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1-
--dasdasdasdreqw3e412312rasdf--
1+
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
4
local RealPlayer = Player
5
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end --dasdasdasdreqw3e412312rasdf--
6
--71023gggggs236021305023asdgh89aGYASDG--
7
--9a1231231235asfdzxvct9wqeutgqwerignjasdig--
8
9
--[[Credits to Ace_Alteriano for his Template]]--
10
--[[By When_kun]]--
11
--[[The model took time to make but it was worth it.]]--
12
--[[x is cringey]]--
13
wait(1 / 60)
14
Effects = { }
15
local Player = game.Players.localPlayer
16
local Character = Player.Character
17
local Humanoid = Character.Humanoid
18
local Mouse = Player:GetMouse()
19
local mouse, Mouse = Player:GetMouse(), Player:GetMouse()
20
local LeftArm = Character["Left Arm"]
21
local RightArm = Character["Right Arm"]
22
local LeftLeg = Character["Left Leg"]
23
local RightLeg = Character["Right Leg"]
24
local Head = Character.Head
25
local Torso = Character.Torso
26
local Camera = game.Workspace.CurrentCamera
27
local RootPart = Character.HumanoidRootPart
28
local RootJoint = RootPart.RootJoint
29
local attack = false
30
local Anim = 'Idle'
31
local attacktype = 1
32
local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
33
local velocity = RootPart.Velocity.y
34
local sine = 0
35
local change = 1
36
local Create = LoadLibrary("RbxUtility").Create
37
38
renderstepped = game:GetService('RunService').RenderStepped
39
userinput = game:GetService('UserInputService')
40
mainmodel = Instance.new('Model',Character)
41
mainchord = 5
42
43
local m = Create("Model"){
44
	Parent = Character,
45
	Name = "WeaponModel",
46
}
47
48
Humanoid.Animator.Parent = nil
49
Character.Animate.Parent = nil
50
51
children = mainmodel:GetChildren()
52
my = 0
53
function rot()
54
	for i,v in pairs(children) do
55
--		v.Size = Vector3.new(mainchord/5,mainchord/5,mainchord/5)
56
		v.CFrame = v.CFrame*CFrame.Angles(math.rad(1),math.rad(1),math.rad(2))
57
	end
58
end
59
function rotA()
60
	while renderstepped:wait() do
61
		spawn(rot)
62
		my = my + 1.5
63
		if my > 360 then
64
			my = 0
65
		end
66
	end
67
end
68
spawn(rotA)
69
70
function lerp(dist,inc)
71
	for i = 0,10 do
72
		renderstepped:wait()
73
		for x,v in pairs(children) do
74
			--lookvector
75
			--( centerPoint.Y + distance * Math.Sin( angle ) )
76
			--diff rot is 90
77
			v.Size = v.Size + Vector3.new(.1/(dist/math.abs(dist)),.1/(dist/math.abs(dist)),.1/(dist/math.abs(dist)))
78
			v.Transparency = v.Transparency - .1/(dist/math.abs(dist))
79
			v.CFrame = CFrame.new(v.Position)*CFrame.Angles(0,math.rad(90*x+my),0)*CFrame.new(dist/10,0,0)
80
		end
81
	end
82
end
83
84
local newMotor = function(part0, part1, c0, c1)
85
	local w = Create('Motor'){
86
		Parent = part0,
87
		Part0 = part0,
88
		Part1 = part1,
89
		C0 = c0,
90
		C1 = c1,
91
	}
92
	return w
93
end
94
95
function clerp(a, b, t)
96
	return a:lerp(b, t)
97
end
98
99
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
100
NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
101
102
local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) 
103
local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
104
local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
105
local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
106
RootJoint.C1 = CFrame.new(0, 0, 0)
107
RootJoint.C0 = CFrame.new(0, 0, 0)
108
Torso.Neck.C1 = CFrame.new(0, 0, 0)
109
Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
110
111
local rarmc1 = RW.C1
112
local larmc1 = LW.C1
113
local rlegc1 = RH.C1
114
local llegc1 = LH.C1
115
116
local resetc1 = false
117
118
function PlayAnimationFromTable(table, speed, bool)
119
	RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) 
120
	Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) 
121
	RW.C0 = clerp(RW.C0, table[3], speed) 
122
	LW.C0 = clerp(LW.C0, table[4], speed) 
123
	RH.C0 = clerp(RH.C0, table[5], speed) 
124
	LH.C0 = clerp(LH.C0, table[6], speed) 
125
	if bool == true then
126
		if resetc1 == false then
127
			resetc1 = true
128
			RootJoint.C1 = RootJoint.C1
129
			Torso.Neck.C1 = Torso.Neck.C1
130
			RW.C1 = rarmc1
131
			LW.C1 = larmc1
132
			RH.C1 = rlegc1
133
			LH.C1 = llegc1
134
		end
135
	end
136
end
137
138
	local co1 = 15
139
	local co2 = 8
140
	local co3 = 20
141
	local co5 = 30
142
	local co4 = 32
143
	local cooldown1 = 5
144
	local cooldown2 = 7
145
	local cooldown3 = 3
146
	local cooldown4 = 2
147
	local cooldown5 = 0
148
	local skillcolorscheme = BrickColor.new("White").Color
149
	local scrn = Instance.new("ScreenGui", Player.PlayerGui)
150
	makeframe = function(par, trans, pos, size, color)
151
	
152
	local frame = Instance.new("Frame", par)
153
	frame.BackgroundTransparency = trans
154
	frame.BorderSizePixel = 0
155
	frame.Position = pos
156
	frame.Size = size
157
	frame.BackgroundColor3 = color
158
	return frame
159
end
160
161
	makelabel = function(par, text)
162
	
163
	local label = Instance.new("TextLabel", par)
164
	label.BackgroundTransparency = 1
165
	label.Size = UDim2.new(1, 0, 1, 0)
166
	label.Position = UDim2.new(0, 0, 0, 0)
167
	label.TextColor3 = Color3.new(255, 250, 190)
168
	label.TextStrokeTransparency = 0
169
	label.FontSize = Enum.FontSize.Size32
170
	label.Font = Enum.Font.SourceSansLight
171
	label.BorderSizePixel = 0
172
	label.TextScaled = true
173
	label.Text = text
174
end
175
176
	framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
177
	framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
178
	framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
179
	framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
180
	bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
181
	bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
182
	bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
183
	bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
184
	text1 = Instance.new("TextLabel", framesk1)
185
	text1.BackgroundTransparency = 1
186
	text1.Size = UDim2.new(1, 0, 1, 0)
187
	text1.Position = UDim2.new(0, 0, 0, 0)
188
	text1.TextColor3 = Color3.new(255, 250, 190)
189
	text1.TextStrokeTransparency = 0
190
	text1.FontSize = Enum.FontSize.Size18
191
	text1.Font = Enum.Font.SourceSansLight
192
	text1.BorderSizePixel = 0
193
	text1.TextScaled = true
194
	text1.Text = "[Z]\n Persona Reference ok"
195
	text2 = Instance.new("TextLabel", framesk2)
196
	text2.BackgroundTransparency = 1
197
	text2.Size = UDim2.new(1, 0, 1, 0)
198
	text2.Position = UDim2.new(0, 0, 0, 0)
199
	text2.TextColor3 = Color3.new(255, 250, 190)
200
	text2.TextStrokeTransparency = 0
201
	text2.FontSize = Enum.FontSize.Size18
202
	text2.Font = Enum.Font.SourceSansLight
203
	text2.BorderSizePixel = 0
204
	text2.TextScaled = true
205
	text2.Text = "[X]\n DAB ON EM HATERS"
206
	text3 = Instance.new("TextLabel", framesk3)
207
	text3.BackgroundTransparency = 1
208
	text3.Size = UDim2.new(1, 0, 1, 0)
209
	text3.Position = UDim2.new(0, 0, 0, 0)
210
	text3.TextColor3 = Color3.new(255, 250, 190)
211
	text3.TextStrokeTransparency = 0
212
	text3.FontSize = Enum.FontSize.Size18
213
	text3.Font = Enum.Font.SourceSansLight
214
	text3.BorderSizePixel = 0
215
	text3.TextScaled = false
216
	text3.Text = "[C]\n Slide"
217
	text4 = Instance.new("TextLabel", framesk4)
218
	text4.BackgroundTransparency = 1
219
	text4.Size = UDim2.new(1, 0, 1, 0)
220
	text4.Position = UDim2.new(0, 0, 0, 0)
221
	text4.TextColor3 = Color3.new(255, 250, 190)
222
	text4.TextStrokeTransparency = 0
223
	text4.FontSize = Enum.FontSize.Size18
224
	text4.Font = Enum.Font.SourceSansLight
225
	text4.BorderSizePixel = 0
226
	text4.TextScaled = true
227
	text4.Text = "[V]\n slap"
228
229
ArtificialHB = Create("BindableEvent", script){
230
	Parent = script,
231
	Name = "Heartbeat",
232
}
233
234
script:WaitForChild("Heartbeat")
235
236
frame = 1 / 30
237
tf = 0
238
allowframeloss = false
239
tossremainder = false
240
lastframe = tick()
241
script.Heartbeat:Fire()
242
243
game:GetService("RunService").Heartbeat:connect(function(s, p)
244
	tf = tf + s
245
	if tf >= frame then
246
		if allowframeloss then
247
			script.Heartbeat:Fire()
248
			lastframe = tick()
249
		else
250
			for i = 1, math.floor(tf / frame) do
251
				script.Heartbeat:Fire()
252
			end
253
			lastframe = tick()
254
		end
255
		if tossremainder then
256
			tf = 0
257
		else
258
			tf = tf - frame * math.floor(tf / frame)
259
		end
260
	end
261
end)
262
263
function swait(num)
264
	if num == 0 or num == nil then
265
		ArtificialHB.Event:wait()
266
	else
267
		for i = 0, num do
268
			ArtificialHB.Event:wait()
269
		end
270
	end
271
end
272
273
function RemoveOutlines(part)
274
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
275
end
276
	
277
CFuncs = {	
278
	Part = {
279
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
280
			local Part = Create("Part"){
281
				Parent = Parent,
282
				Reflectance = Reflectance,
283
				Transparency = Transparency,
284
				CanCollide = false,
285
				Locked = true,
286
				BrickColor = BrickColor.new(tostring(BColor)),
287
				Name = Name,
288
				Size = Size,
289
				Material = Material,
290
			}
291
			RemoveOutlines(Part)
292
			return Part
293
		end;
294
	};
295
	
296
	Mesh = {
297
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
298
			local Msh = Create(Mesh){
299
				Parent = Part,
300
				Offset = OffSet,
301
				Scale = Scale,
302
			}
303
			if Mesh == "SpecialMesh" then
304
				Msh.MeshType = MeshType
305
				Msh.MeshId = MeshId
306
			end
307
			return Msh
308
		end;
309
	};
310
311
	Weld = {
312
		Create = function(Parent, Part0, Part1, C0, C1)
313
			local Weld = Create("Weld"){
314
				Parent = Parent,
315
				Part0 = Part0,
316
				Part1 = Part1,
317
				C0 = C0,
318
				C1 = C1,
319
			}
320
			return Weld
321
		end;
322
	};
323
324
	Sound = {
325
		Create = function(id, par, vol, pit) 
326
			coroutine.resume(coroutine.create(function()
327
				local Sound = Create("Sound"){
328
					Volume = vol,
329
					Pitch = pit or 1,
330
					SoundId = "rbxassetid://" .. id,
331
					Parent = par or workspace,
332
				}
333
				Sound:play() 
334
				game:GetService("Debris"):AddItem(Sound, 10)
335
			end))
336
		end;
337
	};
338
	
339
	Decal = {
340
		Create = function(Color, Texture, Transparency, Name, Parent)
341
			local Decal = Create("Decal"){
342
				Color3 = Color,
343
				Texture = "rbxassetid://" .. Texture,
344
				Transparency = Transparency,
345
				Name = Name,
346
				Parent = Parent,
347
			}
348
			return Decal
349
		end;
350
	};
351
	
352
	BillboardGui = {
353
		Create = function(Parent, Image, Position, Size)
354
			local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
355
			BillPar.CFrame = CFrame.new(Position)
356
			local Bill = Create("BillboardGui"){
357
				Parent = BillPar,
358
				Adornee = BillPar,
359
				Size = UDim2.new(1, 0, 1, 0),
360
				SizeOffset = Vector2.new(Size, Size),
361
			}
362
			local d = Create("ImageLabel", Bill){
363
				Parent = Bill,
364
				BackgroundTransparency = 1,
365
				Size = UDim2.new(1, 0, 1, 0),
366
				Image = "rbxassetid://" .. Image,
367
			}
368
			return BillPar
369
		end
370
	};
371
	
