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1-
--Akatsuki Pain script by: yadel95
1+
local you = game.Workspace["xdielivex"]
2-
--Thanks devapainpath for his clothing
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3-
--Ver[1.0]
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4-
--Replace XTheShowcaserX with your name.
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5-
--Chances 
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6-
local you = game.Workspace["XTheShowcaserX"]
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--------------------------------------------------------------------l
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--------------------------------------------------------------------l
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---------DO NOT MESS WITH ANYTHING BELOW----------------------------l
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--------------------------------------------------------------------l
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--------------------------------------------------------------------]
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c = you:GetChildren()
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for i = 1, #c do
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if c[i].ClassName == "Shirt" or c[i].ClassName == "Pants" or c[i].ClassName == "CharacterMesh" then
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c[i]:Remove()
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end end
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shirt = Instance.new("Shirt")
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shirt.Parent = you
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shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=95427692"
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pants = Instance.new("Pants")
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pants.Parent = you
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pants.PantsTemplate = "http://www.roblox.com/asset/?id=95427742"
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--
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bowl = Instance.new("Part")
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Instance.new("SpecialMesh").Parent = bowl
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bowl.Mesh.MeshType = "FileMesh"
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bowl.Mesh.MeshId = "http://www.roblox.com/asset/?id=19380188"
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bowl.BrickColor = BrickColor.new("Black")
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bowl.Mesh.Scale = Vector3.new(1.5, 1.4, 1.5)
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bowl.Parent = you
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bowl2 = Instance.new("Part")
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Instance.new("SpecialMesh").Parent = bowl2
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bowl2.Mesh.MeshType = "FileMesh"
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bowl2.Mesh.MeshId = "http://www.roblox.com/asset/?id=19380188"
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bowl2.BrickColor = BrickColor.new("Bright red")
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bowl2.Mesh.Scale = Vector3.new(1.4, 1.4, 1.4)
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bowl2.Parent = you
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--
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collar = Instance.new("Weld")
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collar.Parent = you.UpperTorso
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collar.Part0 = bowl
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collar.Part1 = you.UpperTorso
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collar.C0 = collar.C0*CFrame.Angles(0, 0, 3.15)
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collar.C0 = collar.C0*CFrame.new(0, -0.6, 0)
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collar.Parent = you.Torso
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collar2 = Instance.new("Weld")
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collar.Part1 = you.Torso
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collar2.Parent = you.UpperTorso
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collar2.Part0 = bowl2
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collar2.Part1 = you.UpperTorso
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collar2.C0 = collar2.C0*CFrame.Angles(0, 0, 3.15)
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collar2.C0 = collar2.C0*CFrame.new(0, -0.6, 0)
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collar2.Parent = you.Torso
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-------------------------------------------------------------
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collar2.Part1 = you.Torso
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-------------------------------------------------------------
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-------------------------------------------------------------
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function kf(key)
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key:lower() 
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if key == "f" then
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if not busy then
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busy = true
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m = Instance.new("Message")
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m2 = Instance.new("Message")
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m3 = Instance.new("Message")
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m4 = Instance.new("Message")
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m.Text = "Now this world"
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m2.Text = "Shall know"
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m3.Text = "Pain"
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for i = 1, 1 do
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bodyvelocity1 = Instance.new("BodyVelocity")
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bodyvelocity1.maxForce = Vector3.new(99999999999999999999, 999999999999999999999, 39)
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bodyvelocity1.velocity = Vector3.new(0, 3, 0)
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bodyvelocity1.Parent = you.UpperTorso
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m.Parent = game.Workspace
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wait(1)
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m:Remove()
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m2.Parent = game.Workspace
