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2 | * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> | |
3 | * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> | |
4 | * | |
5 | * This program is free software; you can redistribute it and/or modify it | |
6 | * under the terms of the GNU General Public License as published by the | |
7 | * Free Software Foundation; either version 2 of the License, or (at your | |
8 | * option) any later version. | |
9 | * | |
10 | * This program is distributed in the hope that it will be useful, but WITHOUT | |
11 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
12 | * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for | |
13 | * more details. | |
14 | * | |
15 | * You should have received a copy of the GNU General Public License along | |
16 | * with this program. If not, see <http://www.gnu.org/licenses/>. | |
17 | */ | |
18 | ||
19 | #include "Common.h" | |
20 | #include "DatabaseEnv.h" | |
21 | #include "WorldPacket.h" | |
22 | #include "Opcodes.h" | |
23 | #include "Log.h" | |
24 | #include "UpdateMask.h" | |
25 | #include "World.h" | |
26 | #include "ObjectMgr.h" | |
27 | #include "SpellMgr.h" | |
28 | #include "Player.h" | |
29 | #include "SkillExtraItems.h" | |
30 | #include "Unit.h" | |
31 | #include "Spell.h" | |
32 | #include "DynamicObject.h" | |
33 | #include "SpellAuras.h" | |
34 | #include "SpellAuraEffects.h" | |
35 | #include "Group.h" | |
36 | #include "UpdateData.h" | |
37 | #include "MapManager.h" | |
38 | #include "ObjectAccessor.h" | |
39 | #include "SharedDefines.h" | |
40 | #include "Pet.h" | |
41 | #include "GameObject.h" | |
42 | #include "GossipDef.h" | |
43 | #include "Creature.h" | |
44 | #include "Totem.h" | |
45 | #include "CreatureAI.h" | |
46 | #include "BattlegroundMgr.h" | |
47 | #include "Battleground.h" | |
48 | #include "BattlegroundEY.h" | |
49 | #include "BattlegroundWS.h" | |
50 | #include "OutdoorPvPMgr.h" | |
51 | #include "Language.h" | |
52 | #include "SocialMgr.h" | |
53 | #include "Util.h" | |
54 | #include "VMapFactory.h" | |
55 | #include "TemporarySummon.h" | |
56 | #include "CellImpl.h" | |
57 | #include "GridNotifiers.h" | |
58 | #include "GridNotifiersImpl.h" | |
59 | #include "SkillDiscovery.h" | |
60 | #include "Formulas.h" | |
61 | #include "Vehicle.h" | |
62 | #include "ScriptMgr.h" | |
63 | #include "GameObjectAI.h" | |
64 | #include "AccountMgr.h" | |
65 | #include "InstanceScript.h" | |
66 | #include "ReputationMgr.h" | |
67 | ||
68 | pEffect SpellEffects[TOTAL_SPELL_EFFECTS]= | |
69 | { | |
70 | &Spell::EffectNULL, // 0 | |
71 | &Spell::EffectInstaKill, // 1 SPELL_EFFECT_INSTAKILL | |
72 | &Spell::EffectSchoolDMG, // 2 SPELL_EFFECT_SCHOOL_DAMAGE | |
73 | &Spell::EffectDummy, // 3 SPELL_EFFECT_DUMMY | |
74 | &Spell::EffectUnused, // 4 SPELL_EFFECT_PORTAL_TELEPORT unused | |
75 | &Spell::EffectTeleportUnits, // 5 SPELL_EFFECT_TELEPORT_UNITS | |
76 | &Spell::EffectApplyAura, // 6 SPELL_EFFECT_APPLY_AURA | |
77 | &Spell::EffectEnvironmentalDMG, // 7 SPELL_EFFECT_ENVIRONMENTAL_DAMAGE | |
78 | &Spell::EffectPowerDrain, // 8 SPELL_EFFECT_POWER_DRAIN | |
79 | &Spell::EffectHealthLeech, // 9 SPELL_EFFECT_HEALTH_LEECH | |
80 | &Spell::EffectHeal, // 10 SPELL_EFFECT_HEAL | |
81 | &Spell::EffectBind, // 11 SPELL_EFFECT_BIND | |
82 | &Spell::EffectNULL, // 12 SPELL_EFFECT_PORTAL | |
83 | &Spell::EffectUnused, // 13 SPELL_EFFECT_RITUAL_BASE unused | |
84 | &Spell::EffectUnused, // 14 SPELL_EFFECT_RITUAL_SPECIALIZE unused | |
85 | &Spell::EffectUnused, // 15 SPELL_EFFECT_RITUAL_ACTIVATE_PORTAL unused | |
86 | &Spell::EffectQuestComplete, // 16 SPELL_EFFECT_QUEST_COMPLETE | |
87 | &Spell::EffectWeaponDmg, // 17 SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL | |
88 | &Spell::EffectResurrect, // 18 SPELL_EFFECT_RESURRECT | |
89 | &Spell::EffectAddExtraAttacks, // 19 SPELL_EFFECT_ADD_EXTRA_ATTACKS | |
90 | &Spell::EffectUnused, // 20 SPELL_EFFECT_DODGE one spell: Dodge | |
91 | &Spell::EffectUnused, // 21 SPELL_EFFECT_EVADE one spell: Evade (DND) | |
92 | &Spell::EffectParry, // 22 SPELL_EFFECT_PARRY | |
93 | &Spell::EffectBlock, // 23 SPELL_EFFECT_BLOCK one spell: Block | |
94 | &Spell::EffectCreateItem, // 24 SPELL_EFFECT_CREATE_ITEM | |
95 | &Spell::EffectUnused, // 25 SPELL_EFFECT_WEAPON | |
96 | &Spell::EffectUnused, // 26 SPELL_EFFECT_DEFENSE one spell: Defense | |
97 | &Spell::EffectPersistentAA, // 27 SPELL_EFFECT_PERSISTENT_AREA_AURA | |
98 | &Spell::EffectSummonType, // 28 SPELL_EFFECT_SUMMON | |
99 | &Spell::EffectLeap, // 29 SPELL_EFFECT_LEAP | |
100 | &Spell::EffectEnergize, // 30 SPELL_EFFECT_ENERGIZE | |
101 | &Spell::EffectWeaponDmg, // 31 SPELL_EFFECT_WEAPON_PERCENT_DAMAGE | |
102 | &Spell::EffectTriggerMissileSpell, // 32 SPELL_EFFECT_TRIGGER_MISSILE | |
103 | &Spell::EffectOpenLock, // 33 SPELL_EFFECT_OPEN_LOCK | |
104 | &Spell::EffectSummonChangeItem, // 34 SPELL_EFFECT_SUMMON_CHANGE_ITEM | |
105 | &Spell::EffectApplyAreaAura, // 35 SPELL_EFFECT_APPLY_AREA_AURA_PARTY | |
106 | &Spell::EffectLearnSpell, // 36 SPELL_EFFECT_LEARN_SPELL | |
107 | &Spell::EffectUnused, // 37 SPELL_EFFECT_SPELL_DEFENSE one spell: SPELLDEFENSE (DND) | |
108 | &Spell::EffectDispel, // 38 SPELL_EFFECT_DISPEL | |
109 | &Spell::EffectUnused, // 39 SPELL_EFFECT_LANGUAGE | |
110 | &Spell::EffectDualWield, // 40 SPELL_EFFECT_DUAL_WIELD | |
111 | &Spell::EffectJump, // 41 SPELL_EFFECT_JUMP | |
112 | &Spell::EffectJumpDest, // 42 SPELL_EFFECT_JUMP_DEST | |
113 | &Spell::EffectTeleUnitsFaceCaster, // 43 SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER | |
114 | &Spell::EffectLearnSkill, // 44 SPELL_EFFECT_SKILL_STEP | |
115 | &Spell::EffectAddHonor, // 45 SPELL_EFFECT_ADD_HONOR honor/pvp related | |
116 | &Spell::EffectUnused, // 46 SPELL_EFFECT_SPAWN clientside, unit appears as if it was just spawned | |
117 | &Spell::EffectTradeSkill, // 47 SPELL_EFFECT_TRADE_SKILL | |
118 | &Spell::EffectUnused, // 48 SPELL_EFFECT_STEALTH one spell: Base Stealth | |
119 | &Spell::EffectUnused, // 49 SPELL_EFFECT_DETECT one spell: Detect | |
120 | &Spell::EffectTransmitted, // 50 SPELL_EFFECT_TRANS_DOOR | |
121 | &Spell::EffectUnused, // 51 SPELL_EFFECT_FORCE_CRITICAL_HIT unused | |
122 | &Spell::EffectUnused, // 52 SPELL_EFFECT_GUARANTEE_HIT one spell: zzOLDCritical Shot | |
123 | &Spell::EffectEnchantItemPerm, // 53 SPELL_EFFECT_ENCHANT_ITEM | |
124 | &Spell::EffectEnchantItemTmp, // 54 SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY | |
125 | &Spell::EffectTameCreature, // 55 SPELL_EFFECT_TAMECREATURE | |
126 | &Spell::EffectSummonPet, // 56 SPELL_EFFECT_SUMMON_PET | |
127 | &Spell::EffectLearnPetSpell, // 57 SPELL_EFFECT_LEARN_PET_SPELL | |
128 | &Spell::EffectWeaponDmg, // 58 SPELL_EFFECT_WEAPON_DAMAGE | |
129 | &Spell::EffectCreateRandomItem, // 59 SPELL_EFFECT_CREATE_RANDOM_ITEM create item base at spell specific loot | |
130 | &Spell::EffectProficiency, // 60 SPELL_EFFECT_PROFICIENCY | |
131 | &Spell::EffectSendEvent, // 61 SPELL_EFFECT_SEND_EVENT | |
132 | &Spell::EffectPowerBurn, // 62 SPELL_EFFECT_POWER_BURN | |
133 | &Spell::EffectThreat, // 63 SPELL_EFFECT_THREAT | |
134 | &Spell::EffectTriggerSpell, // 64 SPELL_EFFECT_TRIGGER_SPELL | |
135 | &Spell::EffectApplyAreaAura, // 65 SPELL_EFFECT_APPLY_AREA_AURA_RAID | |
136 | &Spell::EffectRechargeManaGem, // 66 SPELL_EFFECT_CREATE_MANA_GEM (possibly recharge it, misc - is item ID) | |
137 | &Spell::EffectHealMaxHealth, // 67 SPELL_EFFECT_HEAL_MAX_HEALTH | |
138 | &Spell::EffectInterruptCast, // 68 SPELL_EFFECT_INTERRUPT_CAST | |
139 | &Spell::EffectDistract, // 69 SPELL_EFFECT_DISTRACT | |
140 | &Spell::EffectPull, // 70 SPELL_EFFECT_PULL one spell: Distract Move | |
141 | &Spell::EffectPickPocket, // 71 SPELL_EFFECT_PICKPOCKET | |
142 | &Spell::EffectAddFarsight, // 72 SPELL_EFFECT_ADD_FARSIGHT | |
143 | &Spell::EffectUntrainTalents, // 73 SPELL_EFFECT_UNTRAIN_TALENTS | |
144 | &Spell::EffectApplyGlyph, // 74 SPELL_EFFECT_APPLY_GLYPH | |
145 | &Spell::EffectHealMechanical, // 75 SPELL_EFFECT_HEAL_MECHANICAL one spell: Mechanical Patch Kit | |
146 | &Spell::EffectSummonObjectWild, // 76 SPELL_EFFECT_SUMMON_OBJECT_WILD | |
147 | &Spell::EffectScriptEffect, // 77 SPELL_EFFECT_SCRIPT_EFFECT | |
148 | &Spell::EffectUnused, // 78 SPELL_EFFECT_ATTACK | |
149 | &Spell::EffectSanctuary, // 79 SPELL_EFFECT_SANCTUARY | |
150 | &Spell::EffectAddComboPoints, // 80 SPELL_EFFECT_ADD_COMBO_POINTS | |
151 | &Spell::EffectUnused, // 81 SPELL_EFFECT_CREATE_HOUSE one spell: Create House (TEST) | |
152 | &Spell::EffectNULL, // 82 SPELL_EFFECT_BIND_SIGHT | |
153 | &Spell::EffectDuel, // 83 SPELL_EFFECT_DUEL | |
154 | &Spell::EffectStuck, // 84 SPELL_EFFECT_STUCK | |
155 | &Spell::EffectSummonPlayer, // 85 SPELL_EFFECT_SUMMON_PLAYER | |
156 | &Spell::EffectActivateObject, // 86 SPELL_EFFECT_ACTIVATE_OBJECT | |
157 | &Spell::EffectGameObjectDamage, // 87 SPELL_EFFECT_GAMEOBJECT_DAMAGE | |
158 | &Spell::EffectGameObjectRepair, // 88 SPELL_EFFECT_GAMEOBJECT_REPAIR | |
159 | &Spell::EffectGameObjectSetDestructionState, // 89 SPELL_EFFECT_GAMEOBJECT_SET_DESTRUCTION_STATE | |
160 | &Spell::EffectKillCreditPersonal, // 90 SPELL_EFFECT_KILL_CREDIT Kill credit but only for single person | |
161 | &Spell::EffectUnused, // 91 SPELL_EFFECT_THREAT_ALL one spell: zzOLDBrainwash | |
162 | &Spell::EffectEnchantHeldItem, // 92 SPELL_EFFECT_ENCHANT_HELD_ITEM | |
163 | &Spell::EffectForceDeselect, // 93 SPELL_EFFECT_FORCE_DESELECT | |
164 | &Spell::EffectSelfResurrect, // 94 SPELL_EFFECT_SELF_RESURRECT | |
165 | &Spell::EffectSkinning, // 95 SPELL_EFFECT_SKINNING | |
166 | &Spell::EffectCharge, // 96 SPELL_EFFECT_CHARGE | |
167 | &Spell::EffectCastButtons, // 97 SPELL_EFFECT_CAST_BUTTON (totem bar since 3.2.2a) | |
168 | &Spell::EffectKnockBack, // 98 SPELL_EFFECT_KNOCK_BACK | |
169 | &Spell::EffectDisEnchant, // 99 SPELL_EFFECT_DISENCHANT | |
170 | &Spell::EffectInebriate, //100 SPELL_EFFECT_INEBRIATE | |
171 | &Spell::EffectFeedPet, //101 SPELL_EFFECT_FEED_PET | |
172 | &Spell::EffectDismissPet, //102 SPELL_EFFECT_DISMISS_PET | |
173 | &Spell::EffectReputation, //103 SPELL_EFFECT_REPUTATION | |
174 | &Spell::EffectSummonObject, //104 SPELL_EFFECT_SUMMON_OBJECT_SLOT1 | |
175 | &Spell::EffectSummonObject, //105 SPELL_EFFECT_SUMMON_OBJECT_SLOT2 | |
176 | &Spell::EffectSummonObject, //106 SPELL_EFFECT_SUMMON_OBJECT_SLOT3 | |
177 | &Spell::EffectSummonObject, //107 SPELL_EFFECT_SUMMON_OBJECT_SLOT4 | |
178 | &Spell::EffectDispelMechanic, //108 SPELL_EFFECT_DISPEL_MECHANIC | |
179 | &Spell::EffectSummonDeadPet, //109 SPELL_EFFECT_SUMMON_DEAD_PET | |
180 | &Spell::EffectDestroyAllTotems, //110 SPELL_EFFECT_DESTROY_ALL_TOTEMS | |
181 | &Spell::EffectDurabilityDamage, //111 SPELL_EFFECT_DURABILITY_DAMAGE | |
182 | &Spell::EffectUnused, //112 SPELL_EFFECT_112 | |
183 | &Spell::EffectResurrectNew, //113 SPELL_EFFECT_RESURRECT_NEW | |
184 | &Spell::EffectTaunt, //114 SPELL_EFFECT_ATTACK_ME | |
185 | &Spell::EffectDurabilityDamagePCT, //115 SPELL_EFFECT_DURABILITY_DAMAGE_PCT | |
186 | &Spell::EffectSkinPlayerCorpse, //116 SPELL_EFFECT_SKIN_PLAYER_CORPSE one spell: Remove Insignia, bg usage, required special corpse flags... | |
187 | &Spell::EffectSpiritHeal, //117 SPELL_EFFECT_SPIRIT_HEAL one spell: Spirit Heal | |
188 | &Spell::EffectSkill, //118 SPELL_EFFECT_SKILL professions and more | |
189 | &Spell::EffectApplyAreaAura, //119 SPELL_EFFECT_APPLY_AREA_AURA_PET | |
190 | &Spell::EffectUnused, //120 SPELL_EFFECT_TELEPORT_GRAVEYARD one spell: Graveyard Teleport Test | |
191 | &Spell::EffectWeaponDmg, //121 SPELL_EFFECT_NORMALIZED_WEAPON_DMG | |
192 | &Spell::EffectUnused, //122 SPELL_EFFECT_122 unused | |
193 | &Spell::EffectSendTaxi, //123 SPELL_EFFECT_SEND_TAXI taxi/flight related (misc value is taxi path id) | |
194 | &Spell::EffectPullTowards, //124 SPELL_EFFECT_PULL_TOWARDS | |
195 | &Spell::EffectModifyThreatPercent, //125 SPELL_EFFECT_MODIFY_THREAT_PERCENT | |
196 | &Spell::EffectStealBeneficialBuff, //126 SPELL_EFFECT_STEAL_BENEFICIAL_BUFF spell steal effect? | |
197 | &Spell::EffectProspecting, //127 SPELL_EFFECT_PROSPECTING Prospecting spell | |
198 | &Spell::EffectApplyAreaAura, //128 SPELL_EFFECT_APPLY_AREA_AURA_FRIEND | |
199 | &Spell::EffectApplyAreaAura, //129 SPELL_EFFECT_APPLY_AREA_AURA_ENEMY | |
200 | &Spell::EffectRedirectThreat, //130 SPELL_EFFECT_REDIRECT_THREAT | |
201 | &Spell::EffectPlayerNotification, //131 SPELL_EFFECT_PLAYER_NOTIFICATION sound id in misc value (SoundEntries.dbc) | |
202 | &Spell::EffectPlayMusic, //132 SPELL_EFFECT_PLAY_MUSIC sound id in misc value (SoundEntries.dbc) | |
203 | &Spell::EffectUnlearnSpecialization, //133 SPELL_EFFECT_UNLEARN_SPECIALIZATION unlearn profession specialization | |
204 | &Spell::EffectKillCredit, //134 SPELL_EFFECT_KILL_CREDIT misc value is creature entry | |
205 | &Spell::EffectNULL, //135 SPELL_EFFECT_CALL_PET | |
206 | &Spell::EffectHealPct, //136 SPELL_EFFECT_HEAL_PCT | |
207 | &Spell::EffectEnergizePct, //137 SPELL_EFFECT_ENERGIZE_PCT | |
208 | &Spell::EffectLeapBack, //138 SPELL_EFFECT_LEAP_BACK Leap back | |
209 | &Spell::EffectQuestClear, //139 SPELL_EFFECT_CLEAR_QUEST Reset quest status (miscValue - quest ID) | |
210 | &Spell::EffectForceCast, //140 SPELL_EFFECT_FORCE_CAST | |
211 | &Spell::EffectForceCast, //141 SPELL_EFFECT_FORCE_CAST_WITH_VALUE | |
212 | &Spell::EffectTriggerSpell, //142 SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE | |
213 | &Spell::EffectApplyAreaAura, //143 SPELL_EFFECT_APPLY_AREA_AURA_OWNER | |
214 | &Spell::EffectKnockBack, //144 SPELL_EFFECT_KNOCK_BACK_DEST | |
215 | &Spell::EffectPullTowards, //145 SPELL_EFFECT_PULL_TOWARDS_DEST Black Hole Effect | |
216 | &Spell::EffectActivateRune, //146 SPELL_EFFECT_ACTIVATE_RUNE | |
217 | &Spell::EffectQuestFail, //147 SPELL_EFFECT_QUEST_FAIL quest fail | |
218 | &Spell::EffectTriggerMissileSpell, //148 SPELL_EFFECT_TRIGGER_MISSILE_SPELL_WITH_VALUE | |
219 | &Spell::EffectChargeDest, //149 SPELL_EFFECT_CHARGE_DEST | |
220 | &Spell::EffectQuestStart, //150 SPELL_EFFECT_QUEST_START | |
221 | &Spell::EffectTriggerRitualOfSummoning, //151 SPELL_EFFECT_TRIGGER_SPELL_2 | |
222 | &Spell::EffectSummonRaFFriend, //152 SPELL_EFFECT_SUMMON_RAF_FRIEND summon Refer-a-Friend | |
223 | &Spell::EffectCreateTamedPet, //153 SPELL_EFFECT_CREATE_TAMED_PET misc value is creature entry | |
224 | &Spell::EffectDiscoverTaxi, //154 SPELL_EFFECT_DISCOVER_TAXI | |
225 | &Spell::EffectTitanGrip, //155 SPELL_EFFECT_TITAN_GRIP Allows you to equip two-handed axes, maces and swords in one hand, but you attack $49152s1% slower than normal. | |
226 | &Spell::EffectEnchantItemPrismatic, //156 SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC | |
227 | &Spell::EffectCreateItem2, //157 SPELL_EFFECT_CREATE_ITEM_2 create item or create item template and replace by some randon spell loot item | |
228 | &Spell::EffectMilling, //158 SPELL_EFFECT_MILLING milling | |
229 | &Spell::EffectRenamePet, //159 SPELL_EFFECT_ALLOW_RENAME_PET allow rename pet once again | |
230 | &Spell::EffectNULL, //160 SPELL_EFFECT_160 1 spell - 45534 | |
231 | &Spell::EffectSpecCount, //161 SPELL_EFFECT_TALENT_SPEC_COUNT second talent spec (learn/revert) | |
232 | &Spell::EffectActivateSpec, //162 SPELL_EFFECT_TALENT_SPEC_SELECT activate primary/secondary spec | |
233 | &Spell::EffectNULL, //163 unused | |
234 | &Spell::EffectRemoveAura, //164 SPELL_EFFECT_REMOVE_AURA | |
235 | }; | |
236 | ||
237 | void Spell::EffectNULL(SpellEffIndex /*effIndex*/) | |
238 | { | |
239 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "WORLD: Spell Effect DUMMY"); | |
240 | } | |
241 | ||
242 | void Spell::EffectUnused(SpellEffIndex /*effIndex*/) | |
243 | { | |
244 | // NOT USED BY ANY SPELL OR USELESS OR IMPLEMENTED IN DIFFERENT WAY IN TRINITY | |
245 | } | |
246 | ||
247 | void Spell::EffectResurrectNew(SpellEffIndex effIndex) | |
248 | { | |
249 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
250 | return; | |
251 | ||
252 | if (!unitTarget || unitTarget->isAlive()) | |
253 | return; | |
254 | ||
255 | if (unitTarget->GetTypeId() != TYPEID_PLAYER) | |
256 | return; | |
257 | ||
258 | if (!unitTarget->IsInWorld()) | |
259 | return; | |
260 | ||
261 | Player* target = unitTarget->ToPlayer(); | |
262 | ||
263 | if (target->isRessurectRequested()) // already have one active request | |
264 | return; | |
265 | ||
266 | uint32 health = damage; | |
267 | uint32 mana = m_spellInfo->Effects[effIndex].MiscValue; | |
268 | ExecuteLogEffectResurrect(effIndex, target); | |
269 | target->setResurrectRequestData(m_caster->GetGUID(), m_caster->GetMapId(), m_caster->GetPositionX(), m_caster->GetPositionY(), m_caster->GetPositionZ(), health, mana); | |
270 | SendResurrectRequest(target); | |
271 | } | |
272 | ||
273 | void Spell::EffectInstaKill(SpellEffIndex /*effIndex*/) | |
274 | { | |
275 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
276 | return; | |
277 | ||
278 | if (!unitTarget || !unitTarget->isAlive()) | |
279 | return; | |
280 | ||
281 | if (unitTarget->GetTypeId() == TYPEID_PLAYER) | |
282 | if (unitTarget->ToPlayer()->GetCommandStatus(CHEAT_GOD)) | |
283 | return; | |
284 | ||
285 | if (m_caster == unitTarget) // prevent interrupt message | |
286 | finish(); | |
287 | ||
288 | WorldPacket data(SMSG_SPELLINSTAKILLLOG, 8+8+4); | |
289 | data << uint64(m_caster->GetGUID()); | |
290 | data << uint64(unitTarget->GetGUID()); | |
291 | data << uint32(m_spellInfo->Id); | |
292 | m_caster->SendMessageToSet(&data, true); | |
293 | ||
294 | m_caster->DealDamage(unitTarget, unitTarget->GetHealth(), NULL, NODAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); | |
295 | } | |
296 | ||
297 | void Spell::EffectEnvironmentalDMG(SpellEffIndex /*effIndex*/) | |
298 | { | |
299 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
300 | return; | |
301 | ||
302 | if (!unitTarget || !unitTarget->isAlive()) | |
303 | return; | |
304 | ||
305 | uint32 absorb = 0; | |
306 | uint32 resist = 0; | |
307 | ||
308 | m_caster->CalcAbsorbResist(unitTarget, m_spellInfo->GetSchoolMask(), SPELL_DIRECT_DAMAGE, damage, &absorb, &resist, m_spellInfo); | |
309 | ||
310 | m_caster->SendSpellNonMeleeDamageLog(unitTarget, m_spellInfo->Id, damage, m_spellInfo->GetSchoolMask(), absorb, resist, false, 0, false); | |
311 | if (unitTarget->GetTypeId() == TYPEID_PLAYER) | |
312 | unitTarget->ToPlayer()->EnvironmentalDamage(DAMAGE_FIRE, damage); | |
313 | } | |
314 | ||
315 | void Spell::EffectSchoolDMG(SpellEffIndex effIndex) | |
316 | { | |
317 | if (effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH_TARGET) | |
318 | return; | |
319 | ||
320 | if (unitTarget && unitTarget->isAlive()) | |
321 | { | |
322 | bool apply_direct_bonus = true; | |
323 | switch (m_spellInfo->SpellFamilyName) | |
324 | { | |
325 | case SPELLFAMILY_GENERIC: | |
326 | { | |
327 | // Meteor like spells (divided damage to targets) | |
328 | if (m_spellInfo->AttributesCu & SPELL_ATTR0_CU_SHARE_DAMAGE) | |
329 | { | |
330 | uint32 count = 0; | |
331 | for (std::list<TargetInfo>::iterator ihit= m_UniqueTargetInfo.begin(); ihit != m_UniqueTargetInfo.end(); ++ihit) | |
332 | if (ihit->effectMask & (1<<effIndex)) | |
333 | ++count; | |
334 | ||
335 | damage /= count; // divide to all targets | |
336 | } | |
337 | ||
338 | switch (m_spellInfo->Id) // better way to check unknown | |
339 | { | |
340 | // Consumption | |
341 | case 28865: | |
342 | damage = (((InstanceMap*)m_caster->GetMap())->GetDifficulty() == REGULAR_DIFFICULTY ? 2750 : 4250); | |
343 | break; | |
344 | // percent from health with min | |
345 | case 25599: // Thundercrash | |
346 | { | |
347 | damage = unitTarget->GetHealth() / 2; | |
348 | if (damage < 200) | |
349 | damage = 200; | |
350 | break; | |
351 | } | |
352 | // arcane charge. must only affect demons (also undead?) | |
353 | case 45072: | |
354 | { | |
355 | if (unitTarget->GetCreatureType() != CREATURE_TYPE_DEMON | |
356 | && unitTarget->GetCreatureType() != CREATURE_TYPE_UNDEAD) | |
357 | return; | |
358 | break; | |
359 | } | |
360 | // Gargoyle Strike | |
361 | case 51963: | |
362 | { | |
363 | // about +4 base spell dmg per level | |
364 | damage = (m_caster->getLevel() - 60) * 4 + 60; | |
365 | break; | |
366 | } | |
367 | } | |
368 | break; | |
369 | } | |
370 | case SPELLFAMILY_WARRIOR: | |
371 | { | |
372 | // Shield Slam | |
373 | if (m_spellInfo->SpellFamilyFlags[1] & 0x200 && m_spellInfo->Category == 1209) | |
374 | { | |
375 | uint8 level = m_caster->getLevel(); | |
376 | uint32 block_value = m_caster->GetShieldBlockValue(uint32(float(level) * 24.5f), uint32(float(level) * 34.5f)); | |
377 | damage += int32(m_caster->ApplyEffectModifiers(m_spellInfo, effIndex, float(block_value))); | |
378 | } | |
379 | // Victory Rush | |
380 | else if (m_spellInfo->SpellFamilyFlags[1] & 0x100) | |
381 | ApplyPct(damage, m_caster->GetTotalAttackPowerValue(BASE_ATTACK)); | |
382 | // Shockwave | |
383 | else if (m_spellInfo->Id == 46968) | |
384 | { | |
385 | int32 pct = m_caster->CalculateSpellDamage(unitTarget, m_spellInfo, 2); | |
386 | if (pct > 0) | |
387 | damage += int32(CalculatePct(m_caster->GetTotalAttackPowerValue(BASE_ATTACK), pct)); | |
388 | break; | |
389 | } | |
390 | break; | |
391 | } | |
392 | case SPELLFAMILY_WARLOCK: | |
393 | { | |
394 | // Incinerate Rank 1 & 2 | |
395 | if ((m_spellInfo->SpellFamilyFlags[1] & 0x000040) && m_spellInfo->SpellIconID == 2128) | |
396 | { | |
397 | // Incinerate does more dmg (dmg*0.25) if the target have Immolate debuff. | |
398 | // Check aura state for speed but aura state set not only for Immolate spell | |
399 | if (unitTarget->HasAuraState(AURA_STATE_CONFLAGRATE)) | |
400 | { | |
401 | if (unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_WARLOCK, 0x4, 0, 0)) | |
402 | damage += damage/4; | |
403 | } | |
404 | } | |
405 | // Conflagrate - consumes Immolate or Shadowflame | |
406 | else if (m_spellInfo->TargetAuraState == AURA_STATE_CONFLAGRATE) | |
407 | { | |
408 | AuraEffect const* aura = NULL; // found req. aura for damage calculation | |
409 | ||
410 | Unit::AuraEffectList const &mPeriodic = unitTarget->GetAuraEffectsByType(SPELL_AURA_PERIODIC_DAMAGE); | |
411 | for (Unit::AuraEffectList::const_iterator i = mPeriodic.begin(); i != mPeriodic.end(); ++i) | |
412 | { | |
413 | // for caster applied auras only | |
414 | if ((*i)->GetSpellInfo()->SpellFamilyName != SPELLFAMILY_WARLOCK || | |
415 | (*i)->GetCasterGUID() != m_caster->GetGUID()) | |
416 | continue; | |
417 | ||
418 | // Immolate | |
419 | if ((*i)->GetSpellInfo()->SpellFamilyFlags[0] & 0x4) | |
420 | { | |
421 | aura = *i; // it selected always if exist | |
422 | break; | |
423 | } | |
424 | ||
425 | // Shadowflame | |
426 | if ((*i)->GetSpellInfo()->SpellFamilyFlags[2] & 0x00000002) | |
427 | aura = *i; // remember but wait possible Immolate as primary priority | |
428 | } | |
429 | ||
430 | // found Immolate or Shadowflame | |
431 | if (aura) | |
432 | { | |
433 | uint32 pdamage = uint32(std::max(aura->GetAmount(), 0)); | |
434 | pdamage = m_caster->SpellDamageBonusDone(unitTarget, aura->GetSpellInfo(), pdamage, DOT, aura->GetBase()->GetStackAmount()); | |
435 | pdamage = unitTarget->SpellDamageBonusTaken(m_caster, aura->GetSpellInfo(), pdamage, DOT, aura->GetBase()->GetStackAmount()); | |
436 | uint32 pct_dir = m_caster->CalculateSpellDamage(unitTarget, m_spellInfo, (effIndex + 1)); | |
437 | uint8 baseTotalTicks = uint8(m_caster->CalcSpellDuration(aura->GetSpellInfo()) / aura->GetSpellInfo()->Effects[EFFECT_0].Amplitude); | |
438 | damage += int32(CalculatePct(pdamage * baseTotalTicks, pct_dir)); | |
439 | ||
440 | uint32 pct_dot = m_caster->CalculateSpellDamage(unitTarget, m_spellInfo, (effIndex + 2)) / 3; | |
441 | m_spellValue->EffectBasePoints[1] = m_spellInfo->Effects[EFFECT_1].CalcBaseValue(int32(CalculatePct(pdamage * baseTotalTicks, pct_dot))); | |
442 | ||
443 | apply_direct_bonus = false; | |
444 | // Glyph of Conflagrate | |
445 | if (!m_caster->HasAura(56235)) | |
446 | unitTarget->RemoveAurasDueToSpell(aura->GetId(), m_caster->GetGUID()); | |
447 | ||
448 | break; | |
449 | } | |
450 | } | |
451 | // Shadow Bite | |
452 | else if (m_spellInfo->SpellFamilyFlags[1] & 0x400000) | |
453 | { | |
454 | if (m_caster->GetTypeId() == TYPEID_UNIT && m_caster->ToCreature()->isPet()) | |
455 | { | |
456 | if (Player* owner = m_caster->GetOwner()->ToPlayer()) | |
457 | { | |
458 | if (AuraEffect* aurEff = owner->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_WARLOCK, 214, 0)) | |
459 | { | |
460 | int32 bp0 = aurEff->GetId() == 54037 ? 4 : 8; | |
461 | m_caster->CastCustomSpell(m_caster, 54425, &bp0, NULL, NULL, true); | |
462 | } | |
463 | } | |
464 | } | |
465 | } | |
466 | break; | |
467 | } | |
468 | case SPELLFAMILY_PRIEST: | |
469 | { | |
470 | // Improved Mind Blast (Mind Blast in shadow form bonus) | |
471 | if (m_caster->GetShapeshiftForm() == FORM_SHADOW && (m_spellInfo->SpellFamilyFlags[0] & 0x00002000)) | |
472 | { | |
473 | Unit::AuraEffectList const& ImprMindBlast = m_caster->GetAuraEffectsByType(SPELL_AURA_ADD_FLAT_MODIFIER); | |
474 | for (Unit::AuraEffectList::const_iterator i = ImprMindBlast.begin(); i != ImprMindBlast.end(); ++i) | |
475 | { | |
476 | if ((*i)->GetSpellInfo()->SpellFamilyName == SPELLFAMILY_PRIEST && | |
477 | ((*i)->GetSpellInfo()->SpellIconID == 95)) | |
478 | { | |
479 | int chance = (*i)->GetSpellInfo()->Effects[EFFECT_1].CalcValue(m_caster); | |
480 | if (roll_chance_i(chance)) | |
481 | // Mind Trauma | |
482 | m_caster->CastSpell(unitTarget, 48301, true, 0); | |
483 | break; | |
484 | } | |
485 | } | |
486 | } | |
487 | break; | |
488 | } | |
489 | case SPELLFAMILY_DRUID: | |
490 | { | |
491 | // Ferocious Bite | |
492 | if (m_caster->GetTypeId() == TYPEID_PLAYER && (m_spellInfo->SpellFamilyFlags[0] & 0x000800000) && m_spellInfo->SpellVisual[0] == 6587) | |
493 | { | |
494 | // converts each extra point of energy into ($f1+$AP/410) additional damage | |
495 | float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK); | |
496 | float multiple = ap / 410 + m_spellInfo->Effects[effIndex].DamageMultiplier; | |
497 | int32 energy = -(m_caster->ModifyPower(POWER_ENERGY, -30)); | |
498 | damage += int32(energy * multiple); | |
499 | damage += int32(CalculatePct(m_caster->ToPlayer()->GetComboPoints() * ap, 7)); | |
500 | } | |
501 | // Wrath | |
502 | else if (m_spellInfo->SpellFamilyFlags[0] & 0x00000001) | |
503 | { | |
504 | // Improved Insect Swarm | |
505 | if (AuraEffect const* aurEff = m_caster->GetDummyAuraEffect(SPELLFAMILY_DRUID, 1771, 0)) | |
506 | if (unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DRUID, 0x00200000, 0, 0)) | |
507 | AddPct(damage, aurEff->GetAmount()); | |
508 | } | |
509 | break; | |
510 | } | |
511 | case SPELLFAMILY_ROGUE: | |
512 | { | |
513 | // Envenom | |
514 | if (m_spellInfo->SpellFamilyFlags[1] & 0x00000008) | |
515 | { | |
516 | if (Player* player = m_caster->ToPlayer()) | |
517 | { | |
518 | // consume from stack dozes not more that have combo-points | |
519 | if (uint32 combo = player->GetComboPoints()) | |
520 | { | |
521 | // Lookup for Deadly poison (only attacker applied) | |
522 | if (AuraEffect const* aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x00010000, 0, 0, m_caster->GetGUID())) | |
523 | { | |
524 | // count consumed deadly poison doses at target | |
525 | bool needConsume = true; | |
526 | uint32 spellId = aurEff->GetId(); | |
527 | ||
528 | uint32 doses = aurEff->GetBase()->GetStackAmount(); | |
529 | if (doses > combo) | |
530 | doses = combo; | |
531 | ||
532 | // Master Poisoner | |
533 | Unit::AuraEffectList const& auraList = player->GetAuraEffectsByType(SPELL_AURA_MOD_AURA_DURATION_BY_DISPEL_NOT_STACK); | |
534 | for (Unit::AuraEffectList::const_iterator iter = auraList.begin(); iter != auraList.end(); ++iter) | |
535 | { | |
536 | if ((*iter)->GetSpellInfo()->SpellFamilyName == SPELLFAMILY_ROGUE && (*iter)->GetSpellInfo()->SpellIconID == 1960) | |
537 | { | |
538 | uint32 chance = (*iter)->GetSpellInfo()->Effects[EFFECT_2].CalcValue(m_caster); | |
539 | ||
540 | if (chance && roll_chance_i(chance)) | |
541 | needConsume = false; | |
542 | ||
543 | break; | |
544 | } | |
545 | } | |
546 | ||
547 | if (needConsume) | |
548 | for (uint32 i = 0; i < doses; ++i) | |
549 | unitTarget->RemoveAuraFromStack(spellId); | |
550 | ||
551 | damage *= doses; | |
552 | damage += int32(player->GetTotalAttackPowerValue(BASE_ATTACK) * 0.09f * combo); | |
553 | } | |
554 | ||
555 | // Eviscerate and Envenom Bonus Damage (item set effect) | |
556 | if (m_caster->HasAura(37169)) | |
557 | damage += combo * 40; | |
558 | } | |
559 | } | |
560 | } | |
561 | // Eviscerate | |
562 | else if (m_spellInfo->SpellFamilyFlags[0] & 0x00020000) | |
563 | { | |
564 | if (m_caster->GetTypeId() == TYPEID_PLAYER) | |
565 | { | |
566 | if (uint32 combo = ((Player*)m_caster)->GetComboPoints()) | |
567 | { | |
568 | float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK); | |
569 | damage += irand(int32(ap * combo * 0.03f), int32(ap * combo * 0.07f)); | |
570 | ||
571 | // Eviscerate and Envenom Bonus Damage (item set effect) | |
572 | if (m_caster->HasAura(37169)) | |
573 | damage += combo*40; | |
574 | } | |
575 | } | |
576 | } | |
577 | break; | |
578 | } | |
579 | case SPELLFAMILY_HUNTER: | |
580 | { | |
581 | //Gore | |
582 | if (m_spellInfo->SpellIconID == 1578) | |
583 | { | |
584 | if (m_caster->HasAura(57627)) // Charge 6 sec post-affect | |
585 | damage *= 2; | |
586 | } | |
587 | // Steady Shot | |
588 | else if (m_spellInfo->SpellFamilyFlags[1] & 0x1) | |
589 | { | |
590 | bool found = false; | |
591 | // check dazed affect | |
592 | Unit::AuraEffectList const& decSpeedList = unitTarget->GetAuraEffectsByType(SPELL_AURA_MOD_DECREASE_SPEED); | |
593 | for (Unit::AuraEffectList::const_iterator iter = decSpeedList.begin(); iter != decSpeedList.end(); ++iter) | |
594 | { | |
595 | if ((*iter)->GetSpellInfo()->SpellIconID == 15 && (*iter)->GetSpellInfo()->Dispel == 0) | |
596 | { | |
597 | found = true; | |
598 | break; | |
599 | } | |
600 | } | |
601 | ||
602 | // TODO: should this be put on taken but not done? | |
603 | if (found) | |
604 | damage += m_spellInfo->Effects[EFFECT_1].CalcValue(); | |
605 | ||
606 | if (Player* caster = m_caster->ToPlayer()) | |
607 | { | |
608 | // Add Ammo and Weapon damage plus RAP * 0.1 | |
609 | if (Item* item = caster->GetWeaponForAttack(RANGED_ATTACK)) | |
610 | { | |
611 | ItemTemplate const* weaponTemplate = item->GetTemplate(); | |
612 | float dmg_min = weaponTemplate->Damage[0].DamageMin; | |
613 | float dmg_max = weaponTemplate->Damage[0].DamageMax; | |
614 | if (dmg_max == 0.0f && dmg_min > dmg_max) | |
615 | damage += int32(dmg_min); | |
616 | else | |
617 | damage += irand(int32(dmg_min), int32(dmg_max)); | |
618 | damage += int32(caster->GetAmmoDPS() * weaponTemplate->Delay * 0.001f); | |
619 | } | |
620 | } | |
621 | } | |
622 | break; | |
623 | } | |
624 | case SPELLFAMILY_PALADIN: | |
625 | { | |
626 | // Hammer of the Righteous | |
627 | if (m_spellInfo->SpellFamilyFlags[1]&0x00040000) | |
628 | { | |
629 | // Add main hand dps * effect[2] amount | |
630 | float average = (m_caster->GetFloatValue(UNIT_FIELD_MINDAMAGE) + m_caster->GetFloatValue(UNIT_FIELD_MAXDAMAGE)) / 2; | |
631 | int32 count = m_caster->CalculateSpellDamage(unitTarget, m_spellInfo, EFFECT_2); | |
632 | damage += count * int32(average * IN_MILLISECONDS) / m_caster->GetAttackTime(BASE_ATTACK); | |
