rng.BottomSurface = 0
6715
        rng.CFrame = pos
6716
        local rngm = Instance.new("SpecialMesh", rng)
6717
        rngm.MeshType = "FileMesh"
6718
rngm.MeshId = "rbxassetid://20329976"
6719
rngm.Scale = scale
6720
local scaler2 = 1
6721
local scaler2b = 1
6722
if type == "Add" then
6723
scaler2 = 1*value
6724
scaler2b = 1*value2
6725
elseif type == "Divide" then
6726
scaler2 = 1/value
6727
scaler2b = 1/value2
6728
end
6729
local randomrot = math.random(1,2)
6730
coroutine.resume(coroutine.create(function()
6731
for i = 0,10/bonuspeed,0.1 do
6732
swait()
6733
if type == "Add" then
6734
scaler2 = scaler2 - 0.01*value/bonuspeed
6735
scaler2b = scaler2b - 0.01*value/bonuspeed
6736
elseif type == "Divide" then
6737
scaler2 = scaler2 - 0.01/value*bonuspeed
6738
scaler2b = scaler2b - 0.01/value*bonuspeed
6739
end
6740
if randomrot == 1 then
6741
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
6742
elseif randomrot == 2 then
6743
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
6744
end
6745
if typeoftrans == "Out" then
6746
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6747
elseif typeoftrans == "In" then
6748
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6749
end
6750
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
6751
end
6752
rng:Destroy()
6753
end))
6754
end
6755
6756
function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
6757
local type = type
6758
local rotenable = rotatingop
6759
local rng = Instance.new("Part", char)
6760
        rng.Anchored = true
6761
        rng.BrickColor = color
6762
        rng.CanCollide = false
6763
        rng.FormFactor = 3
6764
        rng.Name = "Ring"
6765
        rng.Material = "Neon"
6766
        rng.Size = Vector3.new(1, 1, 1)
6767
        rng.Transparency = 0
6768
if typeoftrans == "In" then
6769
rng.Transparency = 1
6770
end
6771
        rng.TopSurface = 0
6772
        rng.BottomSurface = 0
6773
        rng.CFrame = pos
6774
        local rngm = Instance.new("SpecialMesh", rng)
6775
        rngm.MeshType = "FileMesh"
6776
if typeofshape == "Normal" then
6777
rngm.MeshId = "rbxassetid://662586858"
6778
elseif typeofshape == "Round" then
6779
rngm.MeshId = "rbxassetid://662585058"
6780
end
6781
rngm.Scale = scale
6782
local scaler2 = 1/10
6783
if type == "Add" then
6784
scaler2 = 1*value/10
6785
elseif type == "Divide" then
6786
scaler2 = 1/value/10
6787
end
6788
local randomrot = math.random(1,2)
6789
coroutine.resume(coroutine.create(function()
6790
for i = 0,10/bonuspeed,0.1 do
6791
swait()
6792
if type == "Add" then
6793
scaler2 = scaler2 - 0.01*value/bonuspeed/10
6794
elseif type == "Divide" then
6795
scaler2 = scaler2 - 0.01/value*bonuspeed/10
6796
end
6797
if rotenable == true then
6798
if randomrot == 1 then
6799
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
6800
elseif randomrot == 2 then
6801
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
6802
end
6803
end
6804
if typeoftrans == "Out" then
6805
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6806
elseif typeoftrans == "In" then
6807
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6808
end
6809
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
6810
end
6811
rng:Destroy()
6812
end))
6813
end
6814
6815
function FindNearestTorso(Position, Distance, SinglePlayer)
6816
	if SinglePlayer then
6817
		return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
6818
	end
6819
	local List = {}
6820
	for i, v in pairs(workspace:GetChildren()) do
6821
		if v:IsA("Model") then
6822
			if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
6823
				if v ~= Character then
6824
					if (v.Head.Position - Position).magnitude <= Distance then
6825
						table.insert(List, v)
6826
					end 
6827
				end 
6828
			end 
6829
		end 
6830
	end
6831
	return List
6832
end
6833
6834
6835
local dashing = false
6836
local floatmode = false
6837
local OWS = hum.WalkSpeed
6838
local equipped = false
6839
Humanoid.Name = "NEPTUNIA"
6840
Humanoid.MaxHealth = math.huge
6841
Humanoid.Health = math.huge
6842
Instance.new("ForceField",char).Visible = false
6843
Humanoid.Animator.Parent = nil
6844
------------------
6845
function equip()
6846
	attack = true
6847
	equipped = true
6848
	hum.WalkSpeed = 0
6849
tl1.Enabled = true
6850
for i = 0, 9 do
6851
slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
6852
end
6853
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 2.5, 1.25)
6854
CFuncs["Sound"].Create("rbxassetid://200633077", rarmor, 1, 1)
6855
CFuncs["Sound"].Create("rbxassetid://169380495", rarmor, 0.5, 1.1)
6856
sphere2(5,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6857
sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6858
	for i = 0, 2, 0.1 do
6859
		swait()
6860
hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
6861
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6862
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,BrickColor.new("Cyan"))
6863
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,BrickColor.new("Royal purple"))
6864
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6865
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
6866
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
6867
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
6868
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
6869
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
6870
end
6871
hum.CameraOffset = vt(0,0,0)
6872
weaponweld.Part0 = rarm
6873
for i = 0, 2, 0.1 do
6874
		swait()
6875
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6876
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
6877
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
6878
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
6879
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
6880
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6881
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6882
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6883
end
6884
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6885
hitb.Anchored = true
6886
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6887
MagniDamage(hitb, 4, 40,73, 0, "Normal",153092213)
6888
