SHOW:
|
|
- or go back to the newest paste.
1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end | |
6 | p = game.Players.LocalPlayer | |
7 | char = p.Character | |
8 | torso = char.Torso | |
9 | hed = char.Head | |
10 | neck = char.Torso.Neck | |
11 | hum = char.Humanoid | |
12 | hum.MaxHealth = "inf" | |
13 | hum.Health = "inf" | |
14 | local msg = game:GetService("Chat") | |
15 | torso.BrickColor = BrickColor.new("Institutional white") | |
16 | hed.BrickColor = BrickColor.new("Institutional white") | |
17 | char["Right Arm"].BrickColor = BrickColor.new("Institutional white") | |
18 | char["Left Arm"].BrickColor = BrickColor.new("Institutional white") | |
19 | char["Left Leg"].BrickColor = BrickColor.new("Institutional white") | |
20 | char["Right Leg"].BrickColor = BrickColor.new("Institutional white") | |
21 | ypcall(function() | |
22 | shirt = Instance.new("Shirt", char) | |
23 | shirt.Name = "Shirt" | |
24 | pants = Instance.new("Pants", char) | |
25 | pants.Name = "Pants" | |
26 | char.Shirt.ShirtTemplate = "rbxassetid://527139198" | |
27 | char.Pants.PantsTemplate = "rbxassetid://1002356841" | |
28 | end) | |
29 | hed.face.Texture = "http://www.roblox.com/asset/?id=888434012" | |
30 | p1 = Instance.new("Part",char) | |
31 | p1.FormFactor = Enum.FormFactor.Custom | |
32 | p1.Size = Vector3.new(2,4,3) | |
33 | p1.CanCollide = false | |
34 | p1.Locked = true | |
35 | p1.BottomSurface = Enum.SurfaceType.Smooth | |
36 | p1.TopSurface = Enum.SurfaceType.Smooth | |
37 | SMesh = Instance.new("SpecialMesh", p1) | |
38 | SMesh.MeshId = "http://www.roblox.com/asset/?id=0" | |
39 | SMesh.MeshType = Enum.MeshType.FileMesh | |
40 | SMesh.Name = "Mesh" | |
41 | SMesh.TextureId = "http://www.roblox.com/asset/?id=0" | |
42 | w1 = Instance.new("Weld", hed) | |
43 | w1.Part0 = hed | |
44 | w1.C0 = CFrame.new(0,0.76,0.2)*CFrame.Angles(0.3,0,0) | |
45 | w1.Part1 = p1 | |
46 | w1.C1 = CFrame.new(0, 0, 0) | |
47 | CV="Maroon" | |
48 | Player = game.Players.LocalPlayer | |
49 | Character = Player.Character | |
50 | local txt = Instance.new("BillboardGui", Character) | |
51 | txt.Adornee = Character .Head | |
52 | txt.Name = "_status" | |
53 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
54 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
55 | local text = Instance.new("TextLabel", txt) | |
56 | text.Size = UDim2.new(10, 0, 7, 0) | |
57 | text.FontSize = "Size24" | |
58 | text.TextScaled = true | |
59 | text.TextTransparency = 0 | |
60 | text.BackgroundTransparency = 1 | |
61 | text.TextTransparency = 0 | |
62 | text.TextStrokeTransparency = 0 | |
63 | text.Font = "Bodoni" | |
64 | text.TextStrokeColor3 = Color3.new(255,85,0) | |
65 | ||
66 | v=Instance.new("Part") | |
67 | v.Name = "ColorBrick" | |
68 | v.Parent=Player.Character | |
69 | v.FormFactor="Symmetric" | |
70 | v.Anchored=true | |
71 | v.CanCollide=false | |
72 | v.BottomSurface="Smooth" | |
73 | v.TopSurface="Smooth" | |
74 | v.Size=Vector3.new(10,5,3) | |
75 | v.Transparency=1 | |
76 | v.CFrame=Character.Torso.CFrame | |
77 | v.BrickColor=BrickColor.new(CV) | |
78 | v.Transparency=1 | |
79 | text.TextColor3 = Color3.new(255,170,0) | |
80 | v.Shape="Block" | |
81 | text.Text = "Papyrus Disbelief" | |
82 | ---------------------------------------------------- | |
83 | z = Instance.new("Sound", char) | |
84 | z.SoundId = "rbxassetid://321451733"--321451733 | |
85 | z.Looped = true | |
86 | z.Pitch = 1 | |
87 | z.Volume = 20 | |
88 | wait(.001) | |
89 | z:Play() | |
90 | ---------------------------------------------------- | |
91 | --Shark op | |
92 | --by osama44 | |
93 | --for shark nigger | |
94 | --Converted to local by Scenius | |
95 | ||
96 | Player=game.Players.LocalPlayer | |
97 | o1 = Instance.new("ParticleEmitter") | |
98 | o1.Name = "ora" | |
99 | o1.Parent = script | |
100 | o1.Transparency = NumberSequence.new(0,1) | |
101 | o1.Size = NumberSequence.new(1.5,3.5) | |
102 | o1.Color = ColorSequence.new(Color3.new(0, 0.333333, 1),Color3.new(0, 0.333333, 1)) | |
103 | o1.Enabled = false | |
104 | o1.LightEmission = 1 | |
105 | o1.Texture = "rbxassetid://243086902" | |
106 | o1.Lifetime = NumberRange.new(1,1) | |
107 | o1.Rate = 500 | |
108 | o1.RotSpeed = NumberRange.new(90,90) | |
109 | o1.Speed = NumberRange.new(0,0) | |
110 | sv = Instance.new("Part") | |
111 | for i = 1, 2 do | |
112 | sv.Parent = script | |
113 | end | |
114 | sv.BrickColor = BrickColor.new("Deep orange") | |
115 | sv.Name = "sword" | |
116 | sv.Size = Vector3.new(0.248, 8.654, 1.153) | |
117 | sv.Orientation = Vector3.new(90, 90, 0) | |
118 | svm = Instance.new("FileMesh", sv) | |
119 | svm.MeshId = "rbxassetid://445556170" | |
120 | repeat wait() until Player.Character | |
121 | repeat wait() until #script:children() >= 0 | |
122 | script.Parent=Player.PlayerGui | |
123 | Effects = { } | |
124 | --[[Credits to SazErenos for his Artificical Heartbeat]]-- | |
125 | ArtificialHB = Instance.new("BindableEvent", script) | |
126 | ArtificialHB.Name = "Heartbeat" | |
127 | ||
128 | script:WaitForChild("Heartbeat") | |
129 | ||
130 | frame = 1 / 30 | |
131 | tf = 0 | |
132 | allowframeloss = false | |
133 | tossremainder = false | |
134 | lastframe = tick() | |
135 | script.Heartbeat:Fire() | |
136 | ||
137 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
138 | tf = tf + s | |
139 | if tf >= frame then | |
140 | if allowframeloss then | |
141 | script.Heartbeat:Fire() | |
142 | lastframe = tick() | |
143 | else | |
144 | for i = 1, math.floor(tf / frame) do | |
145 | script.Heartbeat:Fire() | |
146 | end | |
147 | lastframe = tick() | |
148 | end | |
149 | if tossremainder then | |
150 | tf = 0 | |
151 | else | |
152 | tf = tf - frame * math.floor(tf / frame) | |
153 | end | |
154 | end | |
155 | end) | |
156 | ||
157 | function swait(num) | |
158 | if num == 0 or num == nil then | |
159 | ArtificialHB.Event:wait() | |
160 | else | |
161 | for i = 0, num do | |
162 | ArtificialHB.Event:wait() | |
163 | end | |
164 | end | |
165 | end | |
166 | ------------------[[Variables and Main Stuff]]-------------------- | |
167 | ||
168 | ||
169 | ||
170 | local Player = game.Players.localPlayer | |
171 | local Character = Player.Character | |
172 | local Humanoid = Character.Humanoid | |
173 | local char=Character | |
174 | local LeftArm = Character["Left Arm"] | |
175 | local RightArm = Character["Right Arm"] | |
176 | local LeftLeg = Character["Left Leg"] | |
177 | local RightLeg = Character["Right Leg"] | |
178 | local Head = Character.Head | |
179 | local Torso = Character.Torso | |
180 | local cam = game.Workspace.CurrentCamera | |
181 | local RootPart = Character.HumanoidRootPart | |
182 | local RootJoint = RootPart.RootJoint | |
183 | local equipped = false | |
184 | local attack = false | |
185 | local Anim = 'Idle' | |
186 | local idle = 0 | |
187 | local attacktype = 1 | |
188 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
189 | local velocity = RootPart.Velocity.y | |
190 | local sine = 0 | |
191 | local change = 1 | |
192 | local grabbed = false | |
193 | local cn = CFrame.new | |
194 | local mr = math.rad | |
195 | local angles = CFrame.Angles | |
196 | local ud = UDim2.new | |
197 | local c3 = Color3.new | |
198 | local ORW=Torso["Right Shoulder"] | |
199 | local OLW=Torso["Left Shoulder"] | |
200 | local OLH=Torso["Left Hip"] | |
201 | local ORH=Torso["Right Hip"] | |
202 | local DesiredSpeed=15 | |
203 | local desiredjp=50 | |
204 | EffectModel = Instance.new("Model", Character) | |
205 | it=Instance.new | |
206 | vt=Vector3.new | |
207 | cf=CFrame.new | |
208 | euler=CFrame.Angles | |
209 | EffectModel.Name = "Effects" | |
210 | local Animator=Humanoid.Animator | |
211 | local Animate=char.Animate | |
212 | local EffecMo=EffectModel | |
213 | euler=CFrame.Angles | |
214 | RotCF = euler(-1.57, 0, 3.14) | |
215 | it=Instance.new | |
216 | vt=Vector3.new | |
217 | LastMove="" | |
218 | Orbs={} | |
219 | EffecMo=EffectModel | |
220 | RootCF = CFrame.Angles(0, 0, 0) | |
221 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
222 | local RW=Instance.new("Motor",nil) | |
223 | RW.Name="Right Shoulder" | |
224 | local LW=Instance.new("Motor",nil) | |
225 | LW.Name="Left Shoulder" | |
226 | local RH=Instance.new("Motor",nil) | |
227 | RH.Name="Right Hip" | |
228 | local LH=Instance.new("Motor",nil) | |
229 | LH.Name="Left Hip" | |
230 | Neck=Torso.Neck | |
231 | r1m=RootJoint.C1 | |
232 | r0m=RootJoint.C0 | |
233 | n1m=Neck.C1 | |
234 | n0m=Neck.C0 | |
235 | local rarmc1 = RW.C1 | |
236 | local larmc1 = LW.C1 | |
237 | local rlegc1 = RH.C1 | |
238 | local llegc1 = LH.C1 | |
239 | local resetc1 = false | |
240 | Comboing=false | |
241 | HTime=0 | |
242 | LastDamage=0 | |
243 | ComboHits=0 | |
244 | ||
245 | local co1 = 10 | |
246 | local co2 = 10 | |
247 | local co3 = 20 | |
248 | local co4 = 1 | |
249 | local cooldown1 = 0 | |
250 | local cooldown2 = 0 | |
251 | local cooldown3 = 0 | |
252 | local cooldown4 = 0 | |
253 | local skillcolorscheme = BrickColor.new("Deep orange").Color | |
254 | local scrn = Instance.new("ScreenGui", Player.PlayerGui) | |
255 | makeframe = function(par, trans, pos, size, color) | |
256 | ||
257 | local frame = Instance.new("Frame", par) | |
258 | frame.BackgroundTransparency = trans | |
259 | frame.BorderSizePixel = 0 | |
260 | frame.Position = pos | |
261 | frame.Size = size | |
262 | frame.BackgroundColor3 = color | |
263 | return frame | |
264 | end | |
265 | ||
266 | makelabel = function(par, text) | |
267 | ||
268 | local label = Instance.new("TextLabel", par) | |
269 | label.BackgroundTransparency = 1 | |
270 | label.Size = UDim2.new(1, 0, 1, 0) | |
271 | label.Position = UDim2.new(0, 0, 0, 0) | |
272 | label.TextColor3 = Color3.new(255, 255, 255) | |
273 | label.TextStrokeTransparency = 0 | |
274 | label.FontSize = Enum.FontSize.Size32 | |
275 | label.Font = Enum.Font.SourceSansLight | |
276 | label.BorderSizePixel = 0 | |
277 | label.TextScaled = true | |
278 | label.Text = text | |
279 | end | |
280 | ||
281 | framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
282 | framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
283 | framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
284 | framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
285 | bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
286 | bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
287 | bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
288 | bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
289 | text1 = Instance.new("TextLabel", framesk1) | |
290 | text1.BackgroundTransparency = 1 | |
291 | text1.Size = UDim2.new(1, 0, 1, 0) | |
292 | text1.Position = UDim2.new(0, 0, 0, 0) | |
293 | text1.TextColor3 = Color3.new(255, 255, 255) | |
294 | text1.TextStrokeTransparency = 0 | |
295 | text1.FontSize = Enum.FontSize.Size18 | |
296 | text1.Font = Enum.Font.SourceSansLight | |
297 | text1.BorderSizePixel = 0 | |
298 | text1.TextScaled = true | |
299 | text1.Text = "[Z]" | |
300 | text2 = Instance.new("TextLabel", framesk2) | |
301 | text2.BackgroundTransparency = 1 | |
302 | text2.Size = UDim2.new(1, 0, 1, 0) | |
303 | text2.Position = UDim2.new(0, 0, 0, 0) | |
304 | text2.TextColor3 = Color3.new(255, 255, 255) | |
305 | text2.TextStrokeTransparency = 0 | |
306 | text2.FontSize = Enum.FontSize.Size18 | |
307 | text2.Font = Enum.Font.SourceSansLight | |
308 | text2.BorderSizePixel = 0 | |
309 | text2.TextScaled = true | |
310 | text2.Text = "[X]" | |
311 | text3 = Instance.new("TextLabel", framesk3) | |
312 | text3.BackgroundTransparency = 1 | |
313 | text3.Size = UDim2.new(1, 0, 1, 0) | |
314 | text3.Position = UDim2.new(0, 0, 0, 0) | |
315 | text3.TextColor3 = Color3.new(255, 255, 255) | |
316 | text3.TextStrokeTransparency = 0 | |
317 | text3.FontSize = Enum.FontSize.Size18 | |
318 | text3.Font = Enum.Font.SourceSansLight | |
319 | text3.BorderSizePixel = 0 | |
320 | text3.TextScaled = false | |
321 | text3.Text = "[C]" | |
322 | text4 = Instance.new("TextLabel", framesk4) | |
323 | text4.BackgroundTransparency = 1 | |
324 | text4.Size = UDim2.new(1, 0, 1, 0) | |
325 | text4.Position = UDim2.new(0, 0, 0, 0) | |
326 | text4.TextColor3 = Color3.new(255, 255, 255) | |
327 | text4.TextStrokeTransparency = 0 | |
328 | text4.FontSize = Enum.FontSize.Size18 | |
329 | text4.Font = Enum.Font.SourceSansLight | |
330 | text4.BorderSizePixel = 0 | |
331 | text4.TextScaled = true | |
332 | text4.Text = "[V]" | |
333 | ||
334 | ------------[[Particle Emitters]]--------------------- | |
335 | local pe=Instance.new("ParticleEmitter",script) | |
336 | pe.Enabled=false | |
337 | pe.Name="pe" | |
338 | local col1= Color3.new(0, 85, 255) | |
339 | pe.Color=ColorSequence.new(col1) | |
340 | pe.Texture="rbxassetid://436792038" | |
341 | pe.LightEmission=1 | |
342 | pe.Size=NumberSequence.new({NumberSequenceKeypoint.new(0, 1.65), NumberSequenceKeypoint.new(1, 0)}) | |
343 | pe.Transparency=NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)}) | |
344 | pe.Lifetime=NumberRange.new(1.5) | |
345 | pe.Rate=500 | |
346 | pe.Acceleration=Vector3.new(5,0,5) | |
