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1 | --[[ last updated: 2018/5/13, 15:30 | |
2 | ||
3 | Pen by oilsauce.]] | |
4 | ||
5 | print("Pen Script by Oilsauce, Edit Made by SonicSydney, Please Credit.") | |
6 | - | print("Pen Script by Oilsauce.") |
6 | + | |
7 | print("E: Slash") | |
8 | - | print("E: Toggle Pen") |
8 | + | print("F: Throw's Kinfe") |
9 | - | print("F: Throw Pen") |
9 | + | |
10 | wait(0.6) | |
11 | ----------------------------------------------------------------------------------- | |
12 | ||
13 | local plrs = game:GetService("Players") | |
14 | local plr = plrs.LocalPlayer | |
15 | local char = plr.Character | |
16 | local sound = Instance.new("Sound",char.Torso) | |
17 | sound.SoundId = "rbxassetid://980645138" | |
18 | - | sound.SoundId = "rbxassetid://323901968" |
18 | + | |
19 | plr:ClearCharacterAppearance() | |
20 | local tweenserv = game:GetService("TweenService") | |
21 | local lighting = game:GetService("Lighting") | |
22 | local hum = char:FindFirstChildOfClass("Humanoid") | |
23 | local mou = plr:GetMouse() | |
24 | local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso") | |
25 | local root = char:FindFirstChild("HumanoidRootPart") | |
26 | local head = char:FindFirstChild("Head") | |
27 | local face = head:FindFirstChildOfClass("Decal") | |
28 | local larm = char:FindFirstChild("Left Arm") or char:FindFirstChild("LeftUpperArm") | |
29 | local rarm = char:FindFirstChild("Right Arm") or char:FindFirstChild("RightUpperArm") | |
30 | local rleg = char:FindFirstChild("Right Leg") or char:FindFirstChild("RightUpperLeg") | |
31 | local lleg = char:FindFirstChild("Left Leg") or char:FindFirstChild("LeftUpperLeg") | |
32 | local neck = tor:FindFirstChild("Neck") | |
33 | local rootj = root:FindFirstChild("RootJoint") | |
34 | local LS = tor:FindFirstChild("Left Shoulder") | |
35 | local RS = tor:FindFirstChild("Right Shoulder") | |
36 | local LH = tor:FindFirstChild("Left Hip") | |
37 | local RH = tor:FindFirstChild("Right Hip") | |
38 | local bp = plr:FindFirstChild("Backpack") | |
39 | canglitch = true | |
40 | ||
41 | hum:ClearAllChildren() | |
42 | char.Animate:remove() | |
43 | ||
44 | local shirt = Instance.new("Shirt",char) | |
45 | shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=344089667" | |
46 | - | shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1100804238" |
46 | + | |
47 | pants.PantsTemplate = "http://www.roblox.com/asset/?id=344084364" | |
48 | - | pants.PantsTemplate = "http://www.roblox.com/asset/?id=144076759" |
48 | + | |
49 | --Converted with ttyyuu12345's model to script plugin v4 | |
50 | function sandbox(var,func) | |
51 | local env = getfenv(func) | |
52 | local newenv = setmetatable({},{ | |
53 | __index = function(self,k) | |
54 | if k=="script" then | |
55 | return var | |
56 | else | |
57 | return env[k] | |
58 | end | |
59 | end, | |
60 | }) | |
61 | setfenv(func,newenv) | |
62 | return func | |
63 | end | |
64 | cors = {} | |
65 | mas = Instance.new("Model",game:GetService("Lighting")) | |
66 | Model0 = Instance.new("Model") | |
67 | Part1 = Instance.new("Part") | |
68 | Part2 = Instance.new("Part") | |
69 | ManualWeld3 = Instance.new("ManualWeld") | |
70 | Part4 = Instance.new("Part") | |
71 | ManualWeld5 = Instance.new("ManualWeld") | |
72 | Part6 = Instance.new("Part") | |
73 | ManualWeld7 = Instance.new("ManualWeld") | |
74 | Part8 = Instance.new("Part") | |
75 | ManualWeld9 = Instance.new("ManualWeld") | |
76 | Part10 = Instance.new("Part") | |
77 | ManualWeld11 = Instance.new("ManualWeld") | |
78 | Part12 = Instance.new("Part") | |
79 | ManualWeld13 = Instance.new("ManualWeld") | |
80 | Model0.Name = "pen" | |
81 | Model0.Parent = mas | |
82 | Part1.Name = "handler2" | |
83 | Part1.Parent = Model0 | |
84 | Part1.Material = Enum.Material.Glass | |
85 | Part1.BrickColor = BrickColor.new("Really black") | |
86 | Part1.Shape = Enum.PartType.Cylinder | |
87 | Part1.Size = Vector3.new(0.099999927, 0.075000003, 0.075000003) | |
88 | Part1.CFrame = CFrame.new(0.422837317, 4.01673937, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
89 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
90 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
91 | Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
92 | Part1.Position = Vector3.new(0.422837317, 4.01673937, 24.1206856) | |
93 | Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
94 | Part2.Name = "handler1" | |
95 | Part2.Parent = Model0 | |
96 | Part2.Material = Enum.Material.Glass | |
97 | Part2.BrickColor = BrickColor.new("Really black") | |
98 | Part2.Shape = Enum.PartType.Cylinder | |
99 | Part2.Size = Vector3.new(0.099999927, 0.100000001, 0.100000001) | |
100 | Part2.CFrame = CFrame.new(0.356837302, 4.02223921, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
101 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
102 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
103 | Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
104 | Part2.Position = Vector3.new(0.356837302, 4.02223921, 24.1206856) | |
105 | Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
106 | ManualWeld3.Name = "Weld" | |
107 | ManualWeld3.Parent = Part2 | |
108 | ManualWeld3.C1 = CFrame.new(-0.0660000145, 0.00549983978, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
109 | ManualWeld3.Part0 = Part2 | |
110 | ManualWeld3.Part1 = Part1 | |
111 | Part4.Name = "body" | |
112 | Part4.Parent = Model0 | |
113 | Part4.Material = Enum.Material.Glass | |
114 | Part4.BrickColor = BrickColor.new("Really black") | |
115 | Part4.Shape = Enum.PartType.Cylinder | |
116 | Part4.Size = Vector3.new(1.27499998, 0.125, 0.125) | |
117 | Part4.CFrame = CFrame.new(-0.320662677, 4.02673912, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
118 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
119 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
