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1 | --Bubble chat for full server by Rufus14 (warning it bypasses bad words so dont say anything bad thanks) | |
2 | plrs = game:GetService("Players") | |
3 | for i,v in pairs(plrs:GetChildren()) do | |
4 | - | if v.ClassName == "Player" then |
4 | + | if v.ClassName == "Players" then |
5 | local chatalready = v:findFirstChild("HasChat") | |
6 | if chatalready then | |
7 | chatalready:destroy() | |
8 | end | |
9 | end | |
10 | end | |
11 | while wait(1) do | |
12 | for i,v in pairs(plrs:GetChildren()) do | |
13 | - | if v.ClassName == "TameDoNotClick" then |
13 | + | if v.ClassName == "Players" then |
14 | local chatalready = v:findFirstChild("HasChat") | |
15 | if not chatalready then | |
16 | local chatyes = Instance.new("BoolValue", v) | |
17 | chatyes.Name = "HasChat" | |
18 | local function dochat(message) | |
19 | if v.Character then | |
20 | if v.Character:findFirstChild("Head") then | |
21 | game.Chat:Chat(v.Character.Head,message,"White") | |
22 | end | |
23 | end | |
24 | end | |
25 | v.Chatted:connect(dochat) | |
26 | end | |
27 | end | |
28 | end | |
29 | end |