633 | break; | |
634 | } | |
635 | // Shield of Righteousness | |
636 | if (m_spellInfo->SpellFamilyFlags[EFFECT_1] & 0x100000) | |
637 | { | |
638 | uint8 level = m_caster->getLevel(); | |
639 | uint32 block_value = m_caster->GetShieldBlockValue(uint32(float(level) * 29.5f), uint32(float(level) * 39.5f)); | |
640 | damage += CalculatePct(block_value, m_spellInfo->Effects[EFFECT_1].CalcValue()); | |
641 | break; | |
642 | } | |
643 | break; | |
644 | } | |
645 | case SPELLFAMILY_DEATHKNIGHT: | |
646 | { | |
647 | // Blood Boil - bonus for diseased targets | |
648 | if (m_spellInfo->SpellFamilyFlags[0] & 0x00040000) | |
649 | { | |
650 | if (unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DEATHKNIGHT, 0, 0, 0x00000002, m_caster->GetGUID())) | |
651 | { | |
652 | damage += m_damage / 2; | |
653 | damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.035f); | |
654 | } | |
655 | } | |
656 | break; | |
657 | } | |
658 | case SPELLFAMILY_MAGE: | |
659 | { | |
660 | // Deep Freeze should deal damage to permanently stun-immune targets. | |
661 | if (m_spellInfo->Id == 71757) | |
662 | if (unitTarget->GetTypeId() != TYPEID_UNIT || !(unitTarget->IsImmunedToSpellEffect(sSpellMgr->GetSpellInfo(44572), 0))) | |
663 | return; | |
664 | break; | |
665 | } | |
666 | } | |
667 | ||
668 | if (m_originalCaster && damage > 0 && apply_direct_bonus) | |
669 | { | |
670 | damage = m_originalCaster->SpellDamageBonusDone(unitTarget, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE); | |
671 | damage = unitTarget->SpellDamageBonusTaken(m_originalCaster, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE); | |
672 | } | |
673 | ||
674 | m_damage += damage; | |
675 | } | |
676 | } | |
677 | ||
678 | void Spell::EffectDummy(SpellEffIndex effIndex) | |
679 | { | |
680 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
681 | return; | |
682 | ||
683 | if (!unitTarget && !gameObjTarget && !itemTarget) | |
684 | return; | |
685 | ||
686 | uint32 spell_id = 0; | |
687 | int32 bp = 0; | |
688 | bool triggered = true; | |
689 | SpellCastTargets targets; | |
690 | ||
691 | // selection by spell family | |
692 | switch (m_spellInfo->SpellFamilyName) | |
693 | { | |
694 | case SPELLFAMILY_PALADIN: | |
695 | switch (m_spellInfo->Id) | |
696 | { | |
697 | case 31789: // Righteous Defense (step 1) | |
698 | { | |
699 | // Clear targets for eff 1 | |
700 | for (std::list<TargetInfo>::iterator ihit = m_UniqueTargetInfo.begin(); ihit != m_UniqueTargetInfo.end(); ++ihit) | |
701 | ihit->effectMask &= ~(1<<1); | |
702 | ||
703 | // not empty (checked), copy | |
704 | Unit::AttackerSet attackers = unitTarget->getAttackers(); | |
705 | ||
706 | // remove invalid attackers | |
707 | for (Unit::AttackerSet::iterator aItr = attackers.begin(); aItr != attackers.end();) | |
708 | if (!(*aItr)->IsValidAttackTarget(m_caster)) | |
709 | attackers.erase(aItr++); | |
710 | else | |
711 | ++aItr; | |
712 | ||
713 | // selected from list 3 | |
714 | uint32 maxTargets = std::min<uint32>(3, attackers.size()); | |
715 | for (uint32 i = 0; i < maxTargets; ++i) | |
716 | { | |
717 | Unit* attacker = Trinity::Containers::SelectRandomContainerElement(attackers); | |
718 | AddUnitTarget(attacker, 1 << 1); | |
719 | attackers.erase(attacker); | |
720 | } | |
721 | ||
722 | // now let next effect cast spell at each target. | |
723 | return; | |
724 | } | |
725 | } | |
726 | break; | |
727 | case SPELLFAMILY_DEATHKNIGHT: | |
728 | switch (m_spellInfo->Id) | |
729 | { | |
730 | case 46584: // Raise Dead | |
731 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
732 | return; | |
733 | ||
734 | // Do we have talent Master of Ghouls? | |
735 | if (m_caster->HasAura(52143)) | |
736 | // summon as pet | |
737 | bp = 52150; | |
738 | else | |
739 | // or guardian | |
740 | bp = 46585; | |
741 | ||
742 | if (m_targets.HasDst()) | |
743 | targets.SetDst(*m_targets.GetDstPos()); | |
744 | else | |
745 | { | |
746 | targets.SetDst(*m_caster); | |
747 | // Corpse not found - take reagents (only not triggered cast can take them) | |
748 | triggered = false; | |
749 | } | |
750 | // Remove cooldown - summon spellls have category | |
751 | m_caster->ToPlayer()->RemoveSpellCooldown(m_spellInfo->Id, true); | |
752 | spell_id = 48289; | |
753 | break; | |
754 | // Raise dead - take reagents and trigger summon spells | |
755 | case 48289: | |
756 | if (m_targets.HasDst()) | |
757 | targets.SetDst(*m_targets.GetDstPos()); | |
758 | spell_id = CalculateDamage(0, NULL); | |
759 | break; | |
760 | } | |
761 | break; | |
762 | } | |
763 | ||
764 | //spells triggered by dummy effect should not miss | |
765 | if (spell_id) | |
766 | { | |
767 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell_id); | |
768 | ||
769 | if (!spellInfo) | |
770 | { | |
771 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "EffectDummy of spell %u: triggering unknown spell id %i\n", m_spellInfo->Id, spell_id); | |
772 | return; | |
773 | } | |
774 | ||
775 | targets.SetUnitTarget(unitTarget); | |
776 | Spell* spell = new Spell(m_caster, spellInfo, triggered ? TRIGGERED_FULL_MASK : TRIGGERED_NONE, m_originalCasterGUID, true); | |
777 | if (bp) spell->SetSpellValue(SPELLVALUE_BASE_POINT0, bp); | |
778 | spell->prepare(&targets); | |
779 | } | |
780 | ||
781 | // pet auras | |
782 | if (PetAura const* petSpell = sSpellMgr->GetPetAura(m_spellInfo->Id, effIndex)) | |
783 | { | |
784 | m_caster->AddPetAura(petSpell); | |
785 | return; | |
786 | } | |
787 | ||
788 | // normal DB scripted effect | |
789 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell ScriptStart spellid %u in EffectDummy(%u)", m_spellInfo->Id, effIndex); | |
790 | m_caster->GetMap()->ScriptsStart(sSpellScripts, uint32(m_spellInfo->Id | (effIndex << 24)), m_caster, unitTarget); | |
791 | ||
792 | // Script based implementation. Must be used only for not good for implementation in core spell effects | |
793 | // So called only for not proccessed cases | |
794 | if (gameObjTarget) | |
795 | sScriptMgr->OnDummyEffect(m_caster, m_spellInfo->Id, effIndex, gameObjTarget); | |
796 | else if (unitTarget && unitTarget->GetTypeId() == TYPEID_UNIT) | |
797 | sScriptMgr->OnDummyEffect(m_caster, m_spellInfo->Id, effIndex, unitTarget->ToCreature()); | |
798 | else if (itemTarget) | |
799 | sScriptMgr->OnDummyEffect(m_caster, m_spellInfo->Id, effIndex, itemTarget); | |
800 | } | |
801 | ||
802 | void Spell::EffectTriggerSpell(SpellEffIndex effIndex) | |
803 | { | |
804 | if (effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH_TARGET | |
805 | && effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH) | |
806 | return; | |
807 | ||
808 | uint32 triggered_spell_id = m_spellInfo->Effects[effIndex].TriggerSpell; | |
809 | ||
810 | // todo: move those to spell scripts | |
811 | if (m_spellInfo->Effects[effIndex].Effect == SPELL_EFFECT_TRIGGER_SPELL | |
812 | && effectHandleMode == SPELL_EFFECT_HANDLE_LAUNCH_TARGET) | |
813 | { | |
814 | // special cases | |
815 | switch (triggered_spell_id) | |
816 | { | |
817 | // Mirror Image | |
818 | case 58832: | |
819 | { | |
820 | // Glyph of Mirror Image | |
821 | if (m_caster->HasAura(63093)) | |
822 | m_caster->CastSpell(m_caster, 65047, true); // Mirror Image | |
823 | ||
824 | break; | |
825 | } | |
826 | // Vanish (not exist) | |
827 | case 18461: | |
828 | { | |
829 | unitTarget->RemoveMovementImpairingAuras(); | |
830 | unitTarget->RemoveAurasByType(SPELL_AURA_MOD_STALKED); | |
831 | ||
832 | // If this spell is given to an NPC, it must handle the rest using its own AI | |
833 | if (unitTarget->GetTypeId() != TYPEID_PLAYER) | |
834 | return; | |
835 | ||
836 | // See if we already are stealthed. If so, we're done. | |
837 | if (unitTarget->HasAura(1784)) | |
838 | return; | |
839 | ||
840 | // Reset cooldown on stealth if needed | |
841 | if (unitTarget->ToPlayer()->HasSpellCooldown(1784)) | |
842 | unitTarget->ToPlayer()->RemoveSpellCooldown(1784); | |
843 | ||
844 | unitTarget->CastSpell(unitTarget, 1784, true); | |
845 | return; | |
846 | } | |
847 | // Demonic Empowerment -- succubus | |
848 | case 54437: | |
849 | { | |
850 | unitTarget->RemoveMovementImpairingAuras(); | |
851 | unitTarget->RemoveAurasByType(SPELL_AURA_MOD_STALKED); | |
852 | unitTarget->RemoveAurasByType(SPELL_AURA_MOD_STUN); | |
853 | ||
854 | // Cast Lesser Invisibility | |
855 | unitTarget->CastSpell(unitTarget, 7870, true); | |
856 | return; | |
857 | } | |
858 | // just skip | |
859 | case 23770: // Sayge's Dark Fortune of * | |
860 | // not exist, common cooldown can be implemented in scripts if need. | |
861 | return; | |
862 | // Brittle Armor - (need add max stack of 24575 Brittle Armor) | |
863 | case 29284: | |
864 | { | |
865 | // Brittle Armor | |
866 | SpellInfo const* spell = sSpellMgr->GetSpellInfo(24575); | |
867 | if (!spell) | |
868 | return; | |
869 | ||
870 | for (uint32 j = 0; j < spell->StackAmount; ++j) | |
871 | m_caster->CastSpell(unitTarget, spell->Id, true); | |
872 | return; | |
873 | } | |
874 | // Mercurial Shield - (need add max stack of 26464 Mercurial Shield) | |
875 | case 29286: | |
876 | { | |
877 | // Mercurial Shield | |
878 | SpellInfo const* spell = sSpellMgr->GetSpellInfo(26464); | |
879 | if (!spell) | |
880 | return; | |
881 | ||
882 | for (uint32 j = 0; j < spell->StackAmount; ++j) | |
883 | m_caster->CastSpell(unitTarget, spell->Id, true); | |
884 | return; | |
885 | } | |
886 | // Righteous Defense | |
887 | case 31980: | |
888 | { | |
889 | m_caster->CastSpell(unitTarget, 31790, true); | |
890 | return; | |
891 | } | |
892 | // Cloak of Shadows | |
893 | case 35729: | |
894 | { | |
895 | uint32 dispelMask = SpellInfo::GetDispelMask(DISPEL_ALL); | |
896 | Unit::AuraApplicationMap& Auras = unitTarget->GetAppliedAuras(); | |
897 | for (Unit::AuraApplicationMap::iterator iter = Auras.begin(); iter != Auras.end();) | |
898 | { | |
899 | // remove all harmful spells on you... | |
900 | SpellInfo const* spell = iter->second->GetBase()->GetSpellInfo(); | |
901 | if ((spell->DmgClass == SPELL_DAMAGE_CLASS_MAGIC // only affect magic spells | |
902 | || ((spell->GetDispelMask()) & dispelMask)) | |
903 | // ignore positive and passive auras | |
904 | && !iter->second->IsPositive() && !iter->second->GetBase()->IsPassive()) | |
905 | { | |
906 | m_caster->RemoveAura(iter); | |
907 | } | |
908 | else | |
909 | ++iter; | |
910 | } | |
911 | return; | |
912 | } | |
913 | } | |
914 | } | |
915 | ||
916 | // normal case | |
917 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); | |
918 | if (!spellInfo) | |
919 | { | |
920 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell::EffectTriggerSpell spell %u tried to trigger unknown spell %u", m_spellInfo->Id, triggered_spell_id); | |
921 | return; | |
922 | } | |
923 | ||
924 | SpellCastTargets targets; | |
925 | if (effectHandleMode == SPELL_EFFECT_HANDLE_LAUNCH_TARGET) | |
926 | { | |
927 | if (!spellInfo->NeedsToBeTriggeredByCaster()) | |
928 | return; | |
929 | targets.SetUnitTarget(unitTarget); | |
930 | } | |
931 | else //if (effectHandleMode == SPELL_EFFECT_HANDLE_LAUNCH) | |
932 | { | |
933 | if (spellInfo->NeedsToBeTriggeredByCaster() && (m_spellInfo->Effects[effIndex].GetProvidedTargetMask() & TARGET_FLAG_UNIT_MASK)) | |
934 | return; | |
935 | ||
936 | if (spellInfo->GetExplicitTargetMask() & TARGET_FLAG_DEST_LOCATION) | |
937 | targets.SetDst(m_targets); | |
938 | ||
939 | targets.SetUnitTarget(m_caster); | |
940 | } | |
941 | ||
942 | CustomSpellValues values; | |
943 | // set basepoints for trigger with value effect | |
944 | if (m_spellInfo->Effects[effIndex].Effect == SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE) | |
945 | { | |
946 | // maybe need to set value only when basepoints == 0? | |
947 | values.AddSpellMod(SPELLVALUE_BASE_POINT0, damage); | |
948 | values.AddSpellMod(SPELLVALUE_BASE_POINT1, damage); | |
949 | values.AddSpellMod(SPELLVALUE_BASE_POINT2, damage); | |
950 | } | |
951 | ||
952 | // Remove spell cooldown (not category) if spell triggering spell with cooldown and same category | |
953 | if (m_caster->GetTypeId() == TYPEID_PLAYER && m_spellInfo->CategoryRecoveryTime && spellInfo->CategoryRecoveryTime | |
954 | && m_spellInfo->Category == spellInfo->Category) | |
955 | m_caster->ToPlayer()->RemoveSpellCooldown(spellInfo->Id); | |
956 | ||
957 | // original caster guid only for GO cast | |
958 | m_caster->CastSpell(targets, spellInfo, &values, TRIGGERED_FULL_MASK, NULL, NULL, m_originalCasterGUID); | |
959 | } | |
960 | ||
961 | void Spell::EffectTriggerMissileSpell(SpellEffIndex effIndex) | |
962 | { | |
963 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET | |
964 | && effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
965 | return; | |
966 | ||
967 | uint32 triggered_spell_id = m_spellInfo->Effects[effIndex].TriggerSpell; | |
968 | ||
969 | // normal case | |
970 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); | |
971 | if (!spellInfo) | |
972 | { | |
973 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell::EffectTriggerMissileSpell spell %u tried to trigger unknown spell %u", m_spellInfo->Id, triggered_spell_id); | |
974 | return; | |
975 | } | |
976 | ||
977 | SpellCastTargets targets; | |
978 | if (effectHandleMode == SPELL_EFFECT_HANDLE_HIT_TARGET) | |
979 | { | |
980 | if (!spellInfo->NeedsToBeTriggeredByCaster()) | |
981 | return; | |
982 | targets.SetUnitTarget(unitTarget); | |
983 | } | |
984 | else //if (effectHandleMode == SPELL_EFFECT_HANDLE_HIT) | |
985 | { | |
986 | if (spellInfo->NeedsToBeTriggeredByCaster() && (m_spellInfo->Effects[effIndex].GetProvidedTargetMask() & TARGET_FLAG_UNIT_MASK)) | |
987 | return; | |
988 | ||
989 | if (spellInfo->GetExplicitTargetMask() & TARGET_FLAG_DEST_LOCATION) | |
990 | targets.SetDst(m_targets); | |
991 | ||
992 | targets.SetUnitTarget(m_caster); | |
993 | } | |
994 | ||
995 | CustomSpellValues values; | |
996 | // set basepoints for trigger with value effect | |
997 | if (m_spellInfo->Effects[effIndex].Effect == SPELL_EFFECT_TRIGGER_MISSILE_SPELL_WITH_VALUE) | |
998 | { | |
999 | // maybe need to set value only when basepoints == 0? | |
1000 | values.AddSpellMod(SPELLVALUE_BASE_POINT0, damage); | |
1001 | values.AddSpellMod(SPELLVALUE_BASE_POINT1, damage); | |
1002 | values.AddSpellMod(SPELLVALUE_BASE_POINT2, damage); | |
1003 | } | |
1004 | ||
1005 | // Remove spell cooldown (not category) if spell triggering spell with cooldown and same category | |
1006 | if (m_caster->GetTypeId() == TYPEID_PLAYER && m_spellInfo->CategoryRecoveryTime && spellInfo->CategoryRecoveryTime | |
1007 | && m_spellInfo->Category == spellInfo->Category) | |
1008 | m_caster->ToPlayer()->RemoveSpellCooldown(spellInfo->Id); | |
1009 | ||
1010 | // original caster guid only for GO cast | |
1011 | m_caster->CastSpell(targets, spellInfo, &values, TRIGGERED_FULL_MASK, NULL, NULL, m_originalCasterGUID); | |
1012 | } | |
1013 | ||
1014 | void Spell::EffectForceCast(SpellEffIndex effIndex) | |
1015 | { | |
1016 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
1017 | return; | |
1018 | ||
1019 | if (!unitTarget) | |
1020 | return; | |
1021 | ||
1022 | uint32 triggered_spell_id = m_spellInfo->Effects[effIndex].TriggerSpell; | |
1023 | ||
1024 | // normal case | |
1025 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); | |
1026 | ||
1027 | if (!spellInfo) | |
1028 | { | |
1029 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Spell::EffectForceCast of spell %u: triggering unknown spell id %i", m_spellInfo->Id, triggered_spell_id); | |
1030 | return; | |
1031 | } | |
1032 | ||
1033 | if (m_spellInfo->Effects[effIndex].Effect == SPELL_EFFECT_FORCE_CAST && damage) | |
1034 | { | |
1035 | switch (m_spellInfo->Id) | |
1036 | { | |
1037 | case 52588: // Skeletal Gryphon Escape | |
1038 | case 48598: // Ride Flamebringer Cue | |
1039 | unitTarget->RemoveAura(damage); | |
1040 | break; | |
1041 | case 52463: // Hide In Mine Car | |
1042 | case 52349: // Overtake | |
1043 | unitTarget->CastCustomSpell(unitTarget, spellInfo->Id, &damage, NULL, NULL, true, NULL, NULL, m_originalCasterGUID); | |
1044 | return; | |
1045 | } | |
1046 | } | |
1047 | ||
1048 | CustomSpellValues values; | |
1049 | // set basepoints for trigger with value effect | |
1050 | if (m_spellInfo->Effects[effIndex].Effect == SPELL_EFFECT_FORCE_CAST_WITH_VALUE) | |
1051 | { | |
1052 | // maybe need to set value only when basepoints == 0? | |
1053 | values.AddSpellMod(SPELLVALUE_BASE_POINT0, damage); | |
1054 | values.AddSpellMod(SPELLVALUE_BASE_POINT1, damage); | |
1055 | values.AddSpellMod(SPELLVALUE_BASE_POINT2, damage); | |
1056 | } | |
1057 | ||
1058 | SpellCastTargets targets; | |
1059 | targets.SetUnitTarget(m_caster); | |
1060 | ||
1061 | unitTarget->CastSpell(targets, spellInfo, &values, TRIGGERED_FULL_MASK); | |
1062 | } | |
1063 | ||
1064 | void Spell::EffectTriggerRitualOfSummoning(SpellEffIndex effIndex) | |
1065 | { | |
1066 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
1067 | return; | |
1068 | ||
1069 | uint32 triggered_spell_id = m_spellInfo->Effects[effIndex].TriggerSpell; | |
1070 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); | |
1071 | ||
1072 | if (!spellInfo) | |
1073 | { | |
1074 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "EffectTriggerRitualOfSummoning of spell %u: triggering unknown spell id %i", m_spellInfo->Id, triggered_spell_id); | |
1075 | return; | |
1076 | } | |
1077 | ||
1078 | finish(); | |
1079 | ||
1080 | m_caster->CastSpell((Unit*)NULL, spellInfo, false); | |
1081 | } | |
1082 | ||
1083 | void Spell::EffectJump(SpellEffIndex effIndex) | |
1084 | { | |
1085 | if (effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH_TARGET) | |
1086 | return; | |
1087 | ||
1088 | if (m_caster->isInFlight()) | |
1089 | return; | |
1090 | ||
1091 | if (!unitTarget) | |
1092 | return; | |
1093 | ||
1094 | float x, y, z; | |
1095 | unitTarget->GetContactPoint(m_caster, x, y, z, CONTACT_DISTANCE); | |
1096 | ||
1097 | float speedXY, speedZ; | |
1098 | CalculateJumpSpeeds(effIndex, m_caster->GetExactDist2d(x, y), speedXY, speedZ); | |
1099 | m_caster->GetMotionMaster()->MoveJump(x, y, z, speedXY, speedZ); | |
1100 | } | |
1101 | ||
1102 | void Spell::EffectJumpDest(SpellEffIndex effIndex) | |
1103 | { | |
1104 | if (effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH) | |
1105 | return; | |
1106 | ||
1107 | if (m_caster->isInFlight()) | |
1108 | return; | |
1109 | ||
1110 | if (!m_targets.HasDst()) | |
1111 | return; | |
1112 | ||
1113 | // Init dest coordinates | |
1114 | float x, y, z; | |
1115 | destTarget->GetPosition(x, y, z); | |
1116 | ||
1117 | float speedXY, speedZ; | |
1118 | CalculateJumpSpeeds(effIndex, m_caster->GetExactDist2d(x, y), speedXY, speedZ); | |
1119 | m_caster->GetMotionMaster()->MoveJump(x, y, z, speedXY, speedZ); | |
1120 | } | |
1121 | ||
1122 | void Spell::CalculateJumpSpeeds(uint8 i, float dist, float & speedXY, float & speedZ) | |
1123 | { | |
1124 | if (m_spellInfo->Effects[i].MiscValue) | |
1125 | speedZ = float(m_spellInfo->Effects[i].MiscValue)/10; | |
1126 | else if (m_spellInfo->Effects[i].MiscValueB) | |
1127 | speedZ = float(m_spellInfo->Effects[i].MiscValueB)/10; | |
1128 | else | |
1129 | speedZ = 10.0f; | |
1130 | speedXY = dist * 10.0f / speedZ; | |
1131 | } | |
1132 | ||
1133 | void Spell::EffectTeleportUnits(SpellEffIndex /*effIndex*/) | |
1134 | { | |
1135 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
1136 | return; | |
1137 | ||
1138 | if (!unitTarget || unitTarget->isInFlight()) | |
1139 | return; | |
1140 | ||
1141 | // Pre effects | |
1142 | uint8 uiMaxSafeLevel = 0; | |
1143 | switch (m_spellInfo->Id) | |
1144 | { | |
1145 | case 48129: // Scroll of Recall | |
1146 | uiMaxSafeLevel = 40; | |
1147 | case 60320: // Scroll of Recall II | |
1148 | if (!uiMaxSafeLevel) | |
1149 | uiMaxSafeLevel = 70; | |
1150 | case 60321: // Scroll of Recal III | |
1151 | if (!uiMaxSafeLevel) | |
1152 | uiMaxSafeLevel = 80; | |
1153 | ||
1154 | if (unitTarget->getLevel() > uiMaxSafeLevel) | |
1155 | { | |
1156 | unitTarget->AddAura(60444, unitTarget); //Apply Lost! Aura | |
1157 | ||
1158 | // ALLIANCE from 60323 to 60330 - HORDE from 60328 to 60335 | |
1159 | uint32 spellId = 60323; | |
1160 | if (m_caster->ToPlayer()->GetTeam() == HORDE) | |
1161 | spellId += 5; | |
1162 | ||
1163 | spellId += urand(0, 7); | |
1164 | m_caster->CastSpell(m_caster, spellId, true); | |
1165 | return; | |
1166 | } | |
1167 | break; | |
1168 | case 66550: // teleports outside (Isle of Conquest) | |
1169 | if (Player* target = unitTarget->ToPlayer()) | |
1170 | { | |
1171 | if (target->GetTeamId() == TEAM_ALLIANCE) | |
1172 | m_targets.SetDst(442.24f, -835.25f, 44.30f, 0.06f, 628); | |
1173 | else | |
1174 | m_targets.SetDst(1120.43f, -762.11f, 47.92f, 2.94f, 628); | |
1175 | } | |
1176 | break; | |
1177 | case 66551: // teleports inside (Isle of Conquest) | |
1178 | if (Player* target = unitTarget->ToPlayer()) | |
1179 | { | |
1180 | if (target->GetTeamId() == TEAM_ALLIANCE) | |
1181 | m_targets.SetDst(389.57f, -832.38f, 48.65f, 3.00f, 628); | |
1182 | else | |
1183 | m_targets.SetDst(1174.85f, -763.24f, 48.72f, 6.26f, 628); | |
1184 | } | |
1185 | break; | |
1186 | } | |
1187 | ||
1188 | // If not exist data for dest location - return | |
1189 | if (!m_targets.HasDst()) | |
1190 | { | |
1191 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Spell::EffectTeleportUnits - does not have destination for spell ID %u\n", m_spellInfo->Id); | |
1192 | return; | |
1193 | } | |
1194 | ||
1195 | // Init dest coordinates | |
1196 | uint32 mapid = destTarget->GetMapId(); | |
1197 | if (mapid == MAPID_INVALID) | |
1198 | mapid = unitTarget->GetMapId(); | |
1199 | float x, y, z, orientation; | |
1200 | destTarget->GetPosition(x, y, z, orientation); | |
1201 | if (!orientation && m_targets.GetUnitTarget()) | |
1202 | orientation = m_targets.GetUnitTarget()->GetOrientation(); | |
1203 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell::EffectTeleportUnits - teleport unit to %u %f %f %f %f\n", mapid, x, y, z, orientation); | |
1204 | ||
1205 | if (mapid == unitTarget->GetMapId()) | |
1206 | unitTarget->NearTeleportTo(x, y, z, orientation, unitTarget == m_caster); | |
1207 | else if (unitTarget->GetTypeId() == TYPEID_PLAYER) | |
1208 | unitTarget->ToPlayer()->TeleportTo(mapid, x, y, z, orientation, unitTarget == m_caster ? TELE_TO_SPELL : 0); | |
1209 | ||
1210 | // post effects for TARGET_DEST_DB | |
1211 | switch (m_spellInfo->Id) | |
1212 | { | |
1213 | // Dimensional Ripper - Everlook | |
1214 | case 23442: | |
1215 | { | |
1216 | int32 r = irand(0, 119); | |
1217 | if (r >= 70) // 7/12 success | |
1218 | { | |
1219 | if (r < 100) // 4/12 evil twin | |
1220 | m_caster->CastSpell(m_caster, 23445, true); | |
1221 | else // 1/12 fire | |
1222 | m_caster->CastSpell(m_caster, 23449, true); | |
1223 | } | |
1224 | return; | |
1225 | } | |
1226 | // Ultrasafe Transporter: Toshley's Station | |
1227 | case 36941: | |
1228 | { | |
1229 | if (roll_chance_i(50)) // 50% success | |
1230 | { | |
1231 | int32 rand_eff = urand(1, 7); | |
1232 | switch (rand_eff) | |
1233 | { | |
1234 | case 1: | |
1235 | // soul split - evil | |
1236 | m_caster->CastSpell(m_caster, 36900, true); | |
1237 | break; | |
1238 | case 2: | |
1239 | // soul split - good | |
1240 | m_caster->CastSpell(m_caster, 36901, true); | |
1241 | break; | |
1242 | case 3: | |
1243 | // Increase the size | |
1244 | m_caster->CastSpell(m_caster, 36895, true); | |
1245 | break; | |
1246 | case 4: | |
1247 | // Decrease the size | |
1248 | m_caster->CastSpell(m_caster, 36893, true); | |
1249 | break; | |
1250 | case 5: | |
1251 | // Transform | |
1252 | { | |
1253 | if (m_caster->ToPlayer()->GetTeam() == ALLIANCE) | |
1254 | m_caster->CastSpell(m_caster, 36897, true); | |
1255 | else | |
1256 | m_caster->CastSpell(m_caster, 36899, true); | |
1257 | break; | |
1258 | } | |
1259 | case 6: | |
1260 | // chicken | |
1261 | m_caster->CastSpell(m_caster, 36940, true); | |
1262 | break; | |
1263 | case 7: | |
1264 | // evil twin | |
1265 | m_caster->CastSpell(m_caster, 23445, true); | |
1266 | break; | |
1267 | } | |
1268 | } | |
1269 | return; | |
1270 | } | |
1271 | // Dimensional Ripper - Area 52 | |
1272 | case 36890: | |
1273 | { | |
1274 | if (roll_chance_i(50)) // 50% success | |
1275 | { | |
1276 | int32 rand_eff = urand(1, 4); | |
1277 | switch (rand_eff) | |
1278 | { | |
1279 | case 1: | |
1280 | // soul split - evil | |
1281 | m_caster->CastSpell(m_caster, 36900, true); | |
1282 | break; | |
1283 | case 2: | |
1284 | // soul split - good | |
1285 | m_caster->CastSpell(m_caster, 36901, true); | |
1286 | break; | |
1287 | case 3: | |
1288 | // Increase the size | |
1289 | m_caster->CastSpell(m_caster, 36895, true); | |
1290 | break; | |
1291 | case 4: | |
1292 | // Transform | |
1293 | { | |
1294 | if (m_caster->ToPlayer()->GetTeam() == ALLIANCE) | |
1295 | m_caster->CastSpell(m_caster, 36897, true); | |
1296 | else | |
1297 | m_caster->CastSpell(m_caster, 36899, true); | |
1298 | break; | |
1299 | } | |
1300 | } | |
1301 | } | |
1302 | return; | |
1303 | } | |
1304 | } | |
1305 | } | |
1306 | ||
1307 | void Spell::EffectApplyAura(SpellEffIndex effIndex) | |
1308 | { | |
1309 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
1310 | return; | |
1311 | ||
1312 | if (!m_spellAura || !unitTarget) | |
1313 | return; | |
1314 | ASSERT(unitTarget == m_spellAura->GetOwner()); | |
1315 | m_spellAura->_ApplyEffectForTargets(effIndex); | |
1316 | } | |
1317 | ||
1318 | void Spell::EffectApplyAreaAura(SpellEffIndex effIndex) | |
1319 | { | |
1320 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
1321 | return; | |
1322 | ||
1323 | if (!m_spellAura || !unitTarget) | |
1324 | return; | |
1325 | ASSERT (unitTarget == m_spellAura->GetOwner()); | |
1326 | m_spellAura->_ApplyEffectForTargets(effIndex); | |
1327 | } | |
1328 | ||
1329 | void Spell::EffectUnlearnSpecialization(SpellEffIndex effIndex) | |
1330 | { | |
1331 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
1332 | return; | |
1333 | ||
1334 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
1335 | return; | |
1336 | ||
1337 | Player* player = unitTarget->ToPlayer(); | |
1338 | uint32 spellToUnlearn = m_spellInfo->Effects[effIndex].TriggerSpell; | |
1339 | ||
1340 | player->removeSpell(spellToUnlearn); | |
1341 | ||
1342 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell: Player %u has unlearned spell %u from NpcGUID: %u", player->GetGUIDLow(), spellToUnlearn, m_caster->GetGUIDLow()); | |
1343 | } | |
1344 | ||
1345 | void Spell::EffectPowerDrain(SpellEffIndex effIndex) | |
1346 | { | |
1347 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
1348 | return; | |
1349 | ||
1350 | if (m_spellInfo->Effects[effIndex].MiscValue < 0 || m_spellInfo->Effects[effIndex].MiscValue >= int8(MAX_POWERS)) | |
1351 | return; | |
1352 | ||
1353 | Powers powerType = Powers(m_spellInfo->Effects[effIndex].MiscValue); | |
1354 | ||
1355 | if (!unitTarget || !unitTarget->isAlive() || unitTarget->getPowerType() != powerType || damage < 0) | |
1356 | return; | |
1357 | ||
1358 | // add spell damage bonus | |
1359 | damage = m_caster->SpellDamageBonusDone(unitTarget, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE); | |
1360 | damage = unitTarget->SpellDamageBonusTaken(m_caster, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE); | |
1361 | ||
1362 | // resilience reduce mana draining effect at spell crit damage reduction (added in 2.4) | |
1363 | int32 power = damage; | |
1364 | if (powerType == POWER_MANA) | |
1365 | power -= unitTarget->GetSpellCritDamageReduction(power); | |
1366 | ||
1367 | int32 newDamage = -(unitTarget->ModifyPower(powerType, -int32(power))); | |
1368 | ||
1369 | float gainMultiplier = 0.0f; | |
1370 | ||
1371 | // Don`t restore from self drain | |
1372 | if (m_caster != unitTarget) | |
1373 | { | |
1374 | gainMultiplier = m_spellInfo->Effects[effIndex].CalcValueMultiplier(m_originalCaster, this); | |
1375 | ||
1376 | int32 gain = int32(newDamage* gainMultiplier); | |
1377 | ||
1378 | m_caster->EnergizeBySpell(m_caster, m_spellInfo->Id, gain, powerType); | |
1379 | } | |
1380 | ExecuteLogEffectTakeTargetPower(effIndex, unitTarget, powerType, newDamage, gainMultiplier); | |
1381 | } | |
1382 | ||
1383 | void Spell::EffectSendEvent(SpellEffIndex effIndex) | |
1384 | { | |
1385 | // we do not handle a flag dropping or clicking on flag in battleground by sendevent system | |
1386 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET | |
1387 | && effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
1388 | return; | |
1389 | ||
1390 | WorldObject* target = NULL; | |
1391 | ||
1392 | // call events for object target if present | |
1393 | if (effectHandleMode == SPELL_EFFECT_HANDLE_HIT_TARGET) | |
1394 | { | |
1395 | if (unitTarget) | |
1396 | target = unitTarget; | |
1397 | else if (gameObjTarget) | |
1398 | target = gameObjTarget; | |
1399 | } | |
1400 | else // if (effectHandleMode == SPELL_EFFECT_HANDLE_HIT) | |
1401 | { | |
1402 | // let's prevent executing effect handler twice in case when spell effect is capable of targeting an object | |
1403 | // this check was requested by scripters, but it has some downsides: | |
1404 | // now it's impossible to script (using sEventScripts) a cast which misses all targets | |
1405 | // or to have an ability to script the moment spell hits dest (in a case when there are object targets present) | |
1406 | if (m_spellInfo->Effects[effIndex].GetProvidedTargetMask() & (TARGET_FLAG_UNIT_MASK | TARGET_FLAG_GAMEOBJECT_MASK)) | |
1407 | return; | |
1408 | // some spells have no target entries in dbc and they use focus target | |
1409 | if (focusObject) | |
1410 | target = focusObject; | |
1411 | // TODO: there should be a possibility to pass dest target to event script | |
1412 | } | |
1413 | ||
1414 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell ScriptStart %u for spellid %u in EffectSendEvent ", m_spellInfo->Effects[effIndex].MiscValue, m_spellInfo->Id); | |
1415 | ||
1416 | if (ZoneScript* zoneScript = m_caster->GetZoneScript()) | |
1417 | zoneScript->ProcessEvent(target, m_spellInfo->Effects[effIndex].MiscValue); | |
1418 | else if (InstanceScript* instanceScript = m_caster->GetInstanceScript()) // needed in case Player is the caster | |
1419 | instanceScript->ProcessEvent(target, m_spellInfo->Effects[effIndex].MiscValue); | |
1420 | ||
1421 | m_caster->GetMap()->ScriptsStart(sEventScripts, m_spellInfo->Effects[effIndex].MiscValue, m_caster, target); | |
1422 | } | |
1423 | ||
1424 | void Spell::EffectPowerBurn(SpellEffIndex effIndex) | |
1425 | { | |
1426 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
1427 | return; | |
1428 | ||
1429 | if (m_spellInfo->Effects[effIndex].MiscValue < 0 || m_spellInfo->Effects[effIndex].MiscValue >= int8(MAX_POWERS)) | |
1430 | return; | |
1431 | ||
1432 | Powers powerType = Powers(m_spellInfo->Effects[effIndex].MiscValue); | |
1433 | ||
1434 | if (!unitTarget || !unitTarget->isAlive() || unitTarget->getPowerType() != powerType || damage < 0) | |
1435 | return; | |
1436 | ||
1437 | // burn x% of target's mana, up to maximum of 2x% of caster's mana (Mana Burn) | |
1438 | if (m_spellInfo->Id == 8129) | |
1439 | { | |
1440 | int32 maxDamage = int32(CalculatePct(m_caster->GetMaxPower(powerType), damage * 2)); | |