347 | pe.Rotation=NumberRange.new(5) | |
348 | pe.RotSpeed=NumberRange.new(10) | |
349 | pe.Speed=NumberRange.new(5) | |
350 | ||
351 | local pe=Instance.new("ParticleEmitter",script) | |
352 | pe.Enabled=false | |
353 | pe.Name="pe2" | |
354 | local col1= BrickColor.new("Deep orange").Color | |
355 | pe.Color=ColorSequence.new(col1) | |
356 | pe.Texture="rbxassetid://436792038" | |
357 | pe.LightEmission=.5 | |
358 | pe.Size=NumberSequence.new({NumberSequenceKeypoint.new(0, 1.65), NumberSequenceKeypoint.new(1, 0)}) | |
359 | pe.Transparency=NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)}) | |
360 | pe.Lifetime=NumberRange.new(1) | |
361 | pe.Rate=500 | |
362 | pe.Rotation=NumberRange.new(5) | |
363 | pe.RotSpeed=NumberRange.new(10) | |
364 | pe.Speed=NumberRange.new(5) | |
365 | pe.VelocitySpread=360 | |
366 | ||
367 | ------------------[[Main Functions]]-------------------- | |
368 | ||
369 | function CameraShake(Times, Power) | |
370 | coroutine.resume(coroutine.create(function() | |
371 | FV = Instance.new("BoolValue", Character) | |
372 | FV.Name = "CameraShake" | |
373 | for ShakeNum=1,Times do | |
374 | swait() | |
375 | local ef=Power | |
376 | if ef>=1 then | |
377 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
378 | else | |
379 | ef=Power*10 | |
380 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
381 | end | |
382 | end | |
383 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
384 | FV:Destroy() | |
385 | end)) | |
386 | end | |
387 | ||
388 | so = function(id, par, vol, pit) | |
389 | local sou = Instance.new("Sound", par or workspace) | |
390 | if par==char then sou.Parent=char.Torso end | |
391 | sou.Volume = vol | |
392 | sou.Pitch = pit or 1 | |
393 | sou.SoundId = "http://www.roblox.com/asset/?id=" .. id | |
394 | coroutine.resume(coroutine.create(function(Sound) | |
395 | swait() | |
396 | Sound:play() | |
397 | while sou.Parent.Parent ~= nil and sou.TimePosition >= sou.TimeLength do | |
398 | swait() | |
399 | end | |
400 | sou.Parent = char.Torso | |
401 | end), sou) | |
402 | game:GetService("Debris"):AddItem(sou, sou.TimeLength + 0.5) | |
403 | end | |
404 | ||
405 | part = function(formfactor, parent, reflectance, transparency, brickcolor, name, size) | |
406 | local fp = it("Part") | |
407 | fp.Parent = parent | |
408 | fp.Reflectance = reflectance | |
409 | fp.Transparency = transparency | |
410 | fp.CanCollide = false | |
411 | fp.Locked = true | |
412 | fp.BrickColor = brickcolor | |
413 | fp.Name = name | |
414 | fp.Size = size | |
415 | fp.Position = Torso.Position | |
416 | fp.Material = "SmoothPlastic" | |
417 | fp:BreakJoints() | |
418 | return fp | |
419 | end | |
420 | mesh = function(Mesh, part, meshtype, meshid, offset, scale) | |
421 | local mesh = it(Mesh) | |
422 | mesh.Parent = part | |
423 | if Mesh == "SpecialMesh" then | |
424 | mesh.MeshType = meshtype | |
425 | if meshid ~= "nil" then | |
426 | mesh.MeshId = "http://www.roblox.com/asset/?id=" .. meshid | |
427 | end | |
428 | end | |
429 | mesh.Offset = offset | |
430 | mesh.Scale = scale | |
431 | return mesh | |
432 | end | |
433 | local function weldBetween(a, b) | |
434 | local OR=CFrame.new(a.Position) | |
435 | local P1C, P2C=a.CFrame:inverse()*OR,b.CFrame:inverse()*OR | |
436 | local weld = Instance.new("ManualWeld", a) | |
437 | weld.Part0 = a | |
438 | weld.Part1 = b | |
439 | weld.C0 = P1C | |
440 | weld.C1=P2C | |
441 | return weld | |
442 | end | |
443 | lock=function(a,b) | |
444 | local vp2=Instance.new("BodyPosition",a) | |
445 | vp2.MaxForce=Vector3.new(math.huge,math.huge,math.huge) | |
446 | vp2.P=1e7 | |
447 | vp2.D=1e3 | |
448 | vp2.Position=b.Position | |
449 | local vp3=Instance.new("BodyGyro",a) | |
450 | vp3.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
451 | vp3.P=1e7 | |
452 | vp3.D=1e3 | |
453 | vp3.cframe=a.CFrame | |
454 | return vp2,vp3 | |
455 | end | |
456 | weld = function(parent, part0, part1, c0) | |
457 | local weld = it("Motor") | |
458 | weld.Parent = parent | |
459 | weld.Part0 = part0 | |
460 | weld.Part1 = part1 | |
461 | weld.C0 = c0 | |
462 | return weld | |
463 | end | |
464 | function NoOutline(Part) | |
465 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
466 | end | |
467 | ||
468 | Par=function(Parent,Name,Col,size,Mater) | |
469 | p=Instance.new("Part",Parent) | |
470 | p.Anchored=true | |
471 | p.CanCollide=false | |
472 | p.BrickColor=BrickColor.new(Col) | |
473 | p.Locked=true | |
474 | NoOutline(p) | |
475 | p.Size=size or Vector3.new(1,1,1) | |
476 | p.Material=Mater | |
477 | return p | |
478 | end | |
479 | Par2=function(size,cframe,color,meshtype,meshscale) --returns a basic part for further manipulation | |
480 | local par = Instance.new("Part") | |
481 | par.formFactor="Custom" | |
482 | par.TopSurface=0 | |
483 | par.BottomSurface=0 | |
484 | par.Size=size | |
485 | par.CFrame=cframe | |
486 | par.BrickColor=BrickColor.new(color) | |
487 | if meshtype then | |
488 | local m = Instance.new(meshtype,par) | |
489 | m.Scale=meshscale | |
490 | end | |
491 | return par | |
492 | end | |
493 | BillboardGui = function(image, position, size) | |
494 | local billpar = Instance.new("Part") | |
495 | billpar.Transparency = 1 | |
496 | billpar.formFactor = "Custom" | |
497 | billpar.Size = Vector3.new(1, 1, 1) | |
498 | billpar.Anchored = true | |
499 | billpar.CanCollide = false | |
500 | billpar.CFrame = CFrame.new(position) | |
501 | billpar.Name = "BillboardGuiPart" | |
502 | local bill = Instance.new("BillboardGui", billpar) | |
503 | bill.Adornee = billpar | |
504 | bill.Size = UDim2.new(1, 0, 1, 0) | |
505 | bill.SizeOffset = Vector2.new(size, size) | |
506 | local d = Instance.new("ImageLabel", bill) | |
507 | d.BackgroundTransparency = 1 | |
508 | d.Size = UDim2.new(1, 0, 1, 0) | |
509 | d.Image = image | |
510 | return billpar | |
511 | end | |
512 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
513 | local gui = it(GuiType) | |
514 | gui.Parent = parent | |
515 | gui.Text = text | |
516 | gui.BackgroundTransparency = backtrans | |
517 | gui.BackgroundColor3 = backcol | |
518 | gui.SizeConstraint = "RelativeXY" | |
519 | gui.TextXAlignment = "Center" | |
520 | gui.TextYAlignment = "Center" | |
521 | gui.Position = pos | |
522 | gui.Size = size | |
523 | gui.Font = "SciFi" | |
524 | gui.FontSize = "Size14" | |
525 | gui.TextWrapped = false | |
526 | gui.TextStrokeTransparency = 0 | |
527 | gui.TextColor3 = Color3.new(255,255,127) | |
528 | return gui | |
529 | end | |
530 | ||
531 | local TotalSuppressedTable = {} | |
532 | CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
533 | local RbxUtility = LoadLibrary("RbxUtility") | |
534 | local Create = RbxUtility.Create | |
535 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
536 | RemoveOutlines(Part) | |
537 | return Part | |
538 | end | |
539 | ||
540 | function BreakEffect(brickcolor,cframe,x1,y1,z1) --Credits to Ace | |
541 | local prt=part(3,EffectModel,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
542 | prt.Anchored=true | |
543 | prt.Material="Neon" | |
544 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
545 | game:GetService("Debris"):AddItem(prt,10) | |
546 | local msh=mesh("SpecialMesh",prt,"Sphere","nil",vt(0,0,0),vt(x1,y1,z1)) | |
547 | local num=math.random(10,50)/1000 | |
548 | table.insert(Effects,{prt,"Shatter",num,prt.CFrame,math.random()-math.random(),0,math.random(50,100)/100}) | |
549 | end | |
550 | ||
551 | local function CFrameFromTopBack(at, top, back) | |
552 | local right = top:Cross(back) | |
553 | return CFrame.new(at.x, at.y, at.z, | |
554 | right.x, top.x, back.x, | |
555 | right.y, top.y, back.y, | |
556 | right.z, top.z, back.z) | |
557 | end | |
558 | function clerp(a,b,t) | |
559 | return a:Lerp(b,t) | |
560 | end | |
561 | function QuaternionFromCFrame(cf) | |
562 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
563 | local trace = m00 + m11 + m22 | |
564 | if trace > 0 then | |
565 | local s = math.sqrt(1 + trace) | |
566 | local recip = 0.5/s | |
567 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
568 | else | |
569 | local i = 0 | |
570 | if m11 > m00 then | |
571 | i = 1 | |
572 | end | |
573 | if m22 > (i == 0 and m00 or m11) then | |
574 | i = 2 | |
575 | end | |
576 | if i == 0 then | |
577 | local s = math.sqrt(m00-m11-m22+1) | |
578 | local recip = 0.5/s | |
579 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
580 | elseif i == 1 then | |
581 | local s = math.sqrt(m11-m22-m00+1) | |
582 | local recip = 0.5/s | |
583 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
584 | elseif i == 2 then | |
585 | local s = math.sqrt(m22-m00-m11+1) | |
586 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
587 | end | |
588 | end | |
589 | end | |
590 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
591 | local xs, ys, zs = x + x, y + y, z + z | |
592 | local wx, wy, wz = w*xs, w*ys, w*zs | |
593 | local xx = x*xs | |
594 | local xy = x*ys | |
595 | local xz = x*zs | |
596 | local yy = y*ys | |
597 | local yz = y*zs | |
598 | local zz = z*zs | |
599 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
600 | end | |
601 | function QuaternionSlerp(a, b, t) | |
602 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
603 | local startInterp, finishInterp; | |
604 | if cosTheta >= 0.0001 then | |
605 | if (1 - cosTheta) > 0.0001 then | |
606 | local theta = math.acos(cosTheta) | |
607 | local invSinTheta = 1/math.sin(theta) | |
608 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
609 | finishInterp = math.sin(t*theta)*invSinTheta | |
610 | else | |
611 | startInterp = 1-t | |
612 | finishInterp = t | |
613 | end | |
614 | else | |
615 | if (1+cosTheta) > 0.0001 then | |
616 | local theta = math.acos(-cosTheta) | |
617 | local invSinTheta = 1/math.sin(theta) | |
618 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
619 | finishInterp = math.sin(t*theta)*invSinTheta | |
620 | else | |
621 | startInterp = t-1 | |
622 | finishInterp = t | |
623 | end | |
624 | end | |
625 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
626 | end | |
627 | ||
628 | local newMotor = function(part0, part1, c0, c1) | |
629 | local w = Instance.new('Motor', part0) | |
630 | w.Part0 = part0 | |
631 | w.Part1 = part1 | |
632 | w.C0 = c0 | |
633 | w.C1 = c1 | |
634 | return w | |
635 | end | |
636 | ||
637 | Triangle=function(a, b, c) | |
638 | local col=BrickColor.new("White") | |
639 | --Credit to Fenrier | |
640 | local edg1 = (c-a):Dot((b-a).unit) | |
641 | local edg2 = (a-b):Dot((c-b).unit) | |
642 | local edg3 = (b-c):Dot((a-c).unit) | |
643 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
644 | a, b, c = a, b, c | |
645 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
646 | a, b, c = b, c, a | |
647 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
648 | a, b, c = c, a, b | |
649 | else | |
650 | assert(false, "unreachable") | |
651 | end | |
652 | ||
653 | local len1 = (c-a):Dot((b-a).unit) | |
654 | local len2 = (b-a).magnitude - len1 | |
655 | local width = (a + (b-a).unit*len1 - c).magnitude | |
656 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
657 | ||
658 | local list = {} | |
659 | ||
660 | if len1 > 0.01 then | |
661 | local w1 = Instance.new('WedgePart', EffectModel) | |
662 | game:GetService("Debris"):AddItem(w1,5) | |
663 | coroutine.resume(coroutine.create(function(p) | |
664 | for i=1, 10 do | |
665 | p.Transparency=i/10 | |
666 | swait() | |
667 | end | |
668 | p:Remove() | |
669 | end),w1) | |
670 | w1.FormFactor = "Custom" | |
671 | w1.BrickColor = col | |
672 | w1.Material = "SmoothPlastic" | |
673 | w1.CanCollide = false | |
674 | local sz = Vector3.new(0.2, width, len1) | |
675 | w1.Size = sz | |
676 | local sp = Instance.new("SpecialMesh",w1) | |
677 | sp.MeshType = "Wedge" | |
678 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
679 | w1:BreakJoints() | |
680 | w1.Anchored = true | |
681 | w1.Transparency = 0 | |
682 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
683 | end | |
684 | ||
685 | if len2 > 0.01 then | |
686 | local w2 = Instance.new('WedgePart', EffectModel) | |
687 | game:GetService("Debris"):AddItem(w2,5) | |
688 | coroutine.resume(coroutine.create(function(p) | |
689 | for i=1, 10 do | |
690 | p.Transparency=i/10 | |
691 | swait() | |
692 | end | |
693 | p:Remove() | |
694 | end),w2) | |
695 | ||
696 | w2.FormFactor = "Custom" | |
697 | w2.BrickColor = col | |
698 | w2.Material = "SmoothPlastic" | |
699 | w2.CanCollide = false | |
700 | local sz = Vector3.new(0.2, width, len2) | |
701 | w2.Size = sz | |
702 | local sp = Instance.new("SpecialMesh",w2) | |
703 | sp.MeshType = "Wedge" | |
704 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
705 | w2:BreakJoints() | |
706 | w2.Anchored = true | |
707 | w2.Transparency = 0 | |
708 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
709 | end | |
710 | return unpack(list) | |
711 | end | |
712 | ||
713 | osamachain = function(P0,P1,Color1,Color2,thickness1,thickness2,T) | |
714 | local Part0=P0.Position | |
715 | local Part1=P1.Position | |
716 | local magz = (Part0 - Part1).magnitude | |