slash(5,5,true,"Round","Add","Out",hitb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(0.05,0.01,0.05),0.01,BrickColor.new("White"))
6889
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
6890
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
6891
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
6892
for i = 0, 2, 0.1 do
6893
		swait()
6894
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6895
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
6896
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
6897
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6898
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
6899
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
6900
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6901
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6902
end
6903
hitb:Destroy()
6904
hum.WalkSpeed = 24
6905
OWS = hum.WalkSpeed
6906
	attack = false
6907
end
6908
6909
function unequip()
6910
	attack = true
6911
	equipped = false
6912
	hum.WalkSpeed = 0
6913
hum.WalkSpeed = 16
6914
OWS = hum.WalkSpeed
6915
tl1.Enabled = false
6916
CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
6917
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
6918
weaponweld.Part0 = tors
6919
	attack = false
6920
end
6921
6922
------------------
6923
function attackone()
6924
attack = true
6925
hum.WalkSpeed = 4
6926
for i = 0, 2, 0.1 do
6927
		swait()
6928
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
6929
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
6930
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
6931
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
6932
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6933
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6934
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6935
end
6936
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6937
hitb.Anchored = true
6938
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6939
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
6940
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
6941
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
6942
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
6943
for i = 0, 1, 0.1 do
6944
		swait()
6945
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
6946
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
6947
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6948
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
6949
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
6950
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6951
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6952
end
6953
hitb:Destroy()
6954
attack = false
6955
hum.WalkSpeed = 24
6956
end
6957
function attacktwo()
6958
attack = true
6959
hum.WalkSpeed = 4
6960
for i = 0, 1, 0.1 do
6961
		swait()
6962
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6963
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(5)),.2)
6964
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6965
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(40)),.3)
6966
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6967
LW.C0=clerp(LW.C0,cf(-0.5,0.5,-0.25)*angles(math.rad(90),math.rad(0),math.rad(40)),.3)
6968
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
6969
end
6970
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6971
hitb.Anchored = true
6972
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6973
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
6974
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
6975
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
6976
for i = 0, 1, 0.1 do
6977
		swait()
6978
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
6979
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.2)
6980
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(90)),.3)
6981
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-90)),.3)
6982
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
6983
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6984
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(70)),.3)
6985
end
6986
attack = false
6987
hum.WalkSpeed = 24
6988
end
6989
function attackthree()
6990
attack = true
6991
hum.WalkSpeed = 4
6992
for i = 0, 1, 0.1 do
6993
		swait()
6994
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
6995
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(5)),.2)
6996
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
6997
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(60)),.3)
6998
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(53)),.3)
6999
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
7000
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
7001
end
7002
for x = 0, 2 do
7003
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1, 1.05)
7004
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 1.5, 1.025)
7005
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
7006
hitb.Anchored = true
7007
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
7008
MagniDamage(hitb, 4, 12,15, 0, "Normal",153092213)
7009
for i = 0, 1, 0.6 do
7010
		swait()
7011
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7012
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
7013
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
7014
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
7015
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7016
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
7017
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(90)),.3)
7018
end
7019
for i = 0, 1, 0.6 do
7020
		swait()
7021
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7022
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
7023
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
7024
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
7025
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7026
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
7027
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.3)
7028
end
7029
for i = 0, 1, 0.6 do
7030
		swait()
7031
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7032
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
7033
