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1-
local plr = game.Players.LocalPlayer
1+
-- This script has been converted to FE by iPxter
2
3-
local maus = plr:GetMouse()
3+
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
87
local plr = owner
88
local chr = plr.Character
89
local PGui=plr.PlayerGui
90
local lleg = chr["Left Leg"]
91
local rleg = chr["Right Leg"]
92
local larm = chr["Left Arm"]
93
local rarm = chr["Right Arm"]
94
local hed = chr.Head
95
local rutprt = chr.HumanoidRootPart
96
local torso = chr.Torso
97
local otheranims=false
98
local armmovement=false
99
local hitdb=false
100
local toss=false
101
local jamp=false
102
chr.Animate.Disabled=true
103
chr.Humanoid.WalkSpeed=10
104
local running=false
105
local tempignore={}
106
107
local weit=Instance.new('Part',hed)
108
weit.Shape='Ball'
109
weit.BrickColor=BrickColor.new('Black')
110
weit.Material='Neon'
111
weit.Size=Vector3.new(3,3,3)
112
weit.CanCollide=true
113
weit.Name='Weight'
114
weit.Friction=1
115
weit.Elasticity=0
116
117
118
119
local at1=Instance.new("Attachment",torso)
120
local at2=Instance.new("Attachment",weit)
121
local const=Instance.new("RopeConstraint",chr)
122
const.Attachment0=at2
123
const.Attachment1=at1
124
const.Visible=true
125
const.Restitution=0
126
const.Length=100
127
128
local pseudohead=hed:Clone()
129
for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end
130
pseudohead.Name='PseudoHead'
131
pseudohead.Parent=chr.Head
132
local pseudoweld=Instance.new('Weld',torso)
133
pseudoweld.Part0=hed
134
pseudoweld.Name='PseudoHedWld'
135
pseudoweld.Part1=pseudohead
136
hed.Transparency=1
137
138
--[[coroutine.resume(coroutine.create(function()
139
local rate=.05
140
local Hats={}
141
for i,x in pairs(chr:GetChildren()) do if x:IsA("Hat") then table.insert(Hats,x) x.Handle.Mesh.TextureId="http://www.roblox.com/asset?id=25701026"
142
end
143
end
144
local lam=Instance.new("SpecialMesh",larm)
145
lam.MeshId="http://www.roblox.com/asset?id=12221505"
146
lam.TextureId="http://www.roblox.com/asset?id=25701026"
147
local ram=Instance.new("SpecialMesh",rarm)
148
ram.MeshId="http://www.roblox.com/asset?id=12221505"
149
ram.TextureId="http://www.roblox.com/asset?id=25701026"
150
local rlm=Instance.new("SpecialMesh",rleg)
151
rlm.MeshId="http://www.roblox.com/asset?id=12221626"
152
rlm.TextureId="http://www.roblox.com/asset?id=25701026"
153
local llm=Instance.new("SpecialMesh",lleg)
154
llm.MeshId="http://www.roblox.com/asset?id=12221626"
155
llm.TextureId="http://www.roblox.com/asset?id=25701026"
156
local trm=Instance.new("SpecialMesh",torso)
157
trm.MeshId="http://www.roblox.com/asset?id=12221758"
158
trm.TextureId="http://www.roblox.com/asset?id=25701026"
159
local hem=Instance.new("SpecialMesh",hed)
160
hem.MeshId="rbxasset://fonts/head.mesh"
161
hem.TextureId="http://www.roblox.com/asset?id=25701026"
162
local hem2=Instance.new("SpecialMesh",pseudohead)
163
hem2.MeshId="rbxasset://fonts/head.mesh"
164
hem2.TextureId="http://www.roblox.com/asset?id=25701026"
165
local weitmesh=Instance.new("SpecialMesh",weit)
166
weitmesh.MeshId="http://www.roblox.com/asset/?id=1527559"
167
weitmesh.TextureId="http://www.roblox.com/asset?id=25701026"
168
local asd=Instance.new('PointLight',torso)
169
asd.Brightness=123
170
asd.Range=12
171
asd.Shadows=true
172
173
while wait'0' do
174
for a=0,1,rate do
175
lam.VertexColor=Vector3.new(a,0,-a+1)
176
ram.VertexColor=Vector3.new(a,0,-a+1)
177
rlm.VertexColor=Vector3.new(a,0,-a+1)
178
llm.VertexColor=Vector3.new(a,0,-a+1)
179
trm.VertexColor=Vector3.new(a,0,-a+1)
180
hem.VertexColor=Vector3.new(a,0,-a+1)
181
hem2.VertexColor=Vector3.new(a,0,-a+1)
182
