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- or go back to the newest paste.
1 | -- This script has been converted to FE by iPxter | |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | ||
88 | -- Made by 1ndrew Ballista | |
89 | --Controls | |
90 | --T for Stand by | |
91 | --R for Reload | |
92 | --Right Click to Aim | |
93 | --Q for Inspect | |
94 | --C to Crouch | |
95 | --X to get back up | |
96 | --Left Shift to Sprint | |
97 | --Q to cock the chamber faster | |
98 | --G for safe mode | |
99 | function sandbox(var,func) | |
100 | local env = getfenv(func) | |
101 | local newenv = setmetatable({},{ | |
102 | __index = function(self,k) | |
103 | if k=="script" then | |
104 | return var | |
105 | else | |
106 | return env[k] | |
107 | end | |
108 | end, | |
109 | }) | |
110 | setfenv(func,newenv) | |
111 | return func | |
112 | end | |
113 | cors = {} | |
114 | mas = Instance.new("Model",game:GetService("Lighting")) | |
115 | Tool0 = Instance.new("Tool") | |
116 | Part1 = Instance.new("Part") | |
117 | CylinderMesh2 = Instance.new("CylinderMesh") | |
118 | Part3 = Instance.new("Part") | |
119 | CylinderMesh4 = Instance.new("CylinderMesh") | |
120 | Decal5 = Instance.new("Decal") | |
121 | Part6 = Instance.new("Part") | |
122 | BlockMesh7 = Instance.new("BlockMesh") | |
123 | Part8 = Instance.new("Part") | |
124 | BlockMesh9 = Instance.new("BlockMesh") | |
125 | Part10 = Instance.new("Part") | |
126 | SpecialMesh11 = Instance.new("SpecialMesh") | |
127 | Part12 = Instance.new("Part") | |
128 | SpecialMesh13 = Instance.new("SpecialMesh") | |
129 | Part14 = Instance.new("Part") | |
130 | SpecialMesh15 = Instance.new("SpecialMesh") | |
131 | Part16 = Instance.new("Part") | |
132 | SurfaceGui17 = Instance.new("SurfaceGui") | |
133 | Frame18 = Instance.new("Frame") | |
134 | ImageLabel19 = Instance.new("ImageLabel") | |
135 | BlockMesh20 = Instance.new("BlockMesh") | |
136 | Part21 = Instance.new("Part") | |
137 | CylinderMesh22 = Instance.new("CylinderMesh") | |
138 | Part23 = Instance.new("Part") | |
139 | SpecialMesh24 = Instance.new("SpecialMesh") | |
140 | Part25 = Instance.new("Part") | |
141 | BlockMesh26 = Instance.new("BlockMesh") | |
142 | Part27 = Instance.new("Part") | |
143 | BlockMesh28 = Instance.new("BlockMesh") | |
144 | Part29 = Instance.new("Part") | |
145 | CylinderMesh30 = Instance.new("CylinderMesh") | |
146 | Part31 = Instance.new("Part") | |
147 | BlockMesh32 = Instance.new("BlockMesh") | |
148 | Part33 = Instance.new("Part") | |
149 | SpecialMesh34 = Instance.new("SpecialMesh") | |
150 | Part35 = Instance.new("Part") | |
151 | SpecialMesh36 = Instance.new("SpecialMesh") | |
152 | Part37 = Instance.new("Part") | |
153 | Decal38 = Instance.new("Decal") | |
154 | BlockMesh39 = Instance.new("BlockMesh") | |
155 | Part40 = Instance.new("Part") | |
156 | SpecialMesh41 = Instance.new("SpecialMesh") | |
157 | Part42 = Instance.new("Part") | |
158 | CylinderMesh43 = Instance.new("CylinderMesh") | |
159 | Part44 = Instance.new("Part") | |
160 | CylinderMesh45 = Instance.new("CylinderMesh") | |
161 | Part46 = Instance.new("Part") | |
162 | CylinderMesh47 = Instance.new("CylinderMesh") | |
163 | Part48 = Instance.new("Part") | |
164 | BlockMesh49 = Instance.new("BlockMesh") | |
165 | Part50 = Instance.new("Part") | |
166 | BlockMesh51 = Instance.new("BlockMesh") | |
167 | Part52 = Instance.new("Part") | |
168 | BlockMesh53 = Instance.new("BlockMesh") | |
169 | Part54 = Instance.new("Part") | |
170 | BlockMesh55 = Instance.new("BlockMesh") | |
171 | Part56 = Instance.new("Part") | |
172 | BlockMesh57 = Instance.new("BlockMesh") | |
173 | Part58 = Instance.new("Part") | |
174 | BlockMesh59 = Instance.new("BlockMesh") | |
175 | Part60 = Instance.new("Part") | |
176 | BlockMesh61 = Instance.new("BlockMesh") | |
177 | Part62 = Instance.new("Part") | |
178 | CylinderMesh63 = Instance.new("CylinderMesh") | |
179 | Part64 = Instance.new("Part") | |
180 | SpecialMesh65 = Instance.new("SpecialMesh") | |
181 | Part66 = Instance.new("Part") | |
182 | BlockMesh67 = Instance.new("BlockMesh") | |
183 | Part68 = Instance.new("Part") | |
184 | BlockMesh69 = Instance.new("BlockMesh") | |
185 | Part70 = Instance.new("Part") | |
186 | BlockMesh71 = Instance.new("BlockMesh") | |
187 | Part72 = Instance.new("Part") | |
188 | CylinderMesh73 = Instance.new("CylinderMesh") | |
189 | Part74 = Instance.new("Part") | |
190 | SpecialMesh75 = Instance.new("SpecialMesh") | |
191 | Part76 = Instance.new("Part") | |
192 | BlockMesh77 = Instance.new("BlockMesh") | |
193 | Part78 = Instance.new("Part") | |
194 | BlockMesh79 = Instance.new("BlockMesh") | |
195 | Part80 = Instance.new("Part") | |
196 | BlockMesh81 = Instance.new("BlockMesh") | |
197 | Part82 = Instance.new("Part") | |
198 | CylinderMesh83 = Instance.new("CylinderMesh") | |
199 | Part84 = Instance.new("Part") | |
200 | CylinderMesh85 = Instance.new("CylinderMesh") | |
201 | Part86 = Instance.new("Part") | |
202 | BlockMesh87 = Instance.new("BlockMesh") | |
203 | Part88 = Instance.new("Part") | |
204 | BlockMesh89 = Instance.new("BlockMesh") | |
205 | Part90 = Instance.new("Part") | |
206 | BlockMesh91 = Instance.new("BlockMesh") | |
207 | Part92 = Instance.new("Part") | |
208 | BlockMesh93 = Instance.new("BlockMesh") | |
209 | Part94 = Instance.new("Part") | |
210 | CylinderMesh95 = Instance.new("CylinderMesh") | |
211 | Part96 = Instance.new("Part") | |
212 | SpecialMesh97 = Instance.new("SpecialMesh") | |
213 | Part98 = Instance.new("Part") | |
214 | BlockMesh99 = Instance.new("BlockMesh") | |
215 | Part100 = Instance.new("Part") | |
216 | BlockMesh101 = Instance.new("BlockMesh") | |
217 | Part102 = Instance.new("Part") | |
218 | SpecialMesh103 = Instance.new("SpecialMesh") | |
219 | Part104 = Instance.new("Part") | |
220 | BlockMesh105 = Instance.new("BlockMesh") | |
221 | Part106 = Instance.new("Part") | |
222 | BlockMesh107 = Instance.new("BlockMesh") | |
223 | Part108 = Instance.new("Part") | |
224 | BlockMesh109 = Instance.new("BlockMesh") | |
225 | Part110 = Instance.new("Part") | |
226 | CylinderMesh111 = Instance.new("CylinderMesh") | |
227 | Part112 = Instance.new("Part") | |
228 | BlockMesh113 = Instance.new("BlockMesh") | |
229 | Part114 = Instance.new("Part") | |
230 | BlockMesh115 = Instance.new("BlockMesh") | |
231 | Part116 = Instance.new("Part") | |
232 | BlockMesh117 = Instance.new("BlockMesh") | |
233 | Part118 = Instance.new("Part") | |
234 | BlockMesh119 = Instance.new("BlockMesh") | |
235 | Part120 = Instance.new("Part") | |
236 | BlockMesh121 = Instance.new("BlockMesh") | |
237 | Part122 = Instance.new("Part") | |
238 | BlockMesh123 = Instance.new("BlockMesh") | |
239 | Part124 = Instance.new("Part") | |
240 | SpecialMesh125 = Instance.new("SpecialMesh") | |
241 | Part126 = Instance.new("Part") | |
242 | BlockMesh127 = Instance.new("BlockMesh") | |
243 | Part128 = Instance.new("Part") | |
244 | CylinderMesh129 = Instance.new("CylinderMesh") | |
245 | Part130 = Instance.new("Part") | |
246 | BlockMesh131 = Instance.new("BlockMesh") | |
247 | Part132 = Instance.new("Part") | |
248 | BlockMesh133 = Instance.new("BlockMesh") | |
249 | Part134 = Instance.new("Part") | |
250 | CylinderMesh135 = Instance.new("CylinderMesh") | |
251 | Part136 = Instance.new("Part") | |
252 | SpecialMesh137 = Instance.new("SpecialMesh") | |
253 | Part138 = Instance.new("Part") | |
254 | CylinderMesh139 = Instance.new("CylinderMesh") | |
255 | Part140 = Instance.new("Part") | |
256 | BlockMesh141 = Instance.new("BlockMesh") | |
257 | Part142 = Instance.new("Part") | |
258 | BlockMesh143 = Instance.new("BlockMesh") | |
259 | Part144 = Instance.new("Part") | |
260 | BlockMesh145 = Instance.new("BlockMesh") | |
261 | Part146 = Instance.new("Part") | |
262 | BlockMesh147 = Instance.new("BlockMesh") | |
263 | Part148 = Instance.new("Part") | |
264 | BlockMesh149 = Instance.new("BlockMesh") | |
265 | Part150 = Instance.new("Part") | |
266 | BlockMesh151 = Instance.new("BlockMesh") | |
267 | Part152 = Instance.new("Part") | |
268 | BlockMesh153 = Instance.new("BlockMesh") | |
269 | Part154 = Instance.new("Part") | |
270 | BlockMesh155 = Instance.new("BlockMesh") | |
271 | Part156 = Instance.new("Part") | |
272 | BlockMesh157 = Instance.new("BlockMesh") | |
273 | Part158 = Instance.new("Part") | |
274 | BlockMesh159 = Instance.new("BlockMesh") | |
275 | Part160 = Instance.new("Part") | |
276 | BlockMesh161 = Instance.new("BlockMesh") | |
277 | Part162 = Instance.new("Part") | |
278 | SpecialMesh163 = Instance.new("SpecialMesh") | |
279 | Part164 = Instance.new("Part") | |
280 | BlockMesh165 = Instance.new("BlockMesh") | |
281 | Part166 = Instance.new("Part") | |
282 | BlockMesh167 = Instance.new("BlockMesh") | |
283 | Part168 = Instance.new("Part") | |
284 | BlockMesh169 = Instance.new("BlockMesh") | |
285 | Part170 = Instance.new("Part") | |
286 | BlockMesh171 = Instance.new("BlockMesh") | |
287 | Part172 = Instance.new("Part") | |
288 | SpecialMesh173 = Instance.new("SpecialMesh") | |
289 | Part174 = Instance.new("Part") | |
290 | BlockMesh175 = Instance.new("BlockMesh") | |
291 | Part176 = Instance.new("Part") | |
292 | BlockMesh177 = Instance.new("BlockMesh") | |
293 | Part178 = Instance.new("Part") | |
294 | CylinderMesh179 = Instance.new("CylinderMesh") | |
295 | Part180 = Instance.new("Part") | |
296 | BlockMesh181 = Instance.new("BlockMesh") | |
297 | Part182 = Instance.new("Part") | |
298 | BlockMesh183 = Instance.new("BlockMesh") | |
299 | Part184 = Instance.new("Part") | |
300 | BlockMesh185 = Instance.new("BlockMesh") | |
301 | Part186 = Instance.new("Part") | |
302 | BlockMesh187 = Instance.new("BlockMesh") | |
303 | Part188 = Instance.new("Part") | |
304 | BlockMesh189 = Instance.new("BlockMesh") | |
305 | Part190 = Instance.new("Part") | |
306 | CylinderMesh191 = Instance.new("CylinderMesh") | |
307 | Part192 = Instance.new("Part") | |
308 | BlockMesh193 = Instance.new("BlockMesh") | |
309 | Part194 = Instance.new("Part") | |
310 | CylinderMesh195 = Instance.new("CylinderMesh") | |
311 | Part196 = Instance.new("Part") | |
312 | BlockMesh197 = Instance.new("BlockMesh") | |
313 | Part198 = Instance.new("Part") | |
314 | BlockMesh199 = Instance.new("BlockMesh") | |
315 | Part200 = Instance.new("Part") | |
316 | SpecialMesh201 = Instance.new("SpecialMesh") | |
317 | Part202 = Instance.new("Part") | |
318 | BlockMesh203 = Instance.new("BlockMesh") | |
319 | Part204 = Instance.new("Part") | |
320 | BlockMesh205 = Instance.new("BlockMesh") | |
321 | Part206 = Instance.new("Part") | |
322 | SpecialMesh207 = Instance.new("SpecialMesh") | |
323 | Decal208 = Instance.new("Decal") | |
324 | Part209 = Instance.new("Part") | |
325 | BlockMesh210 = Instance.new("BlockMesh") | |
326 | Part211 = Instance.new("Part") | |
327 | BlockMesh212 = Instance.new("BlockMesh") | |
328 | Part213 = Instance.new("Part") | |
329 | SpecialMesh214 = Instance.new("SpecialMesh") | |
330 | Part215 = Instance.new("Part") | |
331 | BlockMesh216 = Instance.new("BlockMesh") | |
332 | Part217 = Instance.new("Part") | |
333 | BlockMesh218 = Instance.new("BlockMesh") | |
334 | Part219 = Instance.new("Part") | |
335 | SpecialMesh220 = Instance.new("SpecialMesh") | |
336 | Part221 = Instance.new("Part") | |
337 | BlockMesh222 = Instance.new("BlockMesh") | |
338 | Part223 = Instance.new("Part") | |
339 | CylinderMesh224 = Instance.new("CylinderMesh") | |
340 | Part225 = Instance.new("Part") | |
341 | SpecialMesh226 = Instance.new("SpecialMesh") | |
342 | Part227 = Instance.new("Part") | |
343 | BlockMesh228 = Instance.new("BlockMesh") | |
344 | Part229 = Instance.new("Part") | |
345 | BlockMesh230 = Instance.new("BlockMesh") | |
346 | Part231 = Instance.new("Part") | |
347 | SpecialMesh232 = Instance.new("SpecialMesh") | |
348 | Part233 = Instance.new("Part") | |
349 | BlockMesh234 = Instance.new("BlockMesh") | |
350 | Part235 = Instance.new("Part") | |
351 | BlockMesh236 = Instance.new("BlockMesh") | |
352 | Part237 = Instance.new("Part") | |
353 | SpecialMesh238 = Instance.new("SpecialMesh") | |
354 | Part239 = Instance.new("Part") | |
355 | BlockMesh240 = Instance.new("BlockMesh") | |
356 | Part241 = Instance.new("Part") | |
357 | Script242 = Instance.new("Script") | |
358 | BlockMesh243 = Instance.new("BlockMesh") | |
359 | Part244 = Instance.new("Part") | |
360 | BlockMesh245 = Instance.new("BlockMesh") | |
361 | Part246 = Instance.new("Part") | |
362 | Script247 = Instance.new("Script") | |
363 | BlockMesh248 = Instance.new("BlockMesh") | |
364 | Part249 = Instance.new("Part") | |
365 | BlockMesh250 = Instance.new("BlockMesh") | |
366 | Part251 = Instance.new("Part") | |
367 | BlockMesh252 = Instance.new("BlockMesh") | |
368 | Part253 = Instance.new("Part") | |
369 | SpecialMesh254 = Instance.new("SpecialMesh") | |
370 | Part255 = Instance.new("Part") | |
371 | BlockMesh256 = Instance.new("BlockMesh") | |
372 | Part257 = Instance.new("Part") | |
373 | SpecialMesh258 = Instance.new("SpecialMesh") | |
374 | Part259 = Instance.new("Part") | |
375 | SpecialMesh260 = Instance.new("SpecialMesh") | |
376 | Part261 = Instance.new("Part") | |
377 | SpecialMesh262 = Instance.new("SpecialMesh") | |
378 | Part263 = Instance.new("Part") | |
379 | CylinderMesh264 = Instance.new("CylinderMesh") | |
380 | Part265 = Instance.new("Part") | |
381 | BlockMesh266 = Instance.new("BlockMesh") | |
382 | Part267 = Instance.new("Part") | |
383 | BlockMesh268 = Instance.new("BlockMesh") | |
384 | Part269 = Instance.new("Part") | |
385 | Decal270 = Instance.new("Decal") | |
386 | BlockMesh271 = Instance.new("BlockMesh") | |
387 | Part272 = Instance.new("Part") | |
388 | SpecialMesh273 = Instance.new("SpecialMesh") | |
389 | Part274 = Instance.new("Part") | |
390 | CylinderMesh275 = Instance.new("CylinderMesh") | |
391 | Part276 = Instance.new("Part") | |
392 | BlockMesh277 = Instance.new("BlockMesh") | |
393 | Sound278 = Instance.new("Sound") | |
394 | Sound279 = Instance.new("Sound") | |
395 | Sound280 = Instance.new("Sound") | |
396 | Sound281 = Instance.new("Sound") | |
397 | Sound282 = Instance.new("Sound") | |
398 | Part283 = Instance.new("Part") | |
399 | BlockMesh284 = Instance.new("BlockMesh") | |
400 | Sound285 = Instance.new("Sound") | |
401 | ParticleEmitter286 = Instance.new("ParticleEmitter") | |
402 | ParticleEmitter287 = Instance.new("ParticleEmitter") | |
403 | SpotLight288 = Instance.new("SpotLight") | |
404 | ParticleEmitter289 = Instance.new("ParticleEmitter") | |
405 | Part290 = Instance.new("Part") | |
406 | BlockMesh291 = Instance.new("BlockMesh") | |
407 | Sound292 = Instance.new("Sound") | |
408 | Sound293 = Instance.new("Sound") | |
409 | Sound294 = Instance.new("Sound") | |
410 | Sound295 = Instance.new("Sound") | |
411 | Sound296 = Instance.new("Sound") | |
412 | Sound297 = Instance.new("Sound") | |
413 | Sound298 = Instance.new("Sound") | |
414 | Sound299 = Instance.new("Sound") | |
415 | Sound300 = Instance.new("Sound") | |
416 | Part301 = Instance.new("Part") | |
417 | BlockMesh302 = Instance.new("BlockMesh") | |
418 | Model303 = Instance.new("Model") | |
419 | Part304 = Instance.new("Part") | |
420 | SpecialMesh305 = Instance.new("SpecialMesh") | |
421 | Script306 = Instance.new("Script") | |
422 | LocalScript307 = Instance.new("LocalScript") | |
423 | LocalScript308 = Instance.new("LocalScript") | |
424 | NumberValue309 = Instance.new("NumberValue") | |
425 | StringValue310 = Instance.new("StringValue") | |
426 | NumberValue311 = Instance.new("NumberValue") | |
427 | NumberValue312 = Instance.new("NumberValue") | |
428 | NumberValue313 = Instance.new("NumberValue") | |
429 | ScreenGui314 = Instance.new("ScreenGui") | |
430 | Frame315 = Instance.new("Frame") | |
431 | Frame316 = Instance.new("Frame") | |
432 | TextLabel317 = Instance.new("TextLabel") | |
433 | Frame318 = Instance.new("Frame") | |
434 | TextLabel319 = Instance.new("TextLabel") | |
435 | TextLabel320 = Instance.new("TextLabel") | |
436 | TextLabel321 = Instance.new("TextLabel") | |
437 | Frame322 = Instance.new("Frame") | |
438 | ImageLabel323 = Instance.new("ImageLabel") | |
439 | ImageLabel324 = Instance.new("ImageLabel") | |
440 | ImageLabel325 = Instance.new("ImageLabel") | |
441 | ImageLabel326 = Instance.new("ImageLabel") | |
442 | Frame327 = Instance.new("Frame") | |
443 | TextLabel328 = Instance.new("TextLabel") | |
444 | ImageLabel329 = Instance.new("ImageLabel") | |
445 | Frame330 = Instance.new("Frame") | |
446 | TextLabel331 = Instance.new("TextLabel") | |
447 | LocalScript332 = Instance.new("LocalScript") | |
448 | Tool0.Name = "Ballista" | |
449 | Tool0.Parent = mas | |
450 | Part1.Name = "Slide" | |
451 | Part1.Parent = Tool0 | |
452 | Part1.Material = Enum.Material.Metal | |
453 | Part1.Rotation = Vector3.new(-89.5400009, -24.539999, -88.8399963) | |
454 | Part1.Anchored = true | |
455 | Part1.Locked = true | |
456 | Part1.FormFactor = Enum.FormFactor.Plate | |
457 | Part1.Size = Vector3.new(1, 0.400000006, 1) | |
458 | Part1.CFrame = CFrame.new(-8.35927105, 0.967079997, -48.9204941, 0.0183650069, 0.909498394, -0.41530171, 0.000332000112, 0.415366203, 0.909654319, 0.999831378, -0.0168436859, 0.00732624903) | |
459 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
460 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
461 | Part1.Position = Vector3.new(-8.35927105, 0.967079997, -48.9204941) | |
462 | Part1.Orientation = Vector3.new(-65.4599991, -88.9899979, 0.049999997) | |
463 | CylinderMesh2.Parent = Part1 | |
464 | CylinderMesh2.Offset = Vector3.new(0, 0.0299999993, 0) | |
465 | CylinderMesh2.Scale = Vector3.new(0.0666666701, 0.666666687, 0.0666666701) | |
466 | CylinderMesh2.Scale = Vector3.new(0.0666666701, 0.666666687, 0.0666666701) | |
467 | Part3.Parent = Part1 | |
468 | Part3.Material = Enum.Material.SmoothPlastic | |
469 | Part3.Rotation = Vector3.new(-90.0299988, 0.459999979, -178.949997) | |
470 | Part3.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
471 | Part3.Velocity = Vector3.new(-0.00502004568, -0.00805161428, -0.0024302958) | |
472 | Part3.Anchored = true | |
473 | Part3.CanCollide = false | |
474 | Part3.Locked = true | |
475 | Part3.FormFactor = Enum.FormFactor.Plate | |
476 | Part3.Size = Vector3.new(1, 0.800000012, 1) | |
477 | Part3.CFrame = CFrame.new(-8.18919659, 1.03182197, -48.7286072, -0.99979949, 0.0183662493, 0.00797956064, 0.00798700377, 0.000331998192, 0.999968112, 0.0183630101, 0.999831378, -0.000478622911) | |
478 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
479 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
480 | Part3.Position = Vector3.new(-8.18919659, 1.03182197, -48.7286072) | |
481 | Part3.Orientation = Vector3.new(-89.5400009, 93.4300003, 87.6199951) | |
482 | CylinderMesh4.Parent = Part3 | |
483 | CylinderMesh4.Offset = Vector3.new(-0.0199999996, 0, -0.00999999978) | |
484 | CylinderMesh4.Scale = Vector3.new(0.12746118, 0.95588237, 0.127450988) | |
485 | CylinderMesh4.Scale = Vector3.new(0.12746118, 0.95588237, 0.127450988) | |
486 | Decal5.Parent = Part3 | |
487 | Decal5.Texture = "http://www.roblox.com/asset/?id=113796406" | |
488 | Decal5.Face = Enum.NormalId.Top | |
489 | Part6.Parent = Part1 | |
490 | Part6.Material = Enum.Material.SmoothPlastic | |
491 | Part6.Rotation = Vector3.new(90.4599991, 24.539999, 88.8399963) | |
492 | Part6.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
493 | Part6.Velocity = Vector3.new(-0.00611528102, -0.0081278272, -0.00060486747) | |
494 | Part6.Anchored = true | |
495 | Part6.CanCollide = false | |
496 | Part6.Locked = true | |
497 | Part6.FormFactor = Enum.FormFactor.Plate | |
498 | Part6.Size = Vector3.new(1, 0.400000006, 1) | |
499 | Part6.CFrame = CFrame.new(-8.50077438, 0.902213991, -48.9178734, 0.0183650069, -0.90949887, 0.415300459, 0.000332000112, -0.415364951, -0.909654796, 0.999831378, 0.0168436952, -0.00732622575) | |
500 | Part6.BottomSurface = Enum.SurfaceType.Smooth | |
501 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
502 | Part6.Position = Vector3.new(-8.50077438, 0.902213991, -48.9178734) | |
503 | Part6.Orientation = Vector3.new(65.4599991, 91.0099945, 179.949997) | |
504 | BlockMesh7.Parent = Part6 | |
505 | BlockMesh7.Offset = Vector3.new(0, -0.0299999993, 0) | |
506 | BlockMesh7.Scale = Vector3.new(0.0722222179, 0.111111112, 0.0722222179) | |
507 | BlockMesh7.Scale = Vector3.new(0.0722222179, 0.111111112, 0.0722222179) | |
508 | Part8.Parent = Tool0 | |
509 | Part8.Material = Enum.Material.Metal | |
510 | Part8.BrickColor = BrickColor.new("Brick yellow") | |
511 | Part8.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
512 | Part8.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
513 | Part8.Velocity = Vector3.new(-0.0043749921, -0.00877074338, -0.0130337384) | |
514 | Part8.Anchored = true | |
515 | Part8.Locked = true | |
516 | Part8.FormFactor = Enum.FormFactor.Custom | |
517 | Part8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
518 | Part8.CFrame = CFrame.new(-8.14193344, 1.137169, -47.2362671, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
519 | Part8.BottomSurface = Enum.SurfaceType.Smooth | |
520 | Part8.TopSurface = Enum.SurfaceType.Smooth | |
521 | Part8.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
522 | Part8.Position = Vector3.new(-8.14193344, 1.137169, -47.2362671) | |
523 | Part8.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
524 | Part8.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
525 | BlockMesh9.Parent = Part8 | |
526 | BlockMesh9.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
527 | BlockMesh9.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
528 | Part10.Parent = Tool0 | |
529 | Part10.Material = Enum.Material.Metal | |
530 | Part10.BrickColor = BrickColor.new("Brick yellow") | |
531 | Part10.Rotation = Vector3.new(-179.979996, 0, -180) | |
532 | Part10.Anchored = true | |
533 | Part10.Locked = true | |
534 | Part10.FormFactor = Enum.FormFactor.Custom | |
535 | Part10.Size = Vector3.new(0.225573108, 0.225572959, 0.225572959) | |
536 | Part10.CFrame = CFrame.new(-8.16722965, 1.37225294, -49.0906372, -1, 0, 0, 0, 1, 0.000316999998, 0, 0.000316999998, -1) | |
537 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
538 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
539 | Part10.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
540 | Part10.Position = Vector3.new(-8.16722965, 1.37225294, -49.0906372) | |
541 | Part10.Orientation = Vector3.new(-0.0199999996, 180, 0) | |
542 | Part10.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
543 | SpecialMesh11.Parent = Part10 | |
544 | SpecialMesh11.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
545 | SpecialMesh11.Scale = Vector3.new(0.201980457, 0.201980427, 2.88543415) | |
546 | SpecialMesh11.MeshType = Enum.MeshType.FileMesh | |
547 | SpecialMesh11.Scale = Vector3.new(0.201980457, 0.201980427, 2.88543415) | |
548 | Part12.Parent = Tool0 | |
549 | Part12.Material = Enum.Material.Metal | |
550 | Part12.BrickColor = BrickColor.new("Brick yellow") | |
551 | Part12.Rotation = Vector3.new(-179.979996, 0, -180) | |
552 | Part12.Anchored = true | |
553 | Part12.Locked = true | |
554 | Part12.FormFactor = Enum.FormFactor.Custom | |
555 | Part12.Size = Vector3.new(0.225573108, 0.225572959, 0.225572959) | |
556 | Part12.CFrame = CFrame.new(-8.16721821, 1.37475395, -48.469635, -1, 0, 0, 0, 1, 0.000316999998, 0, 0.000316999998, -1) | |
557 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
558 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
559 | Part12.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
560 | Part12.Position = Vector3.new(-8.16721821, 1.37475395, -48.469635) | |
561 | Part12.Orientation = Vector3.new(-0.0199999996, 180, 0) | |
562 | Part12.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
563 | SpecialMesh13.Parent = Part12 | |
564 | SpecialMesh13.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
565 | SpecialMesh13.Scale = Vector3.new(0.144271731, 0.144271761, 5.7708683) | |
566 | SpecialMesh13.MeshType = Enum.MeshType.FileMesh | |
567 | SpecialMesh13.Scale = Vector3.new(0.144271731, 0.144271761, 5.7708683) | |
568 | Part14.Parent = Tool0 | |
569 | Part14.Material = Enum.Material.Metal | |
570 | Part14.Rotation = Vector3.new(156.479996, 88.8499985, -156.509995) | |
571 | Part14.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
572 | Part14.Velocity = Vector3.new(-0.00478337239, -0.00794159342, -0.00165803637) | |
573 | Part14.Anchored = true | |
574 | Part14.Locked = true | |
575 | Part14.FormFactor = Enum.FormFactor.Custom | |
576 | Part14.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
577 | Part14.CFrame = CFrame.new(-8.24172592, 1.06918097, -48.8276749, -0.0183660071, 0.00798300654, 0.99979949, -0.000332000112, 0.999968112, -0.0079904506, -0.999831378, -0.000478686212, -0.018362768) | |
578 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
579 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
580 | Part14.Position = Vector3.new(-8.24172592, 1.06918097, -48.8276749) | |
581 | Part14.Orientation = Vector3.new(0.459999979, 91.0499954, -0.0199999996) | |
582 | SpecialMesh15.Parent = Part14 | |
583 | SpecialMesh15.Scale = Vector3.new(0.518183827, 0.251547486, 0.251547992) | |
584 | SpecialMesh15.MeshType = Enum.MeshType.Wedge | |
585 | SpecialMesh15.Scale = Vector3.new(0.518183827, 0.251547486, 0.251547992) | |
586 | Part16.Name = "Holo" | |
587 | Part16.Parent = Tool0 | |
588 | Part16.Material = Enum.Material.Metal | |
589 | Part16.BrickColor = BrickColor.new("Black") | |
590 | Part16.Transparency = 1 | |
591 | Part16.Rotation = Vector3.new(90, 0, -179.979996) | |
592 | Part16.Anchored = true | |
593 | Part16.FormFactor = Enum.FormFactor.Custom | |
594 | Part16.Size = Vector3.new(0.265199989, 0.265199989, 0.265199989) | |
595 | Part16.CFrame = CFrame.new(-8.16699982, 1.375, -47.7680016, -1, 0.00037834933, -1.41166929e-05, 1.41262453e-05, 2.5246618e-05, -1, -0.000378348981, -1, -2.52519585e-05) | |
596 | Part16.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
597 | Part16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
598 | Part16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
599 | Part16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
600 | Part16.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
601 | Part16.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
602 | Part16.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
603 | Part16.Position = Vector3.new(-8.16699982, 1.375, -47.7680016) | |
604 | Part16.Orientation = Vector3.new(90, 179.979996, 0) | |
605 | Part16.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
606 | SurfaceGui17.Parent = Part16 | |
607 | SurfaceGui17.Face = Enum.NormalId.Top | |
608 | SurfaceGui17.CanvasSize = Vector2.new(800, 800) | |
609 | Frame18.Parent = SurfaceGui17 | |
610 | Frame18.Transparency = 1 | |
611 | Frame18.Rotation = 90 | |
612 | Frame18.Size = UDim2.new(0, 800, 0, 800) | |
613 | Frame18.BackgroundColor3 = Color3.new(1, 1, 1) | |
614 | Frame18.BackgroundTransparency = 1 | |
615 | ImageLabel19.Name = "Flash" | |
616 | ImageLabel19.Parent = Frame18 | |
617 | ImageLabel19.Transparency = 1 | |
618 | ImageLabel19.Size = UDim2.new(0.699999988, 0, 0.699999988, 1) | |
619 | ImageLabel19.Position = UDim2.new(0.150000006, 0, 0.150000006, 0) | |
620 | ImageLabel19.BackgroundTransparency = 1 | |
621 | ImageLabel19.BorderSizePixel = 0 | |
622 | ImageLabel19.ClipsDescendants = true | |
623 | ImageLabel19.Image = "http://www.roblox.com/asset/?id=173741403" | |
624 | BlockMesh20.Parent = Part16 | |
625 | BlockMesh20.Scale = Vector3.new(0.663105965, 0.663105965, 0.663105965) | |
626 | BlockMesh20.Scale = Vector3.new(0.663105965, 0.663105965, 0.663105965) | |
627 | Part21.Parent = Tool0 | |
628 | Part21.Material = Enum.Material.Metal | |
629 | Part21.BrickColor = BrickColor.new("Brick yellow") | |
630 | Part21.Rotation = Vector3.new(-179.979996, 0, 90) | |
631 | Part21.Anchored = true | |
632 | Part21.Locked = true | |
633 | Part21.FormFactor = Enum.FormFactor.Custom | |
634 | Part21.Size = Vector3.new(0.936787009, 0.936786115, 0.936786115) | |
635 | Part21.CFrame = CFrame.new(-8.2826786, 1.37531304, -48.5130119, 0, -1, 0, -1, 0, 0.000316999998, -0.000316999998, 0, -1) | |
636 | Part21.BottomSurface = Enum.SurfaceType.Smooth | |
637 | Part21.TopSurface = Enum.SurfaceType.Smooth | |
638 | Part21.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
639 | Part21.Position = Vector3.new(-8.2826786, 1.37531304, -48.5130119) | |
640 | Part21.Orientation = Vector3.new(-0.0199999996, 180, -90) | |
641 | Part21.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
642 | CylinderMesh22.Parent = Part21 | |
643 | CylinderMesh22.Scale = Vector3.new(0.154006988, 0.12012548, 0.154006958) | |
644 | CylinderMesh22.Scale = Vector3.new(0.154006988, 0.12012548, 0.154006958) | |
645 | Part23.Parent = Tool0 | |
646 | Part23.Material = Enum.Material.Metal | |
647 | Part23.BrickColor = BrickColor.new("Brick yellow") | |
648 | Part23.Rotation = Vector3.new(-90.0299988, 0.459999979, -178.949997) | |
649 | Part23.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
650 | Part23.Velocity = Vector3.new(-0.00803349447, -0.00873578526, -0.00332517154) | |
651 | Part23.Anchored = true | |
652 | Part23.Locked = true | |
653 | Part23.FormFactor = Enum.FormFactor.Custom | |
654 | Part23.Size = Vector3.new(0.206269354, 0.412538469, 0.200000003) | |
655 | Part23.CFrame = CFrame.new(-8.17128277, 0.605727971, -48.6027756, -0.99979949, 0.0183642507, 0.00798455905, 0.00799200404, 0.000331998162, 0.999967992, 0.0183610097, 0.999831378, -0.000478698697) | |
656 | Part23.BottomSurface = Enum.SurfaceType.Smooth | |
657 | Part23.TopSurface = Enum.SurfaceType.Smooth | |
658 | Part23.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
659 | Part23.Position = Vector3.new(-8.17128277, 0.605727971, -48.6027756) | |
660 | Part23.Orientation = Vector3.new(-89.5400009, 93.4300003, 87.6199951) | |
661 | Part23.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
662 | SpecialMesh24.Parent = Part23 | |
663 | SpecialMesh24.Scale = Vector3.new(1, 1, 0.503095925) | |
664 | SpecialMesh24.MeshType = Enum.MeshType.Wedge | |
665 | SpecialMesh24.Scale = Vector3.new(1, 1, 0.503095925) | |
666 | Part25.Parent = Tool0 | |
667 | Part25.Material = Enum.Material.Metal | |
668 | Part25.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
669 | Part25.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
670 | Part25.Velocity = Vector3.new(-0.00476615317, -0.00812927261, -0.00404230598) | |
671 | Part25.Anchored = true | |
672 | Part25.Locked = true | |
673 | Part25.FormFactor = Enum.FormFactor.Custom | |
674 | Part25.Size = Vector3.new(0.200000003, 0.970974565, 0.200000003) | |
675 | Part25.CFrame = CFrame.new(-8.16581345, 1.06873095, -48.506012, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
676 | Part25.BottomSurface = Enum.SurfaceType.Smooth | |
677 | Part25.TopSurface = Enum.SurfaceType.Smooth | |
678 | Part25.Position = Vector3.new(-8.16581345, 1.06873095, -48.506012) | |
679 | Part25.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
680 | BlockMesh26.Parent = Part25 | |
681 | BlockMesh26.Scale = Vector3.new(0.251548022, 1, 0.452786237) | |
682 | BlockMesh26.Scale = Vector3.new(0.251548022, 1, 0.452786237) | |
683 | Part27.Parent = Tool0 | |
684 | Part27.Material = Enum.Material.Metal | |
685 | Part27.BrickColor = BrickColor.new("Brick yellow") | |
686 | Part27.Rotation = Vector3.new(-23.5100002, -88.8499985, -23.4899998) | |
687 | Part27.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
688 | Part27.Velocity = Vector3.new(-0.0110210991, -0.00799718313, 0.0134584047) | |
689 | Part27.Anchored = true | |
690 | Part27.Locked = true | |
691 | Part27.FormFactor = Enum.FormFactor.Custom | |
692 | Part27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
693 | Part27.CFrame = CFrame.new(-8.21830177, 0.158967003, -50.9691429, 0.0183670036, 0.00798300654, -0.99979949, 0.000332000083, 0.999968112, 0.00799045153, 0.999831259, -0.000478694186, 0.0183637682) | |
694 | Part27.BottomSurface = Enum.SurfaceType.Smooth | |
695 | Part27.TopSurface = Enum.SurfaceType.Smooth | |
696 | Part27.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
697 | Part27.Position = Vector3.new(-8.21830177, 0.158967003, -50.9691429) | |
698 | Part27.Orientation = Vector3.new(-0.459999979, -88.9499969, 0.0199999996) | |
699 | Part27.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
700 | BlockMesh28.Parent = Part27 | |
701 | BlockMesh28.Scale = Vector3.new(0.316950262, 0.181114629, 0.928212047) | |
702 | BlockMesh28.Scale = Vector3.new(0.316950262, 0.181114629, 0.928212047) | |
703 | Part29.Parent = Tool0 | |
704 | Part29.Material = Enum.Material.Metal | |
705 | Part29.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
706 | Part29.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
707 | Part29.Velocity = Vector3.new(-0.00525259413, -0.00927465688, -0.0170939248) | |
708 | Part29.Anchored = true | |
709 | Part29.Locked = true | |
710 | Part29.FormFactor = Enum.FormFactor.Custom | |
711 | Part29.Size = Vector3.new(0.200000003, 2.90280724, 0.200000003) | |
712 | Part29.CFrame = CFrame.new(-8.13231945, 1.01934803, -46.6613159, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
713 | Part29.BottomSurface = Enum.SurfaceType.Smooth | |
714 | Part29.TopSurface = Enum.SurfaceType.Smooth | |
715 | Part29.Position = Vector3.new(-8.13231945, 1.01934803, -46.6613159) | |
716 | Part29.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
717 | CylinderMesh30.Parent = Part29 | |
718 | CylinderMesh30.Scale = Vector3.new(0.95588243, 1, 0.603715241) | |
719 | CylinderMesh30.Scale = Vector3.new(0.95588243, 1, 0.603715241) | |
720 | Part31.Parent = Tool0 | |
721 | Part31.Material = Enum.Material.Metal | |
722 | Part31.BrickColor = BrickColor.new("Brick yellow") | |
723 | Part31.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
724 | Part31.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
725 | Part31.Velocity = Vector3.new(-0.00510689151, -0.00893408991, -0.0132158771) | |
726 | Part31.Anchored = true | |
727 | Part31.Locked = true | |
728 | Part31.FormFactor = Enum.FormFactor.Custom | |
729 | Part31.Size = Vector3.new(0.200000003, 1.87352943, 0.200000003) | |
730 | Part31.CFrame = CFrame.new(-8.14226913, 1.03416502, -47.2092247, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
731 | Part31.BottomSurface = Enum.SurfaceType.Smooth | |
732 | Part31.TopSurface = Enum.SurfaceType.Smooth | |
733 | Part31.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
734 | Part31.Position = Vector3.new(-8.14226913, 1.03416502, -47.2092247) | |
735 | Part31.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
736 | Part31.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
737 | BlockMesh32.Parent = Part31 | |
738 | BlockMesh32.Scale = Vector3.new(0.95588237, 1, 0.382352948) | |
739 | BlockMesh32.Scale = Vector3.new(0.95588237, 1, 0.382352948) | |
740 | Part33.Parent = Tool0 | |
741 | Part33.Material = Enum.Material.Metal | |
742 | Part33.BrickColor = BrickColor.new("Brick yellow") | |
743 | Part33.Rotation = Vector3.new(-179.979996, 0, -180) | |
744 | Part33.Anchored = true | |
745 | Part33.Locked = true | |
746 | Part33.FormFactor = Enum.FormFactor.Custom | |
747 | Part33.Size = Vector3.new(0.225573108, 0.225572959, 0.225572959) | |
748 | Part33.CFrame = CFrame.new(-8.16770458, 1.37406695, -48.9336586, -1, 0, 0, 0, 1, 0.000316999998, 0, 0.000316999998, -1) | |
749 | Part33.BottomSurface = Enum.SurfaceType.Smooth | |
750 | Part33.TopSurface = Enum.SurfaceType.Smooth | |
751 | Part33.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
752 | Part33.Position = Vector3.new(-8.16770458, 1.37406695, -48.9336586) | |
753 | Part33.Orientation = Vector3.new(-0.0199999996, 180, 0) | |