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
7034
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
7035
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7036
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
7037
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(-30),math.rad(270)),.3)
7038
end
7039
for i = 0, 1, 0.6 do
7040
		swait()
7041
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7042
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
7043
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
7044
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
7045
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7046
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
7047
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7048
end
7049
end
7050
attack = false
7051
hum.WalkSpeed = 24
7052
end
7053
------------------
7054
function spinnyblade()
7055
attack = true
7056
hum.WalkSpeed = 1
7057
hum.JumpPower = 0
7058
CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
7059
local bgui = Instance.new("BillboardGui",root)
7060
bgui.Size = UDim2.new(25, 0, 25, 0)
7061
local imgc = Instance.new("ImageLabel",bgui)
7062
imgc.BackgroundTransparency = 1
7063
imgc.ImageTransparency = 1
7064
imgc.Size = UDim2.new(1,0,1,0)
7065
imgc.Image = "rbxassetid://997291547"
7066
imgc.ImageColor3 = Color3.new(0,0.5,1)
7067
local imgc2 = imgc:Clone()
7068
imgc2.Parent = bgui
7069
imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
7070
imgc2.Size = UDim2.new(2,0,2,0)
7071
imgc2.ImageColor3 = Color3.new(0.5,0,1)
7072
for i = 0, 10, 0.1 do
7073
		swait()
7074
imgc.ImageTransparency = imgc.ImageTransparency - 0.01
7075
imgc.Rotation = imgc.Rotation + 1
7076
imgc2.ImageTransparency = imgc2.ImageTransparency - 0.01
7077
imgc2.Rotation = imgc2.Rotation - 1
7078
bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
7079
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(25,50)/250,BrickColor.new("White"))
7080
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7081
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
7082
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7083
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7084
waveEff(5,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("White"))
7085
	RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
7086
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
7087
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
7088
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
7089
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
7090
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
7091
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7092
end
7093
imgc.ImageTransparency = 1
7094
hum.CameraOffset = vt(0,0,0)
7095
waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.8,BrickColor.new("White"))
7096
waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.4,BrickColor.new("White"))
7097
waveEff(4,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.2,BrickColor.new("White"))
7098
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.1,BrickColor.new("White"))
7099
waveEff(6,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.05,BrickColor.new("White"))
7100
for i = 0, 9 do
7101
slash(math.random(10,25)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,0,math.random(-30,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(75,250)/250,BrickColor.new("White"))
7102
end
7103
CFuncs["Sound"].Create("rbxassetid://430315987", root, 1.5, 1)
7104
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
7105
for x = 0, 14 do
7106
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
7107
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
7108
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7109
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7110
slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7111
for i = 0, 1, 0.6 do
7112
		swait()
7113
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7114
root.CFrame = root.CFrame + root.CFrame.lookVector*2
7115
root.Velocity = vt(0,0,0)
7116
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7117
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7118
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
7119
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7120
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7121
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7122
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7123
end
7124
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7125
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7126
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7127
for i = 0, 1, 0.6 do
7128
		swait()
7129
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7130
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7131
root.Velocity = vt(0,0,0)
7132
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7133
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7134
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7135
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7136
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7137
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7138
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7139
end
7140
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7141
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7142
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7143
for i = 0, 1, 0.6 do
7144
		swait()
7145
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7146
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7147
root.Velocity = vt(0,0,0)
7148
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7149
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7150
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
7151
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7152
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7153
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7154
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7155
end
7156
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7157
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7158
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7159