1441 | damage = int32(CalculatePct(unitTarget->GetMaxPower(powerType), damage)); | |
1442 | damage = std::min(damage, maxDamage); | |
1443 | } | |
1444 | ||
1445 | int32 power = damage; | |
1446 | // resilience reduce mana draining effect at spell crit damage reduction (added in 2.4) | |
1447 | if (powerType == POWER_MANA) | |
1448 | power -= unitTarget->GetSpellCritDamageReduction(power); | |
1449 | ||
1450 | int32 newDamage = -(unitTarget->ModifyPower(powerType, -power)); | |
1451 | ||
1452 | // NO - Not a typo - EffectPowerBurn uses effect value multiplier - not effect damage multiplier | |
1453 | float dmgMultiplier = m_spellInfo->Effects[effIndex].CalcValueMultiplier(m_originalCaster, this); | |
1454 | ||
1455 | // add log data before multiplication (need power amount, not damage) | |
1456 | ExecuteLogEffectTakeTargetPower(effIndex, unitTarget, powerType, newDamage, 0.0f); | |
1457 | ||
1458 | newDamage = int32(newDamage* dmgMultiplier); | |
1459 | ||
1460 | m_damage += newDamage; | |
1461 | } | |
1462 | ||
1463 | void Spell::EffectHeal(SpellEffIndex /*effIndex*/) | |
1464 | { | |
1465 | if (effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH_TARGET) | |
1466 | return; | |
1467 | ||
1468 | if (unitTarget && unitTarget->isAlive() && damage >= 0) | |
1469 | { | |
1470 | // Try to get original caster | |
1471 | Unit* caster = m_originalCasterGUID ? m_originalCaster : m_caster; | |
1472 | ||
1473 | // Skip if m_originalCaster not available | |
1474 | if (!caster) | |
1475 | return; | |
1476 | ||
1477 | int32 addhealth = damage; | |
1478 | ||
1479 | // Vessel of the Naaru (Vial of the Sunwell trinket) | |
1480 | if (m_spellInfo->Id == 45064) | |
1481 | { | |
1482 | // Amount of heal - depends from stacked Holy Energy | |
1483 | int damageAmount = 0; | |
1484 | if (AuraEffect const* aurEff = m_caster->GetAuraEffect(45062, 0)) | |
1485 | { | |
1486 | damageAmount+= aurEff->GetAmount(); | |
1487 | m_caster->RemoveAurasDueToSpell(45062); | |
1488 | } | |
1489 | ||
1490 | addhealth += damageAmount; | |
1491 | } | |
1492 | // Runic Healing Injector (heal increased by 25% for engineers - 3.2.0 patch change) | |
1493 | else if (m_spellInfo->Id == 67489) | |
1494 | { | |
1495 | if (Player* player = m_caster->ToPlayer()) | |
1496 | if (player->HasSkill(SKILL_ENGINEERING)) | |
1497 | AddPct(addhealth, 25); | |
1498 | } | |
1499 | // Swiftmend - consumes Regrowth or Rejuvenation | |
1500 | else if (m_spellInfo->TargetAuraState == AURA_STATE_SWIFTMEND && unitTarget->HasAuraState(AURA_STATE_SWIFTMEND, m_spellInfo, m_caster)) | |
1501 | { | |
1502 | Unit::AuraEffectList const& RejorRegr = unitTarget->GetAuraEffectsByType(SPELL_AURA_PERIODIC_HEAL); | |
1503 | // find most short by duration | |
1504 | AuraEffect* targetAura = NULL; | |
1505 | for (Unit::AuraEffectList::const_iterator i = RejorRegr.begin(); i != RejorRegr.end(); ++i) | |
1506 | { | |
1507 | if ((*i)->GetSpellInfo()->SpellFamilyName == SPELLFAMILY_DRUID | |
1508 | && (*i)->GetSpellInfo()->SpellFamilyFlags[0] & 0x50) | |
1509 | { | |
1510 | if (!targetAura || (*i)->GetBase()->GetDuration() < targetAura->GetBase()->GetDuration()) | |
1511 | targetAura = *i; | |
1512 | } | |
1513 | } | |
1514 | ||
1515 | if (!targetAura) | |
1516 | { | |
1517 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Target(GUID:" UI64FMTD ") has aurastate AURA_STATE_SWIFTMEND but no matching aura.", unitTarget->GetGUID()); | |
1518 | return; | |
1519 | } | |
1520 | ||
1521 | int32 tickheal = targetAura->GetAmount(); | |
1522 | if (Unit* auraCaster = targetAura->GetCaster()) | |
1523 | tickheal = auraCaster->SpellHealingBonusDone(unitTarget, targetAura->GetSpellInfo(), tickheal, DOT); | |
1524 | //int32 tickheal = targetAura->GetSpellInfo()->EffectBasePoints[idx] + 1; | |
1525 | //It is said that talent bonus should not be included | |
1526 | ||
1527 | int32 tickcount = 0; | |
1528 | // Rejuvenation | |
1529 | if (targetAura->GetSpellInfo()->SpellFamilyFlags[0] & 0x10) | |
1530 | tickcount = 4; | |
1531 | // Regrowth | |
1532 | else // if (targetAura->GetSpellInfo()->SpellFamilyFlags[0] & 0x40) | |
1533 | tickcount = 6; | |
1534 | ||
1535 | addhealth += tickheal * tickcount; | |
1536 | ||
1537 | // Glyph of Swiftmend | |
1538 | if (!caster->HasAura(54824)) | |
1539 | unitTarget->RemoveAura(targetAura->GetId(), targetAura->GetCasterGUID()); | |
1540 | ||
1541 | //addhealth += tickheal * tickcount; | |
1542 | //addhealth = caster->SpellHealingBonus(m_spellInfo, addhealth, HEAL, unitTarget); | |
1543 | } | |
1544 | // Nourish | |
1545 | else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DRUID && m_spellInfo->SpellFamilyFlags[1] & 0x2000000) | |
1546 | { | |
1547 | addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL); | |
1548 | ||
1549 | // Glyph of Nourish | |
1550 | if (AuraEffect const* aurEff = m_caster->GetAuraEffect(62971, 0)) | |
1551 | { | |
1552 | Unit::AuraEffectList const& Periodic = unitTarget->GetAuraEffectsByType(SPELL_AURA_PERIODIC_HEAL); | |
1553 | for (Unit::AuraEffectList::const_iterator i = Periodic.begin(); i != Periodic.end(); ++i) | |
1554 | { | |
1555 | if (m_caster->GetGUID() == (*i)->GetCasterGUID()) | |
1556 | AddPct(addhealth, aurEff->GetAmount()); | |
1557 | } | |
1558 | } | |
1559 | } | |
1560 | // Death Pact - return pct of max health to caster | |
1561 | else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && m_spellInfo->SpellFamilyFlags[0] & 0x00080000) | |
1562 | addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, int32(caster->CountPctFromMaxHealth(damage)), HEAL); | |
1563 | else | |
1564 | addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL); | |
1565 | ||
1566 | addhealth = unitTarget->SpellHealingBonusTaken(caster, m_spellInfo, addhealth, HEAL); | |
1567 | ||
1568 | // Remove Grievious bite if fully healed | |
1569 | if (unitTarget->HasAura(48920) && (unitTarget->GetHealth() + addhealth >= unitTarget->GetMaxHealth())) | |
1570 | unitTarget->RemoveAura(48920); | |
1571 | ||
1572 | m_damage -= addhealth; | |
1573 | } | |
1574 | } | |
1575 | ||
1576 | void Spell::EffectHealPct(SpellEffIndex /*effIndex*/) | |
1577 | { | |
1578 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
1579 | return; | |
1580 | ||
1581 | if (!unitTarget || !unitTarget->isAlive() || damage < 0) | |
1582 | return; | |
1583 | ||
1584 | // Skip if m_originalCaster not available | |
1585 | if (!m_originalCaster) | |
1586 | return; | |
1587 | ||
1588 | // Rune Tap - Party | |
1589 | if (m_spellInfo->Id == 59754 && unitTarget == m_caster) | |
1590 | return; | |
1591 | ||
1592 | uint32 heal = m_originalCaster->SpellHealingBonusDone(unitTarget, m_spellInfo, unitTarget->CountPctFromMaxHealth(damage), HEAL); | |
1593 | heal = unitTarget->SpellHealingBonusTaken(m_originalCaster, m_spellInfo, heal, HEAL); | |
1594 | ||
1595 | m_healing += heal; | |
1596 | } | |
1597 | ||
1598 | void Spell::EffectHealMechanical(SpellEffIndex /*effIndex*/) | |
1599 | { | |
1600 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
1601 | return; | |
1602 | ||
1603 | if (!unitTarget || !unitTarget->isAlive() || damage < 0) | |
1604 | return; | |
1605 | ||
1606 | // Skip if m_originalCaster not available | |
1607 | if (!m_originalCaster) | |
1608 | return; | |
1609 | ||
1610 | uint32 heal = m_originalCaster->SpellHealingBonusDone(unitTarget, m_spellInfo, uint32(damage), HEAL); | |
1611 | ||
1612 | m_healing += unitTarget->SpellHealingBonusTaken(m_originalCaster, m_spellInfo, heal, HEAL); | |
1613 | } | |
1614 | ||
1615 | void Spell::EffectHealthLeech(SpellEffIndex effIndex) | |
1616 | { | |
1617 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
1618 | return; | |
1619 | ||
1620 | if (!unitTarget || !unitTarget->isAlive() || damage < 0) | |
1621 | return; | |
1622 | ||
1623 | damage = m_caster->SpellDamageBonusDone(unitTarget, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE); | |
1624 | damage = unitTarget->SpellDamageBonusTaken(m_caster, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE); | |
1625 | ||
1626 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "HealthLeech :%i", damage); | |
1627 | ||
1628 | float healMultiplier = m_spellInfo->Effects[effIndex].CalcValueMultiplier(m_originalCaster, this); | |
1629 | ||
1630 | m_damage += damage; | |
1631 | // get max possible damage, don't count overkill for heal | |
1632 | uint32 healthGain = uint32(-unitTarget->GetHealthGain(-damage) * healMultiplier); | |
1633 | ||
1634 | if (m_caster->isAlive()) | |
1635 | { | |
1636 | healthGain = m_caster->SpellHealingBonusDone(m_caster, m_spellInfo, healthGain, HEAL); | |
1637 | healthGain = m_caster->SpellHealingBonusTaken(m_caster, m_spellInfo, healthGain, HEAL); | |
1638 | ||
1639 | m_caster->HealBySpell(m_caster, m_spellInfo, uint32(healthGain)); | |
1640 | } | |
1641 | } | |
1642 | ||
1643 | void Spell::DoCreateItem(uint32 /*i*/, uint32 itemtype) | |
1644 | { | |
1645 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
1646 | return; | |
1647 | ||
1648 | Player* player = unitTarget->ToPlayer(); | |
1649 | ||
1650 | uint32 newitemid = itemtype; | |
1651 | ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(newitemid); | |
1652 | if (!pProto) | |
1653 | { | |
1654 | player->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, NULL, NULL); | |
1655 | return; | |
1656 | } | |
1657 | ||
1658 | // bg reward have some special in code work | |
1659 | uint32 bgType = 0; | |
1660 | switch (m_spellInfo->Id) | |
1661 | { | |
1662 | case SPELL_AV_MARK_WINNER: | |
1663 | case SPELL_AV_MARK_LOSER: | |
1664 | bgType = BATTLEGROUND_AV; | |
1665 | break; | |
1666 | case SPELL_WS_MARK_WINNER: | |
1667 | case SPELL_WS_MARK_LOSER: | |
1668 | bgType = BATTLEGROUND_WS; | |
1669 | break; | |
1670 | case SPELL_AB_MARK_WINNER: | |
1671 | case SPELL_AB_MARK_LOSER: | |
1672 | bgType = BATTLEGROUND_AB; | |
1673 | break; | |
1674 | default: | |
1675 | break; | |
1676 | } | |
1677 | ||
1678 | uint32 num_to_add = damage; | |
1679 | ||
1680 | if (num_to_add < 1) | |
1681 | num_to_add = 1; | |
1682 | if (num_to_add > pProto->GetMaxStackSize()) | |
1683 | num_to_add = pProto->GetMaxStackSize(); | |
1684 | ||
1685 | // init items_count to 1, since 1 item will be created regardless of specialization | |
1686 | int items_count=1; | |
1687 | // the chance to create additional items | |
1688 | float additionalCreateChance=0.0f; | |
1689 | // the maximum number of created additional items | |
1690 | uint8 additionalMaxNum=0; | |
1691 | // get the chance and maximum number for creating extra items | |
1692 | if (canCreateExtraItems(player, m_spellInfo->Id, additionalCreateChance, additionalMaxNum)) | |
1693 | { | |
1694 | // roll with this chance till we roll not to create or we create the max num | |
1695 | while (roll_chance_f(additionalCreateChance) && items_count <= additionalMaxNum) | |
1696 | ++items_count; | |
1697 | } | |
1698 | ||
1699 | // really will be created more items | |
1700 | num_to_add *= items_count; | |
1701 | ||
1702 | // can the player store the new item? | |
1703 | ItemPosCountVec dest; | |
1704 | uint32 no_space = 0; | |
1705 | InventoryResult msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, newitemid, num_to_add, &no_space); | |
1706 | if (msg != EQUIP_ERR_OK) | |
1707 | { | |
1708 | // convert to possible store amount | |
1709 | if (msg == EQUIP_ERR_INVENTORY_FULL || msg == EQUIP_ERR_CANT_CARRY_MORE_OF_THIS) | |
1710 | num_to_add -= no_space; | |
1711 | else | |
1712 | { | |
1713 | // if not created by another reason from full inventory or unique items amount limitation | |
1714 | player->SendEquipError(msg, NULL, NULL, newitemid); | |
1715 | return; | |
1716 | } | |
1717 | } | |
1718 | ||
1719 | if (num_to_add) | |
1720 | { | |
1721 | // create the new item and store it | |
1722 | Item* pItem = player->StoreNewItem(dest, newitemid, true, Item::GenerateItemRandomPropertyId(newitemid)); | |
1723 | ||
1724 | // was it successful? return error if not | |
1725 | if (!pItem) | |
1726 | { | |
1727 | player->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, NULL, NULL); | |
1728 | return; | |
1729 | } | |
1730 | ||
1731 | // set the "Crafted by ..." property of the item | |
1732 | if (pItem->GetTemplate()->Class != ITEM_CLASS_CONSUMABLE && pItem->GetTemplate()->Class != ITEM_CLASS_QUEST && newitemid != 6265 && newitemid != 6948) | |
1733 | pItem->SetUInt32Value(ITEM_FIELD_CREATOR, player->GetGUIDLow()); | |
1734 | ||
1735 | // send info to the client | |
1736 | player->SendNewItem(pItem, num_to_add, true, bgType == 0); | |
1737 | ||
1738 | // we succeeded in creating at least one item, so a levelup is possible | |
1739 | if (bgType == 0) | |
1740 | player->UpdateCraftSkill(m_spellInfo->Id); | |
1741 | } | |
1742 | ||
1743 | /* | |
1744 | // for battleground marks send by mail if not add all expected | |
1745 | if (no_space > 0 && bgType) | |
1746 | { | |
1747 | if (Battleground* bg = sBattlegroundMgr->GetBattlegroundTemplate(BattlegroundTypeId(bgType))) | |
1748 | bg->SendRewardMarkByMail(player, newitemid, no_space); | |
1749 | } | |
1750 | */ | |
1751 | } | |
1752 | ||
1753 | void Spell::EffectCreateItem(SpellEffIndex effIndex) | |
1754 | { | |
1755 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
1756 | return; | |
1757 | ||
1758 | DoCreateItem(effIndex, m_spellInfo->Effects[effIndex].ItemType); | |
1759 | ExecuteLogEffectCreateItem(effIndex, m_spellInfo->Effects[effIndex].ItemType); | |
1760 | } | |
1761 | ||
1762 | void Spell::EffectCreateItem2(SpellEffIndex effIndex) | |
1763 | { | |
1764 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
1765 | return; | |
1766 | ||
1767 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
1768 | return; | |
1769 | ||
1770 | Player* player = unitTarget->ToPlayer(); | |
1771 | ||
1772 | uint32 item_id = m_spellInfo->Effects[effIndex].ItemType; | |
1773 | ||
1774 | if (item_id) | |
1775 | DoCreateItem(effIndex, item_id); | |
1776 | ||
1777 | // special case: fake item replaced by generate using spell_loot_template | |
1778 | if (m_spellInfo->IsLootCrafting()) | |
1779 | { | |
1780 | if (item_id) | |
1781 | { | |
1782 | if (!player->HasItemCount(item_id)) | |
1783 | return; | |
1784 | ||
1785 | // remove reagent | |
1786 | uint32 count = 1; | |
1787 | player->DestroyItemCount(item_id, count, true); | |
1788 | ||
1789 | // create some random items | |
1790 | player->AutoStoreLoot(m_spellInfo->Id, LootTemplates_Spell); | |
1791 | } | |
1792 | else | |
1793 | player->AutoStoreLoot(m_spellInfo->Id, LootTemplates_Spell); // create some random items | |
1794 | } | |
1795 | // TODO: ExecuteLogEffectCreateItem(i, m_spellInfo->Effects[i].ItemType); | |
1796 | } | |
1797 | ||
1798 | void Spell::EffectCreateRandomItem(SpellEffIndex /*effIndex*/) | |
1799 | { | |
1800 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
1801 | return; | |
1802 | ||
1803 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
1804 | return; | |
1805 | Player* player = unitTarget->ToPlayer(); | |
1806 | ||
1807 | // create some random items | |
1808 | player->AutoStoreLoot(m_spellInfo->Id, LootTemplates_Spell); | |
1809 | // TODO: ExecuteLogEffectCreateItem(i, m_spellInfo->Effects[i].ItemType); | |
1810 | } | |
1811 | ||
1812 | void Spell::EffectPersistentAA(SpellEffIndex effIndex) | |
1813 | { | |
1814 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
1815 | return; | |
1816 | ||
1817 | if (!m_spellAura) | |
1818 | { | |
1819 | Unit* caster = m_caster->GetEntry() == WORLD_TRIGGER ? m_originalCaster : m_caster; | |
1820 | float radius = m_spellInfo->Effects[effIndex].CalcRadius(caster); | |
1821 | ||
1822 | // Caster not in world, might be spell triggered from aura removal | |
1823 | if (!caster->IsInWorld()) | |
1824 | return; | |
1825 | DynamicObject* dynObj = new DynamicObject(false); | |
1826 | if (!dynObj->CreateDynamicObject(sObjectMgr->GenerateLowGuid(HIGHGUID_DYNAMICOBJECT), caster, m_spellInfo->Id, *destTarget, radius, DYNAMIC_OBJECT_AREA_SPELL)) | |
1827 | { | |
1828 | delete dynObj; | |
1829 | return; | |
1830 | } | |
1831 | ||
1832 | if (Aura* aura = Aura::TryCreate(m_spellInfo, MAX_EFFECT_MASK, dynObj, caster, &m_spellValue->EffectBasePoints[0])) | |
1833 | { | |
1834 | m_spellAura = aura; | |
1835 | m_spellAura->_RegisterForTargets(); | |
1836 | } | |
1837 | else | |
1838 | return; | |
1839 | } | |
1840 | ||
1841 | ASSERT(m_spellAura->GetDynobjOwner()); | |
1842 | m_spellAura->_ApplyEffectForTargets(effIndex); | |
1843 | } | |
1844 | ||
1845 | void Spell::EffectEnergize(SpellEffIndex effIndex) | |
1846 | { | |
1847 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
1848 | return; | |
1849 | ||
1850 | if (!unitTarget) | |
1851 | return; | |
1852 | if (!unitTarget->isAlive()) | |
1853 | return; | |
1854 | ||
1855 | if (m_spellInfo->Effects[effIndex].MiscValue < 0 || m_spellInfo->Effects[effIndex].MiscValue >= int8(MAX_POWERS)) | |
1856 | return; | |
1857 | ||
1858 | Powers power = Powers(m_spellInfo->Effects[effIndex].MiscValue); | |
1859 | ||
1860 | // Some level depends spells | |
1861 | int level_multiplier = 0; | |
1862 | int level_diff = 0; | |
1863 | switch (m_spellInfo->Id) | |
1864 | { | |
1865 | case 9512: // Restore Energy | |
1866 | level_diff = m_caster->getLevel() - 40; | |
1867 | level_multiplier = 2; | |
1868 | break; | |
1869 | case 24571: // Blood Fury | |
1870 | level_diff = m_caster->getLevel() - 60; | |
1871 | level_multiplier = 10; | |
1872 | break; | |
1873 | case 24532: // Burst of Energy | |
1874 | level_diff = m_caster->getLevel() - 60; | |
1875 | level_multiplier = 4; | |
1876 | break; | |
1877 | case 31930: // Judgements of the Wise | |
1878 | case 63375: // Improved Stormstrike | |
1879 | case 68082: // Glyph of Seal of Command | |
1880 | damage = int32(CalculatePct(unitTarget->GetCreateMana(), damage)); | |
1881 | break; | |
1882 | case 48542: // Revitalize | |
1883 | damage = int32(CalculatePct(unitTarget->GetMaxPower(power), damage)); | |
1884 | break; | |
1885 | case 67490: // Runic Mana Injector (mana gain increased by 25% for engineers - 3.2.0 patch change) | |
1886 | { | |
1887 | if (Player* player = m_caster->ToPlayer()) | |
1888 | if (player->HasSkill(SKILL_ENGINEERING)) | |
1889 | AddPct(damage, 25); | |
1890 | break; | |
1891 | } | |
1892 | case 71132: // Glyph of Shadow Word: Pain | |
1893 | damage = int32(CalculatePct(unitTarget->GetCreateMana(), 1)); // set 1 as value, missing in dbc | |
1894 | break; | |
1895 | default: | |
1896 | break; | |
1897 | } | |
1898 | ||
1899 | if (level_diff > 0) | |
1900 | damage -= level_multiplier * level_diff; | |
1901 | ||
1902 | if (damage < 0) | |
1903 | return; | |
1904 | ||
1905 | if (unitTarget->GetMaxPower(power) == 0) | |
1906 | return; | |
1907 | ||
1908 | m_caster->EnergizeBySpell(unitTarget, m_spellInfo->Id, damage, power); | |
1909 | ||
1910 | // Mad Alchemist's Potion | |
1911 | if (m_spellInfo->Id == 45051) | |
1912 | { | |
1913 | // find elixirs on target | |
1914 | bool guardianFound = false; | |
1915 | bool battleFound = false; | |
1916 | Unit::AuraApplicationMap& Auras = unitTarget->GetAppliedAuras(); | |
1917 | for (Unit::AuraApplicationMap::iterator itr = Auras.begin(); itr != Auras.end(); ++itr) | |
1918 | { | |
1919 | uint32 spell_id = itr->second->GetBase()->GetId(); | |
1920 | if (!guardianFound) | |
1921 | if (sSpellMgr->IsSpellMemberOfSpellGroup(spell_id, SPELL_GROUP_ELIXIR_GUARDIAN)) | |
1922 | guardianFound = true; | |
1923 | if (!battleFound) | |
1924 | if (sSpellMgr->IsSpellMemberOfSpellGroup(spell_id, SPELL_GROUP_ELIXIR_BATTLE)) | |
1925 | battleFound = true; | |
1926 | if (battleFound && guardianFound) | |
1927 | break; | |
1928 | } | |
1929 | ||
1930 | // get all available elixirs by mask and spell level | |
1931 | std::set<uint32> avalibleElixirs; | |
1932 | if (!guardianFound) | |
1933 | sSpellMgr->GetSetOfSpellsInSpellGroup(SPELL_GROUP_ELIXIR_GUARDIAN, avalibleElixirs); | |
1934 | if (!battleFound) | |
1935 | sSpellMgr->GetSetOfSpellsInSpellGroup(SPELL_GROUP_ELIXIR_BATTLE, avalibleElixirs); | |
1936 | for (std::set<uint32>::iterator itr = avalibleElixirs.begin(); itr != avalibleElixirs.end();) | |
1937 | { | |
1938 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(*itr); | |
1939 | if (spellInfo->SpellLevel < m_spellInfo->SpellLevel || spellInfo->SpellLevel > unitTarget->getLevel()) | |
1940 | avalibleElixirs.erase(itr++); | |
1941 | else if (sSpellMgr->IsSpellMemberOfSpellGroup(*itr, SPELL_GROUP_ELIXIR_SHATTRATH)) | |
1942 | avalibleElixirs.erase(itr++); | |
1943 | else if (sSpellMgr->IsSpellMemberOfSpellGroup(*itr, SPELL_GROUP_ELIXIR_UNSTABLE)) | |
1944 | avalibleElixirs.erase(itr++); | |
1945 | else | |
1946 | ++itr; | |
1947 | } | |
1948 | ||
1949 | if (!avalibleElixirs.empty()) | |
1950 | { | |
1951 | // cast random elixir on target | |
1952 | m_caster->CastSpell(unitTarget, Trinity::Containers::SelectRandomContainerElement(avalibleElixirs), true, m_CastItem); | |
1953 | } | |
1954 | } | |
1955 | } | |
1956 | ||
1957 | void Spell::EffectEnergizePct(SpellEffIndex effIndex) | |
1958 | { | |
1959 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
1960 | return; | |
1961 | ||
1962 | if (!unitTarget) | |
1963 | return; | |
1964 | if (!unitTarget->isAlive()) | |
1965 | return; | |
1966 | ||
1967 | if (m_spellInfo->Effects[effIndex].MiscValue < 0 || m_spellInfo->Effects[effIndex].MiscValue >= int8(MAX_POWERS)) | |
1968 | return; | |
1969 | ||
1970 | Powers power = Powers(m_spellInfo->Effects[effIndex].MiscValue); | |
1971 | ||
1972 | uint32 maxPower = unitTarget->GetMaxPower(power); | |
1973 | if (maxPower == 0) | |
1974 | return; | |
1975 | ||
1976 | uint32 gain = CalculatePct(maxPower, damage); | |
1977 | m_caster->EnergizeBySpell(unitTarget, m_spellInfo->Id, gain, power); | |
1978 | } | |
1979 | ||
1980 | void Spell::SendLoot(uint64 guid, LootType loottype) | |
1981 | { | |
1982 | Player* player = m_caster->ToPlayer(); | |
1983 | if (!player) | |
1984 | return; | |
1985 | ||
1986 | if (gameObjTarget) | |
1987 | { | |
1988 | // Players shouldn't be able to loot gameobjects that are currently despawned | |
1989 | if (!gameObjTarget->isSpawned() && !player->isGameMaster()) | |
1990 | { | |
1991 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Possible hacking attempt: Player %s [guid: %u] tried to loot a gameobject [entry: %u id: %u] which is on respawn time without being in GM mode!", | |
1992 | player->GetName().c_str(), player->GetGUIDLow(), gameObjTarget->GetEntry(), gameObjTarget->GetGUIDLow()); | |
1993 | return; | |
1994 | } | |
1995 | // special case, already has GossipHello inside so return and avoid calling twice | |
1996 | if (gameObjTarget->GetGoType() == GAMEOBJECT_TYPE_GOOBER) | |
1997 | { | |
1998 | gameObjTarget->Use(m_caster); | |
1999 | return; | |
2000 | } | |
2001 | ||
2002 | if (sScriptMgr->OnGossipHello(player, gameObjTarget)) | |
2003 | return; | |
2004 | ||
2005 | if (gameObjTarget->AI()->GossipHello(player)) | |
2006 | return; | |
2007 | ||
2008 | switch (gameObjTarget->GetGoType()) | |
2009 | { | |
2010 | case GAMEOBJECT_TYPE_DOOR: | |
2011 | case GAMEOBJECT_TYPE_BUTTON: | |
2012 | gameObjTarget->UseDoorOrButton(0, false, player); | |
2013 | player->GetMap()->ScriptsStart(sGameObjectScripts, gameObjTarget->GetDBTableGUIDLow(), player, gameObjTarget); | |
2014 | return; | |
2015 | ||
2016 | case GAMEOBJECT_TYPE_QUESTGIVER: | |
2017 | player->PrepareGossipMenu(gameObjTarget, gameObjTarget->GetGOInfo()->questgiver.gossipID); | |
2018 | player->SendPreparedGossip(gameObjTarget); | |
2019 | return; | |
2020 | ||
2021 | case GAMEOBJECT_TYPE_SPELL_FOCUS: | |
2022 | // triggering linked GO | |
2023 | if (uint32 trapEntry = gameObjTarget->GetGOInfo()->spellFocus.linkedTrapId) | |
2024 | gameObjTarget->TriggeringLinkedGameObject(trapEntry, m_caster); | |
2025 | return; | |
2026 | ||
2027 | case GAMEOBJECT_TYPE_CHEST: | |
2028 | // TODO: possible must be moved to loot release (in different from linked triggering) | |
2029 | if (gameObjTarget->GetGOInfo()->chest.eventId) | |
2030 | { | |
2031 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Chest ScriptStart id %u for GO %u", gameObjTarget->GetGOInfo()->chest.eventId, gameObjTarget->GetDBTableGUIDLow()); | |
2032 | player->GetMap()->ScriptsStart(sEventScripts, gameObjTarget->GetGOInfo()->chest.eventId, player, gameObjTarget); | |
2033 | } | |
2034 | ||
2035 | // triggering linked GO | |
2036 | if (uint32 trapEntry = gameObjTarget->GetGOInfo()->chest.linkedTrapId) | |
2037 | gameObjTarget->TriggeringLinkedGameObject(trapEntry, m_caster); | |
2038 | ||
2039 | // Don't return, let loots been taken | |
2040 | default: | |
2041 | break; | |
2042 | } | |
2043 | } | |
2044 | ||
2045 | // Send loot | |
2046 | player->SendLoot(guid, loottype); | |
2047 | } | |
2048 | ||
2049 | void Spell::EffectOpenLock(SpellEffIndex effIndex) | |
2050 | { | |
2051 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
2052 | return; | |
2053 | ||
2054 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
2055 | { | |
2056 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "WORLD: Open Lock - No Player Caster!"); | |
2057 | return; | |
2058 | } | |
2059 | ||
2060 | Player* player = m_caster->ToPlayer(); | |
2061 | ||
2062 | uint32 lockId = 0; | |
2063 | uint64 guid = 0; | |
2064 | ||
2065 | // Get lockId | |
2066 | if (gameObjTarget) | |
2067 | { | |
2068 | GameObjectTemplate const* goInfo = gameObjTarget->GetGOInfo(); | |
2069 | // Arathi Basin banner opening. // TODO: Verify correctness of this check | |
2070 | if ((goInfo->type == GAMEOBJECT_TYPE_BUTTON && goInfo->button.noDamageImmune) || | |
2071 | (goInfo->type == GAMEOBJECT_TYPE_GOOBER && goInfo->goober.losOK)) | |
2072 | { | |
2073 | //CanUseBattlegroundObject() already called in CheckCast() | |
2074 | // in battleground check | |
2075 | if (Battleground* bg = player->GetBattleground()) | |
2076 | { | |
2077 | bg->EventPlayerClickedOnFlag(player, gameObjTarget); | |
2078 | return; | |
2079 | } | |
2080 | } | |
2081 | else if (goInfo->type == GAMEOBJECT_TYPE_FLAGSTAND) | |
2082 | { | |
2083 | //CanUseBattlegroundObject() already called in CheckCast() | |
2084 | // in battleground check | |
2085 | if (Battleground* bg = player->GetBattleground()) | |
2086 | { | |
2087 | if (bg->GetTypeID(true) == BATTLEGROUND_EY) | |
2088 | bg->EventPlayerClickedOnFlag(player, gameObjTarget); | |
2089 | return; | |
2090 | } | |
2091 | } | |
2092 | else if (m_spellInfo->Id == 1842 && gameObjTarget->GetGOInfo()->type == GAMEOBJECT_TYPE_TRAP && gameObjTarget->GetOwner()) | |
2093 | { | |
2094 | gameObjTarget->SetLootState(GO_JUST_DEACTIVATED); | |
2095 | return; | |
2096 | } | |
2097 | // TODO: Add script for spell 41920 - Filling, becouse server it freze when use this spell | |
2098 | // handle outdoor pvp object opening, return true if go was registered for handling | |
2099 | // these objects must have been spawned by outdoorpvp! | |
2100 | else if (gameObjTarget->GetGOInfo()->type == GAMEOBJECT_TYPE_GOOBER && sOutdoorPvPMgr->HandleOpenGo(player, gameObjTarget->GetGUID())) | |
2101 | return; | |
2102 | lockId = goInfo->GetLockId(); | |
2103 | guid = gameObjTarget->GetGUID(); | |
2104 | } | |
2105 | else if (itemTarget) | |
2106 | { | |
2107 | lockId = itemTarget->GetTemplate()->LockID; | |
2108 | guid = itemTarget->GetGUID(); | |
2109 | } | |
2110 | else | |
2111 | { | |
2112 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "WORLD: Open Lock - No GameObject/Item Target!"); | |
2113 | return; | |
2114 | } | |
2115 | ||
2116 | SkillType skillId = SKILL_NONE; | |
2117 | int32 reqSkillValue = 0; | |
2118 | int32 skillValue; | |
2119 | ||
2120 | SpellCastResult res = CanOpenLock(effIndex, lockId, skillId, reqSkillValue, skillValue); | |
2121 | if (res != SPELL_CAST_OK) | |
2122 | { | |
2123 | SendCastResult(res); | |
2124 | return; | |
2125 | } | |
2126 | ||
2127 | if (gameObjTarget) | |
2128 | SendLoot(guid, LOOT_SKINNING); | |
2129 | else if (itemTarget) | |
2130 | itemTarget->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_UNLOCKED); | |
2131 | ||
2132 | // not allow use skill grow at item base open | |
2133 | if (!m_CastItem && skillId != SKILL_NONE) | |
2134 | { | |
2135 | // update skill if really known | |
2136 | if (uint32 pureSkillValue = player->GetPureSkillValue(skillId)) | |
2137 | { | |
2138 | if (gameObjTarget) | |
2139 | { | |
2140 | // Allow one skill-up until respawned | |
2141 | if (!gameObjTarget->IsInSkillupList(player->GetGUIDLow()) && | |
2142 | player->UpdateGatherSkill(skillId, pureSkillValue, reqSkillValue)) | |
2143 | gameObjTarget->AddToSkillupList(player->GetGUIDLow()); | |
2144 | } | |
2145 | else if (itemTarget) | |
2146 | { | |
2147 | // Do one skill-up | |
2148 | player->UpdateGatherSkill(skillId, pureSkillValue, reqSkillValue); | |
2149 | } | |
2150 | } | |
2151 | } | |
2152 | ExecuteLogEffectOpenLock(effIndex, gameObjTarget ? (Object*)gameObjTarget : (Object*)itemTarget); | |
2153 | } | |
2154 | ||
2155 | void Spell::EffectSummonChangeItem(SpellEffIndex effIndex) | |
2156 | { | |
2157 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
2158 | return; | |
2159 | ||
2160 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
2161 | return; | |
2162 | ||
2163 | Player* player = m_caster->ToPlayer(); | |
2164 | ||
2165 | // applied only to using item | |
2166 | if (!m_CastItem) | |
2167 | return; | |
2168 | ||
2169 | // ... only to item in own inventory/bank/equip_slot | |
2170 | if (m_CastItem->GetOwnerGUID() != player->GetGUID()) | |
2171 | return; | |
2172 | ||
2173 | uint32 newitemid = m_spellInfo->Effects[effIndex].ItemType; | |
2174 | if (!newitemid) | |
2175 | return; | |
2176 | ||
2177 | uint16 pos = m_CastItem->GetPos(); | |
2178 | ||
2179 | Item* pNewItem = Item::CreateItem(newitemid, 1, player); | |
2180 | if (!pNewItem) | |
2181 | return; | |
2182 | ||
2183 | for (uint8 j = PERM_ENCHANTMENT_SLOT; j <= TEMP_ENCHANTMENT_SLOT; ++j) | |
2184 | if (m_CastItem->GetEnchantmentId(EnchantmentSlot(j))) | |
2185 | pNewItem->SetEnchantment(EnchantmentSlot(j), m_CastItem->GetEnchantmentId(EnchantmentSlot(j)), m_CastItem->GetEnchantmentDuration(EnchantmentSlot(j)), m_CastItem->GetEnchantmentCharges(EnchantmentSlot(j))); | |
2186 | ||
2187 | if (m_CastItem->GetUInt32Value(ITEM_FIELD_DURABILITY) < m_CastItem->GetUInt32Value(ITEM_FIELD_MAXDURABILITY)) | |
2188 | { | |
2189 | double lossPercent = 1 - m_CastItem->GetUInt32Value(ITEM_FIELD_DURABILITY) / double(m_CastItem->GetUInt32Value(ITEM_FIELD_MAXDURABILITY)); | |
2190 | player->DurabilityLoss(pNewItem, lossPercent); | |
2191 | } | |
2192 | ||
2193 | if (player->IsInventoryPos(pos)) | |
2194 | { | |
2195 | ItemPosCountVec dest; | |
2196 | InventoryResult msg = player->CanStoreItem(m_CastItem->GetBagSlot(), m_CastItem->GetSlot(), dest, pNewItem, true); | |
2197 | if (msg == EQUIP_ERR_OK) | |
2198 | { | |
2199 | player->DestroyItem(m_CastItem->GetBagSlot(), m_CastItem->GetSlot(), true); | |
2200 | ||
2201 | // prevent crash at access and unexpected charges counting with item update queue corrupt | |
2202 | if (m_CastItem == m_targets.GetItemTarget()) | |
2203 | m_targets.SetItemTarget(NULL); | |
2204 | ||
2205 | m_CastItem = NULL; | |
2206 | ||
2207 | player->StoreItem(dest, pNewItem, true); | |
2208 | return; | |
2209 | } | |
2210 | } | |
2211 | else if (player->IsBankPos(pos)) | |
2212 | { | |
2213 | ItemPosCountVec dest; | |
2214 | uint8 msg = player->CanBankItem(m_CastItem->GetBagSlot(), m_CastItem->GetSlot(), dest, pNewItem, true); | |