754 | Part33.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
755 | SpecialMesh34.Parent = Part33 | |
756 | SpecialMesh34.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
757 | SpecialMesh34.Scale = Vector3.new(0.187553287, 0.187553242, 1.44271708) | |
758 | SpecialMesh34.MeshType = Enum.MeshType.FileMesh | |
759 | SpecialMesh34.Scale = Vector3.new(0.187553287, 0.187553242, 1.44271708) | |
760 | Part35.Parent = Tool0 | |
761 | Part35.Material = Enum.Material.Metal | |
762 | Part35.BrickColor = BrickColor.new("Brick yellow") | |
763 | Part35.Rotation = Vector3.new(-179.979996, 0, -180) | |
764 | Part35.Anchored = true | |
765 | Part35.Locked = true | |
766 | Part35.FormFactor = Enum.FormFactor.Custom | |
767 | Part35.Size = Vector3.new(0.225573108, 0.225572959, 0.225572959) | |
768 | Part35.CFrame = CFrame.new(-8.16720295, 1.36423504, -48.5124359, -1, 0, 0, 0, 1, 0.000316999998, 0, 0.000316999998, -1) | |
769 | Part35.BottomSurface = Enum.SurfaceType.Smooth | |
770 | Part35.TopSurface = Enum.SurfaceType.Smooth | |
771 | Part35.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
772 | Part35.Position = Vector3.new(-8.16720295, 1.36423504, -48.5124359) | |
773 | Part35.Orientation = Vector3.new(-0.0199999996, 180, 0) | |
774 | Part35.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
775 | SpecialMesh36.Parent = Part35 | |
776 | SpecialMesh36.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
777 | SpecialMesh36.Scale = Vector3.new(0.158698946, 0.158698887, 0.649222672) | |
778 | SpecialMesh36.MeshType = Enum.MeshType.FileMesh | |
779 | SpecialMesh36.Scale = Vector3.new(0.158698946, 0.158698887, 0.649222672) | |
780 | Part37.Parent = Tool0 | |
781 | Part37.Material = Enum.Material.Metal | |
782 | Part37.BrickColor = BrickColor.new("Brick yellow") | |
783 | Part37.Rotation = Vector3.new(-179.979996, 0, -180) | |
784 | Part37.Anchored = true | |
785 | Part37.Locked = true | |
786 | Part37.FormFactor = Enum.FormFactor.Custom | |
787 | Part37.Size = Vector3.new(0.936787009, 0.936786115, 0.936786115) | |
788 | Part37.CFrame = CFrame.new(-8.16720867, 1.279966, -48.6890182, -1, 0, 0, 0, 1, 0.000316999998, 0, 0.000316999998, -1) | |
789 | Part37.BottomSurface = Enum.SurfaceType.Smooth | |
790 | Part37.TopSurface = Enum.SurfaceType.Smooth | |
791 | Part37.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
792 | Part37.Position = Vector3.new(-8.16720867, 1.279966, -48.6890182) | |
793 | Part37.Orientation = Vector3.new(-0.0199999996, 180, 0) | |
794 | Part37.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
795 | Decal38.Parent = Part37 | |
796 | Decal38.Texture = "http://www.roblox.com/asset/?id=65628034" | |
797 | Decal38.Face = Enum.NormalId.Bottom | |
798 | BlockMesh39.Parent = Part37 | |
799 | BlockMesh39.Offset = Vector3.new(0, 0.00881250016, 0) | |
800 | BlockMesh39.Scale = Vector3.new(0.154006943, 0.0492822528, 0.0616027787) | |
801 | BlockMesh39.Scale = Vector3.new(0.154006943, 0.0492822528, 0.0616027787) | |
802 | Part40.Parent = Tool0 | |
803 | Part40.Material = Enum.Material.Metal | |
804 | Part40.BrickColor = BrickColor.new("Brick yellow") | |
805 | Part40.Rotation = Vector3.new(-179.979996, 0, -180) | |
806 | Part40.Anchored = true | |
807 | Part40.Locked = true | |
808 | Part40.FormFactor = Enum.FormFactor.Custom | |
809 | Part40.Size = Vector3.new(0.225573108, 0.225572959, 0.225572959) | |
810 | Part40.CFrame = CFrame.new(-8.16720104, 1.37464094, -47.8638, -1, 0, 0, 0, 1, 0.000316999998, 0, 0.000316999998, -1) | |
811 | Part40.BottomSurface = Enum.SurfaceType.Smooth | |
812 | Part40.TopSurface = Enum.SurfaceType.Smooth | |
813 | Part40.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
814 | Part40.Position = Vector3.new(-8.16720104, 1.37464094, -47.8638) | |
815 | Part40.Orientation = Vector3.new(-0.0199999996, 180, 0) | |
816 | Part40.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
817 | SpecialMesh41.Parent = Part40 | |
818 | SpecialMesh41.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
819 | SpecialMesh41.Scale = Vector3.new(0.201980457, 0.201980427, 2.88543415) | |
820 | SpecialMesh41.MeshType = Enum.MeshType.FileMesh | |
821 | SpecialMesh41.Scale = Vector3.new(0.201980457, 0.201980427, 2.88543415) | |
822 | Part42.Parent = Tool0 | |
823 | Part42.Material = Enum.Material.Metal | |
824 | Part42.BrickColor = BrickColor.new("Brick yellow") | |
825 | Part42.Reflectance = 0.050000000745058 | |
826 | Part42.Transparency = 0.75 | |
827 | Part42.Rotation = Vector3.new(90.0199966, 0, 0) | |
828 | Part42.Anchored = true | |
829 | Part42.Locked = true | |
830 | Part42.FormFactor = Enum.FormFactor.Custom | |
831 | Part42.Size = Vector3.new(0.936787009, 0.936786115, 0.936786115) | |
832 | Part42.CFrame = CFrame.new(-8.167202, 1.37509596, -48.8740616, 1, 0, 0, 0, -0.000299000007, -1, 0, 1, -0.000299000007) | |
833 | Part42.BottomSurface = Enum.SurfaceType.Smooth | |
834 | Part42.TopSurface = Enum.SurfaceType.Smooth | |
835 | Part42.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
836 | Part42.Position = Vector3.new(-8.167202, 1.37509596, -48.8740616) | |
837 | Part42.Orientation = Vector3.new(90, 0, 0) | |
838 | Part42.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
839 | CylinderMesh43.Parent = Part42 | |
840 | CylinderMesh43.Scale = Vector3.new(0.154006988, 0.00492822519, 0.154006958) | |
841 | CylinderMesh43.Scale = Vector3.new(0.154006988, 0.00492822519, 0.154006958) | |
842 | Part44.Parent = Tool0 | |
843 | Part44.Material = Enum.Material.Metal | |
844 | Part44.BrickColor = BrickColor.new("Dark stone grey") | |
845 | Part44.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
846 | Part44.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
847 | Part44.Velocity = Vector3.new(-0.00739284791, -0.00994298421, -0.0200043432) | |
848 | Part44.Anchored = true | |
849 | Part44.Locked = true | |
850 | Part44.FormFactor = Enum.FormFactor.Custom | |
851 | Part44.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
852 | Part44.CFrame = CFrame.new(-8.08428478, 0.717163026, -46.2560272, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
853 | Part44.BottomSurface = Enum.SurfaceType.Smooth | |
854 | Part44.TopSurface = Enum.SurfaceType.Smooth | |
855 | Part44.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
856 | Part44.Position = Vector3.new(-8.08428478, 0.717163026, -46.2560272) | |
857 | Part44.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
858 | Part44.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
859 | CylinderMesh45.Parent = Part44 | |
860 | CylinderMesh45.Scale = Vector3.new(0.382352948, 0.458823562, 0.286764711) | |
861 | CylinderMesh45.Scale = Vector3.new(0.382352948, 0.458823562, 0.286764711) | |
862 | Part46.Parent = Tool0 | |
863 | Part46.Material = Enum.Material.Metal | |
864 | Part46.BrickColor = BrickColor.new("Brick yellow") | |
865 | Part46.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
866 | Part46.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
867 | Part46.Velocity = Vector3.new(-0.00548611162, -0.00902249571, -0.0133572705) | |
868 | Part46.Anchored = true | |
869 | Part46.Locked = true | |
870 | Part46.FormFactor = Enum.FormFactor.Custom | |
871 | Part46.Size = Vector3.new(0.200000003, 1.83221889, 0.200000003) | |
872 | Part46.CFrame = CFrame.new(-8.14231396, 0.980186999, -47.1882019, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
873 | Part46.BottomSurface = Enum.SurfaceType.Smooth | |
874 | Part46.TopSurface = Enum.SurfaceType.Smooth | |
875 | Part46.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
876 | Part46.Position = Vector3.new(-8.14231396, 0.980186999, -47.1882019) | |
877 | Part46.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
878 | Part46.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
879 | CylinderMesh47.Parent = Part46 | |
880 | CylinderMesh47.Scale = Vector3.new(2.19852948, 1, 1.24264705) | |
881 | CylinderMesh47.Scale = Vector3.new(2.19852948, 1, 1.24264705) | |
882 | Part48.Parent = Tool0 | |
883 | Part48.Material = Enum.Material.Metal | |
884 | Part48.BrickColor = BrickColor.new("Brick yellow") | |
885 | Part48.Rotation = Vector3.new(-23.5100002, -88.8499985, -113.489998) | |
886 | Part48.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
887 | Part48.Velocity = Vector3.new(-0.00757088838, -0.00864217989, -0.0033302696) | |
888 | Part48.Anchored = true | |
889 | Part48.Locked = true | |
890 | Part48.FormFactor = Enum.FormFactor.Custom | |
891 | Part48.Size = Vector3.new(0.200000003, 0.412537485, 0.206269354) | |
892 | Part48.CFrame = CFrame.new(-8.16976547, 0.671715021, -48.6028252, -0.00798300095, 0.0183670055, -0.99979949, -0.999968112, 0.000328306545, 0.00799037796, 0.000475000066, 0.999831259, 0.0183637999) | |
893 | Part48.BottomSurface = Enum.SurfaceType.Smooth | |
894 | Part48.TopSurface = Enum.SurfaceType.Smooth | |
895 | Part48.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
896 | Part48.Position = Vector3.new(-8.16976547, 0.671715021, -48.6028252) | |
897 | Part48.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
898 | Part48.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
899 | BlockMesh49.Parent = Part48 | |
900 | BlockMesh49.Scale = Vector3.new(0.15092878, 1, 1) | |
901 | BlockMesh49.Scale = Vector3.new(0.15092878, 1, 1) | |
902 | Part50.Parent = Tool0 | |
903 | Part50.Material = Enum.Material.Metal | |
904 | Part50.BrickColor = BrickColor.new("Black") | |
905 | Part50.Rotation = Vector3.new(-90.0299988, 0.459999979, 1.04999995) | |
906 | Part50.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
907 | Part50.Velocity = Vector3.new(-0.0054171551, -0.00887843221, -0.0117353667) | |
908 | Part50.Anchored = true | |
909 | Part50.Locked = true | |
910 | Part50.FormFactor = Enum.FormFactor.Custom | |
911 | Part50.Size = Vector3.new(0.344117641, 0.344117641, 0.200000003) | |
912 | Part50.CFrame = CFrame.new(-8.14647198, 0.988098025, -47.4181595, 0.99979949, -0.0183642488, 0.00798356067, -0.0079910038, -0.000331998192, 0.999968112, -0.0183610097, -0.999831378, -0.000478680391) | |
913 | Part50.BottomSurface = Enum.SurfaceType.Smooth | |
914 | Part50.TopSurface = Enum.SurfaceType.Smooth | |
915 | Part50.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
916 | Part50.Position = Vector3.new(-8.14647198, 0.988098025, -47.4181595) | |
917 | Part50.Orientation = Vector3.new(-89.5400009, 93.4300003, -92.3799973) | |
918 | Part50.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
919 | BlockMesh51.Parent = Part50 | |
920 | BlockMesh51.Scale = Vector3.new(0.720000029, 0.600000024, 0.286764711) | |
921 | BlockMesh51.Scale = Vector3.new(0.720000029, 0.600000024, 0.286764711) | |
922 | Part52.Parent = Tool0 | |
923 | Part52.Material = Enum.Material.Metal | |
924 | Part52.BrickColor = BrickColor.new("Dark stone grey") | |
925 | Part52.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
926 | Part52.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
927 | Part52.Velocity = Vector3.new(-0.00672776345, -0.00946390536, -0.0157152526) | |
928 | Part52.Anchored = true | |
929 | Part52.Locked = true | |
930 | Part52.FormFactor = Enum.FormFactor.Custom | |
931 | Part52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
932 | Part52.CFrame = CFrame.new(-8.1375227, 0.808288991, -46.8531761, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
933 | Part52.BottomSurface = Enum.SurfaceType.Smooth | |
934 | Part52.TopSurface = Enum.SurfaceType.Smooth | |
935 | Part52.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
936 | Part52.Position = Vector3.new(-8.1375227, 0.808288991, -46.8531761) | |
937 | Part52.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
938 | Part52.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
939 | BlockMesh53.Parent = Part52 | |
940 | BlockMesh53.Scale = Vector3.new(0.458823562, 1.14705884, 0.477941185) | |
941 | BlockMesh53.Scale = Vector3.new(0.458823562, 1.14705884, 0.477941185) | |
942 | Part54.Parent = Tool0 | |
943 | Part54.Material = Enum.Material.Metal | |
944 | Part54.Rotation = Vector3.new(-23.5100002, -88.8499985, -99.4799957) | |
945 | Part54.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
946 | Part54.Velocity = Vector3.new(-0.00798435789, -0.00845266879, 8.11479986e-05) | |
947 | Part54.Anchored = true | |
948 | Part54.Locked = true | |
949 | Part54.FormFactor = Enum.FormFactor.Custom | |
950 | Part54.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
951 | Part54.CFrame = CFrame.new(-8.18009472, 0.607574999, -49.0836945, -0.00330000184, 0.019758001, -0.999799371, -0.970181584, 0.242247865, 0.0079895379, 0.24235715, 0.970013201, 0.0183694288) | |
952 | Part54.BottomSurface = Enum.SurfaceType.Smooth | |
953 | Part54.TopSurface = Enum.SurfaceType.Smooth | |
954 | Part54.Position = Vector3.new(-8.18009472, 0.607574999, -49.0836945) | |
955 | Part54.Orientation = Vector3.new(-0.459999979, -88.9499969, -75.9799957) | |
956 | BlockMesh55.Parent = Part54 | |
957 | BlockMesh55.Scale = Vector3.new(0.427631557, 0.248166457, 0.328176051) | |
958 | BlockMesh55.Scale = Vector3.new(0.427631557, 0.248166457, 0.328176051) | |
959 | Part56.Parent = Tool0 | |
960 | Part56.Material = Enum.Material.Metal | |
961 | Part56.BrickColor = BrickColor.new("Brick yellow") | |
962 | Part56.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
963 | Part56.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
964 | Part56.Velocity = Vector3.new(-0.00442852499, -0.00921547133, -0.0184444357) | |
965 | Part56.Anchored = true | |
966 | Part56.Locked = true | |
967 | Part56.FormFactor = Enum.FormFactor.Custom | |
968 | Part56.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
969 | Part56.CFrame = CFrame.new(-8.12789536, 1.13742101, -46.4714012, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
970 | Part56.BottomSurface = Enum.SurfaceType.Smooth | |
971 | Part56.TopSurface = Enum.SurfaceType.Smooth | |
972 | Part56.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
973 | Part56.Position = Vector3.new(-8.12789536, 1.13742101, -46.4714012) | |
974 | Part56.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
975 | Part56.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
976 | BlockMesh57.Parent = Part56 | |
977 | BlockMesh57.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
978 | BlockMesh57.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
979 | Part58.Parent = Tool0 | |
980 | Part58.Material = Enum.Material.Metal | |
981 | Part58.BrickColor = BrickColor.new("Brick yellow") | |
982 | Part58.Rotation = Vector3.new(-23.5100002, -88.8499985, -113.489998) | |
983 | Part58.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
984 | Part58.Velocity = Vector3.new(-0.00552675314, -0.00810130779, -0.0017657805) | |
985 | Part58.Anchored = true | |
986 | Part58.Locked = true | |
987 | Part58.FormFactor = Enum.FormFactor.Custom | |
988 | Part58.Size = Vector3.new(0.200000003, 0.200000003, 0.206269354) | |
989 | Part58.CFrame = CFrame.new(-8.17257118, 0.957642019, -48.825901, -0.00798300095, 0.0183670055, -0.99979949, -0.999968112, 0.000328306545, 0.00799037796, 0.000475000066, 0.999831259, 0.0183637999) | |
990 | Part58.BottomSurface = Enum.SurfaceType.Smooth | |
991 | Part58.TopSurface = Enum.SurfaceType.Smooth | |
992 | Part58.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
993 | Part58.Position = Vector3.new(-8.17257118, 0.957642019, -48.825901) | |
994 | Part58.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
995 | Part58.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
996 | BlockMesh59.Parent = Part58 | |
997 | BlockMesh59.Scale = Vector3.new(0.201238394, 0.578557312, 1) | |
998 | BlockMesh59.Scale = Vector3.new(0.201238394, 0.578557312, 1) | |
999 | Part60.Parent = Tool0 | |
1000 | Part60.Material = Enum.Material.Metal | |
1001 | Part60.BrickColor = BrickColor.new("Brick yellow") | |
1002 | Part60.Rotation = Vector3.new(-23.5100002, -88.8499985, -113.489998) | |
1003 | Part60.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1004 | Part60.Velocity = Vector3.new(-0.00435269345, -0.00859276205, -0.0108705759) | |
1005 | Part60.Anchored = true | |
1006 | Part60.Locked = true | |
1007 | Part60.FormFactor = Enum.FormFactor.Custom | |
1008 | Part60.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1009 | Part60.CFrame = CFrame.new(-8.14756584, 1.13706195, -47.5422134, -0.00798300095, 0.0183710046, -0.999799371, -0.999968112, 0.000329274451, 0.00799039751, 0.000476000045, 0.999831259, 0.0183677897) | |
1010 | Part60.BottomSurface = Enum.SurfaceType.Smooth | |
1011 | Part60.TopSurface = Enum.SurfaceType.Smooth | |
1012 | Part60.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1013 | Part60.Position = Vector3.new(-8.14756584, 1.13706195, -47.5422134) | |
1014 | Part60.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
1015 | Part60.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1016 | BlockMesh61.Parent = Part60 | |
1017 | BlockMesh61.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1018 | BlockMesh61.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1019 | Part62.Parent = Tool0 | |
1020 | Part62.Material = Enum.Material.Metal | |
1021 | Part62.BrickColor = BrickColor.new("Dark stone grey") | |
1022 | Part62.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
1023 | Part62.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1024 | Part62.Velocity = Vector3.new(-0.00744395144, -0.00994282216, -0.0198728051) | |
1025 | Part62.Anchored = true | |
1026 | Part62.Locked = true | |
1027 | Part62.FormFactor = Enum.FormFactor.Custom | |
1028 | Part62.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1029 | Part62.CFrame = CFrame.new(-8.17625809, 0.717880011, -46.2543373, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
1030 | Part62.BottomSurface = Enum.SurfaceType.Smooth | |
1031 | Part62.TopSurface = Enum.SurfaceType.Smooth | |
1032 | Part62.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1033 | Part62.Position = Vector3.new(-8.17625809, 0.717880011, -46.2543373) | |
1034 | Part62.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
1035 | Part62.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1036 | CylinderMesh63.Parent = Part62 | |
1037 | CylinderMesh63.Scale = Vector3.new(0.382352948, 0.458823562, 0.286764711) | |
1038 | CylinderMesh63.Scale = Vector3.new(0.382352948, 0.458823562, 0.286764711) | |
1039 | Part64.Parent = Tool0 | |
1040 | Part64.Material = Enum.Material.Metal | |
1041 | Part64.BrickColor = BrickColor.new("Dark stone grey") | |
1042 | Part64.Rotation = Vector3.new(-90.0299988, 0.459999979, -178.949997) | |
1043 | Part64.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1044 | Part64.Velocity = Vector3.new(-0.0114239492, -0.00803399365, 0.0140203554) | |
1045 | Part64.Anchored = true | |
1046 | Part64.Locked = true | |
1047 | Part64.FormFactor = Enum.FormFactor.Custom | |
1048 | Part64.Size = Vector3.new(0.226393193, 0.200000003, 0.200000003) | |
1049 | Part64.CFrame = CFrame.new(-8.22022533, 0.100946002, -51.048111, -0.99979949, 0.0183642507, 0.00798455905, 0.00799200404, 0.000331998162, 0.999967992, 0.0183610097, 0.999831378, -0.000478698697) | |
1050 | Part64.BottomSurface = Enum.SurfaceType.Smooth | |
1051 | Part64.TopSurface = Enum.SurfaceType.Smooth | |
1052 | Part64.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1053 | Part64.Position = Vector3.new(-8.22022533, 0.100946002, -51.048111) | |
1054 | Part64.Orientation = Vector3.new(-89.5400009, 93.4300003, 87.6199951) | |
1055 | Part64.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1056 | SpecialMesh65.Parent = Part64 | |
1057 | SpecialMesh65.Scale = Vector3.new(1, 0.452785999, 0.362229109) | |
1058 | SpecialMesh65.MeshType = Enum.MeshType.Wedge | |
1059 | SpecialMesh65.Scale = Vector3.new(1, 0.452785999, 0.362229109) | |
1060 | Part66.Parent = Tool0 | |
1061 | Part66.Material = Enum.Material.Metal | |
1062 | Part66.BrickColor = BrickColor.new("Brick yellow") | |
1063 | Part66.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
1064 | Part66.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1065 | Part66.Velocity = Vector3.new(-0.00539755914, -0.00947681256, -0.0192476604) | |
1066 | Part66.Anchored = true | |
1067 | Part66.Locked = true | |
1068 | Part66.FormFactor = Enum.FormFactor.Custom | |
1069 | Part66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1070 | Part66.CFrame = CFrame.new(-7.96360207, 0.987128973, -46.3923569, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
1071 | Part66.BottomSurface = Enum.SurfaceType.Smooth | |
1072 | Part66.TopSurface = Enum.SurfaceType.Smooth | |
1073 | Part66.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1074 | Part66.Position = Vector3.new(-7.96360207, 0.987128973, -46.3923569) | |
1075 | Part66.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
1076 | Part66.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1077 | BlockMesh67.Parent = Part66 | |
1078 | BlockMesh67.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1079 | BlockMesh67.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1080 | Part68.Parent = Tool0 | |
1081 | Part68.Material = Enum.Material.Metal | |
1082 | Part68.BrickColor = BrickColor.new("Brick yellow") | |
1083 | Part68.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
1084 | Part68.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1085 | Part68.Velocity = Vector3.new(-0.00439644, -0.0089486884, -0.0151985977) | |
1086 | Part68.Anchored = true | |
1087 | Part68.Locked = true | |
1088 | Part68.FormFactor = Enum.FormFactor.Custom | |
1089 | Part68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1090 | Part68.CFrame = CFrame.new(-8.13631821, 1.13725305, -46.9303207, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
1091 | Part68.BottomSurface = Enum.SurfaceType.Smooth | |
1092 | Part68.TopSurface = Enum.SurfaceType.Smooth | |
1093 | Part68.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1094 | Part68.Position = Vector3.new(-8.13631821, 1.13725305, -46.9303207) | |
1095 | Part68.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
1096 | Part68.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1097 | BlockMesh69.Parent = Part68 | |
1098 | BlockMesh69.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1099 | BlockMesh69.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1100 | Part70.Parent = Tool0 | |
1101 | Part70.Material = Enum.Material.Metal | |
1102 | Part70.BrickColor = BrickColor.new("Brick yellow") | |
1103 | Part70.Rotation = Vector3.new(-23.5199986, -88.8499985, -23.4899998) | |
1104 | Part70.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1105 | Part70.Velocity = Vector3.new(-0.00628012791, -0.00753658637, 0.00718653621) | |
1106 | Part70.Anchored = true | |
1107 | Part70.Locked = true | |
1108 | Part70.FormFactor = Enum.FormFactor.Custom | |
1109 | Part70.Size = Vector3.new(0.20224461, 0.200000003, 0.200000003) | |
1110 | Part70.CFrame = CFrame.new(-8.19675827, 0.83822602, -50.0906296, 0.0183660071, 0.00798300654, -0.99979949, 0.000332000112, 0.999968112, 0.0079904506, 0.999831378, -0.000478686212, 0.018362768) | |
1111 | Part70.BottomSurface = Enum.SurfaceType.Smooth | |
1112 | Part70.TopSurface = Enum.SurfaceType.Smooth | |
1113 | Part70.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1114 | Part70.Position = Vector3.new(-8.19675827, 0.83822602, -50.0906296) | |
1115 | Part70.Orientation = Vector3.new(-0.459999979, -88.9499969, 0.0199999996) | |
1116 | Part70.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1117 | BlockMesh71.Parent = Part70 | |
1118 | BlockMesh71.Scale = Vector3.new(1.20000005, 0.917647123, 0.928212047) | |
1119 | BlockMesh71.Scale = Vector3.new(1.20000005, 0.917647123, 0.928212047) | |
1120 | Part72.Parent = Tool0 | |
1121 | Part72.Material = Enum.Material.Metal | |
1122 | Part72.BrickColor = BrickColor.new("Brick yellow") | |
1123 | Part72.Rotation = Vector3.new(-179.979996, 0, 90) | |
1124 | Part72.Anchored = true | |
1125 | Part72.Locked = true | |
1126 | Part72.FormFactor = Enum.FormFactor.Custom | |
1127 | Part72.Size = Vector3.new(0.936787009, 0.936786115, 0.936786115) | |
1128 | Part72.CFrame = CFrame.new(-8.05185127, 1.37530196, -48.5129623, 0, -1, 0, -1, 0, 0.000316999998, -0.000316999998, 0, -1) | |
1129 | Part72.BottomSurface = Enum.SurfaceType.Smooth | |
1130 | Part72.TopSurface = Enum.SurfaceType.Smooth | |
1131 | Part72.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1132 | Part72.Position = Vector3.new(-8.05185127, 1.37530196, -48.5129623) | |
1133 | Part72.Orientation = Vector3.new(-0.0199999996, 180, -90) | |
1134 | Part72.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1135 | CylinderMesh73.Parent = Part72 | |
1136 | CylinderMesh73.Scale = Vector3.new(0.154006988, 0.12012548, 0.154006958) | |
1137 | CylinderMesh73.Scale = Vector3.new(0.154006988, 0.12012548, 0.154006958) | |
1138 | Part74.Parent = Tool0 | |
1139 | Part74.Material = Enum.Material.Metal | |
1140 | Part74.BrickColor = BrickColor.new("Brick yellow") | |
1141 | Part74.Rotation = Vector3.new(-90.0299988, 0.459999979, 1.04999995) | |
1142 | Part74.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1143 | Part74.Velocity = Vector3.new(-0.00765358377, -0.00846188422, -0.000872140983) | |
1144 | Part74.Anchored = true | |
1145 | Part74.Locked = true | |
1146 | Part74.FormFactor = Enum.FormFactor.Custom | |
1147 | Part74.Size = Vector3.new(0.206269354, 0.200000003, 0.200000003) | |
1148 | Part74.CFrame = CFrame.new(-8.17724991, 0.655609012, -48.9497414, 0.99979949, -0.018364273, 0.00798350573, -0.0079910038, -0.000334997982, 0.999968112, -0.0183610097, -0.999831378, -0.000481679803) | |
1149 | Part74.BottomSurface = Enum.SurfaceType.Smooth | |
1150 | Part74.TopSurface = Enum.SurfaceType.Smooth | |
1151 | Part74.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1152 | Part74.Position = Vector3.new(-8.17724991, 0.655609012, -48.9497414) | |
1153 | Part74.Orientation = Vector3.new(-89.5400009, 93.4499969, -92.4000015) | |
1154 | Part74.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1155 | SpecialMesh75.Parent = Part74 | |
1156 | SpecialMesh75.Scale = Vector3.new(1, 0.503095448, 0.251548022) | |
1157 | SpecialMesh75.MeshType = Enum.MeshType.Wedge | |
1158 | SpecialMesh75.Scale = Vector3.new(1, 0.503095448, 0.251548022) | |
1159 | Part76.Parent = Tool0 | |
1160 | Part76.Material = Enum.Material.Metal | |
1161 | Part76.BrickColor = BrickColor.new("Brick yellow") | |
1162 | Part76.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
1163 | Part76.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1164 | Part76.Velocity = Vector3.new(-0.00433173403, -0.00841488689, -0.00870535523) | |
1165 | Part76.Anchored = true | |
1166 | Part76.Locked = true | |
1167 | Part76.FormFactor = Enum.FormFactor.Custom | |
1168 | Part76.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1169 | Part76.CFrame = CFrame.new(-8.15316486, 1.13696301, -47.8471603, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
1170 | Part76.BottomSurface = Enum.SurfaceType.Smooth | |
1171 | Part76.TopSurface = Enum.SurfaceType.Smooth | |
1172 | Part76.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1173 | Part76.Position = Vector3.new(-8.15316486, 1.13696301, -47.8471603) | |
1174 | Part76.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
1175 | Part76.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1176 | BlockMesh77.Parent = Part76 | |
1177 | BlockMesh77.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1178 | BlockMesh77.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1179 | Part78.Parent = Tool0 | |
1180 | Part78.Material = Enum.Material.Metal | |
1181 | Part78.BrickColor = BrickColor.new("Black") | |
1182 | Part78.Rotation = Vector3.new(-90.0299988, 0.459999979, 1.04999995) | |
1183 | Part78.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1184 | Part78.Velocity = Vector3.new(-0.00543643162, -0.00903415307, -0.013628576) | |
1185 | Part78.Anchored = true | |
1186 | Part78.Locked = true | |
1187 | Part78.FormFactor = Enum.FormFactor.Custom | |
1188 | Part78.Size = Vector3.new(0.344117641, 0.344117641, 0.200000003) | |
1189 | Part78.CFrame = CFrame.new(-8.14155197, 0.988182008, -47.1502151, 0.99979949, -0.0183642488, 0.00798356067, -0.0079910038, -0.000331998192, 0.999968112, -0.0183610097, -0.999831378, -0.000478680391) | |
1190 | Part78.BottomSurface = Enum.SurfaceType.Smooth | |
1191 | Part78.TopSurface = Enum.SurfaceType.Smooth | |
1192 | Part78.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1193 | Part78.Position = Vector3.new(-8.14155197, 0.988182008, -47.1502151) | |
1194 | Part78.Orientation = Vector3.new(-89.5400009, 93.4300003, -92.3799973) | |
1195 | Part78.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1196 | BlockMesh79.Parent = Part78 | |
1197 | BlockMesh79.Scale = Vector3.new(0.720000029, 0.600000024, 0.286764711) | |
1198 | BlockMesh79.Scale = Vector3.new(0.720000029, 0.600000024, 0.286764711) | |
1199 | Part80.Parent = Tool0 | |
1200 | Part80.Material = Enum.Material.Metal | |
1201 | Part80.BrickColor = BrickColor.new("Brick yellow") | |
1202 | Part80.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
1203 | Part80.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1204 | Part80.Velocity = Vector3.new(-0.00655462733, -0.00934209209, -0.0146348905) | |
1205 | Part80.Anchored = true | |
1206 | Part80.Locked = true | |
1207 | Part80.FormFactor = Enum.FormFactor.Custom | |
1208 | Part80.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1209 | Part80.CFrame = CFrame.new(-8.14015579, 0.831260979, -47.0061607, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
1210 | Part80.BottomSurface = Enum.SurfaceType.Smooth | |
1211 | Part80.TopSurface = Enum.SurfaceType.Smooth | |
1212 | Part80.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1213 | Part80.Position = Vector3.new(-8.14015579, 0.831260979, -47.0061607) | |
1214 | Part80.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
1215 | Part80.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1216 | BlockMesh81.Parent = Part80 | |
1217 | BlockMesh81.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1218 | BlockMesh81.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1219 | Part82.Parent = Tool0 | |
1220 | Part82.Material = Enum.Material.Metal | |
1221 | Part82.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
1222 | Part82.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1223 | Part82.Velocity = Vector3.new(-0.0053408551, -0.010003278, -0.0259571355) | |
1224 | Part82.Anchored = true | |
1225 | Part82.Locked = true | |
1226 | Part82.FormFactor = Enum.FormFactor.Custom | |
1227 | Part82.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1228 | Part82.CFrame = CFrame.new(-8.10931015, 1.019786, -45.4085312, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
1229 | Part82.BottomSurface = Enum.SurfaceType.Smooth | |
1230 | Part82.TopSurface = Enum.SurfaceType.Smooth | |
1231 | Part82.Position = Vector3.new(-8.10931015, 1.019786, -45.4085312) | |
1232 | Part82.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
1233 | CylinderMesh83.Parent = Part82 | |
1234 | CylinderMesh83.Scale = Vector3.new(0.95588243, 0.458823562, 0.794911742) | |
1235 | CylinderMesh83.Scale = Vector3.new(0.95588243, 0.458823562, 0.794911742) | |
1236 | Part84.Parent = Tool0 | |
1237 | Part84.Material = Enum.Material.Metal | |
1238 | Part84.BrickColor = BrickColor.new("Dark stone grey") | |
1239 | Part84.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
1240 | Part84.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1241 | Part84.Velocity = Vector3.new(-0.00736968592, -0.00975226332, -0.0176845044) | |
1242 | Part84.Anchored = true | |
1243 | Part84.Locked = true | |
1244 | Part84.FormFactor = Enum.FormFactor.Custom | |
1245 | Part84.Size = Vector3.new(0.200000003, 0.716986835, 0.200000003) | |
1246 | Part84.CFrame = CFrame.new(-8.09030533, 0.717043996, -46.5839691, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
1247 | Part84.BottomSurface = Enum.SurfaceType.Smooth | |
1248 | Part84.TopSurface = Enum.SurfaceType.Smooth | |
1249 | Part84.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1250 | Part84.Position = Vector3.new(-8.09030533, 0.717043996, -46.5839691) | |
1251 | Part84.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
1252 | Part84.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1253 | CylinderMesh85.Parent = Part84 | |
1254 | CylinderMesh85.Scale = Vector3.new(0.301857561, 1, 0.251547992) | |
1255 | CylinderMesh85.Scale = Vector3.new(0.301857561, 1, 0.251547992) | |
1256 | Part86.Parent = Tool0 | |
1257 | Part86.Material = Enum.Material.Metal | |
1258 | Part86.BrickColor = BrickColor.new("Brick yellow") | |
1259 | Part86.Rotation = Vector3.new(-23.5100002, -88.8499985, 156.509995) | |
1260 | Part86.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1261 | Part86.Velocity = Vector3.new(-0.00729914103, -0.00821845885, 0.00126536295) | |
1262 | Part86.Anchored = true | |
1263 | Part86.Locked = true | |
1264 | Part86.FormFactor = Enum.FormFactor.Custom | |
1265 | Part86.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1266 | Part86.CFrame = CFrame.new(-8.1824131, 0.703514993, -49.251709, -0.0183670036, -0.00798300654, -0.99979949, -0.000332000083, -0.999968112, 0.00799045153, -0.999831259, 0.000478694186, 0.0183637682) | |
1267 | Part86.BottomSurface = Enum.SurfaceType.Smooth | |
1268 | Part86.TopSurface = Enum.SurfaceType.Smooth | |
1269 | Part86.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1270 | Part86.Position = Vector3.new(-8.1824131, 0.703514993, -49.251709) | |
1271 | Part86.Orientation = Vector3.new(-0.459999979, -88.9499969, -179.979996) | |
1272 | Part86.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1273 | BlockMesh87.Parent = Part86 | |
1274 | BlockMesh87.Scale = Vector3.new(0.996130764, 0.905572116, 0.928212047) | |
1275 | BlockMesh87.Scale = Vector3.new(0.996130764, 0.905572116, 0.928212047) | |
1276 | Part88.Parent = Tool0 | |
1277 | Part88.Material = Enum.Material.Metal | |
1278 | Part88.BrickColor = BrickColor.new("Brick yellow") | |
1279 | Part88.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
1280 | Part88.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1281 | Part88.Velocity = Vector3.new(-0.00553871784, -0.00912070274, -0.0144487079) | |
1282 | Part88.Anchored = true | |
1283 | Part88.Locked = true | |
1284 | Part88.FormFactor = Enum.FormFactor.Custom | |
1285 | Part88.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1286 | Part88.CFrame = CFrame.new(-8.30378342, 0.989555001, -46.9982071, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
1287 | Part88.BottomSurface = Enum.SurfaceType.Smooth | |
1288 | Part88.TopSurface = Enum.SurfaceType.Smooth | |
1289 | Part88.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1290 | Part88.Position = Vector3.new(-8.30378342, 0.989555001, -46.9982071) | |
1291 | Part88.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
1292 | Part88.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1293 | BlockMesh89.Parent = Part88 | |
1294 | BlockMesh89.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1295 | BlockMesh89.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1296 | Part90.Parent = Tool0 | |
1297 | Part90.Material = Enum.Material.Metal | |
1298 | Part90.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
1299 | Part90.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1300 | Part90.Velocity = Vector3.new(-0.00542511046, -0.00826259796, -0.00403490011) | |
1301 | Part90.Anchored = true | |
1302 | Part90.Locked = true | |
1303 | Part90.FormFactor = Enum.FormFactor.Custom | |
1304 | Part90.Size = Vector3.new(0.200000003, 0.970974565, 0.200000003) | |
1305 | Part90.CFrame = CFrame.new(-8.16755295, 0.975760996, -48.5059509, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
1306 | Part90.BottomSurface = Enum.SurfaceType.Smooth | |