for i = 0, 1, 0.6 do
7160
		swait()
7161
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7162
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7163
root.Velocity = vt(0,0,0)
7164
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7165
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7166
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
7167
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7168
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7169
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7170
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7171
end
7172
end
7173
hum.WalkSpeed = 0
7174
for i = 0, 5, 0.1 do
7175
		swait()
7176
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
7177
LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
7178
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
7179
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
7180
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
7181
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
7182
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
7183
end
7184
bgui:Destroy()
7185
attack = false
7186
hum.WalkSpeed = 24
7187
hum.JumpPower = 50
7188
end
7189
7190
function eightbitmegablade()
7191
attack = true
7192
hum.WalkSpeed = 0
7193
hum.JumpPower = 0
7194
CFuncs["Sound"].Create("rbxassetid://1368583274", larm, 4.5, 1.2)
7195
local OverCut = false
7196
cam.CameraSubject = Humanoid
7197
cam.CameraType = "Scriptable"
7198
coroutine.resume(coroutine.create(function()
7199
while true do
7200
swait()
7201
if OverCut == false then
7202
cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(1, 1.5, -6) * ceuler(math.rad(10), math.rad(170), math.rad(-20)), 0.1)
7203
else
7204
break
7205
end
7206
end
7207
end))
7208
for i = 0, 10, 0.1 do
7209
swait()
7210
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7211
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7212
slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White"))
7213
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7214
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7215
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
7216
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(50)),.3)
7217
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7218
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(170),math.rad(10),math.rad(0)),.3)
7219
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7220
end
7221
OverCut = true
7222
local orb = Instance.new("Part", char)
7223
orb.Anchored = true
7224
orb.BrickColor = BrickColor.new("Toothpaste")
7225
orb.CanCollide = false
7226
orb.FormFactor = 3
7227
orb.Name = "Ring"
7228
orb.Material = "Neon"
7229
orb.Size = Vector3.new(1, 1, 1)
7230
orb.Transparency = 0.5
7231
orb.TopSurface = 0
7232
orb.BottomSurface = 0
7233
local orbm = Instance.new("SpecialMesh", orb)
7234
orbm.MeshType = "FileMesh"
7235
orbm.MeshId = "rbxassetid://361629844"
7236
orbm.Scale = vt(30,60,60)
7237
orb.CFrame = root.CFrame*CFrame.new(0,50,0)
7238
for i = 0, 24 do
7239
slash(math.random(10,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.001,0.1),math.random(50,400)/420,BrickColor.new("White"))
7240
end
7241
sphere2(2,"Add",orb.CFrame,vt(10,10,10),0.5,0.5,0.5,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7242
sphere2(3,"Add",orb.CFrame,vt(10,10,10),0.75,0.75,0.75,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7243
sphere2(4,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7244
CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5, 1)
7245
local a = Instance.new("Part",workspace)
7246
a.Name = "Direction"	
7247
a.Anchored = true
7248
a.Transparency = 1
7249
a.CanCollide = false
7250
local ray = Ray.new(
7251
orb.CFrame.p,                           -- origin
7252
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
7253
) 
7254
local ignore = orb
7255
local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7256
a.BottomSurface = 10
7257
a.TopSurface = 10
7258
local distance = (orb.CFrame.p - position).magnitude
7259
a.Size = Vector3.new(0.1, 0.1, 0.1)
7260
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7261
orb.CFrame = a.CFrame
7262
for i = 0, 8, 0.1 do
7263
swait()
7264
sphere2(5,"Add",orb.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7265
ray = Ray.new(
7266
orb.CFrame.p,                           -- origin
7267
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
7268
) 
7269
hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7270
distance = (orb.CFrame.p - position).magnitude
7271
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7272
orb.CFrame = a.CFrame
7273
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7274
cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(20, 65, 55) * ceuler(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
7275
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7276
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3)
7277
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
7278
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.3)
7279
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-20),math.rad(20)),.3)
7280
LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(100),math.rad(0),math.rad(60)),.3)
7281
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7282
end
7283
cam.CameraType = "Custom"
7284
orb.Anchored = false
7285
a:Destroy()
7286
local bv = Instance.new("BodyVelocity")
7287
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
7288
bv.velocity = orb.CFrame.lookVector*250
7289
bv.Parent = orb
7290
local hitted = false
7291
CFuncs["Sound"].Create("rbxassetid://466493476", orb, 7.5, 0.7)
7292
waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Cyan"))
7293
waveEff(4,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Royal purple"))
7294
coroutine.resume(coroutine.create(function()
7295
while true do
7296
swait(2)
7297
if hitted == false and orb.Parent ~= nil then
7298
slash(3,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.075,0.005,0.075),-0.05,BrickColor.new("White"))
7299
elseif hitted == true and orb.Parent == nil then
7300
break
7301
end
7302
end
7303
end))
7304
orb.Touched:connect(function(hit) 
7305
