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1
-- This script has been converted to FE by iPxter
2
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = owner
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
-- Synapse Decompiler
87
-- Purchase Here: https://brack4712.xyz/synapse/purchase/
88
89
wait(0.016666666666667)
90
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
91
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
92
local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
93
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
94
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
95
local R3 = {N=Region3.new}
96
local De = S.Debris
97
local WS = workspace
98
local Lght = S.Lighting
99
local RepS = S.ReplicatedStorage
100
local IN = Instance.new
101
local Plrs = S.Players
102
local Plr = owner
103
local Char = Plr.Character
104
local Hum = Char:FindFirstChildOfClass'Humanoid'
105
local RArm = Char["Right Arm"]
106
local LArm = Char["Left Arm"]
107
local RLeg = Char["Right Leg"]
108
local LLeg = Char["Left Leg"]	
109
local Root = Char:FindFirstChild'HumanoidRootPart'
110
local Torso = Char.Torso
111
local Head = Char.Head
112
local NeutralAnims = true
113
local Attack = false
114
local Debounces = {Debounces={}}
115
local Hit = {}
116
local Sine = 0
117
local Change = 1
118
local BloodPuddles = {}
119
local Glitching = false
120
local Target;
121
local Cam = workspace.CurrentCamera
122
local Effects = IN("Folder",Char)
123
Effects.Name = "Effects"
124
local Kills = 0;
125
local PlrGui = Plr:WaitForChild'PlayerGui'
126
function Debounces:New(name,cooldown)
127
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
128
	setmetatable(aaaaa,{__index = Debounces})
129
	Debounces.Debounces[name] = aaaaa
130
	return aaaaa
131
end
132
function Debounces:Use(overrideUsable)
133
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
134
	if(self.Usable or overrideUsable)then
135
		self.Usable = false
136
		self.CoolingDown = true
137
		local LastUse = time()
138
		self.LastUse = LastUse
139
		delay(self.Cooldown or 2,function()
140
			if(self.LastUse == LastUse)then
141
				self.CoolingDown = false
142
				self.Usable = true
143
			end
144
		end)
145
	end
146
end
147
function Debounces:Get(name)
148
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
149
	for i,v in next, Debounces.Debounces do
150
		if(i == name)then
151
			return v;
152
		end
153
	end
154
end
155
function Debounces:GetProgressPercentage()
156
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
157
	if(self.CoolingDown and not self.Usable)then
158
		return math.max(
159
			math.floor(
160
				(
161
					(time()-self.LastUse)/self.Cooldown or 2
162
				)*100
163
			)
164
		)
165
	else
166
		return 100
167
	end
168
end
169
local baseSound = IN("Sound")
170
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
171
	local Sound = baseSound:Clone()
172
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
173
	Sound.Pitch = pitch or 1
174
	Sound.Volume = volume or 1
175
	Sound.Looped = looped or false
176
	if(autoPlay)then
177
		coroutine.wrap(function()
178
			repeat wait() until Sound.IsLoaded
179
			Sound.Playing = autoPlay or false
180
		end)()
181
	end
182
	if(not looped and effect)then
183
		Sound.Stopped:connect(function()
184
			Sound.Volume = 0
185
			Sound:destroy()
186
		end)
187
	elseif(effect)then
188
		warn("Sound can't be looped and a sound effect!")
189
	end
190
	Sound.Parent =parent or Torso
191
	return Sound
192
end
193
function Part(parent,color,material,size,cframe,anchored,cancollide)
194
	local part = IN("Part")
195
	part.Parent = parent or Char
196
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
197
	part.Material = material or Enum.Material.SmoothPlastic
198
	part.TopSurface,part.BottomSurface=10,10
199
	part.Size = size or V3.N(1,1,1)
200
	part.CFrame = cframe or CF.N(0,0,0)
201
	part.CanCollide = cancollide or false
202
	part.Anchored = anchored or false
203
	return part
204
end
205
function Weld(part0,part1,c0,c1)
206
	local weld = IN("Weld")
207
	weld.Parent = part0
208
	weld.Part0 = part0
209
	weld.Part1 = part1
210
	weld.C0 = c0 or CF.N()
211
	weld.C1 = c1 or CF.N()
212
	return weld
213
end
214
function Mesh(parent,meshtype,meshid,textid,scale,offset)
215
	local part = IN("SpecialMesh")
216
	part.MeshId = meshid or ""
217
	part.TextureId = textid or ""
218
	part.Scale = scale or V3.N(1,1,1)
219
	part.Offset = offset or V3.N(0,0,0)
220
	part.MeshType = meshtype or Enum.MeshType.Sphere
221
	part.Parent = parent
222
	return part
223
end
224
NewInstance = function(instance,parent,properties)
225
	local inst = Instance.new(instance)
226
	inst.Parent = parent
227
	if(properties)then
228
		for i,v in next, properties do
229
			pcall(function() inst[i] = v end)
230
		end
231
	end
232
	return inst;
233
end
234
function Clone(instance,parent,properties)
235
	local inst = instance:Clone()
236
	inst.Parent = parent
237
	if(properties)then
238
		for i,v in next, properties do
239
			pcall(function() inst[i] = v end)
240
		end
241
	end
242
	return inst;
243
end
244
function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
245
	local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
246
	local Sound = IN("Sound")
247
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
248
	Sound.Pitch = pitch or 1
249
	Sound.Volume = volume or 1
250
	Sound.Looped = looped or false
251
	if(autoPlay)then
252
		coroutine.wrap(function()
253
			repeat wait() until Sound.IsLoaded
254
			Sound.Playing = autoPlay or false
255
		end)()
256
	end
257
	if(not looped and effect)then
258
		Sound.Stopped:connect(function()
259
			Sound.Volume = 0
260
			soundPart:destroy()
261
		end)
262
	elseif(effect)then
263
		warn("Sound can't be looped and a sound effect!")
264
	end
265
	Sound.Parent = soundPart
266
	return Sound
267
end
268
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
269
function CamShake(who,times,intense,origin) 
270
	coroutine.wrap(function()
271
		if(script:FindFirstChild'CamShake')then
272
			local cam = script.CamShake:Clone()
273
			cam:WaitForChild'intensity'.Value = intense
274
			cam:WaitForChild'times'.Value = times
275
			
276
	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
277
			cam.Parent = who
278
			wait()
279
			cam.Disabled = false
280
		elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
281
			local intensity = intense
282
			if(Hum and not Hum:FindFirstChild'CamShaking')then
283
				local cam = workspace.CurrentCamera
284
				local oCO = Hum.CameraOffset
285
				local cs = Instance.new("BoolValue",Hum)
286
				cs.Name = "CamShaking"
287
				for i = 1, times do
288
					local camDistFromOrigin
289
					if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
290
						camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.Position).magnitude )/25
291
					elseif(typeof(origin) == 'Vector3')then
292
						camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin).magnitude )/25
293
					end
294
					if(camDistFromOrigin)then
295
						intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
296
					end
297
					if(Hum)then
298
						Hum.CameraOffset = Vector3.new(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
299
					end
300
					swait()
301
				end
302
				if(Hum)then
303
					Hum.CameraOffset = oCO
304
				end
305
				cs:destroy()
306
			end
307
		end
308
	end)()
309
end
310
311
312
function CamShakeAll(times,intense,origin)
313
	for _,v in next, Plrs:players() do
314
		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
315
	end
316
end
317
318
function ServerScript(code)
319
	if(script:FindFirstChild'Loadstring')then
320
		local load = script.Loadstring:Clone()
321
		load:WaitForChild'Sauce'.Value = code
322
		load.Disabled = false
323
		load.Parent = workspace
324
	elseif(NS and typeof(NS) == 'function')then
325
		NS(code,workspace)
326
	else
327
		warn("no serverscripts lol")
328
	end	
329
end
330
331
function LocalOnPlayer(who,code)
332
	ServerScript([[
333
		wait()
334
		script.Parent=nil
335
		if(not _G.Http)then _G.Http = game:service'HttpService' end
336
		
