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1
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
4
local RealPlayer = Player
5
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
6
7
wait(1)
8
9
A = true
10
if A == true then
11
	Model = Instance.new("Model")
12
	Model.Name = "Weapon"
13
	p = Instance.new("Part", Model)
14
	p.Name = "Part"
15
	p.TopSurface = 0
16
	p.BottomSurface = 0
17
	p.formFactor = "Custom"
18
	p.Size = Vector3.new(10, 12, 10)
19
	p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
20
	p.BrickColor = BrickColor.new("Medium stone grey")
21
	p.Transparency = 0
22
	p.Reflectance = .1
23
	p.Material = Enum.Material.Concrete
24
	m = Instance.new("CylinderMesh")
25
	m.Scale = Vector3.new(1, 1.02999997, 1)
26
	m.Parent = p
27
	p = Instance.new("Part", Model)
28
	p.Name = "Part"
29
	p.TopSurface = 0
30
	p.BottomSurface = 0
31
	p.formFactor = "Custom"
32
	p.Size = Vector3.new(2, 12.8, 2)
33
	p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
34
	p.BrickColor = BrickColor.new("Bright yellow")
35
	p.Transparency = 0
36
	p.Reflectance = .1
37
	p.Material = Enum.Material.Plastic
38
	m = Instance.new("CylinderMesh")
39
	m.Scale = Vector3.new(1, 1, 1)
40
	m.Parent = p
41
	p = Instance.new("Part", Model)
42
	p.Name = "Part"
43
	p.TopSurface = 0
44
	p.BottomSurface = 0
45
	p.formFactor = "Custom"
46
	p.Size = Vector3.new(1.79, 5, 1)
47
	p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
48
	p.BrickColor = BrickColor.new("Bright yellow")
49
	p.Transparency = 0
50
	p.Reflectance = .1
51
	p.Material = Enum.Material.Plastic
52
	p = Instance.new("Part", Model)
53
	p.Name = "Part"
54
	p.TopSurface = 0
55
	p.BottomSurface = 0
56
	p.formFactor = "Custom"
57
	p.Size = Vector3.new(5, 1.40, 0.99)
58
	p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
59
	p.BrickColor = BrickColor.new("Bright yellow")
60
	p.Transparency = 0
61
	p.Reflectance = .1
62
	p.Material = Enum.Material.Plastic
63
	m = Instance.new("SpecialMesh")
64
	m.Scale = Vector3.new(1, 1, 1)
65
	m.Parent = p
66
	m.MeshType = Enum.MeshType.Wedge
67
	p = Instance.new("Part", Model)
68
	p.Name = "Center"
69
	p.TopSurface = 0
70
	p.BottomSurface = 0
71
	p.formFactor = "Custom"
72
	p.Size = Vector3.new(12.5, 5.80, 27.6)
73
	p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
74
	p.BrickColor = BrickColor.new("Bright yellow")
75
	p.Transparency = 1
76
	p.Reflectance = .1
77
	p.Material = Enum.Material.Plastic
78
	p = Instance.new("Part", Model)
79
	p.Name = "Part"
80
	p.TopSurface = 0
81
	p.BottomSurface = 0
82
	p.formFactor = "Custom"
83
	p.Size = Vector3.new(6.80, 1, 6.00)
84
	p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
85
	p.BrickColor = BrickColor.new("Bright yellow")
86
	p.Transparency = 0
87
	p.Reflectance = .1
88
	p.Material = Enum.Material.Plastic
89
	p = Instance.new("Part", Model)
90
	p.Name = "Part"
91
	p.TopSurface = 0
92
	p.BottomSurface = 0
93
	p.formFactor = "Custom"
94
	p.Size = Vector3.new(11, 5.40, 2.79)
95
	p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
96
	p.BrickColor = BrickColor.new("Bright yellow")
97
	p.Transparency = 0
98
	p.Reflectance = .1
99
	p.Material = Enum.Material.Plastic
100
	m = Instance.new("SpecialMesh")
101
	m.Scale = Vector3.new(1, 1, 1)
102
	m.Parent = p
103
	m.MeshType = Enum.MeshType.Wedge
104
	p = Instance.new("Part", Model)
105
	p.Name = "Part"
106
	p.TopSurface = 0
107
	p.BottomSurface = 0
108
	p.formFactor = "Custom"
109
	p.Size = Vector3.new(2.60, 11, 1.99)
110
	p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
111
	p.BrickColor = BrickColor.new("Bright yellow")
112
	p.Transparency = 0
113
	p.Reflectance = .1
114
	p.Material = Enum.Material.Plastic
115
	p = Instance.new("Part", Model)
116
	p.Name = "Part"
117
	p.TopSurface = 0
118
	p.BottomSurface = 0
119
	p.formFactor = "Custom"
120
	p.Size = Vector3.new(3.20, 11.0, 5)
121
	p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
122
	p.BrickColor = BrickColor.new("Bright yellow")
123
	p.Transparency = 0
124
	p.Reflectance = .1
125
	p.Material = Enum.Material.Plastic
126
	p = Instance.new("Part", Model)
127
	p.Name = "Part"
128
	p.TopSurface = 0
129
	p.BottomSurface = 0
130
	p.formFactor = "Custom"
131
	p.Size = Vector3.new(1.99, 1, 1)
132
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
133
	p.BrickColor = BrickColor.new("Mid gray")
134
	p.Transparency = 0
135
	p.Reflectance = .1
136
	p.Material = Enum.Material.Plastic
137
	p = Instance.new("Part", Model)
138
	p.Name = "Part"
139
	p.TopSurface = 0
140
	p.BottomSurface = 0
141
	p.formFactor = "Custom"
142
	p.Size = Vector3.new(1, 1, 4.59)
143
	p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
144
	p.BrickColor = BrickColor.new("Mid gray")
145
	p.Transparency = 0
146
	p.Reflectance = .1
147
	p.Material = Enum.Material.Plastic
148
	p = Instance.new("Part", Model)
149
	p.Name = "Part"
150
	p.TopSurface = 0
151
	p.BottomSurface = 0
152
	p.formFactor = "Custom"
153
	p.Size = Vector3.new(1, 12.6, 9.80)
154
	p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
155
	p.BrickColor = BrickColor.new("Bright yellow")
156
	p.Transparency = 0
157
	p.Reflectance = .1
158
	p.Material = Enum.Material.Plastic
159
	p = Instance.new("Part", Model)
160
	p.Name = "Part"
161
	p.TopSurface = 0
162
	p.BottomSurface = 0
163
	p.formFactor = "Custom"
164
	p.Size = Vector3.new(5.19, 1.39, 2.39)
165
	p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
166
