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1 | wait(2) | |
2 | - | local Player = game:GetService("Players").EzzyCrafts2 |
2 | + | local Player = game:GetService("Players").Trip3mario |
3 | local Mouse,mouse,UserInputService,ContextActionService | |
4 | do | |
5 | script.Parent = Player.Character | |
6 | local CAS = {Actions={}} | |
7 | local Event = Instance.new("RemoteEvent") | |
8 | Event.Name = "UserInput_Event" | |
9 | Event.Parent = Player.Character | |
10 | local fakeEvent = function() | |
11 | local t = {_fakeEvent=true} | |
12 | t.Connect = function(self,f)self.Function=f end | |
13 | t.connect = t.Connect | |
14 | return t | |
15 | end | |
16 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
17 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
18 | function CAS:BindAction(name,fun,touch,...) | |
19 | CAS.Actions[name] = {Name=name,Function=fun,Keys={...}} | |
20 | end | |
21 | function CAS:UnbindAction(name) | |
22 | CAS.Actions[name] = nil | |
23 | end | |
24 | local function te(self,ev,...) | |
25 | local t = m[ev] | |
26 | if t and t._fakeEvent and t.Function then | |
27 | t.Function(...) | |
28 | end | |
29 | end | |
30 | m.TrigEvent = te | |
31 | UIS.TrigEvent = te | |
32 | Event.OnServerEvent:Connect(function(plr,io) | |
33 | if plr~=Player then return end | |
34 | if io.isMouse then | |
35 | m.Target = io.Target | |
36 | m.Hit = io.Hit | |
37 | elseif io.UserInputType == Enum.UserInputType.MouseButton1 then | |
38 | if io.UserInputState == Enum.UserInputState.Begin then | |
39 | m:TrigEvent("Button1Down") | |
40 | else | |
41 | m:TrigEvent("Button1Up") | |
42 | end | |
43 | else | |
44 | for n,t in pairs(CAS.Actions) do | |
45 | for _,k in pairs(t.Keys) do | |
46 | if k==io.KeyCode then | |
47 | t.Function(t.Name,io.UserInputState,io) | |
48 | end | |
49 | end | |
50 | end | |
51 | if io.UserInputState == Enum.UserInputState.Begin then | |
52 | m:TrigEvent("KeyDown",io.KeyCode.Name:lower()) | |
53 | UIS:TrigEvent("InputBegan",io,false) | |
54 | else | |
55 | m:TrigEvent("KeyUp",io.KeyCode.Name:lower()) | |
56 | UIS:TrigEvent("InputEnded",io,false) | |
57 | end | |
58 | end | |
59 | end) | |
60 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
61 | end | |
62 | ||
63 | ||
64 | wait(0.5) | |
65 | ||
66 | warn([[Sythezizer Loaded. | |
67 | ||
68 | Created by NoobyGames12 | |
69 | ]]) | |
70 | ||
71 | ||
72 | ------------- | |
73 | warn([[-------------------------------------------- | |
74 | BUILD 1.0.0 | |
75 | --------------------------------------------]]) | |
76 | ---- Sources and functions might be taken from others | |
77 | - | plr = game:GetService("Players").EzzyCrafts2 |
77 | + | plr = game:GetService("Players").Trip3mario |
78 | char = plr.Character | |
79 | hum = char.Humanoid | |
80 | local cam = game.Workspace.CurrentCamera | |
81 | Camera = cam | |
82 | local CamInterrupt = false | |
83 | local TwoD = false | |
84 | local TargetInfo = {nil, nil} | |
85 | cam.CameraType = "Custom" | |
86 | t = char.Torso | |
87 | h = char.Head | |
88 | ra = char["Right Arm"] | |
89 | la = char["Left Arm"] | |
90 | rl = char["Right Leg"] | |
91 | ll = char["Left Leg"] | |
92 | tors = char.Torso | |
93 | lleg = char["Left Leg"] | |
94 | root = char.HumanoidRootPart | |
95 | hed = char.Head | |
96 | rleg = char["Right Leg"] | |
97 | rarm = char["Right Arm"] | |
98 | larm = char["Left Arm"] | |
99 | radian = math.rad | |
100 | random = math.random | |
101 | Vec3 = Vector3.new | |
102 | Inst = Instance.new | |
103 | cFrame = CFrame.new | |
104 | Euler = CFrame.fromEulerAnglesXYZ | |
105 | vt = Vector3.new | |
106 | bc = BrickColor.new | |
107 | br = BrickColor.random | |
108 | it = Instance.new | |
109 | cf = CFrame.new | |
110 | ||
111 | local Booleans = { | |
112 | CamFollow = true, | |
113 | GyroUse = true | |
114 | } | |
115 | ||
116 | function lerp(object, newCFrame, alpha) | |
117 | return object:lerp(newCFrame, alpha) | |
118 | end | |
119 | ||
120 | local Directer = Inst("BodyGyro", root) | |
121 | Directer.MaxTorque = Vec3(0, 0, 0) | |
122 | Directer.P = 600000 | |
123 | local CPart = Inst("Part") | |
124 | CPart.Anchored = true | |
125 | CPart.CanCollide = false | |
126 | CPart.Locked = true | |
127 | CPart.Transparency = 1 | |
128 | local secondary = false | |
129 | ||
130 | local kan = Instance.new("Sound",char) | |
131 | kan.Volume = 1.25 | |
132 | kan.TimePosition = 0 | |
133 | kan.PlaybackSpeed = 1.01 | |
134 | kan.Pitch = 1.01 | |
135 | kan.SoundId = "rbxassetid://923445685" | |
136 | kan.Name = "synthezitation" | |
137 | kan.Looped = true | |
138 | kan:Play() | |
139 | local mutedtog = false | |
140 | ||
141 | function CameraEnshaking(Length,Intensity) | |
142 | coroutine.resume(coroutine.create(function() | |
143 | local intensity = 1*Intensity | |
144 | local rotM = 0.01*Intensity | |
145 | for i = 0, Length, 0.1 do | |
146 | swait() | |
147 | intensity = intensity - 0.05*Intensity/Length | |
148 | rotM = rotM - 0.0005*Intensity/Length | |
149 | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
150 | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
151 | end | |
152 | Humanoid.CameraOffset = Vec3(0, 0, 0) | |
153 | end)) | |
154 | end | |
155 | CamShake=function(Part,Distan,Power,Times) | |
156 | local de=Part.Position | |
157 | for i,v in pairs(workspace:children()) do | |
158 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
159 | for _,c in pairs(v:children()) do | |
160 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
161 | local Noob=v.Humanoid | |
162 | if Noob~=nil then | |
163 | coroutine.resume(coroutine.create(function() | |
164 | FV = Instance.new("BoolValue", Noob) | |
165 | FV.Name = "CameraShake" | |
166 | for ShakeNum=1,Times do | |
167 | swait() | |
168 | local ef=Power | |
169 | if ef>=1 then | |
170 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
171 | else | |
172 | ef=Power*10 | |
173 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
174 | end | |
175 | end | |
176 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
177 | FV:Destroy() | |
178 | end)) | |
179 | CameraShake(Times, Power, Noob) | |
180 | end | |
181 | end | |
182 | end | |
183 | end | |
184 | end | |
185 | end | |
186 | ||
187 | ||
188 | function chatfunc(text,color,typet,font,timeex) | |
189 | local chat = coroutine.wrap(function() | |
190 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
191 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
192 | end | |
193 | local naeeym2 = Instance.new("BillboardGui",Character) | |
194 | naeeym2.Size = UDim2.new(0,100,0,40) | |
195 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
196 | naeeym2.Adornee = Character.Head | |
197 | naeeym2.Name = "TalkingBillBoard" | |
198 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
199 | tecks2.BackgroundTransparency = 1 | |
200 | tecks2.BorderSizePixel = 0 | |
201 | tecks2.Text = "" | |
202 | tecks2.Font = font | |
203 | tecks2.TextSize = 30 | |
204 | tecks2.TextStrokeTransparency = 0 | |
205 | tecks2.TextColor3 = color | |
206 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
207 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
208 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
209 | tecks3.BackgroundTransparency = 1 | |
210 | tecks3.BorderSizePixel = 0 | |
211 | tecks3.Text = "" | |
212 | tecks3.Font = font | |
213 | tecks3.TextSize = 30 | |
214 | tecks3.TextStrokeTransparency = 0 | |
215 | if typet == "Inverted" then | |
216 | tecks3.TextColor3 = Color3.new(0,0,0) | |
217 | tecks3.TextStrokeColor3 = color | |
218 | elseif typet == "Normal" then | |
219 | tecks3.TextColor3 = color | |
220 | tecks3.TextStrokeColor3 = Color3.new(0,0,0) | |
221 | end | |
222 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
223 | for i = 0, 74*timeex do | |
224 | swait() | |
225 | tecks2.Text = text | |
226 | tecks3.Text = text | |
227 | end | |
228 | local randomrot = math.random(1,2) | |
229 | if randomrot == 1 then | |
230 | for i = 1, 50 do | |
231 | swait() | |
232 | tecks2.Text = text | |
233 | tecks3.Text = text | |
234 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
235 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
236 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
237 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
238 | end | |
239 | elseif randomrot == 2 then | |
240 | for i = 1, 50 do | |
241 | swait() | |
242 | tecks2.Text = text | |
243 | tecks3.Text = text | |
244 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
245 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
246 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
247 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
248 | end | |
249 | end | |
250 | naeeym2:Destroy() | |
251 | end) | |
252 | chat() | |
253 | end | |
254 | ||
255 | ||
256 | local Create = LoadLibrary("RbxUtility").Create | |
257 | ||
258 | CFuncs = { | |
259 | ["Part"] = { | |
260 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
261 | local Part = Create("Part"){ | |
262 | Parent = Parent, | |
263 | Reflectance = Reflectance, | |
264 | Transparency = Transparency, | |
265 | CanCollide = false, | |
266 | Locked = true, | |
267 | BrickColor = BrickColor.new(tostring(BColor)), | |
268 | Name = Name, | |
269 | Size = Size, | |
270 | Material = Material, | |
271 | } | |
272 | RemoveOutlines(Part) | |
273 | return Part | |
274 | end; | |
275 | }; | |
276 | ||
277 | ["Mesh"] = { | |
278 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
279 | local Msh = Create(Mesh){ | |
280 | Parent = Part, | |
281 | Offset = OffSet, | |
282 | Scale = Scale, | |
283 | } | |
284 | if Mesh == "SpecialMesh" then | |
285 | Msh.MeshType = MeshType | |
286 | Msh.MeshId = MeshId | |
287 | end | |
288 | return Msh | |
289 | end; | |
290 | }; | |
291 | ||
292 | ["Mesh"] = { | |
293 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
294 | local Msh = Create(Mesh){ | |
295 | Parent = Part, | |
296 | Offset = OffSet, | |
297 | Scale = Scale, | |
298 | } | |
299 | if Mesh == "SpecialMesh" then | |
300 | Msh.MeshType = MeshType | |
301 | Msh.MeshId = MeshId | |
302 | end | |
303 | return Msh | |
304 | end; | |
305 | }; | |
306 | ||
307 | ["Weld"] = { | |
308 | Create = function(Parent, Part0, Part1, C0, C1) | |
309 | local Weld = Create("Weld"){ | |
310 | Parent = Parent, | |
311 | Part0 = Part0, | |
312 | Part1 = Part1, | |
313 | C0 = C0, | |
314 | C1 = C1, | |
315 | } | |
316 | return Weld | |
317 | end; | |
318 | }; | |
319 | ||
320 | ["Sound"] = { | |
321 | Create = function(id, par, vol, pit) | |
322 | coroutine.resume(coroutine.create(function() | |
323 | local S = Create("Sound"){ | |
324 | Volume = vol, | |
325 | Name = "EffectSoundo", | |
326 | Pitch = pit or 1, | |
327 | SoundId = id, | |
328 | Parent = par or workspace, | |
329 | } | |
330 | wait() | |
331 | S:play() | |
332 | game:GetService("Debris"):AddItem(S, 10) | |
333 | end)) | |
334 | end; | |
335 | }; | |
336 | ||
337 | ["TimeSound"] = { | |
338 | Create = function(id, par, vol, pit, timepos,timedel) | |
339 | coroutine.resume(coroutine.create(function() | |
340 | local S = Create("Sound"){ | |
341 | Volume = vol, | |
342 | Name = "EffectSoundo", | |
343 | Pitch = pit or 1, | |
344 | SoundId = id, | |
345 | TimePosition = timepos, | |
346 | Parent = par or workspace, | |
347 | } | |
348 | wait() | |
349 | S:play() | |
350 | game:GetService("Debris"):AddItem(S, timedel) | |
351 | end)) | |
352 | end; | |
353 | }; | |
354 | ["EchoSound"] = { | |
355 | Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl) | |
356 | coroutine.resume(coroutine.create(function() | |
357 | local Sas = Create("Sound"){ | |
358 | Volume = vol, | |
359 | Name = "EffectSoundo", | |
360 | Pitch = pit or 1, | |
361 | SoundId = id, | |
362 | TimePosition = timepos, | |
363 | Parent = par or workspace, | |
364 | } | |
365 | local E = Create("EchoSoundEffect"){ | |
366 | Delay = echodelay, | |
367 | Name = "Echo", | |
368 | Feedback = fedb, | |
369 | DryLevel = dryl, | |
370 | Parent = Sas, | |
371 | } | |
372 | wait() | |
373 | Sas:play() | |
374 | game:GetService("Debris"):AddItem(Sas, delays) | |
375 | end)) | |
376 | end; | |
377 | }; | |
378 | ||
379 | ["LongSound"] = { | |
380 | Create = function(id, par, vol, pit) | |
381 | coroutine.resume(coroutine.create(function() | |
382 | local S = Create("Sound"){ | |
383 | Volume = vol, | |
384 | Pitch = pit or 1, | |
385 | SoundId = id, | |
386 | Parent = par or workspace, | |
387 | } | |
388 | wait() | |
389 | S:play() | |
390 | game:GetService("Debris"):AddItem(S, 60) | |
391 | end)) | |
392 | end; | |
393 | }; | |
394 | ||
395 | ["ParticleEmitter"] = { | |
396 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
397 | local fp = Create("ParticleEmitter"){ | |
398 | Parent = Parent, | |
