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1 | - | --[[Baby Nefl created by Brannon1964802]]-- |
1 | + | --[[Baby Nefl created by yapjingwei]]-- |
2 | --[[Based off Nefl from Strife, sorta.]]-- | |
3 | ||
4 | Player=game:GetService("Players").LocalPlayer | |
5 | Character=Player.Character | |
6 | PlayerGui=Player.PlayerGui | |
7 | Backpack=Player.Backpack | |
8 | Torso=Character.Torso | |
9 | Head=Character.Head | |
10 | Humanoid=Character.Humanoid | |
11 | m=Instance.new('Model',Character) | |
12 | LeftArm=Character["Left Arm"] | |
13 | LeftLeg=Character["Left Leg"] | |
14 | RightArm=Character["Right Arm"] | |
15 | RightLeg=Character["Right Leg"] | |
16 | LS=Torso["Left Shoulder"] | |
17 | LH=Torso["Left Hip"] | |
18 | RS=Torso["Right Shoulder"] | |
19 | RH=Torso["Right Hip"] | |
20 | Face = Head.face | |
21 | Neck=Torso.Neck | |
22 | it=Instance.new | |
23 | attacktype=1 | |
24 | vt=Vector3.new | |
25 | cf=CFrame.new | |
26 | euler=CFrame.fromEulerAnglesXYZ | |
27 | angles=CFrame.Angles | |
28 | cloaked=false | |
29 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
30 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
31 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
32 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
33 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
34 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
35 | RootPart=Character.HumanoidRootPart | |
36 | RootJoint=RootPart.RootJoint | |
37 | RootCF=euler(-1.57,0,3.14) | |
38 | attack = false | |
39 | attackdebounce = false | |
40 | deb=false | |
41 | equipped=true | |
42 | hand=false | |
43 | MMouse=nil | |
44 | combo=0 | |
45 | mana=0 | |
46 | trispeed=.2 | |
47 | attackmode='none' | |
48 | local idle=0 | |
49 | local Anim="Idle" | |
50 | local Effects={} | |
51 | local gun=false | |
52 | local shoot=false | |
53 | player=nil | |
54 | mana=0 | |
55 | sphere=true | |
56 | aura=false | |
57 | blinking=true | |
58 | rest=false | |
59 | ||
60 | game.Players.LocalPlayer.Character.Humanoid.Changed:connect(function(jump) | |
61 | if jump == "Jump" then | |
62 | Humanoid.Jump = false | |
63 | end | |
64 | end) | |
65 | ||
66 | - | Humanoid.MaxHealth = 50000 |
66 | + | Humanoid.MaxHealth = math.huge |
67 | wait(0.1) | |
68 | - | Humanoid.Health = 50000 |
68 | + | Humanoid.Health = math.huge |
69 | ||
70 | print("Giant Snowman loaded.") | |
71 | - | print("This script was made by Brannon1964802") |
71 | + | print("This script was edit by yapjingwei") |
72 | ||
73 | RootPart.Transparency = 1 | |
74 | ||
75 | Humanoid.CameraOffset = Vector3.new(0, 12.5, 0) | |
76 | ||
77 | Humanoid:findFirstChild("Animator"):Destroy() | |
78 | ||
79 | Torso.Transparency = 1 | |
80 | Head.Transparency = 1 | |
81 | LeftLeg.Transparency = 1 | |
82 | RightLeg.Transparency = 1 | |
83 | LeftArm.Transparency = 1 | |
84 | RightArm.Transparency = 1 | |
85 | ||
86 | mouse=Player:GetMouse() | |
87 | --save shoulders | |
88 | RSH, LSH=nil, nil | |
89 | --welds | |
90 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
91 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
92 | LH=Torso["Left Hip"] | |
93 | RH=Torso["Right Hip"] | |
94 | TorsoColor=Torso.BrickColor | |
95 | function NoOutline(Part) | |
96 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
97 | end | |
98 | player=Player | |
99 | ch=Character | |
100 | RSH=ch.Torso["Right Shoulder"] | |
101 | LSH=ch.Torso["Left Shoulder"] | |
102 | -- | |
103 | RSH.Parent=nil | |
104 | LSH.Parent=nil | |
105 | -- | |
106 | RW.Name="Right Shoulder" | |
107 | RW.Part0=ch.Torso | |
108 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
109 | RW.C1=cf(0, 0.5, 0) | |
110 | RW.Part1=ch["Right Arm"] | |
111 | RW.Parent=ch.Torso | |
112 | -- | |
113 | LW.Name="Left Shoulder" | |
114 | LW.Part0=ch.Torso | |
115 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
116 | LW.C1=cf(0, 0.5, 0) | |
117 | LW.Part1=ch["Left Arm"] | |
118 | LW.Parent=ch.Torso | |
119 | ||
120 | Player=game:GetService('Players').LocalPlayer | |
121 | Character=Player.Character | |
122 | Mouse=Player:GetMouse() | |
123 | m=Instance.new('Model',Character) | |
124 | ||
125 | music = Instance.new("Sound", Character) | |
126 | - | music.SoundId = "http://www.roblox.com/asset/?id=340106355" |
126 | + | music.SoundId = "http://www.roblox.com/asset/?id=168159428" |
127 | - | music.Volume = 0 |
127 | + | music.Volume = 5 |
128 | music.Looped = true | |
129 | wait(0.1) | |
130 | music:Play() | |
131 | ||
132 | music2 = Instance.new("Sound", Character) | |
133 | - | music2.SoundId = "http://www.roblox.com/asset/?id=340106807" |
133 | + | music2.SoundId = "http://www.roblox.com/asset/?id=279206936" |
134 | - | music2.Volume = 0.5 |
134 | + | music2.Volume = 5 |
135 | music2.Looped = true | |
136 | ||
137 | rawr = Instance.new("Sound", Character) | |
138 | - | rawr.SoundId = "http://www.roblox.com/asset/?id=297472596" |
138 | + | rawr.SoundId = "http://www.roblox.com/asset/?id=130783046" |
139 | - | rawr.Volume = 0.5 |
139 | + | rawr.Volume = 2 |
140 | rawr.Looped = false | |
141 | ||
142 | Beast = Instance.new("Model",Character) | |
143 | Beast.Name = "The Beast from The Depths" | |
144 | ||
145 | torsop=Instance.new("Part",Character) | |
146 | torsop.FormFactor="Custom" | |
147 | torsop.Size=Vector3.new(.2,.2,.2) | |
148 | torsop.Transparency=0 | |
149 | torsop.CanCollide=false | |
150 | - | torsop.BrickColor = BrickColor.new("Pastel light blue") |
150 | + | torsop.BrickColor = BrickColor.new("Really black") |
151 | torsop.Material="Sand" | |
152 | torsop.TopSurface="Smooth" | |
153 | torsop.BottomSurface="Smooth" | |
154 | torsop.RightSurface="Smooth" | |
155 | torsop.LeftSurface="Smooth" | |
156 | torsopw=Instance.new("Weld",Character) | |
157 | torsopw.Part0=Character.Torso | |
158 | torsopw.Part1=torsop | |
159 | torsopw.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(-90),math.rad(0)) | |
160 | ||
161 | torso = Instance.new("SpecialMesh",torsop) | |
162 | torso.MeshType = "Sphere" | |
163 | torso.Scale = Vector3.new(45,45,45) | |
164 | ||
165 | ghostp=Instance.new("Part",Character) | |
166 | ghostp.FormFactor="Custom" | |
167 | ghostp.Size=Vector3.new(0.2,0.2,0.2) | |
168 | ghostp.Transparency=1 | |
169 | ghostp.CanCollide=false | |
170 | - | ghostp.BrickColor = BrickColor.new("Institutional white") |
170 | + | ghostp.BrickColor = BrickColor.new("Really red") |
171 | ghostp.Material="Neon" | |
172 | ghostp.TopSurface="Smooth" | |
173 | ghostp.BottomSurface="Smooth" | |
174 | ghostp.RightSurface="Smooth" | |
175 | ghostp.LeftSurface="Smooth" | |
176 | ghostw=Instance.new("Weld",Character) | |
177 | ghostw.Part0=Character.Torso | |
178 | ghostw.Part1=ghostp | |
179 | ghostw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
180 | ||
181 | ghostmesh = Instance.new("FileMesh",ghostp) | |
182 | ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
183 | ghostmesh.Scale = Vector3.new(5,5,5) | |
184 | ||
185 | ghostp2=Instance.new("Part",Character) | |
186 | ghostp2.FormFactor="Custom" | |
187 | ghostp2.Size=Vector3.new(0.2,0.2,0.2) | |
188 | ghostp2.Transparency=1 | |
189 | ghostp2.CanCollide=false | |
190 | - | ghostp2.BrickColor = BrickColor.new("Institutional white") |
190 | + | ghostp2.BrickColor = BrickColor.new("Really red") |
191 | ghostp2.Material="Neon" | |
192 | ghostp2.TopSurface="Smooth" | |
193 | ghostp2.BottomSurface="Smooth" | |
194 | ghostp2.RightSurface="Smooth" | |
195 | ghostp2.LeftSurface="Smooth" | |
196 | ghostw2=Instance.new("Weld",Character) | |
197 | ghostw2.Part0=Character.Torso | |
198 | ghostw2.Part1=ghostp2 | |
199 | ghostw2.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
200 | ||
201 | ghostmesh2 = Instance.new("FileMesh",ghostp2) | |
202 | ghostmesh2.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
203 | ghostmesh2.Scale = Vector3.new(10,10,10) | |
204 | ||
205 | ghostp3=Instance.new("Part",Character) | |
206 | ghostp3.FormFactor="Custom" | |
207 | ghostp3.Size=Vector3.new(0.2,0.2,0.2) | |
208 | ghostp3.Transparency=1 | |
209 | ghostp3.CanCollide=false | |
210 | - | ghostp3.BrickColor = BrickColor.new("Institutional white") |
210 | + | ghostp3.BrickColor = BrickColor.new("Really red") |
211 | ghostp3.Material="Neon" | |
212 | ghostp3.TopSurface="Smooth" | |
213 | ghostp3.BottomSurface="Smooth" | |
214 | ghostp3.RightSurface="Smooth" | |
215 | ghostp2.LeftSurface="Smooth" | |
216 | ghostw3=Instance.new("Weld",Character) | |
217 | ghostw3.Part0=Character.Torso | |
218 | ghostw3.Part1=ghostp3 | |
219 | ghostw3.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
220 | ||
221 | ghostmesh3 = Instance.new("FileMesh",ghostp3) | |
222 | ghostmesh3.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
223 | ghostmesh3.Scale = Vector3.new(15,15,15) | |
224 | ||
225 | ghostp4=Instance.new("Part",Character) | |
226 | ghostp4.FormFactor="Custom" | |
227 | ghostp4.Size=Vector3.new(0.2,0.2,0.2) | |
228 | ghostp4.Transparency=1 | |
229 | ghostp4.CanCollide=false | |
230 | - | ghostp4.BrickColor = BrickColor.new("Institutional white") |
230 | + | ghostp4.BrickColor = BrickColor.new("Really red") |
231 | ghostp4.Material="Neon" | |
232 | ghostp4.TopSurface="Smooth" | |
233 | ghostp4.BottomSurface="Smooth" | |
234 | ghostp4.RightSurface="Smooth" | |
235 | ghostp4.LeftSurface="Smooth" | |
236 | ghostw4=Instance.new("Weld",Character) | |
237 | ghostw4.Part0=Character.Torso | |
238 | ghostw4.Part1=ghostp4 | |
239 | ghostw4.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
240 | ||
241 | ghostmesh4 = Instance.new("FileMesh",ghostp4) | |
242 | ghostmesh4.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
243 | ghostmesh4.Scale = Vector3.new(20,20,20) | |
244 | ||
245 | ghostp5=Instance.new("Part",Character) | |
246 | ghostp5.FormFactor="Custom" | |
247 | ghostp5.Size=Vector3.new(0.2,0.2,0.2) | |
248 | ghostp5.Transparency=1 | |
249 | ghostp5.CanCollide=false | |
250 | - | ghostp5.BrickColor = BrickColor.new("Institutional white") |
250 | + | ghostp5.BrickColor = BrickColor.new("Really black") |
251 | ghostp5.Material="Neon" | |
252 | ghostp5.TopSurface="Smooth" | |
253 | ghostp5.BottomSurface="Smooth" | |
254 | ghostp5.RightSurface="Smooth" | |
255 | ghostp5.LeftSurface="Smooth" | |
256 | ghost5w=Instance.new("Weld",Character) | |
257 | ghost5w.Part0=Character.Torso | |
258 | ghost5w.Part1=ghostp5 | |
259 | ghost5w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
260 | ||
261 | ghostmesh = Instance.new("FileMesh",ghostp5) | |
262 | ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
263 | ghostmesh.Scale = Vector3.new(2.5,2.5,2.5) | |
264 | ||
265 | ghostp6=Instance.new("Part",Character) | |
266 | ghostp6.FormFactor="Custom" | |
267 | ghostp6.Size=Vector3.new(0.2,0.2,0.2) | |
268 | ghostp6.Transparency=1 | |
269 | ghostp6.CanCollide=false | |
270 | - | ghostp6.BrickColor = BrickColor.new("Institutional white") |
270 | + | ghostp6.BrickColor = BrickColor.new("Really black") |
271 | ghostp6.Material="Neon" | |
272 | ghostp6.TopSurface="Smooth" | |
273 | ghostp6.BottomSurface="Smooth" | |
274 | ghostp6.RightSurface="Smooth" | |
275 | ghostp6.LeftSurface="Smooth" | |
276 | ghost6w=Instance.new("Weld",Character) | |
277 | ghost6w.Part0=Character.Torso | |
278 | ghost6w.Part1=ghostp6 | |
279 | ghost6w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
280 | ||
281 | ghostmesh = Instance.new("FileMesh",ghostp6) | |
282 | ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
283 | ghostmesh.Scale = Vector3.new(7.5,7.5,7.5) | |
284 | ||
285 | ghostp7=Instance.new("Part",Character) | |
286 | ghostp7.FormFactor="Custom" | |
287 | ghostp7.Size=Vector3.new(0.2,0.2,0.2) | |
288 | ghostp7.Transparency=1 | |
289 | ghostp7.CanCollide=false | |
290 | - | ghostp7.BrickColor = BrickColor.new("Institutional white") |
290 | + | ghostp7.BrickColor = BrickColor.new("Really black") |
291 | ghostp7.Material="Neon" | |
292 | ghostp7.TopSurface="Smooth" | |
293 | ghostp7.BottomSurface="Smooth" | |
294 | ghostp7.RightSurface="Smooth" | |
295 | ghostp7.LeftSurface="Smooth" | |
296 | ghost7w=Instance.new("Weld",Character) | |
297 | ghost7w.Part0=Character.Torso | |
298 | ghost7w.Part1=ghostp7 | |
299 | ghost7w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
300 | ||
301 | ghostmesh = Instance.new("FileMesh",ghostp7) | |
302 | ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
303 | ghostmesh.Scale = Vector3.new(12.5,12.5,12.5) | |
304 | ||
305 | ghostp8=Instance.new("Part",Character) | |
306 | ghostp8.FormFactor="Custom" | |
307 | ghostp8.Size=Vector3.new(0.2,0.2,0.2) | |
308 | ghostp8.Transparency=1 | |
309 | ghostp8.CanCollide=false | |
310 | - | ghostp8.BrickColor = BrickColor.new("Institutional white") |
310 | + | ghostp8.BrickColor = BrickColor.new("Really black") |
311 | ghostp8.Material="Neon" | |
312 | ghostp8.TopSurface="Smooth" | |
313 | ghostp8.BottomSurface="Smooth" | |
314 | ghostp8.RightSurface="Smooth" | |
315 | ghostp8.LeftSurface="Smooth" | |
316 | ghost8w=Instance.new("Weld",Character) | |
317 | ghost8w.Part0=Character.Torso | |
318 | ghost8w.Part1=ghostp8 | |
319 | ghost8w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
320 | ||
321 | ghostmesh = Instance.new("FileMesh",ghostp8) | |
322 | ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
323 | ghostmesh.Scale = Vector3.new(17.5,17.5,17.5) | |