	p.BrickColor = BrickColor.new("Bright yellow")
167
	p.Transparency = 0
168
	p.Reflectance = .1
169
	p.Material = Enum.Material.Plastic
170
	m = Instance.new("SpecialMesh")
171
	m.Scale = Vector3.new(1, 1, 1)
172
	m.Parent = p
173
	m.MeshType = Enum.MeshType.Wedge
174
	p = Instance.new("Part", Model)
175
	p.Name = "Part"
176
	p.TopSurface = 0
177
	p.BottomSurface = 0
178
	p.formFactor = "Custom"
179
	p.Size = Vector3.new(11, 0.60, 1.99)
180
	p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
181
	p.BrickColor = BrickColor.new("Bright yellow")
182
	p.Transparency = 0
183
	p.Reflectance = .1
184
	p.Material = Enum.Material.Plastic
185
	m = Instance.new("SpecialMesh")
186
	m.Scale = Vector3.new(1, 1, 1)
187
	m.Parent = p
188
	m.MeshType = Enum.MeshType.Wedge
189
	p = Instance.new("Part", Model)
190
	p.Name = "Part"
191
	p.TopSurface = 0
192
	p.BottomSurface = 0
193
	p.formFactor = "Custom"
194
	p.Size = Vector3.new(3.20, 11, 5.60)
195
	p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
196
	p.BrickColor = BrickColor.new("Bright yellow")
197
	p.Transparency = 0
198
	p.Reflectance = .1
199
	p.Material = Enum.Material.Plastic
200
	p = Instance.new("Part", Model)
201
	p.Name = "Part"
202
	p.TopSurface = 0
203
	p.BottomSurface = 0
204
	p.formFactor = "Custom"
205
	p.Size = Vector3.new(5, 13, 3.79)
206
	p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
207
	p.BrickColor = BrickColor.new("Bright yellow")
208
	p.Transparency = 0
209
	p.Reflectance = .1
210
	p.Material = Enum.Material.Plastic
211
	p = Instance.new("Part", Model)
212
	p.Name = "Part"
213
	p.TopSurface = 0
214
	p.BottomSurface = 0
215
	p.formFactor = "Custom"
216
	p.Size = Vector3.new(5.19, 1.39, 2.39)
217
	p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
218
	p.BrickColor = BrickColor.new("Bright yellow")
219
	p.Transparency = 0
220
	p.Reflectance = .1
221
	p.Material = Enum.Material.Plastic
222
	m = Instance.new("SpecialMesh")
223
	m.Scale = Vector3.new(1, 1, 1)
224
	m.Parent = p
225
	m.MeshType = Enum.MeshType.Wedge
226
	p = Instance.new("Part", Model)
227
	p.Name = "Part"
228
	p.TopSurface = 0
229
	p.BottomSurface = 0
230
	p.formFactor = "Custom"
231
	p.Size = Vector3.new(5.19, 1, 1)
232
	p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
233
	p.BrickColor = BrickColor.new("Mid gray")
234
	p.Transparency = 0
235
	p.Reflectance = .1
236
	p.Material = Enum.Material.Plastic
237
	p = Instance.new("Part", Model)
238
	p.Name = "Part"
239
	p.TopSurface = 0
240
	p.BottomSurface = 0
241
	p.formFactor = "Custom"
242
	p.Size = Vector3.new(3.20, 5, 4)
243
	p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
244
	p.BrickColor = BrickColor.new("Bright yellow")
245
	p.Transparency = 0
246
	p.Reflectance = .1
247
	p.Material = Enum.Material.Plastic
248
	p = Instance.new("Part", Model)
249
	p.Name = "Part"
250
	p.TopSurface = 0
251
	p.BottomSurface = 0
252
	p.formFactor = "Custom"
253
	p.Size = Vector3.new(6, 6.79, 2.79)
254
	p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
255
	p.BrickColor = BrickColor.new("Bright yellow")
256
	p.Transparency = 0
257
	p.Reflectance = .1
258
	p.Material = Enum.Material.Plastic
259
	m = Instance.new("SpecialMesh")
260
	m.Scale = Vector3.new(1, 1, 1)
261
	m.Parent = p
262
	m.MeshType = Enum.MeshType.Wedge
263
	p = Instance.new("Part", Model)
264
	p.Name = "Part"
265
	p.TopSurface = 0
266
	p.BottomSurface = 0
267
	p.formFactor = "Custom"
268
	p.Size = Vector3.new(0.60, 7.40, 3.79)
269
	p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
270
	p.BrickColor = BrickColor.new("Black")
271
	p.Transparency = 0
272
	p.Reflectance = .1
273
	p.Material = Enum.Material.Plastic
274
	p = Instance.new("Part", Model)
275
	p.Name = "Part"
276
	p.TopSurface = 0
277
	p.BottomSurface = 0
278
	p.formFactor = "Custom"
279
	p.Size = Vector3.new(6.80, 1, 6.00)
280
	p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
281
	p.BrickColor = BrickColor.new("Bright yellow")
282
	p.Transparency = 0
283
	p.Reflectance = .1
284
	p.Material = Enum.Material.Plastic
285
	p = Instance.new("Part", Model)
286
	p.Name = "Part"
287
	p.TopSurface = 0
288
	p.BottomSurface = 0
289
	p.formFactor = "Custom"
290
	p.Size = Vector3.new(11, 3.20, 2.19)
291
	p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
292
	p.BrickColor = BrickColor.new("Bright yellow")
293
	p.Transparency = 0
294
	p.Reflectance = .1
295
	p.Material = Enum.Material.Plastic
296
	m = Instance.new("SpecialMesh")
297
	m.Scale = Vector3.new(1, 1, 1)
298
	m.Parent = p
299
	m.MeshType = Enum.MeshType.Wedge
300
	p = Instance.new("Part", Model)
301
	p.Name = "Part"
302
	p.TopSurface = 0
303
	p.BottomSurface = 0
304
	p.formFactor = "Custom"
305
	p.Size = Vector3.new(2.60, 11, 2.39)
306
	p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
307
	p.BrickColor = BrickColor.new("Bright yellow")
308
	p.Transparency = 0
309
	p.Reflectance = .1
310
	p.Material = Enum.Material.Plastic
311
	p = Instance.new("Part", Model)
312
	p.Name = "Part"
313
	p.TopSurface = 0
314
	p.BottomSurface = 0
315
	p.formFactor = "Custom"
316
	p.Size = Vector3.new(5.19, 1, 1)
317
	p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
318
	p.BrickColor = BrickColor.new("Mid gray")
319
	p.Transparency = 0
320
	p.Reflectance = .1
321
	p.Material = Enum.Material.Plastic
322
	p = Instance.new("Part", Model)
323
	p.Name = "Part"
324
	p.TopSurface = 0
325
	p.BottomSurface = 0
326
	p.formFactor = "Custom"
327
	p.Size = Vector3.new(5, 0.80, 0.79)