weitmesh.VertexColor=Vector3.new(a,0,-a+1)
183
asd.Color=Color3.new(a,0,-a+1)
184
coroutine.wrap(function()
185
for x=1,#Hats do
186
Hats[x].Handle.Mesh.VertexColor=Vector3.new(a,0,-a+1)
187
end
188
end)()
189
wait''
190
end
191
for a=0,1,rate do
192
lam.VertexColor=Vector3.new(-a+1,a,0)
193
ram.VertexColor=Vector3.new(-a+1,a,0)
194
rlm.VertexColor=Vector3.new(-a+1,a,0)
195-
maus.KeyUp:connect(function(kei)
195+
196
trm.VertexColor=Vector3.new(-a+1,a,0)
197
hem.VertexColor=Vector3.new(-a+1,a,0)
198
hem2.VertexColor=Vector3.new(-a+1,a,0)
199
weitmesh.VertexColor=Vector3.new(-a+1,a,0)
200
asd.Color=Color3.new(-a+1,a,0)
201
coroutine.wrap(function()
202-
maus.KeyDown:connect(function(kei)
202+
203
Hats[x].Handle.Mesh.VertexColor=Vector3.new(-a+1,a,0)
204
end
205
end)()
206
wait''
207
end
208
for a=0,1,rate do
209
lam.VertexColor=Vector3.new(0,-a+1,a)
210
ram.VertexColor=Vector3.new(0,-a+1,a)
211
rlm.VertexColor=Vector3.new(0,-a+1,a)
212
llm.VertexColor=Vector3.new(0,-a+1,a)
213
trm.VertexColor=Vector3.new(0,-a+1,a)
214
hem.VertexColor=Vector3.new(0,-a+1,a)
215
hem2.VertexColor=Vector3.new(0,-a+1,a)
216
weitmesh.VertexColor=Vector3.new(0,-a+1,a)
217
asd.Color=Color3.new(0,-a+1,a)
218
coroutine.wrap(function()
219
for x=1,#Hats do
220
Hats[x].Handle.Mesh.VertexColor=Vector3.new(0,-a+1,a)
221
end
222
end)()
223
wait''
224
end
225
end
226
end))]]
227
228
229
function Lerp(a, b, i)
230
local com1 = {a.X, a.Y, a.Z, a:toEulerAnglesXYZ()}
231
local com2 = {b.X, b.Y, b.Z, b:toEulerAnglesXYZ()}
232
local calx = com1[1] + (com2[1] - com1[1]) * i
233
local caly = com1[2] + (com2[2] - com1[2]) * i
234
local calz = com1[3] + (com2[3] - com1[3]) * i
235
local cala = com1[4] + (com2[4] - com1[4]) * i
236
local calb = com1[5] + (com2[5] - com1[5]) * i
237
local calc = com1[6] + (com2[6] - com1[6]) * i
238
return CFrame.new(calx, caly, calz) * CFrame.Angles(cala, calb, calc)
239
end
240
241
function TwnSingleNumber(s,f,m)
242
local wot=s+(f-s)*m
243
return wot
244
end
245
246
function TwnVector3(q,w,e)
247
local begin={q.x,q.y,q.z}
248
local ending={w.x,w.y,w.z}
249
local bgx=begin[1]+(ending[1]-begin[1])*e
250
local bgy=begin[2]+(ending[2]-begin[2])*e
251
local bgz=begin[3]+(ending[3]-begin[3])*e
252
return Vector3.new(bgx,bgy,bgz)
253
end
254
255
newWeld = function(wld, wp0, wp1, wc0x, wc0y, wc0z)
256
wld = Instance.new("Weld", wp1)
257
wld.Part0 = wp0
258
wld.Part1 = wp1
259
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
260
end
261
262
newWeld(law, torso, larm, -1.5, 0.5, 0)
263
newWeld(raw, torso, rarm, 1.5, 0.5, 0)
264
newWeld(llw, torso, lleg, -.5, -2, 0)
265
newWeld(rlw, torso, rleg, .5, -2, 0)
266
newWeld(hw, torso, hed, 0, 1.5, 0)
267
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
268
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
269
rleg.Weld.C1=CFrame.new(0,.25,.05)*CFrame.Angles(math.rad(30),0,0)
270
lleg.Weld.C1=CFrame.new(0,.25,.05)*CFrame.Angles(math.rad(30),0,0)
271
272
local anim = "Idling"
273
local lastanim = "Idling"
274
local val = 0
275
local syne = 0
276
local num = 0
277
local runtime = 0
278
279
280
mouse.KeyUp:connect(function(kei)
281
if string.byte(kei)==48 and not otheranims then
282
running=false
283
chr.Humanoid.WalkSpeed=10
284
end
285
end)
286
287
mouse.KeyDown:connect(function(kei)
288
if string.byte(kei)==48 and not otheranims then
289
running=true
290
chr.Humanoid.WalkSpeed=18
291
end
292
293
chr.Humanoid.Changed:connect(function(ch)
294
if ch=='Jump' and not chr.Humanoid.Sit and not chr.Humanoid.PlatformStand then
295
local rei=Ray.new(torso.CFrame.p,((torso.CFrame*CFrame.new(0,-1,0)).p-torso.CFrame.p).unit*10)
296
local t,p=Workspace:FindPartOnRay(rei,chr)
