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1 | local players = game:GetService("Players") | |
2 | ||
3 | ||
4 | local playerData = script.PlayerData | |
5 | ||
6 | ||
7 | local dataStoreService = game:GetService("DataStoreService") | |
8 | local dataStore = dataStoreService:GetDataStore("Data") | |
9 | local key = "TestKey1" | |
10 | ||
11 | ||
12 | local remotes = game.ReplicatedStorage.Remotes | |
13 | local bank = remotes.Bank | |
14 | local area = remotes.Area | |
15 | ||
16 | ||
17 | ||
18 | ||
19 | local function LoadData(player) | |
20 | for i, v in pairs(playerData:GetChildren()) do | |
21 | v:Clone().Parent = player | |
22 | end | |
23 | ||
24 | ||
25 | local data | |
26 | ||
27 | ||
28 | local success, errorMsg = pcall(function() | |
29 | ||
30 | ||
31 | data = dataStore:GetAsync(player.UserId .. key) | |
32 | ||
33 | ||
34 | for key, folder in pairs(data) do | |
35 | if key == "leaderstats" then | |
36 | for item, amount in pairs(folder) do | |
37 | if item == "Coins" then | |
38 | player.leaderstats.Coins.Value = amount | |
39 | elseif item == "Diamonds" then | |
40 | player.leaderstats.Diamonds.Value = amount | |
41 | end | |
42 | end | |
43 | end | |
44 | ||
45 | ||
46 | if key == "Areas" then | |
47 | for item, amount in pairs(folder) do | |
48 | if not player.Areas:FindFirstChild(item) then | |
49 | local value = Instance.new("StringValue", player.Areas) | |
50 | value.Name = item | |
51 | area:FireClient(player, workspace.Areas[value.Name].Barrier) | |
52 | end | |
53 | end | |
54 | end | |
55 | end | |
56 | ||
57 | print("Loaded data") | |
58 | print(data) | |
59 | end) | |
60 | ||
61 | ||
62 | if not success then | |
63 | warn(errorMsg) | |
64 | wait(5) | |
65 | LoadData(player) | |
66 | end | |
67 | end | |
68 | local function SaveData(player) | |
69 | local data = {} | |
70 | local count = 0 | |
71 | ||
72 | local success, errorMsg = pcall(function() | |
73 | ||
74 | ||
75 | for i, folder in pairs(player:GetChildren()) do | |
76 | data[folder.Name] = {} | |
77 | ||
78 | ||
79 | for i, item in pairs(folder:GetChildren()) do | |
80 | data[folder.Name][item.Name] = item.Value | |
81 | end | |
82 | end | |
83 | ||
84 | dataStore:SetAsync(player.UserId .. key, data) | |
85 | end) | |
86 | ||
87 | ||
88 | if not success then | |
89 | warn(errorMsg) | |
90 | wait(5) | |
91 | SaveData(player) | |
92 | end | |
93 | ||
94 | ||
95 | print("Saved data") | |
96 | print(data) | |
97 | end | |
98 | ||
99 | ||
100 | players.PlayerAdded:Connect(LoadData) | |
101 | players.PlayerRemoving:Connect(SaveData) | |
102 | ||
103 | ||
104 | bank.OnServerEvent:Connect(function(player, action, currency, amount) | |
105 | if action == "+" then | |
106 | if currency == "Coins" then | |
107 | player.leaderstats.Coins.Value += amount | |
108 | elseif currency == "Diamonds" then | |
109 | player.leaderstats.Diamonds.Value += amount | |
110 | end | |
111 | end | |
112 | end) | |
113 |