SHOW:
|
|
- or go back to the newest paste.
1 | --------------- | |
2 | --Agent Agony-- | |
3 | ---------------------------------------------------------------- | |
4 | --By CKbackup (Sugarie Saffron) -- | |
5 | --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw-- | |
6 | --Discord: Sugarie Saffron#4705 -- | |
7 | ---------------------------------------------------------------- | |
8 | ||
9 | print([[ | |
10 | --Agent Agony-- | |
11 | By CKbackup (Sugarie Saffron) | |
12 | YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw | |
13 | Discord: Sugarie Saffron#4705 | |
14 | -------------------------------- | |
15 | As I've been demoted from my SB | |
16 | Mod rank in VSB, I don't see the | |
17 | need to hold this back any longer. | |
18 | ||
19 | Also, if the anims look weird or | |
20 | the weapon looks out of place, | |
21 | it's because it's actually modeled | |
22 | off a scaled rig with a package. | |
23 | It looks better with the Boy | |
24 | package. | |
25 | -------------------------------- | |
26 | (Keys) | |
27 | M - Mute/Play Music | |
28 | ||
29 | -Common Keys- | |
30 | F - Kick | |
31 | V - Stomp | |
32 | T - Equip/Unequip Pistol | |
33 | Y - Equip/Unequip Shotgun | |
34 | ||
35 | -CQC (no weapon)- | |
36 | Click - Kick | |
37 | Z - Smash (AoE attack) | |
38 | X - Grab (to throw a player) | |
39 | C - Head Rip and Throw | |
40 | ||
41 | -Pistol- | |
42 | Click - Shoot | |
43 | ||
44 | -Shotgun- | |
45 | Click - Shoot | |
46 | Z - Load a Slug | |
47 | (this makes the next shotgun | |
48 | shot single, powerful, and | |
49 | accurate) | |
50 | ]]) | |
51 | ||
52 | wait(1/60) | |
53 | Effects = { } | |
54 | local Player = game:service'Players'.localPlayer | |
55 | local chara = Player.Character | |
56 | local Humanoid = chara:FindFirstChildOfClass("Humanoid") | |
57 | local Mouse = Player:GetMouse() | |
58 | local LeftArm = chara["Left Arm"] | |
59 | local RightArm = chara["Right Arm"] | |
60 | local LeftLeg = chara["Left Leg"] | |
61 | local RightLeg = chara["Right Leg"] | |
62 | local Head = chara.Head | |
63 | local Torso = chara.Torso | |
64 | local Camera = workspace.CurrentCamera | |
65 | local RootPart = chara.HumanoidRootPart | |
66 | local RootJoint = RootPart.RootJoint | |
67 | local attack = false | |
68 | local Anim = 'Idle' | |
69 | local attacktype = 1 | |
70 | local delays = false | |
71 | local play = true | |
72 | local targetted = nil | |
73 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
74 | local velocity = RootPart.Velocity.y | |
75 | local sine = 0 | |
76 | local change = 1 | |
77 | local doe = 0 | |
78 | local Create = LoadLibrary("RbxUtility").Create | |
79 | local debby = game:GetService("Debris") | |
80 | local CurrentWep = "CQC" | |
81 | Humanoid.WalkSpeed = 8 | |
82 | ||
83 | Humanoid.Animator.Parent = nil | |
84 | chara.Animate.Parent = nil | |
85 | ||
86 | local newMotor = function(part0, part1, c0, c1) | |
87 | local w = Create('Motor'){ | |
88 | Parent = part0, | |
89 | Part0 = part0, | |
90 | Part1 = part1, | |
91 | C0 = c0, | |
92 | C1 = c1, | |
93 | } | |
94 | return w | |
95 | end | |
96 | ||
97 | function clerp(a, b, t) | |
98 | return a:lerp(b, t) | |
99 | end | |
100 | ||
101 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
102 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
103 | ||
104 | LeftArm.Size = LeftArm.Size * 3 | |
105 | RightArm.Size = RightArm.Size * 3 | |
106 | LeftLeg.Size = LeftLeg.Size * 3 | |
107 | RightLeg.Size = RightLeg.Size * 3 | |
108 | Torso.Size = Torso.Size * 3 | |
109 | Head.Size = Head.Size * 3 | |
110 | RootPart.Size = RootPart.Size * 3 | |
111 | ||
112 | local RW = newMotor(Torso, RightArm, CFrame.new(4.5, 0, 0), CFrame.new(0, 0, 0)) | |
113 | local LW = newMotor(Torso, LeftArm, CFrame.new(-4.5, 0, 0), CFrame.new(0, 0, 0)) | |
114 | local Neck = newMotor(Torso, Head, CFrame.new(0,4.5,0), CFrame.new()) | |
115 | local RH = newMotor(Torso, RightLeg, CFrame.new(1.5, -3, 0), CFrame.new(0, 0, 0)) | |
116 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-1.5, -3, 0), CFrame.new(0, 0, 0)) | |
117 | local RootJoint = newMotor(RootPart, Torso, CFrame.new(0,-2,0), CFrame.new(0,-2,0)) | |
118 | ||
119 | local rarmc1 = RW.C1 | |
120 | local larmc1 = LW.C1 | |
121 | local rlegc1 = RH.C1 | |
122 | local llegc1 = LH.C1 | |
123 | ||
124 | local resetc1 = false | |
125 | ||
126 | function PlayAnimationFromTable(table, speed, bool) | |
127 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
128 | Neck.C0 = clerp(Neck.C0, table[2], speed) | |
129 | RW.C0 = clerp(RW.C0, table[3], speed) | |
130 | LW.C0 = clerp(LW.C0, table[4], speed) | |
131 | RH.C0 = clerp(RH.C0, table[5], speed) | |
132 | LH.C0 = clerp(LH.C0, table[6], speed) | |
133 | if bool == true then | |
134 | if resetc1 == false then | |
135 | resetc1 = true | |
136 | RootJoint.C1 = RootJoint.C1 | |
137 | Neck.C1 = Neck.C1 | |
138 | RW.C1 = rarmc1 | |
139 | LW.C1 = larmc1 | |
140 | RH.C1 = rlegc1 | |
141 | LH.C1 = llegc1 | |
142 | end | |
143 | end | |
144 | end | |
145 | ||
146 | ArtificialHB = Instance.new("BindableEvent", script) | |
147 | ArtificialHB.Name = "Heartbeat" | |
148 | script:WaitForChild("Heartbeat") | |
149 | frame = 0.03333333333333 | |
150 | tf = 0 | |
151 | allowframeloss = false | |
152 | tossremainder = false | |
153 | lastframe = tick() | |
154 | script.Heartbeat:Fire() | |
155 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
156 | tf = tf + s | |
157 | if tf >= frame then | |
158 | if allowframeloss then | |
159 | script.Heartbeat:Fire() | |
160 | lastframe = tick() | |
161 | else | |
162 | for i = 1, math.floor(tf / frame) do | |
163 | script.Heartbeat:Fire() | |
164 | end | |
165 | lastframe = tick() | |
166 | end | |
167 | if tossremainder then | |
168 | tf = 0 | |
169 | else | |
170 | tf = tf - frame * math.floor(tf / frame) | |
171 | end | |
172 | end | |
173 | end) | |
174 | function swait(num) | |
175 | if num == 0 or num == nil then | |
176 | ArtificialHB.Event:wait() | |
177 | else | |
178 | for i = 0, num do | |
179 | ArtificialHB.Event:wait() | |
180 | end | |
181 | end | |
182 | end | |
183 | ||
184 | function RemoveOutlines(part) | |
185 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
186 | end | |
187 | ||
188 | function so(id,par,pit,vol) | |
189 | local sou = Instance.new("Sound", par or workspace) | |
190 | if par == chara then | |
191 | sou.Parent = chara.Torso | |
192 | end | |
193 | sou.Volume = vol | |
194 | sou.Pitch = pit or 1 | |
195 | sou.SoundId = "rbxassetid://" .. id | |
196 | sou.PlayOnRemove = true | |
197 | sou:Destroy() | |
198 | end | |
199 | ||
200 | --This is just for builds-- | |
201 | New = function(Object, Parent, Name, Data) | |
202 | local Object = Instance.new(Object) | |
203 | for Index, Value in pairs(Data or {}) do | |
204 | Object[Index] = Value | |
205 | end | |
206 | Object.Parent = Parent | |
207 | Object.Name = Name | |
208 | return Object | |
209 | end | |
210 | FakeHeadM = New("Model",chara,"FakeHeadM",{}) | |
211 | FakeHead = New("Part",FakeHeadM,"FakeHead",{Size = Vector3.new(6, 3, 3),CFrame = CFrame.new(26.5, 1.5, -49.8000183, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
212 | Mesh = New("SpecialMesh",FakeHead,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),}) | |
213 | Fays = New("Decal",FakeHead,"Decal",{Texture = "rbxassetid://315622231",}) | |
214 | Weld = New("ManualWeld",FakeHead,"Weld",{Part0 = FakeHead,Part1 = Head,}) | |
215 | Shedo = New("Part",FakeHeadM,"Shedo",{Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(26.5000114, 2.19999933, -50.2999916, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
216 | Mesh = New("SpecialMesh",Shedo,"Mesh",{Scale = Vector3.new(3, 3, 3),VertexColor = Vector3.new(1, 0, 0),MeshId = "rbxassetid://18755442",TextureId = "rbxassetid://65032890",MeshType = Enum.MeshType.FileMesh,}) | |
217 | Weld = New("ManualWeld",Shedo,"Weld",{Part0 = Shedo,Part1 = FakeHead,C1 = CFrame.new(1.14440918e-05, 0.699999332, -0.499973297, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
218 | Head.Transparency = 1 | |
219 | Humanoid.CameraOffset = Vector3.new(0,3,0) | |
220 | ||
221 | Shotii = New("Model",chara,"Shotii",{}) | |
222 | SHandaru = New("Part",Shotii,"SHandaru",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.299999952, 0.299999923, 0.299999803),CFrame = CFrame.new(82.7000122, 8.4184885, -48.6482887, 0, 0, 1, -0.173647001, 0.984807968, 0, -0.984807968, -0.173647001, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
223 | Mesh = New("SpecialMesh",SHandaru,"Mesh",{Scale = Vector3.new(0.00400000019, 0.00400000019, 0.00400000019),MeshId = "rbxassetid://450250994",TextureId = "rbxassetid://450251128",MeshType = Enum.MeshType.FileMesh,}) | |
224 | Weld = New("ManualWeld",SHandaru,"Weld",{Part0 = SHandaru,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 0, -0.173647001, -0.984807968, 0, 0.984807968, -0.173647001, 1, 0, 0),C1 = CFrame.new(0.292991638, -7.6862278, -0.349998474, 0.984807849, -0.030152997, -0.171009988, 0.173647955, 0.17100893, 0.969846547, 4.55671426e-07, -0.984807968, 0.173646942),}) | |
225 | SShot = New("Part",Shotii,"SShot",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.299999952, 0.299999923, 0.299999803),CFrame = CFrame.new(82.7000122, 8.3150301, -54.4179688, 0, 0, 1, -0.173647001, 0.984807968, 0, -0.984807968, -0.173647001, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
226 | Weld = New("ManualWeld",SShot,"Weld",{Part0 = SShot,Part1 = SHandaru,C0 = CFrame.new(0, 0, 0, 0, -0.173647001, -0.984807968, 0, 0.984807968, -0.173647001, 1, 0, 0),C1 = CFrame.new(5.69999313, 0.900001526, 0, 0, -0.173647001, -0.984807968, 0, 0.984807968, -0.173647001, 1, 0, 0),}) | |
227 | SSExit = New("Part",Shotii,"SSExit",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.299999952, 0.299999923, 0.299999803),CFrame = CFrame.new(83.0000076, 9.67517471, -46.1282616, 0, 0, 1, -0.173647001, 0.984807968, 0, -0.984807968, -0.173647001, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
228 | Weld = New("ManualWeld",SSExit,"Weld",{Part0 = SSExit,Part1 = SHandaru,C0 = CFrame.new(0, 0, 0, 0, -0.173647001, -0.984807968, 0, 0.984807968, -0.173647001, 1, 0, 0),C1 = CFrame.new(-2.69996262, 0.799999237, 0.299995422, 0, -0.173647001, -0.984807968, 0, 0.984807968, -0.173647001, 1, 0, 0),}) | |
229 | ||
230 | Pistoru = New("Model",chara,"Pistoru",{}) | |
231 | PHandaru = New("Part",Pistoru,"PHandaru",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.299999952, 0.299999923, 0.299999803),CFrame = CFrame.new(90.3498764, 9.52873039, -33.8800735, -0.984808445, -0.171009943, 0.0301536396, -0.173648074, 0.969846964, -0.171010002, -2.58755817e-09, -0.173648193, -0.984807789),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
232 | Mesh = New("SpecialMesh",PHandaru,"Mesh",{Scale = Vector3.new(0.00400000019, 0.00400000019, 0.00400000019),MeshId = "rbxassetid://437242703",TextureId = "rbxassetid://437242708",MeshType = Enum.MeshType.FileMesh,}) | |
233 | Weld = New("ManualWeld",PHandaru,"Weld",{Part0 = PHandaru,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -0.984808445, -0.173648074, -2.58755817e-09, -0.171009943, 0.969846964, -0.173648193, 0.0301536396, -0.171010002, -0.984807789),C1 = CFrame.new(-0.450126648, -4.80198288, -0.307024956, 1, 0, 0, 0, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985),}) | |
234 | PBExit = New("Part",Pistoru,"PBExit",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.299999952, 0.299999923, 0.299999803),CFrame = CFrame.new(90.1265717, 10.7951508, -33.49757, -0.984809041, -0.171010062, 0.0301536396, -0.173648193, 0.96984756, -0.171010002, 0, -0.173648298, -0.984807789),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
235 | Weld = New("ManualWeld",PBExit,"Weld",{Part0 = PBExit,Part1 = PHandaru,C0 = CFrame.new(0, 0, 0, -0.984807849, -0.173647985, 0, -0.173647985, 0.984807849, 0, 0, 0, -1),C1 = CFrame.new(0, 1.19999886, -0.599994659, -0.984808326, -0.173648059, 0, -0.173648059, 0.984808326, 0, 0, 0, -1),}) | |
236 | PShot = New("Part",Pistoru,"PShot",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.299999952, 0.299999923, 0.299999803),CFrame = CFrame.new(90.2109985, 10.3163252, -36.2550163, -0.984808803, -0.171010002, 0.0301536396, -0.173648134, 0.969847322, -0.171010002, -2.58755906e-09, -0.173648253, -0.984807789),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
237 | Weld = New("ManualWeld",PShot,"Weld",{Part0 = PShot,Part1 = PHandaru,C0 = CFrame.new(0, 0, 0, -0.984807968, -0.173648, 0, -0.173648, 0.984807968, 0, 0, 0, -1),C1 = CFrame.new(0, 1.19999886, 2.19998932, -0.984807968, -0.173648, 0, -0.173648, 0.984807968, 0, 0, 0, -1),}) | |
238 | ||
239 | HolShot = New("Part",chara,"HolShot",{Size = Vector3.new(0.299999952, 0.299999923, 0.299999803),CFrame = CFrame.new(52.4309196, 10.2762518, -23.0499916, -0.499998987, -0.866025984, 0, -0.866025984, 0.499998987, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
240 | Mesh = New("SpecialMesh",HolShot,"Mesh",{Scale = Vector3.new(0.00400000019, 0.00400000019, 0.00400000019),MeshId = "rbxassetid://450250994",TextureId = "rbxassetid://450251128",MeshType = Enum.MeshType.FileMesh,}) | |