399 | Color = ColorSequence.new(Color1, Color2), | |
400 | LightEmission = LightEmission, | |
401 | Size = Size, | |
402 | Texture = Texture, | |
403 | Transparency = Transparency, | |
404 | ZOffset = ZOffset, | |
405 | Acceleration = Accel, | |
406 | Drag = Drag, | |
407 | LockedToPart = LockedToPart, | |
408 | VelocityInheritance = VelocityInheritance, | |
409 | EmissionDirection = EmissionDirection, | |
410 | Enabled = Enabled, | |
411 | Lifetime = LifeTime, | |
412 | Rate = Rate, | |
413 | Rotation = Rotation, | |
414 | RotSpeed = RotSpeed, | |
415 | Speed = Speed, | |
416 | VelocitySpread = VelocitySpread, | |
417 | } | |
418 | return fp | |
419 | end; | |
420 | }; | |
421 | ||
422 | CreateTemplate = { | |
423 | ||
424 | }; | |
425 | } | |
426 | ||
427 | ||
428 | ||
429 | New = function(Object, Parent, Name, Data) | |
430 | local Object = Instance.new(Object) | |
431 | for Index, Value in pairs(Data or {}) do | |
432 | Object[Index] = Value | |
433 | end | |
434 | Object.Parent = Parent | |
435 | Object.Name = Name | |
436 | return Object | |
437 | end | |
438 | local maincolor = BrickColor.new("Really black") | |
439 | local m = Instance.new("Model",char) | |
440 | local colorizermod = Instance.new("Model",char) | |
441 | ||
442 | ||
443 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
444 | local gui = it(GuiType) | |
445 | gui.Parent = parent | |
446 | gui.Text = text | |
447 | gui.BackgroundTransparency = backtrans | |
448 | gui.BackgroundColor3 = backcol | |
449 | gui.SizeConstraint = "RelativeXY" | |
450 | gui.TextXAlignment = "Center" | |
451 | gui.TextYAlignment = "Center" | |
452 | gui.Position = pos | |
453 | gui.Size = size | |
454 | gui.Font = "SourceSans" | |
455 | gui.FontSize = "Size14" | |
456 | gui.TextWrapped = false | |
457 | gui.TextStrokeTransparency = 0 | |
458 | gui.TextColor = BrickColor.new("White") | |
459 | return gui | |
460 | end | |
461 | --------------------------- GUI STUFF | |
462 | local basgui = it("GuiMain") | |
463 | basgui.Parent = plr.PlayerGui | |
464 | basgui.Name = "VISgui" | |
465 | local fullscreenz = it("Frame") | |
466 | fullscreenz.Parent = basgui | |
467 | fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255) | |
468 | fullscreenz.BackgroundTransparency = 1 | |
469 | fullscreenz.BorderColor3 = Color3.new(17, 17, 17) | |
470 | fullscreenz.Size = UDim2.new(1, 0, 1, 0) | |
471 | fullscreenz.Position = UDim2.new(0, 0, 0, 0) | |
472 | local imgl2 = Instance.new("ImageLabel",fullscreenz) | |
473 | imgl2.BackgroundTransparency = 1 | |
474 | imgl2.BorderSizePixel = 0 | |
475 | imgl2.ImageTransparency = 0.5 | |
476 | imgl2.ImageColor3 = BrickColor.new("Pastel light blue").Color | |
477 | imgl2.Position = UDim2.new(0.75,-100,0.55,-100) | |
478 | imgl2.Size = UDim2.new(0,800,0,800) | |
479 | imgl2.Image = "rbxassetid://2076458450" | |
480 | local techc = imgl2:Clone() | |
481 | techc.Parent = fullscreenz | |
482 | techc.ImageTransparency = 0 | |
483 | techc.Size = UDim2.new(0,900,0,900) | |
484 | techc.Position = UDim2.new(0.75,-150,0.55,-150) | |
485 | techc.ImageColor3 = BrickColor.new("Pastel light blue").Color | |
486 | techc.Image = "rbxassetid://2092248396" | |
487 | local circl = imgl2:Clone() | |
488 | circl.Parent = fullscreenz | |
489 | circl.ImageTransparency = 0 | |
490 | circl.Size = UDim2.new(0,550,0,550) | |
491 | circl.Position = UDim2.new(0.75,25,0.55,25) | |
492 | circl.ImageColor3 = BrickColor.new("Alder").Color | |
493 | circl.Image = "rbxassetid://2109052855" | |
494 | local circl2 = imgl2:Clone() | |
495 | circl2.Parent = fullscreenz | |
496 | circl2.ImageTransparency = 0 | |
497 | circl2.Size = UDim2.new(0,700,0,700) | |
498 | circl2.Position = UDim2.new(0.75,-50,0.55,-50) | |
499 | circl2.ImageColor3 = BrickColor.new("Pastel light blue").Color | |
500 | circl2.Image = "rbxassetid://2109045978" | |
501 | local imgl2b = imgl2:Clone() | |
502 | imgl2b.Parent = fullscreenz | |
503 | imgl2b.ImageTransparency = 0 | |
504 | imgl2b.Size = UDim2.new(0,600,0,600) | |
505 | imgl2b.Position = UDim2.new(0.75,0,0.55,0) | |
506 | imgl2b.ImageColor3 = BrickColor.new("Alder").Color | |
507 | local ned = Instance.new("TextLabel",fullscreenz) | |
508 | ned.ZIndex = 2 | |
509 | ned.Font = "SciFi" | |
510 | ned.BackgroundTransparency = 1 | |
511 | ned.BorderSizePixel = 0.65 | |
512 | ned.Size = UDim2.new(0.3,0,0.2,0) | |
513 | ned.Position = UDim2.new(0.7,0,0.8,0) | |
514 | ned.TextColor3 = BrickColor.new("Pastel light blue").Color | |
515 | ned.TextStrokeColor3 = BrickColor.new("Alder").Color | |
516 | ned.TextScaled = true | |
517 | ned.TextStrokeTransparency = 0 | |
518 | ned.Text = "SYNTHEZIZER" | |
519 | ned.TextSize = 24 | |
520 | ned.Rotation = 1 | |
521 | ned.TextXAlignment = "Right" | |
522 | ned.TextYAlignment = "Bottom" | |
523 | ||
524 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
525 | local p = Instance.new("Part") | |
526 | p.TopSurface = 0 | |
527 | p.BottomSurface = 0 | |
528 | p.Parent = parent | |
529 | p.Size = Vector3.new(0.1,0.1,0.1) | |
530 | p.Transparency = transparency | |
531 | p.Reflectance = reflectance | |
532 | p.CanCollide = false | |
533 | p.Locked = true | |
534 | p.BrickColor = brickcolor | |
535 | p.Material = material | |
536 | return p | |
537 | end | |
538 | ||
539 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
540 | local mesh = Instance.new("SpecialMesh",parent) | |
541 | mesh.MeshType = meshtype | |
542 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
543 | return mesh | |
544 | end | |
545 | ||
546 | function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
547 | local mesh = Instance.new("SpecialMesh",parent) | |
548 | mesh.MeshType = "FileMesh" | |
549 | mesh.MeshId = meshid | |
550 | mesh.Scale = Vector3.new(x1,y1,z1) | |
551 | return mesh | |
552 | end | |
553 | ||
554 | ||
555 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
556 | local mesh = Instance.new("SpecialMesh",parent) | |
557 | mesh.MeshType = "FileMesh" | |
558 | mesh.MeshId = meshid | |
559 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
560 | mesh.Scale = Vector3.new(x1,y1,z1) | |
561 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
562 | return mesh | |
563 | end | |
564 | ||
565 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
566 | local weld = Instance.new("Weld") | |
567 | weld.Parent = parent | |
568 | weld.Part0 = part0 | |
569 | weld.Part1 = part1 | |
570 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
571 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
572 | return weld | |
573 | end | |
574 | ||
575 | ||
576 | ---------------------------- | |
577 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
578 | CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
579 | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
580 | CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
581 | ||
582 | local handlex = CreateParta(m,1,1,"Neon",maincolor) | |
583 | CreateMesh(handlex,"Brick",0,0,0) | |
584 | local handlexweld = CreateWeld(handlex,tors,handlex,0,-2,-2.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
585 | ||
586 | local rotzo = CreateParta(m,1,1,"Neon",maincolor) | |
587 | CreateMesh(rotzo,"Brick",0,0,0) | |
588 | local rotingweld = CreateWeld(rotzo,handlex,rotzo,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
589 | local rotzo2 = CreateParta(m,1,1,"Neon",maincolor) | |
590 | CreateMesh(rotzo2,"Brick",0,0,0) | |
591 | local rotingweld2 = CreateWeld(rotzo2,handlex,rotzo2,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
592 | ||
593 | local roterval = 0 | |
594 | for i = 0, 7 do | |
595 | rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder")) | |
596 | CreateMesh(rn,"Wedge",0.15,1,0.15) | |
597 | CreateWeld(rn,rotzo,rn,0,-4.25,0.1,math.rad(0),math.rad(90),math.rad(roterval),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
598 | rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder")) | |
599 | CreateMesh(rn,"Wedge",0.15,1,0.15) | |
600 | CreateWeld(rn,rotzo,rn,0,-4.25,0.1,math.rad(0),math.rad(-90),math.rad(roterval),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
601 | rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder")) | |
602 | CreateMesh(rn,"Wedge",0.15,1,0.15) | |
603 | CreateWeld(rn,rotzo,rn,0,3.25,0.1,math.rad(0),math.rad(90),math.rad(roterval),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
604 | rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder")) | |
605 | CreateMesh(rn,"Wedge",0.15,1,0.15) | |
606 | CreateWeld(rn,rotzo,rn,0,3.25,0.1,math.rad(0),math.rad(-90),math.rad(roterval),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
607 | ||
608 | rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder")) | |
609 | CreateMesh(rn,"Wedge",0.15,1,0.25) | |
610 | CreateWeld(rn,rotzo2,rn,0,1.5,0.2,math.rad(0),math.rad(90),math.rad(roterval + 22.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
611 | rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder")) | |
612 | CreateMesh(rn,"Wedge",0.15,1,0.25) | |
613 | CreateWeld(rn,rotzo2,rn,0,1.5,0.2,math.rad(0),math.rad(-90),math.rad(roterval + 22.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
614 | roterval = roterval + 45 | |
615 | end | |
616 | local refec = Instance.new("ParticleEmitter",handlex) | |
617 | refec.Texture = "rbxassetid://284205403" | |
618 | refec.LightEmission = 0.95 | |
619 | refec.Color = ColorSequence.new(BrickColor.new("Alder").Color) | |
620 | refec.Rate = 50 | |
621 | refec.Lifetime = NumberRange.new(0.5) | |
622 | refec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.5,0.75,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
623 | refec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.25,0),NumberSequenceKeypoint.new(1,1,0)}) | |
624 | refec.Speed = NumberRange.new(0,2) | |
625 | refec.Drag = 5 | |
626 | refec.LockedToPart = true | |
627 | refec.Rotation = NumberRange.new(-500,500) | |
628 | refec.VelocitySpread = 9000 | |
629 | refec.RotSpeed = NumberRange.new(-500,500) | |
630 | local refec2 = refec:Clone() | |
631 | refec2.LightEmission = 0.75 | |
632 | refec2.Texture = "rbxassetid://2109052855"--2108979939 254287058 2109052855 | |
633 | refec2.Parent = handlex | |
634 | refec2.Rate = 15 | |
635 | refec2.Lifetime = NumberRange.new(0.75) | |
636 | refec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2.15,0),NumberSequenceKeypoint.new(0.7,2.25,0),NumberSequenceKeypoint.new(0.8,2.15,0),NumberSequenceKeypoint.new(1,1.75,0)}) | |
637 | refec2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.65,0),NumberSequenceKeypoint.new(1,1,0)}) | |
638 | refec2.Speed = NumberRange.new(0) | |
639 | local refec3 = refec:Clone() | |
640 | refec3.LightEmission = 0.75 | |
641 | refec3.Texture = "rbxassetid://2092248396" | |
642 | refec3.Parent = handlex | |
643 | refec3.Rate = 25 | |
644 | refec3.Lifetime = NumberRange.new(1) | |
645 | refec3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,4,0),NumberSequenceKeypoint.new(1,15,0)}) | |
646 | refec3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.65,0),NumberSequenceKeypoint.new(1,1,0)}) | |
647 | refec3.Speed = NumberRange.new(0) | |
648 | refec3.RotSpeed = NumberRange.new(-50,50) | |
649 | local valuaring = 10 | |
650 | for i = 0, 35 do | |
651 | valuaring = valuaring + 10 | |
652 | rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder")) | |
653 | CreateMesh(rn,"Brick",0.25,0.1,0.1) | |
654 | CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
655 | rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder")) | |
656 | CreateMesh(rn,"Brick",0.725,0.045,0.045) | |
657 | CreateWeld(rn,handlex,rn,0,3.8,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
658 | rn = CreateParta(m,0,0,"Granite",maincolor) | |
659 | CreateMesh(rn,"Brick",0.35,0.05,0.2) | |
660 | CreateWeld(rn,handlex,rn,0,1.975,0,math.rad(0),math.rad(0),math.rad(valuaring + 5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
661 | rn = CreateParta(m,0,0,"Granite",maincolor) | |
662 | CreateMesh(rn,"Torso",0.385,0.15,0.2) | |
663 | CreateWeld(rn,handlex,rn,0,2.1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
664 | rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder")) | |
665 | CreateMesh(rn,"Wedge",0.5,0.5,0.15) | |
666 | CreateWeld(rn,handlex,rn,0,-2.25,0,math.rad(0),math.rad(0),math.rad(valuaring + 5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
667 | end | |
668 | ------ | |
669 | ||
670 | ||
671 | function RemoveOutlines(part) | |
672 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
673 | end | |
674 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
675 | local Part = Create("Part")({ | |
676 | Parent = Parent, | |
677 | Reflectance = Reflectance, | |
678 | Transparency = Transparency, | |
679 | CanCollide = false, | |
680 | Locked = true, | |
681 | BrickColor = BrickColor.new(tostring(BColor)), | |
