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1
--[[
2
User: spino_claw
3
Script: SSJ3
4
Pass: CENSORED
5
6
]]
7
8
local p = game.Players.LocalPlayer
9
local char = p.Character
10
local mouse = p:GetMouse()
11
local larm = char["Left Arm"]
12
local rarm = char["Right Arm"]
13
local lleg = char["Left Leg"]
14
local rleg = char["Right Leg"]
15
local hed = char.Head
16
local torso = char.Torso
17
local hum = char.Humanoid
18
local cam = game.Workspace.CurrentCamera
19
local root = char.HumanoidRootPart
20
local deb = false
21
local shot = 0
22
local debris=game:service"Debris"
23
local l = game:GetService("Lighting")
24
local rs = game:GetService("RunService").RenderStepped
25
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
26
math.randomseed(os.time())
27
for i,v in pairs(char:children()) do
28
    if v:IsA("Hat") then
29
        v:Destroy()
30
    end
31
end
32
for i,v in pairs (hed:GetChildren()) do
33
        if v:IsA("Sound") then
34
                v:Destroy()
35
        end
36
end
37
----------------------------------------------------
38
Debounces = {
39
CanAttack = true;
40
NoIdl = false;
41
Slashing = false;
42
Slashed = false;
43
RPunch = false;
44
RPunched = false;
45
LPunch = false;
46
LPunched = false;
47
}
48
local Touche = {char.Name, }
49
----------------------------------------------------
50-
hed.face.Texture = "http://www.roblox.com/asset/?id=496431142"
50+
hed.face.Texture = "https://www.roblox.com/library/148433573/Vegetas-Theme-Hells-Bells-Dragon-Ball-Z"
51
char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
52
char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
53
char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
54
char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
55
----------------------------------------------------
56
function lerp(a, b, t) -- Linear interpolation
57
        return a + (b - a)*t
58
end
59
60
function slerp(a, b, t) --Spherical interpolation
61
        dot = a:Dot(b)
62
        if dot > 0.99999 or dot < -0.99999 then
63
                return t <= 0.5 and a or b
64
        else
65
                r = math.acos(dot)
66
                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
67
        end
68
end
69
70
function matrixInterpolate(a, b, t)
71
        local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
72
        local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
73
        local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
74
        local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
75
        local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
76
        local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
77
        local t = v1:Dot(v2)
78
        if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
79
                return CFrame.new()
80
        end
81
        return CFrame.new(
82
        v0.x, v0.y, v0.z,
83
        v1.x, v1.y, v1.z,
84
        v2.x, v2.y, v2.z,
85
        v3.x, v3.y, v3.z)
86
end
87
----------------------------------------------------
88
function genWeld(a,b)
89
    local w = Instance.new("Weld",a)
90
    w.Part0 = a
91
    w.Part1 = b
92
    return w
93
end
94
function weld(a, b)
95
    local weld = Instance.new("Weld")
96
    weld.Name = "W"
97
    weld.Part0 = a
98
    weld.Part1 = b
99
    weld.C0 = a.CFrame:inverse() * b.CFrame
100
    weld.Parent = a
101
    return weld;
102
end
103
----------------------------------------------------
104
function Lerp(c1,c2,al)
105
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
106
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
107
for i,v in pairs(com1) do
108
com1[i] = v+(com2[i]-v)*al
109
end
110
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
111
end
112
----------------------------------------------------
113
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
114
local wld = Instance.new("Weld", wp1)
115
wld.Part0 = wp0
116
wld.Part1 = wp1
117
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
118
end
119
----------------------------------------------------
120
function weld5(part0, part1, c0, c1)
121
    weeld=Instance.new("Weld", part0)
122
    weeld.Part0=part0
123
    weeld.Part1=part1
124
    weeld.C0=c0
125
    weeld.C1=c1
126
    return weeld
127
end
128
----------------------------------------------------
129
function HasntTouched(plrname)
130
local ret = true
131
for _, v in pairs(Touche) do
132
if v == plrname then
133
ret = false
134
end
135
end
136
return ret
137
end
138
----------------------------------------------------
139
newWeld(torso, larm, -1.5, 0.5, 0)
140
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
141
newWeld(torso, rarm, 1.5, 0.5, 0)
142
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
143
newWeld(torso, hed, 0, 1.5, 0)
144
newWeld(torso, lleg, -0.5, -1, 0)
145
lleg.Weld.C1 = CFrame.new(0, 1, 0)
146
newWeld(torso, rleg, 0.5, -1, 0)
147
rleg.Weld.C1 = CFrame.new(0, 1, 0)
148
newWeld(root, torso, 0, -1, 0)
149
torso.Weld.C1 = CFrame.new(0, -1, 0)
150
----------------------------------------------------
151
z = Instance.new("Sound", char)
152-
z.SoundId = "rbxassetid://313293036"--313293036
152+
z.SoundId = "https://www.roblox.com/library/148433573/Vegetas-Theme-Hells-Bells-Dragon-Ball-Z"--148433573
153
z.Looped = true
154
z.Pitch = 1
155
z.Volume = 1
156
wait(.1)
157
z:Play()
158
----------------------------------------------------
159
local Transforming = true
160
hum.WalkSpeed = 0
161
local fx = Instance.new("Part",torso)
162
fx.Anchored = true
163
fx.Material = "Neon"
164
fx.CanCollide = false
165
fx.Locked = true
166
fx.Transparency = 1
167
fx.Material = "SmoothPlastic"
168
fx.Size = Vector3.new(1,1,1)
169
fx.TopSurface = "SmoothNoOutlines"
170
fx.BottomSurface = "SmoothNoOutlines"
171
fx.BrickColor = BrickColor.new("New Yeller")
172
fxm = Instance.new("SpecialMesh",fx)
173
fxm.MeshType = "Sphere"
174
fxm.Scale = Vector3.new(1,1,1)
175
for i = 1, 20 do rs:wait()
176
        fx.Transparency = fx.Transparency - (1/20)
177
        fx.CFrame = torso.CFrame
178
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
179
        rs:wait()
180
end
181
----------------------------------------------------
182
local m = Instance.new("Model")
183
m.Name = "Hair"
184
p1 = Instance.new("Part", m)
185
p1.BrickColor = BrickColor.new("New Yeller")
186
p1.FormFactor = Enum.FormFactor.Symmetric
187
p1.Size = Vector3.new(1, 1, 1)
188
p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
189
p1.CanCollide = false
190
p1.Locked = true
191
p1.BottomSurface = Enum.SurfaceType.Smooth
192
p1.TopSurface = Enum.SurfaceType.Smooth
193
b1 = Instance.new("SpecialMesh", p1)
194-
b1.MeshId = "http://www.roblox.com/asset/?id="
194+
b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
195
b1.TextureId = ""
196
b1.MeshType = Enum.MeshType.FileMesh
197
b1.Name = "Mesh"
198
b1.VertexColor = Vector3.new(0, 0, 0)
199
b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
200
p2 = Instance.new("Part", m)
201
p2.BrickColor = BrickColor.new("Pastel brown")
202
p2.Transparency = 1
203
p2.Name = "Head"
204
p2.FormFactor = Enum.FormFactor.Symmetric
205
p2.Size = Vector3.new(2, 1, 1)
206
p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
207
p2.CanCollide = false
208
p2.Locked = true
209
p2.TopSurface = Enum.SurfaceType.Smooth
210
b2 = Instance.new("SpecialMesh", p2)
211
b2.MeshType = Enum.MeshType.Head
212
b2.Name = "Mesh"
213
b2.Scale = Vector3.new(1.25, 1.25, 1.25)
214
p3 = Instance.new("Part", m)
215
p3.BrickColor = BrickColor.new("New Yeller")
216
p3.FormFactor = Enum.FormFactor.Symmetric
217
p3.Size = Vector3.new(2, 2, 2)
218
p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
219
p3.CanCollide = false
220
p3.Locked = true
221
p3.BottomSurface = Enum.SurfaceType.Smooth
222
p3.TopSurface = Enum.SurfaceType.Smooth
223
b3 = Instance.new("SpecialMesh", p3)
224
b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
225
b3.TextureId = ""
226
b3.MeshType = Enum.MeshType.FileMesh
227
b3.Name = "Mesh"
228
b3.VertexColor = Vector3.new(0, 0, 0)
229
b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
230
p4 = Instance.new("Part", m)
231
p4.BrickColor = BrickColor.new("New Yeller")
232
p4.FormFactor = Enum.FormFactor.Symmetric
233
p4.Size = Vector3.new(1, 1, 1)
234
p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
235
p4.CanCollide = false
236
p4.Locked = true
237
p4.BottomSurface = Enum.SurfaceType.Smooth
238
p4.TopSurface = Enum.SurfaceType.Smooth
239
b4 = Instance.new("SpecialMesh", p4)
240
b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
241
b4.TextureId = ""
242
b4.MeshType = Enum.MeshType.FileMesh
243
b4.Name = "Mesh"
244
b4.VertexColor = Vector3.new(0, 0, 0)
245
p5 = Instance.new("Part", m)
246
p5.BrickColor = BrickColor.new("New Yeller")
247
p5.FormFactor = Enum.FormFactor.Symmetric
248
p5.Size = Vector3.new(1, 1, 1)
249
p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
250
p5.CanCollide = false
251
p5.Locked = true
252
p5.BottomSurface = Enum.SurfaceType.Smooth
253
p5.TopSurface = Enum.SurfaceType.Smooth
254
b5 = Instance.new("SpecialMesh", p5)
255
b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
256
b5.TextureId = ""
257
b5.MeshType = Enum.MeshType.FileMesh
258
b5.Name = "Mesh"
259
b5.VertexColor = Vector3.new(0, 0, 0)
260
b5.Scale = Vector3.new(1, 0.899999976, 1)
261
p6 = Instance.new("Part", m)
262
p6.BrickColor = BrickColor.new("New Yeller")
263
p6.FormFactor = Enum.FormFactor.Symmetric
264
p6.Size = Vector3.new(1, 1, 1)
265
p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
266
p6.CanCollide = false
267
p6.Locked = true
268
p6.BottomSurface = Enum.SurfaceType.Smooth
269
p6.TopSurface = Enum.SurfaceType.Smooth
270
b6 = Instance.new("SpecialMesh", p6)
271
b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
272
b6.TextureId = ""
273
b6.MeshType = Enum.MeshType.FileMesh
274
b6.Name = "Mesh"
275
b6.VertexColor = Vector3.new(0, 0, 0)
276
p7 = Instance.new("Part", m)
277
p7.BrickColor = BrickColor.new("New Yeller")
278
p7.FormFactor = Enum.FormFactor.Symmetric
279
p7.Size = Vector3.new(1, 1, 1)
280
p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
281
p7.CanCollide = false
282
p7.Locked = true
283
p7.BottomSurface = Enum.SurfaceType.Smooth
284
p7.TopSurface = Enum.SurfaceType.Smooth
285
b7 = Instance.new("SpecialMesh", p7)
286
b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
287
b7.TextureId = ""
288
b7.MeshType = Enum.MeshType.FileMesh
289
b7.Name = "Mesh"
290
b7.VertexColor = Vector3.new(0, 0, 0)
291
p8 = Instance.new("Part", m)
292
p8.BrickColor = BrickColor.new("New Yeller")
293
p8.FormFactor = Enum.FormFactor.Symmetric
294
p8.Size = Vector3.new(1, 1, 1)
295
p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
296
p8.CanCollide = false
297
p8.Locked = true
298
p8.BottomSurface = Enum.SurfaceType.Smooth
299
p8.TopSurface = Enum.SurfaceType.Smooth
300
b8 = Instance.new("SpecialMesh", p8)
301
b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
302
b8.TextureId = ""
303
b8.MeshType = Enum.MeshType.FileMesh
304
b8.Name = "Mesh"
305
b8.VertexColor = Vector3.new(0, 0, 0)
306
b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
307
p9 = Instance.new("Part", m)
308
p9.BrickColor = BrickColor.new("New Yeller")
309
p9.FormFactor = Enum.FormFactor.Symmetric
310
p9.Size = Vector3.new(2, 1, 2)
311
p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
312
p9.CanCollide = false
313
p9.Locked = true
314
p9.BottomSurface = Enum.SurfaceType.Smooth
315
p9.TopSurface = Enum.SurfaceType.Smooth
316
b9 = Instance.new("SpecialMesh", p9)
317
b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
318
b9.TextureId = ""
319
b9.MeshType = Enum.MeshType.FileMesh
320
b9.Name = "Mesh"
321
b9.VertexColor = Vector3.new(0, 0, 0)
322
b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
323
p10 = Instance.new("Part", m)
324
p10.BrickColor = BrickColor.new("New Yeller")
325
p10.FormFactor = Enum.FormFactor.Symmetric
326
p10.Size = Vector3.new(1, 1, 1)
327
p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
328
p10.CanCollide = false
329
p10.Locked = true
330
p10.BottomSurface = Enum.SurfaceType.Smooth
331
p10.TopSurface = Enum.SurfaceType.Smooth
332
b10 = Instance.new("SpecialMesh", p10)
333
b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
334
b10.TextureId = ""
335
b10.MeshType = Enum.MeshType.FileMesh
336
b10.Name = "Mesh"
337
b10.VertexColor = Vector3.new(0, 0, 0)
338
b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
339
p11 = Instance.new("Part", m)
340
p11.BrickColor = BrickColor.new("New Yeller")
341
p11.FormFactor = Enum.FormFactor.Symmetric
342
p11.Size = Vector3.new(1, 1, 1)
343
p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
344
p11.CanCollide = false
345
p11.Locked = true
346
p11.BottomSurface = Enum.SurfaceType.Smooth
347
p11.TopSurface = Enum.SurfaceType.Smooth
348
b11 = Instance.new("SpecialMesh", p11)
349
b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
350
b11.TextureId = ""
351
b11.MeshType = Enum.MeshType.FileMesh
352
b11.Name = "Mesh"
353
b11.VertexColor = Vector3.new(0, 0, 0)
354
b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
355
p12 = Instance.new("Part", m)
356
p12.BrickColor = BrickColor.new("New Yeller")
357
p12.FormFactor = Enum.FormFactor.Custom
358
p12.Size = Vector3.new(1, 3.5, 1)
359
p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
360
p12.CanCollide = false
361
p12.Locked = true
362
p12.BottomSurface = Enum.SurfaceType.Smooth
363
p12.TopSurface = Enum.SurfaceType.Smooth
364
b12 = Instance.new("SpecialMesh", p12)
365
b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
366
b12.TextureId = ""
367
b12.MeshType = Enum.MeshType.FileMesh
368
b12.Name = "Mesh"
369
b12.VertexColor = Vector3.new(0, 0, 0)
370
b12.Scale = Vector3.new(1, 3, 1.29999995)
371
p13 = Instance.new("Part", m)
372
p13.BrickColor = BrickColor.new("New Yeller")
373
p13.FormFactor = Enum.FormFactor.Custom
374
p13.Size = Vector3.new(1, 2, 1)
375
p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
376
p13.CanCollide = false
377
p13.Locked = true
378
p13.BottomSurface = Enum.SurfaceType.Smooth
379
p13.TopSurface = Enum.SurfaceType.Smooth
380
b13 = Instance.new("SpecialMesh", p13)
381
b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
382
b13.TextureId = ""
383
b13.MeshType = Enum.MeshType.FileMesh
384
b13.Name = "Mesh"
385
b13.VertexColor = Vector3.new(0, 0, 0)
386
b13.Scale = Vector3.new(1, 3, 1.29999995)
387
p14 = Instance.new("Part", m)
388
p14.BrickColor = BrickColor.new("New Yeller")
389
p14.FormFactor = Enum.FormFactor.Custom
390
p14.Size = Vector3.new(1, 2, 1)
391
p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
392
p14.CanCollide = false
393
p14.Locked = true
394
p14.BottomSurface = Enum.SurfaceType.Smooth
395
p14.TopSurface = Enum.SurfaceType.Smooth
396
b14 = Instance.new("SpecialMesh", p14)
397
b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
398
b14.TextureId = ""
399
b14.MeshType = Enum.MeshType.FileMesh
400
b14.Name = "Mesh"
401
b14.VertexColor = Vector3.new(0, 0, 0)
402
b14.Scale = Vector3.new(1, 3, 1.29999995)
403
p15 = Instance.new("Part", m)
404
p15.BrickColor = BrickColor.new("New Yeller")
405
p15.FormFactor = Enum.FormFactor.Custom
406
p15.Size = Vector3.new(1, 2.5, 1)
407
p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
408
p15.CanCollide = false
409
p15.Locked = true
410
p15.BottomSurface = Enum.SurfaceType.Smooth
411
p15.TopSurface = Enum.SurfaceType.Smooth
412
b15 = Instance.new("SpecialMesh", p15)
413
b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
414
b15.TextureId = ""
415
b15.MeshType = Enum.MeshType.FileMesh
416
b15.Name = "Mesh"
417
b15.VertexColor = Vector3.new(0, 0, 0)
418
b15.Scale = Vector3.new(1, 3, 1.29999995)
419
p16 = Instance.new("Part", m)
420
p16.BrickColor = BrickColor.new("New Yeller")
421
p16.FormFactor = Enum.FormFactor.Custom
422
p16.Size = Vector3.new(1, 2.5, 1)
423