241 | Weld = New("ManualWeld",HolShot,"Weld",{Part0 = HolShot,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.499998987, -0.866025984, 0, -0.866025984, 0.499998987, 0, 0, 0, -1),C1 = CFrame.new(1.33091354, 1.2762394, 1.65000534, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
242 | ||
243 | HolPist = New("Part",chara,"HolPist",{Size = Vector3.new(0.299999952, 0.299999923, 0.299999803),CFrame = CFrame.new(70.7500153, 5.34207106, -26.6475906, -1, 0, 0, 0, 0.642789185, -0.766043186, 0, -0.766043186, -0.642789185),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
244 | Mesh = New("SpecialMesh",HolPist,"Mesh",{Scale = Vector3.new(0.00400000019, 0.00400000019, 0.00400000019),MeshId = "rbxassetid://437242703",TextureId = "rbxassetid://437242708",MeshType = Enum.MeshType.FileMesh,}) | |
245 | Weld = New("ManualWeld",HolPist,"Weld",{Part0 = HolPist,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.642789185, -0.766043186, 0, -0.766043186, -0.642789185),C1 = CFrame.new(2.45001984, -3.72772598, 0.233430862, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),}) | |
246 | ||
247 | Instance.new("BoolValue",chara).Name = "HolyMode" | |
248 | local hedcol = FakeHead.BrickColor | |
249 | local bcols = Instance.new("BodyColors",chara) | |
250 | bcols.Name = "NeoCols" | |
251 | bcols.HeadColor = hedcol | |
252 | bcols.LeftArmColor = hedcol | |
253 | bcols.RightArmColor = hedcol | |
254 | bcols.TorsoColor = hedcol | |
255 | bcols.LeftLegColor = hedcol | |
256 | bcols.RightLegColor = hedcol | |
257 | ||
258 | for i, v in pairs(chara:children()) do | |
259 | if v:IsA("Shirt") or v:IsA("Pants") then | |
260 | v:Destroy() | |
261 | end | |
262 | end | |
263 | local sh = Instance.new("Shirt",chara) | |
264 | local pn = Instance.new("Pants",chara) | |
265 | sh.ShirtTemplate = "rbxassetid://676428254" | |
266 | pn.PantsTemplate = "rbxassetid://676428351" | |
267 | if chara:FindFirstChild("FaysG") then chara:FindFirstChild("FaysG"):Destroy() end | |
268 | --------------------------- | |
269 | ||
270 | function rayCast(Position, Direction, Range, Ignore) | |
271 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
272 | end | |
273 | ||
274 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
275 | if SinglePlayer then | |
276 | return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance | |
277 | end | |
278 | local List = {} | |
279 | for i, v in pairs(workspace:GetDescendants()) do | |
280 | if v:IsA("Model") then | |
281 | if v:findFirstChild("Head") then | |
282 | if v ~= chara then | |
283 | if (v.Head.Position - Position).magnitude <= Distance then | |
284 | table.insert(List, v) | |
285 | end | |
286 | end | |
287 | end | |
288 | end | |
289 | end | |
290 | return List | |
291 | end | |
292 | ||
293 | EffectModel = Create("Model"){ | |
294 | Parent = chara, | |
295 | Name = "Effects", | |
296 | } | |
297 | ||
298 | --Effect Functions-- | |
299 | Effects = { | |
300 | ||
301 | Block = function(cf,partsize,meshstart,meshadd,matr,colour,spin,inverse,factor) | |
302 | local p = Instance.new("Part",EffectModel) | |
303 | p.BrickColor = BrickColor.new(colour) | |
304 | p.Size = partsize | |
305 | p.Anchored = true | |
306 | p.CanCollide = false | |
307 | p.Material = matr | |
308 | p.CFrame = cf | |
309 | if inverse == true then | |
310 | p.Transparency = 1 | |
311 | else | |
312 | p.Transparency = 0 | |
313 | end | |
314 | local m = Instance.new("BlockMesh",p) | |
315 | m.Scale = meshstart | |
316 | coroutine.wrap(function() | |
317 | for i=0,1,factor do | |
318 | swait() | |
319 | if inverse == true then | |
320 | p.Transparency = 1-i | |
321 | else | |
322 | p.Transparency = i | |
323 | end | |
324 | m.Scale = m.Scale + meshadd | |
325 | if spin == true then | |
326 | p.CFrame = p.CFrame * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
327 | end | |
328 | end | |
329 | p:Destroy() | |
330 | end)() | |
331 | return p | |
332 | end, | |
333 | ||
334 | Sphere = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor) | |
335 | local p = Instance.new("Part",EffectModel) | |
336 | p.BrickColor = BrickColor.new(colour) | |
337 | p.Size = partsize | |
338 | p.Anchored = true | |
339 | p.CanCollide = false | |
340 | p.Material = matr | |
341 | p.CFrame = cf | |
342 | if inverse == true then | |
343 | p.Transparency = 1 | |
344 | else | |
345 | p.Transparency = 0 | |
346 | end | |
347 | local m = Instance.new("SpecialMesh",p) | |
348 | m.MeshType = "Sphere" | |
349 | m.Scale = meshstart | |
350 | coroutine.wrap(function() | |
351 | for i=0,1,factor do | |
352 | swait() | |
353 | if inverse == true then | |
354 | p.Transparency = 1-i | |
355 | else | |
356 | p.Transparency = i | |
357 | end | |
358 | m.Scale = m.Scale + meshadd | |
359 | end | |
360 | p:Destroy() | |
361 | end)() | |
362 | return p | |
363 | end, | |
364 | ||
365 | Cylinder = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor) | |
366 | local p = Instance.new("Part",EffectModel) | |
367 | p.BrickColor = BrickColor.new(colour) | |
368 | p.Size = partsize | |
369 | p.Anchored = true | |
370 | p.CanCollide = false | |
371 | p.Material = matr | |
372 | p.CFrame = cf | |
373 | if inverse == true then | |
374 | p.Transparency = 1 | |
375 | else | |
376 | p.Transparency = 0 | |
377 | end | |
378 | local m = Instance.new("CylinderMesh",p) | |
379 | m.Scale = meshstart | |
380 | coroutine.wrap(function() | |
381 | for i=0,1,factor do | |
382 | swait() | |
383 | if inverse == true then | |
384 | p.Transparency = 1-i | |
385 | else | |
386 | p.Transparency = i | |
387 | end | |
388 | m.Scale = m.Scale + meshadd | |
389 | end | |
390 | p:Destroy() | |
391 | end)() | |
392 | return p | |
393 | end, | |
394 | ||
395 | Wave = function(cf,meshstart,meshadd,colour,spin,inverse,factor) | |
396 | local p = Instance.new("Part",EffectModel) | |
397 | p.BrickColor = BrickColor.new(colour) | |
398 | p.Size = Vector3.new() | |
399 | p.Anchored = true | |
400 | p.CanCollide = false | |
401 | p.CFrame = cf | |
402 | if inverse == true then | |
403 | p.Transparency = 1 | |
404 | else | |
405 | p.Transparency = 0 | |
406 | end | |
407 | local m = Instance.new("SpecialMesh",p) | |
408 | m.MeshId = "rbxassetid://20329976" | |
409 | m.Scale = meshstart | |
410 | coroutine.wrap(function() | |
411 | for i=0,1,factor do | |
412 | swait() | |
413 | if inverse == true then | |
414 | p.Transparency = 1-i | |
415 | else | |
416 | p.Transparency = i | |
417 | end | |
418 | m.Scale = m.Scale + meshadd | |
419 | p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0) | |
420 | end | |
421 | p:Destroy() | |
422 | end)() | |
423 | return p | |
424 | end, | |
425 | ||
426 | Ring = function(cf,meshstart,meshadd,colour,inverse,factor) | |
427 | local p = Instance.new("Part",EffectModel) | |
428 | p.BrickColor = BrickColor.new(colour) | |
429 | p.Size = Vector3.new() | |
430 | p.Anchored = true | |
431 | p.CanCollide = false | |
432 | p.CFrame = cf | |
433 | if inverse == true then | |
434 | p.Transparency = 1 | |
435 | else | |
436 | p.Transparency = 0 | |
437 | end | |
438 | local m = Instance.new("SpecialMesh",p) | |
439 | m.MeshId = "rbxassetid://3270017" | |
440 | m.Scale = meshstart | |
441 | coroutine.wrap(function() | |
442 | for i=0,1,factor do | |
443 | swait() | |
444 | if inverse == true then | |
445 | p.Transparency = 1-i | |
446 | else | |
447 | p.Transparency = i | |
448 | end | |
449 | m.Scale = m.Scale + meshadd | |
450 | end | |
451 | p:Destroy() | |
452 | end)() | |
453 | return p | |
454 | end, | |
455 | ||
456 | Meshed = function(cf,meshstart,meshadd,colour,meshid,textid,spin,inverse,factor) | |
457 | local p = Instance.new("Part",EffectModel) | |
458 | p.BrickColor = BrickColor.new(colour) | |
459 | p.Size = Vector3.new() | |
460 | p.Anchored = true | |
461 | p.CanCollide = false | |
462 | p.CFrame = cf | |
463 | if inverse == true then | |
464 | p.Transparency = 1 | |
465 | else | |
466 | p.Transparency = 0 | |
467 | end | |
468 | local m = Instance.new("SpecialMesh",p) | |
469 | m.MeshId = meshid | |
470 | m.TextureId = textid | |
471 | m.Scale = meshstart | |
472 | coroutine.wrap(function() | |
473 | for i=0,1,factor do | |
474 | swait() | |
475 | if inverse == true then | |
476 | p.Transparency = 1-i | |
477 | else | |
478 | p.Transparency = i | |
479 | end | |
480 | m.Scale = m.Scale + meshadd | |
481 | p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0) | |
482 | end | |
483 | p:Destroy() | |
484 | end)() | |
485 | return p | |
486 | end, | |
487 | ||
488 | Explode = function(cf,partsize,meshstart,meshadd,matr,colour,move,inverse,factor) | |
489 | local p = Instance.new("Part",EffectModel) | |
490 | p.BrickColor = BrickColor.new(colour) | |
491 | p.Size = partsize | |
492 | p.Anchored = true | |
493 | p.CanCollide = false | |
494 | p.Material = matr | |
495 | p.CFrame = cf * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
496 | if inverse == true then | |
497 | p.Transparency = 1 | |
498 | else | |
499 | p.Transparency = 0 | |
500 | end | |
501 | local m = Instance.new("SpecialMesh",p) | |
502 | m.MeshType = "Sphere" | |
503 | m.Scale = meshstart | |
504 | coroutine.wrap(function() | |
505 | for i=0,1,factor do | |
506 | swait() | |
507 | if inverse == true then | |
508 | p.Transparency = 1-i | |
509 | else | |
510 | p.Transparency = i | |
511 | end | |
512 | m.Scale = m.Scale + meshadd | |
513 | p.CFrame = p.CFrame * CFrame.new(0,move,0) | |
514 | end | |
515 | p:Destroy() | |
516 | end)() | |
517 | return p | |
518 | end, | |
519 | ||
520 | } | |
521 | ||
522 | function chatfunc(text) | |
523 | coroutine.wrap(function() | |
524 | if chara:FindFirstChild("TalkingBillBoard")~= nil then | |
525 | chara:FindFirstChild("TalkingBillBoard"):destroy() | |
526 | end | |
527 | local naeeym2 = Instance.new("BillboardGui",chara) | |
528 | naeeym2.Size = UDim2.new(0,100,0,40) | |
529 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
530 | naeeym2.Adornee = chara.Head | |
531 | naeeym2.Name = "BLABLABLA" | |
532 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
533 | tecks2.BackgroundTransparency = 1 | |
534 | tecks2.BorderSizePixel = 0 | |
535 | tecks2.Text = "" | |
536 | tecks2.Font = "Antique" | |
537 | tecks2.FontSize = "Size24" | |
538 | tecks2.TextStrokeTransparency = 0 | |
539 | tecks2.TextColor3 = Color3.new(0,0,0) | |
540 | tecks2.TextStrokeColor3 = Color3.new(1,0,0) | |
541 | tecks2.Size = UDim2.new(1,0,0.5,0)coroutine.wrap(function() | |
542 | while tecks2 ~= nil do | |
543 | swait() | |
544 | tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3)) | |
545 | end | |
546 | end)() | |
547 | for i = 1,string.len(text),1 do | |
548 | tecks2.Text = string.sub(text,1,i) | |
549 | swait() | |
550 | end | |
551 | swait(30) | |
552 | for i = 1, 5 do | |
553 | swait() | |
554 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
555 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
556 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
557 | end | |
558 | naeeym2:Destroy() | |
559 | end)() | |
560 | end | |
561 | ||
562 | function GetDudesTorso(c) | |
563 | local torsy = (c:findFirstChild("Torso") or c:findFirstChild("UpperTorso")) | |
564 | if torsy ~= nil then | |
565 | return torsy | |
566 | end | |
567 | end | |
568 | ||
569 | function BodyVel(part,faws) | |
570 | local bodyvel = Instance.new("BodyVelocity",part) | |
571 | local pep = 10000000 | |
572 | bodyvel.P = pep | |
573 | bodyvel.MaxForce = Vector3.new(pep,pep,pep) | |
574 | bodyvel.Velocity = faws | |
575 | debby:AddItem(bodyvel,.2) | |
576 | end | |
577 | ||
578 | function Dmg(dude,dmg,env,faws,trip,efftyp,toim) | |
579 | if dude and dude ~= chara then | |
580 | if dude:FindFirstChild("HITO") then return end | |
581 | local debounce = Instance.new("BoolValue",dude) | |
582 | debounce.Name = "HITO" | |
583 | debby:AddItem(debounce,toim) | |
584 | local hum = dude:FindFirstChildOfClass("Humanoid") | |
585 | local dam = dmg+math.random(-env,env) | |
586 | local teksu = "-"..dam | |
587 | if hum then | |
588 | local finhel = hum.Health - dam | |
589 | if finhel <= 0 and dude:FindFirstChild("DEATHED")==nil then | |
590 | Instance.new("BoolValue",dude).Name = "DEATHED" | |
591 | local soaa = Instance.new("Sound",dude.Head) | |
592 | local cho = math.random(1,5) | |
593 | if cho == 1 then | |
594 | soaa.SoundId = "rbxassetid://111896685" | |
595 | elseif cho == 2 then | |
596 | soaa.SoundId = "rbxassetid://535528169" | |
597 | elseif cho == 3 then | |
598 | soaa.SoundId = "rbxassetid://1080363252" | |
599 | elseif cho == 4 then | |
600 | soaa.SoundId = "rbxassetid://147758746" | |
601 | elseif cho == 5 then | |
602 | soaa.SoundId = "rbxassetid://626777433" | |
603 | soaa.Volume = .2 | |
604 | soaa.TimePosition = 1 | |
605 | end | |
606 | game:service'Debris':AddItem(soaa,6) | |
607 | soaa:Play() | |
608 | end | |
609 | if hum.Health > 1000 then | |
610 | teksu = "DEATH" | |
611 | dude:BreakJoints() | |
612 | else | |
613 | hum.Health = hum.Health - dam | |
614 | end | |
615 | end | |
616 | coroutine.wrap(function() | |
617 | local naeeym2 = Instance.new("BillboardGui",dude) | |
618 | naeeym2.Size = UDim2.new(0,100,0,40) | |
619 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
620 | naeeym2.Adornee = dude:FindFirstChild("Head") | |
621 | naeeym2.Name = "TalkingBillBoard" | |
622 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
623 | tecks2.BackgroundTransparency = 1 | |
624 | tecks2.BorderSizePixel = 0 | |