682 | Name = Name, | |
683 | Size = Size, | |
684 | Material = Material | |
685 | }) | |
686 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
687 | RemoveOutlines(Part) | |
688 | return Part | |
689 | end | |
690 | function CreateMesha(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
691 | local Msh = Create(Mesh)({ | |
692 | Parent = Part, | |
693 | Offset = OffSet, | |
694 | Scale = Scale | |
695 | }) | |
696 | if Mesh == "SpecialMesh" then | |
697 | Msh.MeshType = MeshType | |
698 | Msh.MeshId = MeshId | |
699 | end | |
700 | return Msh | |
701 | end | |
702 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
703 | local Weld = Create("Weld")({ | |
704 | Parent = Parent, | |
705 | Part0 = Part0, | |
706 | Part1 = Part1, | |
707 | C0 = C0, | |
708 | C1 = C1 | |
709 | }) | |
710 | return Weld | |
711 | end | |
712 | ||
713 | Character=Player.Character | |
714 | PlayerGui=Player.PlayerGui | |
715 | Backpack=Player.Backpack | |
716 | Torso=Character.Torso | |
717 | Head=Character.Head | |
718 | Humanoid=Character.Humanoid | |
719 | m=Instance.new('Model',Character) | |
720 | LeftArm=Character["Left Arm"] | |
721 | LeftLeg=Character["Left Leg"] | |
722 | RightArm=Character["Right Arm"] | |
723 | RightLeg=Character["Right Leg"] | |
724 | LW=Torso["Left Shoulder"] | |
725 | LH=Torso["Left Hip"] | |
726 | RW=Torso["Right Shoulder"] | |
727 | RH=Torso["Right Hip"] | |
728 | Face = Head.face | |
729 | Neck=Torso.Neck | |
730 | it=Instance.new | |
731 | attacktype=1 | |
732 | vt=Vector3.new | |
733 | cf=CFrame.new | |
734 | euler=CFrame.fromEulerAnglesXYZ | |
735 | angles=CFrame.Angles | |
736 | cloaked=false | |
737 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
738 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
739 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
740 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
741 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
742 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
743 | RootPart=Character.HumanoidRootPart | |
744 | RootJoint=RootPart.RootJoint | |
745 | RootCF=euler(-1.57,0,3.14) | |
746 | attack = false | |
747 | attackdebounce = false | |
748 | deb=false | |
749 | equipped=true | |
750 | hand=false | |
751 | combo=0 | |
752 | mana=0 | |
753 | trispeed=.2 | |
754 | attackmode='none' | |
755 | local idle=0 | |
756 | local Anim="Idle" | |
757 | local Effects={} | |
758 | local gun=false | |
759 | local shoot=false | |
760 | local sine = 0 | |
761 | local change = 1 | |
762 | ||
763 | --save shoulders | |
764 | RSH, LSH=nil, nil | |
765 | --welds | |
766 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
767 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
768 | LH=Torso["Left Hip"] | |
769 | RH=Torso["Right Hip"] | |
770 | TorsoColor=Torso.BrickColor | |
771 | function NoOutline(Part) | |
772 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
773 | end | |
774 | ch=Character | |
775 | RSH=ch.Torso["Right Shoulder"] | |
776 | LSH=ch.Torso["Left Shoulder"] | |
777 | -- | |
778 | RSH.Parent=nil | |
779 | LSH.Parent=nil | |
780 | -- | |
781 | RW.Name="Right Shoulder" | |
782 | RW.Part0=char.Torso | |
783 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
784 | RW.C1=cf(0, 0.5, 0) | |
785 | RW.Part1=char["Right Arm"] | |
786 | RW.Parent=char.Torso | |
787 | -- | |
788 | LW.Name="Left Shoulder" | |
789 | LW.Part0=char.Torso | |
790 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
791 | LW.C1=cf(0, 0.5, 0) | |
792 | LW.Part1=char["Left Arm"] | |
793 | LW.Parent=char.Torso | |
794 | local donum=0 | |
795 | ||
796 | ||
797 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
798 | local fp=it("Part") | |
799 | fp.formFactor=formfactor | |
800 | fp.Parent=parent | |
801 | fp.Reflectance=reflectance | |
802 | fp.Transparency=transparency | |
803 | fp.CanCollide=false | |
804 | fp.Locked=true | |
805 | fp.BrickColor=brickcolor | |
806 | fp.Name=name | |
807 | fp.Size=size | |
808 | fp.Position=Torso.Position | |
809 | NoOutline(fp) | |
810 | fp.Material="SmoothPlastic" | |
811 | fp:BreakJoints() | |
812 | return fp | |
813 | end | |
814 | ||
815 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
816 | local mesh=it(Mesh) | |
817 | mesh.Parent=part | |
818 | if Mesh=="SpecialMesh" then | |
819 | mesh.MeshType=meshtype | |
820 | if meshid~="nil" then | |
821 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
822 | end | |
823 | end | |
824 | mesh.Offset=offset | |
825 | mesh.Scale=scale | |
826 | return mesh | |
827 | end | |
828 | ||
829 | function weld(parent,part0,part1,c0) | |
830 | local weld=it("Weld") | |
831 | weld.Parent=parent | |
832 | weld.Part0=part0 | |
833 | weld.Part1=part1 | |
834 | weld.C0=c0 | |
835 | return weld | |
836 | end | |
837 | ||
838 | local Color1=Torso.BrickColor | |
839 | ||
840 | local bodvel=Instance.new("BodyVelocity") | |
841 | local bg=Instance.new("BodyGyro") | |
842 | ||
843 | ||
844 | --------- SazEreno's Artificial HB -------------- | |
845 | ArtificialHB = Instance.new("BindableEvent", script) | |
846 | ArtificialHB.Name = "ArtificialHB" | |
847 | ||
848 | script:WaitForChild("ArtificialHB") | |
849 | Frame_Speed = 1 / 60 | |
850 | frame = Frame_Speed | |
851 | tf = 0 | |
852 | allowframeloss = false | |
853 | tossremainder = false | |
854 | lastframe = tick() | |
855 | script.ArtificialHB:Fire() | |
856 | ||
857 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
858 | tf = tf + s | |
859 | if tf >= frame then | |
860 | if allowframeloss then | |
861 | script.ArtificialHB:Fire() | |
862 | lastframe = tick() | |
863 | else | |
864 | for i = 1, math.floor(tf / frame) do | |
865 | script.ArtificialHB:Fire() | |
866 | end | |
867 | lastframe = tick() | |
868 | end | |
869 | if tossremainder then | |
870 | tf = 0 | |
871 | else | |
872 | tf = tf - frame * math.floor(tf / frame) | |
873 | end | |
874 | end | |
875 | end) | |
876 | ||
877 | ------------------ | |
878 | function swait(num) | |
879 | if num == 0 or num == nil then | |
880 | ArtificialHB.Event:wait() | |
881 | else | |
882 | for i = 1, num do | |
883 | ArtificialHB.Event:wait() | |
884 | end | |
885 | end | |
886 | end | |
887 | ||
888 | -------- RAINBOW LEAVE IT TO ME | |
889 | local r = 255 | |
890 | local g = 0 | |
891 | local b = 0 | |
892 | coroutine.resume(coroutine.create(function() | |
893 | while wait() do | |
894 | for i = 0, 254/5 do | |
895 | swait() | |
896 | g = g + 5 | |
897 | end | |
898 | for i = 0, 254/5 do | |
899 | swait() | |
900 | r = r - 5 | |
901 | end | |
902 | for i = 0, 254/5 do | |
903 | swait() | |
904 | b = b + 5 | |
905 | end | |
906 | for i = 0, 254/5 do | |
907 | swait() | |
908 | g = g - 5 | |
909 | end | |
910 | for i = 0, 254/5 do | |
911 | swait() | |
912 | r = r + 5 | |
913 | end | |
914 | for i = 0, 254/5 do | |
915 | swait() | |
916 | b = b - 5 | |
917 | end | |
918 | end | |
919 | end)) | |
920 | ||
921 | ||
922 | so = function(id,par,vol,pit) | |
923 | coroutine.resume(coroutine.create(function() | |
924 | local sou = Instance.new("Sound",par or workspace) | |
925 | sou.Volume=vol | |
926 | sou.Pitch=pit or 1 | |
927 | sou.SoundId=id | |
928 | swait() | |
929 | sou:play() | |
930 | game:GetService("Debris"):AddItem(sou,6) | |
931 | end)) | |
932 | end | |
933 | ||
934 | function clerp(a,b,t) | |
935 | local qa = {QuaternionFromCFrame(a)} | |
936 | local qb = {QuaternionFromCFrame(b)} | |
937 | local ax, ay, az = a.x, a.y, a.z | |
938 | local bx, by, bz = b.x, b.y, b.z | |
939 | local _t = 1-t | |
940 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
941 | end | |
942 | ||
943 | function QuaternionFromCFrame(cf) | |
944 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
945 | local trace = m00 + m11 + m22 | |
946 | if trace > 0 then | |
947 | local s = math.sqrt(1 + trace) | |
948 | local recip = 0.5/s | |
949 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
950 | else | |
951 | local i = 0 | |
952 | if m11 > m00 then | |
953 | i = 1 | |
954 | end | |
955 | if m22 > (i == 0 and m00 or m11) then | |
956 | i = 2 | |
957 | end | |
958 | if i == 0 then | |
959 | local s = math.sqrt(m00-m11-m22+1) | |
960 | local recip = 0.5/s | |
961 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
962 | elseif i == 1 then | |
963 | local s = math.sqrt(m11-m22-m00+1) | |
964 | local recip = 0.5/s | |
965 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
966 | elseif i == 2 then | |
967 | local s = math.sqrt(m22-m00-m11+1) | |
968 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
969 | end | |
970 | end | |
971 | end | |
972 | ||
973 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
974 | local xs, ys, zs = x + x, y + y, z + z | |
975 | local wx, wy, wz = w*xs, w*ys, w*zs | |
976 | local xx = x*xs | |
977 | local xy = x*ys | |
978 | local xz = x*zs | |
979 | local yy = y*ys | |
980 | local yz = y*zs | |
981 | local zz = z*zs | |
982 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
983 | end | |
984 | ||
985 | function QuaternionSlerp(a, b, t) | |
986 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
987 | local startInterp, finishInterp; | |
988 | if cosTheta >= 0.0001 then | |
989 | if (1 - cosTheta) > 0.0001 then | |
990 | local theta = math.acos(cosTheta) | |
991 | local invSinTheta = 1/math.sin(theta) | |
992 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
993 | finishInterp = math.sin(t*theta)*invSinTheta | |
994 | else | |
995 | startInterp = 1-t | |
996 | finishInterp = t | |
997 | end | |
998 | else | |
999 | if (1+cosTheta) > 0.0001 then | |
1000 | local theta = math.acos(-cosTheta) | |
1001 | local invSinTheta = 1/math.sin(theta) | |
1002 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
1003 | finishInterp = math.sin(t*theta)*invSinTheta | |
1004 | else | |
1005 | startInterp = t-1 | |
1006 | finishInterp = t | |
1007 | end | |
1008 | end | |
1009 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
1010 | end | |
1011 | ||
1012 | local function CFrameFromTopBack(at, top, back) | |
1013 | local right = top:Cross(back) | |
1014 | return CFrame.new(at.x, at.y, at.z, | |
1015 | right.x, top.x, back.x, | |
1016 | right.y, top.y, back.y, | |
1017 | right.z, top.z, back.z) | |
1018 | end | |
1019 | ||
1020 | function Triangle(a, b, c) | |
1021 | local edg1 = (c-a):Dot((b-a).unit) | |
1022 | local edg2 = (a-b):Dot((c-b).unit) | |
1023 | local edg3 = (b-c):Dot((a-c).unit) | |
1024 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
1025 | a, b, c = a, b, c | |
1026 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
1027 | a, b, c = b, c, a | |
1028 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
1029 | a, b, c = c, a, b | |
1030 | else | |
1031 | assert(false, "unreachable") | |
1032 | end | |
1033 | ||
1034 | local len1 = (c-a):Dot((b-a).unit) | |
1035 | local len2 = (b-a).magnitude - len1 | |
1036 | local width = (a + (b-a).unit*len1 - c).magnitude | |
1037 | ||
1038 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
1039 | ||
1040 | local list = {} | |
1041 | ||
1042 | if len1 > 0.01 then | |
1043 | local w1 = Instance.new('WedgePart', m) | |
1044 | game:GetService("Debris"):AddItem(w1,5) | |
1045 | w1.Material = "SmoothPlastic" | |
1046 | w1.FormFactor = 'Custom' | |
1047 | w1.BrickColor = BrickColor.new("Really red") | |
1048 | w1.Transparency = 0 | |
1049 | w1.Reflectance = 0 | |
1050 | w1.Material = "SmoothPlastic" | |
1051 | w1.CanCollide = false | |
1052 | local l1 = Instance.new("PointLight",w1) | |
1053 | l1.Color = Color3.new(170,0,0) | |
1054 | NoOutline(w1) | |
1055 | local sz = Vector3.new(0.2, width, len1) | |
1056 | w1.Size = sz | |
1057 | local sp = Instance.new("SpecialMesh",w1) | |
1058 | sp.MeshType = "Wedge" | |
1059 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
1060 | w1:BreakJoints() | |
1061 | w1.Anchored = true | |
1062 | w1.Parent = workspace | |
1063 | w1.Transparency = 0.7 | |
1064 | table.insert(Effects,{w1,"Disappear",.01}) | |
1065 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
1066 | table.insert(list,w1) | |
1067 | end | |
1068 | ||
1069 | if len2 > 0.01 then | |
1070 | local w2 = Instance.new('WedgePart', m) | |
1071 | game:GetService("Debris"):AddItem(w2,5) | |
1072 | w2.Material = "SmoothPlastic" | |
1073 | w2.FormFactor = 'Custom' | |
1074 | w2.BrickColor = BrickColor.new("Really red") | |
1075 | w2.Transparency = 0 | |
1076 | w2.Reflectance = 0 | |
1077 | w2.Material = "SmoothPlastic" | |
1078 | w2.CanCollide = false | |
1079 | local l2 = Instance.new("PointLight",w2) | |
1080 | l2.Color = Color3.new(170,0,0) | |
1081 | NoOutline(w2) | |
1082 | local sz = Vector3.new(0.2, width, len2) | |
1083 | w2.Size = sz | |
1084 | local sp = Instance.new("SpecialMesh",w2) | |
1085 | sp.MeshType = "Wedge" | |
1086 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