1307 | Part90.TopSurface = Enum.SurfaceType.Smooth | |
1308 | Part90.Position = Vector3.new(-8.16755295, 0.975760996, -48.5059509) | |
1309 | Part90.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
1310 | BlockMesh91.Parent = Part90 | |
1311 | BlockMesh91.Scale = Vector3.new(0.377321988, 0.990000069, 0.95588237) | |
1312 | BlockMesh91.Scale = Vector3.new(0.377321988, 0.990000069, 0.95588237) | |
1313 | Part92.Parent = Tool0 | |
1314 | Part92.Material = Enum.Material.Metal | |
1315 | Part92.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
1316 | Part92.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1317 | Part92.Velocity = Vector3.new(-0.00506793335, -0.00799998175, -0.00166499417) | |
1318 | Part92.Anchored = true | |
1319 | Part92.Locked = true | |
1320 | Part92.FormFactor = Enum.FormFactor.Custom | |
1321 | Part92.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1322 | Part92.CFrame = CFrame.new(-8.24199963, 1.02916801, -48.8256531, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
1323 | Part92.BottomSurface = Enum.SurfaceType.Smooth | |
1324 | Part92.TopSurface = Enum.SurfaceType.Smooth | |
1325 | Part92.Position = Vector3.new(-8.24199963, 1.02916801, -48.8256531) | |
1326 | Part92.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
1327 | BlockMesh93.Parent = Part92 | |
1328 | BlockMesh93.Scale = Vector3.new(0.150933817, 0.518183827, 0.251547992) | |
1329 | BlockMesh93.Scale = Vector3.new(0.150933817, 0.518183827, 0.251547992) | |
1330 | Part94.Parent = Tool0 | |
1331 | Part94.Material = Enum.Material.Metal | |
1332 | Part94.BrickColor = BrickColor.new("Dark stone grey") | |
1333 | Part94.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
1334 | Part94.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1335 | Part94.Velocity = Vector3.new(-0.00744013069, -0.00991170574, -0.0194944218) | |
1336 | Part94.Anchored = true | |
1337 | Part94.Locked = true | |
1338 | Part94.FormFactor = Enum.FormFactor.Custom | |
1339 | Part94.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1340 | Part94.CFrame = CFrame.new(-8.17722607, 0.717872977, -46.3073196, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
1341 | Part94.BottomSurface = Enum.SurfaceType.Smooth | |
1342 | Part94.TopSurface = Enum.SurfaceType.Smooth | |
1343 | Part94.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1344 | Part94.Position = Vector3.new(-8.17722607, 0.717872977, -46.3073196) | |
1345 | Part94.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
1346 | Part94.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1347 | CylinderMesh95.Parent = Part94 | |
1348 | CylinderMesh95.Scale = Vector3.new(0.382352948, 0.137647063, 0.382352948) | |
1349 | CylinderMesh95.Scale = Vector3.new(0.382352948, 0.137647063, 0.382352948) | |
1350 | Part96.Parent = Tool0 | |
1351 | Part96.Material = Enum.Material.Metal | |
1352 | Part96.BrickColor = BrickColor.new("Brick yellow") | |
1353 | Part96.Rotation = Vector3.new(0, -90, 0) | |
1354 | Part96.Anchored = true | |
1355 | Part96.Locked = true | |
1356 | Part96.FormFactor = Enum.FormFactor.Custom | |
1357 | Part96.Size = Vector3.new(0.393940508, 0.39394027, 0.393940359) | |
1358 | Part96.CFrame = CFrame.new(-8.1568718, 1.37486994, -47.7678528, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1359 | Part96.BottomSurface = Enum.SurfaceType.Smooth | |
1360 | Part96.TopSurface = Enum.SurfaceType.Smooth | |
1361 | Part96.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1362 | Part96.Position = Vector3.new(-8.1568718, 1.37486994, -47.7678528) | |
1363 | Part96.Orientation = Vector3.new(0, -90, 0) | |
1364 | Part96.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1365 | SpecialMesh97.Parent = Part96 | |
1366 | SpecialMesh97.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.516300023) | |
1367 | SpecialMesh97.MeshType = Enum.MeshType.Brick | |
1368 | SpecialMesh97.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.516300023) | |
1369 | Part98.Parent = Tool0 | |
1370 | Part98.Material = Enum.Material.Metal | |
1371 | Part98.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
1372 | Part98.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1373 | Part98.Velocity = Vector3.new(-0.0051155407, -0.0083936993, -0.00645452691) | |
1374 | Part98.Anchored = true | |
1375 | Part98.Locked = true | |
1376 | Part98.FormFactor = Enum.FormFactor.Custom | |
1377 | Part98.Size = Vector3.new(0.200000003, 0.397444963, 0.200000003) | |
1378 | Part98.CFrame = CFrame.new(-8.23057079, 1.02942002, -48.1487503, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
1379 | Part98.BottomSurface = Enum.SurfaceType.Smooth | |
1380 | Part98.TopSurface = Enum.SurfaceType.Smooth | |
1381 | Part98.Position = Vector3.new(-8.23057079, 1.02942002, -48.1487503) | |
1382 | Part98.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
1383 | BlockMesh99.Parent = Part98 | |
1384 | BlockMesh99.Scale = Vector3.new(0.15092878, 1, 0.251547992) | |
1385 | BlockMesh99.Scale = Vector3.new(0.15092878, 1, 0.251547992) | |
1386 | Part100.Name = "Mag" | |
1387 | Part100.Parent = Tool0 | |
1388 | Part100.Material = Enum.Material.Metal | |
1389 | Part100.BrickColor = BrickColor.new("Dark stone grey") | |
1390 | Part100.Rotation = Vector3.new(-90.0299988, 0.459999979, -178.949997) | |
1391 | Part100.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1392 | Part100.Velocity = Vector3.new(-0.00867174193, -0.00884124823, -0.00302278134) | |
1393 | Part100.Anchored = true | |
1394 | Part100.Locked = true | |
1395 | Part100.FormFactor = Enum.FormFactor.Custom | |
1396 | Part100.Size = Vector3.new(0.200000033, 0.633386195, 0.410063744) | |
1397 | Part100.CFrame = CFrame.new(-8.13693714, 0.512421012, -48.6523857, -0.99979955, 0.0183642283, 0.00797955412, 0.00798699632, 0.000331998337, 0.999968112, 0.018360991, 0.999831378, -0.000478606817) | |
1398 | Part100.BottomSurface = Enum.SurfaceType.Smooth | |
1399 | Part100.TopSurface = Enum.SurfaceType.Smooth | |
1400 | Part100.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1401 | Part100.Position = Vector3.new(-8.13693714, 0.512421012, -48.6523857) | |
1402 | Part100.Orientation = Vector3.new(-89.5400009, 93.4300003, 87.6199951) | |
1403 | Part100.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1404 | BlockMesh101.Parent = Part100 | |
1405 | BlockMesh101.Offset = Vector3.new(0.0299999993, 0.0700000003, 0) | |
1406 | BlockMesh101.Scale = Vector3.new(0.764699996, 1, 1.5) | |
1407 | BlockMesh101.Scale = Vector3.new(0.764699996, 1, 1.5) | |
1408 | Part102.Parent = Tool0 | |
1409 | Part102.Material = Enum.Material.Metal | |
1410 | Part102.BrickColor = BrickColor.new("Brick yellow") | |
1411 | Part102.Rotation = Vector3.new(-90.0299988, 0.459999979, -178.949997) | |
1412 | Part102.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1413 | Part102.Velocity = Vector3.new(-0.00723952521, -0.00877204724, -0.00578974979) | |
1414 | Part102.Anchored = true | |
1415 | Part102.Locked = true | |
1416 | Part102.FormFactor = Enum.FormFactor.Custom | |
1417 | Part102.Size = Vector3.new(0.206269354, 0.281733662, 0.200000003) | |
1418 | Part102.CFrame = CFrame.new(-8.16296673, 0.721831977, -48.2549133, -0.99979949, 0.0183642507, 0.00798455905, 0.00799200404, 0.000331998162, 0.999967992, 0.0183610097, 0.999831378, -0.000478698697) | |
1419 | Part102.BottomSurface = Enum.SurfaceType.Smooth | |
1420 | Part102.TopSurface = Enum.SurfaceType.Smooth | |
1421 | Part102.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1422 | Part102.Position = Vector3.new(-8.16296673, 0.721831977, -48.2549133) | |
1423 | Part102.Orientation = Vector3.new(-89.5400009, 93.4300003, 87.6199951) | |
1424 | Part102.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1425 | SpecialMesh103.Parent = Part102 | |
1426 | SpecialMesh103.Scale = Vector3.new(1, 1, 0.654024839) | |
1427 | SpecialMesh103.MeshType = Enum.MeshType.Wedge | |
1428 | SpecialMesh103.Scale = Vector3.new(1, 1, 0.654024839) | |
1429 | Part104.Parent = Tool0 | |
1430 | Part104.Material = Enum.Material.Metal | |
1431 | Part104.BrickColor = BrickColor.new("Dark stone grey") | |
1432 | Part104.Rotation = Vector3.new(-23.5100002, -88.8499985, -23.4899998) | |
1433 | Part104.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1434 | Part104.Velocity = Vector3.new(-0.00843499508, -0.00747776357, 0.0133817121) | |
1435 | Part104.Anchored = true | |
1436 | Part104.Locked = true | |
1437 | Part104.FormFactor = Enum.FormFactor.Custom | |
1438 | Part104.Size = Vector3.new(0.262616068, 0.774264514, 0.226393193) | |
1439 | Part104.CFrame = CFrame.new(-8.21526718, 0.524948001, -50.9623337, 0.0183670036, 0.00798300654, -0.99979949, 0.000332000083, 0.999968112, 0.00799045153, 0.999831259, -0.000478694186, 0.0183637682) | |
1440 | Part104.BottomSurface = Enum.SurfaceType.Smooth | |
1441 | Part104.TopSurface = Enum.SurfaceType.Smooth | |
1442 | Part104.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1443 | Part104.Position = Vector3.new(-8.21526718, 0.524948001, -50.9623337) | |
1444 | Part104.Orientation = Vector3.new(-0.459999979, -88.9499969, 0.0199999996) | |
1445 | Part104.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1446 | BlockMesh105.Parent = Part104 | |
1447 | Part106.Parent = Tool0 | |
1448 | Part106.Material = Enum.Material.Metal | |
1449 | Part106.BrickColor = BrickColor.new("Brick yellow") | |
1450 | Part106.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
1451 | Part106.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1452 | Part106.Velocity = Vector3.new(-0.0053281514, -0.00937687885, -0.0181772728) | |
1453 | Part106.Anchored = true | |
1454 | Part106.Locked = true | |
1455 | Part106.FormFactor = Enum.FormFactor.Custom | |
1456 | Part106.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1457 | Part106.CFrame = CFrame.new(-7.95835495, 0.995025992, -46.5454788, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
1458 | Part106.BottomSurface = Enum.SurfaceType.Smooth | |
1459 | Part106.TopSurface = Enum.SurfaceType.Smooth | |
1460 | Part106.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1461 | Part106.Position = Vector3.new(-7.95835495, 0.995025992, -46.5454788) | |
1462 | Part106.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
1463 | Part106.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1464 | BlockMesh107.Parent = Part106 | |
1465 | BlockMesh107.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1466 | BlockMesh107.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1467 | Part108.Parent = Tool0 | |
1468 | Part108.Material = Enum.Material.Metal | |
1469 | Part108.BrickColor = BrickColor.new("Dark stone grey") | |
1470 | Part108.Rotation = Vector3.new(-20.0799999, -88.8600006, -42.9500008) | |
1471 | Part108.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1472 | Part108.Velocity = Vector3.new(-0.00915481988, -0.008428731, 0.00334624946) | |
1473 | Part108.Anchored = true | |
1474 | Part108.Locked = true | |
1475 | Part108.FormFactor = Enum.FormFactor.Plate | |
1476 | Part108.Size = Vector3.new(1, 0.400000006, 1) | |
1477 | Part108.CFrame = CFrame.new(-8.18989944, 0.437424004, -49.5435333, 0.0145819932, 0.0135719972, -0.999801636, -0.388546824, 0.921403587, 0.00684085768, 0.921313584, 0.388369977, 0.0187092554) | |
1478 | Part108.BottomSurface = Enum.SurfaceType.Smooth | |
1479 | Part108.TopSurface = Enum.SurfaceType.Smooth | |
1480 | Part108.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1481 | Part108.Position = Vector3.new(-8.18989944, 0.437424004, -49.5435333) | |
1482 | Part108.Orientation = Vector3.new(-0.389999986, -88.9300003, -22.8599987) | |
1483 | Part108.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1484 | BlockMesh109.Parent = Part108 | |
1485 | BlockMesh109.Scale = Vector3.new(0.275294125, 0.734117687, 0.183529422) | |
1486 | BlockMesh109.Scale = Vector3.new(0.275294125, 0.734117687, 0.183529422) | |
1487 | Part110.Parent = Tool0 | |
1488 | Part110.Material = Enum.Material.Metal | |
1489 | Part110.Transparency = 1 | |
1490 | Part110.Rotation = Vector3.new(-90.409996, 20.4499989, -88.8799973) | |
1491 | Part110.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1492 | Part110.Velocity = Vector3.new(-0.00482452149, -0.00788267888, -0.000818998786) | |
1493 | Part110.Anchored = true | |
1494 | Part110.Locked = true | |
1495 | Part110.FormFactor = Enum.FormFactor.Plate | |
1496 | Part110.Size = Vector3.new(1, 0.400000006, 1) | |
1497 | Part110.CFrame = CFrame.new(-8.35843182, 1.072065, -48.9205437, 0.0183650069, 0.936775327, 0.349449486, 0.000332000112, -0.349514127, 0.936931133, 0.999831378, -0.0170907266, -0.00672983797) | |
1498 | Part110.BottomSurface = Enum.SurfaceType.Smooth | |
1499 | Part110.TopSurface = Enum.SurfaceType.Smooth | |
1500 | Part110.Position = Vector3.new(-8.35843182, 1.072065, -48.9205437) | |
1501 | Part110.Orientation = Vector3.new(-69.5400009, 91.0999985, 179.949997) | |
1502 | CylinderMesh111.Parent = Part110 | |
1503 | CylinderMesh111.Offset = Vector3.new(0, 0.0299999993, 0) | |
1504 | CylinderMesh111.Scale = Vector3.new(0.0666666701, 0.666666687, 0.0666666701) | |
1505 | CylinderMesh111.Scale = Vector3.new(0.0666666701, 0.666666687, 0.0666666701) | |
1506 | Part112.Parent = Tool0 | |
1507 | Part112.Material = Enum.Material.Metal | |
1508 | Part112.BrickColor = BrickColor.new("Brick yellow") | |
1509 | Part112.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
1510 | Part112.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1511 | Part112.Velocity = Vector3.new(-0.00430992432, -0.00823686272, -0.00654042885) | |
1512 | Part112.Anchored = true | |
1513 | Part112.Locked = true | |
1514 | Part112.FormFactor = Enum.FormFactor.Custom | |
1515 | Part112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1516 | Part112.CFrame = CFrame.new(-8.15879345, 1.13685405, -48.1531067, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
1517 | Part112.BottomSurface = Enum.SurfaceType.Smooth | |
1518 | Part112.TopSurface = Enum.SurfaceType.Smooth | |
1519 | Part112.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1520 | Part112.Position = Vector3.new(-8.15879345, 1.13685405, -48.1531067) | |
1521 | Part112.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
1522 | Part112.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1523 | BlockMesh113.Parent = Part112 | |
1524 | BlockMesh113.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1525 | BlockMesh113.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1526 | Part114.Parent = Tool0 | |
1527 | Part114.Material = Enum.Material.Metal | |
1528 | Part114.BrickColor = BrickColor.new("Brick yellow") | |
1529 | Part114.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
1530 | Part114.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1531 | Part114.Velocity = Vector3.new(-0.00554938987, -0.00920965336, -0.0155309997) | |
1532 | Part114.Anchored = true | |
1533 | Part114.Locked = true | |
1534 | Part114.FormFactor = Enum.FormFactor.Custom | |
1535 | Part114.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1536 | Part114.CFrame = CFrame.new(-8.3009758, 0.989601016, -46.8452339, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
1537 | Part114.BottomSurface = Enum.SurfaceType.Smooth | |
1538 | Part114.TopSurface = Enum.SurfaceType.Smooth | |
1539 | Part114.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1540 | Part114.Position = Vector3.new(-8.3009758, 0.989601016, -46.8452339) | |
1541 | Part114.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
1542 | Part114.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1543 | BlockMesh115.Parent = Part114 | |
1544 | BlockMesh115.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1545 | BlockMesh115.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1546 | Part116.Parent = Tool0 | |
1547 | Part116.Material = Enum.Material.Metal | |
1548 | Part116.BrickColor = BrickColor.new("Brick yellow") | |
1549 | Part116.Rotation = Vector3.new(-23.5199986, -88.8499985, -108.489998) | |
1550 | Part116.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1551 | Part116.Velocity = Vector3.new(-0.00874663703, -0.0086233262, -0.000115172414) | |
1552 | Part116.Anchored = true | |
1553 | Part116.Locked = true | |
1554 | Part116.FormFactor = Enum.FormFactor.Custom | |
1555 | Part116.Size = Vector3.new(0.200000003, 0.200000003, 0.206269354) | |
1556 | Part116.CFrame = CFrame.new(-8.18041611, 0.500564992, -49.0546494, -0.00635200087, 0.0189929996, -0.99979949, -0.996134102, 0.0874817818, 0.00799058843, 0.087616004, 0.995985091, 0.0183638893) | |
1557 | Part116.BottomSurface = Enum.SurfaceType.Smooth | |
1558 | Part116.TopSurface = Enum.SurfaceType.Smooth | |
1559 | Part116.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1560 | Part116.Position = Vector3.new(-8.18041611, 0.500564992, -49.0546494) | |
1561 | Part116.Orientation = Vector3.new(-0.459999979, -88.9499969, -84.9799957) | |
1562 | Part116.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1563 | BlockMesh117.Parent = Part116 | |
1564 | BlockMesh117.Scale = Vector3.new(0.0503095984, 0.427628517, 1) | |
1565 | BlockMesh117.Scale = Vector3.new(0.0503095984, 0.427628517, 1) | |
1566 | Part118.Parent = Tool0 | |
1567 | Part118.Material = Enum.Material.Metal | |
1568 | Part118.BrickColor = BrickColor.new("Brick yellow") | |
1569 | Part118.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
1570 | Part118.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1571 | Part118.Velocity = Vector3.new(-0.00436435454, -0.00868182722, -0.0119517893) | |
1572 | Part118.Anchored = true | |
1573 | Part118.Locked = true | |
1574 | Part118.FormFactor = Enum.FormFactor.Custom | |
1575 | Part118.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1576 | Part118.CFrame = CFrame.new(-8.1447401, 1.13712096, -47.3892403, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
1577 | Part118.BottomSurface = Enum.SurfaceType.Smooth | |
1578 | Part118.TopSurface = Enum.SurfaceType.Smooth | |
1579 | Part118.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1580 | Part118.Position = Vector3.new(-8.1447401, 1.13712096, -47.3892403) | |
1581 | Part118.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
1582 | Part118.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1583 | BlockMesh119.Parent = Part118 | |
1584 | BlockMesh119.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1585 | BlockMesh119.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1586 | Part120.Parent = Tool0 | |
1587 | Part120.Material = Enum.Material.Metal | |
1588 | Part120.BrickColor = BrickColor.new("Brick yellow") | |
1589 | Part120.Rotation = Vector3.new(-23.5100002, -88.8499985, -23.4799995) | |
1590 | Part120.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1591 | Part120.Velocity = Vector3.new(-0.00984432921, -0.00782055035, 0.0126786977) | |
1592 | Part120.Anchored = true | |
1593 | Part120.Locked = true | |
1594 | Part120.FormFactor = Enum.FormFactor.Custom | |
1595 | Part120.Size = Vector3.new(0.280727476, 0.200000003, 0.200000003) | |
1596 | Part120.CFrame = CFrame.new(-8.21498299, 0.326997012, -50.8612556, 0.018372003, 0.0079820063, -0.999799371, 0.000332000083, 0.999968112, 0.00798945315, 0.999831259, -0.000478715723, 0.0183687657) | |
1597 | Part120.BottomSurface = Enum.SurfaceType.Smooth | |
1598 | Part120.TopSurface = Enum.SurfaceType.Smooth | |
1599 | Part120.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1600 | Part120.Position = Vector3.new(-8.21498299, 0.326997012, -50.8612556) | |
1601 | Part120.Orientation = Vector3.new(-0.459999979, -88.9499969, 0.0199999996) | |
1602 | Part120.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1603 | BlockMesh121.Parent = Part120 | |
1604 | BlockMesh121.Scale = Vector3.new(1, 0.498065114, 0.928212047) | |
1605 | BlockMesh121.Scale = Vector3.new(1, 0.498065114, 0.928212047) | |
1606 | Part122.Parent = Tool0 | |
1607 | Part122.Material = Enum.Material.Metal | |
1608 | Part122.BrickColor = BrickColor.new("Dark stone grey") | |
1609 | Part122.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
1610 | Part122.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1611 | Part122.Velocity = Vector3.new(-0.00726707466, -0.00955576077, -0.0154939201) | |
1612 | Part122.Anchored = true | |
1613 | Part122.Locked = true | |
1614 | Part122.FormFactor = Enum.FormFactor.Custom | |
1615 | Part122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1616 | Part122.CFrame = CFrame.new(-8.13870621, 0.732291996, -46.8841362, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
1617 | Part122.BottomSurface = Enum.SurfaceType.Smooth | |
1618 | Part122.TopSurface = Enum.SurfaceType.Smooth | |
1619 | Part122.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1620 | Part122.Position = Vector3.new(-8.13870621, 0.732291996, -46.8841362) | |
1621 | Part122.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
1622 | Part122.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1623 | BlockMesh123.Parent = Part122 | |
1624 | BlockMesh123.Scale = Vector3.new(0.458823562, 0.780000091, 0.286764711) | |
1625 | BlockMesh123.Scale = Vector3.new(0.458823562, 0.780000091, 0.286764711) | |
1626 | Part124.Parent = Tool0 | |
1627 | Part124.Material = Enum.Material.Metal | |
1628 | Part124.BrickColor = BrickColor.new("Brick yellow") | |
1629 | Part124.Rotation = Vector3.new(89.9700012, -0.459999979, 178.949997) | |
1630 | Part124.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1631 | Part124.Velocity = Vector3.new(-0.00567111932, -0.00795724057, 0.000396839343) | |
1632 | Part124.Anchored = true | |
1633 | Part124.Locked = true | |
1634 | Part124.FormFactor = Enum.FormFactor.Custom | |
1635 | Part124.Size = Vector3.new(0.206269354, 0.281733662, 0.200000003) | |
1636 | Part124.CFrame = CFrame.new(-8.17837906, 0.934539974, -49.1318436, -0.99979949, -0.0183642488, -0.00798356067, 0.0079910038, -0.000331998192, -0.999968112, 0.0183610097, -0.999831378, 0.000478680391) | |
1637 | Part124.BottomSurface = Enum.SurfaceType.Smooth | |
1638 | Part124.TopSurface = Enum.SurfaceType.Smooth | |
1639 | Part124.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1640 | Part124.Position = Vector3.new(-8.17837906, 0.934539974, -49.1318436) | |
1641 | Part124.Orientation = Vector3.new(89.5400009, -86.5699997, 92.3799973) | |
1642 | Part124.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1643 | SpecialMesh125.Parent = Part124 | |
1644 | SpecialMesh125.Scale = Vector3.new(0.899999917, 1, 0.592647016) | |
1645 | SpecialMesh125.MeshType = Enum.MeshType.Wedge | |
1646 | SpecialMesh125.Scale = Vector3.new(0.899999917, 1, 0.592647016) | |
1647 | Part126.Parent = Tool0 | |
1648 | Part126.Material = Enum.Material.Metal | |
1649 | Part126.BrickColor = BrickColor.new("Brick yellow") | |
1650 | Part126.Rotation = Vector3.new(-23.5100002, -88.8499985, -113.489998) | |
1651 | Part126.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1652 | Part126.Velocity = Vector3.new(-0.00657466194, -0.00829916354, -0.00157734903) | |
1653 | Part126.Anchored = true | |
1654 | Part126.Locked = true | |
1655 | Part126.FormFactor = Enum.FormFactor.Custom | |
1656 | Part126.Size = Vector3.new(0.256578952, 0.910602808, 0.206269354) | |
1657 | Part126.CFrame = CFrame.new(-8.17423439, 0.80963701, -48.8518295, -0.00798300095, 0.0183670055, -0.99979949, -0.999968112, 0.000328306545, 0.00799037796, 0.000475000066, 0.999831259, 0.0183637999) | |
1658 | Part126.BottomSurface = Enum.SurfaceType.Smooth | |
1659 | Part126.TopSurface = Enum.SurfaceType.Smooth | |
1660 | Part126.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1661 | Part126.Position = Vector3.new(-8.17423439, 0.80963701, -48.8518295) | |
1662 | Part126.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
1663 | Part126.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1664 | BlockMesh127.Parent = Part126 | |
1665 | Part128.Parent = Tool0 | |
1666 | Part128.Material = Enum.Material.Metal | |
1667 | Part128.BrickColor = BrickColor.new("Dark stone grey") | |
1668 | Part128.Rotation = Vector3.new(-90.0299988, 0.459999979, -178.949997) | |
1669 | Part128.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1670 | Part128.Velocity = Vector3.new(-0.00544912554, -0.00713246781, 0.0101202521) | |
1671 | Part128.Anchored = true | |
1672 | Part128.Locked = true | |
1673 | Part128.FormFactor = Enum.FormFactor.Plate | |
1674 | Part128.Size = Vector3.new(1, 0.400000006, 1) | |
1675 | Part128.CFrame = CFrame.new(-8.2074604, 0.952126026, -50.5055428, -0.99979949, 0.0183652509, 0.00798455905, 0.00799200404, 0.000331998162, 0.999967992, 0.0183620099, 0.999831378, -0.000478706672) | |
1676 | Part128.BottomSurface = Enum.SurfaceType.Smooth | |
1677 | Part128.TopSurface = Enum.SurfaceType.Smooth | |
1678 | Part128.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1679 | Part128.Position = Vector3.new(-8.2074604, 0.952126026, -50.5055428) | |
1680 | Part128.Orientation = Vector3.new(-89.5400009, 93.4300003, 87.6199951) | |
1681 | Part128.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1682 | CylinderMesh129.Parent = Part128 | |
1683 | CylinderMesh129.Scale = Vector3.new(0.181847066, 1.51105881, 0.244705886) | |
1684 | CylinderMesh129.Scale = Vector3.new(0.181847066, 1.51105881, 0.244705886) | |
1685 | Part130.Parent = Tool0 | |
1686 | Part130.Material = Enum.Material.Metal | |
1687 | Part130.BrickColor = BrickColor.new("Brick yellow") | |
1688 | Part130.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
1689 | Part130.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1690 | Part130.Velocity = Vector3.new(-0.00434247544, -0.00850380305, -0.00978703983) | |
1691 | Part130.Anchored = true | |
1692 | Part130.Locked = true | |
1693 | Part130.FormFactor = Enum.FormFactor.Custom | |
1694 | Part130.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1695 | Part130.CFrame = CFrame.new(-8.15037155, 1.13699901, -47.6951866, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
1696 | Part130.BottomSurface = Enum.SurfaceType.Smooth | |
1697 | Part130.TopSurface = Enum.SurfaceType.Smooth | |
1698 | Part130.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1699 | Part130.Position = Vector3.new(-8.15037155, 1.13699901, -47.6951866) | |
1700 | Part130.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
1701 | Part130.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1702 | BlockMesh131.Parent = Part130 | |
1703 | BlockMesh131.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1704 | BlockMesh131.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1705 | Part132.Parent = Tool0 | |
1706 | Part132.Material = Enum.Material.Metal | |
1707 | Part132.BrickColor = BrickColor.new("Brick yellow") | |
1708 | Part132.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
1709 | Part132.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1710 | Part132.Velocity = Vector3.new(-0.0066416217, -0.00962001458, -0.0178804807) | |
1711 | Part132.Anchored = true | |
1712 | Part132.Locked = true | |
1713 | Part132.FormFactor = Enum.FormFactor.Custom | |
1714 | Part132.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1715 | Part132.CFrame = CFrame.new(-8.13178635, 0.823395014, -46.5472412, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
1716 | Part132.BottomSurface = Enum.SurfaceType.Smooth | |
1717 | Part132.TopSurface = Enum.SurfaceType.Smooth | |
1718 | Part132.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1719 | Part132.Position = Vector3.new(-8.13178635, 0.823395014, -46.5472412) | |
1720 | Part132.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
1721 | Part132.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1722 | BlockMesh133.Parent = Part132 | |
1723 | BlockMesh133.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1724 | BlockMesh133.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1725 | Part134.Parent = Tool0 | |
1726 | Part134.Material = Enum.Material.Metal | |
1727 | Part134.BrickColor = BrickColor.new("Dark stone grey") | |
1728 | Part134.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
1729 | Part134.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1730 | Part134.Velocity = Vector3.new(-0.00739409542, -0.00995626021, -0.0201667547) | |
1731 | Part134.Anchored = true | |
1732 | Part134.Locked = true | |
1733 | Part134.FormFactor = Enum.FormFactor.Custom | |
1734 | Part134.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1735 | Part134.CFrame = CFrame.new(-8.08385658, 0.717171013, -46.2330322, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
1736 | Part134.BottomSurface = Enum.SurfaceType.Smooth | |
1737 | Part134.TopSurface = Enum.SurfaceType.Smooth | |
1738 | Part134.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1739 | Part134.Position = Vector3.new(-8.08385658, 0.717171013, -46.2330322) | |
1740 | Part134.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
1741 | Part134.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1742 | CylinderMesh135.Parent = Part134 | |
1743 | CylinderMesh135.Scale = Vector3.new(0.382352948, 0.137647063, 0.382352948) | |
1744 | CylinderMesh135.Scale = Vector3.new(0.382352948, 0.137647063, 0.382352948) | |
1745 | Part136.Parent = Tool0 | |
1746 | Part136.Material = Enum.Material.Metal | |
1747 | Part136.Rotation = Vector3.new(-0.0199999996, 1.04999995, -0.459999979) | |
1748 | Part136.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1749 | Part136.Velocity = Vector3.new(-0.00535505638, -0.0101198312, -0.0273747146) | |
1750 | Part136.Anchored = true | |
1751 | Part136.Locked = true | |
1752 | Part136.FormFactor = Enum.FormFactor.Custom | |
1753 | Part136.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1754 | Part136.CFrame = CFrame.new(-8.10563183, 1.01984501, -45.2085648, 0.99979949, 0.00798361003, 0.0183642264, -0.0079910038, 0.999968112, 0.000329310249, -0.0183610097, -0.000475992856, 0.999831378) | |
1755 | Part136.BottomSurface = Enum.SurfaceType.Smooth | |
1756 | Part136.TopSurface = Enum.SurfaceType.Smooth | |
1757 | Part136.Position = Vector3.new(-8.10563183, 1.01984501, -45.2085648) | |
1758 | Part136.Orientation = Vector3.new(-0.0199999996, 1.04999995, -0.459999979) | |
1759 | SpecialMesh137.Parent = Part136 | |
1760 | SpecialMesh137.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1761 | SpecialMesh137.Scale = Vector3.new(0.105650142, 0.105650142, 0.105650142) | |
1762 | SpecialMesh137.MeshType = Enum.MeshType.FileMesh | |
1763 | SpecialMesh137.Scale = Vector3.new(0.105650142, 0.105650142, 0.105650142) | |
1764 | Part138.Parent = Tool0 | |
1765 | Part138.Material = Enum.Material.Metal | |
1766 | Part138.BrickColor = BrickColor.new("Really black") | |
1767 | Part138.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
1768 | Part138.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1769 | Part138.Velocity = Vector3.new(-0.00535578653, -0.0101209572, -0.0273869112) | |
1770 | Part138.Anchored = true | |
1771 | Part138.Locked = true | |
1772 | Part138.FormFactor = Enum.FormFactor.Custom | |
1773 | Part138.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1774 | Part138.CFrame = CFrame.new(-8.10560226, 1.01986003, -45.2065659, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
1775 | Part138.BottomSurface = Enum.SurfaceType.Smooth | |
1776 | Part138.TopSurface = Enum.SurfaceType.Smooth | |
1777 | Part138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1778 | Part138.Position = Vector3.new(-8.10560226, 1.01986003, -45.2065659) | |
1779 | Part138.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
1780 | Part138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1781 | CylinderMesh139.Parent = Part138 | |
1782 | CylinderMesh139.Scale = Vector3.new(0.764705956, 0.0503095984, 0.482972175) | |
1783 | CylinderMesh139.Scale = Vector3.new(0.764705956, 0.0503095984, 0.482972175) | |
1784 | Part140.Parent = Tool0 | |
1785 | Part140.Material = Enum.Material.Metal | |
1786 | Part140.BrickColor = BrickColor.new("Brick yellow") | |
1787 | Part140.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
1788 | Part140.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1789 | Part140.Velocity = Vector3.new(-0.00432095863, -0.00832593162, -0.00762326876) | |
1790 | Part140.Anchored = true | |
1791 | Part140.Locked = true | |
1792 | Part140.FormFactor = Enum.FormFactor.Custom | |
1793 | Part140.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1794 | Part140.CFrame = CFrame.new(-8.15597057, 1.136917, -48.0001335, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
1795 | Part140.BottomSurface = Enum.SurfaceType.Smooth | |
1796 | Part140.TopSurface = Enum.SurfaceType.Smooth | |
1797 | Part140.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1798 | Part140.Position = Vector3.new(-8.15597057, 1.136917, -48.0001335) | |
1799 | Part140.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
1800 | Part140.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1801 | BlockMesh141.Parent = Part140 | |
1802 | BlockMesh141.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1803 | BlockMesh141.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1804 | Part142.Parent = Tool0 | |
1805 | Part142.Material = Enum.Material.Metal | |
1806 | Part142.BrickColor = BrickColor.new("Brick yellow") | |
1807 | Part142.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
1808 | Part142.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1809 | Part142.Velocity = Vector3.new(-0.0053757485, -0.00929882284, -0.017083168) | |
1810 | Part142.Anchored = true | |
1811 | Part142.Locked = true | |
1812 | Part142.FormFactor = Enum.FormFactor.Custom | |
1813 | Part142.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1814 | Part142.CFrame = CFrame.new(-7.96923399, 0.987030029, -46.6983032, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
1815 | Part142.BottomSurface = Enum.SurfaceType.Smooth | |
1816 | Part142.TopSurface = Enum.SurfaceType.Smooth | |
1817 | Part142.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1818 | Part142.Position = Vector3.new(-7.96923399, 0.987030029, -46.6983032) | |
1819 | Part142.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
1820 | Part142.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1821 | BlockMesh143.Parent = Part142 | |
1822 | BlockMesh143.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1823 | BlockMesh143.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1824 | Part144.Parent = Tool0 | |
1825 | Part144.Material = Enum.Material.Metal | |
1826 | Part144.BrickColor = BrickColor.new("Brick yellow") | |
1827 | Part144.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
1828 | Part144.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1829 | Part144.Velocity = Vector3.new(-0.00624279398, -0.0085677132, -0.0057676686) | |
1830 | Part144.Anchored = true | |
1831 | Part144.Locked = true | |
1832 | Part144.FormFactor = Enum.FormFactor.Custom | |
1833 | Part144.Size = Vector3.new(0.200000003, 0.272677183, 0.206269354) | |
1834 | Part144.CFrame = CFrame.new(-8.16292953, 0.862823009, -48.2599564, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
1835 | Part144.BottomSurface = Enum.SurfaceType.Smooth | |
1836 | Part144.TopSurface = Enum.SurfaceType.Smooth | |
1837 | Part144.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1838 | Part144.Position = Vector3.new(-8.16292953, 0.862823009, -48.2599564) | |
1839 | Part144.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
1840 | Part144.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1841 | BlockMesh145.Parent = Part144 | |
1842 | BlockMesh145.Scale = Vector3.new(0.75466907, 1.10000002, 1) | |
1843 | BlockMesh145.Scale = Vector3.new(0.75466907, 1.10000002, 1) | |
1844 | Part146.Parent = Tool0 | |
1845 | Part146.Material = Enum.Material.Metal | |
1846 | Part146.BrickColor = BrickColor.new("Brick yellow") | |
1847 | Part146.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
