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1
--Knife Module Script
2
 
3
--Perhapz
4
 
5-
wait(.2)
5+
6
toool.Name = "QuickScope"
7
 
8
local hndle = Instance.new("Part",toool)
9
hndle.Name = "Handle"
10
 
11
local mesh = Instance.new("SpecialMesh",hndle)
12
mesh.MeshId = "http://www.roblox.com/asset/?id=121944778"
13
mesh.TextureId = "http://www.roblox.com/asset/?id=121944805"
14
mesh.Scale = Vector3.new(.7,.7,.7)
15
 
16
local sound = Instance.new("Sound",hndle)
17
 
18
 
19
script.Parent = toool
20
 
21
 
22
 
23
 
24
local tool=script.Parent
25
 
26
local player=game.Players.LocalPlayer
27
 
28
local char=player.Character
29
 
30
local humanoid=char:FindFirstChild("Humanoid")
31
 
32
local camera=workspace.CurrentCamera
33
 
34
local rightC1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(0, (math.pi / 2), 0)
35
 
36
local leftC1 = CFrame.new(0, 0.7, 0) * CFrame.Angles(0, (math.pi / 2), 0)
37
 
38
local mouse=player:GetMouse()
39
 
40
local equipping=false
41
 
42
local gettingknife=false
43
 
44
local laserCharge=false
45
 
46
local playcharge=false
47
 
48
local justthrown=true
49-
local justthrown=false
49+
50
local canLaser=true
51
 
52
local justattacked=false
53
 
54
local thrownkniferotation=0
55
 
56
local Damage=999
57-
local Damage=110
57+
58
local Attacking=false
59
 
60
local handle=nil
61
 
62
local WalkSpeeds={500,100}
63-
local WalkSpeeds={16,20}
63+
64
local fasterthrow = 0
65-
local fasterthrow = .2
65+
66
local knifespeed = 225
67
 
68
 
69
 
70
 
71
 
72
 
73
 
74
--[[if player.Gamepass4.Value == true then
75
 
76
fasterthrow = 0
77-
fasterthrow = 0.5
77+
78
else
79
 
80
fasterthrow = 0
81-
fasterthrow = 0.2
81+
82
end
83
 
84
if player.Gamepass5.Value == true then
85
 
86
knifespeed = 305
87
 
88
else
89
 
90
knifespeed = 225
91
 
92
end
93
--]]
94
 
95
 
96
 
97
 
98
 
99
SOUNDS={
100
 
101
throwing={"153647554","153647549"},
102
 
103
laserthrowing={"193444173"},
104
 
105
shouts={"241084057","224360245","199837759","168209314"},
106
 
107
striking={"153647529","153647534","153647539","153647540"},
108
 
109
equip="153647514",
110
 
111
wallhit={"153647563","153647564"},
112
 
113
hitplayer={"153676325"},
114
 
115
deaths={"241084057","146457047","146594648","168209314"},
116
 
117
}
118
 
119
 
120
 
121
SETTINGS={
122
 
123
 
124
tool={
125
 
126
tool_size=Vector3.new(0.4, 3, 0.7),
127
 
128
tool_transparency=0,
129
 
130
tool_color=BrickColor.Black(),
131
 
132
default_tool_size=0.6,
133
 
134
},
135
 
136
 
137
}
138
 
139
 
140
 
141
function DamageObject(hit)
142
 
143
local char=hit.Parent
144
 
145
if char and char~=player.Character and char.Name~="Arms_Model" and hit.Name~="Handle" then
146
 
147
local h=char:FindFirstChild("Humanoid")
148
 
149
if h and h.Health > 0 then
150
 
151
 
152
 
153
h:TakeDamage(Damage)
154
 
155
PlaySound("Hit1",char.Torso)
156
 
157
local explosion = Instance.new("Explosion")
158
 
159
explosion.ExplosionType = 'NoCraters'
160
 
161
explosion.Position = humanoid.Torso.CFrame.p
162
 
163
explosion.BlastPressure=0
164
 
165
explosion.Parent=workspace
166
 
167
if h.Health == 0 then
168
 
169
PlaySound("Hit2")
170
 
171
end
172
 
173
end
174
 
175
end
176
 
177
end
178
 
179
 
180
 
181
function PlaySound(name,ctorso)
182
 
183
if name=="Throw" then
184
 
185
tool.Handle.Sound.SoundId = "rbxassetid://" .. SOUNDS.throwing[math.random(1,#SOUNDS.throwing)]
186
 
