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1 | - | --[[ Made by KillerDarkness0105/Codex#6685, Because uno is a good meme and you should all play it. ]]-- |
1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end --[[ Made by KillerDarkness0105/Codex#6685, Because uno is a good meme and you should all play it. ]]-- | |
6 | ||
7 | ||
8 | ||
9 | ||
10 | ||
11 | Player=game:GetService("Players").LocalPlayer | |
12 | Character=Player.Character | |
13 | LeftArm=Character["Left Arm"] | |
14 | LeftLeg=Character["Left Leg"] | |
15 | RightArm=Character["Right Arm"] | |
16 | RightLeg=Character["Right Leg"] | |
17 | Torso=Character.Torso | |
18 | Head=Character.Head | |
19 | Humanoid=Character.Humanoid | |
20 | local mouse = Player:GetMouse() | |
21 | angles=CFrame.Angles | |
22 | it=Instance.new | |
23 | attacktype=1 | |
24 | vt=Vector3.new | |
25 | cf=CFrame.new | |
26 | euler=CFrame.fromEulerAnglesXYZ | |
27 | angles=CFrame.Angles | |
28 | RootPart=Character.HumanoidRootPart | |
29 | RootJoint=RootPart.RootJoint | |
30 | local attack = false | |
31 | local Effects = {} | |
32 | m = game.Players.LocalPlayer | |
33 | char = m.Character | |
34 | local txt = Instance.new("BillboardGui", char) | |
35 | txt.Adornee = char .Head | |
36 | txt.Name = "_status" | |
37 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
38 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
39 | local text = Instance.new("TextLabel", txt) | |
40 | text.Size = UDim2.new(10, 0, 7, 0) | |
41 | text.FontSize = "Size24" | |
42 | text.TextScaled = true | |
43 | text.TextTransparency = 0 | |
44 | text.BackgroundTransparency = 1 | |
45 | text.TextTransparency = 0 | |
46 | text.TextStrokeTransparency = 0 | |
47 | text.Font = "Bodoni" | |
48 | text.TextStrokeColor3 = Color3.new(0,0,0) | |
49 | ||
50 | v=Instance.new("Part") | |
51 | v.Name = "ColorBrick" | |
52 | v.Parent=m.Character | |
53 | v.FormFactor="Symmetric" | |
54 | v.Anchored=true | |
55 | v.CanCollide=false | |
56 | v.BottomSurface="Smooth" | |
57 | v.TopSurface="Smooth" | |
58 | v.Size=Vector3.new(10,5,3) | |
59 | v.Transparency=1 | |
60 | v.CFrame=char.Torso.CFrame | |
61 | v.BrickColor=BrickColor.new("Really black") | |
62 | v.Transparency=1 | |
63 | text.TextColor3 = Color3.new(0,255,255) | |
64 | v.Shape="Block" | |
65 | text.Text = "" | |
66 | ||
67 | deb = game:GetService("Debris") | |
68 | ||
69 | function clerp(a,b,t) | |
70 | local qa = {QuaternionFromCFrame(a)} | |
71 | local qb = {QuaternionFromCFrame(b)} | |
72 | local ax, ay, az = a.x, a.y, a.z | |
73 | local bx, by, bz = b.x, b.y, b.z | |
74 | local _t = 1-t | |
75 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
76 | end | |
77 | ||
78 | function QuaternionFromCFrame(cf) | |
79 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
80 | local trace = m00 + m11 + m22 | |
81 | if trace > 0 then | |
82 | local s = math.sqrt(1 + trace) | |
83 | local recip = 0.5/s | |
84 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
85 | else | |
86 | local i = 0 | |
87 | if m11 > m00 then | |
88 | i = 1 | |
89 | end | |
90 | if m22 > (i == 0 and m00 or m11) then | |
91 | i = 2 | |
92 | end | |
93 | if i == 0 then | |
94 | local s = math.sqrt(m00-m11-m22+1) | |
95 | local recip = 0.5/s | |
96 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
97 | elseif i == 1 then | |
98 | local s = math.sqrt(m11-m22-m00+1) | |
99 | local recip = 0.5/s | |
100 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
101 | elseif i == 2 then | |
102 | local s = math.sqrt(m22-m00-m11+1) | |
103 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