2215 | if (msg == EQUIP_ERR_OK) | |
2216 | { | |
2217 | player->DestroyItem(m_CastItem->GetBagSlot(), m_CastItem->GetSlot(), true); | |
2218 | ||
2219 | // prevent crash at access and unexpected charges counting with item update queue corrupt | |
2220 | if (m_CastItem == m_targets.GetItemTarget()) | |
2221 | m_targets.SetItemTarget(NULL); | |
2222 | ||
2223 | m_CastItem = NULL; | |
2224 | ||
2225 | player->BankItem(dest, pNewItem, true); | |
2226 | return; | |
2227 | } | |
2228 | } | |
2229 | else if (player->IsEquipmentPos(pos)) | |
2230 | { | |
2231 | uint16 dest; | |
2232 | ||
2233 | player->DestroyItem(m_CastItem->GetBagSlot(), m_CastItem->GetSlot(), true); | |
2234 | ||
2235 | uint8 msg = player->CanEquipItem(m_CastItem->GetSlot(), dest, pNewItem, true); | |
2236 | ||
2237 | if (msg == EQUIP_ERR_OK || msg == EQUIP_ERR_CANT_DO_RIGHT_NOW) | |
2238 | { | |
2239 | if (msg == EQUIP_ERR_CANT_DO_RIGHT_NOW) dest = EQUIPMENT_SLOT_MAINHAND; | |
2240 | ||
2241 | // prevent crash at access and unexpected charges counting with item update queue corrupt | |
2242 | if (m_CastItem == m_targets.GetItemTarget()) | |
2243 | m_targets.SetItemTarget(NULL); | |
2244 | ||
2245 | m_CastItem = NULL; | |
2246 | ||
2247 | player->EquipItem(dest, pNewItem, true); | |
2248 | player->AutoUnequipOffhandIfNeed(); | |
2249 | return; | |
2250 | } | |
2251 | } | |
2252 | ||
2253 | // fail | |
2254 | delete pNewItem; | |
2255 | } | |
2256 | ||
2257 | void Spell::EffectProficiency(SpellEffIndex /*effIndex*/) | |
2258 | { | |
2259 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
2260 | return; | |
2261 | ||
2262 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
2263 | return; | |
2264 | Player* p_target = m_caster->ToPlayer(); | |
2265 | ||
2266 | uint32 subClassMask = m_spellInfo->EquippedItemSubClassMask; | |
2267 | if (m_spellInfo->EquippedItemClass == ITEM_CLASS_WEAPON && !(p_target->GetWeaponProficiency() & subClassMask)) | |
2268 | { | |
2269 | p_target->AddWeaponProficiency(subClassMask); | |
2270 | p_target->SendProficiency(ITEM_CLASS_WEAPON, p_target->GetWeaponProficiency()); | |
2271 | } | |
2272 | if (m_spellInfo->EquippedItemClass == ITEM_CLASS_ARMOR && !(p_target->GetArmorProficiency() & subClassMask)) | |
2273 | { | |
2274 | p_target->AddArmorProficiency(subClassMask); | |
2275 | p_target->SendProficiency(ITEM_CLASS_ARMOR, p_target->GetArmorProficiency()); | |
2276 | } | |
2277 | } | |
2278 | ||
2279 | void Spell::EffectSummonType(SpellEffIndex effIndex) | |
2280 | { | |
2281 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
2282 | return; | |
2283 | ||
2284 | uint32 entry = m_spellInfo->Effects[effIndex].MiscValue; | |
2285 | if (!entry) | |
2286 | return; | |
2287 | ||
2288 | SummonPropertiesEntry const* properties = sSummonPropertiesStore.LookupEntry(m_spellInfo->Effects[effIndex].MiscValueB); | |
2289 | if (!properties) | |
2290 | { | |
2291 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "EffectSummonType: Unhandled summon type %u", m_spellInfo->Effects[effIndex].MiscValueB); | |
2292 | return; | |
2293 | } | |
2294 | ||
2295 | if (!m_originalCaster) | |
2296 | return; | |
2297 | ||
2298 | int32 duration = m_spellInfo->GetDuration(); | |
2299 | if (Player* modOwner = m_originalCaster->GetSpellModOwner()) | |
2300 | modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_DURATION, duration); | |
2301 | ||
2302 | TempSummon* summon = NULL; | |
2303 | ||
2304 | // determine how many units should be summoned | |
2305 | uint32 numSummons; | |
2306 | ||
2307 | // some spells need to summon many units, for those spells number of summons is stored in effect value | |
2308 | // however so far noone found a generic check to find all of those (there's no related data in summonproperties.dbc | |
2309 | // and in spell attributes, possibly we need to add a table for those) | |
2310 | // so here's a list of MiscValueB values, which is currently most generic check | |
2311 | switch (properties->Id) | |
2312 | { | |
2313 | case 64: | |
2314 | case 61: | |
2315 | case 1101: | |
2316 | case 66: | |
2317 | case 648: | |
2318 | case 2301: | |
2319 | case 1061: | |
2320 | case 1261: | |
2321 | case 629: | |
2322 | case 181: | |
2323 | case 715: | |
2324 | case 1562: | |
2325 | case 833: | |
2326 | case 1161: | |
2327 | numSummons = (damage > 0) ? damage : 1; | |
2328 | break; | |
2329 | default: | |
2330 | numSummons = 1; | |
2331 | break; | |
2332 | } | |
2333 | ||
2334 | switch (properties->Category) | |
2335 | { | |
2336 | case SUMMON_CATEGORY_WILD: | |
2337 | case SUMMON_CATEGORY_ALLY: | |
2338 | case SUMMON_CATEGORY_UNK: | |
2339 | if (properties->Flags & 512) | |
2340 | { | |
2341 | SummonGuardian(effIndex, entry, properties, numSummons); | |
2342 | break; | |
2343 | } | |
2344 | switch (properties->Type) | |
2345 | { | |
2346 | case SUMMON_TYPE_PET: | |
2347 | case SUMMON_TYPE_GUARDIAN: | |
2348 | case SUMMON_TYPE_GUARDIAN2: | |
2349 | case SUMMON_TYPE_MINION: | |
2350 | SummonGuardian(effIndex, entry, properties, numSummons); | |
2351 | break; | |
2352 | // Summons a vehicle, but doesn't force anyone to enter it (see SUMMON_CATEGORY_VEHICLE) | |
2353 | case SUMMON_TYPE_VEHICLE: | |
2354 | case SUMMON_TYPE_VEHICLE2: | |
2355 | summon = m_caster->GetMap()->SummonCreature(entry, *destTarget, properties, duration, m_originalCaster, m_spellInfo->Id); | |
2356 | break; | |
2357 | case SUMMON_TYPE_TOTEM: | |
2358 | { | |
2359 | summon = m_caster->GetMap()->SummonCreature(entry, *destTarget, properties, duration, m_originalCaster, m_spellInfo->Id); | |
2360 | if (!summon || !summon->isTotem()) | |
2361 | return; | |
2362 | ||
2363 | // Mana Tide Totem | |
2364 | if (m_spellInfo->Id == 16190) | |
2365 | damage = m_caster->CountPctFromMaxHealth(10); | |
2366 | ||
2367 | if (damage) // if not spell info, DB values used | |
2368 | { | |
2369 | summon->SetMaxHealth(damage); | |
2370 | summon->SetHealth(damage); | |
2371 | } | |
2372 | break; | |
2373 | } | |
2374 | case SUMMON_TYPE_MINIPET: | |
2375 | { | |
2376 | summon = m_caster->GetMap()->SummonCreature(entry, *destTarget, properties, duration, m_originalCaster, m_spellInfo->Id); | |
2377 | if (!summon || !summon->HasUnitTypeMask(UNIT_MASK_MINION)) | |
2378 | return; | |
2379 | ||
2380 | summon->SelectLevel(summon->GetCreatureTemplate()); // some summoned creaters have different from 1 DB data for level/hp | |
2381 | summon->SetUInt32Value(UNIT_NPC_FLAGS, summon->GetCreatureTemplate()->npcflag); | |
2382 | ||
2383 | summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); | |
2384 | ||
2385 | summon->AI()->EnterEvadeMode(); | |
2386 | break; | |
2387 | } | |
2388 | default: | |
2389 | { | |
2390 | float radius = m_spellInfo->Effects[effIndex].CalcRadius(); | |
2391 | ||
2392 | TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_DESPAWN; | |
2393 | ||
2394 | for (uint32 count = 0; count < numSummons; ++count) | |
2395 | { | |
2396 | Position pos; | |
2397 | if (count == 0) | |
2398 | pos = *destTarget; | |
2399 | else | |
2400 | // randomize position for multiple summons | |
2401 | m_caster->GetRandomPoint(*destTarget, radius, pos); | |
2402 | ||
2403 | summon = m_originalCaster->SummonCreature(entry, pos, summonType, duration); | |
2404 | if (!summon) | |
2405 | continue; | |
2406 | ||
2407 | if (properties->Category == SUMMON_CATEGORY_ALLY) | |
2408 | { | |
2409 | summon->SetOwnerGUID(m_originalCaster->GetGUID()); | |
2410 | summon->setFaction(m_originalCaster->getFaction()); | |
2411 | summon->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id); | |
2412 | } | |
2413 | ||
2414 | ExecuteLogEffectSummonObject(effIndex, summon); | |
2415 | } | |
2416 | return; | |
2417 | } | |
2418 | }//switch | |
2419 | break; | |
2420 | case SUMMON_CATEGORY_PET: | |
2421 | SummonGuardian(effIndex, entry, properties, numSummons); | |
2422 | break; | |
2423 | case SUMMON_CATEGORY_PUPPET: | |
2424 | summon = m_caster->GetMap()->SummonCreature(entry, *destTarget, properties, duration, m_originalCaster, m_spellInfo->Id); | |
2425 | break; | |
2426 | case SUMMON_CATEGORY_VEHICLE: | |
2427 | // Summoning spells (usually triggered by npc_spellclick) that spawn a vehicle and that cause the clicker | |
2428 | // to cast a ride vehicle spell on the summoned unit. | |
2429 | float x, y, z; | |
2430 | m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE); | |
2431 | summon = m_originalCaster->GetMap()->SummonCreature(entry, *destTarget, properties, duration, m_caster, m_spellInfo->Id); | |
2432 | if (!summon || !summon->IsVehicle()) | |
2433 | return; | |
2434 | ||
2435 | // The spell that this effect will trigger. It has SPELL_AURA_CONTROL_VEHICLE | |
2436 | uint32 spellId = VEHICLE_SPELL_RIDE_HARDCODED; | |
2437 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(m_spellInfo->Effects[effIndex].CalcValue()); | |
2438 | if (spellInfo && spellInfo->HasAura(SPELL_AURA_CONTROL_VEHICLE)) | |
2439 | spellId = spellInfo->Id; | |
2440 | ||
2441 | // Hard coded enter vehicle spell | |
2442 | m_originalCaster->CastSpell(summon, spellId, true); | |
2443 | ||
2444 | uint32 faction = properties->Faction; | |
2445 | if (!faction) | |
2446 | faction = m_originalCaster->getFaction(); | |
2447 | ||
2448 | summon->setFaction(faction); | |
2449 | break; | |
2450 | } | |
2451 | ||
2452 | if (summon) | |
2453 | { | |
2454 | summon->SetCreatorGUID(m_originalCaster->GetGUID()); | |
2455 | ExecuteLogEffectSummonObject(effIndex, summon); | |
2456 | } | |
2457 | } | |
2458 | ||
2459 | void Spell::EffectLearnSpell(SpellEffIndex effIndex) | |
2460 | { | |
2461 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
2462 | return; | |
2463 | ||
2464 | if (!unitTarget) | |
2465 | return; | |
2466 | ||
2467 | if (unitTarget->GetTypeId() != TYPEID_PLAYER) | |
2468 | { | |
2469 | if (unitTarget->ToPet()) | |
2470 | EffectLearnPetSpell(effIndex); | |
2471 | return; | |
2472 | } | |
2473 | ||
2474 | Player* player = unitTarget->ToPlayer(); | |
2475 | ||
2476 | uint32 spellToLearn = (m_spellInfo->Id == 483 || m_spellInfo->Id == 55884) ? damage : m_spellInfo->Effects[effIndex].TriggerSpell; | |
2477 | player->learnSpell(spellToLearn, false); | |
2478 | ||
2479 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell: Player %u has learned spell %u from NpcGUID=%u", player->GetGUIDLow(), spellToLearn, m_caster->GetGUIDLow()); | |
2480 | } | |
2481 | ||
2482 | typedef std::list< std::pair<uint32, uint64> > DispelList; | |
2483 | void Spell::EffectDispel(SpellEffIndex effIndex) | |
2484 | { | |
2485 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
2486 | return; | |
2487 | ||
2488 | if (!unitTarget) | |
2489 | return; | |
2490 | ||
2491 | // Create dispel mask by dispel type | |
2492 | uint32 dispel_type = m_spellInfo->Effects[effIndex].MiscValue; | |
2493 | uint32 dispelMask = SpellInfo::GetDispelMask(DispelType(dispel_type)); | |
2494 | ||
2495 | DispelChargesList dispel_list; | |
2496 | unitTarget->GetDispellableAuraList(m_caster, dispelMask, dispel_list); | |
2497 | if (dispel_list.empty()) | |
2498 | return; | |
2499 | ||
2500 | // Ok if exist some buffs for dispel try dispel it | |
2501 | uint32 failCount = 0; | |
2502 | DispelChargesList success_list; | |
2503 | WorldPacket dataFail(SMSG_DISPEL_FAILED, 8+8+4+4+damage*4); | |
2504 | // dispel N = damage buffs (or while exist buffs for dispel) | |
2505 | for (int32 count = 0; count < damage && !dispel_list.empty();) | |
2506 | { | |
2507 | // Random select buff for dispel | |
2508 | DispelChargesList::iterator itr = dispel_list.begin(); | |
2509 | std::advance(itr, urand(0, dispel_list.size() - 1)); | |
2510 | ||
2511 | int32 chance = itr->first->CalcDispelChance(unitTarget, !unitTarget->IsFriendlyTo(m_caster)); | |
2512 | // 2.4.3 Patch Notes: "Dispel effects will no longer attempt to remove effects that have 100% dispel resistance." | |
2513 | if (!chance) | |
2514 | { | |
2515 | dispel_list.erase(itr); | |
2516 | continue; | |
2517 | } | |
2518 | else | |
2519 | { | |
2520 | if (roll_chance_i(chance)) | |
2521 | { | |
2522 | bool alreadyListed = false; | |
2523 | for (DispelChargesList::iterator successItr = success_list.begin(); successItr != success_list.end(); ++successItr) | |
2524 | { | |
2525 | if (successItr->first->GetId() == itr->first->GetId()) | |
2526 | { | |
2527 | ++successItr->second; | |
2528 | alreadyListed = true; | |
2529 | } | |
2530 | } | |
2531 | if (!alreadyListed) | |
2532 | success_list.push_back(std::make_pair(itr->first, 1)); | |
2533 | --itr->second; | |
2534 | if (itr->second <= 0) | |
2535 | dispel_list.erase(itr); | |
2536 | } | |
2537 | else | |
2538 | { | |
2539 | if (!failCount) | |
2540 | { | |
2541 | // Failed to dispell | |
2542 | dataFail << uint64(m_caster->GetGUID()); // Caster GUID | |
2543 | dataFail << uint64(unitTarget->GetGUID()); // Victim GUID | |
2544 | dataFail << uint32(m_spellInfo->Id); // dispel spell id | |
2545 | } | |
2546 | ++failCount; | |
2547 | dataFail << uint32(itr->first->GetId()); // Spell Id | |
2548 | } | |
2549 | ++count; | |
2550 | } | |
2551 | } | |
2552 | ||
2553 | if (failCount) | |
2554 | m_caster->SendMessageToSet(&dataFail, true); | |
2555 | ||
2556 | if (success_list.empty()) | |
2557 | return; | |
2558 | ||
2559 | WorldPacket dataSuccess(SMSG_SPELLDISPELLOG, 8+8+4+1+4+success_list.size()*5); | |
2560 | // Send packet header | |
2561 | dataSuccess.append(unitTarget->GetPackGUID()); // Victim GUID | |
2562 | dataSuccess.append(m_caster->GetPackGUID()); // Caster GUID | |
2563 | dataSuccess << uint32(m_spellInfo->Id); // dispel spell id | |
2564 | dataSuccess << uint8(0); // not used | |
2565 | dataSuccess << uint32(success_list.size()); // count | |
2566 | for (DispelChargesList::iterator itr = success_list.begin(); itr != success_list.end(); ++itr) | |
2567 | { | |
2568 | // Send dispelled spell info | |
2569 | dataSuccess << uint32(itr->first->GetId()); // Spell Id | |
2570 | dataSuccess << uint8(0); // 0 - dispelled !=0 cleansed | |
2571 | unitTarget->RemoveAurasDueToSpellByDispel(itr->first->GetId(), m_spellInfo->Id, itr->first->GetCasterGUID(), m_caster, itr->second); | |
2572 | } | |
2573 | m_caster->SendMessageToSet(&dataSuccess, true); | |
2574 | ||
2575 | // On success dispel | |
2576 | // Devour Magic | |
2577 | if (m_spellInfo->SpellFamilyName == SPELLFAMILY_WARLOCK && m_spellInfo->Category == SPELLCATEGORY_DEVOUR_MAGIC) | |
2578 | { | |
2579 | int32 heal_amount = m_spellInfo->Effects[EFFECT_1].CalcValue(); | |
2580 | m_caster->CastCustomSpell(m_caster, 19658, &heal_amount, NULL, NULL, true); | |
2581 | // Glyph of Felhunter | |
2582 | if (Unit* owner = m_caster->GetOwner()) | |
2583 | if (owner->GetAura(56249)) | |
2584 | owner->CastCustomSpell(owner, 19658, &heal_amount, NULL, NULL, true); | |
2585 | } | |
2586 | } | |
2587 | ||
2588 | void Spell::EffectDualWield(SpellEffIndex /*effIndex*/) | |
2589 | { | |
2590 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
2591 | return; | |
2592 | ||
2593 | unitTarget->SetCanDualWield(true); | |
2594 | if (unitTarget->GetTypeId() == TYPEID_UNIT) | |
2595 | unitTarget->ToCreature()->UpdateDamagePhysical(OFF_ATTACK); | |
2596 | } | |
2597 | ||
2598 | void Spell::EffectPull(SpellEffIndex effIndex) | |
2599 | { | |
2600 | // TODO: create a proper pull towards distract spell center for distract | |
2601 | EffectNULL(effIndex); | |
2602 | } | |
2603 | ||
2604 | void Spell::EffectDistract(SpellEffIndex /*effIndex*/) | |
2605 | { | |
2606 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
2607 | return; | |
2608 | ||
2609 | // Check for possible target | |
2610 | if (!unitTarget || unitTarget->isInCombat()) | |
2611 | return; | |
2612 | ||
2613 | // target must be OK to do this | |
2614 | if (unitTarget->HasUnitState(UNIT_STATE_CONFUSED | UNIT_STATE_STUNNED | UNIT_STATE_FLEEING)) | |
2615 | return; | |
2616 | ||
2617 | unitTarget->SetFacingTo(unitTarget->GetAngle(destTarget)); | |
2618 | unitTarget->ClearUnitState(UNIT_STATE_MOVING); | |
2619 | ||
2620 | if (unitTarget->GetTypeId() == TYPEID_UNIT) | |
2621 | unitTarget->GetMotionMaster()->MoveDistract(damage * IN_MILLISECONDS); | |
2622 | } | |
2623 | ||
2624 | void Spell::EffectPickPocket(SpellEffIndex /*effIndex*/) | |
2625 | { | |
2626 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
2627 | return; | |
2628 | ||
2629 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
2630 | return; | |
2631 | ||
2632 | // victim must be creature and attackable | |
2633 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT || m_caster->IsFriendlyTo(unitTarget)) | |
2634 | return; | |
2635 | ||
2636 | // victim have to be alive and humanoid or undead | |
2637 | if (unitTarget->isAlive() && (unitTarget->GetCreatureTypeMask() &CREATURE_TYPEMASK_HUMANOID_OR_UNDEAD) != 0) | |
2638 | m_caster->ToPlayer()->SendLoot(unitTarget->GetGUID(), LOOT_PICKPOCKETING); | |
2639 | } | |
2640 | ||
2641 | void Spell::EffectAddFarsight(SpellEffIndex effIndex) | |
2642 | { | |
2643 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
2644 | return; | |
2645 | ||
2646 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
2647 | return; | |
2648 | ||
2649 | float radius = m_spellInfo->Effects[effIndex].CalcRadius(); | |
2650 | int32 duration = m_spellInfo->GetDuration(); | |
2651 | // Caster not in world, might be spell triggered from aura removal | |
2652 | if (!m_caster->IsInWorld()) | |
2653 | return; | |
2654 | ||
2655 | DynamicObject* dynObj = new DynamicObject(true); | |
2656 | if (!dynObj->CreateDynamicObject(sObjectMgr->GenerateLowGuid(HIGHGUID_DYNAMICOBJECT), m_caster, m_spellInfo->Id, *destTarget, radius, DYNAMIC_OBJECT_FARSIGHT_FOCUS)) | |
2657 | { | |
2658 | delete dynObj; | |
2659 | return; | |
2660 | } | |
2661 | ||
2662 | dynObj->SetDuration(duration); | |
2663 | dynObj->SetCasterViewpoint(); | |
2664 | } | |
2665 | ||
2666 | void Spell::EffectUntrainTalents(SpellEffIndex /*effIndex*/) | |
2667 | { | |
2668 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
2669 | return; | |
2670 | ||
2671 | if (!unitTarget || m_caster->GetTypeId() == TYPEID_PLAYER) | |
2672 | return; | |
2673 | ||
2674 | if (uint64 guid = m_caster->GetGUID()) // the trainer is the caster | |
2675 | unitTarget->ToPlayer()->SendTalentWipeConfirm(guid); | |
2676 | } | |
2677 | ||
2678 | void Spell::EffectTeleUnitsFaceCaster(SpellEffIndex effIndex) | |
2679 | { | |
2680 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
2681 | return; | |
2682 | ||
2683 | if (!unitTarget) | |
2684 | return; | |
2685 | ||
2686 | if (unitTarget->isInFlight()) | |
2687 | return; | |
2688 | ||
2689 | float dis = m_spellInfo->Effects[effIndex].CalcRadius(m_caster); | |
2690 | ||
2691 | float fx, fy, fz; | |
2692 | m_caster->GetClosePoint(fx, fy, fz, unitTarget->GetObjectSize(), dis); | |
2693 | ||
2694 | unitTarget->NearTeleportTo(fx, fy, fz, -m_caster->GetOrientation(), unitTarget == m_caster); | |
2695 | } | |
2696 | ||
2697 | void Spell::EffectLearnSkill(SpellEffIndex effIndex) | |
2698 | { | |
2699 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
2700 | return; | |
2701 | ||
2702 | if (unitTarget->GetTypeId() != TYPEID_PLAYER) | |
2703 | return; | |
2704 | ||
2705 | if (damage < 0) | |
2706 | return; | |
2707 | ||
2708 | uint32 skillid = m_spellInfo->Effects[effIndex].MiscValue; | |
2709 | uint16 skillval = unitTarget->ToPlayer()->GetPureSkillValue(skillid); | |
2710 | unitTarget->ToPlayer()->SetSkill(skillid, m_spellInfo->Effects[effIndex].CalcValue(), skillval?skillval:1, damage*75); | |
2711 | } | |
2712 | ||
2713 | void Spell::EffectAddHonor(SpellEffIndex /*effIndex*/) | |
2714 | { | |
2715 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
2716 | return; | |
2717 | ||
2718 | if (unitTarget->GetTypeId() != TYPEID_PLAYER) | |
2719 | return; | |
2720 | ||
2721 | // not scale value for item based reward (/10 value expected) | |
2722 | if (m_CastItem) | |
2723 | { | |
2724 | unitTarget->ToPlayer()->RewardHonor(NULL, 1, damage/10); | |
2725 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "SpellEffect::AddHonor (spell_id %u) rewards %d honor points (item %u) for player: %u", m_spellInfo->Id, damage/10, m_CastItem->GetEntry(), unitTarget->ToPlayer()->GetGUIDLow()); | |
2726 | return; | |
2727 | } | |
2728 | ||
2729 | // do not allow to add too many honor for player (50 * 21) = 1040 at level 70, or (50 * 31) = 1550 at level 80 | |
2730 | if (damage <= 50) | |
2731 | { | |
2732 | uint32 honor_reward = Trinity::Honor::hk_honor_at_level(unitTarget->getLevel(), float(damage)); | |
2733 | unitTarget->ToPlayer()->RewardHonor(NULL, 1, honor_reward); | |
2734 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "SpellEffect::AddHonor (spell_id %u) rewards %u honor points (scale) to player: %u", m_spellInfo->Id, honor_reward, unitTarget->ToPlayer()->GetGUIDLow()); | |
2735 | } | |
2736 | else | |
2737 | { | |
2738 | //maybe we have correct honor_gain in damage already | |
2739 | unitTarget->ToPlayer()->RewardHonor(NULL, 1, damage); | |
2740 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "SpellEffect::AddHonor (spell_id %u) rewards %u honor points (non scale) for player: %u", m_spellInfo->Id, damage, unitTarget->ToPlayer()->GetGUIDLow()); | |
2741 | } | |
2742 | } | |
2743 | ||
2744 | void Spell::EffectTradeSkill(SpellEffIndex /*effIndex*/) | |
2745 | { | |
2746 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
2747 | return; | |
2748 | ||
2749 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
2750 | return; | |
2751 | // uint32 skillid = m_spellInfo->Effects[i].MiscValue; | |
2752 | // uint16 skillmax = unitTarget->ToPlayer()->(skillid); | |
2753 | // m_caster->ToPlayer()->SetSkill(skillid, skillval?skillval:1, skillmax+75); | |
2754 | } | |
2755 | ||
2756 | void Spell::EffectEnchantItemPerm(SpellEffIndex effIndex) | |
2757 | { | |
2758 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
2759 | return; | |
2760 | ||
2761 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
2762 | return; | |
2763 | if (!itemTarget) | |
2764 | return; | |
2765 | ||
2766 | Player* p_caster = (Player*)m_caster; | |
2767 | ||
2768 | // Handle vellums | |
2769 | if (itemTarget->IsWeaponVellum() || itemTarget->IsArmorVellum()) | |
2770 | { | |
2771 | // destroy one vellum from stack | |
2772 | uint32 count = 1; | |
2773 | p_caster->DestroyItemCount(itemTarget, count, true); | |
2774 | unitTarget=p_caster; | |
2775 | // and add a scroll | |
2776 | DoCreateItem(effIndex, m_spellInfo->Effects[effIndex].ItemType); | |
2777 | itemTarget=NULL; | |
2778 | m_targets.SetItemTarget(NULL); | |
2779 | } | |
2780 | else | |
2781 | { | |
2782 | // do not increase skill if vellum used | |
2783 | if (!(m_CastItem && m_CastItem->GetTemplate()->Flags & ITEM_PROTO_FLAG_TRIGGERED_CAST)) | |
2784 | p_caster->UpdateCraftSkill(m_spellInfo->Id); | |
2785 | ||
2786 | uint32 enchant_id = m_spellInfo->Effects[effIndex].MiscValue; | |
2787 | if (!enchant_id) | |
2788 | return; | |
2789 | ||
2790 | SpellItemEnchantmentEntry const* pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id); | |
2791 | if (!pEnchant) | |
2792 | return; | |
2793 | ||
2794 | // item can be in trade slot and have owner diff. from caster | |
2795 | Player* item_owner = itemTarget->GetOwner(); | |
2796 | if (!item_owner) | |
2797 | return; | |
2798 | ||
2799 | if (item_owner != p_caster && !AccountMgr::IsPlayerAccount(p_caster->GetSession()->GetSecurity()) && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE)) | |
2800 | { | |
2801 | sLog->outCommand(p_caster->GetSession()->GetAccountId(), "GM %s (Account: %u) enchanting(perm): %s (Entry: %d) for player: %s (Account: %u)", | |
2802 | p_caster->GetName().c_str(), p_caster->GetSession()->GetAccountId(), | |
2803 | itemTarget->GetTemplate()->Name1.c_str(), itemTarget->GetEntry(), | |
2804 | item_owner->GetName().c_str(), item_owner->GetSession()->GetAccountId()); | |
2805 | } | |
2806 | ||
2807 | // remove old enchanting before applying new if equipped | |
2808 | item_owner->ApplyEnchantment(itemTarget, PERM_ENCHANTMENT_SLOT, false); | |
2809 | ||
2810 | itemTarget->SetEnchantment(PERM_ENCHANTMENT_SLOT, enchant_id, 0, 0); | |
2811 | ||
2812 | // add new enchanting if equipped | |
2813 | item_owner->ApplyEnchantment(itemTarget, PERM_ENCHANTMENT_SLOT, true); | |
2814 | ||
2815 | item_owner->RemoveTradeableItem(itemTarget); | |
2816 | itemTarget->ClearSoulboundTradeable(item_owner); | |
2817 | } | |
2818 | } | |
2819 | ||
2820 | void Spell::EffectEnchantItemPrismatic(SpellEffIndex effIndex) | |
2821 | { | |
2822 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
2823 | return; | |
2824 | ||
2825 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
2826 | return; | |
2827 | if (!itemTarget) | |
2828 | return; | |
2829 | ||
2830 | Player* p_caster = (Player*)m_caster; | |
2831 | ||
2832 | uint32 enchant_id = m_spellInfo->Effects[effIndex].MiscValue; | |
2833 | if (!enchant_id) | |
2834 | return; | |
2835 | ||
2836 | SpellItemEnchantmentEntry const* pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id); | |
2837 | if (!pEnchant) | |
2838 | return; | |
2839 | ||
2840 | // support only enchantings with add socket in this slot | |
2841 | { | |
2842 | bool add_socket = false; | |
2843 | for (uint8 i = 0; i < MAX_ITEM_ENCHANTMENT_EFFECTS; ++i) | |
2844 | { | |
2845 | if (pEnchant->type[i] == ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET) | |
2846 | { | |
2847 | add_socket = true; | |
2848 | break; | |
2849 | } | |
2850 | } | |
2851 | if (!add_socket) | |
2852 | { | |
2853 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Spell::EffectEnchantItemPrismatic: attempt apply enchant spell %u with SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC (%u) but without ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET (%u), not suppoted yet.", | |
2854 | m_spellInfo->Id, SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC, ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET); | |
2855 | return; | |
2856 | } | |
2857 | } | |
2858 | ||
2859 | // item can be in trade slot and have owner diff. from caster | |
2860 | Player* item_owner = itemTarget->GetOwner(); | |
2861 | if (!item_owner) | |
2862 | return; | |
2863 | ||
2864 | if (item_owner != p_caster && !AccountMgr::IsPlayerAccount(p_caster->GetSession()->GetSecurity()) && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE)) | |
2865 | { | |
2866 | sLog->outCommand(p_caster->GetSession()->GetAccountId(), "GM %s (Account: %u) enchanting(perm): %s (Entry: %d) for player: %s (Account: %u)", | |
2867 | p_caster->GetName().c_str(), p_caster->GetSession()->GetAccountId(), | |
2868 | itemTarget->GetTemplate()->Name1.c_str(), itemTarget->GetEntry(), | |
2869 | item_owner->GetName().c_str(), item_owner->GetSession()->GetAccountId()); | |
2870 | } | |
2871 | ||
2872 | // remove old enchanting before applying new if equipped | |
2873 | item_owner->ApplyEnchantment(itemTarget, PRISMATIC_ENCHANTMENT_SLOT, false); | |
2874 | ||
2875 | itemTarget->SetEnchantment(PRISMATIC_ENCHANTMENT_SLOT, enchant_id, 0, 0); | |
2876 | ||
2877 | // add new enchanting if equipped | |
2878 | item_owner->ApplyEnchantment(itemTarget, PRISMATIC_ENCHANTMENT_SLOT, true); | |
2879 | ||
2880 | item_owner->RemoveTradeableItem(itemTarget); | |
2881 | itemTarget->ClearSoulboundTradeable(item_owner); | |
2882 | } | |
2883 | ||
2884 | void Spell::EffectEnchantItemTmp(SpellEffIndex effIndex) | |
2885 | { | |
2886 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
2887 | return; | |
2888 | ||
2889 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
2890 | return; | |
2891 | ||
2892 | Player* p_caster = (Player*)m_caster; | |
2893 | ||
2894 | // Rockbiter Weapon apply to both weapon | |
2895 | if (!itemTarget) | |
2896 | return; | |
2897 | if (m_spellInfo->SpellFamilyName == SPELLFAMILY_SHAMAN && m_spellInfo->SpellFamilyFlags[0] & 0x400000) | |
2898 | { | |
2899 | uint32 spell_id = 0; | |
2900 | ||
2901 | // enchanting spell selected by calculated damage-per-sec stored in Effect[1] base value | |
2902 | // Note: damage calculated (correctly) with rounding int32(float(v)) but | |
2903 | // RW enchantments applied damage int32(float(v)+0.5), this create 0..1 difference sometime | |
2904 | switch (damage) | |
2905 | { | |
2906 | // Rank 1 | |
2907 | case 2: spell_id = 36744; break; // 0% [ 7% == 2, 14% == 2, 20% == 2] | |
2908 | // Rank 2 | |
2909 | case 4: spell_id = 36753; break; // 0% [ 7% == 4, 14% == 4] | |
2910 | case 5: spell_id = 36751; break; // 20% | |
2911 | // Rank 3 | |
2912 | case 6: spell_id = 36754; break; // 0% [ 7% == 6, 14% == 6] | |
2913 | case 7: spell_id = 36755; break; // 20% | |
2914 | // Rank 4 | |
2915 | case 9: spell_id = 36761; break; // 0% [ 7% == 6] | |
2916 | case 10: spell_id = 36758; break; // 14% | |
2917 | case 11: spell_id = 36760; break; // 20% | |
2918 | default: | |
2919 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Spell::EffectEnchantItemTmp: Damage %u not handled in S'RW", damage); | |
2920 | return; | |
2921 | } | |
2922 | ||
2923 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell_id); | |
2924 | if (!spellInfo) | |
2925 | { | |
2926 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Spell::EffectEnchantItemTmp: unknown spell id %i", spell_id); | |
2927 | return; | |
2928 | ||
2929 | } | |
2930 | ||
2931 | for (int j = BASE_ATTACK; j <= OFF_ATTACK; ++j) | |
2932 | { | |
2933 | if (Item* item = p_caster->GetWeaponForAttack(WeaponAttackType(j))) | |
2934 | { | |
2935 | if (item->IsFitToSpellRequirements(m_spellInfo)) | |
2936 | { | |
2937 | Spell* spell = new Spell(m_caster, spellInfo, TRIGGERED_FULL_MASK); | |
2938 | SpellCastTargets targets; | |
2939 | targets.SetItemTarget(item); | |
2940 | spell->prepare(&targets); | |
2941 | } | |
2942 | } | |
2943 | } | |
2944 | return; | |
2945 | } | |
2946 | if (!itemTarget) | |
2947 | return; | |
2948 | ||
2949 | uint32 enchant_id = m_spellInfo->Effects[effIndex].MiscValue; | |
2950 | ||
2951 | if (!enchant_id) | |
2952 | { | |
2953 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Spell %u Effect %u (SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY) have 0 as enchanting id", m_spellInfo->Id, effIndex); | |
2954 | return; | |
2955 | } | |
2956 | ||
2957 | SpellItemEnchantmentEntry const* pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id); | |
2958 | if (!pEnchant) | |
2959 | { | |
2960 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Spell %u Effect %u (SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY) have not existed enchanting id %u ", m_spellInfo->Id, effIndex, enchant_id); | |
2961 | return; | |
2962 | } | |
2963 | ||
2964 | // select enchantment duration | |
2965 | uint32 duration; | |
2966 | ||
2967 | // rogue family enchantments exception by duration | |
2968 | if (m_spellInfo->Id == 38615) | |
2969 | duration = 1800; // 30 mins | |
2970 | // other rogue family enchantments always 1 hour (some have spell damage=0, but some have wrong data in EffBasePoints) | |
2971 | else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE) | |
2972 | duration = 3600; // 1 hour | |
2973 | // shaman family enchantments | |
2974 | else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_SHAMAN) | |
2975 | duration = 1800; // 30 mins | |
2976 | // other cases with this SpellVisual already selected | |
2977 | else if (m_spellInfo->SpellVisual[0] == 215) | |
2978 | duration = 1800; // 30 mins | |
