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1-
-- This script has been converted to FE by iPxter
1+
2
3
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
4
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
5
do
6
	print("Fuck if your not StumpyTheCat2008 or one of my friends FUCK YOU")
7-
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
7+
8
9
	--RemoteEvent for communicating
10
	local Event = Instance.new("RemoteEvent")
11
	Event.Name = "UserInput_Event"
12
13
	--Fake event to make stuff like Mouse.KeyDown work
14
	local function fakeEvent()
15
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
16
		t.connect = t.Connect
17
		return t
18
	end
19
20
	--Creating fake input objects with fake variables
21
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
22
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
23
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
24
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
25
	end}
26
	--Merged 2 functions into one by checking amount of arguments
27
	CAS.UnbindAction = CAS.BindAction
28
29
	--This function will trigger the events that have been :Connect()'ed
30
	local function te(self,ev,...)
31
		local t = m[ev]
32
		if t and t._fakeEvent and t.Function then
33
			t.Function(...)
34
		end
35
	end
36
	m.TrigEvent = te
37
	UIS.TrigEvent = te
38
39
	Event.OnServerEvent:Connect(function(plr,io)
40
	    if plr~=Player then return end
41
		if io.isMouse then
42
			m.Target = io.Target
43
			m.Hit = io.Hit
44
		else
45
			local b = io.UserInputState == Enum.UserInputState.Begin
46
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
47
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
48
			end
49
			for _,t in pairs(CAS.Actions) do
50
				for _,k in pairs(t.Keys) do
51
					if k==io.KeyCode then
52
						t.Function(t.Name,io.UserInputState,io)
53
					end
54
				end
55
			end
56
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
57
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
58
	    end
59
	end)
60
	Event.Parent = NLS([==[
61
	local Player = game:GetService("Players").LocalPlayer
62
	local Event = script:WaitForChild("UserInput_Event")
63
64
	local UIS = game:GetService("UserInputService")
65
	local input = function(io,a)
66
		if a then return end
67
		--Since InputObject is a client-side instance, we create and pass table instead
68
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
69
	end
70
	UIS.InputBegan:Connect(input)
71
	UIS.InputEnded:Connect(input)
72
73
	local Mouse = Player:GetMouse()
74
	local h,t
75
	--Give the server mouse data 30 times every second, but only if the values changed
76
	--If player is not moving their mouse, client won't fire events
77
	while wait(1/30) do
78
		if h~=Mouse.Hit or t~=Mouse.Target then
79
			h,t=Mouse.Hit,Mouse.Target
80
			Event:FireServer({isMouse=true,Target=t,Hit=h})
81
		end
82
	end]==],Player.Character)
83
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
84
end
85
86
wait(0.016666666666667)
87
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
88
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
89
local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
90
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
91
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
92
local R3 = {N=Region3.new}
93
local De = S.Debris
94
local WS = workspace
95
local Lght = S.Lighting
96
local RepS = S.ReplicatedStorage
97
local IN = Instance.new
98
local Plrs = S.Players
99
local Plr = owner
100
local Char = Plr.Character
101
local Hum = Char:FindFirstChildOfClass'Humanoid'
102
local RArm = Char["Right Arm"]
103
local LArm = Char["Left Arm"]
104
local RLeg = Char["Right Leg"]
105
local LLeg = Char["Left Leg"]	
106
local Root = Char:FindFirstChild'HumanoidRootPart'
107
local Torso = Char.Torso
108
local Head = Char.Head
109
local NeutralAnims = true
110
local Attack = false
111
local Debounces = {Debounces={}}
112
local Hit = {}
113
local Sine = 0
114
local Change = 1
115
local BloodPuddles = {}
116
local Glitching = false
117
local Target;
118
local Cam = workspace.CurrentCamera
119
local Effects = IN("Folder",Char)
120
Effects.Name = "Effects"
121
local Kills = 0;
122
local PlrGui = Plr:WaitForChild'PlayerGui'
123
function Debounces:New(name,cooldown)
124
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
125
	setmetatable(aaaaa,{__index = Debounces})
126
	Debounces.Debounces[name] = aaaaa
127
	return aaaaa
128
end
129
function Debounces:Use(overrideUsable)
130
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
131
	if(self.Usable or overrideUsable)then
132
		self.Usable = false
133
		self.CoolingDown = true
134
		local LastUse = time()
135
		self.LastUse = LastUse
136
		delay(self.Cooldown or 2,function()
137
			if(self.LastUse == LastUse)then
138
				self.CoolingDown = false
139
				self.Usable = true
140
			end
141
		end)
142
	end
143
end
144
function Debounces:Get(name)
145
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
146
	for i,v in next, Debounces.Debounces do
147
		if(i == name)then
148
			return v;
149
		end
150
	end
151
end
152
function Debounces:GetProgressPercentage()
153
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
154
	if(self.CoolingDown and not self.Usable)then
155
		return math.max(
156
			math.floor(
157
				(
158
					(time()-self.LastUse)/self.Cooldown or 2
159
				)*100
160
			)
161
		)
162
	else
163
		return 100
164
	end
165
end
166
local baseSound = IN("Sound")
167
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
168
	local Sound = baseSound:Clone()
169
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
170
	Sound.Pitch = pitch or 1
171
	Sound.Volume = volume or 1
172
	Sound.Looped = looped or false
173
	if(autoPlay)then
174
		coroutine.wrap(function()
175
			repeat wait() until Sound.IsLoaded
176
			Sound.Playing = autoPlay or false
177
		end)()
178
	end
179
	if(not looped and effect)then
180
		Sound.Stopped:connect(function()
181
			Sound.Volume = 0
182
			Sound:destroy()
183
		end)
184
	elseif(effect)then
185
		warn("Sound can't be looped and a sound effect!")
186
	end
187
	Sound.Parent =parent or Torso
188
	return Sound
189
end
190
function Part(parent,color,material,size,cframe,anchored,cancollide)
191
	local part = IN("Part")
192
	part.Parent = parent or Char
193
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
194
	part.Material = material or Enum.Material.SmoothPlastic
195
	part.TopSurface,part.BottomSurface=10,10
196
	part.Size = size or V3.N(1,1,1)
197
	part.CFrame = cframe or CF.N(0,0,0)
198
	part.CanCollide = cancollide or false
199
	part.Anchored = anchored or false
200
	return part
201
end
202
function Weld(part0,part1,c0,c1)
203
	local weld = IN("Weld")
204
	weld.Parent = part0
205
	weld.Part0 = part0
206
	weld.Part1 = part1
207
	weld.C0 = c0 or CF.N()
208
	weld.C1 = c1 or CF.N()
209
	return weld
210
end
211
function Mesh(parent,meshtype,meshid,textid,scale,offset)
212
	local part = IN("SpecialMesh")
213
	part.MeshId = meshid or ""
214
	part.TextureId = textid or ""
215
	part.Scale = scale or V3.N(1,1,1)
216
	part.Offset = offset or V3.N(0,0,0)
217
	part.MeshType = meshtype or Enum.MeshType.Sphere
218
	part.Parent = parent
219
	return part
220
end
221
NewInstance = function(instance,parent,properties)
222
	local inst = Instance.new(instance)
223
	inst.Parent = parent
224
	if(properties)then
225
		for i,v in next, properties do
226
			pcall(function() inst[i] = v end)
227
		end
228
	end
229
	return inst;
230
end
231
function Clone(instance,parent,properties)
232
	local inst = instance:Clone()
233
	inst.Parent = parent
234
	if(properties)then
235
		for i,v in next, properties do
236
			pcall(function() inst[i] = v end)
237
		end
238
	end
239
	return inst;
240
end
241
function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
242
	local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
243
	local Sound = IN("Sound")
244
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
245
	Sound.Pitch = pitch or 1
246
	Sound.Volume = volume or 1
247
	Sound.Looped = looped or false
248
	if(autoPlay)then
249
		coroutine.wrap(function()
250
			repeat wait() until Sound.IsLoaded
251
			Sound.Playing = autoPlay or false
252
		end)()
253
	end
254
	if(not looped and effect)then
255
		Sound.Stopped:connect(function()
256
			Sound.Volume = 0
257
			soundPart:destroy()
258
		end)
259
	elseif(effect)then
260
		warn("Sound can't be looped and a sound effect!")
261
	end
262
	Sound.Parent = soundPart
263
	return Sound
264
end
265
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
266
function CamShake(who,times,intense,origin) 
267
	coroutine.wrap(function()
268
		if(script:FindFirstChild'CamShake')then
269
			local cam = script.CamShake:Clone()
270
			cam:WaitForChild'intensity'.Value = intense
271
			cam:WaitForChild'times'.Value = times
272
			