104 | end | |
105 | end | |
106 | end | |
107 | ||
108 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
109 | local xs, ys, zs = x + x, y + y, z + z | |
110 | local wx, wy, wz = w*xs, w*ys, w*zs | |
111 | local xx = x*xs | |
112 | local xy = x*ys | |
113 | local xz = x*zs | |
114 | local yy = y*ys | |
115 | local yz = y*zs | |
116 | local zz = z*zs | |
117 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
118 | end | |
119 | function QuaternionSlerp(a, b, t) | |
120 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
121 | local startInterp, finishInterp; | |
122 | if cosTheta >= 0.0001 then | |
123 | if (1 - cosTheta) > 0.0001 then | |
124 | local theta = math.acos(cosTheta) | |
125 | local invSinTheta = 1/math.sin(theta) | |
126 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
127 | finishInterp = math.sin(t*theta)*invSinTheta | |
128 | else | |
129 | startInterp = 1-t | |
130 | finishInterp = t | |
131 | end | |
132 | else | |
133 | if (1+cosTheta) > 0.0001 then | |
134 | local theta = math.acos(-cosTheta) | |
135 | local invSinTheta = 1/math.sin(theta) | |
136 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
137 | finishInterp = math.sin(t*theta)*invSinTheta | |
138 | else | |
139 | startInterp = t-1 | |
140 | finishInterp = t | |
141 | end | |
142 | end | |
143 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
144 | end | |
145 | ||
146 | --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
147 | ||
148 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
149 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
150 | end | |
151 | ||
152 | ||
153 | ||
154 | ||
155 | ||
156 | ||
157 | --save shoulders | |
158 | RSH, LSH=nil, nil | |
159 | --welds | |
160 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
161 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
162 | LH=Torso["Left Hip"] | |
163 | RH=Torso["Right Hip"] | |
164 | TorsoColor=Torso.BrickColor | |
165 | function NoOutline(Part) | |
166 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
167 | end | |
168 | player=Player | |
169 | ch=Character | |
170 | RSH=ch.Torso["Right Shoulder"] | |
171 | LSH=ch.Torso["Left Shoulder"] | |
172 | -- | |
173 | RSH.Parent=nil | |
174 | LSH.Parent=nil | |
175 | -- | |
176 | RW.Name="Right Shoulder" | |
177 | RW.Part0=ch.Torso | |
178 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
179 | RW.C1=cf(0, 0.5, 0) | |
180 | RW.Part1=ch["Right Arm"] | |
181 | RW.Parent=ch.Torso | |
182 | -- | |
183 | LW.Name="Left Shoulder" | |
184 | LW.Part0=ch.Torso | |
185 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
186 | LW.C1=cf(0, 0.5, 0) | |
187 | LW.Part1=ch["Left Arm"] | |
188 | LW.Parent=ch.Torso | |
189 | ||
190 | Player=game:GetService('Players').LocalPlayer | |
191 | Character=Player.Character | |
192 | Mouse=Player:GetMouse() | |
193 | m=Instance.new('Model',Character) | |
194 | ||
195 | ||
196 | local function weldBetween(a, b) | |
197 | local weldd = Instance.new("ManualWeld") | |
198 | weldd.Part0 = a | |
199 | weldd.Part1 = b | |
200 | weldd.C0 = CFrame.new() | |
201 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
202 | weldd.Parent = a | |
203 | return weldd | |
204 | end | |
205 | ||
206 | ||
207 | ||
208 | function RemoveOutlines(part) | |
209 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
210 | end | |
211 | ||
212 | ||
213 | part = function(formfactor, parent, reflectance, transparency, brickcolor, name, size) | |
214 | local fp = it("Part") | |
215 | fp.formFactor = formfactor | |
216 | fp.Parent = parent | |
217 | fp.Reflectance = reflectance | |