1087 | w2:BreakJoints() | |
1088 | w2.Anchored = true | |
1089 | w2.Parent = workspace | |
1090 | w2.Transparency = 0.7 | |
1091 | table.insert(Effects,{w2,"Disappear",.01}) | |
1092 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
1093 | table.insert(list,w2) | |
1094 | end | |
1095 | return unpack(list) | |
1096 | end | |
1097 | ||
1098 | ||
1099 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1100 | if hit.Parent == nil then | |
1101 | return | |
1102 | end | |
1103 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
1104 | for _, v in pairs(hit.Parent:children()) do | |
1105 | if v:IsA("Humanoid") then | |
1106 | h = v | |
1107 | end | |
1108 | end | |
1109 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then | |
1110 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
1111 | return | |
1112 | end | |
1113 | local c = Create("ObjectValue")({ | |
1114 | Name = "creator", | |
1115 | - | Value = game:GetService("Players").EzzyCrafts2, |
1115 | + | Value = game:GetService("Players").Trip3mario, |
1116 | Parent = h | |
1117 | }) | |
1118 | game:GetService("Debris"):AddItem(c, 0.5) | |
1119 | if HitSound ~= nil and HitPitch ~= nil then | |
1120 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
1121 | end | |
1122 | local Damage = math.random(minim, maxim) | |
1123 | local blocked = false | |
1124 | local block = hit.Parent:findFirstChild("Block") | |
1125 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
1126 | blocked = true | |
1127 | block.Value = block.Value - 1 | |
1128 | print(block.Value) | |
1129 | end | |
1130 | if blocked == false then | |
1131 | local HitHealth = h.Health | |
1132 | h.MaxHealth = 100 | |
1133 | h.Health = h.Health - Damage | |
1134 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
1135 | print("gained kill") | |
1136 | dmg(h.Parent) | |
1137 | end | |
1138 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1139 | else | |
1140 | h.Health = h.Health - Damage / 2 | |
1141 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1142 | end | |
1143 | if Type == "Knockdown" then | |
1144 | local hum = hit.Parent.Humanoid | |
1145 | hum.PlatformStand = true | |
1146 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1147 | swait(1) | |
1148 | HHumanoid.PlatformStand = false | |
1149 | end), hum) | |
1150 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1151 | local bodvol = Create("BodyVelocity")({ | |
1152 | velocity = angle * knockback, | |
1153 | P = 5000, | |
1154 | maxForce = Vector3.new(8000, 8000, 8000), | |
1155 | Parent = hit | |
1156 | }) | |
1157 | local rl = Create("BodyAngularVelocity")({ | |
1158 | P = 3000, | |
1159 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1160 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1161 | Parent = hit | |
1162 | }) | |
1163 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
1164 | game:GetService("Debris"):AddItem(rl, 0.5) | |
1165 | elseif Type == "Normal" then | |
1166 | local vp = Create("BodyVelocity")({ | |
1167 | P = 500, | |
1168 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1169 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
1170 | }) | |
1171 | if knockback > 0 then | |
1172 | vp.Parent = hit.Parent.Head | |
1173 | end | |
1174 | game:GetService("Debris"):AddItem(vp, 0.5) | |
1175 | elseif Type == "Up" then | |
1176 | local bodyVelocity = Create("BodyVelocity")({ | |
1177 | velocity = Vector3.new(0, 20, 0), | |
1178 | P = 5000, | |
1179 | maxForce = Vector3.new(8000, 8000, 8000), | |
1180 | Parent = hit | |
1181 | }) | |
1182 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1183 | local bodyVelocity = Create("BodyVelocity")({ | |
1184 | velocity = Vector3.new(0, 20, 0), | |
1185 | P = 5000, | |
1186 | maxForce = Vector3.new(8000, 8000, 8000), | |
1187 | Parent = hit | |
1188 | }) | |
1189 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1190 | elseif Type == "Leech" then | |
1191 | local hum = hit.Parent.Humanoid | |
1192 | if hum ~= nil then | |
1193 | for i = 0, 2 do | |
1194 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1195 | end | |
1196 | Humanoid.Health = Humanoid.Health + 10 | |
1197 | end | |
1198 | elseif Type == "UpKnock" then | |
1199 | local hum = hit.Parent.Humanoid | |
1200 | hum.PlatformStand = true | |
1201 | if hum ~= nil then | |
1202 | hitr = true | |
1203 | end | |
1204 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1205 | swait(5) | |
1206 | HHumanoid.PlatformStand = false | |
1207 | hitr = false | |
1208 | end), hum) | |
1209 | local bodyVelocity = Create("BodyVelocity")({ | |
1210 | velocity = Vector3.new(0, 20, 0), | |
1211 | P = 5000, | |
1212 | maxForce = Vector3.new(8000, 8000, 8000), | |
1213 | Parent = hit | |
1214 | }) | |
1215 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1216 | local bodyVelocity = Create("BodyVelocity")({ | |
1217 | velocity = Vector3.new(0, 20, 0), | |
1218 | P = 5000, | |
1219 | maxForce = Vector3.new(8000, 8000, 8000), | |
1220 | Parent = hit | |
1221 | }) | |
1222 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1223 | elseif Type == "Snare" then | |
1224 | local bp = Create("BodyPosition")({ | |
1225 | P = 2000, | |
1226 | D = 100, | |
1227 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1228 | position = hit.Parent.Torso.Position, | |
1229 | Parent = hit.Parent.Torso | |
1230 | }) | |
1231 | game:GetService("Debris"):AddItem(bp, 1) | |
1232 | elseif Type == "Slashnare" then | |
1233 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) | |
1234 | for i = 1, math.random(4, 5) do | |
1235 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1236 | end | |
1237 | local bp = Create("BodyPosition")({ | |
1238 | P = 2000, | |
1239 | D = 100, | |
1240 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1241 | position = hit.Parent.Torso.Position, | |
1242 | Parent = hit.Parent.Torso | |
1243 | }) | |
1244 | game:GetService("Debris"):AddItem(bp, 1) | |
1245 | elseif Type == "Spike" then | |
1246 | local bp = Create("BodyPosition")({ | |
1247 | P = 2000, | |
1248 | D = 100, | |
1249 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1250 | position = hit.Parent.Torso.Position, | |
1251 | Parent = hit.Parent.Torso | |
1252 | }) | |
1253 | game:GetService("Debris"):AddItem(bp, 1) | |
1254 | elseif Type == "Freeze" then | |
1255 | local BodPos = Create("BodyPosition")({ | |
1256 | P = 50000, | |
1257 | D = 1000, | |
1258 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1259 | position = hit.Parent.Torso.Position, | |
1260 | Parent = hit.Parent.Torso | |
1261 | }) | |
1262 | local BodGy = Create("BodyGyro")({ | |
1263 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
1264 | P = 20000, | |
1265 | Parent = hit.Parent.Torso, | |
1266 | cframe = hit.Parent.Torso.CFrame | |
1267 | }) | |
1268 | hit.Parent.Torso.Anchored = true | |
1269 | coroutine.resume(coroutine.create(function(Part) | |
1270 | swait(1.5) | |
1271 | Part.Anchored = false | |
1272 | end), hit.Parent.Torso) | |
1273 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1274 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1275 | end | |
1276 | local debounce = Create("BoolValue")({ | |
1277 | Name = "DebounceHit", | |
1278 | Parent = hit.Parent, | |
1279 | Value = true | |
1280 | }) | |
1281 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1282 | c = Instance.new("ObjectValue") | |
1283 | c.Name = "creator" | |
1284 | c.Value = Player | |
1285 | c.Parent = h | |
1286 | game:GetService("Debris"):AddItem(c, 0.5) | |
1287 | end | |
1288 | end | |
1289 | function ShowDamage(Pos, Text, Time, Color) | |
1290 | local Rate = 0.03333333333333333 | |
1291 | local Pos = Pos or Vector3.new(0, 0, 0) | |
1292 | local Text = Text or "" | |
1293 | local Time = Time or 2 | |
1294 | local Color = Color or Color3.new(1, 0, 1) | |
1295 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1296 | EffectPart.Anchored = true | |
1297 | local BillboardGui = Create("BillboardGui")({ | |
1298 | Size = UDim2.new(3, 0, 3, 0), | |
1299 | Adornee = EffectPart, | |
1300 | Parent = EffectPart | |
1301 | }) | |
1302 | local TextLabel = Create("TextLabel")({ | |
1303 | BackgroundTransparency = 1, | |
1304 | Size = UDim2.new(1, 0, 1, 0), | |
1305 | Text = Text, | |
1306 | TextColor3 = Color, | |
1307 | TextScaled = true, | |
1308 | Font = Enum.Font.ArialBold, | |
1309 | Parent = BillboardGui | |
1310 | }) | |
1311 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1312 | EffectPart.Parent = game:GetService("Workspace") | |
1313 | delay(0, function() | |
1314 | local Frames = Time / Rate | |
1315 | for Frame = 1, Frames do | |
1316 | wait(Rate) | |
1317 | local Percent = Frame / Frames | |
1318 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1319 | TextLabel.TextTransparency = Percent | |
1320 | end | |
1321 | if EffectPart and EffectPart.Parent then | |
1322 | EffectPart:Destroy() | |
1323 | end | |
1324 | end) | |
1325 | end | |
1326 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
1327 | for _, c in pairs(workspace:children()) do | |
1328 | local hum = c:findFirstChildOfClass("Humanoid") | |
1329 | if hum ~= nil then | |
1330 | local head = c:findFirstChild("Head") | |
1331 | if head ~= nil then | |
1332 | local targ = head.Position - Part.Position | |
1333 | local mag = targ.magnitude | |
1334 | if magni >= mag and c.Name ~= Player.Name then | |
1335 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1336 | end | |
1337 | end | |
1338 | end | |
1339 | end | |
1340 | end | |
1341 | ||
1342 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
1343 | for _, c in pairs(workspace:children()) do | |
1344 | local hum = c:findFirstChild("Humanoid") | |
1345 | if hum ~= nil then | |
1346 | local head = c:findFirstChild("Torso") | |
1347 | if head ~= nil then | |
1348 | local targ = head.Position - Part.Position | |
1349 | local mag = targ.magnitude | |
1350 | if magni >= mag and c.Name ~= Player.Name then | |
1351 | MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05) | |
1352 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1353 | end | |
1354 | end | |
1355 | end | |
1356 | end | |
1357 | end | |
1358 | ||
1359 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1360 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1361 | end | |
1362 | ||
1363 | ||
1364 | function ring(type,pos,scale,value) | |
1365 | local type = type | |
1366 | local rng = Instance.new("Part", char) | |
1367 | rng.Anchored = true | |
1368 | rng.BrickColor = origcolor | |
1369 | rng.CanCollide = false | |
1370 | rng.FormFactor = 3 | |
1371 | rng.Name = "Ring" | |
1372 | rng.Size = Vector3.new(1, 1, 1) | |
1373 | rng.Transparency = 0 | |
1374 | rng.TopSurface = 0 | |
1375 | rng.BottomSurface = 0 | |
1376 | rng.CFrame = pos | |
1377 | local rngm = Instance.new("SpecialMesh", rng) | |
1378 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1379 | rngm.Scale = scale | |
1380 | local scaler2 = 1 | |
1381 | if type == "Add" then | |
1382 | scaler2 = 1*value | |
1383 | elseif type == "Divide" then | |
1384 | scaler2 = 1/value | |
1385 | end | |
1386 | coroutine.resume(coroutine.create(function() | |
1387 | for i = 0,10,0.1 do | |
1388 | swait() | |
1389 | if type == "Add" then | |
1390 | scaler2 = scaler2 - 0.01*value | |
1391 | elseif type == "Divide" then | |
1392 | scaler2 = scaler2 - 0.01/value | |
1393 | end | |
1394 | rng.Transparency = rng.Transparency + 0.01 | |
1395 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
1396 | end | |
1397 | rng:Destroy() | |
1398 | end)) | |
1399 | end | |
1400 | ||
1401 | ||
1402 | function wave(type,pos,scale,value) | |
1403 | local type = type | |
1404 | local rng = Instance.new("Part", char) | |
1405 | rng.Anchored = true | |
1406 | rng.BrickColor = origcolor | |
1407 | rng.CanCollide = false | |
1408 | rng.FormFactor = 3 | |
1409 | rng.Name = "Ring" | |
1410 | rng.Size = Vector3.new(1, 1, 1) | |
1411 | rng.Transparency = 0 | |
1412 | rng.TopSurface = 0 | |
1413 | rng.BottomSurface = 0 | |
1414 | rng.CFrame = pos | |
1415 | local rngm = Instance.new("SpecialMesh", rng) | |
1416 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1417 | rngm.Scale = scale | |
1418 | local scaler2 = 1 | |
1419 | if type == "Add" then | |
1420 | scaler2 = 1*value | |
1421 | elseif type == "Divide" then | |
1422 | scaler2 = 1/value | |
1423 | end | |
1424 | coroutine.resume(coroutine.create(function() | |
1425 | for i = 0,10,0.1 do | |
1426 | swait() | |
1427 | if type == "Add" then | |
1428 | scaler2 = scaler2 - 0.01*value | |
1429 | elseif type == "Divide" then | |
1430 | scaler2 = scaler2 - 0.01/value | |
1431 | end | |
1432 | rng.Transparency = rng.Transparency + 0.01 | |
1433 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
1434 | end | |
1435 | rng:Destroy() | |
1436 | end)) | |
1437 | end | |
1438 | ||