187
tool.Handle.Sound:Play()
188
 
189
elseif name=="ThrowLaser" then
190
 
191
tool.Handle.Sound.SoundId = "rbxassetid://" .. SOUNDS.laserthrowing[math.random(1,#SOUNDS.laserthrowing)]
192
 
193
tool.Handle.Sound:Play()
194
 
195
elseif name=="Equip" then
196
 
197
tool.Handle.Sound.SoundId = "rbxassetid://" .. SOUNDS.equip
198
 
199
tool.Handle.Sound:Play()
200
 
201
elseif name=="Swing" then
202
 
203
tool.Handle.Sound.SoundId = "rbxassetid://" .. SOUNDS.striking[math.random(1,#SOUNDS.striking)]
204
 
205
tool.Handle.Sound:Play()
206
 
207
elseif name=="Hit1" then
208
 
209
local NewSound=tool.Handle.Sound:clone()
210
 
211
NewSound.Parent=ctorso
212
 
213
NewSound.SoundId = "rbxassetid://" .. SOUNDS.hitplayer[math.random(1,#SOUNDS.hitplayer)]
214
 
215
NewSound:Play()
216
 
217
NewSound:Destroy()
218
 
219
--elseif name=="Hit2" then
220
 
221
--local NewSound=tool.Handle.Sound:clone()
222
 
223
--NewSound.Parent=ctorso
224
 
225
--NewSound.SoundId = "rbxassetid://" .. SOUNDS.deaths[math.random(1,#SOUNDS.deaths)]
226
 
227
--NewSound:Play()
228
 
229
--      NewSound:Destroy()
230
 
231
elseif name=="Laser" then
232
 
233
local NewSound=tool.Handle.Sound:Clone()
234
 
235
NewSound.Parent = ctorso
236
NewSound.SoundId = "rbxassetid://" .. SOUNDS.shouts[math.random(1,#SOUNDS.shouts)]
237
 
238
NewSound:Play()
239
 
240
 
241
end
242
 
243
end
244
 
245
 
246
 
247
function Throwtool(dPos)
248
 
249
if not tool.Handle then return end
250
 
251
local throwingHandle = tool.Handle:Clone()
252
 
253
game:GetService("Debris"):AddItem(throwingHandle, 5)
254
 
255
throwingHandle.Transparency=0
256
 
257
throwingHandle.Parent = workspace
258
 
259
if player.Character and player.Character.Humanoid then
260
 
261
throwingHandle.Velocity = (player.Character.Humanoid.TargetPoint - throwingHandle.CFrame.p).unit * knifespeed
262
 
263
if canLaser then
264
 
265
throwingHandle.Velocity = (player.Character.Humanoid.TargetPoint - throwingHandle.CFrame.p).unit * 15000
266
 
267
end
268
 
269
if mouse.Target ~= nil then
270
 
271
if mouse.Target.Parent.Name~="Arms_Model" and mouse.Target.Name~="ThrownKnife" and mouse.Target.Name~="Handle" then
272
 
273
targetpos=player.Character.Humanoid.TargetPoint
274
 
275
else
276
 
277
targetpos=Vector3.new(0,-10,0)
278
 
279
end
280
 
281
end
282
 
283
-- set the orientation to the direction it is being thrown in
284
 
285
throwingHandle.CFrame = CFrame.new(throwingHandle.CFrame.p, throwingHandle.CFrame.p + throwingHandle.Velocity) * CFrame.Angles(0, 0, math.rad(-90))
286
 
287
local floatingForce = Instance.new('BodyForce', throwingHandle)
288
 
289
floatingForce.force = Vector3.new(0, 196.2 * throwingHandle:GetMass() * 0.98, 0)
290
 
291
local spin = Instance.new('BodyAngularVelocity', throwingHandle)
292
 
293
spin.angularvelocity = throwingHandle.CFrame:vectorToWorldSpace(Vector3.new(0, -400, 0))
294
 
295
spawnPos=player.Character.PrimaryPart.Position
296
 
297
spawnPos = spawnPos + dPos*5
298
 
299
if canLaser then
300
 
301
local Ray = Ray.new(tool.Handle.CFrame.p,(mouse.Hit.p - tool.Handle.CFrame.p).unit * 999)
302
 