324 | ||
325 | eyeoutline=Instance.new("Part",Character) | |
326 | eyeoutline.FormFactor="Custom" | |
327 | eyeoutline.Size=Vector3.new(.2,.2,.2) | |
328 | eyeoutline.Transparency=0 | |
329 | eyeoutline.CanCollide=false | |
330 | eyeoutline.BrickColor = BrickColor.new("Really black") | |
331 | eyeoutline.Material="SmoothPlastic" | |
332 | eyeoutline.TopSurface="Smooth" | |
333 | eyeoutline.BottomSurface="Smooth" | |
334 | eyeoutline.RightSurface="Smooth" | |
335 | eyeoutline.LeftSurface="Smooth" | |
336 | eyeoutlinew=Instance.new("Weld",Character) | |
337 | eyeoutlinew.Part0=Character.Torso | |
338 | eyeoutlinew.Part1=eyeoutline | |
339 | eyeoutlinew.C0=CFrame.new(-1.5,0,-4.1)*CFrame.Angles(0,math.rad(20),math.rad(0)) | |
340 | ||
341 | eyemesh = Instance.new("SpecialMesh",eyeoutline) | |
342 | eyemesh.MeshType = "Sphere" | |
343 | eyemesh.Scale = Vector3.new(8.5,8.5,2) | |
344 | ||
345 | eyep=Instance.new("Part",Character) | |
346 | eyep.FormFactor="Custom" | |
347 | eyep.Size=Vector3.new(.2,.2,.2) | |
348 | eyep.Transparency=0 | |
349 | eyep.CanCollide=false | |
350 | eyep.BrickColor = BrickColor.new("Cyan") | |
351 | eyep.Material="Neon" | |
352 | eyep.TopSurface="Smooth" | |
353 | eyep.BottomSurface="Smooth" | |
354 | eyep.RightSurface="Smooth" | |
355 | eyep.LeftSurface="Smooth" | |
356 | eyepw=Instance.new("Weld",Character) | |
357 | eyepw.Part0=eyeoutline | |
358 | eyepw.Part1=eyep | |
359 | eyepw.C0=CFrame.new(0,0,-0.1)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
360 | ||
361 | eyepmesh = Instance.new("SpecialMesh",eyep) | |
362 | eyepmesh.MeshType = "Sphere" | |
363 | eyepmesh.Scale = Vector3.new(7.5,7.5,2) | |
364 | ||
365 | eyeoutline2=Instance.new("Part",Character) | |
366 | eyeoutline2.FormFactor="Custom" | |
367 | eyeoutline2.Size=Vector3.new(.2,.2,.2) | |
368 | eyeoutline2.Transparency=0 | |
369 | eyeoutline2.CanCollide=false | |
370 | eyeoutline2.BrickColor = BrickColor.new("Really black") | |
371 | eyeoutline2.Material="SmoothPlastic" | |
372 | eyeoutline2.TopSurface="Smooth" | |
373 | eyeoutline2.BottomSurface="Smooth" | |
374 | eyeoutline2.RightSurface="Smooth" | |
375 | eyeoutline2.LeftSurface="Smooth" | |
376 | eyeoutline2w=Instance.new("Weld",Character) | |
377 | eyeoutline2w.Part0=Character.Torso | |
378 | eyeoutline2w.Part1=eyeoutline2 | |
379 | eyeoutline2w.C0=CFrame.new(1.5,0,-4.1)*CFrame.Angles(0,math.rad(-20),math.rad(0)) | |
380 | ||
381 | eyemesh = Instance.new("SpecialMesh",eyeoutline2) | |
382 | eyemesh.MeshType = "Sphere" | |
383 | eyemesh.Scale = Vector3.new(8.5,8.5,2) | |
384 | ||
385 | eyep2=Instance.new("Part",Character) | |
386 | eyep2.FormFactor="Custom" | |
387 | eyep2.Size=Vector3.new(.2,.2,.2) | |
388 | eyep2.Transparency=0 | |
389 | eyep2.CanCollide=false | |
390 | - | eyep2.BrickColor = BrickColor.new("Cyan") |
390 | + | eyep2.BrickColor = BrickColor.new("Really red") |
391 | eyep2.Material="Neon" | |
392 | eyep2.TopSurface="Smooth" | |
393 | eyep2.BottomSurface="Smooth" | |
394 | eyep2.RightSurface="Smooth" | |
395 | eyep2.LeftSurface="Smooth" | |
396 | eyep2w=Instance.new("Weld",Character) | |
397 | eyep2w.Part0=eyeoutline2 | |
398 | eyep2w.Part1=eyep2 | |
399 | eyep2w.C0=CFrame.new(0,0,-0.1)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
400 | ||
401 | eyep2mesh = Instance.new("SpecialMesh",eyep2) | |
402 | eyep2mesh.MeshType = "Sphere" | |
403 | eyep2mesh.Scale = Vector3.new(7.5,7.5,2) | |
404 | ||
405 | local spotlight = Instance.new("SpotLight", eyep) | |
406 | spotlight.Shadows = true | |
407 | - | spotlight.Color = Color3.new(0, 0.666667, 1) |
407 | + | spotlight.Color = Color3.new(255,0,0) |
408 | spotlight.Range = 24 | |
409 | spotlight.Angle = 60 | |
410 | spotlight.Brightness = 100 | |
411 | ||
412 | local spotlight2 = Instance.new("SpotLight", eyep2) | |
413 | spotlight2.Shadows = true | |
414 | - | spotlight2.Color = Color3.new(0, 0.666667, 1) |
414 | + | spotlight2.Color = Color3.new(255,0,0) |
415 | spotlight2.Range = 24 | |
416 | spotlight2.Angle = 60 | |
417 | spotlight2.Brightness = 100 | |
418 | ||
419 | local particleemitter = Instance.new("ParticleEmitter", Torso) | |
420 | particleemitter.VelocitySpread = 180 | |
421 | particleemitter.Lifetime = NumberRange.new(1) | |
422 | particleemitter.Speed = NumberRange.new(10) | |
423 | particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
424 | particleemitter.RotSpeed = NumberRange.new(-180, 180) | |
425 | particleemitter.Rotation = NumberRange.new(-360, 360) | |
426 | particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
427 | particleemitter.LightEmission = 1 | |
428 | particleemitter.Texture = "http://www.roblox.com/asset/?id=320043786" | |
429 | - | particleemitter.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) |
429 | + | particleemitter.Color = ColorSequence.new(Color3.new(255,0,0), Color3.new(0, 0.666667, 1)) |
430 | ||
431 | emitterp=Instance.new("Part",Character) | |
432 | emitterp.FormFactor="Custom" | |
433 | emitterp.Size=Vector3.new(5,.2,5) | |
434 | emitterp.Transparency=1 | |
435 | emitterp.CanCollide=false | |
436 | - | emitterp.BrickColor = BrickColor.new("Cyan") |
436 | + | emitterp.BrickColor = BrickColor.new("Really black") |
437 | emitterp.Material="Neon" | |
438 | emitterp.TopSurface="Smooth" | |
439 | emitterp.BottomSurface="Smooth" | |
440 | emitterp.RightSurface="Smooth" | |
441 | emitterp.LeftSurface="Smooth" | |
442 | emitterpw=Instance.new("Weld",Character) | |
443 | emitterpw.Part0=Character.Torso | |
444 | emitterpw.Part1=emitterp | |
445 | emitterpw.C0=CFrame.new(0,-4,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
446 | ||
447 | local emitter = Instance.new("ParticleEmitter", emitterp) | |
448 | emitter.EmissionDirection = "Bottom" | |
449 | emitter.VelocitySpread = 30 | |
450 | emitter.Lifetime = NumberRange.new(1) | |
451 | emitter.Speed = NumberRange.new(10) | |
452 | emitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 2, 0), NumberSequenceKeypoint.new(1, 2, 0)}) | |
453 | emitter.RotSpeed = NumberRange.new(-180, 180) | |
454 | emitter.Rate = 1000 | |
455 | emitter.Rotation = NumberRange.new(-360, 360) | |
456 | emitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
457 | emitter.LightEmission = 1 | |
458 | emitter.Texture = "http://www.roblox.com/asset/?id=31727915" | |
459 | emitter.Color = ColorSequence.new(Color3.new(0.596078, 0.847059, 1), Color3.new(0.596078, 0.847059, 1)) | |
460 | ||
461 | local eyeeffect = Instance.new("ParticleEmitter", eyep) | |
462 | eyeeffect.Lifetime = NumberRange.new(1) | |
463 | eyeeffect.Speed = NumberRange.new(0) | |
464 | eyeeffect.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 4), NumberSequenceKeypoint.new(1, 4)}) | |
465 | eyeeffect.RotSpeed = NumberRange.new(1080) | |
466 | eyeeffect.Rate = 25 | |
467 | eyeeffect.Rotation = NumberRange.new(-360, 360) | |
468 | eyeeffect.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.11, 0), NumberSequenceKeypoint.new(0.99, 1), NumberSequenceKeypoint.new(1, 1)}) | |
469 | eyeeffect.LightEmission = 0.5 | |
470 | eyeeffect.Texture = "http://www.roblox.com/asset/?id=242292288" | |
471 | - | eyeeffect.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) |
471 | + | eyeeffect.Color = ColorSequence.new(Color3.new(255,0,0), Color3.new(255,0,0)) |
472 | eyeeffect.LockedToPart = true | |
473 | eyeeffect.Enabled = false | |
474 | ||
475 | local eyeeffect2 = Instance.new("ParticleEmitter", eyep2) | |
476 | eyeeffect2.Lifetime = NumberRange.new(1) | |
477 | eyeeffect2.Speed = NumberRange.new(0) | |
478 | eyeeffect2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 4), NumberSequenceKeypoint.new(1, 4)}) | |
479 | eyeeffect2.RotSpeed = NumberRange.new(1080) | |
480 | eyeeffect2.Rate = 25 | |
481 | eyeeffect2.Rotation = NumberRange.new(-360, 360) | |
482 | eyeeffect2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.11, 0), NumberSequenceKeypoint.new(0.99, 1), NumberSequenceKeypoint.new(1, 1)}) | |
483 | eyeeffect2.LightEmission = 0.5 | |
484 | eyeeffect2.Texture = "http://www.roblox.com/asset/?id=242292288" | |
485 | - | eyeeffect2.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) |
485 | + | eyeeffect2.Color = ColorSequence.new(Color3.new(255,0,0), Color3.new(255,0,0)) |
486 | eyeeffect2.LockedToPart = true | |
487 | eyeeffect2.Enabled = false | |
488 | ||
489 | coroutine.resume(coroutine.create(function(Part,Weld) | |
490 | while Part.Parent~=nil do | |
491 | wait(5) | |
492 | for i=0,1,0.2 do | |
493 | wait() | |
494 | spotlight.Angle = 60-60*i | |
495 | eyepmesh.Scale = Vector3.new(7.5,7.5-7.4*i,2) | |
496 | end | |
497 | for i=0,1,0.2 do | |
498 | wait() | |
499 | spotlight.Angle = 0+60*i | |
500 | eyepmesh.Scale = Vector3.new(7.5,0.1+7.4*i,2) | |
501 | end | |
502 | spotlight.Angle = 60 | |
503 | end | |
504 | end),eyep,eyepw) | |
505 | ||
506 | coroutine.resume(coroutine.create(function(Part,Weld) | |
507 | while Part.Parent~=nil do | |
508 | wait(5) | |
509 | for i=0,1,0.2 do | |
510 | wait() | |
511 | spotlight2.Angle = 60-60*i | |
512 | eyep2mesh.Scale = Vector3.new(7.5,7.5-7.4*i,2) | |
513 | end | |
514 | for i=0,1,0.2 do | |
515 | wait() | |
516 | spotlight2.Angle = 0+60*i | |
517 | eyep2mesh.Scale = Vector3.new(7.5,0.1+7.4*i,2) | |
518 | end | |
519 | spotlight2.Angle = 60 | |
520 | end | |
521 | end),eyep2,eyep2w) | |
522 | -------------------------------------------------------------- | |
523 | Arm = Instance.new("Model",Character) | |
524 | Arm.Name = "Arm 1" | |
525 | ||
526 | arm1p=Instance.new("Part",Character) | |
527 | arm1p.FormFactor="Custom" | |
528 | arm1p.Size=Vector3.new(.2,.2,.2) | |
529 | arm1p.Transparency=0 | |
530 | arm1p.CanCollide=false | |
531 | - | arm1p.BrickColor = BrickColor.new("Pastel light blue") |
531 | + | arm1p.BrickColor = BrickColor.new("Really red") |
532 | arm1p.Material="Sand" | |
533 | arm1p.TopSurface="Smooth" | |
534 | arm1p.BottomSurface="Smooth" | |
535 | arm1p.RightSurface="Smooth" | |
536 | arm1p.LeftSurface="Smooth" | |
537 | arm1pw=Instance.new("Weld",Character) | |
538 | arm1pw.Part0=Character["Right Arm"] | |
539 | arm1pw.Part1=arm1p | |
540 | arm1pw.C0=CFrame.new(0,-5,0)*CFrame.Angles(0,math.rad(0),math.rad(90)) | |
541 | ||
542 | arm1pmesh = Instance.new("SpecialMesh",arm1p) | |
543 | arm1pmesh.MeshType = "Sphere" | |
544 | arm1pmesh.Scale = Vector3.new(40,20,40) | |
545 | ||
546 | local particleemitter2 = Instance.new("ParticleEmitter", arm1p) | |
547 | particleemitter2.VelocitySpread = 180 | |
548 | particleemitter2.Lifetime = NumberRange.new(1) | |
549 | particleemitter2.Speed = NumberRange.new(10) | |
550 | particleemitter2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
551 | particleemitter2.RotSpeed = NumberRange.new(-180, 180) | |
552 | particleemitter2.Rotation = NumberRange.new(-360, 360) | |
553 | particleemitter2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
554 | particleemitter2.LightEmission = 1 | |
555 | particleemitter2.Texture = "http://www.roblox.com/asset/?id=320043786" | |
556 | particleemitter2.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
557 | particleemitter2.Enabled = false | |
558 | ||
559 | arm1p2=Instance.new("Part",Character) | |
560 | arm1p2.FormFactor="Custom" | |
561 | arm1p2.Size=Vector3.new(.2,.2,.2) | |
562 | arm1p2.Transparency=0 | |
563 | arm1p2.CanCollide=false | |
564 | - | arm1p2.BrickColor = BrickColor.new("Pastel light blue") |
564 | + | arm1p2.BrickColor = BrickColor.new("Really black") |
565 | arm1p2.Material="Sand" | |
566 | arm1p2.TopSurface="Smooth" | |
567 | arm1p2.BottomSurface="Smooth" | |
568 | arm1p2.RightSurface="Smooth" | |
569 | arm1p2.LeftSurface="Smooth" | |
570 | arm1p2w=Instance.new("Weld",Character) | |
571 | arm1p2w.Part0=arm1p | |
572 | arm1p2w.Part1=arm1p2 | |
573 | arm1p2w.C0=CFrame.new(0,3,0)*CFrame.Angles(0,math.rad(90),math.rad(-90)) | |
574 | ||
575 | arm1p2mesh = Instance.new("SpecialMesh",arm1p2) | |
576 | arm1p2mesh.MeshType = "Cylinder" | |
577 | arm1p2mesh.Scale = Vector3.new(30,20,30) | |
578 | ||
579 | local particleemitter3 = Instance.new("ParticleEmitter", arm1p2) | |
580 | particleemitter3.VelocitySpread = 180 | |
581 | particleemitter3.Lifetime = NumberRange.new(1) | |
582 | particleemitter3.Speed = NumberRange.new(10) | |
583 | particleemitter3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
584 | particleemitter3.RotSpeed = NumberRange.new(-180, 180) | |
585 | particleemitter3.Rotation = NumberRange.new(-360, 360) | |
586 | particleemitter3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
587 | particleemitter3.LightEmission = 1 | |
588 | particleemitter3.Texture = "http://www.roblox.com/asset/?id=320043786" | |
589 | particleemitter3.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
590 | particleemitter3.Enabled = false | |
591 | ||
592 | arm1p3=Instance.new("Part",Character) | |
593 | arm1p3.FormFactor="Custom" | |
594 | arm1p3.Size=Vector3.new(.2,.2,.2) | |
595 | arm1p3.Transparency=0 | |
596 | arm1p3.CanCollide=false | |
597 | - | arm1p3.BrickColor = BrickColor.new("Pastel light blue") |
597 | + | arm1p3.BrickColor = BrickColor.new("Really black") |
598 | arm1p3.Material="Sand" | |
599 | arm1p3.TopSurface="Smooth" | |
600 | arm1p3.BottomSurface="Smooth" | |
601 | arm1p3.RightSurface="Smooth" | |
602 | arm1p3.LeftSurface="Smooth" | |
603 | arm1p3w=Instance.new("Weld",Character) | |