273
	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
274
			cam.Parent = who
275
			wait()
276
			cam.Disabled = false
277
		elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
278
			local intensity = intense
279
			if(Hum and not Hum:FindFirstChild'CamShaking')then
280
				local cam = workspace.CurrentCamera
281
				local oCO = Hum.CameraOffset
282
				local cs = Instance.new("BoolValue",Hum)
283
				cs.Name = "CamShaking"
284
				for i = 1, times do
285
					local camDistFromOrigin
286
					if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
287
						camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.Position).magnitude )/25
288
					elseif(typeof(origin) == 'Vector3')then
289
						camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin).magnitude )/25
290
					end
291
					if(camDistFromOrigin)then
292
						intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
293
					end
294
					if(Hum)then
295
						Hum.CameraOffset = Vector3.new(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
296
					end
297
					swait()
298
				end
299
				if(Hum)then
300
					Hum.CameraOffset = oCO
301
				end
302
				cs:destroy()
303
			end
304
		end
305
	end)()
306
end
307
308
309
function CamShakeAll(times,intense,origin)
310
	for _,v in next, Plrs:players() do
311
		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
312
	end
313
end
314
315
function ServerScript(code)
316
	if(script:FindFirstChild'Loadstring')then
317
		local load = script.Loadstring:Clone()
318
		load:WaitForChild'Sauce'.Value = code
319
		load.Disabled = false
320
		load.Parent = workspace
321
	elseif(NS and typeof(NS) == 'function')then
322
		NS(code,workspace)
323
	else
324
		warn("no serverscripts lol")
325
	end	
326
end
327
328
function LocalOnPlayer(who,code)
329
	ServerScript([[
330
		wait()
331
		script.Parent=nil
332
		if(not _G.Http)then _G.Http = game:service'HttpService' end
333
		
334
		local Http = _G.Http or game:service'HttpService'
335
		
336
		local source = ]].."[["..code.."]]"..[[
337
		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
338
		local asd = Http:PostAsync(link,source)
339
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
340
		local ID = Http:JSONDecode(asd).Result.Require_ID
341
		local vs = require(ID).VORTH_SCRIPT
342
		vs.Parent = game:service'Players'.]]..who.Name..[[.Character
343
	]])
344
end
345
346
function Nametag(color,tag)
347
	local r,g,b = C3.tRGB(color)
348
	local c3 = C3.RGB(r/2,g/2,b/2)
349
	local name = script:FindFirstChild'Nametag' and script.Nametag:Clone();
350
	if(not name)then
351
		name = NewInstance("BillboardGui",nil,{MaxDistance=150,AlwaysOnTop=true,Active=false,Size=UDim2.new(5,0,1,0),SizeOffset=Vector2.new(0,6)})
352
		NewInstance("TextLabel",name,{Name='Title',BackgroundTransparency=1,Size=UDim2.new(2.5,0,1.5,0),Position=UDim2.new(-.75,0,.9,0),Text=tag,Font=Enum.Font.Fantasy,TextColor3 = color,TextStrokeColor3 = c3,TextStrokeTransparency=0,TextSize=14,TextScaled=true,TextWrapped=true,})
353
	end
354
	name.Title.Text = tag
355
	name.Title.TextColor3 = color
356
	name.Title.TextStrokeColor3 = c3
357
	
358
	
359
	name.Parent = Char
360
	name.Adornee = Head
361
	name.PlayerToHideFrom = Plr
362
	
363
	return name
364
end
365
366
local Frame_Speed = 60
367
local Remove_Hats = false
368
local Remove_Clothing = false
369
local PlayerSize = 1
370
local DamageColor = BrickColor.new'Really red'
371
local MusicID = 927739239 
372-
local MusicID = 486598641
372+
373
local Muted = false
374
local WalkSpeed = 8
375
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
376
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
377
New = function(Object, Parent, Name, Data)
378
	local Object = Instance.new(Object)
379
	for Index, Value in pairs(Data or {}) do
380
		Object[Index] = Value
381
	end
382
	Object.Parent = Parent
383
	Object.Name = Name
384
	return Object
385
end
386
local NoClear = {}
387
local Voodoo = New("Model",Char,"Voodoo",{})
388
local VTorso = New("Part",Voodoo,"Torso",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9809666, 34.1897087, 12.3049202, 0.979014099, -0.138922885, 0.149103805, 0.203679025, 0.691457033, -0.693110347, -0.0068100011, 0.708934069, 0.705241799),LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
389
local VHead = New("Part",Voodoo,"Head",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.300145775, 0.300145775),CFrame = CFrame.new(16.9182777, 34.5018272, 12.6228008, 0.981222212, -0.146387979, 0.125594378, 0.192836046, 0.730337858, -0.655302107, 0.0042019859, 0.667215884, 0.744852483),TopSurface = Enum.SurfaceType.Smooth,})
390
local SMesh = New("SpecialMesh",VHead,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
391
local mot = New("Motor",Head,"mot",{Part0 = VHead,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.981222093, 0.192836031, 0.00420200033, -0.146387964, 0.730337918, 0.667215943, 0.125594392, -0.655302107, 0.744852543),C1 = CFrame.new(3.43322754e-05, 0.449882507, -0.00149726868, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
392
local VLA = New("Part",Voodoo,"Left Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.5398445, 34.0791664, 12.4485207, 0.842483878, 0.427749634, 0.327492595, -0.371340811, 0.901513815, -0.222213656, -0.390290886, 0.0656000972, 0.918351531),})
393
local mot = New("Motor",VLA,"mot",{Part0 = VLA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.842483819, -0.371340901, -0.390290916, 0.427749544, 0.901513815, 0.0656001195, 0.327492595, -0.222213745, 0.91835165),C1 = CFrame.new(-0.455356598, 0.0866508484, 0.112116814, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
394
local VLL = New("Part",Voodoo,"Left Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9056549, 33.7453232, 11.9883003, 0.984823465, -0.0888315961, 0.149104908, 0.137862071, 0.922279239, -0.361102521, -0.10543903, 0.376178026, 0.920528531),BottomSurface = Enum.SurfaceType.Smooth,})
395
local mot = New("Motor",VLL,"mot",{Part0 = VLL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.984823227, 0.137862027, -0.105439022, -0.0888316259, 0.922279298, 0.376178056, 0.149104908, -0.361102551, 0.920528591),C1 = CFrame.new(-0.162086487, -0.521272659, 0.0734844208, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
396
local VRL = New("Part",Voodoo,"Right Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.2400646, 33.8107071, 11.9597893, 0.959730387, -0.238088086, 0.149103299, 0.276998103, 0.890439391, -0.36109513, -0.0467950329, 0.387855232, 0.920531631),BottomSurface = Enum.SurfaceType.Smooth,})
397
local mot = New("Motor",VRL,"mot",{Part0 = VRL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.959730327, 0.276998103, -0.0467950143, -0.238088101, 0.89043951, 0.387855232, 0.149103299, -0.361095101, 0.92053175),C1 = CFrame.new(0.178815842, -0.542732239, 0.0579204559, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
398
local VRA = New("Part",Voodoo,"Right Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.508316, 34.2938004, 12.3892946, 0.695788145, -0.716024339, -0.0564649031, 0.695248008, 0.651688695, 0.303202778, -0.180302992, -0.250221908, 0.951251626),})
399
local mot = New("Motor",VRA,"mot",{Part0 = VRA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.695788085, 0.695248067, -0.180303007, -0.71602428, 0.651688814, -0.250221968, -0.0564648844, 0.303202778, 0.951251745),C1 = CFrame.new(0.536909103, 0.0585308075, 0.0659856796, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
400
401
local VHum = NewInstance("Humanoid",Voodoo,{PlatformStand=true,Health=0,DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None})
402
403
for _,v in next, Voodoo:GetDescendants() do
404
	NoClear[v] = true
405
end
406
407
local knife = Part(Char,BrickColor.new'Medium stone grey',Enum.Material.SmoothPlastic,V3.N(.3,3,.5),CF.N(),false,false)
408
Mesh(knife,Enum.MeshType.FileMesh,'rbxassetid://1245215297','rbxassetid://1245215354',V3.N(1.25,1.45,1.25))
409
410
if(PlayerSize ~= 1)then
411
	for _,v in next, Char:GetDescendants() do
412
		if(v:IsA'BasePart')then
413
			v.Size = v.Size * PlayerSize
414
		end
415
	end
416
end
417
418
Nametag(C3.N(.75,.75,.75),"?")
419-
Nametag(C3.N(.75,.75,.75),"The Voodoo Master")
419+
420
local gui = NewInstance("ScreenGui",PlrGui,{})
421
local txt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.842,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
422
local ktxt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.742,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
423
424
local Music = Sound(Char,MusicID,1,3,true,false,true)
425
Music.Name = 'Music'
426
for _,v in next, Hum:GetPlayingAnimationTracks() do
427
	v:Stop();
428
end
429
430
pcall(game.Destroy,Char:FindFirstChild'Animate')
431
pcall(game.Destroy,Hum:FindFirstChild'Animator')
432
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
433
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
434
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
435
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
436
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
437
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
438
439
local KW = NewInstance('Motor',Char,{Part0=LArm,Part1=knife,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0),C1=CF.N(0,-1,0)})
440
local VW = NewInstance('Motor',Char,{Part0=RArm,Part1=VTorso,C0=CF.N(0,-.8,-.5)*CF.A(M.R(-43),0,0)})
441
442
local LSC0 = LS.C0
443
local RSC0 = RS.C0
444
local NKC0 = NK.C0
445
local LHC0 = LH.C0
446
local RHC0 = RH.C0
447
local RJC0 = RJ.C0
448
local ArtificialHB = IN("BindableEvent", script)
449
ArtificialHB.Name = "Heartbeat"
450
451
script:WaitForChild("Heartbeat")
452
453
local tf = 0
454
local allowframeloss = false
455
local tossremainder = false
456
local lastframe = tick()
457
local frame = 1/Frame_Speed
458
ArtificialHB:Fire()
459
460
game:GetService("RunService").Heartbeat:connect(function(s, p)
461
	tf = tf + s
462
	if tf >= frame then
463
		if allowframeloss then
464
			script.Heartbeat:Fire()
465
			lastframe = tick()
466
		else
467
			for i = 1, math.floor(tf / frame) do
468
				ArtificialHB:Fire()
469
			end
470
			lastframe = tick()
471
		end
472
		if tossremainder then
473
			tf = 0
474
		else
475
			tf = tf - frame * math.floor(tf / frame)
476
		end
477
	end
478
end)
479
480
function swait(num)
481
	if num == 0 or num == nil then
482
		ArtificialHB.Event:wait()
483
	else
484
		for i = 0, num do
485
			ArtificialHB.Event:wait()
486
		end
487
	end
488
end
489
function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId,Axis)
490
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
491
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
492
	local Scale = 1
493
	local speeder = Speed
494
	if(Type == "Multiply")then
495
		Scale = 1*Inc
496
	elseif(Type == "Divide")then
497
		Scale = 1/Inc
498
	end
499
	coroutine.wrap(function()
500
		for i = 0,10/Lifetime,.1 do
501
			
