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1 | - | --[[mediafire gtfo password]]-- |
1 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | - | local p = game.Players:findFirstChild("Kradnok") |
3 | + | local RealPlayer = Player |
4 | - | script.Name = "FusScript" |
4 | + | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end |
5 | ||
6 | ||
7 | local p = owner | |
8 | local go = true --for normal shouts | |
9 | local skygo = true --for sky-related shouts | |
10 | ||
11 | --Shouts: Fus Ro Dah, Wuld Nah Kest, Liz Slen Nus, Yol Toor Shul, Feim Zii Gron, Strun Bah Qo, Fo Krah Diin, Laas Yah Nir, Zun Haal Viik, Krii Lun Aus, Tiid Klo Ul, Faas Ru Maar, and Toor Bah Yol | |
12 | ||
13 | p.Chatted:connect(function(message) | |
14 | local msg = string.lower(message) | |
15 | if string.find(msg, "fus ro dah") and go == true then | |
16 | go = false | |
17 | fus = Instance.new("Part") | |
18 | fus.formFactor = "Custom" | |
19 | fus.Size = Vector3.new(1, 1, 4) | |
20 | fus.TopSurface = "Smooth" | |
21 | fus.BottomSurface = "Smooth" | |
22 | fus.Anchored = false | |
23 | fus.CanCollide = false | |
24 | fus.BrickColor = BrickColor.new("Bright blue") | |
25 | fus.Transparency = 0.6 | |
26 | fus.Reflectance = 0.5 | |
27 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
28 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
29 | ||
30 | local f = Instance.new("Fire") | |
31 | f.Name = "FusFire" | |
32 | f.Size = fus:GetMass() | |
33 | f.Heat = 0 | |
34 | f.Color = Color3.new(1, 1, 1) | |
35 | f.SecondaryColor = Color3.new(1, 1, 1) | |
36 | f.Parent = fus | |
37 | ||
38 | local mesh = Instance.new("SpecialMesh") | |
39 | mesh.MeshType = "Sphere" | |
40 | mesh.Parent = fus | |
41 | ||
42 | local bp = Instance.new("BodyPosition") | |
43 | bp.position = p.Character.Head.Position | |
44 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
45 | bp.Parent = fus | |
46 | ||
47 | fus.Parent = workspace | |
48 | fus.Touched:connect(fused) | |
49 | ||
50 | coroutine.resume(coroutine.create(function() | |
51 | wait(0.5) | |
52 | for i = 1, 20 do | |
53 | wait(0.01) | |
54 | local cf = fus.CFrame | |
55 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
56 | f.Size = fus:GetMass()/2 | |
57 | fus.CFrame = cf | |
58 | end | |
59 | wait(3) | |
60 | for i = 1, 40 do | |
61 | fus.Transparency = fus.Transparency + 0.1 | |
62 | f.Size = f.Size - (fus:GetMass()/40) | |
63 | wait(0.1) | |
64 | end | |
65 | wait() | |
66 | fus.Transparency = 1 | |
67 | f:remove() | |
68 | fus:remove() | |
69 | go = true | |
70 | end)) | |
71 | ||
72 | game:GetService("Debris"):AddItem(fus, 15) | |
73 | elseif string.find(msg, "wuld nah kest") then | |
74 | local speed = p.Character.Humanoid.WalkSpeed --Speed prior to sprinting | |
75 | local cf = p.Character.Torso.CFrame * CFrame.new(0, 0, -50) | |
76 | local pos = cf.p | |
77 | p.Character.Humanoid.WalkSpeed = 200 | |
78 | p.Character.Humanoid:MoveTo(pos, workspace.Base) | |
79 | wait(0.275) | |
80 | p.Character.Humanoid.WalkSpeed = speed | |
81 | p.Character.Humanoid:MoveTo(p.Character.Torso.Position, p.Character.Torso) | |
82 | elseif string.find(msg, "liz slen nus") and go == true then | |
83 | --local succ, ret = pcall(function() | |
84 | go = false | |
85 | fus = Instance.new("Part") | |
86 | fus.formFactor = "Custom" | |
87 | fus.Size = Vector3.new(3, 3, 6) | |
88 | fus.TopSurface = "Smooth" | |
89 | fus.BottomSurface = "Smooth" | |
90 | fus.Anchored = false | |
91 | fus.CanCollide = false | |
92 | fus.BrickColor = BrickColor.new("White") | |
93 | fus.Transparency = 0.5 | |
94 | fus.Reflectance = 0.6 | |
95 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -6) | |
96 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
97 | ||
98 | local s = Instance.new("Sparkles") | |
99 | s.Name = "LizSparkle" | |
100 | s.SparkleColor = Color3.new(1, 1, 1) | |
101 | s.Parent = fus | |
102 | ||
103 | local mesh = Instance.new("SpecialMesh") | |
104 | mesh.MeshType = "Sphere" | |
105 | mesh.Parent = fus | |
106 | ||
107 | local bp = Instance.new("BodyPosition") | |