625 | tecks2.Text = teksu | |
626 | tecks2.Font = "Antique" | |
627 | tecks2.TextSize = 24 | |
628 | tecks2.TextStrokeTransparency = 0 | |
629 | tecks2.TextColor3 = Color3.new(0,0,0) | |
630 | tecks2.TextStrokeColor3 = Color3.new(1,0,0) | |
631 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
632 | swait(10) | |
633 | for i = 0,1,.05 do | |
634 | swait() | |
635 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.005,0) | |
636 | tecks2.TextStrokeTransparency = i | |
637 | tecks2.TextTransparency = i | |
638 | end | |
639 | naeeym2:Destroy() | |
640 | end)() | |
641 | local torsy = GetDudesTorso(dude) | |
642 | if torsy then | |
643 | for i=1,dam/5 do | |
644 | local blp = Instance.new("Part",EffectModel) | |
645 | blp.Size = Vector3.new(.3,.3,.3) | |
646 | blp.BrickColor = BrickColor.new("Crimson") | |
647 | blp.CFrame = torsy.CFrame*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
648 | blp.Velocity = torsy.CFrame.lookVector*math.random(-8,-8) + torsy.CFrame.rightVector*math.random(-8,8) + Vector3.new(0,math.random(0,5),0) | |
649 | blp.RotVelocity = Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15)) | |
650 | --local blm = Instance.new("SpecialMesh",blp) | |
651 | --blm.MeshType = "Sphere" | |
652 | coroutine.wrap(function() | |
653 | swait(10) | |
654 | blp.Orientation = Vector3.new(0,blp.Orientation.y,0) | |
655 | for i=0,1,.1 do | |
656 | swait() | |
657 | blp.Transparency = i | |
658 | blp.Size = blp.Size + Vector3.new(.05,-.05,.05) | |
659 | end | |
660 | blp:Destroy() | |
661 | end)() | |
662 | end | |
663 | if efftyp == "Blunt" then | |
664 | puncheff(torsy) | |
665 | elseif efftyp == "Sharp" then | |
666 | slasheff(torsy) | |
667 | elseif efftyp == "Shot" then | |
668 | so(144884872,torsy,.9,1) | |
669 | end | |
670 | if faws ~= 0 then | |
671 | BodyVel(torsy,faws) | |
672 | end | |
673 | if trip == true then | |
674 | torsy.CFrame = torsy.CFrame * CFrame.Angles(math.rad(-90),0,0) | |
675 | torsy.RotVelocity = Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
676 | end | |
677 | end | |
678 | end | |
679 | end | |
680 | ||
681 | function MagnitudeDmg(par,magni,dmg,env,faws,trip,efftyp,toim) | |
682 | for _, c in pairs(workspace:GetDescendants()) do | |
683 | local hum = c:FindFirstChildOfClass("Humanoid") | |
684 | if hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil then | |
685 | local head = GetDudesTorso(c) | |
686 | if head ~= nil then | |
687 | local targ = head.Position - par.Position | |
688 | local mag = targ.magnitude | |
689 | if magni >= mag and c ~= chara then | |
690 | Dmg(c,dmg,env,faws,trip,efftyp,toim) | |
691 | end | |
692 | end | |
693 | end | |
694 | end | |
695 | end | |
696 | ||
697 | function CamShake(par,magni,env,dur) | |
698 | coroutine.wrap(function() | |
699 | for i=0,dur*60 do | |
700 | swait() | |
701 | Humanoid.CameraOffset = Vector3.new(math.random(-(env*10),(env*10))/10,3+math.random(-(env*10),(env*10))/10,math.random(-(env*10),(env*10))/10) | |
702 | end | |
703 | Humanoid.CameraOffset = Vector3.new(0,3,0) | |
704 | end)() | |
705 | end | |
706 | ||
707 | function puncheff(par) | |
708 | if par.Parent:FindFirstChild("DebounceHit")==nil then | |
709 | so(386946017,par,math.random(6,8)/10,1) | |
710 | local bla = Effects.Sphere(par.CFrame,Vector3.new(1,1,1),Vector3.new(1,1,1),Vector3.new(1,1,1),"Neon","White",false,.1) | |
711 | CamShake(bla,10,.5,.5) | |
712 | end | |
713 | end | |
714 | ||
715 | function slasheff(par) | |
716 | if par.Parent:FindFirstChild("DebounceHit")==nil then | |
717 | local cho = math.random(1,3) | |
718 | if cho == 1 then | |
719 | so(444667824,par,1,1) | |
720 | elseif cho == 2 then | |
721 | so(444667844,par,1,1) | |
722 | elseif cho == 3 then | |
723 | so(444667859,par,1,1) | |
724 | end | |
725 | --function(cf,partsize,meshstart,meshadd,matr,colour,factor) | |
726 | Effects.Sphere(par.CFrame*CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360)),Vector3.new(.5,.5,.5),Vector3.new(1,0,1),Vector3.new(0,5,0),"Neon","Really red",false,.1) | |
727 | end | |
728 | end | |
729 | ||
730 | local mus = Instance.new("Sound",chara) | |
731 | mus.Name = "mus" | |
732 | mus.SoundId = "rbxassetid://142653441"--"rbxassetid://335204822" | |
733 | mus.Looped = true | |
734 | mus.Volume = .3 | |
735 | mus:Play() | |
736 | ||
737 | Humanoid.MaxHealth = 1000 | |
738 | Humanoid.Health = 1000 | |
739 | ||
740 | ------------------Intro----------------------- | |
741 | intro = true | |
742 | if intro == true then | |
743 | coroutine.wrap(function() | |
744 | attack = true | |
745 | Humanoid.WalkSpeed = 0 | |
746 | Humanoid.JumpPower = 0 | |
747 | PlayAnimationFromTable({ | |
748 | CFrame.new(0, 233.999924, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1), | |
749 | CFrame.new(0, 3.6000421, 1.07246542, 1, 0, 0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414), | |
750 | CFrame.new(3.6967864, -0.452571809, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1), | |
751 | CFrame.new(-3.60279894, -0.418379426, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736, 0, 0, 0, 1), | |
752 | CFrame.new(1.50001526, -4, -1.3000021, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
753 | CFrame.new(-1.50001526, -6, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
754 | }, 1, false) | |
755 | swait(120) | |
756 | for i=0,1,.1 do | |
757 | swait() | |
758 | PlayAnimationFromTable({ | |
759 | CFrame.new(0, -1.00005245, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1), | |
760 | CFrame.new(0, 3.60004878, 1.07246184, 1, 0, 0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414), | |
761 | CFrame.new(3.69677114, -0.452568352, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1), | |
762 | CFrame.new(-3.60280585, -0.418371797, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736, 0, 0, 0, 1), | |
763 | CFrame.new(1.50001526, -3.99999714, -1.3000021, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
764 | CFrame.new(-1.50001526, -6, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
765 | }, .4, false) | |
766 | end | |
767 | so(133680244,Torso,1,3) | |
768 | CamShake(Torso,20,.8,.6) | |
769 | MagnitudeDmg(Torso,15,30,3,Vector3.new(0,20,0)+RootPart.CFrame.lookVector*60,true,"Blunt",.5) | |
770 | Effects.Wave(RootPart.CFrame*CFrame.new(0,-5,0),Vector3.new(),Vector3.new(2,1,2),"",10,false,.02) | |
771 | Effects.Wave(RootPart.CFrame*CFrame.new(0,-5,0),Vector3.new(),Vector3.new(1.5,2.5,1.5),"",-10,false,.02) | |
772 | local hit,hitpos = rayCast(RootPart.Position,Vector3.new(0,-1,0),15,chara) | |
773 | for i = 1,12 do | |
774 | local size = math.random(7,10) | |
775 | local p = Instance.new("Part",EffectModel) | |
776 | p.BrickColor = hit.BrickColor | |
777 | p.Material = hit.Material | |
778 | p.Size = Vector3.new(size,size,size) | |
779 | p.CFrame = CFrame.new(hitpos) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))) | |
780 | p.CanCollide = false | |
781 | p.Velocity = Vector3.new(math.random(-70,70),170,math.random(-70,70)) | |
782 | p.RotVelocity = Vector3.new(math.random(-60,60),math.random(-60,60),math.random(-60,60)) | |
783 | coroutine.wrap(function() | |
784 | swait(20) | |
785 | p.CanCollide = true | |
786 | swait(120) | |
787 | for i=0,1,.05 do | |
788 | swait() | |
789 | p.Transparency = i | |
790 | end | |
791 | p:Destroy() | |
792 | end)() | |
793 | end | |
794 | mus.Volume = 1 | |
795 | mus:Play() | |
796 | RootPart.Anchored = true | |
797 | for i=0,6,.1 do | |
798 | swait() | |
799 | PlayAnimationFromTable({ | |
800 | CFrame.new(0, -2.53941131, -0.348767281, 1, 0, 0, 0, 0.76604414, 0.642788053, 0, -0.642788053, 0.76604414), | |
801 | CFrame.new(0, 4.57664824, -0.666416466, 1, 0, 0, 0, 0.939692438, 0.34202075, 0, -0.34202075, 0.939692438), | |
802 | CFrame.new(4.5000205, 1.20001018, 2.22187964e-06, 0.866024792, -0.500001192, 8.88577006e-07, 0.500001252, 0.866024733, -1.28149986e-06, -1.49011612e-07, 1.54972076e-06, 1), | |
803 | CFrame.new(-4.5000205, 1.20001018, 2.22187964e-06, 0.866024792, 0.500001192, -8.88577006e-07, -0.500001252, 0.866024733, -1.28149986e-06, 1.49011612e-07, 1.54972076e-06, 1), | |
804 | CFrame.new(1.50001526, -3.52529287, -3.56594658, 1, 0, 0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414), | |
805 | CFrame.new(-1.50001526, -5.99999619, 6.67572112e-06, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012), | |
806 | }, .4, false) | |
807 | end | |
808 | RootPart.Anchored = false | |
809 | for i=0,2,.1 do | |
810 | swait() | |
811 | PlayAnimationFromTable({ | |
812 | CFrame.new(0, -1.99700248, -0.27749458, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849), | |
813 | CFrame.new(0, 4.55108547, -0.444281816, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676), | |
814 | CFrame.new(3.77304196, -0.53539288, 0.273614407, 0.939692736, 0.321393579, 0.116977744, -0.342019945, 0.883022368, 0.321393698, -8.56816769e-08, -0.342020065, 0.939692795), | |
815 | CFrame.new(-4.64490843, 0.330175281, -1.53582289e-06, 0.984807849, 0.173648134, -3.13053391e-07, -0.173648164, 0.984807909, 2.68220901e-07, 3.50177288e-07, -1.78813934e-07, 1.00000012), | |
816 | CFrame.new(1.50001884, -5.99037027, -0.421832889, 0.984807849, 0, -0.173647985, -0.0301536229, 0.984807849, -0.171009898, 0.171009898, 0.173647985, 0.969846487), | |
817 | CFrame.new(-1.50002635, -5.99037027, -0.421831638, 0.984807849, 0, 0.173647985, 0.0301536229, 0.984807849, -0.171009898, -0.171009898, 0.173647985, 0.969846487), | |
818 | }, .15, false) | |
819 | end | |
820 | local FShedo = New("Part",chara,"FShedo",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(63.4999924, 14.1999693, -2.70000529, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
821 | local FMesh = New("SpecialMesh",FShedo,"Mesh",{Scale = Vector3.new(3, 3, 3),VertexColor = Vector3.new(1, 0, 0),MeshId = "http://www.roblox.com/asset/?id=18755442",TextureId = "http://www.roblox.com/asset/?id=65032890",MeshType = Enum.MeshType.FileMesh,}) | |
822 | local FWeld = New("ManualWeld",FShedo,"FWeld",{Part0 = FShedo,Part1 = RightArm,C1 = CFrame.new(-1.46309662, -4.28805161, -0.213977814, 0.478137165, 0.217331067, -0.850971282, 0.74204433, -0.618283033, 0.259029716, -0.469845891, -0.755310178, -0.456893384),}) | |
823 | for i=0,4,.1 do | |
824 | swait() | |
825 | PlayAnimationFromTable({ | |
826 | CFrame.new(0, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
827 | CFrame.new(0, 4.49995232, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
828 | CFrame.new(3.7809577, 2.70507407, -0.632092118, 0.478137165, 0.74204433, -0.469845891, 0.217331067, -0.618283033, -0.755310178, -0.850971282, 0.259029716, -0.456893384), | |
829 | CFrame.new(-4.89282131, 0.675060272, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1), | |
830 | CFrame.new(1.50001168, -6, -1.01327896e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736), | |
831 | CFrame.new(-1.50001526, -6, 2.98023224e-07, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736), | |
832 | }, .15, false) | |
833 | end | |
834 | Fays.Texture = "rbxassetid://58425273" | |
835 | FShedo:Destroy() | |
836 | Shedo.Transparency = 0 | |
837 | Humanoid.WalkSpeed = 8 | |
838 | Humanoid.JumpPower = 70 | |
839 | attack = false | |
840 | end)() | |
841 | end | |
842 | -------------------------------------------------- | |
843 | ||
844 | function smek() | |
845 | attack = true | |
846 | Humanoid.WalkSpeed = 2 | |
847 | Humanoid.JumpPower = 0 | |
848 | for i=0,1,.1 do | |
849 | swait() | |
850 | PlayAnimationFromTable({ | |
851 | CFrame.new(0, -1.73551273, -0.521830797, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736), | |
852 | CFrame.new(0, 4.41427088, -0.820159078, 1, 0, 0, 0, 0.939692438, 0.342020929, 0, -0.342020959, 0.939692438), | |
853 | CFrame.new(4.73044586, 0.828796685, -7.02275031e-07, 0.939692616, -0.342020273, 4.69496833e-08, 0.342020273, 0.939692736, 5.36441803e-07, -2.38418579e-07, -5.06639481e-07, 1), | |
854 | CFrame.new(-4.85861921, 0.769028664, -6.75452611e-07, 0.939692616, 0.342020273, -4.69496833e-08, -0.342020273, 0.939692736, 5.36441803e-07, 2.38418579e-07, -5.06639481e-07, 1), | |
855 | CFrame.new(1.50001335, -5.50980282, 1.44903219, 1, 0, 0, 0, 0.866024911, 0.500000954, 0, -0.500000954, 0.866024852), | |
856 | CFrame.new(-1.50001526, -6.18578386, -0.968178153, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736), | |
857 | }, .2, false) | |
858 | end | |
859 | so(536642316,RightLeg,.7,3) | |
860 | for i=0,1,.1 do | |
861 | swait() | |
862 | PlayAnimationFromTable({ | |
863 | CFrame.new(3.32593254e-06, -2.006042, 0.596467078, 1.0000006, -1.04904484e-06, 1.25335964e-06, -1.25487554e-06, 0.939695835, -0.342022181, 7.73278657e-07, 0.342019588, 0.939695656), | |
864 | CFrame.new(-7.62939453e-06, 4.41428709, -0.820158899, 1, 0, 0, 0, 0.939692736, 0.342019916, 0, -0.342019886, 0.939692736), | |
865 | CFrame.new(4.73044682, 0.788231254, 0.4500646, 0.939692736, -0.342019916, -1.53461215e-07, 0.29619807, 0.813797891, 0.499999791, -0.171009749, -0.469846129, 0.866025567), | |
866 | CFrame.new(-4.82442522, 0.817862749, 0.432947218, 0.939691901, 0.342022151, -3.89083397e-07, -0.296199679, 0.813797176, 0.500000119, 0.171011403, -0.469845951, 0.866025388), | |
867 | CFrame.new(1.50002289, -5.89457655, -2.13732576, 1, 0, 0, 0, 0.766043544, -0.642788708, 0, 0.642788708, 0.766043544), | |