218 | fp.Transparency = transparency | |
219 | fp.CanCollide = false | |
220 | fp.Locked = true | |
221 | fp.BrickColor = brickcolor | |
222 | fp.Name = name | |
223 | fp.Size = size | |
224 | fp.Position = Torso.Position | |
225 | NoOutline(fp) | |
226 | if fp.BrickColor == BrickColor.new("Dark indigo") then | |
227 | fp.Material = "Neon" | |
228 | else | |
229 | if fp.BrickColor == BrickColor.new("Fossil") then | |
230 | fp.BrickColor = BrickColor.new("Dark indigo") | |
231 | fp.Material = "Neon" | |
232 | else | |
233 | fp.Material = "Neon" | |
234 | end | |
235 | end | |
236 | fp:BreakJoints() | |
237 | return fp | |
238 | end | |
239 | ||
240 | mesh = function(Mesh, part, meshtype, meshid, offset, scale) | |
241 | local mesh = it(Mesh) | |
242 | mesh.Parent = part | |
243 | if Mesh == "SpecialMesh" then | |
244 | mesh.MeshType = meshtype | |
245 | mesh.MeshId = meshid | |
246 | end | |
247 | mesh.Offset = offset | |
248 | mesh.Scale = scale | |
249 | return mesh | |
250 | end | |
251 | ||
252 | weld = function(parent, part0, part1, c0) | |
253 | local weld = it("Weld") | |
254 | weld.Parent = parent | |
255 | weld.Part0 = part0 | |
256 | weld.Part1 = part1 | |
257 | weld.C0 = c0 | |
258 | return weld | |
259 | end | |
260 | ||
261 | F1 = Instance.new("Folder", Character) | |
262 | F1.Name = "Effects Folder" | |
263 | F2 = Instance.new("Folder", F1) | |
264 | F2.Name = "Effects" | |
265 | Triangle = function(a, b, c) | |
266 | end | |
267 | ||
268 | MagicBlock = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
269 | local prt = part(3, F2, 0, 0, brickcolor, "Effect", vt()) | |
270 | prt.Anchored = true | |
271 | prt.CanCollide = false | |
272 | prt.CFrame = cframe | |
273 | prt.Name = "prt" | |
274 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
275 | game:GetService("Debris"):AddItem(prt, 5) | |
276 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3}) | |
277 | end | |
278 | ||
279 | ||
280 | ||
281 | MagicCircle = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
282 | local prt = part(3, F2, 0, 0, brickcolor, "Effect", vt()) | |
283 | prt.Anchored = true | |
284 | prt.CanCollide = false | |
285 | prt.CFrame = cframe | |
286 | prt.Name = "prt" | |
287 | local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
288 | game:GetService("Debris"):AddItem(prt, 5) | |
289 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3}) | |
290 | end | |
291 | ||
292 | MagicWave = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
293 | local prt = part(3, F2, 0, 0, brickcolor, "Effect", vt()) | |
294 | prt.Anchored = true | |
295 | prt.CFrame = cframe | |
296 | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, 0), vt(x1, y1, z1)) | |
297 | game:GetService("Debris"):AddItem(prt, 5) | |
298 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3}) | |
299 | end | |
300 | ||
301 | MagicCylinder = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
302 | local prt = part(3, F2, 0, 0, brickcolor, "Effect", vt(0.2, 0.2, 0.2)) | |
303 | prt.Anchored = true | |
304 | prt.CFrame = cframe | |
305 | msh = mesh("SpecialMesh", prt, "Head", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
306 | game:GetService("Debris"):AddItem(prt, 5) | |
307 | Effects[#Effects + 1] = {prt, "Cylinder", delay, x3, y3, z3} | |
308 | end | |
309 | ||
310 | MagicCylinder2 = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
311 | local prt = part(3, F2, 0, 0, brickcolor, "Effect", vt(0.2, 0.2, 0.2)) | |
312 | prt.Anchored = true | |
313 | prt.CFrame = cframe | |
314 | msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