337
		local Http = _G.Http or game:service'HttpService'
338
		
339
		local source = ]].."[["..code.."]]"..[[
340
		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
341
		local asd = Http:PostAsync(link,source)
342
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
343
		local ID = Http:JSONDecode(asd).Result.Require_ID
344
		local vs = require(ID).VORTH_SCRIPT
345
		vs.Parent = game:service'Players'.]]..who.Name..[[.Character
346
	]])
347
end
348
349
function Nametag(color,tag)
350
	local r,g,b = C3.tRGB(color)
351
	local c3 = C3.RGB(r/2,g/2,b/2)
352
	local name = script:FindFirstChild'Nametag' and script.Nametag:Clone();
353
	if(not name)then
354
		name = NewInstance("BillboardGui",nil,{MaxDistance=150,AlwaysOnTop=true,Active=false,Size=UDim2.new(5,0,1,0),SizeOffset=Vector2.new(0,6)})
355
		NewInstance("TextLabel",name,{Name='Title',BackgroundTransparency=1,Size=UDim2.new(2.5,0,1.5,0),Position=UDim2.new(-.75,0,.9,0),Text=tag,Font=Enum.Font.Fantasy,TextColor3 = color,TextStrokeColor3 = c3,TextStrokeTransparency=0,TextSize=14,TextScaled=true,TextWrapped=true,})
356
	end
357
	name.Title.Text = tag
358
	name.Title.TextColor3 = color
359
	name.Title.TextStrokeColor3 = c3
360
	
361
	
362
	name.Parent = Char
363
	name.Adornee = Head
364
	name.PlayerToHideFrom = Plr
365
	
366
	return name
367
end
368
369
local Frame_Speed = 60
370
local Remove_Hats = false
371
local Remove_Clothing = false
372
local PlayerSize = 1
373
local DamageColor = BrickColor.new'Really red'
374
local MusicID = 486598641
375
local God = false
376
local Muted = false
377-
local WalkSpeed = 8
377+
local WalkSpeed = 30
378
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
379
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
380
New = function(Object, Parent, Name, Data)
381
	local Object = Instance.new(Object)
382
	for Index, Value in pairs(Data or {}) do
383
		Object[Index] = Value
384
	end
385
	Object.Parent = Parent
386
	Object.Name = Name
387
	return Object
388
end
389
local NoClear = {}
390
local Voodoo = New("Model",Char,"Voodoo",{})
391
local VTorso = New("Part",Voodoo,"Torso",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9809666, 34.1897087, 12.3049202, 0.979014099, -0.138922885, 0.149103805, 0.203679025, 0.691457033, -0.693110347, -0.0068100011, 0.708934069, 0.705241799),LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
392
local VHead = New("Part",Voodoo,"Head",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.300145775, 0.300145775),CFrame = CFrame.new(16.9182777, 34.5018272, 12.6228008, 0.981222212, -0.146387979, 0.125594378, 0.192836046, 0.730337858, -0.655302107, 0.0042019859, 0.667215884, 0.744852483),TopSurface = Enum.SurfaceType.Smooth,})
393
local SMesh = New("SpecialMesh",VHead,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
394
local mot = New("Motor",Head,"mot",{Part0 = VHead,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.981222093, 0.192836031, 0.00420200033, -0.146387964, 0.730337918, 0.667215943, 0.125594392, -0.655302107, 0.744852543),C1 = CFrame.new(3.43322754e-05, 0.449882507, -0.00149726868, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
395
local VLA = New("Part",Voodoo,"Left Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.5398445, 34.0791664, 12.4485207, 0.842483878, 0.427749634, 0.327492595, -0.371340811, 0.901513815, -0.222213656, -0.390290886, 0.0656000972, 0.918351531),})
396
local mot = New("Motor",VLA,"mot",{Part0 = VLA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.842483819, -0.371340901, -0.390290916, 0.427749544, 0.901513815, 0.0656001195, 0.327492595, -0.222213745, 0.91835165),C1 = CFrame.new(-0.455356598, 0.0866508484, 0.112116814, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
397
local VLL = New("Part",Voodoo,"Left Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9056549, 33.7453232, 11.9883003, 0.984823465, -0.0888315961, 0.149104908, 0.137862071, 0.922279239, -0.361102521, -0.10543903, 0.376178026, 0.920528531),BottomSurface = Enum.SurfaceType.Smooth,})
398
local mot = New("Motor",VLL,"mot",{Part0 = VLL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.984823227, 0.137862027, -0.105439022, -0.0888316259, 0.922279298, 0.376178056, 0.149104908, -0.361102551, 0.920528591),C1 = CFrame.new(-0.162086487, -0.521272659, 0.0734844208, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
399
local VRL = New("Part",Voodoo,"Right Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.2400646, 33.8107071, 11.9597893, 0.959730387, -0.238088086, 0.149103299, 0.276998103, 0.890439391, -0.36109513, -0.0467950329, 0.387855232, 0.920531631),BottomSurface = Enum.SurfaceType.Smooth,})
400
local mot = New("Motor",VRL,"mot",{Part0 = VRL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.959730327, 0.276998103, -0.0467950143, -0.238088101, 0.89043951, 0.387855232, 0.149103299, -0.361095101, 0.92053175),C1 = CFrame.new(0.178815842, -0.542732239, 0.0579204559, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
401
local VRA = New("Part",Voodoo,"Right Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.508316, 34.2938004, 12.3892946, 0.695788145, -0.716024339, -0.0564649031, 0.695248008, 0.651688695, 0.303202778, -0.180302992, -0.250221908, 0.951251626),})
402
local mot = New("Motor",VRA,"mot",{Part0 = VRA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.695788085, 0.695248067, -0.180303007, -0.71602428, 0.651688814, -0.250221968, -0.0564648844, 0.303202778, 0.951251745),C1 = CFrame.new(0.536909103, 0.0585308075, 0.0659856796, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
403
404
local VHum = NewInstance("Humanoid",Voodoo,{PlatformStand=true,Health=0,DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None})
405
406
for _,v in next, Voodoo:GetDescendants() do
407
	NoClear[v] = true
408
end
409
410
local knife = Part(Char,BrickColor.new'Medium stone grey',Enum.Material.SmoothPlastic,V3.N(.3,3,.5),CF.N(),false,false)
411
Mesh(knife,Enum.MeshType.FileMesh,'rbxassetid://1245215297','rbxassetid://1245215354',V3.N(1.25,1.45,1.25))
412
413
if(PlayerSize ~= 1)then
414
	for _,v in next, Char:GetDescendants() do
415
		if(v:IsA'BasePart')then
416
			v.Size = v.Size * PlayerSize
417
		end
418
	end
419
end
420
421
Nametag(C3.N(.75,.75,.75),"The Voodoo Master")
422
423
local gui = NewInstance("ScreenGui",PlrGui,{})
424
local txt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.842,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
425
local ktxt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.742,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
426
427
local Music = Sound(Char,MusicID,1,3,true,false,true)
428
Music.Name = 'Music'
429
for _,v in next, Hum:GetPlayingAnimationTracks() do
430
	v:Stop();
431
end
432
433
pcall(game.Destroy,Char:FindFirstChild'Animate')
434
pcall(game.Destroy,Hum:FindFirstChild'Animator')
435
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
436
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
437
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
438
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
439
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
440
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
441
442
local KW = NewInstance('Motor',Char,{Part0=LArm,Part1=knife,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0),C1=CF.N(0,-1,0)})
443
local VW = NewInstance('Motor',Char,{Part0=RArm,Part1=VTorso,C0=CF.N(0,-.8,-.5)*CF.A(M.R(-43),0,0)})
444
445
local LSC0 = LS.C0
446
local RSC0 = RS.C0
447
local NKC0 = NK.C0
448
local LHC0 = LH.C0
449
local RHC0 = RH.C0
450
local RJC0 = RJ.C0
451
local ArtificialHB = IN("BindableEvent", script)
452
ArtificialHB.Name = "Heartbeat"
453
454
script:WaitForChild("Heartbeat")
455
456
local tf = 0
457
local allowframeloss = false
458
local tossremainder = false
459
local lastframe = tick()
460
local frame = 1/Frame_Speed
461
ArtificialHB:Fire()
462
463
game:GetService("RunService").Heartbeat:connect(function(s, p)
464
	tf = tf + s
465
	if tf >= frame then
466
		if allowframeloss then
467
			script.Heartbeat:Fire()
468
			lastframe = tick()
469
		else
470
			for i = 1, math.floor(tf / frame) do
471
				ArtificialHB:Fire()
472
			end
473
			lastframe = tick()
474
		end
475
		if tossremainder then
476
			tf = 0
477
		else
478
			tf = tf - frame * math.floor(tf / frame)
479
		end
480
	end
481
end)
482
483
function swait(num)
484
	if num == 0 or num == nil then
485
		ArtificialHB.Event:wait()
486
	else
487
		for i = 0, num do
488
			ArtificialHB.Event:wait()
489
		end
490
	end
491
end
492
function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId,Axis)
493
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
494
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
495
	local Scale = 1
496
	local speeder = Speed
497
	if(Type == "Multiply")then
498
		Scale = 1*Inc
499
	elseif(Type == "Divide")then
500
		Scale = 1/Inc
501
	end
502
	coroutine.wrap(function()
503
		for i = 0,10/Lifetime,.1 do
504
			
