SHOW:
|
|
- or go back to the newest paste.
1 | -- This script has been converted to FE by iPxter | |
2 | - | -- This script has been converted to FE by iPxter |
2 | + | |
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | CV="White" | |
88 | ||
89 | p = owner | |
90 | char = p.Character | |
91 | local txt = Instance.new("BillboardGui", char) | |
92 | txt.Adornee = char .Head | |
93 | txt.Name = "_status" | |
94 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
95 | txt.StudsOffset = Vector3.new(-9, 6, 0) | |
96 | local text = Instance.new("TextLabel", txt) | |
97 | text.Size = UDim2.new(10, 0, 7, 0) | |
98 | text.FontSize = "Size24" | |
99 | text.TextScaled = true | |
100 | text.TextTransparency = 0 | |
101 | text.BackgroundTransparency = 1 | |
102 | text.TextTransparency = 0 | |
103 | text.TextStrokeTransparency = 1 | |
104 | text.Font = "Code" | |
105 | text.TextStrokeColor3 = Color3.new(40,0,0) | |
106 | ||
107 | v=Instance.new("Part") | |
108 | v.Name = "ColorBrick" | |
109 | v.Parent=p.Character | |
110 | v.FormFactor="Symmetric" | |
111 | v.Anchored=true | |
112 | v.CanCollide=false | |
113 | v.BottomSurface="Smooth" | |
114 | v.TopSurface="Smooth" | |
115 | v.Size=Vector3.new(10,5,3) | |
116 | v.Transparency=1 | |
117 | v.CFrame=char.Torso.CFrame | |
118 | v.BrickColor=BrickColor.new(CV) | |
119 | v.Transparency=1 | |
120 | text.TextColor3 = Color3.fromRGB(255,140,0) | |
121 | v.Shape="Block" | |
122 | text.Text = "Nine Tailed Fox Heavy Unit" | |
123 | coroutine.wrap(function() | |
124 | while wait() do | |
125 | wait(3) | |
126 | text.Text = "Kill" | |
127 | wait() | |
128 | text.Text = "Nine Tailed Fox Heavy Unit"; | |
129 | wait(2) | |
130 | local str = "" | |
131 | for i = 1, math.random(3,25) do | |
132 | str = str..string.char(math.random(65,122)) | |
133 | end | |
134 | text.Text = str | |
135 | wait() | |
136 | str = "" | |
137 | for i = 1, math.random(12,25) do | |
138 | str = str..string.char(math.random(48,122)) | |
139 | end | |
140 | wait() | |
141 | text.Text = str | |
142 | wait() | |
143 | text.Text = "Nine Tailed Fox Heavy Unit"; | |
144 | wait(1) | |
145 | text.Text = "THE PAIN" | |
146 | wait() | |
147 | text.Text = "What do you want?" | |
148 | wait() | |
149 | text.Text = "Nine Tailed Fox Heavy Unit"; | |
150 | wait(2) | |
151 | text.Text = "You made me do this."; | |
152 | wait() | |
153 | text.Text = "Kill"; | |
154 | wait() | |
155 | for i = 1, math.random(12,25) do | |
156 | str = str..string.char(math.random(48,57)) | |
157 | end | |
158 | text.Text = str | |
159 | wait() | |
160 | text.Text = "Nine Tailed Fox Heavy Unit"; | |
161 | wait(2) | |
162 | end | |
163 | end)() | |
164 | local Player = owner | |
165 | local Character = Player.Character | |
166 | local Torso = Character.Torso | |
167 | local hum = Character.Humanoid | |
168 | hum.MaxHealth = 1000 | |
169 | wait(0.1) | |
170 | hum.Health = 1000 | |
171 | ||
172 | local Music = Instance.new("Sound") | |
173 | ||
174 | Music.Name = "Sound" | |
175 | Music.SoundId = "http://roblox.com/asset/?id=714974960" | |
176 | Music.Volume = 4 | |
177 | Music.Looped = false | |
178 | Music.Parent = Character | |
179 | Music:play() | |
180 | ||
181 | GasMask = true | |
182 | ||
183 | if GasMask == true then | |
184 | o1 = Instance.new("Model") | |
185 | o2 = Instance.new("Part") | |
186 | o3 = Instance.new("SpecialMesh") | |
187 | o4 = Instance.new("Part") | |
188 | o5 = Instance.new("Part") | |
189 | o6 = Instance.new("Part") | |
190 | o7 = Instance.new("SpecialMesh") | |
191 | o8 = Instance.new("Part") | |
192 | o9 = Instance.new("Part") | |
193 | o10 = Instance.new("SpecialMesh") | |
194 | o11 = Instance.new("Part") | |
195 | o12 = Instance.new("Part") | |
196 | o13 = Instance.new("SpecialMesh") | |
197 | o14 = Instance.new("Part") | |
198 | o15 = Instance.new("Part") | |
199 | o16 = Instance.new("Part") | |
200 | o17 = Instance.new("Part") | |
201 | o1.Name = "MODEL" | |
202 | o2.Name = "Middle" | |
203 | o2.Parent = o1 | |
204 | o2.BrickColor = BrickColor.new("Pastel brown") | |
205 | o2.Transparency = 1 | |
206 | o2.Position = Vector3.new(-13.5356159, 3.71991396, 50.2649117) | |
207 | o2.Rotation = Vector3.new(-5.66336393, -89.7626114, -5.66246414) | |
208 | o2.Anchored = true | |
209 | o2.FormFactor = Enum.FormFactor.Custom | |
210 | o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
211 | o2.CFrame = CFrame.new(-13.5356159, 3.71991396, 50.2649117, 1.75646369e-006, 1.74156298e-007, -0.999991417, -1.04150445e-007, 1, 1.60883403e-007, 0.999999762, 9.62157287e-008, 1.6223396e-006) | |
212 | o2.BottomSurface = Enum.SurfaceType.Smooth | |
213 | o2.TopSurface = Enum.SurfaceType.Smooth | |
214 | o2.Color = Color3.new(1, 0.8, 0.6) | |
215 | o3.Parent = o2 | |
216 | o3.Scale = Vector3.new(6.25, 6.25, 6.25) | |
217 | o3.MeshType = Enum.MeshType.FileMesh | |
218 | o4.Name = "Lense 1" | |
219 | o4.Parent = o1 | |
220 | o4.Material = Enum.Material.Metal | |
221 | o4.Transparency = 0.050000011920929 | |
222 | o4.Position = Vector3.new(-12.900528, 3.77991295, 50.5080605) | |
223 | o4.Rotation = Vector3.new(-180, 20.6807137, -179.999985) | |
224 | o4.Anchored = true | |
225 | o4.CanCollide = false | |
226 | o4.FormFactor = Enum.FormFactor.Custom | |
227 | o4.Shape = Enum.PartType.Cylinder | |
228 | o4.Size = Vector3.new(0.200000003, 0.320000023, 0.939999998) | |
229 | o4.CFrame = CFrame.new(-12.900528, 3.77991295, 50.5080605, -0.935553849, 3.06141374e-007, 0.353159934, 3.19927466e-007, 1, 2.01617603e-008, -0.353163034, 1.1997561e-007, -0.935561478) | |
230 | o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
231 | o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
232 | o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
233 | o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
234 | o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
235 | o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
236 | o5.Name = "Lense2" | |
237 | o5.Parent = o1 | |
238 | o5.Material = Enum.Material.Metal | |
239 | o5.Transparency = 0.050000011920929 | |
240 | o5.Position = Vector3.new(-12.8961124, 3.77492094, 50.0302277) | |
241 | o5.Rotation = Vector3.new(-180, -23.8323021, -179.999985) | |
242 | o5.Anchored = true | |
243 | o5.CanCollide = false | |
244 | o5.FormFactor = Enum.FormFactor.Custom | |
245 | o5.Shape = Enum.PartType.Cylinder | |
246 | o5.Size = Vector3.new(0.200000003, 0.330000043, 0.99000001) | |
247 | o5.CFrame = CFrame.new(-12.8961124, 3.77492094, 50.0302277, -0.914722979, 2.85652249e-007, -0.404061079, 2.36339361e-007, 1, 1.37493373e-007, 0.404064298, 2.15865228e-008, -0.914730668) | |
248 | o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
249 | o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
250 | o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
251 | o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
252 | o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
253 | o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
254 | o6.Name = "Handle" | |
255 | o6.Parent = o1 | |
256 | o6.Material = Enum.Material.Metal | |
257 | o6.BrickColor = BrickColor.new("Really black") | |
258 | o6.Position = Vector3.new(-12.8799381, 3.69992495, 50.2599869) | |
259 | o6.Rotation = Vector3.new(-90, 9.97842108e-006, -89.9999008) | |
260 | o6.Anchored = true | |
261 | o6.CanCollide = false | |
262 | o6.FormFactor = Enum.FormFactor.Plate | |
263 | o6.Size = Vector3.new(1, 0.400000006, 1) | |
264 | o6.CFrame = CFrame.new(-12.8799381, 3.69992495, 50.2599869, 1.75646369e-006, 0.999991417, 1.74156298e-007, -1.04150445e-007, -1.60883403e-007, 1, 0.999999762, -1.6223396e-006, 9.62157287e-008) | |
265 | o6.BottomSurface = Enum.SurfaceType.Weld | |
266 | o6.TopSurface = Enum.SurfaceType.Smooth | |
267 | o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
268 | o7.Parent = o6 | |
269 | o7.MeshId = "http://www.roblox.com/asset/?id=5158270" | |
270 | o7.Scale = Vector3.new(0.140000001, 0.170000002, 0.100000001) | |
271 | o7.MeshType = Enum.MeshType.FileMesh | |
272 | o8.Name = "Straps" | |
273 | o8.Parent = o1 | |
274 | o8.Material = Enum.Material.Fabric | |
275 | o8.BrickColor = BrickColor.new("Really black") | |
276 | o8.Position = Vector3.new(-13.5199518, 3.48991394, 50.2599869) | |
277 | o8.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924) | |
278 | o8.Anchored = true | |
279 | o8.CanCollide = false | |
280 | o8.FormFactor = Enum.FormFactor.Custom | |
281 | o8.Shape = Enum.PartType.Cylinder | |
282 | o8.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999) | |
283 | o8.CFrame = CFrame.new(-13.5199518, 3.48991394, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762) | |
284 | o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
285 | o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
286 | o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
287 | o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
288 | o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
289 | o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
290 | o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
291 | o9.Name = "Ring2" | |
292 | o9.Parent = o1 | |
293 | o9.BrickColor = BrickColor.new("Dark stone grey") | |
294 | o9.Position = Vector3.new(-12.8061161, 3.77991295, 49.9993477) | |
295 | o9.Rotation = Vector3.new(-1.48261315e-005, -66.1664276, -2.4695395e-005) | |
296 | o9.Anchored = true | |
297 | o9.CanCollide = false | |
298 | o9.FormFactor = Enum.FormFactor.Custom | |
299 | o9.Size = Vector3.new(0.600000024, 0.200000003, 1) | |
300 | o9.CFrame = CFrame.new(-12.8061161, 3.77991295, 49.9993477, 0.404059976, 1.74156298e-007, -0.914723039, -1.6136562e-007, 1, 1.0455733e-007, 0.914730787, 9.62157287e-008, 0.404063195) | |
301 | o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
302 | o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
303 | o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
304 | o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
305 | o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
306 | o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
307 | o9.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
308 | o10.Parent = o9 | |
309 | o10.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
310 | o10.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012) | |
311 | o10.MeshType = Enum.MeshType.FileMesh | |
312 | o11.Name = "Straps" | |
313 | o11.Parent = o1 | |
314 | o11.Material = Enum.Material.Fabric | |
315 | o11.BrickColor = BrickColor.new("Really black") | |
316 | o11.Position = Vector3.new(-13.5199518, 4.00991392, 50.2599869) | |
317 | o11.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924) | |
318 | o11.Anchored = true | |
319 | o11.CanCollide = false | |
320 | o11.FormFactor = Enum.FormFactor.Custom | |
321 | o11.Shape = Enum.PartType.Cylinder | |
322 | o11.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999) | |
323 | o11.CFrame = CFrame.new(-13.5199518, 4.00991392, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762) | |
324 | o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
325 | o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
326 | o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
327 | o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
328 | o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
329 | o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
330 | o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
331 | o12.Name = "Ring1" | |
332 | o12.Parent = o1 | |
333 | o12.BrickColor = BrickColor.new("Dark stone grey") | |
334 | o12.Position = Vector3.new(-12.7999144, 3.76992106, 50.5299988) | |
335 | o12.Rotation = Vector3.new(-179.999969, -69.3177338, -179.999985) | |
336 | o12.Anchored = true | |
337 | o12.CanCollide = false | |
338 | o12.FormFactor = Enum.FormFactor.Custom | |
339 | o12.Size = Vector3.new(0.600000024, 0.200000003, 1) | |
340 | o12.CFrame = CFrame.new(-12.7999144, 3.76992106, 50.5299988, -0.353160918, 1.74156298e-007, -0.935553372, -4.22077129e-008, 1, 1.87534141e-007, 0.935561061, 9.62157287e-008, -0.353164017) | |
341 | o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
342 | o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
343 | o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
344 | o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
345 | o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
346 | o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
347 | o12.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
348 | o13.Parent = o12 | |
349 | o13.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
350 | o13.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012) | |
351 | o13.MeshType = Enum.MeshType.FileMesh | |
352 | o14.Name = "Breather" | |
353 | o14.Parent = o1 | |
354 | o14.Material = Enum.Material.Metal | |
355 | o14.BrickColor = BrickColor.new("Really black") | |
356 | o14.Position = Vector3.new(-12.7419596, 3.69627094, 50.2550011) | |
357 | o14.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521) | |
358 | o14.Anchored = true | |
359 | o14.CanCollide = false | |
360 | o14.FormFactor = Enum.FormFactor.Custom | |
361 | o14.Shape = Enum.PartType.Cylinder | |
362 | o14.Size = Vector3.new(0.600000024, 0.340000093, 0.25000003) | |
363 | o14.CFrame = CFrame.new(-12.7419596, 3.69627094, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762) | |
364 | o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
365 | o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
366 | o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
367 | o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
368 | o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
369 | o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
370 | o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
371 | o15.Name = "Breather" | |
372 | o15.Parent = o1 | |
373 | o15.Material = Enum.Material.Metal | |
374 | o15.BrickColor = BrickColor.new("Really black") | |
375 | o15.Position = Vector3.new(-12.5337915, 3.51434994, 50.2550011) | |
376 | o15.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521) | |
377 | o15.Anchored = true | |
378 | o15.CanCollide = false | |
379 | o15.FormFactor = Enum.FormFactor.Custom | |
380 | o15.Shape = Enum.PartType.Cylinder | |
381 | o15.Size = Vector3.new(0.200000003, 0.340000093, 0.350000024) | |
382 | o15.CFrame = CFrame.new(-12.5337915, 3.51434994, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762) | |
383 | o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
384 | o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
385 | o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
386 | o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
387 | o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
388 | o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
389 | o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
390 | o16.Name = "Breather" | |
391 | o16.Parent = o1 | |
392 | o16.Material = Enum.Material.Metal | |
393 | o16.BrickColor = BrickColor.new("Really black") | |
394 | o16.Position = Vector3.new(-12.7920103, 3.39220095, 49.784256) | |
395 | o16.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548) | |
396 | o16.Anchored = true | |
397 | o16.CanCollide = false | |
398 | o16.FormFactor = Enum.FormFactor.Custom | |
399 | o16.Shape = Enum.PartType.Cylinder | |
400 | o16.Size = Vector3.new(0.230000019, 0.540000081, 0.75) | |
401 | o16.CFrame = CFrame.new(-12.7920103, 3.39220095, 49.784256, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967) | |
402 | o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
403 | o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
404 | o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
405 | o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
406 | o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
407 | o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
408 | o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
409 | o17.Name = "Breather" | |
410 | o17.Parent = o1 | |
411 | o17.Material = Enum.Material.Metal | |
412 | o17.BrickColor = BrickColor.new("Really black") | |
413 | o17.Position = Vector3.new(-12.8723783, 3.42192006, 49.8816109) | |
414 | o17.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548) | |
415 | o17.Anchored = true | |
416 | o17.CanCollide = false | |
417 | o17.FormFactor = Enum.FormFactor.Custom | |
418 | o17.Shape = Enum.PartType.Cylinder | |
419 | o17.Size = Vector3.new(0.370000005, 0.540000081, 0.310000002) | |
420 | o17.CFrame = CFrame.new(-12.8723783, 3.42192006, 49.8816109, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967) | |
421 | o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
422 | o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
423 | o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
424 | o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
425 | o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
426 | o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
427 | o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
428 | function onTouched(hit) | |
429 | local d = hit.Parent:GetChildren() | |
430 | for i=1, #d do | |
431 | if (d[i].className == "Hat") then | |
432 | d[i]:remove() | |
433 | end | |
434 | end | |
435 | if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Face") == nil then | |
436 | local g = o1:clone() | |
437 | g.Parent = hit.Parent | |
438 | local C = g:GetChildren() | |
439 | for i=1, #C do | |
440 | if C[i].className == "Part" then | |
441 | local W = Instance.new("Weld") | |
442 | W.Part0 = g.Middle | |
443 | W.Part1 = C[i] | |
444 | local CJ = CFrame.new(g.Middle.Position) | |
445 | local C0 = g.Middle.CFrame:inverse()*CJ | |
446 | local C1 = C[i].CFrame:inverse()*CJ | |
447 | W.C0 = C0 | |
448 | W.C1 = C1 | |
449 | W.Parent = g.Middle | |
450 | g.Middle.Transparency = 1 | |
451 | end | |
452 | local Y = Instance.new("Weld") | |
453 | Y.Part0 = hit.Parent.Head | |
454 | Y.Part1 = g.Middle | |
455 | Y.C0 = CFrame.new(0, 0, 0) | |
456 | Y.Parent = Y.Part0 | |
457 | end | |
