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if script.Parent.className~="HopperBin" then
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ma=Instance.new("HopperBin")
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ma.Name="Laser "
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--ma.Parent=game.Lighting
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ma.Parent=game.Players.YOURNAME.Backpack
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ma.Parent=game.Players.SmokeDelsin.Backpack
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script.Parent=ma
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end
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local Selected = false
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local Shoot = true
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function Click(Target)
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if(Target.Target.Parent:findFirstChild("Humanoid")~=nil)then
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Target.Target.Parent.Humanoid.Health = 0
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end
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local P = Instance.new("Part")
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P.Name = "Laser"
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local Place0 = script.Parent.Parent.Parent.Character["Left Arm"].CFrame
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P.formFactor = 0
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P.Size = Vector3.new(1,1,(Place0.p - Target.Hit.p).magnitude)
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P.CFrame = CFrame.new((Place0.p + Target.Hit.p)/2,Place0.p)
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P.Parent = game.Workspace
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P.Color = Color3.new(0,0,1)
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P.Transparency = 0.5
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P.Reflectance = 0.5
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P.Anchored = true
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P.CanCollide = false
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local E = Instance.new("Explosion")
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E.Position = Target.Hit.p
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E.Parent = game.Workspace
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for i = 1,10 do
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P.Transparency = 0.5+(i*0.05)
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P.Reflectance = i*0.05
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wait(0.1)
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end
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P:Rremove()
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end
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function Select(Mouse)
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local Arm = script.Parent.Parent.Parent.Character:findFirstChild("Left Arm")
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if(Arm==nil)then
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script.Parent:Remove()
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script:Remove()
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end
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Selected = true
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local Torso = script.Parent.Parent.Parent.Character:findFirstChild("Torso")
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if(Torso==nil)then
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script.Parent:Remove()
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script:Remove()
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end
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local ArmWeld = Torso:findFirstChild("Left Shoulder")
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if(ArmWeld~=nil)then
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ArmWeld.Parent = nil
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end
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Mouse.Button1Down:connect(function()Click(Mouse)end)
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Arm.Anchored = true
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while Selected do
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local Place0 = script.Parent.Parent.Parent.Character.Torso.CFrame
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Place0 = Place0 + ((Place0 * CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)).lookVector * 0.5) + (Place0 * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)).lookVector
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local Place1 = Place0 + ((Place0.p-Mouse.Hit.p).unit * -2)
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Arm.CFrame = CFrame.new((Place0.p + Place1.p)/2,Place0.p) * CFrame.fromEulerAnglesXYZ(-math.pi/2,0,0)
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wait()
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end
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Arm.Anchored = false
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if(ArmWeld~=nil)then
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ArmWeld.Parent = Torso
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end
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end
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function Deselect()
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Selected = false
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end
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script.Parent.Selected:connect(Select)
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script.Parent.Deselected:connect(Deselect)