505
			if(Type == "Multiply")then
506
				Scale = Scale - 0.01*Inc/Lifetime
507
			elseif(Type == "Divide")then
508
				Scale = Scale - 0.01/Inc*Lifetime
509
			end
510
			speeder = speeder - 0.01*Speed*Lifetime
511
			fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
512
			fxP.Transparency = fxP.Transparency + 0.01*Lifetime
513
			if(Axis == 'x')then
514
				fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, 0, 0)
515
			elseif(Axis == 'y')then
516
				fxM.Scale = fxM.Scale + Vector3.new(0, Scale*Lifetime, 0)
517
			elseif(Axis == 'z')then
518
				fxM.Scale = fxM.Scale + Vector3.new(0, 0, Scale*Lifetime)
519
			elseif(Axis == 'xyz')then
520
				fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,Scale*Lifetime,Scale*Lifetime)
521
			elseif(Axis == 'yz')then
522
				fxM.Scale = fxM.Scale + Vector3.new(0,Scale*Lifetime,Scale*Lifetime)
523
			elseif(Axis == 'xz')then
524
				fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,0,Scale*Lifetime)
525
			else
526
				fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
527
			end
528
			if(fxP.Transparency >= 1)then break end
529
			swait()
530
		end
531
		fxP:destroy()
532
	end)()
533
	return fxP
534
end
535
536
function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId)
537
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
538
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
539
540
	local Scale = 1
541
	if(Type == "Multiply")then
542
		Scale = 1*Inc
543
	elseif(Type == "Divide")then
544
		Scale = 1/Inc
545
	end
546
	coroutine.wrap(function()
547
		for i = 0,10/Lifetime,.1 do
548
549
			if(Type == "Multiply")then
550
				Scale = Scale - 0.01*Inc/Lifetime
551
			elseif(Type == "Divide")then
552
				Scale = Scale - 0.01/Inc*Lifetime
553
			end
554
			fxP.Transparency = fxP.Transparency + 0.01*Lifetime
555
			fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
556
			swait()
557
		end
558
		fxP:destroy()
559
	end)()
560
end
561
562
function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
563
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
564
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
565
	local Scale = 1
566
	local speeder = Speed
567
	if(Type == "Multiply")then
568
		Scale = 1*Inc
569
	elseif(Type == "Divide")then
570
		Scale = 1/Inc
571
	end
572
	coroutine.wrap(function()
573
		for i = 0,10/Lifetime,.1 do
574
			if(Type == "Multiply")then
575
				Scale = Scale - 0.01*Inc/Lifetime
576
			elseif(Type == "Divide")then
577
				Scale = Scale - 0.01/Inc*Lifetime
578
			end
579
			if(Fade)then
580
				fxP.Transparency = i/(10/Lifetime)
581
			end
582
			speeder = speeder - 0.01*Speed*Lifetime/10
583
			fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
584
			fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
585
			swait()
586
		end
587
		fxP:destroy()
588
	end)()
589
end
590
591
function Bezier(startpos, pos2, pos3, endpos, t)
592
	local A = startpos:lerp(pos2, t)
593
	local B  = pos2:lerp(pos3, t)
594
	local C = pos3:lerp(endpos, t)
595
	local lerp1 = A:lerp(B, t)
596
	local lerp2 = B:lerp(C, t)
597
	local cubic = lerp1:lerp(lerp2, t)
598
	return cubic
599
end
600
function Puddle(hit,pos,norm,data)
601
	local material = data.Material or Enum.Material.SmoothPlastic
602
	local color = data.Color or BrickColor.new'Crimson'
603
	local size = data.Size or 1
604
		
605
	if(hit.Name ~= 'BloodPuddle')then
606
		local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
607
		local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
608
		BloodPuddles[Puddle] = 0
609
	else
610
		local cyl = hit:FindFirstChild'CylinderMesh'
611
		if(cyl)then
612
			BloodPuddles[hit] = 0
613
			cyl.Scale = cyl.Scale + V3.N(size,0,size)
614
			hit.Transparency = 0
615
		end
616
	end
617
end
618
619
function Droplet(data)
620
	local Size = data.Size or 1
621
	local Color = data.Color or BrickColor.new'Crimson'
622
	local StudsPerFrame = data.Speed or 1
623
	local Shape = data.Shape or 'Ball'
624
	local Frames = (data.Frames or 160)+1
625
	local Pos = data.Origin or Root.CFrame
626
	local Direction = data.Direction or Root.CFrame.lookVector*100000
627
	local Material = data.Material or Enum.Material.SmoothPlastic
628
	local Drop = data.Drop or .05
629
	local Ignorelist = data.Ignorelist or nil
630
	
631
	local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
632
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
633
	if(Shape == 'Ball')then
634
		BMesh.MeshType = Enum.MeshType.Sphere
635
	elseif(Shape == 'Head')then
636
		BMesh.MeshType = Enum.MeshType.Head
637
	elseif(Shape == 'Cylinder')then
638
		BMesh.MeshType = Enum.MeshType.Cylinder
639
	end
640
	
641
	coroutine.wrap(function()
642
		for i = 1, Frames do
643
			Pos = Pos * CF.N(0,-(Drop*i),0)
644
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
645
			if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
646
				Puddle(hit,pos,norm,data)
647
				break;
648
			else
649
				Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
650
			end
651
			swait()
652
		end
653
		Bullet:destroy()
654
	end)()
655
end
656
657
function SphereFX(duration,color,scale,pos,endScale,increment)
658
	return Effect{
659
		Effect='ResizeAndFade',
660
		Color=color,
661
		Size=scale,
662
		Mesh={MeshType=Enum.MeshType.Sphere},
663
		CFrame=pos,
664
		FXSettings={
665
			EndSize=endScale,
666
			EndIsIncrement=increment
667
		}
668
	}
669
end
670
671
function BlastFX(duration,color,scale,pos,endScale,increment)
672
	return Effect{
673
		Effect='ResizeAndFade',
674
		Color=color,
675
		Size=scale,
676
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
677
		CFrame=pos,
678
		FXSettings={
679
			EndSize=endScale,
680
			EndIsIncrement=increment
681
		}
682
	}
683
end
684
685
function BlockFX(duration,color,scale,pos,endScale,increment)
686
	return Effect{
687
		Effect='ResizeAndFade',
688
		Color=color,
689
		Size=scale,
690
		CFrame=pos,
691
		FXSettings={
692
			EndSize=endScale,
693
			EndIsIncrement=increment
694
		}
695
	}
696
end
697
698
function ShootBullet(data)
699
	local Size = data.Size or V3.N(2,2,2)
700
	local Color = data.Color or BrickColor.new'Crimson'
701
	local StudsPerFrame = data.Speed or 10
702
	local Shape = data.Shape or 'Ball'
703
	local Frames = data.Frames or 160
704
	local Pos = data.Origin or Torso.CFrame
705
	local Direction = data.Direction or Mouse.Hit
706
	local Material = data.Material or Enum.Material.Neon
707
	local OnHit = data.HitFunction or function(hit,pos)
708
		Effect{
709
			Effect='ResizeAndFade',
710
			Color=Color,
711
			Size=V3.N(10,10,10),
712
			Mesh={MeshType=Enum.MeshType.Sphere},
713
			CFrame=CF.N(pos),
714
			FXSettings={
715
				EndSize=V3.N(.05,.05,.05),
716
				EndIsIncrement=true
717
			}
718
		}
719
		for i = 1, 5 do
720
			local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
721
			Effect{
722
				Effect='Fade',
723
				Frames=65,
724
				Size=V3.N(5,5,10),
725
				CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
726
				Mesh = {MeshType=Enum.MeshType.Sphere},
727
				Material=Enum.Material.Neon,
728
				Color=Color,
729
				MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
730
			}	
731
		end
732
	end	
733
	