328
	p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
329
	p.BrickColor = BrickColor.new("Bright yellow")
330
	p.Transparency = 0
331
	p.Reflectance = .1
332
	p.Material = Enum.Material.Plastic
333
	m = Instance.new("SpecialMesh")
334
	m.Scale = Vector3.new(1, 1, 1)
335
	m.Parent = p
336
	m.MeshType = Enum.MeshType.Wedge
337
	p = Instance.new("Part", Model)
338
	p.Name = "Part"
339
	p.TopSurface = 0
340
	p.BottomSurface = 0
341
	p.formFactor = "Custom"
342
	p.Size = Vector3.new(10, 12, 10)
343
	p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
344
	p.BrickColor = BrickColor.new("Medium stone grey")
345
	p.Transparency = 0
346
	p.Reflectance = .1
347
	p.Material = Enum.Material.Concrete
348
	m = Instance.new("CylinderMesh")
349
	m.Scale = Vector3.new(1, 1.02999997, 1)
350
	m.Parent = p
351
	p = Instance.new("Part", Model)
352
	p.Name = "Part"
353
	p.TopSurface = 0
354
	p.BottomSurface = 0
355
	p.formFactor = "Custom"
356
	p.Size = Vector3.new(0.60, 5.19, 5)
357
	p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
358
	p.BrickColor = BrickColor.new("Bright yellow")
359
	p.Transparency = 0
360
	p.Reflectance = .1
361
	p.Material = Enum.Material.Plastic
362
	p = Instance.new("Part", Model)
363
	p.Name = "Part"
364
	p.TopSurface = 0
365
	p.BottomSurface = 0
366
	p.formFactor = "Custom"
367
	p.Size = Vector3.new(6, 6.79, 2.79)
368
	p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
369
	p.BrickColor = BrickColor.new("Bright yellow")
370
	p.Transparency = 0
371
	p.Reflectance = .1
372
	p.Material = Enum.Material.Plastic
373
	m = Instance.new("SpecialMesh")
374
	m.Scale = Vector3.new(1, 1, 1)
375
	m.Parent = p
376
	m.MeshType = Enum.MeshType.Wedge
377
	p = Instance.new("Part", Model)
378
	p.Name = "Part"
379
	p.TopSurface = 0
380
	p.BottomSurface = 0
381
	p.formFactor = "Custom"
382
	p.Size = Vector3.new(2.79, 7.40, 0.79)
383
	p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
384
	p.BrickColor = BrickColor.new("Black")
385
	p.Transparency = 0
386
	p.Reflectance = .1
387
	p.Material = Enum.Material.Plastic
388
	p = Instance.new("Part", Model)
389
	p.Name = "Part"
390
	p.TopSurface = 0
391
	p.BottomSurface = 0
392
	p.formFactor = "Custom"
393
	p.Size = Vector3.new(5.40, 11, 10)
394
	p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
395
	p.BrickColor = BrickColor.new("Bright yellow")
396
	p.Transparency = 0
397
	p.Reflectance = .1
398
	p.Material = Enum.Material.Plastic
399
	p = Instance.new("Part", Model)
400
	p.Name = "Part"
401
	p.TopSurface = 0
402
	p.BottomSurface = 0
403
	p.formFactor = "Custom"
404
	p.Size = Vector3.new(11, 0.60, 2.39)
405
	p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
406
	p.BrickColor = BrickColor.new("Bright yellow")
407
	p.Transparency = 0
408
	p.Reflectance = .1
409
	p.Material = Enum.Material.Plastic
410
	m = Instance.new("SpecialMesh")
411
	m.Scale = Vector3.new(1, 1, 1)
412
	m.Parent = p
413
	m.MeshType = Enum.MeshType.Wedge
414
	p = Instance.new("Part", Model)
415
	p.Name = "Part"
416
	p.TopSurface = 0
417
	p.BottomSurface = 0
418
	p.formFactor = "Custom"
419
	p.Size = Vector3.new(4, 13, 1)
420
	p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
421
	p.BrickColor = BrickColor.new("Bright yellow")
422
	p.Transparency = 0
423
	p.Reflectance = .1
424
	p.Material = Enum.Material.Plastic
425
	p = Instance.new("Part", Model)
426
	p.Name = "Part"
427
	p.TopSurface = 0
428
	p.BottomSurface = 0
429
	p.formFactor = "Custom"
430
	p.Size = Vector3.new(10.1, 1, 0.99)
431
	p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
432
	p.BrickColor = BrickColor.new("Mid gray")
433
	p.Transparency = 0
434
	p.Reflectance = .1
435
	p.Material = Enum.Material.Plastic
436
	m = Instance.new("SpecialMesh")
437
	m.Scale = Vector3.new(1, 1, 1)
438
	m.Parent = p
439
	m.MeshType = Enum.MeshType.Wedge
440
	p = Instance.new("Part", Model)
441
	p.Name = "Part"
442
	p.TopSurface = 0
443
	p.BottomSurface = 0
444
	p.formFactor = "Custom"
445
	p.Size = Vector3.new(1, 1, 4.59)
446
	p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
447
	p.BrickColor = BrickColor.new("Mid gray")
448
	p.Transparency = 0
449
	p.Reflectance = .1
450
	p.Material = Enum.Material.Plastic
451
	p = Instance.new("Part", Model)
452
	p.Name = "Part"
453
	p.TopSurface = 0
454
	p.BottomSurface = 0
455
	p.formFactor = "Custom"
456
	p.Size = Vector3.new(1.99, 1, 1)
457
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
458
	p.BrickColor = BrickColor.new("Mid gray")
459
	p.Transparency = 0
460
	p.Reflectance = .1
461
	p.Material = Enum.Material.Plastic
462
	p = Instance.new("Part", Model)
463
	p.Name = "Part"
464
	p.TopSurface = 0
465
	p.BottomSurface = 0
466
	p.formFactor = "Custom"
467
	p.Size = Vector3.new(1, 1, 4.59)
468
	p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
469
	p.BrickColor = BrickColor.new("Mid gray")
470
	p.Transparency = 0
471
	p.Reflectance = .1
472
	p.Material = Enum.Material.Plastic
473
	p = Instance.new("Part", Model)
474
	p.Name = "Part"
475
	p.TopSurface = 0
476
	p.BottomSurface = 0
477
	p.formFactor = "Custom"
478
	p.Size = Vector3.new(10.1, 1, 0.99)
479
	p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
480
	p.BrickColor = BrickColor.new("Mid gray")
481
	p.Transparency = 0
482
	p.Reflectance = .1
483
	p.Material = Enum.Material.Plastic
484
	m = Instance.new("SpecialMesh")
485
	m.Scale = Vector3.new(1, 1, 1)
486
	m.Parent = p
487
	m.MeshType = Enum.MeshType.Wedge
488
 