717 | local curpos = Part0 | |
718 | local parts = {} | |
719 | local lastpart=P0 | |
720 | local model = Instance.new("Model",EffecMo) | |
721 | model.Name = "osama_chain" | |
722 | local par=model | |
723 | if par:FindFirstChild("TimeLeft")~=nil then | |
724 | par:FindFirstChild("TimeLeft"):Destroy() | |
725 | end | |
726 | local chains = {} | |
727 | local WAT=false | |
728 | local cb=Instance.new("Part",model) | |
729 | cb.Name="Main_chain" | |
730 | cb.Size=Vector3.new(.2,1,.2) | |
731 | cb.BrickColor=BrickColor.new(Color1) | |
732 | cb.Anchored=false | |
733 | cb.CanCollide=false | |
734 | cb.Locked=true | |
735 | cbM=Instance.new("CylinderMesh",cb) | |
736 | cbM.Name="Mesh" | |
737 | cb.CFrame = CFrame.new((Part0 + Part1)/2, Part0) * CFrame.Angles(math.pi/2, 0, 0) | |
738 | for j = 1, T do | |
739 | local Part0=P0.Position | |
740 | local Part1=P1.Position | |
741 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/T).p | |
742 | local p = Instance.new("Part") | |
743 | p.Name="Outline"..j | |
744 | p.Size = Vector3.new(.2,1,.2) | |
745 | p.BrickColor = BrickColor.new(Color2) | |
746 | p.TopSurface = 0 | |
747 | p.BottomSurface = 0 | |
748 | p.CanCollide = false | |
749 | p.Locked=true | |
750 | p.Anchored=true | |
751 | p.Material = "Neon" | |
752 | p.TopSurface = 0 | |
753 | p.BottomSurface = 0 | |
754 | local mesh = Instance.new("CylinderMesh",p) | |
755 | mesh.Name = "Mesh" | |
756 | mesh.Scale = Vector3.new(1.5,magz/T,1.5) | |
757 | p.Parent = model | |
758 | p.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/T/2) | |
759 | curpos = p.CFrame*CFrame.new(0,0,magz/T/2).p | |
760 | p.CFrame=p.CFrame*CFrame.Angles(math.rad(90),0,0) | |
761 | p.Transparency=0.35 | |
762 | local str=Instance.new("ObjectValue",p) | |
763 | str.Value=lastpart | |
764 | str.Name="LP" | |
765 | lastpart=p | |
766 | table.insert(parts,{p,p}) | |
767 | table.insert(chains,{0,0,parts,0}) | |
768 | ||
769 | coroutine.resume(coroutine.create(function() | |
770 | while WAT==false do | |
771 | game:GetService("RunService").RenderStepped:wait() | |
772 | local Part0=P0.Position | |
773 | local Part1=P1.Position | |
774 | local ow=j | |
775 | local magz = (Part0 - Part1).magnitude | |
776 | local oldT=T | |
777 | local wtf=magz | |
778 | mesh.Scale = Vector3.new(thickness2,magz/T,thickness2) | |
779 | if ow>1 then | |
780 | local dangnigga=CFrame.new(str.Value.Position)*CFrame.new(0,0,wtf/oldT/2).p | |
781 | local trolpos = CFrame.new(dangnigga,Part1)*CFrame.new(0,0,wtf/oldT).p | |
782 | p.CFrame = CFrame.new(str.Value.Position,Part1)*CFrame.new(0,0,-(wtf/oldT))*CFrame.Angles(math.rad(90),0,0) | |
783 | end | |
784 | if ow<=1 then | |
785 | local dangnigga=Part0 | |
786 | local trolpos = CFrame.new(dangnigga,Part1)*CFrame.new(0,0,wtf/oldT).p | |
787 | p.CFrame = CFrame.new(dangnigga,trolpos)*CFrame.new(0,0,wtf/oldT/2)*CFrame.Angles(math.rad(90),0,0) | |
788 | end | |
789 | end | |
790 | end)) | |
791 | end | |
792 | ||
793 | ||
794 | coroutine.resume(coroutine.create(function() | |
795 | while WAT==false do | |
796 | local Part0=P0.Position | |
797 | local Part1=P1.Position | |
798 | cbM.Scale = Vector3.new(thickness1, (Part0 - Part1).magnitude, thickness1) | |
799 | cb.CFrame = CFrame.new((Part0 + Part1)/2, Part0) * CFrame.Angles(math.pi/2, 0, 0) | |
800 | for i, v in pairs(chains) do | |
801 | v[1] = v[1] %200 +4 | |
802 | local dir = i%2 == 0 and 1 or -1 | |
803 | for j, V in pairs(v[3]) do | |
804 | local val = math.sin(math.pi/2 * 2 * (((v[1] + (100 * j/#v[3])*dir) % 100)/100)) | |
805 | V[2].Transparency = 0.12 + val * 0.85 | |
806 | end | |
807 | end | |
808 | game:GetService("RunService").RenderStepped:wait() | |
809 | end | |
810 | end)) | |
811 | ||
812 | local t=Instance.new("BoolValue",par) | |
813 | t.Name="TimeLeft" | |
814 | ||
815 | coroutine.resume(coroutine.create(function() | |
816 | repeat wait() until par:FindFirstChild("TimeLeft")==nil | |
817 | WAT=true | |
818 | for _,v in pairs(model:children()) do | |
819 | coroutine.resume(coroutine.create(function() | |
820 | for i=1,30 do | |
821 | swait() | |
822 | v.Mesh.Scale=v.Mesh.Scale-Vector3.new(.05,0,.05) | |
823 | v.Transparency=i/30 | |
824 | end | |
825 | v:Destroy() | |
826 | end)) | |
827 | game.Debris:AddItem(model,1) | |
828 | end | |
829 | end)) | |
830 | ||
831 | return t | |
832 | end | |
833 | AnimTab={} | |
834 | angles=CFrame.Angles | |
835 | euler=CFrame.fromEulerAnglesXYZ | |
836 | cf=CFrame.new | |
837 | AnimTab["Idle"]=function(frameN,sine) | |
838 | local frame={} | |
839 | frame[1]={ | |
840 | CFrame.new(0.0749855712, -0.0629398525, 0.0235529467, 0.819152057, -0.0499904789, -0.571393847, 0.0499904789, 0.998626292, -0.0157019496, 0.571393847, -0.0157019496, 0.820525885) * CFrame.new(0, .05*math.cos(sine/16), 0) * CFrame.Angles(0, 0, 0), | |
841 | CFrame.new(-2.23517418e-008, 1.49999809, -5.96046448e-008, 0.707106829, 0, 0.707106948, -0.0616284125, 0.99619478, 0.0616284236, -0.704416037, -0.0871557444, 0.704416215) * CFrame.new(0, .02*math.cos(sine/16), 0) * CFrame.Angles( math.rad(2*math.cos(sine/16)), 0, 0), | |
842 | CFrame.new(1.39567375, 0.0430115312, 0.0315978527, 0.694800496, -0.393022656, -0.602318823, 0.404297799, 0.90606755, -0.12484619, 0.594807148, -0.156772524, 0.788436532) * CFrame.new(0, .05* math.cos(sine/16), 0) * CFrame.Angles(0, 0, math.rad(3.5*math.cos(sine/16))), | |
843 | CFrame.new(-1.58251691, 0.206372619, 0.0614111423, 0.471944094, 0.547303855, 0.691178441, -0.39397791, 0.832269073, -0.39001283, -0.788701952, -0.0882446468, 0.608410358) * CFrame.new(0, .05 * math.cos(sine/16), 0) * CFrame.Angles( math.rad(3.5*math.cos(sine/16)), 0, 0), | |
844 | CFrame.new(0.560000062, -1.83199704, 8.94069672e-008, 0.99619472, -0.0871557444, 2.98023224e-008, 0.0841859877, 0.962250233, 0.258819044, -0.0225575566, -0.257834196, 0.965925813) * CFrame.new(0,-.05*math.cos(sine/16), 0) * CFrame.Angles(0, 0, 0), | |
845 | CFrame.new(-0.612000167, -1.99999762, -4.47034836e-008, 0.936116815, 0.0871557519, 0.340718925, -0.0818995982, 0.996194839, -0.0298090391, -0.342020333, 1.3038516e-008, 0.939692676)* CFrame.new(0,-.05*math.cos(sine/16), 0) * CFrame.Angles(0, 0, 0), | |
846 | } | |
847 | ||
848 | return frame[frameN] | |
849 | end | |
850 | ||
851 | AnimTab["Walk"]=function(frameN,sine,num) | |
852 | local frame={} | |
853 | frame[1]={ | |
854 | CFrame.new(-0.0113935694, 0.00570777431, 0.130231544, 0.984834015, 0.0075960937, -0.173317313, 0.00759613095, 0.99619472, 0.0868239552, 0.173317313, -0.0868239775, 0.981028795) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
855 | CFrame.new(4.61004674e-007, 1.49999475, -2.23517418e-007, 0.996191978, 0.00759613141, 0.0868240595, -9.31322575e-010, 0.99619472, -0.0871556401, -0.0871557146, 0.0868239626, 0.992401242) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
856 | CFrame.new(1.46789289, 0.0982637256, -0.144648015, 0.950443208, -0.30540812, -0.058124274, 0.310294747, 0.943467736, 0.116559155, 0.0192402601, -0.128818408, 0.99147892) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
857 | CFrame.new(-1.51850045, 0.0611076728, -0.0488293171, 0.793944538, 0.343733251, -0.501494884, -0.374889195, 0.926151514, 0.0412922278, 0.478652835, 0.155221671, 0.864171624) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
858 | CFrame.new(.5, -1.85 - 0.5 * math.cos(sine / num) / 2, 0 + 2 * math.sin(sine / num) / 2) * angles(math.rad(-60 * math.sin(sine / num)), math.rad(-5), math.rad(0)), | |
859 | CFrame.new(-.5, -1.85 + 0.5 * math.cos(sine / num) / 2, 0 - 2 * math.sin(sine / num) / 2) * angles(math.rad(60 * math.sin(sine / num)), math.rad(5), math.rad(0)), | |
860 | } | |
861 | return frame[frameN] | |
862 | end | |
863 | ||
864 | AnimTab["Fall"]=function(frameN) | |
865 | local frame={} | |
866 | frame[1]={ | |
867 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
868 | CFrame.new(0, 1.49999714, 4.47034836e-008, 1, 0, -0, 0, 0.996194601, -0.0871557221, 0, 0.0871557221, 0.996194601) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
869 | CFrame.new(1.52677226, 0.170301318, 0.120866239, 0.615058243, -0.725984514, -0.307655036, 0.75595212, 0.653862953, -0.0316542089, 0.224143073, -0.213102654, 0.950971305) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
870 | CFrame.new(-1.74943757, 0.22577554, 0.248999774, -0.467496186, 0.588313401, 0.659799039, -0.437883109, 0.494264781, -0.750973344, -0.767922878, -0.639991939, 0.0265456047) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
871 | CFrame.new(0.5, -1.79199886, 0.372999966, 1, 0, 0, 0, 0.965925813, 0.258819044, 0, -0.258819044, 0.965925813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
872 | CFrame.new(-0.5, -1.56999934, 3.57627869e-007, 1, 0, 0, 0, 0.906307697, 0.422618449, 0, -0.422618449, 0.906307697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
873 | } | |
874 | return frame[frameN] | |
875 | end | |
876 | ||
877 | AnimTab["Jump"]=function(frameN) | |
878 | local frame={} | |
879 | frame[1]={ | |
880 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), 0, 0), | |
881 | CFrame.new(0, 1.49999642, -2.98023224e-007, 1, 0, -0, 0, 0.984807611, -0.173648387, 0, 0.173648387, 0.984807611) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), 0, 0), | |
882 | CFrame.new(1.52818167, 0.149664342, 0.34200123, 0.642788768, -0.627507448, -0.439385235, 0.766045749, 0.526541293, 0.368688077, 2.44126284e-008, -0.573576927, 0.8191517) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
883 | CFrame.new(-1.55943918, 0.108779103, 0.407002598, 0.0947543383, 0.640856326, 0.761791289, -0.612354636, 0.640856147, -0.462954849, -0.784887373, -0.422618419, 0.4531537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
884 | CFrame.new(0.5, -1.79199874, 0.372999489, 1, 0, 0, 0, 0.819151998, 0.573576391, 0, -0.573576391, 0.819151998) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
885 | CFrame.new(-0.5, -1.18119395, -0.181302905, 1, 0, 0, 0, 0.906307697, 0.422618449, 0, -0.422618449, 0.906307697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
886 | } | |
887 | return frame[frameN] | |
888 | end | |
889 | ||
890 | AnimTab["ClickCombo"]=function(frameN) | |
891 | local frame={} | |
892 | frame[1]={ | |
893 | CFrame.new(-0.0197398271, 0.00017363939, -0.0113914032, 0.819431186, 0.0131589621, -0.573026359, -0.0151344128, 0.999884605, 0.00131906569, 0.572977841, 0.00759153441, 0.819535732) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
894 | CFrame.new(-5.12972474e-006, 1.49999857, 6.86198473e-006, 0.939692736, 0, -0.342020154, -0.0298089944, 0.99619472, -0.081899412, 0.340719104, 0.0871555582, 0.936116457) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
895 | CFrame.new(1.46780205, 0.710095406, 0.234785587, -0.355826288, -0.865559995, 0.352411389, -0.172264263, -0.30988273, -0.935039043, 0.918538094, -0.393419534, -0.038840577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
896 | CFrame.new(-1.43954968, -2.52574682e-006, 0.129604459, 0.836516142, 0.258819044, 0.482963055, -0.224143833, 0.965925813, -0.129409522, -0.499999762, 5.96046448e-008, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
897 | CFrame.new(0.679453552, -2.00000072, -0.0836714357, 0.984807849, -0.173648208, 1.78813934e-007, 0.173648164, 0.984807789, 1.49011612e-008, 2.08616257e-007, -2.23517418e-008, 0.999999762) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
898 | CFrame.new(-0.604891539, -2.00168324, 0.0733468086, 0.902858794, 0.0789898112, 0.422619224, -0.0871558189, 0.996194482, -8.33533704e-008, -0.421009451, -0.0368335843, 0.906307936) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
899 | } | |
900 | frame[2]={ | |
901 | CFrame.new(-0.0613368936, 0.00152878393, 0.0285331458, 0.76637429, 0.0408957675, 0.641089976, -0.0435777232, 0.99898237, -0.0116322488, -0.640913188, -0.0190227255, 0.767376542) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
902 | CFrame.new(-7.62548461e-006, 1.49999809, -3.71038914e-006, 0.999998212, 0, 2.98023224e-008, 5.58793545e-009, 0.99619478, 0.0871554092, 0, -0.0871555507, 0.996193051) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
903 | CFrame.new(0.00463496707, 0.187205061, -0.965997756, 0.367293179, 0.711594164, 0.598938942, 0.427254975, 0.442903399, -0.788219512, -0.826164603, 0.545407176, -0.141356587) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
904 | CFrame.new(-1.49999774, 3.53902578e-006, 1.47521496e-005, 0.907670081, 0.258818388, 0.330364645, -0.243210018, 0.965925872, -0.0885214061, -0.342019051, -2.08616257e-007, 0.939689517) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
905 | CFrame.new(0.499999136, -2.00000024, -3.50921755e-006, 0.999998271, 1.86264515e-009, 5.96046448e-008, 1.86264515e-009, 1.00000012, -1.37835741e-007, 5.96046448e-008, -1.37835741e-007, 0.99999845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
906 | CFrame.new(-0.645505011, -2.00401926, 0.0868109241, 0.924950242, 0.16841127, 0.340715557, -0.168411225, 0.985266805, -0.0298095532, -0.340716124, -0.0298096016, 0.939684689) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
907 | } | |
908 | frame[3]={ | |