734
	local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
735
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
736
	if(Shape == 'Ball')then
737
		BMesh.MeshType = Enum.MeshType.Sphere
738
	elseif(Shape == 'Head')then
739
		BMesh.MeshType = Enum.MeshType.Head
740
	elseif(Shape == 'Cylinder')then
741
		BMesh.MeshType = Enum.MeshType.Cylinder
742
	end
743
	
744
	coroutine.wrap(function()
745
		for i = 1, Frames+1 do
746
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
747
			if(hit)then
748
				OnHit(hit,pos,norm,dist)
749
				break;
750
			else
751
				Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
752
			end
753
			swait()
754
		end
755
		Bullet:destroy()
756
	end)()
757
	
758
end
759
760
761
function Zap(data)
762
	local sCF,eCF = data.StartCFrame,data.EndCFrame
763
	assert(sCF,"You need a start CFrame!")
764
	assert(eCF,"You need an end CFrame!")
765
	local parts = data.PartCount or 15
766
	local zapRot = data.ZapRotation or {-5,5}
767
	local startThick = data.StartSize or 3;
768
	local endThick = data.EndSize or startThick/2;
769
	local color = data.Color or BrickColor.new'Electric blue'
770
	local delay = data.Delay or 35
771
	local delayInc = data.DelayInc or 0
772
	local lastLightning;
773
	local MagZ = (sCF.p - eCF.p).magnitude
774
	local thick = startThick
775
	local inc = (startThick/parts)-(endThick/parts)
776
	
777
	for i = 1, parts do
778
		local pos = sCF.p
779
		if(lastLightning)then
780
			pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
781
		end
782
		delay = delay + delayInc
783
		local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
784
		local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
785
		if(parts == i)then
786
			local MagZ = (pos-eCF.p).magnitude
787
			zapPart.Size = V3.N(endThick,endThick,MagZ)
788
			zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
789
			Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
790
		else
791
			zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
792
		end
793
		
794
		lastLightning = zapPart
795
		Effect{Effect='Fade',Manual=zapPart,Frames=delay}
796
		
797
		thick=thick-inc
798
		
799
	end
800
end
801
802
function Zap2(data)
803
	local Color = data.Color or BrickColor.new'Electric blue'
804
	local StartPos = data.Start or Torso.Position
805
	local EndPos = data.End or Mouse.Hit.p
806
	local SegLength = data.SegL or 2
807
	local Thicc = data.Thickness or 0.5
808
	local Fades = data.Fade or 45
809
	local Parent = data.Parent or Effects
810
	local MaxD = data.MaxDist or 200
811
	local Branch = data.Branches or false
812
	local Material = data.Material or Enum.Material.Neon
813
	local Raycasts = data.Raycasts or false
814
	local Offset = data.Offset or {0,360}
815
	local AddMesh = (data.Mesh == nil and true or data.Mesh)
816
	if((StartPos-EndPos).magnitude > MaxD)then
817
		EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
818
	end
819
	local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
820
	if(Raycasts)then
821
		hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)	
822
	end
823
	local segments = dist/SegLength
824
	local model = IN("Model",Parent)
825
	model.Name = 'Lightning'
826
	local Last;
827
	for i = 1, segments do
828
		local size = (segments-i)/25
829
		local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
830
		if(AddMesh)then IN("CylinderMesh",prt) end
831
		if(Last and math.floor(segments) == i)then
832
			local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
833
			prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
834
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)	
835
		elseif(not Last)then
836
			prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)	
837
		else
838
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
839
		end
840
		Last = prt
841
		if(Branch)then
842
			local choice = M.RNG(1,7+((segments-i)*2))
843
			if(choice == 1)then
844
				local LastB;
845
				for i2 = 1,M.RNG(2,5) do
846
					local size2 = ((segments-i)/35)/i2
847
					local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
848
					if(AddMesh)then IN("CylinderMesh",prt) end
849
					if(not LastB)then
850
						prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
851
					else
852
						prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
853
					end
854
					LastB = prt
855
				end
856
			end
857
		end
858
	end
859
	if(Fades > 0)then
860
		coroutine.wrap(function()
861
			for i = 1, Fades do
862
				for _,v in next, model:children() do
863
					if(v:IsA'BasePart')then
864
						v.Transparency = (i/Fades)
865
					end
866
				end
867
				swait()
868
			end
869
			model:destroy()
870
		end)()
871
	else
872
		S.Debris:AddItem(model,.01)
873
	end
874
	return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
875
end
876
877
function Tween(obj,props,time,easing,direction,repeats,backwards)
878
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
879
	local tween = S.TweenService:Create(obj, info, props)
880
	
881
	tween:Play()
882
end
883
884
function Effect(data)
885
	local FX = data.Effect or 'ResizeAndFade'
886
	local Parent = data.Parent or Effects
887
	local Color = data.Color or C3.N(0,0,0)
888
	local Size = data.Size or V3.N(1,1,1)
889
	local MoveDir = data.MoveDirection or nil
890
	local MeshData = data.Mesh or nil
891
	local SndData = data.Sound or nil
892
	local Frames = data.Frames or 45
893
	local Manual = data.Manual or nil
894
	local Material = data.Material or nil
895
	local CFra = data.CFrame or Torso.CFrame
896
	local Settings = data.FXSettings or {}
897
	local Shape = data.Shape or Enum.PartType.Block
898
	local Snd,Prt,Msh;
899
	local RotInc = data.RotInc or {0,0,0}
900
	if(typeof(RotInc) == 'number')then
901
		RotInc = {RotInc,RotInc,RotInc}
902
	end
903
	coroutine.wrap(function()
904
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
905
			Prt = Manual
906
		else
907
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
908
			Prt.Shape = Shape
909
		end
910
		if(typeof(MeshData) == 'table')then
911
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
912
		elseif(typeof(MeshData) == 'Instance')then
913
			Msh = MeshData:Clone()
914
			Msh.Parent = Prt
915
		elseif(Shape == Enum.PartType.Block)then
916
			Msh = Mesh(Prt,Enum.MeshType.Brick)
917
		end
918
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
919
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
920
		end
921
		if(Snd)then
922
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
923
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
924
		end
925
		Size = (Msh and Msh.Scale or Size)
926
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
927
		