2979 | // some fishing pole bonuses except Glow Worm which lasts full hour | |
2980 | else if (m_spellInfo->SpellVisual[0] == 563 && m_spellInfo->Id != 64401) | |
2981 | duration = 600; // 10 mins | |
2982 | // shaman rockbiter enchantments | |
2983 | else if (m_spellInfo->SpellVisual[0] == 0) | |
2984 | duration = 1800; // 30 mins | |
2985 | else if (m_spellInfo->Id == 29702) | |
2986 | duration = 300; // 5 mins | |
2987 | else if (m_spellInfo->Id == 37360) | |
2988 | duration = 300; // 5 mins | |
2989 | // default case | |
2990 | else | |
2991 | duration = 3600; // 1 hour | |
2992 | ||
2993 | // item can be in trade slot and have owner diff. from caster | |
2994 | Player* item_owner = itemTarget->GetOwner(); | |
2995 | if (!item_owner) | |
2996 | return; | |
2997 | ||
2998 | if (item_owner != p_caster && !AccountMgr::IsPlayerAccount(p_caster->GetSession()->GetSecurity()) && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE)) | |
2999 | { | |
3000 | sLog->outCommand(p_caster->GetSession()->GetAccountId(), "GM %s (Account: %u) enchanting(temp): %s (Entry: %d) for player: %s (Account: %u)", | |
3001 | p_caster->GetName().c_str(), p_caster->GetSession()->GetAccountId(), | |
3002 | itemTarget->GetTemplate()->Name1.c_str(), itemTarget->GetEntry(), | |
3003 | item_owner->GetName().c_str(), item_owner->GetSession()->GetAccountId()); | |
3004 | } | |
3005 | ||
3006 | // remove old enchanting before applying new if equipped | |
3007 | item_owner->ApplyEnchantment(itemTarget, TEMP_ENCHANTMENT_SLOT, false); | |
3008 | ||
3009 | itemTarget->SetEnchantment(TEMP_ENCHANTMENT_SLOT, enchant_id, duration * 1000, 0); | |
3010 | ||
3011 | // add new enchanting if equipped | |
3012 | item_owner->ApplyEnchantment(itemTarget, TEMP_ENCHANTMENT_SLOT, true); | |
3013 | } | |
3014 | ||
3015 | void Spell::EffectTameCreature(SpellEffIndex /*effIndex*/) | |
3016 | { | |
3017 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
3018 | return; | |
3019 | ||
3020 | if (m_caster->GetPetGUID()) | |
3021 | return; | |
3022 | ||
3023 | if (!unitTarget) | |
3024 | return; | |
3025 | ||
3026 | if (unitTarget->GetTypeId() != TYPEID_UNIT) | |
3027 | return; | |
3028 | ||
3029 | Creature* creatureTarget = unitTarget->ToCreature(); | |
3030 | ||
3031 | if (creatureTarget->isPet()) | |
3032 | return; | |
3033 | ||
3034 | if (m_caster->getClass() != CLASS_HUNTER) | |
3035 | return; | |
3036 | ||
3037 | // cast finish successfully | |
3038 | //SendChannelUpdate(0); | |
3039 | finish(); | |
3040 | ||
3041 | Pet* pet = m_caster->CreateTamedPetFrom(creatureTarget, m_spellInfo->Id); | |
3042 | if (!pet) // in very specific state like near world end/etc. | |
3043 | return; | |
3044 | ||
3045 | // "kill" original creature | |
3046 | creatureTarget->DespawnOrUnsummon(); | |
3047 | ||
3048 | uint8 level = (creatureTarget->getLevel() < (m_caster->getLevel() - 5)) ? (m_caster->getLevel() - 5) : creatureTarget->getLevel(); | |
3049 | ||
3050 | // prepare visual effect for levelup | |
3051 | pet->SetUInt32Value(UNIT_FIELD_LEVEL, level - 1); | |
3052 | ||
3053 | // add to world | |
3054 | pet->GetMap()->AddToMap(pet->ToCreature()); | |
3055 | ||
3056 | // visual effect for levelup | |
3057 | pet->SetUInt32Value(UNIT_FIELD_LEVEL, level); | |
3058 | ||
3059 | // caster have pet now | |
3060 | m_caster->SetMinion(pet, true); | |
3061 | ||
3062 | pet->InitTalentForLevel(); | |
3063 | ||
3064 | if (m_caster->GetTypeId() == TYPEID_PLAYER) | |
3065 | { | |
3066 | pet->SavePetToDB(PET_SAVE_AS_CURRENT); | |
3067 | m_caster->ToPlayer()->PetSpellInitialize(); | |
3068 | } | |
3069 | } | |
3070 | ||
3071 | void Spell::EffectSummonPet(SpellEffIndex effIndex) | |
3072 | { | |
3073 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
3074 | return; | |
3075 | ||
3076 | Player* owner = NULL; | |
3077 | if (m_originalCaster) | |
3078 | { | |
3079 | owner = m_originalCaster->ToPlayer(); | |
3080 | if (!owner && m_originalCaster->ToCreature()->isTotem()) | |
3081 | owner = m_originalCaster->GetCharmerOrOwnerPlayerOrPlayerItself(); | |
3082 | } | |
3083 | ||
3084 | uint32 petentry = m_spellInfo->Effects[effIndex].MiscValue; | |
3085 | ||
3086 | if (!owner) | |
3087 | { | |
3088 | SummonPropertiesEntry const* properties = sSummonPropertiesStore.LookupEntry(67); | |
3089 | if (properties) | |
3090 | SummonGuardian(effIndex, petentry, properties, 1); | |
3091 | return; | |
3092 | } | |
3093 | ||
3094 | Pet* OldSummon = owner->GetPet(); | |
3095 | ||
3096 | // if pet requested type already exist | |
3097 | if (OldSummon) | |
3098 | { | |
3099 | if (petentry == 0 || OldSummon->GetEntry() == petentry) | |
3100 | { | |
3101 | // pet in corpse state can't be summoned | |
3102 | if (OldSummon->isDead()) | |
3103 | return; | |
3104 | ||
3105 | ASSERT(OldSummon->GetMap() == owner->GetMap()); | |
3106 | ||
3107 | //OldSummon->GetMap()->Remove(OldSummon->ToCreature(), false); | |
3108 | ||
3109 | float px, py, pz; | |
3110 | owner->GetClosePoint(px, py, pz, OldSummon->GetObjectSize()); | |
3111 | ||
3112 | OldSummon->NearTeleportTo(px, py, pz, OldSummon->GetOrientation()); | |
3113 | //OldSummon->Relocate(px, py, pz, OldSummon->GetOrientation()); | |
3114 | //OldSummon->SetMap(owner->GetMap()); | |
3115 | //owner->GetMap()->Add(OldSummon->ToCreature()); | |
3116 | ||
3117 | if (owner->GetTypeId() == TYPEID_PLAYER && OldSummon->isControlled()) | |
3118 | owner->ToPlayer()->PetSpellInitialize(); | |
3119 | ||
3120 | return; | |
3121 | } | |
3122 | ||
3123 | if (owner->GetTypeId() == TYPEID_PLAYER) | |
3124 | owner->ToPlayer()->RemovePet(OldSummon, (OldSummon->getPetType() == HUNTER_PET ? PET_SAVE_AS_DELETED : PET_SAVE_NOT_IN_SLOT), false); | |
3125 | else | |
3126 | return; | |
3127 | } | |
3128 | ||
3129 | float x, y, z; | |
3130 | owner->GetClosePoint(x, y, z, owner->GetObjectSize()); | |
3131 | Pet* pet = owner->SummonPet(petentry, x, y, z, owner->GetOrientation(), SUMMON_PET, 0); | |
3132 | if (!pet) | |
3133 | return; | |
3134 | ||
3135 | if (m_caster->GetTypeId() == TYPEID_UNIT) | |
3136 | { | |
3137 | if (m_caster->ToCreature()->isTotem()) | |
3138 | pet->SetReactState(REACT_AGGRESSIVE); | |
3139 | else | |
3140 | pet->SetReactState(REACT_DEFENSIVE); | |
3141 | } | |
3142 | ||
3143 | pet->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id); | |
3144 | ||
3145 | // generate new name for summon pet | |
3146 | std::string new_name=sObjectMgr->GeneratePetName(petentry); | |
3147 | if (!new_name.empty()) | |
3148 | pet->SetName(new_name); | |
3149 | ||
3150 | ExecuteLogEffectSummonObject(effIndex, pet); | |
3151 | } | |
3152 | ||
3153 | void Spell::EffectLearnPetSpell(SpellEffIndex effIndex) | |
3154 | { | |
3155 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
3156 | return; | |
3157 | ||
3158 | if (!unitTarget) | |
3159 | return; | |
3160 | ||
3161 | if (unitTarget->ToPlayer()) | |
3162 | { | |
3163 | EffectLearnSpell(effIndex); | |
3164 | return; | |
3165 | } | |
3166 | Pet* pet = unitTarget->ToPet(); | |
3167 | if (!pet) | |
3168 | return; | |
3169 | ||
3170 | SpellInfo const* learn_spellproto = sSpellMgr->GetSpellInfo(m_spellInfo->Effects[effIndex].TriggerSpell); | |
3171 | if (!learn_spellproto) | |
3172 | return; | |
3173 | ||
3174 | pet->learnSpell(learn_spellproto->Id); | |
3175 | pet->SavePetToDB(PET_SAVE_AS_CURRENT); | |
3176 | pet->GetOwner()->PetSpellInitialize(); | |
3177 | } | |
3178 | ||
3179 | void Spell::EffectTaunt(SpellEffIndex /*effIndex*/) | |
3180 | { | |
3181 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
3182 | return; | |
3183 | ||
3184 | if (!unitTarget) | |
3185 | return; | |
3186 | ||
3187 | // this effect use before aura Taunt apply for prevent taunt already attacking target | |
3188 | // for spell as marked "non effective at already attacking target" | |
3189 | if (!unitTarget || !unitTarget->CanHaveThreatList() | |
3190 | || unitTarget->getVictim() == m_caster) | |
3191 | { | |
3192 | SendCastResult(SPELL_FAILED_DONT_REPORT); | |
3193 | return; | |
3194 | } | |
3195 | ||
3196 | if (m_spellInfo->Id == 62124) | |
3197 | m_caster->CastSpell(unitTarget, 67485, true); | |
3198 | ||
3199 | // Also use this effect to set the taunter's threat to the taunted creature's highest value | |
3200 | if (unitTarget->getThreatManager().getCurrentVictim()) | |
3201 | { | |
3202 | float myThreat = unitTarget->getThreatManager().getThreat(m_caster); | |
3203 | float itsThreat = unitTarget->getThreatManager().getCurrentVictim()->getThreat(); | |
3204 | if (itsThreat > myThreat) | |
3205 | unitTarget->getThreatManager().addThreat(m_caster, itsThreat - myThreat); | |
3206 | } | |
3207 | ||
3208 | //Set aggro victim to caster | |
3209 | if (!unitTarget->getThreatManager().getOnlineContainer().empty()) | |
3210 | if (HostileReference* forcedVictim = unitTarget->getThreatManager().getOnlineContainer().getReferenceByTarget(m_caster)) | |
3211 | unitTarget->getThreatManager().setCurrentVictim(forcedVictim); | |
3212 | ||
3213 | if (unitTarget->ToCreature()->IsAIEnabled && !unitTarget->ToCreature()->HasReactState(REACT_PASSIVE)) | |
3214 | unitTarget->ToCreature()->AI()->AttackStart(m_caster); | |
3215 | } | |
3216 | ||
3217 | void Spell::EffectWeaponDmg(SpellEffIndex effIndex) | |
3218 | { | |
3219 | if (effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH_TARGET) | |
3220 | return; | |
3221 | ||
3222 | if (!unitTarget || !unitTarget->isAlive()) | |
3223 | return; | |
3224 | ||
3225 | // multiple weapon dmg effect workaround | |
3226 | // execute only the last weapon damage | |
3227 | // and handle all effects at once | |
3228 | for (uint32 j = effIndex + 1; j < MAX_SPELL_EFFECTS; ++j) | |
3229 | { | |
3230 | switch (m_spellInfo->Effects[j].Effect) | |
3231 | { | |
3232 | case SPELL_EFFECT_WEAPON_DAMAGE: | |
3233 | case SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL: | |
3234 | case SPELL_EFFECT_NORMALIZED_WEAPON_DMG: | |
3235 | case SPELL_EFFECT_WEAPON_PERCENT_DAMAGE: | |
3236 | return; // we must calculate only at last weapon effect | |
3237 | break; | |
3238 | } | |
3239 | } | |
3240 | ||
3241 | // some spell specific modifiers | |
3242 | float totalDamagePercentMod = 1.0f; // applied to final bonus+weapon damage | |
3243 | int32 fixed_bonus = 0; | |
3244 | int32 spell_bonus = 0; // bonus specific for spell | |
3245 | ||
3246 | switch (m_spellInfo->SpellFamilyName) | |
3247 | { | |
3248 | case SPELLFAMILY_GENERIC: | |
3249 | { | |
3250 | switch (m_spellInfo->Id) | |
3251 | { | |
3252 | case 69055: // Saber Lash | |
3253 | case 70814: // Saber Lash | |
3254 | { | |
3255 | uint32 count = 0; | |
3256 | for (std::list<TargetInfo>::iterator ihit = m_UniqueTargetInfo.begin(); ihit != m_UniqueTargetInfo.end(); ++ihit) | |
3257 | if (ihit->effectMask & (1 << effIndex)) | |
3258 | ++count; | |
3259 | ||
3260 | totalDamagePercentMod /= count; | |
3261 | break; | |
3262 | } | |
3263 | } | |
3264 | break; | |
3265 | } | |
3266 | case SPELLFAMILY_WARRIOR: | |
3267 | { | |
3268 | // Devastate (player ones) | |
3269 | if (m_spellInfo->SpellFamilyFlags[1] & 0x40) | |
3270 | { | |
3271 | // Player can apply only 58567 Sunder Armor effect. | |
3272 | bool needCast = !unitTarget->HasAura(58567, m_caster->GetGUID()); | |
3273 | if (needCast) | |
3274 | m_caster->CastSpell(unitTarget, 58567, true); | |
3275 | ||
3276 | if (Aura* aur = unitTarget->GetAura(58567, m_caster->GetGUID())) | |
3277 | { | |
3278 | // 58388 - Glyph of Devastate dummy aura. | |
3279 | if (int32 num = (needCast ? 0 : 1) + (m_caster->HasAura(58388) ? 1 : 0)) | |
3280 | aur->ModStackAmount(num); | |
3281 | fixed_bonus += (aur->GetStackAmount() - 1) * CalculateDamage(2, unitTarget); | |
3282 | } | |
3283 | } | |
3284 | if (m_spellInfo->SpellFamilyFlags[0] & 0x8000000) // Mocking Blow | |
3285 | { | |
3286 | if (unitTarget->IsImmunedToSpellEffect(m_spellInfo,EFFECT_1) || unitTarget->GetTypeId() == TYPEID_PLAYER) | |
3287 | { | |
3288 | m_damage = 0; | |
3289 | return; | |
3290 | } | |
3291 | } | |
3292 | break; | |
3293 | } | |
3294 | case SPELLFAMILY_ROGUE: | |
3295 | { | |
3296 | // Fan of Knives, Hemorrhage, Ghostly Strike | |
3297 | if ((m_spellInfo->SpellFamilyFlags[1] & 0x40000) | |
3298 | || (m_spellInfo->SpellFamilyFlags[0] & 0x6000000)) | |
3299 | { | |
3300 | // Hemorrhage | |
3301 | if (m_spellInfo->SpellFamilyFlags[0] & 0x2000000) | |
3302 | { | |
3303 | if (m_caster->GetTypeId() == TYPEID_PLAYER) | |
3304 | m_caster->ToPlayer()->AddComboPoints(unitTarget, 1, this); | |
3305 | } | |
3306 | // 50% more damage with daggers | |
3307 | if (m_caster->GetTypeId() == TYPEID_PLAYER) | |
3308 | if (Item* item = m_caster->ToPlayer()->GetWeaponForAttack(m_attackType, true)) | |
3309 | if (item->GetTemplate()->SubClass == ITEM_SUBCLASS_WEAPON_DAGGER) | |
3310 | totalDamagePercentMod *= 1.5f; | |
3311 | } | |
3312 | // Mutilate (for each hand) | |
3313 | else if (m_spellInfo->SpellFamilyFlags[1] & 0x6) | |
3314 | { | |
3315 | bool found = false; | |
3316 | // fast check | |
3317 | if (unitTarget->HasAuraState(AURA_STATE_DEADLY_POISON, m_spellInfo, m_caster)) | |
3318 | found = true; | |
3319 | // full aura scan | |
3320 | else | |
3321 | { | |
3322 | Unit::AuraApplicationMap const& auras = unitTarget->GetAppliedAuras(); | |
3323 | for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) | |
3324 | { | |
3325 | if (itr->second->GetBase()->GetSpellInfo()->Dispel == DISPEL_POISON) | |
3326 | { | |
3327 | found = true; | |
3328 | break; | |
3329 | } | |
3330 | } | |
3331 | } | |
3332 | ||
3333 | if (found) | |
3334 | totalDamagePercentMod *= 1.2f; // 120% if poisoned | |
3335 | } | |
3336 | break; | |
3337 | } | |
3338 | case SPELLFAMILY_PALADIN: | |
3339 | { | |
3340 | // Seal of Command Unleashed | |
3341 | if (m_spellInfo->Id == 20467) | |
3342 | { | |
3343 | spell_bonus += int32(0.08f * m_caster->GetTotalAttackPowerValue(BASE_ATTACK)); | |
3344 | spell_bonus += int32(0.13f * m_caster->SpellBaseDamageBonusDone(m_spellInfo->GetSchoolMask())); | |
3345 | } | |
3346 | break; | |
3347 | } | |
3348 | case SPELLFAMILY_SHAMAN: | |
3349 | { | |
3350 | // Skyshatter Harness item set bonus | |
3351 | // Stormstrike | |
3352 | if (AuraEffect* aurEff = m_caster->IsScriptOverriden(m_spellInfo, 5634)) | |
3353 | m_caster->CastSpell(m_caster, 38430, true, NULL, aurEff); | |
3354 | break; | |
3355 | } | |
3356 | case SPELLFAMILY_DRUID: | |
3357 | { | |
3358 | // Mangle (Cat): CP | |
3359 | if (m_spellInfo->SpellFamilyFlags[1] & 0x400) | |
3360 | { | |
3361 | if (m_caster->GetTypeId() == TYPEID_PLAYER) | |
3362 | m_caster->ToPlayer()->AddComboPoints(unitTarget, 1, this); | |
3363 | } | |
3364 | // Shred, Maul - Rend and Tear | |
3365 | else if (m_spellInfo->SpellFamilyFlags[0] & 0x00008800 && unitTarget->HasAuraState(AURA_STATE_BLEEDING)) | |
3366 | { | |
3367 | if (AuraEffect const* rendAndTear = m_caster->GetDummyAuraEffect(SPELLFAMILY_DRUID, 2859, 0)) | |
3368 | AddPct(totalDamagePercentMod, rendAndTear->GetAmount()); | |
3369 | } | |
3370 | break; | |
3371 | } | |
3372 | case SPELLFAMILY_HUNTER: | |
3373 | { | |
3374 | // Kill Shot - bonus damage from Ranged Attack Power | |
3375 | if (m_spellInfo->SpellFamilyFlags[1] & 0x800000) | |
3376 | spell_bonus += int32(0.4f * m_caster->GetTotalAttackPowerValue(RANGED_ATTACK)); | |
3377 | break; | |
3378 | } | |
3379 | case SPELLFAMILY_DEATHKNIGHT: | |
3380 | { | |
3381 | // Plague Strike | |
3382 | if (m_spellInfo->SpellFamilyFlags[0] & 0x1) | |
3383 | { | |
3384 | // Glyph of Plague Strike | |
3385 | if (AuraEffect const* aurEff = m_caster->GetAuraEffect(58657, EFFECT_0)) | |
3386 | AddPct(totalDamagePercentMod, aurEff->GetAmount()); | |
3387 | break; | |
3388 | } | |
3389 | // Blood Strike | |
3390 | if (m_spellInfo->SpellFamilyFlags[0] & 0x400000) | |
3391 | { | |
3392 | float bonusPct = m_spellInfo->Effects[EFFECT_2].CalcValue() * unitTarget->GetDiseasesByCaster(m_caster->GetGUID()) / 2.0f; | |
3393 | // Death Knight T8 Melee 4P Bonus | |
3394 | if (AuraEffect const* aurEff = m_caster->GetAuraEffect(64736, EFFECT_0)) | |
3395 | AddPct(bonusPct, aurEff->GetAmount()); | |
3396 | AddPct(totalDamagePercentMod, bonusPct); | |
3397 | ||
3398 | // Glyph of Blood Strike | |
3399 | if (m_caster->GetAuraEffect(59332, EFFECT_0)) | |
3400 | if (unitTarget->HasAuraType(SPELL_AURA_MOD_DECREASE_SPEED)) | |
3401 | AddPct(totalDamagePercentMod, 20); | |
3402 | break; | |
3403 | } | |
3404 | // Death Strike | |
3405 | if (m_spellInfo->SpellFamilyFlags[0] & 0x10) | |
3406 | { | |
3407 | // Glyph of Death Strike | |
3408 | if (AuraEffect const* aurEff = m_caster->GetAuraEffect(59336, EFFECT_0)) | |
3409 | if (uint32 runic = std::min<uint32>(m_caster->GetPower(POWER_RUNIC_POWER), aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue())) | |
3410 | AddPct(totalDamagePercentMod, runic); | |
3411 | break; | |
3412 | } | |
3413 | // Obliterate (12.5% more damage per disease) | |
3414 | if (m_spellInfo->SpellFamilyFlags[1] & 0x20000) | |
3415 | { | |
3416 | bool consumeDiseases = true; | |
3417 | // Annihilation | |
3418 | if (AuraEffect const* aurEff = m_caster->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, 2710, EFFECT_0)) | |
3419 | // Do not consume diseases if roll sucesses | |
3420 | if (roll_chance_i(aurEff->GetAmount())) | |
3421 | consumeDiseases = false; | |
3422 | ||
3423 | float bonusPct = m_spellInfo->Effects[EFFECT_2].CalcValue() * unitTarget->GetDiseasesByCaster(m_caster->GetGUID(), consumeDiseases) / 2.0f; | |
3424 | // Death Knight T8 Melee 4P Bonus | |
3425 | if (AuraEffect const* aurEff = m_caster->GetAuraEffect(64736, EFFECT_0)) | |
3426 | AddPct(bonusPct, aurEff->GetAmount()); | |
3427 | AddPct(totalDamagePercentMod, bonusPct); | |
3428 | break; | |
3429 | } | |
3430 | // Blood-Caked Strike - Blood-Caked Blade | |
3431 | if (m_spellInfo->SpellIconID == 1736) | |
3432 | { | |
3433 | AddPct(totalDamagePercentMod, unitTarget->GetDiseasesByCaster(m_caster->GetGUID()) * 12.5f); | |
3434 | break; | |
3435 | } | |
3436 | // Heart Strike | |
3437 | if (m_spellInfo->SpellFamilyFlags[0] & 0x1000000) | |
3438 | { | |
3439 | float bonusPct = m_spellInfo->Effects[EFFECT_2].CalcValue() * unitTarget->GetDiseasesByCaster(m_caster->GetGUID()); | |
3440 | // Death Knight T8 Melee 4P Bonus | |
3441 | if (AuraEffect const* aurEff = m_caster->GetAuraEffect(64736, EFFECT_0)) | |
3442 | AddPct(bonusPct, aurEff->GetAmount()); | |
3443 | ||
3444 | AddPct(totalDamagePercentMod, bonusPct); | |
3445 | break; | |
3446 | } | |
3447 | break; | |
3448 | } | |
3449 | } | |
3450 | ||
3451 | bool normalized = false; | |
3452 | float weaponDamagePercentMod = 1.0f; | |
3453 | for (int j = 0; j < MAX_SPELL_EFFECTS; ++j) | |
3454 | { | |
3455 | switch (m_spellInfo->Effects[j].Effect) | |
3456 | { | |
3457 | case SPELL_EFFECT_WEAPON_DAMAGE: | |
3458 | case SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL: | |
3459 | fixed_bonus += CalculateDamage(j, unitTarget); | |
3460 | break; | |
3461 | case SPELL_EFFECT_NORMALIZED_WEAPON_DMG: | |
3462 | fixed_bonus += CalculateDamage(j, unitTarget); | |
3463 | normalized = true; | |
3464 | break; | |
3465 | case SPELL_EFFECT_WEAPON_PERCENT_DAMAGE: | |
3466 | ApplyPct(weaponDamagePercentMod, CalculateDamage(j, unitTarget)); | |
3467 | break; | |
3468 | default: | |
3469 | break; // not weapon damage effect, just skip | |
3470 | } | |
3471 | } | |
3472 | ||
3473 | // apply to non-weapon bonus weapon total pct effect, weapon total flat effect included in weapon damage | |
3474 | if (fixed_bonus || spell_bonus) | |
3475 | { | |
3476 | UnitMods unitMod; | |
3477 | switch (m_attackType) | |
3478 | { | |
3479 | default: | |
3480 | case BASE_ATTACK: unitMod = UNIT_MOD_DAMAGE_MAINHAND; break; | |
3481 | case OFF_ATTACK: unitMod = UNIT_MOD_DAMAGE_OFFHAND; break; | |
3482 | case RANGED_ATTACK: unitMod = UNIT_MOD_DAMAGE_RANGED; break; | |
3483 | } | |
3484 | ||
3485 | float weapon_total_pct = 1.0f; | |
3486 | if (m_spellInfo->SchoolMask & SPELL_SCHOOL_MASK_NORMAL) | |
3487 | weapon_total_pct = m_caster->GetModifierValue(unitMod, TOTAL_PCT); | |
3488 | ||
3489 | if (fixed_bonus) | |
3490 | fixed_bonus = int32(fixed_bonus * weapon_total_pct); | |
3491 | if (spell_bonus) | |
3492 | spell_bonus = int32(spell_bonus * weapon_total_pct); | |
3493 | } | |
3494 | ||
3495 | int32 weaponDamage = m_caster->CalculateDamage(m_attackType, normalized, true); | |
3496 | ||
3497 | // Sequence is important | |
3498 | for (int j = 0; j < MAX_SPELL_EFFECTS; ++j) | |
3499 | { | |
3500 | // We assume that a spell have at most one fixed_bonus | |
3501 | // and at most one weaponDamagePercentMod | |
3502 | switch (m_spellInfo->Effects[j].Effect) | |
3503 | { | |
3504 | case SPELL_EFFECT_WEAPON_DAMAGE: | |
3505 | case SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL: | |
3506 | case SPELL_EFFECT_NORMALIZED_WEAPON_DMG: | |
3507 | weaponDamage += fixed_bonus; | |
3508 | break; | |
3509 | case SPELL_EFFECT_WEAPON_PERCENT_DAMAGE: | |
3510 | weaponDamage = int32(weaponDamage* weaponDamagePercentMod); | |
3511 | default: | |
3512 | break; // not weapon damage effect, just skip | |
3513 | } | |
3514 | } | |
3515 | ||
3516 | if (spell_bonus) | |
3517 | weaponDamage += spell_bonus; | |
3518 | ||
3519 | if (totalDamagePercentMod != 1.0f) | |
3520 | weaponDamage = int32(weaponDamage* totalDamagePercentMod); | |
3521 | ||
3522 | // prevent negative damage | |
3523 | uint32 eff_damage(std::max(weaponDamage, 0)); | |
3524 | ||
3525 | // Add melee damage bonuses (also check for negative) | |
3526 | uint32 damage = m_caster->MeleeDamageBonusDone(unitTarget, eff_damage, m_attackType, m_spellInfo); | |
3527 | ||
3528 | m_damage += unitTarget->MeleeDamageBonusTaken(m_caster, damage, m_attackType, m_spellInfo); | |
3529 | } | |
3530 | ||
3531 | void Spell::EffectThreat(SpellEffIndex /*effIndex*/) | |
3532 | { | |
3533 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
3534 | return; | |
3535 | ||
3536 | if (!unitTarget || !unitTarget->isAlive() || !m_caster->isAlive()) | |
3537 | return; | |
3538 | ||
3539 | if (!unitTarget->CanHaveThreatList()) | |
3540 | return; | |
3541 | ||
3542 | unitTarget->AddThreat(m_caster, float(damage)); | |
3543 | } | |
3544 | ||
3545 | void Spell::EffectHealMaxHealth(SpellEffIndex /*effIndex*/) | |
3546 | { | |
3547 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
3548 | return; | |
3549 | ||
3550 | if (!unitTarget || !unitTarget->isAlive()) | |
3551 | return; | |
3552 | ||
3553 | int32 addhealth = 0; | |
3554 | ||
3555 | // damage == 0 - heal for caster max health | |
3556 | if (damage == 0) | |
3557 | addhealth = m_caster->GetMaxHealth(); | |
3558 | else | |
3559 | addhealth = unitTarget->GetMaxHealth() - unitTarget->GetHealth(); | |
3560 | ||
3561 | m_healing += addhealth; | |
3562 | } | |
3563 | ||
3564 | void Spell::EffectInterruptCast(SpellEffIndex effIndex) | |
3565 | { | |
3566 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
3567 | return; | |
3568 | ||
3569 | if (!unitTarget || !unitTarget->isAlive()) | |
3570 | return; | |
3571 | ||
3572 | // TODO: not all spells that used this effect apply cooldown at school spells | |
3573 | // also exist case: apply cooldown to interrupted cast only and to all spells | |
3574 | // there is no CURRENT_AUTOREPEAT_SPELL spells that can be interrupted | |
3575 | for (uint32 i = CURRENT_FIRST_NON_MELEE_SPELL; i < CURRENT_AUTOREPEAT_SPELL; ++i) | |
3576 | { | |
3577 | if (Spell* spell = unitTarget->GetCurrentSpell(CurrentSpellTypes(i))) | |
3578 | { | |
3579 | SpellInfo const* curSpellInfo = spell->m_spellInfo; | |
3580 | // check if we can interrupt spell | |
3581 | if ((spell->getState() == SPELL_STATE_CASTING | |
3582 | || (spell->getState() == SPELL_STATE_PREPARING && spell->GetCastTime() > 0.0f)) | |
3583 | && curSpellInfo->PreventionType == SPELL_PREVENTION_TYPE_SILENCE | |
3584 | && ((i == CURRENT_GENERIC_SPELL && curSpellInfo->InterruptFlags & SPELL_INTERRUPT_FLAG_INTERRUPT) | |
3585 | || (i == CURRENT_CHANNELED_SPELL && curSpellInfo->ChannelInterruptFlags & CHANNEL_INTERRUPT_FLAG_INTERRUPT))) | |
3586 | { | |
3587 | if (m_originalCaster) | |
3588 | { | |
3589 | int32 duration = m_spellInfo->GetDuration(); | |
3590 | unitTarget->ProhibitSpellSchool(curSpellInfo->GetSchoolMask(), unitTarget->ModSpellDuration(m_spellInfo, unitTarget, duration, false, 1 << effIndex)); | |
3591 | } | |
3592 | ExecuteLogEffectInterruptCast(effIndex, unitTarget, curSpellInfo->Id); | |
3593 | unitTarget->InterruptSpell(CurrentSpellTypes(i), false); | |
3594 | } | |
3595 | } | |
3596 | } | |
3597 | } | |
3598 | ||
3599 | void Spell::EffectSummonObjectWild(SpellEffIndex effIndex) | |
3600 | { | |
3601 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
3602 | return; | |
3603 | ||
3604 | uint32 gameobject_id = m_spellInfo->Effects[effIndex].MiscValue; | |
3605 | ||
3606 | GameObject* pGameObj = new GameObject; | |
3607 | ||
3608 | WorldObject* target = focusObject; | |
3609 | if (!target) | |
3610 | target = m_caster; | |
3611 | ||
3612 | float x, y, z; | |
3613 | if (m_targets.HasDst()) | |
3614 | destTarget->GetPosition(x, y, z); | |
3615 | else | |
3616 | m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE); | |
3617 | ||
3618 | Map* map = target->GetMap(); | |
3619 | ||
3620 | if (!pGameObj->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), gameobject_id, map, | |
3621 | m_caster->GetPhaseMask(), x, y, z, target->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) | |
3622 | { | |
3623 | delete pGameObj; | |
3624 | return; | |
3625 | } | |
3626 | ||
3627 | int32 duration = m_spellInfo->GetDuration(); | |
3628 | ||
3629 | pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0); | |
3630 | pGameObj->SetSpellId(m_spellInfo->Id); | |
3631 | ||
3632 | ExecuteLogEffectSummonObject(effIndex, pGameObj); | |
3633 | ||
3634 | // Wild object not have owner and check clickable by players | |
3635 | map->AddToMap(pGameObj); | |
3636 | ||
3637 | if (pGameObj->GetGoType() == GAMEOBJECT_TYPE_FLAGDROP) | |
3638 | if (Player* player = m_caster->ToPlayer()) | |
3639 | if (Battleground* bg = player->GetBattleground()) | |
3640 | bg->SetDroppedFlagGUID(pGameObj->GetGUID(), player->GetTeam() == ALLIANCE ? TEAM_HORDE: TEAM_ALLIANCE); | |
3641 | ||
3642 | if (uint32 linkedEntry = pGameObj->GetGOInfo()->GetLinkedGameObjectEntry()) | |
3643 | { | |
3644 | GameObject* linkedGO = new GameObject; | |
3645 | if (linkedGO->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), linkedEntry, map, | |
3646 | m_caster->GetPhaseMask(), x, y, z, target->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) | |
3647 | { | |
3648 | linkedGO->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0); | |
3649 | linkedGO->SetSpellId(m_spellInfo->Id); | |
3650 | ||
3651 | ExecuteLogEffectSummonObject(effIndex, linkedGO); | |
3652 | ||
3653 | // Wild object not have owner and check clickable by players | |
3654 | map->AddToMap(linkedGO); | |
3655 | } | |
3656 | else | |
3657 | { | |
3658 | delete linkedGO; | |
3659 | linkedGO = NULL; | |
3660 | return; | |
3661 | } | |
3662 | } | |
3663 | } | |
3664 | ||
3665 | void Spell::EffectScriptEffect(SpellEffIndex effIndex) | |
3666 | { | |
3667 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
3668 | return; | |
3669 | ||
3670 | // TODO: we must implement hunter pet summon at login there (spell 6962) | |
3671 | ||
3672 | switch (m_spellInfo->SpellFamilyName) | |
3673 | { | |
3674 | case SPELLFAMILY_GENERIC: | |
3675 | { | |
3676 | switch (m_spellInfo->Id) | |
3677 | { | |
3678 | // Glyph of Backstab | |
3679 | case 63975: | |
3680 | { | |
3681 | // search our Rupture aura on target | |
3682 | if (AuraEffect const* aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x00100000, 0, 0, m_caster->GetGUID())) | |
3683 | { | |
3684 | uint32 countMin = aurEff->GetBase()->GetMaxDuration(); | |
3685 | uint32 countMax = 12000; // this can be wrong, duration should be based on combo-points | |
3686 | countMax += m_caster->HasAura(56801) ? 4000 : 0; | |
3687 | ||
3688 | if (countMin < countMax) | |
3689 | { | |
3690 | aurEff->GetBase()->SetDuration(uint32(aurEff->GetBase()->GetDuration() + 3000)); | |
3691 | aurEff->GetBase()->SetMaxDuration(countMin + 2000); | |
3692 | } | |
3693 | ||
3694 | } | |
3695 | return; | |
3696 | } | |
3697 | // Glyph of Scourge Strike | |
3698 | case 69961: | |
3699 | { | |
3700 | Unit::AuraEffectList const &mPeriodic = unitTarget->GetAuraEffectsByType(SPELL_AURA_PERIODIC_DAMAGE); | |
3701 | for (Unit::AuraEffectList::const_iterator i = mPeriodic.begin(); i != mPeriodic.end(); ++i) | |
3702 | { | |
3703 | AuraEffect const* aurEff = *i; | |
3704 | SpellInfo const* spellInfo = aurEff->GetSpellInfo(); | |
3705 | // search our Blood Plague and Frost Fever on target | |
3706 | if (spellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && spellInfo->SpellFamilyFlags[2] & 0x2 && | |
3707 | aurEff->GetCasterGUID() == m_caster->GetGUID()) | |
3708 | { | |
3709 | uint32 countMin = aurEff->GetBase()->GetMaxDuration(); | |
3710 | uint32 countMax = spellInfo->GetMaxDuration(); | |
3711 | ||
3712 | // this Glyph | |
3713 | countMax += 9000; | |
3714 | // talent Epidemic | |
3715 | if (AuraEffect const* epidemic = m_caster->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_DEATHKNIGHT, 234, EFFECT_0)) | |
3716 | countMax += epidemic->GetAmount(); | |
3717 | ||
3718 | if (countMin < countMax) | |
3719 | { | |
3720 | aurEff->GetBase()->SetDuration(aurEff->GetBase()->GetDuration() + 3000); | |
3721 | aurEff->GetBase()->SetMaxDuration(countMin + 3000); | |
3722 | } | |
3723 | } | |
3724 | } | |
3725 | return; | |
3726 | } | |
3727 | case 45204: // Clone Me! | |
3728 | m_caster->CastSpell(unitTarget, damage, true); | |
3729 | break; | |
3730 | case 55693: // Remove Collapsing Cave Aura | |
3731 | if (!unitTarget) | |
3732 | return; | |
3733 | unitTarget->RemoveAurasDueToSpell(m_spellInfo->Effects[effIndex].CalcValue()); | |
3734 | break; | |
3735 | // PX-238 Winter Wondervolt TRAP | |
3736 | case 26275: | |
3737 | { | |
3738 | uint32 spells[4] = { 26272, 26157, 26273, 26274 }; | |
3739 | ||
3740 | // check presence | |
3741 | for (uint8 j = 0; j < 4; ++j) | |
3742 | if (unitTarget->HasAuraEffect(spells[j], 0)) | |
3743 | return; | |
3744 | ||
3745 | // select spell | |
3746 | uint32 iTmpSpellId = spells[urand(0, 3)]; | |
3747 | ||
3748 | // cast | |
3749 | unitTarget->CastSpell(unitTarget, iTmpSpellId, true); | |
3750 | return; | |
3751 | } | |
3752 | // Bending Shinbone | |
3753 | case 8856: | |
3754 | { | |
3755 | if (!itemTarget && m_caster->GetTypeId() != TYPEID_PLAYER) | |
3756 | return; | |
3757 | ||
3758 | uint32 spell_id = roll_chance_i(20) ? 8854 : 8855; | |
3759 | ||
3760 | m_caster->CastSpell(m_caster, spell_id, true, NULL); | |
3761 | return; | |
3762 | } | |
3763 | // Brittle Armor - need remove one 24575 Brittle Armor aura | |
3764 | case 24590: | |
3765 | unitTarget->RemoveAuraFromStack(24575); | |
3766 | return; | |
3767 | // Mercurial Shield - need remove one 26464 Mercurial Shield aura | |
3768 | case 26465: | |
3769 | unitTarget->RemoveAuraFromStack(26464); | |
3770 | return; | |
3771 | // Shadow Flame (All script effects, not just end ones to prevent player from dodging the last triggered spell) | |
3772 | case 22539: | |
3773 | case 22972: | |
3774 | case 22975: | |
3775 | case 22976: | |
3776 | case 22977: | |
3777 | case 22978: | |
3778 | case 22979: | |
3779 | case 22980: | |
3780 | case 22981: | |
3781 | case 22982: | |
3782 | case 22983: | |