1848 | Part146.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1849 | Part146.Velocity = Vector3.new(-0.00657647196, -0.00952008553, -0.0167993531) | |
1850 | Part146.Anchored = true | |
1851 | Part146.Locked = true | |
1852 | Part146.FormFactor = Enum.FormFactor.Custom | |
1853 | Part146.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1854 | Part146.CFrame = CFrame.new(-8.13453197, 0.831345022, -46.7002182, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
1855 | Part146.BottomSurface = Enum.SurfaceType.Smooth | |
1856 | Part146.TopSurface = Enum.SurfaceType.Smooth | |
1857 | Part146.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1858 | Part146.Position = Vector3.new(-8.13453197, 0.831345022, -46.7002182) | |
1859 | Part146.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
1860 | Part146.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1861 | BlockMesh147.Parent = Part146 | |
1862 | BlockMesh147.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1863 | BlockMesh147.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1864 | Part148.Parent = Tool0 | |
1865 | Part148.Material = Enum.Material.Metal | |
1866 | Part148.BrickColor = BrickColor.new("Brick yellow") | |
1867 | Part148.Rotation = Vector3.new(-23.5100002, -88.8499985, -113.489998) | |
1868 | Part148.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1869 | Part148.Velocity = Vector3.new(-0.00776536157, -0.00852594804, -0.00138780288) | |
1870 | Part148.Anchored = true | |
1871 | Part148.Locked = true | |
1872 | Part148.FormFactor = Enum.FormFactor.Custom | |
1873 | Part148.Size = Vector3.new(0.200000003, 0.200000003, 0.206269354) | |
1874 | Part148.CFrame = CFrame.new(-8.17504501, 0.640632987, -48.8767624, -0.00798300095, 0.0183670055, -0.99979943, -0.999968112, 0.000328306545, 0.00799037796, 0.000475000066, 0.999831259, 0.018363798) | |
1875 | Part148.BottomSurface = Enum.SurfaceType.Smooth | |
1876 | Part148.TopSurface = Enum.SurfaceType.Smooth | |
1877 | Part148.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1878 | Part148.Position = Vector3.new(-8.17504501, 0.640632987, -48.8767624) | |
1879 | Part148.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
1880 | Part148.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1881 | BlockMesh149.Parent = Part148 | |
1882 | BlockMesh149.Scale = Vector3.new(0.855263233, 0.679176509, 1) | |
1883 | BlockMesh149.Scale = Vector3.new(0.855263233, 0.679176509, 1) | |
1884 | Part150.Parent = Tool0 | |
1885 | Part150.Material = Enum.Material.Metal | |
1886 | Part150.BrickColor = BrickColor.new("Dark stone grey") | |
1887 | Part150.Rotation = Vector3.new(179.949997, -1.05999994, -179.539993) | |
1888 | Part150.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1889 | Part150.Velocity = Vector3.new(-0.00764993858, -0.00815885235, 0.00289784558) | |
1890 | Part150.Anchored = true | |
1891 | Part150.Locked = true | |
1892 | Part150.FormFactor = Enum.FormFactor.Plate | |
1893 | Part150.Size = Vector3.new(1, 0.400000006, 1) | |
1894 | Part150.CFrame = CFrame.new(-8.18706131, 0.651428998, -49.4816437, -0.999796569, 0.00800395571, -0.0185159575, 0.00802000426, 0.999967635, -0.000792662089, 0.0185090117, -0.0009409989, -0.999828339) | |
1895 | Part150.BottomSurface = Enum.SurfaceType.Smooth | |
1896 | Part150.TopSurface = Enum.SurfaceType.Smooth | |
1897 | Part150.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1898 | Part150.Position = Vector3.new(-8.18706131, 0.651428998, -49.4816437) | |
1899 | Part150.Orientation = Vector3.new(0.049999997, -178.940002, 0.459999979) | |
1900 | Part150.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1901 | BlockMesh151.Parent = Part150 | |
1902 | BlockMesh151.Scale = Vector3.new(0.183529422, 0.734117687, 0.305882365) | |
1903 | BlockMesh151.Scale = Vector3.new(0.183529422, 0.734117687, 0.305882365) | |
1904 | Part152.Parent = Tool0 | |
1905 | Part152.Material = Enum.Material.Metal | |
1906 | Part152.BrickColor = BrickColor.new("Brick yellow") | |
1907 | Part152.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
1908 | Part152.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1909 | Part152.Velocity = Vector3.new(-0.00448321458, -0.00813964568, -0.00488877995) | |
1910 | Part152.Anchored = true | |
1911 | Part152.Locked = true | |
1912 | Part152.FormFactor = Enum.FormFactor.Custom | |
1913 | Part152.Size = Vector3.new(0.200000003, 0.95588237, 0.200000003) | |
1914 | Part152.CFrame = CFrame.new(-8.16330338, 1.10978496, -48.3870544, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
1915 | Part152.BottomSurface = Enum.SurfaceType.Smooth | |
1916 | Part152.TopSurface = Enum.SurfaceType.Smooth | |
1917 | Part152.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1918 | Part152.Position = Vector3.new(-8.16330338, 1.10978496, -48.3870544) | |
1919 | Part152.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
1920 | Part152.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1921 | BlockMesh153.Parent = Part152 | |
1922 | BlockMesh153.Scale = Vector3.new(0.191176519, 1, 0.382352948) | |
1923 | BlockMesh153.Scale = Vector3.new(0.191176519, 1, 0.382352948) | |
1924 | Part154.Parent = Tool0 | |
1925 | Part154.Material = Enum.Material.Metal | |
1926 | Part154.BrickColor = BrickColor.new("Brick yellow") | |
1927 | Part154.Rotation = Vector3.new(-23.5199986, -88.8499985, -75.4899979) | |
1928 | Part154.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1929 | Part154.Velocity = Vector3.new(-0.00846504606, -0.00861689169, -0.000748622871) | |
1930 | Part154.Anchored = true | |
1931 | Part154.Locked = true | |
1932 | Part154.FormFactor = Enum.FormFactor.Custom | |
1933 | Part154.Size = Vector3.new(0.200000003, 0.200000003, 0.206269354) | |
1934 | Part154.CFrame = CFrame.new(-8.17845535, 0.541595995, -48.965683, 0.00501700025, 0.0193880051, -0.99979949, -0.787777126, 0.615908623, 0.00799056329, 0.615940034, 0.787579, 0.0183634404) | |
1935 | Part154.BottomSurface = Enum.SurfaceType.Smooth | |
1936 | Part154.TopSurface = Enum.SurfaceType.Smooth | |
1937 | Part154.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1938 | Part154.Position = Vector3.new(-8.17845535, 0.541595995, -48.965683) | |
1939 | Part154.Orientation = Vector3.new(-0.459999979, -88.9499969, -51.9799995) | |
1940 | Part154.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1941 | BlockMesh155.Parent = Part154 | |
1942 | BlockMesh155.Scale = Vector3.new(0.0503095984, 0.628866911, 1) | |
1943 | BlockMesh155.Scale = Vector3.new(0.0503095984, 0.628866911, 1) | |
1944 | Part156.Parent = Tool0 | |
1945 | Part156.Material = Enum.Material.Metal | |
1946 | Part156.BrickColor = BrickColor.new("Brick yellow") | |
1947 | Part156.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
1948 | Part156.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1949 | Part156.Velocity = Vector3.new(-0.00426709838, -0.00788111985, -0.00221236306) | |
1950 | Part156.Anchored = true | |
1951 | Part156.Locked = true | |
1952 | Part156.FormFactor = Enum.FormFactor.Custom | |
1953 | Part156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1954 | Part156.CFrame = CFrame.new(-8.17002487, 1.13666296, -48.7650032, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
1955 | Part156.BottomSurface = Enum.SurfaceType.Smooth | |
1956 | Part156.TopSurface = Enum.SurfaceType.Smooth | |
1957 | Part156.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1958 | Part156.Position = Vector3.new(-8.17002487, 1.13666296, -48.7650032) | |
1959 | Part156.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
1960 | Part156.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1961 | BlockMesh157.Parent = Part156 | |
1962 | BlockMesh157.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1963 | BlockMesh157.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
1964 | Part158.Parent = Tool0 | |
1965 | Part158.Material = Enum.Material.Metal | |
1966 | Part158.BrickColor = BrickColor.new("Brick yellow") | |
1967 | Part158.Rotation = Vector3.new(-23.5199986, -88.8499985, -23.4899998) | |
1968 | Part158.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1969 | Part158.Velocity = Vector3.new(-0.00684516504, -0.00784616824, 0.00475772237) | |
1970 | Part158.Anchored = true | |
1971 | Part158.Locked = true | |
1972 | Part158.FormFactor = Enum.FormFactor.Custom | |
1973 | Part158.Size = Vector3.new(0.890479922, 0.200000003, 0.200000003) | |
1974 | Part158.CFrame = CFrame.new(-8.19101906, 0.76235199, -49.7456551, 0.0183660071, 0.00798300654, -0.99979949, 0.000332000112, 0.999968112, 0.0079904506, 0.999831378, -0.000478686212, 0.018362768) | |
1975 | Part158.BottomSurface = Enum.SurfaceType.Smooth | |
1976 | Part158.TopSurface = Enum.SurfaceType.Smooth | |
1977 | Part158.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1978 | Part158.Position = Vector3.new(-8.19101906, 0.76235199, -49.7456551) | |
1979 | Part158.Orientation = Vector3.new(-0.459999979, -88.9499969, 0.0199999996) | |
1980 | Part158.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1981 | BlockMesh159.Parent = Part158 | |
1982 | BlockMesh159.Scale = Vector3.new(1.20000005, 0.152941212, 0.928212047) | |
1983 | BlockMesh159.Scale = Vector3.new(1.20000005, 0.152941212, 0.928212047) | |
1984 | Part160.Parent = Tool0 | |
1985 | Part160.Material = Enum.Material.Metal | |
1986 | Part160.BrickColor = BrickColor.new("Brick yellow") | |
1987 | Part160.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
1988 | Part160.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
1989 | Part160.Velocity = Vector3.new(-0.00428844197, -0.00805899128, -0.00437657069) | |
1990 | Part160.Anchored = true | |
1991 | Part160.Locked = true | |
1992 | Part160.FormFactor = Enum.FormFactor.Custom | |
1993 | Part160.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1994 | Part160.CFrame = CFrame.new(-8.16440964, 1.136747, -48.459053, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
1995 | Part160.BottomSurface = Enum.SurfaceType.Smooth | |
1996 | Part160.TopSurface = Enum.SurfaceType.Smooth | |
1997 | Part160.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
1998 | Part160.Position = Vector3.new(-8.16440964, 1.136747, -48.459053) | |
1999 | Part160.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
2000 | Part160.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2001 | BlockMesh161.Parent = Part160 | |
2002 | BlockMesh161.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2003 | BlockMesh161.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2004 | Part162.Parent = Tool0 | |
2005 | Part162.Material = Enum.Material.Metal | |
2006 | Part162.BrickColor = BrickColor.new("Black") | |
2007 | Part162.Rotation = Vector3.new(-83.0299988, 0.579999983, -179.009995) | |
2008 | Part162.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2009 | Part162.Velocity = Vector3.new(-0.00739842281, -0.0087781474, -0.00546309073) | |
2010 | Part162.Anchored = true | |
2011 | Part162.Locked = true | |
2012 | Part162.FormFactor = Enum.FormFactor.Custom | |
2013 | Part162.Size = Vector3.new(0.206269354, 0.281733662, 0.200000003) | |
2014 | Part162.CFrame = CFrame.new(-8.16399765, 0.698813975, -48.3008881, -0.99979949, 0.0172543004, 0.0101630678, 0.00799200404, -0.121535033, 0.992555022, 0.0183610097, 0.992437243, 0.121372759) | |
2015 | Part162.BottomSurface = Enum.SurfaceType.Smooth | |
2016 | Part162.TopSurface = Enum.SurfaceType.Smooth | |
2017 | Part162.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2018 | Part162.Position = Vector3.new(-8.16399765, 0.698813975, -48.3008881) | |
2019 | Part162.Orientation = Vector3.new(-83, 4.78999996, 176.23999) | |
2020 | Part162.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2021 | SpecialMesh163.Parent = Part162 | |
2022 | SpecialMesh163.Scale = Vector3.new(0.699999988, 0.699999988, 0.654024839) | |
2023 | SpecialMesh163.MeshType = Enum.MeshType.Wedge | |
2024 | SpecialMesh163.Scale = Vector3.new(0.699999988, 0.699999988, 0.654024839) | |
2025 | Part164.Parent = Tool0 | |
2026 | Part164.Material = Enum.Material.Metal | |
2027 | Part164.BrickColor = BrickColor.new("Brick yellow") | |
2028 | Part164.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
2029 | Part164.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2030 | Part164.Velocity = Vector3.new(-0.00440754369, -0.00903765298, -0.0162799694) | |
2031 | Part164.Anchored = true | |
2032 | Part164.Locked = true | |
2033 | Part164.FormFactor = Enum.FormFactor.Custom | |
2034 | Part164.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2035 | Part164.CFrame = CFrame.new(-8.13350868, 1.13731396, -46.7773438, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
2036 | Part164.BottomSurface = Enum.SurfaceType.Smooth | |
2037 | Part164.TopSurface = Enum.SurfaceType.Smooth | |
2038 | Part164.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2039 | Part164.Position = Vector3.new(-8.13350868, 1.13731396, -46.7773438) | |
2040 | Part164.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
2041 | Part164.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2042 | BlockMesh165.Parent = Part164 | |
2043 | BlockMesh165.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2044 | BlockMesh165.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2045 | Part166.Parent = Tool0 | |
2046 | Part166.Material = Enum.Material.Metal | |
2047 | Part166.BrickColor = BrickColor.new("Brick yellow") | |
2048 | Part166.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
2049 | Part166.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2050 | Part166.Velocity = Vector3.new(-0.00557080284, -0.0093875248, -0.0176950302) | |
2051 | Part166.Anchored = true | |
2052 | Part166.Locked = true | |
2053 | Part166.FormFactor = Enum.FormFactor.Custom | |
2054 | Part166.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2055 | Part166.CFrame = CFrame.new(-8.29535294, 0.989700019, -46.5392838, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
2056 | Part166.BottomSurface = Enum.SurfaceType.Smooth | |
2057 | Part166.TopSurface = Enum.SurfaceType.Smooth | |
2058 | Part166.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2059 | Part166.Position = Vector3.new(-8.29535294, 0.989700019, -46.5392838) | |
2060 | Part166.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
2061 | Part166.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2062 | BlockMesh167.Parent = Part166 | |
2063 | BlockMesh167.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2064 | BlockMesh167.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2065 | Part168.Parent = Tool0 | |
2066 | Part168.Material = Enum.Material.Metal | |
2067 | Part168.BrickColor = BrickColor.new("Brick yellow") | |
2068 | Part168.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
2069 | Part168.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2070 | Part168.Velocity = Vector3.new(-0.00427780394, -0.00797007512, -0.00329462183) | |
2071 | Part168.Anchored = true | |
2072 | Part168.Locked = true | |
2073 | Part168.FormFactor = Enum.FormFactor.Custom | |
2074 | Part168.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2075 | Part168.CFrame = CFrame.new(-8.16721916, 1.136711, -48.6120224, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
2076 | Part168.BottomSurface = Enum.SurfaceType.Smooth | |
2077 | Part168.TopSurface = Enum.SurfaceType.Smooth | |
2078 | Part168.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2079 | Part168.Position = Vector3.new(-8.16721916, 1.136711, -48.6120224) | |
2080 | Part168.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
2081 | Part168.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2082 | BlockMesh169.Parent = Part168 | |
2083 | BlockMesh169.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2084 | BlockMesh169.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2085 | Part170.Parent = Tool0 | |
2086 | Part170.Material = Enum.Material.Metal | |
2087 | Part170.BrickColor = BrickColor.new("Brick yellow") | |
2088 | Part170.Rotation = Vector3.new(-23.5199986, -88.8499985, -126.489998) | |
2089 | Part170.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2090 | Part170.Velocity = Vector3.new(-0.00866206177, -0.00854846928, 0.000604048313) | |
2091 | Part170.Anchored = true | |
2092 | Part170.Locked = true | |
2093 | Part170.FormFactor = Enum.FormFactor.Custom | |
2094 | Part170.Size = Vector3.new(0.200000003, 0.200000003, 0.206269354) | |
2095 | Part170.CFrame = CFrame.new(-8.18220329, 0.51155901, -49.1566315, -0.011911002, 0.0161000025, -0.99979949, -0.974412143, -0.224626735, 0.00799133722, -0.224453032, 0.974311948, 0.0183635671) | |
2096 | Part170.BottomSurface = Enum.SurfaceType.Smooth | |
2097 | Part170.TopSurface = Enum.SurfaceType.Smooth | |
2098 | Part170.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2099 | Part170.Position = Vector3.new(-8.18220329, 0.51155901, -49.1566315) | |
2100 | Part170.Orientation = Vector3.new(-0.459999979, -88.9499969, -102.979996) | |
2101 | Part170.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2102 | BlockMesh171.Parent = Part170 | |
2103 | BlockMesh171.Scale = Vector3.new(0.0503095984, 0.66549921, 1) | |
2104 | BlockMesh171.Scale = Vector3.new(0.0503095984, 0.66549921, 1) | |
2105 | Part172.Parent = Tool0 | |
2106 | Part172.Material = Enum.Material.Metal | |
2107 | Part172.Rotation = Vector3.new(-23.5199986, -88.8499985, -23.4899998) | |
2108 | Part172.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2109 | Part172.Velocity = Vector3.new(-0.0047266311, -0.00812928565, -0.00414263271) | |
2110 | Part172.Anchored = true | |
2111 | Part172.Locked = true | |
2112 | Part172.FormFactor = Enum.FormFactor.Custom | |
2113 | Part172.Size = Vector3.new(0.970975041, 0.200000003, 0.200000003) | |
2114 | Part172.CFrame = CFrame.new(-8.09582138, 1.068174, -48.5072975, 0.0183660071, 0.00798300654, -0.99979949, 0.000332000112, 0.999968112, 0.0079904506, 0.999831378, -0.000478686212, 0.018362768) | |
2115 | Part172.BottomSurface = Enum.SurfaceType.Smooth | |
2116 | Part172.TopSurface = Enum.SurfaceType.Smooth | |
2117 | Part172.Position = Vector3.new(-8.09582138, 1.068174, -48.5072975) | |
2118 | Part172.Orientation = Vector3.new(-0.459999979, -88.9499969, 0.0199999996) | |
2119 | SpecialMesh173.Parent = Part172 | |
2120 | SpecialMesh173.Scale = Vector3.new(1, 0.251547486, 0.251547992) | |
2121 | SpecialMesh173.MeshType = Enum.MeshType.Wedge | |
2122 | SpecialMesh173.Scale = Vector3.new(1, 0.251547486, 0.251547992) | |
2123 | Part174.Parent = Tool0 | |
2124 | Part174.Material = Enum.Material.Metal | |
2125 | Part174.Rotation = Vector3.new(-23.5199986, -88.8499985, -117.489998) | |
2126 | Part174.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2127 | Part174.Velocity = Vector3.new(-0.00743420329, -0.00833708234, 0.00012828107) | |
2128 | Part174.Anchored = true | |
2129 | Part174.Locked = true | |
2130 | Part174.FormFactor = Enum.FormFactor.Custom | |
2131 | Part174.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2132 | Part174.CFrame = CFrame.new(-8.17960835, 0.685562015, -49.0907288, -0.00924500078, 0.0177650005, -0.99979949, -0.997555137, -0.0694268867, 0.00799063127, -0.0692710057, 0.997428894, 0.0183634181) | |
2133 | Part174.BottomSurface = Enum.SurfaceType.Smooth | |
2134 | Part174.TopSurface = Enum.SurfaceType.Smooth | |
2135 | Part174.Position = Vector3.new(-8.17960835, 0.685562015, -49.0907288) | |
2136 | Part174.Orientation = Vector3.new(-0.459999979, -88.9499969, -93.9799957) | |
2137 | BlockMesh175.Parent = Part174 | |
2138 | BlockMesh175.Scale = Vector3.new(0.427631557, 0.248166457, 0.328176051) | |
2139 | BlockMesh175.Scale = Vector3.new(0.427631557, 0.248166457, 0.328176051) | |
2140 | Part176.Parent = Tool0 | |
2141 | Part176.Material = Enum.Material.Metal | |
2142 | Part176.BrickColor = BrickColor.new("Brick yellow") | |
2143 | Part176.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
2144 | Part176.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2145 | Part176.Velocity = Vector3.new(-0.00429918338, -0.00814794656, -0.00545874005) | |
2146 | Part176.Anchored = true | |
2147 | Part176.Locked = true | |
2148 | Part176.FormFactor = Enum.FormFactor.Custom | |
2149 | Part176.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2150 | Part176.CFrame = CFrame.new(-8.16159439, 1.13679695, -48.3060837, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
2151 | Part176.BottomSurface = Enum.SurfaceType.Smooth | |
2152 | Part176.TopSurface = Enum.SurfaceType.Smooth | |
2153 | Part176.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2154 | Part176.Position = Vector3.new(-8.16159439, 1.13679695, -48.3060837) | |
2155 | Part176.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
2156 | Part176.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2157 | BlockMesh177.Parent = Part176 | |
2158 | BlockMesh177.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2159 | BlockMesh177.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2160 | Part178.Parent = Tool0 | |
2161 | Part178.Material = Enum.Material.Metal | |
2162 | Part178.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
2163 | Part178.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2164 | Part178.Velocity = Vector3.new(-0.00534171332, -0.0100086117, -0.0260214806) | |
2165 | Part178.Anchored = true | |
2166 | Part178.Locked = true | |
2167 | Part178.FormFactor = Enum.FormFactor.Custom | |
2168 | Part178.Size = Vector3.new(0.200000003, 0.226336539, 0.200000003) | |
2169 | Part178.CFrame = CFrame.new(-8.1091404, 1.019786, -45.3995323, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
2170 | Part178.BottomSurface = Enum.SurfaceType.Smooth | |
2171 | Part178.TopSurface = Enum.SurfaceType.Smooth | |
2172 | Part178.Position = Vector3.new(-8.1091404, 1.019786, -45.3995323) | |
2173 | Part178.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
2174 | CylinderMesh179.Parent = Part178 | |
2175 | CylinderMesh179.Scale = Vector3.new(0.95588243, 1, 0.699323535) | |
2176 | CylinderMesh179.Scale = Vector3.new(0.95588243, 1, 0.699323535) | |
2177 | Part180.Parent = Tool0 | |
2178 | Part180.Material = Enum.Material.Metal | |
2179 | Part180.BrickColor = BrickColor.new("Dark stone grey") | |
2180 | Part180.Rotation = Vector3.new(179.949997, -1.05999994, -179.539993) | |
2181 | Part180.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2182 | Part180.Velocity = Vector3.new(-0.0106721977, -0.00871850085, 0.00357826333) | |
2183 | Part180.Anchored = true | |
2184 | Part180.Locked = true | |
2185 | Part180.FormFactor = Enum.FormFactor.Plate | |
2186 | Part180.Size = Vector3.new(1, 0.400000006, 1) | |
2187 | Part180.CFrame = CFrame.new(-8.19216537, 0.222413003, -49.5734253, -0.999796569, 0.00800395571, -0.0185159575, 0.00802000426, 0.999967635, -0.000792662089, 0.0185090117, -0.0009409989, -0.999828339) | |
2188 | Part180.BottomSurface = Enum.SurfaceType.Smooth | |
2189 | Part180.TopSurface = Enum.SurfaceType.Smooth | |
2190 | Part180.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
2191 | Part180.Position = Vector3.new(-8.19216537, 0.222413003, -49.5734253) | |
2192 | Part180.Orientation = Vector3.new(0.049999997, -178.940002, 0.459999979) | |
2193 | Part180.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
2194 | BlockMesh181.Parent = Part180 | |
2195 | BlockMesh181.Scale = Vector3.new(0.183529422, 0.734117687, 0.305882365) | |
2196 | BlockMesh181.Scale = Vector3.new(0.183529422, 0.734117687, 0.305882365) | |
2197 | Part182.Parent = Tool0 | |
2198 | Part182.Material = Enum.Material.Metal | |
2199 | Part182.BrickColor = BrickColor.new("Brick yellow") | |
2200 | Part182.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
2201 | Part182.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2202 | Part182.Velocity = Vector3.new(-0.00443923194, -0.00930442289, -0.01952664) | |
2203 | Part182.Anchored = true | |
2204 | Part182.Locked = true | |
2205 | Part182.FormFactor = Enum.FormFactor.Custom | |
2206 | Part182.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2207 | Part182.CFrame = CFrame.new(-8.12508011, 1.13746595, -46.318428, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
2208 | Part182.BottomSurface = Enum.SurfaceType.Smooth | |
2209 | Part182.TopSurface = Enum.SurfaceType.Smooth | |
2210 | Part182.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2211 | Part182.Position = Vector3.new(-8.12508011, 1.13746595, -46.318428) | |
2212 | Part182.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
2213 | Part182.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2214 | BlockMesh183.Parent = Part182 | |
2215 | BlockMesh183.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2216 | BlockMesh183.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2217 | Part184.Parent = Tool0 | |
2218 | Part184.Material = Enum.Material.Metal | |
2219 | Part184.BrickColor = BrickColor.new("Brick yellow") | |
2220 | Part184.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
2221 | Part184.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2222 | Part184.Velocity = Vector3.new(-0.00536504202, -0.00920986757, -0.016000906) | |
2223 | Part184.Anchored = true | |
2224 | Part184.Locked = true | |
2225 | Part184.FormFactor = Enum.FormFactor.Custom | |
2226 | Part184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2227 | Part184.CFrame = CFrame.new(-7.97204304, 0.986967027, -46.8512726, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
2228 | Part184.BottomSurface = Enum.SurfaceType.Smooth | |
2229 | Part184.TopSurface = Enum.SurfaceType.Smooth | |
2230 | Part184.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2231 | Part184.Position = Vector3.new(-7.97204304, 0.986967027, -46.8512726) | |
2232 | Part184.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
2233 | Part184.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2234 | BlockMesh185.Parent = Part184 | |
2235 | BlockMesh185.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2236 | BlockMesh185.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2237 | Part186.Parent = Tool0 | |
2238 | Part186.Material = Enum.Material.Metal | |
2239 | Part186.BrickColor = BrickColor.new("Brick yellow") | |
2240 | Part186.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
2241 | Part186.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2242 | Part186.Velocity = Vector3.new(-0.00438573351, -0.00885969866, -0.0141159091) | |
2243 | Part186.Anchored = true | |
2244 | Part186.Locked = true | |
2245 | Part186.FormFactor = Enum.FormFactor.Custom | |
2246 | Part186.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2247 | Part186.CFrame = CFrame.new(-8.13912582, 1.137205, -47.0832977, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
2248 | Part186.BottomSurface = Enum.SurfaceType.Smooth | |
2249 | Part186.TopSurface = Enum.SurfaceType.Smooth | |
2250 | Part186.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2251 | Part186.Position = Vector3.new(-8.13912582, 1.137205, -47.0832977) | |
2252 | Part186.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
2253 | Part186.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2254 | BlockMesh187.Parent = Part186 | |
2255 | BlockMesh187.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2256 | BlockMesh187.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2257 | Part188.Parent = Tool0 | |
2258 | Part188.Material = Enum.Material.Metal | |
2259 | Part188.BrickColor = BrickColor.new("Brick yellow") | |
2260 | Part188.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
2261 | Part188.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2262 | Part188.Velocity = Vector3.new(-0.00535426615, -0.00912095141, -0.0149193127) | |
2263 | Part188.Anchored = true | |
2264 | Part188.Locked = true | |
2265 | Part188.FormFactor = Enum.FormFactor.Custom | |
2266 | Part188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2267 | Part188.CFrame = CFrame.new(-7.97485018, 0.986922979, -47.0042496, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
2268 | Part188.BottomSurface = Enum.SurfaceType.Smooth | |
2269 | Part188.TopSurface = Enum.SurfaceType.Smooth | |
2270 | Part188.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2271 | Part188.Position = Vector3.new(-7.97485018, 0.986922979, -47.0042496) | |
2272 | Part188.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
2273 | Part188.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2274 | BlockMesh189.Parent = Part188 | |
2275 | BlockMesh189.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2276 | BlockMesh189.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2277 | Part190.Parent = Tool0 | |
2278 | Part190.Material = Enum.Material.Metal | |
2279 | Part190.BrickColor = BrickColor.new("Dark stone grey") | |
2280 | Part190.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
2281 | Part190.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2282 | Part190.Velocity = Vector3.new(-0.00738852611, -0.00991170574, -0.0196252223) | |
2283 | Part190.Anchored = true | |
2284 | Part190.Locked = true | |
2285 | Part190.FormFactor = Enum.FormFactor.Custom | |
2286 | Part190.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2287 | Part190.CFrame = CFrame.new(-8.08524609, 0.717140019, -46.309021, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
2288 | Part190.BottomSurface = Enum.SurfaceType.Smooth | |
2289 | Part190.TopSurface = Enum.SurfaceType.Smooth | |
2290 | Part190.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
2291 | Part190.Position = Vector3.new(-8.08524609, 0.717140019, -46.309021) | |
2292 | Part190.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
2293 | Part190.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
2294 | CylinderMesh191.Parent = Part190 | |
2295 | CylinderMesh191.Scale = Vector3.new(0.382352948, 0.137647063, 0.382352948) | |
2296 | CylinderMesh191.Scale = Vector3.new(0.382352948, 0.137647063, 0.382352948) | |
2297 | Part192.Parent = Tool0 | |
2298 | Part192.Material = Enum.Material.Metal | |
2299 | Part192.BrickColor = BrickColor.new("Brick yellow") | |
2300 | Part192.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
2301 | Part192.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2302 | Part192.Velocity = Vector3.new(-0.00656576594, -0.00943113025, -0.0157170929) | |
2303 | Part192.Anchored = true | |
2304 | Part192.Locked = true | |
2305 | Part192.FormFactor = Enum.FormFactor.Custom | |
2306 | Part192.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2307 | Part192.CFrame = CFrame.new(-8.13733196, 0.831299007, -46.8531876, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
2308 | Part192.BottomSurface = Enum.SurfaceType.Smooth | |
2309 | Part192.TopSurface = Enum.SurfaceType.Smooth | |
2310 | Part192.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2311 | Part192.Position = Vector3.new(-8.13733196, 0.831299007, -46.8531876) | |
2312 | Part192.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
2313 | Part192.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2314 | BlockMesh193.Parent = Part192 | |
2315 | BlockMesh193.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2316 | BlockMesh193.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2317 | Part194.Parent = Tool0 | |
2318 | Part194.Material = Enum.Material.Metal | |
2319 | Part194.BrickColor = BrickColor.new("Dark stone grey") | |
2320 | Part194.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
2321 | Part194.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2322 | Part194.Velocity = Vector3.new(-0.00742063252, -0.00975215435, -0.0175540149) | |
2323 | Part194.Anchored = true | |
2324 | Part194.Locked = true | |
2325 | Part194.FormFactor = Enum.FormFactor.Custom | |
2326 | Part194.Size = Vector3.new(0.200000003, 0.716986835, 0.200000003) | |
2327 | Part194.CFrame = CFrame.new(-8.18128586, 0.717765987, -46.5823021, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
2328 | Part194.BottomSurface = Enum.SurfaceType.Smooth | |
2329 | Part194.TopSurface = Enum.SurfaceType.Smooth | |
2330 | Part194.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
2331 | Part194.Position = Vector3.new(-8.18128586, 0.717765987, -46.5823021) | |
2332 | Part194.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
2333 | Part194.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
2334 | CylinderMesh195.Parent = Part194 | |
2335 | CylinderMesh195.Scale = Vector3.new(0.301857561, 1, 0.251547992) | |
2336 | CylinderMesh195.Scale = Vector3.new(0.301857561, 1, 0.251547992) | |
2337 | Part196.Parent = Tool0 | |
2338 | Part196.Material = Enum.Material.Metal | |
2339 | Part196.BrickColor = BrickColor.new("Black") | |
2340 | Part196.Rotation = Vector3.new(-90.0299988, 0.459999979, 1.04999995) | |
2341 | Part196.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2342 | Part196.Velocity = Vector3.new(-0.00539831072, -0.00872272439, -0.00984124281) | |
2343 | Part196.Anchored = true | |
2344 | Part196.Locked = true | |
2345 | Part196.FormFactor = Enum.FormFactor.Custom | |
2346 | Part196.Size = Vector3.new(0.344117641, 0.344117641, 0.200000003) | |
2347 | Part196.CFrame = CFrame.new(-8.15137672, 0.988014996, -47.6851196, 0.99979949, -0.0183642488, 0.00798356067, -0.0079910038, -0.000331998192, 0.999968112, -0.0183610097, -0.999831378, -0.000478680391) | |
2348 | Part196.BottomSurface = Enum.SurfaceType.Smooth | |
2349 | Part196.TopSurface = Enum.SurfaceType.Smooth | |
2350 | Part196.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2351 | Part196.Position = Vector3.new(-8.15137672, 0.988014996, -47.6851196) | |
2352 | Part196.Orientation = Vector3.new(-89.5400009, 93.4300003, -92.3799973) | |
2353 | Part196.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2354 | BlockMesh197.Parent = Part196 | |
2355 | BlockMesh197.Scale = Vector3.new(0.720000029, 0.600000024, 0.286764711) | |
2356 | BlockMesh197.Scale = Vector3.new(0.720000029, 0.600000024, 0.286764711) | |
2357 | Part198.Parent = Tool0 | |
2358 | Part198.Material = Enum.Material.Metal | |
2359 | Part198.BrickColor = BrickColor.new("Brick yellow") | |
2360 | Part198.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
2361 | Part198.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2362 | Part198.Velocity = Vector3.new(-0.00441781804, -0.00912652072, -0.0173622333) | |
2363 | Part198.Anchored = true | |
2364 | Part198.Locked = true | |
2365 | Part198.FormFactor = Enum.FormFactor.Custom | |
2366 | Part198.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2367 | Part198.CFrame = CFrame.new(-8.13070202, 1.13735795, -46.6243744, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
2368 | Part198.BottomSurface = Enum.SurfaceType.Smooth | |
2369 | Part198.TopSurface = Enum.SurfaceType.Smooth | |
2370 | Part198.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2371 | Part198.Position = Vector3.new(-8.13070202, 1.13735795, -46.6243744) | |
2372 | Part198.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
2373 | Part198.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2374 | BlockMesh199.Parent = Part198 | |
2375 | BlockMesh199.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2376 | BlockMesh199.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2377 | Part200.Parent = Tool0 | |
2378 | Part200.Material = Enum.Material.Metal | |
2379 | Part200.Rotation = Vector3.new(156.479996, 88.8499985, -156.509995) | |
2380 | Part200.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2381 | Part200.Velocity = Vector3.new(-0.00483097928, -0.0083360672, -0.00645701494) | |
2382 | Part200.Anchored = true | |
2383 | Part200.Locked = true | |
2384 | Part200.FormFactor = Enum.FormFactor.Custom | |
2385 | Part200.Size = Vector3.new(0.397445261, 0.200000003, 0.200000003) | |
2386 | Part200.CFrame = CFrame.new(-8.23025894, 1.06941104, -48.1487732, -0.0183660071, 0.00798300654, 0.99979949, -0.000332000112, 0.999968112, -0.0079904506, -0.999831378, -0.000478686212, -0.018362768) | |