604 | arm1p3w.Part0=arm1p2 | |
605 | arm1p3w.Part1=arm1p3 | |
606 | arm1p3w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
607 | ||
608 | arm1p3mesh = Instance.new("SpecialMesh",arm1p3) | |
609 | arm1p3mesh.MeshType = "Sphere" | |
610 | arm1p3mesh.Scale = Vector3.new(22.5,22.5,22.5) | |
611 | ||
612 | local particleemitter4 = Instance.new("ParticleEmitter", arm1p3) | |
613 | particleemitter4.VelocitySpread = 180 | |
614 | particleemitter4.Lifetime = NumberRange.new(1) | |
615 | particleemitter4.Speed = NumberRange.new(10) | |
616 | particleemitter4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
617 | particleemitter4.RotSpeed = NumberRange.new(-180, 180) | |
618 | particleemitter4.Rotation = NumberRange.new(-360, 360) | |
619 | particleemitter4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
620 | particleemitter4.LightEmission = 1 | |
621 | particleemitter4.Texture = "http://www.roblox.com/asset/?id=320043786" | |
622 | particleemitter4.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
623 | particleemitter4.Enabled = false | |
624 | ||
625 | arm1p4=Instance.new("Part",Character) | |
626 | arm1p4.FormFactor="Custom" | |
627 | arm1p4.Size=Vector3.new(.2,.2,.2) | |
628 | arm1p4.Transparency=0 | |
629 | arm1p4.CanCollide=false | |
630 | - | arm1p4.BrickColor = BrickColor.new("Pastel light blue") |
630 | + | arm1p4.BrickColor = BrickColor.new("Really black") |
631 | arm1p4.Material="Sand" | |
632 | arm1p4.TopSurface="Smooth" | |
633 | arm1p4.BottomSurface="Smooth" | |
634 | arm1p4.RightSurface="Smooth" | |
635 | arm1p4.LeftSurface="Smooth" | |
636 | arm1p4w=Instance.new("Weld",Character) | |
637 | arm1p4w.Part0=arm1p3 | |
638 | arm1p4w.Part1=arm1p4 | |
639 | arm1p4w.C0=CFrame.new(-3,3,0)*CFrame.Angles(0,math.rad(0),math.rad(-45)) | |
640 | ||
641 | arm1p4mesh = Instance.new("SpecialMesh",arm1p4) | |
642 | arm1p4mesh.MeshType = "Cylinder" | |
643 | arm1p4mesh.Scale = Vector3.new(30,20,30) | |
644 | ||
645 | local particleemitter5 = Instance.new("ParticleEmitter", arm1p4) | |
646 | particleemitter5.VelocitySpread = 180 | |
647 | particleemitter5.Lifetime = NumberRange.new(1) | |
648 | particleemitter5.Speed = NumberRange.new(10) | |
649 | particleemitter5.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
650 | particleemitter5.RotSpeed = NumberRange.new(-180, 180) | |
651 | particleemitter5.Rotation = NumberRange.new(-360, 360) | |
652 | particleemitter5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
653 | particleemitter5.LightEmission = 1 | |
654 | particleemitter5.Texture = "http://www.roblox.com/asset/?id=320043786" | |
655 | particleemitter5.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
656 | particleemitter5.Enabled = false | |
657 | ||
658 | arm1p5=Instance.new("Part",Character) | |
659 | arm1p5.FormFactor="Custom" | |
660 | arm1p5.Size=Vector3.new(.2,.2,.2) | |
661 | arm1p5.Transparency=0 | |
662 | arm1p5.CanCollide=false | |
663 | - | arm1p5.BrickColor = BrickColor.new("Pastel light blue") |
663 | + | arm1p5.BrickColor = BrickColor.new("Really black") |
664 | arm1p5.Material="Sand" | |
665 | arm1p5.TopSurface="Smooth" | |
666 | arm1p5.BottomSurface="Smooth" | |
667 | arm1p5.RightSurface="Smooth" | |
668 | arm1p5.LeftSurface="Smooth" | |
669 | arm1p5w=Instance.new("Weld",Character) | |
670 | arm1p5w.Part0=arm1p4 | |
671 | arm1p5w.Part1=arm1p5 | |
672 | arm1p5w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
673 | ||
674 | arm1p5mesh = Instance.new("SpecialMesh",arm1p5) | |
675 | arm1p5mesh.MeshType = "Sphere" | |
676 | arm1p5mesh.Scale = Vector3.new(30,30,30) | |
677 | ||
678 | local particleemitter6 = Instance.new("ParticleEmitter", arm1p5) | |
679 | particleemitter6.VelocitySpread = 180 | |
680 | particleemitter6.Lifetime = NumberRange.new(1) | |
681 | particleemitter6.Speed = NumberRange.new(10) | |
682 | particleemitter6.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
683 | particleemitter6.RotSpeed = NumberRange.new(-180, 180) | |
684 | particleemitter6.Rotation = NumberRange.new(-360, 360) | |
685 | particleemitter6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
686 | particleemitter6.LightEmission = 1 | |
687 | particleemitter6.Texture = "http://www.roblox.com/asset/?id=320043786" | |
688 | particleemitter6.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
689 | particleemitter6.Enabled = false | |
690 | ||
691 | arm1p6=Instance.new("Part",Character) | |
692 | arm1p6.FormFactor="Custom" | |
693 | arm1p6.Size=Vector3.new(.2,.2,.2) | |
694 | arm1p6.Transparency=0 | |
695 | arm1p6.CanCollide=false | |
696 | - | arm1p6.BrickColor = BrickColor.new("Pastel light blue") |
696 | + | arm1p6.BrickColor = BrickColor.new("Really black") |
697 | arm1p6.Material="Sand" | |
698 | arm1p6.TopSurface="Smooth" | |
699 | arm1p6.BottomSurface="Smooth" | |
700 | arm1p6.RightSurface="Smooth" | |
701 | arm1p6.LeftSurface="Smooth" | |
702 | arm1p6w=Instance.new("Weld",Character) | |
703 | arm1p6w.Part0=arm1p5 | |
704 | arm1p6w.Part1=arm1p6 | |
705 | arm1p6w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
706 | ||
707 | arm1p6mesh = Instance.new("FileMesh",arm1p6) | |
708 | arm1p6mesh.MeshId = "http://www.roblox.com/asset/?id=1290033" | |
709 | arm1p6mesh.Scale = Vector3.new(3.15,3.15,3.15) | |
710 | ||
711 | arm1p7=Instance.new("Part",Character) | |
712 | arm1p7.FormFactor="Custom" | |
713 | arm1p7.Size=Vector3.new(.2,.2,.2) | |
714 | arm1p7.Transparency=0 | |
715 | arm1p7.CanCollide=false | |
716 | - | arm1p7.BrickColor = BrickColor.new("Pastel light blue") |
716 | + | arm1p7.BrickColor = BrickColor.new("Really black") |
717 | arm1p7.Material="Sand" | |
718 | arm1p7.TopSurface="Smooth" | |
719 | arm1p7.BottomSurface="Smooth" | |
720 | arm1p7.RightSurface="Smooth" | |
721 | arm1p7.LeftSurface="Smooth" | |
722 | arm1p7w=Instance.new("Weld",Character) | |
723 | arm1p7w.Part0=arm1p | |
724 | arm1p7w.Part1=arm1p7 | |
725 | arm1p7w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
726 | ||
727 | arm1p7mesh = Instance.new("FileMesh",arm1p7) | |
728 | arm1p7mesh.MeshId = "http://www.roblox.com/asset/?id=9756362" | |
729 | arm1p7mesh.Scale = Vector3.new(5,10,5) | |
730 | ||
731 | arm1hitbox=Instance.new("Part",Character) | |
732 | arm1hitbox.FormFactor="Custom" | |
733 | arm1hitbox.Size=Vector3.new(5,5,5) | |
734 | arm1hitbox.Transparency=1 | |
735 | arm1hitbox.CanCollide=false | |
736 | - | arm1hitbox.BrickColor = BrickColor.new("Pastel light blue") |
736 | + | arm1hitbox.BrickColor = BrickColor.new("Really black") |
737 | arm1hitbox.Material="Sand" | |
738 | arm1hitbox.TopSurface="Smooth" | |
739 | arm1hitbox.BottomSurface="Smooth" | |
740 | arm1hitbox.RightSurface="Smooth" | |
741 | arm1hitbox.LeftSurface="Smooth" | |
742 | arm1hitboxw=Instance.new("Weld",Character) | |
743 | arm1hitboxw.Part0=arm1p6 | |
744 | arm1hitboxw.Part1=arm1hitbox | |
745 | arm1hitboxw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
746 | -------------------------------------------------------------- | |
747 | Arm2 = Instance.new("Model",Character) | |
748 | Arm2.Name = "Arm 2" | |
749 | ||
750 | arm2p=Instance.new("Part",Character) | |
751 | arm2p.FormFactor="Custom" | |
752 | arm2p.Size=Vector3.new(.2,.2,.2) | |
753 | arm2p.Transparency=0 | |
754 | arm2p.CanCollide=false | |
755 | - | arm2p.BrickColor = BrickColor.new("Pastel light blue") |
755 | + | arm2p.BrickColor = BrickColor.new("Really black") |
756 | arm2p.Material="Sand" | |
757 | arm2p.TopSurface="Smooth" | |
758 | arm2p.BottomSurface="Smooth" | |
759 | arm2p.RightSurface="Smooth" | |
760 | arm2p.LeftSurface="Smooth" | |
761 | arm2pw=Instance.new("Weld",Character) | |
762 | arm2pw.Part0=Character["Left Arm"] | |
763 | arm2pw.Part1=arm2p | |
764 | arm2pw.C0=CFrame.new(0,-5,0)*CFrame.Angles(0,math.rad(0),math.rad(-90)) | |
765 | ||
766 | arm2pmesh = Instance.new("SpecialMesh",arm2p) | |
767 | arm2pmesh.MeshType = "Sphere" | |
768 | arm2pmesh.Scale = Vector3.new(40,20,40) | |
769 | ||
770 | local particleemitter7 = Instance.new("ParticleEmitter", arm2p) | |
771 | particleemitter7.VelocitySpread = 180 | |
772 | particleemitter7.Lifetime = NumberRange.new(1) | |
773 | particleemitter7.Speed = NumberRange.new(10) | |
774 | particleemitter7.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
775 | particleemitter7.RotSpeed = NumberRange.new(-180, 180) | |
776 | particleemitter7.Rotation = NumberRange.new(-360, 360) | |
777 | particleemitter7.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
778 | particleemitter7.LightEmission = 1 | |
779 | particleemitter7.Texture = "http://www.roblox.com/asset/?id=320043786" | |
780 | particleemitter7.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
781 | particleemitter7.Enabled = false | |
782 | ||
783 | arm2p2=Instance.new("Part",Character) | |
784 | arm2p2.FormFactor="Custom" | |
785 | arm2p2.Size=Vector3.new(.2,.2,.2) | |
786 | arm2p2.Transparency=0 | |
787 | arm2p2.CanCollide=false | |
788 | - | arm2p2.BrickColor = BrickColor.new("Pastel light blue") |
788 | + | arm2p2.BrickColor = BrickColor.new("Really black") |
789 | arm2p2.Material="Sand" | |
790 | arm2p2.TopSurface="Smooth" | |
791 | arm2p2.BottomSurface="Smooth" | |
792 | arm2p2.RightSurface="Smooth" | |
793 | arm2p2.LeftSurface="Smooth" | |
794 | arm2p2w=Instance.new("Weld",Character) | |
795 | arm2p2w.Part0=arm2p | |
796 | arm2p2w.Part1=arm2p2 | |
797 | arm2p2w.C0=CFrame.new(0,3,0)*CFrame.Angles(0,math.rad(90),math.rad(-90)) | |
798 | ||
799 | arm2p2mesh = Instance.new("SpecialMesh",arm2p2) | |
800 | arm2p2mesh.MeshType = "Cylinder" | |
801 | arm2p2mesh.Scale = Vector3.new(30,20,30) | |
802 | ||
803 | local particleemitter8 = Instance.new("ParticleEmitter", arm2p2) | |
804 | particleemitter8.VelocitySpread = 180 | |
805 | particleemitter8.Lifetime = NumberRange.new(1) | |
806 | particleemitter8.Speed = NumberRange.new(10) | |
807 | particleemitter8.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
808 | particleemitter8.RotSpeed = NumberRange.new(-180, 180) | |
809 | particleemitter8.Rotation = NumberRange.new(-360, 360) | |
810 | particleemitter8.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
811 | particleemitter8.LightEmission = 1 | |
812 | particleemitter8.Texture = "http://www.roblox.com/asset/?id=320043786" | |
813 | particleemitter8.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
814 | particleemitter8.Enabled = false | |
815 | ||
816 | arm2p3=Instance.new("Part",Character) | |
817 | arm2p3.FormFactor="Custom" | |
818 | arm2p3.Size=Vector3.new(.2,.2,.2) | |
819 | arm2p3.Transparency=0 | |
820 | arm2p3.CanCollide=false | |
821 | - | arm2p3.BrickColor = BrickColor.new("Pastel light blue") |
821 | + | arm2p3.BrickColor = BrickColor.new("Really black") |
822 | arm2p3.Material="Sand" | |
823 | arm2p3.TopSurface="Smooth" | |
824 | arm2p3.BottomSurface="Smooth" | |
825 | arm2p3.RightSurface="Smooth" | |
826 | arm2p3.LeftSurface="Smooth" | |
827 | arm2p3w=Instance.new("Weld",Character) | |
828 | arm2p3w.Part0=arm2p2 | |
829 | arm2p3w.Part1=arm2p3 | |
830 | arm2p3w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
831 | ||
832 | arm2p3mesh = Instance.new("SpecialMesh",arm2p3) | |
833 | arm2p3mesh.MeshType = "Sphere" | |
834 | arm2p3mesh.Scale = Vector3.new(22.5,22.5,22.5) | |
835 | ||
836 | local particleemitter9 = Instance.new("ParticleEmitter", arm2p3) | |
837 | particleemitter9.VelocitySpread = 180 | |
838 | particleemitter9.Lifetime = NumberRange.new(1) | |
839 | particleemitter9.Speed = NumberRange.new(10) | |
840 | particleemitter9.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
841 | particleemitter9.RotSpeed = NumberRange.new(-180, 180) | |
842 | particleemitter9.Rotation = NumberRange.new(-360, 360) | |
843 | particleemitter9.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
844 | particleemitter9.LightEmission = 1 | |
845 | particleemitter9.Texture = "http://www.roblox.com/asset/?id=320043786" | |
846 | particleemitter9.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
847 | particleemitter9.Enabled = false | |
848 | ||
849 | arm2p4=Instance.new("Part",Character) | |
850 | arm2p4.FormFactor="Custom" | |
851 | arm2p4.Size=Vector3.new(.2,.2,.2) | |
852 | arm2p4.Transparency=0 | |
853 | arm2p4.CanCollide=false | |
854 | - | arm2p4.BrickColor = BrickColor.new("Pastel light blue") |
854 | + | arm2p4.BrickColor = BrickColor.new("Really black") |
855 | arm2p4.Material="Sand" | |
856 | arm2p4.TopSurface="Smooth" | |
857 | arm2p4.BottomSurface="Smooth" | |
858 | arm2p4.RightSurface="Smooth" | |
859 | arm2p4.LeftSurface="Smooth" | |
860 | arm2p4w=Instance.new("Weld",Character) | |
861 | arm2p4w.Part0=arm2p3 | |
862 | arm2p4w.Part1=arm2p4 | |
863 | arm2p4w.C0=CFrame.new(-3,3,0)*CFrame.Angles(0,math.rad(0),math.rad(-45)) | |
864 | ||
865 | arm2p4mesh = Instance.new("SpecialMesh",arm2p4) | |
866 | arm2p4mesh.MeshType = "Cylinder" | |
867 | arm2p4mesh.Scale = Vector3.new(30,20,30) | |
868 | ||
869 | local particleemitter10 = Instance.new("ParticleEmitter", arm2p4) | |
870 | particleemitter10.VelocitySpread = 180 | |
871 | particleemitter10.Lifetime = NumberRange.new(1) | |
872 | particleemitter10.Speed = NumberRange.new(10) | |
873 | particleemitter10.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
874 | particleemitter10.RotSpeed = NumberRange.new(-180, 180) | |