120 | Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
121 | Part4.Position = Vector3.new(-0.320662677, 4.02673912, 24.1206856) | |
122 | Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
123 | ManualWeld5.Name = "Weld" | |
124 | ManualWeld5.Parent = Part4 | |
125 | ManualWeld5.C1 = CFrame.new(-0.743499994, 0.00999975204, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
126 | ManualWeld5.Part0 = Part4 | |
127 | ManualWeld5.Part1 = Part1 | |
128 | Part6.Name = "clipholder" | |
129 | Part6.Parent = Model0 | |
130 | Part6.Material = Enum.Material.Glass | |
131 | Part6.BrickColor = BrickColor.new("Really black") | |
132 | Part6.Shape = Enum.PartType.Cylinder | |
133 | Part6.Size = Vector3.new(0.2, 0.150000006, 0.150000006) | |
134 | Part6.CFrame = CFrame.new(-0.986662686, 4.02623892, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
135 | Part6.BottomSurface = Enum.SurfaceType.Smooth | |
136 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
137 | Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
138 | Part6.Position = Vector3.new(-0.986662686, 4.02623892, 24.1206856) | |
139 | Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
140 | ManualWeld7.Name = "Weld" | |
141 | ManualWeld7.Parent = Part6 | |
142 | ManualWeld7.C1 = CFrame.new(-1.4095, 0.00949954987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
143 | ManualWeld7.Part0 = Part6 | |
144 | ManualWeld7.Part1 = Part1 | |
145 | Part8.Name = "clip" | |
146 | Part8.Parent = Model0 | |
147 | Part8.Material = Enum.Material.Glass | |
148 | Part8.BrickColor = BrickColor.new("Really black") | |
149 | Part8.Size = Vector3.new(0.724999905, 0.0500000119, 0.100000001) | |
150 | Part8.CFrame = CFrame.new(-0.663956106, 4.10453987, 24.1179676, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
151 | Part8.BottomSurface = Enum.SurfaceType.Smooth | |
152 | Part8.TopSurface = Enum.SurfaceType.Smooth | |
153 | Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
154 | Part8.Position = Vector3.new(-0.663956106, 4.10453987, 24.1179676) | |
155 | Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
156 | ManualWeld9.Name = "Weld" | |
157 | ManualWeld9.Parent = Part8 | |
158 | ManualWeld9.C1 = CFrame.new(-1.08679342, 0.0878005028, -0.0027179718, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
159 | ManualWeld9.Part0 = Part8 | |
160 | ManualWeld9.Part1 = Part1 | |
161 | Part10.Name = "button" | |
162 | Part10.Parent = Model0 | |
163 | Part10.Material = Enum.Material.Glass | |
164 | Part10.BrickColor = BrickColor.new("Dark indigo") | |
165 | Part10.Shape = Enum.PartType.Cylinder | |
166 | Part10.Size = Vector3.new(0.14, 0.125, 0.125) | |
167 | Part10.CFrame = CFrame.new(-1.09316278, 4.02473927, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
168 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
169 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
170 | Part10.Color = Color3.new(0.239216, 0.0823529, 0.521569) | |
171 | Part10.Position = Vector3.new(-1.09316278, 4.02473927, 24.1206856) | |
172 | Part10.Color = Color3.new(0.239216, 0.0823529, 0.521569) | |
173 | ManualWeld11.Name = "Weld" | |
174 | ManualWeld11.Parent = Part10 | |
175 | ManualWeld11.C1 = CFrame.new(-1.51600003, 0.007999897, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
176 | ManualWeld11.Part0 = Part10 | |
177 | ManualWeld11.Part1 = Part1 | |
178 | Part12.Name = "sharp" | |
179 | Part12.Parent = Model0 | |
180 | Part12.Material = Enum.Material.Glass | |
181 | Part12.Shape = Enum.PartType.Cylinder | |
182 | Part12.Size = Vector3.new(0.099999927, 0.0500000007, 0.0500000007) | |
183 | Part12.CFrame = CFrame.new(0.484837323, 4.01723957, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
184 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
185 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
186 | Part12.Position = Vector3.new(0.484837323, 4.01723957, 24.1206856) | |
187 | ManualWeld13.Name = "Weld" | |
188 | ManualWeld13.Parent = Part12 | |
189 | ManualWeld13.C1 = CFrame.new(0.0620000064, 0.000500202179, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
190 | ManualWeld13.Part0 = Part12 | |
191 | ManualWeld13.Part1 = Part1 | |
192 | for i,v in pairs(mas:GetChildren()) do | |
193 | v.Parent = char | |
194 | pen = v | |
195 | body = Part4 | |
196 | button = Part10 | |
197 | pcall(function() v:MakeJoints() end) | |
198 | end | |
199 | local knife = Instance.new("Part",char) | |
200 | knife.CanCollide = false | |
201 | knife.Size = Vector3.new(0.2, 2, 2) | |
202 | local knifem = Instance.new("FileMesh",knife) | |
203 | knifem.MeshId = "rbxassetid://470094777" | |
204 | knifem.TextureId = "http://www.roblox.com/asset/?id=470149026" | |
205 | knifem.Scale = Vector3.new(0.2,0.2,0.2) | |
206 | local knifew = Instance.new("Weld",knife) | |
207 | knifew.Part0 = knife | |
208 | knifew.Part1 = char["Right Arm"] | |
209 | knifew.C0 = CFrame.new(0.0950660706, 1.32505798, -0.203226089, 0.995430529, 0.0954888016, 3.47819062e-09, -0.0619644187, 0.645952582, 0.760858297, 0.072653465, -0.757381439, 0.648918033) | |
210 | ||
211 | mas:Destroy() | |
212 | for i,v in pairs(cors) do | |
213 | spawn(function() | |
214 | pcall(v) | |
215 | end) | |
216 | end | |
217 | for i,v in pairs(Model0:GetChildren()) do | |
218 | if v.ClassName == "Part" then | |
219 | v.Transparency = 1 | |
220 | end | |
221 | end | |
222 | ||
223 | ||
224 | local rootj0 = rootj.C0 | |
225 | local neck0 = neck.C0 | |
226 | local LS0 = LS.C0 | |
227 | local RS0 = RS.C0 | |
228 | local LH0 = LH.C0 | |
229 | local RH0 = RH.C0 | |
230 | local rootj1 = rootj.C1 | |
231 | local neck1 = neck.C1 | |
232 | local LS1 = LS.C1 | |
233 | local RS1 = RS.C1 | |
234 | local LH1 = LH.C1 | |
235 | local RH1 = RH.C1 | |
236 | ||
237 | ----------------------------------------------------------------------------------- | |
238 | ||