502
			if(Type == "Multiply")then
503
				Scale = Scale - 0.01*Inc/Lifetime
504
			elseif(Type == "Divide")then
505
				Scale = Scale - 0.01/Inc*Lifetime
506
			end
507
			speeder = speeder - 0.01*Speed*Lifetime
508
			fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
509
			fxP.Transparency = fxP.Transparency + 0.01*Lifetime
510
			if(Axis == 'x')then
511
				fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, 0, 0)
512
			elseif(Axis == 'y')then
513
				fxM.Scale = fxM.Scale + Vector3.new(0, Scale*Lifetime, 0)
514
			elseif(Axis == 'z')then
515
				fxM.Scale = fxM.Scale + Vector3.new(0, 0, Scale*Lifetime)
516
			elseif(Axis == 'xyz')then
517
				fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,Scale*Lifetime,Scale*Lifetime)
518
			elseif(Axis == 'yz')then
519
				fxM.Scale = fxM.Scale + Vector3.new(0,Scale*Lifetime,Scale*Lifetime)
520
			elseif(Axis == 'xz')then
521
				fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,0,Scale*Lifetime)
522
			else
523
				fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
524
			end
525
			if(fxP.Transparency >= 1)then break end
526
			swait()
527
		end
528
		fxP:destroy()
529
	end)()
530
	return fxP
531
end
532
533
function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId)
534
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
535
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
536
537
	local Scale = 1
538
	if(Type == "Multiply")then
539
		Scale = 1*Inc
540
	elseif(Type == "Divide")then
541
		Scale = 1/Inc
542
	end
543
	coroutine.wrap(function()
544
		for i = 0,10/Lifetime,.1 do
545
546
			if(Type == "Multiply")then
547
				Scale = Scale - 0.01*Inc/Lifetime
548
			elseif(Type == "Divide")then
549
				Scale = Scale - 0.01/Inc*Lifetime
550
			end
551
			fxP.Transparency = fxP.Transparency + 0.01*Lifetime
552
			fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
553
			swait()
554
		end
555
		fxP:destroy()
556
	end)()
557
end
558
559
function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
560
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
561
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
562
	local Scale = 1
563
	local speeder = Speed
564
	if(Type == "Multiply")then
565
		Scale = 1*Inc
566
	elseif(Type == "Divide")then
567
		Scale = 1/Inc
568
	end
569
	coroutine.wrap(function()
570
		for i = 0,10/Lifetime,.1 do
571
			if(Type == "Multiply")then
572
				Scale = Scale - 0.01*Inc/Lifetime
573
			elseif(Type == "Divide")then
574
				Scale = Scale - 0.01/Inc*Lifetime
575
			end
576
			if(Fade)then
577
				fxP.Transparency = i/(10/Lifetime)
578
			end
579
			speeder = speeder - 0.01*Speed*Lifetime/10
580
			fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
581
			fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
582
			swait()
583
		end
584
		fxP:destroy()
585
	end)()
586
end
587
588
function Bezier(startpos, pos2, pos3, endpos, t)
589
	local A = startpos:lerp(pos2, t)
590
	local B  = pos2:lerp(pos3, t)
591
	local C = pos3:lerp(endpos, t)
592
	local lerp1 = A:lerp(B, t)
593
	local lerp2 = B:lerp(C, t)
594
	local cubic = lerp1:lerp(lerp2, t)
595
	return cubic
596
end
597
function Puddle(hit,pos,norm,data)
598
	local material = data.Material or Enum.Material.SmoothPlastic
599
	local color = data.Color or BrickColor.new'Crimson'
600
	local size = data.Size or 1
601
		
602
	if(hit.Name ~= 'BloodPuddle')then
603
		local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
604
		local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
605
		BloodPuddles[Puddle] = 0
606
	else
607
		local cyl = hit:FindFirstChild'CylinderMesh'
608
		if(cyl)then
609
			BloodPuddles[hit] = 0
610
			cyl.Scale = cyl.Scale + V3.N(size,0,size)
611
			hit.Transparency = 0
612
		end
613
	end
614
end
615
616
function Droplet(data)
617
	local Size = data.Size or 1
618
	local Color = data.Color or BrickColor.new'Crimson'
619
	local StudsPerFrame = data.Speed or 1
620
	local Shape = data.Shape or 'Ball'
621
	local Frames = (data.Frames or 160)+1
622
	local Pos = data.Origin or Root.CFrame
623
	local Direction = data.Direction or Root.CFrame.lookVector*100000
624
	local Material = data.Material or Enum.Material.SmoothPlastic
625
	local Drop = data.Drop or .05
626
	local Ignorelist = data.Ignorelist or nil
627
	
628
	local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
629
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
630
	if(Shape == 'Ball')then
631
		BMesh.MeshType = Enum.MeshType.Sphere
632
	elseif(Shape == 'Head')then
633
		BMesh.MeshType = Enum.MeshType.Head
634
	elseif(Shape == 'Cylinder')then
635
		BMesh.MeshType = Enum.MeshType.Cylinder
636
	end
637
	