3783 | case 22984: | |
3784 | case 22985: | |
3785 | { | |
3786 | if (!unitTarget || !unitTarget->isAlive()) | |
3787 | return; | |
3788 | ||
3789 | // Onyxia Scale Cloak | |
3790 | if (unitTarget->HasAura(22683)) | |
3791 | return; | |
3792 | ||
3793 | // Shadow Flame | |
3794 | m_caster->CastSpell(unitTarget, 22682, true); | |
3795 | return; | |
3796 | } | |
3797 | // Piccolo of the Flaming Fire | |
3798 | case 17512: | |
3799 | { | |
3800 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
3801 | return; | |
3802 | unitTarget->HandleEmoteCommand(EMOTE_STATE_DANCE); | |
3803 | return; | |
3804 | } | |
3805 | // Decimate | |
3806 | case 28374: | |
3807 | case 54426: | |
3808 | if (unitTarget) | |
3809 | { | |
3810 | int32 damage = int32(unitTarget->GetHealth()) - int32(unitTarget->CountPctFromMaxHealth(5)); | |
3811 | if (damage > 0) | |
3812 | m_caster->CastCustomSpell(28375, SPELLVALUE_BASE_POINT0, damage, unitTarget); | |
3813 | } | |
3814 | return; | |
3815 | // Mirren's Drinking Hat | |
3816 | case 29830: | |
3817 | { | |
3818 | uint32 item = 0; | |
3819 | switch (urand(1, 6)) | |
3820 | { | |
3821 | case 1: | |
3822 | case 2: | |
3823 | case 3: | |
3824 | item = 23584; break; // Loch Modan Lager | |
3825 | case 4: | |
3826 | case 5: | |
3827 | item = 23585; break; // Stouthammer Lite | |
3828 | case 6: | |
3829 | item = 23586; break; // Aerie Peak Pale Ale | |
3830 | } | |
3831 | if (item) | |
3832 | DoCreateItem(effIndex, item); | |
3833 | break; | |
3834 | } | |
3835 | case 20589: // Escape artist | |
3836 | case 30918: // Improved Sprint | |
3837 | { | |
3838 | // Removes snares and roots. | |
3839 | unitTarget->RemoveMovementImpairingAuras(); | |
3840 | break; | |
3841 | } | |
3842 | // Plant Warmaul Ogre Banner | |
3843 | case 32307: | |
3844 | if (Player* caster = m_caster->ToPlayer()) | |
3845 | { | |
3846 | caster->RewardPlayerAndGroupAtEvent(18388, unitTarget); | |
3847 | if (Creature* target = unitTarget->ToCreature()) | |
3848 | { | |
3849 | target->setDeathState(CORPSE); | |
3850 | target->RemoveCorpse(); | |
3851 | } | |
3852 | } | |
3853 | break; | |
3854 | // Mug Transformation | |
3855 | case 41931: | |
3856 | { | |
3857 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
3858 | return; | |
3859 | ||
3860 | uint8 bag = 19; | |
3861 | uint8 slot = 0; | |
3862 | Item* item = NULL; | |
3863 | ||
3864 | while (bag) // 256 = 0 due to var type | |
3865 | { | |
3866 | item = m_caster->ToPlayer()->GetItemByPos(bag, slot); | |
3867 | if (item && item->GetEntry() == 38587) | |
3868 | break; | |
3869 | ||
3870 | ++slot; | |
3871 | if (slot == 39) | |
3872 | { | |
3873 | slot = 0; | |
3874 | ++bag; | |
3875 | } | |
3876 | } | |
3877 | if (bag) | |
3878 | { | |
3879 | if (m_caster->ToPlayer()->GetItemByPos(bag, slot)->GetCount() == 1) m_caster->ToPlayer()->RemoveItem(bag, slot, true); | |
3880 | else m_caster->ToPlayer()->GetItemByPos(bag, slot)->SetCount(m_caster->ToPlayer()->GetItemByPos(bag, slot)->GetCount()-1); | |
3881 | // Spell 42518 (Braufest - Gratisprobe des Braufest herstellen) | |
3882 | m_caster->CastSpell(m_caster, 42518, true); | |
3883 | return; | |
3884 | } | |
3885 | break; | |
3886 | } | |
3887 | // Brutallus - Burn | |
3888 | case 45141: | |
3889 | case 45151: | |
3890 | { | |
3891 | //Workaround for Range ... should be global for every ScriptEffect | |
3892 | float radius = m_spellInfo->Effects[effIndex].CalcRadius(); | |
3893 | if (unitTarget && unitTarget->GetTypeId() == TYPEID_PLAYER && unitTarget->GetDistance(m_caster) >= radius && !unitTarget->HasAura(46394) && unitTarget != m_caster) | |
3894 | unitTarget->CastSpell(unitTarget, 46394, true); | |
3895 | ||
3896 | break; | |
3897 | } | |
3898 | // Goblin Weather Machine | |
3899 | case 46203: | |
3900 | { | |
3901 | if (!unitTarget) | |
3902 | return; | |
3903 | ||
3904 | uint32 spellId = 0; | |
3905 | switch (rand() % 4) | |
3906 | { | |
3907 | case 0: spellId = 46740; break; | |
3908 | case 1: spellId = 46739; break; | |
3909 | case 2: spellId = 46738; break; | |
3910 | case 3: spellId = 46736; break; | |
3911 | } | |
3912 | unitTarget->CastSpell(unitTarget, spellId, true); | |
3913 | break; | |
3914 | } | |
3915 | // 5, 000 Gold | |
3916 | case 46642: | |
3917 | { | |
3918 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
3919 | return; | |
3920 | ||
3921 | unitTarget->ToPlayer()->ModifyMoney(5000 * GOLD); | |
3922 | ||
3923 | break; | |
3924 | } | |
3925 | // Roll Dice - Decahedral Dwarven Dice | |
3926 | case 47770: | |
3927 | { | |
3928 | char buf[128]; | |
3929 | const char *gender = "his"; | |
3930 | if (m_caster->getGender() > 0) | |
3931 | gender = "her"; | |
3932 | sprintf(buf, "%s rubs %s [Decahedral Dwarven Dice] between %s hands and rolls. One %u and one %u.", m_caster->GetName().c_str(), gender, gender, urand(1, 10), urand(1, 10)); | |
3933 | m_caster->MonsterTextEmote(buf, 0); | |
3934 | break; | |
3935 | } | |
3936 | // Roll 'dem Bones - Worn Troll Dice | |
3937 | case 47776: | |
3938 | { | |
3939 | char buf[128]; | |
3940 | const char *gender = "his"; | |
3941 | if (m_caster->getGender() > 0) | |
3942 | gender = "her"; | |
3943 | sprintf(buf, "%s causually tosses %s [Worn Troll Dice]. One %u and one %u.", m_caster->GetName().c_str(), gender, urand(1, 6), urand(1, 6)); | |
3944 | m_caster->MonsterTextEmote(buf, 0); | |
3945 | break; | |
3946 | } | |
3947 | // Vigilance | |
3948 | case 50725: | |
3949 | { | |
3950 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
3951 | return; | |
3952 | ||
3953 | // Remove Taunt cooldown | |
3954 | unitTarget->ToPlayer()->RemoveSpellCooldown(355, true); | |
3955 | ||
3956 | return; | |
3957 | } | |
3958 | // Death Knight Initiate Visual | |
3959 | case 51519: | |
3960 | { | |
3961 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT) | |
3962 | return; | |
3963 | ||
3964 | uint32 iTmpSpellId = 0; | |
3965 | switch (unitTarget->GetDisplayId()) | |
3966 | { | |
3967 | case 25369: iTmpSpellId = 51552; break; // bloodelf female | |
3968 | case 25373: iTmpSpellId = 51551; break; // bloodelf male | |
3969 | case 25363: iTmpSpellId = 51542; break; // draenei female | |
3970 | case 25357: iTmpSpellId = 51541; break; // draenei male | |
3971 | case 25361: iTmpSpellId = 51537; break; // dwarf female | |
3972 | case 25356: iTmpSpellId = 51538; break; // dwarf male | |
3973 | case 25372: iTmpSpellId = 51550; break; // forsaken female | |
3974 | case 25367: iTmpSpellId = 51549; break; // forsaken male | |
3975 | case 25362: iTmpSpellId = 51540; break; // gnome female | |
3976 | case 25359: iTmpSpellId = 51539; break; // gnome male | |
3977 | case 25355: iTmpSpellId = 51534; break; // human female | |
3978 | case 25354: iTmpSpellId = 51520; break; // human male | |
3979 | case 25360: iTmpSpellId = 51536; break; // nightelf female | |
3980 | case 25358: iTmpSpellId = 51535; break; // nightelf male | |
3981 | case 25368: iTmpSpellId = 51544; break; // orc female | |
3982 | case 25364: iTmpSpellId = 51543; break; // orc male | |
3983 | case 25371: iTmpSpellId = 51548; break; // tauren female | |
3984 | case 25366: iTmpSpellId = 51547; break; // tauren male | |
3985 | case 25370: iTmpSpellId = 51545; break; // troll female | |
3986 | case 25365: iTmpSpellId = 51546; break; // troll male | |
3987 | default: return; | |
3988 | } | |
3989 | ||
3990 | unitTarget->CastSpell(unitTarget, iTmpSpellId, true); | |
3991 | Creature* npc = unitTarget->ToCreature(); | |
3992 | npc->LoadEquipment(npc->GetEquipmentId()); | |
3993 | return; | |
3994 | } | |
3995 | // Emblazon Runeblade | |
3996 | case 51770: | |
3997 | { | |
3998 | if (!m_originalCaster) | |
3999 | return; | |
4000 | ||
4001 | m_originalCaster->CastSpell(m_originalCaster, damage, false); | |
4002 | break; | |
4003 | } | |
4004 | // Deathbolt from Thalgran Blightbringer | |
4005 | // reflected by Freya's Ward | |
4006 | // Retribution by Sevenfold Retribution | |
4007 | case 51854: | |
4008 | { | |
4009 | if (!unitTarget) | |
4010 | return; | |
4011 | if (unitTarget->HasAura(51845)) | |
4012 | unitTarget->CastSpell(m_caster, 51856, true); | |
4013 | else | |
4014 | m_caster->CastSpell(unitTarget, 51855, true); | |
4015 | break; | |
4016 | } | |
4017 | // Summon Ghouls On Scarlet Crusade | |
4018 | case 51904: | |
4019 | { | |
4020 | if (!m_targets.HasDst()) | |
4021 | return; | |
4022 | ||
4023 | float x, y, z; | |
4024 | float radius = m_spellInfo->Effects[effIndex].CalcRadius(); | |
4025 | for (uint8 i = 0; i < 15; ++i) | |
4026 | { | |
4027 | m_caster->GetRandomPoint(*destTarget, radius, x, y, z); | |
4028 | m_caster->CastSpell(x, y, z, 54522, true); | |
4029 | } | |
4030 | break; | |
4031 | } | |
4032 | case 52173: // Coyote Spirit Despawn | |
4033 | case 60243: // Blood Parrot Despawn | |
4034 | if (unitTarget->GetTypeId() == TYPEID_UNIT && unitTarget->ToCreature()->isSummon()) | |
4035 | unitTarget->ToTempSummon()->UnSummon(); | |
4036 | return; | |
4037 | case 52479: // Gift of the Harvester | |
4038 | if (unitTarget && m_originalCaster) | |
4039 | m_originalCaster->CastSpell(unitTarget, urand(0, 1) ? damage : 52505, true); | |
4040 | return; | |
4041 | case 53110: // Devour Humanoid | |
4042 | if (unitTarget) | |
4043 | unitTarget->CastSpell(m_caster, damage, true); | |
4044 | return; | |
4045 | case 57347: // Retrieving (Wintergrasp RP-GG pickup spell) | |
4046 | { | |
4047 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT || m_caster->GetTypeId() != TYPEID_PLAYER) | |
4048 | return; | |
4049 | ||
4050 | unitTarget->ToCreature()->DespawnOrUnsummon(); | |
4051 | ||
4052 | return; | |
4053 | } | |
4054 | case 57349: // Drop RP-GG (Wintergrasp RP-GG at death drop spell) | |
4055 | { | |
4056 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
4057 | return; | |
4058 | ||
4059 | // Delete item from inventory at death | |
4060 | m_caster->ToPlayer()->DestroyItemCount(damage, 5, true); | |
4061 | ||
4062 | return; | |
4063 | } | |
4064 | case 58418: // Portal to Orgrimmar | |
4065 | case 58420: // Portal to Stormwind | |
4066 | { | |
4067 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER || effIndex != 0) | |
4068 | return; | |
4069 | ||
4070 | uint32 spellID = m_spellInfo->Effects[EFFECT_0].CalcValue(); | |
4071 | uint32 questID = m_spellInfo->Effects[EFFECT_1].CalcValue(); | |
4072 | ||
4073 | if (unitTarget->ToPlayer()->GetQuestStatus(questID) == QUEST_STATUS_COMPLETE) | |
4074 | unitTarget->CastSpell(unitTarget, spellID, true); | |
4075 | ||
4076 | return; | |
4077 | } | |
4078 | case 58941: // Rock Shards | |
4079 | if (unitTarget && m_originalCaster) | |
4080 | { | |
4081 | for (uint32 i = 0; i < 3; ++i) | |
4082 | { | |
4083 | m_originalCaster->CastSpell(unitTarget, 58689, true); | |
4084 | m_originalCaster->CastSpell(unitTarget, 58692, true); | |
4085 | } | |
4086 | if (((InstanceMap*)m_originalCaster->GetMap())->GetDifficulty() == REGULAR_DIFFICULTY) | |
4087 | { | |
4088 | m_originalCaster->CastSpell(unitTarget, 58695, true); | |
4089 | m_originalCaster->CastSpell(unitTarget, 58696, true); | |
4090 | } | |
4091 | else | |
4092 | { | |
4093 | m_originalCaster->CastSpell(unitTarget, 60883, true); | |
4094 | m_originalCaster->CastSpell(unitTarget, 60884, true); | |
4095 | } | |
4096 | } | |
4097 | return; | |
4098 | case 58983: // Big Blizzard Bear | |
4099 | { | |
4100 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
4101 | return; | |
4102 | ||
4103 | // Prevent stacking of mounts and client crashes upon dismounting | |
4104 | unitTarget->RemoveAurasByType(SPELL_AURA_MOUNTED); | |
4105 | ||
4106 | // Triggered spell id dependent on riding skill | |
4107 | if (uint16 skillval = unitTarget->ToPlayer()->GetSkillValue(SKILL_RIDING)) | |
4108 | { | |
4109 | if (skillval >= 150) | |
4110 | unitTarget->CastSpell(unitTarget, 58999, true); | |
4111 | else | |
4112 | unitTarget->CastSpell(unitTarget, 58997, true); | |
4113 | } | |
4114 | return; | |
4115 | } | |
4116 | case 63845: // Create Lance | |
4117 | { | |
4118 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
4119 | return; | |
4120 | ||
4121 | if (m_caster->ToPlayer()->GetTeam() == ALLIANCE) | |
4122 | m_caster->CastSpell(m_caster, 63914, true); | |
4123 | else | |
4124 | m_caster->CastSpell(m_caster, 63919, true); | |
4125 | return; | |
4126 | } | |
4127 | case 59317: // Teleporting | |
4128 | { | |
4129 | ||
4130 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
4131 | return; | |
4132 | ||
4133 | // return from top | |
4134 | if (unitTarget->ToPlayer()->GetAreaId() == 4637) | |
4135 | unitTarget->CastSpell(unitTarget, 59316, true); | |
4136 | // teleport atop | |
4137 | else | |
4138 | unitTarget->CastSpell(unitTarget, 59314, true); | |
4139 | ||
4140 | return; | |
4141 | } | |
4142 | case 62482: // Grab Crate | |
4143 | { | |
4144 | if (unitTarget) | |
4145 | { | |
4146 | if (Unit* seat = m_caster->GetVehicleBase()) | |
4147 | { | |
4148 | if (Unit* parent = seat->GetVehicleBase()) | |
4149 | { | |
4150 | // TODO: a hack, range = 11, should after some time cast, otherwise too far | |
4151 | m_caster->CastSpell(parent, 62496, true); | |
4152 | unitTarget->CastSpell(parent, m_spellInfo->Effects[EFFECT_0].CalcValue()); | |
4153 | } | |
4154 | } | |
4155 | } | |
4156 | return; | |
4157 | } | |
4158 | case 60123: // Lightwell | |
4159 | { | |
4160 | if (m_caster->GetTypeId() != TYPEID_UNIT || !m_caster->ToCreature()->isSummon()) | |
4161 | return; | |
4162 | ||
4163 | uint32 spell_heal; | |
4164 | ||
4165 | switch (m_caster->GetEntry()) | |
4166 | { | |
4167 | case 31897: spell_heal = 7001; break; | |
4168 | case 31896: spell_heal = 27873; break; | |
4169 | case 31895: spell_heal = 27874; break; | |
4170 | case 31894: spell_heal = 28276; break; | |
4171 | case 31893: spell_heal = 48084; break; | |
4172 | case 31883: spell_heal = 48085; break; | |
4173 | default: | |
4174 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Unknown Lightwell spell caster %u", m_caster->GetEntry()); | |
4175 | return; | |
4176 | } | |
4177 | ||
4178 | // proc a spellcast | |
4179 | if (Aura* chargesAura = m_caster->GetAura(59907)) | |
4180 | { | |
4181 | m_caster->CastSpell(unitTarget, spell_heal, true, NULL, NULL, m_caster->ToTempSummon()->GetSummonerGUID()); | |
4182 | if (chargesAura->ModCharges(-1)) | |
4183 | m_caster->ToTempSummon()->UnSummon(); | |
4184 | } | |
4185 | ||
4186 | return; | |
4187 | } | |
4188 | // Stoneclaw Totem | |
4189 | case 55328: // Rank 1 | |
4190 | case 55329: // Rank 2 | |
4191 | case 55330: // Rank 3 | |
4192 | case 55332: // Rank 4 | |
4193 | case 55333: // Rank 5 | |
4194 | case 55335: // Rank 6 | |
4195 | case 55278: // Rank 7 | |
4196 | case 58589: // Rank 8 | |
4197 | case 58590: // Rank 9 | |
4198 | case 58591: // Rank 10 | |
4199 | { | |
4200 | int32 basepoints0 = damage; | |
4201 | // Cast Absorb on totems | |
4202 | for (uint8 slot = SUMMON_SLOT_TOTEM; slot < MAX_TOTEM_SLOT; ++slot) | |
4203 | { | |
4204 | if (!unitTarget->m_SummonSlot[slot]) | |
4205 | continue; | |
4206 | ||
4207 | Creature* totem = unitTarget->GetMap()->GetCreature(unitTarget->m_SummonSlot[slot]); | |
4208 | if (totem && totem->isTotem()) | |
4209 | { | |
4210 | m_caster->CastCustomSpell(totem, 55277, &basepoints0, NULL, NULL, true); | |
4211 | } | |
4212 | } | |
4213 | // Glyph of Stoneclaw Totem | |
4214 | if (AuraEffect* aur=unitTarget->GetAuraEffect(63298, 0)) | |
4215 | { | |
4216 | basepoints0 *= aur->GetAmount(); | |
4217 | m_caster->CastCustomSpell(unitTarget, 55277, &basepoints0, NULL, NULL, true); | |
4218 | } | |
4219 | break; | |
4220 | } | |
4221 | case 66545: //Summon Memory | |
4222 | { | |
4223 | uint8 uiRandom = urand(0, 25); | |
4224 | uint32 uiSpells[26] = {66704, 66705, 66706, 66707, 66709, 66710, 66711, 66712, 66713, 66714, 66715, 66708, 66708, 66691, 66692, 66694, 66695, 66696, 66697, 66698, 66699, 66700, 66701, 66702, 66703, 66543}; | |
4225 | ||
4226 | m_caster->CastSpell(m_caster, uiSpells[uiRandom], true); | |
4227 | break; | |
4228 | } | |
4229 | case 45668: // Ultra-Advanced Proto-Typical Shortening Blaster | |
4230 | { | |
4231 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT) | |
4232 | return; | |
4233 | ||
4234 | if (roll_chance_i(50)) // chance unknown, using 50 | |
4235 | return; | |
4236 | ||
4237 | static uint32 const spellPlayer[5] = | |
4238 | { | |
4239 | 45674, // Bigger! | |
4240 | 45675, // Shrunk | |
4241 | 45678, // Yellow | |
4242 | 45682, // Ghost | |
4243 | 45684 // Polymorph | |
4244 | }; | |
4245 | ||
4246 | static uint32 const spellTarget[5] = | |
4247 | { | |
4248 | 45673, // Bigger! | |
4249 | 45672, // Shrunk | |
4250 | 45677, // Yellow | |
4251 | 45681, // Ghost | |
4252 | 45683 // Polymorph | |
4253 | }; | |
4254 | ||
4255 | m_caster->CastSpell(m_caster, spellPlayer[urand(0, 4)], true); | |
4256 | unitTarget->CastSpell(unitTarget, spellTarget[urand(0, 4)], true); | |
4257 | break; | |
4258 | } | |
4259 | } | |
4260 | break; | |
4261 | } | |
4262 | case SPELLFAMILY_PALADIN: | |
4263 | { | |
4264 | // Judgement (seal trigger) | |
4265 | if (m_spellInfo->Category == SPELLCATEGORY_JUDGEMENT) | |
4266 | { | |
4267 | if (!unitTarget || !unitTarget->isAlive()) | |
4268 | return; | |
4269 | uint32 spellId1 = 0; | |
4270 | uint32 spellId2 = 0; | |
4271 | ||
4272 | // Judgement self add switch | |
4273 | switch (m_spellInfo->Id) | |
4274 | { | |
4275 | case 53407: spellId1 = 20184; break; // Judgement of Justice | |
4276 | case 20271: // Judgement of Light | |
4277 | case 57774: spellId1 = 20185; break; // Judgement of Light | |
4278 | case 53408: spellId1 = 20186; break; // Judgement of Wisdom | |
4279 | default: | |
4280 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Unsupported Judgement (seal trigger) spell (Id: %u) in Spell::EffectScriptEffect", m_spellInfo->Id); | |
4281 | return; | |
4282 | } | |
4283 | // all seals have aura dummy in 2 effect | |
4284 | Unit::AuraApplicationMap & sealAuras = m_caster->GetAppliedAuras(); | |
4285 | for (Unit::AuraApplicationMap::iterator iter = sealAuras.begin(); iter != sealAuras.end();) | |
4286 | { | |
4287 | Aura* aura = iter->second->GetBase(); | |
4288 | if (aura->GetSpellInfo()->GetSpellSpecific() == SPELL_SPECIFIC_SEAL) | |
4289 | { | |
4290 | if (AuraEffect* aureff = aura->GetEffect(2)) | |
4291 | if (aureff->GetAuraType() == SPELL_AURA_DUMMY) | |
4292 | { | |
4293 | if (sSpellMgr->GetSpellInfo(aureff->GetAmount())) | |
4294 | spellId2 = aureff->GetAmount(); | |
4295 | break; | |
4296 | } | |
4297 | if (!spellId2) | |
4298 | { | |
4299 | switch (iter->first) | |
4300 | { | |
4301 | // Seal of light, Seal of wisdom, Seal of justice | |
4302 | case 20165: | |
4303 | case 20166: | |
4304 | case 20164: | |
4305 | spellId2 = 54158; | |
4306 | } | |
4307 | } | |
4308 | break; | |
4309 | } | |
4310 | else | |
4311 | ++iter; | |
4312 | } | |
4313 | if (spellId1) | |
4314 | m_caster->CastSpell(unitTarget, spellId1, true); | |
4315 | if (spellId2) | |
4316 | m_caster->CastSpell(unitTarget, spellId2, true); | |
4317 | return; | |
4318 | } | |
4319 | } | |
4320 | case SPELLFAMILY_POTION: | |
4321 | { | |
4322 | switch (m_spellInfo->Id) | |
4323 | { | |
4324 | // Netherbloom | |
4325 | case 28702: | |
4326 | { | |
4327 | if (!unitTarget) | |
4328 | return; | |
4329 | // 25% chance of casting a random buff | |
4330 | if (roll_chance_i(75)) | |
4331 | return; | |
4332 | ||
4333 | // triggered spells are 28703 to 28707 | |
4334 | // Note: some sources say, that there was the possibility of | |
4335 | // receiving a debuff. However, this seems to be removed by a patch. | |
4336 | const uint32 spellid = 28703; | |
4337 | ||
4338 | // don't overwrite an existing aura | |
4339 | for (uint8 i = 0; i < 5; ++i) | |
4340 | if (unitTarget->HasAura(spellid + i)) | |
4341 | return; | |
4342 | unitTarget->CastSpell(unitTarget, spellid+urand(0, 4), true); | |
4343 | break; | |
4344 | } | |
4345 | ||
4346 | // Nightmare Vine | |
4347 | case 28720: | |
4348 | { | |
4349 | if (!unitTarget) | |
4350 | return; | |
4351 | // 25% chance of casting Nightmare Pollen | |
4352 | if (roll_chance_i(75)) | |
4353 | return; | |
4354 | unitTarget->CastSpell(unitTarget, 28721, true); | |
4355 | break; | |
4356 | } | |
4357 | } | |
4358 | break; | |
4359 | } | |
4360 | case SPELLFAMILY_DEATHKNIGHT: | |
4361 | { | |
4362 | // Pestilence | |
4363 | if (m_spellInfo->SpellFamilyFlags[1]&0x10000) | |
4364 | { | |
4365 | // Get diseases on target of spell | |
4366 | if (m_targets.GetUnitTarget() && // Glyph of Disease - cast on unit target too to refresh aura | |
4367 | (m_targets.GetUnitTarget() != unitTarget || m_caster->GetAura(63334))) | |
4368 | { | |
4369 | // And spread them on target | |
4370 | // Blood Plague | |
4371 | if (m_targets.GetUnitTarget()->GetAura(55078)) | |
4372 | m_caster->CastSpell(unitTarget, 55078, true); | |
4373 | // Frost Fever | |
4374 | if (m_targets.GetUnitTarget()->GetAura(55095)) | |
4375 | m_caster->CastSpell(unitTarget, 55095, true); | |
4376 | } | |
4377 | } | |
4378 | break; | |
4379 | } | |
4380 | case SPELLFAMILY_WARRIOR: | |
4381 | { | |
4382 | // Shattering Throw | |
4383 | if (m_spellInfo->SpellFamilyFlags[1] & 0x00400000) | |
4384 | { | |
4385 | if (!unitTarget) | |
4386 | return; | |
4387 | // remove shields, will still display immune to damage part | |
4388 | unitTarget->RemoveAurasWithMechanic(1<<MECHANIC_IMMUNE_SHIELD, AURA_REMOVE_BY_ENEMY_SPELL); | |
4389 | return; | |
4390 | } | |
4391 | break; | |
4392 | } | |
4393 | } | |
4394 | ||
4395 | // normal DB scripted effect | |
4396 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell ScriptStart spellid %u in EffectScriptEffect(%u)", m_spellInfo->Id, effIndex); | |
4397 | m_caster->GetMap()->ScriptsStart(sSpellScripts, uint32(m_spellInfo->Id | (effIndex << 24)), m_caster, unitTarget); | |
4398 | } | |
4399 | ||
4400 | void Spell::EffectSanctuary(SpellEffIndex /*effIndex*/) | |
4401 | { | |
4402 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
4403 | return; | |
4404 | ||
4405 | if (!unitTarget) | |
4406 | return; | |
4407 | ||
4408 | unitTarget->getHostileRefManager().UpdateVisibility(); | |
4409 | ||
4410 | Unit::AttackerSet const& attackers = unitTarget->getAttackers(); | |
4411 | for (Unit::AttackerSet::const_iterator itr = attackers.begin(); itr != attackers.end();) | |
4412 | { | |
4413 | if (!(*itr)->canSeeOrDetect(unitTarget)) | |
4414 | (*(itr++))->AttackStop(); | |
4415 | else | |
4416 | ++itr; | |
4417 | } | |
4418 | ||
4419 | unitTarget->m_lastSanctuaryTime = getMSTime(); | |
4420 | ||
4421 | // Vanish allows to remove all threat and cast regular stealth so other spells can be used | |
4422 | if (m_caster->GetTypeId() == TYPEID_PLAYER | |
4423 | && m_spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE | |
4424 | && (m_spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_VANISH)) | |
4425 | { | |
4426 | m_caster->ToPlayer()->RemoveAurasByType(SPELL_AURA_MOD_ROOT); | |
4427 | // Overkill | |
4428 | if (m_caster->ToPlayer()->HasSpell(58426)) | |
4429 | m_caster->CastSpell(m_caster, 58427, true); | |
4430 | } | |
4431 | } | |
4432 | ||
4433 | void Spell::EffectAddComboPoints(SpellEffIndex /*effIndex*/) | |
4434 | { | |
4435 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
4436 | return; | |
4437 | ||
4438 | if (!unitTarget) | |
4439 | return; | |
4440 | ||
4441 | if (!m_caster->m_movedPlayer) | |
4442 | return; | |
4443 | ||
4444 | if (damage <= 0) | |
4445 | return; | |
4446 | ||
4447 | m_caster->m_movedPlayer->AddComboPoints(unitTarget, damage, this); | |
4448 | } | |
4449 | ||
4450 | void Spell::EffectDuel(SpellEffIndex effIndex) | |
4451 | { | |
4452 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
4453 | return; | |
4454 | ||
4455 | if (!unitTarget || m_caster->GetTypeId() != TYPEID_PLAYER || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
4456 | return; | |
4457 | ||
4458 | Player* caster = m_caster->ToPlayer(); | |
4459 | Player* target = unitTarget->ToPlayer(); | |
4460 | ||
4461 | // caster or target already have requested duel | |
4462 | if (caster->duel || target->duel || !target->GetSocial() || target->GetSocial()->HasIgnore(caster->GetGUIDLow())) | |
4463 | return; | |
4464 | ||
4465 | // Players can only fight a duel in zones with this flag | |
4466 | AreaTableEntry const* casterAreaEntry = GetAreaEntryByAreaID(caster->GetAreaId()); | |
4467 | if (casterAreaEntry && !(casterAreaEntry->flags & AREA_FLAG_ALLOW_DUELS)) | |
4468 | { | |
4469 | SendCastResult(SPELL_FAILED_NO_DUELING); // Dueling isn't allowed here | |
4470 | return; | |
4471 | } | |
4472 | ||
4473 | AreaTableEntry const* targetAreaEntry = GetAreaEntryByAreaID(target->GetAreaId()); | |
4474 | if (targetAreaEntry && !(targetAreaEntry->flags & AREA_FLAG_ALLOW_DUELS)) | |
4475 | { | |
4476 | SendCastResult(SPELL_FAILED_NO_DUELING); // Dueling isn't allowed here | |
4477 | return; | |
4478 | } | |
4479 | ||
4480 | //CREATE DUEL FLAG OBJECT | |
4481 | GameObject* pGameObj = new GameObject; | |
4482 | ||
4483 | uint32 gameobject_id = m_spellInfo->Effects[effIndex].MiscValue; | |
4484 | ||
4485 | Map* map = m_caster->GetMap(); | |
4486 | if (!pGameObj->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), gameobject_id, | |
4487 | map, m_caster->GetPhaseMask(), | |
4488 | m_caster->GetPositionX()+(unitTarget->GetPositionX()-m_caster->GetPositionX())/2, | |
4489 | m_caster->GetPositionY()+(unitTarget->GetPositionY()-m_caster->GetPositionY())/2, | |
4490 | m_caster->GetPositionZ(), | |
4491 | m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY)) | |
4492 | { | |
4493 | delete pGameObj; | |
4494 | return; | |
4495 | } | |
4496 | ||
4497 | pGameObj->SetUInt32Value(GAMEOBJECT_FACTION, m_caster->getFaction()); | |
4498 | pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel()+1); | |
4499 | int32 duration = m_spellInfo->GetDuration(); | |
4500 | pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0); | |
4501 | pGameObj->SetSpellId(m_spellInfo->Id); | |
4502 | ||
4503 | ExecuteLogEffectSummonObject(effIndex, pGameObj); | |
4504 | ||
4505 | m_caster->AddGameObject(pGameObj); | |
4506 | map->AddToMap(pGameObj); | |
4507 | //END | |
4508 | ||
4509 | // Send request | |
4510 | WorldPacket data(SMSG_DUEL_REQUESTED, 8 + 8); | |
4511 | data << uint64(pGameObj->GetGUID()); | |
4512 | data << uint64(caster->GetGUID()); | |
4513 | caster->GetSession()->SendPacket(&data); | |
4514 | target->GetSession()->SendPacket(&data); | |
4515 | ||
4516 | // create duel-info | |
4517 | DuelInfo* duel = new DuelInfo; | |
4518 | duel->initiator = caster; | |
4519 | duel->opponent = target; | |
4520 | duel->startTime = 0; | |
4521 | duel->startTimer = 0; | |
4522 | duel->isMounted = (GetSpellInfo()->Id == 62875); // Mounted Duel | |
4523 | caster->duel = duel; | |
4524 | ||
4525 | DuelInfo* duel2 = new DuelInfo; | |
4526 | duel2->initiator = caster; | |
4527 | duel2->opponent = caster; | |
4528 | duel2->startTime = 0; | |
4529 | duel2->startTimer = 0; | |
4530 | duel2->isMounted = (GetSpellInfo()->Id == 62875); // Mounted Duel | |
4531 | target->duel = duel2; | |
4532 | ||
4533 | caster->SetUInt64Value(PLAYER_DUEL_ARBITER, pGameObj->GetGUID()); | |
4534 | target->SetUInt64Value(PLAYER_DUEL_ARBITER, pGameObj->GetGUID()); | |
4535 | ||
4536 | sScriptMgr->OnPlayerDuelRequest(target, caster); | |
4537 | } | |
4538 | ||
4539 | void Spell::EffectStuck(SpellEffIndex /*effIndex*/) | |
4540 | { | |
4541 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
4542 | return; | |
4543 | ||
4544 | if (!m_caster || m_caster->GetTypeId() != TYPEID_PLAYER) | |
4545 | return; | |
4546 | ||
4547 | if (!sWorld->getBoolConfig(CONFIG_CAST_UNSTUCK)) | |
4548 | return; | |
4549 | ||
4550 | Player* target = (Player*)m_caster; | |
4551 | ||
4552 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell Effect: Stuck"); | |
4553 | sLog->outInfo(LOG_FILTER_SPELLS_AURAS, "Player %s (guid %u) used auto-unstuck future at map %u (%f, %f, %f)", target->GetName().c_str(), target->GetGUIDLow(), m_caster->GetMapId(), m_caster->GetPositionX(), target->GetPositionY(), target->GetPositionZ()); | |
4554 | ||
4555 | if (target->isInFlight()) | |
4556 | return; | |
4557 | ||
4558 | target->TeleportTo(target->GetStartPosition(), TELE_TO_SPELL); | |
4559 | // homebind location is loaded always | |
4560 | // target->TeleportTo(target->m_homebindMapId, target->m_homebindX, target->m_homebindY, target->m_homebindZ, target->GetOrientation(), (m_caster == m_caster ? TELE_TO_SPELL : 0)); | |
4561 | ||
4562 | // Stuck spell trigger Hearthstone cooldown | |
4563 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(8690); | |
4564 | if (!spellInfo) | |
4565 | return; | |
4566 | Spell spell(target, spellInfo, TRIGGERED_FULL_MASK); | |
4567 | spell.SendSpellCooldown(); | |
4568 | } | |
4569 | ||
4570 | void Spell::EffectSummonPlayer(SpellEffIndex /*effIndex*/) | |
4571 | { | |
4572 | // workaround - this effect should not use target map | |
4573 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
4574 | return; | |
4575 | ||
4576 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
4577 | return; | |
4578 | ||
4579 | // Evil Twin (ignore player summon, but hide this for summoner) | |
4580 | if (unitTarget->HasAura(23445)) | |
4581 | return; | |
4582 | ||
4583 | float x, y, z; | |
4584 | m_caster->GetPosition(x, y, z); | |
4585 | ||
4586 | unitTarget->ToPlayer()->SetSummonPoint(m_caster->GetMapId(), x, y, z); | |
4587 | ||
4588 | WorldPacket data(SMSG_SUMMON_REQUEST, 8+4+4); | |
4589 | data << uint64(m_caster->GetGUID()); // summoner guid | |
4590 | data << uint32(m_caster->GetZoneId()); // summoner zone | |
4591 | data << uint32(MAX_PLAYER_SUMMON_DELAY*IN_MILLISECONDS); // auto decline after msecs | |
4592 | unitTarget->ToPlayer()->GetSession()->SendPacket(&data); | |
4593 | } | |
4594 | ||
4595 | void Spell::EffectActivateObject(SpellEffIndex /*effIndex*/) | |
4596 | { | |
4597 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
4598 | return; | |
4599 | ||
4600 | if (!gameObjTarget) | |
4601 | return; | |
4602 | ||
4603 | ScriptInfo activateCommand; | |
4604 | activateCommand.command = SCRIPT_COMMAND_ACTIVATE_OBJECT; | |
4605 | ||
4606 | // int32 unk = m_spellInfo->Effects[effIndex].MiscValue; // This is set for EffectActivateObject spells; needs research | |
4607 | ||
4608 | gameObjTarget->GetMap()->ScriptCommandStart(activateCommand, 0, m_caster, gameObjTarget); | |
4609 | } | |
4610 | ||
4611 | void Spell::EffectApplyGlyph(SpellEffIndex effIndex) | |
4612 | { | |
4613 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
4614 | return; | |
4615 | ||
4616 | if (m_caster->GetTypeId() != TYPEID_PLAYER || m_glyphIndex >= MAX_GLYPH_SLOT_INDEX) | |
4617 | return; | |
4618 | ||
4619 | Player* player = (Player*)m_caster; | |
4620 | ||
4621 | // glyph sockets level requirement | |
4622 | uint8 minLevel = 0; | |
4623 | switch (m_glyphIndex) | |
4624 | { | |
4625 | case 0: | |
4626 | case 1: minLevel = 15; break; | |
4627 | case 2: minLevel = 50; break; | |
4628 | case 3: minLevel = 30; break; | |
4629 | case 4: minLevel = 70; break; | |
4630 | case 5: minLevel = 80; break; | |
4631 | } | |
4632 | if (minLevel && m_caster->getLevel() < minLevel) | |
4633 | { | |
4634 | SendCastResult(SPELL_FAILED_GLYPH_SOCKET_LOCKED); | |
4635 | return; | |
4636 | } | |
4637 | ||
4638 | // apply new one | |
4639 | if (uint32 glyph = m_spellInfo->Effects[effIndex].MiscValue) | |
4640 | { | |