489
	Spawn = function()
490
		Modelc = Model:clone()
491
		for _, v in pairs(Modelc:children()) do
492
			if v.className == "Part" then
493
				if v.Name ~= "Center" then
494
					w = Instance.new("Weld")
495
					w.Part0 = Modelc.Center
496
					w.Part1 = v
497
					w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
498
					w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
499
					w.Parent = w.Part0
500
				end
501
			end
502
		end
503
		return Modelc
504
	end
505
 
506
	CameraRadius = 66
507
	TimeStopRadius = 66
508
 
509
	RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
510
	RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
511
	LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
512
	LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
513
	RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
514
	RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
515
	LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
516
	LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
517
	NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
518
	NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
519
	RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
520
	RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
521
 
522
	getWelds = function(c) --designate weld variables
523
		local t = c.Torso
524
		local hrp = c.HumanoidRootPart.RootJoint
525
		RightShoulder = t:FindFirstChild("Right Shoulder")
526
		LeftShoulder = t:FindFirstChild("Left Shoulder")
527
		RightHip = t:FindFirstChild("Right Hip")
528
		LeftHip = t:FindFirstChild("Left Hip")
529
		RootJoint = hrp
530
		Neck = t:FindFirstChild("Neck")
531
	end
532
	resetWelds = function(ext, occ) --extent 1-3; occlusion
533
                --1 == reset desiredangle/currentangle
534
                --2 == reset C0/C1
535
                --3 == reset both des/cur/c0/c1
536
		local r = {
537
			RightShoulder,
538
			LeftShoulder,
539
			RightHip,
540
			LeftHip,
541
			RootJoint,
542
			Neck,
543
			Grip
544
		}
545
		for _, v in pairs(r) do
546
			for i = 1, #occ do
547
				if occ[i] == v then
548
					table.remove(r, _)
549
				end
550
			end
551
		end
552
		for _, v in pairs(r) do
553
			if v.Name == "Right Shoulder" then
554
				if ext == 1 then
555
					v.DesiredAngle = 0
556
					v.CurrentAngle = 0
557
				elseif ext == 2 then
558
					v.C0 = RightShoulderC0
559
					v.C1 = RightShoulderC1
560
				elseif ext == 3 then
561
					v.DesiredAngle = 0
562
					v.CurrentAngle = 0
563
					v.C0 = RightShoulderC0
564
					v.C1 = RightShoulderC1
565
				end
566
			elseif v.Name == "Left Shoulder" then
567
				if ext == 1 then
568
					v.DesiredAngle = 0
569
					v.CurrentAngle = 0
570
				elseif ext == 2 then
571
					v.C0 = LeftShoulderC0
572
					v.C1 = LeftShoulderC1
573
				elseif ext == 3 then
574
					v.DesiredAngle = 0
575
					v.CurrentAngle = 0
576
					v.C0 = LeftShoulderC0
577
					v.C1 = LeftShoulderC1
578
				end
579
			elseif v.Name == "Right Hip" then
580
				if ext == 1 then
581
					v.DesiredAngle = 0
582
					v.CurrentAngle = 0
583
				elseif ext == 2 then
584
					v.C0 = RightHipC0
585
					v.C1 = RightHipC1
586
				elseif ext == 3 then
587
					v.DesiredAngle = 0
588
					v.CurrentAngle = 0
589
					v.C0 = RightHipC0
590
					v.C1 = RightHipC1
591
				end
592
			elseif v.Name == "Left Hip" then
593
				if ext == 1 then
594
					v.DesiredAngle = 0
595
					v.CurrentAngle = 0
596
				elseif ext == 2 then
597
					v.C0 = LeftHipC0
598
					v.C1 = LeftHipC1
599
				elseif ext == 3 then
600
					v.DesiredAngle = 0
601
					v.CurrentAngle = 0
602
					v.C0 = LeftHipC0
603
					v.C1 = LeftHipC1
604
				end
605
			elseif v.Name == "Neck" then
606
				if ext == 1 then
607
					v.DesiredAngle = 0
608
					v.CurrentAngle = 0
609
				elseif ext == 2 then
610
					v.C0 = NeckC0
611
					v.C1 = NeckC1
612
				elseif ext == 3 then
613
					v.DesiredAngle = 0
614
					v.CurrentAngle = 0
615
					v.C0 = NeckC0
616
					v.C1 = NeckC1
617
				end
618
			elseif v.Name == "RootJoint" then
619
				if ext == 1 then
620
					v.DesiredAngle = 0
621
					v.CurrentAngle = 0
622
				elseif ext == 2 then
623
					v.C0 = RootJointC0
624
					v.C1 = RootJointC1
625
				elseif ext == 3 then
626
					v.DesiredAngle = 0
627
					v.CurrentAngle = 0
628
					v.C0 = RootJointC0
629
					v.C1 = RootJointC1
630
				end
631
			elseif v.Name == "RightGrip" then
632
				if ext == 1 then
633
				elseif ext == 2 then
634
					Grip.C0 = nGrip.C0
635
					Grip.C1 = nGrip.C1
636
				elseif ext == 3 then
637
					Grip.C0 = nGrip.C0
638
					Grip.C1 = nGrip.C1
639
				end
640
			end
641
		end
642
	end
643
 