875 | particleemitter10.Rotation = NumberRange.new(-360, 360) | |
876 | particleemitter10.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
877 | particleemitter10.LightEmission = 1 | |
878 | particleemitter10.Texture = "http://www.roblox.com/asset/?id=320043786" | |
879 | particleemitter10.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
880 | particleemitter10.Enabled = false | |
881 | ||
882 | arm2p5=Instance.new("Part",Character) | |
883 | arm2p5.FormFactor="Custom" | |
884 | arm2p5.Size=Vector3.new(.2,.2,.2) | |
885 | arm2p5.Transparency=0 | |
886 | arm2p5.CanCollide=false | |
887 | - | arm2p5.BrickColor = BrickColor.new("Pastel light blue") |
887 | + | arm2p5.BrickColor = BrickColor.new("Really black") |
888 | arm2p5.Material="Sand" | |
889 | arm2p5.TopSurface="Smooth" | |
890 | arm2p5.BottomSurface="Smooth" | |
891 | arm2p5.RightSurface="Smooth" | |
892 | arm2p5.LeftSurface="Smooth" | |
893 | arm2p5w=Instance.new("Weld",Character) | |
894 | arm2p5w.Part0=arm2p4 | |
895 | arm2p5w.Part1=arm2p5 | |
896 | arm2p5w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
897 | ||
898 | arm2p5mesh = Instance.new("SpecialMesh",arm2p5) | |
899 | arm2p5mesh.MeshType = "Sphere" | |
900 | arm2p5mesh.Scale = Vector3.new(30,30,30) | |
901 | ||
902 | local particleemitter11 = Instance.new("ParticleEmitter", arm2p5) | |
903 | particleemitter11.VelocitySpread = 180 | |
904 | particleemitter11.Lifetime = NumberRange.new(1) | |
905 | particleemitter11.Speed = NumberRange.new(10) | |
906 | particleemitter11.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
907 | particleemitter11.RotSpeed = NumberRange.new(-180, 180) | |
908 | particleemitter11.Rotation = NumberRange.new(-360, 360) | |
909 | particleemitter11.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
910 | particleemitter11.LightEmission = 1 | |
911 | particleemitter11.Texture = "http://www.roblox.com/asset/?id=320043786" | |
912 | particleemitter11.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
913 | particleemitter11.Enabled = false | |
914 | ||
915 | arm2p6=Instance.new("Part",Character) | |
916 | arm2p6.FormFactor="Custom" | |
917 | arm2p6.Size=Vector3.new(.2,.2,.2) | |
918 | arm2p6.Transparency=0 | |
919 | arm2p6.CanCollide=false | |
920 | - | arm2p6.BrickColor = BrickColor.new("Pastel light blue") |
920 | + | arm2p6.BrickColor = BrickColor.new("Really black") |
921 | arm2p6.Material="Sand" | |
922 | arm2p6.TopSurface="Smooth" | |
923 | arm2p6.BottomSurface="Smooth" | |
924 | arm2p6.RightSurface="Smooth" | |
925 | arm2p6.LeftSurface="Smooth" | |
926 | arm2p6w=Instance.new("Weld",Character) | |
927 | arm2p6w.Part0=arm2p5 | |
928 | arm2p6w.Part1=arm2p6 | |
929 | arm2p6w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(90)) | |
930 | ||
931 | arm2p6mesh = Instance.new("FileMesh",arm2p6) | |
932 | arm2p6mesh.MeshId = "http://www.roblox.com/asset/?id=1290033" | |
933 | arm2p6mesh.Scale = Vector3.new(3.15,3.15,3.15) | |
934 | ||
935 | arm2p7=Instance.new("Part",Character) | |
936 | arm2p7.FormFactor="Custom" | |
937 | arm2p7.Size=Vector3.new(.2,.2,.2) | |
938 | arm2p7.Transparency=0 | |
939 | arm2p7.CanCollide=false | |
940 | - | arm2p7.BrickColor = BrickColor.new("Pastel light blue") |
940 | + | arm2p7.BrickColor = BrickColor.new("Really black") |
941 | arm2p7.Material="Sand" | |
942 | arm2p7.TopSurface="Smooth" | |
943 | arm2p7.BottomSurface="Smooth" | |
944 | arm2p7.RightSurface="Smooth" | |
945 | arm2p7.LeftSurface="Smooth" | |
946 | arm2p7w=Instance.new("Weld",Character) | |
947 | arm2p7w.Part0=arm2p | |
948 | arm2p7w.Part1=arm2p7 | |
949 | arm2p7w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
950 | ||
951 | arm2p7mesh = Instance.new("FileMesh",arm2p7) | |
952 | arm2p7mesh.MeshId = "http://www.roblox.com/asset/?id=9756362" | |
953 | arm2p7mesh.Scale = Vector3.new(5,10,5) | |
954 | ||
955 | arm2hitbox=Instance.new("Part",Character) | |
956 | arm2hitbox.FormFactor="Custom" | |
957 | arm2hitbox.Size=Vector3.new(5,5,5) | |
958 | arm2hitbox.Transparency=1 | |
959 | arm2hitbox.CanCollide=false | |
960 | - | arm2hitbox.BrickColor = BrickColor.new("Pastel light blue") |
960 | + | arm2hitbox.BrickColor = BrickColor.new("Really black") |
961 | arm2hitbox.Material="Sand" | |
962 | arm2hitbox.TopSurface="Smooth" | |
963 | arm2hitbox.BottomSurface="Smooth" | |
964 | arm2hitbox.RightSurface="Smooth" | |
965 | arm2hitbox.LeftSurface="Smooth" | |
966 | arm2hitboxw=Instance.new("Weld",Character) | |
967 | arm2hitboxw.Part0=arm2p6 | |
968 | arm2hitboxw.Part1=arm2hitbox | |
969 | arm2hitboxw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
970 | -------------------------------------------------------------- | |
971 | ||
972 | local function weldBetween(a, b) | |
973 | local weldd = Instance.new("ManualWeld") | |
974 | weldd.Part0 = a | |
975 | weldd.Part1 = b | |
976 | weldd.C0 = CFrame.new() | |
977 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
978 | weldd.Parent = a | |
979 | return weldd | |
980 | end | |
981 | ||
982 | function swait(num) | |
983 | if num==0 or num==nil then | |
984 | game:service'RunService'.Stepped:wait(0) | |
985 | else | |
986 | for i=0,num do | |
987 | game:service'RunService'.Stepped:wait(0) | |
988 | end | |
989 | end | |
990 | end | |
991 | ||
992 | function nooutline(part) | |
993 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
994 | end | |
995 | ||
996 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
997 | local fp=it("Part") | |
998 | fp.formFactor=formfactor | |
999 | fp.Parent=parent | |
1000 | fp.Reflectance=reflectance | |
1001 | fp.Transparency=transparency | |
1002 | fp.CanCollide=false | |
1003 | fp.Locked=true | |
1004 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
1005 | fp.Name=name | |
1006 | fp.Size=size | |
1007 | fp.Position=Character.Torso.Position | |
1008 | nooutline(fp) | |
1009 | fp.Material=material | |
1010 | fp:BreakJoints() | |
1011 | return fp | |
1012 | end | |
1013 | ||
1014 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
1015 | local mesh=it(Mesh) | |
1016 | mesh.Parent=part | |
1017 | if Mesh=="SpecialMesh" then | |
1018 | mesh.MeshType=meshtype | |
1019 | mesh.MeshId=meshid | |
1020 | end | |
1021 | mesh.Offset=offset | |
1022 | mesh.Scale=scale | |
1023 | return mesh | |
1024 | end | |
1025 | ||
1026 | function weld(parent,part0,part1,c0,c1) | |
1027 | local weld=it("Weld") | |
1028 | weld.Parent=parent | |
1029 | weld.Part0=part0 | |
1030 | weld.Part1=part1 | |
1031 | weld.C0=c0 | |
1032 | weld.C1=c1 | |
1033 | return weld | |
1034 | end | |
1035 | ||
1036 | ||
1037 | local function CFrameFromTopBack(at, top, back) | |
1038 | local right = top:Cross(back) | |
1039 | return CFrame.new(at.x, at.y, at.z, | |
1040 | right.x, top.x, back.x, | |
1041 | right.y, top.y, back.y, | |
1042 | right.z, top.z, back.z) | |
1043 | end | |
1044 | ||
1045 | function Triangle(a, b, c) | |
1046 | local edg1 = (c-a):Dot((b-a).unit) | |
1047 | local edg2 = (a-b):Dot((c-b).unit) | |
1048 | local edg3 = (b-c):Dot((a-c).unit) | |
1049 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
1050 | a, b, c = a, b, c | |
1051 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
1052 | a, b, c = b, c, a | |
1053 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
1054 | a, b, c = c, a, b | |
1055 | else | |
1056 | assert(false, "unreachable") | |
1057 | end | |
1058 | ||
1059 | local len1 = (c-a):Dot((b-a).unit) | |
1060 | local len2 = (b-a).magnitude - len1 | |
1061 | local width = (a + (b-a).unit*len1 - c).magnitude | |
1062 | ||
1063 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
1064 | ||
1065 | local list = {} | |
1066 | ||
1067 | local TrailColor = ("Dark grey") | |
1068 | ||
1069 | if len1 > 0.01 then | |
1070 | local w1 = Instance.new('WedgePart', m) | |
1071 | game:GetService("Debris"):AddItem(w1,5) | |
1072 | w1.Material = "SmoothPlastic" | |
1073 | w1.FormFactor = 'Custom' | |
1074 | w1.BrickColor = BrickColor.new(TrailColor) | |
1075 | w1.Transparency = 0 | |
1076 | w1.Reflectance = 0 | |
1077 | w1.Material = "SmoothPlastic" | |
1078 | w1.CanCollide = false | |
1079 | NoOutline(w1) | |
1080 | local sz = Vector3.new(0.2, width, len1) | |
1081 | w1.Size = sz | |
1082 | local sp = Instance.new("SpecialMesh",w1) | |
1083 | sp.MeshType = "Wedge" | |
1084 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
1085 | w1:BreakJoints() | |
1086 | w1.Anchored = true | |
1087 | w1.Parent = workspace | |
1088 | w1.Transparency = 0.7 | |
1089 | table.insert(Effects,{w1,"Disappear",.01}) | |
1090 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
1091 | table.insert(list,w1) | |
1092 | end | |
1093 | ||
1094 | if len2 > 0.01 then | |
1095 | local w2 = Instance.new('WedgePart', m) | |
1096 | game:GetService("Debris"):AddItem(w2,5) | |
1097 | w2.Material = "SmoothPlastic" | |
1098 | w2.FormFactor = 'Custom' | |
1099 | w2.BrickColor = BrickColor.new(TrailColor) | |
1100 | w2.Transparency = 0 | |
1101 | w2.Reflectance = 0 | |
1102 | w2.Material = "SmoothPlastic" | |
1103 | w2.CanCollide = false | |
1104 | NoOutline(w2) | |
1105 | local sz = Vector3.new(0.2, width, len2) | |
1106 | w2.Size = sz | |
1107 | local sp = Instance.new("SpecialMesh",w2) | |
1108 | sp.MeshType = "Wedge" | |
1109 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
1110 | w2:BreakJoints() | |
1111 | w2.Anchored = true | |
1112 | w2.Parent = workspace | |
1113 | w2.Transparency = 0.7 | |
1114 | table.insert(Effects,{w2,"Disappear",.01}) | |
1115 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
1116 | table.insert(list,w2) | |
1117 | end | |
1118 | return unpack(list) | |
1119 | end | |
1120 | ||
1121 | ||
1122 | so = function(id,par,vol,pit) | |
1123 | coroutine.resume(coroutine.create(function() | |
1124 | local sou = Instance.new("Sound",par or workspace) | |
1125 | sou.Volume=vol | |
1126 | sou.Pitch=pit or 1 | |
1127 | sou.SoundId=id | |
1128 | swait() | |
1129 | sou:play() | |
1130 | game:GetService("Debris"):AddItem(sou,6) | |
1131 | end)) | |
1132 | end | |
1133 | ||
1134 | function clerp(a,b,t) | |
1135 | local qa = {QuaternionFromCFrame(a)} | |
1136 | local qb = {QuaternionFromCFrame(b)} | |
1137 | local ax, ay, az = a.x, a.y, a.z | |
1138 | local bx, by, bz = b.x, b.y, b.z | |
1139 | local _t = 1-t | |
1140 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
1141 | end | |
1142 | ||
1143 | function QuaternionFromCFrame(cf) | |
1144 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1145 | local trace = m00 + m11 + m22 | |
1146 | if trace > 0 then | |
1147 | local s = math.sqrt(1 + trace) | |
1148 | local recip = 0.5/s | |
1149 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
1150 | else | |
1151 | local i = 0 | |
1152 | if m11 > m00 then | |
1153 | i = 1 | |
1154 | end | |
1155 | if m22 > (i == 0 and m00 or m11) then | |
1156 | i = 2 | |
1157 | end | |
1158 | if i == 0 then | |
1159 | local s = math.sqrt(m00-m11-m22+1) | |
1160 | local recip = 0.5/s | |
1161 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
1162 | elseif i == 1 then | |
1163 | local s = math.sqrt(m11-m22-m00+1) | |
1164 | local recip = 0.5/s | |
1165 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
1166 | elseif i == 2 then | |
1167 | local s = math.sqrt(m22-m00-m11+1) | |
1168 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
1169 | end | |
1170 | end | |
1171 | end | |
1172 | ||
1173 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1174 | local xs, ys, zs = x + x, y + y, z + z | |
1175 | local wx, wy, wz = w*xs, w*ys, w*zs | |
1176 | local xx = x*xs | |
1177 | local xy = x*ys | |
1178 | local xz = x*zs | |
1179 | local yy = y*ys | |
1180 | local yz = y*zs | |
1181 | local zz = z*zs | |
1182 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
1183 | end | |
1184 | ||
1185 | function QuaternionSlerp(a, b, t) | |
1186 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
1187 | local startInterp, finishInterp; | |
1188 | if cosTheta >= 0.0001 then | |
1189 | if (1 - cosTheta) > 0.0001 then | |
1190 | local theta = math.acos(cosTheta) | |
1191 | local invSinTheta = 1/math.sin(theta) | |
1192 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
1193 | finishInterp = math.sin(t*theta)*invSinTheta | |
1194 | else | |
1195 | startInterp = 1-t | |
1196 | finishInterp = t | |
1197 | end | |
1198 | else | |
1199 | if (1+cosTheta) > 0.0001 then | |
1200 | local theta = math.acos(-cosTheta) | |
1201 | local invSinTheta = 1/math.sin(theta) | |
1202 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
1203 | finishInterp = math.sin(t*theta)*invSinTheta | |
1204 | else | |
1205 | startInterp = t-1 | |
1206 | finishInterp = t | |
1207 | end | |
1208 | end | |
1209 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
1210 | end | |
1211 | ||
1212 | --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
1213 | ||
1214 | ||
1215 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1216 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1217 | end | |
1218 | ||
1219 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
1220 | if hit.Parent==nil then | |
1221 | return | |
1222 | end | |
1223 | h=hit.Parent:FindFirstChild("Humanoid") | |
1224 | for _,v in pairs(hit.Parent:children()) do | |
1225 | if v:IsA("Humanoid") then | |
1226 | h=v | |
1227 | end | |
1228 | end | |
1229 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
