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1
-- Created by Nebula_Zorua Edit By PowerSans1234--
2
-- Your DeTERMINATION --
3
-- Y o u  a c t  l i k e  y o u  h a v e  a  c h o i c e. =) --
4
-- Discord: Nebula the Zorua#6969
5
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
6
 
7
 
8
--// Initializing \\--
9
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
10
local Plrs = S.Players
11
local Plr = Plrs.LocalPlayer
12
local Char = Plr.Character
13
local Hum = Char:FindFirstChildOfClass'Humanoid'
14
local RArm = Char["Right Arm"]
15
local LArm = Char["Left Arm"]
16
local RLeg = Char["Right Leg"]
17
local LLeg = Char["Left Leg"]  
18
local Root = Char:FindFirstChild'HumanoidRootPart'
19
local Torso = Char.Torso
20
local Head = Char.Head
21
local NeutralAnims = true
22
local Attack = false
23
local BloodPuddles = {}
24
local Effects = {}
25
local Debounces = {Debounces={}}
26
local Mouse = Plr:GetMouse()
27
local Hit = {}
28
local Sine = 0
29
local Change = 1
30
local Souls = 0
31
--// Debounce System \\--
32
 
33
 
34
function Debounces:New(name,cooldown)
35
    local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
36
    setmetatable(aaaaa,{__index = Debounces})
37
    Debounces.Debounces[name] = aaaaa
38
    return aaaaa
39
end
40
 
41
function Debounces:Use(overrideUsable)
42
    assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
43
    if(self.Usable or overrideUsable)then
44
        self.Usable = false
45
        self.CoolingDown = true
46
        local LastUse = time()
47
        self.LastUse = LastUse
48
        delay(self.Cooldown or 2,function()
49
            if(self.LastUse == LastUse)then
50
                self.CoolingDown = false
51
                self.Usable = true
52
            end
53
        end)
54
    end
55
end
56
 
57
function Debounces:Get(name)
58
    assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
59
    for i,v in next, Debounces.Debounces do
60
        if(i == name)then
61
            return v;
62
        end
63
    end
64
end
65
 
66
function Debounces:GetProgressPercentage()
67
    assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
68
    if(self.CoolingDown and not self.Usable)then
69
        return math.max(
70
            math.floor(
71
                (
72
                    (time()-self.LastUse)/self.Cooldown or 2
73
                )*100
74
            )
75
        )
76
    else
77
        return 100
78
    end
79
end
80
 
81
--// Shortcut Variables \\--
82
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
83
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
84
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
85
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
86
local R3 = {N=Region3.new}
87
local De = S.Debris
88
local WS = workspace
89
local Lght = S.Lighting
90
local RepS = S.ReplicatedStorage
91
local IN = Instance.new
92
local CSK = ColorSequenceKeypoint.new
93
local CS = ColorSequence.new
94
--// Instance Creation Functions \\--
95
 
96
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
97
    local Sound = IN("Sound")
98
    Sound.SoundId = "rbxassetid://".. tostring(id or 0)
99
    Sound.Pitch = pitch or 1
100
    Sound.Volume = volume or 1
101
    Sound.Looped = looped or false
102
    if(autoPlay)then
103
        coroutine.wrap(function()
104
            repeat wait() until Sound.IsLoaded
105
            Sound.Playing = autoPlay or false
106
        end)()
107
    end
108
    if(not looped and effect)then
109
        Sound.Stopped:connect(function()
110
            Sound.Volume = 0
111
            Sound:destroy()
112
        end)
113
    elseif(effect)then
114
        warn("Sound can't be looped and a sound effect!")
115
    end
116
    Sound.Parent =parent or Torso
117
    return Sound
118
end
119
function Part(parent,color,material,size,cframe,anchored,cancollide)
120
    local part = IN("Part")
121
    part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
122
    part.Material = (material or Enum.Material.SmoothPlastic)
123
    part.TopSurface,part.BottomSurface=10,10
124
    part.Size = (size or V3.N(1,1,1))
125
    part.CFrame = (cframe or CF.N(0,0,0))
126
    part.Anchored = (anchored or false)
127
    part.CanCollide = (cancollide or false)
128
    part.Parent = (parent or Char)
129
    return part
130
end
131
function Mesh(parent,meshtype,meshid,textid,scale,offset)
132
    local part = IN("SpecialMesh")
133
    part.MeshId = meshid or ""
134
    part.TextureId = textid or ""
135
    part.Scale = scale or V3.N(1,1,1)
136
    part.Offset = offset or V3.N(0,0,0)
137
    part.MeshType = meshtype or Enum.MeshType.Sphere
138
    part.Parent = parent
139
    return part
140
end
141
 
142
NewInstance = function(instance,parent,properties)
143
    local inst = Instance.new(instance,parent)
144
    if(properties)then
145
        for i,v in next, properties do
146
            pcall(function() inst[i] = v end)
147
        end
148
    end
149
    return inst;
150
end
151
 