644
 
645
	doitdocdoit = function()
646
		if deb == false then
647
			return
648
		end
649
		deb = false
650
                
651
		vPlayer = game.Players.LocalPlayer
652
		cPlayer = vPlayer.Character
653
		Anim = cPlayer.Animate
654
		Anim.Disabled = true
655
		Hum = cPlayer.Humanoid
656
		Hum.Name = "NOPE"
657
		Hum.WalkSpeed = 0
658
		getWelds(cPlayer)
659
		resetWelds(3, {})
660
                
661
		bodypos = Instance.new("BodyPosition")
662
		bodypos.P = 4000
663
		bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
664
		bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
665
		bodypos.Parent = cPlayer.Torso
666
                
667
		dir = cPlayer.HumanoidRootPart.CFrame.lookVector
668
		CPlayer = cPlayer
669
		partpos = Instance.new("Part", workspace)
670
		partpos.Transparency = 1
671
		partpos.CanCollide = false
672
		partpos.Anchored = true
673
		partpos.CFrame = cPlayer.Torso.CFrame
674
                
675
		sound = Instance.new("Sound")
676
		sound.Parent = partpos
677
		sound.Volume = 1
678
		sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
679
        --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
680
		sound2 = Instance.new("Sound")
681
		sound2.Parent = workspace.CurrentCamera
682
		sound2.Volume = 1
683
		sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
684
        --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
685
		sound:Play()
686
		sound2:Play()
687
		expected = 10
688
		did = false
689
		pooted = 0
690
		sos = game:GetService("RunService").Stepped:connect(function()
691
			pooted = pooted + 1
692
			if pooted >= expected + 1 then
693
				sos:disconnect()
694
				did = true
695
				return
696
			end
697
			resetWelds(3, {})
698
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
699
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
700
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
701
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
702
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
703
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
704
		end)
705
                --[[sound=Instance.new("Sound")
706
                sound.Parent=cPlayer.Torso
707
                sound.Volume=1
708
                sound.SoundId="http://www.roblox.com/asset/?id=316900066"
709
                sound:Play()]]--
710
		while did == false do
711
			wait()
712
		end
713
                