1230 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
1231 | end | |
1232 | if hit.Parent.className=="Hat" then | |
1233 | hit=hit.Parent.Parent:findFirstChild("Head") | |
1234 | end | |
1235 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
1236 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
1237 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
1238 | return | |
1239 | end]] | |
1240 | -- hs(hit,1.2) | |
1241 | c=Instance.new("ObjectValue") | |
1242 | c.Name="creator" | |
1243 | c.Value=game:service("Players").LocalPlayer | |
1244 | c.Parent=h | |
1245 | game:GetService("Debris"):AddItem(c,.5) | |
1246 | Damage=math.random(minim,maxim) | |
1247 | -- h:TakeDamage(Damage) | |
1248 | blocked=false | |
1249 | block=hit.Parent:findFirstChild("Block") | |
1250 | if block~=nil then | |
1251 | print(block.className) | |
1252 | if block.className=="NumberValue" then | |
1253 | if block.Value>0 then | |
1254 | blocked=true | |
1255 | if decreaseblock==nil then | |
1256 | block.Value=block.Value-1 | |
1257 | end | |
1258 | end | |
1259 | end | |
1260 | if block.className=="IntValue" then | |
1261 | if block.Value>0 then | |
1262 | blocked=true | |
1263 | if decreaseblock~=nil then | |
1264 | block.Value=block.Value-1 | |
1265 | end | |
1266 | end | |
1267 | end | |
1268 | end | |
1269 | if blocked==false then | |
1270 | -- h:TakeDamage(Damage) | |
1271 | h.Health=h.Health-Damage | |
1272 | showDamage(hit.Parent,Damage,.5,BrickColor.new("New Yeller")) | |
1273 | else | |
1274 | h.Health=h.Health-(Damage/2) | |
1275 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue")) | |
1276 | end | |
1277 | if Type=="Knockdown" then | |
1278 | hum=hit.Parent.Humanoid | |
1279 | hum.PlatformStand=true | |
1280 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1281 | swait(1) | |
1282 | HHumanoid.PlatformStand=false | |
1283 | end),hum) | |
1284 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
1285 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
1286 | local bodvol=Instance.new("BodyVelocity") | |
1287 | bodvol.velocity=angle*knockback | |
1288 | bodvol.P=5000 | |
1289 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
1290 | bodvol.Parent=hit | |
1291 | rl=Instance.new("BodyAngularVelocity") | |
1292 | rl.P=3000 | |
1293 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
1294 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
1295 | rl.Parent=hit | |
1296 | game:GetService("Debris"):AddItem(bodvol,.5) | |
1297 | game:GetService("Debris"):AddItem(rl,.5) | |
1298 | elseif Type=="Normal" then | |
1299 | so("http://www.roblox.com/asset/?id=220834019",hit,1,math.random(80,120)/100) | |
1300 | vp=Instance.new("BodyVelocity") | |
1301 | vp.P=500 | |
1302 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1303 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
1304 | if KnockbackType==1 then | |
1305 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
1306 | elseif KnockbackType==2 then | |
1307 | vp.velocity=Property.CFrame.lookVector*knockback | |
1308 | end | |
1309 | if knockback>0 then | |
1310 | vp.Parent=hit.Parent.Torso | |
1311 | end | |
1312 | game:GetService("Debris"):AddItem(vp,.5) | |
1313 | elseif Type=="Up" then | |
1314 | local bodyVelocity=Instance.new("BodyVelocity") | |
1315 | bodyVelocity.velocity=vt(0,60,0) | |
1316 | bodyVelocity.P=5000 | |
1317 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
1318 | bodyVelocity.Parent=hit | |
1319 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
1320 | rl=Instance.new("BodyAngularVelocity") | |
1321 | rl.P=3000 | |
1322 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
1323 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
1324 | rl.Parent=hit | |
1325 | game:GetService("Debris"):AddItem(rl,.5) | |
1326 | elseif Type=="Snare" then | |
1327 | bp=Instance.new("BodyPosition") | |
1328 | bp.P=2000 | |
1329 | bp.D=100 | |
1330 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1331 | bp.position=hit.Parent.Torso.Position | |
1332 | bp.Parent=hit.Parent.Torso | |
1333 | game:GetService("Debris"):AddItem(bp,1) | |
1334 | elseif Type=="Target" then | |
1335 | if Targetting==false then | |
1336 | ZTarget=hit.Parent.Torso | |
1337 | coroutine.resume(coroutine.create(function(Part) | |
1338 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
1339 | swait(5) | |
1340 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
1341 | end),ZTarget) | |
1342 | TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
1343 | targetgui=Instance.new("BillboardGui") | |
1344 | targetgui.Parent=ZTarget | |
1345 | targetgui.Size=UDim2.new(10,100,10,100) | |
1346 | targ=Instance.new("ImageLabel") | |
1347 | targ.Parent=targetgui | |
1348 | targ.BackgroundTransparency=1 | |
1349 | targ.Image="rbxassetid://4834067" | |
1350 | targ.Size=UDim2.new(1,0,1,0) | |
1351 | cam.CameraType="Scriptable" | |
1352 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
1353 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
1354 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
1355 | Targetting=true | |
1356 | RocketTarget=ZTarget | |
1357 | for i=1,Property do | |
1358 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
1359 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
1360 | swait() | |
1361 | end | |
1362 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
1363 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
1364 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
1365 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
1366 | end | |
1367 | Targetting=false | |
1368 | RocketTarget=nil | |
1369 | targetgui.Parent=nil | |
1370 | cam.CameraType="Custom" | |
1371 | end | |
1372 | end | |
1373 | debounce=Instance.new("BoolValue") | |
1374 | debounce.Name="DebounceHit" | |
1375 | debounce.Parent=hit.Parent | |
1376 | debounce.Value=true | |
1377 | game:GetService("Debris"):AddItem(debounce,Delay) | |
1378 | c=Instance.new("ObjectValue") | |
1379 | c.Name="creator" | |
1380 | c.Value=Player | |
1381 | c.Parent=h | |
1382 | game:GetService("Debris"):AddItem(c,.5) | |
1383 | CRIT=false | |
1384 | hitDeb=true | |
1385 | AttackPos=6 | |
1386 | end | |
1387 | end | |
1388 | ||
1389 | showDamage=function(Char,Dealt,du,Color) | |
1390 | m=Instance.new("Model") | |
1391 | m.Name=tostring(Dealt) | |
1392 | h=Instance.new("Humanoid") | |
1393 | h.Health=0 | |
1394 | h.MaxHealth=0 | |
1395 | h.Parent=m | |
1396 | c=Instance.new("Part") | |
1397 | c.Transparency=0 | |
1398 | - | c.BrickColor=BrickColor.new("Bright red") |
1398 | + | c.BrickColor=BrickColor.new("Really red") |
1399 | c.Name="Head" | |
1400 | c.TopSurface=0 | |
1401 | c.BottomSurface=0 | |
1402 | c.formFactor="Plate" | |
1403 | c.Size=Vector3.new(1,.4,1) | |
1404 | ms=Instance.new("CylinderMesh") | |
1405 | ms.Scale=Vector3.new(.8,.8,.8) | |
1406 | if CRIT==true then | |
1407 | ms.Scale=Vector3.new(1,1.25,1) | |
1408 | end | |
1409 | ms.Parent=c | |
1410 | c.Reflectance=0 | |
1411 | Instance.new("BodyGyro").Parent=c | |
1412 | c.Parent=m | |
1413 | if Char:findFirstChild("Head")~=nil then | |
1414 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1415 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
1416 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1417 | end | |
1418 | f=Instance.new("BodyPosition") | |
1419 | f.P=2000 | |
1420 | f.D=100 | |
1421 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1422 | f.position=c.Position+Vector3.new(0,3,0) | |
1423 | f.Parent=c | |
1424 | game:GetService("Debris"):AddItem(m,.5+du) | |
1425 | c.CanCollide=false | |
1426 | m.Parent=workspace | |
1427 | c.CanCollide=false | |
1428 | end | |
1429 | ||
1430 | function Shockwave2(brickcolor, cframe, x1, y1, z1, x2, y2, z2, delay) | |
1431 | local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
1432 | prt.Anchored = true | |
1433 | prt.CFrame = cframe | |
1434 | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, 0), vt(x1, y1, z1)) | |
1435 | coroutine.resume(coroutine.create(function() | |
1436 | for i = 0, 1, delay do | |
1437 | swait() | |
1438 | prt.Transparency = i | |
1439 | msh.Scale = msh.Scale + vt(x2, y2, z2) | |
1440 | end | |
1441 | prt.Parent = nil | |
1442 | end)) | |
1443 | end | |
1444 | ||
1445 | function attackone() | |
1446 | attack=true | |
1447 | for i=0,1,0.04 do | |
1448 | swait() | |
1449 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(-30)),.1) | |
1450 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1451 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2) | |
1452 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2) | |
1453 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
1454 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
1455 | arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
1456 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,4)*angles(math.rad(60),math.rad(90),math.rad(-90)),0.2) | |
1457 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1458 | arm1p4w.C0=clerp(arm1p4w.C0,cf(1.5,3,0)*angles(math.rad(0),math.rad(0),math.rad(-120)),0.2) | |
1459 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1460 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1461 | arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.2) | |
1462 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2) | |
1463 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1464 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2) | |
1465 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1466 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
1467 | end | |
1468 | so("http://www.roblox.com/asset/?id=203691467",arm1hitbox,1,1) | |
1469 | - | con1=arm1hitbox.Touched:connect(function(hit) Damagefunc(hit,60,80,math.random(60,80),"Normal",RootPart,.2,1) end) |
1469 | + | con1=arm1hitbox.Touched:connect(function(hit) Damagefunc(hit,999999,9999999,math.random(10,100),"Normal",RootPart,.2,1) end) |
1470 | for i=0,1,0.2 do | |
1471 | swait() | |
1472 | Shockwave(BrickColor.new("Institutional white"),cf(arm1hitbox.Position),1,1,1,1,1,1,0.075) | |
1473 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(30)),.2) | |
1474 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1475 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.3) | |
1476 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-130)), 0.2) | |
1477 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
1478 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
1479 | arm1pw.C0=clerp(arm1pw.C0,cf(-2.5,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
1480 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,-4)*angles(math.rad(-60),math.rad(90),math.rad(-90)),0.3) | |
1481 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1482 | arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1483 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1484 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1485 | arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.2) | |
1486 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2) | |
1487 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1488 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2) | |
1489 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1490 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
1491 | end | |
1492 | for i=0,1,0.04 do | |
1493 | swait() | |
1494 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(30)),.2) | |
1495 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1496 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.3) | |
1497 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-130)), 0.2) | |
1498 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
1499 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
1500 | arm1pw.C0=clerp(arm1pw.C0,cf(-2.5,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
1501 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,-4)*angles(math.rad(-60),math.rad(90),math.rad(-90)),0.3) | |
1502 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1503 | arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1504 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1505 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1506 | arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.2) | |
1507 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2) | |
1508 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1509 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2) | |
1510 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1511 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
1512 | end | |
1513 | con1:disconnect() | |
1514 | attack=false | |
1515 | end | |
1516 | ||
1517 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1518 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1519 | end | |
1520 | ||
1521 | function attacktwo() | |
1522 | attack=true | |
1523 | for i=0,1,0.04 do | |
1524 | swait() | |
1525 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12)*angles(math.rad(-20),math.rad(0),math.rad(20)),.1) | |
1526 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1527 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2) | |
1528 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2) | |
1529 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
1530 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