458 | ||
459 | local h = g:GetChildren() | |
460 | for i = 1, # h do | |
461 | h[i].Anchored = false | |
462 | h[i].CanCollide = false | |
463 | end | |
464 | ||
465 | end | |
466 | end | |
467 | ||
468 | onTouched(game.Players.LocalPlayer.Character.Head) | |
469 | end | |
470 | local Player = owner | |
471 | local chara = Player.Character | |
472 | ||
473 | shirt= Instance.new("Shirt", Character) | |
474 | shirt.Name = "Shirt" | |
475 | pants = Instance.new("Pants", Character) | |
476 | pants.Name = "Pants" | |
477 | chara.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=245656735" | |
478 | chara.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=245656766" | |
479 | ||
480 | local Player = owner | |
481 | local chara = Player.Character | |
482 | local Character = Player.Character | |
483 | torso = chara.Torso | |
484 | ||
485 | New = function(Object, Parent, Name, Data) | |
486 | local Object = Instance.new(Object) | |
487 | for Index, Value in pairs(Data or {}) do | |
488 | Object[Index] = Value | |
489 | end | |
490 | Object.Parent = Parent | |
491 | Object.Name = Name | |
492 | return Object | |
493 | end | |
494 | local LoPa = game:GetService("Players").LocalPlayer | |
495 | local C = LoPa.Character | |
496 | ||
497 | ||
498 | LaserMinigun = New("Model",C,"LaserMinigun",{}) | |
499 | Gunpart = New("Model",LaserMinigun,"Gunpart",{}) | |
500 | FrontHandle = New("Part",Gunpart,"FrontHandle",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.334096551, 0.668193102, 0.334096551),CFrame = CFrame.new(30.8316956, 0.787470937, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
501 | Mesh = New("CylinderMesh",FrontHandle,"Mesh",{}) | |
502 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(31.0544128, 0.787470937, -52.0672684, 0, 1, -9.58144665e-06, -3.50177879e-06, 9.58144665e-06, 1, 1, -7.96212211e-19, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
503 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
504 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(31.0544128, 0.787470937, -52.5127258, 1.30714124e-17, 1, -9.58144665e-06, -3.50178084e-06, 9.58144665e-06, 1, 1, 1.19431811e-18, 3.50177652e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
505 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
506 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(31.0544128, 1.01019299, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
507 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
508 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(31.0544128, 0.564739823, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
509 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
510 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.222731024, 0.445462048),CFrame = CFrame.new(31.2771492, 0.787470937, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
511 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
512 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.556827545, 0.111365512, 0.556827545),CFrame = CFrame.new(31.2771492, 0.787470937, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
513 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
514 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(31.4998779, 0.787470937, -52.0672684, 0, 1, -9.58144665e-06, -3.50177879e-06, 9.58144665e-06, 1, 1, -7.96212211e-19, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
515 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
516 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(31.4998779, 0.787470937, -52.5127258, 1.30714124e-17, 1, -9.58144665e-06, -3.50178084e-06, 9.58144665e-06, 1, 1, 1.19431811e-18, 3.50177652e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
517 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
518 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(31.4998779, 1.01019299, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
519 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
520 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(31.4998779, 0.564739823, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
521 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
522 | gun4 = New("Part",Gunpart,"gun4",{BrickColor = BrickColor.new("Pastel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.111365512, 0.111365512, 0.111365512),CFrame = CFrame.new(31.5666943, 0.787470937, -52.5127258, 1.30714124e-17, 1, -9.58144665e-06, -3.50178084e-06, 9.58144665e-06, 1, 1, 1.19431811e-18, 3.50177652e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
523 | Mesh = New("CylinderMesh",gun4,"Mesh",{}) | |
524 | gun1 = New("Part",Gunpart,"gun1",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.111365512, 0.111365512, 0.111365512),CFrame = CFrame.new(31.5666943, 0.564739823, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
525 | Mesh = New("CylinderMesh",gun1,"Mesh",{}) | |
526 | gun3 = New("Part",Gunpart,"gun3",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.111365512, 0.111365512, 0.111365512),CFrame = CFrame.new(31.5666943, 1.01019299, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
527 | Mesh = New("CylinderMesh",gun3,"Mesh",{}) | |
528 | gun2 = New("Part",Gunpart,"gun2",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.111365512, 0.111365512, 0.111365512),CFrame = CFrame.new(31.5666943, 0.787470937, -52.0672684, 0, 1, -9.58144665e-06, -3.50177879e-06, 9.58144665e-06, 1, 1, -7.96212211e-19, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
529 | Mesh = New("CylinderMesh",gun2,"Mesh",{}) | |
530 | PowerHolder = New("Model",LaserMinigun,"PowerHolder",{}) | |
531 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11365509, 0.222731024, 1.11365509),CFrame = CFrame.new(27.7135086, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
532 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
533 | Model = New("Model",Part,"Model",{}) | |
534 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.668193102, 0.222731024, 0.668193102),CFrame = CFrame.new(27.7135086, 0.787473083, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
535 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
536 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.668193102, 0.222731024, 0.668193102),CFrame = CFrame.new(27.7135086, 0.787473083, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
537 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
538 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(27.7135086, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
539 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
540 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(27.7135086, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
541 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
542 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(27.7135086, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
543 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
544 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(27.7135086, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
545 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
546 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.9362354, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
547 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
548 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.9362354, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
549 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
550 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.9362354, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
551 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
552 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.9362354, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
553 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
554 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.4907799, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
555 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
556 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.4907799, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
557 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
558 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.4907799, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
559 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
560 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.4907799, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
561 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
562 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11365509, 0.222731024, 1.11365509),CFrame = CFrame.new(29.4953289, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
563 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
564 | Model = New("Model",Part,"Model",{}) | |
565 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(29.4953289, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
566 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
567 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.2726021, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
568 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
569 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(29.4953289, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
570 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
571 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.7180557, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
572 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
573 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.668193102, 0.222731024, 0.668193102),CFrame = CFrame.new(29.4953289, 0.787473083, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
574 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
575 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.7180557, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
576 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
577 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.2726021, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
578 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
579 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(29.4953289, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
580 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
581 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.7180557, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
582 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
583 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.668193102, 0.222731024, 0.668193102),CFrame = CFrame.new(29.4953289, 0.787473083, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
584 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
585 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(29.4953289, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
586 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
587 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.7180557, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
588 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
589 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.2726021, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
590 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
591 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.2726021, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
592 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
593 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.890924096, 0.222731024, 0.890924096),CFrame = CFrame.new(29.7180557, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
594 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
595 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(28.1589584, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
596 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
597 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(28.1589584, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
598 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
599 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(28.1589584, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
600 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
601 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(28.1589584, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
602 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
603 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(29.0498734, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
604 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
605 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(29.0498734, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
606 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
607 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(29.0498734, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
608 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
609 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(29.0498734, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
610 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
611 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.890924096, 0.111365512, 0.890924096),CFrame = CFrame.new(29.9407845, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
612 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
613 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.890924096, 0.111365512, 0.890924096),CFrame = CFrame.new(30.1635113, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
614 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
615 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.890924096, 0.111365512, 0.890924096),CFrame = CFrame.new(30.38624, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
616 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
617 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.668193102, 0.445462048),CFrame = CFrame.new(30.1635113, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
618 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
619 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.668193102, 0.222731024, 0.668193102),CFrame = CFrame.new(30.6089668, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
620 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
621 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.668193102, 0.222731024, 0.668193102),CFrame = CFrame.new(29.0498734, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
622 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
623 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11365509, 1.11365509, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1.00000644, 0.707109809, 0.70710659, 0, 0.707112432, -0.707108617, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
624 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11365509, 2.00457907, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787482023, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
625 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
626 | Neon = New("Part",PowerHolder,"Neon",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.957743406, 0.957743406, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1, 0.500002861, 0.866023839, 0, 0.866023839, -0.500002861, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
627 | Neon = New("Part",PowerHolder,"Neon",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.957743406, 0.957743406, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1, 0.86602217, 0.500005305, 0, 0.500005305, -0.86602217, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
628 | Neon = New("Part",PowerHolder,"Neon",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.957743406, 0.957743406, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1, 0.965924263, 0.258825034, 0, 0.258825064, -0.965924263, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
629 | Neon = New("Part",PowerHolder,"Neon",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.957743406, 0.957743406, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1, 0.25882262, 0.965924919, 0, 0.965924919, -0.25882262, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
630 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11365509, 1.11365509, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1.00000024, 0, 1, 0, 1.00000024, 0, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
631 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.3363862, 0.222731024, 1.3363862),CFrame = CFrame.new(28.8271465, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
632 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
633 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.3363862, 0.222731024, 1.3363862),CFrame = CFrame.new(28.381691, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
634 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
635 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.668193102, 0.222731024, 0.668193102),CFrame = CFrame.new(28.1589584, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
636 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
637 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.668193102, 0.222731024),CFrame = CFrame.new(26.9784832, 0.787473083, -52.2899971, -5.52762662e-11, 1.00582838e-05, 1.00000024, -3.50170376e-06, -1.00000024, 1.00582838e-05, 1, -3.50170421e-06, 9.06084097e-11),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
638 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.512281358, 0.111365512),CFrame = CFrame.new(26.7446499, 1.07702565, -52.2899971, -2.95597852e-11, 1, -9.58144665e-06, -3.50171308e-06, 9.58144665e-06, 1, 1, 6.30961949e-11, 3.50171308e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
639 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(26.7111912, 0.787473083, -52.2899971, -5.53331096e-11, -0.258809268, 0.965928495, -3.50170376e-06, -0.965928495, -0.258809268, 1, -3.38240966e-06, -9.06219896e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