108 | bp.position = p.Character.Head.Position | |
109 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
110 | bp.Parent = fus | |
111 | ||
112 | fus.Parent = workspace | |
113 | fus.Touched:connect(lized) | |
114 | --[[end) | |
115 | if ret then | |
116 | local m = Instance.new("Part", p.PlayerGui) | |
117 | m.Text = "ERROR: " ..ret | |
118 | game:GetService("Debris"):AddItem(m, 15) | |
119 | end]] | |
120 | ||
121 | coroutine.resume(coroutine.create(function() | |
122 | wait(3) | |
123 | for i = 1, 40 do | |
124 | fus.Transparency = fus.Transparency + 0.1 | |
125 | wait(0.1) | |
126 | end | |
127 | wait() | |
128 | fus.Transparency = 1 | |
129 | fus:remove() | |
130 | go = true | |
131 | end)) | |
132 | ||
133 | game:GetService("Debris"):AddItem(fus, 15) | |
134 | elseif string.find(msg, "yol toor shul") and go == true then | |
135 | go = false | |
136 | fus = Instance.new("Part") | |
137 | fus.formFactor = "Custom" | |
138 | fus.Size = Vector3.new(3, 3, 6) | |
139 | fus.TopSurface = "Smooth" | |
140 | fus.BottomSurface = "Smooth" | |
141 | fus.Anchored = false | |
142 | fus.CanCollide = false | |
143 | fus.BrickColor = BrickColor.new("Bright orange") | |
144 | fus.Transparency = 0.5 | |
145 | fus.Reflectance = 0.6 | |
146 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -6) | |
147 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
148 | ||
149 | local f = Instance.new("Fire") | |
150 | f.Name = "FusFire" | |
151 | f.Size = fus:GetMass()/3 | |
152 | f.Heat = 0 | |
153 | f.Parent = fus | |
154 | ||
155 | local mesh = Instance.new("SpecialMesh") | |
156 | mesh.MeshType = "Sphere" | |
157 | mesh.Parent = fus | |
158 | ||
159 | local bp = Instance.new("BodyPosition") | |
160 | bp.position = p.Character.Head.Position | |
161 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
162 | bp.Parent = fus | |
163 | ||
164 | fus.Parent = workspace | |
165 | fus.Touched:connect(yoled) | |
166 | ||
167 | coroutine.resume(coroutine.create(function() | |
168 | wait(0.5) | |
169 | for i = 1, 20 do | |
170 | wait(0.01) | |
171 | local cf = fus.CFrame | |
172 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
173 | f.Size = fus:GetMass()/2 | |
174 | fus.CFrame = cf | |
175 | end | |
176 | wait(3) | |
177 | for i = 1, 40 do | |
178 | fus.Transparency = fus.Transparency + 0.1 | |
179 | f.Size = f.Size - (fus:GetMass()/3)/40 | |
180 | wait(0.1) | |
181 | end | |
182 | wait() | |
183 | fus.Transparency = 1 | |
184 | f:remove() | |
185 | fus:remove() | |
186 | go = true | |
187 | end)) | |
188 | ||
189 | game:GetService("Debris"):AddItem(fus, 15) | |
190 | elseif string.find(msg, "feim zii gron") then | |
191 | p.Character.Humanoid.WalkSpeed = 30 | |
192 | for a, b in pairs(p.Character:children()) do | |
193 | if b.Name == "Head" then | |
194 | if b:findFirstChild("face") ~= nil then | |
195 | coroutine.resume(coroutine.create(function() | |
196 | for i = 1, 110 do | |
197 | b.face.Transparency = b.face.Transparency + 0.01 | |
198 | wait(0.01) | |
199 | end | |
200 | b.face.Transparency = 1 | |
201 | end)) | |
202 | end | |
203 | end | |
204 | if b.className == "Part" then | |
205 | coroutine.resume(coroutine.create(function() | |
206 | for i = 1, 110 do | |
207 | b.Transparency = b.Transparency + 0.01 | |
208 | wait(0.01) | |
209 | end | |
210 | b.Transparency = 1 | |
211 | end)) | |
212 | elseif b.className == "Hat" then | |
213 | coroutine.resume(coroutine.create(function() | |
214 | for i = 1, 110 do | |
215 | b.Handle.Transparency = b.Handle.Transparency + 0.01 | |
216 | wait(0.01) | |
217 | end | |
218 | b.Handle.Transparency = 1 | |
219 | end)) | |
220 | end | |
221 | end | |
222 | wait(15) | |
223 | p.Character.Humanoid.WalkSpeed = 16 | |
224 | for a, b in pairs(p.Character:children()) do | |
225 | if b.Name == "Head" then | |
226 | if b:findFirstChild("face") ~= nil then | |
227 | coroutine.resume(coroutine.create(function() | |
228 | for i = 1, 110 do | |
229 | b.face.Transparency = b.face.Transparency - 0.01 | |
230 | wait(0.01) | |
231 | end | |
232 | b.face.Transparency = 0 | |
233 | end)) | |
234 | end | |
235 | end | |