372
	ParticleEmitter = {
373
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
374
			local Particle = Create("ParticleEmitter"){
375
				Parent = Parent,
376
				Color = ColorSequence.new(Color1, Color2),
377
				LightEmission = LightEmission,
378
				Size = Size,
379
				Texture = Texture,
380
				Transparency = Transparency,
381
				ZOffset = ZOffset,
382
				Acceleration = Accel,
383
				Drag = Drag,
384
				LockedToPart = LockedToPart,
385
				VelocityInheritance = VelocityInheritance,
386
				EmissionDirection = EmissionDirection,
387
				Enabled = Enabled,
388
				Lifetime = LifeTime,
389
				Rate = Rate,
390
				Rotation = Rotation,
391
				RotSpeed = RotSpeed,
392
				Speed = Speed,
393
				VelocitySpread = VelocitySpread,
394
			}
395
			return Particle
396
		end;
397
	};
398
	
399
	CreateTemplate = {
400
		
401
	};
402
}
403
404
function rayCast(Position, Direction, Range, Ignore)
405
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) 
406
end 
407
408
function FindNearestTorso(pos)
409
	local list = (game.Workspace:children())
410
	local torso = nil
411
	local dist = 1000
412
	local temp, human, temp2 = nil, nil, nil
413
	for x = 1, #list do
414
		temp2 = list[x]
415
		if temp2.className == "Model" and temp2.Name ~= Character.Name then
416
			temp = temp2:findFirstChild("Torso")
417
			human = temp2:findFirstChild("Humanoid")
418
			if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
419
				local dohit = true
420
				if dohit == true then
421
					torso = temp
422
					dist = (temp.Position - pos).magnitude
423
				end
424
			end
425
		end
426
	end
427
	return torso, dist
428
end
429
	