152
 
153
 
154
--// Extended ROBLOX tables \\--
155
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
156
--// Customization \\--
157
 
158
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
159
local Remove_Hats = false
160
local Remove_Clothing = true
161
local PlayerSize = 1
162
local DamageColor = BrickColor.new'Really red'
163-
local MusicID = 389186502
163+
local MusicID = 275537369
164-
local WalkSpeed = 14
164+
local WalkSpeed = 24
165
local MaxSouls = 100
166
local MaxHealth = 500
167
 
168
 
169
if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
170
 
171
--// Weapon and GUI creation, and Character Customization \\--
172
 
173
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
174
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
175
local Effects = IN("Folder",Char)
176
Effects.Name = "Effects"
177
 
178
Hum.MaxHealth = MaxHealth
179
Hum.Health = MaxHealth
180
 
181-
local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(1,6,1),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
181+
local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
182-
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://31758253","rbxassetid://31758217",V3.N(1,1,1),V3.N())
182+
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://2766469","rbxassetid://12224218",V3.N(1,1,1),V3.N())
183-
local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,0,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://494864527",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
183+
local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(01,0,0)),CSK(0.5,C3.N(1,0,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://522606102",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
184-
local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://494864527",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
184+
local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://134531274",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
185
 
186
local KTrail = NewInstance("Trail",Knife,{
187
    Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
188
    Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
189-
    Color=CS(C3.N(1,0,0)), 
189+
    Color=CS(C3.N(1,0,0)),
190
    Enabled=false,
191
    Transparency=NumberSequence.new(0,1),
192
    Lifetime=1.25,
193
})
194
local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
195-
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://0","rbxassetid://07",V3.N(1.05,1.05,1.05),V3.N())
195+
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://876","rbxassetid://07",V3.N(1.05,1.05,1.05),V3.N())
196
 
197
NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
198
 
199
 
200
Hum.DisplayDistanceType = 'None'
201
 
202
local naeeym2 = IN("BillboardGui",Char)
203
naeeym2.AlwaysOnTop = true
204
naeeym2.Size = UDim2.new(5,35,2,15)
205
naeeym2.StudsOffset = V3.N(0,2.5,0)
206
naeeym2.Adornee = Char.Head
207
naeeym2.Name = "Name"
208
naeeym2.PlayerToHideFrom = Plr
209
local tecks2 = IN("TextLabel",naeeym2)
210
tecks2.BackgroundTransparency = 1
211
tecks2.TextScaled = true
212
tecks2.BorderSizePixel = 0
213-
tecks2.Text = "UnderSwap Megalovania Papyrus"
213+
tecks2.Text = "Horror Jason"
214
tecks2.Font = Enum.Font.Bodoni
215
tecks2.TextSize = 30
216
tecks2.TextStrokeTransparency = 0
217-
tecks2.TextColor3 = C3.N(255,165,75)
217+
tecks2.TextColor3 = C3.N(1,0,0)
218
tecks2.TextStrokeColor3 = C3.N(.7,0,0)
219
tecks2.Size = UDim2.new(1,0,0.5,0)
220
tecks2.Parent = naeeym2
221
 
222
 
223
IN("Shirt",Char)
224
IN("Pants",Char)
225
 
226
Hum.WalkSpeed = WalkSpeed
227
if(PlayerSize ~= 1)then
228
    for _,v in next, Char:GetDescendats() do
229
        if(v:IsA'BasePart')then
230
            v.Size = v.Size * PlayerSize
231
        end
232
    end
233
end
234
 
235
 
236
 
237
pcall(function()
238
    Char.LeftWing:destroy()
239
    Char.ReaperShadowHead:destroy()
240
end)
241
 
242
 
243
local Music = Sound(Torso,MusicID,1,3,true,false,true)
244
Music.Name = 'Music'
245
 
246
--// Stop animations \\--
247
for _,v in next, Hum:GetPlayingAnimationTracks() do
248
    v:Stop();
249
end
250
 
251
pcall(game.Destroy,Char:FindFirstChild'Animate')
252
pcall(game.Destroy,Hum:FindFirstChild'Animator')
253
 
254
--// Joints \\--
255
 
256
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
257
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
258
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
259
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
260
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
261
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
262
local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
263
local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
264
 
265
local LSC0 = LS.C0
266
local RSC0 = RS.C0
267
local NKC0 = NK.C0
268
local LHC0 = LH.C0
269
local RHC0 = RH.C0
270
local RJC0 = RJ.C0
271
 
272
--// Artificial HB \\--
273
 
274
local ArtificialHB = IN("BindableEvent", script)
275
ArtificialHB.Name = "Heartbeat"
276
 
277
script:WaitForChild("Heartbeat")
278
 
279
local tf = 0
280
local allowframeloss = false
281
local tossremainder = false
282
local lastframe = tick()
283
local frame = 1/Frame_Speed
284
ArtificialHB:Fire()
285
 