909 | CFrame.new(1.55471647e-009, -0.0068855267, -5.47999889e-006, 0.793305218, -2.25794793e-007, 0.608824253, 0.000484734424, 0.999999702, -0.000631258881, -0.608824015, 0.000795871951, 0.79330498) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
910 | CFrame.new(0.0225859769, 1.49797451, 0.0388732702, 0.883248448, 0.0451714694, 0.466724664, -0.00345645775, 0.995949268, -0.089850761, -0.468892813, 0.0777472705, 0.879826784) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
911 | CFrame.new(1.58917701, 0.14805764, 0.334518611, 0.0183337033, -0.201969534, -0.979220271, 0.697920084, 0.70388478, -0.132113129, 0.715941131, -0.680995286, 0.153863311) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
912 | CFrame.new(-1.88436937, 0.643480539, -0.285786152, 0.300701588, 0.768738747, 0.564463854, 0.950921416, -0.286961168, -0.115765437, 0.0729858056, 0.571571708, -0.817299783) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
913 | CFrame.new(0.412421823, -2.00387192, 0.0902987272, 0.791517377, 0.00115086511, -0.611145437, 0.00795604475, 0.999894083, 0.0121870684, 0.611094832, -0.0145086367, 0.791424394) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
914 | CFrame.new(-0.409770161, -1.99211299, -0.0764102042, 0.792799294, 0.000281186076, -0.609482467, 0.00198945496, 0.999993384, 0.00304915174, 0.609479368, -0.00362995872, 0.792793512) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
915 | } | |
916 | frame[4]={ | |
917 | CFrame.new(2.62498816e-007, -0.000344276341, -2.2777408e-007, 0.803031087, 0, -0.595937431, -0.000474512577, 0.999999702, -0.000639379025, 0.595937312, 0.000796243548, 0.80303061) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
918 | CFrame.new(-0.0595012531, 1.49132609, -0.0711210817, 0.77105993, -0.119002283, 0.62554419, 0.00120455027, 0.982652485, 0.185453147, -0.636761785, -0.14224194, 0.757826924) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
919 | CFrame.new(1.59903359, 0.230916396, 0.409287423, 0.0014244318, -0.198947608, -0.980009317, 0.835885108, 0.538167715, -0.108036242, 0.54890269, -0.819021165, 0.167063877) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
920 | CFrame.new(-0.625070512, 0.361982256, -0.745636106, 0.285767585, -0.796516061, 0.532822251, 0.955926418, 0.276036203, -0.100043766, -0.0673916936, 0.537928045, 0.840292692) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
921 | CFrame.new(0.398624241, -1.9999733, -0.0658840984, 0.804467261, -0.000422894955, 0.593996882, -5.37931919e-005, 0.999999702, 0.000784777105, -0.593996882, -0.000663250685, 0.804466903) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
922 | CFrame.new(-0.398404002, -1.99966228, 0.0658915937, 0.803506851, -0.000106021762, 0.595295787, -1.34408474e-005, 1, 0.000196315348, -0.595295668, -0.000165745616, 0.803506553) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
923 | } | |
924 | frame[5]={ | |
925 | CFrame.new(-1.14056382e-008, -0.196045384, -0.000156056514, 1, 5.81785571e-008, -0.00159262121, -1.21010919e-006, 0.99999994, -0.000796537439, 0.00159247965, 0.000796022301, 0.999999464) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
926 | CFrame.new(9.34411162e-008, 1.47852278, -0.144922316, 0.99999392, 7.4505806e-008, -5.21540642e-008, 5.78365871e-008, 0.957062781, 0.289872348, -7.4505806e-008, -0.289865702, 0.957063496) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
927 | CFrame.new(0.663555026, 0.49231568, -0.850663185, 0.015370708, 0.692666352, 0.721096218, 0.999231637, 0.0153704779, -0.036063727, -0.0360642895, 0.721095979, -0.691897511) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
928 | CFrame.new(-0.663553596, 0.492314607, -0.850663126, 0.0153705887, -0.692666411, -0.721096218, -0.999231517, 0.015370396, -0.0360638089, 0.0360642895, 0.721096158, -0.691897392) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
929 | CFrame.new(0.499701917, -1.92411804, 0.38171339, 0.999994397, 0.000301316381, -0.000750280917, 5.81403583e-006, 0.924113035, 0.382118583, 0.000808849931, -0.382119298, 0.924106598) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
930 | CFrame.new(-0.401899934, -1.79915607, -0.00056552887, 0.999996126, -7.83959404e-005, 0.000813350081, -9.8903547e-007, 0.995200098, 0.0978638232, -0.000817283988, -0.0978644416, 0.995195687) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
931 | } | |
932 | frame[6]={ | |
933 | CFrame.new(-0, -0.828355193, 0.211025894, 1, 0, 0, 0, 0.939692676, 0.342019737, 0, -0.342019737, 0.939692676) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
934 | CFrame.new(0, 1.49999678, 3.7252903e-006, 1, 0, 0, 0, 0.996194541, -0.0871557444, 0, 0.0871557444, 0.996194541) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
935 | CFrame.new(1.87859392, 0.514964342, 0.34640047, -0.0871552005, -0.936116815, -0.340718567, 0.996194661, -0.0818997845, -0.029810369, -1.13248825e-006, -0.342018634, 0.939689815) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
936 | CFrame.new(-1.68897307, 0.493994951, 0.408263475, 2.7980894e-008, 0.906309366, 0.422614932, -0.999999881, 6.40749931e-007, -1.28149986e-006, -1.43051147e-006, -0.422614932, 0.906309187) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
937 | CFrame.new(0.5, -1.59677243, -0.49357605, 1, 0, 0, 0, 0.984807909, -0.17364797, 0, 0.17364797, 0.984807909) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
938 | CFrame.new(-0.5, -1.90224135, 0.424649239, 1, 0, 0, 0, 0.906307638, 0.422618598, 0, -0.422618598, 0.906307638) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
939 | } | |
940 | frame[7]={ | |
941 | CFrame.new(-0, 0, 0, 0.960631907, 0.00137611502, 0.277821034, -0.159289986, 0.822030306, 0.546711087, -0.227624968, -0.569442153, 0.789887726) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
942 | CFrame.new(-0.0181836374, 1.50775862, -0.0594066978, 0.999913454, -0.0105673671, -0.00784052908, 0.0118241087, 0.983038306, 0.183019012, 0.00577357411, -0.183095813, 0.983078241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
943 | CFrame.new(1.5073173, 1.31327307, -0.909579456, 0.94229573, -0.200924531, 0.267783791, 0.109451406, -0.571028471, -0.813601255, 0.316384584, 0.795962393, -0.516086161) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
944 | CFrame.new(-1.57927585, 0.317291111, 0.397556216, 0.809802711, 0.208654553, 0.548345804, -0.517000973, 0.695623755, 0.498816311, -0.277362049, -0.687437952, 0.671192646) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
945 | CFrame.new(0.655821919, -1.91117561, 0.471306443, 0.991203368, 0.0697749257, 0.112460986, -0.110218167, 0.905595839, 0.409570932, -0.0732664168, -0.418363273, 0.905320168) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
946 | CFrame.new(-0.524112225, -1.89465261, -0.507151604, 0.994412482, 0.0338317044, -0.100033343, -0.0809665471, 0.852411568, -0.516580105, 0.0677920207, 0.521791637, 0.850385308) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
947 | } | |
948 | return frame[frameN] | |
949 | end | |
950 | ||
951 | AnimTab["C"]=function(frameN) | |
952 | local frame={} | |
953 | frame[1]={ | |
954 | CFrame.new(2.84053385e-007, -0.699999809, -2.38418579e-007, 0.965778768, -0.258819073, -0.0168577731, 0.232835919, 0.836516201, 0.496012032, -0.114275634, -0.482962906, 0.868152142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
955 | CFrame.new(-5.63820706e-008, 1.49240422, 0.0868239999, 1, -4.84287739e-008, -8.94069672e-008, -4.47034836e-008, 0.98480767, -0.173648149, -2.98023224e-008, 0.173648193, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
956 | CFrame.new(1.74633741, 0.23793821, 0.0817345008, 0.855079293, -0.517596483, -0.0305508971, 0.513783395, 0.837906241, 0.18422699, -0.0697565079, -0.173225164, 0.982408822) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
957 | CFrame.new(-1.49061811, 0.166142434, -1.07410741, -0.0469467044, 0.428182781, -0.9024719, -0.761570275, 0.569285035, 0.309717506, 0.64637953, 0.701836109, 0.299365371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
958 | CFrame.new(0.463051915, -0.780309081, -0.937637031, 0.941776395, 0.166060507, -0.29237175, -0.294348687, 0.827483535, -0.478152335, 0.162530512, 0.536371887, 0.828184247) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
959 | CFrame.new(-0.799590945, -1.51444077, -0.389154136, 0.970662296, 0.0849219561, 0.224951029, -0.22485368, 0.652014375, 0.724098086, -0.0851795673, -0.75343585, 0.651980817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
960 | } | |
961 | return frame[frameN] | |
962 | end | |
963 | ||
964 | AnimTab["Z"]=function(frameN) | |
965 | local frame={} | |
966 | frame[1]={ | |
967 | CFrame.new(-0, -0, 0, 0.939692557, 0, 0.342020363, 0, 1, 0, -0.342020363, 0, 0.939692557) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
968 | CFrame.new(7.67409801e-007, 1.49999976, -2.84612179e-006, 0.965925753, -0.0449434593, -0.254887015, 0, 0.98480773, -0.173648164, 0.258819044, 0.167731255, 0.951251149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
969 | CFrame.new(1.45801651, 1.30391252, -0.184753254, 0.908105314, -0.402072936, 0.116977036, -0.316420078, -0.841866553, -0.43720898, 0.274269402, 0.360022634, -0.891720653) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
970 | CFrame.new(-1.49999797, -1.36718154e-006, -4.20212746e-006, 0.907673359, 0.258819044, -0.330366075, -0.243210346, 0.965925813, 0.0885213241, 0.342020154, 0, 0.939692616) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
971 | CFrame.new(0.552665412, -2.01035452, 0.0304116532, 0.962249815, -0.0871557146, -0.257833838, 0.0841859728, 0.996194422, -0.022557551, 0.258818924, -5.58793545e-009, 0.965926111) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
972 | CFrame.new(-0.49999544, -2, -1.74716115e-006, 0.99619472, 0, 0.0871555209, 0, 1, 0, -0.0871555209, 0, 0.99619472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
973 | } | |
974 | return frame[frameN] | |
975 | end | |
976 | ||
977 | AnimTab["X"]=function(frameN) | |
978 | local frame={} | |
979 | frame[1]={ | |
980 | CFrame.new(0, -0, 0, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
981 | CFrame.new(0, 1.5, 0, 1.19248824e-008, 0, -1, 0, 1, 0, 1, 0, 1.19248824e-008) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
982 | CFrame.new(1.875, 0.443000317, 2.5331974e-007, -3.09086197e-008, -1, 3.09086197e-008, 0.707106769, -4.37113883e-008, -0.707106769, 0.707106769, 0, 0.707106769) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
983 | CFrame.new(-1.30599999, 0.0260016322, -4.529953e-006, 0.694272041, 0.422618032, 0.58256346, -0.323744178, 0.906307817, -0.271653652, -0.642787516, 1.08828191e-008, 0.766044438) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
984 | CFrame.new(0.677001357, -1.99999976, 0, 0.98480773, -0.173648179, 0, 0.173648179, 0.98480773, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
985 | CFrame.new(-0.500001073, -2, 7.00354576e-007, 0.866025329, 0, 0.500000179, 0, 1, 0, -0.500000179, 0, 0.866025329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
986 | } | |
987 | return frame[frameN] | |
988 | end | |
989 | lastcframe={RootJoint.C0,Neck.C0,RW.C0,LW.C0,RH.C0,LH.C0} | |
990 | function PlayAnimationFromTable(tabl, speed, bool) | |
991 | RootJoint.C0 = clerp(RootJoint.C0, tabl[1], speed) | |
992 | Neck.C0 = clerp(Neck.C0, tabl[2], speed) | |
993 | RW.C0 = clerp(RW.C0, tabl[3], speed) | |
994 | LW.C0 = clerp(LW.C0, tabl[4], speed) | |
995 | RH.C0 = clerp(RH.C0, tabl[5], speed) | |
996 | LH.C0 = clerp(LH.C0, tabl[6], speed) | |
997 | lastcframe={RootJoint.C0,Neck.C0,RW.C0,LW.C0,RH.C0,LH.C0} | |
998 | if bool == true then | |
999 | if resetc1 == false then | |
1000 | resetc1 = true | |
1001 | RootJoint.C1 = RootJoint.C1 | |
1002 | Torso.Neck.C1 = Torso.Neck.C1 | |
1003 | RW.C1 = rarmc1 | |
1004 | LW.C1 = larmc1 | |
1005 | RH.C1 = rlegc1 | |
1006 | LH.C1 = llegc1 | |
1007 | end | |
1008 | end | |
1009 | ||
1010 | end | |
1011 | ||
1012 | CamShake=function(Part,Distan,Power,Times) | |
1013 | local de=Part.Position | |
1014 | for i,v in pairs(workspace:children()) do | |
1015 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
1016 | for _,c in pairs(v:children()) do | |
1017 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
1018 | local Noob=v.Humanoid | |
1019 | if Noob~=nil then | |
1020 | if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then | |
1021 | --[[local ss=script.CamShake:clone() | |
1022 | ss.Parent=Noob | |
1023 | ss.Power.Value=Power | |
1024 | ss.Times.Value=Times | |
1025 | ss.Disabled=false]] | |
1026 | CameraShake(Times, Power) | |
1027 | end | |
1028 | end | |
1029 | end | |
1030 | end | |
1031 | end | |
1032 | end | |
1033 | end | |
1034 | ||
1035 | local RbxUtility = LoadLibrary("RbxUtility") | |
1036 | local Create = RbxUtility.Create | |
1037 | ||
1038 | function RemoveOutlines(part) | |
1039 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
1040 | end | |
1041 | ||
1042 | function rayCast(Position, Direction, Range, Ignore) | |
1043 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
1044 | end | |
1045 | function rayCastWithIngore(Position, Direction, Range, Ignore) | |