1439 | function wind(type,pos,scale,value,speed) | |
1440 | local type = type | |
1441 | local rng = Instance.new("Part", char) | |
1442 | rng.Anchored = true | |
1443 | rng.BrickColor = origcolor | |
1444 | rng.CanCollide = false | |
1445 | rng.FormFactor = 3 | |
1446 | rng.Name = "Ring" | |
1447 | rng.Size = Vector3.new(1, 1, 1) | |
1448 | rng.Transparency = 0 | |
1449 | rng.TopSurface = 0 | |
1450 | rng.BottomSurface = 0 | |
1451 | rng.CFrame = pos | |
1452 | local rngm = Instance.new("SpecialMesh", rng) | |
1453 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
1454 | rngm.Scale = scale | |
1455 | local scaler2 = 1 | |
1456 | if type == "Add" then | |
1457 | scaler2 = 1*value | |
1458 | elseif type == "Divide" then | |
1459 | scaler2 = 1/value | |
1460 | end | |
1461 | coroutine.resume(coroutine.create(function() | |
1462 | for i = 0,10,0.1 do | |
1463 | swait() | |
1464 | if type == "Add" then | |
1465 | scaler2 = scaler2 - 0.01*value | |
1466 | elseif type == "Divide" then | |
1467 | scaler2 = scaler2 - 0.01/value | |
1468 | end | |
1469 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
1470 | rng.Transparency = rng.Transparency + 0.01 | |
1471 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
1472 | end | |
1473 | rng:Destroy() | |
1474 | end)) | |
1475 | end | |
1476 | ||
1477 | function groundwind(type,pos,scale,value,speed) | |
1478 | local type = type | |
1479 | local rng = Instance.new("Part", char) | |
1480 | rng.Anchored = true | |
1481 | rng.BrickColor = origcolor | |
1482 | rng.CanCollide = false | |
1483 | rng.FormFactor = 3 | |
1484 | rng.Name = "Ring" | |
1485 | rng.Size = Vector3.new(1, 1, 1) | |
1486 | rng.Transparency = 0 | |
1487 | rng.TopSurface = 0 | |
1488 | rng.BottomSurface = 0 | |
1489 | rng.CFrame = pos | |
1490 | local rngm = Instance.new("SpecialMesh", rng) | |
1491 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
1492 | rngm.Scale = scale | |
1493 | local scaler2 = 1 | |
1494 | if type == "Add" then | |
1495 | scaler2 = 1*value | |
1496 | elseif type == "Divide" then | |
1497 | scaler2 = 1/value | |
1498 | end | |
1499 | coroutine.resume(coroutine.create(function() | |
1500 | for i = 0,10,0.1 do | |
1501 | swait() | |
1502 | if type == "Add" then | |
1503 | scaler2 = scaler2 - 0.01*value | |
1504 | elseif type == "Divide" then | |
1505 | scaler2 = scaler2 - 0.01/value | |
1506 | end | |
1507 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
1508 | rng.Transparency = rng.Transparency + 0.01 | |
1509 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2) | |
1510 | end | |
1511 | rng:Destroy() | |
1512 | end)) | |
1513 | end | |
1514 | ||
1515 | function CameraManager() | |
1516 | if TwoD and not CamInterrupt then | |
1517 | if Humanoid.Health > 0 then | |
1518 | Camera.CameraSubject = Humanoid | |
1519 | Camera.CameraType = "Scriptable" | |
1520 | Humanoid.AutoRotate = false | |
1521 | if Booleans.GyroUse then | |
1522 | Directer.MaxTorque = Vec3(0, math.huge, 0) | |
1523 | else | |
1524 | Directer.MaxTorque = Vec3(0, 0, 0) | |
1525 | end | |
1526 | if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then | |
1527 | if Booleans.CamFollow then | |
1528 | CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z)) | |
1529 | Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position) | |
1530 | else | |
1531 | CPart.Position = RootPart.Position | |
1532 | end | |
1533 | else | |
1534 | local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p | |
1535 | CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z)) | |
1536 | end | |
1537 | Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2) | |
1538 | else | |
1539 | Camera.CameraSubject = Humanoid | |
1540 | Camera.CameraType = "Custom" | |
1541 | Controller.Disabled = false | |
1542 | end | |
1543 | end | |
1544 | end | |
1545 | ||
1546 | function ring(type,pos,scale,value) | |
1547 | local type = type | |
1548 | local rng = Instance.new("Part", char) | |
1549 | rng.Anchored = true | |
1550 | rng.BrickColor = origcolor | |
1551 | rng.CanCollide = false | |
1552 | rng.FormFactor = 3 | |
1553 | rng.Name = "Ring" | |
1554 | rng.Size = Vector3.new(1, 1, 1) | |
1555 | rng.Transparency = 0 | |
1556 | rng.TopSurface = 0 | |
1557 | rng.BottomSurface = 0 | |
1558 | rng.CFrame = pos | |
1559 | local rngm = Instance.new("SpecialMesh", rng) | |
1560 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1561 | rngm.Scale = scale | |
1562 | local scaler2 = 1 | |
1563 | if type == "Add" then | |
1564 | scaler2 = 1*value | |
1565 | elseif type == "Divide" then | |
1566 | scaler2 = 1/value | |
1567 | end | |
1568 | coroutine.resume(coroutine.create(function() | |
1569 | for i = 0,10,0.1 do | |
1570 | swait() | |
1571 | if type == "Add" then | |
1572 | scaler2 = scaler2 - 0.01*value | |
1573 | elseif type == "Divide" then | |
1574 | scaler2 = scaler2 - 0.01/value | |
1575 | end | |
1576 | rng.Transparency = rng.Transparency + 0.01 | |
1577 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
1578 | end | |
1579 | rng:Destroy() | |
1580 | end)) | |
1581 | end | |
1582 | ||
1583 | ||
1584 | function wave(type,pos,scale,value) | |
1585 | local type = type | |
1586 | local rng = Instance.new("Part", char) | |
1587 | rng.Anchored = true | |
1588 | rng.BrickColor = origcolor | |
1589 | rng.CanCollide = false | |
1590 | rng.FormFactor = 3 | |
1591 | rng.Name = "Ring" | |
1592 | rng.Size = Vector3.new(1, 1, 1) | |
1593 | rng.Transparency = 0 | |
1594 | rng.TopSurface = 0 | |
1595 | rng.BottomSurface = 0 | |
1596 | rng.CFrame = pos | |
1597 | local rngm = Instance.new("SpecialMesh", rng) | |
1598 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1599 | rngm.Scale = scale | |
1600 | local scaler2 = 1 | |
1601 | if type == "Add" then | |
1602 | scaler2 = 1*value | |
1603 | elseif type == "Divide" then | |
1604 | scaler2 = 1/value | |
1605 | end | |
1606 | coroutine.resume(coroutine.create(function() | |
1607 | for i = 0,10,0.1 do | |
1608 | swait() | |
1609 | if type == "Add" then | |
1610 | scaler2 = scaler2 - 0.01*value | |
1611 | elseif type == "Divide" then | |
1612 | scaler2 = scaler2 - 0.01/value | |
1613 | end | |
1614 | rng.Transparency = rng.Transparency + 0.01 | |
1615 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
1616 | end | |
1617 | rng:Destroy() | |
1618 | end)) | |
1619 | end | |
1620 | ||
1621 | function sphere(bonuspeed,type,pos,scale,value,color) | |
1622 | local type = type | |
1623 | local rng = Instance.new("Part", char) | |
1624 | rng.Anchored = true | |
1625 | if ModeOfGlitch ~= 9 then | |
1626 | rng.BrickColor = color | |
1627 | elseif ModeOfGlitch == 9 then | |
1628 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
1629 | end | |
1630 | rng.CanCollide = false | |
1631 | rng.FormFactor = 3 | |
1632 | rng.Name = "Ring" | |
1633 | rng.Material = "Neon" | |
1634 | rng.Size = Vector3.new(1, 1, 1) | |
1635 | rng.Transparency = 0 | |
1636 | rng.TopSurface = 0 | |
1637 | rng.BottomSurface = 0 | |
1638 | rng.CFrame = pos | |
1639 | local rngm = Instance.new("SpecialMesh", rng) | |
1640 | rngm.MeshType = "Sphere" | |
1641 | rngm.Scale = scale | |
1642 | if rainbowmode == true then | |
1643 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1644 | end | |
1645 | if ModeOfGlitch == 9 then | |
1646 | coroutine.resume(coroutine.create(function() | |
1647 | while true do | |
1648 | swait() | |
1649 | if rng.Parent ~= nil then | |
1650 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
1651 | else | |
1652 | break | |
1653 | end | |
1654 | end | |
1655 | end)) | |
1656 | end | |
1657 | local scaler2 = 1 | |
1658 | if type == "Add" then | |
1659 | scaler2 = 1*value | |
1660 | elseif type == "Divide" then | |
1661 | scaler2 = 1/value | |
1662 | end | |
1663 | coroutine.resume(coroutine.create(function() | |
1664 | for i = 0,10/bonuspeed,0.1 do | |
1665 | swait() | |
1666 | if rainbowmode == true then | |
1667 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1668 | end | |
1669 | if type == "Add" then | |
1670 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1671 | elseif type == "Divide" then | |
1672 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1673 | end | |
1674 | if chaosmode == true then | |
1675 | rng.BrickColor = BrickColor.random() | |
1676 | end | |
1677 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1678 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
1679 | end | |
1680 | rng:Destroy() | |
1681 | end)) | |
1682 | end | |
1683 | ||
1684 | function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color) | |
1685 | local type = type | |
1686 | local rng = Instance.new("Part", char) | |
1687 | rng.Anchored = true | |
1688 | if ModeOfGlitch ~= 9 then | |
1689 | rng.BrickColor = color | |
1690 | elseif ModeOfGlitch == 9 then | |
1691 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
1692 | end | |
1693 | rng.CanCollide = false | |
1694 | rng.FormFactor = 3 | |
1695 | rng.Name = "Ring" | |
1696 | rng.Material = "Neon" | |
1697 | rng.Size = Vector3.new(1, 1, 1) | |
1698 | rng.Transparency = 0 | |
1699 | rng.TopSurface = 0 | |
1700 | rng.BottomSurface = 0 | |
1701 | rng.CFrame = pos | |
1702 | local rngm = Instance.new("SpecialMesh", rng) | |
1703 | rngm.MeshType = "Sphere" | |
1704 | rngm.Scale = scale | |
1705 | local scaler2 = 1 | |
1706 | local scaler2b = 1 | |
1707 | local scaler2c = 1 | |
1708 | if type == "Add" then | |
1709 | scaler2 = 1*value | |
1710 | scaler2b = 1*value2 | |
1711 | scaler2c = 1*value3 | |
1712 | elseif type == "Divide" then | |
1713 | scaler2 = 1/value | |
1714 | scaler2b = 1/value2 | |
1715 | scaler2c = 1/value3 | |
1716 | end | |
1717 | if ModeOfGlitch == 9 then | |
1718 | coroutine.resume(coroutine.create(function() | |
1719 | while true do | |
1720 | swait() | |
1721 | if rng.Parent ~= nil then | |
1722 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
1723 | else | |
1724 | break | |
1725 | end | |
1726 | end | |
1727 | end)) | |
1728 | end | |
1729 | coroutine.resume(coroutine.create(function() | |
1730 | for i = 0,10/bonuspeed,0.1 do | |
1731 | swait() | |
1732 | if type == "Add" then | |
1733 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1734 | scaler2b = scaler2b - 0.01*value/bonuspeed | |
1735 | scaler2c = scaler2c - 0.01*value/bonuspeed | |
1736 | elseif type == "Divide" then | |
1737 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1738 | scaler2b = scaler2b - 0.01/value*bonuspeed | |
1739 | scaler2c = scaler2c - 0.01/value*bonuspeed | |
1740 | end | |
1741 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1742 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) | |
1743 | end | |
1744 | rng:Destroy() | |
1745 | end)) | |
1746 | end | |
1747 | ||
1748 | function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color) | |
1749 | local type = type | |
1750 | local rotenable = rotatingop | |
1751 | local rng = Instance.new("Part", char) | |
1752 | rng.Anchored = true | |
1753 | rng.BrickColor = color | |
1754 | rng.CanCollide = false | |
1755 | rng.FormFactor = 3 | |
1756 | rng.Name = "Ring" | |
1757 | rng.Material = "Neon" | |
1758 | rng.Size = Vector3.new(1, 1, 1) | |
1759 | rng.Transparency = 0 | |
1760 | if typeoftrans == "In" then | |
1761 | rng.Transparency = 1 | |
1762 | end | |
1763 | rng.TopSurface = 0 | |
1764 | rng.BottomSurface = 0 | |
1765 | rng.CFrame = pos | |
1766 | local rngm = Instance.new("SpecialMesh", rng) | |
1767 | rngm.MeshType = "FileMesh" | |
1768 | if typeofshape == "Normal" then | |
1769 | rngm.MeshId = "rbxassetid://662586858" | |
1770 | elseif typeofshape == "Round" then | |
1771 | rngm.MeshId = "rbxassetid://662585058" | |
1772 | end | |
1773 | rngm.Scale = scale | |
1774 | local scaler2 = 1/10 | |
1775 | if type == "Add" then | |
1776 | scaler2 = 1*value/10 | |
1777 | elseif type == "Divide" then | |
1778 | scaler2 = 1/value/10 | |
1779 | end | |
1780 | local randomrot = math.random(1,2) | |
1781 | coroutine.resume(coroutine.create(function() | |
1782 | for i = 0,10/bonuspeed,0.1 do | |
1783 | swait() | |
1784 | if type == "Add" then | |
1785 | scaler2 = scaler2 - 0.01*value/bonuspeed/10 | |
1786 | elseif type == "Divide" then | |
1787 | scaler2 = scaler2 - 0.01/value*bonuspeed/10 | |
1788 | end | |
1789 | if rotenable == true then | |
1790 | if randomrot == 1 then | |
1791 | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0) | |
1792 | elseif randomrot == 2 then | |
1793 | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0) | |
1794 | end | |
1795 | end | |
1796 | if typeoftrans == "Out" then | |
1797 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1798 | elseif typeoftrans == "In" then | |
1799 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
1800 | end | |
1801 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10) | |
1802 | end | |
1803 | rng:Destroy() | |