315 | game:GetService("Debris"):AddItem(prt, 5) | |
316 | Effects[#Effects + 1] = {prt, "Cylinder", delay, x3, y3, z3} | |
317 | end | |
318 | ||
319 | MagicBlood = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
320 | local prt = part(3, F2, 0, 0, brickcolor, "Effect", vt()) | |
321 | prt.Anchored = true | |
322 | prt.CFrame = cframe | |
323 | local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
324 | game:GetService("Debris"):AddItem(prt, 5) | |
325 | table.insert(Effects, {prt, "Blood", delay, x3, y3, z3}) | |
326 | end | |
327 | ||
328 | ElecEffect = function(cff, x, y, z) | |
329 | local prt = part(3, F2, 0, 0, BrickColor.new("Dark indigo"), "Part", vt(1, 1, 1)) | |
330 | prt.Anchored = true | |
331 | prt.CFrame = cff * cf(math.random(-x, x), math.random(-y, y), math.random(-z, z)) | |
332 | prt.CFrame = cf(prt.Position) | |
333 | game:GetService("Debris"):AddItem(prt, 2) | |
334 | xval = math.random() / 2 | |
335 | yval = math.random() / 2 | |
336 | zval = math.random() / 2 | |
337 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(xval, yval, zval)) | |
338 | Effects[#Effects + 1] = {prt, "Elec", 0.1, x, y, z, xval, yval, zval} | |
339 | end | |
340 | ||
341 | ||
342 | ||
343 | ||
344 | ArtificialHB = Instance.new("BindableEvent", script) | |
345 | ArtificialHB.Name = "Heartbeat" | |
346 | ||
347 | script:WaitForChild("Heartbeat") | |
348 | ||
349 | frame = 1 / 60 | |
350 | tf = 0 | |
351 | allowframeloss = false | |
352 | tossremainder = false | |
353 | lastframe = tick() | |
354 | script.Heartbeat:Fire() | |
355 | ||
356 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
357 | tf = tf + s | |
358 | if tf >= frame then | |
359 | if allowframeloss then | |
360 | script.Heartbeat:Fire() | |
361 | lastframe = tick() | |
362 | else | |
363 | for i = 1, math.floor(tf / frame) do | |
364 | script.Heartbeat:Fire() | |
365 | end | |
366 | lastframe = tick() | |
367 | end | |
368 | if tossremainder then | |
369 | tf = 0 | |
370 | else | |
371 | tf = tf - frame * math.floor(tf / frame) | |
372 | end | |
373 | end | |
374 | end) | |
375 | ||
376 | function swait(num) | |
377 | if num == 0 or num == nil then | |
378 | ArtificialHB.Event:wait() | |
379 | else | |
380 | for i = 0, num do | |
381 | ArtificialHB.Event:wait() | |
382 | end | |
383 | end | |
384 | end | |
385 | ||
386 | ||
387 | ||
388 | function Dmgfunc(player,mindamage,maxdamage,waait) | |
389 | ||
390 | dodamage = coroutine.wrap(function() | |
391 | ||
392 | if player ~= Character and player:FindFirstChild("IsHit") == nil then | |
393 | ||
394 | Max = mindamage + math.random(-mindamage,maxdamage) | |
395 | ||
396 | player.Humanoid.Health = player.Humanoid.Health - Max | |
397 | ||
398 | ||
399 | local thiing = Instance.new("ObjectValue",player) | |
400 | thiing.Name = "IsHit" | |
401 | deb:AddItem(thiing,waait) | |
402 | ||
403 | ||
404 | end | |
405 | end) | |
406 | dodamage(player,mindamage,maxdamage,waait) | |
407 | end | |
408 | ||
409 | ||
410 | ||
411 | local handee = Instance.new("Part") | |
412 | handee.Parent = Character | |
413 | handee.Size = Vector3.new(1, 0.3, 1.4) | |
414 | handee.Archivable = true | |
415 | handee.Transparency = 0 | |
416 | handee.CanCollide = false | |
417 | handee.BrickColor = BrickColor.new("Really black") | |
418 | handee.Material = "SmoothPlastic" | |
419 | local handeemesh = Instance.new("BlockMesh",handee) | |
420 | local handeedecal = Instance.new("Decal",handee) | |
421 | handeedecal.Texture = "rbxassetid://45214611" | |
422 | local handeedecal2 = Instance.new("Decal",handee) | |