4641 | if (GlyphPropertiesEntry const* gp = sGlyphPropertiesStore.LookupEntry(glyph)) | |
4642 | { | |
4643 | if (GlyphSlotEntry const* gs = sGlyphSlotStore.LookupEntry(player->GetGlyphSlot(m_glyphIndex))) | |
4644 | { | |
4645 | if (gp->TypeFlags != gs->TypeFlags) | |
4646 | { | |
4647 | SendCastResult(SPELL_FAILED_INVALID_GLYPH); | |
4648 | return; // glyph slot mismatch | |
4649 | } | |
4650 | } | |
4651 | ||
4652 | // remove old glyph | |
4653 | if (uint32 oldglyph = player->GetGlyph(m_glyphIndex)) | |
4654 | { | |
4655 | if (GlyphPropertiesEntry const* old_gp = sGlyphPropertiesStore.LookupEntry(oldglyph)) | |
4656 | { | |
4657 | player->RemoveAurasDueToSpell(old_gp->SpellId); | |
4658 | player->SetGlyph(m_glyphIndex, 0); | |
4659 | } | |
4660 | } | |
4661 | ||
4662 | player->CastSpell(m_caster, gp->SpellId, true); | |
4663 | player->SetGlyph(m_glyphIndex, glyph); | |
4664 | player->SendTalentsInfoData(false); | |
4665 | } | |
4666 | } | |
4667 | } | |
4668 | ||
4669 | void Spell::EffectEnchantHeldItem(SpellEffIndex effIndex) | |
4670 | { | |
4671 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
4672 | return; | |
4673 | ||
4674 | // this is only item spell effect applied to main-hand weapon of target player (players in area) | |
4675 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
4676 | return; | |
4677 | ||
4678 | Player* item_owner = (Player*)unitTarget; | |
4679 | Item* item = item_owner->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND); | |
4680 | ||
4681 | if (!item) | |
4682 | return; | |
4683 | ||
4684 | // must be equipped | |
4685 | if (!item->IsEquipped()) | |
4686 | return; | |
4687 | ||
4688 | if (m_spellInfo->Effects[effIndex].MiscValue) | |
4689 | { | |
4690 | uint32 enchant_id = m_spellInfo->Effects[effIndex].MiscValue; | |
4691 | int32 duration = m_spellInfo->GetDuration(); //Try duration index first .. | |
4692 | if (!duration) | |
4693 | duration = damage;//+1; //Base points after .. | |
4694 | if (!duration) | |
4695 | duration = 10; //10 seconds for enchants which don't have listed duration | |
4696 | ||
4697 | SpellItemEnchantmentEntry const* pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id); | |
4698 | if (!pEnchant) | |
4699 | return; | |
4700 | ||
4701 | // Always go to temp enchantment slot | |
4702 | EnchantmentSlot slot = TEMP_ENCHANTMENT_SLOT; | |
4703 | ||
4704 | // Enchantment will not be applied if a different one already exists | |
4705 | if (item->GetEnchantmentId(slot) && item->GetEnchantmentId(slot) != enchant_id) | |
4706 | return; | |
4707 | ||
4708 | // Apply the temporary enchantment | |
4709 | item->SetEnchantment(slot, enchant_id, duration*IN_MILLISECONDS, 0); | |
4710 | item_owner->ApplyEnchantment(item, slot, true); | |
4711 | } | |
4712 | } | |
4713 | ||
4714 | void Spell::EffectDisEnchant(SpellEffIndex /*effIndex*/) | |
4715 | { | |
4716 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
4717 | return; | |
4718 | ||
4719 | if (!itemTarget || !itemTarget->GetTemplate()->DisenchantID) | |
4720 | return; | |
4721 | ||
4722 | if (Player* caster = m_caster->ToPlayer()) | |
4723 | { | |
4724 | caster->UpdateCraftSkill(m_spellInfo->Id); | |
4725 | caster->SendLoot(itemTarget->GetGUID(), LOOT_DISENCHANTING); | |
4726 | } | |
4727 | ||
4728 | // item will be removed at disenchanting end | |
4729 | } | |
4730 | ||
4731 | void Spell::EffectInebriate(SpellEffIndex /*effIndex*/) | |
4732 | { | |
4733 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
4734 | return; | |
4735 | ||
4736 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
4737 | return; | |
4738 | ||
4739 | Player* player = unitTarget->ToPlayer(); | |
4740 | uint8 currentDrunk = player->GetDrunkValue(); | |
4741 | uint8 drunkMod = damage; | |
4742 | if (currentDrunk + drunkMod > 100) | |
4743 | { | |
4744 | currentDrunk = 100; | |
4745 | if (rand_chance() < 25.0f) | |
4746 | player->CastSpell(player, 67468, false); // Drunken Vomit | |
4747 | } | |
4748 | else | |
4749 | currentDrunk += drunkMod; | |
4750 | ||
4751 | player->SetDrunkValue(currentDrunk, m_CastItem ? m_CastItem->GetEntry() : 0); | |
4752 | } | |
4753 | ||
4754 | void Spell::EffectFeedPet(SpellEffIndex effIndex) | |
4755 | { | |
4756 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
4757 | return; | |
4758 | ||
4759 | Player* player = m_caster->ToPlayer(); | |
4760 | if (!player) | |
4761 | return; | |
4762 | ||
4763 | Item* foodItem = itemTarget; | |
4764 | if (!foodItem) | |
4765 | return; | |
4766 | ||
4767 | Pet* pet = player->GetPet(); | |
4768 | if (!pet) | |
4769 | return; | |
4770 | ||
4771 | if (!pet->isAlive()) | |
4772 | return; | |
4773 | ||
4774 | int32 benefit = pet->GetCurrentFoodBenefitLevel(foodItem->GetTemplate()->ItemLevel); | |
4775 | if (benefit <= 0) | |
4776 | return; | |
4777 | ||
4778 | ExecuteLogEffectDestroyItem(effIndex, foodItem->GetEntry()); | |
4779 | ||
4780 | uint32 count = 1; | |
4781 | player->DestroyItemCount(foodItem, count, true); | |
4782 | // TODO: fix crash when a spell has two effects, both pointed at the same item target | |
4783 | ||
4784 | m_caster->CastCustomSpell(pet, m_spellInfo->Effects[effIndex].TriggerSpell, &benefit, NULL, NULL, true); | |
4785 | } | |
4786 | ||
4787 | void Spell::EffectDismissPet(SpellEffIndex effIndex) | |
4788 | { | |
4789 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
4790 | return; | |
4791 | ||
4792 | if (!unitTarget || !unitTarget->isPet()) | |
4793 | return; | |
4794 | ||
4795 | Pet* pet = unitTarget->ToPet(); | |
4796 | ||
4797 | ExecuteLogEffectUnsummonObject(effIndex, pet); | |
4798 | pet->GetOwner()->RemovePet(pet, PET_SAVE_NOT_IN_SLOT); | |
4799 | } | |
4800 | ||
4801 | void Spell::EffectSummonObject(SpellEffIndex effIndex) | |
4802 | { | |
4803 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
4804 | return; | |
4805 | ||
4806 | uint32 go_id = m_spellInfo->Effects[effIndex].MiscValue; | |
4807 | ||
4808 | uint8 slot = 0; | |
4809 | switch (m_spellInfo->Effects[effIndex].Effect) | |
4810 | { | |
4811 | case SPELL_EFFECT_SUMMON_OBJECT_SLOT1: slot = 0; break; | |
4812 | case SPELL_EFFECT_SUMMON_OBJECT_SLOT2: slot = 1; break; | |
4813 | case SPELL_EFFECT_SUMMON_OBJECT_SLOT3: slot = 2; break; | |
4814 | case SPELL_EFFECT_SUMMON_OBJECT_SLOT4: slot = 3; break; | |
4815 | default: return; | |
4816 | } | |
4817 | ||
4818 | uint64 guid = m_caster->m_ObjectSlot[slot]; | |
4819 | if (guid != 0) | |
4820 | { | |
4821 | GameObject* obj = NULL; | |
4822 | if (m_caster) | |
4823 | obj = m_caster->GetMap()->GetGameObject(guid); | |
4824 | ||
4825 | if (obj) | |
4826 | { | |
4827 | // Recast case - null spell id to make auras not be removed on object remove from world | |
4828 | if (m_spellInfo->Id == obj->GetSpellId()) | |
4829 | obj->SetSpellId(0); | |
4830 | m_caster->RemoveGameObject(obj, true); | |
4831 | } | |
4832 | m_caster->m_ObjectSlot[slot] = 0; | |
4833 | } | |
4834 | ||
4835 | GameObject* pGameObj = new GameObject; | |
4836 | ||
4837 | float x, y, z; | |
4838 | // If dest location if present | |
4839 | if (m_targets.HasDst()) | |
4840 | destTarget->GetPosition(x, y, z); | |
4841 | // Summon in random point all other units if location present | |
4842 | else | |
4843 | m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE); | |
4844 | ||
4845 | Map* map = m_caster->GetMap(); | |
4846 | if (!pGameObj->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), go_id, map, | |
4847 | m_caster->GetPhaseMask(), x, y, z, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY)) | |
4848 | { | |
4849 | delete pGameObj; | |
4850 | return; | |
4851 | } | |
4852 | ||
4853 | //pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel()); | |
4854 | int32 duration = m_spellInfo->GetDuration(); | |
4855 | pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0); | |
4856 | pGameObj->SetSpellId(m_spellInfo->Id); | |
4857 | m_caster->AddGameObject(pGameObj); | |
4858 | ||
4859 | ExecuteLogEffectSummonObject(effIndex, pGameObj); | |
4860 | ||
4861 | map->AddToMap(pGameObj); | |
4862 | ||
4863 | m_caster->m_ObjectSlot[slot] = pGameObj->GetGUID(); | |
4864 | } | |
4865 | ||
4866 | void Spell::EffectResurrect(SpellEffIndex effIndex) | |
4867 | { | |
4868 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
4869 | return; | |
4870 | ||
4871 | if (!unitTarget) | |
4872 | return; | |
4873 | if (unitTarget->GetTypeId() != TYPEID_PLAYER) | |
4874 | return; | |
4875 | ||
4876 | if (unitTarget->isAlive()) | |
4877 | return; | |
4878 | if (!unitTarget->IsInWorld()) | |
4879 | return; | |
4880 | ||
4881 | switch (m_spellInfo->Id) | |
4882 | { | |
4883 | // Defibrillate (Goblin Jumper Cables) have 33% chance on success | |
4884 | case 8342: | |
4885 | if (roll_chance_i(67)) | |
4886 | { | |
4887 | m_caster->CastSpell(m_caster, 8338, true, m_CastItem); | |
4888 | return; | |
4889 | } | |
4890 | break; | |
4891 | // Defibrillate (Goblin Jumper Cables XL) have 50% chance on success | |
4892 | case 22999: | |
4893 | if (roll_chance_i(50)) | |
4894 | { | |
4895 | m_caster->CastSpell(m_caster, 23055, true, m_CastItem); | |
4896 | return; | |
4897 | } | |
4898 | break; | |
4899 | // Defibrillate (Gnomish Army Knife) have 67% chance on success_list | |
4900 | case 54732: | |
4901 | if (roll_chance_i(33)) | |
4902 | { | |
4903 | return; | |
4904 | } | |
4905 | break; | |
4906 | default: | |
4907 | break; | |
4908 | } | |
4909 | ||
4910 | Player* target = unitTarget->ToPlayer(); | |
4911 | ||
4912 | if (target->isRessurectRequested()) // already have one active request | |
4913 | return; | |
4914 | ||
4915 | uint32 health = target->CountPctFromMaxHealth(damage); | |
4916 | uint32 mana = CalculatePct(target->GetMaxPower(POWER_MANA), damage); | |
4917 | ||
4918 | ExecuteLogEffectResurrect(effIndex, target); | |
4919 | ||
4920 | target->setResurrectRequestData(m_caster->GetGUID(), m_caster->GetMapId(), m_caster->GetPositionX(), m_caster->GetPositionY(), m_caster->GetPositionZ(), health, mana); | |
4921 | SendResurrectRequest(target); | |
4922 | } | |
4923 | ||
4924 | void Spell::EffectAddExtraAttacks(SpellEffIndex effIndex) | |
4925 | { | |
4926 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
4927 | return; | |
4928 | ||
4929 | if (!unitTarget || !unitTarget->isAlive() || !unitTarget->getVictim()) | |
4930 | return; | |
4931 | ||
4932 | if (unitTarget->m_extraAttacks) | |
4933 | return; | |
4934 | ||
4935 | unitTarget->m_extraAttacks = damage; | |
4936 | ||
4937 | ExecuteLogEffectExtraAttacks(effIndex, unitTarget->getVictim(), damage); | |
4938 | } | |
4939 | ||
4940 | void Spell::EffectParry(SpellEffIndex /*effIndex*/) | |
4941 | { | |
4942 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
4943 | return; | |
4944 | ||
4945 | if (m_caster->GetTypeId() == TYPEID_PLAYER) | |
4946 | m_caster->ToPlayer()->SetCanParry(true); | |
4947 | } | |
4948 | ||
4949 | void Spell::EffectBlock(SpellEffIndex /*effIndex*/) | |
4950 | { | |
4951 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
4952 | return; | |
4953 | ||
4954 | if (m_caster->GetTypeId() == TYPEID_PLAYER) | |
4955 | m_caster->ToPlayer()->SetCanBlock(true); | |
4956 | } | |
4957 | ||
4958 | void Spell::EffectLeap(SpellEffIndex /*effIndex*/) | |
4959 | { | |
4960 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
4961 | return; | |
4962 | ||
4963 | if (!unitTarget || unitTarget->isInFlight()) | |
4964 | return; | |
4965 | ||
4966 | if (!m_targets.HasDst()) | |
4967 | return; | |
4968 | ||
4969 | Position pos; | |
4970 | destTarget->GetPosition(&pos); | |
4971 | unitTarget->GetFirstCollisionPosition(pos, unitTarget->GetDistance(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ() + 2.0f), 0.0f); | |
4972 | unitTarget->NearTeleportTo(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation(), unitTarget == m_caster); | |
4973 | } | |
4974 | ||
4975 | void Spell::EffectReputation(SpellEffIndex effIndex) | |
4976 | { | |
4977 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
4978 | return; | |
4979 | ||
4980 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
4981 | return; | |
4982 | ||
4983 | Player* player = unitTarget->ToPlayer(); | |
4984 | ||
4985 | int32 rep_change = damage; | |
4986 | ||
4987 | uint32 faction_id = m_spellInfo->Effects[effIndex].MiscValue; | |
4988 | FactionEntry const* factionEntry = sFactionStore.LookupEntry(faction_id); | |
4989 | ||
4990 | if (!factionEntry) | |
4991 | return; | |
4992 | ||
4993 | if (RepRewardRate const* repData = sObjectMgr->GetRepRewardRate(faction_id)) | |
4994 | { | |
4995 | rep_change = int32((float)rep_change * repData->spell_rate); | |
4996 | } | |
4997 | // Bonus from spells that increase reputation gain | |
4998 | float bonus = rep_change * player->GetTotalAuraModifier(SPELL_AURA_MOD_REPUTATION_GAIN) / 100.0f; // 10% | |
4999 | rep_change += (int32)bonus; | |
5000 | ||
5001 | player->GetReputationMgr().ModifyReputation(factionEntry, rep_change); | |
5002 | } | |
5003 | ||
5004 | void Spell::EffectQuestComplete(SpellEffIndex effIndex) | |
5005 | { | |
5006 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5007 | return; | |
5008 | ||
5009 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
5010 | return; | |
5011 | Player* player = unitTarget->ToPlayer(); | |
5012 | ||
5013 | uint32 questId = m_spellInfo->Effects[effIndex].MiscValue; | |
5014 | if (questId) | |
5015 | { | |
5016 | Quest const* quest = sObjectMgr->GetQuestTemplate(questId); | |
5017 | if (!quest) | |
5018 | return; | |
5019 | ||
5020 | uint16 logSlot = player->FindQuestSlot(questId); | |
5021 | if (logSlot < MAX_QUEST_LOG_SIZE) | |
5022 | player->AreaExploredOrEventHappens(questId); | |
5023 | else if (player->CanTakeQuest(quest, false)) // never rewarded before | |
5024 | player->CompleteQuest(questId); // quest not in log - for internal use | |
5025 | } | |
5026 | } | |
5027 | ||
5028 | void Spell::EffectForceDeselect(SpellEffIndex /*effIndex*/) | |
5029 | { | |
5030 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
5031 | return; | |
5032 | ||
5033 | WorldPacket data(SMSG_CLEAR_TARGET, 8); | |
5034 | data << uint64(m_caster->GetGUID()); | |
5035 | m_caster->SendMessageToSet(&data, true); | |
5036 | } | |
5037 | ||
5038 | void Spell::EffectSelfResurrect(SpellEffIndex effIndex) | |
5039 | { | |
5040 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
5041 | return; | |
5042 | ||
5043 | if (!m_caster || m_caster->isAlive()) | |
5044 | return; | |
5045 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
5046 | return; | |
5047 | if (!m_caster->IsInWorld()) | |
5048 | return; | |
5049 | ||
5050 | uint32 health = 0; | |
5051 | uint32 mana = 0; | |
5052 | ||
5053 | // flat case | |
5054 | if (damage < 0) | |
5055 | { | |
5056 | health = uint32(-damage); | |
5057 | mana = m_spellInfo->Effects[effIndex].MiscValue; | |
5058 | } | |
5059 | // percent case | |
5060 | else | |
5061 | { | |
5062 | health = m_caster->CountPctFromMaxHealth(damage); | |
5063 | if (m_caster->GetMaxPower(POWER_MANA) > 0) | |
5064 | mana = CalculatePct(m_caster->GetMaxPower(POWER_MANA), damage); | |
5065 | } | |
5066 | ||
5067 | Player* player = m_caster->ToPlayer(); | |
5068 | player->ResurrectPlayer(0.0f); | |
5069 | ||
5070 | player->SetHealth(health); | |
5071 | player->SetPower(POWER_MANA, mana); | |
5072 | player->SetPower(POWER_RAGE, 0); | |
5073 | player->SetPower(POWER_ENERGY, player->GetMaxPower(POWER_ENERGY)); | |
5074 | ||
5075 | player->SpawnCorpseBones(); | |
5076 | } | |
5077 | ||
5078 | void Spell::EffectSkinning(SpellEffIndex /*effIndex*/) | |
5079 | { | |
5080 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5081 | return; | |
5082 | ||
5083 | if (unitTarget->GetTypeId() != TYPEID_UNIT) | |
5084 | return; | |
5085 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
5086 | return; | |
5087 | ||
5088 | Creature* creature = unitTarget->ToCreature(); | |
5089 | int32 targetLevel = creature->getLevel(); | |
5090 | ||
5091 | uint32 skill = creature->GetCreatureTemplate()->GetRequiredLootSkill(); | |
5092 | ||
5093 | m_caster->ToPlayer()->SendLoot(creature->GetGUID(), LOOT_SKINNING); | |
5094 | creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE); | |
5095 | ||
5096 | int32 reqValue = targetLevel < 10 ? 0 : targetLevel < 20 ? (targetLevel-10)*10 : targetLevel*5; | |
5097 | ||
5098 | int32 skillValue = m_caster->ToPlayer()->GetPureSkillValue(skill); | |
5099 | ||
5100 | // Double chances for elites | |
5101 | m_caster->ToPlayer()->UpdateGatherSkill(skill, skillValue, reqValue, creature->isElite() ? 2 : 1); | |
5102 | } | |
5103 | ||
5104 | void Spell::EffectCharge(SpellEffIndex /*effIndex*/) | |
5105 | { | |
5106 | if (effectHandleMode == SPELL_EFFECT_HANDLE_LAUNCH_TARGET) | |
5107 | { | |
5108 | if (!unitTarget) | |
5109 | return; | |
5110 | ||
5111 | float angle = unitTarget->GetRelativeAngle(m_caster); | |
5112 | Position pos; | |
5113 | ||
5114 | unitTarget->GetContactPoint(m_caster, pos.m_positionX, pos.m_positionY, pos.m_positionZ); | |
5115 | unitTarget->GetFirstCollisionPosition(pos, unitTarget->GetObjectSize(), angle); | |
5116 | ||
5117 | m_caster->GetMotionMaster()->MoveCharge(pos.m_positionX, pos.m_positionY, pos.m_positionZ + unitTarget->GetObjectSize()); | |
5118 | } | |
5119 | ||
5120 | if (effectHandleMode == SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5121 | { | |
5122 | if (!unitTarget) | |
5123 | return; | |
5124 | ||
5125 | // not all charge effects used in negative spells | |
5126 | if (!m_spellInfo->IsPositive() && m_caster->GetTypeId() == TYPEID_PLAYER) | |
5127 | m_caster->Attack(unitTarget, true); | |
5128 | } | |
5129 | } | |
5130 | ||
5131 | void Spell::EffectChargeDest(SpellEffIndex /*effIndex*/) | |
5132 | { | |
5133 | if (effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH) | |
5134 | return; | |
5135 | ||
5136 | if (m_targets.HasDst()) | |
5137 | { | |
5138 | Position pos; | |
5139 | destTarget->GetPosition(&pos); | |
5140 | float angle = m_caster->GetRelativeAngle(pos.GetPositionX(), pos.GetPositionY()); | |
5141 | float dist = m_caster->GetDistance(pos); | |
5142 | m_caster->GetFirstCollisionPosition(pos, dist, angle); | |
5143 | ||
5144 | m_caster->GetMotionMaster()->MoveCharge(pos.m_positionX, pos.m_positionY, pos.m_positionZ); | |
5145 | } | |
5146 | } | |
5147 | ||
5148 | void Spell::EffectKnockBack(SpellEffIndex effIndex) | |
5149 | { | |
5150 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5151 | return; | |
5152 | ||
5153 | if (!unitTarget) | |
5154 | return; | |
5155 | ||
5156 | if (Creature* creatureTarget = unitTarget->ToCreature()) | |
5157 | if (creatureTarget->isWorldBoss() || creatureTarget->IsDungeonBoss()) | |
5158 | return; | |
5159 | ||
5160 | // Spells with SPELL_EFFECT_KNOCK_BACK(like Thunderstorm) can't knoback target if target has ROOT/STUN | |
5161 | if (unitTarget->HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED)) | |
5162 | return; | |
5163 | ||
5164 | // Typhoon | |
5165 | if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DRUID && m_spellInfo->SpellFamilyFlags[1] & 0x01000000) | |
5166 | { | |
5167 | // Glyph of Typhoon | |
5168 | if (m_caster->HasAura(62135)) | |
5169 | return; | |
5170 | } | |
5171 | ||
5172 | // Thunderstorm | |
5173 | if (m_spellInfo->SpellFamilyName == SPELLFAMILY_SHAMAN && m_spellInfo->SpellFamilyFlags[1] & 0x00002000) | |
5174 | { | |
5175 | // Glyph of Thunderstorm | |
5176 | if (m_caster->HasAura(62132)) | |
5177 | return; | |
5178 | } | |
5179 | ||
5180 | // Instantly interrupt non melee spells being casted | |
5181 | if (unitTarget->IsNonMeleeSpellCasted(true)) | |
5182 | unitTarget->InterruptNonMeleeSpells(true); | |
5183 | ||
5184 | float ratio = 0.1f; | |
5185 | float speedxy = float(m_spellInfo->Effects[effIndex].MiscValue) * ratio; | |
5186 | float speedz = float(damage) * ratio; | |
5187 | if (speedxy < 0.1f && speedz < 0.1f) | |
5188 | return; | |
5189 | ||
5190 | float x, y; | |
5191 | if (m_spellInfo->Effects[effIndex].Effect == SPELL_EFFECT_KNOCK_BACK_DEST) | |
5192 | { | |
5193 | if (m_targets.HasDst()) | |
5194 | destTarget->GetPosition(x, y); | |
5195 | else | |
5196 | return; | |
5197 | } | |
5198 | else //if (m_spellInfo->Effects[i].Effect == SPELL_EFFECT_KNOCK_BACK) | |
5199 | { | |
5200 | m_caster->GetPosition(x, y); | |
5201 | } | |
5202 | ||
5203 | unitTarget->KnockbackFrom(x, y, speedxy, speedz); | |
5204 | } | |
5205 | ||
5206 | void Spell::EffectLeapBack(SpellEffIndex effIndex) | |
5207 | { | |
5208 | if (effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH_TARGET) | |
5209 | return; | |
5210 | ||
5211 | if (!unitTarget) | |
5212 | return; | |
5213 | ||
5214 | float speedxy = float(m_spellInfo->Effects[effIndex].MiscValue)/10; | |
5215 | float speedz = float(damage/10); | |
5216 | //1891: Disengage | |
5217 | m_caster->JumpTo(speedxy, speedz, m_spellInfo->SpellIconID != 1891); | |
5218 | } | |
5219 | ||
5220 | void Spell::EffectQuestClear(SpellEffIndex effIndex) | |
5221 | { | |
5222 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5223 | return; | |
5224 | ||
5225 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
5226 | return; | |
5227 | Player* player = unitTarget->ToPlayer(); | |
5228 | ||
5229 | uint32 quest_id = m_spellInfo->Effects[effIndex].MiscValue; | |
5230 | ||
5231 | Quest const* quest = sObjectMgr->GetQuestTemplate(quest_id); | |
5232 | ||
5233 | if (!quest) | |
5234 | return; | |
5235 | ||
5236 | // Player has never done this quest | |
5237 | if (player->GetQuestStatus(quest_id) == QUEST_STATUS_NONE) | |
5238 | return; | |
5239 | ||
5240 | // remove all quest entries for 'entry' from quest log | |
5241 | for (uint8 slot = 0; slot < MAX_QUEST_LOG_SIZE; ++slot) | |
5242 | { | |
5243 | uint32 logQuest = player->GetQuestSlotQuestId(slot); | |
5244 | if (logQuest == quest_id) | |
5245 | { | |
5246 | player->SetQuestSlot(slot, 0); | |
5247 | ||
5248 | // we ignore unequippable quest items in this case, it's still be equipped | |
5249 | player->TakeQuestSourceItem(logQuest, false); | |
5250 | } | |
5251 | } | |
5252 | ||
5253 | player->RemoveActiveQuest(quest_id); | |
5254 | player->RemoveRewardedQuest(quest_id); | |
5255 | } | |
5256 | ||
5257 | void Spell::EffectSendTaxi(SpellEffIndex effIndex) | |
5258 | { | |
5259 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5260 | return; | |
5261 | ||
5262 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
5263 | return; | |
5264 | ||
5265 | unitTarget->ToPlayer()->ActivateTaxiPathTo(m_spellInfo->Effects[effIndex].MiscValue, m_spellInfo->Id); | |
5266 | } | |
5267 | ||
5268 | void Spell::EffectPullTowards(SpellEffIndex effIndex) | |
5269 | { | |
5270 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5271 | return; | |
5272 | ||
5273 | if (!unitTarget) | |
5274 | return; | |
5275 | ||
5276 | float speedZ = (float)(m_spellInfo->Effects[effIndex].CalcValue() / 10); | |
5277 | float speedXY = (float)(m_spellInfo->Effects[effIndex].MiscValue/10); | |
5278 | Position pos; | |
5279 | if (m_spellInfo->Effects[effIndex].Effect == SPELL_EFFECT_PULL_TOWARDS_DEST) | |
5280 | { | |
5281 | if (m_targets.HasDst()) | |
5282 | pos.Relocate(*destTarget); | |
5283 | else | |
5284 | return; | |
5285 | } | |
5286 | else //if (m_spellInfo->Effects[i].Effect == SPELL_EFFECT_PULL_TOWARDS) | |
5287 | { | |
5288 | pos.Relocate(m_caster); | |
5289 | } | |
5290 | ||
5291 | unitTarget->GetMotionMaster()->MoveJump(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), speedXY, speedZ); | |
5292 | } | |
5293 | ||
5294 | void Spell::EffectDispelMechanic(SpellEffIndex effIndex) | |
5295 | { | |
5296 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5297 | return; | |
5298 | ||
5299 | if (!unitTarget) | |
5300 | return; | |
5301 | ||
5302 | uint32 mechanic = m_spellInfo->Effects[effIndex].MiscValue; | |
5303 | ||
5304 | std::queue < std::pair < uint32, uint64 > > dispel_list; | |
5305 | ||
5306 | Unit::AuraMap const& auras = unitTarget->GetOwnedAuras(); | |
5307 | for (Unit::AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) | |
5308 | { | |
5309 | Aura* aura = itr->second; | |
5310 | if (!aura->GetApplicationOfTarget(unitTarget->GetGUID())) | |
5311 | continue; | |
5312 | if (roll_chance_i(aura->CalcDispelChance(unitTarget, !unitTarget->IsFriendlyTo(m_caster)))) | |
5313 | if ((aura->GetSpellInfo()->GetAllEffectsMechanicMask() & (1 << mechanic))) | |
5314 | dispel_list.push(std::make_pair(aura->GetId(), aura->GetCasterGUID())); | |
5315 | } | |
5316 | ||
5317 | for (; dispel_list.size(); dispel_list.pop()) | |
5318 | { | |
5319 | unitTarget->RemoveAura(dispel_list.front().first, dispel_list.front().second, 0, AURA_REMOVE_BY_ENEMY_SPELL); | |
5320 | } | |
5321 | } | |
5322 | ||
5323 | void Spell::EffectSummonDeadPet(SpellEffIndex /*effIndex*/) | |
5324 | { | |
5325 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
5326 | return; | |
5327 | ||
5328 | Player* player = m_caster->ToPlayer(); | |
5329 | if (!player) | |
5330 | return; | |
5331 | ||
5332 | Pet* pet = player->GetPet(); | |
5333 | if (pet && pet->isAlive()) | |
5334 | return; | |
5335 | ||
5336 | if (damage < 0) | |
5337 | return; | |
5338 | ||
5339 | float x, y, z; | |
5340 | player->GetPosition(x, y, z); | |
5341 | if (!pet) | |
5342 | { | |
5343 | player->SummonPet(0, x, y, z, player->GetOrientation(), SUMMON_PET, 0); | |
5344 | pet = player->GetPet(); | |
5345 | } | |
5346 | if (!pet) | |
5347 | return; | |
5348 | ||
5349 | player->GetMap()->CreatureRelocation(pet, x, y, z, player->GetOrientation()); | |
5350 | ||
5351 | pet->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_NONE); | |
5352 | pet->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE); | |
5353 | pet->setDeathState(ALIVE); | |
5354 | pet->ClearUnitState(uint32(UNIT_STATE_ALL_STATE)); | |
5355 | pet->SetHealth(pet->CountPctFromMaxHealth(damage)); | |
5356 | ||
5357 | //pet->AIM_Initialize(); | |
5358 | //player->PetSpellInitialize(); | |
5359 | pet->SavePetToDB(PET_SAVE_AS_CURRENT); | |
5360 | } | |
5361 | ||
5362 | void Spell::EffectDestroyAllTotems(SpellEffIndex /*effIndex*/) | |
5363 | { | |
5364 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
5365 | return; | |
5366 | ||
5367 | int32 mana = 0; | |
5368 | for (uint8 slot = SUMMON_SLOT_TOTEM; slot < MAX_TOTEM_SLOT; ++slot) | |
5369 | { | |
5370 | if (!m_caster->m_SummonSlot[slot]) | |
5371 | continue; | |
5372 | ||
5373 | Creature* totem = m_caster->GetMap()->GetCreature(m_caster->m_SummonSlot[slot]); | |
5374 | if (totem && totem->isTotem()) | |
5375 | { | |
5376 | uint32 spell_id = totem->GetUInt32Value(UNIT_CREATED_BY_SPELL); | |
5377 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell_id); | |
5378 | if (spellInfo) | |
5379 | { | |
5380 | mana += spellInfo->ManaCost; | |
5381 | mana += int32(CalculatePct(m_caster->GetCreateMana(), spellInfo->ManaCostPercentage)); | |
5382 | } | |
5383 | totem->ToTotem()->UnSummon(); | |
5384 | } | |
5385 | } | |
5386 | ApplyPct(mana, damage); | |
5387 | if (mana) | |
5388 | m_caster->CastCustomSpell(m_caster, 39104, &mana, NULL, NULL, true); | |
5389 | } | |
5390 | ||
5391 | void Spell::EffectDurabilityDamage(SpellEffIndex effIndex) | |
5392 | { | |
5393 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5394 | return; | |
5395 | ||
5396 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
5397 | return; | |
5398 | ||
5399 | int32 slot = m_spellInfo->Effects[effIndex].MiscValue; | |
5400 | ||
5401 | // -1 means all player equipped items and -2 all items | |
5402 | if (slot < 0) | |
5403 | { | |
5404 | unitTarget->ToPlayer()->DurabilityPointsLossAll(damage, (slot < -1)); | |
5405 | ExecuteLogEffectDurabilityDamage(effIndex, unitTarget, -1, -1); | |
5406 | return; | |
5407 | } | |
5408 | ||
5409 | // invalid slot value | |
5410 | if (slot >= INVENTORY_SLOT_BAG_END) | |
5411 | return; | |
5412 | ||
5413 | if (Item* item = unitTarget->ToPlayer()->GetItemByPos(INVENTORY_SLOT_BAG_0, slot)) | |
5414 | { | |
5415 | unitTarget->ToPlayer()->DurabilityPointsLoss(item, damage); | |
5416 | ExecuteLogEffectDurabilityDamage(effIndex, unitTarget, item->GetEntry(), slot); | |
5417 | } | |
5418 | } | |
5419 | ||
5420 | void Spell::EffectDurabilityDamagePCT(SpellEffIndex effIndex) | |
5421 | { | |
5422 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5423 | return; | |
5424 | ||
5425 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
5426 | return; | |
5427 | ||
5428 | int32 slot = m_spellInfo->Effects[effIndex].MiscValue; | |
5429 | ||
5430 | // FIXME: some spells effects have value -1/-2 | |
5431 | // Possibly its mean -1 all player equipped items and -2 all items | |
5432 | if (slot < 0) | |
5433 | { | |
5434 | unitTarget->ToPlayer()->DurabilityLossAll(float(damage) / 100.0f, (slot < -1)); | |
5435 | return; | |
5436 | } | |
5437 | ||
5438 | // invalid slot value | |
5439 | if (slot >= INVENTORY_SLOT_BAG_END) | |
5440 | return; | |
5441 | ||
5442 | if (damage <= 0) | |
5443 | return; | |
5444 | ||
5445 | if (Item* item = unitTarget->ToPlayer()->GetItemByPos(INVENTORY_SLOT_BAG_0, slot)) | |
5446 | unitTarget->ToPlayer()->DurabilityLoss(item, float(damage) / 100.0f); | |
5447 | } | |
5448 | ||
5449 | void Spell::EffectModifyThreatPercent(SpellEffIndex /*effIndex*/) | |
5450 | { | |
5451 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5452 | return; | |
5453 | ||
5454 | if (!unitTarget) | |
5455 | return; | |
5456 | ||
5457 | unitTarget->getThreatManager().modifyThreatPercent(m_caster, damage); | |
5458 | } | |
5459 | ||
5460 | void Spell::EffectTransmitted(SpellEffIndex effIndex) | |
5461 | { | |
5462 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
5463 | return; | |
5464 | ||
5465 | uint32 name_id = m_spellInfo->Effects[effIndex].MiscValue; | |
5466 | ||
5467 | GameObjectTemplate const* goinfo = sObjectMgr->GetGameObjectTemplate(name_id); | |
5468 | ||
5469 | if (!goinfo) | |
5470 | { | |
5471 | sLog->outError(LOG_FILTER_SQL, "Gameobject (Entry: %u) not exist and not created at spell (ID: %u) cast", name_id, m_spellInfo->Id); | |
5472 | return; | |
5473 | } | |
5474 | ||
5475 | float fx, fy, fz; | |
5476 | ||
5477 | if (m_targets.HasDst()) | |
5478 | destTarget->GetPosition(fx, fy, fz); | |
5479 | //FIXME: this can be better check for most objects but still hack | |
5480 | else if (m_spellInfo->Effects[effIndex].HasRadius() && m_spellInfo->Speed == 0) | |
5481 | { | |
5482 | float dis = m_spellInfo->Effects[effIndex].CalcRadius(m_originalCaster); | |
5483 | m_caster->GetClosePoint(fx, fy, fz, DEFAULT_WORLD_OBJECT_SIZE, dis); | |
5484 | } | |
5485 | else | |
5486 | { | |
5487 | //GO is always friendly to it's creator, get range for friends | |
5488 | float min_dis = m_spellInfo->GetMinRange(true); | |
5489 | float max_dis = m_spellInfo->GetMaxRange(true); | |
5490 | float dis = (float)rand_norm() * (max_dis - min_dis) + min_dis; | |
5491 | ||
5492 | m_caster->GetClosePoint(fx, fy, fz, DEFAULT_WORLD_OBJECT_SIZE, dis); | |
5493 | } | |
5494 | ||
5495 | Map* cMap = m_caster->GetMap(); | |
5496 | if (goinfo->type == GAMEOBJECT_TYPE_FISHINGNODE || goinfo->type == GAMEOBJECT_TYPE_FISHINGHOLE) | |
5497 | { | |
5498 | LiquidData liqData; | |
5499 | if (!cMap->IsInWater(fx, fy, fz + 1.f/* -0.5f */, &liqData)) // Hack to prevent fishing bobber from failing to land on fishing hole | |
5500 | { // but this is not proper, we really need to ignore not materialized objects | |
5501 | SendCastResult(SPELL_FAILED_NOT_HERE); | |
5502 | SendChannelUpdate(0); | |
5503 | return; | |
5504 | } | |
5505 | ||
5506 | // replace by water level in this case | |