if hitted == false and hit.Parent ~= char then
7306
hitted = true
7307
MagniDamage(orb, 30, 72,95, 0, "Normal",153092213)
7308
CFuncs["Sound"].Create("rbxassetid://763717897", orb, 10, 1)
7309
CFuncs["Sound"].Create("rbxassetid://1295446488", orb, 9, 0.75)
7310
for i = 0, 24 do
7311
slash(math.random(15,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.001,0.01),math.random(125,250)/400,BrickColor.new("White"))
7312
end
7313
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.015,0.01),1.5,BrickColor.new("White"))
7314
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.01,0.01),2,BrickColor.new("White"))
7315
sphere2(1,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7316
sphere2(1.5,"Add",orb.CFrame,vt(10,10,10),1.1,1.1,1.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7317
sphere2(2,"Add",orb.CFrame,vt(10,10,10),1.2,1.2,1.2,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7318
orb.Anchored = true
7319
orb.Transparency = 1
7320
coroutine.resume(coroutine.create(function()
7321
for i = 0, 4, 0.1 do
7322
swait()
7323
slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Royal purple"))
7324
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7325
end
7326
hum.CameraOffset = vt(0,0,0)
7327
end))
7328
wait(10)
7329
orb:Destroy()
7330
end
7331
end)
7332
game:GetService("Debris"):AddItem(orb, 10)
7333
for i = 0, 2, 0.1 do
7334
swait()
7335
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7336
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7337
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7338
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
7339
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3)
7340
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7341
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3)
7342
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7343
end
7344
attack = false
7345
hum.WalkSpeed = 24
7346
hum.JumpPower = 50
7347
end
7348
7349
function bladespinagain()
7350
attack = true
7351
hum.WalkSpeed = 4
7352
hum.JumpPower = 0
7353
CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
7354
CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
7355
for x = 0, 9 do
7356
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7357
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
7358
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
7359
for i = 0, 1, 0.6 do
7360
		swait()
7361
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7362
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7363
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7364
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7365
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7366
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7367
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7368
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7369
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7370
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7371
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7372
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7373
end
7374
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7375
for i = 0, 1, 0.6 do
7376
		swait()
7377
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7378
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7379
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7380
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7381
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7382
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7383
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7384
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7385
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7386
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7387
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7388
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
7389
end
7390
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7391
for i = 0, 1, 0.6 do
7392
		swait()
7393
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7394
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7395
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7396
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7397
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7398
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7399
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7400
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7401
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7402
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7403
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7404
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
7405
end
7406
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7407
for i = 0, 1, 0.6 do
7408
		swait()
7409
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7410
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7411
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7412
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7413
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7414
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7415
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7416
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7417
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7418
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7419
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7420
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(270),math.rad(0)),.3)
7421
end
7422
end
7423
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
7424
hitb.Anchored = true
7425
hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
7426
hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
7427
MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
7428
sphere2(5,"Add",hitb.CFrame,vt(2.1,2.1,2),-0.02,-0.02,5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7429
sphere2(5,"Add",hitb.CFrame,vt(2,2,2),-0.02,-0.02,4,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7430
for i = 0, 24 do
7431
slash(math.random(20,100)/10,5,true,"Round","Add","Out",hitb.CFrame*CFrame.new(0,0,math.random(-60,60))*CFrame.Angles(math.rad(90),0,0),vt(0.01,0.01,0.01),math.random(10,100)/1000,BrickColor.new("White"))