1046 | return game:service("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
1047 | end | |
1048 | ||
1049 | detect_state = function() | |
1050 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1051 | velocity = RootPart.Velocity.y | |
1052 | sine = sine + change | |
1053 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
1054 | if equipped == true then | |
1055 | if RootPart.Velocity.y > 1 and hit == nil then | |
1056 | Anim = "Jump" | |
1057 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
1058 | Anim = "Fall" | |
1059 | elseif Torsovelocity < 1 and hit ~= nil then | |
1060 | Anim = "Idle" | |
1061 | elseif Torsovelocity > 2 and hit ~= nil then | |
1062 | Anim = "Walk" | |
1063 | end | |
1064 | end | |
1065 | end | |
1066 | ||
1067 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module | |
1068 | local magz = (Part0 - Part1).magnitude | |
1069 | local curpos = Part0 | |
1070 | local trz = {-Offset,Offset} | |
1071 | for i=1,Times do | |
1072 | local li =Par(EffectModel,"Lightning",Color,Vector3.new(Thickness,Thickness,magz/Times),"Neon") | |
1073 | li.Transparency = Trans | |
1074 | li.BrickColor = BrickColor.new(Color) | |
1075 | ora=Instance.new("BlockMesh",li) | |
1076 | ora.Scale=Vector3.new(Thickness,Thickness,1) | |
1077 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
1078 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
1079 | if Times == i then | |
1080 | local magz2 = (curpos - Part1).magnitude | |
1081 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
1082 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
1083 | else | |
1084 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
1085 | end | |
1086 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
1087 | game.Debris:AddItem(li,.1) | |
1088 | end | |
1089 | end | |
1090 | function Lightning2(Part0,Part1,Times,Offset,Color,Thickness,Trans,V) -- Lightning module | |
1091 | local magz = (Part0 - Part1).magnitude | |
1092 | local curpos = Part0 | |
1093 | local trz = {-Offset,Offset} | |
1094 | for i=1,Times do | |
1095 | local li =Par(EffectModel,"Lightning",Color,Vector3.new(Thickness,Thickness,magz/Times),"Neon") | |
1096 | li.Transparency = Trans | |
1097 | ora=Instance.new("BlockMesh",li) | |
1098 | ora.Scale=Vector3.new(Thickness,Thickness,1) | |
1099 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
1100 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
1101 | if Times == i then | |
1102 | local magz2 = (curpos - Part1).magnitude | |
1103 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
1104 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
1105 | else | |
1106 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
1107 | end | |
1108 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
1109 | coroutine.resume(coroutine.create(function() | |
1110 | for i=1,V do | |
1111 | swait() | |
1112 | li.Transparency=i/V | |
1113 | end | |
1114 | li:Destroy() | |
1115 | end)) | |
1116 | end | |
1117 | end | |
1118 | function Lightning3(Part0,Part1,Times,Offset,Color,Thickness,Trans,last) -- Lightning module | |
1119 | local magz = (Part0 - Part1).magnitude | |
1120 | local curpos = Part0 | |
1121 | local trz = {-Offset,Offset} | |
1122 | for i=1,Times do | |
1123 | local li =Par(EffectModel,"Lightning",Color,Vector3.new(Thickness,Thickness,magz/Times),"Neon") | |
1124 | li.Transparency = Trans | |
1125 | local Offzet = Vector3.new(trz[math.random(9999,9999)],trz[math.random(9999,9999)],trz[math.random(9999,9999)]) | |
1126 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
1127 | if Times == i then | |
1128 | local magz2 = (curpos - Part1).magnitude | |
1129 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
1130 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
1131 | else | |
1132 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
1133 | end | |
1134 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
1135 | game.Debris:AddItem(li,5) | |
1136 | coroutine.resume(coroutine.create(function() | |
1137 | for i=1,20 do | |
1138 | swait() | |
1139 | li.Transparency=li.Transparency+last | |
1140 | end | |
1141 | li:Destroy() | |
1142 | end)) | |
1143 | end | |
1144 | end | |
1145 | ||
1146 | GET_THE_NEAREST_FAGGOT = function(pos) | |
1147 | local list = (game.Workspace:children()) | |
1148 | local torso = nil | |
1149 | local DISTANCE_u_BITCH = 1000 | |
1150 | local temp, human, temp2 = nil, nil, nil | |
1151 | for x = 1, #list do | |
1152 | temp2 = list[x] | |
1153 | if temp2.className == "Model" and temp2.Name ~= Character.Name then | |
1154 | temp = temp2:findFirstChild("Torso") | |
1155 | human = temp2:findFirstChild("Humanoid") | |
1156 | if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < DISTANCE_u_BITCH then | |
1157 | local FOUND_YOU = true | |
1158 | if Player.Neutral == false and game.Players:GetPlayerFromCharacter(temp.Parent) ~= nil then | |
1159 | FOUND_YOU = false | |
1160 | end | |
1161 | if FOUND_YOU == true then | |
1162 | torso = temp | |
1163 | DISTANCE_u_BITCH = (temp.Position - pos).magnitude | |
1164 | end | |
1165 | end | |
1166 | end | |
1167 | end | |
1168 | return torso, DISTANCE_u_BITCH | |
1169 | end | |
1170 | Damagefunc=function(hit,Damage, knockback,tiem, Type, Delay,stun,removebodypos) | |
1171 | local Hited=false | |
1172 | if hit.Parent == nil then | |
1173 | return | |
1174 | end | |
1175 | ||
1176 | h = hit.Parent:FindFirstChild("Humanoid") | |
1177 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
1178 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
1179 | return | |
1180 | end | |
1181 | if h.Health<=0 then return end | |
1182 | h = hit.Parent:FindFirstChild("Humanoid") | |
1183 | c = Instance.new("ObjectValue") | |
1184 | c.Name = "creator" | |
1185 | c.Value = game:service("Players").LocalPlayer | |
1186 | c.Parent = h | |
1187 | game:GetService("Debris"):AddItem(c, 0.5) | |
1188 | if Type=="H2" then | |
1189 | local eff = Par2(Vector3.new(1, 1, 1), hit.CFrame * CFrame.new(math.random(-15, 15) / 10, math.random(-20, 15) / 10, math.random(-5, 5) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "SpecialMesh", Vector3.new(0.5, 0.5, 0.5)) | |
1190 | eff.Parent = EffectModel | |
1191 | eff.Name = "BloodEffect" | |
1192 | eff.Mesh.MeshType = "Sphere" | |
1193 | eff.Anchored = true | |
1194 | eff.CanCollide = false | |
1195 | game:GetService("Debris"):AddItem(eff, 5) | |
1196 | coroutine.resume(coroutine.create(function(p, A) | |
1197 | local R = Vector3.new(math.random(-5, 5), math.random(7, 9), math.random(-5, 5)) / 50 | |
1198 | for i = 1, 6 do | |
1199 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(0.85, 0.85, 0.85) | |
1200 | p.Transparency =1 | |
1201 | p.CFrame = p.CFrame * A | |
1202 | swait() | |
1203 | end | |
1204 | p:Remove() | |
1205 | end), eff, CFrame.Angles(math.rad(math.random(-9999, 9999) * 4), math.rad(math.random(-4, 4) * 3), math.rad(math.random(-9999, 9999) * 2)), 0) | |
1206 | local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", eff.Position, 0) | |
1207 | eb.Parent = EffectModel | |
1208 | eb.BillboardGui.ImageLabel.ImageColor3=Color3.new(255, 0, 0) | |
1209 | eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180) | |
1210 | eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0) | |
1211 | game:GetService("Debris"):AddItem(eb, 3) | |
1212 | coroutine.resume(coroutine.create(function(p) | |
1213 | local r = math.random(-3, 3) * 9 | |
1214 | if r > -12 and r < 1 then | |
1215 | r = -12 | |
1216 | else | |
1217 | if r < 12 and r > -1 then | |
1218 | r = 12 | |
1219 | end | |
1220 | end | |
1221 | for i = 1, 6 do | |
1222 | p.BillboardGui.ImageLabel.ImageTransparency = 0.25 + i / 6 | |
1223 | p.BillboardGui.Size = UDim2.new(2 + i / 1.75, 0, 2 + i / 1.75, 0) | |
1224 | p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r | |
1225 | swait() | |
1226 | end | |
1227 | p:Remove() | |
1228 | end), eb) | |
1229 | ||
1230 | local hitnum = math.random(1, 8) | |
1231 | if hitnum == 1 then | |
1232 | so("153092274", hit, 1, 1) | |
1233 | end | |
1234 | if hitnum == 2 then | |
1235 | so("199149186", hit, 2, .5) | |
1236 | end | |
1237 | if hitnum == 3 then | |
1238 | so("153092296", hit, 1, .3) | |
1239 | end | |
1240 | if hitnum == 4 then | |
1241 | so("199149235", hit, 1, .5) | |
1242 | end | |
1243 | if hitnum == 5 then | |
1244 | so("199149269", hit, 1, .4) | |
1245 | end | |
1246 | if hitnum == 6 then | |
1247 | so("199149297", hit, 1, .5) | |
1248 | end | |
1249 | if hitnum == 7 then | |
1250 | so("201858024", hit, 1, .6) | |
1251 | end | |
1252 | if hitnum == 8 then | |
1253 | so("201858024", hit, 1, .5) | |
1254 | end | |
1255 | end | |
1256 | ||
1257 | if Type=="H1" then | |
1258 | local hitnum=math.random(2,4) | |
1259 | p=Par(EffectModel,"EffectHi","White",Vector3.new(1,1,1),"SmoothPlastic") | |
1260 | p.CFrame=hit.Parent.Torso.CFrame | |
1261 | m=Instance.new("SpecialMesh") | |
1262 | m.MeshType="Sphere" | |
1263 | m.Parent=p | |
1264 | game:GetService("Debris"):AddItem(p,5) | |
1265 | coroutine.resume(coroutine.create(function(p) | |
1266 | for i=1, 8 do | |
1267 | p.Transparency=i/8 | |
1268 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.5,.5,.5) | |
1269 | swait(.5) | |
1270 | end | |
1271 | p:Remove() end),p) | |
1272 | ||
1273 | if hitnum==1 then | |
1274 | so("153092274", hit, 1, 1) | |
1275 | else | |
1276 | if hitnum == 2 then | |
1277 | so("153092217", hit, 1, 1) | |
1278 | else | |
1279 | if hitnum == 3 then | |
1280 | so("153092227", hit, 1, 1) | |
1281 | else | |
1282 | if hitnum == 4 then | |
1283 | so("153092238", hit, 1, 1) | |
1284 | end | |
1285 | end | |
1286 | end end | |
1287 | end | |
1288 | ||
1289 | Noob=hit.Parent | |
1290 | HTime=time()+1.8 | |
1291 | LastDamage=LastDamage + Damage*9999 | |
1292 | ComboHits=ComboHits+1 | |
1293 | Comboing=true | |
1294 | Hited=true | |
1295 | local ded=false | |
1296 | Comboing=true | |
1297 | ||
1298 | h:TakeDamage(Damage) | |
1299 | local Part=hit | |
1300 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 9999).p + Vector3.new(0, 3.5, 0), -Damage, 1.5, BrickColor.new("Deep orange").Color) | |
1301 | if stun==true then | |
1302 | local t=hit.Parent.Torso | |
1303 | if hit.Parent.Torso:FindFirstChild("EBOLA")==nil then | |
1304 | local r=Instance.new("BodyGyro") | |
1305 | r.P=1e7 | |
1306 | r.D=1e3 | |
1307 | r.maxTorque=Vector3.new(50000,50000,50000)*50000000000 | |
1308 | r.cframe=r.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) | |
1309 | r.Parent=t | |
1310 | game:GetService("Debris"):AddItem(r,1) | |
1311 | r.Name="EBOLA" | |
1312 | local fff=Instance.new("BodyForce") | |
1313 | fff.force=Vector3.new(0,1200,0) | |
1314 | fff.Parent=t | |
1315 | game:GetService("Debris"):AddItem(fff,1) | |
1316 | local hum = hit.Parent.Humanoid | |
1317 | local bodvol = Instance.new("BodyVelocity") | |
1318 | bodvol.velocity = Vector3.new(0,0,0)+RootPart.CFrame.lookVector*4 | |
1319 | bodvol.Name="EBOLA" | |
1320 | bodvol.P = 4000 | |
1321 | bodvol.maxForce=Vector3.new(50000000,5000000,50000000)*10000 | |
1322 | bodvol.Parent = hit | |
1323 | game.Debris:AddItem(bodvol,.5) | |
1324 | ||
1325 | end | |
1326 | ||
1327 | end | |
1328 | if stun~=true then | |
1329 | if removebodypos==true then | |
1330 | for _,v in pairs(hit:children()) do | |
1331 | if v.ClassName=="BodyPosition" or v.ClassName=="BodyVelocity" then | |
1332 | v.Parent=nil | |
1333 | end | |
1334 | end | |
1335 | end | |
1336 | local hum = hit.Parent.Humanoid | |
1337 | if hit:FindFirstChild("EBOLA")~=nil then hit:FindFirstChild("EBOLA").Parent=nil end | |
1338 | local bodvol = Instance.new("BodyVelocity") | |
1339 | bodvol.Name="EBOLA" | |
1340 | bodvol.velocity = knockback | |
1341 | bodvol.P = 4000 | |
1342 | bodvol.maxForce=Vector3.new(50000000,5000000,50000000)*10000 | |
1343 | bodvol.Parent = hit | |
1344 | game.Debris:AddItem(bodvol,tiem) | |
1345 | ||
1346 | end | |
1347 | ||
1348 | local debounce = Instance.new("BoolValue") | |
1349 | debounce.Name = "DebounceHit" | |
1350 | debounce.Parent = hit.Parent | |
1351 | debounce.Value = true | |
1352 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1353 | c = Instance.new("ObjectValue") | |
1354 | c.Name = "creator" | |
1355 | c.Value = Player | |
1356 | c.Parent = h | |
1357 | game:GetService("Debris"):AddItem(c, 0.5) | |
1358 | local CRIT = false | |
1359 | end | |
1360 | end | |
1361 | function MagnitudeDamage(Part, magni,Damage, knockback,tiem, Type, Delay ,stun,removebodypos) | |
1362 | for _, c in pairs(workspace:children()) do | |
1363 | local hum = c:findFirstChild("Humanoid") | |
1364 | if hum ~= nil then | |
1365 | local head = c:findFirstChild("Torso") | |
1366 | if head ~= nil then | |
1367 | local targ = head.Position - Part.Position | |
1368 | local mag = targ.magnitude | |
1369 | if mag <= magni and c.Name ~= Player.Name then | |
1370 | Damagefunc(head,Damage, knockback,tiem, Type, Delay,stun,removebodypos) | |
1371 | end | |
1372 | end | |
1373 | end | |
1374 | end | |
1375 | end | |
1376 | Cooldown=function(name,duration) | |
1377 | local t=Instance.new("BoolValue",char) | |