286
game:GetService("RunService").Heartbeat:connect(function(s, p)
287
    tf = tf + s
288
    if tf >= frame then
289
        if allowframeloss then
290
            script.Heartbeat:Fire()
291
            lastframe = tick()
292
        else
293
            for i = 1, math.floor(tf / frame) do
294
                ArtificialHB:Fire()
295
            end
296
            lastframe = tick()
297
        end
298
        if tossremainder then
299
            tf = 0
300
        else
301
            tf = tf - frame * math.floor(tf / frame)
302
        end
303
    end
304
end)
305
 
306
function swait(num)
307
    if num == 0 or num == nil then
308
        ArtificialHB.Event:wait()
309
    else
310
        for i = 0, num do
311
            ArtificialHB.Event:wait()
312
        end
313
    end
314
end
315
 
316
 
317
--// Effect Function(s) \\--
318
 
319
function Bezier(startpos, pos2, pos3, endpos, t)
320
    local A = startpos:lerp(pos2, t)
321
    local B  = pos2:lerp(pos3, t)
322
    local C = pos3:lerp(endpos, t)
323
    local lerp1 = A:lerp(B, t)
324
    local lerp2 = B:lerp(C, t)
325
    local cubic = lerp1:lerp(lerp2, t)
326
    return cubic
327
end
328
 
329
function Tween(obj,props,time,easing,direction,repeats,backwards)
330
    local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
331
    local tween = S.TweenService:Create(obj, info, props)
332
   
333
    tween:Play()
334
end
335
 
336
local FXTable = {}
337
 
338
coroutine.resume(coroutine.create(function()
339
    while true do
340
        for i = 1, #FXTable do
341
            local data = FXTable[i]
342
            if(data)then
343
                local Frame = data.Frame
344
                local FX = data.Effect or 'ResizeAndFade'
345
                local Parent = data.Parent or Effects
346
                local Color = data.Color or C3.N(0,0,0)
347
                local Size = data.Size or V3.N(1,1,1)
348
                local MoveDir = data.MoveDirection or nil
349
                local MeshData = data.Mesh or nil
350
                local SndData = data.Sound or nil
351
                local Frames = data.Frames or 45
352
                local CFra = data.CFrame or Torso.CFrame
353
                local Settings = data.FXSettings or {}
354
                local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
355
                local grow = data.Grow
356
               
357
                local MoveSpeed = nil;
358
                if(MoveDir)then
359
                    MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
360
                end
361
                if(FX ~= 'Arc')then
362
                    Frame = Frame + 1
363
                    if(FX == "Fade")then
364
                        Prt.Transparency  = (Frame/Frames)
365
                    elseif(FX == "Resize")then
366
                        if(not Settings.EndSize)then
367
                            Settings.EndSize = V3.N(0,0,0)
368
                        end
369
                        if(Settings.EndIsIncrement)then
370
                            if(Msh)then
371
                                Msh.Scale = Msh.Scale + Settings.EndSize
372
                            else
373
                                Prt.Size = Prt.Size + Settings.EndSize
374
                            end                
375
                        else
376
                            if(Msh)then
377
                                Msh.Scale = Msh.Scale - grow/Frames
378
                            else
379
                                Prt.Size = Prt.Size - grow/Frames
380
                            end
381
                        end
382
                    elseif(FX == "ResizeAndFade")then
383
                        if(not Settings.EndSize)then
384
                            Settings.EndSize = V3.N(0,0,0)
385
                        end
386
                        if(Settings.EndIsIncrement)then
387
                            if(Msh)then
388
                                Msh.Scale = Msh.Scale + Settings.EndSize
389
                            else
390
                                Prt.Size = Prt.Size + Settings.EndSize
391
                            end                
392
                        else
393
                            if(Msh)then
394
                                Msh.Scale = Msh.Scale - grow/Frames
395
                            else
396
                                Prt.Size = Prt.Size - grow/Frames
397
                            end
398
                        end
399
                        Prt.Transparency = (Frame/Frames)
400
                    end
401
                    if(Settings.RandomizeCFrame)then
402
                        Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
403
                    end
404
                    if(MoveDir and MoveSpeed)then
405
                        local Orientation = Prt.Orientation
406
                        Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
407
                        Prt.Orientation = Orientation
408
                    end
409
                    if(Prt.Transparency >= 1 or Frame >= Frames)then
410
                        Prt:destroy()
411
                        table.remove(FXTable,i)
412
                    else
413
                        data.Frame = Frame
414
                    end
415
                else
416
                    local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
417
                    if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
418
                    if(start and endP)then
419
                        local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
420
                        local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
421
                        Frame = Frame + (Settings.Speed or 0.01)
422
                        if(Settings.Home)then
423
                            endP = Settings.Home.CFrame
424
                        end
425
                        Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
426
                        if(Prt.Transparency >= 1 or Frame >= Frames)then
427
                            if(Settings.RemoveOnGoal)then
428
                                Prt:destroy()
429
                            end
430
                        end
431
                    else
432
                        Prt:destroy()
433
                    end
434
                end
435
            end
436
        end
437
        swait()
438
    end
439
end))
440
 