430
--[[
431
		Thanks for using Build-To-Lua by jarredbcv.
432
]]--
433
434
New = function(Object, Parent, Name, Data)
435
	local Object = Instance.new(Object)
436
	for Index, Value in pairs(Data or {}) do
437
		Object[Index] = Value
438
	end
439
	Object.Parent = Parent
440
	Object.Name = Name
441
	return Object
442
end
443
444
Revolver = New("Model",Character,"Revolver",{})
445
Handle = New("Part",Revolver,"Handle",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.179147512, 0.312856019, 0.179147318),CFrame = CFrame.new(-38.3728828, 3.70457292, 25.9037609, -0.0267938077, 0.00274490844, -0.999638677, -0.778030157, -0.62793833, 0.0191296302, -0.627656579, 0.778258383, 0.0189604424),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
446
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-38.362484, 3.83855653, 26.3172855, 0.999638855, -0.0240355674, -0.0121608162, -0.0191355199, -0.951385379, 0.307414979, -0.0189584699, -0.307070196, -0.951497018),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
447
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.523787498, 0.823096395),})
448
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637246, -0.019135505, -0.0189584643, -0.0240355078, -0.951383531, -0.307070255, -0.012160819, 0.307414532, -0.951497853),C1 = CFrame.new(-0.3640728, 0.237724304, 7.62939453e-06, -0.0267937686, -0.778028965, -0.627657056, 0.00274492614, -0.627937436, 0.778259039, -0.999637365, 0.0191296153, 0.0189604387),})
449
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201684, 0.523788631),CFrame = CFrame.new(-38.358242, 3.88810968, 26.5481853, 0.999638915, 0.0191061404, 0.0189892221, -0.0191405267, 0.99981761, 0.00163295248, -0.0189545136, -0.00199547224, 0.999817371),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
450
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-0.54766655, 0.386320114, 0.00109481812, -0.0267937686, -0.778028965, -0.627657056, 0.00274492614, -0.627937436, 0.778259039, -0.999637365, 0.0191296153, 0.0189604387),})
451
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.318014473, 0.0500000007),CFrame = CFrame.new(-38.35009, 4.07556772, 26.7909775, 0.999639273, 0.0191061497, 0.0189892203, -0.0191405285, 0.999818027, 0.00163298217, -0.0189545136, -0.00199544244, 0.999817133),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
452
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.748272181),})
453
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-0.846122742, 0.457586288, 0.00113296509, -0.0267937779, -0.778029323, -0.627656877, 0.00274492148, -0.627937675, 0.778258801, -0.999637723, 0.0191296227, 0.0189604405),})
454
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.3649025, 3.73728037, 26.2916756, 0.999639153, 0.0123028848, 0.0239647776, -0.0191405062, 0.950381041, 0.31050685, -0.0189554915, -0.310851365, 0.950268209),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
455
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637187, -0.0191404838, -0.0189554859, 0.012302829, 0.950378895, -0.310851872, 0.0239647459, 0.310505927, 0.950269282),C1 = CFrame.new(-0.269138336, 0.281381607, 3.81469727e-06, -0.0267937779, -0.778029323, -0.627656877, 0.00274492148, -0.627937675, 0.778258801, -0.999637723, 0.0191296227, 0.0189604405),})
456
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.112240277, 0.467668325),CFrame = CFrame.new(-38.3500748, 4.29035711, 26.5754204, 0.999639273, 0.0191061497, 0.0189892203, -0.0191405285, 0.999818027, 0.00163298217, -0.0189545136, -0.00199544244, 0.999817133),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
457
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-0.877939224, 0.154953003, 0.00114059448, -0.0267937779, -0.778029323, -0.627656877, 0.00274492148, -0.627937675, 0.778258801, -0.999637723, 0.0191296227, 0.0189604405),})
458
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.3610039, 3.80826855, 26.4241943, 0.999639332, 0.00149332604, 0.0268912073, -0.0191375222, 0.741928697, 0.670209289, -0.0189504661, -0.670477986, 0.741685748),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
459
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191374999, -0.0189504586, 0.00149328914, 0.741927147, -0.67047888, 0.0268911533, 0.67020756, 0.741686463),C1 = CFrame.new(-0.407649994, 0.339950562, -2.28881836e-05, -0.0267937779, -0.778029323, -0.627656877, 0.00274492148, -0.627937675, 0.778258801, -0.999637723, 0.0191296227, 0.0189604405),})
460
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.3620377, 3.78318405, 26.3964386, 0.999639332, 0.00149332604, 0.0268912073, -0.0191375222, 0.741928697, 0.670209289, -0.0189504661, -0.670477986, 0.741685748),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
461
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191374999, -0.0189504586, 0.00149328914, 0.741927147, -0.67047888, 0.0268911533, 0.67020756, 0.741686463),C1 = CFrame.new(-0.370685577, 0.334098816, 3.81469727e-06, -0.0267937779, -0.778029323, -0.627656877, 0.00274492148, -0.627937675, 0.778258801, -0.999637723, 0.0191296227, 0.0189604405),})
462
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.0945501924, 0.0696684495, 0.179147348),CFrame = CFrame.new(-38.3761673, 3.52345395, 25.9137459, -0.0267938264, 0.00274489797, -0.999639273, -0.778030872, -0.627938807, 0.0191296358, -0.62765646, 0.778258145, 0.0189604443),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
463
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0267937686, -0.778028965, -0.627657056, 0.00274492614, -0.627937436, 0.778259039, -0.999637365, 0.0191296153, 0.0189604387),C1 = CFrame.new(0.134737015, 0.121492386, 7.62939453e-06, -0.0267937779, -0.778029323, -0.627656877, 0.00274492148, -0.627937675, 0.778258801, -0.999637723, 0.0191296227, 0.0189604405),})
464
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.393857986, 0.312856048, 0.179147348),CFrame = CFrame.new(-38.3805237, 3.48336768, 25.7251568, -0.0267938264, 0.00274489797, -0.999639273, -0.778030872, -0.627938807, 0.0191296358, -0.62765646, 0.778258145, 0.0189604443),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
465
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0267937686, -0.778028965, -0.627657056, 0.00274492614, -0.627937436, 0.778259039, -0.999637365, 0.0191296153, 0.0189604387),C1 = CFrame.new(0.284410477, -0.000118255615, 1.90734863e-05, -0.0267937779, -0.778029323, -0.627656877, 0.00274492148, -0.627937675, 0.778258801, -0.999637723, 0.0191296227, 0.0189604405),})
466
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.390549749, 0.324007213, 0.305300444),CFrame = CFrame.new(-38.3595772, 4.07825518, 26.5373688, -0.0189993083, 0.0190935526, 0.999639571, -0.00162295077, 0.999818623, -0.0191277508, -0.999817073, -0.00198539486, -0.0189648122),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
467
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.688779831, 0.258499146, 0.005859375, -0.026793791, -0.77802968, -0.627656937, 0.00274491566, -0.627937913, 0.778258801, -0.999637961, 0.0191296227, 0.0189604424),})
468
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.179147512, 0.312856019, 0.179147348),CFrame = CFrame.new(-38.368103, 3.84367514, 26.0160179, -0.0267938599, 0.00274484348, -0.999639988, -0.778030753, -0.62793988, 0.0191296656, -0.627656996, 0.77825743, 0.0189604368),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
469
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0267937854, -0.778028429, -0.627657712, 0.00274487957, -0.627938151, 0.778258562, -0.999637365, 0.0191296414, 0.0189604294),C1 = CFrame.new(-0.178812027, 3.05175781e-05, 1.14440918e-05, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
470
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.0538285114, 0.136939868, 0.0621128492),CFrame = CFrame.new(-38.2891121, 4.1708045, 26.704916, -0.0189993102, 0.0190935601, 0.999639928, -0.00162292086, 0.999818861, -0.0191277526, -0.999816775, -0.0019854845, -0.0189648084),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
471
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.867835999, 0.330972672, -0.0596313477, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
472
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.0538285114, 0.136939868, 0.0621128492),CFrame = CFrame.new(-38.4236259, 3.98625422, 26.7077866, -0.0189993102, 0.0190935601, 0.999639928, -0.00162292086, 0.999818861, -0.0191277526, -0.999816775, -0.0019854845, -0.0189648084),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
473
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.722448349, 0.448722839, 0.0713577271, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
474
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.0538285114, 0.136939868, 0.0621128492),CFrame = CFrame.new(-38.4592514, 4.08050108, 26.7083035, -0.0189993102, 0.0190935601, 0.999639928, -0.00162292086, 0.999818861, -0.0191277526, -0.999816775, -0.0019854845, -0.0189648084),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
475
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.795145035, 0.389846802, 0.108783722, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
476
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.0538285114, 0.136939868, 0.0621128492),CFrame = CFrame.new(-38.4200134, 4.17331219, 26.7074127, -0.0189993102, 0.0190935601, 0.999639928, -0.00162292086, 0.999818861, -0.0191277526, -0.999816775, -0.0019854845, -0.0189648084),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
477
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.867847443, 0.330982208, 0.0713195801, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
478
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.130947724, 0.130947024, 0.130947366),CFrame = CFrame.new(-38.3551369, 4.17849255, 26.2829323, 0.0443816409, 0.0274274386, -0.998640835, -0.305555671, 0.952094495, 0.0125694564, 0.951138258, 0.304580629, 0.0506358296),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
479
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0443815626, -0.305554956, 0.95113951, 0.0274273418, 0.952091634, 0.304580897, -0.998638272, 0.012569447, 0.0506358668),C1 = CFrame.new(-0.607187271, -0.00244903564, -0.00148391724, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
480
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.0935342535, 0.0500000007, 0.130947366),CFrame = CFrame.new(-38.3680191, 4.2568469, 26.0246201, 0.0517081767, 0.00700577348, -0.998640478, 0.108116172, 0.994061887, 0.0125716822, 0.992791355, -0.108618066, 0.0506433994),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
481
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.748267233, 1),})
482
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.051708065, 0.108115688, 0.992792606, 0.00700571574, 0.994058967, -0.108618438, -0.998637855, 0.0125716729, 0.0506434292),C1 = CFrame.new(-0.505672455, -0.252719879, 0.00799560547, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
483
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.0935342535, 0.0500000007, 0.130947366),CFrame = CFrame.new(-38.365242, 4.2511735, 26.0803947, 0.0491153523, 0.0176038202, -0.998640776, -0.100927047, 0.994817436, 0.0125725428, 0.993679285, 0.100171953, 0.0506372154),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
484
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.748267233, 1),})
485
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0491152555, -0.100926913, 0.993680656, 0.0176037438, 0.994814515, 0.100171924, -0.998638153, 0.0125725307, 0.0506372526),C1 = CFrame.new(-0.536340714, -0.205741882, 0.00616836548, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
486
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.130947158),CFrame = CFrame.new(-38.3627815, 4.09111834, 26.1063156, 0.999639869, 0.0170166213, 0.0208822936, -0.0191405229, 0.994171083, 0.106131464, -0.0189544987, -0.106491901, 0.994131565),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
487
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191404987, -0.0189544931, 0.0170165412, 0.994168162, -0.106492177, 0.0208822638, 0.106130987, 0.994132876),C1 = CFrame.new(-0.42814827, -0.0850582123, 0.00113677979, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
488
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.130947158),CFrame = CFrame.new(-38.3591576, 4.14161539, 26.2474594, 0.999639928, 0.00149333652, 0.0268912259, -0.0191375241, 0.741929173, 0.670209706, -0.0189504642, -0.670477867, 0.741685629),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
489
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191374999, -0.0189504586, 0.00149328914, 0.741927147, -0.67047888, 0.0268911533, 0.67020756, 0.741686463),C1 = CFrame.new(-0.556123734, -0.0069103241, 0.00115585327, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
490
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.3568039, 4.20870543, 26.3017883, 0.999639928, -0.00957353693, 0.0251729488, -0.0191365071, 0.405198783, 0.914031863, -0.0189504921, -0.914177597, 0.404867083),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
491
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019136481, -0.0189504847, -0.00957354996, 0.40519774, -0.914178908, 0.0251728632, 0.914029002, 0.40486744),C1 = CFrame.new(-0.642484665, -0.00675010681, 0.0011177063, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
492
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.3635483, 3.75471187, 26.3450241, 0.99963975, 0.0123029007, 0.0239647925, -0.019140508, 0.950381637, 0.310507029, -0.0189554933, -0.310851365, 0.95026803),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
493
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637187, -0.0191404838, -0.0189554859, 0.012302829, 0.950378895, -0.310851872, 0.0239647459, 0.310505927, 0.950269282),C1 = CFrame.new(-0.316221237, 0.311958313, -3.81469727e-06, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
494
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.359478, 3.85654569, 26.4577274, 0.999639928, -0.00957353693, 0.0251729488, -0.0191365071, 0.405198783, 0.914031863, -0.0189504921, -0.914177597, 0.404867083),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
495
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019136481, -0.0189504847, -0.00957354996, 0.40519774, -0.914178908, 0.0251728632, 0.914029002, 0.40486744),C1 = CFrame.new(-0.466299057, 0.335737228, 1.14440918e-05, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
496
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.3615456, 3.79572582, 26.4103088, 0.999639928, 0.00149333652, 0.0268912259, -0.0191375241, 0.741929173, 0.670209706, -0.0189504642, -0.670477867, 0.741685629),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
497
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191374999, -0.0189504586, 0.00149328914, 0.741927147, -0.67047888, 0.0268911533, 0.67020756, 0.741686463),C1 = CFrame.new(-0.389162064, 0.337018967, 1.52587891e-05, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
498
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.130947158),CFrame = CFrame.new(-38.3547707, 4.29184151, 26.3247204, 0.999639928, -0.0179588627, 0.0200701095, -0.0191365071, 0.0507248156, 0.998532534, -0.0189504921, -0.998549879, 0.0503627956),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
499
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019136481, -0.0189504847, -0.0179588459, 0.0507248193, -0.99855119, 0.0200700238, 0.998529553, 0.0503627472),C1 = CFrame.new(-0.721614838, -0.0411014557, 0.0011100769, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
500
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.360939, 4.10686398, 26.1891041, 0.99963975, 0.0123029007, 0.0239647925, -0.019140508, 0.950381637, 0.310507029, -0.0189554933, -0.310851365, 0.95026803),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
501
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637187, -0.0191404838, -0.0189554859, 0.012302829, 0.950378895, -0.310851872, 0.0239647459, 0.310505927, 0.950269282),C1 = CFrame.new(-0.49241066, -0.0305099487, 0.00116729736, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
502
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.179147512, 0.312856019, 0.179147348),CFrame = CFrame.new(-38.3670616, 3.78774142, 26.1283646, -0.0190952383, 0.0189964436, -0.999639988, -0.999818921, 0.00162947504, 0.0191295464, 0.0019919856, 0.999816895, 0.0189618152),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
503
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0190951545, -0.999815941, 0.00199208409, 0.0189964212, 0.00162928551, 0.999818146, -0.999637365, 0.0191295221, 0.0189618096),C1 = CFrame.new(-0.20583725, 0.122591019, 3.05175781e-05, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
504
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.179147512, 0.312856019, 0.179147348),CFrame = CFrame.new(-38.3809319, 3.43171239, 25.7549477, -0.0190952383, 0.0189964436, -0.999639988, -0.999818921, 0.00162947504, 0.0191295464, 0.0019919856, 0.999816895, 0.0189618152),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
505
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0190951545, -0.999815941, 0.00199208409, 0.0189964212, 0.00162928551, 0.999818146, -0.999637365, 0.0191295221, 0.0189618096),C1 = CFrame.new(0.305912018, 0.0555019379, 3.81469727e-06, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
506
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.179147512, 0.312856019, 0.179147348),CFrame = CFrame.new(-38.3741188, 3.63771868, 25.904192, -0.0190952383, 0.0189964436, -0.999639988, -0.999818921, 0.00162947504, 0.0191295464, 0.0019919856, 0.999816895, 0.0189618152),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
507
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0190951545, -0.999815941, 0.00199208409, 0.0189964212, 0.00162928551, 0.999818146, -0.999637365, 0.0191295221, 0.0189618096),C1 = CFrame.new(0.051776886, 0.0423126221, -3.43322754e-05, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
508
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.179147512, 0.275442541, 0.179147348),CFrame = CFrame.new(-38.3673401, 3.93712115, 25.9597282, -0.018991746, -0.0190976169, -0.999639869, -0.00159495184, -0.999818861, 0.0191312619, -0.999817133, 0.00195741793, 0.0189577676),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
509