868 | CFrame.new(-1.49999833, -5.95715237, 0.805552125, 1.0000006, -1.25487554e-06, 7.73278657e-07, -1.04904484e-06, 0.939695835, 0.342019588, 1.25335964e-06, -0.342022181, 0.939695656), | |
869 | }, .4, false) | |
870 | MagnitudeDmg(RightLeg,4,60,3,RootPart.CFrame.lookVector*50,true,"Blunt",.5) | |
871 | end | |
872 | swait(20) | |
873 | Humanoid.WalkSpeed = 8 | |
874 | Humanoid.JumpPower = 70 | |
875 | attack = false | |
876 | end | |
877 | ||
878 | xhold = false | |
879 | function thesurou() | |
880 | attack = true | |
881 | Humanoid.WalkSpeed = 2 | |
882 | local grab = nil | |
883 | local torsy = nil | |
884 | local hum = nil | |
885 | for i, v in pairs(FindNearestTorso((RootPart.Position-Vector3.new(0,5,0)), 6)) do | |
886 | if v:FindFirstChild('Head') and v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 1 then | |
887 | hum = v:FindFirstChildOfClass("Humanoid") | |
888 | torsy = v:FindFirstChild("UpperTorso") or v:FindFirstChild("Torso") | |
889 | grab = v | |
890 | end | |
891 | end | |
892 | if grab ~= nil and torsy ~= nil then | |
893 | so(200632136,RootPart,.8,1) | |
894 | for i = 0,1.5,.1 do | |
895 | swait() | |
896 | PlayAnimationFromTable({ | |
897 | CFrame.new(0, -3.15879345, -2.53031492, 1, 0, 0, 0, 0.500002086, 0.866031468, 0, -0.866031468, 0.500002086), | |
898 | CFrame.new(0, 4.57667542, -0.666417062, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676), | |
899 | CFrame.new(2.90267015, 1.56676149, -2.30737209, 0.793417096, 0.357805073, 0.492407322, 0.357833058, 0.380227387, -0.852867484, -0.492387056, 0.852879107, 0.173644423), | |
900 | CFrame.new(-4.50001335, 1.20001578, 1.39186909e-07, 0.866023839, 0.500002861, -8.08226048e-07, -0.500002921, 0.866023898, -2.38418579e-06, -4.76837158e-07, 2.44379044e-06, 1.00000012), | |
901 | CFrame.new(1.50001526, -3.79331636, -2.24549532, 1, 0, 0, 0, 0.500002086, -0.866031468, 0, 0.866031468, 0.500002086), | |
902 | CFrame.new(-1.50001526, -6.19285679, -1.2660259, 1, 0, 0, 0, 0.866025031, -0.500000834, 0, 0.500000834, 0.866025031), | |
903 | }, .3, false) | |
904 | end | |
905 | so(240429615,torsy,1,1) | |
906 | local ref = Instance.new("Part",Camera) | |
907 | ref.Size = Vector3.new(0,0,0) | |
908 | ref.Anchored = true | |
909 | ref.CanCollide = false | |
910 | ref.Transparency = .5 | |
911 | ref.BrickColor = BrickColor.Red() | |
912 | ref.Material = "Neon" | |
913 | local refm = Instance.new("SpecialMesh",ref) | |
914 | refm.MeshType = "Sphere" | |
915 | refm.Scale = Vector3.new(20,20,20) | |
916 | repeat | |
917 | swait() | |
918 | ref.CFrame = Mouse.Hit | |
919 | PlayAnimationFromTable({ | |
920 | CFrame.new(0, -2, 0, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698), | |
921 | CFrame.new(-0.150877535, 4.46522665, -0.12660107, 0.64278698, -0.133022159, 0.754407108, 0, 0.984807849, 0.173647985, -0.766044974, -0.11161866, 0.633021653), | |
922 | CFrame.new(4.82286024, 2.39900613, 0.0232518315, 0.939692676, -0.296197921, 0.171010524, -0.171010047, -0.839912355, -0.515075624, 0.296198219, 0.4547683, -0.839912176), | |
923 | CFrame.new(-5.15264273, 1.06961691, 7.03156638e-06, 0.866025448, 0.500000119, -3.87430191e-07, -0.500000119, 0.866025388, -1.43057798e-06, -3.57627869e-07, 1.44541264e-06, 1), | |
924 | CFrame.new(1.50001907, -6.00000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
925 | CFrame.new(-1.50001311, -6.00000048, 4.58955765e-06, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698), | |
926 | }, .3, false) | |
927 | torsy.CFrame = RightArm.CFrame*CFrame.new(0,-3.5,0)*CFrame.Angles(math.rad(-90),0,0) | |
928 | hum.PlatformStand = true | |
929 | torsy.Velocity = Vector3.new() | |
930 | --end | |
931 | until xhold == false | |
932 | ref:Destroy() | |
933 | so(200632136,RootPart,.9,1) | |
934 | local pato = Instance.new("Part",torsy) | |
935 | pato.CFrame = torsy.CFrame | |
936 | pato.Size = Vector3.new(4.1,6.1,1.1) | |
937 | pato.Transparency = 1 | |
938 | pato.CanCollide = false | |
939 | pato.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) | |
940 | local werudo = Instance.new("Weld",pato) | |
941 | werudo.Part0 = pato | |
942 | werudo.Part1 = torsy | |
943 | torsy.Velocity = (ref.Position-torsy.Position).unit*200+Vector3.new(0,30,0) | |
944 | torsy.RotVelocity = Vector3.new(10,10,10) | |
945 | coroutine.wrap(function() | |
946 | while true do | |
947 | swait() | |
948 | hum.PlatformStand = true | |
949 | end | |
950 | end) | |
951 | pato.Touched:connect(function(hit) | |
952 | if hit:IsDescendantOf(chara)==false then | |
953 | pato:Destroy() | |
954 | Dmg(grab,150,0,Vector3.new(0,20,0)+RootPart.CFrame.lookVector*50,true,"Blunt",.3) | |
955 | so(260430079,torsy,1,5) | |
956 | MagnitudeDmg(torsy,6,50,3,Vector3.new(0,5,0)+RootPart.CFrame.lookVector*20,true,"Blunt",.2) | |
957 | end | |
958 | end) | |
959 | for i = 0,1,.1 do | |
960 | swait() | |
961 | PlayAnimationFromTable({ | |
962 | CFrame.new(0, -2, 0, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987), | |
963 | CFrame.new(0.142921209, 4.43258858, -0.122617245, 0.906121016, 0.296197981, -0.302012295, -0.219846055, 0.939692795, 0.262002379, 0.361403257, -0.17100969, 0.916593432), | |
964 | CFrame.new(2.78872228, 0.109098256, -2.12347674, 0.642787337, 0.719846368, 0.262003452, -0.262002051, 0.527982056, -0.807830453, -0.719846845, 0.450617731, 0.5279814), | |
965 | CFrame.new(-4.79283857, 1.09281766, -1.4803014e-05, 0.866025329, 0.500000238, -1.49011612e-07, -0.500000179, 0.866025388, 6.10661004e-07, 4.47034836e-07, -4.47034836e-07, 1), | |
966 | CFrame.new(1.50002027, -6, -1.07288361e-06, 0.499998987, 0, -0.866025984, 0, 1, 0, 0.866025984, 0, 0.499998987), | |
967 | CFrame.new(-1.50001907, -6, -3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
968 | }, .3, false) | |
969 | end | |
970 | end | |
971 | attack = false | |
972 | Humanoid.WalkSpeed = 8 | |
973 | end | |
974 | ||
975 | function slam() | |
976 | attack = true | |
977 | Humanoid.WalkSpeed = 2 | |
978 | Humanoid.JumpPower = 0 | |
979 | for i=0,2,.1 do | |
980 | swait() | |
981 | PlayAnimationFromTable({ | |
982 | CFrame.new(0, -1.93353117, 0.461958885, 1, 0, 0, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736), | |
983 | CFrame.new(0, 4.36522532, -0.370157003, 1, 0, 0, 0, 0.866025686, 0.499999642, 0, -0.499999642, 0.866025686), | |
984 | CFrame.new(2.71519423, 4.60478783, -1.48087042e-06, 0.766044319, 0.642787933, 2.9919768e-08, 0.642787993, -0.766044319, -3.87430191e-07, -1.93715096e-07, 2.83122063e-07, -1), | |
985 | CFrame.new(-2.70285583, 4.46389866, 6.19620914e-06, 0.766044319, -0.642787933, -2.9919768e-08, -0.642787993, -0.766044319, -3.87430191e-07, 1.93715096e-07, 2.83122063e-07, -1), | |
986 | CFrame.new(1.50001526, -5.97923088, 0.956724763, 1, 0, 0, 0, 0.939692736, 0.342019916, 0, -0.342019886, 0.939692736), | |
987 | CFrame.new(-1.50001526, -3.92088175, -1.2822783, 1, 0, 0, 0, 0.939692736, 0.342019916, 0, -0.342019886, 0.939692736), | |
988 | }, .2, false) | |
989 | end | |
990 | so(536642316,RightLeg,.7,3) | |
991 | Humanoid.WalkSpeed = 0 | |
992 | for i=0,1,.2 do | |
993 | swait() | |
994 | PlayAnimationFromTable({ | |
995 | CFrame.new(0, -5.00873852, -6.03775024, 1, 0, 0, 0, 0.342019022, 0.939693093, 0, -0.939693093, 0.342018992), | |
996 | CFrame.new(0, 4.36520767, -0.370157599, 1, 0, 0, 0, 0.866026223, 0.499998808, 0, -0.499998808, 0.866026223), | |
997 | CFrame.new(2.71519065, 1.07650685, -2.54415894, 0.766043842, 0.642788351, 6.46188241e-08, -0.11161828, 0.133021355, -0.984808087, -0.633023024, 0.754406214, 0.173647106), | |
998 | CFrame.new(-2.70285606, 1.10098004, -2.40540719, 0.766043842, -0.642788351, -6.46188241e-08, 0.11161828, 0.133021355, -0.984808087, 0.633023024, 0.754406214, 0.173647106), | |
999 | CFrame.new(1.50001526, -5.95997667, -0.00628298474, 1, 0, 0, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012), | |
1000 | CFrame.new(-1.50001621, -2.56001854, -1.60915279, 1, 0, 0, 0, 0.984807789, -0.173648238, 0, 0.173648268, 0.98480773), | |
1001 | }, .4, false) | |
1002 | end | |
1003 | so(133680244,Torso,1,3) | |
1004 | CamShake(RightArm,10,.5,.5) | |
1005 | MagnitudeDmg(RightArm,10,40,3,RootPart.CFrame.lookVector*30,true,"Blunt",.5) | |
1006 | MagnitudeDmg(LeftArm,10,40,3,RootPart.CFrame.lookVector*30,true,"Blunt",.5) | |
1007 | Effects.Wave(RootPart.CFrame*CFrame.new(0,-5,-10),Vector3.new(),Vector3.new(1,1,1),"",10,false,.05) | |
1008 | Effects.Wave(RootPart.CFrame*CFrame.new(0,-5,-10),Vector3.new(),Vector3.new(.5,2,.5),"",-10,false,.05) | |
1009 | swait(50) | |
1010 | Humanoid.WalkSpeed = 8 | |
1011 | Humanoid.JumpPower = 70 | |
1012 | attack = false | |
1013 | end | |
1014 | ||
1015 | chold = false | |
1016 | function headrip() | |
1017 | attack = true | |
1018 | Humanoid.WalkSpeed = 2 | |
1019 | local grab = nil | |
1020 | local torsy = nil | |
1021 | local hum = nil | |
1022 | for i, v in pairs(FindNearestTorso((RootPart.Position-Vector3.new(0,5,0)), 6)) do | |
1023 | if v:FindFirstChild('Head') and v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 1 then | |
1024 | hum = v:FindFirstChildOfClass("Humanoid") | |
1025 | torsy = v:FindFirstChild("UpperTorso") or v:FindFirstChild("Torso") | |
1026 | grab = v | |
1027 | end | |
1028 | end | |
1029 | if grab ~= nil and torsy ~= nil then | |
1030 | so(200632136,RootPart,.8,1) | |
1031 | for i = 0,1.5,.1 do | |
1032 | swait() | |
1033 | PlayAnimationFromTable({ | |
1034 | CFrame.new(0, -3.15884066, -2.53038549, 1, 0, 0, 0, 0.500003159, 0.866033316, 0, -0.866033316, 0.500003159), | |
1035 | CFrame.new(0, 4.57682848, -0.666438639, 1, 0, 0, 0, 0.939708173, 0.342026293, 0, -0.342026293, 0.939708173), | |
1036 | CFrame.new(4.681849, 1.59641457, -0.711094618, 0.624222994, -0.751194239, 0.214599475, 0.684884727, 0.658341169, 0.31230849, -0.375883996, -0.0479742885, 0.925433218), | |
1037 | CFrame.new(-2.69011021, 1.89638007, -2.91367531, 0.754421711, -0.633005977, -0.173641309, -0.133027852, 0.111603782, -0.984817266, 0.642774224, 0.76606667, -1.10864639e-05), | |
1038 | CFrame.new(1.50001526, -3.79332972, -2.24550533, 1, 0, 0, 0, 0.500003159, -0.866033316, 0, 0.866033316, 0.500003159), | |
1039 | CFrame.new(-1.50001526, -6.19305992, -1.26607037, 1, 0, 0, 0, 0.866039395, -0.500009179, 0, 0.500009179, 0.866039395), | |
1040 | }, .3, false) | |
1041 | end | |
1042 | so(240429615,torsy,1,1) | |
1043 | for i = 0,1.5,.1 do | |
1044 | swait() | |
1045 | PlayAnimationFromTable({ | |
1046 | CFrame.new(0, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1047 | CFrame.new(0, 4.48268127, -0.632217944, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736), | |
1048 | CFrame.new(3.1680572, 1.46073127, -2.0815649, 0.866025388, 0.500000119, 5.45067223e-07, -0.0868230462, 0.150382936, -0.984807968, -0.492404222, 0.852868676, 0.173646957), | |
1049 | CFrame.new(-2.51076937, 2.25588131, -2.26415157, 0.103214003, -0.44736287, -0.888376772, -0.960965991, 0.185646102, -0.205133989, 0.256693006, 0.874872625, -0.410739183), | |
1050 | CFrame.new(1.50001526, -6, 2.98023224e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736), | |
1051 | CFrame.new(-1.50001431, -6, 3.12924385e-06, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849), | |
1052 | }, .3, false) | |
1053 | torsy.CFrame = LeftArm.CFrame*CFrame.new(0,-3.5,0)*CFrame.Angles(math.rad(-90),0,0) | |
1054 | hum.PlatformStand = true | |
1055 | torsy.Velocity = Vector3.new() | |
1056 | end | |
1057 | local armmod = Instance.new("Model",chara) | |
1058 | armmod.Name = grab.Name | |
1059 | Instance.new("Humanoid",armmod).Health = 0 | |
1060 | for i, v in pairs(grab:GetChildren()) do | |
1061 | if v:IsA("Accoutrement") then | |
1062 | v.Parent = armmod | |
1063 | if v:FindFirstChild("Handle"):FindFirstChild("AccessoryWeld") then | |
1064 | v.Handle.AccessoryWeld.Part1 = nil | |
1065 | end | |
1066 | end | |
1067 | end | |
1068 | local armp = grab:FindFirstChild("Head") | |
1069 | Instance.new("BoolValue",grab).Name = "DEATHED" | |
1070 | grab:BreakJoints() | |
1071 | armp.Parent = armmod | |
1072 | for i, v in pairs(armmod:GetChildren()) do | |
1073 | if v:IsA("Accoutrement") then | |
1074 | if v:FindFirstChild("Handle"):FindFirstChild("AccessoryWeld") then | |
1075 | v.Handle.AccessoryWeld.Part1 = armp | |
1076 | v.Parent = armmod | |
1077 | end | |
1078 | end | |
1079 | end | |
1080 | so(206082327,armp,1,5) | |
1081 | local bledp = Instance.new("Part",grab) | |
1082 | bledp.Size = Vector3.new(0,0,0) | |
1083 | bledp.Transparency = 1 | |
1084 | bledp.CanCollide = false | |
1085 | local blpemit = Instance.new("ParticleEmitter") | |
1086 | blpemit.Color = ColorSequence.new(Color3.new(.5,0,0)) | |
1087 | blpemit.Texture = "rbxassetid://233069772" | |
1088 | blpemit.Transparency = NumberSequence.new(0,1) | |
1089 | blpemit.Lifetime = NumberRange.new(1,3) | |
1090 | blpemit.Acceleration = Vector3.new(0,-10,0) | |
1091 | blpemit.Enabled = true | |
1092 | blpemit.EmissionDirection = "Front" | |
1093 | blpemit.Speed = NumberRange.new(1,3) | |
1094 | blpemit.Size = NumberSequence.new(.5) | |
1095 | blpemit.Rate = 1000 | |
1096 | blpemit.RotSpeed = NumberRange.new(50) | |
1097 | blpemit.Rotation = NumberRange.new(0,360) | |
1098 | local blpe = blpemit:Clone() | |
1099 | blpe.Parent = bledp | |
1100 | blpe.EmissionDirection = "Top" | |
1101 | blpe.VelocitySpread = 20 | |