638
	coroutine.wrap(function()
639
		for i = 1, Frames do
640
			Pos = Pos * CF.N(0,-(Drop*i),0)
641
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
642
			if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
643
				Puddle(hit,pos,norm,data)
644
				break;
645
			else
646
				Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
647
			end
648
			swait()
649
		end
650
		Bullet:destroy()
651
	end)()
652
end
653
654
function SphereFX(duration,color,scale,pos,endScale,increment)
655
	return Effect{
656
		Effect='ResizeAndFade',
657
		Color=color,
658
		Size=scale,
659
		Mesh={MeshType=Enum.MeshType.Sphere},
660
		CFrame=pos,
661
		FXSettings={
662
			EndSize=endScale,
663
			EndIsIncrement=increment
664
		}
665
	}
666
end
667
668
function BlastFX(duration,color,scale,pos,endScale,increment)
669
	return Effect{
670
		Effect='ResizeAndFade',
671
		Color=color,
672
		Size=scale,
673
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
674
		CFrame=pos,
675
		FXSettings={
676
			EndSize=endScale,
677
			EndIsIncrement=increment
678
		}
679
	}
680
end
681
682
function BlockFX(duration,color,scale,pos,endScale,increment)
683
	return Effect{
684
		Effect='ResizeAndFade',
685
		Color=color,
686
		Size=scale,
687
		CFrame=pos,
688
		FXSettings={
689
			EndSize=endScale,
690
			EndIsIncrement=increment
691
		}
692
	}
693
end
694
695
function ShootBullet(data)
696
	local Size = data.Size or V3.N(2,2,2)
697
	local Color = data.Color or BrickColor.new'Crimson'
698
	local StudsPerFrame = data.Speed or 10
699
	local Shape = data.Shape or 'Ball'
700
	local Frames = data.Frames or 160
701
	local Pos = data.Origin or Torso.CFrame
702
	local Direction = data.Direction or Mouse.Hit
703
	local Material = data.Material or Enum.Material.Neon
704
	local OnHit = data.HitFunction or function(hit,pos)
705
		Effect{
706
			Effect='ResizeAndFade',
707
			Color=Color,
708
			Size=V3.N(10,10,10),
709
			Mesh={MeshType=Enum.MeshType.Sphere},
710
			CFrame=CF.N(pos),
711
			FXSettings={
712
				EndSize=V3.N(.05,.05,.05),
713
				EndIsIncrement=true
714
			}
715
		}
716
		for i = 1, 5 do
717
			local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
718
			Effect{
719
				Effect='Fade',
720
				Frames=65,
721
				Size=V3.N(5,5,10),
722
				CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
723
				Mesh = {MeshType=Enum.MeshType.Sphere},
724
				Material=Enum.Material.Neon,
725
				Color=Color,
726
				MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
727
			}	
728
		end
729
	end	
730
	
731
	local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
732
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
733
	if(Shape == 'Ball')then
734
		BMesh.MeshType = Enum.MeshType.Sphere
735
	elseif(Shape == 'Head')then
736
		BMesh.MeshType = Enum.MeshType.Head
737
	elseif(Shape == 'Cylinder')then
738
		BMesh.MeshType = Enum.MeshType.Cylinder
739
	end
740
	
741
	coroutine.wrap(function()
742
		for i = 1, Frames+1 do
743
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
744
			if(hit)then
745
				OnHit(hit,pos,norm,dist)
746
				break;
747
			else
748
				Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
749
			end
750
			swait()
751
		end
752
		Bullet:destroy()
753
	end)()
754
	
755
end
756
757
758
function Zap(data)
759
	local sCF,eCF = data.StartCFrame,data.EndCFrame
760
	assert(sCF,"You need a start CFrame!")
761
	assert(eCF,"You need an end CFrame!")
762
	local parts = data.PartCount or 15
763
	local zapRot = data.ZapRotation or {-5,5}
764
	local startThick = data.StartSize or 3;
765
	local endThick = data.EndSize or startThick/2;
766
	local color = data.Color or BrickColor.new'Electric blue'
767
	local delay = data.Delay or 35
768
	local delayInc = data.DelayInc or 0
769
	local lastLightning;
770
	local MagZ = (sCF.p - eCF.p).magnitude
771
	local thick = startThick
772
	local inc = (startThick/parts)-(endThick/parts)
773
	
774
	for i = 1, parts do
775
		local pos = sCF.p
776
		if(lastLightning)then
777
			pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
778
		end
779
		delay = delay + delayInc
780
		local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
781
		local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
782
		if(parts == i)then
783
			local MagZ = (pos-eCF.p).magnitude
784
			zapPart.Size = V3.N(endThick,endThick,MagZ)
785
			zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
786
			Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
787
		else
788
			zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
789
		end
790
		
791
		lastLightning = zapPart
792
		Effect{Effect='Fade',Manual=zapPart,Frames=delay}
793
		
794
		thick=thick-inc
795
		
796
	end
797
end
798
799
function Zap2(data)
800
	local Color = data.Color or BrickColor.new'Electric blue'
801
	local StartPos = data.Start or Torso.Position
802
	local EndPos = data.End or Mouse.Hit.p
803
	local SegLength = data.SegL or 2
804
	local Thicc = data.Thickness or 0.5
805
	local Fades = data.Fade or 45
806
	local Parent = data.Parent or Effects
807
	local MaxD = data.MaxDist or 200
808
	local Branch = data.Branches or false
809
	local Material = data.Material or Enum.Material.Neon
810
	local Raycasts = data.Raycasts or false
811
	local Offset = data.Offset or {0,360}
812
	local AddMesh = (data.Mesh == nil and true or data.Mesh)
813
	if((StartPos-EndPos).magnitude > MaxD)then
814
		EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
815
	end
816
	local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
817
	if(Raycasts)then
818
		hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)	
819
	end
820
	local segments = dist/SegLength
821
	local model = IN("Model",Parent)
822
	model.Name = 'Lightning'
823
	local Last;
824
	for i = 1, segments do
825
		local size = (segments-i)/25
826
		local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
827
		if(AddMesh)then IN("CylinderMesh",prt) end
828
		if(Last and math.floor(segments) == i)then
829
			local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
830
			prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
831
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)	
832
		elseif(not Last)then
833
			prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)	
834
		else
835
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
836
		end
837
		Last = prt
838
		if(Branch)then
839
			local choice = M.RNG(1,7+((segments-i)*2))
840
			if(choice == 1)then
841
				local LastB;
842
				for i2 = 1,M.RNG(2,5) do
843
					local size2 = ((segments-i)/35)/i2
844
					local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
845
					if(AddMesh)then IN("CylinderMesh",prt) end
846
					if(not LastB)then
847
						prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
848
					else
849
						prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
850
					end
851
					LastB = prt
852
				end
853
			end
854
		end
855
	end
856
	if(Fades > 0)then
857
		coroutine.wrap(function()
858
			for i = 1, Fades do
859
				for _,v in next, model:children() do
860
					if(v:IsA'BasePart')then
861
						v.Transparency = (i/Fades)
862
					end
863
				end
864
				swait()
865
			end
866
			model:destroy()
867
		end)()
868
	else
869
		S.Debris:AddItem(model,.01)
870
	end
871
	return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
872
end
873
874
function Tween(obj,props,time,easing,direction,repeats,backwards)
875
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
876
	local tween = S.TweenService:Create(obj, info, props)
877
	
878
	tween:Play()
879
end
880
881
function Effect(data)
882
	local FX = data.Effect or 'ResizeAndFade'
883
	local Parent = data.Parent or Effects
884
	local Color = data.Color or C3.N(0,0,0)
885
	local Size = data.Size or V3.N(1,1,1)
886
	local MoveDir = data.MoveDirection or nil
887
	local MeshData = data.Mesh or nil
888
	local SndData = data.Sound or nil
889
	local Frames = data.Frames or 45
890
	local Manual = data.Manual or nil
891
	local Material = data.Material or nil
892
	local CFra = data.CFrame or Torso.CFrame
893
	local Settings = data.FXSettings or {}
894
	local Shape = data.Shape or Enum.PartType.Block
895
	local Snd,Prt,Msh;
896
	local RotInc = data.RotInc or {0,0,0}
897
	if(typeof(RotInc) == 'number')then
898
		RotInc = {RotInc,RotInc,RotInc}
899
	end
900
	coroutine.wrap(function()
901
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
902
			Prt = Manual
903
		else
904
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
905
			Prt.Shape = Shape
906
		end
907
		if(typeof(MeshData) == 'table')then
908
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
909
		elseif(typeof(MeshData) == 'Instance')then
910
			Msh = MeshData:Clone()
911
			Msh.Parent = Prt
912
		elseif(Shape == Enum.PartType.Block)then
913
			Msh = Mesh(Prt,Enum.MeshType.Brick)
914
		end
915
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
916
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
917
		end
918
		if(Snd)then
919
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
920
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
921
		end
922
		Size = (Msh and Msh.Scale or Size)
923
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
924
		