441
function Effect(data)
442
    local FX = data.Effect or 'ResizeAndFade'
443
    local Parent = data.Parent or Effects
444
    local Color = data.Color or C3.N(0,0,0)
445
    local Size = data.Size or V3.N(1,1,1)
446
    local MoveDir = data.MoveDirection or nil
447
    local MeshData = data.Mesh or nil
448
    local SndData = data.Sound or nil
449
    local Frames = data.Frames or 45
450
    local Manual = data.Manual or nil
451
    local Material = data.Material or nil
452
    local CFra = data.CFrame or Torso.CFrame
453
    local Settings = data.FXSettings or {}
454
    local Shape = data.Shape or Enum.PartType.Block
455
    local Snd,Prt,Msh;
456
    coroutine.wrap(function()
457
        if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
458
            Prt = Manual
459
        else
460
            Prt = Part(Parent,Color,Material,Size,CFra,true,false)
461
            Prt.Shape = Shape
462
        end
463
        if(typeof(MeshData) == 'table')then
464
            Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
465
        elseif(typeof(MeshData) == 'Instance')then
466
            Msh = MeshData:Clone()
467
            Msh.Parent = Prt
468
        elseif(Shape == Enum.PartType.Block)then
469
            Msh = Mesh(Prt,Enum.MeshType.Brick)
470
        end
471
        if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
472
            Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
473
        end
474
        if(Snd)then
475
            repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
476
            Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
477
        end
478
        Size = (Msh and Msh.Scale or Size)
479
        local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
480
       
481
        local MoveSpeed = nil;
482
        if(MoveDir)then
483
            MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
484
        end
485
        if(FX ~= 'Arc')then
486
            for Frame = 1, Frames do
487
                if(FX == "Fade")then
488
                    Prt.Transparency  = (Frame/Frames)
489
                elseif(FX == "Resize")then
490
                    if(not Settings.EndSize)then
491
                        Settings.EndSize = V3.N(0,0,0)
492
                    end
493
                    if(Settings.EndIsIncrement)then
494
                        if(Msh)then
495
                            Msh.Scale = Msh.Scale + Settings.EndSize
496
                        else
497
                            Prt.Size = Prt.Size + Settings.EndSize
498
                        end                
499
                    else
500
                        if(Msh)then
501
                            Msh.Scale = Msh.Scale - grow/Frames
502
                        else
503
                            Prt.Size = Prt.Size - grow/Frames
504
                        end
505
                    end
506
                elseif(FX == "ResizeAndFade")then
507
                    if(not Settings.EndSize)then
508
                        Settings.EndSize = V3.N(0,0,0)
509
                    end
510
                    if(Settings.EndIsIncrement)then
511
                        if(Msh)then
512
                            Msh.Scale = Msh.Scale + Settings.EndSize
513
                        else
514
                            Prt.Size = Prt.Size + Settings.EndSize
515
                        end                
516
                    else
517
                        if(Msh)then
518
                            Msh.Scale = Msh.Scale - grow/Frames
519
                        else
520
                            Prt.Size = Prt.Size - grow/Frames
521
                        end
522
                    end
523
                    Prt.Transparency = (Frame/Frames)
524
                end
525
                if(Settings.RandomizeCFrame)then
526
                    Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
527
                end
528
                if(MoveDir and MoveSpeed)then
529
                    local Orientation = Prt.Orientation
530
                    Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
531
                    Prt.Orientation = Orientation
532
                end
533
                swait()
534
            end
535
            Prt:destroy()
536
        else
537
            local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
538
            if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
539
            if(start and endP)then
540
                local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
541
                local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
542
                for Frame = 0, 1, (Settings.Speed or 0.01) do
543
                    if(Settings.Home)then
544
                        endP = Settings.Home.CFrame
545
                    end
546
                    Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
547
                end
548
                if(Settings.RemoveOnGoal)then
549
                    Prt:destroy()
550
                end
551
            else
552
                Prt:destroy()
553
                assert(start,"You need a start position!")
554
                assert(endP,"You need a start position!")
555
            end
556
        end
557
    end)()
558
    return Prt,Msh,Snd
559
end
560
 
561
 
562
 
563
function SoulSteal(whom,human)
564
    local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
565
    local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
566
    if(torso and torso:IsA'BasePart' and alive == true)then
567
        whom:FindFirstChildOfClass'Humanoid'.Health = 0
568
        whom:BreakJoints()
569
        local Model = IN("Model",Effects)
570
        warn('Soul stolen from '..whom.Name)
571
        Model.Name = whom.Name.."'s Soul Monster"
572
        local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
573
        Soul.CanCollide=false
574
        Mesh(Soul,Enum.MeshType.Sphere)
575
        Soul.Name = 'Head'
576
        if(whom.Name == 'CKbackup')then
577
            Soul.Color = C3.N(1,1,1)
578
            local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
579
        end
580
        local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
581
        local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
582
        local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
583
        local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
584
        NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
585
       