714
		expected = 10
715
		did = false
716
		pooted = 0
717
		sos = game:GetService("RunService").Stepped:connect(function()
718
			pooted = pooted + 1
719
			if pooted >= expected + 1 then
720
				sos:disconnect()
721
				did = true
722
				return
723
			end
724
			resetWelds(3, {})
725
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
726
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
727
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
728
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
729
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
730
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
731
		end)
732
		while did == false do
733
			wait()
734
		end
735
		wait(.2)
736
		expected = 5
737
		did = false
738
		pooted = 0
739
		nubhit = nil
740
		sos = game:GetService("RunService").Stepped:connect(function()
741
			pooted = pooted + 1
742
			if pooted >= expected + 1 then
743
				sos:disconnect()
744
				did = true
745
				return
746
			end
747
			resetWelds(3, {})
748
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
749
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
750
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
751
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
752
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
753
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
754
			if nubhit == nil then
755
				bodypos.position = bodypos.position + dir * 4
756
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
757
                                --bodypos.position=bodypos.position + dir*9
758
                                --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
759
			end
760
			if nubhit == nil and pooted >= 2 then
761
				pos = bodypos.position + dir * 2
762
				radi = 6
763
				for _, v in pairs(workspace:children()) do
764
					h = v:FindFirstChild("Humanoid")
765
					t = v:FindFirstChild("Torso")
766
					if h ~= nil and t ~= nil and v ~= cPlayer then
767
						if (t.Position - pos).magnitude <= radi then
768
							print(":>")
769
							nubhit = v
770
							break
771
						end
772
					end
773
				end
774
			end
775
			if nubhit ~= nil then
776
				if nubhit.Torso:FindFirstChild("PART1") == nil then
777
					v = Instance.new("BodyVelocity")
778
					v.P = 4000
779
					v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
780
					v.velocity = dir * 4 + Vector3.new(0, 4, 0)
781
					v.Name = "PART1"
782
					v.Parent = nubhit.Torso
783
					game:GetService("Debris"):AddItem(v, 5)
784
					coroutine.resume(coroutine.create(function(v)
785
						for i = 1, 100 do
786
							v.velocity = v.velocity - Vector3.new(0, .07, 0)
787
							wait()
788
						end
789
					end), v)
790
					v = Instance.new("BodyGyro")
791
					v.P = 20
792
					v.D = 30
793
					v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
794
					v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
795
					v.Name = "PART1"
796
					v.Parent = nubhit.Torso
797
					game:GetService("Debris"):AddItem(v, 5)
798
				end
799
			end
800
		end)
801
		while did == false do
802
			wait()
803
		end
804
		if nubhit == nil then
805
			sound:Stop()
806
			wait(.5)
807
			sound2:Stop()
808
		else
809
			expected = 32
810
			did = false
811
			pooted = 0
812
			sos = game:GetService("RunService").Stepped:connect(function()
813
				pooted = pooted + 1
814
				if pooted >= expected + 1 then
815
					sos:disconnect()
816
					did = true
817
					return
818
				end
819
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
820
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
821
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
822
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
823
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
824
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
825
				bodypos.position = bodypos.position + dir * .05
826
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
827
			end)
828
			while did == false do
829
				wait()
830
			end
831
			bodypos.Parent = nil
832
			expected = 12
833
			did = false
834
			pooted = 0
835
			sos = game:GetService("RunService").Stepped:connect(function()
836
				pooted = pooted + 1
837
				if pooted >= expected + 1 then
838
					sos:disconnect()
839
					did = true
840
					return
841
				end
842
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
843
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
844
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
845
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
846
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
847
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
848
			end)
849
 
850
			while did == false do
851
				wait()
852
			end
853
			expected = 6
854
			did = false
855
			pooted = 0
856
			sos = game:GetService("RunService").Stepped:connect(function()
857
				pooted = pooted + 1
858
				if pooted >= expected + 1 then
859
					sos:disconnect()
860
					did = true
861
					return
862
				end
863
				resetWelds(3, {})
864
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
865
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
866
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
867
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
868
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
869
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
870
				print(":(")
871
			end)
872
			wait(.3)
873
			while did == false do
874
				wait()
875
			end
876
			resetWelds(3, {
877
				"Neck"
878
			})
879
			expected = 5
880
			did = false
881
			pooted = 0
882
			p = Instance.new("Part", workspace)
883
			p.Name = "ORB"
884
			p.TopSurface = 0
885
			p.BottomSurface = 0
886
			p.formFactor = "Custom"
887
			p.CFrame = cPlayer.Torso.CFrame
888
			m = Instance.new("SpecialMesh", p)
889
			m.MeshType = "Sphere"
890
			p.BrickColor = BrickColor:White()
891
			p.Size = Vector3.new(1, 1, 1)
892
			p.CanCollide = false
893
			p.Anchored = true
894
			game:GetService("Debris"):AddItem(p, 5)
895
			coroutine.resume(coroutine.create(function(p)
896
				nubhit.Torso.Anchored = true
897
				for i = 1, 10 do
898
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
899
					p.Transparency = .5 + i / 20
900
					wait()
901
				end
902
				p:Remove()
903
			end), p)
904
			sos = game:GetService("RunService").Stepped:connect(function()
905
				pooted = pooted + 1
906
				if pooted >= expected + 1 then
907
					sos:disconnect()
908
					did = true
909
					return
910
				end
911
				resetWelds(3, {})
912
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
913
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
914
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
915
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
916
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
917
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
918
				print(":(")
919
			end)
920
                
921
			while did == false do
922
				wait()
923
			end
924
			wait(1)
925
			expected = 5
926
			did = false
927
			pooted = 0
928
			sos = game:GetService("RunService").Stepped:connect(function()
929
				pooted = pooted + 1
930
				if pooted >= expected + 1 then
931
					sos:disconnect()
932
					did = true
933
					return
934
				end
935
				resetWelds(3, {})
936
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
937
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
938
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
939
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
940
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
941
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
942
				print(":(")
943
			end)
944
			while did == false do
945
				wait()
946
			end
947
			wait(.8)
948
			expected = 5
949
			did = false
950
			pooted = 0
951
			bodypos.Parent = cPlayer.Torso
952
			workspace.CurrentCamera.CameraType = "Follow"
953
			sos = game:GetService("RunService").Stepped:connect(function()
954
				pooted = pooted + 1
955
				if pooted >= expected + 1 then
956
					sos:disconnect()
957
					did = true
958
					return
959
				end
960
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
961
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
962
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
963
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
964
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
965
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
966
                        
967
				bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
968
				cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
969
                        
970
				print(":(")
971
			end)
972
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
973
			DIOPLS.SoundId = "rbxassetid://316900066"
974
			DIOPLS.Volume = 1
975
			DIOPLS:Play()
976
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
977
			game:GetService("Debris"):AddItem(DIOPLS, 19)
978
			while did == false do
979
				wait()
980
			end
981
			wait(.8)
982
			LOL = Spawn()
983
			LOL.Parent = workspace
984
			LOL:MakeJoints()
985
			LOL:MoveTo(cPlayer.Torso.CFrame.p)
986
			C = LOL.Center
987
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
988
                
989
			bb = Instance.new("BodyPosition")
990
			bb.Parent = C
991
			bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
992
			bb.position = bb.Parent.Position
993
			C.CFrame = CFrame.new(bb.position)
994
			orig = bb.position
995
                