2387 | Part200.BottomSurface = Enum.SurfaceType.Smooth | |
2388 | Part200.TopSurface = Enum.SurfaceType.Smooth | |
2389 | Part200.Position = Vector3.new(-8.23025894, 1.06941104, -48.1487732) | |
2390 | Part200.Orientation = Vector3.new(0.459999979, 91.0499954, -0.0199999996) | |
2391 | SpecialMesh201.Parent = Part200 | |
2392 | SpecialMesh201.Scale = Vector3.new(1, 0.251547486, 0.251547992) | |
2393 | SpecialMesh201.MeshType = Enum.MeshType.Wedge | |
2394 | SpecialMesh201.Scale = Vector3.new(1, 0.251547486, 0.251547992) | |
2395 | Part202.Parent = Tool0 | |
2396 | Part202.Material = Enum.Material.Metal | |
2397 | Part202.Transparency = 1 | |
2398 | Part202.Rotation = Vector3.new(89.5899963, -20.4499989, 88.8799973) | |
2399 | Part202.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2400 | Part202.Velocity = Vector3.new(-0.00453004893, -0.00780637516, -0.000613734184) | |
2401 | Part202.Anchored = true | |
2402 | Part202.Locked = true | |
2403 | Part202.FormFactor = Enum.FormFactor.Plate | |
2404 | Part202.Size = Vector3.new(1, 0.400000006, 1) | |
2405 | Part202.CFrame = CFrame.new(-8.50498581, 1.12623596, -48.9178696, 0.0183650069, -0.936775327, -0.349449486, 0.000332000112, 0.349514127, -0.936931133, 0.999831378, 0.0170907266, 0.00672983797) | |
2406 | Part202.BottomSurface = Enum.SurfaceType.Smooth | |
2407 | Part202.TopSurface = Enum.SurfaceType.Smooth | |
2408 | Part202.Position = Vector3.new(-8.50498581, 1.12623596, -48.9178696) | |
2409 | Part202.Orientation = Vector3.new(69.5400009, -88.9000015, 0.049999997) | |
2410 | BlockMesh203.Parent = Part202 | |
2411 | BlockMesh203.Offset = Vector3.new(0, -0.0299999993, 0) | |
2412 | BlockMesh203.Scale = Vector3.new(0.0722222179, 0.111111112, 0.0722222179) | |
2413 | BlockMesh203.Scale = Vector3.new(0.0722222179, 0.111111112, 0.0722222179) | |
2414 | Part204.Parent = Tool0 | |
2415 | Part204.Material = Enum.Material.Metal | |
2416 | Part204.BrickColor = BrickColor.new("Brick yellow") | |
2417 | Part204.Rotation = Vector3.new(-23.5100002, -88.8499985, -23.4899998) | |
2418 | Part204.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2419 | Part204.Velocity = Vector3.new(-0.00761083839, -0.00757154357, 0.0101232976) | |
2420 | Part204.Anchored = true | |
2421 | Part204.Locked = true | |
2422 | Part204.FormFactor = Enum.FormFactor.Custom | |
2423 | Part204.Size = Vector3.new(0.661068082, 0.502592564, 0.200000003) | |
2424 | Part204.CFrame = CFrame.new(-8.20586777, 0.646103024, -50.5034676, 0.0183670036, 0.00798300654, -0.99979949, 0.000332000083, 0.999968112, 0.00799045153, 0.999831259, -0.000478694186, 0.0183637682) | |
2425 | Part204.BottomSurface = Enum.SurfaceType.Smooth | |
2426 | Part204.TopSurface = Enum.SurfaceType.Smooth | |
2427 | Part204.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2428 | Part204.Position = Vector3.new(-8.20586777, 0.646103024, -50.5034676) | |
2429 | Part204.Orientation = Vector3.new(-0.459999979, -88.9499969, 0.0199999996) | |
2430 | Part204.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2431 | BlockMesh205.Parent = Part204 | |
2432 | BlockMesh205.Scale = Vector3.new(1, 1, 0.928212047) | |
2433 | BlockMesh205.Scale = Vector3.new(1, 1, 0.928212047) | |
2434 | Part206.Parent = Tool0 | |
2435 | Part206.Material = Enum.Material.Metal | |
2436 | Part206.BrickColor = BrickColor.new("Brick yellow") | |
2437 | Part206.Rotation = Vector3.new(-90.0299988, 0.459999979, -178.949997) | |
2438 | Part206.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2439 | Part206.Velocity = Vector3.new(-0.00985505618, -0.00791537948, 0.0115232356) | |
2440 | Part206.Anchored = true | |
2441 | Part206.Locked = true | |
2442 | Part206.FormFactor = Enum.FormFactor.Custom | |
2443 | Part206.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2444 | Part206.CFrame = CFrame.new(-8.21197224, 0.327057004, -50.6972809, -0.99979949, 0.0183642507, 0.00798455905, 0.00799200404, 0.000331998162, 0.999967992, 0.0183610097, 0.999831378, -0.000478698697) | |
2445 | Part206.BottomSurface = Enum.SurfaceType.Smooth | |
2446 | Part206.TopSurface = Enum.SurfaceType.Smooth | |
2447 | Part206.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2448 | Part206.Position = Vector3.new(-8.21197224, 0.327057004, -50.6972809) | |
2449 | Part206.Orientation = Vector3.new(-89.5400009, 93.4300003, 87.6199951) | |
2450 | Part206.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2451 | SpecialMesh207.Parent = Part206 | |
2452 | SpecialMesh207.Scale = Vector3.new(0.928212047, 0.226392761, 0.498065114) | |
2453 | SpecialMesh207.MeshType = Enum.MeshType.Wedge | |
2454 | SpecialMesh207.Scale = Vector3.new(0.928212047, 0.226392761, 0.498065114) | |
2455 | Decal208.Parent = Part206 | |
2456 | Decal208.Texture = "http://www.roblox.com/asset/?id=113796406" | |
2457 | Decal208.Face = Enum.NormalId.Right | |
2458 | Part209.Parent = Tool0 | |
2459 | Part209.Material = Enum.Material.Metal | |
2460 | Part209.BrickColor = BrickColor.new("Brick yellow") | |
2461 | Part209.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
2462 | Part209.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2463 | Part209.Velocity = Vector3.new(-0.00423321221, -0.00804129522, -0.0042958539) | |
2464 | Part209.Anchored = true | |
2465 | Part209.Locked = true | |
2466 | Part209.FormFactor = Enum.FormFactor.Custom | |
2467 | Part209.Size = Vector3.new(0.200000003, 0.72647059, 0.200000003) | |
2468 | Part209.CFrame = CFrame.new(-8.16456318, 1.14476001, -48.4710541, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
2469 | Part209.BottomSurface = Enum.SurfaceType.Smooth | |
2470 | Part209.TopSurface = Enum.SurfaceType.Smooth | |
2471 | Part209.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2472 | Part209.Position = Vector3.new(-8.16456318, 1.14476001, -48.4710541) | |
2473 | Part209.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
2474 | Part209.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2475 | BlockMesh210.Parent = Part209 | |
2476 | BlockMesh210.Scale = Vector3.new(0.145294145, 1, 0.573529422) | |
2477 | BlockMesh210.Scale = Vector3.new(0.145294145, 1, 0.573529422) | |
2478 | Part211.Parent = Tool0 | |
2479 | Part211.Material = Enum.Material.Metal | |
2480 | Part211.BrickColor = BrickColor.new("Black") | |
2481 | Part211.Rotation = Vector3.new(-23.4200001, -88.8399963, -23.3999996) | |
2482 | Part211.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2483 | Part211.Velocity = Vector3.new(-0.00835134927, -0.00866055768, -0.00158136908) | |
2484 | Part211.Anchored = true | |
2485 | Part211.Locked = true | |
2486 | Part211.FormFactor = Enum.FormFactor.Custom | |
2487 | Part211.Size = Vector3.new(0.20224461, 0.200000003, 0.200000003) | |
2488 | Part211.CFrame = CFrame.new(-8.17916965, 0.558677971, -48.8476563, 0.0185140111, 0.00801099185, -0.999796569, 0.000364000211, 0.999967873, 0.0080191046, 0.999828577, -0.000512391969, 0.0185105) | |
2489 | Part211.BottomSurface = Enum.SurfaceType.Smooth | |
2490 | Part211.TopSurface = Enum.SurfaceType.Smooth | |
2491 | Part211.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2492 | Part211.Position = Vector3.new(-8.17916965, 0.558677971, -48.8476563) | |
2493 | Part211.Orientation = Vector3.new(-0.459999979, -88.9399948, 0.0199999996) | |
2494 | Part211.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2495 | BlockMesh212.Parent = Part211 | |
2496 | BlockMesh212.Scale = Vector3.new(0.400000006, 0.0764705911, 0.72647059) | |
2497 | BlockMesh212.Scale = Vector3.new(0.400000006, 0.0764705911, 0.72647059) | |
2498 | Part213.Parent = Tool0 | |
2499 | Part213.Material = Enum.Material.Metal | |
2500 | Part213.BrickColor = BrickColor.new("Brick yellow") | |
2501 | Part213.Rotation = Vector3.new(-90.0299988, 0.459999979, -178.949997) | |
2502 | Part213.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2503 | Part213.Velocity = Vector3.new(-0.0110249082, -0.00803138781, 0.0130414739) | |
2504 | Part213.Anchored = true | |
2505 | Part213.Locked = true | |
2506 | Part213.FormFactor = Enum.FormFactor.Custom | |
2507 | Part213.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2508 | Part213.CFrame = CFrame.new(-8.21721935, 0.158980995, -50.9101677, -0.999799609, 0.0183592513, 0.00798556115, 0.00799300428, 0.000331998192, 0.999967992, 0.0183560103, 0.999831498, -0.000478677161) | |
2509 | Part213.BottomSurface = Enum.SurfaceType.Smooth | |
2510 | Part213.TopSurface = Enum.SurfaceType.Smooth | |
2511 | Part213.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2512 | Part213.Position = Vector3.new(-8.21721935, 0.158980995, -50.9101677) | |
2513 | Part213.Orientation = Vector3.new(-89.5400009, 93.4300003, 87.6199951) | |
2514 | Part213.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2515 | SpecialMesh214.Parent = Part213 | |
2516 | SpecialMesh214.Scale = Vector3.new(0.928212047, 0.271671385, 0.181114554) | |
2517 | SpecialMesh214.MeshType = Enum.MeshType.Wedge | |
2518 | SpecialMesh214.Scale = Vector3.new(0.928212047, 0.271671385, 0.181114554) | |
2519 | Part215.Parent = Tool0 | |
2520 | Part215.Material = Enum.Material.Metal | |
2521 | Part215.BrickColor = BrickColor.new("Brick yellow") | |
2522 | Part215.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.5) | |
2523 | Part215.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2524 | Part215.Velocity = Vector3.new(-0.00720615126, -0.00819563773, 0.00131429231) | |
2525 | Part215.Anchored = true | |
2526 | Part215.Locked = true | |
2527 | Part215.FormFactor = Enum.FormFactor.Custom | |
2528 | Part215.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2529 | Part215.CFrame = CFrame.new(-8.18344307, 0.716504991, -49.2586975, -0.00798400119, 0.018366009, -0.99979949, -0.999968112, 0.000329296017, 0.00799139589, 0.000476000045, 0.999831378, 0.0183627903) | |
2530 | Part215.BottomSurface = Enum.SurfaceType.Smooth | |
2531 | Part215.TopSurface = Enum.SurfaceType.Smooth | |
2532 | Part215.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2533 | Part215.Position = Vector3.new(-8.18344307, 0.716504991, -49.2586975) | |
2534 | Part215.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
2535 | Part215.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2536 | BlockMesh216.Parent = Part215 | |
2537 | BlockMesh216.Scale = Vector3.new(2.10294104, 1.1011765, 1.03235292) | |
2538 | BlockMesh216.Scale = Vector3.new(2.10294104, 1.1011765, 1.03235292) | |
2539 | Part217.Parent = Tool0 | |
2540 | Part217.Material = Enum.Material.Metal | |
2541 | Part217.BrickColor = BrickColor.new("Brick yellow") | |
2542 | Part217.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
2543 | Part217.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2544 | Part217.Velocity = Vector3.new(-0.00558150979, -0.00947647542, -0.0187772363) | |
2545 | Part217.Anchored = true | |
2546 | Part217.Locked = true | |
2547 | Part217.FormFactor = Enum.FormFactor.Custom | |
2548 | Part217.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2549 | Part217.CFrame = CFrame.new(-8.29253674, 0.989760995, -46.3863144, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
2550 | Part217.BottomSurface = Enum.SurfaceType.Smooth | |
2551 | Part217.TopSurface = Enum.SurfaceType.Smooth | |
2552 | Part217.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2553 | Part217.Position = Vector3.new(-8.29253674, 0.989760995, -46.3863144) | |
2554 | Part217.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
2555 | Part217.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2556 | BlockMesh218.Parent = Part217 | |
2557 | BlockMesh218.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2558 | BlockMesh218.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2559 | Part219.Parent = Tool0 | |
2560 | Part219.Material = Enum.Material.Metal | |
2561 | Part219.BrickColor = BrickColor.new("Brick yellow") | |
2562 | Part219.Rotation = Vector3.new(-90.0299988, 0.459999979, -178.949997) | |
2563 | Part219.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2564 | Part219.Velocity = Vector3.new(-0.00944992807, -0.00792331807, 0.0103974137) | |
2565 | Part219.Anchored = true | |
2566 | Part219.Locked = true | |
2567 | Part219.FormFactor = Enum.FormFactor.Custom | |
2568 | Part219.Size = Vector3.new(0.200000003, 0.271671742, 0.200000003) | |
2569 | Part219.CFrame = CFrame.new(-8.20859718, 0.386085004, -50.5393372, -0.99979949, 0.0183642507, 0.00798455905, 0.00799200404, 0.000331998162, 0.999967992, 0.0183610097, 0.999831378, -0.000478698697) | |
2570 | Part219.BottomSurface = Enum.SurfaceType.Smooth | |
2571 | Part219.TopSurface = Enum.SurfaceType.Smooth | |
2572 | Part219.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2573 | Part219.Position = Vector3.new(-8.20859718, 0.386085004, -50.5393372) | |
2574 | Part219.Orientation = Vector3.new(-89.5400009, 93.4300003, 87.6199951) | |
2575 | Part219.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2576 | SpecialMesh220.Parent = Part219 | |
2577 | SpecialMesh220.Scale = Vector3.new(0.928212047, 1, 0.0905572772) | |
2578 | SpecialMesh220.MeshType = Enum.MeshType.Wedge | |
2579 | SpecialMesh220.Scale = Vector3.new(0.928212047, 1, 0.0905572772) | |
2580 | Part221.Parent = Tool0 | |
2581 | Part221.Material = Enum.Material.Metal | |
2582 | Part221.BrickColor = BrickColor.new("Brick yellow") | |
2583 | Part221.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
2584 | Part221.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2585 | Part221.Velocity = Vector3.new(-0.00665275473, -0.00971338153, -0.0190166682) | |
2586 | Part221.Anchored = true | |
2587 | Part221.Locked = true | |
2588 | Part221.FormFactor = Enum.FormFactor.Custom | |
2589 | Part221.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2590 | Part221.CFrame = CFrame.new(-8.1288414, 0.824455023, -46.3872681, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
2591 | Part221.BottomSurface = Enum.SurfaceType.Smooth | |
2592 | Part221.TopSurface = Enum.SurfaceType.Smooth | |
2593 | Part221.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2594 | Part221.Position = Vector3.new(-8.1288414, 0.824455023, -46.3872681) | |
2595 | Part221.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
2596 | Part221.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2597 | BlockMesh222.Parent = Part221 | |
2598 | BlockMesh222.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2599 | BlockMesh222.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
2600 | Part223.Parent = Tool0 | |
2601 | Part223.Material = Enum.Material.Metal | |
2602 | Part223.BrickColor = BrickColor.new("Dark stone grey") | |
2603 | Part223.Rotation = Vector3.new(-90.0299988, 0.459999979, -178.949997) | |
2604 | Part223.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2605 | Part223.Velocity = Vector3.new(-0.00573907793, -0.00693252683, 0.0133486837) | |
2606 | Part223.Anchored = true | |
2607 | Part223.Locked = true | |
2608 | Part223.FormFactor = Enum.FormFactor.Plate | |
2609 | Part223.Size = Vector3.new(1, 0.400000006, 1) | |
2610 | Part223.CFrame = CFrame.new(-8.21219921, 0.905945003, -50.9615135, -0.99979949, 0.0183652509, 0.00798455905, 0.00799200404, 0.000331998162, 0.999967992, 0.0183620099, 0.999831378, -0.000478706672) | |
2611 | Part223.BottomSurface = Enum.SurfaceType.Smooth | |
2612 | Part223.TopSurface = Enum.SurfaceType.Smooth | |
2613 | Part223.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
2614 | Part223.Position = Vector3.new(-8.21219921, 0.905945003, -50.9615135) | |
2615 | Part223.Orientation = Vector3.new(-89.5400009, 93.4300003, 87.6199951) | |
2616 | Part223.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
2617 | CylinderMesh224.Parent = Part223 | |
2618 | CylinderMesh224.Scale = Vector3.new(0.220847055, 0.654588282, 0.26000002) | |
2619 | CylinderMesh224.Scale = Vector3.new(0.220847055, 0.654588282, 0.26000002) | |
2620 | Part225.Parent = Tool0 | |
2621 | Part225.Material = Enum.Material.Metal | |
2622 | Part225.BrickColor = BrickColor.new("Brick yellow") | |
2623 | Part225.Rotation = Vector3.new(-90.0299988, 0.459999979, -178.949997) | |
2624 | Part225.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2625 | Part225.Velocity = Vector3.new(-0.00763898715, -0.00834184326, 0.000587937247) | |
2626 | Part225.Anchored = true | |
2627 | Part225.Locked = true | |
2628 | Part225.FormFactor = Enum.FormFactor.Custom | |
2629 | Part225.Size = Vector3.new(0.206269354, 0.200000003, 0.200000003) | |
2630 | Part225.CFrame = CFrame.new(-8.18103313, 0.655539989, -49.1557007, -0.99979949, 0.0183642507, 0.00798455905, 0.00799200404, 0.000331998162, 0.999967992, 0.0183610097, 0.999831378, -0.000478698697) | |
2631 | Part225.BottomSurface = Enum.SurfaceType.Smooth | |
2632 | Part225.TopSurface = Enum.SurfaceType.Smooth | |
2633 | Part225.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2634 | Part225.Position = Vector3.new(-8.18103313, 0.655539989, -49.1557007) | |
2635 | Part225.Orientation = Vector3.new(-89.5400009, 93.4300003, 87.6199951) | |
2636 | Part225.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2637 | SpecialMesh226.Parent = Part225 | |
2638 | SpecialMesh226.Scale = Vector3.new(1, 0.503095448, 0.251548022) | |
2639 | SpecialMesh226.MeshType = Enum.MeshType.Wedge | |
2640 | SpecialMesh226.Scale = Vector3.new(1, 0.503095448, 0.251548022) | |
2641 | Part227.Parent = Tool0 | |
2642 | Part227.Material = Enum.Material.Metal | |
2643 | Part227.BrickColor = BrickColor.new("Brick yellow") | |
2644 | Part227.Rotation = Vector3.new(-23.5100002, -88.8499985, -23.4899998) | |
2645 | Part227.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2646 | Part227.Velocity = Vector3.new(-0.00943447649, -0.00779809058, 0.0119200125) | |
2647 | Part227.Anchored = true | |
2648 | Part227.Locked = true | |
2649 | Part227.FormFactor = Enum.FormFactor.Custom | |
2650 | Part227.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2651 | Part227.CFrame = CFrame.new(-8.21255016, 0.386025012, -50.754303, 0.0183670036, 0.00798300654, -0.99979949, 0.000332000083, 0.999968112, 0.00799045153, 0.999831259, -0.000478694186, 0.0183637682) | |
2652 | Part227.BottomSurface = Enum.SurfaceType.Smooth | |
2653 | Part227.TopSurface = Enum.SurfaceType.Smooth | |
2654 | Part227.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2655 | Part227.Position = Vector3.new(-8.21255016, 0.386025012, -50.754303) | |
2656 | Part227.Orientation = Vector3.new(-0.459999979, -88.9499969, 0.0199999996) | |
2657 | Part227.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2658 | BlockMesh228.Parent = Part227 | |
2659 | BlockMesh228.Scale = Vector3.new(0.792375565, 0.0905572772, 0.928212047) | |
2660 | BlockMesh228.Scale = Vector3.new(0.792375565, 0.0905572772, 0.928212047) | |
2661 | Part229.Parent = Tool0 | |
2662 | Part229.Material = Enum.Material.Metal | |
2663 | Part229.BrickColor = BrickColor.new("Black") | |
2664 | Part229.Rotation = Vector3.new(-90.0299988, 0.459999979, 1.04999995) | |
2665 | Part229.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2666 | Part229.Velocity = Vector3.new(-0.00537903886, -0.00856264029, -0.00789362006) | |
2667 | Part229.Anchored = true | |
2668 | Part229.Locked = true | |
2669 | Part229.FormFactor = Enum.FormFactor.Custom | |
2670 | Part229.Size = Vector3.new(0.344117641, 0.344117641, 0.200000003) | |
2671 | Part229.CFrame = CFrame.new(-8.15643597, 0.987923026, -47.9610672, 0.99979949, -0.0183642488, 0.00798356067, -0.0079910038, -0.000331998192, 0.999968112, -0.0183610097, -0.999831378, -0.000478680391) | |
2672 | Part229.BottomSurface = Enum.SurfaceType.Smooth | |
2673 | Part229.TopSurface = Enum.SurfaceType.Smooth | |
2674 | Part229.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2675 | Part229.Position = Vector3.new(-8.15643597, 0.987923026, -47.9610672) | |
2676 | Part229.Orientation = Vector3.new(-89.5400009, 93.4300003, -92.3799973) | |
2677 | Part229.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2678 | BlockMesh230.Parent = Part229 | |
2679 | BlockMesh230.Scale = Vector3.new(0.720000029, 0.600000024, 0.286764711) | |
2680 | BlockMesh230.Scale = Vector3.new(0.720000029, 0.600000024, 0.286764711) | |
2681 | Part231.Parent = Tool0 | |
2682 | Part231.Material = Enum.Material.Metal | |
2683 | Part231.BrickColor = BrickColor.new("Black") | |
2684 | Part231.Rotation = Vector3.new(-90.0299988, 0.459999979, -178.949997) | |
2685 | Part231.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2686 | Part231.Velocity = Vector3.new(-0.00807653647, -0.008744522, -0.00332503533) | |
2687 | Part231.Anchored = true | |
2688 | Part231.Locked = true | |
2689 | Part231.FormFactor = Enum.FormFactor.Custom | |
2690 | Part231.Size = Vector3.new(0.206269354, 0.412538469, 0.200000003) | |
2691 | Part231.CFrame = CFrame.new(-8.17033672, 0.599708974, -48.602787, -0.99979949, 0.0183642507, 0.00798455905, 0.00799200404, 0.000331998162, 0.999967992, 0.0183610097, 0.999831378, -0.000478698697) | |
2692 | Part231.BottomSurface = Enum.SurfaceType.Smooth | |
2693 | Part231.TopSurface = Enum.SurfaceType.Smooth | |
2694 | Part231.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2695 | Part231.Position = Vector3.new(-8.17033672, 0.599708974, -48.602787) | |
2696 | Part231.Orientation = Vector3.new(-89.5400009, 93.4300003, 87.6199951) | |
2697 | Part231.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2698 | SpecialMesh232.Parent = Part231 | |
2699 | SpecialMesh232.Scale = Vector3.new(0.699999988, 1, 0.503095925) | |
2700 | SpecialMesh232.MeshType = Enum.MeshType.Wedge | |
2701 | SpecialMesh232.Scale = Vector3.new(0.699999988, 1, 0.503095925) | |
2702 | Part233.Parent = Tool0 | |
2703 | Part233.Material = Enum.Material.Metal | |
2704 | Part233.BrickColor = BrickColor.new("Brick yellow") | |
2705 | Part233.Rotation = Vector3.new(-23.5199986, -88.8499985, -23.4899998) | |
2706 | Part233.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2707 | Part233.Velocity = Vector3.new(-0.00632038526, -0.00787012652, 0.00312886201) | |
2708 | Part233.Anchored = true | |
2709 | Part233.Locked = true | |
2710 | Part233.FormFactor = Enum.FormFactor.Custom | |
2711 | Part233.Size = Vector3.new(0.43165639, 0.200000003, 0.200000003) | |
2712 | Part233.CFrame = CFrame.new(-8.18620491, 0.838425994, -49.5167236, 0.0183660071, 0.00798300654, -0.99979949, 0.000332000112, 0.999968112, 0.0079904506, 0.999831378, -0.000478686212, 0.018362768) | |
2713 | Part233.BottomSurface = Enum.SurfaceType.Smooth | |
2714 | Part233.TopSurface = Enum.SurfaceType.Smooth | |
2715 | Part233.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2716 | Part233.Position = Vector3.new(-8.18620491, 0.838425994, -49.5167236) | |
2717 | Part233.Orientation = Vector3.new(-0.459999979, -88.9499969, 0.0199999996) | |
2718 | Part233.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2719 | BlockMesh234.Parent = Part233 | |
2720 | BlockMesh234.Scale = Vector3.new(1.20000005, 0.917647123, 0.928212047) | |
2721 | BlockMesh234.Scale = Vector3.new(1.20000005, 0.917647123, 0.928212047) | |
2722 | Part235.Parent = Tool0 | |
2723 | Part235.Material = Enum.Material.Metal | |
2724 | Part235.BrickColor = BrickColor.new("Brick yellow") | |
2725 | Part235.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
2726 | Part235.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2727 | Part235.Velocity = Vector3.new(-0.00586342579, -0.0090815369, -0.0131372809) | |
2728 | Part235.Anchored = true | |
2729 | Part235.Locked = true | |
2730 | Part235.FormFactor = Enum.FormFactor.Custom | |
2731 | Part235.Size = Vector3.new(0.200000003, 1.79705882, 0.200000003) | |
2732 | Part235.CFrame = CFrame.new(-8.14330578, 0.927177012, -47.2191696, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
2733 | Part235.BottomSurface = Enum.SurfaceType.Smooth | |
2734 | Part235.TopSurface = Enum.SurfaceType.Smooth | |
2735 | Part235.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2736 | Part235.Position = Vector3.new(-8.14330578, 0.927177012, -47.2191696) | |
2737 | Part235.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
2738 | Part235.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2739 | BlockMesh236.Parent = Part235 | |
2740 | BlockMesh236.Scale = Vector3.new(0.95588237, 1, 0.382352948) | |
2741 | BlockMesh236.Scale = Vector3.new(0.95588237, 1, 0.382352948) | |
2742 | Part237.Parent = Tool0 | |
2743 | Part237.Material = Enum.Material.Metal | |
2744 | Part237.Rotation = Vector3.new(-104.019997, 0.189999998, 1.13) | |
2745 | Part237.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2746 | Part237.Velocity = Vector3.new(-0.00843434315, -0.00855309144, -3.0757481e-05) | |
2747 | Part237.Anchored = true | |
2748 | Part237.Locked = true | |
2749 | Part237.FormFactor = Enum.FormFactor.Custom | |
2750 | Part237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2751 | Part237.CFrame = CFrame.new(-8.17931747, 0.544547975, -49.0676842, 0.99979949, -0.0197501425, 0.00330374832, -0.0079910038, -0.242233977, 0.970185041, -0.0183610097, -0.970016897, -0.242343232) | |
2752 | Part237.BottomSurface = Enum.SurfaceType.Smooth | |
2753 | Part237.TopSurface = Enum.SurfaceType.Smooth | |
2754 | Part237.Position = Vector3.new(-8.17931747, 0.544547975, -49.0676842) | |
2755 | Part237.Orientation = Vector3.new(-75.9700012, 179.220001, -178.110001) | |
2756 | SpecialMesh238.Parent = Part237 | |
2757 | SpecialMesh238.Scale = Vector3.new(0.331117839, 0.246108875, 0.2300051) | |
2758 | SpecialMesh238.MeshType = Enum.MeshType.Wedge | |
2759 | SpecialMesh238.Scale = Vector3.new(0.331117839, 0.246108875, 0.2300051) | |
2760 | Part239.Parent = Tool0 | |
2761 | Part239.Material = Enum.Material.Metal | |
2762 | Part239.Rotation = Vector3.new(-23.5199986, -88.8499985, -113.489998) | |
2763 | Part239.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2764 | Part239.Velocity = Vector3.new(-0.00503731379, -0.00818703044, -0.0040753521) | |
2765 | Part239.Anchored = true | |
2766 | Part239.Locked = true | |
2767 | Part239.FormFactor = Enum.FormFactor.Custom | |
2768 | Part239.Size = Vector3.new(0.200000003, 0.970974565, 0.200000003) | |
2769 | Part239.CFrame = CFrame.new(-8.14113998, 1.028543, -48.5064507, -0.00798300095, 0.018366009, -0.99979949, -0.999968112, 0.000328314549, 0.00799037796, 0.000475000066, 0.999831378, 0.0183627978) | |
2770 | Part239.BottomSurface = Enum.SurfaceType.Smooth | |
2771 | Part239.TopSurface = Enum.SurfaceType.Smooth | |
2772 | Part239.Position = Vector3.new(-8.14113998, 1.028543, -48.5064507) | |
2773 | Part239.Orientation = Vector3.new(-0.459999979, -88.9499969, -89.9799957) | |
2774 | BlockMesh240.Parent = Part239 | |
2775 | BlockMesh240.Scale = Vector3.new(0.15092881, 1, 0.704334319) | |
2776 | BlockMesh240.Scale = Vector3.new(0.15092881, 1, 0.704334319) | |
2777 | Part241.Parent = Tool0 | |
2778 | Part241.Material = Enum.Material.Metal | |
2779 | Part241.BrickColor = BrickColor.new("Brick yellow") | |
2780 | Part241.Rotation = Vector3.new(156.449997, 88.8499985, 113.529999) | |
2781 | Part241.Anchored = true | |
2782 | Part241.Locked = true | |
2783 | Part241.FormFactor = Enum.FormFactor.Symmetric | |
2784 | Part241.Size = Vector3.new(1, 1, 1) | |
2785 | Part241.CFrame = CFrame.new(-8.17619705, 1.22342706, -48.7149658, -0.00799500011, -0.0183620099, 0.99979949, -0.999967992, -0.000331125746, -0.00800242927, 0.000478000002, -0.999831378, -0.0183587745) | |
2786 | Part241.BottomSurface = Enum.SurfaceType.Smooth | |
2787 | Part241.TopSurface = Enum.SurfaceType.Smooth | |
2788 | Part241.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2789 | Part241.Position = Vector3.new(-8.17619705, 1.22342706, -48.7149658) | |
2790 | Part241.Orientation = Vector3.new(0.459999979, 91.0499954, -90.0199966) | |
2791 | Part241.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2792 | Script242.Name = "Convert" | |
2793 | Script242.Parent = Part241 | |
2794 | table.insert(cors,sandbox(Script242,function() | |
2795 | wait(1) | |
2796 | oldmesh = script.Parent:FindFirstChild("Mesh") | |
2797 | newmesh = script.Parent:FindFirstChild("BlockMesh") | |
2798 | ||
2799 | newmesh.Scale = oldmesh.Scale | |
2800 | wait(1) | |
2801 | oldmesh:remove() | |
2802 | wait(1) | |
2803 | script:remove() | |
2804 | ||
2805 | end)) | |
2806 | BlockMesh243.Name = "BlockMesh" | |
2807 | BlockMesh243.Parent = Part241 | |
2808 | BlockMesh243.Scale = Vector3.new(0.115606934, 0.0578034669, 0.115606934) | |
2809 | BlockMesh243.Scale = Vector3.new(0.115606934, 0.0578034669, 0.115606934) | |
2810 | Part244.Parent = Tool0 | |
2811 | Part244.Material = Enum.Material.Metal | |
2812 | Part244.BrickColor = BrickColor.new("Brick yellow") | |
2813 | Part244.Rotation = Vector3.new(-179.979996, 0, -180) | |
2814 | Part244.Anchored = true | |
2815 | Part244.Locked = true | |
2816 | Part244.FormFactor = Enum.FormFactor.Custom | |
2817 | Part244.Size = Vector3.new(0.936787009, 0.936786115, 0.936786115) | |
2818 | Part244.CFrame = CFrame.new(-8.16722965, 1.25415504, -48.454483, -1, 0, 0, 0, 1, 0.000316999998, 0, 0.000316999998, -1) | |
2819 | Part244.BottomSurface = Enum.SurfaceType.Smooth | |
2820 | Part244.TopSurface = Enum.SurfaceType.Smooth | |
2821 | Part244.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2822 | Part244.Position = Vector3.new(-8.16722965, 1.25415504, -48.454483) | |
2823 | Part244.Orientation = Vector3.new(-0.0199999996, 180, 0) | |
2824 | Part244.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2825 | BlockMesh245.Parent = Part244 | |
2826 | BlockMesh245.Scale = Vector3.new(0.154006988, 0.030801408, 0.585226595) | |
2827 | BlockMesh245.Scale = Vector3.new(0.154006988, 0.030801408, 0.585226595) | |
2828 | Part246.Parent = Tool0 | |
2829 | Part246.Material = Enum.Material.Metal | |
2830 | Part246.BrickColor = BrickColor.new("Brick yellow") | |
2831 | Part246.Rotation = Vector3.new(156.449997, 88.8499985, 113.529999) | |
2832 | Part246.Anchored = true | |
2833 | Part246.Locked = true | |
2834 | Part246.FormFactor = Enum.FormFactor.Symmetric | |
2835 | Part246.Size = Vector3.new(1, 1, 1) | |
2836 | Part246.CFrame = CFrame.new(-8.16559219, 1.22362196, -48.1370773, -0.00799500011, -0.0183620099, 0.99979949, -0.999967992, -0.000331125746, -0.00800242927, 0.000478000002, -0.999831378, -0.0183587745) | |
2837 | Part246.BottomSurface = Enum.SurfaceType.Smooth | |
2838 | Part246.TopSurface = Enum.SurfaceType.Smooth | |
2839 | Part246.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2840 | Part246.Position = Vector3.new(-8.16559219, 1.22362196, -48.1370773) | |
2841 | Part246.Orientation = Vector3.new(0.459999979, 91.0499954, -90.0199966) | |
2842 | Part246.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2843 | Script247.Name = "Convert" | |
2844 | Script247.Parent = Part246 | |
2845 | table.insert(cors,sandbox(Script247,function() | |
2846 | wait(1) | |
2847 | oldmesh = script.Parent:FindFirstChild("Mesh") | |
2848 | newmesh = script.Parent:FindFirstChild("BlockMesh") | |
2849 | ||
2850 | newmesh.Scale = oldmesh.Scale | |
2851 | wait(1) | |
2852 | oldmesh:remove() | |
2853 | wait(1) | |
2854 | script:remove() | |
2855 | ||
2856 | end)) | |
2857 | BlockMesh248.Name = "BlockMesh" | |
2858 | BlockMesh248.Parent = Part246 | |
2859 | BlockMesh248.Scale = Vector3.new(0.115606934, 0.0578034669, 0.115606934) | |
2860 | BlockMesh248.Scale = Vector3.new(0.115606934, 0.0578034669, 0.115606934) | |
2861 | Part249.Parent = Tool0 | |
2862 | Part249.Material = Enum.Material.Metal | |
2863 | Part249.BrickColor = BrickColor.new("Brick yellow") | |
2864 | Part249.Rotation = Vector3.new(-23.5199986, -88.8499985, -23.4899998) | |
2865 | Part249.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2866 | Part249.Velocity = Vector3.new(-0.00570911262, -0.00761625357, 0.00474571716) | |
2867 | Part249.Anchored = true | |
2868 | Part249.Locked = true | |
2869 | Part249.FormFactor = Enum.FormFactor.Custom | |
2870 | Part249.Size = Vector3.new(0.890479922, 0.200000003, 0.200000003) | |
2871 | Part249.CFrame = CFrame.new(-8.18974495, 0.922356009, -49.7457352, 0.0183660071, 0.00798300654, -0.99979949, 0.000332000112, 0.999968112, 0.0079904506, 0.999831378, -0.000478686212, 0.018362768) | |
2872 | Part249.BottomSurface = Enum.SurfaceType.Smooth | |
2873 | Part249.TopSurface = Enum.SurfaceType.Smooth | |
2874 | Part249.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2875 | Part249.Position = Vector3.new(-8.18974495, 0.922356009, -49.7457352) | |
2876 | Part249.Orientation = Vector3.new(-0.459999979, -88.9499969, 0.0199999996) | |
2877 | Part249.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2878 | BlockMesh250.Parent = Part249 | |
2879 | BlockMesh250.Scale = Vector3.new(1.20000005, 0.152941212, 0.928212047) | |
2880 | BlockMesh250.Scale = Vector3.new(1.20000005, 0.152941212, 0.928212047) | |
2881 | Part251.Parent = Tool0 | |
2882 | Part251.Material = Enum.Material.Metal | |
2883 | Part251.BrickColor = BrickColor.new("Dark stone grey") | |
2884 | Part251.Rotation = Vector3.new(-23.5100002, -88.8499985, -23.4899998) | |
2885 | Part251.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2886 | Part251.Velocity = Vector3.new(-0.00596079743, -0.00723505998, 0.0101376306) | |
2887 | Part251.Anchored = true | |
2888 | Part251.Locked = true | |
2889 | Part251.FormFactor = Enum.FormFactor.Custom | |
2890 | Part251.Size = Vector3.new(0.60673362, 0.200000003, 0.200000003) | |
2891 | Part251.CFrame = CFrame.new(-8.20408154, 0.879088998, -50.507576, 0.0183670036, 0.00798300654, -0.99979949, 0.000332000083, 0.999968112, 0.00799045153, 0.999831259, -0.000478694186, 0.0183637682) | |
2892 | Part251.BottomSurface = Enum.SurfaceType.Smooth | |
2893 | Part251.TopSurface = Enum.SurfaceType.Smooth | |
2894 | Part251.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
2895 | Part251.Position = Vector3.new(-8.20408154, 0.879088998, -50.507576) | |
2896 | Part251.Orientation = Vector3.new(-0.459999979, -88.9499969, 0.0199999996) | |
2897 | Part251.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
2898 | BlockMesh252.Parent = Part251 | |
2899 | BlockMesh252.Scale = Vector3.new(1, 0.747096181, 0.950851262) | |
2900 | BlockMesh252.Scale = Vector3.new(1, 0.747096181, 0.950851262) | |
2901 | Part253.Parent = Tool0 | |
2902 | Part253.Material = Enum.Material.Metal | |
2903 | Part253.BrickColor = BrickColor.new("Brick yellow") | |
2904 | Part253.Rotation = Vector3.new(89.9700012, -0.459999979, 178.949997) | |
2905 | Part253.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2906 | Part253.Velocity = Vector3.new(-0.0053969929, -0.00845750608, -0.0065369443) | |
2907 | Part253.Anchored = true | |
2908 | Part253.Locked = true | |
2909 | Part253.FormFactor = Enum.FormFactor.Custom | |
2910 | Part253.Size = Vector3.new(0.206269354, 0.200000003, 0.200000003) | |
2911 | Part253.CFrame = CFrame.new(-8.15999222, 0.982856989, -48.1520348, -0.999799609, -0.0183632486, -0.00798356067, 0.00799100474, -0.000331998192, -0.999968112, 0.0183600113, -0.999831378, 0.000478672417) | |
2912 | Part253.BottomSurface = Enum.SurfaceType.Smooth | |
2913 | Part253.TopSurface = Enum.SurfaceType.Smooth | |
2914 | Part253.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2915 | Part253.Position = Vector3.new(-8.15999222, 0.982856989, -48.1520348) | |
2916 | Part253.Orientation = Vector3.new(89.5400009, -86.5699997, 92.3799973) | |
2917 | Part253.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2918 | SpecialMesh254.Parent = Part253 | |
2919 | SpecialMesh254.Scale = Vector3.new(1, 0.477940619, 0.452786356) | |
2920 | SpecialMesh254.MeshType = Enum.MeshType.Wedge | |
2921 | SpecialMesh254.Scale = Vector3.new(1, 0.477940619, 0.452786356) | |
2922 | Part255.Parent = Tool0 | |
2923 | Part255.Material = Enum.Material.Metal | |
2924 | Part255.BrickColor = BrickColor.new("Brick yellow") | |
2925 | Part255.Rotation = Vector3.new(-23.5100002, -88.8499985, -23.4899998) | |
2926 | Part255.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