1804 | end)) | |
1805 | end | |
1806 | ||
1807 | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
1808 | local type = type | |
1809 | local rng = Instance.new("Part", char) | |
1810 | rng.Anchored = true | |
1811 | rng.BrickColor = color | |
1812 | rng.CanCollide = false | |
1813 | rng.FormFactor = 3 | |
1814 | rng.Name = "Ring" | |
1815 | rng.Material = "Neon" | |
1816 | rng.Size = Vector3.new(1, 1, 1) | |
1817 | rng.Transparency = 0 | |
1818 | rng.TopSurface = 0 | |
1819 | rng.BottomSurface = 0 | |
1820 | rng.CFrame = pos | |
1821 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
1822 | local rngm = Instance.new("SpecialMesh", rng) | |
1823 | rngm.MeshType = "Brick" | |
1824 | rngm.Scale = vt(x1,y1,z1) | |
1825 | if rainbowmode == true then | |
1826 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1827 | end | |
1828 | local scaler2 = 1 | |
1829 | local speeder = FastSpeed/10 | |
1830 | if type == "Add" then | |
1831 | scaler2 = 1*value | |
1832 | elseif type == "Divide" then | |
1833 | scaler2 = 1/value | |
1834 | end | |
1835 | coroutine.resume(coroutine.create(function() | |
1836 | for i = 0,10/bonuspeed,0.1 do | |
1837 | swait() | |
1838 | if rainbowmode == true then | |
1839 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1840 | end | |
1841 | if type == "Add" then | |
1842 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1843 | elseif type == "Divide" then | |
1844 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1845 | end | |
1846 | if chaosmode == true then | |
1847 | rng.BrickColor = BrickColor.random() | |
1848 | end | |
1849 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
1850 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
1851 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1852 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
1853 | end | |
1854 | rng:Destroy() | |
1855 | end)) | |
1856 | end | |
1857 | ||
1858 | function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
1859 | local type = type | |
1860 | local rng = Instance.new("Part", char) | |
1861 | rng.Anchored = true | |
1862 | rng.BrickColor = color | |
1863 | rng.CanCollide = false | |
1864 | rng.FormFactor = 3 | |
1865 | rng.Name = "Ring" | |
1866 | rng.Material = "Neon" | |
1867 | rng.Size = Vector3.new(1, 1, 1) | |
1868 | rng.Transparency = 0 | |
1869 | rng.TopSurface = 0 | |
1870 | rng.BottomSurface = 0 | |
1871 | rng.CFrame = pos | |
1872 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
1873 | local rngm = Instance.new("SpecialMesh", rng) | |
1874 | rngm.MeshType = "Brick" | |
1875 | rngm.Scale = vt(x1,y1,z1) | |
1876 | if rainbowmode == true then | |
1877 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1878 | end | |
1879 | local scaler2 = 1 | |
1880 | local speeder = FastSpeed/10 | |
1881 | if type == "Add" then | |
1882 | scaler2 = 1*value | |
1883 | elseif type == "Divide" then | |
1884 | scaler2 = 1/value | |
1885 | end | |
1886 | coroutine.resume(coroutine.create(function() | |
1887 | for i = 0,10/bonuspeed,0.1 do | |
1888 | swait() | |
1889 | if rainbowmode == true then | |
1890 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1891 | end | |
1892 | if type == "Add" then | |
1893 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1894 | elseif type == "Divide" then | |
1895 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1896 | end | |
1897 | if chaosmode == true then | |
1898 | rng.BrickColor = BrickColor.random() | |
1899 | end | |
1900 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
1901 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
1902 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1903 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
1904 | end | |
1905 | rng:Destroy() | |
1906 | end)) | |
1907 | end | |
1908 | ||
1909 | function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
1910 | local type = type | |
1911 | local rng = Instance.new("Part", char) | |
1912 | rng.Anchored = true | |
1913 | rng.BrickColor = color | |
1914 | rng.CanCollide = false | |
1915 | rng.FormFactor = 3 | |
1916 | rng.Name = "Ring" | |
1917 | rng.Material = "Neon" | |
1918 | rng.Size = Vector3.new(1, 1, 1) | |
1919 | rng.Transparency = 0 | |
1920 | rng.TopSurface = 0 | |
1921 | rng.BottomSurface = 0 | |
1922 | rng.CFrame = pos | |
1923 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
1924 | local rngm = Instance.new("SpecialMesh", rng) | |
1925 | rngm.MeshType = "Brick" | |
1926 | rngm.Scale = vt(x1,y1,z1) | |
1927 | if rainbowmode == true then | |
1928 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1929 | end | |
1930 | local scaler2 = 0 | |
1931 | local speeder = FastSpeed/10 | |
1932 | if type == "Add" then | |
1933 | scaler2 = 1*value | |
1934 | elseif type == "Divide" then | |
1935 | scaler2 = 1/value | |
1936 | end | |
1937 | coroutine.resume(coroutine.create(function() | |
1938 | for i = 0,10/bonuspeed,0.1 do | |
1939 | swait() | |
1940 | if rainbowmode == true then | |
1941 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1942 | end | |
1943 | if type == "Add" then | |
1944 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1945 | elseif type == "Divide" then | |
1946 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1947 | end | |
1948 | if chaosmode == true then | |
1949 | rng.BrickColor = BrickColor.random() | |
1950 | end | |
1951 | speeder = speeder + 0.01*FastSpeed*bonuspeed/10 | |
1952 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
1953 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1954 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
1955 | end | |
1956 | rng:Destroy() | |
1957 | end)) | |
1958 | end | |
1959 | ||
1960 | function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3) | |
1961 | local type = type | |
1962 | local rng = Instance.new("Part", char) | |
1963 | rng.Anchored = true | |
1964 | rng.BrickColor = color | |
1965 | rng.Color = color3 | |
1966 | rng.CanCollide = false | |
1967 | rng.FormFactor = 3 | |
1968 | rng.Name = "Ring" | |
1969 | rng.Material = "Neon" | |
1970 | rng.Size = Vector3.new(1, 1, 1) | |
1971 | rng.Transparency = 0 | |
1972 | rng.TopSurface = 0 | |
1973 | rng.BottomSurface = 0 | |
1974 | rng.CFrame = pos | |
1975 | local rngm = Instance.new("SpecialMesh", rng) | |
1976 | rngm.MeshType = "Brick" | |
1977 | rngm.Scale = scale | |
1978 | local scaler2 = 1 | |
1979 | local scaler2b = 1 | |
1980 | local scaler2c = 1 | |
1981 | if type == "Add" then | |
1982 | scaler2 = 1*value | |
1983 | scaler2b = 1*value2 | |
1984 | scaler2c = 1*value3 | |
1985 | elseif type == "Divide" then | |
1986 | scaler2 = 1/value | |
1987 | scaler2b = 1/value2 | |
1988 | scaler2c = 1/value3 | |
1989 | end | |
1990 | coroutine.resume(coroutine.create(function() | |
1991 | for i = 0,10/bonuspeed,0.1 do | |
1992 | swait() | |
1993 | if type == "Add" then | |
1994 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1995 | scaler2b = scaler2b - 0.01*value/bonuspeed | |
1996 | scaler2c = scaler2c - 0.01*value/bonuspeed | |
1997 | elseif type == "Divide" then | |
1998 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1999 | scaler2b = scaler2b - 0.01/value*bonuspeed | |
2000 | scaler2c = scaler2c - 0.01/value*bonuspeed | |
2001 | end | |
2002 | rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2003 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2004 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) | |
2005 | end | |
2006 | rng:Destroy() | |
2007 | end)) | |
2008 | end | |
2009 | ||
2010 | function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2011 | local type = type | |
2012 | local rng = Instance.new("Part", char) | |
2013 | rng.Anchored = true | |
2014 | if ModeOfGlitch ~= 9 then | |
2015 | rng.BrickColor = color | |
2016 | elseif ModeOfGlitch == 9 then | |
2017 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
2018 | end | |
2019 | rng.CanCollide = false | |
2020 | rng.FormFactor = 3 | |
2021 | rng.Name = "Ring" | |
2022 | rng.Material = "Neon" | |
2023 | rng.Size = Vector3.new(1, 1, 1) | |
2024 | rng.Transparency = 0 | |
2025 | rng.TopSurface = 0 | |
2026 | rng.BottomSurface = 0 | |
2027 | rng.CFrame = pos | |
2028 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2029 | local rngm = Instance.new("SpecialMesh", rng) | |
2030 | rngm.MeshType = "Sphere" | |
2031 | rngm.Scale = vt(x1,y1,z1) | |
2032 | if rainbowmode == true then | |
2033 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2034 | end | |
2035 | if ModeOfGlitch == 9 then | |
2036 | coroutine.resume(coroutine.create(function() | |
2037 | while true do | |
2038 | swait() | |
2039 | if rng.Parent ~= nil then | |
2040 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
2041 | else | |
2042 | break | |
2043 | end | |
2044 | end | |
2045 | end)) | |
2046 | end | |
2047 | local scaler2 = 1 | |
2048 | local speeder = FastSpeed | |
2049 | if type == "Add" then | |
2050 | scaler2 = 1*value | |
2051 | elseif type == "Divide" then | |
2052 | scaler2 = 1/value | |
2053 | end | |
2054 | coroutine.resume(coroutine.create(function() | |
2055 | for i = 0,10/bonuspeed,0.1 do | |
2056 | swait() | |
2057 | if rainbowmode == true then | |
2058 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2059 | end | |
2060 | if type == "Add" then | |
2061 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2062 | elseif type == "Divide" then | |
2063 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2064 | end | |
2065 | if chaosmode == true then | |
2066 | rng.BrickColor = BrickColor.random() | |
2067 | end | |
2068 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
2069 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2070 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2071 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
2072 | end | |
2073 | rng:Destroy() | |
2074 | end)) | |
2075 | end | |
2076 | ||
2077 | ||
2078 | function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2079 | local type = type | |
2080 | local rng = Instance.new("Part", char) | |
2081 | rng.Anchored = true | |
2082 | if ModeOfGlitch ~= 9 then | |
2083 | rng.BrickColor = color | |
2084 | elseif ModeOfGlitch == 9 then | |
2085 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
2086 | end | |
2087 | rng.CanCollide = false | |
2088 | rng.FormFactor = 3 | |
2089 | rng.Name = "Ring" | |
2090 | rng.Material = "Neon" | |
2091 | rng.Size = Vector3.new(1, 1, 1) | |
2092 | rng.Transparency = 1 | |
2093 | rng.TopSurface = 0 | |
2094 | rng.BottomSurface = 0 | |
2095 | rng.CFrame = pos | |
2096 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2097 | local rngm = Instance.new("SpecialMesh", rng) | |
2098 | rngm.MeshType = "Sphere" | |
2099 | rngm.Scale = vt(x1,y1,z1) | |
2100 | if rainbowmode == true then | |
2101 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2102 | end | |
2103 | if ModeOfGlitch == 9 then | |
2104 | coroutine.resume(coroutine.create(function() | |
2105 | while true do | |
2106 | swait() | |
2107 | if rng.Parent ~= nil then | |
2108 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
2109 | else | |
2110 | break | |
2111 | end | |
2112 | end | |
2113 | end)) | |
2114 | end | |
2115 | local scaler2 = 1 | |
2116 | local speeder = FastSpeed | |
2117 | if type == "Add" then | |
2118 | scaler2 = 1*value | |
2119 | elseif type == "Divide" then | |
2120 | scaler2 = 1/value | |
2121 | end | |
2122 | coroutine.resume(coroutine.create(function() | |
2123 | for i = 0,10/bonuspeed,0.1 do | |
2124 | swait() | |
2125 | if rainbowmode == true then | |
2126 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2127 | end | |
2128 | if type == "Add" then | |
2129 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2130 | elseif type == "Divide" then | |
2131 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2132 | end | |
2133 | if chaosmode == true then | |
2134 | rng.BrickColor = BrickColor.random() | |
2135 | end | |
2136 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
2137 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2138 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
2139 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
2140 | end | |
2141 | rng:Destroy() | |
2142 | end)) | |
2143 | end | |
2144 | ||
2145 | function dmg(dude) | |
2146 | if dude.Name ~= Character then | |
2147 | local keptcolor = BrickColor.new("Alder") | |
2148 | local bgf = Instance.new("BodyGyro",dude.Head) | |
2149 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
2150 | --[[local val = Instance.new("BoolValue",dude) | |
2151 | val.Name = "IsHit"]]-- | |
2152 | local ds = coroutine.wrap(function() | |
2153 | dude:WaitForChild("Head"):BreakJoints() | |
2154 | for i, v in pairs(dude:GetChildren()) do | |
2155 | if v:IsA("Part") or v:IsA("MeshPart") then | |
2156 | v.Name = "DEMINISHED" | |