640 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.668193102, 0.111365512),CFrame = CFrame.new(26.6666946, 0.475645214, -52.2899971, -2.95597852e-11, 1, -9.58144665e-06, -3.50171308e-06, 9.58144665e-06, 1, 1, 6.30961949e-11, 3.50171308e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
641 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.579100668, 0.111365512),CFrame = CFrame.new(26.4769592, 0.766716778, -52.2899971, -5.52867474e-11, -0.258809447, 0.96592921, -3.50170421e-06, -0.96592921, -0.258809447, 1, -3.38241125e-06, -9.06220293e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
642 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.289550334, 0.111365512),CFrame = CFrame.new(26.8782501, 0.787470937, -52.2899971, -5.69528105e-11, -1, 1.04902101e-05, -3.50170967e-06, -1.04902101e-05, -1, 1, -9.36864822e-11, -3.50170967e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
643 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
644 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(29.4953289, 1.41111994, -52.7354622, -5.50513524e-11, 0.258828878, 0.965923965, -3.50170421e-06, -0.965923965, 0.258828878, 1, -3.38236441e-06, 9.06395599e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
645 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(29.4953289, 1.41111994, -51.8445435, -5.50513524e-11, 0.258828878, 0.965923965, -3.50170421e-06, -0.965923965, 0.258828878, 1, -3.38236441e-06, 9.06395599e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
646 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.178184807, 0.890924096, 0.178184807),CFrame = CFrame.new(29.4285202, 1.67839265, -52.2899971, 0.258829474, -8.57335749e-07, 0.96592164, -0.965925694, 6.97467476e-06, 0.258828104, -7.9870224e-06, -0.999998629, 8.24248048e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
647 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
648 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.445462048, 0.111365512),CFrame = CFrame.new(29.4285202, 1.67839265, -51.9559135, 0.258829474, -8.57335749e-07, 0.96592164, -0.965925694, 6.97467476e-06, 0.258828104, -7.9870224e-06, -0.999998629, 8.24248048e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
649 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
650 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.445462048, 0.111365512),CFrame = CFrame.new(29.4285202, 1.67839265, -52.6240959, 0.258829474, -8.57335749e-07, 0.96592164, -0.965925694, 6.97467476e-06, 0.258828104, -7.9870224e-06, -0.999998629, 8.24248048e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
651 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
652 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.779558599, 0.222731024),CFrame = CFrame.new(29.4285202, 1.67839491, -52.2900124, 0.258829474, -8.57335749e-07, 0.96592164, -0.965925694, 6.97467476e-06, 0.258828104, -7.9870224e-06, -0.999998629, 8.24248048e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
653 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
654 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(27.4907551, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
655 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
656 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(27.2680531, 0.564739823, -52.5127258, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
657 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(27.2680531, 1.01020193, -52.5127258, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
658 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(27.2680531, 1.01020193, -52.0672684, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
659 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(27.2680531, 0.564739823, -52.0672684, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
660 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.133638605, 0.445462048, 0.133638605),CFrame = CFrame.new(27.2680531, 0.564739823, -52.5127258, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
661 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.133638605, 0.445462048, 0.133638605),CFrame = CFrame.new(27.2680531, 1.01020193, -52.5127258, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
662 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.133638605, 0.445462048, 0.133638605),CFrame = CFrame.new(27.2680531, 1.01020193, -52.0672684, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
663 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.133638605, 0.445462048, 0.133638605),CFrame = CFrame.new(27.2680531, 0.564739823, -52.0672684, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
664 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.890924096, 0.111365512, 0.890924096),CFrame = CFrame.new(27.0452919, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
665 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
666 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.222731024, 0.445462048),CFrame = CFrame.new(27.0452919, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
667 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
668 | ||
669 | ||
670 | ||
671 | ||
672 | ||
673 | ||
674 | ||
675 | ||
676 | ||
677 | ||
678 | ||
679 | Handle = New("Part",LaserMinigun,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.22300005, 4.51200008, 1.11099994),CFrame = CFrame.new(28.6618481, 0.8217237, -52.2899971, -2.95597852e-11, 1, -9.58144665e-06, -3.50171308e-06, 9.58144665e-06, 1, 1, 6.30961949e-11, 3.50171308e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
680 | ||
681 | ||
682 | ||
683 | ||
684 | ||
685 | ||
686 | ||
687 | ||
688 | ||
689 | ||
690 | ||
691 | ||
692 | MiniDroid = New("Model",C,"MiniDroid",{}) | |
693 | armor = New("Model",MiniDroid,"armor",{}) | |
694 | Main = New("Model",armor,"Main",{}) | |
695 | Part = New("Part",Main,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.800000012, 0.800000012),CFrame = CFrame.new(30.9500008, 1.7000351, -103.050003, 0, 0, 1, -1, 0, 0, 0, -1, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
696 | Part = New("Part",armor,"Part",{BrickColor = BrickColor.new("black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.899999976, 0.699999988, 0.899999976),CFrame = CFrame.new(30.9499989, 1.80003405, -103.050003, 0, 0, 1, 0, -1.00000024, 0, 1.00000024, 0, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
697 | Mesh = New("SpecialMesh",Part,"Mesh",{}) | |
698 | Part = New("Part",armor,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 0.50999999, 1),CFrame = CFrame.new(30.9499989, 1.90003407, -103.050003, 0, 0, 1, 0, -1.00000024, 0, 1.00000024, 0, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
699 | Mesh = New("SpecialMesh",Part,"Mesh",{}) | |
700 | Part = New("Part",armor,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 0.5, 1),CFrame = CFrame.new(30.9499989, 1.70003402, -103.050003, 0, 0, 1, 0, -1.00000024, 0, 1.00000024, 0, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
701 | Mesh = New("SpecialMesh",Part,"Mesh",{}) | |
702 | Neon = New("Model",MiniDroid,"Neon",{}) | |
703 | LaPart = New("Part",Neon,"LaPart",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.100000001, 0.949999988, 0.949999988),CFrame = CFrame.new(30.9500008, 1.80000031, -103.050003, 0, 0, 1, -1, 0, 0, 0, -1, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
704 | FirePart = New("Part",Neon,"FirePart",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Transparency = 0.5,Shape = Enum.PartType.Ball,Size = Vector3.new(0.5, 0.5, 0.5),CFrame = CFrame.new(30.9499989, 1.65004444, -103.050003, 0, 0, 1, 0, -1.00000024, 0, 1.00000024, 0, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
705 | miniHandle = New("Part",MiniDroid,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(30.9500008, 1.80504608, -103.050003, 0, 0, 1, -1, 0, 0, 0, -1, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
706 | ||
707 | ||
708 | ||
709 | ||
710 | ||
711 | Glow1 = Color3.fromRGB(174,198,207) | |
712 | Glow2 = Color3.fromRGB(119,158,203) | |
713 | ||
714 | GlowParticle = Instance.new("ParticleEmitter",FirePart) | |
715 | GlowParticle.LightEmission = 1 | |
716 | GlowParticle.Color = ColorSequence.new(Glow1,Glow2) | |
717 | GlowParticle.Size = NumberSequence.new(0,20) | |
718 | GlowParticle.Texture = "http://www.roblox.com/asset/?id=52620985" | |
719 | GlowParticle.Transparency = NumberSequence.new(0,1) | |
720 | GlowParticle.LockedToPart = true | |
721 | GlowParticle.Lifetime = NumberRange.new(1) | |
722 | GlowParticle.Rate= 1 | |
723 | GlowParticle.Speed =NumberRange.new(0) | |
724 | GlowParticle.Enabled = false | |
725 | ||
726 | ||
727 | ||
728 | ||
729 | GlowParticle2 = Instance.new("ParticleEmitter",FirePart) | |
730 | GlowParticle2.LightEmission = .7 | |
731 | GlowParticle2.Color = ColorSequence.new(Glow1,Glow2) | |
732 | GlowParticle2.Size = NumberSequence.new(0,1) | |
733 | GlowParticle2.Texture = "http://www.roblox.com/asset/?id=589325350" | |
734 | GlowParticle2.Transparency = NumberSequence.new(0,1) | |
735 | GlowParticle2.LockedToPart = false | |
736 | GlowParticle2.Lifetime = NumberRange.new(0.2) | |
737 | GlowParticle2.Rate= 150 | |
738 | GlowParticle2.Speed =NumberRange.new(3) | |
739 | GlowParticle2.Acceleration = Vector3.new(0, -10.5, 0) | |
740 | ||
741 | ||
742 | ||
743 | ||
744 | ||
745 | local all,last = {} | |
746 | function scan(p) | |
747 | for _,v in pairs(p:GetChildren()) do | |
748 | if (v:IsA("BasePart")) then | |
749 | if (last) then | |
750 | local w = Instance.new("Weld") | |
751 | w.Part0,w.Part1 = last,v | |
752 | w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse() | |
753 | w.Parent = last | |
754 | end | |
755 | table.insert(all,v) | |
756 | last = v | |
757 | end | |
758 | scan(v) | |
759 | end | |
760 | end | |
761 | scan(LaserMinigun) | |
762 | ||
763 | scan(MiniDroid) | |
764 | for _,v in pairs(all) do v.Anchored = false v.CanCollide = false end | |
765 | MiniDroid.Parent = C | |
766 | LaserMinigun.Parent = C | |
767 | ||
768 | ||
769 | Main:Destroy() | |
770 | ||
771 | Effects = { } | |
772 | Rapid = false | |
773 | local Player = owner | |
774 | local Character = Player.Character | |
775 | local Humanoid = Character.Humanoid | |
776 | local LeftArm = Character["Left Arm"] | |
777 | local RightArm = Character["Right Arm"] | |
778 | local LeftLeg = Character["Left Leg"] | |
779 | local RightLeg = Character["Right Leg"] | |
780 | local Head = Character.Head | |
781 | local Torso = Character.Torso | |
782 | local cam = game.Workspace.CurrentCamera | |
783 | local RootPart = Character.HumanoidRootPart | |
784 | local RootJoint = RootPart.RootJoint | |
785 | local equipped = false | |
786 | local attack = false | |
787 | local Anim = 'Idle' | |
788 | local idle = 0 | |
789 | local attacktype = 1 | |
790 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
791 | local velocity = RootPart.Velocity.y | |
792 | local sine = 0 | |
793 | local change = 1 | |
794 | local grabbed = false | |
795 | local cn = CFrame.new | |
796 | local mr = math.rad | |
797 | local angles = CFrame.Angles | |
798 | local ud = UDim2.new | |
799 | local c3 = Color3.new | |
800 | local slashDamage = 15 | |
801 | local dir = {w = 0, s = 0, a = 0, d = 0} | |
802 | local dir2 = {w = 0, s = 0, a = 0, d = 0} | |
803 | killcom=true | |
804 | trans = 1 | |
805 | sentrymode = false | |
806 | sentrywait = false | |
807 | local LightMod = Instance.new("Model", Character) | |
808 | local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
809 | Humanoid.Animator:Destroy() | |
810 | npcanim = Character.Animate:Clone() | |
811 | ultwait=false | |
812 | ||
813 | ||
814 | ||
815 | ||
816 | Character.Animate:Destroy() | |
817 | ||
818 | ||
819 | local function makeLightning(Par, Start, End, Width, Length, RandomScale, ArcScale, Num1) | |
820 | local oldParts = {} | |
821 | for _,v in pairs(Par:GetChildren()) do | |
822 | v.CFrame = CFrame.new(5e5, 5e5, 5e5) | |
823 | table.insert(oldParts, v) | |
824 | end | |
825 | local Distance = (Start-End).Magnitude | |
826 | local ArcScale = ArcScale or 1 | |
827 | local RandomScale = RandomScale or 0 | |
828 | local Last = Start | |
829 | local IterNum = 0 | |
830 | ||
831 | while Par.Parent do | |
832 | IterNum = IterNum + 1 | |
833 | local New = nil | |
834 | if (Last-End).Magnitude < Length then | |
835 | New = CFrame.new(End) | |
836 | else | |
837 | if (End-Last).Magnitude < Length*2 then | |
838 | RandomScale = RandomScale*0.1 | |
839 | ArcScale = ArcScale*0.5 | |
840 | end | |
841 | local Direct = CFrame.new(Last,End) | |
842 | New = Direct*CFrame.Angles(math.rad(math.random(-RandomScale/4,RandomScale*ArcScale)),math.rad(math.random(-RandomScale,RandomScale)),math.rad(math.random(-RandomScale,RandomScale))) | |
843 | New = New*CFrame.new(0,0,-Length) | |
844 | end | |
845 | local Trail = nil | |
846 | if oldParts[IterNum] then | |
847 | Trail = oldParts[IterNum] | |
848 | Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("Pastel Blue")) or BrickColor.new("Pastel Blue") | |
849 | Trail.Size = Vector3.new(Width, (Last-New.p).Magnitude, Width) | |
850 | Trail.CFrame = CFrame.new(New.p, Last)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(0, -(Last-New.p).Magnitude/2, 0) | |
851 | oldParts[IterNum] = nil | |
852 | game:GetService("Debris"):AddItem(Trail, .03) | |
853 | else | |
854 | Trail = Instance.new("Part") | |
855 | Trail.Name = "Part" | |
856 | Trail.FormFactor = "Custom" | |
857 | Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("Pastel Blue")) or BrickColor.new("Pastel Blue") | |
858 | Trail.Transparency = 0 | |
859 | Trail.Anchored = true | |
860 | Trail.CanCollide = false | |
861 | Trail.Locked = true | |
862 | Trail.BackSurface = "SmoothNoOutlines" | |
863 | Trail.BottomSurface = "SmoothNoOutlines" | |
864 | Trail.FrontSurface = "SmoothNoOutlines" | |
865 | Trail.LeftSurface = "SmoothNoOutlines" | |
866 | Trail.RightSurface = "SmoothNoOutlines" | |
867 | Trail.TopSurface = "SmoothNoOutlines" | |
868 | Trail.Material = "Neon" | |
869 | Trail.Size = Vector3.new(Width, (Last-New.p).Magnitude, Width) | |
870 | Trail.CFrame = CFrame.new(New.p, Last)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(0, -(Last-New.p).Magnitude/2, 0) | |
871 | Trail.Parent = Par | |
872 | game:GetService("Debris"):AddItem(Trail, .03) | |
873 | end | |
874 | Last = New.p | |
875 | if (Last-End).Magnitude < 1 then | |
876 | break | |
877 | end | |
878 | end | |
879 | for _,v in pairs(oldParts) do | |
880 | v:Destroy() | |
881 | end | |
882 | end | |
883 | ||
884 | ||
885 | ||
886 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
887 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
888 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
889 | ||
890 | RSH, LSH = nil, nil | |
891 | ||
892 | ||
893 | DW = Instance.new("Weld") | |
894 | DW.Name = "GuW" | |
895 | DW.Part0 = Torso | |
896 | DW.C0 = cn(0, 50, 0) | |
897 | DW.C1 = cn(0, 0, 0) | |
898 | DW.Part1 = miniHandle | |
899 | DW.Parent = Torso | |
900 | ||
901 | ||
902 | GuW = Instance.new("Weld") | |
903 | GuW.Name = "GuW" | |
904 | GuW.Part0 = RightArm | |
905 | GuW.C0 = cn(0, -1, -1) | |
906 | GuW.C1 = cn(0, 0, 0) | |
907 | GuW.Part1 = Handle | |
908 | GuW.Parent = RightArm | |
909 | ||
910 | RW = Instance.new("Weld") | |
911 | LW = Instance.new("Weld") | |
912 | ||
913 | ||
914 | RH = Torso["Right Hip"] | |
915 | LH = Torso["Left Hip"] | |
916 | ||
917 | RSH = Torso["Right Shoulder"] | |
918 | LSH = Torso["Left Shoulder"] | |
919 | ||
920 | RSH.Parent = nil | |
921 | LSH.Parent = nil | |
922 | ||
923 | RW.Name = "RW" | |
924 | RW.Part0 = Torso | |
925 | RW.C0 = cn(1.5, 0.5, 0) | |
926 | RW.C1 = cn(0, 0.5, 0) | |
927 | RW.Part1 = RightArm | |
928 | RW.Parent = Torso | |
929 | ||
930 | LW.Name = "LW" | |
931 | LW.Part0 = Torso | |
932 | LW.C0 = cn(-1.5, 0.5, 0) | |
933 | LW.C1 = cn(0, 0.5, 0) | |
934 | LW.Part1 = LeftArm | |
935 | LW.Parent = Torso | |
936 | ||
937 | function clerp(a, b, t) | |
938 | local qa = { | |
939 | QuaternionFromCFrame(a) | |
940 | } | |
941 | local qb = { | |
942 | QuaternionFromCFrame(b) | |
943 | } | |
944 | local ax, ay, az = a.x, a.y, a.z | |
945 | local bx, by, bz = b.x, b.y, b.z | |
946 | local _t = 1 - t | |
947 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
948 | end | |
949 | ||
950 | function QuaternionFromCFrame(cf) | |
951 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
952 | local trace = m00 + m11 + m22 | |
953 | if trace > 0 then | |
954 | local s = math.sqrt(1 + trace) | |
955 | local recip = 0.5 / s | |
956 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
957 | else | |
958 | local i = 0 | |
959 | if m11 > m00 then | |
960 | i = 1 | |
961 | end | |
962 | if m22 > (i == 0 and m00 or m11) then | |
963 | i = 2 | |
964 | end | |
965 | if i == 0 then | |
966 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
967 | local recip = 0.5 / s | |
968 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
969 | elseif i == 1 then | |
970 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
971 | local recip = 0.5 / s | |
972 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
973 | elseif i == 2 then | |
974 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
975 | local recip = 0.5 / s | |
976 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
977 | end | |
978 | end | |
979 | end | |
980 | ||
981 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
982 | local xs, ys, zs = x + x, y + y, z + z | |
983 | local wx, wy, wz = w * xs, w * ys, w * zs | |
984 | local xx = x * xs | |
985 | local xy = x * ys | |
986 | local xz = x * zs | |
987 | local yy = y * ys | |
988 | local yz = y * zs | |
989 | local zz = z * zs | |
990 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
991 | end | |
992 | ||
993 | function QuaternionSlerp(a, b, t) | |
994 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
995 | local startInterp, finishInterp; | |
996 | if cosTheta >= 0.0001 then | |
997 | if (1 - cosTheta) > 0.0001 then | |
998 | local theta = math.acos(cosTheta) | |
999 | local invSinTheta = 1 / math.sin(theta) | |
1000 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