586
        local turdso = Soul:Clone()
587
        turdso.Name = "Torso"
588
        turdso.CanCollide = false
589
        turdso.Anchored = true
590
        turdso.CFrame = Soul.CFrame
591
        turdso.Parent = Model
592
        turdso.Size = V3.N()
593
        turdso.Transparency=1
594
        local Distance = math.huge
595
        repeat
596
            Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
597
            turdso.CFrame = Soul.CFrame
598
            Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
599
            swait()
600
        until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
601
        if(Soul.Parent and Hoom.Health > 0)then
602
            Model:destroy()
603
            Effect{
604
                Effect="ResizeAndFade",
605
                Mesh={Enum.MeshType.Sphere},
606
                Color = Soul.Color,
607
                CFrame=Torso.CFrame,
608
                Size=V3.N(3,3,3),
609
                Material=Enum.Material.Neon,
610
                Sound={SoundId=444667859,Pitch=1,Volume=2.5},
611
                FXSettings={
612
                    EndSize=V3.N(6,6,6),
613
                }
614
            }
615
            Souls = Souls + (human and 1 or .1)
616
            warn("Souls: "..Souls)
617
            MaxHealth = MaxHealth + Hoom.Health
618
            Hum.Health = Hum.Health + Hoom.Health
619
            for i = 1, 5 do
620
                Effect{
621
                    Effect="Fade",
622
                    Color = Soul.Color,
623
                    MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
624
                }  
625
            end
626
        else
627
           
628
            warn("Soul destroyed!")
629
            for i = 1, 5 do
630
                Effect{
631
                    Effect="Fade",
632
                    Color = Soul.Color,
633
                    CFrame=Soul.CFrame,
634
                    MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
635
                }  
636
            end
637
            Effect{
638
                Effect="ResizeAndFade",
639
                Mesh={Enum.MeshType.Sphere},
640
                Sound={SoundId=444667859,Pitch=1,Volume=5},
641
                Color = Soul.Color,
642
                CFrame=Soul.CFrame,
643
                Size=V3.N(3,3,3),
644
                Material=Enum.Material.Neon,
645
                FXSettings={
646
                    EndSize=V3.N(6,6,6),
647
                }
648
            }
649
            Model:destroy()
650
        end
651
    end
652
end
653
 
654
--// Other Functions \\ --
655
 
656
function getRegion(point,range,ignore)
657
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
658
end
659
 
660
function clerp(startCF,endCF,alpha)
661
    return startCF:lerp(endCF, alpha)
662
end
663
 
664
function GetTorso(char)
665
    return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
666
end
667
 
668
function ShowDamage(Pos, Text, Time, Color)
669
    coroutine.wrap(function()
670
    local Rate = (1 / Frame_Speed)
671
    local Pos = (Pos or Vector3.new(0, 0, 0))
672
    local Text = (Text or "")
673
    local Time = (Time or 2)
674
    local Color = (Color or Color3.new(1, 0, 1))
675
    local EffectPart = NewInstance("Part",Effects,{
676
        Material=Enum.Material.SmoothPlastic,
677
        Reflectance = 0,
678
        Transparency = 1,
679
        BrickColor = BrickColor.new(Color),
680
        Name = "Effect",
681
        Size = Vector3.new(0,0,0),
682
        Anchored = true,
683
        CFrame = CF.N(Pos)
684
    })
685
    local BillboardGui = NewInstance("BillboardGui",EffectPart,{
686
        Size = UDim2.new(1.25, 0, 1.25, 0),
687
        Adornee = EffectPart,
688
    })
689
    local TextLabel = NewInstance("TextLabel",BillboardGui,{
690
        BackgroundTransparency = 1,
691
        Size = UDim2.new(1, 0, 1, 0),
692
        Text = Text,
693
        Font = "Arcade",
694
        TextColor3 = Color,
695
        TextStrokeColor3 = Color3.new(0,0,0),
696
        TextStrokeTransparency=0,
697
        TextScaled = true,
698
    })
699
    S.Debris:AddItem(EffectPart, (Time))
700
    EffectPart.Parent = workspace
701
    delay(0, function()
702
        Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
703
        local Frames = (Time / Rate)
704
        for Frame = 1, Frames do
705
            swait()
706
            local Percent = (Frame / Frames)
707
            TextLabel.TextTransparency = Percent
708
            TextLabel.TextStrokeTransparency = Percent
709
        end
710
        if EffectPart and EffectPart.Parent then
711
            EffectPart:Destroy()
712
        end
713
    end) end)()
714
end
715
 