925
		local MoveSpeed = nil;
926
		if(MoveDir)then
927
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
928
		end
929
		if(FX ~= 'Arc')then
930
			for Frame = 1, Frames do
931
				if(FX == "Fade")then
932
					Prt.Transparency  = (Frame/Frames)
933
				elseif(FX == "Resize")then
934
					if(not Settings.EndSize)then
935
						Settings.EndSize = V3.N(0,0,0)
936
					end
937
					if(Settings.EndIsIncrement)then
938
						if(Msh)then
939
							Msh.Scale = Msh.Scale + Settings.EndSize
940
						else
941
							Prt.Size = Prt.Size + Settings.EndSize
942
						end					
943
					else
944
						if(Msh)then
945
							Msh.Scale = Msh.Scale - grow/Frames
946
						else
947
							Prt.Size = Prt.Size - grow/Frames
948
						end
949
					end 
950
				elseif(FX == "ResizeAndFade")then
951
					if(not Settings.EndSize)then
952
						Settings.EndSize = V3.N(0,0,0)
953
					end
954
					if(Settings.EndIsIncrement)then
955
						if(Msh)then
956
							Msh.Scale = Msh.Scale + Settings.EndSize
957
						else
958
							Prt.Size = Prt.Size + Settings.EndSize
959
						end					
960
					else
961
						if(Msh)then
962
							Msh.Scale = Msh.Scale - grow/Frames
963
						else
964
							Prt.Size = Prt.Size - grow/Frames
965
						end
966
					end 
967
					Prt.Transparency = (Frame/Frames)
968
				end
969
				if(Settings.RandomizeCFrame)then
970
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
971
				else
972
					Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
973
				end
974
				if(MoveDir and MoveSpeed)then
975
					local Orientation = Prt.Orientation
976
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
977
					Prt.Orientation = Orientation
978
				end
979
				swait()
980
			end
981
			Prt:destroy()
982
		else
983
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
984
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
985
			if(start and endP)then
986
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
987
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
988
				for Frame = 0, 1, (Settings.Speed or 0.01) do
989
					if(Settings.Home)then
990
						endP = Settings.Home.CFrame
991
					end
992
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
993
				end
994
				if(Settings.RemoveOnGoal)then
995
					Prt:destroy()
996
				end
997
			else
998
				Prt:destroy()
999
				assert(start,"You need a start position!")
1000
				assert(endP,"You need a start position!")
1001
			end
1002
		end
1003
	end)()
1004
	return Prt,Msh,Snd
1005
end
1006
function SoulSteal(whom)
1007
	local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
1008
	print(torso)
1009
	if(torso and torso:IsA'BasePart')then
1010
		local Model = Instance.new("Model",Effects)
1011
		Model.Name = whom.Name.."'s Soul"
1012
		whom:BreakJoints()
1013
		local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
1014
		Soul.Name = 'Head'
1015
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
1016
		Effect{
1017
			Effect="Arc",
1018
			Manual = Soul,
1019
			FXSettings={
1020
				Start=torso.CFrame,
1021
				Home = Torso,
1022
				RemoveOnGoal = true,
1023
			}
1024
		}
1025
		local lastPoint = Soul.CFrame.p
1026
	
1027
		for i = 0, 1, 0.01 do 
1028
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
1029
				local mag = (lastPoint - Soul.Position).magnitude
1030
				Effect{
1031
					Effect = "Fade",
1032
					CFrame = point * CF.N(0, mag/2, 0),
1033
					Size = V3.N(.5,mag+.5,.5),
1034
					Color = Soul.BrickColor
1035
				}
1036
				lastPoint = Soul.CFrame.p
1037
			swait()
1038
		end
1039
		for i = 1, 5 do
1040
			Effect{
1041
				Effect="Fade",
1042
				Color = BrickColor.new'Really red',
1043
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
1044
			}	
1045
		end
1046
	end
1047
end
1048
1049
function MultiplyCF(cf,mult)
1050
	local a,b,c,d,e,f,g,h,i,j,k,l = cf:components()
1051
	return CF.N(a*mult,b*mult,c*mult,d*mult,e*mult,f*mult,g*mult,h*mult,i*mult,j*mult,k*mult,l*mult)
1052
end
1053
1054
function ResetVoodoo()
1055
	for _,v in next, Voodoo:GetDescendants() do
1056
		if(not NoClear[v])then
1057
			v:destroy()
1058
		end
1059
	end
1060
	VRA.Color = C3.RGB(163,162,165)
1061
	VLA.Color = C3.RGB(163,162,165)
1062
	VRL.Color = C3.RGB(163,162,165)
1063
	VLL.Color = C3.RGB(163,162,165)
1064
	VTorso.Color = C3.RGB(163,162,165)
1065
	VHead.Color = C3.RGB(163,162,165)
1066
end
1067
1068
function ChangeTarget(who)
1069
	local h = who:FindFirstChildOfClass'Humanoid'
1070
	ResetVoodoo()
1071
	if(h and h.Health <= 0)then return end
1072
	Target = who
1073
	for _,v in next, who:children() do
1074
		if(v:IsA'Clothing' or v:IsA'CharacterMesh')then
1075
			v:Clone().Parent = Voodoo
1076
		elseif(v:FindFirstChild'face' and v.Name == 'Head')then
1077
			v.face:Clone().Parent = VHead
1078
		elseif(v:IsA'BodyColors')then
1079
			VTorso.BrickColor = v.TorsoColor
1080
			VHead.BrickColor = v.HeadColor
1081
			VLA.BrickColor = v.LeftArmColor
1082
			VRA.BrickColor = v.RightArmColor
1083
			VLL.BrickColor = v.LeftLegColor
1084
			VRL.BrickColor = v.RightLegColor
1085
		elseif(Voodoo:FindFirstChild(v.Name) and Voodoo[v.Name]:IsA'BasePart' and v:IsA'BasePart')then
1086
			Voodoo[v.Name].Color = v.Color
1087
		end
1088
	end
1089
end
1090
1091
function CastRay(startPos,endPos,range,ignoreList)
1092
	local ray = Ray.new(startPos,(endPos-startPos).unit*range)
1093
	local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
1094
	return part,pos,norm,(pos and (startPos-pos).magnitude)
1095
end
1096
1097
function getRegion(point,range,ignore)
1098
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
1099
end
1100
1101
function clerp(startCF,endCF,alpha)
1102
	return startCF:lerp(endCF, alpha)
1103
end
1104
1105
function GetTorso(char)
1106
	return char and (char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart')
1107
end
1108
1109
function ShowDamage(Pos, Text, Time, Color)
1110
	coroutine.wrap(function()
1111
	local Rate = (1 / Frame_Speed)
1112
	local Pos = (Pos or Vector3.new(0, 0, 0))
1113
	local Text = (Text or "")
1114
	local Time = (Time or 2)
1115
	local Color = (Color or Color3.new(1, 0, 1))
1116
	local EffectPart = NewInstance("Part",Effects,{
1117
		Material=Enum.Material.SmoothPlastic,
1118
		Reflectance = 0,
1119
		Transparency = 1,
1120
		BrickColor = BrickColor.new(Color),
1121
		Name = "Effect",
1122
		Size = Vector3.new(0,0,0),
1123
		Anchored = true,
1124
		CFrame = CF.N(Pos)
1125
	})
1126
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
1127
		Size = UDim2.new(1.25, 0, 1.25, 0),
1128
		Adornee = EffectPart,
1129
	})
1130
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
1131
		BackgroundTransparency = 1,
1132
		Size = UDim2.new(1, 0, 1, 0),
1133
		Text = Text,
1134
		Font = "Bodoni",
1135
		TextColor3 = Color,
1136
		TextStrokeColor3 = Color3.new(0,0,0),
1137
		TextStrokeTransparency=0,
1138
		TextScaled = true,
1139
	})
1140
	S.Debris:AddItem(EffectPart, (Time))
1141
	EffectPart.Parent = workspace
1142
	delay(0, function()
1143
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
1144
		local Frames = (Time / Rate)
1145
		for Frame = 1, Frames do
1146
			swait()
1147
			local Percent = (Frame / Frames)
1148
			TextLabel.TextTransparency = Percent
1149
			TextLabel.TextStrokeTransparency = Percent
1150
		end
1151
		if EffectPart and EffectPart.Parent then
1152
			EffectPart:Destroy()
1153
		end
1154
	end) end)()
1155
end
1156
1157
function DealDamage(data)
1158
	local Who = data.Who;
1159
	local MinDam = data.MinimumDamage or 15;
1160
	local MaxDam = data.MaximumDamage or 30;
1161
	local MaxHP = data.MaxHP or 1e5; 
1162
	