2157 | end | |
2158 | end | |
2159 | wait(0.5) | |
2160 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285) | |
2161 | coroutine.resume(coroutine.create(function() | |
2162 | for i, v in pairs(dude:GetChildren()) do | |
2163 | if v:IsA("Accessory") then | |
2164 | v:Destroy() | |
2165 | end | |
2166 | if v:IsA("Humanoid") then | |
2167 | v:Destroy() | |
2168 | end | |
2169 | if v:IsA("CharacterMesh") then | |
2170 | v:Destroy() | |
2171 | end | |
2172 | if v:IsA("Model") then | |
2173 | v:Destroy() | |
2174 | end | |
2175 | if v:IsA("Part") or v:IsA("MeshPart") then | |
2176 | for x, o in pairs(v:GetChildren()) do | |
2177 | if o:IsA("Decal") then | |
2178 | o:Destroy() | |
2179 | end | |
2180 | end | |
2181 | coroutine.resume(coroutine.create(function() | |
2182 | v.Material = "Neon" | |
2183 | v.CanCollide = false | |
2184 | v.Anchored = false | |
2185 | local bld = Instance.new("ParticleEmitter",v) | |
2186 | bld.LightEmission = 0.75 | |
2187 | bld.Texture = "rbxassetid://363275192" ---284205403 | |
2188 | bld.Color = ColorSequence.new(keptcolor.Color) | |
2189 | bld.Rate = 500 | |
2190 | bld.Lifetime = NumberRange.new(1) | |
2191 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2192 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2193 | bld.Speed = NumberRange.new(2,5) | |
2194 | bld.VelocitySpread = 50000 | |
2195 | bld.Rotation = NumberRange.new(-500,500) | |
2196 | bld.RotSpeed = NumberRange.new(-500,500) | |
2197 | local sbs = Instance.new("BodyPosition", v) | |
2198 | sbs.P = 3000 | |
2199 | sbs.D = 1000 | |
2200 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
2201 | sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2)) | |
2202 | v.Color = keptcolor.Color | |
2203 | coroutine.resume(coroutine.create(function() | |
2204 | for i = 0, 49 do | |
2205 | swait(1) | |
2206 | v:BreakJoints() | |
2207 | v.Transparency = v.Transparency + 0.02 | |
2208 | end | |
2209 | v:BreakJoints() | |
2210 | sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor) | |
2211 | CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75) | |
2212 | bld.Speed = NumberRange.new(10,25) | |
2213 | bld.Drag = 5 | |
2214 | bld.Acceleration = vt(0,2,0) | |
2215 | wait(0.5) | |
2216 | bld.Enabled = false | |
2217 | wait(8) | |
2218 | v:Destroy() | |
2219 | dude:Destroy() | |
2220 | end)) | |
2221 | end)) | |
2222 | end | |
2223 | end | |
2224 | end)) | |
2225 | end) | |
2226 | ds() | |
2227 | end | |
2228 | end | |
2229 | ||
2230 | ||
2231 | function FindNearestHead(Position, Distance, SinglePlayer) | |
2232 | if SinglePlayer then | |
2233 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
2234 | end | |
2235 | local List = {} | |
2236 | for i, v in pairs(workspace:GetChildren()) do | |
2237 | if v:IsA("Model") then | |
2238 | if v:findFirstChild("Head") then | |
2239 | if v ~= Character then | |
2240 | if (v.Head.Position - Position).magnitude <= Distance then | |
2241 | table.insert(List, v) | |
2242 | end | |
2243 | end | |
2244 | end | |
2245 | end | |
2246 | end | |
2247 | return List | |
2248 | end | |
2249 | ||
2250 | function FaceMouse() | |
2251 | Cam = workspace.CurrentCamera | |
2252 | return { | |
2253 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
2254 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
2255 | } | |
2256 | end | |
2257 | ||
2258 | function FaceMouse2() | |
2259 | Cam = workspace.CurrentCamera | |
2260 | return { | |
2261 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
2262 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
2263 | } | |
2264 | end | |
2265 | ||
2266 | -- Functions are ready. | |
2267 | local storehumanoidWS = 16 | |
2268 | ||
2269 | function createBGCircle(size,parent,color) | |
2270 | local bgui = Instance.new("BillboardGui",parent) | |
2271 | bgui.Size = UDim2.new(size, 0, size, 0) | |
2272 | local imgc = Instance.new("ImageLabel",bgui) | |
2273 | imgc.BackgroundTransparency = 1 | |
2274 | imgc.ImageTransparency = 0 | |
2275 | imgc.Size = UDim2.new(1,0,1,0) | |
2276 | imgc.Image = "rbxassetid://997291547" --997291547,521073910 | |
2277 | imgc.ImageColor3 = color | |
2278 | return bgui,imgc | |
2279 | end | |
2280 | ||
2281 | function symbolizeBlink(guipar,size,img,color,bonussize,vol,pit,soundid,spar,rotationenabled,rotsp,delay) | |
2282 | local bgui,imgc = createBGCircle(size,guipar,color) | |
2283 | bgui.AlwaysOnTop = true | |
2284 | imgc.Image = "rbxassetid://" ..img | |
2285 | local rrot = math.random(1,2) | |
2286 | CFuncs["Sound"].Create("rbxassetid://" ..soundid, spar, vol,pit) | |
2287 | coroutine.resume(coroutine.create(function() | |
2288 | for i = 0, 24*delay do | |
2289 | swait() | |
2290 | if rotationenabled == true then | |
2291 | if rrot == 1 then | |
2292 | imgc.Rotation = imgc.Rotation + rotsp | |
2293 | elseif rrot == 2 then | |
2294 | imgc.Rotation = imgc.Rotation - rotsp | |
2295 | end | |
2296 | end | |
2297 | bgui.Size = bgui.Size + UDim2.new(1*bonussize/delay,0,1*bonussize/delay,0) | |
2298 | imgc.ImageTransparency = imgc.ImageTransparency + 0.04/delay | |
2299 | end | |
2300 | bgui:Destroy() | |
2301 | end)) | |
2302 | end | |
2303 | ||
2304 | local actualrotationvalue = 0 | |
2305 | ||
2306 | function Laserbeamy() | |
2307 | attack = true | |
2308 | hum.WalkSpeed = 0 | |
2309 | CFuncs["Sound"].Create("rbxassetid://289315275", handlex, 7.5, 1) | |
2310 | CFuncs["Sound"].Create("rbxassetid://1521621176", handlex, 5,1) | |
2311 | CFuncs["Sound"].Create("rbxassetid://418302853", handlex, 6.5, 1) | |
2312 | CFuncs["TimeSound"].Create("rbxassetid://184173042", handlex, 5, 1,0,2.75) | |
2313 | CFuncs["Sound"].Create("rbxassetid://898407368", handlex, 1.75, 1.2) | |
2314 | CFuncs["Sound"].Create("rbxassetid://1930016365", handlex, 1.75, 1.1) | |
2315 | CFuncs["Sound"].Create("rbxassetid://1752639888", handlex, 1.5, 1) | |
2316 | local efec = Instance.new("ParticleEmitter",handlex) | |
2317 | efec.Texture = "rbxassetid://2109052855" | |
2318 | efec.LightEmission = 1 | |
2319 | efec.Color = ColorSequence.new(BrickColor.new("Alder").Color) | |
2320 | efec.Rate = 10 | |
2321 | efec.Lifetime = NumberRange.new(0.75) | |
2322 | efec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(0.8,7.5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2323 | efec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.25,0),NumberSequenceKeypoint.new(0.6,0.25,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2324 | efec.Drag = 5 | |
2325 | efec.LockedToPart = true | |
2326 | efec.Rotation = NumberRange.new(-500,500) | |
2327 | efec.VelocitySpread = 9000 | |
2328 | efec.Speed = NumberRange.new(0) | |
2329 | efec.RotSpeed = NumberRange.new(-500,500) | |
2330 | local efec2 = efec:Clone() | |
2331 | efec2.LightEmission = 1 | |
2332 | efec2.Texture = "rbxassetid://2092248396" | |
2333 | efec2.Parent = handlex | |
2334 | efec2.Rate = 10 | |
2335 | efec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,17.5,0),NumberSequenceKeypoint.new(0.5,15,0),NumberSequenceKeypoint.new(0.8,50,0),NumberSequenceKeypoint.new(1,100,0)}) | |
2336 | efec2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2337 | efec2.RotSpeed = NumberRange.new(-100,100) | |
2338 | for i = 0,10,0.1 do | |
2339 | swait() | |
2340 | hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100) | |
2341 | actualrotationvalue = actualrotationvalue + 14 | |
2342 | handlexweld.C0=clerp(handlexweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2343 | handlexweld.C1=clerp(handlexweld.C1,cf(0,-2,5)*angles(math.rad(-5),math.rad(60),math.rad(0)),.3) | |
2344 | sphere2(5,"Add",handlex.CFrame,vt(4,4,0.1),0.005,0.005,0.005,BrickColor.new("Alder")) | |
2345 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)* angles(math.rad(5),math.rad(0),math.rad(60)),0.5) | |
2346 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-60)),.5) | |
2347 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(95), math.rad(0), math.rad(60)), 0.5) | |
2348 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-30)), 0.5) | |
2349 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-30),math.rad(15)),.5) | |
2350 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-4.5),math.rad(0),math.rad(10)),.5) | |
2351 | end | |
2352 | efec.Enabled = false | |
2353 | efec2.Enabled = false | |
2354 | game:GetService("Debris"):AddItem(efec, 5) | |
2355 | game:GetService("Debris"):AddItem(efec2, 5) | |
2356 | CFuncs["Sound"].Create("rbxassetid://919941001", handlex, 8, 1.1) | |
2357 | sphere2(5,"Add",handlex.CFrame,vt(4,4,0.1),0.5,0.5,0.005,BrickColor.new("Alder")) | |
2358 | sphere2(4,"Add",handlex.CFrame,vt(4,4,0.1),0.5,0.5,0.005,BrickColor.new("Alder")) | |
2359 | sphere2(3,"Add",handlex.CFrame,vt(4,4,0.1),0.5,0.5,0.005,BrickColor.new("Alder")) | |
2360 | for i = 0, 14 do | |
2361 | slash(math.random(10,40)/10,5,true,"Round","Add","Out",handlex.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(30,70)/250,BrickColor.new("White")) | |
2362 | end | |
2363 | for i = 0, 24 do | |
2364 | for i = 0,1,0.6 do | |
2365 | swait() | |
2366 | hum.CameraOffset = vt(math.random(-10,10)/60,math.random(-10,10)/60,math.random(-10,10)/60) | |
2367 | actualrotationvalue = actualrotationvalue + 14 | |
2368 | handlexweld.C0=clerp(handlexweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2369 | handlexweld.C1=clerp(handlexweld.C1,cf(0,-2,5)*angles(math.rad(-5),math.rad(60),math.rad(0)),.3) | |
2370 | sphere2(5,"Add",handlex.CFrame,vt(4,4,0.1),0.005,0.005,0.005,BrickColor.new("Alder")) | |
2371 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)* angles(math.rad(5),math.rad(0),math.rad(60)),0.5) | |
2372 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-60)),.5) | |
2373 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(95), math.rad(0), math.rad(60)), 0.5) | |
2374 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-30)), 0.5) | |
2375 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-30),math.rad(15)),.5) | |
2376 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-4.5),math.rad(0),math.rad(10)),.5) | |
2377 | end | |
2378 | local orb = Instance.new("Part", char) | |
2379 | CFuncs["Sound"].Create("rbxassetid://1146690130", handlex, 2,1.25) | |
2380 | orb.BrickColor = BrickColor.new("Alder") | |
2381 | orb.CanCollide = false | |
2382 | orb.FormFactor = 3 | |
2383 | orb.Name = "Ring" | |
2384 | orb.Material = "Neon" | |
2385 | orb.Size = Vector3.new(1, 1, 1) | |
2386 | orb.Transparency = 1 | |
2387 | orb.TopSurface = 0 | |
2388 | orb.BottomSurface = 0 | |
2389 | orb.Anchored = true | |
2390 | orb.CFrame = handlex.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(0,1)) | |
2391 | local a = Instance.new("Part",char) | |
2392 | a.Name = "Direction" | |
2393 | a.Anchored = true | |
2394 | a.BrickColor = BrickColor.new("Alder") | |
2395 | a.Material = "Neon" | |
2396 | a.Transparency = 0.25 | |
2397 | a.Shape = "Cylinder" | |
2398 | local ht = Instance.new("Part",char) | |
2399 | ht.Name = "DirectionHit" | |
2400 | ht.Anchored = true | |
2401 | ht.BrickColor = BrickColor.new("Alder") | |
2402 | ht.CanCollide = false | |
2403 | ht.Transparency = 1 | |
2404 | ht.Size = vt(0.1,0.1,0.1) | |
2405 | CFuncs["Sound"].Create("rbxassetid://206049428", ht, 3, 1) | |
2406 | CFuncs["Sound"].Create("rbxassetid://824687369", ht, 6, 1) | |
2407 | CFuncs["Sound"].Create("rbxassetid://698224146", ht, 4, 1) | |
2408 | CFuncs["Sound"].Create("rbxassetid://183763487", ht, 4, 1.1) | |
2409 | a.CanCollide = false | |
2410 | local ray = Ray.new( | |
2411 | orb.CFrame.p, -- origin | |
2412 | (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction | |
2413 | ) | |
2414 | local ignore = char | |
2415 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2416 | a.BottomSurface = 10 | |
2417 | a.TopSurface = 10 | |
2418 | local distance = (orb.CFrame.p - position).magnitude | |
2419 | a.Size = Vector3.new(distance,1,1) | |
2420 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2421 | ht.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
2422 | sphere2(3,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.35,0.35,0.35,BrickColor.new("Alder")) | |
2423 | sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.35,0.35,0.35,BrickColor.new("Alder")) | |
2424 | MagniDamage(ht, 15, 70,95, 0, "Normal") | |
2425 | for i = 0, 4 do | |
2426 | slash(math.random(10,60)/10,5,true,"Round","Add","Out",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(40,80)/250,BrickColor.new("White")) | |
2427 | sphere2(4,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(3,1,3),-0.015,1.5,-0.015,BrickColor.new("Alder")) | |
2428 | local rsiz = math.random(30,60) | |
2429 | sphereMK(math.random(2,4),0.75,"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("Alder"),0) | |
2430 | end | |
2431 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