1001 | finishInterp = math.sin(t * theta) * invSinTheta | |
1002 | else | |
1003 | startInterp = 1 - t | |
1004 | finishInterp = t | |
1005 | end | |
1006 | else | |
1007 | if (1 + cosTheta) > 0.0001 then | |
1008 | local theta = math.acos(-cosTheta) | |
1009 | local invSinTheta = 1 / math.sin(theta) | |
1010 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
1011 | finishInterp = math.sin(t * theta) * invSinTheta | |
1012 | else | |
1013 | startInterp = t - 1 | |
1014 | finishInterp = t | |
1015 | end | |
1016 | end | |
1017 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
1018 | end | |
1019 | ||
1020 | function swait(num) | |
1021 | if num == 0 or num == nil then | |
1022 | game:service'RunService'.RenderStepped:wait(0) | |
1023 | else | |
1024 | for i = 0, num do | |
1025 | game:service'RunService'.RenderStepped:wait(0) | |
1026 | end | |
1027 | end | |
1028 | end | |
1029 | ||
1030 | local RbxUtility = LoadLibrary("RbxUtility") | |
1031 | local Create = RbxUtility.Create | |
1032 | ||
1033 | function RemoveOutlines(part) | |
1034 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
1035 | end | |
1036 | ||
1037 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1038 | local Part = Create("Part"){ | |
1039 | formFactor = FormFactor, | |
1040 | Parent = Parent, | |
1041 | Reflectance = Reflectance, | |
1042 | Transparency = Transparency, | |
1043 | CanCollide = false, | |
1044 | Locked = true, | |
1045 | BrickColor = BrickColor.new(tostring(BColor)), | |
1046 | Name = Name, | |
1047 | Size = Size, | |
1048 | Material = Material, | |
1049 | } | |
1050 | RemoveOutlines(Part) | |
1051 | return Part | |
1052 | end | |
1053 | ||
1054 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1055 | local Msh = Create(Mesh){ | |
1056 | Parent = Part, | |
1057 | Offset = OffSet, | |
1058 | Scale = Scale, | |
1059 | } | |
1060 | if Mesh == "SpecialMesh" then | |
1061 | Msh.MeshType = MeshType | |
1062 | Msh.MeshId = MeshId | |
1063 | end | |
1064 | return Msh | |
1065 | end | |
1066 | ||
1067 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
1068 | local Weld = Create("Weld"){ | |
1069 | Parent = Parent, | |
1070 | Part0 = Part0, | |
1071 | Part1 = Part1, | |
1072 | C0 = C0, | |
1073 | C1 = C1, | |
1074 | } | |
1075 | return Weld | |
1076 | end | |
1077 | ||
1078 | function rayCast(Position, Direction, Range, Ignore) | |
1079 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
1080 | end | |
1081 | ||
1082 | function CreateSound(id, par, vol, pit) | |
1083 | coroutine.resume(coroutine.create(function() | |
1084 | local sou = Instance.new("Sound", par or workspace) | |
1085 | sou.Volume = vol | |
1086 | sou.Pitch = pit or 1 | |
1087 | sou.SoundId = id | |
1088 | wait() | |
1089 | sou:play() | |
1090 | game:GetService("Debris"):AddItem(sou, 6) | |
1091 | end)) | |
1092 | end | |
1093 | ||
1094 | local function getclosest(obj, distance) | |
1095 | local last, lastx = distance + 1 | |
1096 | for i, v in pairs(workspace:GetChildren()) do | |
1097 | if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then | |
1098 | local t = v.Torso | |
1099 | local dist = (t.Position - obj.Position).magnitude | |
1100 | if dist <= distance then | |
1101 | if dist < last then | |
1102 | last = dist | |
1103 | lastx = v | |
1104 | end | |
1105 | end | |
1106 | end | |
1107 | end | |
1108 | return lastx | |
1109 | end | |
1110 | ||
1111 | function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch) | |
1112 | for i, v in pairs(hit:GetChildren()) do | |
1113 | if v:IsA("Humanoid") and hit.Name ~= Character.Name then | |
1114 | local find = v:FindFirstChild("Hitz") | |
1115 | if not find then | |
1116 | if v.Parent:findFirstChild("Head") then | |
1117 | local BillG = Create("BillboardGui"){ | |
1118 | Parent = v.Parent.Head, | |
1119 | Size = UDim2.new(1, 0, 1, 0), | |
1120 | Adornee = v.Parent.Head, | |
1121 | StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)), | |
1122 | } | |
1123 | local TL = Create("TextLabel"){ | |
1124 | Parent = BillG, | |
1125 | Size = UDim2.new(3, 3, 3, 3), | |
1126 | BackgroundTransparency = 1, | |
1127 | Text = tostring(damage).."-", | |
1128 | TextColor3 = Color1.Color, | |
1129 | TextStrokeColor3 = Color2.Color, | |
1130 | TextStrokeTransparency = 0, | |
1131 | TextXAlignment = Enum.TextXAlignment.Center, | |
1132 | TextYAlignment = Enum.TextYAlignment.Center, | |
1133 | FontSize = Enum.FontSize.Size18, | |
1134 | Font = "ArialBold", | |
1135 | } | |
1136 | coroutine.resume(coroutine.create(function() | |
1137 | wait(1) | |
1138 | for i = 0, 1, .1 do | |
1139 | wait(.1) | |
1140 | BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0) | |
1141 | end | |
1142 | BillG:Destroy() | |
1143 | end)) | |
1144 | end | |
1145 | v.Health = v.Health - damage | |
1146 | local bool = Create("BoolValue"){ | |
1147 | Parent = v, | |
1148 | Name = 'Hitz', | |
1149 | } | |
1150 | if HSound ~= nil and HPitch ~= nil then | |
1151 | CreateSound(HSound, hit, 1, HPitch) | |
1152 | end | |
1153 | game:GetService("Debris"):AddItem(bool, cooldown) | |
1154 | end | |
1155 | end | |
1156 | end | |
1157 | end | |
1158 | ||
1159 | ||
1160 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1161 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1162 | prt.Anchored = true | |
1163 | prt.CFrame = cframe | |
1164 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1165 | game:GetService("Debris"):AddItem(prt, 10) | |
1166 | if Type == 1 or Type == nil then | |
1167 | table.insert(Effects, { | |
1168 | prt, | |
1169 | "Block1", | |
1170 | delay, | |
1171 | x3, | |
1172 | y3, | |
1173 | z3, | |
1174 | msh | |
1175 | }) | |
1176 | elseif Type == 2 then | |
1177 | table.insert(Effects, { | |
1178 | prt, | |
1179 | "Block2", | |
1180 | delay, | |
1181 | x3, | |
1182 | y3, | |
1183 | z3, | |
1184 | msh | |
1185 | }) | |
1186 | end | |
1187 | end | |
1188 | ||
1189 | function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1190 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1191 | prt.Anchored = true | |
1192 | prt.CFrame = cframe | |
1193 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1194 | game:GetService("Debris"):AddItem(prt, 10) | |
1195 | table.insert(Effects, { | |
1196 | prt, | |
1197 | "Cylinder", | |
1198 | delay, | |
1199 | x3, | |
1200 | y3, | |
1201 | z3, | |
1202 | msh | |
1203 | }) | |
1204 | end | |
1205 | ||
1206 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1207 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1208 | prt.Anchored = true | |
1209 | prt.CFrame = cframe * CFrame.new(x1, y1, z1) | |
1210 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1211 | game:GetService("Debris"):AddItem(prt, 10) | |
1212 | table.insert(Effects, { | |
1213 | prt, | |
1214 | "Cylinder", | |
1215 | delay, | |
1216 | x3, | |
1217 | y3, | |
1218 | z3, | |
1219 | msh | |
1220 | }) | |
1221 | end | |
1222 | ||
1223 | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1224 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1225 | prt.Anchored = true | |
1226 | prt.CFrame = cframe | |
1227 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1228 | game:GetService("Debris"):AddItem(prt, 10) | |
1229 | table.insert(Effects, { | |
1230 | prt, | |
1231 | "Cylinder", | |
1232 | delay, | |
1233 | x3, | |
1234 | y3, | |
1235 | z3, | |
1236 | msh | |
1237 | }) | |
1238 | end | |
1239 | ||
1240 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1241 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1242 | prt.Anchored = true | |
1243 | prt.CFrame = cframe | |
1244 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1245 | game:GetService("Debris"):AddItem(prt, 10) | |
1246 | table.insert(Effects, { | |
1247 | prt, | |
1248 | "Cylinder", | |
1249 | delay, | |
1250 | x3, | |
1251 | y3, | |
1252 | z3, | |
1253 | msh | |
1254 | }) | |
1255 | end | |
1256 | ||
1257 | function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1258 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1259 | prt.Anchored = true | |
1260 | prt.CFrame = cframe | |
1261 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1262 | game:GetService("Debris"):AddItem(prt, 10) | |
1263 | table.insert(Effects, { | |
1264 | prt, | |
1265 | "Cylinder", | |
1266 | delay, | |
1267 | x3, | |
1268 | y3, | |
1269 | z3, | |
1270 | msh | |
1271 | }) | |
1272 | end | |
1273 | ||
1274 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
1275 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1276 | prt.Anchored = true | |
1277 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1278 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1279 | local num = math.random(10, 50) / 1000 | |
1280 | game:GetService("Debris"):AddItem(prt, 10) | |
1281 | table.insert(Effects, { | |
1282 | prt, | |
1283 | "Shatter", | |
1284 | num, | |
1285 | prt.CFrame, | |
1286 | math.random() - math.random(), | |
1287 | 0, | |
1288 | math.random(50, 100) / 100 | |
1289 | }) | |
1290 | end | |
1291 | ||
1292 | ||
1293 | ||
1294 | ||
1295 | for i = 0, 1, 0.05 do | |
1296 | swait() | |
1297 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1) | |
1298 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1) | |
1299 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1) | |
1300 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3) | |
1301 | if Torsovelocity > 2 then | |
1302 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2) | |
1303 | RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3) | |
1304 | LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3) | |
1305 | elseif Torsovelocity < 1 then | |
1306 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1) | |
1307 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1) | |
1308 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1) | |
1309 | end | |
1310 | end | |
1311 | attack = false | |
1312 | ||
1313 | ||
1314 | ||
1315 | game:GetService'RunService'.Stepped:connect(function() | |
1316 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1317 | velocity = RootPart.Velocity.y | |
1318 | sine = sine + change | |
1319 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
1320 | if equipped == true or equipped == false then | |
1321 | if RootPart.Velocity.y > 1 and hit == nil then | |
1322 | Anim = "Jump" | |
1323 | if attack == false then | |
1324 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
1325 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
1326 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5 - -.1 * math.cos(sine / 25), 0) * angles(math.rad(25), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1) | |
1327 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5 + -.1 * math.cos(sine / 25), -.0) * angles(math.rad(15 + 3 * math.cos(sine / 25)), math.rad(0), math.rad(-25 + 3 * math.cos(sine / 25))), 0.1) | |
1328 | RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1) | |
1329 | LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1) | |
1330 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(-05), math.rad(90)), 0.1) | |
1331 | DW.C0 = clerp(DW.C0, CFrame.new(1 + .5 * math.cos(sine / 30) ,0 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.05) | |
1332 | end | |
1333 | elseif RootPart.Velocity.y < 1 and hit == nil then | |
1334 | Anim = "Fall" | |
1335 | if attack == false then | |
1336 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
1337 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
1338 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5 - -.1 * math.cos(sine / 25), 0) * angles(math.rad(65), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1) | |
1339 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5 + -.1 * math.cos(sine / 25), -.0) * angles(math.rad(55 + 3 * math.cos(sine / 25)), math.rad(0), math.rad(-25 + 3 * math.cos(sine / 25))), 0.1) | |
1340 | RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
1341 | LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
1342 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(-05), math.rad(90)), 0.1) | |
1343 | DW.C0 = clerp(DW.C0, CFrame.new(1 + .5 * math.cos(sine / 30) ,8 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.05) | |
1344 | end | |
1345 | elseif Torsovelocity < 1 and hit ~= nil then | |
1346 | Anim = "Idle" | |
1347 | if attack == false then | |
1348 | change = 1 | |
1349 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1) | |
1350 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1) | |
1351 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5 - -.1 * math.cos(sine / 25), 0) * angles(math.rad(25), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1) | |
1352 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5 + -.1 * math.cos(sine / 25), -.0) * angles(math.rad(15 + 3 * math.cos(sine / 25)), math.rad(0), math.rad(-25 + 3 * math.cos(sine / 25))), 0.1) | |
1353 | RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
1354 | LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
1355 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(-05), math.rad(90)), 0.1) | |
1356 | ||
1357 | DW.C0 = clerp(DW.C0, CFrame.new(1 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.05) | |
1358 | end | |
1359 | elseif Torsovelocity > 1 and hit ~= nil then | |
1360 | Anim = "Walk" | |
1361 | if attack == false then | |
1362 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(-45+5 * math.cos(sine / 5))), .2) | |
1363 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(5), math.rad(45+-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 12), .2) | |
1364 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5 - -.1 * math.cos(sine / 4), 0) * angles(math.rad(25), math.rad(0), math.rad(5 + 3 * math.cos(sine / 4))), 0.3) | |
1365 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5 + -.1 * math.cos(sine / 4), -.0) * angles(math.rad(15 + 3 * math.cos(sine / 4)), math.rad(0), math.rad(-25 + 3 * math.cos(sine / 4))), 0.2) | |
1366 | RH.C0 = clerp(RH.C0, cn(.9, -.9 + -.1 * math.cos(sine / 4),-.6) * RHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
1367 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 + .1 * math.cos(sine / 4), .5) * LHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
1368 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
1369 | DW.C0 = clerp(DW.C0, CFrame.new(3+.1 * math.cos(sine / 5) , 3.05 - .1 * math.cos(sine / 3), 2.5 + .5 * math.cos(sine / 6)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.05) | |
1370 | end | |
1371 | ||
1372 | ||
1373 | ||
1374 | ||
1375 | ||
1376 | ||
1377 | ||
1378 | ||
1379 | ||
1380 | ||
1381 | ||
1382 | ||
1383 | ||
1384 | ||
1385 | ||
1386 | ||
1387 | ||
1388 | ||
1389 | end | |
1390 | end | |
1391 | if #Effects > 0 then | |
1392 | for e = 1, #Effects do | |
1393 | if Effects[e] ~= nil then | |
1394 | local Thing = Effects[e] | |
1395 | if Thing ~= nil then | |
1396 | local Part = Thing[1] | |
1397 | local Mode = Thing[2] | |
1398 | local Delay = Thing[3] | |
1399 | local IncX = Thing[4] | |
1400 | local IncY = Thing[5] | |
1401 | local IncZ = Thing[6] | |
1402 | if Thing[1].Transparency <= 1 then | |
1403 | if Thing[2] == "Block1" then | |
1404 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1405 | local Mesh = Thing[1].Mesh | |
1406 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1407 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1408 | elseif Thing[2] == "Block2" then | |
1409 | Thing[1].CFrame = Thing[1].CFrame | |
1410 | local Mesh = Thing[7] | |
1411 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1412 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1413 | elseif Thing[2] == "Cylinder" then | |
1414 | local Mesh = Thing[1].Mesh | |
1415 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1416 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1417 | elseif Thing[2] == "Blood" then | |
1418 | local Mesh = Thing[7] | |
1419 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0) | |
1420 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1421 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1422 | elseif Thing[2] == "Elec" then | |
1423 | local Mesh = Thing[1].Mesh | |
1424 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
1425 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1426 | elseif Thing[2] == "Disappear" then | |
1427 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1428 | elseif Thing[2] == "Shatter" then | |
1429 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1430 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
1431 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
1432 | Thing[6] = Thing[6] + Thing[5] | |
1433 | end | |
1434 | else | |
1435 | Part.Parent = nil | |
1436 | table.remove(Effects, e) | |
1437 | end | |
1438 | end | |
1439 | end | |
1440 | end | |
1441 | end | |
1442 | end) | |
1443 | ||
1444 | ||
1445 | ||
1446 | ||
1447 | ||
1448 | ||
1449 | ||
1450 | ||
1451 | ||
1452 | ||
1453 | ||
1454 | ||
1455 | ||
1456 | ||
1457 | ||
1458 | ||
1459 | ||
1460 | ||
1461 | ||
1462 | ||
1463 | ||
1464 | ||
1465 | ||
1466 | ||
1467 | ||
1468 | ||
1469 | ||
1470 | ||
1471 | RemoveOutlines = function(part) | |
1472 | ||
1473 | part.TopSurface = 10 | |
1474 | end | |
1475 | ||
1476 | CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1477 | ||
1478 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
1479 | RemoveOutlines(Part) | |
1480 | return Part | |
1481 | end | |
1482 | ||
1483 | CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1484 | ||
1485 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
1486 | if Mesh == "SpecialMesh" then | |
1487 | Msh.MeshType = MeshType | |
1488 | Msh.MeshId = MeshId | |
1489 | end | |
1490 | return Msh | |
1491 | end | |
1492 | ||
1493 | CreateWeld = function(Parent, Part0, Part1, C0, C1) | |
1494 | ||
1495 | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1}) | |
1496 | return Weld | |
1497 | end | |
1498 | ||
1499 | ||
1500 | ||
1501 | ||
1502 | ||
1503 | ||
1504 | ||
1505 | ||
1506 | ||
1507 | ||
1508 | ||
1509 | ||
1510 | ||
1511 | ||
1512 | ||
1513 | ||
1514 | CFuncs = { | |
1515 | Part = {Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1516 | ||