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189917199, -0.00159476697, -0.999818385, -0.0190975331, -0.999815822, 0.00195753202, -0.999637306, 0.0191312376, 0.018957762),C1 = CFrame.new(-0.216205597, -0.102453232, -3.05175781e-05, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
510
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.130947724, 0.130947024, 0.130947366),CFrame = CFrame.new(-38.3258743, 4.31370211, 27.823822, 0.999639869, 0.0123032499, 0.0239638593, -0.0191405416, 0.950381875, 0.310506582, -0.018954508, -0.310850888, 0.950268328),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
511
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191405173, -0.0189545024, 0.0123031754, 0.950379074, -0.310851455, 0.0239638127, 0.310505509, 0.950269461),C1 = CFrame.new(-1.68031883, 1.11194038, 0.00106430054, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
512
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.130947724, 0.0500000007, 0.130947366),CFrame = CFrame.new(-38.3609924, 4.22642231, 26.1701736, 0.0443816409, 0.0274274386, -0.998640835, -0.305555671, 0.952094495, 0.0125694564, 0.951138258, 0.304580629, 0.0506358296),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
513
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.748267233, 1),})
514
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0443815626, -0.305554956, 0.95113951, 0.0274273418, 0.952091634, 0.304580897, -0.998638272, 0.012569447, 0.0506358668),C1 = CFrame.new(-0.573547363, -0.120317459, 0.00314712524, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
515
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.224480718, 1.08499062),CFrame = CFrame.new(-38.3363838, 4.23546743, 27.3518353, 0.999637306, 0.0191060845, 0.0189892054, -0.019140508, 0.999815702, 0.00163278729, -0.0189545061, -0.00199565664, 0.999818206),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
516
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-1.32292366, 0.793710709, 0.00112533569, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
517
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.130947724, 0.130947024, 0.130947366),CFrame = CFrame.new(-38.3523636, 4.34570503, 26.3805065, -0.00542384386, 0.0113785323, -0.999923527, -0.304601461, 0.952401936, 0.0124899168, 0.95246321, 0.304643661, -0.00169967301),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
518
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00542378426, -0.304600567, 0.952464759, 0.0113784745, 0.952398598, 0.304644048, -0.999920666, 0.0124899149, -0.00169971026),C1 = CFrame.new(-0.798601151, -0.03150177, 0.000793457031, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
519
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201051, 0.093533583),CFrame = CFrame.new(-38.3584099, 4.13089132, 26.2951355, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
520
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-0.577724457, 0.0369300842, 0.0011100769, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
521
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0935335755, 0.0500000007),CFrame = CFrame.new(-38.3564758, 4.20576382, 26.3230495, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
522
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.748267591),})
523
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-0.653549194, 0.0116443634, 0.00113677979, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
524
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.243187517, 0.243187711),CFrame = CFrame.new(-38.3637924, 3.98103428, 26.1644993, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
525
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-0.378992081, 0.0293464661, 0.00114440918, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
526
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.0538285114, 0.136939868, 0.0621128492),CFrame = CFrame.new(-38.2534904, 4.07655191, 26.7043953, -0.0189993102, 0.0190935712, 0.999640286, -0.00162292074, 0.999819279, -0.0191277582, -0.999816477, -0.0019854249, -0.0189648084),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
527
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.795133591, 0.389850616, -0.0970535278, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
528
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.0538285114, 0.136939868, 0.0621128492),CFrame = CFrame.new(-38.2926674, 3.98374462, 26.705307, -0.0189993102, 0.0190935712, 0.999640286, -0.00162292074, 0.999819279, -0.0191277582, -0.999816477, -0.0019854249, -0.0189648084),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
529
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.722448349, 0.448728561, -0.0596466064, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
530
Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.130947724, 0.0748268217, 0.130947158),CFrame = CFrame.new(-38.3472214, 4.17853594, 26.8375359, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
531
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-0.955533981, 0.429170609, 0.0011177063, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
532
Part = New("Part",Revolver,"Part",{Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.558910429, 0.0621129386, 0.0500000007),CFrame = CFrame.new(-38.3611488, 4.07811308, 26.4538155, -0.0189993102, 0.0190935712, 0.999640286, -0.00162292074, 0.999819279, -0.0191277582, -0.999816477, -0.0019854249, -0.0189648084),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
533
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.868122339),MeshType = Enum.MeshType.Cylinder,})
534
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.636184692, 0.193557739, 0.00584411621, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
535
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-38.3621101, 3.82861376, 26.3480301, 0.999640226, -0.0218390953, -0.0157698654, -0.0191375352, -0.987764359, 0.154798254, -0.0189574938, -0.154439881, -0.987818539),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
536
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.523787498, 0.823096395),})
537
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191375054, -0.0189574864, -0.0218389966, -0.987760961, -0.154439867, -0.0157698598, 0.154797867, -0.987820148),C1 = CFrame.new(-0.375644684, 0.267896652, 2.67028809e-05, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
538
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-38.3626404, 3.85922289, 26.2887363, 0.999640226, -0.0266199727, -0.00413384894, -0.0191405304, -0.809829473, 0.586359143, -0.0189565029, -0.586064339, -0.810040593),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
539
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.523787498, 0.823096395),})
540
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637246, -0.0191404987, -0.0189564954, -0.0266198851, -0.809826612, -0.586065173, -0.00413388759, 0.586357296, -0.810042024),C1 = CFrame.new(-0.362228394, 0.202528, 1.90734863e-05, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
541
Wedge = New("WedgePart",Revolver,"Wedge",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.187067494, 0.0500000007, 0.168360502),CFrame = CFrame.new(-38.3605042, 4.09345627, 25.9539185, 0.999640286, 0.0191050563, 0.0189823508, -0.0191395301, 0.9998191, 0.00164000038, -0.0189475045, -0.00200233795, 0.999816775),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
542
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.748268664, 1),MeshType = Enum.MeshType.Wedge,})
543
mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191395003, -0.018947497, 0.0191049613, 0.999815702, -0.0020025298, 0.0189823266, 0.00163980573, 0.999818385),C1 = CFrame.new(-0.334375381, -0.205123901, -0.00398254395, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
544
Shootpart = New("Part",Revolver,"Shootpart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.130947724, 0.18706724, 0.29930833),CFrame = CFrame.new(-38.3281364, 4.23616076, 27.7820606, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
545
mot = New("Motor",Shootpart,"mot",{Part0 = Shootpart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-1.59371758, 1.12812424, 0.00105285645, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
546
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361187, 0.0500000007, 0.0561201721),CFrame = CFrame.new(-38.3278847, 4.13346672, 27.9038849, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
547
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.37413469, 1),})
548
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-1.59029007, 1.28742218, 0.00114440918, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
549
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361187, 0.0500000007, 0.0561201721),CFrame = CFrame.new(-38.323967, 4.33924246, 27.9034653, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
550
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.37413469, 1),})
551
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-1.75023079, 1.15789223, 0.00115966797, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
552
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.0500000007, 0.224480838, 0.0561201721),CFrame = CFrame.new(-38.4007149, 4.23778868, 27.9050961, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
553
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.374134958, 1, 1),})
554
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-1.67026329, 1.22265625, 0.075969696, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
555
Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.0500000007, 0.224480838, 0.0561201721),CFrame = CFrame.new(-38.2510986, 4.23492861, 27.9022503, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
556
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.37413469, 1, 1),})
557
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-1.67026138, 1.22264862, -0.0737037659, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
558
559
moter = New("Motor",Handle,"mot",{Part0 =RightArm, Part1 = Handle,})
560
561
Partasd = Shootpart
562
563
game.ContentProvider:Preload("rbxassetid://642849721")
564
game.ContentProvider:Preload("rbxassetid://931130559")
565
566
	local hello = Instance.new("Sound")
567
	hello.SoundId = "rbxassetid://642849721"
568
	hello.PlaybackSpeed = 1
569
	hello.Volume = 5.5
570
	hello.Parent = Head
571
        hello.Looped = true
572
        hello:Play()
573
574
local BladeHitSounds = {
575
	"199149137",
576
	"199149186",
577
	"199149221",
578
	"199149235",
579
	"199149269",
580
	"199149297"
581
}
582
583
local FistHitSounds = {
584
	"199149137",
585
	"199149186",
586
	"199149221",
587
	"199149235",
588
	"199149269",
589
	"199149297"
590
}
591
592
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
593
	if hit.Parent == nil then
594
		return
595
	end
596
	local h = hit.Parent:FindFirstChildOfClass("Humanoid")
597
	for _, v in pairs(hit.Parent:children()) do
598
		if v:IsA("Humanoid") then
599
			h = v
600
		end
601
	end
602
         if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
603
         warn'No R15 allowed'
604
         hit.Parent:FindFirstChild("Head"):BreakJoints()
605
         end
606
	if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
607
		if hit.Parent:findFirstChild("DebounceHit") ~= nil then
608
			if hit.Parent.DebounceHit.Value == true then
609
				return
610
			end
611
		end
612
		local c = Create("ObjectValue"){
613
			Name = "creator",
614
			Value = game:service("Players").LocalPlayer,
615
			Parent = h,
616
		}
617
		game:GetService("Debris"):AddItem(c, .5)
618
		if HitSound ~= nil and HitPitch ~= nil then
619
			CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) 
620
		end
621
		local Damage = math.random(minim, maxim)
622
		local blocked = false
623
		local block = hit.Parent:findFirstChild("Block")
624
		if block ~= nil then
625
			if block.className == "IntValue" then
626
				if block.Value > 0 then
627
					blocked = true
628
					block.Value = block.Value - 1
629
					print(block.Value)
630
				end
631
			end
632
		end
633
		if blocked == false then
634
			h.Health = h.Health - Damage
635
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
636
		else
637
			h.Health = h.Health - (Damage / 2)
638
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
639
		end
640
		if Type == "Knockdown" then
641
			local hum = hit.Parent.Humanoid
642
			hum.PlatformStand = true
643
			coroutine.resume(coroutine.create(function(HHumanoid)
644
				swait(1)
645
				HHumanoid.PlatformStand = false
646
			end), hum)
647
			local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
648
			local bodvol = Create("BodyVelocity"){
649
				velocity = angle * knockback,
650
				P = 5000,
651
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
652
				Parent = hit,
653
			}
654
			local rl = Create("BodyAngularVelocity"){
655
				P = 3000,
656
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
657
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
658
				Parent = hit,
659
			}
660
			game:GetService("Debris"):AddItem(bodvol, .5)
661
			game:GetService("Debris"):AddItem(rl, .5)
662
		elseif Type == "Normal" then
663
			local vp = Create("BodyVelocity"){
664
				P = 500,
665
				maxForce = Vector3.new(math.huge, 0, math.huge),
666
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
667
			}
668
			if knockback > 0 then
669
				vp.Parent = hit.Parent.Torso
670
			end
671
			game:GetService("Debris"):AddItem(vp, .5)
672
		elseif Type == "Up" then
673
			local bodyVelocity = Create("BodyVelocity"){
674
				velocity = Vector3.new(0, 20, 0),
675
				P = 5000,
676
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
677
				Parent = hit,
678
			}
679
			game:GetService("Debris"):AddItem(bodyVelocity, .5)
680
		elseif Type == "DarkUp" then
681
			coroutine.resume(coroutine.create(function()
682
				for i = 0, 1, 0.1 do
683
					swait()
684
					Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
685
				end
686
			end))
687
			local bodyVelocity = Create("BodyVelocity"){
688
				velocity = Vector3.new(0, 20, 0),
689
				P = 5000,
690
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
691
				Parent = hit,
692
			}
693
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
694
		elseif Type == "Snare" then
695
			local bp = Create("BodyPosition"){
696
				P = 2000,
697
				D = 100,
698
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
699
				position = hit.Parent.Torso.Position,
700
				Parent = hit.Parent.Torso,
701
			}
702
			game:GetService("Debris"):AddItem(bp, 1)
703
		elseif Type == "Freeze" then
704
			local BodPos = Create("BodyPosition"){
705
				P = 50000,
706
				D = 1000,
707
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
708
				position = hit.Parent.Torso.Position,
709
				Parent = hit.Parent.Torso,
710
			}
711
			local BodGy = Create("BodyGyro") {
712
				maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
713
				P = 20e+003,
714
				Parent = hit.Parent.Torso,
715
				cframe = hit.Parent.Torso.CFrame,
716
			}
717
			hit.Parent.Torso.Anchored = true
718
			coroutine.resume(coroutine.create(function(Part) 
719
				swait(1.5)
720
				Part.Anchored = false
721
			end), hit.Parent.Torso)
722
			game:GetService("Debris"):AddItem(BodPos, 3)
723
			game:GetService("Debris"):AddItem(BodGy, 3)
724
		end
725
		local debounce = Create("BoolValue"){
726
			Name = "DebounceHit",
727
			Parent = hit.Parent,
728
			Value = true,
729
		}
730
		game:GetService("Debris"):AddItem(debounce, Delay)
731
		c = Create("ObjectValue"){
732
			Name = "creator",
733
			Value = Player,
734
			Parent = h,
735
		}
736
		game:GetService("Debris"):AddItem(c, .5)
737
	end
738
end
739
740
function ShowDamage(Pos, Text, Time, Color)
741
	local Rate = (1 / 30)
742
	local Pos = (Pos or Vector3.new(0, 0, 0))
743
	local Text = (Text or "")
744
	local Time = (Time or 2)
745
	local Color = (Color or Color3.new(1, 0, 1))
746
	local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
747
	EffectPart.Anchored = true
748
	local BillboardGui = Create("BillboardGui"){
749
		Size = UDim2.new(3, 0, 3, 0),
750
		Adornee = EffectPart,
751
		Parent = EffectPart,
752
	}
753
	local TextLabel = Create("TextLabel"){
754
		BackgroundTransparency = 1,
755
		Size = UDim2.new(1, 0, 1, 0),
756
		Text = Text,
757
		Font = "SciFi",
758
		TextColor3 = Color,
759
		TextScaled = true,
760
		Parent = BillboardGui,
761
	}
762
	game.Debris:AddItem(EffectPart, (Time))
763
	EffectPart.Parent = game:GetService("Workspace")
764
	delay(0, function()
765
		local Frames = (Time / Rate)
766
		for Frame = 1, Frames do
767
			wait(Rate)
768
			local Percent = (Frame / Frames)
769
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
770
			TextLabel.TextTransparency = Percent
771
		end
772
		if EffectPart and EffectPart.Parent then
773
			EffectPart:Destroy()
774
		end
775
	end)
776
end
777
778
function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
779
	for _, c in pairs(workspace:children()) do
780
		local hum = c:findFirstChild("Humanoid")
781
		if hum ~= nil then
782
			local head = c:findFirstChild("Torso")
783
			if head ~= nil then
784
				local targ = head.Position - Part.Position
785
				local mag = targ.magnitude
786
				if mag <= Magnitude and c.Name ~= Player.Name then 
787
					Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
788
				end
789
			end
790
		end
791
	end
792
end
793
794
EffectModel = Create("Model"){
795
	Parent = Character,
796
	Name = "Effects",
797
}
798
799
Effects = {
800
801
	Block = { 
802
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type, Part)
803
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
804
			prt.Anchored = true
805
			prt.CFrame = cframe
806
			msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
807
			game:GetService("Debris"):AddItem(prt, 10)
808
			if Type == 1 or Type == nil then
809
				table.insert(Effects, {
810
					prt,
811
					"Block1",
812
					delay,
813
					x3,
814
					y3,
815
					z3,
816
					msh
817
				})
818
			elseif Type == 2 then
819
				table.insert(Effects, {
820
					prt,
821
					"Block2",
822
					delay,
823
					x3,
824
					y3,
825
					z3,
826
					msh
827
				})
828
			elseif Type == 3 then
829
				table.insert(Effects, {
830
					prt,
831
					"Block3",
832
					delay,
833
					x3,
834
					y3,
835
					z3,
836
					msh,
837
					Part
838
				})
839
			elseif Type == 4 then
840
				table.insert(Effects, {
841
					prt,
842
					"Block2Fire",
843
					delay,
844
					x3,
845
					y3,
846
					z3,
847
					msh
848
				})
849
			end
850
		end
851
	