297
if t then
298
chr.Humanoid.Jump=false
299
end
300-
maus.Button1Down:connect(function()
300+
301
end)
302
303
if kei==' ' and not chr.Humanoid.Jump and not chr.Humanoid.Sit and not chr.Humanoid.PlatformStand and not jamp then
304
local rei=Ray.new(torso.CFrame.p,((rutprt.CFrame*CFrame.new(0,-1,0)).p-rutprt.CFrame.p).unit*3)
305
local t,p=Workspace:FindPartOnRay(rei,chr)
306
if t then
307
chr.Humanoid.PlatformStand=true
308
jamp=true
309
coroutine.wrap(function()
310
repeat wait()
311
chr.Torso.Velocity=Vector3.new(0,35,0)
312
until not chr.Humanoid.PlatformStand
313
end)()
314
wait(.1)
315
chr.Humanoid.PlatformStand=false
316
jamp=false
317
end
318
end
319
end)
320
321
322
323
local grunt=Instance.new('Sound',hed)
324
grunt.Name='Grunt'
325
grunt.Volume=1
326
grunt.Pitch=.9
327
grunt.Looped=false
328
grunt.SoundId="http://www.roblox.com/asset?id=143384769" 
329
330
331
332
local hut=Instance.new('Sound',weit)
333
hut.Name='Hit'
334
hut.Volume=1
335
hut.Looped=false
336-
game:service'RunService'.RenderStepped:connect(function()
336+
337
hut.SoundId="http://www.roblox.com/asset?id=146163534" 
338
local wtl=Instance.new('PointLight',weit)
339
wtl.Shadows=true
340
wtl.Brightness=123
341
wtl.Range=12
342
wtl.Color=weit.BrickColor.Color
343
wtl.Name='WeightLight'
344
local wgui=Instance.new('SurfaceGui',weit)
345
wgui.Face='Front'
346
wgui.Adornee=weit
347
wgui.CanvasSize=Vector2.new(100,100)
348
wgui.Name='WeightGui'
349
local tb=Instance.new('TextLabel',wgui)
350
tb.Size=UDim2.new(1,0,1,0)
351
tb.Text=[[LAWL'D]]
352
tb.TextColor3=Color3.new(1,1,1)
353
tb.BackgroundTransparency=1
354
local wtw=Instance.new('Weld',torso)
355
wtw.Name='WeightWeld'
356
wtw.Part0=torso
357
wtw.Part1=weit
358
wtw.C0=CFrame.new(0,.5,-1.8)*CFrame.Angles(math.rad(-20),0,0)
359
weit.Touched:connect(function(hit)
360
if hit and hit.CanCollide and hit.Parent and hit.Parent~=chr and hit.Parent.Parent~=chr and otheranims then
361
hum=hit.Parent:findFirstChild('Humanoid') and hit.Parent:findFirstChild('Torso') and hit.Parent.ClassName=='Model'
362
if hum and not hitdb then
363
local ex=Instance.new('Explosion',workspace)
364
ex.DestroyJointRadiusPercent=0
365
ex.BlastPressure=222222
366
ex.BlastRadius=18
367
hitdb=true
368
ex.Position=hit.Parent.Torso.Position
369
hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-(101*(hit.Parent.Humanoid.MaxHealth/100))
370
table.insert(tempignore,hit.Parent)
371
hut:Play()
372
toss=false
373
hit.Parent.Humanoid.PlatformStand=true
374
coroutine.wrap(function()
375
repeat wait()
376
hit.Parent.Torso.Velocity=((hit.Parent.Torso.CFrame.p*Vector3.new(1,0,1))-(weit.CFrame.p*Vector3.new(1,0,1))).unit*100
377
weit.Velocity=((hit.Parent.Torso.CFrame.p*Vector3.new(1,0,1))-(weit.CFrame.p*Vector3.new(1,0,1))).unit*-10+Vector3.new(0,20,0)
378
until not hit.Parent.Humanoid.PlatformStand
379
end)()
380
wait(.2)
381
hit.Parent.Humanoid.PlatformStand=false
382
end
383
end
384
end)
385
mouse.Button1Down:connect(function()
386
if not otheranims then
387
chr.Humanoid.WalkSpeed=0
388
otheranims=true
389
anim='PreThrow'
390
hitdb=false
391
coroutine.resume(coroutine.create(function()
392
for fgh,hgf in pairs(tempignore) do
393
table.remove(tempignore,hgf)
394
end
395
end))
396
wait(.3)
397
grunt:Play()
398
wait(.2)
399
anim='Throw'
400
const.Parent=nil
401
wtw.Parent=nil
402
wtw.Part0=nil
403
toss=true
404
weit.CFrame=rutprt.CFrame*CFrame.new(0,3,-3)
405
wait()
406
weit.Velocity=((rutprt.CFrame.p*Vector3.new(1,0,1))-(weit.CFrame.p*Vector3.new(1,0,1))).unit*-200+Vector3.new(0,12,0)
407
wait(.25)
408
const.Parent=chr
409
anim='Rest'
410
wait(1)
411
wtw.Parent=torso
412