303
        local Hit,Position = game.Workspace:FindPartOnRay(Ray,char)
304
 
305
       if Hit then
306
 
307
    if Hit.Parent:FindFirstChild("Humanoid") then
308
 
309
throwingHandle:Destroy()
310
 
311
        Hit.Parent.Humanoid:TakeDamage(110)
312
PlaySound("Laser",Hit.Parent.Torso)
313
PlaySound("Hit1",Hit.Parent.Torso)
314
laserCharge=true
315
 
316
 
317
 
318
local explosion = Instance.new("Explosion")
319
 
320
explosion.Position=Hit.Parent.Torso.Position
321
 
322
explosion.BlastRadius=explosion.BlastRadius*2
323
 
324
explosion.Parent=workspace
325
 
326
end end
327
 
328
        local RayPart = Instance.new("Part",workspace)
329
 
330
RayPart.Name = "RayPart"
331
 
332
RayPart.BrickColor = BrickColor.new("White")
333
 
334
RayPart.Transparency = 0
335
 
336
RayPart.Anchored = true
337
 
338
RayPart.CanCollide = false
339
 
340
RayPart.TopSurface = Enum.SurfaceType.Smooth
341
 
342
RayPart.BottomSurface = Enum.SurfaceType.Smooth
343
 
344
RayPart.formFactor = Enum.FormFactor.Custom
345
 
346
local Distance = (Position-tool.Handle.CFrame.p).magnitude
347
 
348
RayPart.Size = Vector3.new(0.2,0.2,Distance)
349
 
350
RayPart.CFrame = CFrame.new(Position,tool.Handle.CFrame.p) * CFrame.new(0,0,-Distance/2)
351
 
352
game.Debris:addItem(RayPart,.5)
353
 
354
 
355
end
356
 
357
end
358
 
359
if throwingHandle then
360
 
361
 
362
 
363
local touchedConn = throwingHandle.Touched:connect(function(hit)
364
 
365
local char=hit.Parent
366
 
367
camera.CameraSubject=humanoid
368
 
369
camera.CameraType=Enum.CameraType.Custom
370
 
371
if char and char~=player.Character and char.Name~="Arms_Model" and hit.Name~="Handle" and hit.Name~="RayPart" then
372
 
373
local h=char:FindFirstChild("Humanoid")
374
 
375
if h and h.Health > 0 then
376
 
377
throwingHandle:Destroy()
378
 
379
laserCharge=true
380
 
381
if hit.Name~="Head" or hit.className=="Hat" then
382
 
383
h:TakeDamage(Damage)
384
 
385
--      player.Credits.Value = player.Credits.Value + 15
386
 
387
--player.PlayerGui.NormalKillGui.Script.Disabled = false
388
 
389
local explosion = Instance.new("Explosion")
390
 
391
explosion.Position=h.Parent.Torso.Position
392
 
393
explosion.BlastRadius=explosion.BlastRadius*2
394
 
395
explosion.Parent=workspace
396
 
397
 
398
if h.Health == 0 then
399
 
400
PlaySound("Hit2",char.Torso)
401
 
402
end
403
 
404
else
405
 
406
h:TakeDamage(Damage * 2)
407
 
408
print("Headshot!")
409
 
410
--player.Credits.Value = player.Credits.Value + 50
411
 
412
--player.PlayerGui.HeadShotGui.Script.Disabled = false
413
 
414
local explosion = Instance.new("Explosion")
415
 
416
explosion.Position=h.Parent.Torso.Position
417
 
418
explosion.BlastRadius=explosion.BlastRadius*2
419
 
420
explosion.Parent=workspace
421
 
422
char.Head.Transparency=1
423
 
424
char.Head.CanCollide=false
425
 
426
if char.Head:FindFirstChild("face") then char.Head:FindFirstChild("face").Transparency=1 end
427
 
428
for _,v in pairs(char:GetChildren()) do
429
 
430
if v.className=="Hat" then
431
 
432
v:Destroy()
433
 
434
end
435
 
436
end
437
 
438
for i = 1, 7 do
439
 
440
local blood=Instance.new("Part")
441
 
442
blood.FormFactor="Custom"
443
 
444
blood.Size=Vector3.new(1,.2,1)
445
 
446
blood.BrickColor=BrickColor.Red()
447
 
448
blood.TopSurface=0
449
 
450
blood.BottomSurface=0
451
 
452
game:GetService("Debris"):AddItem(blood,5)
453
 
454
blood.Parent=workspace
455
 
456
blood.Position=char.Head.Position + Vector3.new(math.random(0.2,0.8),0,math.random(0.2,0.8))
457
 