1163
	local DB = data.Debounce or .2;
1164
	
1165
	local CritData = data.Crit or {}
1166
	local CritChance = CritData.Chance or 0;
1167
	local CritMultiplier = CritData.Multiplier or 1;
1168
	
1169
	local DamageEffects = data.DamageFX or {}
1170
	local DamageType = DamageEffects.Type or "Normal"
1171
	local DeathFunction = DamageEffects.DeathFunction
1172
	
1173
	assert(Who,"Specify someone to damage!")	
1174
	
1175
	local Humanoid = Who:FindFirstChildOfClass'Humanoid'
1176
	local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
1177
	
1178
	local canHit = true
1179
	if(Humanoid)then
1180
		for _, p in pairs(Hit) do
1181
			if p[1] == Humanoid then
1182
				if(time() - p[2] <= DB) then
1183
					canHit = false
1184
				else
1185
					Hit[_] = nil
1186
				end
1187
			end
1188
		end
1189
		if(canHit)then
1190
			table.insert(Hit,{Humanoid,time()})
1191
			local HitTorso = GetTorso(Who)
1192
			local player = S.Players:GetPlayerFromCharacter(Who)
1193
			if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
1194
				if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
1195
					print'Got kill'
1196
					Humanoid.Health = 0;
1197
					Who:BreakJoints();
1198
					if(DeathFunction)then DeathFunction(Who,Humanoid) end
1199
				else
1200
					local  c = Instance.new("ObjectValue",Hum)
1201
					c.Name = "creator"
1202
					c.Value = Plr
1203
					S.Debris:AddItem(c,0.35)	
1204
					if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
1205
						ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
1206
					end
1207
					if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
1208
					Humanoid.Health = Humanoid.Health - DoneDamage
1209
					
1210
					if(DamageType == 'Knockback' and HitTorso)then
1211
						local up = DamageEffects.KnockUp or 25
1212
						local back = DamageEffects.KnockBack or 25
1213
						local origin = DamageEffects.Origin or Root
1214
						local decay = DamageEffects.Decay or .5;
1215
						
1216
						local bfos = Instance.new("BodyVelocity",HitTorso)
1217
						bfos.P = 20000	
1218
						bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
1219
						bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
1220
						S.Debris:AddItem(bfos,decay)
1221
					end
1222
				end
1223
			end
1224
		end
1225
	end		
1226
end
1227
1228
function Kill(dude)
1229
	Kills = Kills + 1
1230
	local t = GetTorso(dude)
1231
	local h = dude:FindFirstChildOfClass'Humanoid'
1232
	if(dude == Target)then
1233
		Target = nil
1234
		ResetVoodoo()
1235
	end
1236
	if(h)then Instance.new("BoolValue",h).Name = 'Killed' end
1237
	if(t)then
1238
		Sound(t,429400881,.7,3,false,true,true)
1239
		local pe = NewInstance("ParticleEmitter",t,{Size=NumberSequence.new(.2,5),Enabled=false,Texture='rbxassetid://771221224',Speed=NumberRange.new(15),VelocitySpread=90,Color=ColorSequence.new(C3.N(1,0,0)),Transparency=NumberSequence.new(0,1),ZOffset=.8,Acceleration=V3.N(0,-25,0),EmissionDirection=Enum.NormalId.Top,Lifetime=NumberRange.new(1),Rate=2500,Rotation=NumberRange.new(-100,100),RotSpeed=NumberRange.new(-100,100),})
1240
		pe:Emit(250)
1241
		NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
1242
		ResetVoodoo()
1243
		coroutine.wrap(function()
1244
			swait(60)
1245
			for i = 0, 1, .025 do
1246
				for _,v in next, dude:children() do
1247
					if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
1248
						v.Transparency = i
1249
					end
1250
				end
1251
				swait()
1252
			end
1253
			for _,v in next, dude:children() do
1254
				if(v:IsA'BasePart')then
1255
					v:destroy()
1256
				end
1257
			end
1258
		end)()
1259
	end
1260
	dude:breakJoints()
1261
end
1262
1263
function Burn(dude)
1264
	local t = GetTorso(dude)
1265
	local h = dude:FindFirstChildOfClass'Humanoid'
1266
	if(t and h)then
1267
		local pe = NewInstance("ParticleEmitter",t,{Color=ColorSequence.new(C3.RGB(255,105,19),C3.RGB(255,255,127)),LightEmission=.8,Size=NumberSequence.new(1,0),Transparency=NumberSequence.new(0,1),Texture='rbxassetid://242102147',ZOffset=.3,EmissionDirection=Enum.NormalId.Top,Rate=1000,Lifetime=NumberRange.new(1),Speed=NumberRange.new(5)})
1268
		Sound(t,192104941,.8,5,false,true,true)
1269
		Sound(t,147758746,1,5,false,true,true)
1270
		coroutine.wrap(function()
1271
			repeat h.Health = h.Health - (h.MaxHealth/200) swait() until h.Health <= 0
1272
			dude:breakJoints()
1273
			if(not h:FindFirstChild'Killed')then Kills = Kills + 1 end
1274
			h:destroy()
1275
			if(dude == Target)then
1276
				Target = nil
1277
				ResetVoodoo()
1278
			end
1279
			NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
1280
			swait(60)
1281
			for i = 0, 1, .025 do
1282
				for _,v in next, dude:children() do
1283
					if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
1284
						v.Transparency = i
1285
						v.Color = C3.N(0,0,0)
1286
						v.Material = Enum.Material.Slate
1287
					end
1288
				end
1289
				swait()
1290
			end
1291
			for _,v in next, dude:children() do
1292
				if(v:IsA'BasePart')then
1293
					v:destroy()
1294
				end
1295
			end
1296
		end)()
1297
	end
1298
end
1299
1300
function AOEDamage(where,range,options)
1301
	local hit = {}
1302
	for _,v in next, getRegion(where,range,{Char}) do
1303
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
1304
			local callTable = {Who=v.Parent}
1305
			hit[v.Parent] = true
1306
			for _,v in next, options do callTable[_] = v end
1307
			DealDamage(callTable)
1308
		end
1309
	end
1310
	return hit
1311
end
1312
1313
function AOEHeal(where,range,amount)
1314
	local healed = {}
1315
	for _,v in next, getRegion(where,range,{Char}) do
1316
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1317
		if(hum and not healed[hum])then
1318
			hum.Health = hum.Health + amount
1319
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1320
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1321
			end
1322
		end
1323
	end
1324
end
1325
1326
function BurnANigga()
1327
	Attack = true
1328
	NeutralAnims = false
1329
	local Target = Target
1330
	for i = 0, 3, 0.1 do
1331
		swait()
1332
		local Alpha = .2
1333
		RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1334
		LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1335
		RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1336
		LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
1337
		RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
1338
		NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
1339
	end
1340
	knife.Transparency = 1
1341
	local Match = New("Model",Char,"Match",{})
1342
	local Handle = New("Part",Match,"Handle",{BrickColor = BrickColor.new("Brick yellow"),Material = Enum.Material.Wood,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.2069068, 0.200000003),CFrame = CFrame.new(22.6316547, 30.6187859, 20.0125217, 0.836512625, -0.224143878, -0.499997824, 0.258817941, 0.965925753, 2.13843787e-08, 0.482960761, -0.129409477, 0.866021514),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.843137, 0.772549, 0.603922),})
1343
1344
	local FXHead = New("Part",Match,"FXHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.144828811, 0.225289285, 0.144828811),CFrame = CFrame.new(22.4783554, 31.2793884, 19.9240131, 0.836508334, -0.224146977, -0.499995291, 0.258818597, 0.965925217, -3.05112985e-06, 0.482958704, -0.129407614, 0.866017997),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
1345
	local Mesh = New("SpecialMesh",FXHead,"Mesh",{MeshType = Enum.MeshType.Sphere,})
1346
	local mot = New("Motor",FXHead,"mot",{Part0 = FXHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515725, 0.258820862, 0.482963055, -0.224147007, 0.965925395, -0.129407734, -0.499999642, -3.10509813e-06, 0.866025686),C1 = CFrame.new(-7.62939453e-06, 0.683908463, -9.53674316e-07, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),})
1347
	local MHead = New("Part",Match,"MHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0804604515, 0.0482763015, 0.0804604515),CFrame = CFrame.new(22.4945812, 31.209444, 19.9333839, 0.836508274, -0.224147394, -0.499995291, 0.258818835, 0.965925217, -3.39144185e-06, 0.482958704, -0.12940748, 0.866017878),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
1348
	local mot = New("Motor",MHead,"mot",{Part0 = MHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515665, 0.2588211, 0.482963055, -0.224147394, 0.965925276, -0.12940757, -0.499999642, -3.44821296e-06, 0.866025627),C1 = CFrame.new(-1.14440918e-05, 0.611497879, 1.90734863e-06, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),})	local Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(0.400000006, 1, 0.400000006),})
1349
	