1378 | t.Name=name | |
1379 | coroutine.resume(coroutine.create(function() | |
1380 | swait((duration*30)-1) | |
1381 | game.Debris:AddItem(t,.1) | |
1382 | end)) | |
1383 | end | |
1384 | ||
1385 | Koy="" | |
1386 | Dmoves=nil | |
1387 | ||
1388 | Stop = function() | |
1389 | canjump = false | |
1390 | end | |
1391 | Resume= function() | |
1392 | canjump = true | |
1393 | end | |
1394 | ||
1395 | Player.Character.Humanoid.Changed:connect(function() | |
1396 | if canjump == false then | |
1397 | Player.Character.Humanoid.Jump = false | |
1398 | end | |
1399 | end) | |
1400 | ||
1401 | doingmoves=function(value) | |
1402 | if value==true then | |
1403 | LastMove="" | |
1404 | Stop() | |
1405 | input="" | |
1406 | Koy="" | |
1407 | CanCancel=false | |
1408 | Dmoves=true | |
1409 | DIR=RootPart.CFrame.lookVector | |
1410 | end | |
1411 | ||
1412 | if value==false then | |
1413 | Dmoves=false | |
1414 | LastMove="" | |
1415 | Koy="" | |
1416 | if Dmoves==false then | |
1417 | CanCancel=true | |
1418 | char.Humanoid.WalkSpeed=DesiredSpeed | |
1419 | Resume() | |
1420 | end | |
1421 | Dmoves=false | |
1422 | end | |
1423 | ||
1424 | end | |
1425 | ||
1426 | Dmoves=false | |
1427 | ||
1428 | input="" | |
1429 | age=0 | |
1430 | cam_ing=false | |
1431 | local Input_MaxTime=.8 | |
1432 | local Input_Time=Input_MaxTime | |
1433 | local Input_Addition=.2 | |
1434 | local Input_Lose=.1 | |
1435 | local Max_Input=20 | |
1436 | local Running_Timer=false | |
1437 | ||
1438 | coroutine.resume(coroutine.create(function() | |
1439 | while true do | |
1440 | swait() | |
1441 | if Input_Time>0 then | |
1442 | Input_Time=Input_Time-Input_Lose | |
1443 | elseif Input_Time < 0 then | |
1444 | Input_Time=0 | |
1445 | input="" | |
1446 | elseif Input_Time == 0 then | |
1447 | input="" | |
1448 | elseif Input_Time > Input_MaxTime then | |
1449 | Input_Time = Input_MaxTime | |
1450 | end | |
1451 | end | |
1452 | end)) | |
1453 | ||
1454 | getDirection=function() | |
1455 | local par=RootPart | |
1456 | Cam=workspace.CurrentCamera | |
1457 | return {CFrame.new(par.Position,Vector3.new(Cam.CoordinateFrame.x,par.Position.y,Cam.CoordinateFrame.z))*CFrame.fromEulerAnglesXYZ(0,math.pi,0),Vector3.new(Cam.CoordinateFrame.p.x,par.CFrame.p.y,Cam.CoordinateFrame.p.z)} | |
1458 | end | |
1459 | getrek=function() | |
1460 | Cam=workspace.CurrentCamera | |
1461 | Cam=workspace.CurrentCamera | |
1462 | return {CFrame.new(RootPart.Position,Vector3.new(Noob.Torso.Position.x,RootPart.Position.y,Noob.Torso.Position.z)),Vector3.new(Noob.Torso.CFrame.p.x,Noob.Torso.CFrame.p.y,Noob.Torso.CFrame.p.z)} | |
1463 | end | |
1464 | FaceMouse=function() | |
1465 | Cam=workspace.CurrentCamera | |
1466 | return {CFrame.new(char.Torso.Position,Vector3.new(mouse.Hit.p.x,char.Torso.Position.y,mouse.Hit.p.z)),Vector3.new(mouse.Hit.p.x,mouse.Hit.p.y,mouse.Hit.p.z)} | |
1467 | end | |
1468 | FaceForward=function() | |
1469 | RootPart.CFrame=getDirection()[1] | |
1470 | return RootPart.CFrame | |
1471 | end | |
1472 | ||
1473 | ||
1474 | ph0segui = function(Char, Dealt,color) | |
1475 | local holder = Instance.new("Model",Char) | |
1476 | holder.Name = "Effect" | |
1477 | local c = Par(holder,"Head","White",Vector3.new(1, 0.4, 1),"SmoothPlastic") | |
1478 | c.Transparency = 1 | |
1479 | local b = Instance.new("BillboardGui", c) | |
1480 | b.Size = UDim2.new(5, 0, 5, 0) | |
1481 | b.AlwaysOnTop = true | |
1482 | local damgui = it("TextLabel") | |
1483 | damgui.Parent = b | |
1484 | damgui.Text = Dealt | |
1485 | damgui.BackgroundTransparency = 1 | |
1486 | damgui.BackgroundColor3 = Color3.new(0, 0, 0) | |
1487 | damgui.SizeConstraint = "RelativeXY" | |
1488 | damgui.TextXAlignment = "Center" | |
1489 | damgui.TextYAlignment = "Center" | |
1490 | damgui.Position = UDim2.new(0, 0, 0, 0) | |
1491 | damgui.Size = UDim2.new(1, 0, 1, 0) | |
1492 | damgui.Font = "ArialBold" | |
1493 | damgui.FontSize = "Size14" | |
1494 | damgui.TextWrapped = false | |
1495 | damgui.TextStrokeTransparency = 0 | |
1496 | damgui.TextColor3 = BrickColor.new(color).Color | |
1497 | damgui.TextScaled = true | |
1498 | local ms = Instance.new("CylinderMesh") | |
1499 | ms.Scale = Vector3.new(0.8, 0.8, 0.8) | |
1500 | ms.Parent = c | |
1501 | c.Reflectance = 0 | |
1502 | Instance.new("BodyGyro").Parent = c | |
1503 | c.Parent = holder | |
1504 | if Char:findFirstChild("Head") ~= nil then | |
1505 | c.CFrame = cf(Char.Head.CFrame.p + Vector3.new(math.random(-100, 100) / 100, 3, math.random(-100, 100) / 100)) | |
1506 | else | |
1507 | if Char.Parent:findFirstChild("Head") ~= nil then | |
1508 | c.CFrame = cf(Char.Parent.Head.CFrame.p + Vector3.new(math.random(-100, 100) / 100, 3, math.random(-100, 100) / 100)) | |
1509 | end | |
1510 | end | |
1511 | local f = Instance.new("BodyPosition") | |
1512 | f.P = 2000 | |
1513 | f.D = 100 | |
1514 | f.maxForce = Vector3.new(545000, 545000, 545000) | |
1515 | f.position = c.Position + Vector3.new(0, 1, 0) | |
1516 | f.Parent = c | |
1517 | c.CanCollide = false | |
1518 | c.CanCollide = false | |
1519 | coroutine.resume(coroutine.create(function() | |
1520 | swait(20) | |
1521 | for i=1,15 do | |
1522 | swait() | |
1523 | damgui.TextTransparency=i/15 | |
1524 | damgui.TextStrokeTransparency=i/15 | |
1525 | f.position=f.position+Vector3.new(0,.3,0) | |
1526 | end | |
1527 | end)) | |
1528 | game:GetService("Debris"):AddItem(m, 1) | |
1529 | end | |
1530 | mouse=nil | |
1531 | ShowDamage = function(Pos, Text, Time, Color) | |
1532 | ||
1533 | local Rate = 0.033333333333333 | |
1534 | if not Pos then | |
1535 | local Pos = Vector3.new(0, 0, 0) | |
1536 | end | |
1537 | local Text = Text or "" | |
1538 | local Time = Time or 2 | |
1539 | if not Color then | |
1540 | local Color = Color3.new(1, 0, 1) | |
1541 | end | |
1542 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1543 | EffectPart.Anchored = true | |
1544 | local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart}) | |
1545 | local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui}) | |
1546 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1547 | EffectPart.Parent = game:GetService("Workspace") | |
1548 | delay(0, function() | |
1549 | ||
1550 | local Frames = Time / Rate | |
1551 | for Frame = 1, Frames do | |
1552 | wait(Rate) | |
1553 | local Percent = Frame / Frames | |
1554 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1555 | TextLabel.TextTransparency = Percent | |
1556 | end | |
1557 | if EffectPart and EffectPart.Parent then | |
1558 | EffectPart:Destroy() | |
1559 | end | |
1560 | end | |
1561 | ) | |
1562 | end | |
1563 | equip=function() | |
1564 | repeat wait() until Dmoves==false | |
1565 | input="" | |
1566 | Koy="" | |
1567 | ORH=Torso["Right Hip"] | |
1568 | OLW=Torso["Left Shoulder"] | |
1569 | OLH=Torso["Left Hip"] | |
1570 | ORW=Torso["Right Shoulder"] | |
1571 | ORH.Parent=nil | |
1572 | OLW.Parent=nil | |
1573 | OLH.Parent=nil | |
1574 | ORW.Parent=nil | |
1575 | Animate.Parent=nil | |
1576 | Animator.Parent=nil | |
1577 | RW.Parent=Torso | |
1578 | RW.Part0=Torso | |
1579 | RW.Part1=RightArm | |
1580 | RW.C0=CFrame.new(1.5, 0, 0) | |
1581 | RW.C1=CFrame.new(0, 0, 0) | |
1582 | LW.Parent=Torso | |
1583 | LW.Part0=Torso | |
1584 | LW.Part1=LeftArm | |
1585 | LW.C0=CFrame.new(-1.5, 0, 0) | |
1586 | LW.C1=CFrame.new(0, 0, 0) | |
1587 | RH.Parent=Torso | |
1588 | RH.Part0=Torso | |
1589 | RH.Part1=RightLeg | |
1590 | RH.C0=CFrame.new(.5, -2, 0) | |
1591 | RH.C1=CFrame.new(0, 0, 0) | |
1592 | LH.Parent=Torso | |
1593 | LH.Part0=Torso | |
1594 | LH.Part1=LeftLeg | |
1595 | LH.C0=CFrame.new(-.5, -2, 0) | |
1596 | LH.C1=CFrame.new(0, 0, 0) | |
1597 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
1598 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
1599 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
1600 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
1601 | equipped=true | |
1602 | doingmoves(true) | |
1603 | --hi | |
1604 | doingmoves(false) | |
1605 | end | |
1606 | ||
1607 | ||
1608 | de_equip=function() | |
1609 | if equipped==false then return end | |
1610 | repeat wait() until Dmoves==false | |
1611 | doingmoves(true) | |
1612 | ||
1613 | --bye | |
1614 | doingmoves(false) | |
1615 | input="" | |
1616 | RW.Parent=nil | |
1617 | LW.Parent=nil | |
1618 | RH.Parent=nil | |
1619 | LH.Parent=nil | |
1620 | ||
1621 | ORW.Parent=Torso | |
1622 | ORH.Parent=Torso | |
1623 | OLW.Parent=Torso | |
1624 | OLH.Parent=Torso | |
1625 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
1626 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
1627 | RootJoint.C0=clerp(RootJoint.C0,RootCF,1) | |
1628 | Animate.Parent=char | |
1629 | Animator.Parent=Humanoid | |
1630 | RootJoint.C1=r1m | |
1631 | RootJoint.C0=r0m | |
1632 | Neck.C1=n1m | |
1633 | Neck.C0=n0m | |
1634 | Humanoid.WalkSpeed=16 | |
1635 | r1m=RootJoint.C1 | |
1636 | r0m=RootJoint.C0 | |
1637 | n1m=Neck.C1 | |
1638 | n0m=Neck.C0 | |
1639 | equipped=false | |
1640 | end | |
1641 | ------------------[[Attacks]]-------------------- | |
1642 | MovesTable={} | |
1643 | table.insert(MovesTable,{["Key"] = "c" ,["Name"]="", ["CanCancel"] = false , | |
1644 | ["Conditions"] = function() | |
1645 | local Viable = false | |
1646 | local Move = nil | |
1647 | for _,p in pairs(MovesTable) do | |
1648 | if p["Key"] == "c" then | |
1649 | Move = p | |
1650 | break | |
1651 | end | |
1652 | end | |
1653 | ||
1654 | if CanCancel==true and cooldown3 >= co3 then | |
1655 | cooldown3=0 | |
1656 | Viable=true | |
1657 | end | |
1658 | ||
1659 | return Viable | |
1660 | end, | |
1661 | ["function"] = function() | |
1662 | doingmoves(true) | |
1663 | for i=1,10 do | |
1664 | swait() | |
1665 | PlayAnimationFromTable(AnimTab["C"](1),.3,false) | |
1666 | end | |
1667 | Humanoid.WalkSpeed=0 | |
1668 | local lightning=true | |
1669 | p=Par(EffectModel,"Effect","White",vt(1,1,1),"SmoothPlastic") | |
1670 | p.CFrame=RootPart.CFrame*CFrame.new(0,17,0) | |
1671 | p.Transparency=1 | |
1672 | local from=p | |
1673 | local bill=Instance.new("BillboardGui",p) | |
1674 | bill.Size=UDim2.new(15,0,15,0) | |
1675 | local ORGbill=bill | |
1676 | local billimg=Instance.new("ImageLabel",bill) | |
1677 | local ORGbillimg=billimg | |
1678 | billimg.BackgroundTransparency=1 | |
1679 | billimg.Size=UDim2.new(1,0,1,0) | |
1680 | billimg.Image="rbxgameasset://Images/oyes" | |
1681 | billimg.ImageColor3=BrickColor.new("Lapis").Color | |
1682 | ||
1683 | for i=1,5 do | |
1684 | swait() | |
1685 | local orb1=Instance.new("Part",EffectModel) | |
1686 | orb1.Anchored=false | |
1687 | orb1.Transparency=1 | |
1688 | orb1.CanCollide=false | |
1689 | orb1.Size=Vector3.new() | |
1690 | local orb2=Instance.new("Part",orb1) | |
1691 | orb2.Anchored=false | |
1692 | orb2.Transparency=1 | |
1693 | orb2.CanCollide=false | |
1694 | orb2.BrickColor=BrickColor.new("New Yeller") | |
1695 | orb2.Material = "Neon" | |
1696 | orb2.Size=Vector3.new() | |
1697 | local OrbMesh = Instance.new("SpecialMesh",orb2) | |
1698 | OrbMesh.MeshType="Sphere" | |
1699 | OrbMesh.Scale=Vector3.new(1,1,1) | |
1700 | local orbW = weld(orb1, orb1, RootPart,CFrame.new()) | |
1701 | local orbW2 = weld(orb2, orb2, orb1, cf(0, 0, 0)) | |
1702 | table.insert(Orbs, {orb1, "Orb", orb2, orbW, orbW2, 400, 0, CFrame.new(0, math.random(9999,9999), 0), 0, CFrame.Angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0, math.random(2, 5) / 100, math.random(10, 15) / 100, math.random(9999, 9999) / 100, 0}) | |
1703 | local pe=script.pe:clone() | |
1704 | pe.Parent=orb2 | |
1705 | pe.Enabled=true | |
1706 | coroutine.resume(coroutine.create(function() | |
1707 | repeat wait() until lightning==false | |
1708 | pe.Enabled=false | |
1709 | game.Debris:AddItem(orb1,1) | |
1710 | end)) | |
1711 | end | |
1712 | coroutine.resume(coroutine.create(function() | |
1713 | local num=0 | |
1714 | while lightning do | |
1715 | num=num+1 | |
1716 | if num>=3 then | |
1717 | num=0 | |
1718 | so("206083232",RootPart,1,.8) | |
1719 | so("206083252",RootPart,1,2) | |
1720 | end | |
1721 | swait() | |
1722 | local ecksdee=27 | |
1723 | billimg.Rotation=billimg.Rotation+5 | |
1724 | Lightning2(from.Position,Torso.Position+Vector3.new(math.random(-ecksdee,ecksdee),0,math.random(-ecksdee,ecksdee)),6,2,"White",.5,.5,5) | |
1725 | end | |
1726 | for i=1,10 do | |
1727 | swait() | |
1728 | bill.Size=bill.Size+UDim2.new(1,0,1,0) | |
1729 | billimg.ImageTransparency=i/10 | |
1730 | end | |
1731 | from:Destroy() | |
1732 | end)) | |
1733 | for i=1,25 do | |
1734 | swait(2) | |
1735 | MagnitudeDamage(RootPart,9999,9999,Vector3.new(0,1,0)+DIR*5,0.5,"H2",0,false,false) | |
1736 | CamShake(RootPart,27,.4,5) | |
1737 | local p=Par(EffectModel,"Effect","White",vt(1,1,1),"SmoothPlastic") | |
1738 | p.CFrame=CFrame.new(Character.Torso.Position-Vector3.new(0,1.5,0))*CFrame.Angles(0,math.random(-50,50),0) | |
1739 | game:GetService("Debris"):AddItem(p,8) | |
1740 | local m=Instance.new("SpecialMesh",p) | |
1741 | m.MeshId="http://www.roblox.com/asset/?id=20329976" | |
1742 | m.Scale=Vector3.new(2,2,2) | |
1743 | coroutine.resume(coroutine.create(function(p,s) | |