2927 | Part255.Velocity = Vector3.new(-0.0105421729, -0.00791573245, 0.0132603496) | |
2928 | Part255.Anchored = true | |
2929 | Part255.Locked = true | |
2930 | Part255.FormFactor = Enum.FormFactor.Custom | |
2931 | Part255.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2932 | Part255.CFrame = CFrame.new(-8.21726608, 0.226970002, -50.9421921, 0.0183670036, 0.00798300654, -0.99979949, 0.000332000083, 0.999968112, 0.00799045153, 0.999831259, -0.000478694186, 0.0183637682) | |
2933 | Part255.BottomSurface = Enum.SurfaceType.Smooth | |
2934 | Part255.TopSurface = Enum.SurfaceType.Smooth | |
2935 | Part255.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2936 | Part255.Position = Vector3.new(-8.21726608, 0.226970002, -50.9421921) | |
2937 | Part255.Orientation = Vector3.new(-0.459999979, -88.9499969, 0.0199999996) | |
2938 | Part255.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2939 | BlockMesh256.Parent = Part255 | |
2940 | BlockMesh256.Scale = Vector3.new(0.588622093, 0.498065114, 0.928212047) | |
2941 | BlockMesh256.Scale = Vector3.new(0.588622093, 0.498065114, 0.928212047) | |
2942 | Part257.Parent = Tool0 | |
2943 | Part257.Material = Enum.Material.Metal | |
2944 | Part257.BrickColor = BrickColor.new("Brick yellow") | |
2945 | Part257.Rotation = Vector3.new(-179.979996, 0, -180) | |
2946 | Part257.Anchored = true | |
2947 | Part257.Locked = true | |
2948 | Part257.FormFactor = Enum.FormFactor.Custom | |
2949 | Part257.Size = Vector3.new(0.225573108, 0.225572959, 0.225572959) | |
2950 | Part257.CFrame = CFrame.new(-8.167202, 1.36413395, -48.2215881, -1, 0, 0, 0, 1, 0.000316999998, 0, 0.000316999998, -1) | |
2951 | Part257.BottomSurface = Enum.SurfaceType.Smooth | |
2952 | Part257.TopSurface = Enum.SurfaceType.Smooth | |
2953 | Part257.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2954 | Part257.Position = Vector3.new(-8.167202, 1.36413395, -48.2215881) | |
2955 | Part257.Orientation = Vector3.new(-0.0199999996, 180, 0) | |
2956 | Part257.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2957 | SpecialMesh258.Parent = Part257 | |
2958 | SpecialMesh258.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2959 | SpecialMesh258.Scale = Vector3.new(0.216407567, 0.216407537, 0.504950881) | |
2960 | SpecialMesh258.MeshType = Enum.MeshType.FileMesh | |
2961 | SpecialMesh258.Scale = Vector3.new(0.216407567, 0.216407537, 0.504950881) | |
2962 | Part259.Parent = Tool0 | |
2963 | Part259.Material = Enum.Material.Metal | |
2964 | Part259.BrickColor = BrickColor.new("Brick yellow") | |
2965 | Part259.Rotation = Vector3.new(0, -90, 0) | |
2966 | Part259.Anchored = true | |
2967 | Part259.Locked = true | |
2968 | Part259.FormFactor = Enum.FormFactor.Custom | |
2969 | Part259.Size = Vector3.new(0.393940508, 0.39394027, 0.393940359) | |
2970 | Part259.CFrame = CFrame.new(-8.16653824, 1.37472296, -47.7678032, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2971 | Part259.BottomSurface = Enum.SurfaceType.Smooth | |
2972 | Part259.TopSurface = Enum.SurfaceType.Smooth | |
2973 | Part259.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2974 | Part259.Position = Vector3.new(-8.16653824, 1.37472296, -47.7678032) | |
2975 | Part259.Orientation = Vector3.new(0, -90, 0) | |
2976 | Part259.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2977 | SpecialMesh260.Parent = Part259 | |
2978 | SpecialMesh260.Scale = Vector3.new(0.00200000009, 0.580799818, 0.00200000009) | |
2979 | SpecialMesh260.MeshType = Enum.MeshType.Brick | |
2980 | SpecialMesh260.Scale = Vector3.new(0.00200000009, 0.580799818, 0.00200000009) | |
2981 | Part261.Parent = Tool0 | |
2982 | Part261.Material = Enum.Material.Metal | |
2983 | Part261.BrickColor = BrickColor.new("Brick yellow") | |
2984 | Part261.Rotation = Vector3.new(-179.979996, 0, -180) | |
2985 | Part261.Anchored = true | |
2986 | Part261.Locked = true | |
2987 | Part261.FormFactor = Enum.FormFactor.Custom | |
2988 | Part261.Size = Vector3.new(0.225573108, 0.225572959, 0.225572959) | |
2989 | Part261.CFrame = CFrame.new(-8.16722488, 1.37477696, -48.0253868, -1, 0, 0, 0, 1, 0.000316999998, 0, 0.000316999998, -1) | |
2990 | Part261.BottomSurface = Enum.SurfaceType.Smooth | |
2991 | Part261.TopSurface = Enum.SurfaceType.Smooth | |
2992 | Part261.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2993 | Part261.Position = Vector3.new(-8.16722488, 1.37477696, -48.0253868) | |
2994 | Part261.Orientation = Vector3.new(-0.0199999996, 180, 0) | |
2995 | Part261.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
2996 | SpecialMesh262.Parent = Part261 | |
2997 | SpecialMesh262.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2998 | SpecialMesh262.Scale = Vector3.new(0.187553287, 0.187553242, 1.44271708) | |
2999 | SpecialMesh262.MeshType = Enum.MeshType.FileMesh | |
3000 | SpecialMesh262.Scale = Vector3.new(0.187553287, 0.187553242, 1.44271708) | |
3001 | Part263.Parent = Tool0 | |
3002 | Part263.Material = Enum.Material.Metal | |
3003 | Part263.BrickColor = BrickColor.new("Brick yellow") | |
3004 | Part263.Rotation = Vector3.new(-179.979996, 0, -180) | |
3005 | Part263.Anchored = true | |
3006 | Part263.Locked = true | |
3007 | Part263.FormFactor = Enum.FormFactor.Custom | |
3008 | Part263.Size = Vector3.new(0.936787009, 0.936786115, 0.936786115) | |
3009 | Part263.CFrame = CFrame.new(-8.16720867, 1.49079895, -48.5126534, -1, 0, 0, 0, 1, 0.000316999998, 0, 0.000316999998, -1) | |
3010 | Part263.BottomSurface = Enum.SurfaceType.Smooth | |
3011 | Part263.TopSurface = Enum.SurfaceType.Smooth | |
3012 | Part263.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
3013 | Part263.Position = Vector3.new(-8.16720867, 1.49079895, -48.5126534) | |
3014 | Part263.Orientation = Vector3.new(-0.0199999996, 180, 0) | |
3015 | Part263.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
3016 | CylinderMesh264.Parent = Part263 | |
3017 | CylinderMesh264.Scale = Vector3.new(0.115505233, 0.092404224, 0.115505219) | |
3018 | CylinderMesh264.Scale = Vector3.new(0.115505233, 0.092404224, 0.115505219) | |
3019 | Part265.Parent = Tool0 | |
3020 | Part265.Material = Enum.Material.Metal | |
3021 | Part265.BrickColor = BrickColor.new("Brick yellow") | |
3022 | Part265.Rotation = Vector3.new(-90.0299988, 0.459999979, 1.04999995) | |
3023 | Part265.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
3024 | Part265.Velocity = Vector3.new(-0.00546894316, -0.00930542592, -0.0169293135) | |
3025 | Part265.Anchored = true | |
3026 | Part265.Locked = true | |
3027 | Part265.FormFactor = Enum.FormFactor.Custom | |
3028 | Part265.Size = Vector3.new(0.344117641, 0.72647059, 0.200000003) | |
3029 | Part265.CFrame = CFrame.new(-8.13299084, 0.988341987, -46.6842957, 0.99979949, -0.0183642488, 0.00798356067, -0.0079910038, -0.000331998192, 0.999968112, -0.0183610097, -0.999831378, -0.000478680391) | |
3030 | Part265.BottomSurface = Enum.SurfaceType.Smooth | |
3031 | Part265.TopSurface = Enum.SurfaceType.Smooth | |
3032 | Part265.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
3033 | Part265.Position = Vector3.new(-8.13299084, 0.988341987, -46.6842957) | |
3034 | Part265.Orientation = Vector3.new(-89.5400009, 93.4300003, -92.3799973) | |
3035 | Part265.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
3036 | BlockMesh266.Parent = Part265 | |
3037 | BlockMesh266.Scale = Vector3.new(0.899999917, 1, 0.382352948) | |
3038 | BlockMesh266.Scale = Vector3.new(0.899999917, 1, 0.382352948) | |
3039 | Part267.Parent = Tool0 | |
3040 | Part267.Material = Enum.Material.Metal | |
3041 | Part267.BrickColor = BrickColor.new("Brick yellow") | |
3042 | Part267.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
3043 | Part267.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
3044 | Part267.Velocity = Vector3.new(-0.00556009682, -0.00929856952, -0.01661277) | |
3045 | Part267.Anchored = true | |
3046 | Part267.Locked = true | |
3047 | Part267.FormFactor = Enum.FormFactor.Custom | |
3048 | Part267.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
3049 | Part267.CFrame = CFrame.new(-8.29816818, 0.989648998, -46.6922607, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
3050 | Part267.BottomSurface = Enum.SurfaceType.Smooth | |
3051 | Part267.TopSurface = Enum.SurfaceType.Smooth | |
3052 | Part267.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
3053 | Part267.Position = Vector3.new(-8.29816818, 0.989648998, -46.6922607) | |
3054 | Part267.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
3055 | Part267.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
3056 | BlockMesh268.Parent = Part267 | |
3057 | BlockMesh268.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
3058 | BlockMesh268.Scale = Vector3.new(0.076470606, 0.458823562, 0.286764711) | |
3059 | Part269.Parent = Tool0 | |
3060 | Part269.Material = Enum.Material.Metal | |
3061 | Part269.BrickColor = BrickColor.new("Brick yellow") | |
3062 | Part269.Rotation = Vector3.new(-179.979996, 0, -180) | |
3063 | Part269.Anchored = true | |
3064 | Part269.Locked = true | |
3065 | Part269.FormFactor = Enum.FormFactor.Custom | |
3066 | Part269.Size = Vector3.new(0.936787009, 0.936786115, 0.936786115) | |
3067 | Part269.CFrame = CFrame.new(-8.167202, 1.28006005, -48.2208557, -1, 0, 0, 0, 1, 0.000316999998, 0, 0.000316999998, -1) | |
3068 | Part269.BottomSurface = Enum.SurfaceType.Smooth | |
3069 | Part269.TopSurface = Enum.SurfaceType.Smooth | |
3070 | Part269.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
3071 | Part269.Position = Vector3.new(-8.167202, 1.28006005, -48.2208557) | |
3072 | Part269.Orientation = Vector3.new(-0.0199999996, 180, 0) | |
3073 | Part269.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
3074 | Decal270.Parent = Part269 | |
3075 | Decal270.Texture = "http://www.roblox.com/asset/?id=65628034" | |
3076 | Decal270.Face = Enum.NormalId.Bottom | |
3077 | BlockMesh271.Parent = Part269 | |
3078 | BlockMesh271.Offset = Vector3.new(0, 0.00881250016, 0) | |
3079 | BlockMesh271.Scale = Vector3.new(0.154006943, 0.0492822528, 0.0616027787) | |
3080 | BlockMesh271.Scale = Vector3.new(0.154006943, 0.0492822528, 0.0616027787) | |
3081 | Part272.Parent = Tool0 | |
3082 | Part272.Material = Enum.Material.Metal | |
3083 | Part272.BrickColor = BrickColor.new("Brick yellow") | |
3084 | Part272.Rotation = Vector3.new(-179.979996, 0, -180) | |
3085 | Part272.Anchored = true | |
3086 | Part272.Locked = true | |
3087 | Part272.FormFactor = Enum.FormFactor.Custom | |
3088 | Part272.Size = Vector3.new(0.225573108, 0.225572959, 0.225572959) | |
3089 | Part272.CFrame = CFrame.new(-8.16721821, 1.36398995, -48.6888428, -1, 0, 0, 0, 1, 0.000316999998, 0, 0.000316999998, -1) | |
3090 | Part272.BottomSurface = Enum.SurfaceType.Smooth | |
3091 | Part272.TopSurface = Enum.SurfaceType.Smooth | |
3092 | Part272.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
3093 | Part272.Position = Vector3.new(-8.16721821, 1.36398995, -48.6888428) | |
3094 | Part272.Orientation = Vector3.new(-0.0199999996, 180, 0) | |
3095 | Part272.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
3096 | SpecialMesh273.Parent = Part272 | |
3097 | SpecialMesh273.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
3098 | SpecialMesh273.Scale = Vector3.new(0.216407567, 0.216407537, 0.504950881) | |
3099 | SpecialMesh273.MeshType = Enum.MeshType.FileMesh | |
3100 | SpecialMesh273.Scale = Vector3.new(0.216407567, 0.216407537, 0.504950881) | |
3101 | Part274.Parent = Tool0 | |
3102 | Part274.Material = Enum.Material.Metal | |
3103 | Part274.BrickColor = BrickColor.new("Dark stone grey") | |
3104 | Part274.Rotation = Vector3.new(89.9700012, -0.459999979, -1.04999995) | |
3105 | Part274.RotVelocity = Vector3.new(-0.00143767509, 0.00707420381, -0.000567234936) | |
3106 | Part274.Velocity = Vector3.new(-0.0074457, -0.00995619036, -0.0200350918) | |
3107 | Part274.Anchored = true | |
3108 | Part274.Locked = true | |
3109 | Part274.FormFactor = Enum.FormFactor.Custom | |
3110 | Part274.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
3111 | Part274.CFrame = CFrame.new(-8.17583847, 0.717887998, -46.2313423, 0.99979949, 0.0183642488, -0.00798356067, -0.0079910038, 0.000331998192, -0.999968112, -0.0183610097, 0.999831378, 0.000478680391) | |
3112 | Part274.BottomSurface = Enum.SurfaceType.Smooth | |
3113 | Part274.TopSurface = Enum.SurfaceType.Smooth | |
3114 | Part274.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
3115 | Part274.Position = Vector3.new(-8.17583847, 0.717887998, -46.2313423) | |
3116 | Part274.Orientation = Vector3.new(89.5400009, -86.5699997, -87.6199951) | |
3117 | Part274.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
3118 | CylinderMesh275.Parent = Part274 | |
3119 | CylinderMesh275.Scale = Vector3.new(0.382352948, 0.137647063, 0.382352948) | |
3120 | CylinderMesh275.Scale = Vector3.new(0.382352948, 0.137647063, 0.382352948) | |
3121 | Part276.Name = "Chamber" | |
3122 | Part276.Parent = Tool0 | |
3123 | Part276.Material = Enum.Material.SmoothPlastic | |
3124 | Part276.BrickColor = BrickColor.new("Hot pink") | |
3125 | Part276.Transparency = 1 | |
3126 | Part276.Rotation = Vector3.new(89.9799957, 60, -89.9799957) | |
3127 | Part276.Anchored = true | |
3128 | Part276.CanCollide = false | |
3129 | Part276.Elasticity = 0 | |
3130 | Part276.FormFactor = Enum.FormFactor.Custom | |
3131 | Part276.Friction = 1 | |
3132 | Part276.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
3133 | Part276.CFrame = CFrame.new(-8.3579998, 1.07200003, -48.4210014, 0.000200743001, 0.500000656, 0.866025031, -2.98755026e-07, 0.86602509, -0.500000656, -1, 0.000100112899, 0.000173997832) | |
3134 | Part276.BottomSurface = Enum.SurfaceType.Smooth | |
3135 | Part276.TopSurface = Enum.SurfaceType.Smooth | |
3136 | Part276.Color = Color3.new(1, 0, 0.74902) | |
3137 | Part276.Position = Vector3.new(-8.3579998, 1.07200003, -48.4210014) | |
3138 | Part276.Orientation = Vector3.new(30, 89.9899979, 0) | |
3139 | Part276.Color = Color3.new(1, 0, 0.74902) | |
3140 | BlockMesh277.Parent = Part276 | |
3141 | BlockMesh277.Scale = Vector3.new(0.560000062, 0.0700000003, 0.174999997) | |
3142 | BlockMesh277.Scale = Vector3.new(0.560000062, 0.0700000003, 0.174999997) | |
3143 | Sound278.Name = "FireSound" | |
3144 | Sound278.Parent = Part276 | |
3145 | Sound278.SoundId = "rbxassetid://139711658" | |
3146 | Sound278.Volume = 1 | |
3147 | Sound279.Name = "M3" | |
3148 | Sound279.Parent = Part276 | |
3149 | Sound279.SoundId = "http://www.roblox.com/asset/?id=166238161" | |
3150 | Sound280.Name = "MagIn" | |
3151 | Sound280.Parent = Part276 | |
3152 | Sound280.SoundId = "http://roblox.com/asset/?id=166238223" | |
3153 | Sound280.Volume = 0.20000000298023 | |
3154 | Sound281.Name = "MagOut" | |
3155 | Sound281.Parent = Part276 | |
3156 | Sound281.SoundId = "http://roblox.com/asset/?id=166238177" | |
3157 | Sound281.Volume = 0.20000000298023 | |
3158 | Sound282.Name = "ReloadCallout" | |
3159 | Sound282.Parent = Part276 | |
3160 | Sound282.SoundId = "http://www.roblox.com/asset/?id=157171942" | |
3161 | Part283.Name = "FirePart" | |
3162 | Part283.Parent = Tool0 | |
3163 | Part283.Material = Enum.Material.SmoothPlastic | |
3164 | Part283.BrickColor = BrickColor.new("Hot pink") | |
3165 | Part283.Transparency = 1 | |
3166 | Part283.Rotation = Vector3.new(-180, 0.00999999978, 180) | |
3167 | Part283.Anchored = true | |
3168 | Part283.CanCollide = false | |
3169 | Part283.Elasticity = 0 | |
3170 | Part283.FormFactor = Enum.FormFactor.Custom | |
3171 | Part283.Friction = 1 | |
3172 | Part283.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
3173 | Part283.CFrame = CFrame.new(-8.10400009, 1.01999998, -45.0960007, -1, -2.51975416e-05, 0.000232870196, -2.49576788e-05, 1.00000501, 3.02046865e-05, -0.000240944471, 3.01985729e-05, -1.00000513) | |
3174 | Part283.BottomSurface = Enum.SurfaceType.Smooth | |
3175 | Part283.TopSurface = Enum.SurfaceType.Smooth | |
3176 | Part283.Color = Color3.new(1, 0, 0.74902) | |
3177 | Part283.Position = Vector3.new(-8.10400009, 1.01999998, -45.0960007) | |
3178 | Part283.Orientation = Vector3.new(0, 179.98999, 0) | |
3179 | Part283.Color = Color3.new(1, 0, 0.74902) | |
3180 | BlockMesh284.Parent = Part283 | |
3181 | BlockMesh284.Scale = Vector3.new(0.399999976, 0.399999976, 0.0800000057) | |
3182 | BlockMesh284.Scale = Vector3.new(0.399999976, 0.399999976, 0.0800000057) | |
3183 | Sound285.Name = "Fire" | |
3184 | Sound285.Parent = Part283 | |
3185 | Sound285.SoundId = "rbxassetid://139711658" | |
3186 | Sound285.Volume = 1 | |
3187 | ParticleEmitter286.Name = "Smoke" | |
3188 | ParticleEmitter286.Parent = Part283 | |
3189 | ParticleEmitter286.Transparency = NumberSequence.new(0.99000000953674,0.99000000953674) | |
3190 | ParticleEmitter286.Rotation = NumberRange.new(0, 100) | |
3191 | ParticleEmitter286.Size = NumberSequence.new(0.20000000298023,0.20000000298023) | |
3192 | ParticleEmitter286.Enabled = false | |
3193 | ParticleEmitter286.LightEmission = 0.0099999997764826 | |
3194 | ParticleEmitter286.Texture = "http://www.roblox.com/asset/?id=117472237" | |
3195 | ParticleEmitter286.Lifetime = NumberRange.new(1, 1) | |
3196 | ParticleEmitter286.Rate = 998 | |
3197 | ParticleEmitter286.RotSpeed = NumberRange.new(200, 200) | |
3198 | ParticleEmitter286.Speed = NumberRange.new(7, 7) | |
3199 | ParticleEmitter286.VelocitySpread = 40 | |
3200 | ParticleEmitter287.Name = "FlashFX[Flash]" | |
3201 | ParticleEmitter287.Parent = Part283 | |
3202 | ParticleEmitter287.Transparency = NumberSequence.new(0.75,1) | |
3203 | ParticleEmitter287.Rotation = NumberRange.new(0, 90) | |
3204 | ParticleEmitter287.Size = NumberSequence.new(0.5,0) | |
3205 | ParticleEmitter287.Color = ColorSequence.new(Color3.new(1, 1, 0.498039),Color3.new(1, 1, 0.498039)) | |
3206 | ParticleEmitter287.Enabled = false | |
3207 | ParticleEmitter287.LightEmission = 1 | |
3208 | ParticleEmitter287.Texture = "http://www.roblox.com/asset/?id=257430870" | |
3209 | ParticleEmitter287.Lifetime = NumberRange.new(0.050000000745058, 0.075000002980232) | |
3210 | ParticleEmitter287.Rate = 1000 | |
3211 | ParticleEmitter287.Speed = NumberRange.new(50, 50) | |
3212 | ParticleEmitter287.Color = ColorSequence.new(Color3.new(1, 1, 0.498039),Color3.new(1, 1, 0.498039)) | |
3213 | SpotLight288.Name = "FlashFX" | |
3214 | SpotLight288.Parent = Part283 | |
3215 | SpotLight288.Color = Color3.new(1, 0.843137, 0.145098) | |
3216 | SpotLight288.Enabled = false | |
3217 | SpotLight288.Brightness = 5 | |
3218 | SpotLight288.Range = 10 | |
3219 | SpotLight288.Angle = 180 | |
3220 | SpotLight288.Color = Color3.new(1, 0.843137, 0.145098) | |
3221 | ParticleEmitter289.Name = "1FlashFX2" | |
3222 | ParticleEmitter289.Parent = Part283 | |
3223 | ParticleEmitter289.Transparency = NumberSequence.new(0.625,1) | |
3224 | ParticleEmitter289.Rotation = NumberRange.new(0, 90) | |
3225 | ParticleEmitter289.Size = NumberSequence.new(1,0) | |
3226 | ParticleEmitter289.Color = ColorSequence.new(Color3.new(1, 1, 0.498039),Color3.new(1, 1, 0.498039)) | |
3227 | ParticleEmitter289.Enabled = false | |
3228 | ParticleEmitter289.LightEmission = 1 | |
3229 | ParticleEmitter289.Texture = "http://www.roblox.com/asset/?id=257430870" | |
3230 | ParticleEmitter289.Lifetime = NumberRange.new(0.050000000745058, 0.075000002980232) | |
3231 | ParticleEmitter289.Rate = 1000 | |
3232 | ParticleEmitter289.Speed = NumberRange.new(100, 100) | |
3233 | ParticleEmitter289.Color = ColorSequence.new(Color3.new(1, 1, 0.498039),Color3.new(1, 1, 0.498039)) | |
3234 | Part290.Name = "Handle" | |
3235 | Part290.Parent = Tool0 | |
3236 | Part290.Material = Enum.Material.SmoothPlastic | |
3237 | Part290.BrickColor = BrickColor.new("Hot pink") | |
3238 | Part290.Transparency = 1 | |
3239 | Part290.Rotation = Vector3.new(180, 0.00999999978, -180) | |
3240 | Part290.Anchored = true | |
3241 | Part290.CanCollide = false | |
3242 | Part290.Elasticity = 0 | |
3243 | Part290.FormFactor = Enum.FormFactor.Custom | |
3244 | Part290.Friction = 1 | |
3245 | Part290.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
3246 | Part290.CFrame = CFrame.new(-8.39599991, 0.317000002, -49.2610016, -1, 5.32697868e-06, 0.000202352603, 5.55990027e-06, 1.00000501, -2.98776285e-07, -0.000210425962, -2.97710358e-07, -1.00000513) | |
3247 | Part290.BottomSurface = Enum.SurfaceType.Smooth | |
3248 | Part290.TopSurface = Enum.SurfaceType.Smooth | |
3249 | Part290.Color = Color3.new(1, 0, 0.74902) | |
3250 | Part290.Position = Vector3.new(-8.39599991, 0.317000002, -49.2610016) | |
3251 | Part290.Orientation = Vector3.new(0, 179.98999, 0) | |
3252 | Part290.Color = Color3.new(1, 0, 0.74902) | |
3253 | BlockMesh291.Parent = Part290 | |
3254 | BlockMesh291.Scale = Vector3.new(0.560000062, 0.0700000003, 0.174999997) | |
3255 | BlockMesh291.Scale = Vector3.new(0.560000062, 0.0700000003, 0.174999997) | |
3256 | Sound292.Name = "FireSound" | |
3257 | Sound292.Parent = Part290 | |
3258 | Sound292.SoundId = "rbxassetid://139711658" | |
3259 | Sound292.Volume = 1 | |
3260 | Sound293.Name = "M203" | |
3261 | Sound293.Parent = Part290 | |
3262 | Sound293.SoundId = "http://roblox.com/asset/?id=135039581" | |
3263 | Sound293.Volume = 1 | |
3264 | Sound294.Name = "MagIn" | |
3265 | Sound294.Parent = Part290 | |
3266 | Sound294.SoundId = "rbxassetid://269079412" | |
3267 | Sound294.Volume = 1 | |
3268 | Sound295.Name = "MagOut" | |
3269 | Sound295.Parent = Part290 | |
3270 | Sound295.Pitch = 0.89999997615814 | |
3271 | Sound295.SoundId = "rbxassetid://268870109" | |
3272 | Sound295.Volume = 1 | |
3273 | Sound296.Name = "ReloadSound" | |
3274 | Sound296.Parent = Part290 | |
3275 | Sound296.SoundId = "rbxassetid://147323220" | |
3276 | Sound296.Volume = 0.80000001192093 | |
3277 | Sound297.Name = "Running" | |
3278 | Sound297.Parent = Part290 | |
3279 | Sound297.Pitch = 0.97500002384186 | |
3280 | Sound297.SoundId = "http://www.roblox.com/asset/?id=246376673" | |
3281 | Sound297.Volume = 1 | |
3282 | Sound297.Looped = true | |
3283 | Sound298.Name = "SafetyClick" | |
3284 | Sound298.Parent = Part290 | |
3285 | Sound298.Pitch = 1.5 | |
3286 | Sound298.SoundId = "rbxassetid://132464034" | |
3287 | Sound298.Volume = 0.30000001192093 | |
3288 | Sound299.Name = "WindowBreak" | |
3289 | Sound299.Parent = Part290 | |
3290 | Sound299.Pitch = 0.97500002384186 | |
3291 | Sound299.SoundId = "http://www.roblox.com/asset/?id=142082167" | |
3292 | Sound299.Volume = 1 | |
3293 | Sound300.Name = "Click" | |
3294 | Sound300.Parent = Part290 | |
3295 | Sound300.SoundId = "rbxassetid://132464034" | |
3296 | Part301.Name = "AimPart" | |
3297 | Part301.Parent = Tool0 | |
3298 | Part301.Material = Enum.Material.SmoothPlastic | |
3299 | Part301.BrickColor = BrickColor.new("Hot pink") | |
3300 | Part301.Transparency = 1 | |
3301 | Part301.Rotation = Vector3.new(-180, 0.00999999978, 180) | |
3302 | Part301.Anchored = true | |
3303 | Part301.CanCollide = false | |
3304 | Part301.Elasticity = 0 | |
3305 | Part301.FormFactor = Enum.FormFactor.Custom | |
3306 | Part301.Friction = 1 | |
3307 | Part301.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
3308 | Part301.CFrame = CFrame.new(-8.16699982, 1.375, -49.4179993, -1, -2.51975416e-05, 0.000232870196, -2.49576788e-05, 1.00000501, 3.02046865e-05, -0.000240944471, 3.01985729e-05, -1.00000513) | |
3309 | Part301.BottomSurface = Enum.SurfaceType.Smooth | |
3310 | - | local Player = game.Players.LocalPlayer |
3310 | + | |
3311 | Part301.Color = Color3.new(1, 0, 0.74902) | |
3312 | Part301.Position = Vector3.new(-8.16699982, 1.375, -49.4179993) | |
3313 | Part301.Orientation = Vector3.new(0, 179.98999, 0) | |
3314 | Part301.Color = Color3.new(1, 0, 0.74902) | |
3315 | - | local Mouse = Player:GetMouse() |
3315 | + | |
3316 | BlockMesh302.Scale = Vector3.new(0.0700000003, 0.0700000003, 0.0700002685) | |
3317 | BlockMesh302.Scale = Vector3.new(0.0700000003, 0.0700000003, 0.0700002685) | |
3318 | Model303.Name = "Shells" | |
3319 | Model303.Parent = Tool0 | |
3320 | Part304.Name = "Shell" | |
3321 | Part304.Parent = Model303 | |
3322 | Part304.BrickColor = BrickColor.new("Cool yellow") | |
3323 | Part304.Rotation = Vector3.new(-90, 0, 0) | |
3324 | Part304.Anchored = true | |
3325 | Part304.Size = Vector3.new(0.0520000011, 0.0520000011, 0.236000001) | |
3326 | Part304.CFrame = CFrame.new(-8.1420002, 1.03699994, -47.2360001, 1, 0, 0, 0, 0, 1, 0, -1, 0) | |
3327 | Part304.BottomSurface = Enum.SurfaceType.Smooth | |
3328 | Part304.TopSurface = Enum.SurfaceType.Smooth | |
3329 | Part304.Color = Color3.new(0.992157, 0.917647, 0.552941) | |
3330 | Part304.Position = Vector3.new(-8.1420002, 1.03699994, -47.2360001) | |
3331 | Part304.Orientation = Vector3.new(-90, 0, 0) | |
3332 | Part304.Color = Color3.new(0.992157, 0.917647, 0.552941) | |
3333 | SpecialMesh305.Parent = Part304 | |
3334 | SpecialMesh305.MeshId = "http://www.roblox.com/Asset/?id=10207677" | |
3335 | SpecialMesh305.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996) | |
3336 | SpecialMesh305.MeshType = Enum.MeshType.FileMesh | |
3337 | SpecialMesh305.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996) | |
3338 | Script306.Name = "Weld" | |
3339 | Script306.Parent = Tool0 | |
3340 | table.insert(cors,sandbox(Script306,function() | |
3341 | function Weld(x,y) | |
3342 | local W = Instance.new("Weld") | |
3343 | W.Part0 = x | |
3344 | W.Part1 = y | |
3345 | local CJ = CFrame.new(x.Position) | |
3346 | local C0 = x.CFrame:inverse()*CJ | |
3347 | local C1 = y.CFrame:inverse()*CJ | |
3348 | W.C0 = C0 | |
3349 | W.C1 = C1 | |
3350 | W.Parent = x | |
3351 | end | |
3352 | ||
3353 | ||
3354 | function Get(A) | |
3355 | if A.className == "Part" or A.className == "UnionOperation" or A.className == "MeshPart" then | |
3356 | Weld(script.Parent.Handle, A) | |
3357 | A.Anchored = false | |
3358 | else | |
3359 | local C = A:GetChildren() | |
3360 | for i=1, #C do | |
3361 | Get(C[i]) | |
3362 | end | |
3363 | end | |
3364 | end | |
3365 | ||
3366 | function Finale() | |
3367 | Get(script.Parent) | |
3368 | end | |
3369 | ||
3370 | ||
3371 | Finale() | |
3372 | end)) | |
3373 | LocalScript307.Name = "AnimationOnOff" | |
3374 | LocalScript307.Parent = Tool0 | |
3375 | table.insert(cors,sandbox(LocalScript307,function() | |
3376 | script.Parent.Equipped:connect(function(mouse) | |
3377 | print("A tool was equipped") | |
3378 | game.Players.LocalPlayer.Backpack.HeadAnimation.GunEquip.Value = true | |
3379 | --game.Players.LocalPlayer.Backpack.HeadAnimation.Disabled = false | |
3380 | end) | |
3381 | ||
3382 | script.Parent.Unequipped:connect(function(mouse) | |
3383 | print("A tool was equipped") | |
3384 | game.Players.LocalPlayer.Backpack.HeadAnimation.GunEquip.Value = false | |
3385 | end) | |
3386 | end)) | |
3387 | LocalScript308.Name = "GunScript" | |
3388 | LocalScript308.Parent = Tool0 | |
3389 | table.insert(cors,sandbox(LocalScript308,function() | |
3390 | ||
3391 | wait(1) | |
3392 | ||
3393 | ||
3394 | local Tool = script.Parent | |
3395 | ||
3396 | ||
3397 | local Player = owner | |
3398 | local Character = Player.Character | |
3399 | local Torso = Character.Torso | |
3400 | local Neck = Torso:WaitForChild("Neck") | |
3401 | local Humanoid = Character.Humanoid | |
3402 | ||
3403 | local Camera = game.Workspace.CurrentCamera | |
3404 | ||
3405 | ||
3406 | local GunSetup = { | |
3407 | ||
3408 | Name = "M40A5"; | |
3409 | Ammo = script.Ammo.Value; | |
3410 | RPM = 666; | |
3411 | BurstRPM = 666; | |
3412 | FireMode = "Single"; | |
3413 | BkFM = "Single"; | |
3414 | BurstFire = 3; | |
3415 | SwitchableModes = { | |
3416 | Burst = false; | |
3417 | Single = true; | |
3418 | Automatic = false; | |
3419 | ||
3420 | }; | |
3421 | ||
3422 | ||
3423 | GrenadeLauncher = false; | |
3424 | M203Ammo = 1; -- 1 For HEGrenade, 2 For SmokeGrenade | |
3425 | GLFirerate = 2; | |
3426 | ||
3427 | AnimSpeed = 1; | |
3428 | ||
3429 | Chamber = true; | |
3430 | CanBreak = false; | |
3431 | CanSeeMag = true; | |
3432 | FastReload = true; | |
3433 | ||
3434 | BType = "7.62x51mm"; | |
3435 | BSpeed = 900; | |
3436 | BDrop = 0; | |
3437 | BSpread = .1; | |
3438 | ||
3439 | LimbsDamage = {75,80}; | |
3440 | TorsoDamage = {85,99}; | |
3441 | HeadDamage = {100,100}; | |
3442 | ||
3443 | HelmetDamage = 99; | |
3444 | VestDamage = 85; | |
3445 | ||
3446 | Recoil = {65,85}; | |
3447 | Aimpart = Tool.AimPart; | |
3448 | FOV1 = 7; | |
3449 | FOV2 = 10; | |
3450 | ||
3451 | RightPos = CFrame.new(-0.575, -0.465, -1.185) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)); | |
3452 | LeftPos = CFrame.new(1.123,0.25,-1.795) * CFrame.Angles(math.rad(-120),math.rad(46.5),math.rad(15)); | |
3453 | ---------------------- | |
3454 | ||
3455 | LeftAimPosition = CFrame.new(1,-0.25,-1.1) * CFrame.Angles(math.rad(-110),math.rad(48.5),math.rad(2)); | |
3456 | LeftAim2Position = CFrame.new(1,0.25,-1.5) * CFrame.Angles(math.rad(-120),math.rad(25),math.rad(-15)) | |
3457 | } | |
3458 | ||
3459 | local Recoilup = 0 | |
3460 | ||
3461 | local Recoil = math.random(GunSetup.Recoil[1],GunSetup.Recoil[2])/60 | |
3462 | local RecoilG | |
3463 | local Firerate = 1/(GunSetup.RPM/60) | |
3464 | local BURSTFirerate = 1/(GunSetup.BurstRPM/60) | |
3465 | local GLFirerate = GunSetup.GLFirerate | |
3466 | local Ammo = GunSetup.Ammo | |
3467 | local GLAmmo = script.GLAmmo | |
3468 | local MaxAmmo = script.MaxAmmo | |
3469 | local StoredAmmo = script.StoredAmmo | |
3470 | local EnableCycleSight = true | |
3471 | local EnableFireMode = true | |
3472 | local AimPartMode = 1 | |
3473 | ||
3474 | local slideback = false | |
3475 | local Checando = false | |
3476 | local Emperrado = false | |
3477 | local Chambered = false | |
3478 | local MagOut = false | |
3479 | local GLChambered = false | |
3480 | ||
3481 | local Animando = false | |
3482 | ||
3483 | _G.Sprinting = false | |
3484 | ||
3485 | local Safemode = false | |
3486 | ||
3487 | local MouseHeld | |
3488 | ||
3489 | local Equipped = false | |
3490 | local Sprinting = false | |
3491 | local Shooting = false | |
3492 | local Aiming = false | |
3493 | local Reloading = false | |
3494 | local GLReloading = false | |
3495 | ||
3496 | pos = 0.0006 | |
3497 | neg = -0.0006 | |
3498 | ||
3499 | local shell | |
3500 | local AmmoGui | |
3501 | ||
3502 | local RAW | |
3503 | local LAW | |
3504 | ||
3505 | ||
3506 | ||
3507 | local arms | |
3508 | ||
3509 | local Shell = Tool:WaitForChild("Shells"):WaitForChild("Shell") | |
3510 | ||
3511 | local function GetAmmo() | |
3512 | AmmoGui.Frame.AText.Text = Ammo | |
3513 | return Ammo | |
3514 | end | |
3515 | ||
3516 | local uis = game:GetService("UserInputService") | |
3517 | ||
3518 | local RG = Character["Right Arm"]:FindFirstChild("RightGrip") | |
3519 | ||
3520 | ||
3521 | --------------------------------------------------------------------------------------- | |
3522 | ---------------- [ Tween Module ] -------------------------------------------------------- | |
3523 | --------------------------------------------------------------------------------------- | |
3524 | ||
3525 | function tweenFoV(goal, frames) | |
3526 | coroutine.resume(coroutine.create(function() | |
3527 | SFn = SFn and SFn + 1 or 0 | |
3528 | local SFn_S = SFn | |
3529 | for i = 1, frames do | |
3530 | if SFn ~= SFn_S then break end | |
3531 | Camera.FieldOfView = Camera.FieldOfView + (goal - Camera.FieldOfView) * (i / frames) | |
3532 | game:GetService("RunService").RenderStepped:wait() | |
3533 | end | |
3534 | end)) | |
3535 | end | |
3536 | ||
3537 | ||
3538 | --[[ | |
3539 | ||
3540 | tweenJoint Function Parameters: | |
3541 | ||
3542 | Object Joint - This has to be a weld with a C0 and C1 property | |
3543 | ||
3544 | CFrame newC0 - This is what the new C0 of the weld will be. You can put nil if you don't want to effect the C0 | |
3545 | ||
3546 | CFrame newC1 - This is what the new C1 of the weld will be. You can put nil if you don't want to effect the C1 | |
3547 | ||
3548 | function Alpha - This is an alpha function that takes an input parameter of a number between 0 and 90 and returns a number between 0 and 1. | |
3549 | For example, function(X) return math.sin(math.rad(X)) end | |
3550 | ||
3551 | float Duration - This is how long the tweening takes to complete | |
3552 | ||
3553 | --]] | |
3554 | local RS = game:GetService("RunService") | |
3555 | ||
3556 | function tweenJoint(Joint, newC0, newC1, Alpha, Duration) | |
3557 | spawn(function() | |
3558 | local newCode = math.random(-1e9, 1e9) --This creates a random code between -1000000000 and 1000000000 | |
3559 | local tweenIndicator = nil | |
3560 | if (not Joint:findFirstChild("tweenCode")) then --If the joint isn't being tweened, then | |
3561 | tweenIndicator = Instance.new("IntValue") | |
3562 | tweenIndicator.Name = "tweenCode" | |
3563 | tweenIndicator.Value = newCode | |
3564 | tweenIndicator.Parent = Joint | |
3565 | else | |
3566 | tweenIndicator = Joint.tweenCode | |
3567 | tweenIndicator.Value = newCode --If the joint is already being tweened, this will change the code, and the tween loop will stop | |
3568 | end | |
3569 | --local tweenIndicator = createTweenIndicator:InvokeServer(Joint, newCode) | |
3570 | if Duration <= 0 then --If the duration is less than or equal to 0 then there's no need for a tweening loop | |
3571 | if newC0 then Joint.C0 = newC0 end | |
3572 | if newC1 then Joint.C1 = newC1 end | |
3573 | else | |
3574 | local Increment = 1.5 / Duration | |
3575 | local startC0 = Joint.C0 | |
3576 | local startC1 = Joint.C1 | |
3577 | local X = 0 | |
3578 | while true do | |
3579 | RS.RenderStepped:wait() --This makes the for loop step every 1/60th of a second | |
3580 | local newX = X + Increment | |
3581 | X = (newX > 90 and 90 or newX) | |
3582 | if tweenIndicator.Value ~= newCode then break end --This makes sure that another tween wasn't called on the same joint | |
3583 | if (not Equipped) then break end --This stops the tween if the tool is deselected | |
3584 | if newC0 then Joint.C0 = startC0:lerp(newC0, Alpha(X)) end | |
3585 | if newC1 then Joint.C1 = startC1:lerp(newC1, Alpha(X)) end | |
3586 | --if newC0 then lerpCF:InvokeServer(Joint, "C0", startC0, newC0, Alpha(X)) end | |
3587 | --if newC1 then lerpCF:InvokeServer(Joint, "C1", startC1, newC1, Alpha(X)) end | |
3588 | if X == 90 then break end | |
3589 | end | |
3590 | end | |
3591 | if tweenIndicator.Value == newCode then --If this tween functions was the last one called on a joint then it will remove the code | |
3592 | tweenIndicator:Destroy() | |
3593 | end | |
3594 | --deleteTweenIndicator:InvokeServer(tweenIndicator, newCode) | |
3595 | end) | |
3596 | end | |
3597 | ||
3598 | ||
3599 | -------------Motor6Ding Section------------------------ | |
3600 | Tool.Equipped:connect(function() | |
3601 | if Humanoid.Health > 0 then | |
3602 | RAW = Instance.new("Motor6D") | |
3603 | RAW.Name= "RightWeld" | |
3604 | RAW.Part0 =Player.Character["Right Arm"] | |
3605 | RAW.Part1 = Character["Head"] | |
3606 | RAW.Parent=Player.Character["Right Arm"] | |
3607 | -- Player.CameraMode="LockFirstPerson" | |
3608 | Torso:WaitForChild("Right Shoulder").Part1 = nil | |
3609 | if Reloading then | |
3610 | Reloading = false | |
3611 | end | |
3612 | if GLReloading then | |
3613 | GLReloading = false | |
3614 | end | |
3615 | LAW = Instance.new("Motor6D") | |
3616 | LAW.Name= "LeftWeld" | |
3617 | LAW.Part0 = Player.Character["Left Arm"] | |
3618 | LAW.Part1 = Character["Head"] | |
3619 | LAW.Parent = Player.Character["Left Arm"] | |
3620 | LAW.C0 = GunSetup.LeftPos | |
3621 | RAW.C0 = GunSetup.RightPos | |
3622 | Torso:WaitForChild("Left Shoulder").Part1 = nil | |
3623 | LAW.C1 = CFrame.new() | |
3624 | RAW.C1 = CFrame.new() | |
3625 | ||
3626 | ||
3627 | ||
3628 | uis.MouseIconEnabled = false | |
3629 | AmmoGui = script.AmmoGui:Clone() | |
3630 | AmmoGui.Parent = Player.PlayerGui | |