1350
	local fire = NewInstance("ParticleEmitter",FXHead,{
1351
		Color = ColorSequence.new(C3.RGB(255,237,210),C3.RGB(255,170,0)),
1352
		LightEmission=1,
1353
		LightInfluence=0,
1354
		Size=NumberSequence.new{NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.3,.25),NumberSequenceKeypoint.new(.597,.312),NumberSequenceKeypoint.new(1,0)},	
1355
		Texture='rbxassetid://242461088',
1356
		Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(.199,.825),NumberSequenceKeypoint.new(.6,1),NumberSequenceKeypoint.new(1,1)},
1357
		ZOffset=.2,
1358
		Acceleration=V3.N(0,.75,0),
1359
		LockedToPart=true,
1360
		EmissionDirection=Enum.NormalId.Top,
1361
		Lifetime=NumberRange.new(.75),
1362
		Rate=50,
1363
		Speed=NumberRange.new(0)
1364
	})
1365
	local HW = NewInstance('Weld',Char,{Part0=LArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)})
1366
	for i = 0, 7, 0.1 do
1367
		swait()
1368
		local Alpha = .1
1369
		RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21805193e-08, -0.0789600536, 1.08964741e-06, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1370
		LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1371
		RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1372
		LS.C0 = LS.C0:lerp(CFrame.new(-1.28626728, 0.457301795, 0.0561587811, 0.779788852, 0.617777467, -0.101375088, -0.0164614469, -0.141639799, -0.98978132, -0.625823021, 0.773489416, -0.100280359),Alpha)
1373
		RS.C0 = RS.C0:lerp(CFrame.new(1.49997759, 0.499910235, 1.22189522e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
1374
		NK.C0 = NK.C0:lerp(CFrame.new(3.81376594e-06, 1.5000037, 3.7914142e-06, 0.561061919, 0.0163413882, 0.827610493, -0.0240478665, 0.999704778, -0.00343565643, -0.827422142, -0.0179739445, 0.561289608),Alpha)
1375
	end
1376
	for i = 0, 1, 0.1 do
1377
		swait()
1378
		local Alpha = .15
1379
		RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1380
		LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113295, -1.96695328e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1381
		RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1382
		LS.C0 = LS.C0:lerp(CFrame.new(-0.56364888, 0.845062912, -0.882486701, 0.556871235, -0.829850614, 0.0351991951, -0.0293087214, -0.0619851053, -0.99764663, 0.830079675, 0.554528773, -0.0588402748),Alpha)
1383
		RS.C0 = RS.C0:lerp(CFrame.new(1.49997818, 0.499908328, 1.7285347e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
1384
		NK.C0 = NK.C0:lerp(CFrame.new(-2.10106373e-06, 1.50000787, -1.17905438e-06, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
1385
	end
1386
	Burn(Target)
1387
	for i = 0, 6, 0.1 do
1388
		swait()
1389
		local Alpha = .15
1390
		RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1391
		LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1392
		RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1393
		LS.C0 = LS.C0:lerp(CFrame.new(-0.431874216, 0.854955196, -0.97056669, 0.117097467, -0.829880476, -0.545511901, -0.991014123, -0.0618889406, -0.118577883, 0.064643696, 0.554494739, -0.829670548),Alpha)
1394
		RS.C0 = RS.C0:lerp(CFrame.new(1.55841696, 0.530878901, -0.013287276, 0.846236467, 0.325094491, 0.422130316, 0.464434087, -0.0617963374, -0.883448958, -0.261117637, 0.943658531, -0.203279719),Alpha)
1395
		NK.C0 = NK.C0:lerp(CFrame.new(-3.43844295e-06, 1.50000417, 3.09199095e-07, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
1396
	end
1397
	for i = 0, 3, 0.1 do
1398
		swait()
1399
		local Alpha = .1
1400
		RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1401
		LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1402
		RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1403
		LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
1404
		RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
1405
		NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
1406
	end
1407
	knife.Transparency = 0
1408
	Match:destroy()
1409
	Attack = false
1410
	NeutralAnims = true
1411
	
1412
end
1413
1414
function KillVoodoo()
1415
	Attack = true
1416
	NeutralAnims = false
1417
	WalkSpeed = 0
1418
	local Target = Target
1419
	for i = 0, 1.9, 0.1 do
1420
		swait()
1421
		local Alpha = .1
1422
		RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1423
		LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1424
		RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1425
		LS.C0 = LS.C0:lerp(CFrame.new(-1.30809402, 0.707052946, -0.212298125, 0.324948817, 0.857990444, 0.397815555, 0.638829648, -0.509305477, 0.576632023, 0.697354972, 0.0667604953, -0.71360743),Alpha)
1426
		RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
1427
		NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)	
1428
	end
1429
	local gay = Plrs:GetPlayerFromCharacter(Target)
1430
	if(not gay or Plr.UserId == 5719877 or gay.UserId ~= 5719877 and gay.UserId ~= 19909695 and gay.UserId ~= 33104243)then
1431
		Kill(Target)
1432
		for i = 0, 1.2, 0.1 do
1433
			swait()
1434
			local Alpha = .2
1435
			RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1436
			LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1437
			RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1438
			LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
1439
			RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
1440
			NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
1441
		end
1442
		for i = 0, .9, 0.1 do
1443
			swait()
1444
			local Alpha = .2
1445
			RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
1446
			LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
1447
			RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
1448
			LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
1449
			RS.C0 = RS.C0:lerp(CFrame.new(1.1734798, 0.596339762, -0.226573557, 0.880385041, 0.216106832, 0.422140598, 0.452991217, -0.1196879, -0.883443415, -0.140389711, 0.968996823, -0.203268081),Alpha)
1450
			NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)	
1451
		end
1452
	else
1453
		for i = 0, 1.2, 0.1 do
1454
			swait()
1455
			local Alpha = .2
1456
			RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1457
			LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1458
			RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1459
			LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
1460
			RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
1461
			NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
1462
		end
1463
		for i = 0, .9, 0.1 do
1464
			swait()
1465
			local Alpha = .2
1466
			RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
1467
			LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
1468
			RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
1469
			LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
1470
			RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
1471
			NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)	
1472
		end
1473
	end
1474
	WalkSpeed = 8
1475
	Attack = false
1476
	NeutralAnims = true
1477
end
1478
1479
Mouse.KeyDown:connect(function(k)
1480
	if(Attack)then return end
1481
	if(k == 'q')then
1482
		local targ = (Mouse.Target and Mouse.Target.Parent)
1483
		if(targ and GetTorso(targ) and targ:FindFirstChildOfClass'Humanoid')then
1484
			ChangeTarget(targ)
1485
		end
1486
	elseif(k == 'z' and Target)then
1487
		BurnANigga()
1488
	end
1489
end)
1490
1491
Mouse.Button1Down:connect(function()
1492
	if(Attack)then return end
1493
	if(Target)then
1494
		KillVoodoo()
1495
	else
1496
	end
1497
end)
1498
1499
coroutine.wrap(function()
1500
	while true do
1501
		if(M.RNG(1,350) == 1 and not Glitching)then
1502
			for i = 1, M.RNG(100,300)/100 do
1503
				local TP = Music.TimePosition
1504
				Glitching = true
1505
				swait(M.RNG(15,30))
1506
				Glitching = false
1507
				Music.TimePosition = TP
1508
			end
1509
		end
1510
		swait()
1511
	end	
1512
end)()
1513
1514
local Texts = {" "}
1515-
local Texts = {"INSANITY","BURN","DIE","CRY","VOODOO","NO STRINGS ATTACHED"}
1515+
1516
	while true do
1517
		if(M.RNG(1,65) >= (Glitching and 5 or 40))then
1518
			local frame = NewInstance("Frame",gui,{Size=UDim2.new(.26,0,.07,0),BackgroundTransparency=1,Position=UDim2.new(M.RNG(0,100)/100,0,M.RNG(0,100)/100,0)})
1519
			local fat = Texts[M.RNG(1,#Texts)]
1520
			local toxt = "";
1521
			for i = 1, #fat do
1522
				if(M.RNG(1,2) == 1)then
1523
					toxt = toxt..fat:sub(i,i):lower()
1524
				else
1525
					toxt = toxt..fat:sub(i,i)
1526
				end
1527
			end
1528
			local rot = M.RNG(-15,15)
1529
			local txt = NewInstance('TextLabel',frame,{Rotation=rot,TextTransparency=1,Text=toxt,TextColor3=C3.N(M.RNG(50,100)/100,0,0),FontSize=M.RNG(8,14),Font=Enum.Font.Antique})	
1530
			coroutine.wrap(function()
1531
				for i = 1, 30 do
1532
					swait()
1533
					txt.Rotation = rot+M.RNG(-15,15)
1534
					txt.TextTransparency = txt.TextTransparency - 1/30
1535
				end
1536
				for i = 1, 30 do
1537
					swait()
1538
					txt.Rotation = rot+M.RNG(-15,15)
1539
					txt.TextTransparency = txt.TextTransparency + 1/30
1540
				end
1541
				txt:destroy()
1542
			end)()
1543
		end
1544
		swait()
1545
	end
1546
end)()
1547
1548
local FT,RA,LA,RL,LL = Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh")
1549
1550
local Meshes = {FT,RA,LA,RL,LL}
1551
1552
for _,v in next, Char:GetDescendants() do
1553
	if(v:IsA'DataModelMesh')then
1554
		table.insert(Meshes,v)
1555
	end
1556
end
1557
1558
while true do
1559
	swait()
1560
	