928
		local MoveSpeed = nil;
929
		if(MoveDir)then
930
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
931
		end
932
		if(FX ~= 'Arc')then
933
			for Frame = 1, Frames do
934
				if(FX == "Fade")then
935
					Prt.Transparency  = (Frame/Frames)
936
				elseif(FX == "Resize")then
937
					if(not Settings.EndSize)then
938
						Settings.EndSize = V3.N(0,0,0)
939
					end
940
					if(Settings.EndIsIncrement)then
941
						if(Msh)then
942
							Msh.Scale = Msh.Scale + Settings.EndSize
943
						else
944
							Prt.Size = Prt.Size + Settings.EndSize
945
						end					
946
					else
947
						if(Msh)then
948
							Msh.Scale = Msh.Scale - grow/Frames
949
						else
950
							Prt.Size = Prt.Size - grow/Frames
951
						end
952
					end 
953
				elseif(FX == "ResizeAndFade")then
954
					if(not Settings.EndSize)then
955
						Settings.EndSize = V3.N(0,0,0)
956
					end
957
					if(Settings.EndIsIncrement)then
958
						if(Msh)then
959
							Msh.Scale = Msh.Scale + Settings.EndSize
960
						else
961
							Prt.Size = Prt.Size + Settings.EndSize
962
						end					
963
					else
964
						if(Msh)then
965
							Msh.Scale = Msh.Scale - grow/Frames
966
						else
967
							Prt.Size = Prt.Size - grow/Frames
968
						end
969
					end 
970
					Prt.Transparency = (Frame/Frames)
971
				end
972
				if(Settings.RandomizeCFrame)then
973
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
974
				else
975
					Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
976
				end
977
				if(MoveDir and MoveSpeed)then
978
					local Orientation = Prt.Orientation
979
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
980
					Prt.Orientation = Orientation
981
				end
982
				swait()
983
			end
984
			Prt:destroy()
985
		else
986
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
987
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
988
			if(start and endP)then
989
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
990
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
991
				for Frame = 0, 1, (Settings.Speed or 0.01) do
992
					if(Settings.Home)then
993
						endP = Settings.Home.CFrame
994
					end
995
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
996
				end
997
				if(Settings.RemoveOnGoal)then
998
					Prt:destroy()
999
				end
1000
			else
1001
				Prt:destroy()
1002
				assert(start,"You need a start position!")
1003
				assert(endP,"You need a start position!")
1004
			end
1005
		end
1006
	end)()
1007
	return Prt,Msh,Snd
1008
end
1009
function SoulSteal(whom)
1010
	local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
1011
	print(torso)
1012
	if(torso and torso:IsA'BasePart')then
1013
		local Model = Instance.new("Model",Effects)
1014
		Model.Name = whom.Name.."'s Soul"
1015
		whom:BreakJoints()
1016
		local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
1017
		Soul.Name = 'Head'
1018
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
1019
		Effect{
1020
			Effect="Arc",
1021
			Manual = Soul,
1022
			FXSettings={
1023
				Start=torso.CFrame,
1024
				Home = Torso,
1025
				RemoveOnGoal = true,
1026
			}
1027
		}
1028
		local lastPoint = Soul.CFrame.p
1029
	
1030
		for i = 0, 1, 0.01 do 
1031
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
1032
				local mag = (lastPoint - Soul.Position).magnitude
1033
				Effect{
1034
					Effect = "Fade",
1035
					CFrame = point * CF.N(0, mag/2, 0),
1036
					Size = V3.N(.5,mag+.5,.5),
1037
					Color = Soul.BrickColor
1038
				}
1039
				lastPoint = Soul.CFrame.p
1040
			swait()
1041
		end
1042
		for i = 1, 5 do
1043
			Effect{
1044
				Effect="Fade",
1045
				Color = BrickColor.new'Really red',
1046
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
1047
			}	
1048
		end
1049
	end
1050
end
1051
1052
function MultiplyCF(cf,mult)
1053
	local a,b,c,d,e,f,g,h,i,j,k,l = cf:components()
1054
	return CF.N(a*mult,b*mult,c*mult,d*mult,e*mult,f*mult,g*mult,h*mult,i*mult,j*mult,k*mult,l*mult)
1055
end
1056
1057
function ResetVoodoo()
1058
	for _,v in next, Voodoo:GetDescendants() do
1059
		if(not NoClear[v])then
1060
			v:destroy()
1061
		end
1062
	end
1063
	VRA.Color = C3.RGB(163,162,165)
1064
	VLA.Color = C3.RGB(163,162,165)
1065
	VRL.Color = C3.RGB(163,162,165)
1066
	VLL.Color = C3.RGB(163,162,165)
1067
	VTorso.Color = C3.RGB(163,162,165)
1068
	VHead.Color = C3.RGB(163,162,165)
1069
end
1070
1071
function ChangeTarget(who)
1072
	local h = who:FindFirstChildOfClass'Humanoid'
1073
	ResetVoodoo()
1074
	if(h and h.Health <= 0)then return end
1075
	Target = who
1076
	for _,v in next, who:children() do
1077
		if(v:IsA'Clothing' or v:IsA'CharacterMesh')then
1078
			v:Clone().Parent = Voodoo
1079
		elseif(v:FindFirstChild'face' and v.Name == 'Head')then
1080
			v.face:Clone().Parent = VHead
1081
		elseif(v:IsA'BodyColors')then
1082
			VTorso.BrickColor = v.TorsoColor
1083
			VHead.BrickColor = v.HeadColor
1084
			VLA.BrickColor = v.LeftArmColor
1085
			VRA.BrickColor = v.RightArmColor
1086
			VLL.BrickColor = v.LeftLegColor
1087
			VRL.BrickColor = v.RightLegColor
1088
		elseif(Voodoo:FindFirstChild(v.Name) and Voodoo[v.Name]:IsA'BasePart' and v:IsA'BasePart')then
1089
			Voodoo[v.Name].Color = v.Color
1090
		end
1091
	end
1092
end
1093
1094
function CastRay(startPos,endPos,range,ignoreList)
1095
	local ray = Ray.new(startPos,(endPos-startPos).unit*range)
1096
	local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
1097
	return part,pos,norm,(pos and (startPos-pos).magnitude)
1098
end
1099
1100
function getRegion(point,range,ignore)
1101
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
1102
end
1103
1104
function clerp(startCF,endCF,alpha)
1105
	return startCF:lerp(endCF, alpha)
1106
end
1107
1108
function GetTorso(char)
1109
	return char and (char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart')
1110
end
1111
1112
function ShowDamage(Pos, Text, Time, Color)
1113
	coroutine.wrap(function()
1114
	local Rate = (1 / Frame_Speed)
1115
	local Pos = (Pos or Vector3.new(0, 0, 0))
1116
	local Text = (Text or "")
1117
	local Time = (Time or 2)
1118
	local Color = (Color or Color3.new(1, 0, 1))
1119
	local EffectPart = NewInstance("Part",Effects,{
1120
		Material=Enum.Material.SmoothPlastic,
1121
		Reflectance = 0,
1122
		Transparency = 1,
1123
		BrickColor = BrickColor.new(Color),
1124
		Name = "Effect",
1125
		Size = Vector3.new(0,0,0),
1126
		Anchored = true,
1127
		CFrame = CF.N(Pos)
1128
	})
1129
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
1130
		Size = UDim2.new(1.25, 0, 1.25, 0),
1131
		Adornee = EffectPart,
1132
	})
1133
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
1134
		BackgroundTransparency = 1,
1135
		Size = UDim2.new(1, 0, 1, 0),
1136
		Text = Text,
1137
		Font = "Bodoni",
1138
		TextColor3 = Color,
1139
		TextStrokeColor3 = Color3.new(0,0,0),
1140
		TextStrokeTransparency=0,
1141
		TextScaled = true,
1142
	})
1143
	S.Debris:AddItem(EffectPart, (Time))
1144
	EffectPart.Parent = workspace
1145
	delay(0, function()
1146
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
1147
		local Frames = (Time / Rate)
1148
		for Frame = 1, Frames do
1149
			swait()
1150
			local Percent = (Frame / Frames)
1151
			TextLabel.TextTransparency = Percent
1152
			TextLabel.TextStrokeTransparency = Percent
1153
		end
1154
		if EffectPart and EffectPart.Parent then
1155
			EffectPart:Destroy()
1156
		end
1157
	end) end)()
1158
end
1159
1160
function DealDamage(data)
1161
	local Who = data.Who;
1162
	local MinDam = data.MinimumDamage or 15;
1163
	local MaxDam = data.MaximumDamage or 30;
1164
	local MaxHP = data.MaxHP or 1e5; 
1165
	
1166
	local DB = data.Debounce or .2;
1167
	
1168
	local CritData = data.Crit or {}
1169
	local CritChance = CritData.Chance or 0;
1170
	local CritMultiplier = CritData.Multiplier or 1;
1171
	
1172
	local DamageEffects = data.DamageFX or {}
1173
	local DamageType = DamageEffects.Type or "Normal"
1174
	local DeathFunction = DamageEffects.DeathFunction
1175
	
1176
	assert(Who,"Specify someone to damage!")	
1177
	
1178
	local Humanoid = Who:FindFirstChildOfClass'Humanoid'
1179
	local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
1180
	
