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1 | --[[ | |
2 | Controls | |
3 | Q = Mini Ball Blasts | |
4 | E = Yellow Shield | |
5 | R = SuperBall Blast | |
6 | F = Teleport | |
7 | --]] | |
8 | - | player = game.Players.LocalPlayer |
8 | + | player = game.Players.contentdeleted93726 |
9 | char = player.Character | |
10 | torso = char.Torso | |
11 | neckp = char.Torso.Neck.C0 | |
12 | neck = char.Torso.Neck | |
13 | m=player:GetMouse() | |
14 | human = char.Humanoid | |
15 | local ChatService = game:GetService("Chat") | |
16 | ChatService:Chat(char.Head, "The Yellow Man Coming For Ya!!") | |
17 | local clothes = {} | |
18 | for _, clothes in pairs (char:GetChildren()) do | |
19 | if clothes:IsA("Accessory") then | |
20 | clothes:Remove() | |
21 | end | |
22 | if clothes:IsA("Shirt") then | |
23 | clothes:Remove() | |
24 | end | |
25 | if clothes:IsA("Pants") then | |
26 | clothes:Remove() | |
27 | end | |
28 | if clothes:IsA("ShirtGraphic") then | |
29 | clothes.Graphic = 0 | |
30 | clothes:Remove() | |
31 | end | |
32 | end | |
33 | wait(1) | |
34 | local rng = Instance.new("Part", char) | |
35 | rng.Anchored = true | |
36 | rng.BrickColor = BrickColor.new("Deep orange") | |
37 | rng.CanCollide = false | |
38 | rng.Name = "Ring" | |
39 | rng.Size = Vector3.new(1, 1, 1) | |
40 | rng.Transparency = 0 | |
41 | rng.TopSurface = 0 | |
42 | rng.BottomSurface = 0 | |
43 | rng.CFrame = char["Head"].CFrame * CFrame.new(0,0,0) | |
44 | --rng.Rotation = Vector3.new(math.pi/2,0,0) | |
45 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
46 | local rngm = Instance.new("SpecialMesh", rng) | |
47 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
48 | rngm.Scale = Vector3.new(1, 1, 1) | |
49 | wait(0.1) | |
50 | coroutine.wrap(function() | |
51 | for i = 1, 10, .4 do | |
52 | rngm.Scale = Vector3.new(1 + i*1, 1 + i*1, 1 + i*1) | |
53 | wait() | |
54 | end | |
55 | wait() | |
56 | rng:Destroy() | |
57 | wait() | |
58 | end)() | |
59 | local rng = Instance.new("Part", char) | |
60 | rng.Anchored = true | |
61 | rng.BrickColor = BrickColor.new("Deep orange") | |
62 | rng.CanCollide = false | |
63 | rng.Name = "Ring" | |
64 | rng.Size = Vector3.new(1, 1, 1) | |
65 | rng.Transparency = 0 | |
66 | rng.TopSurface = 0 | |
67 | rng.BottomSurface = 0 | |
68 | rng.CFrame = char["Head"].CFrame * CFrame.new(0,-2,0) | |
69 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
70 | local rngm = Instance.new("SpecialMesh", rng) | |
71 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
72 | rngm.Scale = Vector3.new(1, 1, 1) | |
73 | wait(0.1) | |
74 | coroutine.wrap(function() | |
75 | for i = 1, 10, .4 do | |
76 | rngm.Scale = Vector3.new(1 + i*1, 1 + i*1, 1 + i*1) | |
77 | wait() | |
78 | end | |
79 | wait() | |
80 | rng:Destroy() | |
81 | wait() | |
82 | end)() | |
83 | local rng = Instance.new("Part", char) | |
84 | rng.Anchored = true | |
85 | rng.BrickColor = BrickColor.new("Deep orange") | |
86 | rng.CanCollide = false | |
87 | rng.Name = "Ring" | |
88 | rng.Size = Vector3.new(1, 1, 1) | |
89 | rng.Transparency = 0 | |
90 | rng.TopSurface = 0 | |
91 | rng.BottomSurface = 0 | |
92 | rng.CFrame = char["Head"].CFrame * CFrame.new(0,-4,0) | |
93 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
94 | local rngm = Instance.new("SpecialMesh", rng) | |
95 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