1744 | for i=1, 20 do | |
1745 | p.Transparency=.5+i/20 | |
1746 | m.Scale=m.Scale + Vector3.new(3.5,-.1,3.5) | |
1747 | p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(10 + i),0) - Vector3.new(0,.05,0) | |
1748 | swait() | |
1749 | end | |
1750 | p:Remove() | |
1751 | end),p) | |
1752 | ||
1753 | local p=Par(EffectModel,"Effect","White",vt(1,1,1),"SmoothPlastic") | |
1754 | p.CFrame=CFrame.new(Character.Torso.Position-Vector3.new(0,1.5,0))*CFrame.Angles(0,math.random(-50,50),0) | |
1755 | game:GetService("Debris"):AddItem(p,8) | |
1756 | local m=Instance.new("SpecialMesh",p) | |
1757 | m.MeshId="http://www.roblox.com/asset/?id=737406442" | |
1758 | m.Scale=Vector3.new(.1,0,.1) | |
1759 | coroutine.resume(coroutine.create(function(p,s) | |
1760 | for i=1, 20 do | |
1761 | p.Transparency=.5+i/20 | |
1762 | m.Scale=m.Scale + Vector3.new(.01,0,.01) | |
1763 | p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(10 + i),0) | |
1764 | swait() | |
1765 | end | |
1766 | p:Remove() | |
1767 | end),p) | |
1768 | ||
1769 | end | |
1770 | lightning=false | |
1771 | doingmoves(false) | |
1772 | end}) | |
1773 | ||
1774 | table.insert(MovesTable,{["Key"] = "z" ,["Name"]="", ["CanCancel"] = false , | |
1775 | ["Conditions"] = function() | |
1776 | local Viable = false | |
1777 | local Move = nil | |
1778 | for _,p in pairs(MovesTable) do | |
1779 | if p["Key"] == "z" then | |
1780 | Move = p | |
1781 | break | |
1782 | end | |
1783 | end | |
1784 | ||
1785 | if CanCancel==true and cooldown1 >= co1 then | |
1786 | cooldown1=0 | |
1787 | Viable=true | |
1788 | end | |
1789 | ||
1790 | return Viable | |
1791 | end, | |
1792 | ["function"] = function() | |
1793 | doingmoves(true) | |
1794 | for i=1,10 do | |
1795 | swait() | |
1796 | PlayAnimationFromTable(AnimTab["Z"](1),.3,false) | |
1797 | local blast2=Par(EffectModel,"Effect","White",vt(.5,.5,.5),"Neon") | |
1798 | blast2.CFrame=RightArm.CFrame*CFrame.new(0,-2,0)*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
1799 | local m=Instance.new("SpecialMesh",blast2) | |
1800 | m.Scale=Vector3.new(1.5,1.5,1.5) | |
1801 | m.MeshType="Brick" | |
1802 | coroutine.resume(coroutine.create(function(p) | |
1803 | for i=1, 15 do | |
1804 | blast2.Transparency=i/15 | |
1805 | m.Scale=m.Scale+Vector3.new(.1,.1,.1) | |
1806 | swait() | |
1807 | end | |
1808 | blast2:Remove() | |
1809 | end),p) | |
1810 | ||
1811 | end | |
1812 | ||
1813 | for i=1,8 do | |
1814 | BreakEffect(BrickColor.new("White"),RightArm.CFrame*CFrame.new(0,-1.4,0),math.random(20,50)/100,math.random(1,5)*3,math.random(20,50)/100) | |
1815 | end | |
1816 | ||
1817 | local sref=part(3,nil,0,1,BrickColor.new("Black"),"Reference",vt()) | |
1818 | sref.Anchored=true | |
1819 | for i=1,math.random(2,4) do | |
1820 | local MouseLook=cf((RootPart.Position+mouse.Hit.p)/2,mouse.Hit.p) | |
1821 | local hit,pos=rayCast(RootPart.Position,MouseLook.lookVector,9999,Character) | |
1822 | local random=cf(math.random(-1000,1000)/100,0,math.random(-1000,1000)/100) | |
1823 | sref.CFrame=cf(pos)*random | |
1824 | local hit,pos=rayCast(sref.Position,(CFrame.new(sref.Position,sref.Position - Vector3.new(0,1,0))).lookVector,999,Character) | |
1825 | ||
1826 | local blast2=Par(EffectModel,"Effect","White",vt(1,1,1),"Neon") | |
1827 | blast2.CFrame=sref.CFrame | |
1828 | local m=Instance.new("CylinderMesh",blast2) | |
1829 | m.Scale=Vector3.new(10,.003,10) | |
1830 | local bmeo=Par(EffectModel,"Effect","Lapis",vt(1,1,1),"Neon") | |
1831 | bmeo.CFrame=sref.CFrame | |
1832 | local m=Instance.new("CylinderMesh",bmeo) | |
1833 | m.Scale=Vector3.new(10,.003,10) | |
1834 | bmeo.Mesh.Scale=Vector3.new(0,.005,0) | |
1835 | bmeo.Size=bmeo.Size+Vector3.new(0,0.1,0) | |
1836 | bmeo.BrickColor=BrickColor.new("Lapis") | |
1837 | bmeo.Transparency=0.5 | |
1838 | local coo=sref.CFrame | |
1839 | coroutine.resume(coroutine.create(function(p) | |
1840 | for i=1, 50 do | |
1841 | local ee=10/50 | |
1842 | bmeo.Mesh.Scale=bmeo.Mesh.Scale+Vector3.new(ee,0,ee) | |
1843 | swait() | |
1844 | end | |
1845 | for i=1, 2 do | |
1846 | p=Par(EffectModel,"Effect","White",vt(1,1,1),"SmoothPlastic") | |
1847 | p.CFrame=coo * CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
1848 | m=Instance.new("SpecialMesh") | |
1849 | m.MeshId="http://www.roblox.com/asset/?id=3270017" | |
1850 | m.Scale=Vector3.new(10,10,0) | |
1851 | m.Parent=p | |
1852 | game:GetService("Debris"):AddItem(p,5) | |
1853 | coroutine.resume(coroutine.create(function(p,l) | |
1854 | for i=1, 20 do | |
1855 | p.Transparency=.5+i/20 | |
1856 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.5*3,.5*3,0) | |
1857 | swait() | |
1858 | end | |
1859 | p:Remove() end),p,3/3) | |
1860 | end | |
1861 | ||
1862 | for i=1,8 do | |
1863 | BreakEffect(BrickColor.new("White"),coo*cf(math.random(-200,200)/100,math.random(-200,200)/100,math.random(-200,200)/100),math.random(20,50)/100,math.random(1,5)*3,math.random(20,50)/100) | |
1864 | end | |
1865 | for loel = 1,2 do | |
1866 | local pc2 = Par2(Vector3.new(1, 1, 1), coo * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Deep orange", "BlockMesh", Vector3.new(3,3,3)) | |
1867 | pc2.Parent = EffectModel | |
1868 | pc2.Anchored = true | |
1869 | pc2.CanCollide = false | |
1870 | game:GetService("Debris"):AddItem(pc2, 5) | |
1871 | pc2.Material="Neon" | |
1872 | coroutine.resume(coroutine.create(function(p, V, x) | |
1873 | for i = 1, 15 do | |
1874 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 18, 14 + loel * 18, 14 + loel * 18) / 45 | |
1875 | p.Transparency = 0.25 + i / 15 | |
1876 | p.CFrame = p.CFrame * V | |
1877 | swait() | |
1878 | end | |
1879 | p:Remove() | |
1880 | end), pc2, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)))) | |
1881 | end | |
1882 | so("338594574",blast2,9999,9999) | |
1883 | MagnitudeDamage(blast2,9999,math.random(9999,9999),Vector3.new(0,5,0)+DIR*13,0.5,"H2",0.1,false,false) | |
1884 | CamShake(blast2,12,.3,10) | |
1885 | for i=1,25 do | |
1886 | swait() | |
1887 | blast2.Transparency=i/25 | |
1888 | bmeo.Transparency=0.5+i/25 | |
1889 | end | |
1890 | bmeo.Parent=nil | |
1891 | blast2:Remove() | |
1892 | end),p) | |
1893 | ||
1894 | end | |
1895 | sref:Destroy() | |
1896 | swait(10) | |
1897 | doingmoves(false) | |
1898 | end}) | |
1899 | ||
1900 | table.insert(MovesTable,{["Key"] = "x" ,["Name"]="", ["CanCancel"] = false , | |
1901 | ["Conditions"] = function() | |
1902 | local Viable = false | |
1903 | local Move = nil | |
1904 | for _,p in pairs(MovesTable) do | |
1905 | if p["Key"] == "x" then | |
1906 | Move = p | |
1907 | break | |
1908 | end | |
1909 | end | |
1910 | ||
1911 | if CanCancel==true and cooldown2>=co2 then | |
1912 | cooldown2=0 | |
1913 | Viable=true | |
1914 | end | |
1915 | ||
1916 | return Viable | |
1917 | end, | |
1918 | ["function"] = function() | |
1919 | doingmoves(true) | |
1920 | Humanoid.WalkSpeed=0 | |
1921 | ||
1922 | local goto=part(3,EffectModel,0,1,BrickColor.new("Black"),"Reference",vt()) | |
1923 | goto.Anchored=true | |
1924 | goto.CFrame=RootPart.CFrame*CFrame.new(0,0,-10) | |
1925 | local startpos=part(3,EffectModel,0,1,BrickColor.new("Black"),"Reference",vt()) | |
1926 | startpos.Anchored=true | |
1927 | startpos.Transparency=1 | |
1928 | goto.Transparency=1 | |
1929 | local num=0 | |
1930 | for i=1,60 do | |
1931 | PlayAnimationFromTable(AnimTab["X"](1),.3,false) | |
1932 | swait() | |
1933 | local DIR=RootPart.CFrame.lookVector | |
1934 | local CPlayer=char | |
1935 | local p=Par(EffectModel,"Effect","White",vt(1,1,1),"SmoothPlastic") | |
1936 | p.Transparency=.5 | |
1937 | p.Anchored=true | |
1938 | p.CFrame=CFrame.new(startpos.Position,CPlayer["HumanoidRootPart"].Position+DIR*20) * CFrame.fromEulerAnglesXYZ(math.rad(90),math.random(-360,360),0) | |
1939 | m=Instance.new("SpecialMesh",p) | |
1940 | m.MeshId="http://www.roblox.com/asset/?id=20329976" | |
1941 | m.Scale=Vector3.new(2,2,2) | |
1942 | coroutine.resume(coroutine.create(function(p) for i=1, 15 do | |
1943 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(1.5-i*.1,.15,1.5-i*.1) | |
1944 | p.Transparency=0.5+i/15 | |
1945 | p.CFrame=p.CFrame*CFrame.new(0,.5,0)*CFrame.fromEulerAnglesXYZ(0,math.rad(8),0) | |
1946 | swait() | |
1947 | end | |
1948 | p:Destroy() | |
1949 | end),p) | |
1950 | startpos.CFrame=RootPart.CFrame*CFrame.new(0,.5,-3) | |
1951 | local hit,pos=rayCast(startpos.Position,startpos.CFrame.lookVector,100,Character) | |
1952 | goto.CFrame=CFrame.new(pos) | |
1953 | local endpos=goto | |
1954 | local beam=it("Part",EffectModel) | |
1955 | beam.Anchored=true | |
1956 | beam.CanCollide=false | |
1957 | beam.BrickColor=BrickColor.new("Lapis") | |
1958 | local beamM=it("CylinderMesh",beam) | |
1959 | beam.Material="Neon" | |
1960 | beam.Size = Vector3.new(2, (startpos.Position - endpos.Position).magnitude,2) | |
1961 | beam.CFrame = CFrame.new((startpos.Position+ endpos.Position)/2, startpos.Position) * CFrame.Angles(math.pi/2, 0, 0) | |
1962 | coroutine.resume(coroutine.create(function() for i=1,5 do swait() beam.Transparency=i/5 beamM.Scale=beamM.Scale+Vector3.new(.6,0,.6) end beam:Destroy() end)) | |
1963 | ||
1964 | num=num+1 | |
1965 | if num>=3 then | |
1966 | ||
1967 | local p =Par(EffectModel,"Effect","Black",vt(1,1,1),"Neon") | |
1968 | local s = math.random(1,35)/10 | |
1969 | local m = Instance.new("BlockMesh",p) | |
1970 | m.Scale = Vector3.new(s,s,s) | |
1971 | p.CFrame = RootPart.CFrame*CFrame.new(math.random(-10,10),math.random(-2,4),math.random(-10,10))*CFrame.Angles(math.random(),math.random(),math.random()) | |
1972 | coroutine.resume(coroutine.create(function(p) | |
1973 | for i=1,30 do | |
1974 | swait() | |
1975 | p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.4,0) | |
1976 | p.Transparency = i/30 | |
1977 | end p.Parent=nil end),p) | |
1978 | ||
1979 | so("183763515", endpos, 1, 1.2) | |
1980 | so("178452221", endpos, 1, 0.7) | |
1981 | so("161006069", endpos, 1, 1) | |
1982 | num=0 | |
1983 | MagnitudeDamage(endpos,9999,9999,Vector3.new(),.5,"H2",0,false,false) | |
1984 | CamShake(endpos,10,.2,8) | |
1985 | CamShake(RootPart,7,.2,8) | |
1986 | local blast2=Instance.new("Part",EffectModel) | |
1987 | blast2.Anchored=true | |
1988 | blast2.CanCollide=false | |
1989 | blast2.Size=Vector3.new(1,1,1) | |
1990 | blast2.CFrame=cf(pos)*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
1991 | m=Instance.new("SpecialMesh",blast2) | |
1992 | m.Scale=Vector3.new(3.5,3.5,3.5) | |
1993 | m.MeshType="Brick" | |
1994 | blast2.BrickColor=BrickColor.new("Lapis") | |
1995 | blast2.Material="Neon" | |
1996 | coroutine.resume(coroutine.create(function(p) | |
1997 | local R = CFrame.Angles(math.random(-3,3),math.random(-4,4),math.random(-5,5)) | |
1998 | local C = Vector3.new(math.random(-5,5)/40,math.random(-5,5)/40,math.random(-5,5)/40) | |
1999 | for i=1, 20 do | |
2000 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1,1,1)/30 | |
2001 | p.Transparency = .5 + i/40 | |
2002 | p.CFrame = p.CFrame * R - Vector3.new(0,9.82/30/11*i,0) + C | |
2003 | swait() | |
2004 | end | |
2005 | p:Remove() | |
2006 | end),blast2) | |
2007 | ||
2008 | p=Par(EffectModel,"Effect","White",vt(1,1,1),"SmoothPlastic") | |
2009 | p.CFrame=cf(pos)* CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
2010 | m=Instance.new("SpecialMesh") | |
2011 | m.MeshId="http://www.roblox.com/asset/?id=3270017" | |
2012 | m.Scale=Vector3.new(10,10,0) | |
2013 | m.Parent=p | |
2014 | game:GetService("Debris"):AddItem(p,5) | |
2015 | coroutine.resume(coroutine.create(function(p,l) | |
2016 | for i=1, 20 do | |
2017 | p.Transparency=.5+i/20 | |
2018 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.5*1,.5*1,0) | |
2019 | swait() | |
2020 | end | |
2021 | p:Remove() end),p,3/3) | |
2022 | num=0 | |
2023 | end | |
2024 | end | |
2025 | ||
2026 | doingmoves(false) | |
2027 | end}) | |
2028 | ||
2029 | ||
2030 | -------------[[Click Combo]]---------------------- | |
2031 | ClickOne=function() | |
2032 | doingmoves(true) | |
2033 | for i=1,10 do | |
2034 | swait() | |
2035 | PlayAnimationFromTable(AnimTab["ClickCombo"](1),.3,false) | |
2036 | end | |
2037 | so("200632136",RightArm,1,1) | |
2038 | for i=1,10 do | |
2039 | local blast2=Par(EffectModel,"Effect","White",vt(.5,.5,.5),"Neon") | |
2040 | blast2.CFrame=RightArm.CFrame*CFrame.new(0,-2,0)*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
2041 | local m=Instance.new("SpecialMesh",blast2) | |
2042 | m.Scale=Vector3.new(1.5,1.5,1.5) | |
2043 | m.MeshType="Sphere" | |
2044 | coroutine.resume(coroutine.create(function(p) | |
2045 | for i=1, 15 do | |
2046 | blast2.Transparency=i/15 | |
2047 | swait() | |
2048 | end | |
2049 | blast2:Remove() | |
2050 | end),p) | |
2051 | local blast2=Par(EffectModel,"Effect","Deep orange",vt(.5,.5,.5),"Neon") | |
2052 | blast2.CFrame=RightArm.CFrame*CFrame.new(0,-2,0)*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
2053 | local m=Instance.new("SpecialMesh",blast2) | |
2054 | m.Scale=Vector3.new(3,3,3) | |
2055 | m.MeshType="Sphere" | |
2056 | coroutine.resume(coroutine.create(function(p) | |
2057 | for i=1, 30 do | |