1181
	local canHit = true
1182
	if(Humanoid)then
1183
		for _, p in pairs(Hit) do
1184
			if p[1] == Humanoid then
1185
				if(time() - p[2] <= DB) then
1186
					canHit = false
1187
				else
1188
					Hit[_] = nil
1189
				end
1190
			end
1191
		end
1192
		if(canHit)then
1193
			table.insert(Hit,{Humanoid,time()})
1194
			local HitTorso = GetTorso(Who)
1195
			local player = S.Players:GetPlayerFromCharacter(Who)
1196
			if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
1197
				if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
1198
					print'Got kill'
1199
					Humanoid.Health = 0;
1200
					Who:BreakJoints();
1201
					if(DeathFunction)then DeathFunction(Who,Humanoid) end
1202
				else
1203
					local  c = Instance.new("ObjectValue",Hum)
1204
					c.Name = "creator"
1205
					c.Value = Plr
1206
					S.Debris:AddItem(c,0.35)	
1207
					if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
1208
						ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
1209
					end
1210
					if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
1211
					Humanoid.Health = Humanoid.Health - DoneDamage
1212
					
1213
					if(DamageType == 'Knockback' and HitTorso)then
1214
						local up = DamageEffects.KnockUp or 25
1215
						local back = DamageEffects.KnockBack or 25
1216
						local origin = DamageEffects.Origin or Root
1217
						local decay = DamageEffects.Decay or .5;
1218
						
1219
						local bfos = Instance.new("BodyVelocity",HitTorso)
1220
						bfos.P = 20000	
1221
						bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
1222
						bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
1223
						S.Debris:AddItem(bfos,decay)
1224
					end
1225
				end
1226
			end
1227
		end
1228
	end		
1229
end
1230
1231
function Kill(dude)
1232
	Kills = Kills + 1
1233
	local t = GetTorso(dude)
1234
	local h = dude:FindFirstChildOfClass'Humanoid'
1235
	if(dude == Target)then
1236
		Target = nil
1237
		ResetVoodoo()
1238
	end
1239
	if(h)then Instance.new("BoolValue",h).Name = 'Killed' end
1240
	if(t)then
1241
		Sound(t,429400881,.7,3,false,true,true)
1242
		local pe = NewInstance("ParticleEmitter",t,{Size=NumberSequence.new(.2,5),Enabled=false,Texture='rbxassetid://771221224',Speed=NumberRange.new(15),VelocitySpread=90,Color=ColorSequence.new(C3.N(1,0,0)),Transparency=NumberSequence.new(0,1),ZOffset=.8,Acceleration=V3.N(0,-25,0),EmissionDirection=Enum.NormalId.Top,Lifetime=NumberRange.new(1),Rate=2500,Rotation=NumberRange.new(-100,100),RotSpeed=NumberRange.new(-100,100),})
1243
		pe:Emit(250)
1244
		NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
1245
		ResetVoodoo()
1246
		coroutine.wrap(function()
1247
			swait(60)
1248
			for i = 0, 1, .025 do
1249
				for _,v in next, dude:children() do
1250
					if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
1251
						v.Transparency = i
1252
					end
1253
				end
1254
				swait()
1255
			end
1256
			for _,v in next, dude:children() do
1257
				if(v:IsA'BasePart')then
1258
					v:destroy()
1259
				end
1260
			end
1261
		end)()
1262
	end
1263
	dude:breakJoints()
1264
end
1265
1266
function Burn(dude)
1267
	local t = GetTorso(dude)
1268
	local h = dude:FindFirstChildOfClass'Humanoid'
1269
	if(t and h)then
1270
		local pe = NewInstance("ParticleEmitter",t,{Color=ColorSequence.new(C3.RGB(255,105,19),C3.RGB(255,255,127)),LightEmission=.8,Size=NumberSequence.new(1,0),Transparency=NumberSequence.new(0,1),Texture='rbxassetid://242102147',ZOffset=.3,EmissionDirection=Enum.NormalId.Top,Rate=1000,Lifetime=NumberRange.new(1),Speed=NumberRange.new(5)})
1271
		Sound(t,192104941,.8,5,false,true,true)
1272
		Sound(t,147758746,1,5,false,true,true)
1273
		coroutine.wrap(function()
1274
			repeat h.Health = h.Health - (h.MaxHealth/200) swait() until h.Health <= 0
1275
			dude:breakJoints()
1276
			if(not h:FindFirstChild'Killed')then Kills = Kills + 1 end
1277
			h:destroy()
1278
			if(dude == Target)then
1279
				Target = nil
1280
				ResetVoodoo()
1281
			end
1282
			NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
1283
			swait(60)
1284
			for i = 0, 1, .025 do
1285
				for _,v in next, dude:children() do
1286
					if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
1287
						v.Transparency = i
1288
						v.Color = C3.N(0,0,0)
1289
						v.Material = Enum.Material.Slate
1290
					end
1291
				end
1292
				swait()
1293
			end
1294
			for _,v in next, dude:children() do
1295
				if(v:IsA'BasePart')then
1296
					v:destroy()
1297
				end
1298
			end
1299
		end)()
1300
	end
1301
end
1302
1303
function AOEDamage(where,range,options)
1304
	local hit = {}
1305
	for _,v in next, getRegion(where,range,{Char}) do
1306
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
1307
			local callTable = {Who=v.Parent}
1308
			hit[v.Parent] = true
1309
			for _,v in next, options do callTable[_] = v end
1310
			DealDamage(callTable)
1311
		end
1312
	end
1313
	return hit
1314
end
1315
1316
function AOEHeal(where,range,amount)
1317
	local healed = {}
1318
	for _,v in next, getRegion(where,range,{Char}) do
1319
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1320
		if(hum and not healed[hum])then
1321
			hum.Health = hum.Health + amount
1322
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1323
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1324
			end
1325
		end
1326
	end
1327
end
1328
1329
function BurnANigga()
1330
	Attack = true
1331
	NeutralAnims = false
1332
	local Target = Target
1333
	for i = 0, 3, 0.1 do
1334
		swait()
1335
		local Alpha = .2
1336
		RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1337
		LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1338
		RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1339
		LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
1340
		RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
1341
		NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
1342
	end
1343
	knife.Transparency = 1
1344
	local Match = New("Model",Char,"Match",{})
1345
	local Handle = New("Part",Match,"Handle",{BrickColor = BrickColor.new("Brick yellow"),Material = Enum.Material.Wood,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.2069068, 0.200000003),CFrame = CFrame.new(22.6316547, 30.6187859, 20.0125217, 0.836512625, -0.224143878, -0.499997824, 0.258817941, 0.965925753, 2.13843787e-08, 0.482960761, -0.129409477, 0.866021514),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.843137, 0.772549, 0.603922),})
1346
1347
	local FXHead = New("Part",Match,"FXHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.144828811, 0.225289285, 0.144828811),CFrame = CFrame.new(22.4783554, 31.2793884, 19.9240131, 0.836508334, -0.224146977, -0.499995291, 0.258818597, 0.965925217, -3.05112985e-06, 0.482958704, -0.129407614, 0.866017997),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
1348
	local Mesh = New("SpecialMesh",FXHead,"Mesh",{MeshType = Enum.MeshType.Sphere,})
1349
	local mot = New("Motor",FXHead,"mot",{Part0 = FXHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515725, 0.258820862, 0.482963055, -0.224147007, 0.965925395, -0.129407734, -0.499999642, -3.10509813e-06, 0.866025686),C1 = CFrame.new(-7.62939453e-06, 0.683908463, -9.53674316e-07, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),})
1350
	local MHead = New("Part",Match,"MHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0804604515, 0.0482763015, 0.0804604515),CFrame = CFrame.new(22.4945812, 31.209444, 19.9333839, 0.836508274, -0.224147394, -0.499995291, 0.258818835, 0.965925217, -3.39144185e-06, 0.482958704, -0.12940748, 0.866017878),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
1351
	local mot = New("Motor",MHead,"mot",{Part0 = MHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515665, 0.2588211, 0.482963055, -0.224147394, 0.965925276, -0.12940757, -0.499999642, -3.44821296e-06, 0.866025627),C1 = CFrame.new(-1.14440918e-05, 0.611497879, 1.90734863e-06, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),})	local Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(0.400000006, 1, 0.400000006),})
1352
	