1517 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
1518 | RemoveOutlines(Part) | |
1519 | return Part | |
1520 | end | |
1521 | } | |
1522 | , | |
1523 | Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1524 | ||
1525 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
1526 | if Mesh == "SpecialMesh" then | |
1527 | Msh.MeshType = MeshType | |
1528 | Msh.MeshId = MeshId | |
1529 | end | |
1530 | return Msh | |
1531 | end | |
1532 | } | |
1533 | , | |
1534 | Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1535 | ||
1536 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
1537 | if Mesh == "SpecialMesh" then | |
1538 | Msh.MeshType = MeshType | |
1539 | Msh.MeshId = MeshId | |
1540 | end | |
1541 | return Msh | |
1542 | end | |
1543 | } | |
1544 | , | |
1545 | Weld = {Create = function(Parent, Part0, Part1, C0, C1) | |
1546 | ||
1547 | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1}) | |
1548 | return Weld | |
1549 | end | |
1550 | } | |
1551 | , | |
1552 | Sound = {Create = function(id, par, vol, pit) | |
1553 | ||
1554 | coroutine.resume(coroutine.create(function() | |
1555 | ||
1556 | local S = Create("Sound")({Volume = vol, Pitch = pit or 1, SoundId = id, Parent = par or workspace}) | |
1557 | wait() | |
1558 | S:play() | |
1559 | game:GetService("Debris"):AddItem(S, 6) | |
1560 | end | |
1561 | )) | |
1562 | end | |
1563 | } | |
1564 | , | |
1565 | articleEmitter = {Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
1566 | ||
1567 | local fp = Create("ParticleEmitter")({Parent = Parent, Color = ColorSequence.new(Color1, Color2), LightEmission = LightEmission, Size = Size, Texture = Texture, Transparency = Transparency, ZOffset = ZOffset, Acceleration = Accel, Drag = Drag, LockedToPart = LockedToPart, VelocityInheritance = VelocityInheritance, EmissionDirection = EmissionDirection, Enabled = Enabled, Lifetime = LifeTime, Rate = Rate, Rotation = Rotation, RotSpeed = RotSpeed, Speed = Speed, VelocitySpread = VelocitySpread}) | |
1568 | return fp | |
1569 | end | |
1570 | } | |
1571 | } | |
1572 | ||
1573 | ||
1574 | ||
1575 | ||
1576 | ||
1577 | Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1578 | ||
1579 | if hit.Parent == nil then | |
1580 | return | |
1581 | end | |
1582 | local h = hit.Parent:FindFirstChild("Humanoid") | |
1583 | for _,v in pairs(hit.Parent:children()) do | |
1584 | if v:IsA("Humanoid") then | |
1585 | h = v | |
1586 | end | |
1587 | end | |
1588 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("HumanoidRootPart") ~= nil then | |
1589 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
1590 | return | |
1591 | end | |
1592 | local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h}) | |
1593 | game:GetService("Debris"):AddItem(c, 0.5) | |
1594 | if HitSound ~= nil and HitPitch ~= nil then | |
1595 | CreateSound(HitSound, hit, 1, HitPitch) | |
1596 | end | |
1597 | local Damage = math.random(minim, maxim) | |
1598 | local blocked = false | |
1599 | local block = hit.Parent:findFirstChild("Block") | |
1600 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
1601 | blocked = true | |
1602 | block.Value = block.Value - 1 | |
1603 | print(block.Value) | |
1604 | end | |
1605 | if blocked == false then | |
1606 | h.Health = h.Health - Damage | |
1607 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1608 | else | |
1609 | h.Health = h.Health - Damage / 2 | |
1610 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1611 | end | |
1612 | if Type == "Knockdown" then | |
1613 | local hum = hit.Parent.Humanoid | |
1614 | hum.PlatformStand = true | |
1615 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1616 | ||
1617 | swait(1) | |
1618 | HHumanoid.PlatformStand = false | |
1619 | end | |
1620 | ), hum) | |
1621 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1622 | local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit}) | |
1623 | local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit}) | |
1624 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
1625 | game:GetService("Debris"):AddItem(rl, 0.5) | |
1626 | elseif Type == "Normal" then | |
1627 | local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05}) | |
1628 | if knockback > 0 then | |
1629 | vp.Parent = hit.Parent.HumanoidRootPart | |
1630 | end | |
1631 | game:GetService("Debris"):AddItem(vp, 0.5) | |
1632 | elseif Type == "Up" then | |
1633 | local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit}) | |
1634 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1635 | local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit}) | |
1636 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1637 | elseif Type == "Snare" then | |
1638 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1639 | local bp = Create("BodyPosition")({P = 200, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.HumanoidRootPart.Position + Vector3.new(0, -5, 0), Parent = hit.Parent.HumanoidRootPart}) | |
1640 | local rl2 = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500, 500, 500) * 10, angularvelocity = Vector3.new(math.random(-15,15), math.random(-0, 0), math.random(-15,15)), Parent = hit}) | |
1641 | game:GetService("Debris"):AddItem(rl2, 0.01) | |
1642 | game:GetService("Debris"):AddItem(bp, .1) | |
1643 | hit.Parent.Humanoid.PlatformStand = true | |
1644 | ||
1645 | ||
1646 | wait(.1) | |
1647 | hit.Parent.Humanoid.PlatformStand = false | |
1648 | elseif Type == "Freeze" then | |
1649 | local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.HumanoidRootPart.Position, Parent = hit.Parent.HumanoidRootPart}) | |
1650 | local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.HumanoidRootPart, cframe = hit.Parent.HumanoidRootPart.CFrame}) | |
1651 | hit.Parent.HumanoidRootPart.Anchored = true | |
1652 | coroutine.resume(coroutine.create(function(Part) | |
1653 | ||
1654 | swait(1.5) | |
1655 | Part.Anchored = false | |
1656 | end | |
1657 | ), hit.Parent.HumanoidRootPart) | |
1658 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1659 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1660 | end | |
1661 | local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true}) | |
1662 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1663 | c = Instance.new("ObjectValue") | |
1664 | c.Name = "creator" | |
1665 | c.Value = Player | |
1666 | c.Parent = h | |
1667 | game:GetService("Debris"):AddItem(c, 0.5) | |
1668 | end | |
1669 | end | |
1670 | ||
1671 | ShowDamage = function(Pos, Text, Time, Color) | |
1672 | ||
1673 | local Rate = 0.033333333333333 | |
1674 | if not Pos then | |
1675 | local Pos = Vector3.new(0, 0, 0) | |
1676 | end | |
1677 | local Text = Text or "" | |
1678 | local Time = Time or 2 | |
1679 | if not Color then | |
1680 | local Color = Color3.new(1, 0, 1) | |
1681 | end | |
1682 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1683 | EffectPart.Anchored = true | |
1684 | local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart}) | |
1685 | local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui}) | |
1686 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1687 | EffectPart.Parent = game:GetService("Workspace") | |
1688 | delay(0, function() | |
1689 | ||
1690 | local Frames = Time / Rate | |
1691 | for Frame = 1, Frames do | |
1692 | wait(Rate) | |
1693 | local Percent = Frame / Frames | |
1694 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1695 | TextLabel.TextTransparency = Percent | |
1696 | end | |
1697 | if EffectPart and EffectPart.Parent then | |
1698 | EffectPart:Destroy() | |
1699 | end | |
1700 | end | |
1701 | ) | |
1702 | end | |
1703 | ||
1704 | MagniDamage = function(Part, magni, mindam, maxdam, knock, Type) | |
1705 | ||
1706 | for _,c in pairs(workspace:children()) do | |
1707 | local hum = c:findFirstChild("Humanoid") | |
1708 | if hum ~= nil then | |
1709 | local head = c:findFirstChild("HumanoidRootPart") | |
1710 | if head ~= nil then | |
1711 | local targ = head.Position - Part.Position | |
1712 | local mag = targ.magnitude | |
1713 | if mag <= magni and c.Name ~= Player.Name then | |
1714 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1) | |
1715 | end | |
1716 | end | |
1717 | end | |
1718 | end | |
1719 | end | |
1720 | MagniKILL = function(Part, magni, knock, Type) | |
1721 | ||
1722 | for _,c in pairs(workspace:children()) do | |
1723 | local hum = c:findFirstChild("Humanoid") | |
1724 | if hum ~= nil then | |
1725 | local head = c:findFirstChild("Head") | |
1726 | if head ~= nil then | |
1727 | local targ = head.Position - Part.Position | |
1728 | local mag = targ.magnitude | |
1729 | if mag <= magni and c.Name ~= Player.Name then | |
1730 | hum.Health = 0 | |
1731 | end | |
1732 | end | |
1733 | end | |
1734 | end | |
1735 | end | |
1736 | ||
1737 | EffectModel = Instance.new("Model", Character) | |
1738 | EffectModel.Name = "Effects" | |
1739 | Effects = { | |
1740 | Block = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1741 | ||
1742 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1743 | prt.Anchored = true | |
1744 | prt.CFrame = cframe | |
1745 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1746 | game:GetService("Debris"):AddItem(prt, 10) | |
1747 | if Type == 1 or Type == nil then | |
1748 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh}) | |
1749 | else | |
1750 | if Type == 2 then | |
1751 | table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh}) | |
1752 | end | |
1753 | end | |
1754 | end | |
1755 | } | |
1756 | , | |
1757 | Sphere = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1758 | ||
1759 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1760 | prt.Anchored = true | |
1761 | prt.CFrame = cframe | |
1762 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1763 | game:GetService("Debris"):AddItem(prt, 10) | |
1764 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1765 | end | |
1766 | } | |
1767 | , | |
1768 | Cylinder = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1769 | ||
1770 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1771 | prt.Anchored = true | |
1772 | prt.CFrame = cframe | |
1773 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1774 | game:GetService("Debris"):AddItem(prt, 10) | |
1775 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1776 | end | |
1777 | } | |
1778 | , | |
1779 | Wave = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1780 | ||
1781 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1782 | prt.Anchored = true | |
1783 | prt.CFrame = cframe | |
1784 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1785 | game:GetService("Debris"):AddItem(prt, 10) | |
1786 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1787 | end | |
1788 | } | |
1789 | , | |
1790 | Ring = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1791 | ||
1792 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1793 | prt.Anchored = true | |
1794 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1795 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1796 | game:GetService("Debris"):AddItem(prt, 10) | |
1797 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1798 | end | |
1799 | } | |
1800 | , | |
1801 | Break = {Create = function(brickcolor, cframe, x1, y1, z1) | |
1802 | ||
1803 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1804 | prt.Anchored = true | |
1805 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1806 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1807 | local num = math.random(10, 50) / 1000 | |
1808 | game:GetService("Debris"):AddItem(prt, 10) | |
1809 | table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100}) | |
1810 | end | |
1811 | } | |
1812 | } | |
1813 | BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1814 | ||
1815 | local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1816 | prt.Anchored = true | |
1817 | prt.CFrame = cframe | |
1818 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1819 | game:GetService("Debris"):AddItem(prt, 10) | |
1820 | if Type == 1 or Type == nil then | |
1821 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh}) | |
1822 | else | |
1823 | if Type == 2 then | |
1824 | table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh}) | |
1825 | end | |
1826 | end | |
1827 | end | |
1828 | ||
1829 | CreateSound = function(id, par, vol, pit) | |
1830 | ||
1831 | coroutine.resume(coroutine.create(function() | |
1832 | ||
1833 | local sou = Instance.new("Sound", par or workspace) | |
1834 | sou.Volume = vol | |
1835 | sou.Pitch = pit or 1 | |
1836 | sou.SoundId = id | |
1837 | swait() | |
1838 | sou:play() | |
1839 | game:GetService("Debris"):AddItem(sou, 6) | |
1840 | end | |
1841 | )) | |
1842 | end | |
1843 | ||
1844 | Laser = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1845 | ||
1846 | local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1847 | prt.Anchored = true | |
1848 | prt.CFrame = cframe | |
1849 | prt.Material = "Neon" | |
1850 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1851 | game:GetService("Debris"):AddItem(prt, 10) | |
1852 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
1853 | ||
1854 | for i = 0, 6, delay do | |
1855 | swait() | |
1856 | Part.Transparency = i | |
1857 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
1858 | end | |
1859 | Part.Parent = nil | |
1860 | end | |
1861 | ), prt, msh) | |
1862 | end | |
1863 | LigLaser = function(mouse, partt, SpreadAmount) | |
1864 | ||
1865 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
1866 | local MainPos = partt.Position | |
1867 | local MainPos2 = mouse + SpreadVectors | |
1868 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
1869 | local speed = 1000 | |
1870 | local num = 1 | |
1871 | coroutine.resume(coroutine.create(function() | |
1872 | ||
1873 | repeat | |
1874 | swait() | |
1875 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
1876 | local mag = (MainPos - pos).magnitude | |
1877 | ||
1878 | MainPos = MainPos + MouseLook.lookVector * speed | |
1879 | num = num - 1 | |
1880 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
1881 | if hit ~= nil then | |
1882 | num = 0 | |
1883 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1884 | refpart.Anchored = true | |
1885 | refpart.CFrame = CFrame.new(pos) | |
1886 | game:GetService("Debris"):AddItem(refpart, 2) | |
1887 | end | |
1888 | ||
1889 | do | |
1890 | if num <= 0 then | |
1891 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1892 | refpart.Anchored = true | |
1893 | refpart.CFrame = CFrame.new(pos) | |
1894 | if hit ~= nil then | |
1895 | for i = 0,5 do | |
1896 | ||
1897 | makeLightning(LightMod, partt.Position, refpart.Position, 0.17, 4, 30, 1, 10) | |
1898 | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 1, 1) | |
1899 | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.2) | |
1900 | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.2) | |
1901 | MagniDamage(refpart, 3, .05, .2, 6, "Normal") | |
1902 | swait() | |
1903 | end | |
1904 | ||
1905 | ||
1906 | end | |
1907 | game:GetService("Debris"):AddItem(refpart, 0) | |
1908 | end | |
1909 | end | |
1910 | until num <= 0 | |
1911 | end | |
1912 | )) | |
1913 | end | |
1914 | bigLigLaser = function(mouse, partt, SpreadAmount) | |
1915 | ||
1916 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
1917 | local MainPos = partt.Position | |
1918 | local MainPos2 = mouse + SpreadVectors | |
1919 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
1920 | local speed = 1000 | |
1921 | local num = 1 | |
1922 | coroutine.resume(coroutine.create(function() | |
1923 | ||
1924 | repeat | |
1925 | swait() | |
1926 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
1927 | local mag = (MainPos - pos).magnitude | |
1928 | ||
1929 | MainPos = MainPos + MouseLook.lookVector * speed | |
1930 | num = num - 1 | |
1931 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
1932 | if hit ~= nil then | |
1933 | num = 0 | |
1934 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1935 | refpart.Anchored = true | |
1936 | refpart.CFrame = CFrame.new(pos) | |
1937 | game:GetService("Debris"):AddItem(refpart, 2) | |
1938 | end | |
1939 | ||
1940 | do | |
1941 | if num <= 0 then | |
1942 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1943 | refpart.Anchored = true | |
1944 | refpart.CFrame = CFrame.new(pos) | |
1945 | if hit ~= nil then | |
1946 | for i = 0,1 do | |
1947 | ||
1948 | makeLightning(LightMod, partt.Position, refpart.Position, 0.3, 4, 20, 1, 10) | |
1949 | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 1, 1) | |
1950 | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.2) | |
1951 | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.2) | |
1952 | MagniDamage(refpart, 3, 5, 10, 8, "Snare") | |
1953 | swait() | |
1954 | end | |
1955 | ||
1956 | ||
1957 | end | |
1958 | game:GetService("Debris"):AddItem(refpart, 0) | |
1959 | end | |
1960 | end | |
1961 | until num <= 0 | |
1962 | end | |
1963 | )) | |
1964 | end | |
1965 | ||
1966 | ||
1967 | shoottraildd = function(mouse, partt, SpreadAmount) | |
1968 | ||
1969 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
1970 | local MainPos = partt.Position | |
1971 | local MainPos2 = mouse + SpreadVectors | |
1972 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
1973 | local speed = 1000 | |
1974 | local num = 1 | |
1975 | coroutine.resume(coroutine.create(function() | |
1976 | ||
1977 | repeat | |
1978 | swait() | |
1979 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
1980 | local mag = (MainPos - pos).magnitude | |
1981 | Laser(BrickColor.new("Pastel Blue"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.195, 0, -0.195, 0.15) | |
1982 | MainPos = MainPos + MouseLook.lookVector * speed | |
1983 | num = num - 1 | |
1984 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
1985 | if hit ~= nil then | |
1986 | num = 0 | |
1987 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1988 | refpart.Anchored = true | |
1989 | refpart.CFrame = CFrame.new(pos) | |
1990 | game:GetService("Debris"):AddItem(refpart, 2) | |
1991 | end | |
1992 | do | |
1993 | if num <= 0 then | |