236 | if b.className == "Part" then | |
237 | coroutine.resume(coroutine.create(function() | |
238 | for i = 1, 110 do | |
239 | b.Transparency = b.Transparency - 0.01 | |
240 | wait(0.01) | |
241 | end | |
242 | b.Transparency = 0 | |
243 | end)) | |
244 | elseif b.className == "Hat" then | |
245 | coroutine.resume(coroutine.create(function() | |
246 | for i = 1, 110 do | |
247 | b.Handle.Transparency = b.Handle.Transparency - 0.01 | |
248 | wait(0.01) | |
249 | end | |
250 | b.Handle.Transparency = 0 | |
251 | end)) | |
252 | end | |
253 | end | |
254 | elseif string.find(msg, "strun bah qo") and skygo == true then | |
255 | skygo = false | |
256 | local clouds = {} | |
257 | ||
258 | function lightning(cl) | |
259 | local lights = {} | |
260 | for i = 1, 15 do | |
261 | local l = Instance.new("Part") | |
262 | l.Name = "FusLightning" | |
263 | table.insert(lights, l) | |
264 | game:GetService("Debris"):AddItem(l, 15) | |
265 | l.formFactor = "Custom" | |
266 | l.Size = Vector3.new(1, math.random(50, 75), 1) | |
267 | l.BrickColor = BrickColor.new("Institutional white") | |
268 | l.Transparency = 0.45 | |
269 | l.Reflectance = 0.5 | |
270 | l.Anchored = true | |
271 | local xnum = 4 | |
272 | local znum = 4 | |
273 | if i == 1 then | |
274 | l.CFrame = cl.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0) | |
275 | elseif i > 1 then | |
276 | local llight = lights[i - 1] | |
277 | l.CFrame = llight.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0) | |
278 | end | |
279 | l.Parent = workspace | |
280 | l.Touched:connect(function(part) struned(part, l) end) | |
281 | coroutine.resume(coroutine.create(function() | |
282 | repeat | |
283 | l.Transparency = l.Transparency + 0.02 | |
284 | wait() | |
285 | until l.Transparency >= 1 | |
286 | l:remove() | |
287 | end)) | |
288 | end | |
289 | end | |
290 | ||
291 | for i = 1, 100 do | |
292 | game.Lighting.Brightness = game.Lighting.Brightness - 0.01 | |
293 | wait(0.05) | |
294 | end | |
295 | game.Lighting.Brightness = 0 | |
296 | local cloud = Instance.new("Part") | |
297 | cloud.Name = "StrunCloud" | |
298 | cloud.Size = Vector3.new(1, 1, 1) | |
299 | cloud.Anchored = true | |
300 | cloud.CanCollide = false | |
301 | cloud.BrickColor = BrickColor.new("Black") | |
302 | cloud.Transparency = 1 | |
303 | ||
304 | local mesh = Instance.new("SpecialMesh") | |
305 | mesh.MeshType = "FileMesh" | |
306 | mesh.Scale = Vector3.new(math.random(100, 150), math.random(50, 100), math.random(100, 150)) | |
307 | mesh.MeshId = "http://www.roblox.com/asset/?id=1095708" | |
308 | mesh.Parent = cloud | |
309 | ||
310 | for i = 1, (math.random(4, 8)) do | |
311 | local newc = cloud:clone() | |
312 | newc.Parent = workspace | |
313 | game:GetService("Debris"):AddItem(newc, 300) | |
314 | table.insert(clouds, newc) | |
315 | newc.CFrame = CFrame.new(p.Character.Torso.Position + Vector3.new(math.random(-250, 250), math.random(150, 200), math.random(-250, 250))) | |
316 | coroutine.resume(coroutine.create(function() | |
317 | repeat | |
318 | newc.Transparency = newc.Transparency - 0.01 | |
319 | wait() | |
320 | until newc.Transparency <= 0.2 | |
321 | newc.Transparency = 0.2 | |
322 | end)) | |
323 | end | |
324 | for i = 1, (math.random(7, 15)) do | |
325 | local s = Instance.new("Sound") | |
326 | game:GetService("Debris"):AddItem(s, 5) | |
327 | s.Name = "Lighting" | |
328 | s.SoundId = "rbxasset://sounds/HalloweenLightning.wav" | |
329 | s.Pitch = (math.random(10, 15) * 0.1) | |
330 | s.PlayOnRemove = true | |
331 | s.Looped = false | |
332 | s.Parent = workspace | |
333 | wait(0.5) | |
334 | s:play() | |
335 | for i = 1, #clouds do | |
336 | lightning(clouds[i]) | |
337 | end | |
338 | game.Lighting.Brightness = 1 | |
339 | wait(0.001) | |
340 | game.Lighting.Brightness = 0 | |
341 | s:remove() | |
342 | wait(math.random(3, 6)) | |
343 | end | |
344 | ||
345 | wait(2) | |
346 | ||
347 | for i = 1, #clouds do | |
348 | coroutine.resume(coroutine.create(function() | |
349 | repeat | |
350 | clouds[i].Transparency = clouds[i].Transparency + 0.01 | |
351 | wait(0.05) | |