3631 | AmmoGui.Frame.Visible = false | |
3632 | ||
3633 | ||
3634 | ||
3635 | Equipped = true | |
3636 | game:GetService('RunService').RenderStepped:connect(function() | |
3637 | RAW.C1 = CFrame.new() * CFrame.new((Recoilup/4),0,(Recoilup*2)) | |
3638 | LAW.C1 = CFrame.new() * CFrame.new((Recoilup/4),0,(Recoilup*2)) | |
3639 | if not Equipped then | |
3640 | IdleOrSteadyAnim() | |
3641 | Reloading = false | |
3642 | GLReloading = false | |
3643 | end | |
3644 | if AmmoGui:FindFirstChild("Frame") then | |
3645 | AmmoGui.Frame.FText.Text = GunSetup.FireMode | |
3646 | AmmoGui.Frame.SAText.Text = ""..math.ceil(StoredAmmo.Value/math.ceil(GunSetup.Ammo)).." MAGS" | |
3647 | AmmoGui.Frame.Btext.Text = GunSetup.BType | |
3648 | ||
3649 | if Safemode then | |
3650 | AmmoGui.Frame.A.Visible = true | |
3651 | else | |
3652 | AmmoGui.Frame.A.Visible = false | |
3653 | end | |
3654 | ||
3655 | if Chambered then | |
3656 | AmmoGui.Frame.B.Visible = false | |
3657 | else | |
3658 | AmmoGui.Frame.B.Visible = true | |
3659 | end | |
3660 | ||
3661 | if GunSetup.GrenadeLauncher and GLChambered then | |
3662 | AmmoGui.Frame.E.Visible = false | |
3663 | elseif GunSetup.GrenadeLauncher and not GLChambered then | |
3664 | AmmoGui.Frame.E.Visible = true | |
3665 | else | |
3666 | AmmoGui.Frame.E.Visible = false | |
3667 | end | |
3668 | ||
3669 | if Emperrado then | |
3670 | AmmoGui.Frame.C.Visible = true | |
3671 | else | |
3672 | AmmoGui.Frame.C.Visible = false | |
3673 | end | |
3674 | ||
3675 | ||
3676 | if slideback then | |
3677 | AmmoGui.Frame.D.Visible = true | |
3678 | else | |
3679 | AmmoGui.Frame.D.Visible = false | |
3680 | end | |
3681 | ||
3682 | ||
3683 | if GunSetup.FireMode == "M203" then | |
3684 | AmmoGui.Frame.NText.Text = "M203" | |
3685 | AmmoGui.Frame.SAText.Text = GLAmmo.Value | |
3686 | AmmoGui.Frame.AText.Text = Ammo .." Bullets" | |
3687 | end | |
3688 | ||
3689 | ||
3690 | if StoredAmmo.Value > MaxAmmo.Value then | |
3691 | StoredAmmo.Value = MaxAmmo.Value | |
3692 | end | |
3693 | ||
3694 | if GunSetup.FireMode ~= "M203" then | |
3695 | AmmoGui.Frame.NText.Text = GunSetup.Name | |
3696 | AmmoGui.Frame.AText.Text = Ammo .." Bullets" | |
3697 | end | |
3698 | end | |
3699 | end) | |
3700 | end | |
3701 | end) | |
3702 | ||
3703 | ||
3704 | ||
3705 | ||
3706 | ||
3707 | ||
3708 | ||
3709 | ||
3710 | ---------- Animations ------------------ | |
3711 | ||
3712 | function SprintAnim() | |
3713 | Humanoid.WalkSpeed = 24 | |
3714 | tweenJoint(RAW, CFrame.new(-0.75, 0.125, -1.3) * CFrame.Angles(math.rad(-80), math.rad(-55), math.rad(0)) , nil, function(X) return math.sin(math.rad(X)) end, 0.25 * GunSetup.AnimSpeed) | |
3715 | tweenJoint(LAW, CFrame.new(1.25,0.85,-1.125) * CFrame.Angles(math.rad(-85),math.rad(-10.5),math.rad(-10)) , nil, function(X) return math.sin(math.rad(X)) end, 0.25 * GunSetup.AnimSpeed) | |
3716 | _G.Sprinting = true | |
3717 | end | |
3718 | ||
3719 | function SafetyAnim() | |
3720 | tweenJoint(RAW, CFrame.new(-0.75, 0.125, -1.3) * CFrame.Angles(math.rad(-80), math.rad(-55), math.rad(0)) , nil, function(X) return math.sin(math.rad(X)) end, 0.25 * GunSetup.AnimSpeed) | |
3721 | tweenJoint(LAW, CFrame.new(1.25,0.85,-1.125) * CFrame.Angles(math.rad(-85),math.rad(-10.5),math.rad(-10)) , nil, function(X) return math.sin(math.rad(X)) end, 0.25 * GunSetup.AnimSpeed) | |
3722 | end | |
3723 | ||
3724 | ||
3725 | ||
3726 | ||
3727 | ||
3728 | function IdleOrSteadyAnim() | |
3729 | tweenJoint(RAW, GunSetup.RightPos , nil, function(X) return math.sin(math.rad(X)) end, 0.225 * GunSetup.AnimSpeed) | |
3730 | tweenJoint(LAW, GunSetup.LeftPos , nil, function(X) return math.sin(math.rad(X)) end, 0.215 * GunSetup.AnimSpeed) | |
3731 | end | |
3732 | ||
3733 | ||
3734 | ||
3735 | ||
3736 | ||
3737 | ||
3738 | ||
3739 | function ReloadAnim() | |
3740 | if Equipped then | |
3741 | ||
3742 | tweenJoint(RAW, CFrame.new(-0.875, -0.465, -1.15) * CFrame.Angles(math.rad(-95), math.rad(-2), math.rad(7.5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.425 * GunSetup.AnimSpeed) | |
3743 | tweenJoint(LAW, CFrame.new(1.195,-0.35,-1.48) * CFrame.Angles(math.rad(-100),math.rad(75),math.rad(0)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
3744 | ||
3745 | wait(0.55 * GunSetup.AnimSpeed) | |
3746 | tweenJoint(RAW, CFrame.new(-0.975, -0.365, -1.2) * CFrame.Angles(math.rad(-85), math.rad(-2), math.rad(9)) , nil, function(X) return math.sin(math.rad(X)) end, 0.525 * GunSetup.AnimSpeed) | |
3747 | tweenJoint(LAW, CFrame.new(1.195,1.4,-0.5) * CFrame.Angles(math.rad(0),math.rad(25),math.rad(0)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
3748 | Tool.Handle.MagOut:Play() | |
3749 | ||
3750 | local MagC = Tool:WaitForChild("Mag"):clone() | |
3751 | Tool.Mag.Transparency = 1 | |
3752 | MagC.Parent = Tool | |
3753 | MagC.Name = "MagC" | |
3754 | MagC.Transparency = 0 | |
3755 | ||
3756 | local MagCW = Instance.new("Motor6D") | |
3757 | MagCW.Part0 = MagC | |
3758 | MagCW.Part1 = Player.Character["Left Arm"] | |
3759 | MagCW.Parent = MagC | |
3760 | MagCW.C1 = MagC.CFrame:toObjectSpace(Tool.Mag.CFrame) | |
3761 | ||
3762 | wait(0.75 * (GunSetup.AnimSpeed/1)) | |
3763 | ||
3764 | if (StoredAmmo.Value - (GunSetup.Ammo - Ammo)) < 0 then | |
3765 | Ammo = Ammo + StoredAmmo.Value | |
3766 | StoredAmmo.Value = 0 | |
3767 | elseif Ammo <= 0 then | |
3768 | StoredAmmo.Value = StoredAmmo.Value - (GunSetup.Ammo - Ammo) | |
3769 | Ammo = GunSetup.Ammo | |
3770 | Chambered = false | |
3771 | elseif Ammo > 0 and Chambered and GunSetup.Chamber then | |
3772 | StoredAmmo.Value = StoredAmmo.Value - (GunSetup.Ammo - Ammo) | |
3773 | Ammo = GunSetup.Ammo + 1 | |
3774 | elseif Ammo > 0 and Chambered and not GunSetup.Chamber then | |
3775 | StoredAmmo.Value = StoredAmmo.Value - (GunSetup.Ammo - Ammo) | |
3776 | Ammo = GunSetup.Ammo | |
3777 | end | |
3778 | ||
3779 | Tool.Handle.MagIn:Play() | |
3780 | ||
3781 | tweenJoint(RAW, CFrame.new(-0.875, -0.465, -1.15) * CFrame.Angles(math.rad(-95), math.rad(-2), math.rad(7.5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.325 * GunSetup.AnimSpeed) | |
3782 | tweenJoint(LAW, CFrame.new(1.195,-0.35,-1.48) * CFrame.Angles(math.rad(-100),math.rad(75),math.rad(0)) , nil, function(X) return math.sin(math.rad(X)) end, 0.275 * GunSetup.AnimSpeed) | |
3783 | ||
3784 | wait(0.15 * GunSetup.AnimSpeed) | |
3785 | MagC:Destroy() | |
3786 | Tool.Mag.Transparency = 0 | |
3787 | wait(0.35 * GunSetup.AnimSpeed) | |
3788 | ||
3789 | end | |
3790 | end | |
3791 | ||
3792 | ||
3793 | function SeeMag() | |
3794 | if Equipped then | |
3795 | Animando = true | |
3796 | tweenJoint(RAW, CFrame.new(0.213, -0.265, -1.25) * CFrame.Angles(math.rad(-90), math.rad(7.5), math.rad(-50.5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.325 * GunSetup.AnimSpeed) | |
3797 | tweenJoint(LAW, CFrame.new(2.195,-0.825,-1.08) * CFrame.Angles(math.rad(-100),math.rad(75),math.rad(-41)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
3798 | ||
3799 | wait(1.125 * (GunSetup.AnimSpeed/2)) | |
3800 | tweenJoint(RAW, CFrame.new(-0.875, -0.465, -1.15) * CFrame.Angles(math.rad(-95), math.rad(-2), math.rad(7.5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.425 * GunSetup.AnimSpeed) | |
3801 | tweenJoint(LAW, CFrame.new(1.195,-0.35,-1.48) * CFrame.Angles(math.rad(-100),math.rad(75),math.rad(0)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
3802 | ||
3803 | wait(0.55 * GunSetup.AnimSpeed) | |
3804 | tweenJoint(RAW, CFrame.new(-0.975, -0.365, -1.2) * CFrame.Angles(math.rad(-85), math.rad(-2), math.rad(9)) , nil, function(X) return math.sin(math.rad(X)) end, 0.525 * GunSetup.AnimSpeed) | |
3805 | tweenJoint(LAW, CFrame.new(1.195,1.4,-0.5) * CFrame.Angles(math.rad(0),math.rad(25),math.rad(0)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
3806 | Tool.Handle.MagOut:Play() | |
3807 | ||
3808 | local MagC = Tool:WaitForChild("Mag"):clone() | |
3809 | Tool.Mag.Transparency = 1 | |
3810 | MagC.Parent = Tool | |
3811 | MagC.Name = "MagC" | |
3812 | MagC.Transparency = 0 | |
3813 | ||
3814 | local MagCW = Instance.new("Motor6D") | |
3815 | MagCW.Part0 = MagC | |
3816 | MagCW.Part1 = Player.Character["Left Arm"] | |
3817 | MagCW.Parent = MagC | |
3818 | MagCW.C1 = MagC.CFrame:toObjectSpace(Tool.Mag.CFrame) | |
3819 | ||
3820 | wait(0.75 * (GunSetup.AnimSpeed/1)) | |
3821 | ||
3822 | ||
3823 | tweenJoint(RAW, CFrame.new(-0.875, -0.465, -1.15) * CFrame.Angles(math.rad(-95), math.rad(-2), math.rad(7.5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.325 * GunSetup.AnimSpeed) | |
3824 | tweenJoint(LAW, CFrame.new(1.195,-0.35,-1.48) * CFrame.Angles(math.rad(-100),math.rad(45),math.rad(0)) , nil, function(X) return math.sin(math.rad(X)) end, 0.275 * GunSetup.AnimSpeed) | |
3825 | wait(0.12 * (GunSetup.AnimSpeed/1)) | |
3826 | Animando = false | |
3827 | ||
3828 | --[[wait(0.15 * GunSetup.AnimSpeed) | |
3829 | MagC:Destroy() | |
3830 | Tool.Mag.Transparency = 0 | |
3831 | wait(0.35 * GunSetup.AnimSpeed)]] | |
3832 | ||
3833 | end | |
3834 | end | |
3835 | ||
3836 | function UNSeeMag() | |
3837 | if Equipped then | |
3838 | Animando = true | |
3839 | local MagC = Tool:WaitForChild("MagC") | |
3840 | ||
3841 | local MagCW = script.Parent.MagC.Motor6D | |
3842 | ||
3843 | wait(0.75 * (GunSetup.AnimSpeed/1)) | |
3844 | ||
3845 | tweenJoint(RAW, CFrame.new(-0.875, -0.465, -1.15) * CFrame.Angles(math.rad(-95), math.rad(-2), math.rad(7.5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.325 * GunSetup.AnimSpeed) | |
3846 | tweenJoint(LAW, CFrame.new(1.195,-0.35,-1.48) * CFrame.Angles(math.rad(-100),math.rad(75),math.rad(0)) , nil, function(X) return math.sin(math.rad(X)) end, 0.275 * GunSetup.AnimSpeed) | |
3847 | ||
3848 | wait(0.15 * GunSetup.AnimSpeed) | |
3849 | Tool.Handle.MagIn:Play() | |
3850 | MagC:Destroy() | |
3851 | Tool.Mag.Transparency = 0 | |
3852 | wait(0.35 * GunSetup.AnimSpeed) | |
3853 | tweenJoint(RAW, CFrame.new(0.213, -0.265, -1.25) * CFrame.Angles(math.rad(-90), math.rad(7.5), math.rad(-50.5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.325 * GunSetup.AnimSpeed) | |
3854 | tweenJoint(LAW, CFrame.new(1.25,0.55,-1.08) * CFrame.Angles(math.rad(-100),math.rad(25),math.rad(-41)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
3855 | wait(0.12 * (GunSetup.AnimSpeed/1)) | |
3856 | Animando = false | |
3857 | end | |
3858 | end | |
3859 | ||
3860 | ||
3861 | function CheckAnim() | |
3862 | if Equipped then | |
3863 | Animando = true | |
3864 | tweenJoint(RAW, CFrame.new(0.213, -0.265, -1.25) * CFrame.Angles(math.rad(-90), math.rad(7.5), math.rad(-50.5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.325 * GunSetup.AnimSpeed) | |
3865 | tweenJoint(LAW, CFrame.new(1.25,0.55,-1.08) * CFrame.Angles(math.rad(-100),math.rad(25),math.rad(-41)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
3866 | wait(0.20 * (GunSetup.AnimSpeed/1)) | |
3867 | Animando = false | |
3868 | ||
3869 | end | |
3870 | end | |
3871 | ||
3872 | ||
3873 | ||
3874 | function ChamberAnim() | |
3875 | if Equipped then | |
3876 | Animando = true | |
3877 | tweenJoint(RAW, CFrame.new(0.213, -0.265, -1.25) * CFrame.Angles(math.rad(-90), math.rad(7.5), math.rad(-50.5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.325 * GunSetup.AnimSpeed) | |
3878 | tweenJoint(LAW, CFrame.new(0.75,-0.6,-0.85) * CFrame.Angles(math.rad(-140),math.rad(70),math.rad(40)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
3879 | wait(0.15 * (GunSetup.AnimSpeed/2)) | |
3880 | Tool.Handle.MagIn:Play() | |
3881 | tweenJoint(RAW, CFrame.new(0.213, -0.265, -1.25) * CFrame.Angles(math.rad(-90), math.rad(7.5), math.rad(-50.5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.325 * GunSetup.AnimSpeed) | |
3882 | tweenJoint(LAW, CFrame.new(0.195,-0.8,-0.85) * CFrame.Angles(math.rad(-140),math.rad(70),math.rad(40)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
3883 | wait(0.12 * (GunSetup.AnimSpeed/1)) | |
3884 | Animando = false | |
3885 | end | |
3886 | end | |
3887 | ||
3888 | ||
3889 | function ChamberBKAnim() | |
3890 | if Equipped then | |
3891 | Animando = true | |
3892 | tweenJoint(RAW, CFrame.new(0.213, -0.265, -1.25) * CFrame.Angles(math.rad(-90), math.rad(7.5), math.rad(-50.5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.325 * GunSetup.AnimSpeed) | |
3893 | tweenJoint(LAW, CFrame.new(0.195,-0.8,-0.85) * CFrame.Angles(math.rad(-140),math.rad(70),math.rad(40)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
3894 | wait(0.15 * (GunSetup.AnimSpeed/2)) | |
3895 | Tool.Handle.MagIn:Play() | |
3896 | tweenJoint(RAW, CFrame.new(0.213, -0.265, -1.25) * CFrame.Angles(math.rad(-90), math.rad(7.5), math.rad(-50.5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.325 * GunSetup.AnimSpeed) | |
3897 | tweenJoint(LAW, CFrame.new(0.75,-0.6,-0.85) * CFrame.Angles(math.rad(-140),math.rad(70),math.rad(40)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
3898 | wait(0.12 * (GunSetup.AnimSpeed/1)) | |
3899 | Animando = false | |
3900 | ||
3901 | end | |
3902 | end | |
3903 | ||
3904 | ||
3905 | ||
3906 | ||
3907 | function FastReloadAnim() | |
3908 | if Equipped then | |
3909 | tweenJoint(RAW, CFrame.new(0.213, -0.265, -1.25) * CFrame.Angles(math.rad(-90), math.rad(7.5), math.rad(-50.5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.325 * GunSetup.AnimSpeed) | |
3910 | tweenJoint(LAW, CFrame.new(1.25,0.55,-1.08) * CFrame.Angles(math.rad(-100),math.rad(25),math.rad(-41)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
3911 | ||
3912 | wait(1.125 * (GunSetup.AnimSpeed/2)) | |
3913 | tweenJoint(RAW, CFrame.new(-0.875, -0.465, -1.15) * CFrame.Angles(math.rad(-95), math.rad(-2), math.rad(7.5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.425 * GunSetup.AnimSpeed) | |
3914 | tweenJoint(LAW, CFrame.new(1.195,-0.35,-1.48) * CFrame.Angles(math.rad(-100),math.rad(75),math.rad(0)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
3915 | ||
3916 | wait(0.55 * GunSetup.AnimSpeed) | |
3917 | tweenJoint(RAW, CFrame.new(-0.975, -0.365, -1.2) * CFrame.Angles(math.rad(-85), math.rad(-2), math.rad(9)) , nil, function(X) return math.sin(math.rad(X)) end, 0.525 * GunSetup.AnimSpeed) | |
3918 | tweenJoint(LAW, CFrame.new(1.195,1.4,-0.5) * CFrame.Angles(math.rad(0),math.rad(25),math.rad(0)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
3919 | Tool.Handle.MagOut:Play() | |
3920 | ||
3921 | local MagC = Tool:WaitForChild("Mag"):clone() | |
3922 | Tool.Mag.Transparency = 1 | |
3923 | MagC.Parent = Tool | |
3924 | MagC.Name = "MagC" | |
3925 | MagC.Transparency = 0 | |
3926 | ||
3927 | local MagCW = Instance.new("Motor6D") | |
3928 | MagCW.Part0 = MagC | |
3929 | MagCW.Part1 = Player.Character["Left Arm"] | |
3930 | MagCW.Parent = MagC | |
3931 | MagCW.C1 = MagC.CFrame:toObjectSpace(Tool.Mag.CFrame) | |
3932 | ||
3933 | wait(0.75 * (GunSetup.AnimSpeed/1)) | |
3934 | ||
3935 | if (StoredAmmo.Value - (GunSetup.Ammo - Ammo)) < 0 then | |
3936 | Ammo = Ammo + StoredAmmo.Value | |
3937 | StoredAmmo.Value = 0 | |
3938 | elseif Ammo <= 0 then | |
3939 | StoredAmmo.Value = StoredAmmo.Value - (GunSetup.Ammo - Ammo) | |
3940 | Ammo = GunSetup.Ammo | |
3941 | Chambered = false | |
3942 | elseif Ammo > 0 and Chambered and GunSetup.Chamber then | |
3943 | StoredAmmo.Value = StoredAmmo.Value - (GunSetup.Ammo - Ammo) | |
3944 | Ammo = GunSetup.Ammo + 1 | |
3945 | elseif Ammo > 0 and Chambered and not GunSetup.Chamber then | |
3946 | StoredAmmo.Value = StoredAmmo.Value - (GunSetup.Ammo - Ammo) | |
3947 | Ammo = GunSetup.Ammo | |
3948 | end | |
3949 | ||
3950 | Tool.Handle.MagIn:Play() | |
3951 | ||
3952 | tweenJoint(RAW, CFrame.new(-0.875, -0.465, -1.15) * CFrame.Angles(math.rad(-95), math.rad(-2), math.rad(7.5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.325 * GunSetup.AnimSpeed) | |
3953 | tweenJoint(LAW, CFrame.new(1.195,-0.35,-1.48) * CFrame.Angles(math.rad(-100),math.rad(75),math.rad(0)) , nil, function(X) return math.sin(math.rad(X)) end, 0.275 * GunSetup.AnimSpeed) | |
3954 | ||
3955 | wait(0.15 * GunSetup.AnimSpeed) | |
3956 | MagC:Destroy() | |
3957 | Tool.Mag.Transparency = 0 | |
3958 | wait(0.35 * GunSetup.AnimSpeed) | |
3959 | ||
3960 | end | |
3961 | end | |
3962 | ||
3963 | function FastBolt() | |
3964 | ||
3965 | tweenJoint(RAW, CFrame.new(0.213, -0.265, -1.25) * CFrame.Angles(math.rad(-90), math.rad(7.5), math.rad(-50.5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.325 * GunSetup.AnimSpeed) | |
3966 | tweenJoint(LAW, CFrame.new(0.75,-0.6,-0.85) * CFrame.Angles(math.rad(-140),math.rad(70),math.rad(40)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
3967 | wait(0.55 * (GunSetup.AnimSpeed/2)) | |
3968 | tweenJoint(RAW, CFrame.new(0.213, -0.265, -1.25) * CFrame.Angles(math.rad(-90), math.rad(7.5), math.rad(-50.5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.325 * GunSetup.AnimSpeed) | |
3969 | tweenJoint(LAW, CFrame.new(0.75,-0.6,-0.85) * CFrame.Angles(math.rad(-140),math.rad(70),math.rad(40)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
3970 | wait(0.3 * (GunSetup.AnimSpeed/2)) | |
3971 | Tool.Handle.MagIn:Play() | |
3972 | tweenJoint(RAW, CFrame.new(0.213, -0.265, -1.25) * CFrame.Angles(math.rad(-90), math.rad(7.5), math.rad(-50.5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.325 * GunSetup.AnimSpeed) | |
3973 | tweenJoint(LAW, CFrame.new(0.195,-0.8,-0.85) * CFrame.Angles(math.rad(-140),math.rad(70),math.rad(40)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
3974 | ||
3975 | slideback = true | |
3976 | Emperrado = false | |
3977 | if Ammo > 0 and Chambered then | |
3978 | EjectShells() | |
3979 | Ammo = Ammo - 1 | |
3980 | print(Ammo) | |
3981 | end | |
3982 | ||
3983 | wait(0.75 * (GunSetup.AnimSpeed/2)) | |
3984 | Tool.Handle.MagIn:Play() | |
3985 | tweenJoint(RAW, CFrame.new(0.213, -0.265, -1.25) * CFrame.Angles(math.rad(-90), math.rad(7.5), math.rad(-50.5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.325 * GunSetup.AnimSpeed) | |
3986 | tweenJoint(LAW, CFrame.new(0.75,-0.6,-0.85) * CFrame.Angles(math.rad(-140),math.rad(70),math.rad(40)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
3987 | ||
3988 | slideback = false | |
3989 | Chambered = true | |
3990 | ||
3991 | wait(0.25 * (GunSetup.AnimSpeed/2)) | |
3992 | tweenJoint(RAW, GunSetup.RightPos , nil, function(X) return math.sin(math.rad(X)) end, 0.225 * GunSetup.AnimSpeed) | |
3993 | tweenJoint(LAW, GunSetup.LeftPos , nil, function(X) return math.sin(math.rad(X)) end, 0.215 * GunSetup.AnimSpeed) | |
3994 | ||
3995 | end | |
3996 | ||
3997 | ||
3998 | function GLReloadAnim() | |
3999 | if Equipped then | |
4000 | ||
4001 | ||
4002 | tweenJoint(RAW, CFrame.new(-0.975, -0.365, -1.2) * CFrame.Angles(math.rad(-85), math.rad(-2), math.rad(9)) , nil, function(X) return math.sin(math.rad(X)) end, 0.525 * GunSetup.AnimSpeed) | |
4003 | tweenJoint(LAW, CFrame.new(1,0,-1.795) * CFrame.Angles(math.rad(-120),math.rad(45),math.rad(5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
4004 | ||
4005 | wait(0.25 * (GunSetup.AnimSpeed/1)) | |
4006 | ||
4007 | tweenJoint(RAW, CFrame.new(-0.875, -0.465, -1.15) * CFrame.Angles(math.rad(-95), math.rad(-2), math.rad(7.5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.425 * GunSetup.AnimSpeed) | |
4008 | tweenJoint(LAW, CFrame.new(1.195,1.4,-0.5) * CFrame.Angles(math.rad(0),math.rad(25),math.rad(0)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
4009 | ||
4010 | ||
4011 | wait(0.75 * (GunSetup.AnimSpeed/1)) | |
4012 | ||
4013 | ||
4014 | Tool.Handle.MagOut:Play() | |
4015 | ||
4016 | tweenJoint(RAW, CFrame.new(-0.975, -0.365, -1.2) * CFrame.Angles(math.rad(-85), math.rad(-2), math.rad(9)) , nil, function(X) return math.sin(math.rad(X)) end, 0.525 * GunSetup.AnimSpeed) | |
4017 | tweenJoint(LAW, CFrame.new(1,0,-1.795) * CFrame.Angles(math.rad(-120),math.rad(45),math.rad(5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
4018 | ||
4019 | if (StoredAmmo.Value - (GunSetup.Ammo - Ammo)) < 0 then | |
4020 | Ammo = Ammo + StoredAmmo.Value | |
4021 | StoredAmmo.Value = 0 | |
4022 | elseif Ammo <= 0 then | |
4023 | StoredAmmo.Value = StoredAmmo.Value - (GunSetup.Ammo - Ammo) | |
4024 | Ammo = GunSetup.Ammo | |
4025 | Chambered = false | |
4026 | elseif Ammo > 0 and Chambered and GunSetup.Chamber then | |
4027 | StoredAmmo.Value = StoredAmmo.Value - (GunSetup.Ammo - Ammo) | |
4028 | Ammo = GunSetup.Ammo + 1 | |
4029 | elseif Ammo > 0 and Chambered and not GunSetup.Chamber then | |
4030 | StoredAmmo.Value = StoredAmmo.Value - (GunSetup.Ammo - Ammo) | |
4031 | Ammo = GunSetup.Ammo | |
4032 | end | |
4033 | ||
4034 | wait(0.75 * GunSetup.AnimSpeed) | |
4035 | ||
4036 | tweenJoint(RAW, CFrame.new(0.213, -0.265, -1.25) * CFrame.Angles(math.rad(-90), math.rad(7.5), math.rad(-50.5)) , nil, function(X) return math.sin(math.rad(X)) end, 0.325 * GunSetup.AnimSpeed) | |
4037 | tweenJoint(LAW, CFrame.new(1.25,0.55,-1.08) * CFrame.Angles(math.rad(-100),math.rad(25),math.rad(-41)) , nil, function(X) return math.sin(math.rad(X)) end, 0.375 * GunSetup.AnimSpeed) | |
4038 | ||
4039 | end | |
4040 | end | |
4041 | ||
4042 | -----------------------ADS Function------------------------------ | |
4043 | ||
4044 | ||
4045 | ||
4046 | ||
4047 | ||
4048 | ||
4049 | ||
4050 | ||
4051 | ||
4052 | ||
4053 | Mouse.Button2Down:connect(function() | |
4054 | if Equipped then | |
4055 | if not Aiming and not Reloading and not GLReloading and not Sprinting and not Safemode and not Checando then | |
4056 | Aiming = true | |
4057 | -- Mouse.Icon = GunSetup.Cursor.Aiming | |
4058 | if AimPartMode == 1 then | |
4059 | tweenJoint(RAW, RAW.C0 * CFrame.new(-Tool.AimPart.CFrame:toObjectSpace(Character.Head.CFrame).p), nil, function(X) return math.sin(math.rad(X)) end, 0.25 * GunSetup.AnimSpeed) | |
4060 | tweenJoint(LAW, GunSetup.LeftAimPosition , nil, function(X) return math.sin(math.rad(X)) end, 0.25 * GunSetup.AnimSpeed) | |
4061 | tweenFoV(GunSetup.FOV1, 40) | |
4062 | end | |
4063 | if AimPartMode == 2 then | |
4064 | tweenJoint(RAW, RAW.C0 * CFrame.new(-Tool.AimPart2.CFrame:toObjectSpace(Character.Head.CFrame).p), nil, function(X) return math.sin(math.rad(X)) end, 0.25 * GunSetup.AnimSpeed) | |
4065 | tweenJoint(LAW, GunSetup.LeftAim2Position , nil, function(X) return math.sin(math.rad(X)) end, 0.25 * GunSetup.AnimSpeed) | |
4066 | tweenFoV(GunSetup.FOV2, 40) | |
4067 | end | |
4068 | ||
4069 | game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid | |
4070 | end | |
4071 | end | |
4072 | end) | |
4073 | ||
4074 | Mouse.Button2Up:connect(function() | |
4075 | if Equipped then | |
4076 | if Aiming then | |
4077 | Aiming = false | |
4078 | -- Mouse.Icon = GunSetup.Cursor.Aiming | |
4079 | if not Safemode then | |
4080 | IdleOrSteadyAnim() | |
4081 | tweenFoV(70, 40) | |
4082 | end | |
4083 | end | |
4084 | end | |
4085 | end) | |
4086 | ||
4087 | ||
4088 | -----------------------shooting function----------------- | |
4089 | ||
4090 | function Rand(Min, Max, Accuracy) | |
4091 | local Inverse = 1 / (Accuracy or 1) | |
4092 | return (math.random(Min * Inverse, Max * Inverse) / Inverse) | |
4093 | end | |
4094 | ||
4095 | function GetHitSurfaceCFrame(HitPos,Obj) | |
4096 | local SurfaceCF = { | |
4097 | {"Back",Obj.CFrame * CFrame.new(0,0,Obj.Size.z)}; | |
4098 | {"Bottom",Obj.CFrame * CFrame.new(0,-Obj.Size.y,0)}; | |
4099 | {"Front",Obj.CFrame * CFrame.new(0,0,-Obj.Size.z)}; | |
4100 | {"Left",Obj.CFrame * CFrame.new(-Obj.Size.x,0,0)}; | |
4101 | {"Right",Obj.CFrame * CFrame.new(Obj.Size.x,0,0)}; | |
4102 | {"Top",Obj.CFrame * CFrame.new(0,Obj.Size.y,0)} | |
4103 | } | |
4104 | local ClosestDist = math.huge | |
4105 | local ClosestSurface = nil | |
4106 | for _,v in pairs(SurfaceCF) do | |
4107 | local SurfaceDist = (HitPos - v[2].p).magnitude | |
4108 | if SurfaceDist < ClosestDist then | |
4109 | ClosestDist = SurfaceDist | |
4110 | ClosestSurface = v | |
4111 | end | |
4112 | end | |
4113 | return ClosestSurface[2] | |
4114 | end | |
4115 | ||
4116 | ||
4117 | ||
4118 | ||
4119 | local BulletModel = workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", workspace) | |
4120 | BulletModel.Name = "Ray_Ignore" | |
4121 | spawn(function() | |
4122 | while true do | |
4123 | BulletModel.Parent = game.Workspace | |
4124 | wait(1 / 20) | |
4125 | end | |
4126 | end) | |
4127 | ||
4128 | local Ray_Ignore = {Character, BulletModel, Camera} | |
4129 | ||
4130 | function CreateBulletImpact(HitPos, HitObj, HumanoidFound) | |
4131 | local SurfaceCF = GetHitSurfaceCFrame(HitPos, HitObj) | |
4132 | local SurfaceDir = CFrame.new(HitObj.CFrame.p, SurfaceCF.p) | |
4133 | local SurfaceDist = SurfaceDir.lookVector * (HitObj.CFrame.p - SurfaceCF.p).magnitude / 2 | |
4134 | local SurfaceOffset = HitPos - SurfaceCF.p + SurfaceDist | |
4135 | local SurfaceCFrame = SurfaceDir + SurfaceDist + SurfaceOffset | |
4136 | ||
4137 | local HitMark = Instance.new("Part") | |
4138 | HitMark.BrickColor = BrickColor.new("Black") | |
4139 | HitMark.Transparency = 1 | |
4140 | HitMark.Anchored = true | |
4141 | HitMark.CanCollide = false | |
4142 | HitMark.FormFactor = "Custom" | |
4143 | HitMark.Size = Vector3.new(math.random(1,1.5), math.random(1,1.5), 0.2) | |
4144 | HitMark.TopSurface = 0 | |
4145 | HitMark.BottomSurface = 0 | |
4146 | local Mesh = Instance.new("BlockMesh") | |
4147 | Mesh.Offset = Vector3.new(0, 0, -0.05) | |
4148 | Mesh.Scale = Vector3.new(-0.25, -0.25, 0) | |
4149 | Mesh.Parent = HitMark | |
4150 | ||
4151 | local mat = HitObj.Material | |
4152 | ||
4153 | if mat == Enum.Material.Wood or mat == Enum.Material.WoodPlanks then | |
4154 | local BulletWhizz = Instance.new("Sound") | |
4155 | BulletWhizz.Parent = HitMark | |
4156 | BulletWhizz.Pitch = BulletWhizz.Pitch * math.random(34, 46)/40 | |
4157 | BulletWhizz.SoundId = "rbxassetid://142082171" | |
4158 | BulletWhizz:Play() | |
4159 | ||
4160 | if game.ReplicatedStorage:FindFirstChild("Dust" or "Smoke") then | |
4161 | local D1 = game.ReplicatedStorage.Dust:clone() | |
4162 | D1.Parent = HitMark | |
4163 | D1.Enabled = true | |
4164 | end | |
4165 | ||
4166 | ||
4167 | local Decal = Instance.new("Decal") | |
4168 | Decal.Face = Enum.NormalId.Front | |
4169 | Decal.Texture = "http://www.roblox.com/asset/?id=64291961" | |
4170 | Decal.Parent = HitMark | |
4171 | HitMark.Parent = BulletModel | |
4172 | HitMark.CFrame = SurfaceCFrame | |
4173 | local Particles = Instance.new("ParticleEmitter") | |
4174 | Particles.Color = ColorSequence.new(Color3.new(255, 255, 255)) | |
4175 | Particles.LightEmission = 0 | |
4176 | Particles.Size = NumberSequence.new(0.25) | |
4177 | Particles.Texture = "http://www.roblox.com/asset/?id=434255560" | |
4178 | Particles.Transparency = NumberSequence.new( | |
4179 | { | |
4180 | NumberSequenceKeypoint.new(0, 0.25, 0.25); | |
4181 | NumberSequenceKeypoint.new(1, 1); | |
4182 | } | |
4183 | ) | |
4184 | Particles.Acceleration = Vector3.new(0, -196.2, 0) | |
4185 | Particles.Lifetime = NumberRange.new(0.25 - 0.05, 0.25 + 0.15) | |
4186 | Particles.Rate = 500 | |
4187 | Particles.RotSpeed = NumberRange.new(360) | |
4188 | Particles.Speed = NumberRange.new(25 - 0, 25 + 0) | |
4189 | Particles.VelocitySpread = 45 | |
4190 | Particles.Parent = HitMark | |
4191 | Particles.EmissionDirection = "Top" | |
4192 | game.Debris:AddItem(Particles, 0.2) | |
4193 | game.Debris:AddItem(HitMark, 0.95) | |
4194 | ||
4195 | elseif mat == Enum.Material.Plastic and HitObj.Name == "Head" or HitObj.Name == "Torso" or HitObj.Name == "Right Arm" or HitObj.Name == "Left Arm" or HitObj.Name == "Right Leg" or HitObj.Name == "Left Leg" then | |
4196 | ||
4197 | local BulletWhizz = Instance.new("Sound") | |
4198 | BulletWhizz.Parent = HitMark | |
4199 | BulletWhizz.Pitch = BulletWhizz.Pitch * math.random(34, 46)/40 | |
4200 | BulletWhizz.SoundId = "rbxassetid://330595293" | |
4201 | BulletWhizz:Play() | |
4202 | ||
4203 | local Decal = Instance.new("Decal") | |
4204 | Decal.Face = Enum.NormalId.Front | |
4205 | Decal.Texture = "http://www.roblox.com/asset/?id=112969718" | |
4206 | Decal.Parent = HitMark | |
4207 | HitMark.Parent = BulletModel | |
4208 | HitMark.CFrame = SurfaceCFrame | |
4209 | local Particles = Instance.new("ParticleEmitter") | |
4210 | Particles.Color = ColorSequence.new(Color3.new(25, 0, 0)) | |
4211 | Particles.LightEmission = 0 | |
4212 | Particles.Size = NumberSequence.new(.5) | |
4213 | Particles.Texture = "http://www.roblox.com/asset/?id=176677966" | |
4214 | Particles.Transparency = NumberSequence.new( | |
4215 | { | |
4216 | NumberSequenceKeypoint.new(0, 0, 0); | |
4217 | NumberSequenceKeypoint.new(1, 1); | |
4218 | } | |
4219 | ) | |
4220 | Particles.Acceleration = Vector3.new(0, 0, 0) | |
4221 | Particles.Lifetime = NumberRange.new(0.1 - 0.05, 0.1 + 0.05) | |
4222 | Particles.Rate = 500 | |
4223 | Particles.RotSpeed = NumberRange.new(1000) | |
4224 | Particles.Speed = NumberRange.new(0 - 0, 0 + 0) | |
4225 | Particles.VelocitySpread = 0 | |
4226 | Particles.Parent = HitMark | |
4227 | Particles.EmissionDirection = "Top" | |
4228 | game.Debris:AddItem(Particles, 0.2) | |
4229 | game.Debris:AddItem(HitMark, 0.95) | |
4230 | ||
4231 | ||
4232 | elseif mat == Enum.Material.Concrete or mat == Enum.Material.Slate or mat == Enum.Material.Cobblestone or mat == Enum.Material.Brick or mat == Enum.Material.Granite or mat == Enum.Material.Granite or mat == Enum.Material.Plastic or mat == Enum.Material.SmoothPlastic then | |
4233 | local BulletWhizz = Instance.new("Sound") | |
4234 | BulletWhizz.Parent = HitMark | |
4235 | BulletWhizz.Pitch = BulletWhizz.Pitch * math.random(34, 46)/40 | |
4236 | BulletWhizz.SoundId = "rbxassetid://142082166" | |
4237 | BulletWhizz:Play() | |
4238 | ||
4239 | if game.ReplicatedStorage:FindFirstChild("Dust" or "Smoke") then | |
4240 | local D1 = game.ReplicatedStorage.Dust:clone() | |
4241 | D1.Parent = HitMark | |
4242 | D1.Enabled = true | |
4243 | local D2 = game.ReplicatedStorage.Smoke:clone() | |
4244 | D2.Parent = HitMark | |
4245 | D2.Enabled = true | |
4246 | end | |
4247 | ||
4248 | local Decal = Instance.new("Decal") | |
4249 | Decal.Face = Enum.NormalId.Front | |
4250 | Decal.Texture = "http://www.roblox.com/asset/?id=64291961" | |
4251 | Decal.Parent = HitMark | |
4252 | HitMark.Parent = BulletModel | |
4253 | HitMark.CFrame = SurfaceCFrame | |
4254 | local Particles = Instance.new("ParticleEmitter") | |
4255 | Particles.Color = ColorSequence.new(Color3.new(50, 50, 50)) | |
4256 | Particles.LightEmission = 0 | |
4257 | Particles.Size = NumberSequence.new(0.25) | |
4258 | Particles.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
4259 | Particles.Transparency = NumberSequence.new( | |
4260 | { | |
4261 | NumberSequenceKeypoint.new(0, 0.25, 0.25); | |
4262 | NumberSequenceKeypoint.new(1, 1); | |
4263 | } | |
4264 | ) | |
4265 | Particles.Acceleration = Vector3.new(0, -196.2, 0) | |
4266 | Particles.Lifetime = NumberRange.new(0.1 - 0.05, 0.1 + 0.05) | |
4267 | Particles.Rate = 500 | |
4268 | Particles.RotSpeed = NumberRange.new(360) | |
4269 | Particles.Speed = NumberRange.new(25 - 5, 25 + 5) | |
4270 | Particles.VelocitySpread = 45 | |
4271 | Particles.Parent = HitMark | |
4272 | Particles.EmissionDirection = "Top" | |
4273 | game.Debris:AddItem(Particles, 0.2) | |
4274 | game.Debris:AddItem(HitMark, 0.95) | |
4275 | ||
4276 | elseif mat == Enum.Material.Grass or mat == Enum.Material.Sand then | |
4277 | local BulletWhizz = Instance.new("Sound") | |
4278 | BulletWhizz.Parent = HitMark | |
4279 | BulletWhizz.Pitch = BulletWhizz.Pitch * math.random(34, 46)/40 | |
4280 | BulletWhizz.SoundId = "rbxassetid://133758545" | |
4281 | BulletWhizz:Play() | |
4282 | ||
4283 | if game.ReplicatedStorage:FindFirstChild("Dust" or "Smoke") then | |
4284 | local D1 = game.ReplicatedStorage.Dust:clone() | |
4285 | D1.Parent = HitMark | |
4286 | D1.Enabled = true | |
4287 | local D2 = game.ReplicatedStorage.Smoke:clone() | |
4288 | D2.Parent = HitMark | |
4289 | D2.Enabled = true | |
4290 | end | |
4291 | ||
4292 | if game.ReplicatedStorage:FindFirstChild("Dust" or "Smoke") then | |
4293 | local D1 = game.ReplicatedStorage.Dust:clone() | |
4294 | D1.Parent = HitMark | |
4295 | D1.Enabled = true | |
4296 | local D2 = game.ReplicatedStorage.Smoke:clone() | |
4297 | D2.Parent = HitMark | |
4298 | D2.Enabled = true | |
4299 | end | |
4300 | ||
4301 | local Decal = Instance.new("Decal") | |
4302 | Decal.Face = Enum.NormalId.Front | |
4303 | Decal.Texture = "http://www.roblox.com/asset/?id=64291961" | |
4304 | Decal.Parent = HitMark | |
4305 | HitMark.Parent = BulletModel | |
4306 | HitMark.CFrame = SurfaceCFrame | |
4307 | local Particles = Instance.new("ParticleEmitter") | |
4308 | Particles.Color = ColorSequence.new(Color3.new(50, 50, 50)) | |
4309 | Particles.LightEmission = 0 | |
4310 | Particles.Size = NumberSequence.new(0.25) | |
4311 | Particles.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
4312 | Particles.Transparency = NumberSequence.new( | |
4313 | { | |
4314 | NumberSequenceKeypoint.new(0, 0.25, 0.25); | |
4315 | NumberSequenceKeypoint.new(1, 1); | |
4316 | } | |
4317 | ) | |
4318 | Particles.Acceleration = Vector3.new(0, -196.2, 0) | |
4319 | Particles.Lifetime = NumberRange.new(0.1 - 0.05, 0.1 + 0.05) | |
4320 | Particles.Rate = 500 | |
4321 | Particles.RotSpeed = NumberRange.new(360) | |
4322 | Particles.Speed = NumberRange.new(25 - 5, 25 + 5) | |
4323 | Particles.VelocitySpread = 45 | |
4324 | Particles.Parent = HitMark | |
4325 | Particles.EmissionDirection = "Top" | |
4326 | game.Debris:AddItem(Particles, 0.2) | |
4327 | game.Debris:AddItem(HitMark, 0.95) | |
4328 | ||
4329 | elseif mat == Enum.Material.CorrodedMetal or mat == Enum.Material.Metal or mat == Enum.Material.DiamondPlate then | |
4330 | local BulletWhizz = Instance.new("Sound") | |
4331 | BulletWhizz.Parent = HitMark | |
4332 | BulletWhizz.Pitch = BulletWhizz.Pitch * math.random(34, 46)/40 | |
4333 | BulletWhizz.SoundId = "rbxassetid://142082170" | |
4334 | BulletWhizz:Play() | |
4335 | ||
4336 | local Decal = Instance.new("Decal") | |
4337 | Decal.Face = Enum.NormalId.Front | |
4338 | Decal.Texture = "http://www.roblox.com/asset/?id=64291961" | |
4339 | Decal.Parent = HitMark | |
4340 | HitMark.Parent = BulletModel | |
4341 | HitMark.CFrame = SurfaceCFrame | |
4342 | local Particles = Instance.new("ParticleEmitter") | |
4343 | Particles.Color = ColorSequence.new(Color3.new(255, 200, 0)) | |
4344 | Particles.LightEmission = 1 | |
4345 | Particles.Size = NumberSequence.new(0.075) | |
4346 | Particles.Texture = "http://www.roblox.com/asset/?id=416917683" | |
4347 | Particles.Transparency = NumberSequence.new( | |
4348 | { | |
4349 | NumberSequenceKeypoint.new(0, 0.25, 0.25); | |
4350 | NumberSequenceKeypoint.new(1, 1); | |
4351 | } | |
4352 | ) | |
4353 | Particles.Acceleration = Vector3.new(0, -196.2, 0) | |
4354 | Particles.Lifetime = NumberRange.new(0.1 - 0.05, 0.1 + 0.05) | |
4355 | Particles.Rate = 500 | |
4356 | Particles.RotSpeed = NumberRange.new(360) | |
4357 | Particles.Speed = NumberRange.new(25 - 5, 25 + 5) | |
4358 | Particles.VelocitySpread = 45 | |
4359 | Particles.Parent = HitMark | |
4360 | Particles.EmissionDirection = "Top" | |
4361 | game.Debris:AddItem(Particles, 0.2) | |
4362 | game.Debris:AddItem(HitMark, 0.95) | |
4363 | ||
4364 | ||
4365 | else | |
4366 | local BulletWhizz = Instance.new("Sound") | |
4367 | BulletWhizz.Parent = HitMark | |
4368 | BulletWhizz.Pitch = BulletWhizz.Pitch * math.random(34, 46)/40 | |
4369 | BulletWhizz.SoundId = "rbxassetid://142082166" | |
4370 | BulletWhizz:Play() | |
4371 | end | |
4372 | ||
4373 | ||
4374 | ||
4375 | end | |
4376 | ||
4377 | ||
4378 | ||
4379 | ||
4380 | --rocket.Touched:connect(function(hit) | |
4381 | ||
4382 | function EjectShells() | |
4383 | shell = Shell:clone() | |
4384 | shell.CFrame = Tool.Chamber.CFrame * CFrame.fromEulerAnglesXYZ(2.5,1,1.25) | |