1994 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1995 | refpart.Anchored = true | |
1996 | refpart.CFrame = CFrame.new(pos) | |
1997 | if hit ~= nil then | |
1998 | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 1, 1) | |
1999 | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.1) | |
2000 | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.1) | |
2001 | MagniDamage(refpart, 3, 10, 15, 0, "Normal") | |
2002 | end | |
2003 | game:GetService("Debris"):AddItem(refpart, 0) | |
2004 | end | |
2005 | end | |
2006 | until num <= 0 | |
2007 | end | |
2008 | )) | |
2009 | end | |
2010 | ||
2011 | shoottraildd2 = function(mouse, partt, SpreadAmount) | |
2012 | ||
2013 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
2014 | local MainPos = partt.Position | |
2015 | local MainPos2 = mouse + SpreadVectors | |
2016 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
2017 | local speed = 1000 | |
2018 | local num = 1 | |
2019 | coroutine.resume(coroutine.create(function() | |
2020 | ||
2021 | repeat | |
2022 | swait() | |
2023 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
2024 | local mag = (MainPos - pos).magnitude | |
2025 | Laser(BrickColor.new("Pastel Blue"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.5, 0, -0.5, .5) | |
2026 | MainPos = MainPos + MouseLook.lookVector * speed | |
2027 | num = num - 1 | |
2028 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
2029 | if hit ~= nil then | |
2030 | num = 0 | |
2031 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
2032 | refpart.Anchored = true | |
2033 | refpart.CFrame = CFrame.new(pos) | |
2034 | game:GetService("Debris"):AddItem(refpart, 2) | |
2035 | end | |
2036 | do | |
2037 | if num <= 0 then | |
2038 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
2039 | refpart.Anchored = true | |
2040 | refpart.CFrame = CFrame.new(pos) | |
2041 | if hit ~= nil then | |
2042 | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 1, 1) | |
2043 | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.1) | |
2044 | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.1) | |
2045 | MagniDamage(refpart, 3, 20, 40, 0, "Snare") | |
2046 | end | |
2047 | game:GetService("Debris"):AddItem(refpart, 0) | |
2048 | end | |
2049 | end | |
2050 | until num <= 0 | |
2051 | end | |
2052 | )) | |
2053 | end | |
2054 | ||
2055 | ||
2056 | function idleanim2() | |
2057 | for i = 0, 1, 0.1 do | |
2058 | swait() | |
2059 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -1) * angles(math.rad(0), math.rad(0), math.rad(10)), .2) | |
2060 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0 + 0.7 * math.cos(sine / 25)), math.rad(0), math.rad(-10)), .2) | |
2061 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.0) * angles(math.rad(0), math.rad(0 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2062 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(0 + 1 * math.cos(sine / 25)), math.rad(-0), math.rad(0 - 1 * math.cos(sine / 25))), 0.2) | |
2063 | RH.C0 = clerp(RH.C0, cn(1, -.7 - 0.0 * math.cos(sine / 25), -.3) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(-0), math.rad(50 + 1.1 * math.cos(sine / 25))), .2) | |
2064 | LH.C0 = clerp(LH.C0, cn(-1, -.6 - 0.0 * math.cos(sine / 25), -.3) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(-0), math.rad(-40 + 1.1 * math.cos(sine / 25))), .2) | |
2065 | GuW.C0 = clerp(GuW.C0, CFrame.new(-1.4,-1.5,0) * angles(math.rad(-0), math.rad(0), math.rad(90)), 0.1) | |
2066 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2067 | end | |
2068 | end | |
2069 | ||
2070 | function MinShotAttackAnim1() | |
2071 | ||
2072 | for i = 0, 1, 0.3 do | |
2073 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.hit.p.x,Torso.Position.y,mouse.hit.p.z)) | |
2074 | swait() | |
2075 | ||
2076 | if Torsovelocity > 1 then | |
2077 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0), math.rad(-50 - 5 * math.cos(sine / 5))), .2) | |
2078 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(50 + 5 * math.cos(sine / 5))), .2) | |
2079 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2080 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
2081 | RH.C0 = clerp(RH.C0, cn(.9, -.9 + -.1 * math.cos(sine / 4),-.6) * RHCF * angles(math.rad(-2), math.rad(50) + RootPart.RotVelocity.Y / 70, math.rad(50 * math.cos(sine / 4)+ RootPart.RotVelocity.Y / 10)), .3) | |
2082 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 + .1 * math.cos(sine / 4), .5) * LHCF * angles(math.rad(-2), math.rad(50) + RootPart.RotVelocity.Y / 70, math.rad(50 * math.cos(sine / 4))), .3) | |
2083 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2084 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2085 | elseif Torsovelocity < 1 then | |
2086 | ||
2087 | ||
2088 | ||
2089 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2090 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(50)), .2) | |
2091 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2092 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
2093 | RH.C0 = clerp(RH.C0, cn(.9, -.9 - 0.0 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2094 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 - 0.0 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2095 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2096 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2097 | end | |
2098 | end | |
2099 | ||
2100 | ||
2101 | ||
2102 | ||
2103 | ||
2104 | ||
2105 | ||
2106 | ||
2107 | end | |
2108 | ||
2109 | ||
2110 | function ShotAttackAnim1() | |
2111 | for i = 0, 1, 0.3 do | |
2112 | ||
2113 | swait() | |
2114 | ||
2115 | if Torsovelocity > 1 then | |
2116 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(-50 - 5 * math.cos(sine / 5))), .2) | |
2117 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(50 + 5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 12), .2) | |
2118 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2119 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
2120 | RH.C0 = clerp(RH.C0, cn(.9, -.9 + -.1 * math.cos(sine / 4),-.6) * RHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
2121 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 + .1 * math.cos(sine / 4), .5) * LHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
2122 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2123 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2124 | elseif Torsovelocity < 1 then | |
2125 | ||
2126 | ||
2127 | ||
2128 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2129 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(50)), .2) | |
2130 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2131 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
2132 | RH.C0 = clerp(RH.C0, cn(.9, -.9 - 0.0 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2133 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 - 0.0 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2134 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2135 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2136 | end | |
2137 | end | |
2138 | ||
2139 | ||
2140 | ||
2141 | ||
2142 | ||
2143 | ||
2144 | ||
2145 | ||
2146 | end | |
2147 | ||
2148 | ||
2149 | function ShotAttackAnim2() | |
2150 | for i = 0, 2, 0.1 do | |
2151 | swait() | |
2152 | ||
2153 | if Torsovelocity > 2 then | |
2154 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(-45+5 * math.cos(sine / 5))), .2) | |
2155 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(5), math.rad(45+-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2) | |
2156 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5 - -.1 * math.cos(sine / 4), 0) * angles(math.rad(25), math.rad(0), math.rad(5 + 3 * math.cos(sine / 4))), 0.3) | |
2157 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5 + -.1 * math.cos(sine / 4), -.0) * angles(math.rad(15 + 3 * math.cos(sine / 4)), math.rad(0), math.rad(-25 + 3 * math.cos(sine / 4))), 0.2) | |
2158 | RH.C0 = clerp(RH.C0, cn(.9, -.9 + -.1 * math.cos(sine / 4),-.6) * RHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
2159 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 + .1 * math.cos(sine / 4), .5) * LHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
2160 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2161 | DW.C0 = clerp(DW.C0, CFrame.new(4+.1 * math.cos(sine / 5) , 7.05 - .1 * math.cos(sine / 3), 2.5 + .1 * math.cos(sine / 6)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.05) | |
2162 | elseif Torsovelocity < 1 then | |
2163 | ||
2164 | ||
2165 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1) | |
2166 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1) | |
2167 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5 - -.1 * math.cos(sine / 25), 0) * angles(math.rad(25), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1) | |
2168 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5 + -.1 * math.cos(sine / 25), -.0) * angles(math.rad(15 + 3 * math.cos(sine / 25)), math.rad(0), math.rad(-25 + 3 * math.cos(sine / 25))), 0.1) | |
2169 | RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
2170 | LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
2171 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(-05), math.rad(90)), 0.1) | |
2172 | ||
2173 | DW.C0 = clerp(DW.C0, CFrame.new(2 + .1 * math.cos(sine / 5) ,7 + -.2 * math.cos(sine / 20), 0 + .1 * math.cos(sine / 5)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.05) | |
2174 | end | |
2175 | end | |
2176 | end | |
2177 | ||
2178 | function ShotAttackAnim3() | |
2179 | for i = 0, 2, 0.1 do | |
2180 | swait() | |
2181 | ||
2182 | if Torsovelocity > 2 then | |
2183 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 1, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(-50 - 5 * math.cos(sine / 5))), .2) | |
2184 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(50 + 5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2) | |
2185 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(60), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2186 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(125 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
2187 | RH.C0 = clerp(RH.C0, cn(.9, -.9 + -.1 * math.cos(sine / 4),-.6) * RHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
2188 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 + .1 * math.cos(sine / 4), .5) * LHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
2189 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2190 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2191 | elseif Torsovelocity < 1 then | |
2192 | ||
2193 | ||
2194 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 1, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2195 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(50)), .2) | |
2196 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(60), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2197 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(125 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
2198 | RH.C0 = clerp(RH.C0, cn(.9, -.9 - 0.1 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(4 + 2 * math.cos(sine / 25))), .2) | |
2199 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 - 0.1 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(-20 + 2 * math.cos(sine / 25))), .2) | |
2200 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2201 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2202 | end | |
2203 | end | |
2204 | ||
2205 | ||
2206 | ||
2207 | for i = 0, 1, 0.4 do | |
2208 | swait() | |
2209 | ||
2210 | if Torsovelocity > 2 then | |
2211 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(-50 - 5 * math.cos(sine / 5))), .2) | |
2212 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(50 + 5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2) | |
2213 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.1) | |
2214 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.1) | |
2215 | RH.C0 = clerp(RH.C0, cn(.9, -.9 + -.1 * math.cos(sine / 4),-.6) * RHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
2216 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 + .1 * math.cos(sine / 4), .5) * LHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
2217 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2218 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2219 | elseif Torsovelocity < 1 then | |
2220 | ||
2221 | ||
2222 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2223 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(50)), .2) | |
2224 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.1) | |
2225 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.1) | |
2226 | RH.C0 = clerp(RH.C0, cn(.9, -.9 - 0.1 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 2 * math.cos(sine / 25))), .2) | |
2227 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 - 0.1 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 2 * math.cos(sine / 25))), .2) | |
2228 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2229 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2230 | end | |
2231 | end | |
2232 | end | |
2233 | ||
2234 | ||
2235 | ||
2236 | ||
2237 | ||
2238 | ||
2239 | ||
2240 | ||
2241 | function holding() | |
2242 | ||
2243 | ||
2244 | ||
2245 | ||
2246 | while Rapid == true and attack==true and sentrymode == false do | |
2247 | ||
2248 | attack = true | |
2249 | ||
2250 | ||
2251 | MinShotAttackAnim1() | |
2252 | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, 1, 1, 1, 2, 2, 2, 0.1) | |
2253 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=419268760", RootPart, 1, 1.5) | |
2254 | shoottraildd(mouse.Hit.p, gun1, .55) | |
2255 | ||
2256 | MinShotAttackAnim1() | |
2257 | BlockEffect(BrickColor.new("Pastel Blue"), gun2.CFrame, 1, 1, 1, 2, 2, 2, 0.1) | |
2258 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=419268760", RootPart, 1, 1.5) | |
2259 | shoottraildd(mouse.Hit.p, gun2, .55) | |
2260 | MinShotAttackAnim1() | |
2261 | BlockEffect(BrickColor.new("Pastel Blue"), gun3.CFrame, 1, 1, 1, 2, 2, 2, 0.1) | |
2262 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=419268760", RootPart, 1, 1.5) | |
2263 | shoottraildd(mouse.Hit.p, gun3, .55) | |
2264 | MinShotAttackAnim1() | |
2265 | BlockEffect(BrickColor.new("Pastel Blue"), gun4.CFrame, 1, 1, 1, 2, 2, 2, 0.1) | |
2266 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=419268760", RootPart, 1, 1.5) | |
2267 | shoottraildd(mouse.Hit.p, gun4, .55) | |
2268 | end | |
2269 | ||
2270 | ||
2271 | ||
2272 | attack = false | |
2273 | end | |
2274 | ||
2275 | mouse.KeyDown:connect(function(k) | |
2276 | if k == "t" then | |
2277 | CreateSound("171014742", Torso, 10, 1) | |
2278 | end | |
2279 | end) | |
2280 | ||
2281 | mouse.KeyUp:connect(function(k) | |
2282 | if k == "z" and Rapid == true then | |
2283 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=231107923", RootPart, 1, 2) | |
2284 | Rapid = false | |
2285 | Effects.Ring.Create (BrickColor.new("Pastel Blue"), gun1.CFrame, .1, .1, .1, .1,.1,0,0.08) | |
2286 | Effects.Ring.Create (BrickColor.new("Pastel Blue"), gun1.CFrame, .1, .1, .1, .1,.1,0,0.1) | |
2287 | ||
2288 | end | |
2289 | end) | |
2290 | ||
2291 | ||
2292 | ||
2293 | mouse.KeyDown:connect(function(k) | |
2294 | if k == "z" and sentrymode == false and attack == false then | |
2295 | attack = true | |
2296 | Rapid = true | |
2297 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=162611981", RootPart, 1, 1) | |
2298 | MinShotAttackAnim1() | |
2299 | MinShotAttackAnim1() | |
2300 | for i = 0,10 do | |
2301 | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, 1, 1, 1, 2, 2, 2, 0.1) | |
2302 | BlockEffect(BrickColor.new("Pastel Blue"), gun2.CFrame, 1, 1, 1, 2, 2, 2, 0.1) | |
2303 | BlockEffect(BrickColor.new("Pastel Blue"), gun3.CFrame, 1, 1, 1, 2, 2, 2, 0.1) | |
2304 | BlockEffect(BrickColor.new("Pastel Blue"), gun4.CFrame, 1, 1, 1, 2, 2, 2, 0.1) | |
2305 | Effects.Ring.Create (BrickColor.new("Pastel Blue"), gun1.CFrame, 2.1, 2.1, .1, -.3,-.3,0,0.07) | |
2306 | MinShotAttackAnim1() | |
2307 | end | |
2308 | holding() | |
2309 | end | |
2310 | end) | |
2311 | ||
2312 | ||
2313 | ||
2314 | ||
2315 | mouse.KeyDown:connect(function(k) | |
2316 | ||
2317 | ||
2318 | if attack == false and k == "x" and sentrymode == false then | |
2319 | ||
2320 | ||
2321 | ||
2322 | ||
2323 | attack = true | |
2324 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=316030607", LaPart, 5, 3) | |
2325 | for i=1,5 do | |
2326 | ||
2327 | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2328 | BlockEffect(BrickColor.new("Pastel Blue"), gun2.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2329 | BlockEffect(BrickColor.new("Pastel Blue"), gun3.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2330 | BlockEffect(BrickColor.new("Pastel Blue"), gun4.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2331 | ShotAttackAnim1() | |
2332 | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2333 | BlockEffect(BrickColor.new("Pastel Blue"), gun2.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2334 | BlockEffect(BrickColor.new("Pastel Blue"), gun3.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2335 | BlockEffect(BrickColor.new("Pastel Blue"), gun4.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2336 | ShotAttackAnim1() | |
2337 | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2338 | BlockEffect(BrickColor.new("Pastel Blue"), gun2.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2339 | BlockEffect(BrickColor.new("Pastel Blue"), gun3.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2340 | BlockEffect(BrickColor.new("Pastel Blue"), gun4.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2341 | ||
2342 | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, 0, 0, 0, 60, 60, 60, 0.4) | |
2343 | ShotAttackAnim1() | |
2344 | end | |
2345 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=633129949", LaPart, 10, 1) | |
2346 | for i=1,2 do | |
2347 | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, 20, 20, 20, 50, 50, 50, 0.12) | |
2348 | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, 20, 20, 20, 30, 30, 30, 0.09) | |