352 | until clouds[i].Transparency >= 1 | |
353 | clouds[i]:remove() | |
354 | end)) | |
355 | end | |
356 | for i = 1, 110 do | |
357 | game.Lighting.Brightness = game.Lighting.Brightness + 0.01 | |
358 | wait(0.01) | |
359 | end | |
360 | skygo = true | |
361 | game.Lighting.Brightness = 1 | |
362 | elseif string.find(msg, "fo krah diin") and go == true then | |
363 | go = false | |
364 | for i = 1, 50 do | |
365 | fus = Instance.new("Part") | |
366 | fus.formFactor = "Custom" | |
367 | fus.Size = Vector3.new(0.5, 0.5, 0.5) | |
368 | fus.TopSurface = "Smooth" | |
369 | fus.BottomSurface = "Smooth" | |
370 | fus.Anchored = false | |
371 | fus.CanCollide = false | |
372 | fus.BrickColor = BrickColor.new("Institutional white") | |
373 | fus.Transparency = 0.6 | |
374 | fus.Reflectance = 0.5 | |
375 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(math.random(-15, 15)*0.1, math.random(-15, 15)*0.1, -4) | |
376 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
377 | ||
378 | local f = Instance.new("Fire") | |
379 | f.Name = "FusFire" | |
380 | f.Size = fus:GetMass() | |
381 | f.Heat = 0 | |
382 | f.Color = Color3.new(1, 1, 1) | |
383 | f.SecondaryColor = Color3.new(1, 1, 1) | |
384 | f.Parent = fus | |
385 | ||
386 | local mesh = Instance.new("SpecialMesh") | |
387 | mesh.MeshType = "Sphere" | |
388 | mesh.Parent = fus | |
389 | ||
390 | local bp = Instance.new("BodyPosition") | |
391 | bp.position = fus.Position | |
392 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
393 | bp.Parent = fus | |
394 | ||
395 | fus.Parent = workspace | |
396 | fus.Touched:connect(function(part) foed(part, fus) end) | |
397 | game:GetService("Debris"):AddItem(fus, 15) | |
398 | end | |
399 | go = true | |
400 | elseif string.find(msg, "laas yah nir") then | |
401 | for i = 1, 30 do | |
402 | for a, b in pairs(game.Players:children()) do | |
403 | if b.Character ~= nil then | |
404 | if (p.Character.Torso.Position - b.Character.Torso.Position).magnitude <= 100 and b ~= p then | |
405 | if b.Character.Torso:findFirstChild("LaasFire") == nil then | |
406 | local f = Instance.new("Fire", b.Character.Torso) | |
407 | f.Name = "LaasFire" | |
408 | f.Size = b.Character.Torso:GetMass()*2 | |
409 | f.Color = Color3.new(0, 0, 0) | |
410 | f.SecondaryColor = Color3.new(1, 1, 1) | |
411 | end | |
412 | elseif (p.Character.Torso.Position - b.Character.Torso.Position).magnitude > 100 then | |
413 | if b.Character.Torso:findFirstChild("LaasFire") ~= nil then | |
414 | b.Character.Torso.LaasFire:remove() | |
415 | end | |
416 | end | |
417 | end | |
418 | end | |
419 | wait(1) | |
420 | end | |
421 | for a, b in pairs(game.Players:children()) do | |
422 | if b.Character.Torso:findFirstChild("LaasFire") ~= nil then | |
423 | b.Character.Torso.LaasFire:remove() | |
424 | end | |
425 | end | |
426 | elseif string.find(msg, "zun haal viik") and go == true then | |
427 | go = false | |
428 | fus = Instance.new("Part") | |
429 | fus.formFactor = "Custom" | |
430 | fus.Size = Vector3.new(1, 1, 4) | |
431 | fus.TopSurface = "Smooth" | |
432 | fus.BottomSurface = "Smooth" | |
433 | fus.Anchored = false | |
434 | fus.CanCollide = false | |
435 | fus.BrickColor = BrickColor.new("Lime green") | |
436 | fus.Transparency = 0.6 | |
437 | fus.Reflectance = 0.5 | |
438 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
439 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -200 | |
440 | ||
441 | local f = Instance.new("Fire") | |
442 | f.Name = "FusFire" | |
443 | f.Size = fus:GetMass() | |
444 | f.Heat = 0 | |
445 | f.Color = Color3.new(1, 1, 1) | |
446 | f.SecondaryColor = Color3.new(1, 1, 1) | |
447 | f.Parent = fus | |
448 | ||
449 | local mesh = Instance.new("SpecialMesh") | |
450 | mesh.MeshType = "Sphere" | |
451 | mesh.Parent = fus | |
452 | ||
453 | local bp = Instance.new("BodyPosition") | |
454 | bp.position = p.Character.Head.Position | |
455 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
456 | bp.Parent = fus | |
457 | ||
458 | fus.Parent = workspace | |
459 | fus.Touched:connect(function(part) zuned(part, fus) end) | |