1102 | local wel = Instance.new("Weld",armp) | |
1103 | wel.Part0 = RightArm | |
1104 | wel.Part1 = armp | |
1105 | wel.C0 = CFrame.new(0,-3.5,0) * CFrame.Angles(math.rad(-90),0,0) | |
1106 | local blape = bledp:Clone() | |
1107 | blape.Parent = armmod | |
1108 | blape.ParticleEmitter.EmissionDirection = "Bottom" | |
1109 | local bledw = Instance.new("Weld",bledp) | |
1110 | bledw.Part0 = torsy | |
1111 | bledw.Part1 = bledp | |
1112 | bledw.C0 = CFrame.new(0,1,0) | |
1113 | local bledw2 = Instance.new("Weld",blape) | |
1114 | bledw2.Part0 = armp | |
1115 | bledw2.Part1 = blape | |
1116 | bledw2.C0 = CFrame.new(0,-.5,0) | |
1117 | for i = 0,2,.1 do | |
1118 | swait() | |
1119 | PlayAnimationFromTable({ | |
1120 | CFrame.new(3.48687149e-06, -2.00000668, 8.1956324e-07, 0.999997258, -1.74343575e-06, -2.29477928e-06, -1.74343575e-06, 1.00000334, -4.0978162e-07, -2.29477928e-06, -4.0978162e-07, 1.00000334), | |
1121 | CFrame.new(-1.77990187e-05, 4.48271227, -0.632223666, 0.999997258, -8.47689194e-07, -2.76961782e-06, -1.74343575e-06, 0.939696074, 0.34202069, -2.29477928e-06, -0.342021465, 0.939695656), | |
1122 | CFrame.new(5.08315945, 1.73977804, -0.499025792, 0.766043842, -0.642786205, -9.90775334e-07, 0.111617334, 0.133024782, -0.984809279, 0.633021057, 0.754409432, 0.173649535), | |
1123 | CFrame.new(-3.94786024, 2.2021482, -1.88751972, 0.103215352, 0.54567498, -0.831614494, -0.960967898, 0.270473748, 0.0582071356, 0.256692559, 0.793146551, 0.552295864), | |
1124 | CFrame.new(1.50003362, -6.00004482, -2.68220901e-07, 0.939689338, -1.74343575e-06, -0.342021078, -1.76123024e-06, 1.00000334, 2.14558611e-07, 0.342018902, -4.0978162e-07, 0.939696491), | |
1125 | CFrame.new(-1.49998772, -6.00003576, 1.09374523e-05, 0.984805524, -1.74343575e-06, 0.173645243, -1.66984103e-06, 1.00000334, -7.16618331e-07, -0.173650891, -4.0978162e-07, 0.98481071), | |
1126 | }, .3, false) | |
1127 | torsy.CFrame = LeftArm.CFrame*CFrame.new(0,-3.5,0)*CFrame.Angles(math.rad(-90),0,0) | |
1128 | hum.PlatformStand = true | |
1129 | torsy.Velocity = Vector3.new() | |
1130 | end | |
1131 | local ref = Instance.new("Part",Camera) | |
1132 | ref.Size = Vector3.new(0,0,0) | |
1133 | ref.Anchored = true | |
1134 | ref.CanCollide = false | |
1135 | ref.Transparency = .5 | |
1136 | ref.BrickColor = BrickColor.Red() | |
1137 | ref.Material = "Neon" | |
1138 | local refm = Instance.new("SpecialMesh",ref) | |
1139 | refm.MeshType = "Sphere" | |
1140 | refm.Scale = Vector3.new(20,20,20) | |
1141 | repeat | |
1142 | swait() | |
1143 | ref.CFrame = Mouse.Hit | |
1144 | PlayAnimationFromTable({ | |
1145 | CFrame.new(0, -2, 0, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698), | |
1146 | CFrame.new(-0.150877535, 4.46522665, -0.12660107, 0.64278698, -0.133022159, 0.754407108, 0, 0.984807849, 0.173647985, -0.766044974, -0.11161866, 0.633021653), | |
1147 | CFrame.new(4.82286024, 2.39900613, 0.0232518315, 0.939692676, -0.296197921, 0.171010524, -0.171010047, -0.839912355, -0.515075624, 0.296198219, 0.4547683, -0.839912176), | |
1148 | CFrame.new(-5.15264273, 1.06961691, 7.03156638e-06, 0.866025448, 0.500000119, -3.87430191e-07, -0.500000119, 0.866025388, -1.43057798e-06, -3.57627869e-07, 1.44541264e-06, 1), | |
1149 | CFrame.new(1.50001907, -6.00000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1150 | CFrame.new(-1.50001311, -6.00000048, 4.58955765e-06, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698), | |
1151 | }, .3, false) | |
1152 | torsy.CFrame = LeftArm.CFrame*CFrame.new(0,-3.5,0)*CFrame.Angles(math.rad(-90),0,0) | |
1153 | hum.PlatformStand = true | |
1154 | torsy.Velocity = Vector3.new() | |
1155 | --end | |
1156 | until chold == false | |
1157 | ref:Destroy() | |
1158 | so(200632136,RootPart,.9,1) | |
1159 | wel:Destroy() | |
1160 | armp.Velocity = (ref.Position-armp.Position).unit*200+Vector3.new(0,30,0) | |
1161 | armp.RotVelocity = Vector3.new(10,10,10) | |
1162 | armp.Touched:connect(function(hit) | |
1163 | if hit:IsDescendantOf(chara)==false and hit.Parent:FindFirstChildOfClass("Humanoid") and armp:FindFirstChild("HITA")==nil then | |
1164 | Instance.new("BoolValue",armp).Name = "HITA" | |
1165 | MagnitudeDmg(armp,6,120,0,Vector3.new(0,5,0)+RootPart.CFrame.lookVector*20,true,"Blunt",.2) | |
1166 | so(386946017,armp,.95,5) | |
1167 | swait(120) | |
1168 | for i=0,1,.05 do | |
1169 | armp.Transparency = i | |
1170 | swait() | |
1171 | end | |
1172 | armp.Parent:Destroy() | |
1173 | end | |
1174 | end) | |
1175 | for i = 0,1,.1 do | |
1176 | swait() | |
1177 | PlayAnimationFromTable({ | |
1178 | CFrame.new(0, -2, 0, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987), | |
1179 | CFrame.new(0.142921209, 4.43258858, -0.122617245, 0.906121016, 0.296197981, -0.302012295, -0.219846055, 0.939692795, 0.262002379, 0.361403257, -0.17100969, 0.916593432), | |
1180 | CFrame.new(2.78872228, 0.109098256, -2.12347674, 0.642787337, 0.719846368, 0.262003452, -0.262002051, 0.527982056, -0.807830453, -0.719846845, 0.450617731, 0.5279814), | |
1181 | CFrame.new(-4.79283857, 1.09281766, -1.4803014e-05, 0.866025329, 0.500000238, -1.49011612e-07, -0.500000179, 0.866025388, 6.10661004e-07, 4.47034836e-07, -4.47034836e-07, 1), | |
1182 | CFrame.new(1.50002027, -6, -1.07288361e-06, 0.499998987, 0, -0.866025984, 0, 1, 0, 0.866025984, 0, 0.499998987), | |
1183 | CFrame.new(-1.50001907, -6, -3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1184 | }, .3, false) | |
1185 | torsy.CFrame = LeftArm.CFrame*CFrame.new(0,-3.5,0)*CFrame.Angles(math.rad(-90),0,0) | |
1186 | hum.PlatformStand = true | |
1187 | torsy.Velocity = Vector3.new() | |
1188 | end | |
1189 | end | |
1190 | attack = false | |
1191 | Humanoid.WalkSpeed = 8 | |
1192 | end | |
1193 | ||
1194 | function stomp() | |
1195 | attack = true | |
1196 | Humanoid.WalkSpeed = 2 | |
1197 | Humanoid.JumpPower = 0 | |
1198 | for i=0,2,.1 do | |
1199 | swait() | |
1200 | PlayAnimationFromTable({ | |
1201 | CFrame.new(0, -2, 0.499992371, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1202 | CFrame.new(0, 4.42290688, -0.504058063, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736), | |
1203 | CFrame.new(4.92942858, 1.05621195, 0, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388, 0, 0, 0, 1), | |
1204 | CFrame.new(-4.79283428, 1.09282625, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388, 0, 0, 0, 1), | |
1205 | CFrame.new(1.2052269, -2.30000162, -2.06380463, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1206 | CFrame.new(-1.50001597, -6, -0.499997646, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849), | |
1207 | }, .2, false) | |
1208 | end | |
1209 | so(536642316,RightLeg,.7,3) | |
1210 | Humanoid.WalkSpeed = 0 | |
1211 | for i=0,1,.2 do | |
1212 | swait() | |
1213 | PlayAnimationFromTable({ | |
1214 | CFrame.new(0, -1.82004941, -0.371783257, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736), | |
1215 | CFrame.new(0, 4.42290878, -0.504067779, 1, 0, 0, 0, 0.939692438, 0.342020929, 0, -0.342020959, 0.939692438), | |
1216 | CFrame.new(4.92943096, 1.05621648, -6.17108253e-06, 0.86602509, -0.500000656, -3.33671437e-07, 0.500000715, 0.86602509, 2.08616257e-07, 1.78813934e-07, -3.87430191e-07, 1), | |
1217 | CFrame.new(-4.79283619, 1.09282386, -6.2277054e-06, 0.86602509, 0.500000656, 3.33671437e-07, -0.500000715, 0.86602509, 2.08616257e-07, -1.78813934e-07, -3.87430191e-07, 1), | |
1218 | CFrame.new(1.2052269, -5.38336658, -2.92564583, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736), | |
1219 | CFrame.new(-1.50000978, -6.05502558, -1.08027697, 0.984807849, 0, 0.173647985, 0.0593910702, 0.939692736, -0.33682391, -0.163175747, 0.342019886, 0.925416768), | |
1220 | }, .4, false) | |
1221 | end | |
1222 | so(133680244,Torso,1,3) | |
1223 | CamShake(Torso,10,.5,.5) | |
1224 | Effects.Wave(RootPart.CFrame*CFrame.new(1,-7,-2),Vector3.new(),Vector3.new(1,.2,1),"",10,false,.05) | |
1225 | for _, c in pairs(workspace:GetDescendants()) do | |
1226 | local hum = c:FindFirstChildOfClass("Humanoid") | |
1227 | if hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil then | |
1228 | local head = GetDudesTorso(c) | |
1229 | if head ~= nil then | |
1230 | local targ = head.Position - RightLeg.Position | |
1231 | local mag = targ.magnitude | |
1232 | if 4 >= mag and c ~= chara then | |
1233 | so(206082327,head,1,3) | |
1234 | for ay,ee in pairs(c:children()) do | |
1235 | if ee:IsA("BasePart") then | |
1236 | for i=1,5 do | |
1237 | local bl = Instance.new("Part",c) | |
1238 | bl.CFrame = ee.CFrame + Vector3.new(math.random(-10,10)/10,0,math.random(-10,10)/10) | |
1239 | local rand = math.random(2,7)/10 | |
1240 | bl.Size = Vector3.new(rand,rand,rand) | |
1241 | bl.BrickColor = BrickColor.new("Maroon") | |
1242 | bl.Material = "Granite" | |
1243 | ee:Destroy() | |
1244 | end | |
1245 | end | |
1246 | end | |
1247 | end | |
1248 | end | |
1249 | end | |
1250 | end | |
1251 | swait(50) | |
1252 | Humanoid.WalkSpeed = 8 | |
1253 | Humanoid.JumpPower = 70 | |
1254 | attack = false | |
1255 | end | |
1256 | ||
1257 | function pshoot() | |
1258 | attack = true | |
1259 | local ref = Instance.new("Part",Camera) | |
1260 | ref.Size = Vector3.new(0,0,0) | |
1261 | ref.Anchored = true | |
1262 | ref.CanCollide = false | |
1263 | ref.Transparency = 1 | |
1264 | so(2920959,PHandaru,.8,3) | |
1265 | ref.CFrame = Mouse.Hit | |
1266 | MagnitudeDmg(ref,3,40,2,RootPart.CFrame.lookVector*20,true,"Shot",.1) | |
1267 | local hitpt = Instance.new("Part",EffectModel) | |
1268 | hitpt.Size = Vector3.new(.3,.3,1) | |
1269 | hitpt.CFrame = PBExit.CFrame * CFrame.Angles(math.rad(180),0,0) | |
1270 | hitpt.Velocity = RootPart.CFrame.rightVector*30+Vector3.new(0,20,0) | |
1271 | local hitm = Instance.new("SpecialMesh",hitpt) | |
1272 | hitm.MeshId = "rbxassetid://94295100" | |
1273 | hitm.TextureId = "rbxassetid://94287792" | |
1274 | hitm.Scale = Vector3.new(7,7,7) | |
1275 | coroutine.wrap(function() | |
1276 | swait(30) | |
1277 | for i = 0,1,.1 do | |
1278 | swait() | |
1279 | hitpt.Transparency = i | |
1280 | end | |
1281 | hitpt:Destroy() | |
1282 | end)() | |
1283 | CamShake(PShot,10,.3,.2) | |
1284 | CamShake(ref,10,.3,.2) | |
1285 | Effects.Block(PShot.CFrame,Vector3.new(1,1,1),Vector3.new(1,1,1),Vector3.new(.2,.2,.2),"Neon","Bright yellow",true,false,.1) | |
1286 | Effects.Block(ref.CFrame,Vector3.new(1,1,1),Vector3.new(1,1,1),Vector3.new(.2,.2,.2),"Neon","Bright yellow",true,false,.1) | |
1287 | Effects.Block(CFrame.new((PShot.Position + ref.Position)/2,ref.Position),Vector3.new(1,1,(PShot.Position - ref.Position).magnitude),Vector3.new(1,1,1),Vector3.new(.1,.1,0),"Neon","Bright yellow",false,false,.1) | |
1288 | ref:Destroy() | |
1289 | for i=0,1,.1 do | |
1290 | swait() | |
1291 | PlayAnimationFromTable({ | |
1292 | CFrame.new(0, -2.03907418, 0.246627718, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849), | |
1293 | CFrame.new(0, 4.27438593, -0.749499321, 1, 0, 0, 0, 0.866025686, 0.499999642, 0, -0.499999642, 0.866025686), | |
1294 | CFrame.new(4.50001526, 2.12096167, -0.0117100477, 1, 0, 0, 0, -0.500000715, -0.86602509, 0, 0.86602509, -0.500000715), | |
1295 | CFrame.new(-3.79128671, -0.462022513, -0.54968375, 0.939692497, -0.336824238, -0.0593918264, 0.321393669, 0.928998291, -0.183489919, 0.11697875, 0.153335959, 0.981225848), | |
1296 | CFrame.new(1.50001526, -5.94357777, 0.444926023, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849), | |
1297 | CFrame.new(-1.50001526, -5.94357777, 0.444926023, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849), | |
1298 | }, .3, false) | |
1299 | end | |
1300 | for i=0,2,.1 do | |
1301 | swait() | |
1302 | PlayAnimationFromTable({ | |
1303 | CFrame.new(0, -2.03907442, 0.0466268957, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849), | |
1304 | CFrame.new(0, 4.27438593, -0.749499321, 1, 0, 0, 0, 0.866025686, 0.499999642, 0, -0.499999642, 0.866025686), | |
1305 | CFrame.new(4.50001526, 0.888218164, -1.46819997, 1, 0, 0, 0, 0.342019796, -0.939692855, 0, 0.939692855, 0.342019796), | |
1306 | CFrame.new(-3.79128027, -0.462018341, -0.549682617, 0.939692497, -0.336824238, -0.0593918264, 0.321393669, 0.928998291, -0.183489919, 0.11697875, 0.153335959, 0.981225848), | |
1307 | CFrame.new(1.50001526, -5.94357777, 0.444926023, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849), | |
1308 | CFrame.new(-1.50001526, -5.94357777, 0.444926023, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849), | |
1309 | }, .15, false) | |
1310 | end | |
1311 | attack = false | |
1312 | end | |
1313 | ||
1314 | function sshoot() | |
1315 | attack = true | |
1316 | so(138083993,SHandaru,.8,3) | |
1317 | CamShake(SHandaru,10,.5,.3) | |
1318 | Effects.Block(SShot.CFrame,Vector3.new(1,1,1),Vector3.new(1,1,1),Vector3.new(.25,.25,.25),"Neon","Bright yellow",true,false,.1) | |
1319 | for a=1,6 do | |
1320 | local ref = Instance.new("Part",Camera) | |
1321 | ref.Size = Vector3.new(0,0,0) | |
1322 | ref.Anchored = true | |
1323 | ref.CanCollide = false | |
1324 | ref.Transparency = 1 | |
1325 | ref.CFrame = Mouse.Hit*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
1326 | MagnitudeDmg(ref,7,50,2,RootPart.CFrame.lookVector*20,true,"Shot",0) | |
1327 | CamShake(ref,10,.4,.3) | |
1328 | Effects.Block(ref.CFrame,Vector3.new(1,1,1),Vector3.new(1,1,1),Vector3.new(.2,.2,.2),"Neon","Bright yellow",true,false,.1) | |