p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
424
p16.CanCollide = false
425
p16.Locked = true
426
p16.BottomSurface = Enum.SurfaceType.Smooth
427
p16.TopSurface = Enum.SurfaceType.Smooth
428
b16 = Instance.new("SpecialMesh", p16)
429
b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
430
b16.TextureId = ""
431
b16.MeshType = Enum.MeshType.FileMesh
432
b16.Name = "Mesh"
433
b16.VertexColor = Vector3.new(0, 0, 0)
434
b16.Scale = Vector3.new(1, 3, 1.29999995)
435
p17 = Instance.new("Part", m)
436
p17.BrickColor = BrickColor.new("New Yeller")
437
p17.FormFactor = Enum.FormFactor.Custom
438
p17.Size = Vector3.new(1, 2.4000001, 1)
439
p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
440
p17.CanCollide = false
441
p17.Locked = true
442
p17.BottomSurface = Enum.SurfaceType.Smooth
443
p17.TopSurface = Enum.SurfaceType.Smooth
444
b17 = Instance.new("SpecialMesh", p17)
445
b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
446
b17.TextureId = ""
447
b17.MeshType = Enum.MeshType.FileMesh
448
b17.Name = "Mesh"
449
b17.VertexColor = Vector3.new(0, 0, 0)
450
b17.Scale = Vector3.new(1, 3, 1.29999995)
451
p18 = Instance.new("Part", m)
452
p18.BrickColor = BrickColor.new("New Yeller")
453
p18.FormFactor = Enum.FormFactor.Custom
454
p18.Size = Vector3.new(2, 2, 2)
455
p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
456
p18.CanCollide = false
457
p18.Locked = true
458
p18.BottomSurface = Enum.SurfaceType.Smooth
459
p18.TopSurface = Enum.SurfaceType.Smooth
460
b18 = Instance.new("SpecialMesh", p18)
461
b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
462
b18.TextureId = ""
463
b18.MeshType = Enum.MeshType.FileMesh
464
b18.Name = "Mesh"
465
b18.VertexColor = Vector3.new(0, 0, 0)
466
b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
467
w1 = Instance.new("Weld", p1)
468
w1.Name = "Head_Weld"
469
w1.Part0 = p1
470
w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
471
w1.Part1 = p2
472
w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
473
w2 = Instance.new("Weld", p2)
474
w2.Name = "Part_Weld"
475
w2.Part0 = p2
476
w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
477
w2.Part1 = p3
478
w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
479
w3 = Instance.new("Weld", p3)
480
w3.Name = "Part_Weld"
481
w3.Part0 = p3
482
w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
483
w3.Part1 = p4
484
w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
485
w4 = Instance.new("Weld", p4)
486
w4.Name = "Part_Weld"
487
w4.Part0 = p4
488
w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
489
w4.Part1 = p5
490
w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
491
w5 = Instance.new("Weld", p5)
492
w5.Name = "Part_Weld"
493
w5.Part0 = p5
494
w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
495
w5.Part1 = p6
496
w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
497
w6 = Instance.new("Weld", p6)
498
w6.Name = "Part_Weld"
499
w6.Part0 = p6
500
w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
501
w6.Part1 = p7
502
w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
503
w7 = Instance.new("Weld", p7)
504
w7.Name = "Part_Weld"
505
w7.Part0 = p7
506
w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
507
w7.Part1 = p8
508
w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
509
w8 = Instance.new("Weld", p8)
510
w8.Name = "Part_Weld"
511
w8.Part0 = p8
512
w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
513
w8.Part1 = p9
514
w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
515
w9 = Instance.new("Weld", p9)
516
w9.Name = "Part_Weld"
517
w9.Part0 = p9
518
w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
519
w9.Part1 = p10
520
w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
521
w10 = Instance.new("Weld", p10)
522
w10.Name = "Part_Weld"
523
w10.Part0 = p10
524
w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
525
w10.Part1 = p11
526
w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
527
w11 = Instance.new("Weld", p11)
528
w11.Name = "Part_Weld"
529
w11.Part0 = p11
530
w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
531
w11.Part1 = p12
532
w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
533
w12 = Instance.new("Weld", p12)
534
w12.Name = "Part_Weld"
535
w12.Part0 = p12
536
w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
537
w12.Part1 = p13
538
w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
539
w13 = Instance.new("Weld", p13)
540
w13.Name = "Part_Weld"
541
w13.Part0 = p13
542
w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
543
w13.Part1 = p14
544
w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
545
w14 = Instance.new("Weld", p14)
546
w14.Name = "Part_Weld"
547
w14.Part0 = p14
548
w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
549
w14.Part1 = p15
550
w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
551
w15 = Instance.new("Weld", p15)
552
w15.Name = "Part_Weld"
553
w15.Part0 = p15
554
w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
555
w15.Part1 = p16
556
w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
557
w16 = Instance.new("Weld", p16)
558
w16.Name = "Part_Weld"
559
w16.Part0 = p16
560
w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
561
w16.Part1 = p17
562
w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
563
w17 = Instance.new("Weld", p17)
564
w17.Name = "Part_Weld"
565
w17.Part0 = p17
566
w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
567
w17.Part1 = p18
568
w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
569
m.Parent = char
570
m:MakeJoints()
571
----------------------------------------------------
572
local cor = Instance.new("Part", char.Hair)
573
cor.Name = "Link"
574
cor.Locked = true
575
cor.BottomSurface = 0
576
cor.CanCollide = false
577
cor.Size = Vector3.new(1, 9, 1)
578
cor.Transparency = 1
579
cor.TopSurface = 0
580
corw = Instance.new("Weld", cor)
581
corw.Part0 = hed
582
corw.Part1 = cor
583
corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
584
corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
585
weld1 = Instance.new("Weld", char.Hair)
586
weld1.Part0 = cor
587
weld1.Part1 = char.Hair.Head
588
weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
589
----------------------------------------------------
590
GroundWave1 = function()
591
	local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
592
	local Colors = {"New Yeller", "New Yeller"}
593
		local wave = Instance.new("Part", torso)
594
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
595
		wave.Anchored = true
596
		wave.CanCollide = false
597
		wave.Locked = true
598
		wave.Size = Vector3.new(1, 1, 1)
599
		wave.TopSurface = "Smooth"
600
		wave.BottomSurface = "Smooth"
601
		wave.Transparency = 0.35
602
		wave.CFrame = HandCF
603
		wm = Instance.new("SpecialMesh", wave)
604
		wm.MeshId = "rbxassetid://3270017"
605
		coroutine.wrap(function()
606
		for i = 1, 30, 1 do
607
		wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
608
		wave.Size = wm.Scale
609
		wave.CFrame = HandCF
610
		wave.Transparency = i/30
611
		wait()
612
		end
613
		wait()
614
		wave:Destroy()
615
	end)()
616
end
617
----------------------------------------------------
618
GroundWave = function()
619
        if Transforming == true then
620
                local wave = Instance.new("Part", torso)
621
                wave.BrickColor = BrickColor.new("New Yeller")
622
                wave.Anchored = true
623
                wave.CanCollide = false
624
                wave.Locked = true
625
                wave.Size = Vector3.new(1, 1, 1)
626
                wave.TopSurface = "Smooth"
627
                wave.BottomSurface = "Smooth"
628
                wave.Transparency = 0.35
629
                wave.CFrame = fx.CFrame
630
                wm = Instance.new("SpecialMesh", wave)
631
                wm.MeshType = "Sphere"
632
                wm.Scale = Vector3.new(1,1,1)
633
                coroutine.wrap(function()
634
                for i = 1, 18, 1 do
635
                wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
636
                --wave.Size = wm.Scale
637
                wave.CFrame = fx.CFrame
638
                wave.Transparency = i/14
639
                wait()
640
                end
641
                wait()
642
                wave:Destroy()
643
        end)()
644
        elseif Transforming == false then
645
        wait()
646
        end
647
end
648
649
for i = 1, 100 do rs:wait()
650
        fx.CFrame = torso.CFrame
651
end
652
653
Spawn(function()
654
	while wait(1) do
655
		GroundWave()
656
	end
657
end)
658
659
wait(4)
660
661
Transforming = false
662
663
for i = 1, 20 do rs:wait()
664
        fx.Transparency = fx.Transparency + (1/20)
665
        fx.CFrame = torso.CFrame
666
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
667
        rs:wait()
668
end
669
670
local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
671
        local wave = Instance.new("Part", torso)
672
        wave.BrickColor = BrickColor.new("Institutional white")
673
        wave.Anchored = true
674
        wave.CanCollide = false
675
        wave.Locked = true
676
        wave.Size = Vector3.new(1, 1, 1)
677
        wave.TopSurface = "Smooth"
678
        wave.BottomSurface = "Smooth"
679
        wave.Transparency = 0.35
680
        wave.CFrame = HandCF
681
        wm = Instance.new("SpecialMesh", wave)
682
        wm.MeshId = "rbxassetid://3270017"
683
        coroutine.wrap(function()
684
        for i = 1, 14, 1 do
685
        wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
686
        wave.Size = wm.Scale
687
        wave.CFrame = HandCF
688
        wave.Transparency = i/14
689
        wait()
690
        end
691
        wait()
692
        wave:Destroy()
693
end)()
694
hum.WalkSpeed = 16
695
----------------------------------------------------
696
Blast = function()
697
	local Colors = {"New Yeller", "New Yeller"}
698
		local wave = Instance.new("Part", torso)
699
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
700
		wave.Anchored = true
701
		wave.CanCollide = false
702
		wave.Locked = true
703
		wave.Size = Vector3.new(1, 1, 1)
704
		wave.TopSurface = "Smooth"
705
		wave.BottomSurface = "Smooth"
706
		wave.Transparency = 0.35
707
		wave.CFrame = rarm.CFrame
708
		wm = Instance.new("SpecialMesh", wave)
709
		wm.MeshType = "Sphere"
710
		wm.Scale = Vector3.new(1,1,1)
711
		z = Instance.new("Sound",wave)
712
		z.SoundId = "rbxassetid://237035051"
713
		z.Volume = 1
714
		z.Pitch = .9
715
		z:Play()
716
		coroutine.wrap(function()
717
		for i = 1, 30, 1 do
718
		wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
719
		--wave.Size = wm.Scale
720
		wave.CFrame = rarm.CFrame
721
		wave.Transparency = (1/14)
722
		rs:wait()
723
		end
724
		rs:wait()
725
		wave:Destroy()
726
		z:Destroy()
727
	end)()
728
end
729
----------------------------------------------------
730
rarm.Touched:connect(function(ht)
731
    hit = ht.Parent
732
    if ht and hit:IsA("Model") then
733
            if hit:FindFirstChild("Humanoid") then
734
                if hit.Name ~= p.Name then
735
                    if Debounces.RPunch == true and Debounces.RPunched == false then
736
                            Debounces.RPunched = true
737
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
738
                                    if Debounces.ks==true then
739
                                    z = Instance.new("Sound",hed)
740
                                    z.SoundId = "rbxassetid://169380525"
741
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
742
                                    z.Volume = 1
743
                                    z:Play()
744
                                    end
745
                            wait(.2)
746
                            Debounces.RPunched = false
747
                    end
748
                end
749
            end
750
    elseif ht and hit:IsA("Hat") then
751
        if hit.Parent.Name ~= p.Name then
752
            if hit.Parent:FindFirstChild("Humanoid") then
753
                   if Debounces.RPunch == true and Debounces.RPunched == false then
754
                            Debounces.RPunched = true
755
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
756
                                    if Debounces.ks==true then
757
                                    z = Instance.new("Sound",hed)
758
                                    z.SoundId = "rbxassetid://169380525"
759
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
760
                                    z.Volume = 1
761
                                    z:Play()
762
                                    end
763
                            wait(.2)
764
                Debounces.RPunched = false
765
                                end
766
            end
767
        end
768
    end
769
end)
770
larm.Touched:connect(function(ht)
771
    hit = ht.Parent
772
    if ht and hit:IsA("Model") then
773
            if hit:FindFirstChild("Humanoid") then
774
                if hit.Name ~= p.Name then
775
                    if Debounces.LPunch == true and Debounces.LPunched == false then
776
                            Debounces.LPunched = true
777
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
778
                                    if Debounces.ks2==true then
779
                                    z = Instance.new("Sound",hed)
780
                                    z.SoundId = "rbxassetid://169380525"
781
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
782
                                    z.Volume = 1
783
                                    z:Play()
784
                                    end
785
                            wait(.2)
786
                        Debounces.LPunched = false
787
                    end
788
                end
789
            end
790
    elseif ht and hit:IsA("Hat") then
791
        if hit.Parent.Name ~= p.Name then
792
            if hit.Parent:FindFirstChild("Humanoid") then
793
                   if Debounces.LPunch == true and Debounces.LPunched == false then
794
                            Debounces.LPunched = true
795
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
796
                                    if Debounces.ks2==true then
797
                                    z = Instance.new("Sound",hed)
798
                                    z.SoundId = "rbxassetid://169380525"
799
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
800
                                    z.Volume = 1
801
                                    z:Play()
802
                                    end
803
                            wait(.2)
804
                Debounces.LPunched = false
805
                                end
806
            end
807
        end
808
    end
809
end)
810
----------------------------------------------------
811
mod4 = Instance.new("Model",char)
812
813
ptez = {0.7, 0.8, 0.9, 1}
814
815
function FindNearestTorso(Position,Distance,SinglePlayer)
816
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
817
        local List = {}
818
        for i,v in pairs(workspace:GetChildren())do
819
            if v:IsA("Model")then
820
                if v:findFirstChild("Torso")then
821
                    if v ~= char then
822
                        if(v.Torso.Position -Position).magnitude <= Distance then
823
                            table.insert(List,v)
824
                        end
825
                    end
826
                end
827
            end
828
        end
829
    return List
830
end
831
832
function Punch()
833
    part=Instance.new('Part',mod4)
834
    part.Anchored=true
835
    part.CanCollide=false
836
    part.FormFactor='Custom'
837
    part.Size=Vector3.new(.2,.2,.2)
838
    part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
839
    part.Transparency=.7
840
    part.BrickColor=BrickColor.new('New Yeller')
841