852
	},
853
854
	Cylinder = {
855
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
856
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
857
			prt.Anchored = true
858
			prt.CFrame = cframe
859
			local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
860
			game:GetService("Debris"):AddItem(prt, 10)
861
			table.insert(Effects, {
862
				prt,
863
				"Cylinder",
864
				delay,
865
				x3,
866
				y3,
867
				z3,
868
				msh
869
			})
870
		end
871
	
872
	},
873
874
	Sphere = {
875
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, parent)
876
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
877
			prt.Anchored = true
878
			prt.CFrame = cframe
879
			if parent == nil then
880
				prt.Parent = workspace
881
			else
882
				prt.Parent = parent
883
			end
884
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
885
			game:GetService("Debris"):AddItem(prt, 10)
886
			table.insert(Effects, {
887
				prt,
888
				"Cylinder",
889
				delay,
890
				x3,
891
				y3,
892
				z3,
893
				msh
894
			})
895
		end
896
	},
897
898
	Blood = {
899
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
900
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
901
			prt.Anchored = true
902
			prt.CFrame = cframe
903
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
904
			game:GetService("Debris"):AddItem(prt, 10)
905
			table.insert(Effects, {
906
				prt,
907
				"Blood",
908
				delay,
909
				x3,
910
				y3,
911
				z3,
912
				msh
913
			})
914
		end
915
	},
916
	