716
function Kill(whom)
717
    if(whom.Name ~= 'Nebula_Zorua')then
718
        local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
719
        coroutine.wrap(SoulSteal)(whom,isPlr)
720
        for _,v in next, whom:children() do
721
            if(v:IsA'BasePart')then
722
                v.Parent = Effects
723
                v:ClearAllChildren()
724
                v.Anchored = true
725
                v.CanCollide = false
726
                v.Transparency = 1
727
                local dust = NewInstance("ParticleEmitter",v,{
728
                    Color = ColorSequence.new(C3.N(1,1,1)),
729
                    LightEmission=0,
730
                    LightInfluence=1,
731
                    Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
732
                    Texture="rbxassetid://284205403",
733
                    Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
734
                    Lifetime = NumberRange.new(1),
735
                    Rate=150,
736
                    Acceleration = V3.N(0,10,0),
737
                    Speed = NumberRange.new(5),
738
                    Enabled = true
739
                })
740
                delay(1, function()
741
                    dust.Enabled = false
742
                    S.Debris:AddItem(v,2)
743
                end)
744
            end
745
        end
746
    else
747
        warn"nope. nawt happenin'"
748
    end
749
end
750
 
751
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
752
    if(who)then
753
        local hum = who:FindFirstChildOfClass'Humanoid'
754
        local Damage = M.RNG(minDam,maxDam)
755
        local canHit = true
756
        if(hum)then
757
            for _, p in pairs(Hit) do
758
                if p[1] == hum then
759
                    if(time() - p[2] < 0.4) then
760
                        canHit = false
761
                    else
762
                        Hit[_] = nil
763
                    end
764
                end
765
            end
766
            if(canHit)then
767
                table.insert(Hit,{hum,time()})
768
                if(GetTorso(who))then
769
                    Sound(GetTorso(who),406913243,1,10,false,true,true)
770
                end
771
                if(hum.Health >= math.huge)then
772
                    Kill(who)
773
                    if(who:FindFirstChild'Head' and hum.Health > 0)then
774
                        ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
775
                    end
776
                else
777
                    local player = S.Players:GetPlayerFromCharacter(who)
778
                    if(Type == "Fire")then
779
                        --idk..
780
                    else
781
                        local  c = Instance.new("ObjectValue",hum)
782
                        c.Name = "creator"
783
                        c.Value = Plr
784
                        game:service'Debris':AddItem(c,0.35)
785
                        local Crit = false
786
                        if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
787
                            Crit = true
788
                            Damage = Damage*(critMult or 2)
789
                        end
790
                        Damage = Damage*((Souls/5)+1)
791
                        if(who:FindFirstChild'Head' and hum.Health > 0)then
792
                            ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
793
                        end
794
                       
795
                        if(hum.Health - Damage <= 0)then
796
                            Kill(who)
797
                        else
798
                            hum.Health = hum.Health - Damage
799
                            if(Type == 'Knockback' and GetTorso(who))then
800
                                local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
801
                                local body = NewInstance('BodyVelocity',GetTorso(who),{
802
                                    P = 500,
803
                                    maxForce = V3.N(math.huge,0,math.huge),
804
                                    velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
805
                                })
806
                                game:service'Debris':AddItem(body,.5)
807
                            elseif(Type == "Electric")then
808
                                if(M.RNG(1,100) >= critChance)then
809
                                    if(who:FindFirstChild'Head' and hum.Health > 0)then
810
                                        ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
811
                                    end
812
                                    local asd = hum.WalkSpeed/2
813
                                    hum.WalkSpeed = asd
814
                                    local paralyzed = true
815
                                    coroutine.wrap(function()
816
                                        while paralyzed do
817
                                            swait(25)
818
                                            if(M.RNG(1,25) == 1)then
819
                                                if(who:FindFirstChild'Head' and hum.Health > 0)then
820
                                                    ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
821
                                                end
822
                                                hum.PlatformStand = true
823
                                            end
824
                                        end
825
                                    end)()
826
                                    delay(4, function()
827
                                        paralyzed = false
828
                                        hum.WalkSpeed = hum.WalkSpeed + asd
829
                                    end)
830
                                end
831
                               
832
                            elseif(Type == 'Knockdown' and GetTorso(who))then
833
                                local rek = GetTorso(who)
834
                                hum.PlatformStand = true
835
                                delay(1,function()
836
                                    hum.PlatformStand = false
837
                                end)
838
                                local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
839
                                local bodvol = NewInstance("BodyVelocity",rek,{
840
                                    velocity = angle * Knock,
841
                                    P = 5000,
842
                                    maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
843
                                })
844
                                local rl = NewInstance("BodyAngularVelocity",rek,{
845
                                    P = 3000,
846
                                    maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
847
                                    angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
848
                                })
849
                                game:GetService("Debris"):AddItem(bodvol, .5)
850
                                game:GetService("Debris"):AddItem(rl, .5)
851
                            end
852
                        end
853
                    end
854
                end
855
            end
856
        end
857
    end
858
end
859
 
860
 
861
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
862
    for _,v in next, getRegion(where,range,{Char}) do
863
        if(v.Name ~= 'Nebula_Zorua')then
864
            if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
865
                DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
866
            end
867
        end
868
    end
869
end
870
 