    mesh=Instance.new('SpecialMesh',part)
842
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
843
    mesh.Scale=Vector3.new(3,3,3)
844
    part2=Instance.new('Part',mod4)
845
    part2.Anchored=true
846
    part2.CanCollide=false
847
    part2.FormFactor='Custom'
848
    part2.Size=Vector3.new(.2,.2,.2)
849
    part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
850
    part2.Transparency=.7
851
    part2.BrickColor=BrickColor.new('New Yeller')
852
    mesh2=Instance.new('SpecialMesh',part2)
853
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
854
    mesh2.Scale=Vector3.new(3,1.5,3)
855
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
856
        if v:FindFirstChild('Humanoid') then
857
            v.Humanoid:TakeDamage(math.random(2,6))
858
        end
859
    end
860
    coroutine.resume(coroutine.create(function()
861
        for i=0,0.62,0.4 do
862
            wait()
863
            part.CFrame=part.CFrame
864
            part.Transparency=i
865
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
866
            part2.CFrame=part2.CFrame
867
            part2.Transparency=i
868
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
869
            end
870
        part.Parent=nil
871
        part2.Parent=nil
872
    end))
873
end
874
----------------------------------------------------
875
rarm.Touched:connect(function(ht)
876
    hit = ht.Parent
877
    if ht and hit:IsA("Model") then
878
            if hit:FindFirstChild("Humanoid") then
879
                if hit.Name ~= p.Name then
880
                    if Debounces.RPunch == true and Debounces.RPunched == false then
881
                            Debounces.RPunched = true
882
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
883
                                    if Debounces.ks==true then
884
                                    z = Instance.new("Sound",hed)
885
                                    z.SoundId = "rbxassetid://169380525"
886
									z.Pitch = ptz[math.random(1,#ptz)]
887
                                    z.Volume = 1
888
                                    z:Play()
889
                                    end
890
                            wait(.2)
891
                            Debounces.RPunched = false
892
                    end
893
                end
894
            end
895
    elseif ht and hit:IsA("Hat") then
896
        if hit.Parent.Name ~= p.Name then
897
            if hit.Parent:FindFirstChild("Humanoid") then
898
                   if Debounces.RPunch == true and Debounces.RPunched == false then
899
                            Debounces.RPunched = true
900
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
901
                                    if Debounces.ks==true then
902
                                    z = Instance.new("Sound",hed)
903
                                    z.SoundId = "rbxassetid://169380525"
904
									z.Pitch = ptz[math.random(1,#ptz)]
905
                                    z.Volume = 1
906
                                    z:Play()
907
                                    end
908
                            wait(.2)
909
                Debounces.RPunched = false
910
				end
911
            end
912
        end
913
    end
914
end)
915
larm.Touched:connect(function(ht)
916
    hit = ht.Parent
917
    if ht and hit:IsA("Model") then
918
            if hit:FindFirstChild("Humanoid") then
919
                if hit.Name ~= p.Name then
920
                    if Debounces.LPunch == true and Debounces.LPunched == false then
921
                            Debounces.LPunched = true
922
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
923
                                    if Debounces.ks2==true then
924
                                    z = Instance.new("Sound",hed)
925
                                    z.SoundId = "rbxassetid://169380525"
926
									z.Pitch = ptz[math.random(1,#ptz)]
927
                                    z.Volume = 1
928
                                    z:Play()
929
                                    end
930
                            wait(.2)
931
                            Debounces.LPunched = false
932
                    end
933
                end
934
            end
935
    elseif ht and hit:IsA("Hat") then
936
        if hit.Parent.Name ~= p.Name then
937
            if hit.Parent:FindFirstChild("Humanoid") then
938
                   if Debounces.LPunch == true and Debounces.LPunched == false then
939
                            Debounces.LPunched = true
940
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
941
                                    if Debounces.ks2==true then
942
                                    z = Instance.new("Sound",hed)
943
                                    z.SoundId = "rbxassetid://169380525"
944
									z.Pitch = ptz[math.random(1,#ptz)]
945
                                    z.Volume = 1
946
                                    z:Play()
947
                                    end
948
                            wait(.2)
949
                Debounces.LPunched = false
950
				end
951
            end
952
        end
953
    end
954
end)
955
----------------------------------------------------
956
local player = game.Players.LocalPlayer
957
local pchar = player.Character
958
local mouse = player:GetMouse()
959
local cam = workspace.CurrentCamera
960
961
local rad = math.rad
962
963
local keysDown = {}
964
local flySpeed = 0
965
local MAX_FLY_SPEED = 150
966
967
local canFly = false
968
local flyToggled = false
969
970
local forward, side = 0, 0
971
local lastForward, lastSide = 0, 0
972
973
local floatBP = Instance.new("BodyPosition")
974
floatBP.maxForce = Vector3.new(0, math.huge, 0)
975
local flyBV = Instance.new("BodyVelocity")
976
flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
977
local turnBG = Instance.new("BodyGyro")
978
turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
979
980
mouse.KeyDown:connect(function(key)
981
        keysDown[key] = true
982
983
        if key == "f" then
984
                flyToggled = not flyToggled
985
986
        if not flyToggled then
987
                stanceToggle = "Normal"
988
                floatBP.Parent = nil
989
                flyBV.Parent = nil
990
                turnBG.Parent = nil
991
                root.Velocity = Vector3.new()
992
                pchar.Humanoid.PlatformStand = false
993
        end
994
end
995
996
end)
997
mouse.KeyUp:connect(function(key)
998
        keysDown[key] = nil
999
end)
1000
1001
local function updateFly()
1002
1003
        if not flyToggled then return end
1004
1005
        lastForward = forward
1006
        lastSide = side
1007
1008
        forward = 0
1009
        side = 0
1010
1011
        if keysDown.w then
1012
                forward = forward + 1
1013
        end
1014
        if keysDown.s then
1015
                forward = forward - 1
1016
        end
1017
        if keysDown.a then
1018
                side = side - 1
1019
        end
1020
        if keysDown.d then
1021
                side = side + 1
1022
        end
1023
1024
        canFly = (forward ~= 0 or side ~= 0)
1025
1026
        if canFly then
1027
                stanceToggle = "Floating"
1028
                turnBG.Parent = root
1029
                floatBP.Parent = nil
1030
                flyBV.Parent = root
1031
1032
                flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
1033
                if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
1034
        else
1035
                floatBP.position = root.Position
1036
                floatBP.Parent = root
1037
1038
                flySpeed = flySpeed - 1
1039
                if flySpeed < 0 then flySpeed = 0 end
1040
        end
1041
1042
        local camCF = cam.CoordinateFrame
1043
        local in_forward = canFly and forward or lastForward
1044
        local in_side = canFly and side or lastSide
1045
1046
        flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
1047
in_forward * 0.2, 0).p) - camCF.p) * flySpeed
1048
1049
        turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
1050
0)
1051
end
1052
1053
game:service'RunService'.RenderStepped:connect(function()
1054
        if flyToggled then
1055
                pchar.Humanoid.PlatformStand = true
1056
        end
1057
        updateFly()
1058
end)
1059
-------------------------------
1060
mouse.KeyDown:connect(function(key)
1061
	if key == "q" then
1062
		if Debounces.CanAttack == true then
1063
			Debounces.CanAttack = false
1064
			Debounces.NoIdl = true
1065
			Debounces.on = true
1066
			function FindNearestTorso(Position,Distance,SinglePlayer)
1067
				if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1068
					local List = {}
1069
					for i,v in pairs(workspace:GetChildren())do
1070
						if v:IsA("Model")then
1071
							if v:findFirstChild("Torso")then
1072
								if v ~= char then
1073
									if(v.Torso.Position -Position).magnitude <= Distance then
1074
										table.insert(List,v)
1075
									end
1076
								end
1077
							end
1078
						end
1079
					end
1080
				return List
1081
			end
1082
	z = Instance.new("Sound",hed)
1083-
	z.SoundId = "rbxassetid://277951666"
1083+
	z.SoundId = "rbxassetid://232213955"
1084
	z.Pitch = 1
1085
	z.Volume = 1
1086
	wait(0.2)
1087
	z:Play()
1088
	sp = Instance.new("Part",rarm)
1089
	sp.Anchored = true
1090
	sp.CanCollide = false
1091
	sp.Locked = true
1092
	sp.Transparency = 0
1093
	sp.Material = "Neon"
1094
	sp.Size = Vector3.new(1,1,1)
1095
	sp.TopSurface = "SmoothNoOutlines"
1096
	sp.BottomSurface = "SmoothNoOutlines"
1097-
	sp.BrickColor = BrickColor.new("Fog")
1097+
	sp.BrickColor = BrickColor.new("New Yeller")
1098
	spm = Instance.new("SpecialMesh",sp)
1099
	spm.MeshType = "Sphere"
1100
	spm.Scale = Vector3.new(21,21,21)
1101
	sp2 = Instance.new("Part", rarm)
1102
	sp2.Name = "Energy"
1103-
	sp2.BrickColor = BrickColor.new("Fog")
1103+
	sp2.BrickColor = BrickColor.new("New Yeller")
1104
	sp2.Size = Vector3.new(1, 1, 1)
1105
	sp2.Shape = "Ball"
1106
	sp2.CanCollide = false
1107
	sp2.Anchored = true
1108
	sp2.Locked = true
1109
	sp2.TopSurface = 0
1110
	sp2.BottomSurface = 0
1111
	sp2.Transparency = 1
1112
	spm2 = Instance.new("SpecialMesh",sp2)
1113
	spm2.MeshId = "rbxassetid://9982590"
1114
	spm2.Scale = Vector3.new(2,2,2)
1115
	for i = 1, 20 do
1116
		spm.Scale = spm.Scale - Vector3.new(1,1,1)
1117
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1118
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
1119
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
1120
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1121
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1122
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1123
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1124
		if Debounces.on == false then break end
1125
		rs:wait()
1126
	end
1127
	for i = 1, 100, 20 do rs:wait()
1128
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1129
	end
1130
	for i = 1, 20 do
1131
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1132
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1133
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
1134
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
1135
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
1136
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1137
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1138
		if Debounces.on == false then break end
1139
		rs:wait()
1140
	end
1141
	sp.Transparency = 1
1142
	for i = 1, 20 do
1143
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1144
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
1145
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
1146
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
1147
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1148
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1149
		if Debounces.on == false then break end
1150
		rs:wait()
1151
	end
1152
	wait(1)
1153
	sp.Transparency = 0
1154
	sp2.Transparency = 0.84
1155
	for i = 1, 20 do
1156
		--spm.Scale = spm.Scale - Vector3.new(1,1,1)
1157
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1158
		sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
1159
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
1160
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
1161
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
1162
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
1163
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
1164
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
1165
		if Debounces.on == false then break end
1166
		rs:wait()
1167
	end
1168
	for i = 1, 2880, 50 do
1169
		rs:wait()
1170
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1171
		sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
1172
		rs:wait()
1173
	end
1174
	sp:Destroy()
1175
	sp2:Destroy()
1176
	local X = Instance.new("Part",char)
1177
	local O = Instance.new("ObjectValue",X)
1178
	O.Name = "creator"
1179
	X.Locked = true
1180
	X.Name = "Shell"
1181
	X.Anchored = false
1182
	X.CanCollide = false
1183
	X.Transparency = 0
1184
	X.Reflectance = 0
1185
	X.BottomSurface = 0
1186
	X.TopSurface = 0
1187
	X.Shape = 0
1188
	local V = Instance.new("ObjectValue",X)
1189
	V.Value = char
1190
	V.Name = "creator"
1191-
	X.BrickColor = BrickColor.new("Fog")
1191+
	X.BrickColor = BrickColor.new("New Yeller")
1192
	X.Size = Vector3.new(2,2,2)
1193
	X.Material = "Neon"
1194
	local Z = Instance.new("SpecialMesh",X)
1195
	Z.MeshType = "Sphere"
1196
	Z.Scale = Vector3.new(0.5,0.5,1)
1197
	X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
1198
	local bv = Instance.new("BodyVelocity",X)
1199
	bv.maxForce = Vector3.new(99999,99999,99999)
1200
	X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
1201
	bv.velocity = X.CFrame.lookVector*65
1202
1203
	Explode = X.Touched:connect(function(hit)
1204
		if hit ~= char and hit.Name ~= "Shell" then
1205
			local cf = X.CFrame
1206
			bv:Destroy()
1207
			X.Anchored = true
1208
			Z:Remove()
1209
			Explode:disconnect()
1210
			X.Size = Vector3.new(3,3,3)
1211
			X.Touched:connect(function(hit) end)
1212
			X.CanCollide = false
1213
			local part3 = Instance.new("Part", rarm)
1214
			part3.Anchored=true
1215
			part3.CanCollide=false
1216
			part3.Locked = true
1217
			part3.TopSurface = "SmoothNoOutlines"
1218
			part3.BottomSurface = "SmoothNoOutlines"
1219
			part3.FormFactor='Custom'
1220
			part3.Size=Vector3.new(1,1, 1)
1221
			part3.CFrame=X.CFrame
1222
			part3.Transparency=0
1223-
			part3.BrickColor=BrickColor.new("Fog")
1223+
			part3.BrickColor=BrickColor.new("New Yeller")
1224
			local mesh3 = Instance.new("SpecialMesh",part3)
1225
			mesh3.MeshType = "Sphere"
1226
			mesh3.Scale = Vector3.new(1,1,1)
1227
			--debris:AddItem(X,8)
1228
			local part4 = Instance.new("Part", rarm)
1229
			part4.Material = "Neon"
1230
			part4.Anchored=true
1231
			part4.CanCollide=false
1232
			part4.Locked = true
1233
			part4.TopSurface = "SmoothNoOutlines"
1234
			part4.BottomSurface = "SmoothNoOutlines"
1235
			part4.FormFactor='Custom'
1236
			part4.Size=Vector3.new(1,1, 1)
1237
			part4.CFrame=X.CFrame
1238
			part4.Transparency=0
1239-
			part4.BrickColor=BrickColor.new("Fog")
1239+
			part4.BrickColor=BrickColor.new("Hot pink")
1240
			local mesh4 = Instance.new("SpecialMesh",part4)
1241
			mesh4.MeshType = "Sphere"
1242
			mesh4.Scale = Vector3.new(.5,.5,.5)
1243
			local part7 = Instance.new("Part", rarm)
1244
			part7.Material = "Neon"
1245
			part7.Anchored=true
1246
			part7.CanCollide=false
1247
			part7.Locked = true
1248
			part7.TopSurface = "SmoothNoOutlines"
1249
			part7.BottomSurface = "SmoothNoOutlines"
1250
			part7.FormFactor='Custom'
1251
			part7.Size=Vector3.new(1,1, 1)
1252
			part7.CFrame=X.CFrame
1253
			part7.Transparency=0
1254-
			part7.BrickColor=BrickColor.new("Fog")
