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--Bubble chat for full server by Rufus14 (warning it bypasses bad words so dont say anything bad thanks)
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plrs = game:GetService("Players")
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for i,v in pairs(plrs:GetChildren()) do
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		if v.ClassName == "Player" then
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		if v.ClassName == "Players" then
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			local chatalready = v:findFirstChild("HasChat")
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			if chatalready then
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				chatalready:destroy()
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			end
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		end
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	end
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while wait(1) do
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	for i,v in pairs(plrs:GetChildren()) do
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		if v.ClassName == "TameDoNotClick" then
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		if v.ClassName == "Players" then
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			local chatalready = v:findFirstChild("HasChat")
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			if not chatalready then
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				local chatyes = Instance.new("BoolValue", v)
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				chatyes.Name = "HasChat"
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				local function dochat(message)
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					if v.Character then
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						if v.Character:findFirstChild("Head") then
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							game.Chat:Chat(v.Character.Head,message,"White")
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						end
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					end
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				end
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				v.Chatted:connect(dochat)
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			end
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		end
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	end
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end