wtw.Part0=torso
413
otheranims=false
414
chr.Humanoid.WalkSpeed=10
415
toss=false
416
end
417
end)
418
419
-----------------------------------------------------------------------------
420
421
game:service'RunService'.Stepped:connect(function()
422
chr.Humanoid.CameraOffset=(rutprt.CFrame:toObjectSpace(hed.CFrame)).p+Vector3.new(0,-1.25,0)
423
syne=syne+.95
424
if running and not otheranims then chr.Humanoid.WalkSpeed=18
425
elseif not running and not otheranims then chr.Humanoid.WalkSpeed=10
426
end
427
if not otheranims then
428
if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and torso.Velocity.y<1 and torso.Velocity.y>-1 then
429
anim="Idling"
430
431
elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < 12 and torso.Velocity.y<1 and torso.Velocity.y>-1 then
432
anim="Walking"
433
434
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 12 and torso.Velocity.y<1 and torso.Velocity.y>-1 then
435
anim="Sprinting"
436
437
elseif torso.Velocity.y>1 then
438
anim='Jumping'
439
440
elseif (torso.Velocity.y < -1) then
441
anim='Falling'
442
end
443
end
444
445
if anim=="Idling" then if not armmovement then
446
rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(-12.5)),.05)
447
end
448
wtw.C0=Lerp(wtw.C0,CFrame.new(0,.375,-1.7)*CFrame.Angles(math.rad(-20),0,0),.25)
449
larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(12.5)),.05)
450
lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,-1.3,.35)*CFrame.Angles(math.rad(-7),0,math.rad(-2.5)),.05)
451
rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,-1.3,.35)*CFrame.Angles(math.rad(-7),0,math.rad(2.5)),.05)
452
hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),0,math.cos(syne/30)/25),.05)
453
rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/40)/15-.5,0)*CFrame.Angles(math.rad(125),math.rad(180),0),.05)
454
end
455
if anim=="Walking" then if not armmovement then
456
rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(-12.5)),.05)
457
end
458
wtw.C0=Lerp(wtw.C0,CFrame.new(0,.375,-1.8)*CFrame.Angles(math.rad(-20),0,0),.25)
459
larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(12.5)),.05)
460
lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,(math.cos(syne/10))-1.3,(math.cos(syne/10))+.475)*CFrame.Angles((math.cos(syne/10))*-1,0,math.rad(-2.5)),.05)
461
rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,(math.cos(syne/10))*-1-1.3,(math.cos(syne/10))*-1+.475)*CFrame.Angles((math.cos(syne/10)),0,math.rad(2.5)),.05)
462
hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.cos(syne/10)/10*-1,math.cos(syne/10)/20),.05)
463
rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/6)/4-.5,0)*CFrame.Angles(math.rad(125),math.cos(syne/10)/10+math.rad(180),0),.05)
464
end
465
466
if anim=="Sprinting" then if not armmovement then
467
rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(-12.5)),.05)
468
end
469
wtw.C0=Lerp(wtw.C0,CFrame.new(0,.375,-1.8)*CFrame.Angles(math.rad(-20),0,0),.25)
470
larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(12.5)),.05)
471
lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,(math.cos(syne/7))-1.3,(math.cos(syne/7))+.475)*CFrame.Angles((math.cos(syne/7))*-1,0,math.rad(-2.5)),.05)
472
rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,(math.cos(syne/7))*-1-1.3,(math.cos(syne/7))*-1+.475)*CFrame.Angles((math.cos(syne/7)),0,math.rad(2.5)),.05)
473
hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.cos(syne/7)/7*-1,math.cos(syne/7)/20),.05)
474
rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/6)/4-.5,0)*CFrame.Angles(math.rad(125),math.cos(syne/7)/7+math.rad(180),0),.05)
475
end
476
477
if anim=="Jumping" then if not armmovement then
478
rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(30),0,math.rad(30)),.15)
479
end
480
larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(30),0,math.rad(-30)),.15)
481
lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.85,1)*CFrame.Angles(0,0,math.rad(-2.5)),.05)
482
rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.85,1)*CFrame.Angles(0,0,math.rad(2.5)),.05)
483
hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),.05)
484
rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/50)/20,.5)*CFrame.Angles(math.rad(75),math.rad(180),math.rad(0)),.05)
485
end
486
487
if anim=="Falling" then if not armmovement then
488
rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.425,.525,0)*CFrame.Angles(math.cos(syne/10)/5+math.rad(120),0,math.rad(22.5)),.15)
489
end
490
wtw.C0=Lerp(wtw.C0,CFrame.new(0,1.25,-2.25)*CFrame.Angles(math.cos(syne/20)/20,math.cos(syne/10)/30,0),.25)
491
larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.425,.525,0)*CFrame.Angles((math.cos(syne/10)/5)*-1+math.rad(120),0,math.rad(-22.5)),.15)
492
lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.725,-1.5,-.3)*CFrame.Angles(math.cos(syne/10)/5+math.rad(33),0,math.rad(-15)),.05)
493
rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.725,-1.5,-.3)*CFrame.Angles(math.cos(syne/10)/5*-1+math.rad(33),0,math.rad(15)),.05)
494
hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),0,0),.05)
495
rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,0,1)*CFrame.Angles(math.rad(125),math.rad(180),math.rad(0)),.05)
496
end
497
498
if anim=="PreThrow" then
499
rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.5,-.225)*CFrame.Angles(math.rad(105),0,math.rad(-12.5)),.1)
500
wtw.C0=Lerp(wtw.C0,CFrame.new(0,1,-2)*CFrame.Angles(math.rad(-10),0,0),.1)
501
larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(105),0,math.rad(12.5)),.1)
502
lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,-1.3,.3)*CFrame.Angles(math.rad(-10),0,math.rad(-2.5)),.1)
503
rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,-1.3,.3)*CFrame.Angles(math.rad(-10),0,math.rad(2.5)),.1)
504
hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(40),0,0),.1)
505
rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/40)/15-.5,0)*CFrame.Angles(math.rad(132.5),math.rad(180),0),.1)
506
end
507
508
if anim=="Throw" then
509
rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.6,-.225)*CFrame.Angles(math.rad(105),0,math.rad(-12.5)),.1)
510
larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(105),0,math.rad(12.5)),.1)
511
lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,-1.3,0)*CFrame.Angles(math.rad(40),0,math.rad(-2.5)),.1)
512
rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,-1.3,0)*CFrame.Angles(math.rad(40),0,math.rad(2.5)),.1)
513
hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),0,0),.1)
514
rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/40)/15-.5,0)*CFrame.Angles(math.rad(75),math.rad(180),0),.1)
515
end
516
517
if anim=="Rest" then
518
rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.55,-.225)*CFrame.Angles(math.rad(35),0,math.rad(-12.5)),.1)
519
larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(35),0,math.rad(12.5)),.1)
520
lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,-.85,-.25)*CFrame.Angles(math.rad(40),0,math.rad(-2.5)),.1)
521
rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,-.85,-.25)*CFrame.Angles(math.rad(40),0,math.rad(2.5)),.1)
522
hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),0,0),.1)
523
rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/40)/15-1,0)*CFrame.Angles(math.rad(75),math.rad(180),0),.1)
524
end
525
526
end)