1329 | Effects.Block(CFrame.new((SShot.Position + ref.Position)/2,ref.Position),Vector3.new(1,1,(SShot.Position - ref.Position).magnitude),Vector3.new(1,1,1),Vector3.new(.1,.1,0),"Neon","Bright yellow",false,false,.1) | |
1330 | ref:Destroy() | |
1331 | end | |
1332 | for i=0,2,.1 do | |
1333 | swait() | |
1334 | PlayAnimationFromTable({ | |
1335 | CFrame.new(1.44002445e-06, -1.99998927, 1.07288088e-05, 0.500000179, -7.20012224e-07, -0.866025269, -5.03950741e-06, 0.999994636, -2.05067545e-06, 0.866026759, -5.36440439e-06, 0.499997884), | |
1336 | CFrame.new(-0.547573745, 4.48264122, -0.316118479, 0.500000179, -0.296203166, 0.813797355, -7.20012224e-07, 0.939689577, 0.342012942, -0.866025269, -0.17101118, 0.469843715), | |
1337 | CFrame.new(1.79884899, 0.344976842, -2.36338496, 0.362167031, 0.825433791, -0.433008999, 0.086823605, -0.492405862, -0.866018176, -0.928060055, 0.276049763, -0.249996945), | |
1338 | CFrame.new(-4.43855, 2.71461391, -2.15137076, 0.558953762, 0.0775076449, 0.825570107, 0.722433925, -0.534201145, -0.438984573, 0.406993419, 0.841796517, -0.354588091), | |
1339 | CFrame.new(1.26245594, -5.99997377, 0.147344589, 1.00000072, -2.5366503e-06, -2.98023224e-07, -2.50286234e-06, 0.999997318, -1.02932597e-06, -2.68220901e-07, -1.02135346e-06, 0.999999464), | |
1340 | CFrame.new(-1.16597474, -5.99992371, 0.0196756423, 0.500000179, -5.03950741e-06, 0.866026759, -7.20012224e-07, 0.999994636, -5.36440439e-06, -0.866025269, -2.05067545e-06, 0.499997884), | |
1341 | }, .3, false) | |
1342 | end | |
1343 | so(2697295,SHandaru,.4,3) | |
1344 | for i=0,1,.1 do | |
1345 | swait() | |
1346 | PlayAnimationFromTable({ | |
1347 | CFrame.new(-1.44382084e-05, -2, -3.52843199e-05, 0.500002384, 7.21910419e-06, -0.866024017, -1.88881022e-05, 1, -2.56920703e-06, 0.866024017, 1.76421599e-05, 0.500002384), | |
1348 | CFrame.new(-0.547627807, 4.48263931, -0.316102535, 0.500002384, -0.296216011, 0.813789785, 7.21910419e-06, 0.939686358, 0.34203741, -0.866024017, -0.171013653, 0.46984759), | |
1349 | CFrame.new(1.81868255, -0.103687182, -2.3519392, 0.377200723, 0.740163803, -0.556666017, 0.111620866, -0.633017302, -0.766048193, -0.919380486, 0.226818368, -0.321392298), | |
1350 | CFrame.new(-3.0397644, 2.26208973, -1.6833154, 0.658552945, -0.00924476981, 0.752477705, 0.592071891, -0.610833943, -0.525673687, 0.46449858, 0.791704834, -0.396792918), | |
1351 | CFrame.new(1.76254702, -5.99993086, -0.252668977, 0.500002384, -1.88881022e-05, 0.866024017, 7.21910419e-06, 1, 1.76421599e-05, -0.866024017, -2.56920703e-06, 0.500002384), | |
1352 | CFrame.new(-1.16592002, -5.99993467, 0.0196563601, 0.500002384, -1.88881022e-05, 0.866024017, 7.21910419e-06, 1, 1.76421599e-05, -0.866024017, -2.56920703e-06, 0.500002384), | |
1353 | }, .2, false) | |
1354 | end | |
1355 | local hitpt = Instance.new("Part",EffectModel) | |
1356 | hitpt.Size = Vector3.new(.7,.6,2.1) | |
1357 | hitpt.CFrame = SSExit.CFrame * CFrame.Angles(0,math.rad(90),0) | |
1358 | hitpt.Velocity = RootPart.CFrame.rightVector*30+Vector3.new(0,20,0) | |
1359 | hitpt.BrickColor = BrickColor.Red() | |
1360 | local hitm = Instance.new("SpecialMesh",hitpt) | |
1361 | hitm.MeshId = "rbxassetid://94248124" | |
1362 | hitm.Scale = Vector3.new(4,4,4) | |
1363 | coroutine.wrap(function() | |
1364 | swait(30) | |
1365 | for i = 0,1,.1 do | |
1366 | swait() | |
1367 | hitpt.Transparency = i | |
1368 | end | |
1369 | hitpt:Destroy() | |
1370 | end)() | |
1371 | swait(15) | |
1372 | so(2697295,SHandaru,.5,3) | |
1373 | for i=0,2,.1 do | |
1374 | swait() | |
1375 | PlayAnimationFromTable({ | |
1376 | CFrame.new(1.44002445e-06, -1.99998927, 1.07288088e-05, 0.500000179, -7.20012224e-07, -0.866025269, -5.03950741e-06, 0.999994636, -2.05067545e-06, 0.866026759, -5.36440439e-06, 0.499997884), | |
1377 | CFrame.new(-0.547573745, 4.48264122, -0.316118479, 0.500000179, -0.296203166, 0.813797355, -7.20012224e-07, 0.939689577, 0.342012942, -0.866025269, -0.17101118, 0.469843715), | |
1378 | CFrame.new(1.79884899, 0.344976842, -2.36338496, 0.362167031, 0.825433791, -0.433008999, 0.086823605, -0.492405862, -0.866018176, -0.928060055, 0.276049763, -0.249996945), | |
1379 | CFrame.new(-4.43855, 2.71461391, -2.15137076, 0.558953762, 0.0775076449, 0.825570107, 0.722433925, -0.534201145, -0.438984573, 0.406993419, 0.841796517, -0.354588091), | |
1380 | CFrame.new(1.26245594, -5.99997377, 0.147344589, 1.00000072, -2.5366503e-06, -2.98023224e-07, -2.50286234e-06, 0.999997318, -1.02932597e-06, -2.68220901e-07, -1.02135346e-06, 0.999999464), | |
1381 | CFrame.new(-1.16597474, -5.99992371, 0.0196756423, 0.500000179, -5.03950741e-06, 0.866026759, -7.20012224e-07, 0.999994636, -5.36440439e-06, -0.866025269, -2.05067545e-06, 0.499997884), | |
1382 | }, .15, false) | |
1383 | end | |
1384 | attack = false | |
1385 | end | |
1386 | ||
1387 | slugged = false | |
1388 | function slugload() | |
1389 | attack = true | |
1390 | for i=0,1.5,.1 do | |
1391 | swait() | |
1392 | PlayAnimationFromTable({ | |
1393 | CFrame.new(-7.16520026e-06, -2, -1.7398881e-05, 0.500000775, 3.58260013e-06, -0.866025031, -9.32523108e-06, 1, -1.24710277e-06, 0.866025031, 8.69944051e-06, 0.500000834), | |
1394 | CFrame.new(-0.547560275, 4.48266172, -0.316098541, 0.500000775, -0.296206981, 0.813794136, 3.58260013e-06, 0.939689577, 0.342028588, -0.866025031, -0.171011642, 0.469846636), | |
1395 | CFrame.new(1.79885161, 0.344982982, -2.3633914, 0.362167209, 0.825436056, -0.433004498, 0.0868273452, -0.492402256, -0.866019845, -0.928059697, 0.276049197, -0.249998987), | |
1396 | CFrame.new(-2.88378954, -0.377780259, 1.65731072, 0.242966965, -0.26283136, 0.933748841, 0.258929163, 0.945239484, 0.198690876, -0.934838533, 0.193499491, 0.297716707), | |
1397 | CFrame.new(1.26252019, -5.99994278, 0.147333026, 1.00000072, -7.54235225e-06, -9.83476639e-07, 2.53665348e-06, 0.999997318, -3.08799281e-06, 3.27825546e-07, 1.02932972e-06, 0.999999464), | |
1398 | CFrame.new(-1.1659708, -5.99996805, 0.0196544528, 0.500000775, -9.32523108e-06, 0.866025031, 3.58260013e-06, 1, 8.69944051e-06, -0.866025031, -1.24710277e-06, 0.500000834), | |
1399 | }, .15, false) | |
1400 | end | |
1401 | local hitpt0 = Instance.new("Part",EffectModel) | |
1402 | hitpt0.Size = Vector3.new(.7,.6,2.1) | |
1403 | hitpt0.CFrame = SSExit.CFrame * CFrame.Angles(0,math.rad(90),0) | |
1404 | hitpt0.Velocity = RootPart.CFrame.rightVector*30+Vector3.new(0,20,0) | |
1405 | local hitm0 = Instance.new("SpecialMesh",hitpt0) | |
1406 | hitm0.MeshId = "rbxassetid://94248124" | |
1407 | hitm0.TextureId = "rbxassetid://94219470" | |
1408 | hitm0.Scale = Vector3.new(4,4,4) | |
1409 | local hw = Instance.new("Weld",hitpt0) | |
1410 | hw.Part0 = hitpt0 | |
1411 | hw.Part1 = LeftArm | |
1412 | hw.C0 = CFrame.new(-1,2.5,0) | |
1413 | for i=0,1,.1 do | |
1414 | swait() | |
1415 | PlayAnimationFromTable({ | |
1416 | CFrame.new(-1.44382084e-05, -2, -3.52843199e-05, 0.500002384, 7.21910419e-06, -0.866024017, -1.88881022e-05, 1, -2.56920703e-06, 0.866024017, 1.76421599e-05, 0.500002384), | |
1417 | CFrame.new(-0.547627807, 4.48263931, -0.316102535, 0.500002384, -0.296216011, 0.813789785, 7.21910419e-06, 0.939686358, 0.34203741, -0.866024017, -0.171013653, 0.46984759), | |
1418 | CFrame.new(1.81868255, -0.103687182, -2.3519392, 0.377200723, 0.740163803, -0.556666017, 0.111620866, -0.633017302, -0.766048193, -0.919380486, 0.226818368, -0.321392298), | |
1419 | CFrame.new(-3.0397644, 2.26208973, -1.6833154, 0.658552945, -0.00924476981, 0.752477705, 0.592071891, -0.610833943, -0.525673687, 0.46449858, 0.791704834, -0.396792918), | |
1420 | CFrame.new(1.26245594, -5.99997377, 0.147344589, 1.00000072, -2.5366503e-06, -2.98023224e-07, -2.50286234e-06, 0.999997318, -1.02932597e-06, -2.68220901e-07, -1.02135346e-06, 0.999999464), | |
1421 | CFrame.new(-1.16597474, -5.99992371, 0.0196756423, 0.500000179, -5.03950741e-06, 0.866026759, -7.20012224e-07, 0.999994636, -5.36440439e-06, -0.866025269, -2.05067545e-06, 0.499997884), | |
1422 | }, .2, false) | |
1423 | end | |
1424 | hitpt0:Destroy() | |
1425 | so(2697295,SHandaru,.7,3) | |
1426 | swait(15) | |
1427 | for i=0,1,.1 do | |
1428 | swait() | |
1429 | PlayAnimationFromTable({ | |
1430 | CFrame.new(1.44002445e-06, -1.99998927, 1.07288088e-05, 0.500000179, -7.20012224e-07, -0.866025269, -5.03950741e-06, 0.999994636, -2.05067545e-06, 0.866026759, -5.36440439e-06, 0.499997884), | |
1431 | CFrame.new(-0.547573745, 4.48264122, -0.316118479, 0.500000179, -0.296203166, 0.813797355, -7.20012224e-07, 0.939689577, 0.342012942, -0.866025269, -0.17101118, 0.469843715), | |
1432 | CFrame.new(1.79884899, 0.344976842, -2.36338496, 0.362167031, 0.825433791, -0.433008999, 0.086823605, -0.492405862, -0.866018176, -0.928060055, 0.276049763, -0.249996945), | |
1433 | CFrame.new(-4.43855, 2.71461391, -2.15137076, 0.558953762, 0.0775076449, 0.825570107, 0.722433925, -0.534201145, -0.438984573, 0.406993419, 0.841796517, -0.354588091), | |
1434 | CFrame.new(1.26245594, -5.99997377, 0.147344589, 1.00000072, -2.5366503e-06, -2.98023224e-07, -2.50286234e-06, 0.999997318, -1.02932597e-06, -2.68220901e-07, -1.02135346e-06, 0.999999464), | |
1435 | CFrame.new(-1.16597474, -5.99992371, 0.0196756423, 0.500000179, -5.03950741e-06, 0.866026759, -7.20012224e-07, 0.999994636, -5.36440439e-06, -0.866025269, -2.05067545e-06, 0.499997884), | |
1436 | }, .2, false) | |
1437 | end | |
1438 | for i=0,1.5,.1 do | |
1439 | swait() | |
1440 | PlayAnimationFromTable({ | |
1441 | CFrame.new(-1.44382084e-05, -2, -3.52843199e-05, 0.500002384, 7.21910419e-06, -0.866024017, -1.88881022e-05, 1, -2.56920703e-06, 0.866024017, 1.76421599e-05, 0.500002384), | |
1442 | CFrame.new(-0.547627807, 4.48263931, -0.316102535, 0.500002384, -0.296216011, 0.813789785, 7.21910419e-06, 0.939686358, 0.34203741, -0.866024017, -0.171013653, 0.46984759), | |
1443 | CFrame.new(1.81868255, -0.103687182, -2.3519392, 0.377200723, 0.740163803, -0.556666017, 0.111620866, -0.633017302, -0.766048193, -0.919380486, 0.226818368, -0.321392298), | |
1444 | CFrame.new(-3.0397644, 2.26208973, -1.6833154, 0.658552945, -0.00924476981, 0.752477705, 0.592071891, -0.610833943, -0.525673687, 0.46449858, 0.791704834, -0.396792918), | |
1445 | CFrame.new(1.26245594, -5.99997377, 0.147344589, 1.00000072, -2.5366503e-06, -2.98023224e-07, -2.50286234e-06, 0.999997318, -1.02932597e-06, -2.68220901e-07, -1.02135346e-06, 0.999999464), | |
1446 | CFrame.new(-1.16597474, -5.99992371, 0.0196756423, 0.500000179, -5.03950741e-06, 0.866026759, -7.20012224e-07, 0.999994636, -5.36440439e-06, -0.866025269, -2.05067545e-06, 0.499997884), | |
1447 | }, .15, false) | |
1448 | end | |
1449 | local hitpt = Instance.new("Part",EffectModel) | |
1450 | hitpt.Size = Vector3.new(.7,.6,2.1) | |
1451 | hitpt.CFrame = SSExit.CFrame * CFrame.Angles(0,math.rad(90),0) | |
1452 | hitpt.Velocity = RootPart.CFrame.rightVector*30+Vector3.new(0,20,0) | |
1453 | hitpt.BrickColor = BrickColor.Red() | |
1454 | local hitm = Instance.new("SpecialMesh",hitpt) | |
1455 | hitm.MeshId = "rbxassetid://94248124" | |
1456 | hitm.Scale = Vector3.new(4,4,4) | |
1457 | coroutine.wrap(function() | |
1458 | swait(30) | |
1459 | for i = 0,1,.1 do | |
1460 | swait() | |
1461 | hitpt.Transparency = i | |
1462 | end | |
1463 | hitpt:Destroy() | |
1464 | end)() | |
1465 | swait(15) | |
1466 | so(2697295,SHandaru,.5,3) | |
1467 | for i=0,2,.1 do | |
1468 | swait() | |
1469 | PlayAnimationFromTable({ | |
1470 | CFrame.new(1.44002445e-06, -1.99998927, 1.07288088e-05, 0.500000179, -7.20012224e-07, -0.866025269, -5.03950741e-06, 0.999994636, -2.05067545e-06, 0.866026759, -5.36440439e-06, 0.499997884), | |
1471 | CFrame.new(-0.547573745, 4.48264122, -0.316118479, 0.500000179, -0.296203166, 0.813797355, -7.20012224e-07, 0.939689577, 0.342012942, -0.866025269, -0.17101118, 0.469843715), | |
1472 | CFrame.new(1.79884899, 0.344976842, -2.36338496, 0.362167031, 0.825433791, -0.433008999, 0.086823605, -0.492405862, -0.866018176, -0.928060055, 0.276049763, -0.249996945), | |
1473 | CFrame.new(-4.43855, 2.71461391, -2.15137076, 0.558953762, 0.0775076449, 0.825570107, 0.722433925, -0.534201145, -0.438984573, 0.406993419, 0.841796517, -0.354588091), | |
1474 | CFrame.new(1.26245594, -5.99997377, 0.147344589, 1.00000072, -2.5366503e-06, -2.98023224e-07, -2.50286234e-06, 0.999997318, -1.02932597e-06, -2.68220901e-07, -1.02135346e-06, 0.999999464), | |
1475 | CFrame.new(-1.16597474, -5.99992371, 0.0196756423, 0.500000179, -5.03950741e-06, 0.866026759, -7.20012224e-07, 0.999994636, -5.36440439e-06, -0.866025269, -2.05067545e-06, 0.499997884), | |
1476 | }, .15, false) | |
1477 | end | |
1478 | slugged = true | |
1479 | attack = false | |
1480 | end | |
1481 | ||
1482 | function slugshoot() | |
1483 | attack = true | |
1484 | so(138083993,SHandaru,.8,3) | |
1485 | CamShake(SHandaru,10,.5,.3) | |
1486 | Effects.Block(SShot.CFrame,Vector3.new(1,1,1),Vector3.new(1,1,1),Vector3.new(.25,.25,.25),"Neon","Bright yellow",true,false,.1) | |
1487 | local ref = Instance.new("Part",Camera) | |
1488 | ref.Size = Vector3.new(0,0,0) | |
1489 | ref.Anchored = true | |
1490 | ref.CanCollide = false | |
1491 | ref.Transparency = 1 | |
1492 | ref.CFrame = Mouse.Hit | |