1254+
			part7.BrickColor=BrickColor.new("New Yeller")
1255
			local mesh7 = Instance.new("SpecialMesh",part7)
1256
			mesh7.MeshType = "Sphere"
1257
			mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
1258
		--[[X.Touched:connect(function(ht)
1259
				hit = ht.Parent
1260
			if ht and hit:IsA("Model") then
1261
					if hit:FindFirstChild("Humanoid") then
1262
						if hit.Name ~= p.Name then
1263
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1264
							wait(.3)
1265
						end
1266
					end
1267
			elseif ht and hit:IsA("Hat") then
1268
				if hit.Parent.Name ~= p.Name then
1269
					if hit.Parent:FindFirstChild("Humanoid") then
1270
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1271
						wait(.3)
1272
					end
1273
				end
1274
			end
1275
		end)
1276
		part3.Touched:connect(function(ht)
1277
				hit = ht.Parent
1278
			if ht and hit:IsA("Model") then
1279
					if hit:FindFirstChild("Humanoid") then
1280
						if hit.Name ~= p.Name then
1281
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1282
							wait(.3)
1283
						end
1284
					end
1285
			elseif ht and hit:IsA("Hat") then
1286
				if hit.Parent.Name ~= p.Name then
1287
					if hit.Parent:FindFirstChild("Humanoid") then
1288
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1289
						wait(.3)
1290
					end
1291
				end
1292
			end
1293
		end)]]--
1294
		for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
1295
			if v:FindFirstChild('Humanoid') then
1296
				v.Humanoid:TakeDamage(math.random(60,90))
1297
				v.Humanoid.PlatformStand = true
1298
				v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1299
			end
1300
		end
1301
1302
		local acos = math.acos
1303
		local sqrt = math.sqrt
1304
		local Vec3 = Vector3.new
1305
		local fromAxisAngle = CFrame.fromAxisAngle
1306
1307
		local function toAxisAngle(CFr)
1308
			local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1309
			local Angle = math.acos((R00+R11+R22-1)/2)
1310
			local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1311
			A = A == 0 and 0.00001 or A
1312
			local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1313
			B = B == 0 and 0.00001 or B
1314
			local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1315
			C = C == 0 and 0.00001 or C
1316
			local x = (R21-R12)/sqrt(A)
1317
			local y = (R02-R20)/sqrt(B)
1318
			local z = (R10-R01)/sqrt(C)
1319
			return Vec3(x,y,z),Angle
1320
		end
1321
1322
		function ApplyTrig(Num,Func)
1323
			local Min,Max = Func(0),Func(1)
1324
			local i = Func(Num)
1325
			return (i-Min)/(Max-Min)
1326
		end
1327
1328
		function LerpCFrame(CFrame1,CFrame2,Num)
1329
			local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1330
			return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1331
		end
1332
1333
		function Crater(Torso,Radius)
1334
			Spawn(function()
1335
				local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1336
				local Ignore = {}
1337
				for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1338
					if v.Character ~= nil then
1339
						Ignore[#Ignore+1] = v.Character
1340
					end
1341
				end
1342
				local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1343
				if Hit == nil then return end
1344
					local Parts = {}
1345
					for i = 1,360,10 do
1346
						local P = Instance.new("Part",Torso.Parent)
1347
						P.Anchored = true
1348
						P.FormFactor = "Custom"
1349
						P.BrickColor = Hit.BrickColor
1350
						P.Material = Hit.Material
1351
						P.TopSurface = "Smooth"
1352
						P.BottomSurface = "Smooth"
1353
						P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1354
						P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1355
						Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1356
						if math.random(0,5) == 0 then -- rubble
1357
							local P = Instance.new("Part",Torso.Parent)
1358
							P.Anchored = true
1359
							P.FormFactor = "Custom"
1360
							P.BrickColor = Hit.BrickColor
1361
							P.Material = Hit.Material
1362
							P.TopSurface = "Smooth"
1363
							P.BottomSurface = "Smooth"
1364
							P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1365
							P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1366
							Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1367
							end
1368
						end
1369
						for i = 0,1,0.05 do
1370
							for i2,v in pairs(Parts) do
1371
								v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1372
							end
1373
							wait(0.02)
1374
						end
1375
						for i,v in pairs(Parts) do
1376
							if v[1].Size.X > 2.1 then
1377
								v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1378
							end
1379
							v[1].Anchored = false
1380
						end
1381
						for i = 0,1,0.05 do
1382
							for i2,v in pairs(Parts) do
1383
								v[1].Transparency = i
1384
								if i == 1 then
1385
									v[1]:Destroy()
1386
								elseif i >= 0.25 then
1387
									v[1].CanCollide = false
1388
								end
1389
							end
1390
						wait(0.02)
1391
						end
1392
					Parts = nil
1393
					end)
1394
				end
1395
1396
				ROW = function(out, trans, s, wt, t, ang, plus)
1397
					for i = 1, 360, 360/t do
1398
						local c = Instance.new("Part", game.Workspace)
1399
						c.FormFactor = 3
1400
						c.TopSurface = 0
1401
						c.BottomSurface = 0
1402
						c.Size = s
1403
						c.Anchored = true
1404
						c.CanCollide = wt
1405
						c.Material=workspace.Base.Material
1406
						c.Transparency = trans
1407
						c.BrickColor = workspace.Base.BrickColor
1408
						c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
1409
						c.Locked=true
1410
						game.Debris:AddItem(c,15)
1411
					end
1412
				end
1413
1414
				Part = function(x,y,z,color,tr,cc,an,parent)
1415
					local p = Instance.new('Part',parent or Weapon)
1416
					p.formFactor = 'Custom'
1417
					p.Size = Vector3.new(x,y,z)
1418
					p.BrickColor = BrickColor.new(color)
1419
					p.CanCollide = cc
1420
					p.Transparency = tr
1421
					p.Anchored = an
1422
					p.TopSurface,p.BottomSurface = 0,0
1423
					p.Locked=true
1424
					p:BreakJoints()
1425
				return p end
1426
1427
			Mesh = function(par,num,x,y,z)
1428
			local msh = _
1429
			if num == 1 then msh = Instance.new("CylinderMesh",par)
1430
			elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
1431
			elseif num == 3 then msh = Instance.new("BlockMesh",par)
1432
			elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
1433
			elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
1434
			end msh.Scale = Vector3.new(x,y,z)
1435
			return msh end
1436
1437
			function explosion(col1,col2,cfr,sz,rng,dmg)
1438
				local a= Part(1,1,1,col1,.5,false,true,workspace)
1439
				local a2= Part(1,1,1,col2,.5,false,true,workspace)
1440
				local a3= Part(1,1,1,col2,.5,false,true,workspace)
1441
				v1,v2,v3=sz.x,sz.y,sz.z
1442
				local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
1443
				local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
1444
				local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
1445
				a.CFrame=cfr
1446
				a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1447
				a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1448
1449
				Spawn(function()
1450
					while wait() do
1451
						if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
1452
							m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
1453
							m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
1454
							m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
1455
							a.Transparency=a.Transparency+0.05
1456
							a2.Transparency=a2.Transparency+0.05
1457
							a3.Transparency=a3.Transparency+0.05
1458
						end
1459
					end)
1460
				end
1461
1462
				Crater(X,20)
1463
				ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
1464
				z = Instance.new("Sound",X)
1465
				z.SoundId = "rbxassetid://231917744"
1466
				z.Pitch = .5
1467
				z.Volume = 10
1468
				z1 = Instance.new("Sound",X)
1469
				z1.SoundId = "rbxassetid://231917744"
1470
				z1.Pitch = .5
1471
				z1.Volume = 10
1472
				z2 = Instance.new("Sound",X)
1473
				z2.SoundId = "rbxassetid://231917744"
1474
				z2.Pitch = .5
1475
				z2.Volume = 10
1476
				z3 = Instance.new("Sound",X)
1477
				z3.SoundId = "rbxassetid://245537790"
1478
				z3.Pitch = .7
1479
				z3.Volume = 1
1480
				z4 = Instance.new("Sound",X)
1481
				z4.SoundId = "rbxassetid://245537790"
1482
				z4.Pitch = .7
1483
				z4.Volume = 1
1484
				wait(0.1)
1485
				z:Play()
1486
				z1:Play()
1487
				z2:Play()
1488
				z3:Play()
1489
				z4:Play()
1490
1491
				local part=Instance.new('Part',rarm)
1492
				part.Anchored=true
1493
				part.CanCollide=false
1494
				part.Locked = true
1495
				part.FormFactor='Custom'
1496
				part.Size=Vector3.new(1,1,1)
1497
				part.CFrame=X.CFrame*CFrame.new(0,0,0)
1498
				part.Transparency=0
1499
				part.BrickColor=BrickColor.new('New Yeller')
1500
				local mesh=Instance.new('SpecialMesh',part)
1501
				mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1502
				mesh.Scale=Vector3.new(2,2,2)
1503
				local part2=part:clone()
1504
				part2.Parent = rarm
1505
				part2.BrickColor=BrickColor.new("New Yeller")
1506
				local part5=part:clone()
1507
				part5.Parent = rarm
1508
				part5.BrickColor=BrickColor.new("Magenta")
1509
				local part6=part:clone()
1510
				part6.Parent = rarm
1511
				part6.BrickColor=BrickColor.new("Black")
1512
				local mesh2=mesh:clone()
1513
				mesh2.Parent=part2
1514
				mesh2.Scale=Vector3.new(3, 3, 3)
1515
				local mesh5=mesh:clone()
1516
				mesh5.Parent=part5
1517
				mesh5.Scale=Vector3.new(3, 3, 3)
1518
				local mesh6=mesh:clone()
1519
				mesh6.Parent=part6
1520
				mesh6.Scale=Vector3.new(3, 3, 3)
1521
				local blast = Instance.new("Part", rarm)
1522
				blast.BrickColor = BrickColor.new("New Yeller")
1523
				blast.Anchored = true
1524
				blast.CanCollide = false
1525
				blast.Locked = true
1526
				blast.Size = Vector3.new(1, 1, 1)
1527
				blast.TopSurface = "Smooth"
1528
				blast.BottomSurface = "Smooth"
1529
				blast.Transparency = 0
1530
				blast.CFrame = HandCF
1531
				local bm = Instance.new("SpecialMesh", blast)
1532
				bm.Scale = Vector3.new(5,1,5)
1533
				bm.MeshId = "rbxassetid://3270017"
1534
				local blast2 = Instance.new("Part", rarm)
1535
				blast2.BrickColor = BrickColor.new("New Yeller")
1536
				blast2.Anchored = true
1537
				blast2.CanCollide = false
1538
				blast2.Locked = true
1539
				blast2.Size = Vector3.new(1, 1, 1)
1540
				blast2.TopSurface = "Smooth"
1541
				blast2.BottomSurface = "Smooth"
1542
				blast2.Transparency = 0
1543
				blast2.CFrame = HandCF
1544
				local bm2 = Instance.new("SpecialMesh", blast2)
1545
				bm2.Scale = Vector3.new(3,1,3)
1546
				bm2.MeshId = "rbxassetid://3270017"
1547
				local blast3 = Instance.new("Part", rarm)
1548
				blast3.BrickColor = BrickColor.new("New Yeller")
1549
				blast3.Anchored = true
1550
				blast3.CanCollide = false
1551
				blast3.Locked = true
1552
				blast3.Size = Vector3.new(1, 1, 1)
1553
				blast3.TopSurface = "Smooth"
1554
				blast3.BottomSurface = "Smooth"
1555
				blast3.Transparency = 0
1556
				blast3.CFrame = HandCF
1557
				local bm3 = Instance.new("SpecialMesh", blast3)
1558
				bm3.Scale = Vector3.new(3,1,3)
1559
				bm3.MeshId = "rbxassetid://3270017"
1560
				for i = 1,120 do rs:wait()
1561
					X.Transparency = X.Transparency + (1/120)
1562
					part.Transparency = part.Transparency + (1/120)
1563
					part2.Transparency = part2.Transparency + (1/120)
1564
					part3.Transparency = part3.Transparency + (1/120)
1565
					part4.Transparency = part4.Transparency + (1/120)
1566
					part5.Transparency = part5.Transparency + (1/120)
1567
					part6.Transparency = part6.Transparency + (1/120)
1568
					part7.Transparency = part7.Transparency + (1/120)
1569
					blast.Transparency = blast.Transparency + (1/120)
1570
					blast2.Transparency = blast2.Transparency + (1/120)
1571
					blast3.Transparency = blast3.Transparency + (1/120)
1572
					X.Size = X.Size + Vector3.new(.8,.8,.8)
1573
					--part3.Size = part3.Size + Vector3.new(3,3,3)
1574
					mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
1575
					mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
1576
					mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
1577
					mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
1578
					mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
1579
					mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
1580
					mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
1581
					bm.Scale = bm.Scale + Vector3.new(6,6,.2)
1582
					bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
1583
					bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
1584
					X.CFrame = cf
1585
					part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
1586
					part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
1587
					part3.CFrame=X.CFrame
1588
					part4.CFrame=X.CFrame
1589
					part7.CFrame=X.CFrame
1590
					part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
1591
					part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
1592
					blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1593
					blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
1594
					blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
1595
					rs:wait()
1596
					end
1597
					X:Destroy()
1598
					part:Destroy()
1599
					part2:Destroy()
1600
					part3:Destroy()
1601
					part4:Destroy()
1602
					part5:Destroy()
1603
					part6:Destroy()
1604
					blast:Destroy()
1605
					blast2:Destroy()
1606
					blast3:Destroy()
1607
					z:Destroy()
1608
					z1:Destroy()
1609
					z2:Destroy()
1610
					z3:Destroy()
1611
					z4:Destroy()
1612
				end
1613
			end)
1614
			for i = 1, 20 do
1615
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
1616
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
1617
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
1618
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
1619
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
1620
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
1621
				if Debounces.on == false then break end
1622
				rs:wait()
1623
			end
1624
			if Debounces.CanAttack == false then
1625
				Debounces.CanAttack = true
1626
				Debounces.NoIdl = false
1627
				Debounces.on = false
1628
			end
1629
		end
1630
	end
1631
end)
1632
----------------------------------------------------
1633
mouse.KeyDown:connect(function(key)
1634
	if key == "e" then
1635
		if Debounces.CanAttack == true then
1636
		Debounces.CanAttack = false
1637
		Debounces.on = true
1638
		Debounces.NoIdl = true
1639
pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
1640
z = Instance.new("Sound", rarm)
1641
z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1642
z.Volume = .6
1643
z.Pitch = pt[math.random(1,#pt)]
1644
z.Looped = false
1645
z:Play()
1646
Debounces.RPunch = true
1647
Debounces.LPunch = true
1648
Debounces.ks = true
1649
Debounces.ks2 = true
1650
for i = 1, 3 do
1651
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1652
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1653
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1654
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1655
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1656
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1657
if Debounces.on == false then break end
1658
wait()
1659
end
1660
z2 = Instance.new("Sound", larm)
1661
z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
1662
z2.Volume = .6
1663
z2.Pitch = pt[math.random(1,#pt)]
1664
z2.Looped = false
1665
z2:Play()
1666
for i = 1, 3 do
1667
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1668
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1669
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1670