1353
	local fire = NewInstance("ParticleEmitter",FXHead,{
1354
		Color = ColorSequence.new(C3.RGB(255,237,210),C3.RGB(255,170,0)),
1355
		LightEmission=1,
1356
		LightInfluence=0,
1357
		Size=NumberSequence.new{NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.3,.25),NumberSequenceKeypoint.new(.597,.312),NumberSequenceKeypoint.new(1,0)},	
1358
		Texture='rbxassetid://242461088',
1359
		Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(.199,.825),NumberSequenceKeypoint.new(.6,1),NumberSequenceKeypoint.new(1,1)},
1360
		ZOffset=.2,
1361
		Acceleration=V3.N(0,.75,0),
1362
		LockedToPart=true,
1363
		EmissionDirection=Enum.NormalId.Top,
1364
		Lifetime=NumberRange.new(.75),
1365
		Rate=50,
1366
		Speed=NumberRange.new(0)
1367
	})
1368
	local HW = NewInstance('Weld',Char,{Part0=LArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)})
1369
	for i = 0, 7, 0.1 do
1370
		swait()
1371
		local Alpha = .1
1372
		RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21805193e-08, -0.0789600536, 1.08964741e-06, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1373
		LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1374
		RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1375
		LS.C0 = LS.C0:lerp(CFrame.new(-1.28626728, 0.457301795, 0.0561587811, 0.779788852, 0.617777467, -0.101375088, -0.0164614469, -0.141639799, -0.98978132, -0.625823021, 0.773489416, -0.100280359),Alpha)
1376
		RS.C0 = RS.C0:lerp(CFrame.new(1.49997759, 0.499910235, 1.22189522e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
1377
		NK.C0 = NK.C0:lerp(CFrame.new(3.81376594e-06, 1.5000037, 3.7914142e-06, 0.561061919, 0.0163413882, 0.827610493, -0.0240478665, 0.999704778, -0.00343565643, -0.827422142, -0.0179739445, 0.561289608),Alpha)
1378
	end
1379
	for i = 0, 1, 0.1 do
1380
		swait()
1381
		local Alpha = .15
1382
		RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1383
		LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113295, -1.96695328e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1384
		RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1385
		LS.C0 = LS.C0:lerp(CFrame.new(-0.56364888, 0.845062912, -0.882486701, 0.556871235, -0.829850614, 0.0351991951, -0.0293087214, -0.0619851053, -0.99764663, 0.830079675, 0.554528773, -0.0588402748),Alpha)
1386
		RS.C0 = RS.C0:lerp(CFrame.new(1.49997818, 0.499908328, 1.7285347e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
1387
		NK.C0 = NK.C0:lerp(CFrame.new(-2.10106373e-06, 1.50000787, -1.17905438e-06, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
1388
	end
1389
	Burn(Target)
1390
	for i = 0, 6, 0.1 do
1391
		swait()
1392
		local Alpha = .15
1393
		RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1394
		LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1395
		RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1396
		LS.C0 = LS.C0:lerp(CFrame.new(-0.431874216, 0.854955196, -0.97056669, 0.117097467, -0.829880476, -0.545511901, -0.991014123, -0.0618889406, -0.118577883, 0.064643696, 0.554494739, -0.829670548),Alpha)
1397
		RS.C0 = RS.C0:lerp(CFrame.new(1.55841696, 0.530878901, -0.013287276, 0.846236467, 0.325094491, 0.422130316, 0.464434087, -0.0617963374, -0.883448958, -0.261117637, 0.943658531, -0.203279719),Alpha)
1398
		NK.C0 = NK.C0:lerp(CFrame.new(-3.43844295e-06, 1.50000417, 3.09199095e-07, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
1399
	end
1400
	for i = 0, 3, 0.1 do
1401
		swait()
1402
		local Alpha = .1
1403
		RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1404
		LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1405
		RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1406
		LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
1407
		RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
1408
		NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
1409
	end
1410
	knife.Transparency = 0
1411
	Match:destroy()
1412
	Attack = false
1413
	NeutralAnims = true
1414
	
1415
end
1416
1417
function KillVoodoo()
1418
	Attack = true
1419
	NeutralAnims = false
1420
	WalkSpeed = 0
1421
	local Target = Target
1422
	for i = 0, 1.9, 0.1 do
1423
		swait()
1424
		local Alpha = .1
1425
		RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1426
		LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1427
		RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1428
		LS.C0 = LS.C0:lerp(CFrame.new(-1.30809402, 0.707052946, -0.212298125, 0.324948817, 0.857990444, 0.397815555, 0.638829648, -0.509305477, 0.576632023, 0.697354972, 0.0667604953, -0.71360743),Alpha)
1429
		RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
1430
		NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)	
1431
	end
1432
	local gay = Plrs:GetPlayerFromCharacter(Target)
1433
	if(not gay or Plr.UserId == 5719877 or gay.UserId ~= 5719877 and gay.UserId ~= 19909695 and gay.UserId ~= 33104243)then
1434
		Kill(Target)
1435
		for i = 0, 1.2, 0.1 do
1436
			swait()
1437
			local Alpha = .2
1438
			RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1439
			LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1440
			RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1441
			LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
1442
			RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
1443
			NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
1444
		end
1445
		for i = 0, .9, 0.1 do
1446
			swait()
1447
			local Alpha = .2
1448
			RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
1449
			LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
1450
			RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
1451
			LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
1452
			RS.C0 = RS.C0:lerp(CFrame.new(1.1734798, 0.596339762, -0.226573557, 0.880385041, 0.216106832, 0.422140598, 0.452991217, -0.1196879, -0.883443415, -0.140389711, 0.968996823, -0.203268081),Alpha)
1453
			NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)	
1454
		end
1455
	else
1456
		for i = 0, 1.2, 0.1 do
1457
			swait()
1458
			local Alpha = .2
1459
			RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1460
			LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1461
			RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1462
			LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
1463
			RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
1464
			NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
1465
		end
1466
		for i = 0, .9, 0.1 do
1467
			swait()
1468
			local Alpha = .2
1469
			RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
1470
			LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
1471
			RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
1472
			LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
1473
			RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
1474
			NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)	
1475
		end
1476
	end
1477
	WalkSpeed = 8
1478
	Attack = false
1479
	NeutralAnims = true
1480
end
1481
1482
Mouse.KeyDown:connect(function(k)
1483
	if(Attack)then return end
1484
	if(k == 'q')then
1485
		local targ = (Mouse.Target and Mouse.Target.Parent)
1486
		if(targ and GetTorso(targ) and targ:FindFirstChildOfClass'Humanoid')then
1487
			ChangeTarget(targ)
1488
		end
1489
	elseif(k == 'z' and Target)then
1490
		BurnANigga()
1491
	end
1492
end)
1493
1494
Mouse.Button1Down:connect(function()
1495
	if(Attack)then return end
1496
	if(Target)then
1497
		KillVoodoo()
1498
	else
1499
	end
1500
end)
1501
1502
coroutine.wrap(function()
1503
	while true do
1504
		if(M.RNG(1,350) == 1 and not Glitching)then
1505
			for i = 1, M.RNG(100,300)/100 do
1506
				local TP = Music.TimePosition
1507
				Glitching = true
1508
				swait(M.RNG(15,30))
1509
				Glitching = false
1510
				Music.TimePosition = TP
1511
			end
1512
		end
1513
		swait()
1514
	end	
1515
end)()
1516
1517
local Texts = {"INSANITY","BURN","DIE","CRY","VOODOO","NO STRINGS ATTACHED"}
1518
coroutine.wrap(function()
1519
	while true do
1520
		if(M.RNG(1,65) >= (Glitching and 5 or 40))then
1521
			local frame = NewInstance("Frame",gui,{Size=UDim2.new(.26,0,.07,0),BackgroundTransparency=1,Position=UDim2.new(M.RNG(0,100)/100,0,M.RNG(0,100)/100,0)})
1522
			local fat = Texts[M.RNG(1,#Texts)]
1523
			local toxt = "";
1524
			for i = 1, #fat do
1525
				if(M.RNG(1,2) == 1)then
1526
					toxt = toxt..fat:sub(i,i):lower()
1527
				else
1528
					toxt = toxt..fat:sub(i,i)
1529
				end
1530
			end
1531
			local rot = M.RNG(-15,15)
1532
			local txt = NewInstance('TextLabel',frame,{Rotation=rot,TextTransparency=1,Text=toxt,TextColor3=C3.N(M.RNG(50,100)/100,0,0),FontSize=M.RNG(8,14),Font=Enum.Font.Antique})	
1533
			coroutine.wrap(function()
1534
				for i = 1, 30 do
1535
					swait()
1536
					txt.Rotation = rot+M.RNG(-15,15)
1537
					txt.TextTransparency = txt.TextTransparency - 1/30
1538
				end
1539
				for i = 1, 30 do
1540
					swait()
1541
					txt.Rotation = rot+M.RNG(-15,15)
1542
					txt.TextTransparency = txt.TextTransparency + 1/30
1543
				end
1544
				txt:destroy()
1545
			end)()
1546
		end
1547
		swait()
1548
	end
1549
end)()
1550
1551
local FT,RA,LA,RL,LL = Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh")
1552
1553
local Meshes = {FT,RA,LA,RL,LL}
1554
1555
for _,v in next, Char:GetDescendants() do
1556
	if(v:IsA'DataModelMesh')then
1557
		table.insert(Meshes,v)
1558
	end
1559
end
1560
1561
while true do
1562
	swait()
1563
	