917
	Head = {
918
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
919
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
920
			prt.Anchored = true
921
			prt.CFrame = cframe
922
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
923
			game:GetService("Debris"):AddItem(prt, 10)
924
			table.insert(Effects, {
925
				prt,
926
				"Cylinder",
927
				delay,
928
				x3,
929
				y3,
930
				z3,
931
				msh
932
			})
933
		end
934
	},
935
936
	Fire = {
937
		Create = function(brickcolor, cframe, x1, y1, z1, delay)
938
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
939
			prt.Anchored = true
940
			prt.CFrame = cframe
941
			msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
942
			game:GetService("Debris"):AddItem(prt, 10)
943
			table.insert(Effects, {
944
				prt,
945
				"Fire",
946
				delay,
947
				1,
948
				1,
949
				1,
950
				msh
951
			})
952
		end;
953
	};
954
955
	Ring = {
956
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, par)
957
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
958
			prt.Anchored = true
959
			if par ~= nil then
960
				prt.Parent = par
961
			end
962
			prt.CFrame = cframe * CFrame.new(x3, y3, z3)
963
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
964
			game:GetService("Debris"):AddItem(prt, 10)
965
			table.insert(Effects, {
966
				prt,
967
				"Cylinder",
968
				delay,
969
				x3,
970
				y3,
971
				z3,
972
				msh
973
			})
974
		end
975
	},
976
977
	Blast = {
978
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Part)
979
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
980
			prt.Anchored = true
981
			prt.CFrame = cframe
982
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1323306", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
983
			game:GetService("Debris"):AddItem(prt, 10)
984
			table.insert(Effects, {
985
				prt,
986
				"Block4",
987
				delay,
988
				x3,
989
				y3,
990
				z3,
991
				msh,
992
				Part
993
			})
994
		end
995
	},
996
997
	Wave = {
998
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
999
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
1000
			prt.Anchored = true
1001
			prt.CFrame = cframe
1002
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1003
			game:GetService("Debris"):AddItem(prt, 10)
1004
			table.insert(Effects, {
1005
				prt,
1006
				"Cylinder",
1007
				delay,
1008
				x3,
1009
				y3,
1010
				z3,
1011
				msh
1012
			})
1013
		end
1014
	},
1015
1016
	Elec = {
1017
		Create = function(cff, x, y, z)
1018
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Medium blue"), "Part", Vector3.new(1, 1, 1))
1019
			prt.Anchored = true
1020
			prt.CFrame = cff * CFrame.new(math.random(-x * 100, x * 100) / 100, math.random(-y * 100, y * 100) / 100, math.random(-z * 100, z * 100) / 100)
1021
			prt.CFrame = CFrame.new(prt.Position)
1022
			game:GetService("Debris"):AddItem(prt, 10)
1023
			local xval = math.random() / 9
1024
			local yval = math.random() / 9
1025
			local zval = math.random() / 9
1026
			msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
1027
			local eul1 = math.random(-50, 50)
1028
			local eul2 = math.random(-50, 50)
1029
			local eul3 = math.random(-50, 50)
1030
			local euld = CFrame.fromEulerAnglesXYZ(eul1, eul2, eul3)
1031
			local euld2 = CFrame.fromEulerAnglesXYZ(-eul1, -eul2, -eul3)
1032
			Effects[#Effects + 1] = {
1033
				prt,
1034
				"Elec",
1035
				.05,
1036
				x,
1037
				y,
1038
				z,
1039
				xval,
1040
				yval,
1041
				zval,
1042
				msh,
1043
				euld,
1044
				euld2
1045
			} 
1046
		end
1047
	},
1048
1049
	Break = {
1050
		Create = function(brickcolor, cframe, x1, y1, z1)
1051
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
1052
			prt.Anchored = true
1053
			prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1054
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1055
			local num = math.random(10, 50) / 1000
1056
			game:GetService("Debris"):AddItem(prt, 10)
1057
			table.insert(Effects, {
1058
				prt,
1059
				"Shatter",
1060
				num,
1061
				prt.CFrame,
1062
				math.random() - math.random(),
1063
				0,
1064
				math.random(50, 100) / 100
1065
			})
1066
		end;
1067
	};
1068
1069
	Ice = {
1070
		Create = function(brickcolor, cframe, x1, y1, z1, delay)
1071
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
1072
			prt.Anchored = true
1073
			prt.CFrame = cframe
1074
			msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1778999", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1075
			game:GetService("Debris"):AddItem(prt, 10)
1076
			for i = 1, 5 do
1077
		Effects.Break.Create(BrickColor.new("White"), Torso.CFrame, 10, 1, 2.6)	
1078
		end
1079
			for i = 1, 15 do
1080
				local freezepart = CFuncs.Part.Create(EffectModel, "Neon", 1, 1, BrickColor.new("Bright blue"), "Ice Part", Vector3.new(math.random(1, 2) + math.random(), math.random(1, 2) + math.random(), math.random(1, 2) + math.random()))
1081
				freezepart.Anchored = true
1082
				freezepart.CanCollide = true
1083
				freezepart.CFrame = cframe * CFrame.new(math.random(-300, 300) / 100, 4, math.random(-300, 300) / 100) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1084
				game:GetService("Debris"):AddItem(freezepart, 10)
1085
			end
1086
			table.insert(Effects, {
1087
				prt,
1088
				"Ice",
1089
				delay,
1090
				msh,
1091
				1,
1092
				.2
1093
			})
1094
		end
1095
	},
1096
	
1097
	Lightning = {
1098
		Create = function(p0, p1, tym, ofs, col, th, tra, last)
1099
			local magz = (p0 - p1).magnitude
1100
			local curpos = p0
1101
			local trz = {
1102
				-ofs,
1103
				ofs
1104
			}
1105
			for i = 1, tym do
1106
				local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
1107
				local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
1108
				local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
1109
				li.Material = "Neon"
1110
				if tym == i then
1111
					local magz2 = (curpos - p1).magnitude
1112
					li.Size = Vector3.new(th, th, magz2)
1113
					li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
1114
					table.insert(Effects, {
1115
						li,
1116
						"Disappear",
1117
						last
1118
					})
1119
				else
1120
					do
1121
						do
1122
							li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
1123
							curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
1124
							game.Debris:AddItem(li, 10)
1125
							table.insert(Effects, {
1126
								li,
1127
								"Disappear",
1128
								last
1129
							})
1130
						end
1131
					end
1132
				end
1133
			end
1134
		end
1135
	};
1136
1137
	EffectTemplate = {
1138
1139
	};
1140
1141
}
1142
1143
function Shoot7(Part)
1144
  sp = Part.Position
1145
  dirr = Part.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
1146
  local hit, pos = rayCast(sp, dirr.lookVector, 1000, Character)
1147
  local las = Instance.new("Part", Character)
1148
  las.Anchored = true
1149
  las.Locked = true
1150
  las.CanCollide = false
1151
  las.TopSurface = 0
1152
  las.BottomSurface = 0
1153
  las.BrickColor = BrickColor.new("White")
1154
  las.Size = Vector3.new(10, 1, 10)
1155
  las.CFrame = CFrame.new((Part.Position + pos) / 2, pos) * CFrame.Angles(math.rad(90), 0, 0)
1156
  local msh = Instance.new("SpecialMesh", las)
1157
  mag = (Part.Position - pos).magnitude
1158
  msh.Scale = Vector3.new(0.001, mag, 0.001)
1159
  coroutine.resume(coroutine.create(function(Part, Mesh)
1160
    for i = 0, 0.8, 0.1 do
1161
      swait()
1162
      Part.Transparency = Part.Transparency + 0.1
1163
      Mesh.Scale = Mesh.Scale + Vector3.new(1, 0.02, 1)
1164
    end
1165
    Part.Parent = nil
1166
  end), las, msh)
1167
  if pos ~= nil then
1168
    local las2 = Instance.new("Part", Character)
1169
    las2.Anchored = true
1170
    las2.Locked = true
1171
    las2.CanCollide = false
1172
    las2.TopSurface = 0
1173
    las2.BottomSurface = 0
1174
    las2.Transparency = 1
1175
    las2.BrickColor = BrickColor.new("White")
1176
    las2.Size = Vector3.new(1, 1, 1)
1177
    las2.CFrame = CFrame.new(pos) * CFrame.Angles(math.rad(90), 0, 0)
1178
    local msh = Instance.new("SpecialMesh", las2)
1179
    msh.MeshType = "Sphere"
1180
    mag = (Part.Position - pos).magnitude
1181
    msh.Scale = Vector3.new(0.1, 0.1, 0.1)
1182
    Effects.Ring.Create(BrickColor.new("White"), las2.CFrame * CFrame.Angles(math.random(-4,4),math.random(-4,4),math.random(-4,4)), 25, 25, 2, 15, 15, 7, 0.07)
1183
    Effects.Sphere.Create(BrickColor.new("White"), las2.CFrame, 12, 12, 12, 80, 80, 80, 0.07)
1184
    MagnitudeDamage(las2, 40, 20, 20, 1, "Snare", "0", 1)
1185
    CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=228343252", las2, 1.2, 0.7)
1186
1187
    coroutine.resume(coroutine.create(function(Part, Mesh)
1188
      for i = 0, 0.8, 0.1 do
1189
        swait()
1190
        Part.Transparency = Part.Transparency + 1
1191
        Mesh.Scale = Mesh.Scale + Vector3.new(0, 0, 0)
1192
      end
1193
      Part.Parent = nil
1194
    end), las2, msh)
1195
  end
1196
  if hit ~= nil and pos ~= nil then
1197
    if hit.Parent.className == "Accessory" then
1198
      hit:BreakJoints()
1199
      hit.Velocity = Vector3.new(math.random(-5, 5), 20, math.random(-5, 5))
1200
    end
1201
1202
  end
1203
end
1204
 
1205
1206
function attackone()
1207
	attack = true
1208
	for i = 0, 1, 0.1 do
1209
		swait()
1210
		PlayAnimationFromTable({
1211
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1212
         CFrame.new(-6.76445716e-13, 1.49998641, 0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1213
         CFrame.new(1.50379586, 0.437886596, -0.654326677, 0.999822855, -0.0187563021, -0.00347148441, -0.00348084164, -0.000465080549, -0.999995351, 0.0187545996, 0.99982357, -0.000530224817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1214
         CFrame.new(-1.51647484, 0.0492154807, 0.182783186, 0.998442948, 0.0524127446, -0.0190898348, -0.0487618595, 0.98629868, 0.15760535, 0.0270887911, -0.156429097, 0.987318754) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1215
         CFrame.new(0.557841063, -2.01711893, -0.0416967012, 0.99935025, -0.03617635, -0.000444640638, 0.0361750089, 0.999344468, -0.00256539602, 0.000537161017, 0.00254765828, 0.999996126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1216
         CFrame.new(-0.55255121, -1.99732482, 2.08271498e-08, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1217
		}, .3, false)
1218
		moter.C0 = clerp(moter.C0, CFrame.new(-0.0731695592, -0.672584653, -0.223004475, 0.0412685275, -0.0151544847, 0.999039233, 0.627405107, -0.777776599, -0.0377153233, 0.777599573, 0.62835741, -0.0225896034) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1219
	end
1220
shootmain(Mouse, Shootpart,1, 1)
1221
	for i = 0, 1, 0.1 do
1222
		swait()
1223
		RootPart.Velocity = RootPart.CFrame.lookVector * -10
1224
PlayAnimationFromTable({
1225
         CFrame.new(0, -0, 0, 0.994521797, 0.00547062745, -0.104386218, 3.04088061e-08, 0.998630583, 0.0523360781, 0.104529567, -0.0520493761, 0.993159771) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1226
         CFrame.new(-0.0156579614, 1.49789202, -0.0706776828, 0.994521797, -0.00547064235, 0.104386516, 0.00547062745, 0.99998796, 0.000286314636, -0.104386218, 0.000286318362, 0.994539678) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1227
         CFrame.new(1.43615687, 0.554609299, -0.6940853, 0.996182859, 0.0835634172, -0.0252404269, -0.00274252123, -0.259045154, -0.96586144, -0.0872491002, 0.962243617, -0.257827133) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1228
         CFrame.new(-1.49062657, -0.0179859884, 0.350454509, 0.995804667, 0.0313175321, 0.0859754384, -0.0446428284, 0.986471772, 0.157739788, -0.0798722282, -0.160916194, 0.983731329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1229
         CFrame.new(0.550415456, -2.00912833, -0.205209821, 0.993926883, -0.030214902, 0.10581328, 0.0415640511, 0.993417323, -0.106751151, -0.101891175, 0.110500939, 0.988639593) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1230
         CFrame.new(-0.54952234, -1.99758744, -0.0468520671, 0.994521797, 9.35956507e-07, 0.104529269, 0.0054697087, 0.998627245, -0.0520490929, -0.104386307, 0.0523356982, 0.993156433) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1231
		}, .3, false)
1232
		moter.C0 = clerp(moter.C0, CFrame.new(-0.0731737167, -0.672586501, -0.223005846, 0.0412693992, -0.0151543571, 0.999034524, 0.627405703, -0.777777851, -0.0377158932, 0.777599216, 0.628356814, -0.022590477) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1233
	end
1234
	attack = false
1235
end
1236
1237
function skill1()
1238
	attack = true
1239
        Humanoid.WalkSpeed = 0
1240
	for i = 0, 1, 0.1 do
1241
		swait()
1242
		PlayAnimationFromTable({
1243
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1244
         CFrame.new(-6.76445716e-13, 1.49998641, 0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1245
         CFrame.new(1.92435527, 0.919791996, 0.0265611447, -0.0116076013, -0.891222477, 0.453427076, 0.0151377954, -0.453558594, -0.891102493, 0.999818981, -0.00347974291, 0.0187559333) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1246
         CFrame.new(-1.57055521, 0.100203805, 0.122959681, 0.994331479, 0.104597613, -0.0190892573, -0.100316271, 0.982395411, 0.15760392, 0.035238184, -0.154795647, 0.987318873) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1247
         CFrame.new(0.557826519, -2.01724768, 0.00830234401, 0.99935025, -0.03617635, -0.000444640638, 0.0361750089, 0.999344468, -0.00256539602, 0.000537161017, 0.00254765828, 0.999996126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1248
         CFrame.new(-0.55255121, -1.99732482, 2.08271498e-08, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1249
		}, .3, false)
1250
		moter.C0 = clerp(moter.C0, CFrame.new(0.0230328515, -0.787980795, -0.0187070873, -0.0398879573, -0.0184677243, -0.999042511, -0.257566422, 0.966233969, -0.00757749146, 0.965449393, 0.257022798, -0.0432975888) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1251
	end
1252
	badabing = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 1, "White", "Reference", Vector3.new())
1253
	badabing.Anchored=true
1254
	badabing.CFrame = RootPart.CFrame * CFrame.new(0, 150, 0)
1255
	randomizer = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 1, "White", "groundref", Vector3.new())
1256
	randomizer.Anchored=true
1257
	randomizer.CFrame = RootPart.CFrame * CFrame.new(0, -1, 0)
1258
1259
	CFuncs.Sound.Create("rbxassetid://231917975", Torso, 3, 1)
1260
	for i = 1, 100 do
1261
	swait(.0001)
1262
randomizer.CFrame = RootPart.CFrame * CFrame.new(math.random(-0, 0), -1.3, math.random(-0, 0))
1263
	Effects.Sphere.Create(BrickColor.new('White'), randomizer.CFrame, 50, 50, 50, 1, 1, 1, .1)
1264
	end
1265
	CFuncs.Sound.Create("rbxassetid://231917833", Torso, 4, 1)
1266
	for i = 0, 1, 0.1 do
1267
		swait()
1268
hail(badabing, badabing, 10, 1.5)
1269
				Effects.Break.Create(BrickColor.new("Light blue"), Shootpart.CFrame * CFrame.new(0, 0, 0))
1270
hail(badabing, badabing, 10, 1.5)
1271
hail(badabing, badabing, 10, 1.5)
1272
hail(badabing, badabing, 10, 1.5)
1273
hail(badabing, badabing, 10, 1.5)
1274
		PlayAnimationFromTable({
1275
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1276
         CFrame.new(-0.0572109967, 1.54154742, 1.16861089e-12, 0.987688065, -0.156435952, -1.17458057e-11, 0.156436101, 0.987689018, -1.23634436e-12, 1.2693846e-11, -7.67386155e-13, 1.00000095) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1277
         CFrame.new(1.86167085, 0.750771523, 0.028392395, -0.0116075892, -0.809319139, 0.587254465, 0.0151378037, -0.587369561, -0.809178472, 0.999818981, -0.000502867741, 0.0190692581) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1278
         CFrame.new(-1.57055497, 0.100203834, 0.122953884, 0.994331479, 0.104597613, -0.0190892573, -0.100316271, 0.982395411, 0.15760392, 0.035238184, -0.154795647, 0.987318873) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1279
         CFrame.new(0.55781889, -2.01724815, 0.00830043294, 0.99935025, -0.03617635, -0.000444640638, 0.0361750089, 0.999344468, -0.00256539602, 0.000537161017, 0.00254765828, 0.999996126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1280
         CFrame.new(-0.55255121, -1.99732471, 2.0827148e-08, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1281
		}, .3, false)
1282
		moter.C0 = clerp(moter.C0, CFrame.new(0.0240847785, -1.15937495, 0.0576619059, -0.0439543091, -0.000644756015, -0.999034703, 0.310074389, 0.950606227, -0.0142557155, 0.949696422, -0.310399175, -0.0415832885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1283
	end
1284
	badabing:Remove()
1285
	randomizer:Remove()
1286
	Humanoid.WalkSpeed = 16
1287
	attack = false	
1288
end
1289
1290
	Laser = function(brickcolor, reflect, cframe, x1, y1, z1, x3, y3, z3, delay)
1291
	