996
			gg = Instance.new("BodyGyro")
997
			gg.P = 15000
998
			gg.D = 100
999
			gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
1000
			gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
1001
			gg.Parent = C
1002
                
1003
			expected = 80
1004
			did = false
1005
			pooted = 0
1006
                
1007
			resetWelds(3, {})
1008
                
1009
			Hum.PlatformStand = true
1010
                
1011
			RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
1012
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
1013
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
1014
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
1015
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
1016
			RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1017
                
1018
			bodypos.Parent = nil
1019
			w = Instance.new("Weld")
1020
			w.Part0 = C
1021
			w.Part1 = cPlayer.Torso
1022
			w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
1023
			w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1024
			w.Parent = w.Part0
1025
                
1026
			sos = game:GetService("RunService").Stepped:connect(function()
1027
				pooted = pooted + 1
1028
				if pooted >= expected + 1 then
1029
					sos:disconnect()
1030
					did = true
1031
					return
1032
				end
1033
                        
1034
				bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
1035
				C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
1036
				print(":(")
1037
			end)
1038
1039
			while did == false do
1040
				wait()
1041
			end
1042
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
1043
			C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
1044
			bl2 = Instance.new("Part")
1045
			bl2.TopSurface = 0
1046
			bl2.BottomSurface = 0
1047
			bl2.CanCollide = false
1048
			bl2.formFactor = "Symmetric"
1049
			local ShockWaveSound = Instance.new("Sound", bl2)
1050
			ShockWaveSound.SoundId = "rbxassetid://138186576"
1051
			ShockWaveSound.Pitch = 0.8
1052
			ShockWaveSound.Volume = 1
1053
			ShockWaveSound:Play()
1054
			Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
1055
			m = Instance.new("SpecialMesh")
1056
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1057
			m.Scale = Vector3.new(1, 4, 1)
1058
			m.Parent = bl2
1059
			bl2.Size = Vector3.new(1, 1, 1)
1060
			bl2.Anchored = false
1061
			bl2.Name = "c"
1062
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1063
			bl2.BrickColor = BrickColor.new("White")
1064
			bl2.Parent = CPlayer
1065
			coroutine.resume(coroutine.create(function(p)
1066
				for i = 1, 10 do
1067
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
1068
					p.Transparency = .25 + i * .075
1069
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
1070
					wait()
1071
				end
1072
				p:Remove()
1073
			end), bl2)
1074
			bl2.Anchored = true
1075
 
1076
			bl2 = Instance.new("Part")
1077
			bl2.TopSurface = 0
1078
			bl2.BottomSurface = 0
1079
			bl2.CanCollide = false
1080
			bl2.formFactor = "Symmetric"
1081
			m = Instance.new("SpecialMesh")
1082
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1083
			m.Scale = Vector3.new(1, 6, 1)
1084
			m.Parent = bl2
1085
			bl2.Size = Vector3.new(1, 1, 1)
1086
			bl2.Anchored = false
1087
			bl2.Name = "c"
1088
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1089
			bl2.BrickColor = BrickColor.new("White")
1090
			bl2.Parent = CPlayer
1091
			coroutine.resume(coroutine.create(function(p)
1092
				for i = 1, 20 do
1093
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
1094
					p.Transparency = i / 20
1095
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
1096
					wait()
1097
				end
1098
				p:Remove()
1099
			end), bl2)
1100
			bl2.Anchored = true
1101
                
1102
			gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
1103
			expected = 3
1104
			did = false
1105
			pooted = 0
1106
			workspace.CurrentCamera.CameraType = "Follow"
1107
			sos = game:GetService("RunService").Stepped:connect(function()
1108
				pooted = pooted + 1
1109
				if pooted >= expected + 1 then
1110
					sos:disconnect()
1111
					did = true
1112
					return
1113
				end
1114
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1115
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1116
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
1117
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
1118
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1119
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1120
                        
1121
				w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1122
                        
1123
				print(":(")
1124
			end)
1125
			while did == false do
1126
				wait()
1127
			end
1128
			wait(.3)
1129
			expected = 5
1130
			did = false
1131
			pooted = 0
1132
			workspace.CurrentCamera.CameraType = "Follow"
1133
			sos = game:GetService("RunService").Stepped:connect(function()
1134
				pooted = pooted + 1
1135
				if pooted >= expected + 1 then
1136
					sos:disconnect()
1137
					did = true
1138
					return
1139
				end
1140
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1141
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1142
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
1143
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
1144
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1145
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
1146
                        
1147
				w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1148
                        
1149
				print(":(")
1150
			end)
1151
			while did == false do
1152
				wait()
1153
			end
1154
			expected = 203
1155
			did = false
1156
			pooted = 0
1157
			workspace.CurrentCamera.CameraType = "Follow"
1158
			sos = game:GetService("RunService").Stepped:connect(function()
1159
				pooted = pooted + 1
1160
				if pooted >= expected + 1 then
1161
					sos:disconnect()
1162
					did = true
1163
					return
1164
				end
1165
				resetWelds(3, {
1166
					RightHip,
1167
					LeftHip,
1168
					RootJoint,
1169
					Neck
1170
				})
1171
				RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
1172
				LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
1173
				RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
1174
				LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
1175
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
1176
				RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
1177
				w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1178
				C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
1179
                        
1180
				if pooted / 2 == math.floor(pooted / 2) then
1181
					p = cPlayer["Right Arm"]:clone()
1182
					p.Anchored = true
1183
					p.CanCollide = false
1184
					p.Parent = workspace
1185
					p.Transparency = .5
1186
					game:GetService("Debris"):AddItem(p, .2)
1187
					p = cPlayer["Left Arm"]:clone()
1188
					p.Anchored = true
1189
					p.CanCollide = false
1190
					p.Parent = workspace
1191
					p.Transparency = .5
1192
					game:GetService("Debris"):AddItem(p, .2)
1193
                                