460 | ||
461 | coroutine.resume(coroutine.create(function() | |
462 | wait(0.5) | |
463 | for i = 1, 9 do | |
464 | wait(0.01) | |
465 | local cf = fus.CFrame | |
466 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
467 | f.Size = fus:GetMass()/2 | |
468 | fus.CFrame = cf | |
469 | end | |
470 | wait(3) | |
471 | for i = 1, 40 do | |
472 | fus.Transparency = fus.Transparency + 0.1 | |
473 | f.Size = f.Size - (fus:GetMass()/40) | |
474 | wait(0.1) | |
475 | end | |
476 | wait() | |
477 | fus.Transparency = 1 | |
478 | f:remove() | |
479 | fus:remove() | |
480 | go = true | |
481 | end)) | |
482 | ||
483 | game:GetService("Debris"):AddItem(fus, 15) | |
484 | elseif string.find(msg, "krii lun aus") and go == true then | |
485 | go = false | |
486 | fus = Instance.new("Part") | |
487 | fus.formFactor = "Custom" | |
488 | fus.Size = Vector3.new(1, 1, 4) | |
489 | fus.TopSurface = "Smooth" | |
490 | fus.BottomSurface = "Smooth" | |
491 | fus.Anchored = false | |
492 | fus.CanCollide = false | |
493 | fus.BrickColor = BrickColor.new("Bright purple") | |
494 | fus.Transparency = 0.6 | |
495 | fus.Reflectance = 0.5 | |
496 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
497 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
498 | ||
499 | local f = Instance.new("Fire") | |
500 | f.Name = "FusFire" | |
501 | f.Size = fus:GetMass() | |
502 | f.Heat = 0 | |
503 | f.Color = Color3.new(0, 0, 0) | |
504 | f.SecondaryColor = Color3.new(0, 0, 0) | |
505 | f.Parent = fus | |
506 | ||
507 | local mesh = Instance.new("SpecialMesh") | |
508 | mesh.MeshType = "Sphere" | |
509 | mesh.Parent = fus | |
510 | ||
511 | local bp = Instance.new("BodyPosition") | |
512 | bp.position = p.Character.Head.Position | |
513 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
514 | bp.Parent = fus | |
515 | ||
516 | fus.Parent = workspace | |
517 | fus.Touched:connect(function(part) kriied(part, fus) end) | |
518 | ||
519 | coroutine.resume(coroutine.create(function() | |
520 | wait(0.5) | |
521 | for i = 1, 19 do | |
522 | wait(0.01) | |
523 | local cf = fus.CFrame | |
524 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
525 | f.Size = fus:GetMass()/2 | |
526 | fus.CFrame = cf | |
527 | end | |
528 | wait(3) | |
529 | for i = 1, 40 do | |
530 | fus.Transparency = fus.Transparency + 0.1 | |
531 | f.Size = f.Size - (fus:GetMass()/40) | |
532 | wait(0.1) | |
533 | end | |
534 | wait() | |
535 | fus.Transparency = 1 | |
536 | f:remove() | |
537 | fus:remove() | |
538 | go = true | |
539 | end)) | |
540 | ||
541 | game:GetService("Debris"):AddItem(fus, 15) | |
542 | elseif string.find(msg, "tiid klo ul") then | |
543 | for a, b in pairs(game.Players:children()) do | |
544 | if b.Character and b ~= p then | |
545 | for c, d in pairs(b.Character:children()) do | |
546 | if d.className == "Part" then | |
547 | if d.Anchored == false then | |
548 | local cf = nil | |
549 | if d.Name == "Torso" then | |
550 | cf = d.CFrame | |
551 | end | |
552 | d.Anchored = true | |
553 | coroutine.resume(coroutine.create(function() | |
554 | wait(10) | |
555 | if d ~= nil then | |
556 | d.Anchored = false | |
557 | d.CFrame = cf | |
558 | end | |
559 | end)) | |
560 | end | |
561 | elseif d.className == "Hat" then | |
562 | if d.Handle.Anchored == false then | |
563 | d.Handle.Anchored = true | |
564 | coroutine.resume(coroutine.create(function() | |
565 | wait(10) | |
566 | if d ~= nil then | |
567 | if d.Handle ~= nil then | |
568 | d.Handle.Anchored = false | |
569 | end | |
570 | end | |
571 | end)) | |
572 | end | |
573 | end | |
574 | end | |
575 | end | |
576 | end | |
577 | elseif string.find(msg, "faas ru maar") and go == true then | |
578 | go = false | |
579 | fus = Instance.new("Part") | |
580 | fus.formFactor = "Custom" | |
581 | fus.Size = Vector3.new(1, 1, 4) | |
582 | fus.TopSurface = "Smooth" | |
583 | fus.BottomSurface = "Smooth" | |
584 | fus.Anchored = false | |
585 | fus.CanCollide = false | |
586 | fus.BrickColor = BrickColor.new("Really black") | |
587 | fus.Transparency = 0.6 | |
588 | fus.Reflectance = 0.5 | |