7432
end
7433
CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
7434
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
7435
CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
7436
CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
7437
--CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
7438
for i = 0, 2, 0.1 do
7439
		swait()
7440
MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
7441
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7442
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
7443
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
7444
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
7445
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
7446
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
7447
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
7448
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
7449
end
7450
hum.CameraOffset = vt(0,0,0)
7451
hitb:Destroy()
7452
attack = false
7453
hum.WalkSpeed = 24
7454
hum.JumpPower = 50
7455
end
7456
7457
function superjump()
7458
attack = true
7459
hum.WalkSpeed = 0
7460
hum.JumpPower = 0
7461
wng1a.Transparency = wng1a.Transparency - 1
7462
wng1b.Transparency = wng1b.Transparency - 1
7463
wng2a.Transparency = wng2a.Transparency - 1
7464
wng2b.Transparency = wng2b.Transparency - 1
7465
sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7466
sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7467
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1)
7468
for i = 0, 2, 0.1 do
7469
		swait()
7470
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7471
root.Velocity = vt(0,0,0)
7472
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White"))
7473
	RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
7474
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
7475
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
7476
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
7477
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
7478
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
7479
end
7480
CFuncs["Sound"].Create("rbxassetid://477843807", root, 7, 1.05)
7481
local lat1 = Instance.new("Attachment",larm)
7482
lat1.Position = Vector3.new(1,-1,0.5)
7483
local lat2 = Instance.new("Attachment",larm)
7484
lat2.Position = Vector3.new(-1,-1,-0.5)
7485
local rat1 = Instance.new("Attachment",rarm)
7486
rat1.Position = Vector3.new(1,-1,-0.5)
7487
local rat2 = Instance.new("Attachment",rarm)
7488
rat2.Position = Vector3.new(-1,-1,0.5)
7489
local tl1 = Instance.new('Trail',larm)
7490
tl1.Attachment0 = lat1
7491
tl1.Attachment1 = lat2
7492
tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
7493
tl1.LightEmission = 1
7494
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.05, 0),NumberSequenceKeypoint.new(1, 1)})
7495
tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color,BrickColor.new('Cyan').Color)
7496
tl1.Lifetime = 5
7497
local tl2 = tl1:Clone()
7498
tl2.Attachment0 = rat1
7499
tl2.Attachment1 = rat2
7500
tl2.Parent = rarm
7501
hum.JumpPower = 50
7502
hum.Jump = true
7503
swait()
7504
hum.JumpPower = 0
7505
root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250
7506
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7507
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7508
for i = 0, 49 do
7509
waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("White"))
7510
slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("White"))
7511
end
7512
coroutine.resume(coroutine.create(function()
7513
for i = 0, 2, 0.1 do
7514
swait()
7515
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
7516
end
7517
hum.CameraOffset = vt(0,0,0)
7518
wait(3)
7519
tl1.Enabled = false
7520
tl2.Enabled = false
7521
game:GetService("Debris"):AddItem(tl1, 5)
7522
game:GetService("Debris"):AddItem(tl2, 5)
7523
game:GetService("Debris"):AddItem(rat1, 5)
7524
game:GetService("Debris"):AddItem(rat2, 5)
7525
game:GetService("Debris"):AddItem(lat1, 5)
7526
game:GetService("Debris"):AddItem(lat2, 5)
7527
end))
7528
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
7529
for i = 0, 3, 0.1 do
7530
		swait()
7531
RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4)
7532
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4)
7533
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
7534
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4)
7535
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4)
7536
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4)
7537
end
7538
coroutine.resume(coroutine.create(function()
7539
for i = 0, 99 do
7540
swait()
7541
wng1a.Transparency = wng1a.Transparency + 0.01
7542
wng1b.Transparency = wng1b.Transparency + 0.01
7543
wng2a.Transparency = wng2a.Transparency + 0.01
7544
wng2b.Transparency = wng2b.Transparency + 0.01
7545
end
7546
end))
7547
attack = false
7548
if equipped == false then
7549
hum.WalkSpeed = 16
7550
else
7551
hum.WalkSpeed = 24
7552
end
7553
hum.JumpPower = 50
7554
end
7555
------------------
7556
7557
7558
local attacktype = 1
7559
mouse.Button1Down:connect(function()
7560
if equipped == true then
7561
  if attack == false and attacktype == 1 then
7562
    attacktype = 2
7563
    attackone()
7564
  elseif attack == false and attacktype == 2 then
7565
    attacktype = 3
7566
    attacktwo()
7567
  elseif attack == false and attacktype == 3 then
7568
    attacktype = 1
7569
    attackthree()
7570
  --[[elseif attack == false and attacktype == 4 then
7571
    attacktype = 1
7572
    --attackfour()]]--
7573
  end
7574
end
7575
end)
7576
mouse.KeyDown:connect(function(k)
7577
if k == "f" and attack == false and equipped == false then
7578
	equip()
7579
elseif k == "f" and attack == false and equipped == true then
7580
   unequip()
7581
end
7582
if k == "r" and attack == false then
7583
superjump()
7584
end
7585
if equipped == true then
7586
if k == "z" and attack == false then
7587
spinnyblade()
7588
end
7589
if k == "x" and attack == false then
7590
eightbitmegablade()
7591
end
7592
if k == "c" and attack == false then
7593
bladespinagain()
7594
end
7595
end
7596
if k == "l" and muter == false then
7597
muter = true
7598
kan.Volume = 0