96 | rngm.Scale = Vector3.new(1, 1, 1) | |
97 | wait(0.1) | |
98 | coroutine.wrap(function() | |
99 | for i = 1, 10, .4 do | |
100 | rngm.Scale = Vector3.new(1 + i*1, 1 + i*1, 1 + i*1) | |
101 | wait() | |
102 | end | |
103 | wait() | |
104 | rng:Destroy() | |
105 | wait() | |
106 | end)() | |
107 | wait(0.7) | |
108 | local rng = Instance.new("Part", char) | |
109 | rng.Anchored = true | |
110 | rng.BrickColor = BrickColor.new("Deep orange") | |
111 | rng.CanCollide = false | |
112 | rng.Name = "Ring" | |
113 | rng.Size = Vector3.new(1, 1, 1) | |
114 | rng.Transparency = 0 | |
115 | rng.TopSurface = 0 | |
116 | rng.BottomSurface = 0 | |
117 | rng.CFrame = char["Head"].CFrame * CFrame.new(-1,-2.5,0) | |
118 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
119 | local rngm = Instance.new("SpecialMesh", rng) | |
120 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
121 | rngm.Scale = Vector3.new(1, 1, 1) | |
122 | wait(0.1) | |
123 | coroutine.wrap(function() | |
124 | for i = 1, 10, .4 do | |
125 | rngm.Scale = Vector3.new(1 + i*1, 1 + i*1, 1 + i*1) | |
126 | wait() | |
127 | end | |
128 | wait() | |
129 | rng:Destroy() | |
130 | wait() | |
131 | end)() | |
132 | char.Head.BrickColor = BrickColor.new("New Yeller") | |
133 | torso.BrickColor = BrickColor.new("New Yeller") | |
134 | char["Left Leg"].BrickColor = BrickColor.new("New Yeller") | |
135 | char["Left Arm"].BrickColor = BrickColor.new("New Yeller") | |
136 | char["Right Leg"].BrickColor = BrickColor.new("New Yeller") | |
137 | char["Right Arm"].BrickColor = BrickColor.new("New Yeller") | |
138 | char.Head.Material = "Neon" | |
139 | torso.Material = "Neon" | |
140 | char["Left Leg"].Material = "Neon" | |
141 | char["Left Arm"].Material = "Neon" | |
142 | char["Right Leg"].Material = "Neon" | |
143 | char["Right Arm"].Material = "Neon" | |
144 | human.MaxHealth = 2100000000 | |
145 | wait(0.5) | |
146 | human.Health = human.MaxHealth | |
147 | wait(0.1) | |
148 | human.WalkSpeed = 50 | |
149 | --------------------------------------------------------------------------------------------------- | |
150 | m.KeyDown:connect(function(key) | |
151 | if key == "q" then | |
152 | for i = 1,15 do | |
153 | local pos = m.Hit.p | |
154 | local pos1 = torso.Position | |
155 | torso.CFrame = CFrame.new(pos1, pos) | |
156 | local x = Instance.new("Part") | |
157 | x.BrickColor = BrickColor.new("New Yeller") | |
158 | x.FormFactor = "Custom" | |
159 | x.Size = Vector3.new(2,2,2) | |
160 | x.TopSurface = "Smooth" | |
161 | x.BottomSurface = "Smooth" | |
162 | x.Shape = "Ball" | |
163 | x.Name = "Yellow Balls" | |
164 | x.CanCollide = false | |
165 | x.Anchored = false | |
166 | x.Transparency = 0.1 | |
167 | local y = Instance.new("BodyVelocity") | |
168 | y.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
169 | y.velocity = char.Torso.CFrame.lookVector*180 | |
170 | y.Parent = x | |
171 | x.CFrame = player.Character.Torso.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-10,-5))* CFrame.Angles(0, math.pi, 0) | |
172 | x.Parent = workspace | |
173 | x.Touched:connect(function(h) | |
174 | local a = h.Parent.Humanoid | |
175 | - | if a.Parent.Name == game.Players.LocalPlayer.Name then |
175 | + | if a.Parent.Name == game.Players.contentdeleted93726.Name then |
176 | a:TakeDamage(0) | |
177 | elseif h.Parent.ClassName == "Model" then if h.Parent:FindFirstChild("Humanoid") then | |