1531 | arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
1532 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2) | |
1533 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1534 | arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2) | |
1535 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1536 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1537 | arm2pw.C0=clerp(arm2pw.C0,cf(0,-2.5,0)*angles(math.rad(0),math.rad(120),math.rad(-90)),0.2) | |
1538 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2) | |
1539 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1540 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-1,3,0)*angles(math.rad(0),math.rad(0),math.rad(-75)),0.2) | |
1541 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1542 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
1543 | end | |
1544 | so("http://www.roblox.com/asset/?id=203691467",arm1hitbox,1,0.8) | |
1545 | - | con1=arm2hitbox.Touched:connect(function(hit) Damagefunc(hit,60,80,math.random(60,80),"Normal",RootPart,.2,1) end) |
1545 | + | con1=arm2hitbox.Touched:connect(function(hit) Damagefunc(hit,999999,9999999,math.random(60,80),"Normal",RootPart,.2,1) end) |
1546 | for i=0,1,0.2 do | |
1547 | swait() | |
1548 | - | Shockwave(BrickColor.new("Institutional white"),cf(arm2hitbox.Position),1,1,1,1,1,1,0.075) |
1548 | + | Shockwave(BrickColor.new("Really red"),cf(arm2hitbox.Position),1,1,1,1,1,1,0.075) |
1549 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(20),math.rad(0),math.rad(-45)),.2) | |
1550 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1551 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2) | |
1552 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2) | |
1553 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
1554 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
1555 | arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
1556 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2) | |
1557 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1558 | arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2) | |
1559 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1560 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1561 | arm2pw.C0=clerp(arm2pw.C0,cf(1.5,-3.5,-5)*angles(math.rad(-30),math.rad(0),math.rad(-90)),0.3) | |
1562 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.3) | |
1563 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1564 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
1565 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1566 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
1567 | end | |
1568 | Humanoid.WalkSpeed = 0 | |
1569 | local hit,pos=rayCast(arm2hitbox.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,100,Character) | |
1570 | if hit~=nil then | |
1571 | swait() | |
1572 | print("touched") | |
1573 | local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt()) | |
1574 | ref.Anchored=true | |
1575 | ref.CFrame=cf(pos) | |
1576 | game:GetService("Debris"):AddItem(ref,3) | |
1577 | so("http://www.roblox.com/asset/?id=199145477",arm2hitbox,1,math.random(60,140)/100) | |
1578 | - | Shockwave2(BrickColor.new("Pastel light blue"),cf(pos),0.1,0.1,0.1,1,1,1,0.05) |
1578 | + | Shockwave2(BrickColor.new("Really black"),cf(pos),0.1,0.1,0.1,1,1,1,0.05) |
1579 | end | |
1580 | for i=0,1,0.04 do | |
1581 | swait() | |
1582 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(20),math.rad(0),math.rad(-45)),.2) | |
1583 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1584 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2) | |
1585 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2) | |
1586 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
1587 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
1588 | arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
1589 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2) | |
1590 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1591 | arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2) | |
1592 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1593 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
1594 | arm2pw.C0=clerp(arm2pw.C0,cf(1.5,-3.5,-5)*angles(math.rad(-20),math.rad(0),math.rad(-90)),0.3) | |
1595 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.3) | |
1596 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1597 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
1598 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1599 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
1600 | end | |
1601 | Humanoid.WalkSpeed = 64 | |
1602 | con1:disconnect() | |
1603 | attack=false | |
1604 | end | |
1605 | ||
1606 | lasereye=1 | |
1607 | ||
1608 | mouse.Button1Down:connect(function() | |
1609 | if attack==false and attacktype==1 and sphere==false then | |
1610 | attackone() | |
1611 | attacktype=2 | |
1612 | elseif attack==false and attacktype==2 and sphere==false then | |
1613 | attacktwo() | |
1614 | attacktype=1 | |
1615 | end | |
1616 | if attack==false and used==false and sphere==true and rest==false and lasereye==1 then | |
1617 | lasereye=2 | |
1618 | LaserBlaster() | |
1619 | elseif attack==false and used==false and sphere==true and rest==false and lasereye==2 then | |
1620 | lasereye=1 | |
1621 | LaserBlaster2() | |
1622 | end | |
1623 | end) | |
1624 | ||
1625 | function Shockwave(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1626 | local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
1627 | prt.Anchored = true | |
1628 | prt.CFrame = cframe | |
1629 | prt.Material = "Neon" | |
1630 | local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
1631 | game:GetService("Debris"):AddItem(prt, 2) | |
1632 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
1633 | for i = 0, 1, delay do | |
1634 | swait() | |
1635 | Part.CFrame = Part.CFrame | |
1636 | Part.Transparency = i | |
1637 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
1638 | end | |
1639 | Part.Parent = nil | |
1640 | end), prt, msh) | |
1641 | end | |
1642 | ||
1643 | function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1644 | local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
1645 | prt.Anchored = true | |
1646 | prt.CFrame = cframe | |
1647 | prt.Material = "Neon" | |
1648 | local msh = mesh("SpecialMesh", prt, "Head", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
1649 | game:GetService("Debris"):AddItem(prt, 2) | |
1650 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
1651 | for i = 0, 1, delay do | |
1652 | swait() | |
1653 | Part.CFrame = Part.CFrame | |
1654 | Part.Transparency = i | |
1655 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
1656 | end | |
1657 | Part.Parent = nil | |
1658 | end), prt, msh) | |
1659 | end | |
1660 | ||
1661 | MMouse=mouse | |
1662 | LaserTarget=RootPart | |
1663 | used=false | |
1664 | ||
1665 | function LaserBlaster() | |
1666 | used=true | |
1667 | - | so("http://www.roblox.com/asset/?id=167122623",eyep,1,math.random(60,80)/100) |
1667 | + | so("http://www.roblox.com/asset/?id=167122623",eyep,1,math.random(999999999999999,9999999999999999999999)/100) |
1668 | local MouseLook=cf((eyep.Position+MMouse.Hit.p)/2,MMouse.Hit.p) | |
1669 | local hit,pos = rayCast(eyep.Position,MouseLook.lookVector,999,LaserTarget.Parent) | |
1670 | local mag=(eyep.Position-pos).magnitude | |
1671 | Laser(BrickColor.new("Cyan"),CFrame.new((eyep.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,0.5,0,0.5,0.1) | |
1672 | if hit~=nil then | |
1673 | local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt()) | |
1674 | ref.Anchored=true | |
1675 | ref.CFrame=cf(pos) | |
1676 | game:GetService("Debris"):AddItem(ref,1) | |
1677 | so("http://www.roblox.com/asset/?id=340722848",ref,1,math.random(80,120)/100) | |
1678 | - | Shockwave(BrickColor.new("Cyan"),cf(pos),1,1,1,1,1,1,0.075) |
1678 | + | Shockwave(BrickColor.new("Really red"),cf(pos),1,1,1,1,1,1,0.075) |
1679 | - | Damagefunc(hit,20,40,0,"Normal",RootPart,0) |
1679 | + | Damagefunc(hit,2000000000,2000000000,0,"Normal",RootPart,0) |
1680 | end | |
1681 | for i=0,1,0.2 do | |
1682 | swait() | |
1683 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,2,12)*angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
1684 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1685 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1686 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1687 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
1688 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
1689 | arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1690 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1691 | arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1692 | arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1693 | arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1694 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1695 | arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1696 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1697 | arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1698 | arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1699 | arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1700 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1701 | end | |
1702 | wait(0.25) | |
1703 | used=false | |
1704 | end | |
1705 | ||
1706 | function LaserBlaster2() | |
1707 | used=true | |
1708 | - | so("http://www.roblox.com/asset/?id=167122623",eyep2,1,math.random(60,80)/100) |
1708 | + | so("http://www.roblox.com/asset/?id=167122623",eyep2,1,math.random(999999999999999,9999999999999999999999)/100) |
1709 | local MouseLook=cf((eyep2.Position+MMouse.Hit.p)/2,MMouse.Hit.p) | |
1710 | local hit,pos = rayCast(eyep2.Position,MouseLook.lookVector,999,LaserTarget.Parent) | |
1711 | local mag=(eyep2.Position-pos).magnitude | |
1712 | Laser(BrickColor.new("Cyan"),CFrame.new((eyep2.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,0.5,0,0.5,0.1) | |
1713 | if hit~=nil then | |
1714 | local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt()) | |
1715 | ref.Anchored=true | |
1716 | ref.CFrame=cf(pos) | |
1717 | game:GetService("Debris"):AddItem(ref,1) | |
1718 | so("http://www.roblox.com/asset/?id=340722848",ref,1,math.random(80,120)/100) | |
1719 | - | Shockwave(BrickColor.new("Cyan"),cf(pos),1,1,1,1,1,1,0.075) |
1719 | + | Shockwave(BrickColor.new("Really red"),cf(pos),1,1,1,1,1,1,0.075) |
1720 | - | Damagefunc(hit,20,40,0,"Normal",RootPart,0) |
1720 | + | Damagefunc(hit,2000000000,2000000000,0,"Normal",RootPart,0) |
1721 | end | |
1722 | for i=0,1,0.2 do | |
1723 | swait() | |
1724 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,2,12)*angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
1725 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1726 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1727 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1728 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
1729 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
1730 | arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1731 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1732 | arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1733 | arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1734 | arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1735 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1736 | arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1737 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1738 | arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1739 | arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1740 | arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1741 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1742 | end | |
1743 | wait(0.25) | |
1744 | used=false | |
1745 | end | |
1746 | ||
1747 | used2=false | |
1748 | ||
1749 | function GiantLaserBlaster() | |
1750 | used2=true | |
1751 | - | so("http://www.roblox.com/asset/?id=137463716",eyep,1,math.random(60,80)/100) |
1751 | + | so("http://www.roblox.com/asset/?id=137463716",eyep,1,math.random(999999999999999,9999999999999999999999)/100) |
1752 | eyeeffect.Enabled = true | |
1753 | wait(1.6) | |
1754 | eyeeffect.Enabled = false | |
1755 | so("http://www.roblox.com/asset/?id=253453677",eyep,1,math.random(75,125)/100) | |
1756 | so("http://www.roblox.com/asset/?id=253453677",eyep,1,math.random(75,125)/100) | |
1757 | so("http://www.roblox.com/asset/?id=253453677",eyep,1,math.random(75,125)/100) | |
1758 | so("http://www.roblox.com/asset/?id=253453677",eyep,1,math.random(75,125)/100) | |
1759 | local MouseLook=cf((eyep.Position+MMouse.Hit.p)/2,MMouse.Hit.p) | |
1760 | local hit,pos = rayCast(eyep.Position,MouseLook.lookVector,999,LaserTarget.Parent) | |
1761 | local mag=(eyep.Position-pos).magnitude | |
1762 | - | Laser(BrickColor.new("Cyan"),CFrame.new((eyep.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,2.5,0,2.5,0.05) |
1762 | + | Laser(BrickColor.new("Really black"),CFrame.new((eyep.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,2.5,0,2.5,0.05) |
1763 | if hit~=nil then | |
1764 | local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt()) | |
1765 | ref.Anchored=true | |
1766 | ref.CFrame=cf(pos) | |