239 | local CFn = CFrame.new | |
240 | local CFa = CFrame.Angles | |
241 | local Rad = math.rad | |
242 | local Sin = math.sin | |
243 | local Cos = math.cos | |
244 | local sine = 1 | |
245 | ||
246 | local penp = Instance.new("Part", char) | |
247 | penp.Size = Vector3.new(1, 1, 1) | |
248 | penp.CanCollide = false | |
249 | penp.Transparency = 1 | |
250 | local penpw = Instance.new("Weld", penp) | |
251 | penpw.Part0 = rarm | |
252 | penpw.Part1 = penp | |
253 | penpw.C1 = CFn(0, -1, 0) * CFa(0, 0, Rad(180)) | |
254 | local penpw0 = penpw.C0 | |
255 | local penpw1 = penpw.C1 | |
256 | ||
257 | local penw = Instance.new("Weld", body) | |
258 | penw.Name = "penWeld22" | |
259 | penw.Part0 = penp | |
260 | penw.Part1 = body | |
261 | penw.C1 = CFa(0, 0, Rad(180)) | |
262 | local penw0 = penw.C0 | |
263 | local penw1 = penw.C1 | |
264 | ||
265 | local sharpw = ManualWeld13 | |
266 | local sharpw0 = ManualWeld13.C0 | |
267 | local sharpw1 = ManualWeld13.C1 | |
268 | local sharpw02 = CFn(0.3, 0, 0) | |
269 | sharpw.C0 = sharpw02 | |
270 | ||
271 | local botw = ManualWeld11 | |
272 | local botw0 = ManualWeld11.C0 | |
273 | local botw1 = ManualWeld11.C1 | |
274 | local botw02 = CFn(-0.07, 0, 0) | |
275 | botw.C0 = botw0 | |
276 | ||
277 | ----------------------------------------------------------------------------------- | |
278 | ||
279 | local ws = 16 | |
280 | local jp = 50 | |
281 | local out = false | |
282 | local ouch = false | |
283 | local hitok = false | |
284 | local canattack = true | |
285 | local stabstate = 1 | |
286 | local Stabbing = false | |
287 | local Throwing = false | |
288 | local rot = 1 | |
289 | local dmg = 5 | |
290 | ||
291 | ----------------------------------------------------------------------------------- | |
292 | ||
293 | ArtificialHB = Instance.new("BindableEvent", script) | |
294 | ArtificialHB.Name = "Heartbeat" | |
295 | script:WaitForChild("Heartbeat") | |
296 | ||
297 | frame = 1 / 60 | |
298 | tf = 0 | |
299 | allowframeloss = false | |
300 | tossremainder = false | |
301 | ||
302 | ||
303 | lastframe = tick() | |
304 | script.Heartbeat:Fire() | |
305 | ||
306 | ||
307 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
308 | tf = tf + s | |
309 | if tf >= frame then | |
310 | if allowframeloss then | |
311 | script.Heartbeat:Fire() | |
312 | lastframe = tick() | |
313 | else | |
314 | for i = 1, math.floor(tf / frame) do | |
315 | script.Heartbeat:Fire() | |
316 | end | |
317 | lastframe = tick() | |
318 | end | |
319 | if tossremainder then | |
320 | tf = 0 | |
321 | else | |
322 | tf = tf - frame * math.floor(tf / frame) | |
323 | end | |
324 | end | |
325 | end) | |
326 | ||
327 | function swait(num) | |
328 | if num == 0 or num == nil then | |
329 | game:service("RunService").Stepped:wait(0) | |
330 | else | |
331 | for i = 0, num do | |
332 | game:service("RunService").Stepped:wait(0) | |
333 | end | |
334 | end | |
335 | end | |
336 | ||
337 | function clerp(a, b, t) | |
338 | return a:lerp(b, t) | |
339 | end | |
340 | out = true | |
341 | ||
342 | function Stab() | |
343 | if stabstate == 1 and canattack == true then | |
344 | Stabbing = true | |
345 | canattack = false | |
346 | stabstate = 2 | |
347 | hum.WalkSpeed = 3 | |
348 | hum.JumpPower = 7 | |
349 | hitok = true | |
350 | body.Touched:connect(function(hit) | |
351 | if hitok == true and not hit:IsDescendantOf(char) and hit.Parent:FindFirstChildOfClass("Humanoid") then | |
352 | hitok = false | |
353 | local owdude = hit.Parent | |
354 | local owhum = owdude:FindFirstChildOfClass("Humanoid") | |
355 | owhum.Health = owhum.Health - math.huge | |
356 | if out == true then | |
357 | local bloodsound = Instance.new("Sound", hit) | |
358 | bloodsound.Volume = 10 | |
359 | bloodsound.SoundId = "rbxassetid://180083298" | |
360 | bloodsound:Play() | |
361 | game:GetService("Debris"):AddItem(bloodsound, 1) | |
362 | local bloodsplash = Instance.new("ParticleEmitter", hit) | |
363 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
364 | bloodsplash.Speed = NumberRange.new(6) | |
365 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
366 | bloodsplash.Rate = 1000 | |
367 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)}) | |
368 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)}) | |
369 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))}) | |
370 | bloodsplash.Texture = "rbxassetid://771221224" | |
371 | game:GetService("Debris"):AddItem(bloodsplash, 1) | |
372 | wait(0.25) | |
373 | bloodsplash.Enabled = false | |
374 | end | |
375 | end | |
376 | if hitok == true and not hit:IsDescendantOf(char) and hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then | |
377 | hitok = false | |
378 | local owdude = hit.Parent.Parent | |
379 | local owhum = owdude:FindFirstChildOfClass("Humanoid") | |
380 | owhum.Health = owhum.Health - math.huge | |
381 | if out == true then | |
382 | local bloodsound = Instance.new("Sound", hit) | |
383 | bloodsound.Volume = 10 | |
384 | bloodsound.SoundId = "rbxassetid://180083298" | |
385 | bloodsound:Play() | |
386 | game:GetService("Debris"):AddItem(bloodsound, 1) | |
387 | local bloodsplash = Instance.new("ParticleEmitter", hit) | |
388 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
389 | bloodsplash.Speed = NumberRange.new(6) | |
390 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
391 | bloodsplash.Rate = 1000 | |
392 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)}) | |
393 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)}) | |
394 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))}) | |
395 | bloodsplash.Texture = "rbxassetid://771221224" | |
396 | game:GetService("Debris"):AddItem(bloodsplash, 1) | |
397 | wait(0.25) | |
398 | bloodsplash.Enabled = false | |
399 | end | |
400 | end | |
401 | end) | |
402 | for i = 0,1,.15 do | |