458
end
459
 
460
local sound = Instance.new("Sound")
461
 
462
sound.SoundId = "rbxassetid://142347633"
463
 
464
sound.Parent=char.Head
465
 
466
sound.Pitch=1.1
467
 
468
sound:Play()
469
 
470
end
471
 
472
PlaySound("Hit1",char.Torso)
473
 
474
if h.Health == 0 then
475
 
476
PlaySound("Hit2")
477
 
478
end
479
 
480
elseif hit.Name~="Handle" or hit.Name~="IgnoreThrowingKnives" and hit.Parent.Name~="Arms_Model" and hit.Name~="RayPart" and hit.CanCollide==true then
481
 
482
local sound=Instance.new("Sound")
483
 
484
sound.Parent=hit
485
 
486
sound.SoundId = "rbxassetid://" .. SOUNDS.wallhit[math.random(1,#SOUNDS.wallhit)]
487
 
488
sound:Play()
489
 
490
sound:Destroy()
491
 
492
print("Hit Object: " .. hit.Name)
493
 
494
local newknife=tool.Handle:clone()
495
 
496
newknife.Name="ThrownKnife"
497
 
498
newknife.CFrame = CFrame.new(spawnPos, spawnPos + dPos) * CFrame.Angles(math.pi/-2, 0, 0)
499
 
500
newknife.Position = targetpos
501
 
502
throwingHandle:Destroy()
503
 
504
newknife.Anchored=true
505
 
506
newknife.CanCollide=true
507
 
508
newknife.Transparency=0
509
 
510
newknife.Parent=workspace
511
 
512
--newknife.Script.Disabled = false
513
 
514
wait(7)
515
 
516
for i=1,10 do
517
 
518
newknife.Transparency=i*.1
519
 
520
wait()
521
 
522
end
523
 
524
newknife:Destroy()
525
 
526
end
527
 
528
end
529
 
530
    end)
531
 
532
end
533
 
534
end
535
 
536
-- must check if it still exists since we waited
537
 
538
if throwingHandle then
539
 
540
throwingHandle.CanCollide = true
541
 
542
end
543
 
544
 
545
 
546
FUNCTIONS={
547
 
548
 
549
CHECKFORFIRSTPERSON=function()
550
 
551
if (camera.focus.p - camera.CoordinateFrame.p).magnitude > 1 then
552
 
553
return false
554
 
555
else
556
 
557
return true
558
 
559
end
560
 
561
end,
562
 
563
 
564
ANIMS=function(state)
565
 
566
if state then
567
 
568
mouse.Icon="http://www.roblox.com/asset/?id=258828417"
569
 
570
--Start Animation
571
 
572
 
573
 
574
if SETTINGS.tool then
575
 
576
tool.GripPos = Vector3.new(0, -0.55, 0)
577
 
578
elseif SETTINGS.tool then
579
 
580
tool.GripPos = Vector3.new(0, -0.6, 0)
581
 
582
elseif SETTINGS.tool then
583
 
584
tool.GripPos = Vector3.new(0, -0.65, 0)
585
 
586
elseif SETTINGS.tool then
587
 
588
tool.GripPos = Vector3.new(0, -0.7, 0)
589
 
590
elseif SETTINGS.tool then
591
 
592
tool.GripPos = Vector3.new(0, -0.75, 0)
593
 
594
elseif SETTINGS.tool then
595
 
596
tool.GripPos = Vector3.new(0, -0.8, 0)
597
 
598
elseif SETTINGS.tool then
599
 
600
tool.GripPos = Vector3.new(0, -0.85, 0)
601
 
602
elseif SETTINGS.tool then
603
 
604
tool.GripPos = Vector3.new(0, -0.9, 0)
605
 
606
elseif SETTINGS.tool then
607
 
608
tool.GripPos = Vector3.new(0, -0.95, 0)
609
 
610
elseif SETTINGS.tool then
611
 
612
tool.GripPos = Vector3.new(0, -1, 0)
613
 
614
else
615
 
616
print("Invalid tool size! Set to default: " .. SETTINGS.tool.default_tool_size )
617
 