5507 | //fz = cMap->GetWaterLevel(fx, fy); | |
5508 | fz = liqData.level; | |
5509 | } | |
5510 | // if gameobject is summoning object, it should be spawned right on caster's position | |
5511 | else if (goinfo->type == GAMEOBJECT_TYPE_SUMMONING_RITUAL) | |
5512 | { | |
5513 | m_caster->GetPosition(fx, fy, fz); | |
5514 | } | |
5515 | ||
5516 | GameObject* pGameObj = new GameObject; | |
5517 | ||
5518 | if (!pGameObj->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), name_id, cMap, | |
5519 | m_caster->GetPhaseMask(), fx, fy, fz, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) | |
5520 | { | |
5521 | delete pGameObj; | |
5522 | return; | |
5523 | } | |
5524 | ||
5525 | int32 duration = m_spellInfo->GetDuration(); | |
5526 | ||
5527 | switch (goinfo->type) | |
5528 | { | |
5529 | case GAMEOBJECT_TYPE_FISHINGNODE: | |
5530 | { | |
5531 | m_caster->SetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT, pGameObj->GetGUID()); | |
5532 | m_caster->AddGameObject(pGameObj); // will removed at spell cancel | |
5533 | ||
5534 | // end time of range when possible catch fish (FISHING_BOBBER_READY_TIME..GetDuration(m_spellInfo)) | |
5535 | // start time == fish-FISHING_BOBBER_READY_TIME (0..GetDuration(m_spellInfo)-FISHING_BOBBER_READY_TIME) | |
5536 | int32 lastSec = 0; | |
5537 | switch (urand(0, 3)) | |
5538 | { | |
5539 | case 0: lastSec = 3; break; | |
5540 | case 1: lastSec = 7; break; | |
5541 | case 2: lastSec = 13; break; | |
5542 | case 3: lastSec = 17; break; | |
5543 | } | |
5544 | ||
5545 | duration = duration - lastSec*IN_MILLISECONDS + FISHING_BOBBER_READY_TIME*IN_MILLISECONDS; | |
5546 | break; | |
5547 | } | |
5548 | case GAMEOBJECT_TYPE_SUMMONING_RITUAL: | |
5549 | { | |
5550 | if (m_caster->GetTypeId() == TYPEID_PLAYER) | |
5551 | { | |
5552 | pGameObj->AddUniqueUse(m_caster->ToPlayer()); | |
5553 | m_caster->AddGameObject(pGameObj); // will be removed at spell cancel | |
5554 | } | |
5555 | break; | |
5556 | } | |
5557 | case GAMEOBJECT_TYPE_DUEL_ARBITER: // 52991 | |
5558 | m_caster->AddGameObject(pGameObj); | |
5559 | break; | |
5560 | case GAMEOBJECT_TYPE_FISHINGHOLE: | |
5561 | case GAMEOBJECT_TYPE_CHEST: | |
5562 | default: | |
5563 | break; | |
5564 | } | |
5565 | ||
5566 | pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0); | |
5567 | ||
5568 | pGameObj->SetOwnerGUID(m_caster->GetGUID()); | |
5569 | ||
5570 | //pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel()); | |
5571 | pGameObj->SetSpellId(m_spellInfo->Id); | |
5572 | ||
5573 | ExecuteLogEffectSummonObject(effIndex, pGameObj); | |
5574 | ||
5575 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "AddObject at SpellEfects.cpp EffectTransmitted"); | |
5576 | //m_caster->AddGameObject(pGameObj); | |
5577 | //m_ObjToDel.push_back(pGameObj); | |
5578 | ||
5579 | cMap->AddToMap(pGameObj); | |
5580 | ||
5581 | if (uint32 linkedEntry = pGameObj->GetGOInfo()->GetLinkedGameObjectEntry()) | |
5582 | { | |
5583 | GameObject* linkedGO = new GameObject; | |
5584 | if (linkedGO->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), linkedEntry, cMap, | |
5585 | m_caster->GetPhaseMask(), fx, fy, fz, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) | |
5586 | { | |
5587 | linkedGO->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0); | |
5588 | //linkedGO->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel()); | |
5589 | linkedGO->SetSpellId(m_spellInfo->Id); | |
5590 | linkedGO->SetOwnerGUID(m_caster->GetGUID()); | |
5591 | ||
5592 | ExecuteLogEffectSummonObject(effIndex, linkedGO); | |
5593 | ||
5594 | linkedGO->GetMap()->AddToMap(linkedGO); | |
5595 | } | |
5596 | else | |
5597 | { | |
5598 | delete linkedGO; | |
5599 | linkedGO = NULL; | |
5600 | return; | |
5601 | } | |
5602 | } | |
5603 | } | |
5604 | ||
5605 | void Spell::EffectProspecting(SpellEffIndex /*effIndex*/) | |
5606 | { | |
5607 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5608 | return; | |
5609 | ||
5610 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
5611 | return; | |
5612 | ||
5613 | Player* p_caster = (Player*)m_caster; | |
5614 | if (!itemTarget || !(itemTarget->GetTemplate()->Flags & ITEM_PROTO_FLAG_PROSPECTABLE)) | |
5615 | return; | |
5616 | ||
5617 | if (itemTarget->GetCount() < 5) | |
5618 | return; | |
5619 | ||
5620 | if (sWorld->getBoolConfig(CONFIG_SKILL_PROSPECTING)) | |
5621 | { | |
5622 | uint32 SkillValue = p_caster->GetPureSkillValue(SKILL_JEWELCRAFTING); | |
5623 | uint32 reqSkillValue = itemTarget->GetTemplate()->RequiredSkillRank; | |
5624 | p_caster->UpdateGatherSkill(SKILL_JEWELCRAFTING, SkillValue, reqSkillValue); | |
5625 | } | |
5626 | ||
5627 | m_caster->ToPlayer()->SendLoot(itemTarget->GetGUID(), LOOT_PROSPECTING); | |
5628 | } | |
5629 | ||
5630 | void Spell::EffectMilling(SpellEffIndex /*effIndex*/) | |
5631 | { | |
5632 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5633 | return; | |
5634 | ||
5635 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
5636 | return; | |
5637 | ||
5638 | Player* p_caster = (Player*)m_caster; | |
5639 | if (!itemTarget || !(itemTarget->GetTemplate()->Flags & ITEM_PROTO_FLAG_MILLABLE)) | |
5640 | return; | |
5641 | ||
5642 | if (itemTarget->GetCount() < 5) | |
5643 | return; | |
5644 | ||
5645 | if (sWorld->getBoolConfig(CONFIG_SKILL_MILLING)) | |
5646 | { | |
5647 | uint32 SkillValue = p_caster->GetPureSkillValue(SKILL_INSCRIPTION); | |
5648 | uint32 reqSkillValue = itemTarget->GetTemplate()->RequiredSkillRank; | |
5649 | p_caster->UpdateGatherSkill(SKILL_INSCRIPTION, SkillValue, reqSkillValue); | |
5650 | } | |
5651 | ||
5652 | m_caster->ToPlayer()->SendLoot(itemTarget->GetGUID(), LOOT_MILLING); | |
5653 | } | |
5654 | ||
5655 | void Spell::EffectSkill(SpellEffIndex /*effIndex*/) | |
5656 | { | |
5657 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
5658 | return; | |
5659 | ||
5660 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "WORLD: SkillEFFECT"); | |
5661 | } | |
5662 | ||
5663 | /* There is currently no need for this effect. We handle it in Battleground.cpp | |
5664 | If we would handle the resurrection here, the spiritguide would instantly disappear as the | |
5665 | player revives, and so we wouldn't see the spirit heal visual effect on the npc. | |
5666 | This is why we use a half sec delay between the visual effect and the resurrection itself */ | |
5667 | void Spell::EffectSpiritHeal(SpellEffIndex /*effIndex*/) | |
5668 | { | |
5669 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5670 | return; | |
5671 | ||
5672 | /* | |
5673 | if (unitTarget->GetTypeId() != TYPEID_PLAYER) | |
5674 | return; | |
5675 | if (!unitTarget->IsInWorld()) | |
5676 | return; | |
5677 | ||
5678 | //m_spellInfo->Effects[i].BasePoints; == 99 (percent?) | |
5679 | //unitTarget->ToPlayer()->setResurrect(m_caster->GetGUID(), unitTarget->GetPositionX(), unitTarget->GetPositionY(), unitTarget->GetPositionZ(), unitTarget->GetMaxHealth(), unitTarget->GetMaxPower(POWER_MANA)); | |
5680 | unitTarget->ToPlayer()->ResurrectPlayer(1.0f); | |
5681 | unitTarget->ToPlayer()->SpawnCorpseBones(); | |
5682 | */ | |
5683 | } | |
5684 | ||
5685 | // remove insignia spell effect | |
5686 | void Spell::EffectSkinPlayerCorpse(SpellEffIndex /*effIndex*/) | |
5687 | { | |
5688 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5689 | return; | |
5690 | ||
5691 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Effect: SkinPlayerCorpse"); | |
5692 | if ((m_caster->GetTypeId() != TYPEID_PLAYER) || (unitTarget->GetTypeId() != TYPEID_PLAYER) || (unitTarget->isAlive())) | |
5693 | return; | |
5694 | ||
5695 | unitTarget->ToPlayer()->RemovedInsignia((Player*)m_caster); | |
5696 | } | |
5697 | ||
5698 | void Spell::EffectStealBeneficialBuff(SpellEffIndex effIndex) | |
5699 | { | |
5700 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5701 | return; | |
5702 | ||
5703 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Effect: StealBeneficialBuff"); | |
5704 | ||
5705 | if (!unitTarget || unitTarget == m_caster) // can't steal from self | |
5706 | return; | |
5707 | ||
5708 | DispelChargesList steal_list; | |
5709 | ||
5710 | // Create dispel mask by dispel type | |
5711 | uint32 dispelMask = SpellInfo::GetDispelMask(DispelType(m_spellInfo->Effects[effIndex].MiscValue)); | |
5712 | Unit::AuraMap const& auras = unitTarget->GetOwnedAuras(); | |
5713 | for (Unit::AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) | |
5714 | { | |
5715 | Aura* aura = itr->second; | |
5716 | AuraApplication * aurApp = aura->GetApplicationOfTarget(unitTarget->GetGUID()); | |
5717 | if (!aurApp) | |
5718 | continue; | |
5719 | ||
5720 | if ((aura->GetSpellInfo()->GetDispelMask()) & dispelMask) | |
5721 | { | |
5722 | // Need check for passive? this | |
5723 | if (!aurApp->IsPositive() || aura->IsPassive() || aura->GetSpellInfo()->AttributesEx4 & SPELL_ATTR4_NOT_STEALABLE) | |
5724 | continue; | |
5725 | ||
5726 | // The charges / stack amounts don't count towards the total number of auras that can be dispelled. | |
5727 | // Ie: A dispel on a target with 5 stacks of Winters Chill and a Polymorph has 1 / (1 + 1) -> 50% chance to dispell | |
5728 | // Polymorph instead of 1 / (5 + 1) -> 16%. | |
5729 | bool dispel_charges = aura->GetSpellInfo()->AttributesEx7 & SPELL_ATTR7_DISPEL_CHARGES; | |
5730 | uint8 charges = dispel_charges ? aura->GetCharges() : aura->GetStackAmount(); | |
5731 | if (charges > 0) | |
5732 | steal_list.push_back(std::make_pair(aura, charges)); | |
5733 | } | |
5734 | } | |
5735 | ||
5736 | if (steal_list.empty()) | |
5737 | return; | |
5738 | ||
5739 | // Ok if exist some buffs for dispel try dispel it | |
5740 | uint32 failCount = 0; | |
5741 | DispelList success_list; | |
5742 | WorldPacket dataFail(SMSG_DISPEL_FAILED, 8+8+4+4+damage*4); | |
5743 | // dispel N = damage buffs (or while exist buffs for dispel) | |
5744 | for (int32 count = 0; count < damage && !steal_list.empty();) | |
5745 | { | |
5746 | // Random select buff for dispel | |
5747 | DispelChargesList::iterator itr = steal_list.begin(); | |
5748 | std::advance(itr, urand(0, steal_list.size() - 1)); | |
5749 | ||
5750 | int32 chance = itr->first->CalcDispelChance(unitTarget, !unitTarget->IsFriendlyTo(m_caster)); | |
5751 | // 2.4.3 Patch Notes: "Dispel effects will no longer attempt to remove effects that have 100% dispel resistance." | |
5752 | if (!chance) | |
5753 | { | |
5754 | steal_list.erase(itr); | |
5755 | continue; | |
5756 | } | |
5757 | else | |
5758 | { | |
5759 | if (roll_chance_i(chance)) | |
5760 | { | |
5761 | success_list.push_back(std::make_pair(itr->first->GetId(), itr->first->GetCasterGUID())); | |
5762 | --itr->second; | |
5763 | if (itr->second <= 0) | |
5764 | steal_list.erase(itr); | |
5765 | } | |
5766 | else | |
5767 | { | |
5768 | if (!failCount) | |
5769 | { | |
5770 | // Failed to dispell | |
5771 | dataFail << uint64(m_caster->GetGUID()); // Caster GUID | |
5772 | dataFail << uint64(unitTarget->GetGUID()); // Victim GUID | |
5773 | dataFail << uint32(m_spellInfo->Id); // dispel spell id | |
5774 | } | |
5775 | ++failCount; | |
5776 | dataFail << uint32(itr->first->GetId()); // Spell Id | |
5777 | } | |
5778 | ++count; | |
5779 | } | |
5780 | } | |
5781 | ||
5782 | if (failCount) | |
5783 | m_caster->SendMessageToSet(&dataFail, true); | |
5784 | ||
5785 | if (success_list.empty()) | |
5786 | return; | |
5787 | ||
5788 | WorldPacket dataSuccess(SMSG_SPELLSTEALLOG, 8+8+4+1+4+damage*5); | |
5789 | dataSuccess.append(unitTarget->GetPackGUID()); // Victim GUID | |
5790 | dataSuccess.append(m_caster->GetPackGUID()); // Caster GUID | |
5791 | dataSuccess << uint32(m_spellInfo->Id); // dispel spell id | |
5792 | dataSuccess << uint8(0); // not used | |
5793 | dataSuccess << uint32(success_list.size()); // count | |
5794 | for (DispelList::iterator itr = success_list.begin(); itr!=success_list.end(); ++itr) | |
5795 | { | |
5796 | dataSuccess << uint32(itr->first); // Spell Id | |
5797 | dataSuccess << uint8(0); // 0 - steals !=0 transfers | |
5798 | unitTarget->RemoveAurasDueToSpellBySteal(itr->first, itr->second, m_caster); | |
5799 | } | |
5800 | m_caster->SendMessageToSet(&dataSuccess, true); | |
5801 | } | |
5802 | ||
5803 | void Spell::EffectKillCreditPersonal(SpellEffIndex effIndex) | |
5804 | { | |
5805 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5806 | return; | |
5807 | ||
5808 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
5809 | return; | |
5810 | ||
5811 | unitTarget->ToPlayer()->KilledMonsterCredit(m_spellInfo->Effects[effIndex].MiscValue, 0); | |
5812 | } | |
5813 | ||
5814 | void Spell::EffectKillCredit(SpellEffIndex effIndex) | |
5815 | { | |
5816 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5817 | return; | |
5818 | ||
5819 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
5820 | return; | |
5821 | ||
5822 | int32 creatureEntry = m_spellInfo->Effects[effIndex].MiscValue; | |
5823 | if (!creatureEntry) | |
5824 | { | |
5825 | if (m_spellInfo->Id == 42793) // Burn Body | |
5826 | creatureEntry = 24008; // Fallen Combatant | |
5827 | } | |
5828 | ||
5829 | if (creatureEntry) | |
5830 | unitTarget->ToPlayer()->RewardPlayerAndGroupAtEvent(creatureEntry, unitTarget); | |
5831 | } | |
5832 | ||
5833 | void Spell::EffectQuestFail(SpellEffIndex effIndex) | |
5834 | { | |
5835 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5836 | return; | |
5837 | ||
5838 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
5839 | return; | |
5840 | ||
5841 | unitTarget->ToPlayer()->FailQuest(m_spellInfo->Effects[effIndex].MiscValue); | |
5842 | } | |
5843 | ||
5844 | void Spell::EffectQuestStart(SpellEffIndex effIndex) | |
5845 | { | |
5846 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5847 | return; | |
5848 | ||
5849 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
5850 | return; | |
5851 | ||
5852 | Player* player = unitTarget->ToPlayer(); | |
5853 | if (Quest const* qInfo = sObjectMgr->GetQuestTemplate(m_spellInfo->Effects[effIndex].MiscValue)) | |
5854 | { | |
5855 | if (player->CanTakeQuest(qInfo, false) && player->CanAddQuest(qInfo, false)) | |
5856 | { | |
5857 | player->AddQuest(qInfo, NULL); | |
5858 | } | |
5859 | } | |
5860 | } | |
5861 | ||
5862 | void Spell::EffectActivateRune(SpellEffIndex effIndex) | |
5863 | { | |
5864 | if (effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH) | |
5865 | return; | |
5866 | ||
5867 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
5868 | return; | |
5869 | ||
5870 | Player* player = m_caster->ToPlayer(); | |
5871 | ||
5872 | if (player->getClass() != CLASS_DEATH_KNIGHT) | |
5873 | return; | |
5874 | ||
5875 | // needed later | |
5876 | m_runesState = m_caster->ToPlayer()->GetRunesState(); | |
5877 | ||
5878 | uint32 count = damage; | |
5879 | if (count == 0) count = 1; | |
5880 | for (uint32 j = 0; j < MAX_RUNES && count > 0; ++j) | |
5881 | { | |
5882 | if (player->GetRuneCooldown(j) && player->GetCurrentRune(j) == RuneType(m_spellInfo->Effects[effIndex].MiscValue)) | |
5883 | { | |
5884 | if (m_spellInfo->Id == 45529) | |
5885 | if (player->GetBaseRune(j) != RuneType(m_spellInfo->Effects[effIndex].MiscValueB)) | |
5886 | continue; | |
5887 | player->SetRuneCooldown(j, 0); | |
5888 | --count; | |
5889 | } | |
5890 | } | |
5891 | ||
5892 | // Blood Tap | |
5893 | if (m_spellInfo->Id == 45529 && count > 0) | |
5894 | { | |
5895 | for (uint32 l = 0; l < MAX_RUNES && count > 0; ++l) | |
5896 | { | |
5897 | // Check if both runes are on cd as that is the only time when this needs to come into effect | |
5898 | if ((player->GetRuneCooldown(l) && player->GetCurrentRune(l) == RuneType(m_spellInfo->Effects[effIndex].MiscValueB)) && (player->GetRuneCooldown(l+1) && player->GetCurrentRune(l+1) == RuneType(m_spellInfo->Effects[effIndex].MiscValueB))) | |
5899 | { | |
5900 | // Should always update the rune with the lowest cd | |
5901 | if (player->GetRuneCooldown(l) >= player->GetRuneCooldown(l+1)) | |
5902 | l++; | |
5903 | player->SetRuneCooldown(l, 0); | |
5904 | --count; | |
5905 | // is needed to push through to the client that the rune is active | |
5906 | player->ResyncRunes(MAX_RUNES); | |
5907 | } | |
5908 | else | |
5909 | break; | |
5910 | } | |
5911 | } | |
5912 | ||
5913 | // Empower rune weapon | |
5914 | if (m_spellInfo->Id == 47568) | |
5915 | { | |
5916 | // Need to do this just once | |
5917 | if (effIndex != 0) | |
5918 | return; | |
5919 | ||
5920 | for (uint32 i = 0; i < MAX_RUNES; ++i) | |
5921 | { | |
5922 | if (player->GetRuneCooldown(i) && (player->GetCurrentRune(i) == RUNE_FROST || player->GetCurrentRune(i) == RUNE_DEATH)) | |
5923 | player->SetRuneCooldown(i, 0); | |
5924 | } | |
5925 | } | |
5926 | } | |
5927 | ||
5928 | void Spell::EffectCreateTamedPet(SpellEffIndex effIndex) | |
5929 | { | |
5930 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5931 | return; | |
5932 | ||
5933 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER || unitTarget->GetPetGUID() || unitTarget->getClass() != CLASS_HUNTER) | |
5934 | return; | |
5935 | ||
5936 | uint32 creatureEntry = m_spellInfo->Effects[effIndex].MiscValue; | |
5937 | Pet* pet = unitTarget->CreateTamedPetFrom(creatureEntry, m_spellInfo->Id); | |
5938 | if (!pet) | |
5939 | return; | |
5940 | ||
5941 | // add to world | |
5942 | pet->GetMap()->AddToMap(pet->ToCreature()); | |
5943 | ||
5944 | // unitTarget has pet now | |
5945 | unitTarget->SetMinion(pet, true); | |
5946 | ||
5947 | pet->InitTalentForLevel(); | |
5948 | ||
5949 | if (unitTarget->GetTypeId() == TYPEID_PLAYER) | |
5950 | { | |
5951 | pet->SavePetToDB(PET_SAVE_AS_CURRENT); | |
5952 | unitTarget->ToPlayer()->PetSpellInitialize(); | |
5953 | } | |
5954 | } | |
5955 | ||
5956 | void Spell::EffectDiscoverTaxi(SpellEffIndex effIndex) | |
5957 | { | |
5958 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5959 | return; | |
5960 | ||
5961 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
5962 | return; | |
5963 | uint32 nodeid = m_spellInfo->Effects[effIndex].MiscValue; | |
5964 | if (sTaxiNodesStore.LookupEntry(nodeid)) | |
5965 | unitTarget->ToPlayer()->GetSession()->SendDiscoverNewTaxiNode(nodeid); | |
5966 | } | |
5967 | ||
5968 | void Spell::EffectTitanGrip(SpellEffIndex /*effIndex*/) | |
5969 | { | |
5970 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
5971 | return; | |
5972 | ||
5973 | if (m_caster->GetTypeId() == TYPEID_PLAYER) | |
5974 | m_caster->ToPlayer()->SetCanTitanGrip(true); | |
5975 | } | |
5976 | ||
5977 | void Spell::EffectRedirectThreat(SpellEffIndex /*effIndex*/) | |
5978 | { | |
5979 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5980 | return; | |
5981 | ||
5982 | if (unitTarget) | |
5983 | m_caster->SetReducedThreatPercent((uint32)damage, unitTarget->GetGUID()); | |
5984 | } | |
5985 | ||
5986 | void Spell::EffectGameObjectDamage(SpellEffIndex /*effIndex*/) | |
5987 | { | |
5988 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
5989 | return; | |
5990 | ||
5991 | if (!gameObjTarget) | |
5992 | return; | |
5993 | ||
5994 | Unit* caster = m_originalCaster; | |
5995 | if (!caster) | |
5996 | return; | |
5997 | ||
5998 | FactionTemplateEntry const* casterFaction = caster->getFactionTemplateEntry(); | |
5999 | FactionTemplateEntry const* targetFaction = sFactionTemplateStore.LookupEntry(gameObjTarget->GetUInt32Value(GAMEOBJECT_FACTION)); | |
6000 | // Do not allow to damage GO's of friendly factions (ie: Wintergrasp Walls/Ulduar Storm Beacons) | |
6001 | if ((casterFaction && targetFaction && !casterFaction->IsFriendlyTo(*targetFaction)) || !targetFaction) | |
6002 | gameObjTarget->ModifyHealth(-damage, caster, GetSpellInfo()->Id); | |
6003 | } | |
6004 | ||
6005 | void Spell::EffectGameObjectRepair(SpellEffIndex /*effIndex*/) | |
6006 | { | |
6007 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
6008 | return; | |
6009 | ||
6010 | if (!gameObjTarget) | |
6011 | return; | |
6012 | ||
6013 | gameObjTarget->ModifyHealth(damage, m_caster); | |
6014 | } | |
6015 | ||
6016 | void Spell::EffectGameObjectSetDestructionState(SpellEffIndex effIndex) | |
6017 | { | |
6018 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
6019 | return; | |
6020 | ||
6021 | if (!gameObjTarget || !m_originalCaster) | |
6022 | return; | |
6023 | ||
6024 | Player* player = m_originalCaster->GetCharmerOrOwnerPlayerOrPlayerItself(); | |
6025 | gameObjTarget->SetDestructibleState(GameObjectDestructibleState(m_spellInfo->Effects[effIndex].MiscValue), player, true); | |
6026 | } | |
6027 | ||
6028 | void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const* properties, uint32 numGuardians) | |
6029 | { | |
6030 | Unit* caster = m_originalCaster; | |
6031 | if (!caster) | |
6032 | return; | |
6033 | ||
6034 | if (caster->isTotem()) | |
6035 | caster = caster->ToTotem()->GetOwner(); | |
6036 | ||
6037 | // in another case summon new | |
6038 | uint8 level = caster->getLevel(); | |
6039 | ||
6040 | // level of pet summoned using engineering item based at engineering skill level | |
6041 | if (m_CastItem && caster->GetTypeId() == TYPEID_PLAYER) | |
6042 | if (ItemTemplate const* proto = m_CastItem->GetTemplate()) | |
6043 | if (proto->RequiredSkill == SKILL_ENGINEERING) | |
6044 | if (uint16 skill202 = caster->ToPlayer()->GetSkillValue(SKILL_ENGINEERING)) | |
6045 | level = skill202 / 5; | |
6046 | ||
6047 | float radius = 5.0f; | |
6048 | int32 duration = m_spellInfo->GetDuration(); | |
6049 | ||
6050 | if (Player* modOwner = m_originalCaster->GetSpellModOwner()) | |
6051 | modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_DURATION, duration); | |
6052 | ||
6053 | //TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_DESPAWN; | |
6054 | Map* map = caster->GetMap(); | |
6055 | ||
6056 | for (uint32 count = 0; count < numGuardians; ++count) | |
6057 | { | |
6058 | Position pos; | |
6059 | if (count == 0) | |
6060 | pos = *destTarget; | |
6061 | else | |
6062 | // randomize position for multiple summons | |
6063 | m_caster->GetRandomPoint(*destTarget, radius, pos); | |
6064 | ||
6065 | TempSummon* summon = map->SummonCreature(entry, pos, properties, duration, caster, m_spellInfo->Id); | |
6066 | if (!summon) | |
6067 | return; | |
6068 | if (summon->HasUnitTypeMask(UNIT_MASK_GUARDIAN)) | |
6069 | ((Guardian*)summon)->InitStatsForLevel(level); | |
6070 | ||
6071 | if (properties && properties->Category == SUMMON_CATEGORY_ALLY) | |
6072 | summon->setFaction(caster->getFaction()); | |
6073 | ||
6074 | if (summon->HasUnitTypeMask(UNIT_MASK_MINION) && m_targets.HasDst()) | |
6075 | ((Minion*)summon)->SetFollowAngle(m_caster->GetAngle(summon)); | |
6076 | ||
6077 | if (summon->GetEntry() == 27893) | |
6078 | { | |
6079 | if (uint32 weapon = m_caster->GetUInt32Value(PLAYER_VISIBLE_ITEM_16_ENTRYID)) | |
6080 | { | |
6081 | summon->SetDisplayId(11686); | |
6082 | summon->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, weapon); | |
6083 | } | |
6084 | else | |
6085 | summon->SetDisplayId(1126); | |
6086 | } | |
6087 | ||
6088 | summon->AI()->EnterEvadeMode(); | |
6089 | ||
6090 | ExecuteLogEffectSummonObject(i, summon); | |
6091 | } | |
6092 | } | |
6093 | ||
6094 | void Spell::EffectRenamePet(SpellEffIndex /*effIndex*/) | |
6095 | { | |
6096 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
6097 | return; | |
6098 | ||
6099 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT || | |
6100 | !unitTarget->ToCreature()->isPet() || ((Pet*)unitTarget)->getPetType() != HUNTER_PET) | |
6101 | return; | |
6102 | ||
6103 | unitTarget->SetByteFlag(UNIT_FIELD_BYTES_2, 2, UNIT_CAN_BE_RENAMED); | |
6104 | } | |
6105 | ||
6106 | void Spell::EffectPlayMusic(SpellEffIndex effIndex) | |
6107 | { | |
6108 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
6109 | return; | |
6110 | ||
6111 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
6112 | return; | |
6113 | ||
6114 | uint32 soundid = m_spellInfo->Effects[effIndex].MiscValue; | |
6115 | ||
6116 | if (!sSoundEntriesStore.LookupEntry(soundid)) | |
6117 | { | |
6118 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "EffectPlayMusic: Sound (Id: %u) not exist in spell %u.", soundid, m_spellInfo->Id); | |
6119 | return; | |
6120 | } | |
6121 | ||
6122 | WorldPacket data(SMSG_PLAY_MUSIC, 4); | |
6123 | data << uint32(soundid); | |
6124 | unitTarget->ToPlayer()->GetSession()->SendPacket(&data); | |
6125 | } | |
6126 | ||
6127 | void Spell::EffectSpecCount(SpellEffIndex /*effIndex*/) | |
6128 | { | |
6129 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
6130 | return; | |
6131 | ||
6132 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
6133 | return; | |
6134 | ||
6135 | unitTarget->ToPlayer()->UpdateSpecCount(damage); | |
6136 | } | |
6137 | ||
6138 | void Spell::EffectActivateSpec(SpellEffIndex /*effIndex*/) | |
6139 | { | |
6140 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
6141 | return; | |
6142 | ||
6143 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
6144 | return; | |
6145 | ||
6146 | unitTarget->ToPlayer()->ActivateSpec(damage-1); // damage is 1 or 2, spec is 0 or 1 | |
6147 | } | |
6148 | ||
6149 | void Spell::EffectPlayerNotification(SpellEffIndex effIndex) | |
6150 | { | |
6151 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
6152 | return; | |
6153 | ||
6154 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
6155 | return; | |
6156 | ||
6157 | switch (m_spellInfo->Id) | |
6158 | { | |
6159 | case 58730: // Restricted Flight Area | |
6160 | case 58600: // Restricted Flight Area | |
6161 | unitTarget->ToPlayer()->GetSession()->SendNotification(LANG_ZONE_NOFLYZONE); | |
6162 | unitTarget->PlayDirectSound(9417); // Fel Reaver sound | |
6163 | break; | |
6164 | } | |
6165 | ||
6166 | uint32 soundid = m_spellInfo->Effects[effIndex].MiscValue; | |
6167 | ||
6168 | if (!sSoundEntriesStore.LookupEntry(soundid)) | |
6169 | { | |
6170 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "EffectPlayerNotification: Sound (Id: %u) not exist in spell %u.", soundid, m_spellInfo->Id); | |
6171 | return; | |
6172 | } | |
6173 | ||
6174 | WorldPacket data(SMSG_PLAY_SOUND, 4); | |
6175 | data << uint32(soundid); | |
6176 | unitTarget->ToPlayer()->GetSession()->SendPacket(&data); | |
6177 | } | |
6178 | ||
6179 | void Spell::EffectRemoveAura(SpellEffIndex effIndex) | |
6180 | { | |
6181 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
6182 | return; | |
6183 | ||
6184 | if (!unitTarget) | |
6185 | return; | |
6186 | // there may be need of specifying casterguid of removed auras | |
6187 | unitTarget->RemoveAurasDueToSpell(m_spellInfo->Effects[effIndex].TriggerSpell); | |
6188 | } | |
6189 | ||
6190 | void Spell::EffectCastButtons(SpellEffIndex effIndex) | |
6191 | { | |
6192 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
6193 | return; | |
6194 | ||
6195 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
6196 | return; | |
6197 | ||
6198 | Player* p_caster = m_caster->ToPlayer(); | |
6199 | uint32 button_id = m_spellInfo->Effects[effIndex].MiscValue + 132; | |
6200 | uint32 n_buttons = m_spellInfo->Effects[effIndex].MiscValueB; | |
6201 | ||
6202 | for (; n_buttons; --n_buttons, ++button_id) | |
6203 | { | |
6204 | ActionButton const* ab = p_caster->GetActionButton(button_id); | |
6205 | if (!ab || ab->GetType() != ACTION_BUTTON_SPELL) | |
6206 | continue; | |
6207 | ||
6208 | //! Action button data is unverified when it's set so it can be "hacked" | |
6209 | //! to contain invalid spells, so filter here. | |
6210 | uint32 spell_id = ab->GetAction(); | |
6211 | if (!spell_id) | |
6212 | continue; | |
6213 | ||
6214 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell_id); | |
6215 | if (!spellInfo) | |
6216 | continue; | |
6217 | ||
6218 | if (!p_caster->HasSpell(spell_id) || p_caster->HasSpellCooldown(spell_id)) | |
6219 | continue; | |
6220 | ||
6221 | if (!(spellInfo->AttributesEx7 & SPELL_ATTR7_SUMMON_PLAYER_TOTEM)) | |
6222 | continue; | |
6223 | ||
6224 | uint32 cost = spellInfo->CalcPowerCost(m_caster, spellInfo->GetSchoolMask()); | |
6225 | if (m_caster->GetPower(POWER_MANA) < cost) | |
6226 | continue; | |
6227 | ||
6228 | TriggerCastFlags triggerFlags = TriggerCastFlags(TRIGGERED_IGNORE_GCD | TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_CAST_DIRECTLY); | |
6229 | m_caster->CastSpell(m_caster, spell_id, triggerFlags); | |
6230 | } | |
6231 | } | |
6232 | ||
6233 | void Spell::EffectRechargeManaGem(SpellEffIndex /*effIndex*/) | |
6234 | { | |
6235 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
6236 | return; | |
6237 | ||
6238 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
6239 | return; | |
6240 | ||
6241 | Player* player = m_caster->ToPlayer(); | |
6242 | ||
6243 | if (!player) | |
6244 | return; | |
6245 | ||
6246 | uint32 item_id = m_spellInfo->Effects[EFFECT_0].ItemType; | |
6247 | ||
6248 | ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(item_id); | |
6249 | if (!pProto) | |
6250 | { | |
6251 | player->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, NULL, NULL); | |
6252 | return; | |
6253 | } | |
6254 | ||
6255 | if (Item* pItem = player->GetItemByEntry(item_id)) | |
6256 | { | |
6257 | for (int x = 0; x < MAX_ITEM_PROTO_SPELLS; ++x) | |
6258 | pItem->SetSpellCharges(x, pProto->Spells[x].SpellCharges); | |
6259 | pItem->SetState(ITEM_CHANGED, player); | |
6260 | } | |
6261 | } | |
6262 | ||
6263 | void Spell::EffectBind(SpellEffIndex effIndex) | |
6264 | { | |
6265 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
6266 | return; | |
6267 | ||
6268 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
6269 | return; | |
6270 | ||
6271 | Player* player = unitTarget->ToPlayer(); | |
6272 | ||
6273 | WorldLocation homeLoc; | |
6274 | uint32 areaId = player->GetAreaId(); | |
6275 | ||
6276 | if (m_spellInfo->Effects[effIndex].MiscValue) | |
6277 | areaId = m_spellInfo->Effects[effIndex].MiscValue; | |
6278 | ||
6279 | if (m_targets.HasDst()) | |
6280 | homeLoc.WorldRelocate(*destTarget); | |
6281 | else | |
6282 | { | |
6283 | player->GetPosition(&homeLoc); | |
6284 | homeLoc.m_mapId = player->GetMapId(); | |
6285 | } | |
6286 | ||
6287 | player->SetHomebind(homeLoc, areaId); | |
6288 | ||
6289 | // binding | |
6290 | WorldPacket data(SMSG_BINDPOINTUPDATE, (4+4+4+4+4)); | |
6291 | data << float(homeLoc.GetPositionX()); | |
6292 | data << float(homeLoc.GetPositionY()); | |
6293 | data << float(homeLoc.GetPositionZ()); | |
6294 | data << uint32(homeLoc.GetMapId()); | |
6295 | data << uint32(areaId); | |
6296 | player->SendDirectMessage(&data); | |
6297 | ||
6298 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "EffectBind: New homebind X: %f, Y: %f, Z: %f, MapId: %u, AreaId: %u", | |
6299 | homeLoc.GetPositionX(), homeLoc.GetPositionY(), homeLoc.GetPositionZ(), homeLoc.GetMapId(), areaId); | |
6300 | ||
6301 | // zone update | |
6302 | data.Initialize(SMSG_PLAYERBOUND, 8+4); | |
6303 | data << uint64(player->GetGUID()); | |
6304 | data << uint32(areaId); | |
6305 | player->SendDirectMessage(&data); | |
6306 | } | |
6307 | ||
6308 | void Spell::EffectSummonRaFFriend(SpellEffIndex effIndex) | |
6309 | { | |
6310 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
6311 | return; | |
6312 | ||
6313 | if (m_caster->GetTypeId() != TYPEID_PLAYER || !unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
6314 | return; | |
6315 | ||
6316 | m_caster->CastSpell(unitTarget, m_spellInfo->Effects[effIndex].TriggerSpell, true); | |
6317 | } |