403 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i) | |
404 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
405 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i) | |
406 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
407 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(-30), Rad(-30), Rad(-3)), i) | |
408 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i) | |
409 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i) | |
410 | LS.C0 = clerp(LS.C0, LS0, i) | |
411 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(150)), i) | |
412 | LH.C0 = clerp(LH.C0, LH0, i) | |
413 | RH.C0 = clerp(RH.C0, RH0, i) | |
414 | swait() | |
415 | end | |
416 | for i = 0,1,.15 do | |
417 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i) | |
418 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
419 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i) | |
420 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
421 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(20), Rad(-30), Rad(-3)), i) | |
422 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i) | |
423 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i) | |
424 | LS.C0 = clerp(LS.C0, LS0, i) | |
425 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(20)), i) | |
426 | LH.C0 = clerp(LH.C0, LH0, i) | |
427 | RH.C0 = clerp(RH.C0, RH0, i) | |
428 | swait() | |
429 | end | |
430 | hitok = false | |
431 | hum.WalkSpeed = ws | |
432 | hum.JumpPower = jp | |
433 | canattack = true | |
434 | Stabbing = false | |
435 | elseif stabstate == 2 and canattack == true then | |
436 | canattack = false | |
437 | stabstate = 1 | |
438 | hum.WalkSpeed = 3 | |
439 | hum.JumpPower = 7 | |
440 | hitok = true | |
441 | body.Touched:connect(function(hit) | |
442 | if hitok == true and not hit:IsDescendantOf(char) and hit.Parent:FindFirstChildOfClass("Humanoid") then | |
443 | local owdude = hit.Parent | |
444 | local owhum = owdude:FindFirstChildOfClass("Humanoid") | |
445 | owhum.Health = owhum.Health - math.huge | |
446 | if out == true then | |
447 | local bloodsound = Instance.new("Sound", hit) | |
448 | bloodsound.Volume = 10 | |
449 | bloodsound.SoundId = "rbxassetid://180083298" | |
450 | bloodsound:Play() | |
451 | game:GetService("Debris"):AddItem(bloodsound, 1) | |
452 | local bloodsplash = Instance.new("ParticleEmitter", hit) | |
453 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
454 | bloodsplash.Speed = NumberRange.new(6) | |
455 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
456 | bloodsplash.Rate = 1000 | |
457 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)}) | |
458 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)}) | |
459 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))}) | |
460 | bloodsplash.Texture = "rbxassetid://771221224" | |
461 | game:GetService("Debris"):AddItem(bloodsplash, 1) | |
462 | wait(0.25) | |
463 | bloodsplash.Enabled = false | |
464 | end | |
465 | end | |
466 | if hitok == true and not hit:IsDescendantOf(char) and hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then | |
467 | hitok = false | |
468 | local owdude = hit.Parent.Parent | |
469 | local owhum = owdude:FindFirstChildOfClass("Humanoid") | |
470 | owhum.Health = owhum.Health - math.huge | |
471 | if out == true then | |
472 | local bloodsound = Instance.new("Sound", hit) | |
473 | bloodsound.Volume = 10 | |
474 | bloodsound.SoundId = "rbxassetid://180083298" | |
475 | bloodsound:Play() | |
476 | game:GetService("Debris"):AddItem(bloodsound, 1) | |
477 | local bloodsplash = Instance.new("ParticleEmitter", hit) | |
478 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
479 | bloodsplash.Speed = NumberRange.new(6) | |
480 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
481 | bloodsplash.Rate = 1000 | |
482 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)}) | |
483 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)}) | |
484 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))}) | |
485 | bloodsplash.Texture = "rbxassetid://771221224" | |
486 | game:GetService("Debris"):AddItem(bloodsplash, 1) | |
487 | wait(0.25) | |
488 | bloodsplash.Enabled = false | |
489 | end | |
490 | end | |
491 | end) | |
492 | for i = 0,1,.15 do | |
493 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i) | |
494 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
495 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i) | |
496 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
497 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(30), Rad(30), Rad(-3)), i) | |
498 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i) | |
499 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i) | |
500 | LS.C0 = clerp(LS.C0, LS0, i) | |
501 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(150)), i) | |
502 | LH.C0 = clerp(LH.C0, LH0, i) | |
503 | RH.C0 = clerp(RH.C0, RH0, i) | |
504 | swait() | |
505 | end | |
506 | for i = 0,1,.15 do | |
507 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i) | |
508 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
509 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i) | |
510 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
511 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(-20), Rad(30), Rad(-3)), i) | |
512 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i) | |
513 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i) | |
514 | LS.C0 = clerp(LS.C0, LS0, i) | |
515 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(20)), i) | |
516 | LH.C0 = clerp(LH.C0, LH0, i) | |
517 | RH.C0 = clerp(RH.C0, RH0, i) | |
518 | swait() | |
519 | end | |
520 | hitok = false | |
521 | hum.WalkSpeed = ws | |
522 | hum.JumpPower = jp | |
523 | canattack = true | |
524 | Stabbing = false | |
525 | end | |
526 | end | |
527 | ||
528 | local hair = Instance.new("Part",char) | |
529 | hair.CanCollide = false | |