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1671
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1672
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1673
if Debounces.on == false then break end
1674
wait()
1675
end
1676
z3 = Instance.new("Sound", rarm)
1677
z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
1678
z3.Volume = 0.6
1679
z3.Pitch = pt[math.random(1,#pt)]
1680
z3.Looped = false
1681
z3:Play()
1682
for i = 1, 3 do
1683
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1684
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1685
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1686
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1687
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1688
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1689
if Debounces.on == false then break end
1690
wait()
1691
end
1692
z4 = Instance.new("Sound", larm)
1693
z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
1694
z4.Volume = .6
1695
z4.Pitch = pt[math.random(1,#pt)]
1696
z4.Looped = false
1697
z4:Play()
1698
for i = 1, 3 do
1699
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1700
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1701
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1702
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1703
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1704
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1705
if Debounces.on == false then break end
1706
wait()
1707
end
1708
z5 = Instance.new("Sound", rarm)
1709
z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
1710
z5.Volume = .6
1711
z5.Pitch = pt[math.random(1,#pt)]
1712
z5.Looped = false
1713
z5:Play()
1714
for i = 1, 3 do
1715
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1716
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1717
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1718
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1719
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1720
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1721
if Debounces.on == false then break end
1722
wait()
1723
end
1724
z6 = Instance.new("Sound", larm)
1725
z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
1726
z6.Volume = .6
1727
z6.Pitch = pt[math.random(1,#pt)]
1728
z6.Looped = false
1729
z6:Play()
1730
for i = 1, 3 do
1731
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1732
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1733
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1734
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1735
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1736
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1737
if Debounces.on == false then break end
1738
wait()
1739
end
1740
z7 = Instance.new("Sound", rarm)
1741
z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1742
z7.Volume = .6
1743
z7.Pitch = pt[math.random(1,#pt)]
1744
z7.Looped = false
1745
z7:Play()
1746
for i = 1, 3 do
1747
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1748
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1749
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1750
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1751
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1752
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1753
if Debounces.on == false then break end
1754
wait()
1755
end
1756
z8 = Instance.new("Sound", larm)
1757
z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
1758
z8.Volume = .6
1759
z8.Pitch = pt[math.random(1,#pt)]
1760
z8.Looped = false
1761
z8:Play()
1762
for i = 1, 3 do
1763
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1764
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1765
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1766
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1767
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1768
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1769
if Debounces.on == false then break end
1770
wait()
1771
end
1772
z9 = Instance.new("Sound", rarm)
1773
z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
1774
z9.Volume = 0.6
1775
z9.Pitch = pt[math.random(1,#pt)]
1776
z9.Looped = false
1777
z9:Play()
1778
for i = 1, 3 do
1779
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1780
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1781
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1782
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1783
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1784
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1785
if Debounces.on == false then break end
1786
wait()
1787
end
1788
z10 = Instance.new("Sound", larm)
1789
z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
1790
z10.Volume = .6
1791
z10.Pitch = pt[math.random(1,#pt)]
1792
z10.Looped = false
1793
z10:Play()
1794
for i = 1, 3 do
1795
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1796
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1797
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1798
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1799
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1800
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1801
if Debounces.on == false then break end
1802
wait()
1803
end
1804
z11 = Instance.new("Sound", rarm)
1805
z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
1806
z11.Volume = .6
1807
z11.Pitch = pt[math.random(1,#pt)]
1808
z11.Looped = false
1809
z11:Play()
1810
for i = 1, 3 do
1811
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1812
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1813
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1814
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1815
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1816
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1817
if Debounces.on == false then break end
1818
wait()
1819
end
1820
z12 = Instance.new("Sound", larm)
1821
z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
1822
z12.Volume = .6
1823
z12.Pitch = pt[math.random(1,#pt)]
1824
z12.Looped = false
1825
z12:Play()
1826
for i = 1, 3 do
1827
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1828
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1829
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1830
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1831
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1832
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1833
if Debounces.on == false then break end
1834
wait()
1835
end
1836
z13 = Instance.new("Sound", rarm)
1837
z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
1838
z13.Volume = 0.6
1839
z13.Pitch = pt[math.random(1,#pt)]
1840
z13.Looped = false
1841
z13:Play()
1842
for i = 1, 3 do
1843
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1844
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1845
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1846
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1847
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1848
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1849
if Debounces.on == false then break end
1850
wait()
1851
end
1852
z14 = Instance.new("Sound", larm)
1853
z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
1854
z14.Volume = .6
1855
z14.Pitch = pt[math.random(1,#pt)]
1856
z14.Looped = false
1857
z14:Play()
1858
for i = 1, 3 do
1859
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1860
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1861
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1862
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1863
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1864
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1865
if Debounces.on == false then break end
1866
wait()
1867
end
1868
z15 = Instance.new("Sound", rarm)
1869
z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
1870
z15.Volume = .6
1871
z15.Pitch = pt[math.random(1,#pt)]
1872
z15.Looped = false
1873
z15:Play()
1874
for i = 1, 3 do
1875
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1876
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1877
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1878
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1879
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1880
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1881
if Debounces.on == false then break end
1882
wait()
1883
end
1884
z16 = Instance.new("Sound", larm)
1885
z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
1886
z16.Volume = .6
1887
z16.Pitch = pt[math.random(1,#pt)]
1888
z16.Looped = false
1889
z16:Play()
1890
for i = 1, 3 do
1891
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1892
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1893
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1894
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1895
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1896
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1897
if Debounces.on == false then break end
1898
wait()
1899
end
1900
z17 = Instance.new("Sound", rarm)
1901
z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1902
z17.Volume = .6
1903
z17.Pitch = pt[math.random(1,#pt)]
1904
z17.Looped = false
1905
z17:Play()
1906
for i = 1, 3 do
1907
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1908
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1909
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1910
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1911
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1912
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1913
if Debounces.on == false then break end
1914
wait()
1915
end
1916
z18 = Instance.new("Sound", larm)
1917
z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
1918
z18.Volume = .6
1919
z18.Pitch = pt[math.random(1,#pt)]
1920
z18.Looped = false
1921
z18:Play()
1922
for i = 1, 3 do
1923
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1924
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1925
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1926
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1927
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1928
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1929
if Debounces.on == false then break end
1930
wait()
1931
end
1932
z19 = Instance.new("Sound", rarm)
1933
z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
1934
z19.Volume = 0.6
1935
z19.Pitch = pt[math.random(1,#pt)]
1936
z19.Looped = false
1937
z19:Play()
1938
for i = 1, 3 do
1939
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1940
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1941
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1942
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1943
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1944
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1945
if Debounces.on == false then break end
1946
wait()
1947
end
1948
z20 = Instance.new("Sound", larm)
1949
z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
1950
z20.Volume = .6
1951
z20.Pitch = pt[math.random(1,#pt)]
1952
z20.Looped = false
1953
z20:Play()
1954
for i = 1, 3 do
1955
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1956
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1957
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1958
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1959
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1960
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1961
if Debounces.on == false then break end
1962
wait()
1963
end
1964
z:Destroy()
1965
z2:Destroy()
1966
z3:Destroy()
1967
z4:Destroy()
1968
z5:Destroy()
1969
z6:Destroy()
1970
z7:Destroy()
1971
z8:Destroy()
1972
z9:Destroy()
1973
z10:Destroy()
1974
z11:Destroy()
1975
z12:Destroy()
1976
z13:Destroy()
1977
z14:Destroy()
1978
z15:Destroy()
1979
z16:Destroy()
1980
z17:Destroy()
1981
z18:Destroy()
1982
z19:Destroy()
1983
z20:Destroy()
1984
Debounces.LPunch = false
1985
Debounces.RPunch = false
1986
Debounces.ks = false
1987
Debounces.ks2 = false
1988
if Debounces.CanAttack == false then
1989
Debounces.CanAttack = true
1990
Debounces.on = false
1991
Debounces.NoIdl = false
1992
end
1993
end
1994
end
1995
end)
1996
-------------------------------
1997
mouse.KeyDown:connect(function(key)
1998
	if key == "t" then
1999
		if Debounces.CanAttack == true then
2000
			Debounces.CanAttack = false
2001
			Debounces.NoIdl = true
2002
			Debounces.on = true
2003
			Debounces.ks = true
2004
    kik = rleg.Touched:connect(function(ht)
2005
        hit = ht.Parent
2006
            if ht and hit:IsA("Model") then
2007
                    if hit:FindFirstChild("Humanoid") then
2008
                        if hit.Name ~= p.Name then
2009
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2010
                                    Debounces.Slashed = true]]--
2011
                                    if Debounces.ks==true then
2012
                                    z = Instance.new("Sound",hed)
2013
                                    z.SoundId = "rbxassetid://169380525"
2014
                                    z.Volume = 1
2015
                                    z:Play()
2016
                                    Debounces.ks=false
2017
                                    end
2018
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2019
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2020
                            --Debounces.Slashed = false
2021
                        --end
2022
                    end
2023
                end
2024
            elseif ht and hit:IsA("Hat") then
2025
                if hit.Parent.Name ~= p.Name then
2026
                    if hit.Parent:FindFirstChild("Humanoid") then
2027
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2028
                                    Debounces.Slashed = true]]--
2029
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2030
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2031
                            --Debounces.Slashed = false
2032
                        --end
2033
                    end
2034
                end
2035
            end
2036
        end)
2037
			for i = 1,20 do
2038
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
2039
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
2040
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2041
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
2042
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
2043
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2044
				if Debounces.on == false then break end
2045
				rs:wait()
2046
			end
2047
			kik:disconnect()
2048
			if Debounces.CanAttack == false then
2049
				Debounces.CanAttack = true
2050
				Debounces.NoIdl = false
2051
				Debounces.on = false
2052
            end
2053
        end
2054
    end
2055
end)
2056
----------------------------------------------------
2057
mouse.KeyDown:connect(function(key)
2058
	if key == "y" then
2059
		if Debounces.CanAttack == true then
2060
            Debounces.CanAttack = false
2061
            Debounces.on = true
2062
            Debounces.NoIdl = true
2063
				for i = 1, 15 do
2064
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
2065
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
2066
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2067
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
2068
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2069
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2070
                    if Debounces.on == false then break end
2071
                    rs:wait(2.7)
2072
                end
2073
				x = Instance.new("Sound",char)
2074-
				x.SoundId = "rbxassetid://659979723"
2074+
				x.SoundId = "rbxassetid://228343271"
2075
				x.Pitch = 1
2076