618
 
619
if SETTINGS.tool.default_tool_size==.1 then
620
 
621
tool.GripPos = Vector3.new(0, -0.55, 0)
622
 
623
elseif SETTINGS.tool.default_tool_size==.2 then
624
 
625
tool.GripPos = Vector3.new(0, -0.6, 0)
626
 
627
elseif SETTINGS.tool.default_tool_size==.3 then
628
 
629
tool.GripPos = Vector3.new(0, -0.65, 0)
630
 
631
elseif SETTINGS.tool.default_tool_size==.4 then
632
 
633
tool.GripPos = Vector3.new(0, -0.7, 0)
634
 
635
elseif SETTINGS.tool.default_tool_size==.5 then
636
 
637
tool.GripPos = Vector3.new(0, -0.75, 0)
638
 
639
elseif SETTINGS.tool.default_tool_size==.6 then
640
 
641
tool.GripPos = Vector3.new(0, -0.8, 0)
642
 
643
elseif SETTINGS.tool.default_tool_size==.7 then
644
 
645
tool.GripPos = Vector3.new(0, -0.85, 0)
646
 
647
elseif SETTINGS.tool.default_tool_size==.8 then
648
 
649
tool.GripPos = Vector3.new(0, -0.9, 0)
650
 
651
elseif SETTINGS.tool.default_tool_size==.9 then
652
 
653
tool.GripPos = Vector3.new(0, -0.95, 0)
654
 
655
elseif SETTINGS.tool.default_tool_size==1 then
656
 
657
tool.GripPos = Vector3.new(0, -1, 0)
658
 
659
else
660
 
661
print("Invalid default size! Un-equipping and removing Knife...")
662
 
663
 
664
end
665
 
666
end
667
 
668
torso=char:FindFirstChild("Torso")
669
 
670
leftarm=torso:FindFirstChild("Left Shoulder")
671
 
672
if leftarm then
673
 
674
leftarm.Parent=nil
675
 
676
newarmweld=Instance.new("Weld")
677
 
678
newarmweld.Name="LeftWeld"
679
 
680
newarmweld.Part0=torso
681
 
682
newarmweld.C0 = CFrame.new(-1.5, 0.7, 0)
683
 
684
newarmweld.C1 = CFrame.new(0, 0.7, 0)
685
 
686
newarmweld.Part1=char:FindFirstChild("Left Arm")
687
 
688
newarmweld.Parent=torso
689
 
690
end
691
 
692
humanoid.WalkSpeed=WalkSpeeds[2]
693
 
694
for i = 1, 15, 3 do
695
 
696
if equipped then
697
 
698
torso:FindFirstChild("Right Shoulder").C1 = rightC1 * CFrame.Angles((-i * (math.pi / 90)),(-i * (math.pi / 90)),(i * (math.pi / 210)))
699
 
700
torso:FindFirstChild("LeftWeld").C1 = CFrame.new(-0.2, .7, 0) * CFrame.Angles((-i * (math.pi / 60)),(i * (math.pi / 90)),(-i * (math.pi / 240)))
701
 
702
end
703
 
704
wait()
705
 
706
end
707
 
708
else
709
 
710
humanoid.WalkSpeed=WalkSpeeds[1]
711
 
712
torso:FindFirstChild("Right Shoulder").C1 = rightC1 * CFrame.new(0,-0.2,0)
713
 
714
tool.GripForward = Vector3.new(0,0,-1)
715
 
716
newarmweld:Destroy()
717
 
718
leftarm.Parent=torso
719
 
720
mouse.Icon=""
721
 
722
torso:FindFirstChild("Neck").C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
723
 
724
torso:FindFirstChild("Right Shoulder").C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
725
 