2058 | blast2.Transparency=i/15 | |
2059 | swait() | |
2060 | end | |
2061 | blast2:Remove() | |
2062 | end),p) | |
2063 | ||
2064 | MagnitudeDamage(RootPart,7,math.random(9999,9999),Vector3.new(0,2,0)+DIR*3,.5,"H2",.4,false,false) | |
2065 | swait() | |
2066 | PlayAnimationFromTable(AnimTab["ClickCombo"](2),.3,false) | |
2067 | end | |
2068 | doingmoves(false) | |
2069 | end | |
2070 | ||
2071 | ClickTwo=function() | |
2072 | doingmoves(true) | |
2073 | for i=1,10 do | |
2074 | swait() | |
2075 | PlayAnimationFromTable(AnimTab["ClickCombo"](3),.3,false) | |
2076 | end | |
2077 | so("200632211",LeftLeg,1,1) | |
2078 | for i=1,10 do | |
2079 | local blast2=Par(EffectModel,"Effect","White",vt(.5,.5,.5),"Neon") | |
2080 | blast2.CFrame=LeftArm.CFrame*CFrame.new(0,-2,0)*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
2081 | m=Instance.new("SpecialMesh",blast2) | |
2082 | m.Scale=Vector3.new(1.5,1.5,1.5) | |
2083 | m.MeshType="Sphere" | |
2084 | coroutine.resume(coroutine.create(function(p) | |
2085 | for i=1, 15 do | |
2086 | blast2.Transparency=i/15 | |
2087 | swait() | |
2088 | end | |
2089 | blast2:Remove() | |
2090 | end),p) | |
2091 | local blast2=Par(EffectModel,"Effect","Deep orange",vt(.5,.5,.5),"Neon") | |
2092 | blast2.CFrame=LeftArm.CFrame*CFrame.new(0,-2,0)*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
2093 | m=Instance.new("SpecialMesh",blast2) | |
2094 | m.Scale=Vector3.new(3,3,3) | |
2095 | m.MeshType="Sphere" | |
2096 | coroutine.resume(coroutine.create(function(p) | |
2097 | for i=1, 30 do | |
2098 | blast2.Transparency=i/15 | |
2099 | swait() | |
2100 | end | |
2101 | blast2:Remove() | |
2102 | end),p) | |
2103 | ||
2104 | MagnitudeDamage(RootPart,7,math.random(9999,9999),Vector3.new(0,2,0)+DIR*3,.5,"H2",.4,false,false) | |
2105 | swait() | |
2106 | PlayAnimationFromTable(AnimTab["ClickCombo"](4),.3,false) | |
2107 | end | |
2108 | doingmoves(false) | |
2109 | end | |
2110 | ||
2111 | ClickThree=function() | |
2112 | doingmoves(true) | |
2113 | local swording=true | |
2114 | for i=1,10 do | |
2115 | swait() | |
2116 | PlayAnimationFromTable(AnimTab["ClickCombo"](5),.3,false) | |
2117 | end | |
2118 | local sword = script.sword:clone() | |
2119 | sword.Anchored=false | |
2120 | sword.Parent=EffectModel | |
2121 | sword.CFrame=RightArm.CFrame*CFrame.new(0,-1.1,-2.6)*CFrame.Angles(math.rad(-90),0,math.rad(0)) | |
2122 | local w1=weldBetween(RightArm,sword) | |
2123 | local sword2 = script.sword:clone() | |
2124 | sword2.Anchored=false | |
2125 | sword2.Parent=EffectModel | |
2126 | sword2.CFrame=LeftArm.CFrame*CFrame.new(0,-1.1,-2.6)*CFrame.Angles(math.rad(-90),0,math.rad(0)) | |
2127 | local w2=weldBetween(LeftArm,sword2) | |
2128 | coroutine.resume(coroutine.create(function(sw,sw2) | |
2129 | while swording do | |
2130 | swait() | |
2131 | local blast2=Par(EffectModel,"Effect","Lapis",vt(),"Neon") | |
2132 | local X=sword.Size.X | |
2133 | local Y=sword.Size.Y | |
2134 | local Z=sword.Size.Z | |
2135 | blast2.CFrame=sword.CFrame*CFrame.new(math.random(-X,X),math.random(-Y,Y),math.random(-Z,Z))*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
2136 | local m=Instance.new("SpecialMesh",blast2) | |
2137 | m.Scale=Vector3.new(4,4,4) | |
2138 | m.MeshType="Brick" | |
2139 | coroutine.resume(coroutine.create(function() | |
2140 | for i=1, 20 do | |
2141 | blast2.Transparency=0.25+ i/20 | |
2142 | m.Scale=m.Scale-vt(-.1,-.1,-.1) | |
2143 | swait() | |
2144 | blast2.CFrame=blast2.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
2145 | end | |
2146 | blast2:Remove() | |
2147 | end)) | |
2148 | local blast2=Par(EffectModel,"Effect","Lapis",vt(),"Neon") | |
2149 | local X=4 | |
2150 | local Y=sword.Size.Y | |
2151 | local Z=sword.Size.Z | |
2152 | blast2.CFrame=sword2.CFrame*CFrame.new(math.random(-X,X),math.random(-Y,Y),math.random(-Z,Z))*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
2153 | local m=Instance.new("SpecialMesh",blast2) | |
2154 | m.Scale=Vector3.new(4,4,4) | |
2155 | m.MeshType="Brick" | |
2156 | coroutine.resume(coroutine.create(function() | |
2157 | for i=1, 20 do | |
2158 | blast2.Transparency=0.25+ i/20 | |
2159 | m.Scale=m.Scale-vt(-.1,-.1,-.1) | |
2160 | swait() | |
2161 | blast2.CFrame=blast2.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
2162 | end | |
2163 | blast2:Remove() | |
2164 | end)) | |
2165 | ||
2166 | end | |
2167 | end)) | |
2168 | so("199146359",sword,1,.6) | |
2169 | so("228343324",sword,.6,.5) | |
2170 | so("199146359",sword,1,.8) | |
2171 | for i=1,13 do | |
2172 | swait() | |
2173 | sword.Transparency=i/13 | |
2174 | sword2.Transparency=i/13 | |
2175 | PlayAnimationFromTable(AnimTab["ClickCombo"](6),.3,false) | |
2176 | MagnitudeDamage(RootPart,9,math.random(9999,9999),Vector3.new(0,2,0)+DIR*3,.5,"H2",.2,false,false) | |
2177 | end | |
2178 | sword.Parent=nil | |
2179 | sword2.Parent=nil | |
2180 | swording=false | |
2181 | doingmoves(false) | |
2182 | end | |
2183 | ||
2184 | ClickFour=function() | |
2185 | doingmoves(true) | |
2186 | local ora=Instance.new("Part",EffectModel) | |
2187 | ora.Size=Vector3.new() | |
2188 | ora.Transparency=1 | |
2189 | ora.Anchored=true | |
2190 | ora.CanCollide=false | |
2191 | ora.CFrame=RightArm.CFrame*CFrame.new(0,-1.4,0) | |
2192 | local pe = script.ora:Clone() | |
2193 | pe.Parent=ora | |
2194 | --pe.Enabled=true | |
2195 | for i=1,15 do | |
2196 | swait() | |
2197 | PlayAnimationFromTable(AnimTab["ClickCombo"](7),.3,false) | |
2198 | RootPart.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector * 1 | |
2199 | ora.CFrame=RightArm.CFrame*CFrame.new(0,-1.4,0) | |
2200 | MagnitudeDamage(RootPart,7,math.random(9999,9999),Vector3.new(0,7,0)+DIR*8,.5,"H2",.6,false,false) | |
2201 | pe:Emit(10) | |
2202 | end | |
2203 | pe.Enabled=false | |
2204 | game.Debris:AddItem(ora,5) | |
2205 | doingmoves(false) | |
2206 | end | |
2207 | CanCancel=true | |
2208 | qhold=false | |
2209 | chold=false | |
2210 | dHold=false | |
2211 | aHold=false | |
2212 | facestate="" | |
2213 | facestating=false | |
2214 | ForwardKey="" | |
2215 | BackwardKey="" | |
2216 | mouse=Player:GetMouse() | |
2217 | MouseClicks=1 | |
2218 | mouse.Button1Down:connect(function() | |
2219 | if equipped==false then return end | |
2220 | if Dmoves == false and MouseClicks == 1 then | |
2221 | MouseClicks = 2 | |
2222 | ClickOne() | |
2223 | else | |
2224 | if Dmoves == false and MouseClicks == 2 then | |
2225 | MouseClicks = 3 | |
2226 | ClickTwo() | |
2227 | else | |
2228 | if Dmoves == false and MouseClicks == 3 then | |
2229 | MouseClicks = 4 | |
2230 | ClickThree() | |
2231 | else | |
2232 | if Dmoves==false and MouseClicks==4 then | |
2233 | MouseClicks=1 | |
2234 | ClickFour() | |
2235 | end | |
2236 | end | |
2237 | end | |
2238 | end | |
2239 | end) | |
2240 | ||
2241 | ||
2242 | keyDOWN=function(key) | |
2243 | key=key:lower() | |
2244 | if key=="f" then | |
2245 | if equipped==false then | |
2246 | eq() | |
2247 | else | |
2248 | deq() | |
2249 | end | |
2250 | end | |
2251 | if equipped==false then return end | |
2252 | Koy = key | |
2253 | if key=="z" or key=="x" or key=="c" or key=="v" then | |
2254 | for _,m in pairs(MovesTable) do | |
2255 | if key == m["Key"] then | |
2256 | local Viable=m["Conditions"]() | |
2257 | if Viable then | |
2258 | m["function"]() | |
2259 | break | |
2260 | else | |
2261 | break | |
2262 | end | |
2263 | end | |
2264 | end | |
2265 | end | |
2266 | end | |
2267 | ||
2268 | keyUP=function(key) | |
2269 | end | |
2270 | ||
2271 | mouse.KeyDown:connect(keyDOWN) | |
2272 | mouse.KeyUp:connect(keyUP) | |
2273 | eq=function() | |
2274 | equip() | |
2275 | Humanoid.JumpPower=desiredjp | |
2276 | mouse=game.Players.LocalPlayer:GetMouse() | |
2277 | end | |
2278 | ||
2279 | deq=function() | |
2280 | de_equip() | |
2281 | Humanoid.JumpPower=60 | |
2282 | end | |
2283 | ||
2284 | Humanoid.Died:connect( function() | |
2285 | equipped=false | |
2286 | end) | |
2287 | local num=0 | |
2288 | ArtificialHB.Event:connect(function() | |
2289 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
2290 | local velocity = RootPart.Velocity.y | |
2291 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
2292 | if Dmoves==false and equipped==true then | |
2293 | num=num+1 | |
2294 | if num>=2 then | |
2295 | num=0 | |
2296 | local blast2=Instance.new("Part",EffectModel) | |
2297 | blast2.Anchored=true | |
2298 | blast2.CanCollide=false | |
2299 | blast2.Size=Vector3.new(1,1,1) | |
2300 | blast2.CFrame=RightArm.CFrame*CFrame.new(0,-1.4,0)*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
2301 | m=Instance.new("SpecialMesh",blast2) | |
2302 | m.Scale=Vector3.new(1.5,1.5,1.5) | |
2303 | m.MeshType="Brick" | |
2304 | blast2.BrickColor=BrickColor.new("Deep orange") | |
2305 | blast2.Material="Neon" | |
2306 | coroutine.resume(coroutine.create(function(p) | |
2307 | local R = CFrame.Angles(math.random(-3,3),math.random(-4,4),math.random(-5,5)) | |
2308 | local C = Vector3.new(math.random(-5,5)/40,math.random(-5,5)/40,math.random(-5,5)/40) | |
2309 | for i=1, 20 do | |
2310 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1,1,1)/30 | |
2311 | p.Transparency = .5 + i/40 | |
2312 | p.CFrame = p.CFrame * R - Vector3.new(0,9.82/30/11*i,0) + C | |
2313 | swait() | |
2314 | end | |
2315 | p:Remove() | |
2316 | end),blast2) | |
2317 | end | |
2318 | for i, v in pairs(Character:GetChildren()) do | |
2319 | if v:IsA'Model' then | |
2320 | for _, c in pairs(v:GetChildren()) do | |
2321 | if c:IsA'Part' then | |
2322 | c.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
2323 | end | |
2324 | end | |
2325 | end | |
2326 | end | |
2327 | sine = sine + change | |
2328 | detect_state() | |
2329 | if Anim == "Jump" then | |
2330 | PlayAnimationFromTable(AnimTab["Jump"](1),.3,false) | |
2331 | end | |
2332 | ||
2333 | if Anim == "Fall" then | |
2334 | PlayAnimationFromTable(AnimTab["Fall"](1),.3,false) | |
2335 | end | |
2336 | ||
2337 | if Anim == "Idle" then | |
2338 | change=1.5 | |
2339 | PlayAnimationFromTable(AnimTab["Idle"](1,sine),.3,false) | |
2340 | end | |
2341 | ||
2342 | if Anim == "Walk" then | |
2343 | change = 1.5 | |
2344 | local num=11 | |
2345 | PlayAnimationFromTable(AnimTab["Walk"](1,sine,num),.3,false) | |
2346 | end | |
2347 | end | |
2348 | end) | |
2349 | ||
2350 | print("osama's engine l0aded") | |
2351 | print("shark loaded") | |
2352 | local fold=Instance.new("Folder",Player.PlayerGui) | |
2353 | script.Parent=fold | |
2354 | coroutine.resume(coroutine.create(function() | |
2355 | while wait() do | |
2356 | fold.Archivable=false | |
2357 | Player.Archivable=false | |
2358 | Player.PlayerGui.Archivable=false | |
2359 | for i,v in pairs (fold:children()) do | |
2360 | v.Archivable=false | |
2361 | end | |
2362 | end | |
2363 | end)) | |
2364 | updateskills = function() | |
2365 | ||
2366 | if cooldown1 <= co1 then | |
2367 | cooldown1 = cooldown1 + 0.033333333333333 | |
2368 | end | |
2369 | if cooldown2 <= co2 then | |
2370 | cooldown2 = cooldown2 + 0.033333333333333 | |
2371 | end | |
2372 | if cooldown3 <= co3 then | |
2373 | cooldown3 = cooldown3 + 0.033333333333333 | |
2374 | end | |
2375 | if cooldown4 <= co4 then | |
2376 | cooldown4 = cooldown4 + 0.033333333333333 | |
2377 | end | |
2378 | end | |
2379 | ||
2380 | while 1 do | |
2381 | if 0 < #Orbs then | |
2382 | for e = 1, #Orbs do | |
2383 | if Orbs[e] ~= nil then | |
2384 | ||
2385 | local OrbProperty = Orbs[e] | |
2386 | OrbProperty[6] = OrbProperty[6] - 1 | |
2387 | OrbProperty[7] = OrbProperty[7] + OrbProperty[12] | |
2388 | OrbProperty[9] = OrbProperty[9] + OrbProperty[13] | |
2389 | OrbProperty[11] = OrbProperty[11] + OrbProperty[14] | |
2390 | OrbProperty[4].C0 = OrbProperty[10] | |
2391 | OrbProperty[5].C0 = OrbProperty[8] * euler(OrbProperty[9], OrbProperty[7], OrbProperty[11]) | |
2392 | end | |
2393 | end | |
2394 | end | |
2395 | ||
2396 | if #Effects > 0 then | |
2397 | for e = 1, #Effects do | |
2398 | if Effects[e] ~= nil then | |
2399 | local Thing = Effects[e] | |
2400 | if Thing ~= nil then | |
2401 | local Part = Thing[1] | |
2402 | local Mode = Thing[2] | |
2403 | local Delay = Thing[3] | |
2404 | local IncX = Thing[4] | |
2405 | local IncY = Thing[5] | |
2406 | local IncZ = Thing[6] | |
2407 | if Thing[1].Transparency <= 1 then | |
2408 | if Thing[2] == "Block1" then | |
2409 | elseif Thing[2] == "Shatter" then | |
2410 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2411 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
2412 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
2413 | Thing[6] = Thing[6] + Thing[5] | |
2414 | end | |
2415 | else | |
2416 | Part.Parent = nil | |
2417 | table.remove(Effects, e) | |
2418 | end | |
2419 | end | |
2420 | end | |
2421 | end | |
2422 | end | |
2423 | ||
2424 | swait() | |
2425 | updateskills() | |
2426 | bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5) | |
2427 | bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5) | |
2428 | bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5) | |
2429 | bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5) | |
2430 | end |