2349 | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, 10, 10, 10, 20, 20, 20, 0.06) | |
2350 | BlockEffect(BrickColor.new("Really black"), gun1.CFrame, 3, 3, 3, 10, 10, 10, 0.045) | |
2351 | end | |
2352 | BlockEffect(BrickColor.new("Really black"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2353 | ||
2354 | ||
2355 | MagniDamage(gun1, 15, 20, 69, 99, "Normal") | |
2356 | ShotAttackAnim3() | |
2357 | ||
2358 | ||
2359 | ||
2360 | ||
2361 | for i=1,2 do | |
2362 | BlockEffect(BrickColor.new("Really black"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2363 | ShotAttackAnim1() | |
2364 | BlockEffect(BrickColor.new("Really black"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2365 | ShotAttackAnim1() | |
2366 | BlockEffect(BrickColor.new("Really black"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2367 | ShotAttackAnim1() | |
2368 | end | |
2369 | ||
2370 | attack = false | |
2371 | ||
2372 | end | |
2373 | ||
2374 | ||
2375 | ||
2376 | if k == "r" and attack == false then | |
2377 | attack=true | |
2378 | while Torsovelocity < 1 do | |
2379 | attack=true | |
2380 | idleanim2() | |
2381 | ||
2382 | ||
2383 | ||
2384 | end | |
2385 | attack=false | |
2386 | ||
2387 | end | |
2388 | ||
2389 | ||
2390 | ||
2391 | ||
2392 | ||
2393 | ||
2394 | ||
2395 | ||
2396 | if k == "v" and sentrymode == false and attack == false and ultwait==false then | |
2397 | ultwait=true | |
2398 | attack = true | |
2399 | Humanoid.WalkSpeed = 0 | |
2400 | local Sond = Create("Sound")({Volume = 1.5, Pitch = 1.2, SoundId = "http://www.roblox.com/asset/?id=195322948", Parent = Character or workspace}) | |
2401 | wait() | |
2402 | Sond:play() | |
2403 | ||
2404 | for i = 0, 1, 0.1 do | |
2405 | swait() | |
2406 | ||
2407 | ||
2408 | ||
2409 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2410 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(50)), .2) | |
2411 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2412 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
2413 | RH.C0 = clerp(RH.C0, cn(.9, -.9 - 0.0 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2414 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 - 0.0 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2415 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2416 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2417 | ||
2418 | end | |
2419 | ||
2420 | ||
2421 | for i = 0, 2, 0.1 do | |
2422 | swait() | |
2423 | ||
2424 | Effects.Ring.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, .1, .1, .1, 1,1,0,0.1) | |
2425 | ||
2426 | ||
2427 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2428 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(50)), .2) | |
2429 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2430 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(90 + 1 * math.cos(sine / 25)), math.rad(-45), math.rad(-45 - 1 * math.cos(sine / 25))), 0.2) | |
2431 | RH.C0 = clerp(RH.C0, cn(.9, -1 - 0.0 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(0 + 0 * math.cos(sine / 25))), .2) | |
2432 | LH.C0 = clerp(LH.C0, cn(-.9, -1 - 0.0 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(-0 + 0 * math.cos(sine / 25))), .2) | |
2433 | GuW.C0 = clerp(GuW.C0, CFrame.new(0,-1.3,-1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
2434 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2435 | ||
2436 | end | |
2437 | ||
2438 | ||
2439 | for i = 0, 58, 0.1 do | |
2440 | swait() | |
2441 | Effects.Ring.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, .1, .1, .1, .6,.6,0,0.08) | |
2442 | Effects.Ring.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, .1, .1, .1, .6,.6,0,0.1) | |
2443 | BlockEffect(BrickColor.new("Pastel Blue"), LeftArm.CFrame, 21, 41, 21, -.5, -.5, -.5, 0.1,2) | |
2444 | ||
2445 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2446 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(50)), .2) | |
2447 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.1) | |
2448 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(120 + 1 * math.cos(sine / 25)), math.rad(-45), math.rad(-45 - 1 * math.cos(sine / 25))), 0.1) | |
2449 | RH.C0 = clerp(RH.C0, cn(.9, -1 - 0.0 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(0 + 0 * math.cos(sine / 25))), .1) | |
2450 | LH.C0 = clerp(LH.C0, cn(-.9, -1 - 0.0 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(-0 + 0 * math.cos(sine / 25))), .2) | |
2451 | GuW.C0 = clerp(GuW.C0, CFrame.new(0,-1.3,-1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
2452 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2453 | ||
2454 | end | |
2455 | BlockEffect(BrickColor.new("Pastel Blue"), LeftArm.CFrame, 0, 0, 0, 20,20,20, 0.05,1) | |
2456 | for i = 0, 55, 0.1 do | |
2457 | swait() | |
2458 | Effects.Ring.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, .1, .1, .1, 1,1,0,0.08) | |
2459 | Effects.Ring.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, .1, .1, .1, 1,1,0,0.1) | |
2460 | Effects.Break.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, 6, .1, .1) | |
2461 | BlockEffect(BrickColor.new("Pastel Blue"), LeftArm.CFrame, 21, 41, 21, .1, .1, .1, 0.05,2) | |
2462 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 5) * angles(math.rad(0), math.rad(0), math.rad(-50)), .01) | |
2463 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(50)), .2) | |
2464 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2465 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(120 + 1 * math.cos(sine / 25)), math.rad(-0), math.rad(-45 - 1 * math.cos(sine / 25))), 0.2) | |
2466 | RH.C0 = clerp(RH.C0, cn(.9, -.9 - 0.2 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(0 + 0 * math.cos(sine / 25))), .1) | |
2467 | LH.C0 = clerp(LH.C0, cn(-.9, -.7 - 0.2 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2468 | GuW.C0 = clerp(GuW.C0, CFrame.new(0,-1.3,-1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
2469 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2470 | ||
2471 | end | |
2472 | BlockEffect(BrickColor.new("Pastel Blue"), LeftArm.CFrame, 0, 0, 0, 30,30,30, 0.05,1) | |
2473 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260434750", Character, 2, .7) | |
2474 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=209833293", Character, 2, 2) | |
2475 | for i = 0, 10, 0.1 do | |
2476 | swait() | |
2477 | ||
2478 | Effects.Wave.Create (BrickColor.new("Pastel Blue"), Torso.CFrame, .1, .1, .1, .5,10000,.5,0.08) | |
2479 | Effects.Ring.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, .1, .1, .1, 17,17,0,0.08) | |
2480 | Effects.Ring.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, .1, .1, .1, 17,17,0,0.1) | |
2481 | Effects.Break.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, 76, .1, .1) | |
2482 | BlockEffect(BrickColor.new("Pastel Blue"), LeftArm.CFrame, 40, 40, 40, 70,70,70, 0.05,1) | |
2483 | ||
2484 | ||
2485 | MagniKILL(Torso, 80,99,99999999, 0, "Normal") | |
2486 | ||
2487 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2488 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(50)), .2) | |
2489 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2490 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(160 + 1 * math.cos(sine / 25)), math.rad(-0), math.rad(-0 - 1 * math.cos(sine / 25))), 0.2) | |
2491 | RH.C0 = clerp(RH.C0, cn(.9, -1 - 0.0 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(0 + 0 * math.cos(sine / 25))), .1) | |
2492 | LH.C0 = clerp(LH.C0, cn(-.9, -1 - 0.0 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(-0 + 0 * math.cos(sine / 25))), .2) | |
2493 | GuW.C0 = clerp(GuW.C0, CFrame.new(0,-1.3,-1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
2494 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2495 | ||
2496 | end | |
2497 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260435164", Character, 2, .7) | |
2498 | ||
2499 | for i = 0, 1, 0.1 do | |
2500 | swait() | |
2501 | ||
2502 | ||
2503 | ||
2504 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2505 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(50)), .2) | |
2506 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2507 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
2508 | RH.C0 = clerp(RH.C0, cn(.9, -.9 - 0.0 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2509 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 - 0.0 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2510 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2511 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2512 | ||
2513 | end | |
2514 | Humanoid.WalkSpeed = 16 | |
2515 | Sond:Destroy() | |
2516 | ||
2517 | attack = false | |
2518 | wait(30) | |
2519 | ultwait=false | |
2520 | end | |
2521 | ||
2522 | if k == "e" then | |
2523 | ||
2524 | if sentrymode== false then | |
2525 | if attack == false then | |
2526 | GlowParticle.Enabled = true | |
2527 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=876800936", LaPart, 1.5, 1.5) | |
2528 | sentrymode= true | |
2529 | end | |
2530 | else | |
2531 | sentrymode=false | |
2532 | GlowParticle.Enabled = false | |
2533 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=231107923", LaPart, 3, 1.5) | |
2534 | end | |
2535 | end | |
2536 | ||
2537 | end) | |
2538 | mouse.Button1Down:connect(function(key) | |
2539 | if attack == false and sentrymode == false then | |
2540 | attack = true | |
2541 | ShotAttackAnim2() | |
2542 | BlockEffect(BrickColor.new("Pastel Blue"), LaPart.CFrame, 0, 0, 0, 6, 6, 6, 0.18) | |
2543 | BlockEffect(BrickColor.new("Pastel Blue"), LaPart.CFrame, 0, 0, 0, 2, 2, 2, 0.12) | |
2544 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=410543238", LaPart, 0.5, 1.6) | |
2545 | bigLigLaser(mouse.Hit.p, LaPart, 0) | |
2546 | ShotAttackAnim2() | |
2547 | attack = false | |
2548 | end | |
2549 | end) | |
2550 | ||
2551 | ||
2552 | ||
2553 | ||
2554 | ------------------------------------------------------------------------------------------------ | |
2555 | local HiveMind = {} | |
2556 | ||
2557 | function HiveMind:new(owner) | |
2558 | self.__index = self | |
2559 | local o = {mind = {}, mindState = "FOLLOW", victimObject = nil} | |
2560 | o.owner = owner | |
2561 | setmetatable(o, self) | |
2562 | return o | |
2563 | end | |
2564 | ||
2565 | function HiveMind:add(model, humanoid, torso) | |
2566 | if model and humanoid and torso then | |
2567 | table.insert(self.mind, {model = model, humanoid = humanoid, | |
2568 | torso = torso}) | |
2569 | local hiv = self | |
2570 | local lastJump = 0 | |
2571 | torso.Touched:connect(function(object) | |
2572 | local hive = false | |
2573 | if hiv.owner.Character | |
2574 | and object:IsDescendantOf(hiv.owner.Character) == false | |
2575 | then | |
2576 | for i = 1, #hiv.mind do | |
2577 | if object:IsDescendantOf(hiv.mind[i].model) then | |
2578 | hive = true | |
2579 | break | |
2580 | end | |
2581 | end | |
2582 | if not hive then | |
2583 | local hum = object.Parent | |
2584 | and object.Parent:FindFirstChild("Humanoid") | |
2585 | if hum then | |
2586 | hum:TakeDamage(1) | |
2587 | end | |
2588 | elseif time() - lastJump > 2 then | |
2589 | lastJump = time(0) + math.random()*1 | |
2590 | humanoid.Jump = true | |
2591 | end | |
2592 | end | |
2593 | end) | |
2594 | end | |
2595 | end | |
2596 | ||
2597 | function HiveMind:cleanupHive() | |
2598 | local i = 1 | |
2599 | while i <= #self.mind do | |
2600 | if self.mind[i].model:IsDescendantOf(game) == false | |
2601 | or self.mind[i].humanoid.Health == 0 then | |
2602 | table.remove(self.mind, i) | |
2603 | else | |
2604 | i = i + 1 | |
2605 | end | |
2606 | end | |
2607 | end | |
2608 | ||
2609 | function HiveMind:getOrbitNumberFromUnitNumber(i) | |
2610 | local circleNumber = 0 | |
2611 | while self:getUnitsInOrbit(circleNumber) < i do | |
2612 | i = i - self:getUnitsInOrbit(circleNumber) | |
2613 | circleNumber = circleNumber + 1 | |
2614 | end | |
2615 | return circleNumber, i | |
2616 | end | |
2617 | ||
2618 | function HiveMind:getOrbitDiameter(orbitNumber) | |
2619 | return math.pi*(orbitNumber*14) | |
2620 | end | |
2621 | ||
2622 | function HiveMind:getUnitsInOrbit(orbitNumber) | |
2623 | return math.floor(self:getOrbitDiameter(orbitNumber)/5) | |
2624 | end | |
2625 | ||
2626 | function HiveMind:lineup(location) | |
2627 | for i = 1, #self.mind do | |
2628 | local row = (i - 1) % 3 | |
2629 | local column = math.floor((i - 1) / 3) | |
2630 | local xOffset, yOffset | |
2631 | if row == 0 then | |
2632 | xOffset = -7 | |
2633 | elseif row == 1 then | |
2634 | xOffset = 0 | |
2635 | else | |
2636 | xOffset = 7 | |
2637 | end | |
2638 | yOffset = column * 7 | |
2639 | local position = location * CFrame.new(xOffset, 0, yOffset) | |
2640 | self.mind[i].humanoid:MoveTo(position.p, workspace.Base) | |
2641 | end | |
2642 | end | |
2643 | ||
2644 | function HiveMind:ownerTorso() | |
2645 | return self.owner.Character | |
2646 | and self.owner.Character:FindFirstChild("Torso") | |
2647 | end | |
2648 | function HiveMind:update() | |
2649 | self:cleanupHive() | |
2650 | if self.owner.Character then | |
2651 | local ownerTorso = self.owner.Character:FindFirstChild("Torso") | |
2652 | if ownerTorso then | |
2653 | if (self.mindState == "FOLLOW") then | |
2654 | local hiveSpawn = ownerTorso.CFrame * CFrame.new(0, 0, 9) | |
2655 | self:lineup(hiveSpawn) | |
2656 | elseif (self.mindState == "CIRCLE") then | |
2657 | self:circle(ownerTorso.Position) | |
2658 | elseif (self.mindState == "ATTACK") then | |
2659 | self:crowdAttack() | |
2660 | elseif (self.mindState == "Deffend") then | |
2661 | self:deffend() | |
2662 | elseif (self.mindState == "GOTO") then | |
2663 | self:pushToTarget() | |
2664 | end | |
2665 | end | |
2666 | - | local me = owner |
2666 | + | |
2667 | end | |
2668 | local me = game:GetService("Players").LocalPlayer | |
2669 | local hiveMind = HiveMind:new(me) | |
2670 | ||
2671 | ------------------------------------------------------------------------------------------------ | |
2672 | ||
2673 | function findNearestTorso(pos,dist2) | |
2674 | local list = game.Workspace:children() | |
2675 | local torso = nil | |
2676 | if dist2 == nil then | |
2677 | dist2=50 | |
2678 | ||
2679 | end | |
2680 | local dist = dist2 | |
2681 | local temp = nil | |
2682 | local human = nil | |
2683 | local temp2 = nil | |
2684 | for x = 1, #list do | |
2685 | temp2 = list[x] | |
2686 | if (temp2.className == "Model") and (temp2 ~= Character) then | |
2687 | temp = temp2:findFirstChild("HumanoidRootPart") | |
2688 | human = temp2:findFirstChild("Humanoid") | |
2689 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
2690 | if (temp.Position - pos).magnitude < dist then | |
2691 | torso = temp | |
2692 | ||
2693 | dist = (temp.Position - pos).magnitude | |
2694 | else | |
2695 | ||
2696 | end | |
2697 | ||
2698 | ||
2699 | ||
2700 | ||
2701 | end | |
2702 | end | |
2703 | end | |
2704 | return torso | |
2705 | end | |
2706 | ||
2707 | ||
2708 | game:GetService("RunService"):BindToRenderStep("ew", 0, function() | |
2709 | ||
2710 | ||
2711 | ||
2712 | ||
2713 | ||
2714 | if sentrymode == true and sonarwait == false then | |
2715 | sonarwait = true | |
2716 | ||
2717 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=752527668", LaPart, 2, 0.8) | |
2718 | ||
2719 | wait(1) | |
2720 | sonarwait = false | |
2721 | end | |
2722 | ||
2723 | ||
2724 | ||
2725 | ||
2726 | wait() | |
2727 | if sentrymode == true then | |
2728 | ||
2729 | local target = findNearestTorso(Character.HumanoidRootPart.Position,30) | |
2730 | if target ~= nil then | |
2731 | ShotAttackAnim2() | |
2732 | if sentrywait == false then | |
2733 | sentrywait = true | |
2734 | attack= true | |
2735 | ||
2736 | ||
2737 | BlockEffect(BrickColor.new("Pastel Blue"), LaPart.CFrame, 0, 0, 0, 6, 6, 6, 0.18) | |
2738 | BlockEffect(BrickColor.new("Pastel Blue"), LaPart.CFrame, 0, 0, 0, 2, 2, 2, 0.12) | |
2739 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260433584", LaPart, 1.5, .8) | |
2740 | LigLaser(target.Position, LaPart, 0) | |
2741 | wait() | |
2742 | attack= false | |
2743 | sentrywait = false | |
2744 | end | |
2745 | ||
2746 | ||
2747 | end | |
2748 | ||
2749 | end | |
2750 | end) | |
2751 | ||
2752 | ||
2753 | sonarwait = false | |
2754 | ||
2755 | ||
2756 | ||
2757 | ||
2758 | ||
2759 | ||
2760 | ||
2761 | ||
2762 | ||
2763 | ||
2764 | FaceIdList = {'117930174'} | |
2765 | FaceId = FaceIdList[math.random(1,#FaceIdList)] | |
2766 | ||
2767 | ||
2768 | ||
2769 | ||
2770 | ||
2771 | local YourName = game.Players.LocalPlayer.Name | |
2772 | Character = Player.Character | |
2773 | ||
2774 | ||
2775 | Heartbeat = Instance.new("BindableEvent") | |
2776 | Heartbeat.Name = "Heartbeat" | |
2777 | Heartbeat.Parent = script | |
2778 | frame = 0.03333333333333333 | |
2779 | tf = 0 | |
2780 | ||
2781 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
2782 | tf = tf + s | |
2783 | if tf >= frame then | |
2784 | for i = 1, math.floor(tf / frame) do | |
2785 | Heartbeat:Fire() | |
2786 | end | |
2787 | tf = tf - frame * math.floor(tf / frame) | |
2788 | end | |
2789 | end) | |
2790 | local nscale = Instance.new("NumberValue") | |
2791 | nscale.Value = 1 | |
2792 | nscale.Parent = nil | |
2793 | nscale.Changed:connect(function() | |
2794 | RightShoulderC0 = CFrame.new(1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2795 | RightShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2796 | LeftShoulderC0 = CFrame.new(-1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2797 | LeftShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2798 | RightHipC0 = CFrame.new(0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2799 | RightHipC1 = CFrame.new(0, 1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2800 | LeftHipC0 = CFrame.new(-0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2801 | LeftHipC1 = CFrame.new(0 * nscale.Value, 1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2802 | RootJointC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2803 | RootJointC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2804 | NeckC0 = CFrame.new(0, 1 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2805 | NeckC1 = CFrame.new(0, -0.5 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2806 | end) | |