1194
					p = Instance.new("Part", workspace)
1195
					p.Name = "ORB"
1196
					p.TopSurface = 0
1197
					p.BottomSurface = 0
1198
					p.formFactor = "Custom"
1199
					p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
1200
					m = Instance.new("SpecialMesh", p)
1201
					m.MeshType = "Sphere"
1202
					p.BrickColor = BrickColor:White()
1203
					p.Size = Vector3.new(.4, .4, .4)
1204
					p.CanCollide = false
1205
					p.Anchored = true
1206
					game:GetService("Debris"):AddItem(p, 5)
1207
					coroutine.resume(coroutine.create(function(p)
1208
						for i = 1, 8 do
1209
							p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
1210
							p.Transparency = i / 8
1211
							wait()
1212
						end
1213
						p:Remove()
1214
					end), p)
1215
                                
1216
				end
1217
                        
1218
				print(":)")
1219
			end)
1220
			while did == false do
1221
				wait()
1222
			end
1223
			wait(.5)
1224
			expected = 20
1225
			did = false
1226
			pooted = 0
1227
			workspace.CurrentCamera.CameraType = "Follow"
1228
			sos = game:GetService("RunService").Stepped:connect(function()
1229
				pooted = pooted + 1
1230
				if pooted >= expected + 1 then
1231
					sos:disconnect()
1232
					did = true
1233
					return
1234
				end
1235
				resetWelds(3, {
1236
					Neck,
1237
					RootJoint,
1238
					RightHip,
1239
					LeftHip
1240
				})
1241
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
1242
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
1243
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
1244
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
1245
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
1246
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1247
				w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
1248
				print(":)")
1249
			end)
1250
			while did == false do
1251
				wait()
1252
			end
1253
			wait(2)
1254
			expected = 5
1255
			did = false
1256
			pooted = 0
1257
			workspace.CurrentCamera.CameraType = "Follow"
1258
			w.Parent = nil
1259
			bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
1260
			poo = cPlayer.Torso.CFrame.lookVector
1261
			cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
1262
			bodypos.Parent = cPlayer.Torso
1263
			sos = game:GetService("RunService").Stepped:connect(function()
1264
				pooted = pooted + 1
1265
				if pooted >= expected + 1 then
1266
					sos:disconnect()
1267
					did = true
1268
					return
1269
				end
1270
				resetWelds(3, {})
1271
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
1272
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
1273
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
1274
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
1275
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
1276
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
1277
				print(":)")
1278
			end)
1279
			while did == false do
1280
				wait()
1281
			end
1282
			wait(.7)
1283
			expected = 5
1284
			did = false
1285
			pooted = 0
1286
			sos = game:GetService("RunService").Stepped:connect(function()
1287
				pooted = pooted + 1
1288
				if pooted >= expected + 1 then
1289
					sos:disconnect()
1290
					did = true
1291
					return
1292
				end
1293
				resetWelds(3, {})
1294
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1295
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1296
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1297
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1298
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1299
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1300
				print(":(")
1301
			end)
1302
			while did == false do
1303
				wait()
1304
			end
1305
			wait(.2)
1306
			expected = 10
1307
			did = false
1308
			pooted = 0
1309
			workspace.CurrentCamera.CameraType = "Follow"
1310
			g = Instance.new("BodyGyro")
1311
			g.Parent = cPlayer.Torso
1312
			sos = game:GetService("RunService").Stepped:connect(function()
1313
				pooted = pooted + 1
1314
				if pooted >= expected + 1 then
1315
					sos:disconnect()
1316
					did = true
1317
					return
1318
				end
1319
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
1320
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
1321
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
1322
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
1323
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1324
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1325
				if pooted >= 2 then
1326
					bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
1327
					cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
1328
				end
1329
				print(":(")
1330
			end)
1331
			while did == false do
1332
				wait()
1333
			end
1334
			wait(.2)
1335
			bodypos:Remove()
1336
			wait(.5)
1337
                
1338
			e = Instance.new("Explosion")
1339
			e.BlastRadius = 30
1340
			e.Position = C.Position
1341
			e.BlastPressure = e.BlastPressure * 2.5
1342
			e.Parent = workspace
1343
			s = Instance.new("Sound", C)
1344
			s.SoundId = "rbxassetid://258057783"
1345
			s.Volume = 1
1346
			s:Play()
1347
			Instance.new("DistortionSoundEffect", s).Level = 1
1348
			g:Remove()
1349
                --dun
1350
			nubhit.Torso.Anchored = false
1351
			Hum.PlatformStand = false
1352
			C.Anchored = true
1353
1354
			coroutine.resume(coroutine.create(function(t)
1355
				wait(3)
1356
				p = Instance.new("Sound")
1357
				p.SoundId = "http://www.roblox.com/asset/?id=154677261"
1358
				p.Parent = t
1359
				p.Volume = 1
1360
				p:Play()
1361
			end), C)
1362
			game:GetService("Debris"):AddItem(LOL, 5)
1363
		end
1364
		resetWelds(3, {})
1365
		workspace.CurrentCamera.CameraType = "Custom"
1366
		Hum.WalkSpeed = 16
1367
		Hum.Name = "Humanoid"
1368
		bodypos:Remove()
1369
		partpos:Remove()
1370
		Anim.Parent = nil
1371
		wait(.1)
1372
		Anim.Disabled = false
1373
		Anim.Parent = cPlayer
1374
		deb = true
1375
	end
1376
1377
	Tool = Instance.new("HopperBin")
1378
	Tool.Name = "ROAD ROLLER DA"
1379
	Tool.Parent = game.Players.LocalPlayer.Backpack
1380
	Tool.Selected:connect(function(mouse)
1381
		mouse.Button1Down:connect(function()
1382
			doitdocdoit()
1383
		end)
1384
	end)
1385
1386
end