589 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
590 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
591 | ||
592 | local f = Instance.new("Fire") | |
593 | f.Name = "FusFire" | |
594 | f.Size = fus:GetMass() | |
595 | f.Heat = 0 | |
596 | f.Color = Color3.new(0, 0, 0) | |
597 | f.SecondaryColor = Color3.new(0, 0, 0) | |
598 | f.Parent = fus | |
599 | ||
600 | local mesh = Instance.new("SpecialMesh") | |
601 | mesh.MeshType = "Sphere" | |
602 | mesh.Parent = fus | |
603 | ||
604 | local bp = Instance.new("BodyPosition") | |
605 | bp.position = p.Character.Head.Position | |
606 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
607 | bp.Parent = fus | |
608 | ||
609 | fus.Parent = workspace | |
610 | fus.Touched:connect(function(part) faased(part) end) | |
611 | ||
612 | coroutine.resume(coroutine.create(function() | |
613 | wait(0.5) | |
614 | for i = 1, 19 do | |
615 | wait(0.01) | |
616 | local cf = fus.CFrame | |
617 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
618 | f.Size = fus:GetMass()/2 | |
619 | fus.CFrame = cf | |
620 | end | |
621 | wait(3) | |
622 | for i = 1, 40 do | |
623 | fus.Transparency = fus.Transparency + 0.1 | |
624 | f.Size = f.Size - (fus:GetMass()/40) | |
625 | wait(0.1) | |
626 | end | |
627 | wait() | |
628 | fus.Transparency = 1 | |
629 | f:remove() | |
630 | fus:remove() | |
631 | go = true | |
632 | end)) | |
633 | ||
634 | game:GetService("Debris"):AddItem(fus, 15) | |
635 | elseif string.find(msg, "toor bah yol") and skygo == true then | |
636 | skygo = false | |
637 | local clouds = {} | |
638 | ||
639 | function meteor(cloud) | |
640 | local cf = CFrame.new(cloud.Position + Vector3.new(math.random(-10, 10), 20, math.random(-10, 10))) | |
641 | local m = Instance.new("Part") | |
642 | m.Name = "FusRock" | |
643 | m.Shape = "Ball" | |
644 | m.formFactor = "Symmetric" | |
645 | m.Anchored = false | |
646 | m.CanCollide = false | |
647 | m.TopSurface = "Smooth" | |
648 | m.BottomSurface = "Smooth" | |
649 | local size = math.random(10, 20) | |
650 | m.Size = Vector3.new(size, size, size) | |
651 | m.BrickColor = BrickColor.new("Bright red") | |
652 | m.Reflectance = 0.4 | |
653 | m.CFrame = cf | |
654 | Instance.new("Fire", m).Size = m:GetMass() | |
655 | m.Velocity = Vector3.new(0, -50, 0) | |
656 | m.Parent = workspace | |
657 | game:GetService("Debris"):AddItem(m, 30) | |
658 | m.Touched:connect(function(part) toored(part, m) end) | |
659 | end | |
660 | ||
661 | for i = 1, 100 do | |
662 | game.Lighting.Brightness = game.Lighting.Brightness - 0.01 | |
663 | wait(0.05) | |
664 | end | |
665 | ||
666 | game.Lighting.Brightness = 0 | |
667 | local cloud = Instance.new("Part") | |
668 | cloud.Name = "ToorCloud" | |
669 | cloud.Size = Vector3.new(1, 1, 1) | |
670 | cloud.Anchored = true | |
671 | cloud.CanCollide = false | |
672 | cloud.BrickColor = BrickColor.new("Black") | |
673 | cloud.Transparency = 1 | |
674 | ||
675 | local mesh = Instance.new("SpecialMesh") | |
676 | mesh.MeshType = "FileMesh" | |
677 | mesh.Scale = Vector3.new(math.random(100, 150), math.random(50, 100), math.random(100, 150)) | |
678 | mesh.MeshId = "http://www.roblox.com/asset/?id=1095708" | |
679 | mesh.Parent = cloud | |
680 | ||
681 | for i = 1, (math.random(4, 8)) do | |
682 | local newc = cloud:clone() | |
683 | newc.Parent = workspace | |
684 | game:GetService("Debris"):AddItem(newc, 180) | |
685 | table.insert(clouds, newc) | |
686 | newc.CFrame = CFrame.new(p.Character.Torso.Position + Vector3.new(math.random(-250, 250), math.random(150, 200), math.random(-250, 250))) | |
687 | coroutine.resume(coroutine.create(function() | |
688 | repeat | |
689 | newc.Transparency = newc.Transparency - 0.01 | |
690 | wait() | |
691 | until newc.Transparency <= 0.2 | |
692 | newc.Transparency = 0.2 | |
693 | end)) | |
694 | end | |
695 | ||
696 | for launch = 1, math.random(20, 30) do | |
697 | wait(math.random(2, 4)) | |
698 | meteor(clouds[math.random(1, #clouds)]) | |
699 | end | |
700 | ||
701 | wait(1) | |
702 | ||
703 | for c = 1, #clouds do | |
704 | coroutine.resume(coroutine.create(function() | |