530 | local m = Instance.new("FileMesh",hair) | |
531 | m.MeshId = "http://www.roblox.com/asset/?id=250264520" | |
532 | - | m.MeshId = "http://www.roblox.com/asset/?id=188004660" |
532 | + | m.TextureId = "http://www.roblox.com/asset/?id=75975464" |
533 | - | m.TextureId = "http://www.roblox.com/asset/?id=451217406" |
533 | + | |
534 | w.Part0 = hair | |
535 | w.Part1 = char.Head | |
536 | w.C0 = CFrame.new(0, -0.450000286, -0.00027179718, 1.00000095, 7.87137822e-09, -3.7608805e-15, -7.87138266e-09, 1.00000048, -4.76837158e-07, 0, -4.76837158e-07, 1.00000048) | |
537 | local sick = Instance.new("Sound",char.Torso) | |
538 | sick.SoundId = "rbxassetid://980645138" | |
539 | - | sick.SoundId = "rbxassetid://1472374501" |
539 | + | |
540 | sick.Pitch = 1 | |
541 | - | sick.Pitch = 0.7 |
541 | + | |
542 | sick:Play() | |
543 | ||
544 | function Throw() | |
545 | if canattack == true then | |
546 | Throwing = true | |
547 | canattack = false | |
548 | hum.WalkSpeed = 3 | |
549 | hum.JumpPower = 7 | |
550 | ouch = true | |
551 | for i = 0,1,.15 do | |
552 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, 0, Rad(-90)), i) | |
553 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
554 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i) | |
555 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
556 | RS.C1 = clerp(RS.C1, RS1 * CFa(0, Rad(-30), Rad(-3)), i) | |
557 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i) | |
558 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i) | |
559 | LS.C0 = clerp(LS.C0, LS0, i) | |
560 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, Rad(90), Rad(90)), i) | |
561 | LH.C0 = clerp(LH.C0, LH0, i) | |
562 | RH.C0 = clerp(RH.C0, RH0, i) | |
563 | swait() | |
564 | end | |
565 | local throwknife = knife:Clone() | |
566 | throwknife.Parent = workspace | |
567 | throwknife:BreakJoints() | |
568 | throwknife.CanCollide = false | |
569 | knife.Transparency = 1 | |
570 | local vel = Instance.new("BodyVelocity",throwknife) | |
571 | vel.Velocity = mou.Hit.lookVector * 150 | |
572 | local throwpen = pen:Clone() | |
573 | for i,v in pairs(throwpen:GetChildren()) do | |
574 | if v:IsA("BasePart") and v.CanCollide == true then | |
575 | v.CanCollide = false | |
576 | end | |
577 | end | |
578 | throwpen.Parent = workspace | |
579 | local throwbod = throwpen:FindFirstChild("body") | |
580 | if throwbod:FindFirstChild("penWeld22") then | |
581 | throwbod:FindFirstChild("penWeld22"):Destroy() | |
582 | end | |
583 | local throwbv = Instance.new("BodyVelocity", throwbod) | |
584 | throwbv.Velocity = mou.Hit.lookVector * 100 | |
585 | throwbv.MaxForce = Vector3.new(100000000000000000, 100000000000000000, 100000000000000000) | |
586 | throwknife.Touched:connect(function(hit) | |
587 | if ouch == true and not hit:IsDescendantOf(char) then | |
588 | ouch = false | |
589 | throwpen:Destroy() | |
590 | if hit.Parent:FindFirstChildOfClass("Humanoid") then | |
591 | local throwhum = hit.Parent:FindFirstChildOfClass("Humanoid") | |
592 | throwhum.Health = throwhum.Health - math.huge | |
593 | if out == true then | |
594 | local bloodsound = Instance.new("Sound", hit) | |
595 | bloodsound.Volume = 10 | |
596 | bloodsound.SoundId = "rbxassetid://180083286" | |
597 | bloodsound:Play() | |
598 | game:GetService("Debris"):AddItem(bloodsound, 1) | |
599 | local bloodsplash = Instance.new("ParticleEmitter", hit) | |
600 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
601 | bloodsplash.Speed = NumberRange.new(6) | |
602 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
603 | bloodsplash.Rate = 1000 | |
604 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)}) | |
605 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)}) | |
606 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))}) | |
607 | bloodsplash.Texture = "rbxassetid://771221224" | |
608 | game:GetService("Debris"):AddItem(bloodsplash, 1) | |
609 | wait(0.25) | |
610 | bloodsplash.Enabled = false | |
611 | end | |
612 | end | |
613 | if hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then | |
614 | local throwhum = hit.Parent.Parent:FindFirstChildOfClass("Humanoid") | |
615 | throwhum.Health = throwhum.Health - math.huge | |
616 | if out == true then | |
617 | local bloodsound = Instance.new("Sound", hit) | |
618 | bloodsound.Volume = 10 | |
619 | bloodsound.SoundId = "rbxassetid://180083286" | |
620 | bloodsound:Play() | |
621 | game:GetService("Debris"):AddItem(bloodsound, 1) | |
622 | local bloodsplash = Instance.new("ParticleEmitter", hit) | |
623 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
624 | bloodsplash.Speed = NumberRange.new(6) | |
625 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
626 | bloodsplash.Rate = 1000 | |
627 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)}) | |
628 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)}) | |
629 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))}) | |
630 | bloodsplash.Texture = "rbxassetid://771221224" | |
631 | game:GetService("Debris"):AddItem(bloodsplash, 1) | |
632 | wait(0.25) | |
633 | bloodsplash.Enabled = false | |
634 | end | |
635 | end | |
636 | end | |
637 | end) | |
638 | for i,v in pairs(pen:GetChildren()) do | |
639 | if v:IsA("BasePart") then | |
640 | v.Transparency = 1 | |
641 | end | |
642 | end | |
643 | for i = 0,1,.1 do | |
644 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, 0, Rad(-90)), i) | |
645 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
646 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025) * CFa(Rad(-20), 0, 0), i) | |
647 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
648 | RS.C1 = clerp(RS.C1, RS1 * CFa(0, Rad(-30), Rad(-3)), i) | |
649 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), Rad(-20)), i) | |
650 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), Rad(-20)), i) | |