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bodyvelocity1.Parent = you.Torso
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m2:Remove()
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m3.Parent = game.Workspace
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wait(1)
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m3:Remove()
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wait(3)
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Instance.new("ForceField").Parent = you
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you.Head.Anchored = true
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delete = you.UpperTorso:GetChildren()
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for rep1 = 1, #delete do
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if delete[rep1].Name == "BodyVelocity" then
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delete[rep1]:Remove()
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msg:Chat(you.Head, "Shirai Tensei!", Enum.ChatColor.Red)
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delete = you.Torso:GetChildren()
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push = Instance.new("Part")
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push.Parent = you
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push.Name = "Ulmighty"
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push.Size = Vector3.new(300, 300, 300)
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push.Anchored = true
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push.CanCollide = false
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push.TopSurface = "Smooth"
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push.BottomSurface = "Smooth"
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push.BrickColor = BrickColor.new("Dark stone grey")
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push.Reflectance = 0.3
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push.Transparency = 0.3
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push.CFrame = you.UpperTorso.CFrame*CFrame.new(0, -3, 0)
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function OnTouched(Victim)
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boom = Instance.new("Explosion")
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boom.Name = "Die"
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boom.ExplosionType = "CratersAndDebris"
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push.CFrame = you.Torso.CFrame*CFrame.new(0, -3, 0)
110+
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Victim.Die.Position = Victim.Position
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Victim.Anchored = false
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end
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push.Touched:connect(OnTouched)
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Instance.new("SpecialMesh").Parent = push
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push.Mesh.MeshType = "Sphere"
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push.Mesh.Scale = Vector3.new(0.1, 0.1, 0.1)
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wait(0.05)
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push.Mesh.Scale = Vector3.new(0.2, 0.2, 0.2)
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wait(0.05)
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push.Mesh.Scale = Vector3.new(0.3, 0.3, 0.3)
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wait(0.05)
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push.Mesh.Scale = Vector3.new(0.4, 0.4, 0.4)
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wait(0.05)
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push.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
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wait(0.05)
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push.Mesh.Scale = Vector3.new(0.6, 0.6, 0.6)
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wait(0.05)
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push.Mesh.Scale = Vector3.new(0.7, 0.7, 0.7)
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wait(0.05)
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push.Mesh.Scale = Vector3.new(0.8, 0.8, 0.8)
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wait(0.05)
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push.Mesh.Scale = Vector3.new(0.9, 0.9, 0.9)
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wait(0.05)
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push.Mesh.Scale = Vector3.new(1, 1, 1)
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wait(1)
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push.Transparency = 0.4
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wait(0.05)
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push.Transparency = 0.5
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wait(0.05)
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push.Transparency = 0.6
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wait(0.05)
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push.Transparency = 0.7
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wait(0.05)
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push.Transparency = 0.8
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wait(0.05)
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push.Transparency = 0.9
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wait(0.05)
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push.Transparency = 1
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push:Remove()
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end
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end
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end
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wait(0.1)
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you.Head.Anchored = false
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you.ForceField:Remove()
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busy = false
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end
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end 
160
end
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mouse.KeyDown:connect(kf)
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function kg(key)
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key:lower()
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if key == "g"
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then if busy == false then
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busy = true
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you.Archivable = true
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you.Humanoid.WalkSpeed = 0
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msg:Chat(you.Head, "BBOSS style: Path throw!", Enum.ChatColor.Blue)