705 | repeat | |
706 | clouds[c].Transparency = clouds[c].Transparency + 0.01 | |
707 | wait() | |
708 | until clouds[c].Transparency >= 1 | |
709 | clouds[c].Transparency = 1 | |
710 | clouds[c]:remove() | |
711 | end)) | |
712 | end | |
713 | ||
714 | repeat | |
715 | game.Lighting.Brightness = game.Lighting.Brightness + 0.01 | |
716 | wait(0.01) | |
717 | until game.Lighting.Brightness >= 1 | |
718 | game.Lighting.Brightness = 1 | |
719 | skygo = true | |
720 | end | |
721 | end) | |
722 | ||
723 | function toored(part, m) | |
724 | if part.Name ~= "FusRock" and part.Name ~= "ToorCloud" and part.CanCollide == true then | |
725 | m.Anchored = true | |
726 | m.CanCollide = true | |
727 | if m:findFirstChild("Touched") == nil then | |
728 | Instance.new("IntValue", m).Name = "Touched" | |
729 | m.CFrame = CFrame.new(m.Position.x, part.Position.y, m.Position.z) | |
730 | end | |
731 | local e = Instance.new("Explosion") | |
732 | e.BlastPressure = 50000 | |
733 | e.BlastRadius = 15 | |
734 | e.Position = m.Position | |
735 | e.Parent = m | |
736 | end | |
737 | end | |
738 | ||
739 | function faased(part) | |
740 | if part.Parent then | |
741 | if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild("Torso") ~= nil then | |
742 | if part.Parent:findFirstChild("Faased") == nil then | |
743 | local f = Instance.new("IntValue", part.Parent) | |
744 | f.Name = "Faased" | |
745 | game:GetService("Debris"):AddItem(f, 2) | |
746 | local hum = part.Parent.Humanoid | |
747 | local speed = hum.WalkSpeed --Speed prior to fleeing | |
748 | hum.WalkSpeed = speed * -1 | |
749 | game:GetService("Chat"):Chat(hum.Parent.Head, "Ahh!!!", "Red") | |
750 | for i = 1, 10 do | |
751 | hum:MoveTo(hum.Parent.Torso.Position + Vector3.new(math.random(-30, 30), 0, math.random(-30, 20)), hum.Parent.Torso) | |
752 | wait(math.random(1, 2)) | |
753 | end | |
754 | hum.WalkSpeed = speed | |
755 | hum:MoveTo(hum.Parent.Torso.Position, hum.Parent.Torso) | |
756 | end | |
757 | end | |
758 | end | |
759 | end | |
760 | ||
761 | function struned(part, lightning) | |
762 | if part.Parent then | |
763 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
764 | local hum = part.Parent.Humanoid | |
765 | local e = Instance.new("Explosion") | |
766 | e.position = part.Position | |
767 | e.BlastPressure = 35000 | |
768 | e.BlastRadius = 2 | |
769 | e.Parent = part | |
770 | hum:TakeDamage(math.huge) | |
771 | for a, b in pairs(hum.Parent:children()) do | |
772 | if b.className == "Part" then | |
773 | Instance.new("Fire", part).Size = part:GetMass() | |
774 | end | |
775 | end | |
776 | end | |
777 | end | |
778 | end | |
779 | ||
780 | function kriied(part, shout) | |
781 | if part.Parent then | |
782 | if part.Parent == p.Character then return end | |
783 | if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild(p.Name.. "Kriied") == nil then | |
784 | Instance.new("IntValue", part.Parent).Name = p.Name.. "Kriied" | |
785 | local hum = part.Parent.Humanoid | |
786 | hum.MaxHealth = hum.MaxHealth - 75 | |
787 | hum.Health = hum.MaxHealth | |
788 | for i = 1, 60 do | |
789 | hum:TakeDamage(1.5) | |
790 | wait(1) | |
791 | end | |
792 | hum.MaxHealth = hum.MaxHealth + 75 | |
793 | end | |
794 | end | |
795 | end | |
796 | ||
797 | function zuned(part, shout) | |
798 | if part.Parent == p.Character then return end | |
799 | if part.Parent then | |
800 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
801 | for a, b in pairs(part.Parent:children()) do | |
802 | if b.className == "Tool" then | |
803 | if b:findFirstChild("Handle") ~= nil then | |
804 | b.Parent = workspace | |
805 | wait() | |
806 | b.Handle.Velocity = (b.Handle.Position - p.Character.Torso.Position).unit * -100 | |
807 | repeat | |
808 | shout.Size = shout.Size - Vector3.new(1, 1, 1) | |
809 | wait(0.1) | |
810 | until shout.Shout.Size == Vector3.new(1, 1, 1) | |
811 | shout:remove() | |
812 | end | |
813 | end | |
814 | end | |
815 | end | |
816 | end | |
817 | end | |
818 | ||
819 | function foed(part, shout) | |
820 | if part.Parent == p.Character then return end | |