1767 | game:GetService("Debris"):AddItem(ref,1) | |
1768 | so("http://www.roblox.com/asset/?id=340722848",ref,1,math.random(80,120)/100) | |
1769 | - | Shockwave(BrickColor.new("Cyan"),cf(pos),2.5,2.5,2.5,2.5,2.5,2.5,0.025) |
1769 | + | Shockwave(BrickColor.new("Really red"),cf(pos),2.5,2.5,2.5,2.5,2.5,2.5,0.025) |
1770 | - | Damagefunc(hit,40,80,0,"Normal",RootPart,0) |
1770 | + | Damagefunc(hit,2000000000,2000000000,0,"Normal",RootPart,0) |
1771 | end | |
1772 | for i=0,1,0.1 do | |
1773 | swait() | |
1774 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,8,12)*angles(math.rad(-30),math.rad(0),math.rad(0)),.3) | |
1775 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1776 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1777 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1778 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
1779 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
1780 | arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1781 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1782 | arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1783 | arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1784 | arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1785 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1786 | arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1787 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1788 | arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1789 | arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1790 | arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1791 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1792 | end | |
1793 | wait(3) | |
1794 | used2=false | |
1795 | end | |
1796 | ||
1797 | function GiantLaserBlaster2() | |
1798 | used2=true | |
1799 | - | so("http://www.roblox.com/asset/?id=137463716",eyep2,1,math.random(60,80)/100) |
1799 | + | so("http://www.roblox.com/asset/?id=137463716",eyep2,1,math.random(999999999999999,9999999999999999999999)/100) |
1800 | eyeeffect2.Enabled = true | |
1801 | wait(1.6) | |
1802 | eyeeffect2.Enabled = false | |
1803 | so("http://www.roblox.com/asset/?id=253453677",eyep2,1,math.random(75,125)/100) | |
1804 | so("http://www.roblox.com/asset/?id=253453677",eyep2,1,math.random(75,125)/100) | |
1805 | so("http://www.roblox.com/asset/?id=253453677",eyep2,1,math.random(75,125)/100) | |
1806 | so("http://www.roblox.com/asset/?id=253453677",eyep2,1,math.random(75,125)/100) | |
1807 | local MouseLook=cf((eyep2.Position+MMouse.Hit.p)/2,MMouse.Hit.p) | |
1808 | local hit,pos = rayCast(eyep2.Position,MouseLook.lookVector,999,LaserTarget.Parent) | |
1809 | local mag=(eyep2.Position-pos).magnitude | |
1810 | - | Laser(BrickColor.new("Cyan"),CFrame.new((eyep2.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,2.5,0,2.5,0.05) |
1810 | + | Laser(BrickColor.new("debris"),CFrame.new((eyep2.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,2.5,0,2.5,0.05) |
1811 | if hit~=nil then | |
1812 | local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt()) | |
1813 | ref.Anchored=true | |
1814 | ref.CFrame=cf(pos) | |
1815 | game:GetService("Really black"):AddItem(ref,1) | |
1816 | so("http://www.roblox.com/asset/?id=340722848",ref,1,math.random(80,120)/100) | |
1817 | - | Shockwave(BrickColor.new("Cyan"),cf(pos),2.5,2.5,2.5,2.5,2.5,2.5,0.025) |
1817 | + | Shockwave(BrickColor.new("Really red"),cf(pos),2.5,2.5,2.5,2.5,2.5,2.5,0.025) |
1818 | - | Damagefunc(hit,40,80,0,"Normal",RootPart,0) |
1818 | + | Damagefunc(hit,2000000000,2000000000,0,"Normal",RootPart,0) |
1819 | end | |
1820 | for i=0,1,0.1 do | |
1821 | swait() | |
1822 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,8,12)*angles(math.rad(-30),math.rad(0),math.rad(0)),.3) | |
1823 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1824 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1825 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1826 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
1827 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
1828 | arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1829 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1830 | arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1831 | arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1832 | arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1833 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1834 | arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1835 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1836 | arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1837 | arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1838 | arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1839 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
1840 | end | |
1841 | wait(3) | |
1842 | used2=false | |
1843 | end | |
1844 | ||
1845 | function Hibernation() | |
1846 | if rest==false then | |
1847 | print("You are now resting.") | |
1848 | rest=true | |
1849 | attack=true | |
1850 | emitter.Enabled = false | |
1851 | particleemitter.Enabled = false | |
1852 | for i=0,1,0.15 do | |
1853 | wait() | |
1854 | Humanoid.CameraOffset = Vector3.new(0, 12.5-12.5*i, 0) | |
1855 | music.Volume = 0.5-0.5*i | |
1856 | --eyep2mesh.Scale = Vector3.new(8.5,8.5-8.4*i,2) | |
1857 | --eyepmesh.Scale = Vector3.new(8.5,8.5-8.4*i,2) | |
1858 | end | |
1859 | music.Volume = 0 | |
1860 | Humanoid.CameraOffset = Vector3.new(0, 0, 0) | |
1861 | attack=false | |
1862 | Humanoid.WalkSpeed = 0 | |
1863 | elseif rest==true then | |
1864 | print("You are now awake.") | |
1865 | rest=false | |
1866 | attack=true | |
1867 | for i=0,1,0.15 do | |
1868 | wait() | |
1869 | Humanoid.CameraOffset = Vector3.new(0, 0+12.5*i, 0) | |
1870 | music.Volume = 0+0.5*i | |
1871 | --eyep2mesh.Scale = Vector3.new(8.5,0.1+8.4*i,2) | |
1872 | --eyepmesh.Scale = Vector3.new(8.5,0.1+8.4*i,2) | |
1873 | end | |
1874 | emitter.Enabled = true | |
1875 | particleemitter.Enabled = true | |
1876 | Humanoid.WalkSpeed = 16 | |
1877 | music.Volume = 0.5 | |
1878 | Humanoid.CameraOffset = Vector3.new(0, 12.5, 0) | |
1879 | attack=false | |
1880 | end | |
1881 | end | |
1882 | ||
1883 | ragemodedelay=false | |
1884 | ||
1885 | function RageMode() | |
1886 | if sphere==true then | |
1887 | music:Stop() | |
1888 | music2:Play() | |
1889 | rawr:Play() | |
1890 | particleemitter2.Enabled=true | |
1891 | particleemitter3.Enabled=true | |
1892 | particleemitter4.Enabled=true | |
1893 | particleemitter5.Enabled=true | |
1894 | particleemitter6.Enabled=true | |
1895 | particleemitter7.Enabled=true | |
1896 | particleemitter8.Enabled=true | |
1897 | particleemitter9.Enabled=true | |
1898 | particleemitter10.Enabled=true | |
1899 | particleemitter11.Enabled=true | |
1900 | - | Humanoid.WalkSpeed = 64 |
1900 | + | Humanoid.WalkSpeed = 100 |
1901 | - | Shockwave(BrickColor.new("Institutional white"),cf(Torso.Position),4,4,4,6,6,6,0.025) |
1901 | + | Shockwave(BrickColor.new("Really red"),cf(Torso.Position),4,4,4,6,6,6,0.025) |
1902 | so("http://www.roblox.com/asset/?id=340722848",Character,0.5,1.2) | |
1903 | sphere=false | |
1904 | elseif sphere==false then | |
1905 | music2:Stop() | |
1906 | music:Play() | |
1907 | particleemitter2.Enabled=false | |
1908 | particleemitter3.Enabled=false | |
1909 | particleemitter4.Enabled=false | |
1910 | particleemitter5.Enabled=false | |
1911 | particleemitter6.Enabled=false | |
1912 | particleemitter7.Enabled=false | |
1913 | particleemitter8.Enabled=false | |
1914 | particleemitter9.Enabled=false | |
1915 | particleemitter10.Enabled=false | |
1916 | particleemitter11.Enabled=false | |
1917 | Humanoid.WalkSpeed = 16 | |
1918 | - | Shockwave(BrickColor.new("Institutional white"),cf(Torso.Position),4,4,4,6,6,6,0.025) |
1918 | + | Shockwave(BrickColor.new("Really red"),cf(Torso.Position),4,4,4,6,6,6,0.025) |
1919 | so("http://www.roblox.com/asset/?id=340722848",Character,0.5,0.8) | |
1920 | sphere=true | |
1921 | end | |
1922 | end | |
1923 | ||
1924 | --use3=false | |
1925 | ||
1926 | function TheWind() | |
1927 | if aura==false then | |
1928 | - | Shockwave(BrickColor.new("Institutional white"),cf(Torso.Position),16,16,16,10,10,10,0.025) |
1928 | + | Shockwave(BrickColor.new("Really red"),cf(Torso.Position),16,16,16,10,10,10,0.025) |
1929 | so("http://www.roblox.com/asset/?id=340722848",Torso,1,1.1) | |
1930 | ghostp.Transparency = 0.8 | |
1931 | ghostp2.Transparency = 0.85 | |
1932 | ghostp3.Transparency = 0.9 | |
1933 | ghostp4.Transparency = 0.95 | |
1934 | ghostp5.Transparency = 0.75 | |
1935 | ghostp6.Transparency = 0.825 | |
1936 | ghostp7.Transparency = 0.875 | |
1937 | ghostp8.Transparency = 0.925 | |
1938 | aura=true | |
1939 | elseif aura==true then | |
1940 | - | Shockwave(BrickColor.new("Institutional white"),cf(Torso.Position),16,16,16,10,10,10,0.025) |
1940 | + | Shockwave(BrickColor.new("Really red"),cf(Torso.Position),16,16,16,10,10,10,0.025) |
1941 | so("http://www.roblox.com/asset/?id=340722848",Torso,1,0.9) | |
1942 | ghostp.Transparency = 1 | |
1943 | ghostp2.Transparency = 1 | |
1944 | ghostp3.Transparency = 1 | |
1945 | ghostp4.Transparency = 1 | |
1946 | ghostp5.Transparency = 1 | |
1947 | ghostp6.Transparency = 1 | |
1948 | ghostp7.Transparency = 1 | |
1949 | ghostp8.Transparency = 1 | |
1950 | aura=false | |
1951 | end | |
1952 | while aura==true do | |
1953 | for i=0,1,0.05 do | |
1954 | wait() | |
1955 | ghostw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(45+360*i),math.rad(0)) | |
1956 | ghostw2.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(90+360*i),math.rad(0)) | |
1957 | ghostw3.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(135+360*i),math.rad(0)) | |
1958 | ghostw4.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(180+360*i),math.rad(0)) | |
1959 | ghost5w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(225+360*i),math.rad(0)) | |
1960 | ghost6w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(270+360*i),math.rad(0)) | |
1961 | ghost7w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(315+360*i),math.rad(0)) | |
1962 | ghost8w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(360+360*i),math.rad(0)) | |
1963 | end | |
1964 | end | |
1965 | end | |
1966 | ||
1967 | giantlasereye=1 | |
1968 | ||
1969 | function ShootingTheEyes() | |
1970 | if giantlasereye==1 then | |
1971 | GiantLaserBlaster() | |
1972 | giantlasereye=2 | |
1973 | elseif giantlasereye==2 then | |
1974 | GiantLaserBlaster2() | |
1975 | giantlasereye=1 | |
1976 | end | |
1977 | end | |
1978 | ||
1979 | mouse.KeyDown:connect(function(k) | |
1980 | k=k:lower() | |
1981 | if k=='r' and attack==false and sphere==true and aura==false then | |
1982 | Hibernation() | |
1983 | end | |
1984 | if k=='f' and used2==false and sphere==true and rest==false then | |
1985 | ShootingTheEyes() | |
1986 | end | |
1987 | if k=='q' and rest==false and ragemodedelay==false then | |
1988 | RageMode() | |
1989 | ragemodedelay=true | |
1990 | wait(3) | |
1991 | ragemodedelay=false | |
1992 | end | |
1993 | if k=='e' and rest==false then | |
1994 | TheWind() | |
1995 | end | |
1996 | end) | |
1997 | ||
1998 | local sine = 0 | |
1999 | local change = 1 | |
2000 | local val = 0 | |
2001 | ||
2002 | while true do | |
2003 | swait() | |
2004 | sine = sine + change | |
2005 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
2006 | local velderp=RootPart.Velocity.y | |
2007 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
2008 | if equipped==true or equipped==false then | |
2009 | if attack==false then | |
2010 | idle=idle+1 | |
2011 | else | |
2012 | idle=0 | |
2013 | end | |
2014 | if idle>=500 then | |
2015 | if attack==false then | |
2016 | --Sheath() | |
2017 | end | |
2018 | end | |
2019 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
2020 | Anim="Jump" | |
2021 | if attack==false and sphere==false then | |
2022 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/60))*angles(math.rad(-30),math.rad(0),math.rad(0)),.1) | |
2023 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2024 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(80-10*math.cos(sine/60))), 0.3) | |
2025 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-80+10*math.cos(sine/60))), 0.3) | |
2026 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
2027 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
2028 | arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
2029 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
2030 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2031 | arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
2032 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2033 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2034 | arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
2035 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
2036 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2037 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
2038 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2039 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
2040 | else | |
2041 | if attack==false and sphere==true then | |
2042 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/40))*angles(math.rad(-20),math.rad(0),math.rad(0)),.1) | |