1493 | MagnitudeDmg(ref,3,120,0,RootPart.CFrame.lookVector*70,true,"Shot",0) | |
1494 | CamShake(ref,10,.4,.3) | |
1495 | Effects.Block(ref.CFrame,Vector3.new(1,1,1),Vector3.new(1,1,1),Vector3.new(.2,.2,.2),"Neon","Bright yellow",true,false,.1) | |
1496 | Effects.Block(CFrame.new((SShot.Position + ref.Position)/2,ref.Position),Vector3.new(1,1,(SShot.Position - ref.Position).magnitude),Vector3.new(1,1,1),Vector3.new(.1,.1,0),"Neon","Bright yellow",false,false,.1) | |
1497 | ref:Destroy() | |
1498 | for i=0,2,.1 do | |
1499 | swait() | |
1500 | PlayAnimationFromTable({ | |
1501 | CFrame.new(1.44002445e-06, -1.99998927, 1.07288088e-05, 0.500000179, -7.20012224e-07, -0.866025269, -5.03950741e-06, 0.999994636, -2.05067545e-06, 0.866026759, -5.36440439e-06, 0.499997884), | |
1502 | CFrame.new(-0.547573745, 4.48264122, -0.316118479, 0.500000179, -0.296203166, 0.813797355, -7.20012224e-07, 0.939689577, 0.342012942, -0.866025269, -0.17101118, 0.469843715), | |
1503 | CFrame.new(1.79884899, 0.344976842, -2.36338496, 0.362167031, 0.825433791, -0.433008999, 0.086823605, -0.492405862, -0.866018176, -0.928060055, 0.276049763, -0.249996945), | |
1504 | CFrame.new(-4.43855, 2.71461391, -2.15137076, 0.558953762, 0.0775076449, 0.825570107, 0.722433925, -0.534201145, -0.438984573, 0.406993419, 0.841796517, -0.354588091), | |
1505 | CFrame.new(1.26245594, -5.99997377, 0.147344589, 1.00000072, -2.5366503e-06, -2.98023224e-07, -2.50286234e-06, 0.999997318, -1.02932597e-06, -2.68220901e-07, -1.02135346e-06, 0.999999464), | |
1506 | CFrame.new(-1.16597474, -5.99992371, 0.0196756423, 0.500000179, -5.03950741e-06, 0.866026759, -7.20012224e-07, 0.999994636, -5.36440439e-06, -0.866025269, -2.05067545e-06, 0.499997884), | |
1507 | }, .3, false) | |
1508 | end | |
1509 | so(2697295,SHandaru,.4,3) | |
1510 | for i=0,1,.1 do | |
1511 | swait() | |
1512 | PlayAnimationFromTable({ | |
1513 | CFrame.new(-1.44382084e-05, -2, -3.52843199e-05, 0.500002384, 7.21910419e-06, -0.866024017, -1.88881022e-05, 1, -2.56920703e-06, 0.866024017, 1.76421599e-05, 0.500002384), | |
1514 | CFrame.new(-0.547627807, 4.48263931, -0.316102535, 0.500002384, -0.296216011, 0.813789785, 7.21910419e-06, 0.939686358, 0.34203741, -0.866024017, -0.171013653, 0.46984759), | |
1515 | CFrame.new(1.81868255, -0.103687182, -2.3519392, 0.377200723, 0.740163803, -0.556666017, 0.111620866, -0.633017302, -0.766048193, -0.919380486, 0.226818368, -0.321392298), | |
1516 | CFrame.new(-3.0397644, 2.26208973, -1.6833154, 0.658552945, -0.00924476981, 0.752477705, 0.592071891, -0.610833943, -0.525673687, 0.46449858, 0.791704834, -0.396792918), | |
1517 | CFrame.new(1.76254702, -5.99993086, -0.252668977, 0.500002384, -1.88881022e-05, 0.866024017, 7.21910419e-06, 1, 1.76421599e-05, -0.866024017, -2.56920703e-06, 0.500002384), | |
1518 | CFrame.new(-1.16592002, -5.99993467, 0.0196563601, 0.500002384, -1.88881022e-05, 0.866024017, 7.21910419e-06, 1, 1.76421599e-05, -0.866024017, -2.56920703e-06, 0.500002384), | |
1519 | }, .2, false) | |
1520 | end | |
1521 | local hitpt = Instance.new("Part",EffectModel) | |
1522 | hitpt.Size = Vector3.new(.7,.6,2.1) | |
1523 | hitpt.CFrame = SSExit.CFrame * CFrame.Angles(0,math.rad(90),0) | |
1524 | hitpt.Velocity = RootPart.CFrame.rightVector*30+Vector3.new(0,20,0) | |
1525 | local hitm = Instance.new("SpecialMesh",hitpt) | |
1526 | hitm.MeshId = "rbxassetid://94248124" | |
1527 | hitm.TextureId = "rbxassetid://94219470" | |
1528 | hitm.Scale = Vector3.new(4,4,4) | |
1529 | coroutine.wrap(function() | |
1530 | swait(30) | |
1531 | for i = 0,1,.1 do | |
1532 | swait() | |
1533 | hitpt.Transparency = i | |
1534 | end | |
1535 | hitpt:Destroy() | |
1536 | end)() | |
1537 | swait(15) | |
1538 | so(2697295,SHandaru,.5,3) | |
1539 | for i=0,2,.1 do | |
1540 | swait() | |
1541 | PlayAnimationFromTable({ | |
1542 | CFrame.new(1.44002445e-06, -1.99998927, 1.07288088e-05, 0.500000179, -7.20012224e-07, -0.866025269, -5.03950741e-06, 0.999994636, -2.05067545e-06, 0.866026759, -5.36440439e-06, 0.499997884), | |
1543 | CFrame.new(-0.547573745, 4.48264122, -0.316118479, 0.500000179, -0.296203166, 0.813797355, -7.20012224e-07, 0.939689577, 0.342012942, -0.866025269, -0.17101118, 0.469843715), | |
1544 | CFrame.new(1.79884899, 0.344976842, -2.36338496, 0.362167031, 0.825433791, -0.433008999, 0.086823605, -0.492405862, -0.866018176, -0.928060055, 0.276049763, -0.249996945), | |
1545 | CFrame.new(-4.43855, 2.71461391, -2.15137076, 0.558953762, 0.0775076449, 0.825570107, 0.722433925, -0.534201145, -0.438984573, 0.406993419, 0.841796517, -0.354588091), | |
1546 | CFrame.new(1.26245594, -5.99997377, 0.147344589, 1.00000072, -2.5366503e-06, -2.98023224e-07, -2.50286234e-06, 0.999997318, -1.02932597e-06, -2.68220901e-07, -1.02135346e-06, 0.999999464), | |
1547 | CFrame.new(-1.16597474, -5.99992371, 0.0196756423, 0.500000179, -5.03950741e-06, 0.866026759, -7.20012224e-07, 0.999994636, -5.36440439e-06, -0.866025269, -2.05067545e-06, 0.499997884), | |
1548 | }, .15, false) | |
1549 | end | |
1550 | slugged = false | |
1551 | attack = false | |
1552 | end | |
1553 | ||
1554 | function equippist() | |
1555 | attack = true | |
1556 | Humanoid.WalkSpeed = 2 | |
1557 | Humanoid.JumpPower = 0 | |
1558 | if CurrentWep == "Shotgun" then | |
1559 | for i=0,2,.1 do | |
1560 | swait() | |
1561 | PlayAnimationFromTable({ | |
1562 | CFrame.new(0, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1563 | CFrame.new(-0.102602988, 4.45099878, 0.277624637, 0.939692736, -7.70138158e-08, -0.342019916, -0.0593909845, 0.984807849, -0.163175747, 0.33682391, 0.173647955, 0.925416648), | |
1564 | CFrame.new(4.50001526, 2.68827057, 0.743782997, 1, 0, 0, 0, -0.866025388, 0.500000238, 0, -0.500000238, -0.866025388), | |
1565 | CFrame.new(-4.79884863, 0.640861034, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1), | |
1566 | CFrame.new(1.50001431, -6.00000048, 3.12924385e-06, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849), | |
1567 | CFrame.new(-1.5000186, -6.00000048, 9.83476639e-07, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849), | |
1568 | }, .15, false) | |
1569 | end | |
1570 | SHandaru.Transparency = 1 | |
1571 | HolShot.Transparency = 0 | |
1572 | for i=0,1,.1 do | |
1573 | swait() | |
1574 | PlayAnimationFromTable({ | |
1575 | CFrame.new(0, -2, 0, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0,.1 * math.cos((sine)/10), 0), | |
1576 | CFrame.new(0.147721067, 4.44785833, -0.255860269, 0.866025388, 0.0868240371, -0.492404163, 0, 0.984807849, 0.173647985, 0.500000238, -0.150383562, 0.852868617), | |
1577 | CFrame.new(4.80713892, 0.709604442, -2.81296843e-06, 0.939692855, -0.342019916, 2.08616257e-07, 0.342019856, 0.939692736, 1.5155652e-07, -2.08616257e-07, -8.94069672e-08, 1.00000024), | |
1578 | CFrame.new(-4.50001621, 0.190193266, -0.9294222, 1.00000024, 0, -2.98023224e-08, 0, 0.86602515, -0.500000358, 0, 0.500000417, 0.866025329), | |
1579 | CFrame.new(1.50001502, -5.99999952, 5.36441803e-07, 0.766044557, 0, -0.642787695, 0, 1, 0, 0.642787695, 0, 0.766044557) * CFrame.new(0,-.1 * math.cos((sine)/10), 0), | |
1580 | CFrame.new(-1.50001943, -5.99999952, 0, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024) * CFrame.new(0,-.1 * math.cos((sine)/10), 0), | |
1581 | }, .3, false) | |
1582 | end | |
1583 | end | |
1584 | for i=0,2,.1 do | |
1585 | swait() | |
1586 | PlayAnimationFromTable({ | |
1587 | CFrame.new(0, -1.99700248, -0.27749458, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849), | |
1588 | CFrame.new(0, 4.55108547, -0.444281816, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676), | |
1589 | CFrame.new(3.77304196, -0.53539288, 0.273614407, 0.939692736, 0.321393579, 0.116977744, -0.342019945, 0.883022368, 0.321393698, -8.56816769e-08, -0.342020065, 0.939692795), | |
1590 | CFrame.new(-4.64490843, 0.330175281, -1.53582289e-06, 0.984807849, 0.173648134, -3.13053391e-07, -0.173648164, 0.984807909, 2.68220901e-07, 3.50177288e-07, -1.78813934e-07, 1.00000012), | |
1591 | CFrame.new(1.50001884, -5.99037027, -0.421832889, 0.984807849, 0, -0.173647985, -0.0301536229, 0.984807849, -0.171009898, 0.171009898, 0.173647985, 0.969846487), | |
1592 | CFrame.new(-1.50002635, -5.99037027, -0.421831638, 0.984807849, 0, 0.173647985, 0.0301536229, 0.984807849, -0.171009898, -0.171009898, 0.173647985, 0.969846487), | |
1593 | }, .15, false) | |
1594 | end | |
1595 | CurrentWep = "Pistol" | |
1596 | PHandaru.Transparency = 0 | |
1597 | HolPist.Transparency = 1 | |
1598 | Humanoid.WalkSpeed = 8 | |
1599 | Humanoid.JumpPower = 70 | |
1600 | attack = false | |
1601 | end | |
1602 | ||
1603 | function equipshot() | |
1604 | attack = true | |
1605 | Humanoid.WalkSpeed = 2 | |
1606 | Humanoid.JumpPower = 0 | |
1607 | if CurrentWep == "Pistol" then | |
1608 | for i=0,2,.1 do | |
1609 | swait() | |
1610 | PlayAnimationFromTable({ | |
1611 | CFrame.new(0, -1.99700248, -0.27749458, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849), | |
1612 | CFrame.new(0, 4.55108547, -0.444281816, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676), | |
1613 | CFrame.new(3.77304196, -0.53539288, 0.273614407, 0.939692736, 0.321393579, 0.116977744, -0.342019945, 0.883022368, 0.321393698, -8.56816769e-08, -0.342020065, 0.939692795), | |
1614 | CFrame.new(-4.64490843, 0.330175281, -1.53582289e-06, 0.984807849, 0.173648134, -3.13053391e-07, -0.173648164, 0.984807909, 2.68220901e-07, 3.50177288e-07, -1.78813934e-07, 1.00000012), | |
1615 | CFrame.new(1.50001884, -5.99037027, -0.421832889, 0.984807849, 0, -0.173647985, -0.0301536229, 0.984807849, -0.171009898, 0.171009898, 0.173647985, 0.969846487), | |
1616 | CFrame.new(-1.50002635, -5.99037027, -0.421831638, 0.984807849, 0, 0.173647985, 0.0301536229, 0.984807849, -0.171009898, -0.171009898, 0.173647985, 0.969846487), | |
1617 | }, .15, false) | |
1618 | end | |
1619 | PHandaru.Transparency = 1 | |
1620 | HolPist.Transparency = 0 | |
1621 | for i=0,1,.1 do | |
1622 | swait() | |
1623 | PlayAnimationFromTable({ | |
1624 | CFrame.new(0, -2, 0, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0,.1 * math.cos((sine)/10), 0), | |
1625 | CFrame.new(0.147721067, 4.44785833, -0.255860269, 0.866025388, 0.0868240371, -0.492404163, 0, 0.984807849, 0.173647985, 0.500000238, -0.150383562, 0.852868617), | |
1626 | CFrame.new(4.80713892, 0.709604442, -2.81296843e-06, 0.939692855, -0.342019916, 2.08616257e-07, 0.342019856, 0.939692736, 1.5155652e-07, -2.08616257e-07, -8.94069672e-08, 1.00000024), | |
1627 | CFrame.new(-4.50001621, 0.190193266, -0.9294222, 1.00000024, 0, -2.98023224e-08, 0, 0.86602515, -0.500000358, 0, 0.500000417, 0.866025329), | |
1628 | CFrame.new(1.50001502, -5.99999952, 5.36441803e-07, 0.766044557, 0, -0.642787695, 0, 1, 0, 0.642787695, 0, 0.766044557) * CFrame.new(0,-.1 * math.cos((sine)/10), 0), | |
1629 | CFrame.new(-1.50001943, -5.99999952, 0, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024) * CFrame.new(0,-.1 * math.cos((sine)/10), 0), | |
1630 | }, .3, false) | |
1631 | end | |
1632 | end | |
1633 | for i=0,2,.1 do | |
1634 | swait() | |
1635 | PlayAnimationFromTable({ | |
1636 | CFrame.new(0, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1637 | CFrame.new(-0.102602988, 4.45099878, 0.277624637, 0.939692736, -7.70138158e-08, -0.342019916, -0.0593909845, 0.984807849, -0.163175747, 0.33682391, 0.173647955, 0.925416648), | |
1638 | CFrame.new(4.50001526, 2.68827057, 0.743782997, 1, 0, 0, 0, -0.866025388, 0.500000238, 0, -0.500000238, -0.866025388), | |
1639 | CFrame.new(-4.79884863, 0.640861034, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1), | |
1640 | CFrame.new(1.50001431, -6.00000048, 3.12924385e-06, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849), | |
1641 | CFrame.new(-1.5000186, -6.00000048, 9.83476639e-07, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849), | |
1642 | }, .15, false) | |
1643 | end | |
1644 | CurrentWep = "Shotgun" | |
1645 | SHandaru.Transparency = 0 | |
1646 | HolShot.Transparency = 1 | |
1647 | Humanoid.WalkSpeed = 8 | |
1648 | Humanoid.JumpPower = 70 | |
1649 | attack = false | |
1650 | end | |
1651 | ||
1652 | function unequip() | |
1653 | attack = true | |
1654 | Humanoid.WalkSpeed = 2 | |
1655 | Humanoid.JumpPower = 0 | |
1656 | if CurrentWep == "Pistol" then | |
1657 | for i=0,2,.1 do | |
1658 | swait() | |
1659 | PlayAnimationFromTable({ | |
1660 | CFrame.new(0, -1.99700248, -0.27749458, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849), | |
1661 | CFrame.new(0, 4.55108547, -0.444281816, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676), | |
1662 | CFrame.new(3.77304196, -0.53539288, 0.273614407, 0.939692736, 0.321393579, 0.116977744, -0.342019945, 0.883022368, 0.321393698, -8.56816769e-08, -0.342020065, 0.939692795), | |
1663 | CFrame.new(-4.64490843, 0.330175281, -1.53582289e-06, 0.984807849, 0.173648134, -3.13053391e-07, -0.173648164, 0.984807909, 2.68220901e-07, 3.50177288e-07, -1.78813934e-07, 1.00000012), | |
1664 | CFrame.new(1.50001884, -5.99037027, -0.421832889, 0.984807849, 0, -0.173647985, -0.0301536229, 0.984807849, -0.171009898, 0.171009898, 0.173647985, 0.969846487), | |
1665 | CFrame.new(-1.50002635, -5.99037027, -0.421831638, 0.984807849, 0, 0.173647985, 0.0301536229, 0.984807849, -0.171009898, -0.171009898, 0.173647985, 0.969846487), | |
1666 | }, .15, false) | |