2432 | local msh = Instance.new("SpecialMesh",a) | |
2433 | msh.MeshType = "Cylinder" | |
2434 | msh.Scale = vt(1,2,2) | |
2435 | coroutine.resume(coroutine.create(function() | |
2436 | for i = 0, 49 do | |
2437 | swait() | |
2438 | msh.Scale = msh.Scale - vt(0,0.04,0.04) | |
2439 | a.Transparency = a.Transparency + 0.02 | |
2440 | end | |
2441 | a:Destroy() | |
2442 | ht:Destroy() | |
2443 | orb:Destroy() | |
2444 | end)) | |
2445 | end | |
2446 | hum.WalkSpeed = 16 | |
2447 | attack = false | |
2448 | end | |
2449 | ||
2450 | function uselessnuke() | |
2451 | attack = true | |
2452 | local vel = Instance.new("BodyPosition", root) | |
2453 | vel.P = 25000 | |
2454 | vel.D = 1000 | |
2455 | vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
2456 | vel.position = root.CFrame.p + vt(0,250,0) | |
2457 | CFuncs["Sound"].Create("rbxassetid://1295446488", char, 1.5, 0.8) | |
2458 | for i = 0, 49 do | |
2459 | coroutine.resume(coroutine.create(function() | |
2460 | slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,500)/250,BrickColor.new("White")) | |
2461 | end)) | |
2462 | end | |
2463 | for i = 0, 4, 0.1 do | |
2464 | swait() | |
2465 | RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-25)),.8) | |
2466 | LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(25)),.8) | |
2467 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.8) | |
2468 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.8) | |
2469 | RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-57)),.8) | |
2470 | LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(83),math.rad(0),math.rad(58)),.8) | |
2471 | end | |
2472 | wait(2) | |
2473 | local efec = Instance.new("ParticleEmitter",root) | |
2474 | efec.Texture = "rbxassetid://2109052855" | |
2475 | efec.LightEmission = 1 | |
2476 | efec.Color = ColorSequence.new(BrickColor.new("Pastel light blue").Color) | |
2477 | efec.Rate = 15 | |
2478 | efec.Lifetime = NumberRange.new(1) | |
2479 | efec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,100,0),NumberSequenceKeypoint.new(0.2,50,0),NumberSequenceKeypoint.new(0.6,125,0),NumberSequenceKeypoint.new(0.8,175,0),NumberSequenceKeypoint.new(1,20,0)}) | |
2480 | efec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.25,0),NumberSequenceKeypoint.new(0.6,0.25,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2481 | efec.Drag = 5 | |
2482 | efec.LockedToPart = true | |
2483 | efec.Rotation = NumberRange.new(-500,500) | |
2484 | efec.VelocitySpread = 9000 | |
2485 | efec.RotSpeed = NumberRange.new(-500,500) | |
2486 | local efec2 = efec:Clone() | |
2487 | efec2.LightEmission = 1 | |
2488 | efec2.Texture = "rbxassetid://2092248396" | |
2489 | efec2.Parent = root | |
2490 | efec2.Rate = 30 | |
2491 | efec2.Lifetime = NumberRange.new(1) | |
2492 | efec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,175,0),NumberSequenceKeypoint.new(0.5,150,0),NumberSequenceKeypoint.new(0.8,500,0),NumberSequenceKeypoint.new(1,1000,0)}) | |
2493 | efec2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2494 | efec2.Speed = NumberRange.new(0) | |
2495 | efec2.RotSpeed = NumberRange.new(-100,100) | |
2496 | sphere2(1,"Add",root.CFrame,vt(500,500,500),-10,-10,-10,BrickColor.new("Alder")) | |
2497 | sphere2(1,"Add",root.CFrame,vt(750,750,750),-15,-15,-15,BrickColor.new("Pastel light blue")) | |
2498 | CFuncs["LongSound"].Create("rbxassetid://1930483671", char, 10, 1) | |
2499 | wait(2) | |
2500 | CameraEnshaking(20,50) | |
2501 | CFuncs["Sound"].Create("rbxassetid://1368605755", char, 10, 1) | |
2502 | CFuncs["Sound"].Create("rbxassetid://763718160", char, 5, 0.5) | |
2503 | CFuncs["Sound"].Create("rbxassetid://763718160", char, 5, 0.25) | |
2504 | CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 1) | |
2505 | CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 0.75) | |
2506 | CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.5) | |
2507 | CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.25) | |
2508 | CFuncs["Sound"].Create("rbxassetid://1664711478", char, 10, 1) | |
2509 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 10, 1) | |
2510 | coroutine.resume(coroutine.create(function() | |
2511 | for i = 0, 74, 0.1 do | |
2512 | swait() | |
2513 | MagniDamage(root, 1500000, 999999,99999999, 0, "Normal") | |
2514 | coroutine.resume(coroutine.create(function() | |
2515 | for i = 0, 2 do | |
2516 | slash(math.random(10,40)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(250,2500)/250,BrickColor.new("White")) | |
2517 | end | |
2518 | slash(math.random(30,90)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.01,0.1),math.random(2,5)/250,BrickColor.new("Alder")) | |
2519 | sphere2(10,"Add",root.CFrame,vt(30,100000,30),2.5,100,2.5,BrickColor.new("Alder")) | |
2520 | sphere2(10,"Add",root.CFrame,vt(50,100000,50),3,100,3,BrickColor.new("Pastel light blue")) | |
2521 | sphere2(10,"Add",root.CFrame,vt(10,10,10),5,5,5,BrickColor.new("Alder")) | |
2522 | sphere2(10,"Add",root.CFrame,vt(10,10,10),10,10,10,BrickColor.new("Pastel light blue")) | |
2523 | end)) | |
2524 | end | |
2525 | vel:Destroy() | |
2526 | attack = false | |
2527 | efec.Enabled = false | |
2528 | efec2.Enabled = false | |
2529 | game:GetService("Debris"):AddItem(efec, 5) | |
2530 | game:GetService("Debris"):AddItem(efec2, 5) | |
2531 | end)) | |
2532 | end | |
2533 | ----------------------------------- Abilities | |
2534 | ||
2535 | ------------------------------------- | |
2536 | ||
2537 | Humanoid.Animator.Parent = nil | |
2538 | ||
2539 | ------------------------------------- | |
2540 | ||
2541 | local attacktype = 1 | |
2542 | mouse.Button1Down:connect(function() | |
2543 | if attack == false and attacktype == 1 then | |
2544 | attacktype = 2 | |
2545 | --attackone() | |
2546 | elseif attack == false and attacktype == 2 then | |
2547 | attacktype = 3 | |
2548 | --attacktwo() | |
2549 | elseif attack == false and attacktype == 3 then | |
2550 | attacktype = 1 | |
2551 | --attackthree() | |
2552 | elseif attack == false and attacktype == 4 then | |
2553 | attacktype = 1 | |
2554 | --attackfour() | |
2555 | end | |
2556 | end) | |
2557 | mouse.KeyDown:connect(function(k) | |
2558 | if k == "e" and attack == false and secondary == false then | |
2559 | secondary = true | |
2560 | for i,v in pairs(colorizermod:GetChildren()) do | |
2561 | if v:IsA("Part") then | |
2562 | v.BrickColor = BrickColor.new("Pastel light blue") | |
2563 | end | |
2564 | end | |
2565 | refec.Color = ColorSequence.new(BrickColor.new("Pastel light blue").Color) | |
2566 | refec2.Color = refec.Color | |
2567 | refec3.Color = refec.Color | |
2568 | elseif k == "e" and attack == false and secondary == true then | |
2569 | secondary = false | |
2570 | for i,v in pairs(colorizermod:GetChildren()) do | |
2571 | if v:IsA("Part") then | |
2572 | v.BrickColor = BrickColor.new("Alder") | |
2573 | end | |
2574 | end | |
2575 | refec.Color = ColorSequence.new(BrickColor.new("Alder").Color) | |
2576 | refec2.Color = refec.Color | |
2577 | refec3.Color = refec.Color | |
2578 | end | |
2579 | if k == "z" and attack == false and secondary == false then | |
2580 | Laserbeamy() | |
2581 | end | |
2582 | if k == "m" and attack == false then | |
2583 | uselessnuke() | |
2584 | end | |
2585 | end) | |
2586 | Humanoid.Name = "SYNTHEZ" | |
2587 | Humanoid.MaxHealth = math.huge | |
2588 | Humanoid.Health = math.huge | |
2589 | Instance.new("ForceField",char).Visible = false | |
2590 | ||
2591 | idleanim=.4 | |
2592 | while true do | |
2593 | if mutedtog == false then | |
2594 | kan.Volume = 1.1 | |
2595 | elseif mutedtog == true then | |
2596 | kan.Volume = 0 | |
2597 | end | |
2598 | kan.PlaybackSpeed = 1.01 | |
2599 | kan.Pitch = 1.01 | |
2600 | kan.SoundId = "rbxassetid://923445685" | |
2601 | kan.Looped = true | |
2602 | kan.Parent = char | |
2603 | kan:Resume() | |
2604 | actualrotationvalue = actualrotationvalue + 1 | |
2605 | techc.Rotation = techc.Rotation + 1 | |
2606 | circl.Rotation = circl.Rotation - kan.PlaybackLoudness/75 - 1 | |
2607 | circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/50 + 1 | |
2608 | imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50 + 1 | |
2609 | imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25 - 1 | |
2610 | ned.Rotation = 0 - 2 * math.cos(sine / 24) | |
2611 | ned.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45)) | |
2612 | CameraManager() | |
2613 | swait() | |
2614 | sine = sine + change | |
2615 | rotingweld.C0=clerp(rotingweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(actualrotationvalue + 750 * math.cos(sine / 1000))),.3) | |
2616 | rotingweld2.C0=clerp(rotingweld2.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-actualrotationvalue - 750 * math.cos(sine / 1000))),.3) | |
2617 | if attack == false then | |
2618 | hum.CameraOffset = vt(0 + 0.05 * math.cos(sine / 32),0 - 0.05 * math.cos(sine / 46),0 - 0.05 * math.cos(sine / 57)) | |
2619 | handlexweld.C1=clerp(handlexweld.C1,cf(0,-2,-2.05)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2620 | handlexweld.C0=clerp(handlexweld.C0,cf(0 + 0.25 * math.cos(sine / 63),0 + 0.25 * math.cos(sine / 70),0 + 0.25 * math.cos(sine / 57))*angles(math.rad(0 + 5 * math.cos(sine / 55)),math.rad(0 + 5 * math.cos(sine / 46)),math.rad(0 + 5 * math.cos(sine / 32))),.3) | |
2621 | end | |
2622 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
2623 | local velderp=RootPart.Velocity.y | |
2624 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
2625 | coroutine.resume(coroutine.create(function() | |
2626 | --[[if hitfloor ~= nil then | |
2627 | slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.025,0.01,0.025),math.random(1,10)/250,BrickColor.new("White")) | |
2628 | end]]-- | |
2629 | end)) | |
2630 | if equipped==true or equipped==false then | |
2631 | if attack==false then | |
2632 | idle=idle+1 | |
2633 | else | |
2634 | idle=0 | |
2635 | end | |
2636 | if idle>=500 then | |
2637 | if attack==false then | |
2638 | --Sheath() | |
2639 | end | |
2640 | end | |
2641 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
2642 | Anim="Jump" | |
2643 | if attack==false then | |
2644 | RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
2645 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
2646 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
2647 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
2648 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
2649 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
2650 | end | |
2651 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
2652 | Anim="Fall" | |
2653 | if attack==false then | |
2654 | RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
2655 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
2656 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
2657 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1) | |
2658 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1) | |
2659 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1) | |
2660 | end | |
2661 | elseif torvel<1 and hitfloor~=nil then | |
2662 | Anim="Idle" | |
2663 | if attack==false then | |
2664 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) | |
2665 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) | |
2666 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1) | |
2667 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 3 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
2668 | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.005 * math.cos(sine / 45),-0.5)*angles(math.rad(84 + 6 * math.cos(sine / 74)),math.rad(8 - 5 * math.cos(sine / 53)),math.rad(-80 + 3 * math.cos(sine / 45))),.1) | |
2669 | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1) | |
2670 | end | |
2671 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
2672 | Anim="Walk" | |
2673 | if attack==false then | |
2674 | RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
2675 | LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
2676 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1) | |
2677 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1) | |
2678 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1) | |
2679 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1) | |
2680 | end | |
2681 | elseif torvel>=22 and hitfloor~=nil then | |
2682 | Anim="Run" | |
2683 | if attack==false then | |
2684 | RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) | |
2685 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2) | |
2686 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2) | |
2687 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2) | |
2688 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2) | |
2689 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2) | |
2690 | end | |
2691 | end | |
2692 | end | |
2693 | end |