				x.Volume = .8
2077
				wait(.1)
2078
				x:Play()
2079
				Debounces.on = false
2080
				Debounces.Here = false
2081
				shot = shot + 1
2082
local rng = Instance.new("Part", larm)
2083
rng.Anchored = true
2084-
rng.BrickColor = BrickColor.new("Cyan")
2084+
rng.BrickColor = BrickColor.new("New Yeller")
2085
rng.CanCollide = false
2086
rng.FormFactor = 3
2087
rng.Name = "Ring"
2088
rng.Size = Vector3.new(1, 1, 1)
2089
rng.Transparency = 0.35
2090
rng.TopSurface = 0
2091
rng.BottomSurface = 0
2092
rng2 = rng:clone()
2093
rng3 = rng2:clone()
2094
rng4 = rng2:clone()
2095
local rngm = Instance.new("SpecialMesh", rng)
2096
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2097
rngm.Scale = Vector3.new(10, 10, 1)
2098
rngm2 = rngm:clone()
2099
rngm2.Scale = Vector3.new(5, 5, 3)
2100
rngm3=rngm2:clone()
2101
rngm3.Parent = rng3
2102
rngm3.Scale = Vector3.new(8, 8, 1)
2103
rngm4 = rngm2:clone()
2104
rngm4.Parent = rng4
2105
rngm4.Scale = Vector3.new(6, 6, 1)
2106
local bem = Instance.new("Part", larm)
2107
bem.Anchored = true
2108-
bem.BrickColor = BrickColor.new("Cyan")
2108+
bem.BrickColor = BrickColor.new("New Yeller")
2109
bem.CanCollide = false
2110
bem.FormFactor = 3
2111
bem.Name = "Beam" .. shot
2112
bem.Size = Vector3.new(1, 1, 1)
2113
bem.Transparency = 0.35
2114
bem.TopSurface = 0
2115
bem.BottomSurface = 0
2116
local bemm = Instance.new("SpecialMesh", bem)
2117
bemm.MeshType = 4
2118
bemm.Scale = Vector3.new(1, 4, 4)
2119
local out = Instance.new("Part", larm)
2120
out.Anchored = true
2121-
out.BrickColor = BrickColor.new("659979723")
2121+
out.BrickColor = BrickColor.new("New Yeller")
2122
out.CanCollide = false
2123
out.FormFactor = 3
2124
out.Name = "Out"
2125
out.Size = Vector3.new(4, 4, 4)
2126
out.Transparency = 0.35
2127
out.TopSurface = 0
2128
out.BottomSurface = 0
2129
local outm = Instance.new("SpecialMesh", out)
2130
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2131
outm.Scale = Vector3.new(6, 4, 6)
2132
local bnd = Instance.new("Part", larm)
2133
bnd.Anchored = true
2134
bnd.BrickColor = BrickColor.new("New Yeller")
2135
bnd.CanCollide = false
2136
bnd.FormFactor = 3
2137
bnd.Name = "Bend"
2138
bnd.Size = Vector3.new(1, 1, 1)
2139
bnd.Transparency = 1
2140
bnd.TopSurface = 0
2141
bnd.BottomSurface = 0
2142
local bndm = Instance.new("SpecialMesh", bnd)
2143
bndm.MeshType = 3
2144
bndm.Scale = Vector3.new(8, 8, 8)
2145
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2146
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2147
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2148
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2149
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2150
rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
2151
Debounces.Shewt = true
2152
coroutine.wrap(function()
2153
for i = 1, 20, 0.2 do
2154
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2155
rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
2156
rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
2157
rng.Transparency = i/20
2158
rng3.Transparency = 1/24
2159
rng4.Transparency = i/26
2160
wait()
2161
end
2162
wait()
2163
rng:Destroy()
2164
end)()
2165
if Debounces.Shewt == true then
2166
larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2167
hit = ht.Parent
2168
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2169
if HasntTouched(hit.Name) == true and deb == false then
2170
deb = true
2171
coroutine.wrap(function()
2172
hit:FindFirstChild("Humanoid").PlatformStand = true
2173
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2174
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2175
end)()
2176
table.insert(Touche, hit.Name)
2177
deb = false
2178
end
2179
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2180
if HasntTouched(hit.Parent.Name) == true and deb == false then
2181
deb = true
2182
coroutine.wrap(function()
2183
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2184
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2185
wait(1)
2186
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2187
end)()
2188
table.insert(Touche, hit.Parent.Name)
2189
deb = false
2190
for i, v in pairs(Touche) do
2191
print(v)
2192
end
2193
end
2194
end
2195
end)
2196
end
2197
for i = 0, 260, 8 do
2198
bem.Size = Vector3.new(i, 3, 3)
2199
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2200
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2201
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2202
bnd.Size = Vector3.new(1,1,1)
2203
bndm.Scale = Vector3.new(8,8,8)
2204
if i % 10 == 0 then
2205
local newRng = rng2:Clone()
2206
newRng.Parent = larm
2207
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2208
local newRngm = rngm2:clone()
2209
newRngm.Parent=newRng
2210
coroutine.wrap(function()
2211
for i = 1, 10, 0.2 do
2212
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
2213
newRng.Transparency = i/10
2214
wait()
2215
end
2216
wait()
2217
newRng:Destroy()
2218
end)()
2219
end
2220
wait()
2221
end
2222
wait()
2223
Debounces.Shewt = false
2224
bem:Destroy()
2225
out:Destroy()
2226
bnd:Destroy()
2227
Debounces.Ready = false
2228
for i, v in pairs(Touche) do
2229
table.remove(Touche, i)
2230
end
2231
wait()
2232
table.insert(Touche, char.Name)
2233
Debounces.NoIdl = false
2234
if Debounces.CanAttack == false then
2235
Debounces.CanAttack = true
2236
end
2237
end
2238
end
2239
end)
2240
----------------------------------------------------
2241
--[[mouse.KeyDown:connect(function(key)
2242
	if key == "y" then
2243
		if Debounces.CanAttack == true then
2244
			Debounces.CanAttack = false
2245
			Debounces.NoIdl = true
2246
			Debounces.on = true
2247
				local shell = Instance.new("Part",torso)
2248
				shell.BrickColor = BrickColor.new("New Yeller")
2249
				shell.Anchored = false
2250
				shell.CanCollide = false
2251
				shell.Locked = true
2252
				shell.TopSurface = "SmoothNoOutlines"
2253
				shell.BottomSurface = "SmoothNoOutlines"
2254
				shell.Size = Vector3.new(1.2,1.2,1.2)
2255
				shell.FormFactor = 3
2256
				local shellm = Instance.new("SpecialMesh",shell)
2257
				shellm.MeshType = "Sphere"
2258
				shellm.Scale = Vector3.new(1.2,1.2,1.2)
2259
				Omega = function()
2260
					local X = Instance.new("Part",char)
2261
					local O = Instance.new("ObjectValue",X)
2262
					O.Name = "creator"
2263
					X.Locked = true
2264
					X.Name = "Shell"
2265
					X.Anchored = false
2266
					X.CanCollide = false
2267
					X.Transparency = 0.5
2268
					X.Reflectance = 0
2269
					X.BottomSurface = 0
2270
					X.TopSurface = 0
2271
					X.Shape = 0
2272
					local V = Instance.new("ObjectValue",X)
2273
					V.Value = char
2274
					V.Name = "creator"
2275
					X.BrickColor = BrickColor.new("New Yeller")
2276
					X.Size = Vector3.new(40,40,40)
2277
					--X.Material = "Neon"
2278
					local Z = Instance.new("SpecialMesh",X)
2279
					Z.MeshType = "Sphere"
2280
					Z.Scale = Vector3.new(0.2,0.2,0.2)
2281
					X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2282
					local bv = Instance.new("BodyVelocity",X)
2283
					bv.maxForce = Vector3.new(99999,99999,99999)
2284
					X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2285
					bv.velocity = root.CFrame.lookVector*10
2286
					Explode = X.Touched:connect(function(hit)
2287
						if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
2288
							local cf = X.CFrame
2289
							bv:Destroy()
2290
							X.Anchored = true
2291
							Z:Remove()
2292
							Explode:disconnect()
2293
							X.Size = Vector3.new(3,3,3)
2294
							X.Touched:connect(function(hit) end)
2295
							X.CanCollide = false
2296
							for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
2297
								if v:FindFirstChild('Humanoid') then
2298
									v.Humanoid:TakeDamage(math.random(80,120))
2299
								end
2300
							end
2301
								for i = 1, (40) do rs:wait()
2302
									X.Transparency = X.Transparency + (1/40)
2303
									X.Size = X.Size + Vector3.new(1,1,1)
2304
									X.CFrame = root.CFrame * CFrame.new(0,0,-10)
2305
								end
2306
							X:Destroy()
2307
							end
2308
						end)
2309
					end
2310
			for i = 1,200 do
2311
				shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2312
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
2313
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2314
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2315
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2316
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2317
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2318
				if Debounces.on == false then break end
2319
				rs:wait()
2320
			end
2321
			for i = 1,30 do
2322
				shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
2323
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
2324
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
2325
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2326
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2327
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2328
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2329
				if Debounces.on == false then break end
2330
				rs:wait()
2331
			end
2332
			for i = 1,40 do
2333
				shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
2334
				shell.Size = shell.Size + Vector3.new(1,1,1)
2335
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
2336
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
2337
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2338
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2339
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2340
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2341
				if Debounces.on == false then break end
2342
				rs:wait()
2343
			end
2344
			for i = 1,40 do
2345
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
2346
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
2347
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
2348
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2349
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2350
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2351
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2352
				if Debounces.on == false then break end
2353
				rs:wait()
2354
			end
2355
			for i = 1,60 do
2356
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2357
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
2358
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
2359
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2360
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2361
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2362
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2363
				if Debounces.on == false then break end
2364
				rs:wait()
2365
			end
2366
			for i = 1,60 do
2367
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2368
				shell.Size = shell.Size + Vector3.new(1,1,1)
2369
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
2370
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
2371
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2372
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2373
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2374
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2375
				if Debounces.on == false then break end
2376
				rs:wait()
2377
			end
2378
			if Debounces.CanAttack == false then
2379
				Debounces.CanAttack = true
2380
				Debounces.NoIdl = false
2381
				Debounces.on = false
2382
            end
2383
        end
2384
    end
2385
end)]]--
2386
----------------------------------------------------
2387
Charging = false
2388
mouse.KeyDown:connect(function(key)
2389
	if key == "r" then
2390
		if Charging == false then
2391
			Charging = true
2392
			if Debounces.CanAttack == true then
2393
				Debounces.CanAttack = false
2394
				Debounces.NoIdl = true
2395
				Debounces.on = true
2396
				for i = 1,20 do
2397
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
2398
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
2399
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2400
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
2401
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2402
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2403
					if Debounces.on == false then break end
2404
					rs:wait()
2405
				end
2406
				--[[for i = 1,20 do
2407
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
2408
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
2409
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
2410
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
2411
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
2412
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
2413
					if Debounces.on == false then break end
2414
					rs:wait()
2415
				end]]--
2416
pt=Instance.new('Part',torso)
2417
pt.Anchored=true
2418
pt.CanCollide=false
2419
pt.Locked = true
2420
pt.FormFactor='Custom'
2421
pt.Size=Vector3.new(1,1,1)
2422
pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
2423
pt.Transparency=.6
2424
pt.BrickColor=BrickColor.new('New Yeller')
2425
msh=Instance.new('SpecialMesh',pt)
2426
msh.MeshId='http://www.roblox.com/asset/?id=20329976'
2427
msh.Scale=Vector3.new(8,4,8)
2428
pt2=pt:clone()
2429
pt2.Parent = torso
2430
pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
2431
pt2.BrickColor=BrickColor.new("New Yeller")
2432
msh2=msh:clone()
2433
msh2.Parent=pt2
2434
msh2.Scale=Vector3.new(10,5,10)
2435
2436
custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
2437
2438
bl = Instance.new("Part", char)
2439
bl.Locked = true
2440
bl.Name = "Shell"
2441
bl.BrickColor = BrickColor.new("New Yeller")
2442
bl.Anchored = true
2443
bl.CanCollide = false
2444
bl.Transparency = 0
2445
bl.Reflectance = 0
2446
bl.BottomSurface = 0
2447
bl.TopSurface = 0
2448
bl.Shape = 0
2449
blm = Instance.new("SpecialMesh",bl)
2450
blm.MeshType = "Sphere"
2451
blm.Scale = Vector3.new(1,1,1)
2452
blm.MeshId = "rbxassetid://9982590"
2453
2454
	coroutine.resume(coroutine.create(function()
2455
        for i=1, math.huge, 4 do
2456
			if Charging == true then
2457
				rs:wait()
2458
				bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
2459
				blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
2460
				bl.Transparency = bl.Transparency + 0.005
2461
				pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
2462
				pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
2463
				msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
2464
				msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
2465
				elseif Charging == false then break
2466
			end
2467
		end
2468
    end))
2469
2470
repeat
2471
    local p = Instance.new('Part',torso)
2472
    p.formFactor = 'Custom'
2473
    p.Size = Vector3.new(1,1,1)
2474
    p.BrickColor = workspace.Base.BrickColor
2475
    p.CanCollide = false
2476
    p.Transparency = 0
2477
    p.Anchored = true
2478
    p.Locked=true
2479
    p.Material = workspace.Base.Material
2480
    s = math.random(1,40)/10
2481
    local m = Instance.new("BlockMesh",p)
2482
    m.Scale = Vector3.new(s,s,s)
2483
    p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
2484
	--[[coroutine.wrap(function()
2485
		wait(2)
2486
		while Charging == true do
2487
		wait(2)
2488
		GroundWave1()
2489
		wait(2)
2490
		end
2491
	end)()]]--
2492
	Spawn(function()
2493
		while rs:wait() do
2494
			if Charging == true then
2495
				rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
2496
				larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
2497
				hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
2498
				torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
2499
				lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
2500
				rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
2501
			elseif Charging == false then break
2502
			end
2503
		end
2504
	end)
2505