1561
	if(Target and (not Target.Parent or not Target:FindFirstChildOfClass'Humanoid' or Target:FindFirstChildOfClass'Humanoid'.Health <= 0))then
1562
		Target = nil
1563
		ResetVoodoo()
1564
	end
1565
	txt.Rotation = M.RNG(-150,150)/150
1566
	txt.Text = 'Target: '..(Target and Target.Name or '')
1567
	
1568
	ktxt.Rotation = M.RNG(-150,150)/150
1569
	ktxt.Text = 'Kills: '..Kills
1570
	
1571
	Hum.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
1572
	
1573
	VHum.PlatformStand = true
1574
	VHum:ChangeState(Enum.HumanoidStateType.Physics)
1575
	VHum:SetStateEnabled(Enum.HumanoidStateType.Dead,false)
1576
	
1577
	Sine = Sine + Change
1578
	if(not Music or not Music.Parent)then
1579
		local tp = (Music and Music.TimePosition)
1580
		Music = Sound(Char,MusicID,1,10,true,false,true)
1581
		Music.Name = 'Music'
1582
		Music.TimePosition = tp
1583
	end
1584
	Music.SoundId = "rbxassetid://"..MusicID
1585
	Music.Parent = Torso
1586
	Music.Pitch = (Glitching and M.RNG(55,175)/100 or 1)
1587
	Music.Volume = 3
1588
	if(not Muted)then
1589
		Music:Resume()
1590
	else
1591
		Music:Pause()
1592
	end
1593
	
1594
	if(God)then
1595
		Hum.MaxHealth = 1e20000000
1596-
		Hum.MaxHealth = 1e100
1596+
		Hum.Health = 1e20000000
1597-
		Hum.Health = 1e100
1597+
1598
		Hum.Name = M.RNG()*100
1599
	end
1600
	
1601
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
1602
	
1603
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1604
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
1605
	if(not Effects or not Effects.Parent)then
1606
		Effects = IN("Model",Char)
1607
		Effects.Name = "Effects"
1608
	end																																																																																																				
1609
	if(State == 'Run')then
1610
		local wsVal = 16 / (Hum.WalkSpeed/16)
1611
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1612
		Change = 1
1613
		RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25-15*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
1614
		LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25+15*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
1615
	elseif(State == 'Walk')then
1616
		local wsVal = 7 / (Hum.WalkSpeed/16)
1617
		local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
1618
		Change = 1
1619
		RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-5*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
1620
		LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+5*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
1621
	else
1622
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
1623
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
1624
	end
1625
	Hum.WalkSpeed = WalkSpeed
1626
	if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
1627
	if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
1628
	
1629
	if(Glitching)then
1630
		Hum.CameraOffset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
1631
	elseif(not Hum:FindFirstChild'CamShaking')then
1632
		Hum.CameraOffset = V3.N(0,0,0)
1633
	end
1634
	
1635
	if(Glitching)then
1636
		RA.Parent = RArm
1637
		LA.Parent = LArm
1638
		FT.Parent = Torso
1639
		RL.Parent = RLeg
1640
		LL.Parent = LLeg
1641
		for _,v in next, Meshes do
1642
			v.Offset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
1643
		end	
1644
1645
		RLeg.Material = Enum.Material.Neon
1646
		LLeg.Material = Enum.Material.Neon
1647
		RArm.Material = Enum.Material.Neon
1648
		LArm.Material = Enum.Material.Neon
1649
		Torso.Material = Enum.Material.Neon	
1650
		Head.Material = Enum.Material.Neon	
1651
	else
1652
		for _,v in next, Meshes do
1653
			v.Offset = V3.N(0,0,0)
1654
		end
1655
		RA.Parent = nil
1656
		LA.Parent = nil
1657
		FT.Parent = nil
1658
		RL.Parent = nil
1659
		LL.Parent = nil
1660
		RLeg.Material = Enum.Material.SmoothPlastic
1661
		LLeg.Material = Enum.Material.SmoothPlastic
1662
		RArm.Material = Enum.Material.SmoothPlastic
1663
		LArm.Material = Enum.Material.SmoothPlastic
1664
		Torso.Material = Enum.Material.SmoothPlastic
1665
		Head.Material = Enum.Material.SmoothPlastic
1666
	end
1667
	
1668
	if(NeutralAnims)then	
1669
		if(State == 'Idle')then
1670
			local Alpha = .1
1671
			Change = 1
1672
			NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
1673
			if(M.RNG(1,45) == 45)then
1674
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
1675
			end
1676
			if(not Glitching)then
1677
				RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1+.05*M.C(Sine/24),0)*CF.A(M.R(-15),0,0),Alpha)
1678
				LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(15),0,M.R(-5-5*M.C(Sine/24))),Alpha)
1679
				RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
1680
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(-5)),Alpha)
1681
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(5)),Alpha)
1682
			else
1683
				RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
1684
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
1685
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
1686
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
1687
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
1688
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
1689
			end
1690
			
1691
		elseif(State == 'Run')then
1692
			local wsVal = 7 / (Hum.WalkSpeed/16)
1693
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1694
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
1695
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
1696
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
1697
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
1698
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
1699
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
1700
		elseif(State == 'Walk')then
1701
			local wsVal = 7 / (Hum.WalkSpeed/16)
1702
			local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)			
1703
			NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
1704
			if(M.RNG(1,45) == 45)then
1705
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
1706
			end
1707
			if(not Glitching)then
1708
				RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-15-2.5*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
1709
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(28*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
1710
				RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
1711
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
1712
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
1713
			else
1714
				RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
1715
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
1716
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
1717
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
1718
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
1719
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
1720
			end
1721
			
1722
		elseif(State == 'Jump')then
1723
			local Alpha = .1
1724
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
1725
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
1726
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
1727
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1728
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1729
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
1730
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
1731
		elseif(State == 'Fall')then
1732
			local Alpha = .1
1733
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
1734
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
1735
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
1736
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1737
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1738
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
1739
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
1740
		elseif(State == 'Paralyzed')then
1741
		elseif(State == 'Sit')then
1742
		end
1743
	end
1744
	
1745
	for i,v in next, BloodPuddles do
1746
		local mesh = i:FindFirstChild'CylinderMesh'
1747
		BloodPuddles[i] = v + 1
1748
		if(not mesh or i.Transparency >= 1)then
1749
			i:destroy() 
1750
			BloodPuddles[i] = nil
1751
		elseif(v >= Frame_Speed*4)then
1752
			local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
1753
			i.Transparency = trans
1754
	            if(mesh.Scale.Z > 0)then
1755
	                mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
1756
	            end
1757
		else
1758
			i.Transparency = 0
1759
		end
1760
	end
1761
end