821 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
822 | local hum = part.Parent.Humanoid | |
823 | hum.Sit = true | |
824 | hum:TakeDamage(7.5) | |
825 | if hum.Parent:findFirstChild(p.Name.. "Foed") == nil then | |
826 | hum.WalkSpeed = 8 | |
827 | local foer = Instance.new("IntValue", workspace) | |
828 | foer.Name = p.Name.. "Foed" | |
829 | game:GetService("Debris"):AddItem(foer, 2) | |
830 | wait(5) | |
831 | hum.WalkSpeed = 16 | |
832 | hum.Sit = false | |
833 | end | |
834 | shout:remove() | |
835 | end | |
836 | end | |
837 | ||
838 | function yoled(part) | |
839 | if part.Parent == p.Character then return end | |
840 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
841 | local f = Instance.new("Fire", part) | |
842 | f.Size = part:GetMass() | |
843 | f.Heat = 100 | |
844 | game:GetService("Debris"):AddItem(f, 10) | |
845 | if part:findFirstChild(p.Name.. "Yoled") == nil then | |
846 | local tag = Instance.new("IntValue") | |
847 | tag.Name = p.Name.. "Yoled" | |
848 | tag.Parent = part | |
849 | game:GetService("Debris"):AddItem(tag, 2) | |
850 | end | |
851 | part.Parent.Humanoid:TakeDamage(7.5) | |
852 | end | |
853 | end | |
854 | ||
855 | function lized(part) | |
856 | if part.Parent then | |
857 | if part.Parent == p.Character then return end | |
858 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
859 | if part.Parent:findFirstChild("Lized") ~= nil then return end | |
860 | local Lizvictim = Instance.new("IntValue") | |
861 | Lizvictim.Name = "Lized" | |
862 | Lizvictim.Parent = part.Parent | |
863 | game:GetService("Debris"):AddItem(Lizvictim, 10) | |
864 | part.Parent.Animate.Disabled = true | |
865 | part.Parent.Humanoid.PlatformStand = true | |
866 | local speed = part.Parent.Humanoid.WalkSpeed | |
867 | part.Parent.Humanoid.WalkSpeed = 0 | |
868 | wait(0.01) | |
869 | part.Parent.Torso.Velocity = (fus.Position - part.Parent.Torso.Position).unit * -50 | |
870 | part.Parent.Humanoid:TakeDamage(part.Parent.Humanoid.MaxHealth/2) | |
871 | for a, b in pairs(part.Parent:children()) do | |
872 | if b:findFirstChild("Fire") ~= nil then | |
873 | b.Fire:remove() | |
874 | end | |
875 | local frost = Instance.new("Part") | |
876 | frost.Name = "Frost" | |
877 | frost.formFactor = "Custom" | |
878 | frost.BrickColor = BrickColor.new("Pastel blue-green") | |
879 | frost.Reflectance = 0.5 | |
880 | frost.Transparency = 0.6 | |
881 | frost.Anchored = false | |
882 | frost.CanCollide = true | |
883 | if b.className == "Part" then | |
884 | frost.Size = b.Size + Vector3.new(0.5, 0.5, 0.5) | |
885 | local w = Instance.new("Weld") | |
886 | w.Part0 = b | |
887 | w.Part1 = frost | |
888 | w.Parent = frost | |
889 | frost.Parent = part.Parent | |
890 | game:GetService("Debris"):AddItem(frost, 10) | |
891 | end | |
892 | end | |
893 | wait(10) | |
894 | part.Parent.Humanoid.PlatformStand = false | |
895 | part.Parent.Animate.Disabled = false | |
896 | part.Parent.Humanoid.WalkSpeed = speed | |
897 | end | |
898 | end | |
899 | end | |
900 | ||
901 | function fused(part) | |
902 | if part.Parent then | |
903 | if part.Parent == p.Character then return end | |
904 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
905 | if part.Parent:findFirstChild(p.Name.. "Fused") ~= nil then return end | |
906 | local fusvictim = Instance.new("IntValue") | |
907 | fusvictim.Name = p.Name.. "Fused" | |
908 | fusvictim.Parent = part.Parent | |
909 | game:GetService("Debris"):AddItem(fusvictim, 2) | |
910 | part.Parent.Humanoid.Sit = true | |
911 | part.Parent.Humanoid:TakeDamage(part.Parent.Humanoid.MaxHealth/4) | |
912 | for a, b in pairs(part.Parent:children()) do | |
913 | if b.className == "Part" then | |
914 | b.Velocity = fus.Velocity | |
915 | elseif b.className == "Hat" then | |
916 | b.Handle.Velocity = fus.Velocity | |
917 | end | |
918 | end | |
919 | wait(2) | |
920 | part.Parent.Humanoid.Sit = false | |
921 | elseif part.Anchored == false and part.Parent:findFirstChild("Humanoid") == nil then | |
922 | part.Velocity = fus.Velocity | |
923 | end | |
924 | end | |
925 | end |