423 | handeedecal2.Texture = "rbxassetid://45214611" | |
424 | handeedecal.Face = "Top" | |
425 | handeedecal2.Face = "Bottom" | |
426 | local handeeweld = Instance.new("Weld") | |
427 | handeeweld.Parent = handee | |
428 | handeeweld.Part0 = RightArm | |
429 | handeeweld.Part1 = handee | |
430 | handeeweld.C1 = CFrame.new(0, -0.64, 0.96)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)) | |
431 | handeeweld.Part0 = RightArm | |
432 | ||
433 | ||
434 | ||
435 | ||
436 | local music = Instance.new("Sound",Torso) | |
437 | music.Volume = 1.5 | |
438 | music.PlaybackSpeed = 1 | |
439 | music.Pitch = 1 | |
440 | music.SoundId = "rbxassetid://143994596"--music | |
441 | music:Play() | |
442 | music.Name = "The Skid Rekter Music" | |
443 | music.Looped = true | |
444 | ||
445 | ||
446 | ||
447 | local size = 0 | |
448 | function card() | |
449 | local Card = Instance.new("Part",Workspace) | |
450 | Card.Name = "Shell" | |
451 | Card.Anchored = false | |
452 | Card.CanCollide = false | |
453 | Card.Transparency = 0 | |
454 | ||
455 | k = math.random(1,5) | |
456 | if k == 1 then | |
457 | Card.BrickColor = BrickColor.new("Toothpaste") | |
458 | text.Text = "DRAW 69!" | |
459 | elseif k == 2 then | |
460 | Card.BrickColor = BrickColor.new("Lime green") | |
461 | text.Text = "UNO TRAP CARD - HELLA GEY!" | |
462 | elseif k == 3 then | |
463 | Card.BrickColor = BrickColor.new("Bright red") | |
464 | text.Text = "UNO SKIP!" | |
465 | elseif k == 4 then | |
466 | Card.BrickColor = BrickColor.new("Really black") | |
467 | text.Text = "WILD!!!!!!" | |
468 | elseif k == 5 then | |
469 | Card.BrickColor = BrickColor.new("New Yeller") | |
470 | text.Text = "UNO REVERSE!!!" | |
471 | end | |
472 | ||
473 | ||
474 | Card.Size = Vector3.new(1.5,0.05,1) | |
475 | Card.Material = "SmoothPlastic" | |
476 | Card.CFrame = handee.CFrame*CFrame.new(0,0,0) | |
477 | Card.CFrame = CFrame.new(Card.Position,Torso.CFrame.p) | |
478 | local bv = Instance.new("BodyVelocity",Card) | |
479 | bv.maxForce = Vector3.new(99999,99999,99999) | |
480 | bv.velocity = Torso.CFrame.lookVector*120 | |
481 | deb:AddItem(Card, 7) | |
482 | ||
483 | ||
484 | Card.Touched:connect(function(hit) | |
485 | if (hit.Parent.Parent ~= Character and hit.Parent ~= Character and hit.Name ~= "Card" and hit.Name ~= "prt" and Card.Anchored == false) then | |
486 | Card.Anchored = true | |
487 | Card.Transparency = 1 | |
488 | ||
489 | ||
490 | local orbexplode = Instance.new("Sound", Card) | |
491 | orbexplode.Volume = 0.4 | |
492 | orbexplode.PlayOnRemove = true | |
493 | orbexplode.SoundId = "http://roblox.com/asset/?id=929619479" | |
494 | orbexplode.Pitch = 1 | |
495 | orbexplode:Destroy() | |
496 | deb:AddItem(orbexplode, 4) | |
497 | ||
498 | local Explode = Instance.new("Explosion") | |
499 | Explode.Position = Card.Position | |
500 | Explode.Parent = Workspace | |
501 | Explode.BlastPressure = 0 | |
502 | Explode.BlastRadius = Card.Size.X *1.6 | |
503 | Explode.Visible = false | |
504 | ||
505 | Card:Destroy() | |
506 | Explode.Hit:connect(function(hit) | |
507 | if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then | |
508 | Dmgfunc(hit.Parent,10,20,.01) | |
509 | end | |
510 | end) | |
511 | MagicCircle(BrickColor.new("White"), Card.CFrame * cf(0, 0, 0), 1, 1, 1, 4.2, 4.2, 4.2, 0.02) | |
512 | end | |
513 | end) | |
514 | ||
515 | end | |
516 | ||
517 | ||
518 | ||
519 | mouse.KeyDown:connect(function(key) | |
520 | if key == "e" and attack == false then | |
521 | attack = true | |
522 | card() | |
523 | for i = 0,0.3,0.1 do | |
524 | swait() | |