1564
	if(Target and (not Target.Parent or not Target:FindFirstChildOfClass'Humanoid' or Target:FindFirstChildOfClass'Humanoid'.Health <= 0))then
1565
		Target = nil
1566
		ResetVoodoo()
1567
	end
1568
	txt.Rotation = M.RNG(-150,150)/150
1569
	txt.Text = 'Target: '..(Target and Target.Name or '')
1570
	
1571
	ktxt.Rotation = M.RNG(-150,150)/150
1572
	ktxt.Text = 'Kills: '..Kills
1573
	
1574
	Hum.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
1575
	
1576
	VHum.PlatformStand = true
1577
	VHum:ChangeState(Enum.HumanoidStateType.Physics)
1578
	VHum:SetStateEnabled(Enum.HumanoidStateType.Dead,false)
1579
	
1580
	Sine = Sine + Change
1581
	if(not Music or not Music.Parent)then
1582
		local tp = (Music and Music.TimePosition)
1583
		Music = Sound(Char,MusicID,1,10,true,false,true)
1584
		Music.Name = 'Music'
1585
		Music.TimePosition = tp
1586
	end
1587
	Music.SoundId = "rbxassetid://"..MusicID
1588
	Music.Parent = Torso
1589
	Music.Pitch = (Glitching and M.RNG(55,175)/100 or 1)
1590
	Music.Volume = 3
1591
	if(not Muted)then
1592
		Music:Resume()
1593
	else
1594
		Music:Pause()
1595
	end
1596
	
1597
	if(God)then
1598
		Hum.MaxHealth = 1e100
1599
		Hum.Health = 1e100
1600
		if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
1601
		Hum.Name = M.RNG()*100
1602
	end
1603
	
1604
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
1605
	
1606
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1607
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
1608
	if(not Effects or not Effects.Parent)then
1609
		Effects = IN("Model",Char)
1610
		Effects.Name = "Effects"
1611
	end																																																																																																				
1612
	if(State == 'Run')then
1613
		local wsVal = 16 / (Hum.WalkSpeed/16)
1614
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1615
		Change = 1
1616
		RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25-15*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
1617
		LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25+15*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
1618
	elseif(State == 'Walk')then
1619
		local wsVal = 7 / (Hum.WalkSpeed/16)
1620
		local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
1621
		Change = 1
1622
		RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-5*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
1623
		LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+5*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
1624
	else
1625
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
1626
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
1627
	end
1628
	Hum.WalkSpeed = WalkSpeed
1629
	if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
1630
	if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
1631
	
1632
	if(Glitching)then
1633
		Hum.CameraOffset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
1634
	elseif(not Hum:FindFirstChild'CamShaking')then
1635
		Hum.CameraOffset = V3.N(0,0,0)
1636
	end
1637
	
1638
	if(Glitching)then
1639
		RA.Parent = RArm
1640
		LA.Parent = LArm
1641
		FT.Parent = Torso
1642
		RL.Parent = RLeg
1643
		LL.Parent = LLeg
1644
		for _,v in next, Meshes do
1645
			v.Offset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
1646
		end	
1647
1648
		RLeg.Material = Enum.Material.Neon
1649
		LLeg.Material = Enum.Material.Neon
1650
		RArm.Material = Enum.Material.Neon
1651
		LArm.Material = Enum.Material.Neon
1652
		Torso.Material = Enum.Material.Neon	
1653
		Head.Material = Enum.Material.Neon	
1654
	else
1655
		for _,v in next, Meshes do
1656
			v.Offset = V3.N(0,0,0)
1657
		end
1658
		RA.Parent = nil
1659
		LA.Parent = nil
1660
		FT.Parent = nil
1661
		RL.Parent = nil
1662
		LL.Parent = nil
1663
		RLeg.Material = Enum.Material.SmoothPlastic
1664
		LLeg.Material = Enum.Material.SmoothPlastic
1665
		RArm.Material = Enum.Material.SmoothPlastic
1666
		LArm.Material = Enum.Material.SmoothPlastic
1667
		Torso.Material = Enum.Material.SmoothPlastic
1668
		Head.Material = Enum.Material.SmoothPlastic
1669
	end
1670
	
1671
	if(NeutralAnims)then	
1672
		if(State == 'Idle')then
1673
			local Alpha = .1
1674
			Change = 1
1675
			NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
1676
			if(M.RNG(1,45) == 45)then
1677
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
1678
			end
1679
			if(not Glitching)then
1680
				RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1+.05*M.C(Sine/24),0)*CF.A(M.R(-15),0,0),Alpha)
1681
				LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(15),0,M.R(-5-5*M.C(Sine/24))),Alpha)
1682
				RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
1683
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(-5)),Alpha)
1684
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(5)),Alpha)
1685
			else
1686
				RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
1687
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
1688
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
1689
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
1690
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
1691
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
1692
			end
1693
			
1694
		elseif(State == 'Run')then
1695
			local wsVal = 7 / (Hum.WalkSpeed/16)
1696
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1697
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
1698
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
1699
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
1700
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
1701
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
1702
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
1703
		elseif(State == 'Walk')then
1704
			local wsVal = 7 / (Hum.WalkSpeed/16)
1705
			local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)			
1706
			NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
1707
			if(M.RNG(1,45) == 45)then
1708
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
1709
			end
1710
			if(not Glitching)then
1711
				RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-15-2.5*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
1712
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(28*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
1713
				RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
1714
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
1715
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
1716
			else
1717
				RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
1718
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
1719
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
1720
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
1721
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
1722
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
1723
			end
1724
			
1725
		elseif(State == 'Jump')then
1726
			local Alpha = .1
1727
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
1728
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
1729
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
1730
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1731
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1732
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
1733
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
1734
		elseif(State == 'Fall')then
1735
			local Alpha = .1
1736
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
1737
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
1738
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
1739
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1740
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1741
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
1742
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
1743
		elseif(State == 'Paralyzed')then
1744
		elseif(State == 'Sit')then
1745
		end
1746
	end
1747
	
1748
	for i,v in next, BloodPuddles do
1749
		local mesh = i:FindFirstChild'CylinderMesh'
1750
		BloodPuddles[i] = v + 1
1751
		if(not mesh or i.Transparency >= 1)then
1752
			i:destroy() 
1753
			BloodPuddles[i] = nil
1754
		elseif(v >= Frame_Speed*4)then
1755
			local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
1756
			i.Transparency = trans
1757
	            if(mesh.Scale.Z > 0)then
1758
	                mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
1759
	            end
1760
		else
1761
			i.Transparency = 0
1762
		end
1763
	end
1764
end