726
end
727
 
728
end
729
 
730
}
731
 
732
 
733
 
734
tool.Equipped:connect(function ()
735
 
736
equipped=true
737
 
738
PlaySound("Equip")
739
 
740
FUNCTIONS.ANIMS(true)
741
 
742
end)
743
 
744
tool.Unequipped:connect(function ()
745
 
746
equipped=false
747
 
748
FUNCTIONS.ANIMS(false)
749
 
750
end)
751
 
752
tool.Handle.Touched:connect(function (hit)
753
 
754
if Attacking then
755
 
756
DamageObject(hit)
757
 
758
end
759
 
760
end)
761
 
762
tool.Activated:connect(function ()
763
 
764
if Attacking then return end
765
 
766
if not tool.Enabled then return end
767
 
768
justthrown=false
769
 
770
justattacked=false
771
 
772
if not gettingknife and not justthrown and not Attacking then
773
 
774
HeldTime=time()
775
 
776
end
777
 
778
playcharge=true
779
 
780
wait(.15)
781
 
782
while gettingknife do
783
 
784
wait()
785
 
786
end
787
 
788
local speed=0.2
789
 
790
for i = 1, 15, fasterthrow do
791
 
792
if playcharge and equipped and not gettingknife and not justthrown and not Attacking then
793
 
794
torso:FindFirstChild("Right Shoulder").C1 = CFrame.new(-0.5, 0.5, 0, 0.195277825, -0.747909963, 0.634426773, 0.482016951, 0.636551082, 0.602048457, -0.854123056, 0.188237742, 0.484809577) * CFrame.Angles((i * (math.pi / 50)), 0, (-i * (math.pi / 25)))
795
 
796
torso:FindFirstChild("LeftWeld").C1 = CFrame.new(-0.2, .7, 0, 0.858912528, 0.165011853, 0.484809607, -0.464581847, 0.649385393, 0.602048457, -0.215483144, -0.742340684, 0.634426773) * CFrame.Angles((-i * (math.pi / 75)),(i * (math.pi / 180)),0)
797
 
798
player.Character["Right Arm"].RightGrip.C1 = CFrame.new(0, -0.800000012, 0.05, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.Angles((-i * (math.pi / 150)),0,0)
799
 
800
wait()
801
 
802
end
803
 
804
end
805
 
806
if playcharge then
807
 
808
canLaser=true
809
 
810
end
811
 
812
end)
813
 
814
tool.Deactivated:connect(function ()
815
 
816
if not tool.Enabled then return end
817
 
818
currTime=time()
819
 
820
playcharge=false
821
 
822
if HeldTime and currTime - HeldTime > .6 and
823
 
824
currTime - HeldTime > 0.01 and not justthrown and not gettingknife then
825
 
826
if not Attacking and not justattacked then
827
 
828
print("Throw")
829
 
830
if canLaser then
831
 
832
PlaySound("ThrowLaser")
833
 
834
else
835
 
836
PlaySound("Throw")
837
 
838
end
839
 
840
tool.Handle.Transparency=1
841
 
842
local targetPos = player.Character.Humanoid.TargetPoint
843
 
844
local lookAt = (targetPos - player.Character.PrimaryPart.Position).unit
845
 
846
local switchEvenOddParity = 1
847
 
848
local angle = math.ceil((1-1)/2)*math.pi/12*switchEvenOddParity
849
 
850
Throwtool(CFrame.Angles(0, angle, 0) * lookAt)
851
 
852
wait()
853
canLaser=true
854
 
855
HeldTime=0
856
 
857
gettingknife=true
858
 
859
mouse.Icon="http://www.roblox.com/asset/?id=258828417"
860
 
861
player.Character["Right Arm"].RightGrip.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
862
 
863
for i = 1, 15, .8 do
864
 
865
if equipped then
866
 
867
torso:FindFirstChild("Right Shoulder").C1 = CFrame.new(-0.5, 0.5, 0, 0.0719629526, 0.22870943, 0.970831275, -0.981789052, 0.187819958, 0.0285283029, -0.175816804, -0.955204487, 0.238060504) * CFrame.Angles(0, 0, (i * (math.pi / 15)))
868
 
869
torso:FindFirstChild("LeftWeld").C1 = CFrame.new(-0.2, 0.7, 0, 0.703028679, -0.151466534, 0.694844246, -0.673604906, 0.171488613, 0.718921423, -0.228050426, -0.973472893, 0.0185328126) * CFrame.Angles((i * (math.pi / 60)),(-i * (math.pi / 180)),(i * (math.pi / 60)))
870
 
871
wait()
872
 
873
end
874
 
875
end
876
 
877
justthrown=true
878
 
879
tool.Handle.Transparency=0
880
 
881
PlaySound("Equip")
882
 
883
mouse.Icon="http://www.roblox.com/asset/?id=258828417"
884
 
885
tool.GripForward = Vector3.new(0,0,-1)
886
 
887
for i = 1, 15, 1 do
888
 
889
if equipped then
890
 
891
torso:FindFirstChild("Right Shoulder").C1 = CFrame.new(-0.5, 0.5, 0, -0.071962975, -0.22870943, 0.970831275, 0.981789052, -0.187820047, 0.0285283029, 0.175816894, 0.955204487, 0.238060504) * CFrame.Angles(0, 0, (-i * (math.pi / 30)))
892
 