525 | LW.C0 = clerp(LW.C0, CFrame.new(-1.1, 0.65, -0.5) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.8) | |
526 | end | |
527 | for i = 0,0.3,0.1 do | |
528 | swait() | |
529 | LW.C0 = clerp(LW.C0, CFrame.new(-1.1, 0.65, -0.5) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.8) | |
530 | end | |
531 | attack = false | |
532 | end | |
533 | end) | |
534 | ||
535 | ||
536 | ||
537 | ||
538 | mouse.KeyDown:connect(function(key) | |
539 | if key == "f" and attack == false then | |
540 | if music.Volume == 1.5 then | |
541 | music.Volume = 0 | |
542 | else | |
543 | music.Volume = 1.5 | |
544 | end | |
545 | end | |
546 | end) | |
547 | ||
548 | -----RUN BUTTON XDDDDDDDD | |
549 | mouse.KeyDown:connect(function(key) | |
550 | if string.byte(key) == 48 then | |
551 | Character.Humanoid.WalkSpeed = 25 | |
552 | end | |
553 | end) | |
554 | ||
555 | mouse.KeyUp:connect(function(key) | |
556 | if string.byte(key) == 48 then | |
557 | Character.Humanoid.WalkSpeed = 16 | |
558 | ||
559 | end | |
560 | end) | |
561 | -----XXDDDDDDDDXDDXXDXDXDXDXDDXDXD | |
562 | ||
563 | ||
564 | ||
565 | ||
566 | ||
567 | ||
568 | while true do | |
569 | swait() | |
570 | if attack == false then | |
571 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.34, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.1) | |
572 | LW.C0 = clerp(LW.C0, CFrame.new(-1.1, 0.65, -0.5) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.1) | |
573 | end | |
574 | if 0 < #Effects then | |
575 | for e = 1, #Effects do | |
576 | if Effects[e] ~= nil then | |
577 | local Thing = Effects[e] | |
578 | if Thing ~= nil then | |
579 | local Part = Thing[1] | |
580 | local Mode = Thing[2] | |
581 | local Delay = Thing[3] | |
582 | local IncX = Thing[4] | |
583 | local IncY = Thing[5] | |
584 | local IncZ = Thing[6] | |
585 | if Thing[1].Transparency <= 1 then | |
586 | if Thing[2] == "Block1" then | |
587 | Thing[1].CFrame = Thing[1].CFrame * euler(math.random(-80, 80), math.random(-80, 80), math.random(-80, 80)) | |
588 | Mesh = Thing[1]:FindFirstChild("Mesh") | |
589 | if not Mesh then | |
590 | Mesh = Instance.new("BlockMesh") | |
591 | end | |
592 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
593 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
594 | elseif Thing[2] == "Cylinder" then | |
595 | Mesh = Thing[1]:FindFirstChild("Mesh") | |
596 | if not Mesh then | |
597 | Mesh = Instance.new("BlockMesh") | |
598 | end | |
599 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
600 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
601 | elseif Thing[2] == "Blood" then | |
602 | Mesh = Thing[1]:FindFirstChild("Mesh") | |
603 | if not Mesh then | |
604 | Mesh = Instance.new("BlockMesh") | |
605 | end | |
606 | Thing[1].CFrame = Thing[1].CFrame * cf(0, 0.5, 0) | |
607 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
608 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
609 | elseif Thing[2] == "Elec" then | |
610 | Mesh = Thing[1]:FindFirstChild("Mesh") | |
611 | if not Mesh then | |
612 | Mesh = Instance.new("BlockMesh") | |
613 | end | |
614 | Mesh.Scale = Mesh.Scale + vt(Thing[7], Thing[8], Thing[9]) | |
615 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
616 | elseif Thing[2] == "Disappear" then | |
617 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
618 | end | |
619 | else | |
620 | Part.Parent = nil | |
621 | Part:Destroy() | |
622 | --game:GetService("Debris"):AddItem(Part, 0) | |
623 | table.remove(Effects, e) | |
624 | end | |
625 | end | |
626 | end | |
627 | end | |
628 | end | |
629 | end |