651 | LS.C0 = clerp(LS.C0, LS0, i) | |
652 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, Rad(-80), Rad(90)), i) | |
653 | LH.C0 = clerp(LH.C0, LH0, i) | |
654 | RH.C0 = clerp(RH.C0, RH0, i) | |
655 | swait() | |
656 | end | |
657 | for i = 0,1,.1 do | |
658 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, 0, Rad(-90)), i) | |
659 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-30), 0, 0), i) | |
660 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025) * CFa(0, 0, Rad(-30)), i) | |
661 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
662 | RS.C1 = clerp(RS.C1, RS1 * CFa(0, Rad(-30), Rad(-3)), i) | |
663 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(35), 0), i) | |
664 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(35), 0), i) | |
665 | LS.C0 = clerp(LS.C0, LS0, i) | |
666 | RS.C0 = clerp(RS.C0, RS0 * CFn(0, 0, -0.5) * CFa(0, Rad(90), Rad(30)), i) | |
667 | LH.C0 = clerp(LH.C0, LH0, i) | |
668 | RH.C0 = clerp(RH.C0, RH0, i) | |
669 | swait() | |
670 | end | |
671 | for i,v in pairs(pen:GetChildren()) do | |
672 | if v:IsA("BasePart") then | |
673 | v.Transparency = 0 | |
674 | end | |
675 | end | |
676 | hum.WalkSpeed = ws | |
677 | hum.JumpPower = jp | |
678 | canattack = true | |
679 | Throwing = false | |
680 | knife.Transparency = 0 | |
681 | end | |
682 | end | |
683 | ||
684 | ----------------------------------------------------------------------------------- | |
685 | ||
686 | function kdown(k) | |
687 | if k == "e" then | |
688 | Throw() | |
689 | end | |
690 | end | |
691 | ||
692 | mou.KeyDown:connect(kdown) | |
693 | mou.Button1Down:connect(Stab) | |
694 | ||
695 | for i,v in pairs(char:GetChildren()) do | |
696 | if v.ClassName == "Part" then | |
697 | v.BrickColor = BrickColor.new("Really black") | |
698 | end | |
699 | end | |
700 | ----------------------------------------------------------------------------------- | |
701 | ||
702 | local right = Instance.new("CharacterMesh",char) | |
703 | right.BodyPart = Enum.BodyPart.RightArm | |
704 | right.MeshId = 27111864 | |
705 | local tors = Instance.new("CharacterMesh",char) | |
706 | tors.BodyPart = Enum.BodyPart.Torso | |
707 | tors.MeshId = 27111894 | |
708 | local left = Instance.new("CharacterMesh",char) | |
709 | left.MeshId = 27111419 | |
710 | left.BodyPart = Enum.BodyPart.LeftArm | |
711 | local leftl = Instance.new("CharacterMesh",char) | |
712 | leftl.BodyPart = Enum.BodyPart.LeftLeg | |
713 | leftl.MeshId = 27111857 | |
714 | local rightl = Instance.new("CharacterMesh",char) | |
715 | rightl.BodyPart = Enum.BodyPart.RightLeg | |
716 | rightl.MeshId = 27111882 | |
717 | local BODY = {} | |
718 | LeftArm = char["Left Arm"] | |
719 | RightLeg = char["Right Leg"] | |
720 | LeftLeg = char["Left Leg"] | |
721 | for _, c in pairs(char:GetDescendants()) do | |
722 | if c:IsA("BasePart") and c.Name ~= "Handle" then | |
723 | if c ~= char.HumanoidRootPart and c ~= char.Torso and c ~= char.Head and c ~= char["Right Arm"] and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
724 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
725 | end | |
726 | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency}) | |
727 | elseif c:IsA("JointInstance") then | |
728 | table.insert(BODY,{c,c.Parent,nil,nil,nil}) | |
729 | end | |
730 | end | |
731 | for e = 1, #BODY do | |
732 | if BODY[e] ~= nil then | |
733 | local STUFF = BODY[e] | |
734 | local PART = STUFF[1] | |
735 | local PARENT = STUFF[2] | |
736 | local MATERIAL = STUFF[3] | |
737 | local TRANSPARENCY = STUFF[5] | |
738 | if PART.ClassName == "Part" and PART ~= char.HumanoidRootPart then | |
739 | PART.Material = MATERIAL | |
740 | PART.Transparency = TRANSPARENCY | |
741 | end | |
742 | PART.AncestryChanged:Connect(function() | |
743 | PART.Parent = PARENT | |
744 | end) | |
745 | end | |
746 | end | |
747 | function refit() | |
748 | char.Parent = workspace | |
749 | for e = 1, #BODY do | |
750 | if BODY[e] ~= nil then | |
751 | local STUFF = BODY[e] | |
752 | local PART = STUFF[1] | |
753 | local PARENT = STUFF[2] | |
754 | local MATERIAL = STUFF[3] | |
755 | local TRANSPARENCY = STUFF[5] | |
756 | if PART.ClassName == "Part" and PART ~= char.HumanoidRootPart then | |
757 | PART.Material = MATERIAL | |
758 | PART.Transparency = TRANSPARENCY | |
759 | end | |
760 | if PART.Parent ~= PARENT then | |
761 | char:FindFirstChildOfClass("Humanoid"):remove() | |
762 | PART.Parent = PARENT | |
763 | Humanoid = Instance.new("Humanoid",char) | |
764 | end | |
765 | end | |
766 | end | |
767 | end | |
768 | char.Humanoid.Died:connect(function() | |
769 | refit() | |
770 | sound.Parent = char | |
771 | sound:Play() | |
772 | end) | |
773 | local glitch = Instance.new("Sound",char) | |
774 | glitch.SoundId = "rbxassetid://372770465" | |
775 | glitch.Volume = 4 | |
776 | ||
777 | normalface = {"http://www.roblox.com/asset/?id=752001939"} | |
778 | - | normalface = {"http://www.roblox.com/asset/?id=173083239"} |
778 | + | |
779 | ||
780 | local naeeym2 = Instance.new("BillboardGui",char) | |
781 | naeeym2.AlwaysOnTop = true | |
782 | naeeym2.Size = UDim2.new(5,35,2,35) | |
783 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
784 | naeeym2.Adornee = hed | |
785 | naeeym2.Name = "Name" | |
786 | ||
787 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
788 | tecks2.BackgroundTransparency = 1 | |
789 | tecks2.TextScaled = true | |
790 | tecks2.BorderSizePixel = 0 | |
791 | tecks2.Text = "Chara" | |
792 | - | tecks2.Text = "Guest" |
792 | + | |
793 | tecks2.TextSize = 30 | |
794 | tecks2.TextStrokeTransparency = 0 | |
795 | tecks2.TextColor3 = BrickColor.new('Really red').Color | |
796 | tecks2.TextStrokeColor3 = BrickColor.new('Really red').Color | |
797 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
798 | tecks2.Parent = naeeym2 | |
799 | textfag = tecks2 | |