893
wait()
894
 
895
end
896
 
897
end
898
 
899
gettingknife=false
900
 
901
for i = 1, 15, 3 do
902
 
903
if equipped then
904
 
905
torso:FindFirstChild("Right Shoulder").C1 = rightC1 * CFrame.Angles((-i * (math.pi / 90)),(-i * (math.pi / 90)),(i * (math.pi / 210)))
906
 
907
torso:FindFirstChild("LeftWeld").C1 = CFrame.new(-0.2, .7, 0) * CFrame.Angles((-i * (math.pi / 60)),(i * (math.pi / 90)),(-i * (math.pi / 240)))
908
 
909
end
910
 
911
wait()
912
 
913
end
914
 
915
end
916
 
917
else
918
 
919
if not justthrown and not gettingknife then
920
 
921
if Attacking then return end
922
 
923
print("Attack")
924
 
925
HeldTime=0
926
 
927
Attacking=true
928
 
929
justattacked=true
930
 
931
if math.random(1,2)==1 then
932
 
933
for i = 1, 15, 3 do
934
 
935
if equipped and not gettingknife and not justthrown then
936
 
937
torso:FindFirstChild("Right Shoulder").C1 = CFrame.new(-0.5, 0.5, 0, 0.195277825, -0.747909963, 0.634426773, 0.482016951, 0.636551082, 0.602048457, -0.854123056, 0.188237742, 0.484809577) * CFrame.Angles((i * (math.pi / 65)), 0, (-i * (math.pi / 30)))
938
 
939
torso:FindFirstChild("LeftWeld").C1 = CFrame.new(-0.2, .7, 0, 0.858912528, 0.165011853, 0.484809607, -0.464581847, 0.649385393, 0.602048457, -0.215483144, -0.742340684, 0.634426773) * CFrame.Angles((-i * (math.pi / 75)),(i * (math.pi / 180)),0)
940
 
941
wait()
942
 
943
end
944
 
945
end
946
 
947
PlaySound("Swing")
948
 
949
for i = 1, 15, 3 do
950
 
951
if equipped and not gettingknife and not justthrown then
952
 
953
torso:FindFirstChild("Right Shoulder").C1 = CFrame.new(-0.5, 0.5, 0, 0.0719629526, 0.22870943, 0.970831275, -0.981789052, 0.187819958, 0.0285283029, -0.175816804, -0.955204487, 0.238060504) * CFrame.Angles(0, 0, (i * (math.pi / 15)))
954
 
955
torso:FindFirstChild("LeftWeld").C1 = CFrame.new(-0.2, 0.7, 0, 0.703028679, -0.151466534, 0.694844246, -0.673604906, 0.171488613, 0.718921423, -0.228050426, -0.973472893, 0.0185328126) * CFrame.Angles((i * (math.pi / 60)),(-i * (math.pi / 180)),(i * (math.pi / 60)))
956
 
957
wait()
958
 
959
end
960
 
961
end
962
 
963
for i = 1, 15, 3 do
964
 
965
if equipped and not justthrown and not gettingknife then
966
 
967
torso:FindFirstChild("Right Shoulder").C1 = CFrame.new(-0.5, 0.5, 0, -0.071962975, -0.22870943, 0.970831275, 0.981789052, -0.187820047, 0.0285283029, 0.175816894, 0.955204487, 0.238060504) * CFrame.Angles(0, 0, (-i * (math.pi / 30)))
968
 
969
wait()
970
 
971
end
972
 
973
end
974
 
975
for i = 1, 15, 3 do
976
 
977
equipping=true
978
 
979
if equipped and not gettingknife and not justthrown then
980
 
981
torso:FindFirstChild("Right Shoulder").C1 = rightC1 * CFrame.Angles((-i * (math.pi / 90)),(-i * (math.pi / 90)),(i * (math.pi / 210)))
982
 
983
torso:FindFirstChild("LeftWeld").C1 = CFrame.new(-0.2, .7, 0) * CFrame.Angles((-i * (math.pi / 60)),(i * (math.pi / 90)),(-i * (math.pi / 240)))
984
 