2043 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2044 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2045 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2046 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
2047 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
2048 | arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2049 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2050 | arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2051 | arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2052 | arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2053 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2054 | arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2055 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2056 | arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2057 | arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2058 | arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2059 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2060 | end | |
2061 | end | |
2062 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
2063 | Anim="Fall" | |
2064 | if attack==false and sphere==false then | |
2065 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/60))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
2066 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2067 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(120-10*math.cos(sine/60))), 0.3) | |
2068 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-120+10*math.cos(sine/60))), 0.3) | |
2069 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
2070 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
2071 | arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
2072 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
2073 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2074 | arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
2075 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2076 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2077 | arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
2078 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
2079 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2080 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
2081 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2082 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
2083 | else | |
2084 | if attack==false and sphere==true then | |
2085 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/40))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
2086 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2087 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2088 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2089 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
2090 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
2091 | arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2092 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2093 | arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2094 | arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2095 | arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2096 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2097 | arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2098 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2099 | arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2100 | arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2101 | arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2102 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2103 | end | |
2104 | end | |
2105 | elseif torvel<1 and hitfloor~=nil then | |
2106 | Anim="Idle" | |
2107 | Humanoid.WalkSpeed = 64 | |
2108 | if attack==false and sphere==false and rest==false then | |
2109 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/30))*angles(math.rad(5+5*math.cos(sine/30)),math.rad(0),math.rad(0)),.1) | |
2110 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2111 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15-10*math.cos(sine/30)), math.rad(0), math.rad(100-5*math.cos(sine/30))), 0.3) | |
2112 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15-10*math.cos(sine/30)), math.rad(0), math.rad(-100+5*math.cos(sine/30))), 0.3) | |
2113 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
2114 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
2115 | arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
2116 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
2117 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2118 | arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
2119 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2120 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2121 | arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
2122 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
2123 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2124 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
2125 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2126 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
2127 | else | |
2128 | if attack==false and sphere==true and rest==false then | |
2129 | Humanoid.WalkSpeed = 16 | |
2130 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0+1*math.cos(sine/20),0,12-0.5*math.cos(sine/40))*angles(math.rad(5+5*math.cos(sine/30)),math.rad(0),math.rad(0)),.1) | |
2131 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2132 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2133 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2134 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
2135 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
2136 | arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2137 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2138 | arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2139 | arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2140 | arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2141 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2142 | arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2143 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2144 | arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2145 | arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2146 | arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2147 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2148 | else | |
2149 | if attack==false and sphere==true and rest==true then | |
2150 | Humanoid.WalkSpeed = 0 | |
2151 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(2.5+2.5*math.cos(sine/20)),math.rad(30),math.rad(0)),.1) | |
2152 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2153 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2154 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2155 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
2156 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
2157 | arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2158 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2159 | arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2160 | arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2161 | arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2162 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2163 | arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2164 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2165 | arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2166 | arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2167 | arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2168 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2169 | end | |
2170 | end | |
2171 | end | |
2172 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
2173 | Anim="Walk" | |
2174 | if attack==false and sphere==false then | |
2175 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-1*math.cos(sine/30))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
2176 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2177 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(120)), 0.3) | |
2178 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-120)), 0.3) | |
2179 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
2180 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
2181 | arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
2182 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
2183 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2184 | arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
2185 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2186 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2187 | arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
2188 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
2189 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2190 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
2191 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2192 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
2193 | else | |
2194 | if attack==false and sphere==true then | |
2195 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/40))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
2196 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2197 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2198 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2199 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
2200 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
2201 | arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2202 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2203 | arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2204 | arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2205 | arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2206 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2207 | arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2208 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2209 | arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2210 | arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2211 | arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2212 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2213 | end | |
2214 | end | |
2215 | elseif torvel>=22 and hitfloor~=nil then | |
2216 | Anim="Run" | |
2217 | if attack==false and sphere==false then | |
2218 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-1*math.cos(sine/30))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
2219 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2220 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(120)), 0.3) | |
2221 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-120)), 0.3) | |
2222 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
2223 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
2224 | arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
2225 | arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
2226 | arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2227 | arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
2228 | arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2229 | arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2230 | arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
2231 | arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
2232 | arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2233 | arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
2234 | arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
2235 | arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
2236 | end | |
2237 | end | |
2238 | end | |
2239 | if #Effects>0 then | |
2240 | --table.insert(Effects,{prt,"Block1",delay}) | |
2241 | for e=1,#Effects do | |
2242 | if Effects[e]~=nil then | |
2243 | --for j=1,#Effects[e] do | |
2244 | local Thing=Effects[e] | |
2245 | if Thing~=nil then | |
2246 | local Part=Thing[1] | |
2247 | local Mode=Thing[2] | |
2248 | local Delay=Thing[3] | |
2249 | local IncX=Thing[4] | |
2250 | local IncY=Thing[5] | |
2251 | local IncZ=Thing[6] | |
2252 | if Thing[1].Transparency<=1 then | |
2253 | if Thing[2]=="Block1" then | |
2254 | Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2255 | Mesh=Thing[1].Mesh | |
2256 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
2257 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2258 | elseif Thing[2]=="Cylinder" then | |
2259 | Mesh=Thing[1].Mesh | |
2260 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
2261 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2262 | elseif Thing[2]=="Blood" then | |
2263 | Mesh=Thing[7] | |
2264 | Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0) | |
2265 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
2266 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2267 | elseif Thing[2]=="Elec" then | |
2268 | Mesh=Thing[1].Mesh | |
2269 | Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9]) | |
2270 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2271 | elseif Thing[2]=="Disappear" then | |
2272 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2273 | end | |
2274 | else | |
2275 | Part.Parent=nil | |
2276 | table.remove(Effects,e) | |
2277 | end | |
2278 | end | |
2279 | --end | |
2280 | end | |
2281 | end | |
2282 | end | |
2283 | end |