800 | tecks2.Text = "Chara" | |
801 | - | tecks2.Text = "Guest" |
801 | + | |
802 | if num == 0 or num == nil then | |
803 | game:service("RunService").Stepped:wait(0) | |
804 | else | |
805 | for i = 0, num do | |
806 | game:service("RunService").Stepped:wait(0) | |
807 | end | |
808 | end | |
809 | end | |
810 | coroutine.resume(coroutine.create(function() | |
811 | while textfag ~= nil do | |
812 | swait() | |
813 | textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3)) | |
814 | textfag.Rotation = math.random(-3,3) | |
815 | end | |
816 | end)) | |
817 | ||
818 | textrandom = {"Chara", "ChArA", "dIEEEEEEEEE", "Chara =)", "begone thot", "Chara", "Chara ", "Chara", "iNsAnItY", "Chara", "Chara", "Chara"} | |
819 | - | textrandom = {"Guest", "gUeStTTR", "dIEEEEEEEEE", "Guest 6 6 6", "begone thot", "Guest", "Guest", "Guest", "iNsAnItY", "Guest", "Guest", "Guest"} |
819 | + | normaltext = {"Chara"} |
820 | - | normaltext = {"Guest"} |
820 | + | |
821 | while true do | |
822 | swait() | |
823 | if canglitch then | |
824 | for i,v in pairs(char:GetChildren()) do | |
825 | if v.ClassName == "Part" then | |
826 | v.BrickColor = BrickColor.new("Pastel brown") | |
827 | - | v.BrickColor = BrickColor.new("Institutional white") |
827 | + | |
828 | end | |
829 | local change = math.random(1,50) | |
830 | if change == 1 then | |
831 | glitch:Play() | |
832 | textfag.Text = textrandom[math.random(1,12)] | |
833 | char.Head.face.Texture = glitchface[math.random(1,3)] | |
834 | for i,v in pairs(char:GetChildren()) do | |
835 | if v.ClassName == "Part" then | |
836 | v.BrickColor = BrickColor.new("Really black") | |
837 | end | |
838 | end | |
839 | end | |
840 | if change == 2 then | |
841 | glitch:Pause() | |
842 | textfag.Text = normaltext[math.random(1,1)] | |
843 | char.Head.face.Texture = normalface[math.random(1,1)] | |
844 | for i,v in pairs(char:GetChildren()) do | |
845 | if v.ClassName == "Part" then | |
846 | v.BrickColor = BrickColor.new("Pastel brown") | |
847 | - | v.BrickColor = BrickColor.new("Institutional white") |
847 | + | |
848 | end | |
849 | end | |
850 | if change == 3 then | |
851 | char.Head.face.Texture = normalface[math.random(1,1)] | |
852 | textfag.Text = normaltext[math.random(1,1)] | |
853 | for i,v in pairs(char:GetChildren()) do | |
854 | if v.ClassName == "Part" then | |
855 | v.BrickColor = BrickColor.new("Pastel brown") | |
856 | - | v.BrickColor = BrickColor.new("Institutional white") |
856 | + | |
857 | end | |
858 | end | |
859 | if change == 4 then | |
860 | char.Head.face.Texture = normalface[math.random(1,1)] | |
861 | textfag.Text = normaltext[math.random(1,1)] | |
862 | glitch:Pause() | |
863 | for i,v in pairs(char:GetChildren()) do | |
864 | if v.ClassName == "Part" then | |
865 | v.BrickColor = BrickColor.new("Pastel brown") | |
866 | - | v.BrickColor = BrickColor.new("Institutional white") |
866 | + | |
867 | end | |
868 | end | |
869 | if change == 5 then | |
870 | char.Head.face.Texture = normalface[math.random(1,1)] | |
871 | textfag.Text = normaltext[math.random(1,1)] | |
872 | glitch:Pause() | |
873 | for i,v in pairs(char:GetChildren()) do | |
874 | if v.ClassName == "Part" then | |
875 | v.BrickColor = BrickColor.new("Pastel brown") | |
876 | - | v.BrickColor = BrickColor.new("Institutional white") |
876 | + | |
877 | end | |
878 | end | |
879 | if change == 6 then | |
880 | char.Head.face.Texture = normalface[math.random(1,1)] | |
881 | textfag.Text = normaltext[math.random(1,1)] | |
882 | glitch:Pause() | |
883 | for i,v in pairs(char:GetChildren()) do | |
884 | if v.ClassName == "Part" then | |
885 | v.BrickColor = BrickColor.new("Pastel brown") | |
886 | - | v.BrickColor = BrickColor.new("Institutional white") |
886 | + | |
887 | end | |
888 | end | |
889 | if change == 7 then | |
890 | char.Head.face.Texture = normalface[math.random(1,1)] | |
891 | textfag.Text = normaltext[math.random(1,1)] | |
892 | glitch:Pause() | |
893 | for i,v in pairs(char:GetChildren()) do | |
894 | if v.ClassName == "Part" then | |
895 | v.BrickColor = BrickColor.new("Pastel brown") | |
896 | - | v.BrickColor = BrickColor.new("Institutional white") |
896 | + | |
897 | end | |
898 | end | |
899 | if change == 8 then | |
900 | char.Head.face.Texture = normalface[math.random(1,1)] | |
901 | textfag.Text = normaltext[math.random(1,1)] | |
902 | glitch:Pause() | |
903 | for i,v in pairs(char:GetChildren()) do | |
904 | if v.ClassName == "Part" then | |
905 | v.BrickColor = BrickColor.new("Pastel brown") | |
906 | - | v.BrickColor = BrickColor.new("Institutional white") |
906 | + | |
907 | end | |
908 | end | |
909 | if change == 9 then | |
910 | char.Head.face.Texture = normalface[math.random(1,1)] | |
911 | textfag.Text = normaltext[math.random(1,1)] | |
912 | glitch:Pause() | |
913 | for i,v in pairs(char:GetChildren()) do | |
914 | if v.ClassName == "Part" then | |
915 | v.BrickColor = BrickColor.new("Pastel brown") | |
916 | - | v.BrickColor = BrickColor.new("Institutional white") |
916 | + | |
917 | end | |
918 | end | |
919 | if change == 10 then | |
920 | char.Head.face.Texture = normalface[math.random(1,1)] | |
921 | textfag.Text = normaltext[math.random(1,1)] | |
922 | glitch:Pause() | |
923 | for i,v in pairs(char:GetChildren()) do | |
924 | if v.ClassName == "Part" then | |
925 | v.BrickColor = BrickColor.new("Pastel brown") | |
926 | - | v.BrickColor = BrickColor.new("Institutional white") |
926 | + | |
927 | end | |
928 | end | |
929 | if change == 11 then | |
930 | char.Head.face.Texture = normalface[math.random(1,1)] | |
931 | textfag.Text = normaltext[math.random(1,1)] | |
932 | glitch:Pause() | |
933 | for i,v in pairs(char:GetChildren()) do | |
934 | if v.ClassName == "Part" then | |
935 | v.BrickColor = BrickColor.new("Pastel brown") | |
936 | - | v.BrickColor = BrickColor.new("Institutional white") |
936 | + | |