985
end
986
 
987
wait()
988
 
989
end
990
 
991
Attacking=false
992
 
993
else
994
 
995
for i = 1, 15, 3 do
996
 
997
if equipped and not gettingknife and not justthrown then
998
 
999
torso:FindFirstChild("Right Shoulder").C1 = CFrame.new(-0.3, 0.5, 0, 0.195277825, -0.747909963, 0.634426773, 0.482016951, 0.636551082, 0.602048457, -0.854123056, 0.188237742, 0.484809577) * CFrame.Angles((i * (math.pi / 40)),(-i * (math.pi / 45)),(i * (math.pi / 60)))
1000
 
1001
end
1002
 
1003
wait()
1004
 
1005
end
1006
 
1007
PlaySound("Swing")
1008
 
1009
for i = 1, 15, 3 do
1010
 
1011
if equipped and not gettingknife and not justthrown then
1012
 
1013
torso:FindFirstChild("Right Shoulder").C1 = CFrame.new(-0.2, 0.5, -.3, 0.852928281, -0.428775758, 0.29776603, 0.516928136, 0.614185035, -0.596290231, 0.0727913082, 0.662516415, 0.745502114) * CFrame.Angles((-i * (math.pi / 45)),0,0)
1014
 
1015
torso:FindFirstChild("LeftWeld").C1 = CFrame.new(-0.200000003, 0.7, 0, 0.849384904, 0.16895318, 0.5, -0.48470962, 0.624545038, 0.612372398, -0.208810255, -0.762494743, 0.612372398) * CFrame.Angles((i * (math.pi / 60)),(-i * (math.pi / 180)),(i * (math.pi / 60)))
1016
 
1017
end
1018
 
1019
wait()
1020
 
1021
end
1022
 
1023
for i = 1, 15, 3 do
1024
 
1025
if equipped and not gettingknife and not justthrown then
1026
 
1027
torso:FindFirstChild("Right Shoulder").C1 = CFrame.new(-0.3, 0.5, -0.300000012, 0.852928281, -0.472260833, -0.222447708, 0.516928136, 0.82349503, 0.233754784, 0.0727913082, -0.314365625, 0.946507096) * CFrame.Angles((i * (math.pi / 45)),0,0)
1028
 
1029
end
1030
 
1031
wait()
1032
 
1033
end
1034
 
1035
for i = 1, 15, 3 do
1036
 
1037
if equipped and not gettingknife and not justthrown then
1038
 
1039
torso:FindFirstChild("Right Shoulder").C1 = rightC1 * CFrame.Angles((-i * (math.pi / 90)),(-i * (math.pi / 90)),(i * (math.pi / 210)))
1040
 
1041
torso:FindFirstChild("LeftWeld").C1 = CFrame.new(-0.2, .7, 0) * CFrame.Angles((-i * (math.pi / 60)),(i * (math.pi / 90)),(-i * (math.pi / 240)))
1042
 
1043
end
1044
 
1045
wait()
1046
 
1047
end
1048
 
1049
Attacking=false
1050
 
1051
end
1052
 
1053
end
1054
 
1055
end
1056
 
1057
end)
1058
 
1059
 
1060
 
1061
mouse.Move:connect(function ()
1062
 
1063
if equipped and mouse then
1064
 
1065
if (mouse.Hit.p - mouse.Origin.p).unit.y < 0.25 and (mouse.Hit.p - mouse.Origin.p).unit.y > -0.25 then
1066
 
1067
torso:FindFirstChild("Right Shoulder").C0 = CFrame.new(.9,.5,0) * CFrame.Angles(0,math.rad(90),0) * CFrame.Angles(0, 0, math.asin((mouse.Hit.p - mouse.Origin.p).unit.y))
1068
 
1069
torso:FindFirstChild("LeftWeld").C0 = CFrame.new(-1.5,0.5,0) * CFrame.Angles(0, 0, math.asin((mouse.Hit.p - mouse.Origin.p).unit.y))
1070
 
1071
torso:FindFirstChild("Neck").C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(-90),0,math.rad(180)) * CFrame.Angles(math.asin(-(mouse.Hit.p - mouse.Origin.p).unit.y), 0, 0)
1072
 
1073
end
1074
 
1075
end
1076
 
1077
end)