	Spawn(function()
2506
        while rs:wait() do
2507
            if p.Transparency >= 1 then p:Destroy() break end
2508
            p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
2509
            p.Transparency = p.Transparency+0.01
2510
        end
2511
    end)
2512
    wait(.3)
2513
until Charging == false
2514
			end
2515
		end
2516
	end
2517
end)
2518
----------------------------------------------------
2519
mouse.KeyUp:connect(function(key)
2520
	if key == "r" then
2521
		if Charging == true then
2522
			Charging = false
2523
				pt:Destroy()
2524
				pt2:Destroy()
2525
				bl:Destroy()
2526
			if Debounces.CanAttack == false then
2527
				Debounces.CanAttack = true
2528
				Debounces.NoIdl = false
2529
				Debounces.on = false
2530
			end
2531
		end
2532
	end
2533
end)
2534
----------------------------------------------------
2535
mouse.KeyDown:connect(function(key)
2536
	if key == "g" then
2537
		if Debounces.CanAttack == true then
2538
			Debounces.CanAttack = false
2539
			Debounces.NoIdl = true
2540
			Debounces.on = true
2541
				local shell = Instance.new("Part",torso)
2542
				shell.BrickColor = BrickColor.new("New Yeller")
2543
				shell.Anchored = true
2544
				shell.CanCollide = false
2545
				shell.Locked = true
2546
				shell.TopSurface = "SmoothNoOutlines"
2547
				shell.BottomSurface = "SmoothNoOutlines"
2548
				shell.Size = Vector3.new(1,1,1)
2549
				shellm = Instance.new("SpecialMesh",shell)
2550
				shellm.MeshType = "Sphere"
2551
				shellm.Scale = Vector3.new(1,1,1)
2552
				local shell2 = Instance.new("Part",torso)
2553
				shell2.BrickColor = BrickColor.new("New Yeller")
2554
				shell2.Anchored = true
2555
				shell2.CanCollide = false
2556
				shell2.Locked = true
2557
				shell2.TopSurface = "SmoothNoOutlines"
2558
				shell2.BottomSurface = "SmoothNoOutlines"
2559
				shell2.Size = Vector3.new(1,1,1)
2560
				shellm2 = Instance.new("SpecialMesh",shell2)
2561
				shellm2.MeshType = "Sphere"
2562
				shellm2.Scale = Vector3.new(1,1,1)
2563
2564
function FindNearestTorso(Position,Distance,SinglePlayer)
2565
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2566
        local List = {}
2567
        for i,v in pairs(workspace:GetChildren())do
2568
            if v:IsA("Model")then
2569
                if v:findFirstChild("Torso")then
2570
                    if v ~= char then
2571
                        if(v.Torso.Position -Position).magnitude <= Distance then
2572
                            table.insert(List,v)
2573
                        end
2574
                    end
2575
                end
2576
            end
2577
        end
2578
    return List
2579
end
2580
2581
Shell = function()
2582
local X = Instance.new("Part",char)
2583
local O = Instance.new("ObjectValue",X)
2584
        O.Name = "creator"
2585
        X.Locked = true
2586
		X.Name = "Shell"
2587
        X.Anchored = false
2588
        X.CanCollide = false
2589
        X.Transparency = 0
2590
        X.Reflectance = 0
2591
        X.BottomSurface = 0
2592
        X.TopSurface = 0
2593
        X.Shape = 0
2594
        local V = Instance.new("ObjectValue",X)
2595
        V.Value = char
2596
        V.Name = "creator"
2597
        X.BrickColor = BrickColor.new("New Yeller")
2598
        X.Size = Vector3.new(1,1,1)
2599
        --X.Material = "Neon"
2600
        local Z = Instance.new("SpecialMesh",X)
2601
        Z.MeshType = "Sphere"
2602
        Z.Scale = Vector3.new(1,1,1)
2603
        X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2604
        local bv = Instance.new("BodyVelocity",X)
2605
        bv.maxForce = Vector3.new(99999,99999,99999)
2606
        X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2607
        bv.velocity = root.CFrame.lookVector*65
2608
Explode = X.Touched:connect(function(hit)
2609
        if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
2610
        local cf = X.CFrame
2611
        bv:Destroy()
2612
        X.Anchored = true
2613
        Z:Remove()
2614
        Explode:disconnect()
2615
        X.Size = Vector3.new(3,3,3)
2616
        X.Touched:connect(function(hit) end)
2617
        X.CanCollide = false
2618
		for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
2619
			if v:FindFirstChild('Humanoid') then
2620
				v.Humanoid:TakeDamage(math.random(6,12))
2621
			end
2622
		end
2623
			for i = 1, (40) do rs:wait()
2624
				X.Transparency = X.Transparency + (1/40)
2625
				X.Size = X.Size + Vector3.new(1,1,1)
2626
				X.CFrame = cf
2627
			end
2628
		X:Destroy()
2629
		end
2630
	end)
2631
end
2632
				Shell()
2633
				for i = 1, 10 do
2634
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2635
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2636
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2637
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2638
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
2639
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
2640
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
2641
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
2642
					if Debounces.on == false then break end
2643
					rs:wait()
2644
				end
2645
				Shell()
2646
				shell.Transparency = 1
2647
				for i = 1, 10 do
2648
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2649
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2650
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2651
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2652
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2653
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2654
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2655
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2656
					if Debounces.on == false then break end
2657
					rs:wait()
2658
				end
2659
				Shell()
2660
				shell.Transparency = 0
2661
				shell2.Transparency = 1
2662
				for i = 1, 10 do
2663
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2664
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2665
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2666
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2667
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2668
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2669
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2670
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2671
					if Debounces.on == false then break end
2672
					rs:wait()
2673
				end
2674
				Shell()
2675
				shell2.Transparency = 0
2676
				shell.Transparency = 1
2677
				for i = 1, 10 do
2678
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2679
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2680
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2681
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2682
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2683
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2684
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2685
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2686
					if Debounces.on == false then break end
2687
					rs:wait()
2688
				end
2689
				Shell()
2690
				shell.Transparency = 0
2691
				shell2.Transparency = 1
2692
				for i = 1, 10 do
2693
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2694
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2695
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2696
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2697
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2698
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2699
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2700
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2701
					if Debounces.on == false then break end
2702
					rs:wait()
2703
				end
2704
				Shell()
2705
				shell2.Transparency = 0
2706
				shell.Transparency = 1
2707
				for i = 1, 10 do
2708
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2709
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2710
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2711
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2712
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2713
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2714
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2715
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2716
					if Debounces.on == false then break end
2717
					rs:wait()
2718
				end
2719
				Shell()
2720
				shell.Transparency = 0
2721
				shell2.Transparency = 1
2722
				for i = 1, 10 do
2723
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2724
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2725
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2726
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
2727
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2728
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2729
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2730
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2731
					if Debounces.on == false then break end
2732
					rs:wait()
2733
				end
2734
				Shell()
2735
				shell2.Transparency = 0
2736
				shell.Transparency = 1
2737
				for i = 1, 10 do
2738
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2739
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2740
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2741
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2742
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2743
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2744
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2745
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2746
					if Debounces.on == false then break end
2747
					rs:wait()
2748
				end
2749
				Shell()
2750
				shell.Transparency = 0
2751
				shell2.Transparency = 1
2752
				for i = 1, 10 do
2753
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2754
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2755
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2756
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2757
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2758
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2759
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2760
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2761
					if Debounces.on == false then break end
2762
					rs:wait()
2763
				end
2764
				Shell()
2765
				shell2.Transparency = 0
2766
				shell.Transparency = 1
2767
				for i = 1, 10 do
2768
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2769
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2770
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2771
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2772
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2773
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2774
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2775
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2776
					if Debounces.on == false then break end
2777
					rs:wait()
2778
				end
2779
				Shell()
2780
				shell.Transparency = 0
2781
				shell2.Transparency = 1
2782
				for i = 1, 10 do
2783
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2784
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2785
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2786
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2787
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2788
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2789
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2790
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2791
					if Debounces.on == false then break end
2792
					rs:wait()
2793
				end
2794
				Shell()
2795
				shell2.Transparency = 0
2796
				shell.Transparency = 1
2797
				for i = 1, 10 do
2798
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2799
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2800
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2801
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2802
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2803
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2804
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2805
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2806
					if Debounces.on == false then break end
2807
					rs:wait()
2808
				end
2809
				Shell()
2810
				shell.Transparency = 0
2811
				shell2.Transparency = 1
2812
				for i = 1, 10 do
2813
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2814
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2815
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2816
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2817
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2818
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2819
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2820
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2821
					if Debounces.on == false then break end
2822
					rs:wait()
2823
				end
2824
				shell.Transparency = 1
2825
			if Debounces.CanAttack == false then
2826
				Debounces.CanAttack = true
2827
				Debounces.NoIdl = false
2828
				Debounces.on = false
2829
			end
2830
		end
2831
	end
2832
end)
2833
----------------------------------------------------
2834
Search = false
2835
mouse.KeyDown:connect(function(key)
2836
	if key == "n" then
2837
		if Search == false then
2838
			Search = true
2839
			for i,v in pairs(game.Players:getPlayers()) do
2840
				if v.Name~=char.Name then
2841
					for j,k in pairs(v.Character:GetChildren()) do
2842
						if k:IsA("BasePart") and k.Transparency >= 1 then
2843
							bawx=Instance.new("SelectionBox",cam)
2844
							bawx.Color = BrickColor.new("Bright red")
2845
							bawx.Transparency = .5
2846
							bawx.Adornee = k
2847
						end
2848
                    end
2849
                end
2850
            end
2851
		elseif Search == true then
2852
			Search = false
2853
			for i, v in pairs(cam:GetChildren()) do
2854
				if v:IsA("SelectionBox") then
2855
					v:Destroy()
2856
				end
2857
			end
2858
	    end
2859
    end
2860
end)
2861
----------------------------------------------------
2862
Grab = false
2863
mouse.KeyDown:connect(function(key)
2864
    if key == "z" then
2865
        Debounces.on = true
2866
        Debounces.NoIdl = true
2867
		Debounces.ks = true
2868
        if Grab == false then
2869
        gp = nil
2870
		for i = 1, 20 do
2871
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
2872
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
2873
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2874
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2875
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
2876
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
2877
			if Debounces.on == false then break end
2878
			rs:wait()
2879
		end
2880
        con1=larm.Touched:connect(function(hit) -- this is grab
2881
            ht = hit.Parent
2882
            hum1=ht:FindFirstChild('Humanoid')
2883
            if hum1 ~= nil then
2884
			    if Debounces.ks==true then
2885
                z = Instance.new("Sound",hed)
2886
                z.SoundId = "rbxassetid://169380525"
2887
                z.Volume = 1
2888
                z:Play()
2889
                Debounces.ks=false
2890
				end
2891
                hum1.PlatformStand=true
2892
                gp = ht
2893
                Grab = true
2894
                asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
2895
                asd.Parent = larm
2896
                asd.Name = "asd"
2897
                asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
2898
            --[[elseif hum1 == nil then
2899
                con1:disconnect()
2900
                wait() return]]--
2901
            end
2902
        end)
2903
		for i = 1, 20 do
2904
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