937 | end | |
938 | end | |
939 | if change == 12 then | |
940 | char.Head.face.Texture = normalface[math.random(1,1)] | |
941 | textfag.Text = normaltext[math.random(1,1)] | |
942 | glitch:Pause() | |
943 | for i,v in pairs(char:GetChildren()) do | |
944 | if v.ClassName == "Part" then | |
945 | v.BrickColor = BrickColor.new("Pastel brown") | |
946 | - | v.BrickColor = BrickColor.new("Institutional white") |
946 | + | |
947 | end | |
948 | end | |
949 | if change == 13 then | |
950 | char.Head.face.Texture = normalface[math.random(1,1)] | |
951 | textfag.Text = normaltext[math.random(1,1)] | |
952 | glitch:Pause() | |
953 | for i,v in pairs(char:GetChildren()) do | |
954 | if v.ClassName == "Part" then | |
955 | v.BrickColor = BrickColor.new("Pastel brown") | |
956 | - | v.BrickColor = BrickColor.new("Institutional white") |
956 | + | |
957 | end | |
958 | end | |
959 | if change == 14 then | |
960 | char.Head.face.Texture = normalface[math.random(1,1)] | |
961 | textfag.Text = normaltext[math.random(1,1)] | |
962 | glitch:Pause() | |
963 | for i,v in pairs(char:GetChildren()) do | |
964 | if v.ClassName == "Part" then | |
965 | v.BrickColor = BrickColor.new("Pastel brown") | |
966 | - | v.BrickColor = BrickColor.new("Institutional white") |
966 | + | |
967 | end | |
968 | end | |
969 | if change == 15 then | |
970 | char.Head.face.Texture = normalface[math.random(1,1)] | |
971 | textfag.Text = normaltext[math.random(1,1)] | |
972 | glitch:Pause() | |
973 | for i,v in pairs(char:GetChildren()) do | |
974 | if v.ClassName == "Part" then | |
975 | v.BrickColor = BrickColor.new("Pastel brown") | |
976 | - | v.BrickColor = BrickColor.new("Institutional white") |
976 | + | |
977 | end | |
978 | end | |
979 | end | |
980 | refit() | |
981 | sine = sine + 1 | |
982 | rot = rot + 25 | |
983 | if rot == 360 then | |
984 | rot = 1 | |
985 | end | |
986 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
987 | if Stabbing == true then | |
988 | state = "Stabbing" | |
989 | elseif Throwing == true then | |
990 | state = "Throwing" | |
991 | elseif 1 < root.Velocity.y then | |
992 | state = "Jump" | |
993 | elseif -1 > root.Velocity.y then | |
994 | state = "Fall" | |
995 | elseif torvel < 1 then | |
996 | state = "Idle" | |
997 | elseif tor.Velocity.magnitude < 50 then | |
998 | state = "Walk" | |
999 | end | |
1000 | if state == "Jump" then | |
1001 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), 0.15) | |
1002 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), 0.15) | |
1003 | rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(-15), 0, 0), 0.15) | |
1004 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(10), 0, 0), 0.15) | |
1005 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(10), 0, 0), 0.15) | |
1006 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.2, 0) * CFa(Rad(2), 0, Rad(-15)), 0.15) | |
1007 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.5, 0) * CFa(Rad(2), 0, Rad(15)), 0.15) | |
1008 | LS.C0 = clerp(LS.C0, LS0, 0.15) | |
1009 | RS.C0 = clerp(RS.C0, RS0, 0.15) | |
1010 | LH.C0 = clerp(LH.C0, LH0 * CFn(-0.2, 0, 0), 0.15) | |
1011 | RH.C0 = clerp(RH.C0, RH0 * CFn(0.5, 0, 0), 0.15) | |
1012 | elseif state == "Fall" then | |
1013 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), 0.15) | |
1014 | neck.C1 = clerp(neck.C1, neck1 * CFa(0, 0, 0), 0.15) | |
1015 | rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(15), 0, 0), 0.15) | |
1016 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(35), 0, 0), 0.15) | |
1017 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(35), 0, 0), 0.15) | |
1018 | LH.C1 = clerp(LH.C1, LH1 * CFn(0.2, -0.2, -0.1) * CFa(Rad(15), 0, Rad(10)), 0.15) | |
1019 | RH.C1 = clerp(RH.C1, RH1 * CFn(-0.2, -0.2, -0.1) * CFa(Rad(15), 0, Rad(-10)), 0.15) | |
1020 | LS.C0 = clerp(LS.C0, LS0, 0.15) | |
1021 | RS.C0 = clerp(RS.C0, RS0, 0.15) | |
1022 | LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(-20)), 0.15) | |
1023 | RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(20)), 0.15) | |
1024 | elseif state == "Idle" then | |
1025 | penw.C1 = clerp(penw.C1, penw1 * CFn(0, 0, 0.5) * CFa(0, 0, Rad(rot)), 0.15) | |
1026 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2 * Cos(sine / 15)), 0, 0), 0.15) | |
1027 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025 * Cos(sine / 15)), 0.15) | |
1028 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), 0.15) | |
1029 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, Rad(-3 * Cos(sine / 15))), 0.15) | |
1030 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025 * Cos(sine / 15), 0) * CFa(Rad(5), Rad(-5), 0), 0.15) | |
1031 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025 * Cos(sine / 15), 0) * CFa(Rad(5), Rad(5), 0), 0.15) | |
1032 | LS.C0 = clerp(LS.C0, LS0, 0.15) | |
1033 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(80)), 0.15) | |
1034 | LH.C0 = clerp(LH.C0, LH0, 0.15) | |
1035 | RH.C0 = clerp(RH.C0, RH0, 0.15) | |
1036 | elseif state == "Walk" then | |
1037 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), 0.15) | |
1038 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), 0.15) | |
1039 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0.1 * Cos(sine /3), 0.1 * Cos(sine /3)) * CFa(Rad(-5), 0, Rad(5 * Cos(sine / 6))), 0.15) | |
1040 | LS.C1 = clerp(LS.C1, LS1 * CFa(0, 0, Rad(-50 * Cos(sine / 6))), 0.15) | |
1041 | RS.C1 = clerp(RS.C1, RS1 * CFa(0, 0, Rad(-50 * Cos(sine / 6))), 0.15) | |
1042 | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), Rad(50 * Cos(sine / 6))), 0.15) | |
1043 | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), Rad(50 * Cos(sine / 6))), 0.15) | |
1044 | LS.C0 = clerp(LS.C0, LS0, 0.15) | |
1045 | RS.C0 = clerp(RS.C0, RS0, 0.15) | |
1046 | LH.C0 = clerp(LH.C0, LH0, 0.15) | |
1047 | RH.C0 = clerp(RH.C0, RH0, 0.15) | |
1048 | end | |
1049 | end |