7599
elseif k == "l" and muter == true then
7600
muter = false
7601
kan.Volume = 1.25
7602
end
7603
end)
7604
plr.Chatted:connect(function(message)
7605
if message:sub(1,3) == "id/" then
7606
ORGID = message:sub(4)
7607
kan.TimePosition = 0
7608
kan:Play()
7609
elseif message:sub(1,6) == "pitch/" then
7610
ORPIT = message:sub(7)
7611
elseif message:sub(1,4) == "vol/" then
7612
ORVOL = message:sub(5)
7613
elseif message:sub(1,7) == "skipto/" then
7614
kan.TimePosition = message:sub(8)
7615
end
7616
end)
7617
7618
idleanim=.4
7619
while true do
7620
swait()
7621
if muter == false then
7622
kan.Volume = ORVOL
7623
else
7624
kan.Volume = 0
7625
end
7626
kan.PlaybackSpeed = ORPIT
7627
kan.Pitch = ORPIT
7628
kan.SoundId = "rbxassetid://" ..ORGID
7629
kan.Looped = true
7630
kan.Parent = plr.PlayerGui
7631
kan:Resume()
7632
techc.Rotation = techc.Rotation + 0.1
7633
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50
7634
imgl2.ImageColor3 = Color3.new(0.15 + kan.PlaybackLoudness/2500,0,0.6 + kan.PlaybackLoudness/1000)
7635
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25
7636
imgl2b.ImageColor3 = Color3.new(0,0.3 + kan.PlaybackLoudness/1500,0.6 + kan.PlaybackLoudness/1000)
7637
ned.Rotation = 0 - 2 * math.cos(sine / 24)
7638
ned.Position = UDim2.new(0.6,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
7639
  sine = sine + change
7640
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
7641
local velderp=RootPart.Velocity.y
7642
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
7643
if equipped==true or equipped==false then
7644
if attack==false then
7645
idle=idle+1
7646
else
7647
idle=0
7648
end
7649
if idle>=500 then
7650
if attack==false then
7651
--Sheath()
7652
end
7653
end
7654
if RootPart.Velocity.y > 1 and hitfloor==nil then 
7655
Anim="Jump"
7656
if attack==false then
7657
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7658
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7659
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7660
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
7661
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
7662
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
7663
if equipped == false then
7664
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7665
else
7666
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7667
end
7668
end
7669
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
7670
Anim="Fall"
7671
if attack==false then
7672
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7673
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7674
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7675
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
7676
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
7677
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
7678
if equipped == false then
7679
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7680
else
7681
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7682
end
7683
end
7684
elseif torvel<1 and hitfloor~=nil then
7685
Anim="Idle"
7686
if attack==false then
7687
if equipped == false then
7688
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
7689
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
7690
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
7691
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
7692
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
7693
LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
7694
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7695
else
7696
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(0 - 6 * math.cos(sine / 40)),math.rad(-6 + 2 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
7697
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(10 - 6 * math.cos(sine / 40)),math.rad(3 - 2 * math.cos(sine / 20) - 3 * math.cos(sine / 40))),.1)
7698
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.06 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(-20 + 6 * math.cos(sine / 40))),.1)
7699
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(6),math.rad(0 - 2 * math.cos(sine / 42)),math.rad(20 - 6 * math.cos(sine / 40))),.1)
7700
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 + 3 * math.cos(sine / 26)),math.rad(-20 - 3 * math.cos(sine / 24)),math.rad(20 - 5 * math.cos(sine / 34))),.1)
7701
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
7702
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7703
end
7704
end
7705
elseif torvel>2 and torvel<42 and hitfloor~=nil then
7706
Anim="Walk"
7707
if attack==false then
7708
if equipped == false then
7709
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7710
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7711
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
7712
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
7713
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
7714
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7715
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7716
else
7717
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7718
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7719
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,0 + 0.15 * math.cos(sine / 4))*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(-10 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
7720
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5 + 3 * math.cos(sine / 57)),math.rad(10 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
7721
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
7722
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7723
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(120 + 5 * math.cos(sine / 35)),math.rad(0)),.3)
7724
end
7725
end
7726
elseif torvel>=42 and hitfloor~=nil then
7727
Anim="Run"
7728
if attack==false then
7729
RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7730
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7731
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
7732
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
7733
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
7734
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
7735
end
7736
end
7737
end
7738
end