2807 | ||
2808 | function makegloo(paren, co, ci, parto, parti, nam) | |
2809 | local gloo = Instance.new("Glue") | |
2810 | gloo.Name = nam | |
2811 | gloo.C0 = co | |
2812 | gloo.C1 = ci | |
2813 | gloo.Part0 = parto | |
2814 | gloo.Part1 = parti | |
2815 | gloo.Parent = paren | |
2816 | end | |
2817 | function makejoint(paren, co, ci, parto, parti, nam) | |
2818 | local gloo = Instance.new("Motor6D") | |
2819 | gloo.Name = nam | |
2820 | gloo.C0 = co | |
2821 | gloo.C1 = ci | |
2822 | gloo.Part0 = parto | |
2823 | gloo.Part1 = parti | |
2824 | gloo.Parent = paren | |
2825 | end | |
2826 | function maketouchy(parent, limb, cframe) | |
2827 | local pr = Instance.new("Part") | |
2828 | pr.Name = "touchy" | |
2829 | pr.Size = Vector3.new(1 * nscale.Value, 1 * nscale.Value, 1 * nscale.Value) | |
2830 | pr.Transparency = 1 | |
2831 | pr.CustomPhysicalProperties = PhysicalProperties.new(0.55, 0.3, 0.5) | |
2832 | pr.CanCollide = true | |
2833 | pr.Anchored = false | |
2834 | pr.Parent = parent | |
2835 | local w = Instance.new("Weld") | |
2836 | w.Part0 = pr | |
2837 | w.Part1 = limb | |
2838 | w.C0 = cframe | |
2839 | w.Parent = pr | |
2840 | end | |
2841 | --[[ function swait(num) | |
2842 | if num == 0 or num == nil then | |
2843 | Heartbeat.Event:wait() | |
2844 | else | |
2845 | for i = 1, num do | |
2846 | Heartbeat.Event:wait() | |
2847 | end | |
2848 | end | |
2849 | end | |
2850 | --]] | |
2851 | modz = Instance.new("Model") | |
2852 | modz.Name = "efx" | |
2853 | modz.Parent = Character | |
2854 | ||
2855 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2856 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2857 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2858 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2859 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2860 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2861 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2862 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2863 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2864 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2865 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2866 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2867 | local nscale = Instance.new("NumberValue") | |
2868 | nscale.Value = 1 | |
2869 | nscale.Parent = nil | |
2870 | RightShoulderC0 = CFrame.new(1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2871 | RightShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2872 | LeftShoulderC0 = CFrame.new(-1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2873 | LeftShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2874 | RightHipC0 = CFrame.new(0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2875 | RightHipC1 = CFrame.new(0, 1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2876 | LeftHipC0 = CFrame.new(-0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2877 | LeftHipC1 = CFrame.new(0 * nscale.Value, 1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2878 | RootJointC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2879 | RootJointC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2880 | NeckC0 = CFrame.new(0, 1 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2881 | NeckC1 = CFrame.new(0, -0.5 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2882 | ||
2883 | ||
2884 | ||
2885 | ||
2886 | ||
2887 | ||
2888 | ||
2889 | ||
2890 | ||
2891 | ||
2892 | ||
2893 | ||
2894 | ||
2895 | sWaiting=false | |
2896 | wait3=false | |
2897 | shotval = 0 | |
2898 | ||
2899 | npcname = ""..Character.Name.."'s Combine" | |
2900 | ||
2901 | ||
2902 | Character.ChildAdded:connect(function(object) | |
2903 | if object.Name == npcname then | |
2904 | hiveMind:add(object, object:WaitForChild("Humanoid"), | |
2905 | object:WaitForChild("Torso")) | |
2906 | end | |
2907 | end) | |
2908 | game:GetService("RunService").Stepped:connect(function() | |
2909 | hiveMind:update() | |
2910 | end) | |
2911 | ||
2912 | function makenoob(cfrem, scalo, rags) | |
2913 | nscale.Value = scalo | |
2914 | local md = Instance.new("Model") | |
2915 | md.Name = ""..Character.Name.."'s Combine" | |
2916 | md.Parent = Character | |
2917 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=220230512", md, 1, 1) | |
2918 | wait(.5) | |
2919 | local hu = Instance.new("Humanoid") | |
2920 | hu.RigType = "R6" | |
2921 | hu.MaxHealth = 150 * scalo | |
2922 | hu.Health = 150 * scalo | |
2923 | hu.Parent = md | |
2924 | hu.DisplayDistanceType="Viewer" | |
2925 | hu.HealthDisplayDistance=100 | |
2926 | hu.NameDisplayDistance=100 | |
2927 | hu.NameOcclusion="EnemyOcclusion" | |
2928 | local anm = Instance.new("Animator") | |
2929 | anm.Parent = hu | |
2930 | local forthisnpcanim = npcanim:Clone() | |
2931 | forthisnpcanim.Parent = md | |
2932 | hu.PlatformStand = true | |
2933 | local light = function(part) | |
2934 | part.CustomPhysicalProperties = PhysicalProperties.new(0.35, 0.3, 0.5) | |
2935 | end | |
2936 | local hd = Instance.new("Part") | |
2937 | hd.Name = "Head" | |
2938 | hd.Size = Vector3.new(2 * nscale.Value, 1 * nscale.Value, 1 * nscale.Value) | |
2939 | hd.TopSurface = "Smooth" | |
2940 | hd.BottomSurface = "Inlet" | |
2941 | hd.Locked = true | |
2942 | hd.BrickColor = BrickColor.new("Pastel brown") | |
2943 | hd.CanCollide = true | |
2944 | hd.Anchored = false | |
2945 | light(hd) | |
2946 | hd.Parent = md | |
2947 | local hm = Instance.new("SpecialMesh") | |
2948 | hm.MeshType = "Head" | |
2949 | hm.Scale = Vector3.new(1.25, 1.25, 1.25) | |
2950 | hm.Parent = hd | |
2951 | ||
2952 | ||
2953 | ||
2954 | shirt = Instance.new("Shirt", md) | |
2955 | shirt.Name = "Shirt" | |
2956 | pants = Instance.new("Pants", md) | |
2957 | pants.Name = "Pants" | |
2958 | md.Shirt.ShirtTemplate = "rbxassetid://245656735" | |
2959 | md.Pants.PantsTemplate = "rbxassetid://245656766" | |
2960 | function loada(anim) | |
2961 | local loaded = md.Humanoid:LoadAnimation(anim) | |
2962 | return loaded | |
2963 | end | |
2964 | IdleA = New("Animation",md,"Idle",{AnimationId = "rbxassetid://243282565"}) | |
2965 | IdleAnim = loada(IdleA) | |
2966 | ||
2967 | local hf = Instance.new("Decal") | |
2968 | ||
2969 | ||
2970 | ||
2971 | ||
2972 | ||
2973 | ||
2974 | ||
2975 | FaceId = FaceIdList[math.random(1,#FaceIdList)] | |
2976 | ||
2977 | ||
2978 | ||
2979 | ||
2980 | ||
2981 | hf.Texture = "rbxassetid://"..FaceId | |
2982 | ||
2983 | hf.Face = "Front" | |
2984 | hf.Parent = hd | |
2985 | local hrpa = Instance.new("Part") | |
2986 | hrpa.Name = "HumanoidRootPart" | |
2987 | hrpa.TopSurface, hrpa.BottomSurface = 0, 0 | |
2988 | hrpa.Size = Vector3.new(2 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) | |
2989 | hrpa.Transparency = 1 | |
2990 | hrpa.CanCollide = false | |
2991 | hrpa.Locked = true | |
2992 | light(hrpa) | |
2993 | hrpa.Parent = md | |
2994 | local tagbomb = Instance.new("BoolValue") | |
2995 | tagbomb.Name = "tagbomb" | |
2996 | tagbomb.Value = false | |
2997 | tagbomb.Parent = hrpa | |
2998 | local learm = Instance.new("Part") | |
2999 | learm.Name = "Left Arm" | |
3000 | learm.BrickColor = BrickColor.new("Pastel brown") | |
3001 | learm.CanCollide = false | |
3002 | learm.Locked = true | |
3003 | learm.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) | |
3004 | light(learm) | |
3005 | learm.Parent = md | |
3006 | local riarm = Instance.new("Part") | |
3007 | riarm.Name = "Right Arm" | |
3008 | riarm.BrickColor = BrickColor.new("Pastel brown") | |
3009 | riarm.CanCollide = false | |
3010 | riarm.Locked = true | |
3011 | light(riarm) | |
3012 | riarm.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) | |
3013 | riarm.Parent = md | |
3014 | local leleg = Instance.new("Part") | |
3015 | leleg.Name = "Left Leg" | |
3016 | leleg.BrickColor = BrickColor.new("Navy blue") | |
3017 | leleg.CanCollide = false | |
3018 | leleg.Locked = true | |
3019 | light(leleg) | |
3020 | leleg.BottomSurface = 0 | |
3021 | leleg.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) | |
3022 | leleg.Parent = md | |
3023 | local rileg = Instance.new("Part") | |
3024 | rileg.Name = "Right Leg" | |
3025 | rileg.BrickColor = BrickColor.new("Navy blue") | |
3026 | rileg.CanCollide = false | |
3027 | rileg.Locked = true | |
3028 | light(rileg) | |
3029 | rileg.BottomSurface = 0 | |
3030 | rileg.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) | |
3031 | rileg.Parent = md | |
3032 | local tor = Instance.new("Part") | |
3033 | tor.Name = "Torso" | |
3034 | tor.BrickColor = BrickColor.new("Pastel Blue") | |
3035 | tor.Locked = true | |
3036 | light(tor) | |
3037 | tor.Size = Vector3.new(2 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) | |
3038 | tor.LeftSurface, tor.RightSurface = "Weld", "Weld" | |
3039 | tor.Parent = md | |
3040 | md.PrimaryPart = hrpa | |
3041 | md:SetPrimaryPartCFrame(cfrem) | |
3042 | md:makeJoints() | |
3043 | makejoint(hrpa, RootJointC0, RootJointC1, hrpa, tor, "RootJoint") | |
3044 | makejoint(tor, NeckC0, NeckC1, tor, hd, "Neck") | |
3045 | ||
3046 | if rags == true then | |
3047 | makegloo(tor, RightShoulderC0, RightShoulderC1, tor, riarm, "Right Shoulder") | |
3048 | makegloo(tor, LeftShoulderC0, LeftShoulderC1, tor, learm, "Left Shoulder") | |
3049 | makegloo(tor, RightHipC0, RightHipC1, tor, rileg, "Right Hip") | |
3050 | makegloo(tor, LeftHipC0, LeftHipC1, tor, leleg, "Left Hip") | |
3051 | maketouchy(riarm, riarm, CFrame.new(0, 0.5 * nscale.Value, 0)) | |
3052 | maketouchy(learm, learm, CFrame.new(0, 0.5 * nscale.Value, 0)) | |
3053 | maketouchy(leleg, leleg, CFrame.new(0, 0.5 * nscale.Value, 0)) | |
3054 | maketouchy(rileg, rileg, CFrame.new(0, 0.5 * nscale.Value, 0)) | |
3055 | elseif rags == false then | |
3056 | makejoint(tor, RightShoulderC0, RightShoulderC1, tor, riarm, "Right Shoulder") | |
3057 | makejoint(tor, LeftShoulderC0, LeftShoulderC1, tor, learm, "Left Shoulder") | |
3058 | makejoint(tor, RightHipC0, RightHipC1, tor, rileg, "Right Hip") | |
3059 | makejoint(tor, LeftHipC0, LeftHipC1, tor, leleg, "Left Hip") | |
3060 | hu.PlatformStand = false | |
3061 | ||
3062 | end | |
3063 | ||
3064 | ||
3065 | local Solhat = Instance.new("Accessory") | |
3066 | Solhat.AttachmentPos = Vector3.new(0, .3, 0) | |
3067 | local SHH = Instance.new("Part",Solhat) | |
3068 | SHH.Name = "Handle" | |
3069 | SHH.CanCollide=false | |
3070 | local SHHMesh = Instance.new("SpecialMesh",SHH) | |
3071 | SHHMesh.Parent = SHH | |
3072 | SHHMesh.MeshId = "rbxassetid://31152467" | |
3073 | SHHMesh.TextureId = "rbxassetid://32002857" | |
3074 | SHHMesh.Scale = Vector3.new(1, 1, 1) | |
3075 | SHHMesh.VertexColor = Vector3.new(1, 1, 1) | |
3076 | ||
3077 | ||
3078 | ||
3079 | nscale.Value = 1 | |
3080 | ||
3081 | wait() | |
3082 | Solhat.Parent = md | |
3083 | Thegun = Instance.new("Part",riarm) | |
3084 | Thegun.CanCollide=false | |
3085 | Thegun.Size = Vector3.new(1,1,1) | |
3086 | ThegunW = Instance.new("Weld") | |
3087 | ThegunW.Name = "GuW" | |
3088 | ThegunW.Part0 = riarm | |
3089 | ThegunW.C0 = cn(-.5, -2.4, -.4)*angles(0,0,3.2) | |
3090 | ThegunW.C1 = cn(0, 0, 0) | |
3091 | ThegunW.Part1 = Thegun | |
3092 | ThegunW.Parent = riarm | |
3093 | local ThegunMesh = Instance.new("SpecialMesh",Thegun) | |
3094 | ThegunMesh.Parent = Thegun | |
3095 | ThegunMesh.MeshId = "rbxassetid://477158943" | |
3096 | ThegunMesh.TextureId = "rbxassetid://477158949" | |
3097 | ThegunMesh.Scale = Vector3.new(0.04, 0.035, 0.04) | |
3098 | ThegunMesh.VertexColor = Vector3.new(0.2, 0, 0) | |
3099 | Thegun2 = Instance.new("Part",md) | |
3100 | Thegun2.CanCollide=false | |
3101 | Thegun2.Size = Vector3.new(.1,.1,.1) | |
3102 | Thegun2.Name = "Shoot" | |
3103 | ThegunW2 = Instance.new("Weld") | |
3104 | ThegunW2.Name = "GuW" | |
3105 | ThegunW2.Part0 = riarm | |
3106 | ThegunW2.C0 = cn(-0.4,-4.6,-.45)*angles(0,0,0) | |
3107 | ThegunW2.C1 = cn(0, 0, 0) | |
3108 | ThegunW2.Part1 = Thegun2 | |
3109 | ThegunW2.Parent = riarm | |
3110 | BlockEffect(BrickColor.new("Really black"), tor.CFrame, 160, 160, 160, -5, -5, -5, 0.04) | |
3111 | BlockEffect(BrickColor.new("Really black"), tor.CFrame, 160, 160, 160, -5, -5, -5, 0.04) | |
3112 | ||
3113 | BlockEffect(BrickColor.new("Pastel Blue"), tor.CFrame, 160, 160, 160, -14, -14, -14, 0.06) | |
3114 | BlockEffect(BrickColor.new("Pastel Blue"), tor.CFrame, 160, 160, 160, -14, -14, -14, 0.06) | |
3115 | wait(0.5) | |
3116 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=183921414", tor, 1, 1) | |
3117 | IdleAnim:Play() | |
3118 | wait(2.5) | |
3119 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=183953820", tor, 2, 1) | |
3120 | game:GetService("RunService"):BindToRenderStep("ew", 0, function() | |
3121 | if md ~= nil and hu.Health > 0 and sentrymode == false then | |
3122 | if md ~= nil and hu.Health > 0 and sentrymode == false then | |
3123 | ||
3124 | if killcom==true or sentrymode == true and sWaiting==false then | |
3125 | ||
3126 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=282061033", Torso, .5, 1) | |
3127 | ||
3128 | ||
3129 | ||
3130 | BlockEffect(BrickColor.new("Really black"), tor.CFrame, 160, 160, 160, -5, -5, -5, 0.04) | |
3131 | BlockEffect(BrickColor.new("Really black"), tor.CFrame, 160, 160, 160, -5, -5, -5, 0.04) | |
3132 | ||
3133 | BlockEffect(BrickColor.new("Pastel Blue"), tor.CFrame, 160, 160, 160, -14, -14, -14, 0.06) | |
3134 | BlockEffect(BrickColor.new("Pastel Blue"), tor.CFrame, 160, 160, 160, -14, -14, -14, 0.06) | |
3135 | ||
3136 | ||
3137 | ||
3138 | hu.Health = 0 | |
3139 | game:service'Debris':AddItem(md, .0); | |
3140 | end | |
3141 | ||
3142 | ||
3143 | ||
3144 | ||
3145 | ||
3146 | hu.WalkSpeed = 16.5 | |
3147 | local target2 = findNearestTorso(hrpa.Position,60) | |
3148 | if target2 ~= nil then | |
3149 | hu:MoveTo(target2.Position, target2) | |
3150 | ||
3151 | end | |
3152 | ||
3153 | local target3 = findNearestTorso(hrpa.Position,45) | |
3154 | ||
3155 | if target3 ~= nil then | |
3156 | hu.WalkSpeed = 0 | |
3157 | tor.CFrame = CFrame.new(tor.Position, target3.Position) * CFrame.Angles(0,math.rad(0),0) * CFrame.new(0,0,(dir2.s)) | |
3158 | end | |
3159 | ||
3160 | if target3 ~= nil and wait3==false and sentrymode == false then | |
3161 | wait3=true | |
3162 | ||
3163 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=419268760", LaPart, 3, .7) | |
3164 | shoottraildd2(target3.Position, Thegun2, 1) | |
3165 | local PointLight = Instance.new("PointLight", Thegun2); | |
3166 | PointLight.Color = Color3.new(1,0,0) | |
3167 | PointLight.Brightness = 50; | |
3168 | PointLight.Range = 10 | |
3169 | game:service'Debris':AddItem(PointLight, .02); | |
3170 | wait(2.2) | |
3171 | wait3=false | |
3172 | ||
3173 | ||
3174 | ||
3175 | --Torso.CFrame = CFrame.new(Torso.Position, mouse.Hit.p) * CFrame.Angles(0,math.rad(0),0) * CFrame.new(0,0,(dir.s)) | |
3176 | ||
3177 | ||
3178 | end | |
3179 | ||
3180 | end | |
3181 | ||
3182 | for i,v in pairs(Character:GetChildren()) do | |
3183 | if ""..Character.Name.."'s Combine" then | |
3184 | ||
3185 | ||
3186 | ||
3187 | if hu.Health == 0 and md ~= nil and killcom==false and sWaiting==false then | |
3188 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=160622487", Torso, .6, 1) | |
3189 | ||
3190 | ||
3191 | game:service'Debris':AddItem(md, 3); | |
3192 | ||
3193 | end | |
3194 | end | |
3195 | return md | |
3196 | ||
3197 | end | |
3198 | end | |
3199 | end) | |
3200 | ||
3201 | ||
3202 | ||
3203 | end | |
3204 | ||
3205 | ||
3206 | ||
3207 | ||
3208 | ||
3209 | ||
3210 | ||
3211 | ||
3212 | ||
3213 | ||
3214 | ||
3215 | ||
3216 | ||
3217 | ||
3218 | ||
3219 | function makecircle(cfrem, scalo) | |
3220 | local mcir1 = Instance.new("Part") | |
3221 | mcir1.Anchored = true | |
3222 | mcir1.CanCollide = false | |
3223 | mcir1.Size = Vector3.new(0.2, 0.2, 0.2) | |
3224 | mcir1.Transparency = 1 | |
3225 | mcir1.CFrame = cfrem | |
3226 | mcir1.Parent = modz | |
3227 | game.Debris:AddItem(mcir1, 8) | |
3228 | local d1 = Instance.new("Decal") | |
3229 | d1.Texture = "rbxassetid://0" | |
3230 | d1.Face = "Front" | |
3231 | d1.Parent = mcir1 | |
3232 | local d2 = Instance.new("Decal") | |
3233 | d2.Texture = "rbxassetid://0" | |
3234 | d2.Face = "Back" | |
3235 | d2.Parent = mcir1 | |
3236 | local bme = Instance.new("BlockMesh") | |
3237 | bme.Parent = mcir1 | |
3238 | for _ = 1, 9 do | |
3239 | swait() | |
3240 | bme.Scale = bme.Scale:lerp(Vector3.new(35 * scalo, 35 * scalo, 0), 0.3) | |
3241 | end | |
3242 | coroutine.resume(coroutine.create(function() | |
3243 | swait(15) | |
3244 | for _ = 1, 12 do | |
3245 | swait() | |
3246 | d1.Transparency = d1.Transparency + 0.08 | |
3247 | d2.Transparency = d2.Transparency + 0.08 | |
3248 | end | |
3249 | mcir1:Destroy() | |
3250 | end)) | |
3251 | return mcir1 | |
3252 | end | |
3253 | function spawnnoob(circlecf, noobcf, scalez, ragd) | |
3254 | local aearae = makecircle(circlecf, scalez) | |
3255 | local nananb | |
3256 | ||
3257 | nananb = makenoob(aearae.CFrame * noobcf, scalez, false) | |
3258 | ||
3259 | return nananb | |
3260 | end | |
3261 | mouse.KeyDown:connect(function(k) | |
3262 | if k == "c" and attack == false and sentrymode == false then | |
3263 | if killcom==false then | |
3264 | killcom=true | |
3265 | else | |
3266 | killcom=false | |
3267 | spawnnoob(RootPart.CFrame * cn((math.random(-5,5)), 10, (math.random(-0,5))) * angles(mr(90), 0, 0), cn(0, 0, 0) * angles(mr(-90), 0, 0), 1, false) | |
3268 | ||
3269 | end | |
3270 | ||
3271 | ||
3272 | end | |
3273 | end) | |
3274 | ||
3275 | --[[ | |
3276 | BlockEffect(BrickColor.new("Royal purple"), Firepart1.CFrame, 1, 1, 1, 3, 3, 3, 0.06) | |
3277 | BlockEffect(BrickColor.new("Eggplant"), Firepart1.CFrame, 1, 1, 1, 2.8, 2.8, 2.8, 0.06) | |
3278 | BlockEffect(BrickColor.new("Royal purple"), Firepart2.CFrame, 1, 1, 1, 3, 3, 3, 0.06) | |
3279 | BlockEffect(BrickColor.new("Eggplant"), Firepart2.CFrame, 1, 1, 1, 2.8, 2.8, 2.8, 0.06) | |
3280 | --]] |