871
function AOEKill(where,range)
872
    for _,v in next, getRegion(where,range,{Char,Effects}) do
873
        local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
874
        if(v.Name ~= 'Nebula_Zorua')then
875
            if(v.Parent and alive == true)then
876
                coroutine.wrap(Kill)(v.Parent)
877
            end
878
        end
879
    end
880
end
881
 
882
function AOEHeal(where,range,amount)
883
    local healed = {}
884
    for _,v in next, getRegion(where,range,{Char}) do
885
        local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
886
        if(hum and not healed[hum])then
887
            hum.Health = hum.Health + amount
888
            if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
889
                ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
890
            end
891
        end
892
    end
893
end
894
 
895
 
896
--// Attack Functions \\--
897
 
898
 
899
function Slash()
900
    Attack = true
901
    NeutralAnims = false
902-
    local sound = Sound(Knife,31758982,1,5,false,true,false)
902+
    local sound = Sound(Knife,92597369,1,5,false,true,false)
903
    for i = 0, 2, 0.1 do
904
        swait()
905
        local Alpha = .2
906
        RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
907
        LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
908
        RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
909
        LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
910
        RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
911
        NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
912
        HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
913
    end
914
    KTrail.Enabled = true
915
    sound:Play()
916
    for i = 0, 2.5, 0.1 do
917
        swait()
918
        AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
919
        local Alpha = .25
920
        RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
921
        LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
922
        RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
923
        LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
924
        RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
925
        NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
926
        HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
927
    end
928
    KTrail.Enabled = false
929
    Attack = false
930
    NeutralAnims = true
931
end
932
 
933
Mouse.Button1Down:connect(function()
934
    if(Attack)then return end
935
    Slash()
936
end)
937
 
938
Mouse.KeyDown:connect(function(k)
939
    if(Attack)then return end
940
    if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
941
    if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 50 or 8) end  
942
end)
943
 
944
 
945
function Refuse()
946
    Attack = true
947
    warn("B u t  i t  r e f u s e d.")
948
    local oMH = MaxHealth
949
    MaxHealth = "inf"
950
    Hum.MaxHealth = "inf"
951
    Hum.Health = "inf"
952
    Char.Parent = nil
953
    Hum:destroy()
954
    if(not _G.RefusedAnimation)then
955
        _G.RefusedAnimation = true
956
       
957
   
958
        local Soul;
959
        function Soul(where,decalId)
960
            local destroy = false  
961
            local soul = NewInstance("Part",workspace)
962
            soul.Name = "Soul"
963
            soul.Transparency=1
964
            soul.Size = V3.N(2,2,.05)
965
            soul.Anchored=true
966
            soul.CanCollide=false
967
            soul.CFrame = where
968
            local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
969
            local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
970
            return soul,heartF,heartB
971
        end
972
        local owo = Root.CFrame
973
        local s,f,b = Soul(owo,1569347904)
974
        swait(60)
975
        local snd = Sound(s,862552636,1,5,false,false,false)
976
        snd:Play()
977
        f.Texture = "rbxassetid://1569348344"
978
        b.Texture = "rbxassetid://1569348344"
979
        swait(15)
980
        snd:Stop()
981
        swait(60)
982
        print'lol'
983
        for i = 0, 6, .1 do
984
            swait()
985
            s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
986
        end
987
        local snd = Sound(s,862552636,1,5,false,false,false)
988
        snd:Play()
989
        s.CFrame = owo
990
        f.Texture = "rbxassetid://1569347904"
991
        b.Texture = "rbxassetid://1569347904"
992
        swait(15)
993
        snd:Stop()
994
        swait(60)
995
   
996
        s:destroy()
997
    end
998
   
999
    RJ.Parent = Char
1000
    LS.Parent = Char
1001
    RS.Parent = Char
1002
    LH.Parent = Char
1003
    RH.Parent = Char
1004
    NK.Parent = Char
1005
   
1006
    LArm.Parent = Char
1007
    RArm.Parent = Char
1008
    LLeg.Parent = Char
1009
    LArm.Parent = Char
1010
    Root.Parent = Char
1011
    Torso.Parent = Char
1012
    Head.Parent = Char
1013
   
1014
    Knife.Parent = Char
1015
    Hair.Parent = Char
1016
   
1017
    HW.Parent = Char
1018
    HW2.Parent = Char
1019
   
1020
 
1021
    REye:destroy()
1022
    LEye:destroy()
1023
   
1024
1025
    Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
1026
    ConnectHum()
1027
    MaxHealth = oMH
1028
    Hum.MaxHealth = MaxHealth
1029
    Hum.Health = MaxHealth
1030
    swait(5)
1031
    Char.Parent = workspace
1032
   
1033
    Attack = false
1034
end
1035
 
1036
function ConnectHum()
1037
    Hum.Died:connect(Refuse)
1038
end
1039
ConnectHum()
1040
 