1292
	local prt = CFuncs.Part.Create(EffectModel, "Plastic", reflect, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
1293
	prt.Anchored = true
1294
	prt.CFrame = cframe
1295
	prt.Material = "Plastic" 
1296
        prt.BrickColor = BrickColor.new("Cool yellow")
1297
	local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1298
	game:GetService("Debris"):AddItem(prt, 10)
1299
	coroutine.resume(coroutine.create(function(Part, Mesh)
1300
		
1301
		for i = 0, 1, delay do
1302
			swait()
1303
			Part.Transparency = i
1304
			Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
1305
		end
1306
		Part.Parent = nil
1307
	end
1308
), prt, msh)
1309
end
1310
1311
	hail = function(mouse, partt, SpreadAmount, multiply)
1312
	
1313
	local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
1314
	local MainPos = badabing.Position
1315
	local MainPos2 = randomizer.Position + SpreadVectors
1316
	local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
1317
	local speed = 9001
1318
	local num = 70
1319
	CFuncs.Sound.Create("http://www.roblox.com/asset/?id=341336307", partt, 1, 1)
1320
	coroutine.resume(coroutine.create(function()
1321
		
1322
		repeat
1323
			swait()
1324
			local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
1325
			local mag = (MainPos - pos).magnitude
1326
			Laser(BrickColor.new("Cool yellow"), 0.35, CFrame.new((MainPos + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.5, 0, -0.5, 0.15)
1327
			MainPos = MainPos + MouseLook.lookVector * speed
1328
			num = num - 1
1329
			MouseLook = MouseLook * CFrame.Angles(math.rad(-1), 0, 0)
1330
			if hit ~= nil then
1331
				num = 0
1332
				local refpart = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 1, "Cool yellow", "Effect", Vector3.new())
1333
				refpart.Anchored = true
1334
				refpart.CFrame = CFrame.new(pos)
1335
				game:GetService("Debris"):AddItem(refpart, 2)
1336
			end
1337
			do
1338
				if num <= 0 then
1339
					local refpart = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 1, "Really black", "Effect", Vector3.new())
1340
					refpart.Anchored = true
1341
					refpart.CFrame = CFrame.new(pos)
1342
					Effects.Block.Create(BrickColor.new('Cool yellow'), refpart.CFrame, 10, 10, 10, 5, 5, 5, .1)
1343
					if hit ~= nil then
1344
						MagnitudeDamage(refpart, 5, 5 * multiply, 15 * multiply, 0, "Normal", "231917784", 1)
1345
					end
1346
					game:GetService("Debris"):AddItem(refpart, 0)
1347
				end
1348
			end
1349
		until num <= 0
1350
	end
1351
))
1352
end
1353
1354
function skill2()
1355
attack = true
1356
Humanoid.Health = Humanoid.Health + 100
1357
	CFuncs.Sound.Create("http://www.roblox.com/asset/?id=165487479", Head, 1, 1)
1358
	for i = 0, 1.05, 0.1 do
1359
		swait()
1360
		PlayAnimationFromTable({
1361
         CFrame.new(0.00284654042, -0.0491668843, 0.00863608345, 0.838672996, -0.0569300465, -0.541652262, 0.140960127, 0.983324528, 0.114905387, 0.526078105, -0.172719359, 0.832712352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1362
         CFrame.new(0.0145828724, 1.48915434, -0.128683239, 0.838672996, -0.168303922, 0.517978549, -0.0569300465, 0.918754935, 0.390702903, -0.541652262, -0.357160389, 0.760953188) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1363
         CFrame.new(1.55723238, 0.65414232, 0.029801771, -0.213925928, -0.975853086, -0.0441304147, 0.148771867, 0.0121005028, -0.988797545, 0.965461969, -0.218095422, 0.142589137) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1364
         CFrame.new(-0.057764601, 0.722776413, -0.949312329, 0.16808024, -0.98407197, -0.058079645, 0.0720412284, 0.0710230991, -0.994879901, 0.983141303, 0.163027585, 0.0828276128) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1365
         CFrame.new(0.414857537, -1.9400022, -0.61491102, 0.997200131, 0.0709253401, -0.0237311423, -0.0736553296, 0.986384571, -0.147044465, 0.0129787624, 0.148380652, 0.988845468) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1366
         CFrame.new(-0.808947563, -1.86046076, 0.288144022, -0.0925388932, 0.276828229, 0.956453383, -0.236146197, 0.927068114, -0.291170657, -0.967301607, -0.252807379, -0.0204179883) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1367
		}, .3, false)
1368
		moter.C0 = clerp(moter.C0, CFrame.new(-0.0806410164, -0.697505772, -0.186267465, -0.119340986, -0.0858065486, 0.989145815, 0.611814439, -0.790986776, 0.00519710779, 0.781952024, 0.605788291, 0.14689292) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1369
	end
1370
attack = false
1371
end
1372
1373
Shoota = function(orgpos)
1374
	
1375
	local MouseLook = CFrame.new((orgpos + Mouse.Hit.p) / 2, Mouse.Hit.p)
1376
	Effects.Block.Create(BrickColor.new("Cool yellow"), CFrame.new(orgpos), 30, 30, 30, 6, 6, 6, 0.09)
1377
	Effects.Block.Create(BrickColor.new("Cool yellow"), CFrame.new(orgpos), 32, 32, 32, 7, 7, 7, 0.09)									
1378
	table.insert(Effects, {MouseLook.lookVector, "Shoot2", 50, orgpos, 5, 7, 0, 1, 1})
1379
end
1380
1381
	shootmain = function(Mouse, partt, SpreadAmount, multiply)
1382
	
1383
	local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
1384
	local MainPos = partt.Position
1385
	local MainPos2 = Mouse.Hit.p + SpreadVectors
1386
	local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
1387
	local speed = 666
1388
	local num = 20
1389
	CFuncs.Sound.Create("http://www.roblox.com/asset/?id=846233576", Shootpart, 1, 1)
1390
	coroutine.resume(coroutine.create(function()
1391
		