4385 | shell.Velocity = Tool.Chamber.CFrame.lookVector * 20 + Vector3.new(0,10,0) | |
4386 | shell.RotVelocity = Vector3.new(-10,40,30) | |
4387 | shell.Parent = BulletModel | |
4388 | game:GetService("Debris"):addItem(shell,0.125) | |
4389 | print("Ejecting Shell") | |
4390 | ||
4391 | end | |
4392 | local connection | |
4393 | ||
4394 | function M203() | |
4395 | if GunSetup.GrenadeLauncher == true then | |
4396 | Tool.Handle.M203:Play() | |
4397 | local M203 = game.ReplicatedStorage.M203["M203"]:clone() | |
4398 | M203.Parent = game.Workspace | |
4399 | M203.CFrame = Tool.FirePart2.CFrame*CFrame.new(.15,-0.7,-5.5) | |
4400 | ||
4401 | if GunSetup.M203Ammo == 1 then | |
4402 | M203.Velocity = Tool.FirePart2.CFrame.lookVector*(500-196.2) | |
4403 | end | |
4404 | if GunSetup.M203Ammo == 2 then | |
4405 | M203.Velocity = Tool.FirePart2.CFrame.lookVector*(575-196.2) | |
4406 | end | |
4407 | ||
4408 | if GunSetup.M203Ammo == 1 then | |
4409 | local Explosion =Instance.new("Explosion") | |
4410 | Explosion.BlastRadius=15 | |
4411 | Explosion.BlastPressure=0 | |
4412 | damage = math.random(80,120) | |
4413 | M203.Touched:connect(function(Hit) | |
4414 | Explosion.Hit:connect(Damage) | |
4415 | Explosion.Position= M203.Position | |
4416 | ||
4417 | Explosion.Parent=game.Workspace | |
4418 | M203:remove() | |
4419 | end) | |
4420 | end | |
4421 | if GunSetup.M203Ammo == 2 then | |
4422 | local Smoke = M203.Smoke | |
4423 | M203.Touched:connect(function(Hit) | |
4424 | ||
4425 | Smoke.Enabled = true | |
4426 | M203.Velocity = Camera.CoordinateFrame.lookVector*0 | |
4427 | wait(9.5) | |
4428 | Smoke.Enabled = false | |
4429 | wait(1.5) | |
4430 | M203:remove() | |
4431 | end) | |
4432 | end | |
4433 | end | |
4434 | end | |
4435 | ||
4436 | ||
4437 | function Damage(Targ) | |
4438 | local humanoid=Targ.Parent:FindFirstChild("Humanoid") | |
4439 | if Targ.Parent:FindFirstChild("Humanoid") then | |
4440 | -- for i,v in ipairs(humanoids) do | |
4441 | -- if v==targ.Parent.Humanoid then | |
4442 | -- return | |
4443 | -- end | |
4444 | -- end | |
4445 | -- table.insert(humanoids,targ.Parent.Humanoid) | |
4446 | Targ.Parent.Humanoid:TakeDamage(damage) | |
4447 | end | |
4448 | end | |
4449 | ||
4450 | ||
4451 | function CreateBullet() | |
4452 | ||
4453 | local Origin = Tool.FirePart.Position | |
4454 | local Direction = Tool.FirePart.CFrame.lookVector | |
4455 | local BulletCF = CFrame.new(Origin, Origin + Direction) | |
4456 | ||
4457 | local Bullet = Instance.new("Part", game.Workspace) | |
4458 | game.Debris:AddItem(Bullet, 3) | |
4459 | Bullet.Shape = Enum.PartType.Ball | |
4460 | Bullet.Size = Vector3.new(0.2, 0.2, 0.2) | |
4461 | Bullet.TopSurface = "Smooth" | |
4462 | Bullet.BottomSurface = "Smooth" | |
4463 | Bullet.BrickColor = BrickColor.new("Bright yellow") | |
4464 | Bullet.Material = "Neon" | |
4465 | Bullet.Transparency = 0 | |
4466 | Bullet.CanCollide = false | |
4467 | Bullet.CFrame = Tool.FirePart.CFrame + (Tool.FirePart.CFrame.p - Tool.FirePart.CFrame.p) | |
4468 | Bullet.CFrame = CFrame.new(Tool.FirePart.CFrame.p, Tool.FirePart.CFrame.p + Tool.FirePart.CFrame.lookVector) | |
4469 | local BM = Instance.new("SpecialMesh", Bullet) | |
4470 | BM.MeshType = "Brick" | |
4471 | BM.Scale = Vector3.new(0.2,0.2,25) | |
4472 | local BulletMass = Bullet.Size.X * Bullet.Size.Y * Bullet.Size.Z | |
4473 | local BF = Instance.new("BodyForce") | |
4474 | BF.force = Vector3.new(0, BulletMass * (65 - GunSetup.BDrop), 0) | |
4475 | BF.Parent = Bullet | |
4476 | Bullet.Velocity = Direction * 1000 | |
4477 | Bullet.CFrame = BulletCF + Direction | |
4478 | ||
4479 | if GunSetup.BSpeed >= 343 then | |
4480 | local BulletWhizz = Instance.new("Sound") | |
4481 | BulletWhizz.Parent = Bullet | |
4482 | BulletWhizz.Pitch = 1 | |
4483 | BulletWhizz.Looped = true | |
4484 | BulletWhizz.EmitterSize = 25 | |
4485 | BulletWhizz.MaxDistance = 500 | |
4486 | BulletWhizz.SoundId = "rbxassetid://151284431" | |
4487 | BulletWhizz:Play() | |
4488 | end | |
4489 | ||
4490 | return Bullet | |
4491 | ||
4492 | end | |
4493 | ||
4494 | function shoot() | |
4495 | ||
4496 | local move = (Tool.FirePart.CFrame * CFrame.Angles(math.rad(math.random(-GunSetup.BSpread, GunSetup.BSpread)/10), math.rad(math.random(-GunSetup.BSpread, GunSetup.BSpread)/10), math.rad(math.random(-GunSetup.BSpread, GunSetup.BSpread)/10))).lookVector * 450 | |
4497 | local from = Tool.FirePart.Position | |
4498 | local ray = Ray.new(from,move-Vector3.new(0, GunSetup.BDrop*0.05, 0)) | |
4499 | local Hit,Pos = workspace:FindPartOnRayWithIgnoreList(ray, Ray_Ignore) | |
4500 | local HumanoidFound = false | |
4501 | ||
4502 | ||
4503 | CreateBullet() | |
4504 | ||
4505 | ||
4506 | local humanoid | |
4507 | if Hit then | |
4508 | CreateBulletImpact(Pos, Hit, HumanoidFound) | |
4509 | if Hit.Parent.Name == "Chest" then | |
4510 | if Hit.Parent.Parent:FindFirstChild("Humanoid") then | |
4511 | humanoid = Hit.Parent.Parent:FindFirstChild("Humanoid") | |
4512 | local c = Instance.new("ObjectValue") | |
4513 | c.Name = "creator" | |
4514 | c.Value = Player | |
4515 | game.Debris:AddItem(c, 3) | |
4516 | c.Parent = humanoid | |
4517 | humanoid:TakeDamage(GunSetup.VestDamage) | |
4518 | HumanoidFound = true | |
4519 | ||
4520 | end | |
4521 | ||
4522 | elseif Hit.Parent:IsA("Hat") or Hit.Parent:IsA("Accessory") then | |
4523 | if Hit.Parent.Parent:FindFirstChild("Humanoid") then | |
4524 | humanoid = Hit.Parent.Parent:FindFirstChild("Humanoid") | |
4525 | local c = Instance.new("ObjectValue") | |
4526 | c.Name = "creator" | |
4527 | c.Value = Player | |
4528 | game.Debris:AddItem(c, 3) | |
4529 | c.Parent = humanoid | |
4530 | local d = math.random(GunSetup.HeadDamage[1], GunSetup.HeadDamage[2]) | |
4531 | humanoid:TakeDamage(d) | |
4532 | HumanoidFound = true | |
4533 | ||
4534 | end | |
4535 | elseif Hit.Parent.Name=="Face" then | |
4536 | if Hit.Parent.Parent:FindFirstChild("Humanoid") then | |
4537 | humanoid = Hit.Parent.Parent:FindFirstChild("Humanoid") | |
4538 | local c = Instance.new("ObjectValue") | |
4539 | c.Name = "creator" | |
4540 | c.Value = Player | |
4541 | game.Debris:AddItem(c, 3) | |
4542 | c.Parent = humanoid | |
4543 | humanoid:TakeDamage(GunSetup.HelmetDamage) | |
4544 | HumanoidFound = true | |
4545 | ||
4546 | end | |
4547 | end | |
4548 | if Hit.Parent:FindFirstChild("Humanoid") and Hit.Name == "Head" then | |
4549 | humanoid = Hit.Parent:FindFirstChild("Humanoid") | |
4550 | local c = Instance.new("ObjectValue") | |
4551 | c.Name = "creator" | |
4552 | c.Value = Player | |
4553 | game.Debris:AddItem(c, 3) | |
4554 | c.Parent = humanoid | |
4555 | local d = math.random(GunSetup.HeadDamage[1], GunSetup.HeadDamage[2]) | |
4556 | humanoid:TakeDamage(d) | |
4557 | HumanoidFound = true | |
4558 | ||
4559 | elseif Hit.Parent:FindFirstChild("Humanoid") and Hit.Name == "Torso" then | |
4560 | humanoid = Hit.Parent:FindFirstChild("Humanoid") | |
4561 | local c = Instance.new("ObjectValue") | |
4562 | c.Name = "creator" | |
4563 | c.Value = Player | |
4564 | game.Debris:AddItem(c, 3) | |
4565 | c.Parent = humanoid | |
4566 | local d = math.random(GunSetup.TorsoDamage[1], GunSetup.TorsoDamage[2]) | |
4567 | humanoid:TakeDamage(d) | |
4568 | HumanoidFound = true | |
4569 | ||
4570 | elseif Hit.Parent:FindFirstChild("Humanoid") and Hit.Name == "Right Arm" or Hit.Name == "Left Arm" or Hit.Name == "Right Leg" or Hit.Name == "Left Leg" then | |
4571 | humanoid = Hit.Parent:FindFirstChild("Humanoid") | |
4572 | local c = Instance.new("ObjectValue") | |
4573 | c.Name = "creator" | |
4574 | c.Value = Player | |
4575 | game.Debris:AddItem(c, 3) | |
4576 | c.Parent = humanoid | |
4577 | local d = math.random(GunSetup.LimbsDamage[1], GunSetup.LimbsDamage[2]) | |
4578 | humanoid:TakeDamage(d) | |
4579 | HumanoidFound = true | |
4580 | ||
4581 | end | |
4582 | end | |
4583 | ||
4584 | Tool.FirePart.Fire:Play() | |
4585 | RecoilG = math.rad(math.random(GunSetup.Recoil[1],GunSetup.Recoil[1])/10 * Rand(1, 1.5, 0.1))--(GunSettings.Recoil*math.random(1,4)) | |
4586 | Recoilup = RecoilG/2 | |
4587 | print(RecoilG) | |
4588 | for i = Recoil, Recoil*Recoil do | |
4589 | Recoilup = Recoilup * math.abs(Recoil) * math.random(-i,i) | |
4590 | end | |
4591 | ||
4592 | for _, v in pairs(Tool.FirePart:GetChildren()) do | |
4593 | if v.Name:sub(1, 7) == "FlashFX" or v.Name:sub(1, 7) == "Smoke" then | |
4594 | v.Enabled = true | |
4595 | end | |
4596 | end | |
4597 | ||
4598 | delay(1 / 30, function() | |
4599 | for _, v in pairs(Tool.FirePart:GetChildren()) do | |
4600 | if v.Name:sub(1, 7) == "FlashFX" or v.Name:sub(1, 7) == "Smoke" then | |
4601 | v.Enabled = false | |
4602 | Recoilup = 0 | |
4603 | end | |
4604 | end | |
4605 | end) | |
4606 | ||
4607 | ||
4608 | coroutine.resume(coroutine.create(function() | |
4609 | local r = math.abs(Recoilup)/3 | |
4610 | local r2 = math.abs(Recoilup)/12 | |
4611 | local r3 = math.abs(Recoilup)/14 | |
4612 | if _G.Crouched then | |
4613 | r = r2 | |
4614 | elseif _G.Proned then | |
4615 | r = r3 | |
4616 | end | |
4617 | local ran = math.random(-1, 1) | |
4618 | Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(r, 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude) | |
4619 | local c = -r/20 | |
4620 | local cx = -(r*ran)/20 | |
4621 | for i = 1, math.random(15, 25) do | |
4622 | if EquipId == curId then | |
4623 | Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(c, 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude) | |
4624 | wait() | |
4625 | ||
4626 | else | |
4627 | break | |
4628 | end | |
4629 | ||
4630 | end | |
4631 | end)) | |
4632 | ||
4633 | ||
4634 | -- Bullet Creation | |
4635 | ||
4636 | EjectShells() | |
4637 | AmmoGui.Frame.AText.Text = Ammo | |
4638 | print(Ammo) | |
4639 | ||
4640 | end | |
4641 | ||
4642 | ||
4643 | ||
4644 | ------------Some Random Functions---------------- | |
4645 | ||
4646 | local Btype = script.BType | |
4647 | Btype.Value = GunSetup.BType | |
4648 | ||
4649 | function Checar() | |
4650 | CheckAnim() | |
4651 | end | |
4652 | ||
4653 | function Emperrar() | |
4654 | if GunSetup.CanBreak == true then | |
4655 | local Jam = math.random(1) | |
4656 | print("Chance de emperrar: "..Jam) | |
4657 | if Jam <= 1 then | |
4658 | Emperrado = true | |
4659 | end | |
4660 | end | |
4661 | end | |
4662 | ||
4663 | ------------Shooting Function-------------------- | |
4664 | ||
4665 | ||
4666 | Mouse.Button1Down:connect(function() | |
4667 | if Equipped then | |
4668 | if Safemode or slideback then return end | |
4669 | MouseHeld = true | |
4670 | if GetAmmo() == 0 or MagOut and GunSetup.FireMode ~= "M203" then | |
4671 | Tool.Handle.Click:Play() | |
4672 | Chambered = false | |
4673 | end | |
4674 | ||
4675 | if Emperrado or not Chambered and GunSetup.FireMode ~= "M203" then | |
4676 | Tool.Handle.Click:Play() | |
4677 | return | |
4678 | end | |
4679 | ||
4680 | if not Shooting and not Reloading and not GLReloading or Sprinting and not Emperrado and not Checando then | |
4681 | Shooting = true | |
4682 | if GunSetup.FireMode == "Single" and GetAmmo() > 0 and not Checando then | |
4683 | shoot() | |
4684 | Emperrar() | |
4685 | Ammo = Ammo - 1 | |
4686 | GetAmmo() | |
4687 | wait(Firerate) | |
4688 | elseif GunSetup.FireMode == "Automatic" then | |
4689 | while MouseHeld and Equipped and Shooting and not Emperrado and GetAmmo() > 0 and not Checando do | |
4690 | shoot() | |
4691 | Emperrar() | |
4692 | Ammo = Ammo - 1 | |
4693 | GetAmmo() | |
4694 | wait(Firerate) | |
4695 | end | |
4696 | elseif GunSetup.FireMode == "Burst" and GetAmmo() > 0 and not Checando then | |
4697 | for i = 1, GunSetup.BurstFire do | |
4698 | if GetAmmo() < 1 then | |
4699 | break | |
4700 | end | |
4701 | shoot() | |
4702 | Emperrar() | |
4703 | Ammo = Ammo - 1 | |
4704 | GetAmmo() | |
4705 | wait(BURSTFirerate) | |
4706 | end | |
4707 | elseif GunSetup.FireMode == "M203" and GLAmmo.Value > 0 and GLChambered and not Checando then | |
4708 | M203() | |
4709 | GLChambered = false | |
4710 | GLAmmo.Value = GLAmmo.Value - 1 | |
4711 | wait(GLFirerate) | |
4712 | end | |
4713 | Shooting = false | |
4714 | end | |
4715 | end | |
4716 | end) | |
4717 | ||
4718 | ||
4719 | Mouse.Button1Up:connect(function() | |
4720 | if Equipped then | |
4721 | MouseHeld = false | |
4722 | end | |
4723 | end) | |
4724 | ||
4725 | ||
4726 | ||
4727 | ----------------Mouse Function--------------------------- | |
4728 | ||
4729 | Mouse.KeyDown:connect(function(Key) | |
4730 | if Equipped then | |
4731 | if Key == "t" then | |
4732 | if not Reloading and not GLReloading and not Aiming and not Checando then | |
4733 | if Safemode then | |
4734 | Safemode = false | |
4735 | IdleOrSteadyAnim() | |
4736 | elseif not Safemode then | |
4737 | if MouseHeld then | |
4738 | MouseHeld = false | |
4739 | end | |
4740 | Safemode = true | |
4741 | SafetyAnim() | |
4742 | end | |
4743 | end | |
4744 | end | |
4745 | if Key:byte() == 48 then | |
4746 | if MouseHeld then | |
4747 | MouseHeld = false | |
4748 | end | |
4749 | if not Sprinting and not Reloading and not GLReloading and not Checando and not Aiming and not _G.Crouched and not _G.Proned then | |
4750 | Sprinting = true | |
4751 | SprintAnim() | |
4752 | end | |
4753 | end | |
4754 | if Key == "y" then | |
4755 | if Tool:FindFirstChild('AimPart2') ~= nil then | |
4756 | if EnableCycleSight then | |
4757 | if AimPartMode == 1 then | |
4758 | AimPartMode = 2 | |
4759 | if Aiming then | |
4760 | tweenJoint(RAW, RAW.C0 * CFrame.new(-Tool.AimPart2.CFrame:toObjectSpace(Character.Head.CFrame).p), nil, function(X) return math.sin(math.rad(X)) end, 0.25) | |
4761 | tweenJoint(LAW, GunSetup.LeftAim2Position , nil, function(X) return math.sin(math.rad(X)) end, 0.25) | |
4762 | tweenFoV(GunSetup.FOV2, 60) | |
4763 | end | |
4764 | elseif AimPartMode == 2 then | |
4765 | AimPartMode = 1 | |
4766 | if Aiming then | |
4767 | tweenJoint(RAW, RAW.C0 * CFrame.new(-Tool.AimPart.CFrame:toObjectSpace(Character.Head.CFrame).p), nil, function(X) return math.sin(math.rad(X)) end, 0.25) | |
4768 | tweenJoint(LAW, GunSetup.LeftAimPosition , nil, function(X) return math.sin(math.rad(X)) end, 0.25) | |
4769 | tweenFoV(GunSetup.FOV1, 60) | |
4770 | end | |
4771 | end | |
4772 | end | |
4773 | end | |
4774 | end | |
4775 | if Key == "f" then | |
4776 | if EnableFireMode then | |
4777 | if MouseHeld then | |
4778 | MouseHeld = false | |
4779 | end | |
4780 | if GunSetup.FireMode == "Automatic" then | |
4781 | if GunSetup.SwitchableModes.Burst then | |
4782 | GunSetup.FireMode = "Burst" | |
4783 | Tool.Handle.SafetyClick:Play() | |
4784 | elseif GunSetup.SwitchableModes.Single then | |
4785 | GunSetup.FireMode = "Single" | |
4786 | Tool.Handle.SafetyClick:Play() | |
4787 | end | |
4788 | elseif GunSetup.FireMode == "Burst" then | |
4789 | if GunSetup.SwitchableModes.Single then | |
4790 | GunSetup.FireMode = "Single" | |
4791 | Tool.Handle.SafetyClick:Play() | |
4792 | elseif GunSetup.SwitchableModes.Automatic then | |
4793 | GunSetup.FireMode = "Automatic" | |
4794 | Tool.Handle.SafetyClick:Play() | |
4795 | end | |
4796 | elseif GunSetup.FireMode == "Single" then | |
4797 | if GunSetup.SwitchableModes.Automatic then | |
4798 | GunSetup.FireMode = "Automatic" | |
4799 | Tool.Handle.SafetyClick:Play() | |
4800 | elseif GunSetup.SwitchableModes.Burst then | |
4801 | GunSetup.FireMode = "Burst" | |
4802 | Tool.Handle.SafetyClick:Play() | |
4803 | end | |
4804 | end | |
4805 | -- if GunSetup.FireMode == "Automatic" then | |
4806 | -- GunSetup.FireMode = "Single" | |
4807 | -- Tool.Handle.SafetyClick:Play() | |
4808 | -- elseif GunSetup.FireMode == "Single" then | |
4809 | -- GunSetup.FireMode = "Burst" | |
4810 | -- Tool.Handle.SafetyClick:Play() | |
4811 | -- elseif GunSetup.FireMode == "Burst" then | |
4812 | -- GunSetup.FireMode = "Automatic" | |
4813 | -- Tool.Handle.SafetyClick:Play() | |
4814 | -- end | |
4815 | end | |
4816 | ||
4817 | end | |
4818 | if Key == "r" then | |
4819 | if not Reloading and not Animando and not GLReloading and StoredAmmo.Value > 0 and not Sprinting and not Aiming and Checando and not MagOut then | |
4820 | if MouseHeld then | |
4821 | MouseHeld = false | |
4822 | end | |
4823 | Reloading = true | |
4824 | ReloadAnim() | |
4825 | Reloading = false | |
4826 | if Checando then | |
4827 | CheckAnim() | |
4828 | elseif Safemode then | |
4829 | SafetyAnim() | |
4830 | end | |
4831 | end | |
4832 | ||
4833 | end | |
4834 | ||
4835 | ||
4836 | if Key == "r" then | |
4837 | if GunSetup.FastReload and not Animando and not Reloading and not GLReloading and StoredAmmo.Value > 0 and not Sprinting and not Aiming and not Checando and not MagOut then | |
4838 | if MouseHeld then | |
4839 | MouseHeld = false | |
4840 | end | |
4841 | Reloading = true | |
4842 | FastReloadAnim() | |
4843 | FastBolt() | |
4844 | Reloading = false | |
4845 | if Safemode then | |
4846 | SafetyAnim() | |
4847 | end | |
4848 | end | |
4849 | ||
4850 | end | |
4851 | ||
4852 | ||
4853 | if Key == "q" then | |
4854 | if not Reloading and not GLReloading and not Sprinting and not Aiming and not Checando then | |
4855 | if MouseHeld then | |
4856 | MouseHeld = false | |
4857 | end | |
4858 | Checando = true | |
4859 | CheckAnim() | |
4860 | AmmoGui.Frame.Some.Visible = true | |
4861 | AmmoGui.Frame.Btext.Visible = true | |
4862 | AmmoGui.Frame.FText.Visible = true | |
4863 | AmmoGui.Frame.SAText.Visible = true | |
4864 | elseif not Reloading and not GLReloading and not Sprinting and not Aiming and Checando then | |
4865 | if Safemode then | |
4866 | SafetyAnim() | |
4867 | Checando = false | |
4868 | AmmoGui.Frame.Some.Visible = false | |
4869 | AmmoGui.Frame.Btext.Visible = false | |
4870 | AmmoGui.Frame.FText.Visible = false | |
4871 | AmmoGui.Frame.SAText.Visible = false | |
4872 | else | |
4873 | IdleOrSteadyAnim() | |
4874 | Checando = false | |
4875 | AmmoGui.Frame.Some.Visible = false | |
4876 | AmmoGui.Frame.Btext.Visible = false | |
4877 | AmmoGui.Frame.FText.Visible = false | |
4878 | AmmoGui.Frame.SAText.Visible = false | |
4879 | end | |
4880 | ||
4881 | end | |
4882 | end | |
4883 | end | |
4884 | ||
4885 | if Key == "e" then | |
4886 | if not Animando and not Reloading and not GLReloading and not Sprinting and not Aiming and Checando and not MagOut then | |
4887 | if MouseHeld then | |
4888 | MouseHeld = false | |
4889 | end | |
4890 | if not slideback then | |
4891 | ChamberAnim() | |
4892 | slideback = true | |
4893 | Emperrado = false | |
4894 | if Ammo > 0 and Chambered and not MagOut then | |
4895 | EjectShells() | |
4896 | Ammo = Ammo - 1 | |
4897 | print(Ammo) | |
4898 | end | |
4899 | elseif slideback then | |
4900 | ChamberBKAnim() | |
4901 | slideback = false | |
4902 | Chambered = true | |
4903 | end | |
4904 | end | |
4905 | end | |
4906 | ||
4907 | ||
4908 | if Key == "g" then | |
4909 | if GunSetup.GrenadeLauncher and not Checando then | |
4910 | if MouseHeld then | |
4911 | MouseHeld = false | |
4912 | end | |
4913 | if GunSetup.FireMode ~= "M203" then | |
4914 | Tool.Handle.SafetyClick:Play() | |
4915 | GunSetup.FireMode = "M203" | |
4916 | else | |
4917 | Tool.Handle.SafetyClick:Play() | |
4918 | GunSetup.FireMode = GunSetup.BkFM | |
4919 | end | |
4920 | end | |
4921 | end | |
4922 | ||
4923 | ||
4924 | if Key == "g" then | |
4925 | if GunSetup.GrenadeLauncher and not Animando and GLAmmo.Value > 0 and not Reloading and not GLReloading and not Sprinting and Checando and not MagOut then | |
4926 | if MouseHeld then | |
4927 | MouseHeld = false | |
4928 | end | |
4929 | GLReloading = true | |
4930 | GLReloadAnim() | |
4931 | GLReloading = false | |
4932 | GLChambered = true | |
4933 | end | |
4934 | end | |
4935 | ||
4936 | if Key == "b" then | |
4937 | if GunSetup.CanSeeMag and not Animando and not Reloading and not GLReloading and not Sprinting and not Aiming and Checando then | |
4938 | if MouseHeld then | |
4939 | MouseHeld = false | |
4940 | end | |
4941 | ||
4942 | ||
4943 | if not MagOut then | |
4944 | MagOut = true | |
4945 | SeeMag() | |
4946 | AmmoGui.Frame.Some2.Visible = true | |
4947 | AmmoGui.Frame.AText.Visible = true | |
4948 | else | |
4949 | AmmoGui.Frame.Some2.Visible = false | |
4950 | AmmoGui.Frame.AText.Visible = false | |
4951 | UNSeeMag() | |
4952 | MagOut = false | |
4953 | end | |
4954 | ||
4955 | ||
4956 | ||
4957 | end | |
4958 | end | |
4959 | ||
4960 | end) | |
4961 | ||
4962 | ||
4963 | Mouse.KeyUp:connect(function(Key) | |
4964 | if Equipped then | |
4965 | if Key:byte() == 48 then | |
4966 | if MouseHeld then | |
4967 | MouseHeld = false | |
4968 | end | |
4969 | if Sprinting and not Aiming and not Reloading and not GLReloading and not _G.Crouched and not _G.Proned then | |
4970 | if not Safemode then | |
4971 | IdleOrSteadyAnim() | |
4972 | end | |
4973 | wait(0.25 * GunSetup.AnimSpeed) | |
4974 | _G.Sprinting = false | |
4975 | Humanoid.WalkSpeed = 16 | |
4976 | Sprinting = false | |
4977 | end | |
4978 | end | |
4979 | end | |
4980 | end) | |
4981 | ||
4982 | -----------------Unequiping------------ | |
4983 | ||
4984 | Character.Humanoid.Died:connect(function() | |
4985 | Tool.Parent = Player.Backpack | |
4986 | Equipped = false | |
4987 | Torso:WaitForChild("Right Shoulder").Part1 = Character["Right Arm"] | |
4988 | Torso:WaitForChild("Left Shoulder").Part1 = Character["Left Arm"] | |
4989 | RAW:Destroy() | |
4990 | LAW:Destroy() | |
4991 | if Aiming then | |
4992 | Aiming = false | |
4993 | end | |
4994 | if Reloading then | |
4995 | Reloading = false | |
4996 | end | |
4997 | if GLReloading then | |
4998 | GLReloading = false | |
4999 | end | |
5000 | if Sprinting then | |
5001 | Sprinting = false | |
5002 | end | |
5003 | end) | |
5004 | ||
5005 | Tool.Unequipped:connect(function() | |
5006 | Equipped = false | |
5007 | uis.MouseIconEnabled = true | |
5008 | if MouseHeld then | |
5009 | MouseHeld = false | |
5010 | end | |
5011 | if GunSetup.FireMode == "M203" then | |
5012 | AmmoGui.Frame.AText.Text = GLAmmo.Value | |
5013 | end | |
5014 | if GunSetup.FireMode ~= "M203" then | |
5015 | AmmoGui.Frame.AText.Text = Ammo | |
5016 | end | |
5017 | Player.PlayerGui:WaitForChild("AmmoGui"):Destroy() | |
5018 | if Aiming then | |
5019 | Aiming = false | |
5020 | end | |
5021 | if Reloading then | |
5022 | Reloading = false | |
5023 | IdleOrSteadyAnim() | |
5024 | end | |
5025 | tweenFoV(70, 10) | |
5026 | _G.Sprinting = false | |
5027 | Player.CameraMode="Classic" | |
5028 | Torso:WaitForChild("Right Shoulder").Part1 = Character["Right Arm"] | |
5029 | Torso:WaitForChild("Left Shoulder").Part1 = Character["Left Arm"] | |
5030 | RAW:Destroy() | |
5031 | LAW:Destroy() | |
5032 | ||
5033 | ||
5034 | end) | |
5035 | ||
5036 | end)) | |
5037 | NumberValue309.Name = "Ammo" | |
5038 | NumberValue309.Parent = LocalScript308 | |
5039 | NumberValue309.Value = 9 | |
5040 | StringValue310.Name = "BType" | |
5041 | StringValue310.Parent = LocalScript308 | |
5042 | StringValue310.Value = "7.62x51mm" | |
5043 | NumberValue311.Name = "MaxAmmo" | |
5044 | NumberValue311.Parent = LocalScript308 | |
5045 | NumberValue311.Value = 100000000 | |
5046 | NumberValue312.Name = "GLAmmo" | |
5047 | NumberValue312.Parent = LocalScript308 | |
5048 | NumberValue313.Name = "StoredAmmo" | |
5049 | NumberValue313.Parent = LocalScript308 | |
5050 | NumberValue313.Value = 100000000 | |
5051 | ScreenGui314.Name = "AmmoGui" | |
5052 | ScreenGui314.Parent = LocalScript308 | |
5053 | Frame315.Parent = ScreenGui314 | |
5054 | Frame315.Transparency = 1 | |
5055 | Frame315.Size = UDim2.new(0.0812182724, 0, 0.300000012, 0) | |
5056 | Frame315.Position = UDim2.new(0.899999976, 0, 0.649999976, 0) | |
5057 | Frame315.Active = true | |
5058 | Frame315.BackgroundColor3 = Color3.new(0, 0, 0) | |
5059 | Frame315.BackgroundTransparency = 1 | |
5060 | Frame315.BorderSizePixel = 0 | |
5061 | Frame316.Name = "nao" | |
5062 | Frame316.Parent = Frame315 | |
5063 | Frame316.Size = UDim2.new(1, 0, 0.100000001, 0) | |
5064 | Frame316.Style = Enum.FrameStyle.RobloxRound | |
5065 | Frame316.BackgroundColor3 = Color3.new(0, 0, 0) | |
5066 | TextLabel317.Name = "NText" | |
5067 | TextLabel317.Parent = Frame315 | |
5068 | TextLabel317.Transparency = 1 | |
5069 | TextLabel317.Size = UDim2.new(1, 0, 0.100000001, 0) | |
5070 | TextLabel317.Text = "M40A5" | |
5071 | TextLabel317.BackgroundColor3 = Color3.new(0, 0, 0) | |
5072 | TextLabel317.BackgroundTransparency = 1 | |
5073 | TextLabel317.BorderSizePixel = 0 | |
5074 | TextLabel317.Font = Enum.Font.SourceSansBold | |
5075 | TextLabel317.FontSize = Enum.FontSize.Size18 | |
5076 | TextLabel317.TextColor3 = Color3.new(1, 1, 1) | |
5077 | TextLabel317.TextStrokeTransparency = 0.85000002384186 | |
5078 | TextLabel317.TextWrapped = true | |
5079 | Frame318.Name = "Some" | |
5080 | Frame318.Parent = Frame315 | |
5081 | Frame318.Size = UDim2.new(1, 0, 0.600000024, 0) | |
5082 | Frame318.Style = Enum.FrameStyle.RobloxRound | |
5083 | Frame318.Position = UDim2.new(0, 0, 0.400000006, 0) | |
5084 | Frame318.Visible = false | |
5085 | Frame318.BackgroundColor3 = Color3.new(0, 0, 0) | |
5086 | TextLabel319.Name = "FText" | |
5087 | TextLabel319.Parent = Frame315 | |
5088 | TextLabel319.Transparency = 1 | |
5089 | TextLabel319.Size = UDim2.new(1, 0, 0.100000001, 0) | |
5090 | TextLabel319.Text = "Automatic" | |
5091 | TextLabel319.Position = UDim2.new(0, 0, 0.400000006, 0) | |
5092 | TextLabel319.Visible = false | |
5093 | TextLabel319.BackgroundColor3 = Color3.new(0, 0, 0) | |
5094 | TextLabel319.BackgroundTransparency = 1 | |
5095 | TextLabel319.BorderSizePixel = 0 | |
5096 | TextLabel319.Font = Enum.Font.SourceSansBold | |
5097 | TextLabel319.FontSize = Enum.FontSize.Size18 | |
5098 | TextLabel319.TextColor3 = Color3.new(1, 1, 1) | |
5099 | TextLabel319.TextStrokeTransparency = 0.85000002384186 | |
5100 | TextLabel319.TextWrapped = true | |
5101 | TextLabel320.Name = "SAText" | |
5102 | TextLabel320.Parent = Frame315 | |
5103 | TextLabel320.Transparency = 1 | |
5104 | TextLabel320.Size = UDim2.new(1, 0, 0.25, 0) | |
5105 | TextLabel320.Text = "30" | |
5106 | TextLabel320.Position = UDim2.new(0, 0, 0.550000012, 0) | |
5107 | TextLabel320.Visible = false | |
5108 | TextLabel320.BackgroundColor3 = Color3.new(0, 0, 0) | |
5109 | TextLabel320.BackgroundTransparency = 1 | |
5110 | TextLabel320.BorderSizePixel = 0 | |
5111 | TextLabel320.Font = Enum.Font.SourceSansBold | |
5112 | TextLabel320.FontSize = Enum.FontSize.Size24 | |
5113 | TextLabel320.TextColor3 = Color3.new(1, 1, 1) | |
5114 | TextLabel320.TextScaled = true | |
5115 | TextLabel320.TextStrokeTransparency = 0.85000002384186 | |
5116 | TextLabel320.TextWrapped = true | |
5117 | TextLabel321.Name = "Btext" | |
5118 | TextLabel321.Parent = Frame315 | |
5119 | TextLabel321.Transparency = 1 | |
5120 | TextLabel321.Size = UDim2.new(1, 0, 0.100000001, 0) | |
5121 | TextLabel321.Text = "5.56x45mm" | |
5122 | TextLabel321.Position = UDim2.new(0, 0, 0.850000024, 0) | |
5123 | TextLabel321.Visible = false | |
5124 | TextLabel321.BackgroundColor3 = Color3.new(0, 0, 0) | |
5125 | TextLabel321.BackgroundTransparency = 1 | |
5126 | TextLabel321.BorderSizePixel = 0 | |
5127 | TextLabel321.Font = Enum.Font.SourceSansBold | |
5128 | TextLabel321.FontSize = Enum.FontSize.Size18 | |
5129 | TextLabel321.TextColor3 = Color3.new(1, 1, 1) | |
5130 | TextLabel321.TextStrokeTransparency = 0.85000002384186 | |
5131 | TextLabel321.TextWrapped = true | |
5132 | Frame322.Name = "nao" | |
5133 | Frame322.Parent = Frame315 | |
5134 | Frame322.Size = UDim2.new(1, 0, 0.100000001, 0) | |
5135 | - | local Player = game.Players.LocalPlayer |
5135 | + | |
5136 | Frame322.Position = UDim2.new(0, 0, 0.150000006, 0) | |
5137 | Frame322.BackgroundColor3 = Color3.new(0, 0, 0) | |
5138 | - | local Mouse = Player:GetMouse() |
5138 | + | |
5139 | ImageLabel323.Parent = Frame315 | |
5140 | ImageLabel323.Size = UDim2.new(0.100000001, 0, 0.0500000007, 0) | |
5141 | ImageLabel323.Position = UDim2.new(0.100000001, 0, 0.180000007, 0) | |
5142 | ImageLabel323.BackgroundColor3 = Color3.new(0, 1, 0) | |
5143 | ImageLabel323.Image = "rbxassetid://133293265" | |
5144 | ImageLabel323.ImageTransparency = 1 | |
5145 | ImageLabel324.Name = "B" | |
5146 | ImageLabel324.Parent = Frame315 | |
5147 | ImageLabel324.Size = UDim2.new(0.100000001, 0, 0.0500000007, 0) | |
5148 | ImageLabel324.Position = UDim2.new(0.280000001, 0, 0.180000007, 0) | |
5149 | ImageLabel324.BackgroundColor3 = Color3.new(1, 1, 0) | |
5150 | ImageLabel324.Image = "rbxassetid://133293265" | |
5151 | ImageLabel324.ImageTransparency = 1 | |
5152 | ImageLabel325.Name = "C" | |
5153 | ImageLabel325.Parent = Frame315 | |
5154 | ImageLabel325.Size = UDim2.new(0.100000001, 0, 0.0500000007, 0) | |
5155 | ImageLabel325.Position = UDim2.new(0.460000008, 0, 0.180000007, 0) | |
5156 | ImageLabel325.BackgroundColor3 = Color3.new(1, 0, 0) | |
5157 | ImageLabel325.Image = "rbxassetid://133293265" | |
5158 | ImageLabel325.ImageTransparency = 1 | |
5159 | ImageLabel326.Name = "D" | |
5160 | ImageLabel326.Parent = Frame315 | |
5161 | ImageLabel326.Size = UDim2.new(0.100000001, 0, 0.0500000007, 0) | |
5162 | ImageLabel326.Position = UDim2.new(0.819999993, 0, 0.180000007, 0) | |
5163 | ImageLabel326.BackgroundColor3 = Color3.new(0, 1, 1) | |
5164 | ImageLabel326.Image = "rbxassetid://133293265" | |
5165 | ImageLabel326.ImageTransparency = 1 | |
5166 | Frame327.Name = "Some2" | |
5167 | Frame327.Parent = Frame315 | |
5168 | Frame327.Size = UDim2.new(1, 0, 0.100000001, 0) | |
5169 | Frame327.Style = Enum.FrameStyle.RobloxRound | |
5170 | Frame327.Position = UDim2.new(0, 0, 0.289999992, 0) | |
5171 | Frame327.Visible = false | |
5172 | Frame327.BackgroundColor3 = Color3.new(0, 0, 0) | |
5173 | TextLabel328.Name = "AText" | |
5174 | TextLabel328.Parent = Frame315 | |
5175 | TextLabel328.Transparency = 1 | |
5176 | TextLabel328.Size = UDim2.new(1, 0, 0.100000001, 0) | |
5177 | TextLabel328.Text = "30 Bullets" | |
5178 | TextLabel328.Position = UDim2.new(0, 0, 0.280000001, 0) | |
5179 | TextLabel328.Visible = false | |
5180 | TextLabel328.BackgroundColor3 = Color3.new(0, 0, 0) | |
5181 | TextLabel328.BackgroundTransparency = 1 | |
5182 | TextLabel328.BorderSizePixel = 0 | |
5183 | TextLabel328.Font = Enum.Font.SourceSansBold | |
5184 | TextLabel328.FontSize = Enum.FontSize.Size48 | |
5185 | TextLabel328.TextColor3 = Color3.new(1, 1, 1) | |
5186 | TextLabel328.TextScaled = true | |
5187 | TextLabel328.TextStrokeTransparency = 0.85000002384186 | |
5188 | TextLabel328.TextWrapped = true | |
5189 | ImageLabel329.Name = "E" | |
5190 | ImageLabel329.Parent = Frame315 | |
5191 | ImageLabel329.Size = UDim2.new(0.100000001, 0, 0.0500000007, 0) | |
5192 | ImageLabel329.Position = UDim2.new(0.639999986, 0, 0.180000007, 0) | |
5193 | ImageLabel329.BackgroundColor3 = Color3.new(1, 1, 1) | |
5194 | ImageLabel329.Image = "rbxassetid://133293265" | |
5195 | ImageLabel329.ImageTransparency = 1 | |
5196 | Frame330.Parent = ScreenGui314 | |
5197 | Frame330.Transparency = 0.5 | |
5198 | Frame330.Size = UDim2.new(0, 126, 0, 10) | |
5199 | Frame330.Position = UDim2.new(1, -153, 1, -62) | |
5200 | Frame330.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392) | |
5201 | Frame330.BackgroundTransparency = 0.5 | |
5202 | Frame330.BorderSizePixel = 3 | |
5203 | TextLabel331.Name = "Caliber" | |
5204 | TextLabel331.Parent = Frame330 | |
5205 | TextLabel331.Transparency = 1 | |
5206 | TextLabel331.Size = UDim2.new(1, 0, 1, 0) | |
5207 | TextLabel331.Text = "Made by 1ndrew" | |
5208 | TextLabel331.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392) | |
5209 | TextLabel331.BackgroundTransparency = 1 | |
5210 | TextLabel331.Font = Enum.Font.SourceSansBold | |
5211 | TextLabel331.FontSize = Enum.FontSize.Size12 | |
5212 | TextLabel331.TextColor3 = Color3.new(0, 0, 0) | |
5213 | TextLabel331.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392) | |
5214 | TextLabel331.TextStrokeTransparency = 0.5 | |
5215 | TextLabel331.TextXAlignment = Enum.TextXAlignment.Right | |
5216 | LocalScript332.Parent = Tool0 | |
5217 | table.insert(cors,sandbox(LocalScript332,function() | |
5218 | ||
5219 | wait(1) | |
5220 | --Warning if You removed this,You're head wont follow to the Camera, I made it seperately cuz to prevent lag(Hope so) | |
5221 | local Player = owner | |
5222 | local Character = Player.Character | |
5223 | local Humanoid = Character.Humanoid | |
5224 | local Tool = script.Parent | |
5225 | local Camera = game.Workspace.CurrentCamera | |
5226 | ||
5227 | local Equipped = false | |
5228 | ||
5229 | local RA = Character:WaitForChild("Right Arm") | |
5230 | local LA = Character:WaitForChild("Left Arm") | |
5231 | local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart") | |
5232 | ||
5233 | local Torso = Character:WaitForChild("Torso") | |
5234 | local Neck = Torso["Neck"] | |
5235 | local FRA | |
5236 | local FLA | |
5237 | local FRW | |
5238 | local FLW | |
5239 | ||
5240 | function MakeArmModel() | |
5241 | arms = Instance.new("Model", Camera) | |
5242 | arms.Name = "Arms" | |
5243 | end | |
5244 | ||
5245 | function RemoveArmModel() | |
5246 | arms:Destroy() | |
5247 | end | |
5248 | ||
5249 | ||
5250 | -- Making the FakeArms | |
5251 | function MakeFakeArms() | |
5252 | FRA = RA:clone() | |
5253 | FRA.Parent = arms | |
5254 | FRA.Name = "Right Arm" | |
5255 | FRA.FormFactor = "Custom" | |
5256 | FRA.Size = Vector3.new(0.6,1.9,0.6) | |
5257 | FRA.Transparency = 0 | |
5258 | FRA.Anchored = false | |
5259 | ||
5260 | FRW = Instance.new("Motor6D") | |
5261 | FRW.Part0 = FRA | |
5262 | FRW.Part1 = RA | |
5263 | FRW.Parent = FRA | |
5264 | FRW.C0 = CFrame.new(0.2,0,0.2) | |
5265 | FRW.C1 = CFrame.new() | |
5266 | ||
5267 | FLA = LA:clone() | |
5268 | FLA.Parent = arms | |
5269 | FLA.Name = "Left Arm" | |
5270 | FLA.FormFactor = "Custom" | |
5271 | FLA.Size = Vector3.new(0.6,1.9,0.6) | |
5272 | FLA.Transparency = 0 | |
5273 | FLA.Anchored = false | |
5274 | ||
5275 | FLW = Instance.new("Motor6D") | |
5276 | FLW.Part0 = FLA | |
5277 | FLW.Part1 = LA | |
5278 | FLW.Parent = FLA | |
5279 | FLW.C0 = CFrame.new(-0.2,0,0.2) | |
5280 | FLW.C1 = CFrame.new() | |
5281 | end | |
5282 | ||
5283 | function RemoveFakeArms() | |
5284 | FRA:Destroy() | |
5285 | FLA:Destroy() | |
5286 | end | |
5287 | ||
5288 | ||
5289 | -- Making Arm Model Stuff | |
5290 | function MakeArmStuff() | |
5291 | local Human = Instance.new("Humanoid") | |
5292 | Human.MaxHealth = 0 | |
5293 | Human.Health = 0 | |
5294 | Human.Name = "" | |
5295 | Human.Parent = arms | |
5296 | ||
5297 | local newShirt = Character:WaitForChild("Shirt"):clone() | |
5298 | newShirt.Parent = arms | |
5299 | end | |
5300 | ||
5301 | Tool.Equipped:connect(function() | |
5302 | Equipped = true | |
5303 | MakeArmModel() | |
5304 | MakeFakeArms() | |
5305 | MakeArmStuff() | |
5306 | game:GetService("RunService").RenderStepped:connect(function() | |
5307 | if Equipped then | |
5308 | local HRPCF = HumanoidRootPart.CFrame * CFrame.new(0, 1.5, 0)* CFrame.new(Humanoid.CameraOffset) | |
5309 | Neck.C0 = Torso.CFrame:toObjectSpace(HRPCF) | |
5310 | Neck.C1 = CFrame.Angles(-math.asin(Camera.CoordinateFrame.lookVector.y), 0, 0) | |
5311 | end | |
5312 | end) | |
5313 | end) | |
5314 | ||
5315 | Tool.Unequipped:connect(function() | |
5316 | Equipped = false | |
5317 | RemoveArmModel() | |
5318 | RemoveFakeArms() | |
5319 | Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
5320 | Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
5321 | end) | |
5322 | ||
5323 | ||
5324 | end)) | |
5325 | for i,v in pairs(mas:GetChildren()) do | |
5326 | v.Parent = game:GetService("Players").LocalPlayer.Backpack | |
5327 | pcall(function() v:MakeJoints() end) | |
5328 | end | |
5329 | mas:Destroy() | |
5330 | for i,v in pairs(cors) do | |
5331 | spawn(function() | |
5332 | pcall(v) | |
5333 | end) | |
5334 | end |