2905
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
2906
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2907
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2908
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
2909
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
2910
			if Debounces.on == false then break end
2911
			rs:wait()
2912
		end
2913
	if hum1 == nil then
2914
    Debounces.on = false
2915
    Debounces.NoIdl = false
2916
	end
2917
	con1:disconnect()
2918
    elseif Grab == true then
2919
        Grab = false
2920
		Punch()
2921
		z = Instance.new("Sound",hed)
2922
		z.SoundId = "rbxassetid://169380525"
2923
		z.Pitch = ptz[math.random(1,#ptz)]
2924
		z.Volume = 1
2925
		z:Play()
2926
		for i = 1, 10 do
2927
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2928
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2929
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2930
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2931
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2932
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2933
			if Debounces.on == false then break end
2934
			rs:wait()
2935
		end
2936
		Punch()
2937
		z = Instance.new("Sound",hed)
2938
		z.SoundId = "rbxassetid://169380525"
2939
		z.Pitch = ptz[math.random(1,#ptz)]
2940
		z.Volume = 1
2941
		z:Play()
2942
		for i = 1, 10 do
2943
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2944
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2945
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2946
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2947
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2948
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2949
			if Debounces.on == false then break end
2950
			rs:wait()
2951
		end
2952
		Punch()
2953
		z = Instance.new("Sound",hed)
2954
		z.SoundId = "rbxassetid://169380525"
2955
		z.Pitch = ptz[math.random(1,#ptz)]
2956
		z.Volume = 1
2957
		z:Play()
2958
		for i = 1, 10 do
2959
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2960
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2961
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2962
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2963
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2964
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2965
			if Debounces.on == false then break end
2966
			rs:wait()
2967
		end
2968
		Punch()
2969
		z = Instance.new("Sound",hed)
2970
		z.SoundId = "rbxassetid://169380525"
2971
		z.Pitch = ptz[math.random(1,#ptz)]
2972
		z.Volume = 1
2973
		z:Play()
2974
		for i = 1, 10 do
2975
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2976
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2977
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2978
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2979
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2980
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2981
			if Debounces.on == false then break end
2982
			rs:wait()
2983
		end
2984
		Punch()
2985
		z = Instance.new("Sound",hed)
2986
		z.SoundId = "rbxassetid://169380525"
2987
		z.Pitch = ptz[math.random(1,#ptz)]
2988
		z.Volume = 1
2989
		z:Play()
2990
		for i = 1, 10 do
2991
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2992
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2993
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2994
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2995
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2996
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2997
			if Debounces.on == false then break end
2998
			rs:wait()
2999
		end
3000
		Punch()
3001
		z = Instance.new("Sound",hed)
3002
		z.SoundId = "rbxassetid://169380525"
3003
		z.Pitch = ptz[math.random(1,#ptz)]
3004
		z.Volume = 1
3005
		z:Play()
3006
		for i = 1, 10 do
3007
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3008
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3009
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3010
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3011
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3012
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3013
			if Debounces.on == false then break end
3014
			rs:wait()
3015
		end
3016
		Punch()
3017
		z = Instance.new("Sound",hed)
3018
		z.SoundId = "rbxassetid://169380525"
3019
		z.Pitch = ptz[math.random(1,#ptz)]
3020
		z.Volume = 1
3021
		z:Play()
3022
		for i = 1, 10 do
3023
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3024
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3025
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3026
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3027
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3028
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3029
			if Debounces.on == false then break end
3030
			rs:wait()
3031
		end
3032
		Punch()
3033
		z = Instance.new("Sound",hed)
3034
		z.SoundId = "rbxassetid://169380525"
3035
		z.Pitch = ptz[math.random(1,#ptz)]
3036
		z.Volume = 1
3037
		z:Play()
3038
		for i = 1, 10 do
3039
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3040
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3041
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3042
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3043
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3044
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3045
			if Debounces.on == false then break end
3046
			rs:wait()
3047
		end
3048
		Punch()
3049
		z = Instance.new("Sound",hed)
3050
		z.SoundId = "rbxassetid://169380525"
3051
		z.Pitch = ptz[math.random(1,#ptz)]
3052
		z.Volume = 1
3053
		z:Play()
3054
		for i = 1, 10 do
3055
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3056
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3057
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3058
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3059
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3060
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3061
			if Debounces.on == false then break end
3062
			rs:wait()
3063
		end
3064
		Punch()
3065
		z = Instance.new("Sound",hed)
3066
		z.SoundId = "rbxassetid://169380525"
3067
		z.Pitch = ptz[math.random(1,#ptz)]
3068
		z.Volume = 1
3069
		z:Play()
3070
		for i = 1, 10 do
3071
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3072
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3073
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3074
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3075
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3076
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3077
			if Debounces.on == false then break end
3078
			rs:wait()
3079
		end
3080
		Punch()
3081
		z = Instance.new("Sound",hed)
3082
		z.SoundId = "rbxassetid://169380525"
3083
		z.Pitch = ptz[math.random(1,#ptz)]
3084
		z.Volume = 1
3085
		z:Play()
3086
		for i = 1, 10 do
3087
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3088
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3089
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3090
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3091
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3092
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3093
			if Debounces.on == false then break end
3094
			rs:wait()
3095
		end
3096
		Punch()
3097
		z = Instance.new("Sound",hed)
3098
		z.SoundId = "rbxassetid://169380525"
3099
		z.Pitch = ptz[math.random(1,#ptz)]
3100
		z.Volume = 1
3101
		z:Play()
3102
		for i = 1, 10 do
3103
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3104
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3105
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3106
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3107
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3108
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3109
			if Debounces.on == false then break end
3110
			rs:wait()
3111
		end
3112
		con1:disconnect()
3113
		Debounces.on = false
3114
		Debounces.NoIdl = false
3115
		if gp ~= nil then
3116
			gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
3117
				for i,v in pairs(larm:GetChildren()) do
3118
					if v.Name == "asd" and v:IsA("Weld") then
3119
				v:Remove()
3120
			end
3121
		end
3122
        --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3123
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3124
        bv.P = 125000
3125
        bv.velocity = char.Head.CFrame.lookVector * 200]]--
3126
        hum1=nil
3127
		ht=nil
3128
        Debounces.on = false
3129
        Debounces.NoIdl = false
3130
        elseif ht == nil then wait()
3131
        Grab = false
3132
        Debounces.on = false
3133
        Debounces.NoIdl = false
3134
            end
3135
        end
3136
    end
3137
end)
3138
----------------------------------------------------
3139
mouse.KeyDown:connect(function(key)
3140
    if string.byte(key) == 52 then
3141
        char.Humanoid.WalkSpeed = 60
3142
    end
3143
end)
3144
mouse.KeyUp:connect(function(key)
3145
    if string.byte(key) == 52 then
3146
        char.Humanoid.WalkSpeed = 8
3147
    end
3148
end)
3149
-------------------------------
3150
local animpose = "Idle"
3151
local lastanimpose = "Idle"
3152
local sine = 0
3153
local change = 1
3154
local val = 0
3155
local ffing = false
3156
-------------------------------
3157
game:GetService("RunService").RenderStepped:connect(function()
3158
--[[if char.Humanoid.Jump == true then
3159
jump = true
3160
else
3161
jump = false
3162
end]]
3163
char.Humanoid.FreeFalling:connect(function(f)
3164
if f then
3165
ffing = true
3166
else
3167
ffing = false
3168
end
3169
end)
3170
sine = sine + change
3171
if jumpn == true then
3172
animpose = "Jumping"
3173
elseif ffing == true then
3174
animpose = "Freefalling"
3175
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3176
animpose = "Idle"
3177
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3178
animpose = "Walking"
3179
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3180
animpose = "Running"
3181
end
3182
if animpose ~= lastanimpose then
3183
sine = 0
3184
if Debounces.NoIdl == false then
3185
if animpose == "Idle" then
3186
for i = 1, 2 do
3187
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
3188
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
3189
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
3190
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3191
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
3192
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
3193
end
3194
elseif animpose == "Walking" then
3195
for i = 1, 2 do
3196
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3197
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3198
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3199
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3200
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3201
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3202
end
3203
elseif animpose == "Running" then
3204
for i = 1, 2 do
3205
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
3206
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
3207
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
3208
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
3209
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
3210
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
3211
wait()
3212
end
3213
end
3214
else
3215
end
3216
end
3217
lastanimpose = animpose
3218
if Debounces.NoIdl == false then
3219
if animpose == "Idle" then
3220
change = 0.5
3221
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
3222
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
3223
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
3224
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
3225
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
3226
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
3227
elseif animpose == "Walking" then
3228
change = 1
3229
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3230
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3231
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3232
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3233
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3234
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3235
elseif animpose == "Running" then
3236
change = 1
3237
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
3238
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
3239
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
3240
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
3241
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
3242
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
3243
end
3244
end
3245
end)
3246
3247
hum.MaxHealth = 99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
3248
wait(3)
3249
hum.Health = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
3250
3251
function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
3252
    --[[Part0 = Vector3 (Start pos)
3253
		Part1 = Vector3 (End pos)
3254
		Times = number (Amount of lightning parts)
3255
		Offset = number (Offset)
3256
		Color = color (brickcolor value)
3257
		Thickness = number (thickness)
3258
		Trans = number (transparency)
3259
    ]]--
3260
    local magz = (Part0 - Part1).magnitude
3261
    local curpos = Part0
3262
    local trz = {-Offset,Offset}
3263
    for i=1,Times do
3264
        local li = Instance.new("Part", torso)
3265
		li.Name = "Lightning"
3266
		li.TopSurface =0
3267
		li.Material = "Neon"
3268
		li.BottomSurface = 0
3269
		li.Anchored = true
3270
		li.Locked = true
3271
		li.Transparency = Trans or 0.4
3272
		li.BrickColor = BrickColor.new(Color)
3273
		li.formFactor = "Custom"
3274
		li.CanCollide = false
3275
		li.Size = Vector3.new(Thickness,Thickness,magz/Times)
3276
        local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
3277
        local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
3278
        if Times == i then
3279
        local magz2 = (curpos - Part1).magnitude
3280
        li.Size = Vector3.new(Thickness,Thickness,magz2)
3281
        li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
3282
        else
3283
        li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
3284
        end
3285
        curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
3286
        game.Debris:AddItem(li,.1)
3287
    end
3288
end
3289
3290
BodyParts = {} -- Parts to emit lightning effects from
3291
for _, v in pairs(char:GetChildren()) do
3292
    if v:IsA("Part") then
3293
        table.insert(BodyParts, v)
3294
    end
3295
end
3296
3297
Bounding = {} -- Calculate the bounding boxes
3298
for _, v in pairs(BodyParts) do
3299
	local temp = {X=nil, Y=nil, Z=nil}
3300
	temp.X = v.Size.X/2 * 10
3301
	temp.Y = v.Size.Y/2 * 10
3302
	temp.Z = v.Size.Z/2 * 10
3303
	Bounding[v.Name] = temp
3304
	--table.insert(Bounding, v.Name, temp)
3305
end
3306
3307
while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
3308
	local Body1 = BodyParts[math.random(#BodyParts)]
3309
	local Body2 = BodyParts[math.random(#BodyParts)]
3310
	local Pos1 = Vector3.new(
3311
		math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
3312
		math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
3313
		math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
3314
)
3315
	local Pos2 = Vector3.new(
3316
		math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
3317
		math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
3318
		math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
3319
)
3320
	local SPos1 = Body1.Position + Pos1
3321
	local SPos2 = Body2.Position + Pos2
3322
	Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
3323
end