1392
		repeat
1393
			swait()
1394
			local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
1395
			local mag = (MainPos - pos).magnitude
1396
			Laser(BrickColor.new("Cool yellow"), 0.35, CFrame.new((MainPos + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.5, 0, -0.5, 0.15)
1397
			MainPos = MainPos + MouseLook.lookVector * speed
1398
			num = num - 1
1399
			MouseLook = MouseLook * CFrame.Angles(math.rad(-1), 0, 0)
1400
			if hit ~= nil then
1401
				num = 0
1402
				local refpart = CFuncs.Part.Create(effect, "SmoothPlastic", 0, 1, "Really black", "Effect", Vector3.new())
1403
				refpart.Anchored = true
1404
				refpart.CFrame = CFrame.new(pos)
1405
				game:GetService("Debris"):AddItem(refpart, 2)
1406
			end
1407
			do
1408
				if num <= 0 then
1409
					local refpart = CFuncs.Part.Create(effect, "SmoothPlastic", 0, 1, "Really black", "Effect", Vector3.new())
1410
					refpart.Anchored = true
1411
					refpart.CFrame = CFrame.new(pos)
1412
					Effects.Block.Create(BrickColor.new('Cool yellow'), refpart.CFrame, 10, 10, 10, 5, 5, 5, .1)
1413
					if hit ~= nil then
1414
						MagnitudeDamage(refpart, 5, 5 * multiply, 15 * multiply, 0, "Normal", "231917784", 1)
1415
					end
1416
					game:GetService("Debris"):AddItem(refpart, 0)
1417
				end
1418
			end
1419
		until num <= 0
1420
	end
1421
))
1422
end
1423
1424
function skill3()
1425
attack = true
1426
local con = RightLeg.Touched:connect(function(hit)
1427
		Damage(RightLeg, hit, 5, 9, math.random(1, 5), "Normal", RootPart, 3, "rbxassetid://165586617", 1)
1428
	end)
1429
Humanoid.WalkSpeed = 0
1430
	for i = 0, 5, 0.1 do
1431
	CFuncs.Sound.Create("http://www.roblox.com/asset/?id=330640599", Torso, 1, 1)
1432
		swait()
1433
		RootPart.Velocity = RootPart.CFrame.lookVector * 53
1434
		PlayAnimationFromTable({
1435
         CFrame.new(1.71332783e-12, -2.26551628, 0.615328074, 1, 1.85033898e-11, -1.27442328e-12, -4.60431693e-12, 0.156436995, -0.987688959, -1.71667125e-11, 0.987688959, 0.156436995) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1436
         CFrame.new(0, 1.50546706, -0.390476882, 1, 0, -0, 0, 0.777146339, 0.629320085, -0, -0.629320085, 0.777146339) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1437
         CFrame.new(1.77975953, 0.93702805, 0.253049374, -0.326832205, -0.705536187, 0.628808498, -0.241977498, -0.580698967, -0.777326286, 0.91358, -0.406212986, 0.019066669) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1438
         CFrame.new(-1.7600888, 1.28007531, 0.206534833, -0.0799038038, 0.386386573, -0.918869376, 0.19666867, -0.897585988, -0.394539028, -0.977208793, -0.212237969, -0.00426960364) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1439
         CFrame.new(0.557647705, -2.01188278, -0.0414109826, 0.999345243, -0.0360278934, 0.00333665079, 0.0361780189, 0.993599296, -0.107014418, 0.000540209468, 0.107065089, 0.994251966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1440
         CFrame.new(-0.55255127, -1.53768849, -0.106071234, 1, 0, -0, 0, 0.777147412, 0.629318774, -0, -0.629318774, 0.777147412) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1441
		}, .3, false)
1442
		moter.C0 = clerp(moter.C0, CFrame.new(-0.317896128, -0.787691295, -0.0618839338, 0.509285808, -0.4087767, 0.757320583, -0.240071535, -0.912541389, -0.331116319, 0.826435924, -0.0131779611, -0.562879264) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1443
	end
1444
Humanoid.WalkSpeed = 16
1445
attack = false
1446
con:disconnect()
1447
end
1448
1449
function cringe()
1450
attack = true
1451
	for i = 0, .99, 0.1 do
1452
		swait()
1453
		PlayAnimationFromTable({
1454
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1455
         CFrame.new(-3.08454037e-06, 1.42273104, -0.237763405, 0.933578968, -7.29779856e-07, -0.358372718, 0.110745594, 0.95105648, 0.288496614, 0.340831995, -0.309022427, 0.887886167) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1456
         CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1457
         CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1458
         CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1459
         CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1460
		}, .3, false)
1461
		moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1462
	end
1463
	for i = 0, .99, 0.1 do
1464
		swait()
1465
		PlayAnimationFromTable({
1466
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1467
         CFrame.new(-1.75088644e-06, 1.42272985, -0.237760231, 0.987695217, 5.65201958e-07, 0.156433403, -0.0483417809, 0.951056182, 0.305218697, -0.148776859, -0.309021235, 0.939353645) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1468
         CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1469
         CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1470
         CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1471
         CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1472
		}, .3, false)
1473
		moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1474
	end
1475
	for i = 0, .99, 0.1 do
1476
		swait()
1477
		PlayAnimationFromTable({
1478
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1479
         CFrame.new(-3.08454037e-06, 1.42273104, -0.237763405, 0.933578968, -7.29779856e-07, -0.358372718, 0.110745594, 0.95105648, 0.288496614, 0.340831995, -0.309022427, 0.887886167) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1480
         CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1481
         CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1482
         CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1483
         CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1484
		}, .3, false)
1485
		moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1486
	end
1487
	for i = 0, .99, 0.1 do
1488
		swait()
1489
		PlayAnimationFromTable({
1490
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1491
         CFrame.new(-1.75088644e-06, 1.42272985, -0.237760231, 0.987695217, 5.65201958e-07, 0.156433403, -0.0483417809, 0.951056182, 0.305218697, -0.148776859, -0.309021235, 0.939353645) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1492
         CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1493
         CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1494
         CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1495
         CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1496
		}, .3, false)
1497
		moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1498
	end
1499
	for i = 0, .99, 0.1 do
1500
		swait()
1501
		PlayAnimationFromTable({
1502
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1503
         CFrame.new(-3.08454037e-06, 1.42273104, -0.237763405, 0.933578968, -7.29779856e-07, -0.358372718, 0.110745594, 0.95105648, 0.288496614, 0.340831995, -0.309022427, 0.887886167) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1504
         CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1505
         CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1506
         CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1507
         CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1508
		}, .3, false)
1509
		moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1510
	end
1511
	for i = 0, .99, 0.1 do
1512
		swait()
1513
		PlayAnimationFromTable({
1514
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1515
         CFrame.new(-1.75088644e-06, 1.42272985, -0.237760231, 0.987695217, 5.65201958e-07, 0.156433403, -0.0483417809, 0.951056182, 0.305218697, -0.148776859, -0.309021235, 0.939353645) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1516
         CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1517
         CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1518
         CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1519
         CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1520
		}, .3, false)
1521
		moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1522
	end
1523
	for i = 0, .99, 0.1 do
1524
		swait()
1525
		PlayAnimationFromTable({
1526
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1527
         CFrame.new(-3.08454037e-06, 1.42273104, -0.237763405, 0.933578968, -7.29779856e-07, -0.358372718, 0.110745594, 0.95105648, 0.288496614, 0.340831995, -0.309022427, 0.887886167) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1528
         CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1529
         CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1530
         CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1531
         CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1532
		}, .3, false)
1533
		moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1534
	end
1535
	for i = 0, .99, 0.1 do
1536
		swait()
1537
		PlayAnimationFromTable({
1538
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1539
         CFrame.new(-1.75088644e-06, 1.42272985, -0.237760231, 0.987695217, 5.65201958e-07, 0.156433403, -0.0483417809, 0.951056182, 0.305218697, -0.148776859, -0.309021235, 0.939353645) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1540
         CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1541
         CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1542
         CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1543
         CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1544
		}, .3, false)
1545
		moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1546
	end
1547
attack = false
1548
end
1549
1550
function skill4()
1551
	attack = true
1552
Humanoid.WalkSpeed = 0
1553
local con = Shootpart.Touched:connect(function(hit)
1554
		Damage(Shootpart, hit, 1000, 1000, math.random(1, 5), "Normal", RootPart, 3, "rbxassetid://146163534", 1)
1555
	end)
1556
	for i = 0, 1, 0.1 do
1557
		swait()
1558
		PlayAnimationFromTable({
1559
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1560
         CFrame.new(-6.76445716e-13, 1.49998641, 0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1561
         CFrame.new(1.63378763, 0.784575403, 0.626388669, -0.638396323, -0.621981561, 0.453420788, -0.310008496, -0.331417471, -0.891100585, 0.704519272, -0.709439039, 0.0187563747) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1562
         CFrame.new(-1.45747352, -0.000428291678, -0.0169889182, 0.999841452, -0.00383195048, 0.0174011104, 0.00369932642, 0.999964893, 0.00764765125, -0.0174298119, -0.00758206472, 0.999820352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1563
         CFrame.new(0.557813585, -2.01724243, 0.00830213353, 0.997999072, -0.0361758024, 0.0518574007, 0.0362592675, 0.999343157, -0.000668675581, -0.0517991446, 0.00254764897, 0.998655319) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1564
         CFrame.new(-0.502551973, -1.99732482, 2.09503046e-08, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1565
		}, .3, false)
1566
		moter.C0 = clerp(moter.C0, CFrame.new(-0.307827055, -0.945138454, -0.233602539, 0.111289024, 0.272969961, 0.955566287, 0.843120337, -0.53494525, 0.0546218455, 0.526086509, 0.799577296, -0.289679378) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1567
	end
1568
	for i = 0, 1, 0.1 do
1569
		swait()
1570
		PlayAnimationFromTable({
1571
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1572
         CFrame.new(-6.76446041e-13, 1.49998713, 0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1573
         CFrame.new(0.784057915, 0.530719638, -1.11145675, 0.760513663, 0.639931142, 0.11003381, 0.025037935, 0.140432268, -0.989774764, -0.64884001, 0.755491972, 0.0907780901) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1574
         CFrame.new(-1.45747733, -0.000428082305, -0.0169907622, 0.999841452, -0.00383195048, 0.0174011104, 0.00369932642, 0.999964893, 0.00764765125, -0.0174298119, -0.00758206472, 0.999820352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1575
         CFrame.new(0.5578174, -2.01724195, 0.00830193795, 0.997999072, -0.0361758024, 0.0518574007, 0.0362592675, 0.999343157, -0.000668675581, -0.0517991446, 0.00254764897, 0.998655319) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1576
         CFrame.new(-0.502548158, -1.99732447, 2.09503099e-08, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1577
		}, .3, false)
1578
		moter.C0 = clerp(moter.C0, CFrame.new(-0.289447755, -1.04616499, -0.37953198, 0.171506032, -0.162732333, 0.971654594, 0.507644057, -0.830653429, -0.228722811, 0.844327986, 0.532482445, -0.059851855) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1579
	end
1580
Humanoid.WalkSpeed = 16
1581
con:Disconnect()
1582
	attack = false	
1583
end
1584
1585
function cringe2()
1586
attack = true
1587
Humanoid.WalkSpeed = 0
1588
	for i = 0, 3, 0.1 do
1589
		swait()
1590
		PlayAnimationFromTable({
1591
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1592
         CFrame.new(-0.0140685402, 1.52261281, 0.0118884463, 0.998629749, -0.0161746982, -0.0497796386, 0.0161741246, 0.999870241, -0.000414520735, 0.0497798659, -0.000391189416, 0.998761475) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1593
         CFrame.new(1.87475526, 0.930106044, -0.0220574737, -0.350332558, -0.935963094, 0.0352388807, 0.936572134, -0.349651694, 0.0241183322, -0.0102524795, 0.0414531939, 0.999087989) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1594
         CFrame.new(-1.55593383, 0.0922081023, -0.166624919, 0.994520426, 0.100986823, -0.0270543899, -0.100987062, 0.994891644, 0.00137344981, 0.0270547755, 0.00136621902, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1595
         CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1596
         CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1597
		}, .3, false)
1598
		moter.C0 = clerp(moter.C0, CFrame.new(0.115644276, -1.00993621, 0.116102532, -0.942083418, -0.335367292, -0.00362925045, -0.333913654, 0.938904047, -0.0834463611, 0.03139247, -0.0774012506, -0.996505558) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1599
	end
1600
Humanoid.Health = 0.001
1601
Effects.Block.Create(BrickColor.new("Cool yellow"), Shootpart.CFrame * CFrame.new(0, 0, 0), 4, 4, 4, 2, 2, 2, .07)
1602
Effects.Break.Create(BrickColor.new("Cool yellow"), Shootpart.CFrame, 5, .7, .7)
1603
Effects.Break.Create(BrickColor.new("Cool yellow"), Shootpart.CFrame, 5, .7, .7)
1604
Effects.Break.Create(BrickColor.new("Cool yellow"), Shootpart.CFrame, 5, .7, .7)
1605
Effects.Break.Create(BrickColor.new("Cool yellow"), Shootpart.CFrame, 5, .7, .7)
1606
	CFuncs.Sound.Create("http://www.roblox.com/asset/?id=846233576", Shootpart, 1, 1)
1607
	for i = 0, 1, 0.1 do
1608
		swait()
1609
		PlayAnimationFromTable({
1610
         CFrame.new(0, -0, 0, 0.99862957, -0.0523361303, 1.81777857e-12, 0.0523361266, 0.998633385, 4.26325641e-14, 1.81721305e-12, -5.68434189e-14, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1611
         CFrame.new(-0.0428714976, 1.54762077, 0.00642733369, 0.973466635, -0.223384321, -0.0497329459, 0.223770037, 0.974642634, 0.00219128886, 0.0479824543, -0.0132617969, 0.998763025) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1612
         CFrame.new(1.94307065, 0.6823892, -0.0195657909, -0.148052812, -0.988307476, 0.0364530459, 0.988842845, -0.147312805, 0.0222407151, -0.0166106671, 0.0393391177, 0.999090731) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1613
         CFrame.new(-1.54897189, 0.173511803, -0.166624963, 0.978514552, 0.204409495, -0.0269454382, -0.204409882, 0.978884399, 0.00278747012, 0.0269462466, 0.00278033293, 0.999635935) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1614
         CFrame.new(0.549670219, -1.92560482, 0.00926275551, 0.999340713, -0.0362381749, 0.00300741219, 0.036044348, 0.998117626, 0.0496915914, -0.00480249058, -0.0495504066, 0.998762131) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1615
         CFrame.new(-0.603785574, -1.96849489, 0.0500004999, 0.998629808, 0.052336134, 1.08793152e-09, -0.0523362458, 0.998635411, -5.58679858e-09, 2.46404186e-09, -1.1108952e-08, 1.00000572) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1616
		}, .3, false)
1617
		moter.C0 = clerp(moter.C0, CFrame.new(0.232984588, -0.884218752, 0.106375366, -0.972069085, -0.234514013, 0.00946775824, -0.234478518, 0.968574286, -0.0829868019, 0.0102912504, -0.0828888416, -0.99650526) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1618
	end
1619
Humanoid.WalkSpeed = 16
1620
attack = false
1621
end
1622
1623
Mouse.Button1Down:connect(function()
1624
	if attack == false then
1625
		attackone()
1626
	end
1627
end)
1628
1629
Mouse.KeyDown:connect(function(k)
1630
	k = k:lower()
1631
if attack == false and k == 'z' then
1632
	skill1()
1633
elseif attack == false and k == 'x' then
1634
	skill2()
1635
elseif attack == false and k == 'c' and Anim == 'Walk' then
1636
	skill3()
1637
elseif attack == false and k == 'v' then
1638
	skill4()
1639
elseif attack == false and k == 'q' then
1640
	cringe()
1641
elseif attack == false and k == 'e' then
1642
	cringe2()
1643
	end
1644
end)
1645
1646
while true do
1647
	swait()
1648
	for i, v in pairs(Character:GetChildren()) do
1649
		if v:IsA("Part") then
1650
			v.Material = "SmoothPlastic"
1651
		elseif v:IsA("Accessory") then
1652
			v:WaitForChild("Handle").Material = "SmoothPlastic"
1653
		end
1654
	end
1655
	for i, v in pairs(Character:GetChildren()) do
1656
		if v:IsA'Model' then
1657
			for _, c in pairs(v:GetChildren()) do
1658
				if c:IsA'BasePart' then
1659
					c.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
1660
				end
1661
			end
1662
		end
1663
	end
1664
	Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
1665
	velocity = RootPart.Velocity.y
1666
	sine = sine + change
1667
	local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
1668
	if RootPart.Velocity.y > 1 and hit == nil then 
1669
		Anim = "Jump"
1670
		if attack == false then
1671
		PlayAnimationFromTable({
1672
         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 0.999996185, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1673
         CFrame.new(0, 1.49129772, -0.0492396951, 1, 0, 0, 0, 0.766038835, -0.64278394, 0, 0.642785192, 0.766040325) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1674
         CFrame.new(1.46843624, 0.180933714, 0.0372858047, 0.951248944, -0.254887462, -0.173648328, 0.258818775, 0.965923786, -1.14036114e-09, 0.16773127, -0.044943653, 0.984805882) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1675
         CFrame.new(-1.63477135, 0.28501603, 0.158970028, 0.961526453, 0.242340595, 0.129411325, -0.266435593, 0.93742609, 0.224140555, -0.0669952482, -0.249995694, 0.96592623) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1676
         CFrame.new(0.54962939, -1.9957037, 0.00430911779, 0.99257493, -0.0290100258, -0.118124813, 0.0858313814, 0.855161488, 0.511204004, 0.0861857831, -0.517548025, 0.851303339) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1677
         CFrame.new(-0.599646151, -1.99157369, -9.50545073e-05, 0.996449828, 0.0841852501, 0.000950440764, -0.0841850936, 0.996192873, 0.0225575492, 0.000952169299, -0.0225575212, 0.99974525) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1678
		}, .3, false)
1679
1680
			end
1681
	elseif RootPart.Velocity.y < -1 and hit == nil then 
1682
		Anim = "Fall"
1683
if attack == false then
1684
			PlayAnimationFromTable({
1685
				CFrame.new(-0, -0.0520263538, -0.0354017057, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1686
				CFrame.new(0, 1.51533091, -0.10684365, 1, 0, 0, 0, 0.965925872, 0.258819342, 0, -0.258819342, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1687
				CFrame.new(1.67554009, 0.885679007, 0.385592818, 0.374123871, -0.696466088, -0.61234498, 0.914592147, 0.386364758, 0.119345918, 0.153468132, -0.604696095, 0.781530797) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1688
				CFrame.new(-1.67474985, 0.999329269, 0.296636045, 0.250219911, 0.753912985, 0.607457995, -0.927206695, 0.367205799, -0.0738086402, -0.278707415, -0.544770718, 0.79091537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1689
				CFrame.new(0.504494727, -1.81757987, -0.0935191363, 0.984807849, -0.0449431092, -0.167730823, 0.059390761, 0.99484998, 0.0821366012, 0.163175508, -0.0908504426, 0.982405365) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1690
				CFrame.new(-0.623603821, -1.49203336, -0.421764404, 0.992403865, 0.122534379, 0.0109562073, -0.118891656, 0.978150725, -0.17054674, -0.0316146575, 0.167948633, 0.985288799) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1691
			}, .3, false)
1692
		end
1693
	elseif Torsovelocity < 1 and hit ~= nil then
1694
		Anim = "Idle"
1695
			if attack == false then
1696
				change = 1
1697
	for i = 0, .3, 0.1 do
1698
		swait()
1699
		PlayAnimationFromTable({
1700
         CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1701
         CFrame.new(-6.76443873e-13, 1.49998617, 1.90735227e-06, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1702
         CFrame.new(1.48908567, -0.0124374451, 0.0453222468, 0.999818146, 0.00347117707, -0.0187555403, -0.00348036597, 0.999994814, -0.000455890113, 0.0187539104, 0.000521083595, 0.999825656) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1703
         CFrame.new(-1.51361406, 0.0255744811, 0.0346868746, 0.998444676, 0.0487802438, -0.0270542186, -0.0487612896, 0.998809218, 0.00137296692, 0.0270890035, -5.16980544e-05, 0.999633908) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1704
         CFrame.new(0.558128655, -2.00257516, -0.0328065082, 0.996082902, -0.0884258077, 0.000402636797, 0.0882963017, 0.994850576, 0.049780827, -0.00480247475, -0.04955028, 0.998760939) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1705
         CFrame.new(-0.549934328, -1.99739313, 2.08343547e-08, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1706
		}, .3, false)
1707
		moter.C0 = clerp(moter.C0, CFrame.new(-0.00357525377, -0.669875801, -0.33632654, 0.0129701542, 0.04199332, 0.99903512, 0.668174207, -0.743665218, 0.0225844048, 0.7438941, 0.667235076, -0.0377042405) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1708
	end
1709
end
1710
		elseif Torsovelocity > 2 and hit ~= nil then
1711
			Anim = "Walk"
1712
			if attack == false then
1713
							PlayAnimationFromTable({
1714
         CFrame.new(-0, -0, 0, 1, 0, 0, 0, 0.996187985, 0.0871556774, 0, -0.0871556699, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1715
         CFrame.new(0, 1.49999499, 1.11760201e-08, 1, 0, 0, 0, 0.999998331, -7.45067918e-09, 0, 7.45069251e-09, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1716
         CFrame.new(1.51048923, 0.0486144125, 0.213053972, 0.150388524, 0.08681795, 0.984807611, -0.423753828, 0.905649245, -0.015128728, -0.893205106, -0.415041506, 0.172988981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1717
         CFrame.new(-1.46577644, 0.0133882836, 0.266453117, 0.978753924, 0.0149079002, 0.204495385, -0.0694269463, 0.96253264, 0.26212123, -0.192926094, -0.270750105, 0.943119466) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1718
CFrame.new(0.5, -2.00000334, 2.67028881e-005, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024) * CFrame.new(0, 0+ .3 * math.cos((sine) / 2), 0 + 1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 - 50 * math.cos((sine) / 4)), math.rad(0), math.rad(0)),
1719
CFrame.new(-0.5, -2.00000334, 2.67028881e-005, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024) * CFrame.new(0, 0+ .3 * math.cos((sine) / 2), 0 - 1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 + 50 * math.cos((sine) / 4)), math.rad(0), math.rad(0)), 
1720
}, .3, false)
1721
		moter.C0 = clerp(moter.C0, CFrame.new(-0.00357525377, -0.669875801, -0.33632654, 0.0129701542, 0.04199332, 0.99903512, 0.668174207, -0.743665218, 0.0225844048, 0.7438941, 0.667235076, -0.0377042405) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1722
end
1723
		end
1724
	if #Effects > 0 then
1725
		for e = 1, #Effects do
1726
			if Effects[e] ~= nil then
1727
				local Thing = Effects[e]
1728
				if Thing ~= nil then
1729
					Part = Thing[1]
1730
					Mode = Thing[2]
1731
					Delay = Thing[3]
1732
					IncX = Thing[4]
1733
					IncY = Thing[5]
1734
					IncZ = Thing[6]
1735
					if Thing[2] == "Shoot" then
1736
						Look = Thing[1]
1737
						hit, pos = rayCast(Thing[4], Look, 5, Character)
1738
						mag = (Thing[4] - pos).magnitude 
1739
						Thing[9].CFrame = CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(-1.57, 0, 0)
1740
						Thing[4] = Thing[4] + (Look * 5)
1741
						Thing[3] = Thing[3] - 1
1742
						if hit ~= nil then
1743
							print(hit.Parent)
1744
							Thing[3] = 0
1745
						--Damagefunc(hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, .2, 2, math.random(1, 5), nil, nil, true, "Movement", .02, 500)
1746
						--MagniDamage(Thing[9], 5, Thing[5], Thing[6], Thing[7], "Normal", RootPart, .2, 2, math.random(1, 5), nil, nil, true, "Movement", .02, 500)
1747
						end
1748
						if Thing[3] <= 0 then
1749
							if hit == nil then
1750
								Effects.Sphere.Create(BrickColor.new("Crimson"), Thing[9].CFrame, 1, 1, 1, 2, 2, 2, .1)
1751
								CFuncs.Sound.Create("285370517", Thing[9], 1, 1)
1752
							else
1753
								Effects.Wave.Create(BrickColor.new("Crimson"), Thing[9].CFrame * CFrame.fromEulerAnglesXYZ(3.2, 0, 0), .2, .2, .2, .6, .8, .6, .1)
1754
								CFuncs.Sound.Create("285370517", Thing[9], .6, 1)
1755
								CFuncs.Sound.Create("285370545", Thing[9], 1, 1)
1756
							end
1757
							for i = 1, math.random(2, 4) do
1758
								Effects.Break.Create(BrickColor.new("Crimson"), Thing[9].CFrame, math.random(20, 40) / 100, math.random(100, 600) / 100, math.random(20, 40) / 100)
1759
							end
1760
							Thing[9].Transparency = 1
1761
							game:GetService("Debris"):AddItem(Thing[9], 1)
1762
							table.remove(Effects, e)
1763
						end
1764
					end
1765
					if Thing[2] ~= "Shoot" then
1766
						if Thing[1].Transparency <= 1 then
1767
							if Thing[2] == "Block1" then
1768
								Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1769
								Mesh = Thing[7]
1770
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1771
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1772
							elseif Thing[2] == "Block2" then
1773
								Thing[1].CFrame = Thing[1].CFrame
1774
								Mesh = Thing[7]
1775
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1776
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1777
							elseif Thing[2] == "Block3" then
1778
								Thing[1].CFrame = Thing[8].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1779
								Mesh = Thing[7]
1780
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1781
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1782
							elseif Thing[2] == "Block4" then
1783
								Thing[1].CFrame = Thing[8].CFrame * CFrame.new(0, -Thing[7].Scale.Y, 0) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
1784
								Mesh = Thing[7]
1785
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1786
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1787
							elseif Thing[2] == "Block2Fire" then
1788
								Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1789
								Mesh = Thing[7]
1790
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1791
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1792
								if Thing[1].Transparency >= .3 then
1793
									Thing[1].BrickColor = BrickColor.new("Bright red")
1794
								else
1795
									Thing[1].BrickColor = BrickColor.new("Bright yellow")
1796
								end
1797
							elseif Thing[2] == "Ice" then
1798
								if Thing[6] <= Thing[5] then
1799
									Thing[6] = Thing[6] + .3
1800
									Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 1, 0)
1801
								else
1802
									Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1803
								end
1804
							elseif Thing[2] == "Shatter" then
1805
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1806
								Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
1807
								Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
1808
								Thing[6] = Thing[6] + Thing[5]
1809
							elseif Thing[2] == "Fire" then
1810
								Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
1811
								Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1812
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1813
							elseif Thing[2] == "Cylinder" then
1814
								Mesh = Thing[7]
1815
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1816
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1817
							elseif Thing[2] == "Cylinder2" then
1818
								Mesh = Thing[7]
1819
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1820
								Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, Thing[8], 0)
1821
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1822
							elseif Thing[2] == "Blood" then
1823
								Mesh = Thing[7]
1824
								Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, .5, 0)
1825
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1826
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1827
							elseif Thing[2] == "Elec" then
1828
								Mesh = Thing[7]
1829
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
1830
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1831
							elseif Thing[2] == "Disappear" then
1832
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1833
							end
1834
						else
1835
							Part.Parent = nil
1836
							table.remove(Effects, e)
1837
						end
1838
					end
1839
				end
1840
			end
1841
		end
1842
	end
1843
end