1041
 
1042
--// Wrap it all up \\--
1043
while true do
1044
    swait()
1045
    Sine = Sine + Change
1046
    if(not Music)then
1047
        Music = Sound(Torso,MusicID,1,3,true,false,true)
1048
        Music.Name = 'Music'
1049
    end
1050
    Music.Pitch = 1
1051
    Music.Volume = 5
1052
    Music.SoundId = "rbxassetid://"..MusicID
1053
    Music.Parent = Torso
1054
    Music:Resume()
1055
    local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
1056
    local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1057
    local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
1058
    if(not Effects or not Effects.Parent)then
1059
        Effects = IN("Model",Char)
1060
        Effects.Name = "Effects"
1061
    end
1062
    Hum.WalkSpeed = WalkSpeed
1063
    if(State == 'Walk')then
1064
        if(Hum.WalkSpeed >= 24)then
1065
            local wsVal = 22 / (Hum.WalkSpeed/16)
1066
            local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1067
            Change = 2
1068
            RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
1069
            LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
1070
        else
1071
            Change = .9
1072
            local wsVal = 8 / (Hum.WalkSpeed/8)
1073
            local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1074
            LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
1075
            RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
1076
        end
1077
    else
1078
        RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
1079
        LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
1080
    end
1081
    for _,v in next, Char:children() do
1082
        if(v:IsA'Accessory')then
1083
            v:destroy()
1084
        elseif(v:IsA'Shirt')then
1085-
            v.ShirtTemplate = "rbxassetid://1056953160"
1085+
            v.ShirtTemplate = "rbxassetid://4609119"
1086
        elseif(v:IsA'Pants')then
1087-
            v.PantsTemplate = "rbxassetid://957437216"
1087+
            v.PantsTemplate = "rbxassetid://4609244"
1088
        elseif(v:IsA'CharacterMesh')then
1089
            v:destroy()
1090
        elseif(v:FindFirstChildOfClass'ShirtGraphic')then
1091
            v:FindFirstChildOfClass'ShirtGraphic':destroy()
1092
        end
1093
    end
1094
    local face = Head:FindFirstChild'face'
1095
    if(not face)then
1096-
        NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://314648236"})
1096+
        NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://134059192"})
1097
    else
1098-
        face.Texture = "rbxassetid://314648236"
1098+
        face.Texture = "rbxassetid://134059192"
1099
    end
1100-
    RArm.BrickColor = BrickColor.new'Institutional white'
1100+
    RArm.BrickColor = BrickColor.new'Brick yellow'
1101-
    LArm.BrickColor = BrickColor.new'Institutional white'
1101+
    LArm.BrickColor = BrickColor.new'Brick yellow'
1102-
    RLeg.BrickColor = BrickColor.new'Institutional white'
1102+
    RLeg.BrickColor = BrickColor.new'Brick yellow'
1103-
    LLeg.BrickColor = BrickColor.new'Institutional white'
1103+
    LLeg.BrickColor = BrickColor.new'Brick yellow'
1104-
    Torso.BrickColor = BrickColor.new'Institutional white'
1104+
    Torso.BrickColor = BrickColor.new'Brick yellow'
1105-
    Head.BrickColor = BrickColor.new'Institutional white'
1105+
    Head.BrickColor = BrickColor.new'Really black'
1106
    Hum.Name = 'Chara'
1107
    if(Hum.MaxHealth ~= MaxHealth)then
1108
        Hum.MaxHealth = MaxHealth
1109
    end
1110
    Hum.DisplayDistanceType='None'
1111
    if(NeutralAnims)then   
1112
        if(State == 'Idle')then
1113
            Change = 1
1114
            local Alpha = .1
1115
            RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
1116
            LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1117
            RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1118
            LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
1119
            RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
1120
            NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
1121
            HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1122
            -- idle
1123
        elseif(State == 'Walk')then
1124
            if(Hum.WalkSpeed >= 24)then
1125
                local wsVal = 22 / (Hum.WalkSpeed/16)
1126
                local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1127
                RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
1128
                LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
1129
                RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
1130
                NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
1131
                LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1132
                RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1133
                HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1134
            else
1135
                local wsVal = 8 / (Hum.WalkSpeed/8)
1136
                local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1137
                RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
1138
                LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
1139
                RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
1140
                NK.C0 = NK.C0:lerp(NKC0,Alpha)
1141
                LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1142
                RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1143
                HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1144
            end
1145
        elseif(State == 'Jump' or State == 'Fall')then
1146
            if(Walking)then
1147
                local Alpha = .2
1148
                RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1149
                LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
1150
                RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
1151
                LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1152
                RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1153
                NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1154
                HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1155
            else
1156
                local Alpha = .2
1157
                RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1158
                LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
1159
                RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
1160
                LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1161
                RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1162
                NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1163
                HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1164
            end
1165
        elseif(State == 'Paralyzed')then
1166
            -- paralyzed
1167
        elseif(State == 'Sit')then
1168
            -- sit
1169
        end
1170
    end
1171
end