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you.Animate.Disabled = true
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you.UpperTorso["Left Shoulder"].DesiredAngle = -2
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wait(1)
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you.Animate.Disabled = false
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path = you:Clone()
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path.Parent = game.Workspace
177-
you.Torso["Left Shoulder"].DesiredAngle = -2
177+
path.UpperTorso.CFrame = you.UpperTorso.CFrame*CFrame.new(0, 0, -5)
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path.Humanoid.Jump = true
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wait(0.5)
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force = Instance.new("BodyVelocity")
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force.Parent = path.UpperTorso
182-
path.Torso.CFrame = you.Torso.CFrame*CFrame.new(0, 0, -5)
182+
183
force.velocity = path.UpperTorso.CFrame.lookVector*30
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wait(3)
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Instance.new("Explosion").Parent = path.UpperTorso
186-
force.Parent = path.Torso
186+
path.UpperTorso.Explosion.Position = path.UpperTorso.Position
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path.UpperTorso.Explosion.BlastRadius = 3
188-
force.velocity = path.Torso.CFrame.lookVector*30
188+
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path:Remove()
190-
Instance.new("Explosion").Parent = path.Torso
190+
191-
path.Torso.Explosion.Position = path.Torso.Position
191+
192-
path.Torso.Explosion.BlastRadius = 3
192+
193
end
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end
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mouse.KeyDown:connect(kg)
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function kj(key)
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key:lower()
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if key == "j"
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then if busy == false then
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busy = true
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you.Humanoid.WalkSpeed = 0
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you.Animate.Disabled = true
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msg:Chat(you.Head, "BBOSS style: Universal Push!", Enum.ChatColor.Blue)
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you.UpperTorso["Left Shoulder"].DesiredAngle = -2
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you.UpperTorso["Right Shoulder"].DesiredAngle = 2
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tensai = Instance.new("Part")
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tensai.Parent = you
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tensai.CFrame = you.UpperTorso.CFrame*CFrame.new(0, 1, -90)
210-
you.Torso["Left Shoulder"].DesiredAngle = -2
210+
211-
you.Torso["Right Shoulder"].DesiredAngle = 2
211+
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tensai.Size = Vector3.new(65, 30, 9)
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tensai.Transparency = 1
214-
tensai.CFrame = you.Torso.CFrame*CFrame.new(0, 1, -90)
214+
215
push.maxForce = Vector3.new(3,3999999,39999999)
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up = Instance.new("BodyVelocity")
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up.maxForce = Vector3.new(3,3999999,39999999)
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up.velocity = tensai.CFrame.lookVector*-40
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push.velocity = you.UpperTorso.CFrame.lookVector*-40
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push.Parent = tensai
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function pp(part)
222
up:clone().Parent = part
223
wait(2)
224-
push.velocity = you.Torso.CFrame.lookVector*-40
224+
225
end
226
tensai.Touched:connect(pp)
227
wait(1.8)
228
tensai:Remove()
229
you.Animate.Disabled = false
230
you.Humanoid.WalkSpeed = 16
231
busy = false
232
end
233
end
234
end
235
mouse.KeyDown:connect(kj)
236
237
function kk(key)
238
key:lower()
239
if key == "k"
240
then if busy == false then
241
busy = true
242
you.Humanoid.WalkSpeed = 0
243
you.Animate.Disabled = true
244
msg:Chat(you.Head, "BBOSS style: Universal Pull!", Enum.ChatColor.Blue)
245
you.UpperTorso["Left Shoulder"].DesiredAngle = -2
246
you.UpperTorso["Right Shoulder"].DesiredAngle = 2
247
tensai = Instance.new("Part")
248
tensai.Parent = you
249
tensai.CFrame = you.UpperTorso.CFrame*CFrame.new(0, 1, -90)
250-
you.Torso["Left Shoulder"].DesiredAngle = -2
250+
251-
you.Torso["Right Shoulder"].DesiredAngle = 2
251+
252
tensai.Size = Vector3.new(65, 30, 9)
253
tensai.Transparency = 1
254-
tensai.CFrame = you.Torso.CFrame*CFrame.new(0, 1, -90)
254+
255
push.maxForce = Vector3.new(3,3,3)
256
push.velocity = you.UpperTorso.CFrame.lookVector*-40
257
push.Parent = tensai
258
up = Instance.new("BodyVelocity")
259
up.maxForce = Vector3.new(3,3,3)
260
up.velocity = tensai.CFrame.lookVector*40
261-
push.velocity = you.Torso.CFrame.lookVector*-40
261+
262
up:clone().Parent = part
263
wait(2)
264
part.BodyVelocity:Remove()
265
end
266
tensai.Touched:connect(pp)
267
wait(1.8)
268
tensai:Remove()
269
you.Animate.Disabled = false
270
you.Humanoid.WalkSpeed = 16
271
busy = false
272
end
273
end
274
end
275
mouse.KeyDown:connect(kk)
276
277
function ll(key)
278
key:lower()
279
if key == "l"
280
then if busy == false then
281
busy = true
282
you.Humanoid.WalkSpeed = 0
283
you.Animate.Disabled = true
284
msg:Chat(you.Head, "BBOSS style: Summonning!", Enum.ChatColor.Red)
285
push = Instance.new("BodyVelocity")
286
push.maxForce = Vector3.new(3,3,3)
287
push.velocity = you.UpperTorso.CFrame.lookVector*-80
288
push.Parent = you.Head
289
wten = Instance.new("Weld")
290
tensai = Instance.new("Part")
291
tensai.Parent = game.Workspace
292-
push.velocity = you.Torso.CFrame.lookVector*-80
292+
293
tensai.CanCollide = false
294
tensai.Size = Vector3.new(12, 9.6, 39)
295
tensai.Transparency = 0
296
wten.Parent = you.UpperTorso
297
wten.Part1 = you.UpperTorso
298
wten.Part0 = tensai
299
wten.C0 = wten.C0*CFrame.new(0,  1,  0)
300
wten.C1 = wten.C1*CFrame.new(0,  -8,  0)
301-
wten.Parent = you.Torso
301+
302-
wten.Part1 = you.Torso
302+
303
lobby.MeshId = "http://www.roblox.com/asset/?id=15158219"
304
lobby.Parent = tensai
305
lobby.TextureId = "http://www.roblox.com/asset/?id=15158208"
306
lobby.Scale = Vector3.new(3, 3, 3)
307
308
function pp(part)
309
push:clone().Parent = part
310
wait(1)
311
part.BodyVelocity:Remove()
312
end
313
tensai.Touched:connect(pp)
314
wait(3)
315
wten:Remove()
316
tensai:Remove()
317
push:Remove()
318
you.Animate.Disabled = false
319
you.Humanoid.WalkSpeed = 16
320
busy = false
321
end
322
end
323
end
324
mouse.KeyDown:connect(ll)