178 | wait(0.2) | |
179 | a:TakeDamage(math.huge) | |
180 | end | |
181 | wait() | |
182 | end | |
183 | end) | |
184 | game.Debris:AddItem(x,5) | |
185 | end | |
186 | end | |
187 | end) | |
188 | --------------------------------------------------------------------------------------------------------- | |
189 | m.KeyDown:connect(function(key) | |
190 | if key == "f" then | |
191 | char.Torso.CFrame = m.hit | |
192 | end | |
193 | end) | |
194 | ------------------------------------------------------------------------------------------------------------- | |
195 | m.KeyDown:connect(function(key) | |
196 | if key == "e" then | |
197 | org = char.Torso["Left Shoulder"].C0 | |
198 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
199 | k = Instance.new("Part",char) | |
200 | k.Name = "Blue Shield" | |
201 | k.Size = Vector3.new(5,1,5) | |
202 | k.CanCollide = false | |
203 | k.BrickColor = BrickColor.new("New Yeller") | |
204 | k.TopSurface = 0 | |
205 | k.BottomSurface = 0 | |
206 | k.Material = "Neon" | |
207 | w = Instance.new("Weld", k) | |
208 | w.Part0 = k | |
209 | w.Part1 = char["Left Arm"] | |
210 | w.C0 = CFrame.new(0,1,0) | |
211 | k.Touched:connect(function(j) | |
212 | local s = j.Parent.Humanoid | |
213 | if s.Parent.Name == player.Name then | |
214 | s:TakeDamage(0) | |
215 | end | |
216 | if j.Parent.ClassName == "Model" then if j.Parent:FindFirstChild("Humanoid") then | |
217 | j.Parent.Torso.Velocity = CFrame.new(torso.Position,j.Parent.Torso.Position).lookVector * 900 | |
218 | wait(0.2) | |
219 | s:TakeDamage(math.huge) | |
220 | wait() | |
221 | j.Parent.Torso.Velocity = stop | |
222 | end | |
223 | end | |
224 | end) | |
225 | wait(10) | |
226 | k:Destroy() | |
227 | torso["Left Shoulder"].C0 = org | |
228 | wait(0.1) | |
229 | end | |
230 | end) | |
231 | ----------------------------------------------------------------------------------------------------------- | |
232 | m.KeyDown:connect(function(key) | |
233 | if key == "r" then | |
234 | local pos = m.Hit.p | |
235 | local pos1 = torso.Position | |
236 | torso.CFrame = CFrame.new(pos1, pos) | |
237 | q = Instance.new("Part", player.Character) | |
238 | q.Material = "Neon" | |
239 | q.Size = Vector3.new(1,1,1) | |
240 | q.Shape = "Ball" | |
241 | q.TopSurface = 0 | |
242 | q.BottomSurface = 0 | |
243 | q.Name = "Super Yellow Ball" | |
244 | q.BrickColor = BrickColor.new("New Yeller") | |
245 | q.CanCollide = false | |
246 | q.Anchored = true | |
247 | coroutine.wrap(function() | |
248 | for i = 1, 10, .1 do | |
249 | q.Size = Vector3.new(1 + i*10, 1 + i*10, 1 + i*10) | |
250 | local y = Instance.new("BodyVelocity", q) | |
251 | y.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
252 | y.velocity = char.Torso.CFrame.lookVector*180 | |
253 | q.CFrame = torso.CFrame * CFrame.new(0,50,0) | |
254 | q.Touched:connect(function(e) | |
255 | local w = e.Parent.Humanoid | |
256 | if w.Parent.Name == game.Players.LocalPlayer.Name then | |
257 | w:TakeDamage(0) | |
258 | elseif e.Parent.ClassName == "Model" then if e.Parent:FindFirstChild("Humanoid") then | |
259 | wait(0.2) | |
260 | w:TakeDamage(math.huge) | |
261 | end | |
262 | wait() | |
263 | end | |
264 | end) | |
265 | game.Debris:AddItem(q,5) | |
266 | q.Anchored = false | |
267 | end | |
268 | end)() | |
269 | end | |
270 | end) |