1667 | end | |
1668 | PHandaru.Transparency = 1 | |
1669 | HolPist.Transparency = 0 | |
1670 | elseif CurrentWep == "Shotgun" then | |
1671 | for i=0,2,.1 do | |
1672 | swait() | |
1673 | PlayAnimationFromTable({ | |
1674 | CFrame.new(0, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1675 | CFrame.new(-0.102602988, 4.45099878, 0.277624637, 0.939692736, -7.70138158e-08, -0.342019916, -0.0593909845, 0.984807849, -0.163175747, 0.33682391, 0.173647955, 0.925416648), | |
1676 | CFrame.new(4.50001526, 2.68827057, 0.743782997, 1, 0, 0, 0, -0.866025388, 0.500000238, 0, -0.500000238, -0.866025388), | |
1677 | CFrame.new(-4.79884863, 0.640861034, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1), | |
1678 | CFrame.new(1.50001431, -6.00000048, 3.12924385e-06, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849), | |
1679 | CFrame.new(-1.5000186, -6.00000048, 9.83476639e-07, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849), | |
1680 | }, .15, false) | |
1681 | end | |
1682 | SHandaru.Transparency = 1 | |
1683 | HolShot.Transparency = 0 | |
1684 | end | |
1685 | CurrentWep = "CQC" | |
1686 | Humanoid.WalkSpeed = 8 | |
1687 | Humanoid.JumpPower = 70 | |
1688 | attack = false | |
1689 | end | |
1690 | ||
1691 | Mouse.Button1Down:connect(function() | |
1692 | if attack == false then | |
1693 | if CurrentWep == "Pistol" then | |
1694 | pshoot() | |
1695 | elseif CurrentWep == "Shotgun" then | |
1696 | if slugged == true then | |
1697 | slugshoot() | |
1698 | else | |
1699 | sshoot() | |
1700 | end | |
1701 | else | |
1702 | smek() | |
1703 | end | |
1704 | end | |
1705 | end) | |
1706 | ||
1707 | local sprintt = 0 | |
1708 | Mouse.KeyDown:connect(function(k) | |
1709 | k = k:lower() | |
1710 | if k=='m' then | |
1711 | if mus.IsPlaying == true then | |
1712 | mus:Stop() | |
1713 | elseif mus.IsPaused == true then | |
1714 | mus:Play() | |
1715 | end | |
1716 | end | |
1717 | if attack == false then | |
1718 | if k == 'z' then | |
1719 | if CurrentWep == "Shotgun" and slugged == false then | |
1720 | slugload() | |
1721 | elseif CurrentWep == "CQC" then | |
1722 | slam() | |
1723 | end | |
1724 | elseif k == 'f' then | |
1725 | smek() | |
1726 | elseif k == 'x' then | |
1727 | xhold = true | |
1728 | if CurrentWep == "CQC" then | |
1729 | thesurou() | |
1730 | end | |
1731 | elseif k == 'c' then | |
1732 | chold = true | |
1733 | if CurrentWep == "CQC" then | |
1734 | headrip() | |
1735 | end | |
1736 | elseif k == 'v' then | |
1737 | stomp() | |
1738 | elseif k == 't' then | |
1739 | if CurrentWep ~= "Pistol" then | |
1740 | equippist() | |
1741 | else | |
1742 | unequip() | |
1743 | end | |
1744 | elseif k == 'y' then | |
1745 | if CurrentWep ~= "Shotgun" then | |
1746 | equipshot() | |
1747 | else | |
1748 | unequip() | |
1749 | end | |
1750 | end | |
1751 | end | |
1752 | end) | |
1753 | ||
1754 | Mouse.KeyUp:connect(function(k) | |
1755 | if k == 'x' then | |
1756 | xhold = false | |
1757 | elseif k == 'c' then | |
1758 | chold = false | |
1759 | end | |
1760 | end) | |
1761 | ||
1762 | coroutine.wrap(function() | |
1763 | game:GetService("RunService").RenderStepped:connect(function() | |
1764 | for i,v in pairs(chara:GetDescendants()) do | |
1765 | if v:IsA("BasePart") and v.Parent.Name ~= "FakeHeadM" and v.Name ~= "Head" and v.Parent:IsA("Accessory") == false then | |
1766 | v.LocalTransparencyModifier = 0 | |
1767 | end | |
1768 | end | |
1769 | end) | |
1770 | end)() | |
1771 | ||
1772 | coroutine.wrap(function() | |
1773 | while 1 do | |
1774 | swait() | |
1775 | if doe <= 360 then | |
1776 | doe = doe + 2 | |
1777 | else | |
1778 | doe = 0 | |
1779 | end | |
1780 | end | |
1781 | end)() | |
1782 | while true do | |
1783 | swait() | |
1784 | while true do | |
1785 | swait() | |
1786 | Head.Transparency = 1 | |
1787 | if Head:FindFirstChild("face") then | |
1788 | Head:FindFirstChild("face").Transparency = 1 | |
1789 | end | |
1790 | Humanoid.MaxHealth = 1000 | |
1791 | if Humanoid.Health < 1000 then | |
1792 | Humanoid.Health = Humanoid.Health + 1 | |
1793 | end | |
1794 | if chara:FindFirstChild("mus")==nil then | |
1795 | mus = Instance.new("Sound",chara) | |
1796 | mus.Name = "mus" | |
1797 | mus.SoundId = "rbxassetid://142653441"--"rbxassetid://335204822" | |
1798 | mus.Looped = true | |
1799 | mus.Volume = 1 | |
1800 | mus:Play() | |
1801 | end | |
1802 | if sprintt >= 1 then | |
1803 | sprintt = sprintt - 1 | |
1804 | end | |
1805 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1806 | velocity = RootPart.Velocity.y | |
1807 | sine = sine + change | |
1808 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 12, chara) | |
1809 | if RootPart.Velocity.y > 1 and hit == nil then | |
1810 | Anim = "Jump" | |
1811 | if attack == false then | |
1812 | PlayAnimationFromTable({ | |
1813 | CFrame.new(0, 0.0294559821, -0.246550545, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736), | |
1814 | CFrame.new(0, 4.29474068, 0.563813269, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736), | |
1815 | CFrame.new(3.55814481, -0.469561696, -5.11224357e-07, 0.939692616, 0.342020273, -4.69496833e-08, -0.342020273, 0.939692736, 5.36441803e-07, 2.38418579e-07, -5.06639481e-07, 1), | |
1816 | CFrame.new(-3.56861424, -0.512341022, -1.44051228e-06, 0.939692616, -0.342020273, 4.69496833e-08, 0.342020273, 0.939692736, 5.36441803e-07, -2.38418579e-07, -5.06639481e-07, 1), | |
1817 | CFrame.new(1.50001526, -3.80000091, -1.39999759, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1), | |
1818 | CFrame.new(-1.50001621, -5.99999809, 1.13248825e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1), | |
1819 | }, .1, false) | |
1820 | end | |
1821 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
1822 | Anim = "Fall" | |
1823 | if attack == false then | |
1824 | PlayAnimationFromTable({ | |
1825 | CFrame.new(-1.05621432e-07, -2.434778869, -0.0625008196, 1.00000024, 4.33864784e-08, -9.66617677e-07, 6.05497235e-07, 0.939693511, -0.342021585, 3.16162158e-07, 0.34202069, 0.939693451), | |
1826 | CFrame.new(1.90734863e-06, 4.4037199, -0.67802453, 1, 0, 0, 0, 0.866025686, 0.499999642, 0, -0.499999642, 0.866025686), | |
1827 | CFrame.new(4.85359192, 1.0866574, -1.10285725e-06, 0.866025507, -0.49999994, -1.54857389e-07, 0.5, 0.866025507, -1.1920929e-07, 1.78813934e-07, 2.98023224e-08, 1), | |
1828 | CFrame.new(-4.92668247, 0.72687763, 4.47010007e-06, 0.939692616, 0.342020273, 4.69496833e-08, -0.342020273, 0.939692736, -5.36441803e-07, -2.38418579e-07, 5.06639481e-07, 1), | |
1829 | CFrame.new(1.50001335, -3.80000305, -1.39999592, 1, 0, 0, 0, 1, 2.98023224e-08, 0, 2.98023224e-08, 1), | |
1830 | CFrame.new(-1.50002098, -6.00000477, 1.72853458e-06, 1, 0, 0, 0, 1, 2.98023224e-08, 0, 2.98023224e-08, 1), | |
1831 | }, .1, false) | |
1832 | end | |
1833 | elseif Torsovelocity < 1 and hit ~= nil then | |
1834 | Anim = "Idle" | |
1835 | if attack == false then | |
1836 | change = 1 | |
1837 | if CurrentWep == "CQC" then | |
1838 | PlayAnimationFromTable({ | |
1839 | CFrame.new(0, -2, 0, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0,.1 * math.cos((sine)/10), 0), | |
1840 | CFrame.new(0.147721067, 4.44785833, -0.255860269, 0.866025388, 0.0868240371, -0.492404163, 0, 0.984807849, 0.173647985, 0.500000238, -0.150383562, 0.852868617), | |
1841 | CFrame.new(4.80713892, 0.709604442, -2.81296843e-06, 0.939692855, -0.342019916, 2.08616257e-07, 0.342019856, 0.939692736, 1.5155652e-07, -2.08616257e-07, -8.94069672e-08, 1.00000024), | |
1842 | CFrame.new(-4.50001621, 0.190193266, -0.9294222, 1.00000024, 0, -2.98023224e-08, 0, 0.86602515, -0.500000358, 0, 0.500000417, 0.866025329), | |
1843 | CFrame.new(1.50001502, -5.99999952, 5.36441803e-07, 0.766044557, 0, -0.642787695, 0, 1, 0, 0.642787695, 0, 0.766044557) * CFrame.new(0,-.1 * math.cos((sine)/10), 0), | |
1844 | CFrame.new(-1.50001943, -5.99999952, 0, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024) * CFrame.new(0,-.1 * math.cos((sine)/10), 0), | |
1845 | }, .3, false) | |
1846 | elseif CurrentWep == "Shotgun" then | |
1847 | PlayAnimationFromTable({ | |
1848 | CFrame.new(0, -2, 0, 0.499998987, 0, -0.866025984, 0, 1, 0, 0.866025984, 0, 0.499998987) * CFrame.new(0,.1 * math.cos((sine)/10), 0), | |
1849 | CFrame.new(-0.547520339, 4.48267984, -0.316110164, 0.499998987, -0.29619813, 0.813798308, 0, 0.939692736, 0.342019886, -0.866025984, -0.171009615, 0.469845414), | |
1850 | CFrame.new(3.21991515, 0.397024989, -1.54293764, 0.344303846, 0.926736116, 0.150382981, -0.030152997, 0.17100893, -0.984807968, -0.938374043, 0.334538639, 0.0868228972), | |
1851 | CFrame.new(-3.26355648, -1.19176984, -1.47300911, 0.0174857043, 0.276001155, 0.960998297, 0.995382905, -0.0955301225, 0.00932515692, 0.0943780318, 0.956398189, -0.276397288), | |
1852 | CFrame.new(1.26245594, -5.99997377, 0.147344589, 1.00000072, -2.5366503e-06, -2.98023224e-07, -2.50286234e-06, 0.999997318, -1.02932597e-06, -2.68220901e-07, -1.02135346e-06, 0.999999464) * CFrame.new(0,-.1 * math.cos((sine)/10), 0), | |
1853 | CFrame.new(-1.16597474, -5.99992371, 0.0196756423, 0.500000179, -5.03950741e-06, 0.866026759, -7.20012224e-07, 0.999994636, -5.36440439e-06, -0.866025269, -2.05067545e-06, 0.499997884) * CFrame.new(0,-.1 * math.cos((sine)/10), 0), | |
1854 | }, .3, false) | |
1855 | elseif CurrentWep == "Pistol" then | |
1856 | PlayAnimationFromTable({ | |
1857 | CFrame.new(0, -2.03907442, 0.0466268957, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849) * CFrame.new(0,.1 * math.cos((sine)/10), 0), | |
1858 | CFrame.new(0, 4.27439117, -0.749502182, 1, 0, 0, 0, 0.866025686, 0.499999642, 0, -0.499999642, 0.866025686), | |
1859 | CFrame.new(4.50001526, 0.888218164, -1.46819997, 1, 0, 0, 0, 0.342019796, -0.939692855, 0, 0.939692855, 0.342019796), | |
1860 | CFrame.new(-3.79128027, -0.462018341, -0.549682617, 0.939692497, -0.336824238, -0.0593918264, 0.321393669, 0.928998291, -0.183489919, 0.11697875, 0.153335959, 0.981225848), | |
1861 | CFrame.new(1.50001526, -5.90884781, 0.64188838, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849) * CFrame.new(0,-.1 * math.cos((sine)/10), 0), | |
1862 | CFrame.new(-1.50001526, -5.90884781, 0.64188838, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849) * CFrame.new(0,-.1 * math.cos((sine)/10), 0), | |
1863 | }, .3, false) | |
1864 | end | |
1865 | end | |
1866 | elseif Torsovelocity > 2 and hit ~= nil then | |
1867 | Anim = "Walk" | |
1868 | if attack == false then | |
1869 | Humanoid.WalkSpeed = 8 | |
1870 | Humanoid.JumpPower = 70 | |
1871 | if CurrentWep == "CQC" then | |
1872 | PlayAnimationFromTable({ | |
1873 | CFrame.new(0, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, math.rad(0 + -5 * math.cos((sine) / 10)), 0), | |
1874 | CFrame.new(0, 4.41427088, -0.820159078, 1, 0, 0, 0, 0.939692438, 0.342020929, 0, -0.342020959, 0.939692438) * CFrame.Angles(0, math.rad(0 + 5 * math.cos((sine) / 10)), 0), | |
1875 | CFrame.new(4.50001478, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0- 1.5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0), | |
1876 | CFrame.new(-4.50001478, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0+ 1.5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0), | |
1877 | CFrame.new(1.50001502, -6, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0+ 1.5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0), | |
1878 | CFrame.new(-1.50001502, -6, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0- 1.5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0), | |
1879 | }, .3, false) | |
1880 | elseif CurrentWep == "Shotgun" then | |
1881 | PlayAnimationFromTable({ | |
1882 | CFrame.new(0, -2, 0, 0.499998987, 0, -0.866025984, 0, 1, 0, 0.866025984, 0, 0.499998987) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0), | |
1883 | CFrame.new(-0.547520339, 4.48267984, -0.316110164, 0.499998987, -0.29619813, 0.813798308, 0, 0.939692736, 0.342019886, -0.866025984, -0.171009615, 0.469845414), | |
1884 | CFrame.new(3.21991515, 0.397024989, -1.54293764, 0.344303846, 0.926736116, 0.150382981, -0.030152997, 0.17100893, -0.984807968, -0.938374043, 0.334538639, 0.0868228972), | |
1885 | CFrame.new(-3.26355648, -1.19176984, -1.47300911, 0.0174857043, 0.276001155, 0.960998297, 0.995382905, -0.0955301225, 0.00932515692, 0.0943780318, 0.956398189, -0.276397288), | |
1886 | CFrame.new(1.76242733, -6, -0.252659202, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987) * CFrame.new(0, 0, 0+ 1.5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0), | |
1887 | CFrame.new(-1.16602993, -6, 0.0196474195, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987) * CFrame.new(0, 0, 0- 1.5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0), | |
1888 | }, .3, false) | |
1889 | elseif CurrentWep == "Pistol" then | |
1890 | PlayAnimationFromTable({ | |
1891 | CFrame.new(0, -2.03907442, 0.0466268957, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0), | |
1892 | CFrame.new(0, 4.27439117, -0.749502182, 1, 0, 0, 0, 0.866025686, 0.499999642, 0, -0.499999642, 0.866025686), | |
1893 | CFrame.new(4.50001526, 0.888218164, -1.46819997, 1, 0, 0, 0, 0.342019796, -0.939692855, 0, 0.939692855, 0.342019796), | |
1894 | CFrame.new(-3.79128027, -0.462018341, -0.549682617, 0.939692497, -0.336824238, -0.0593918264, 0.321393669, 0.928998291, -0.183489919, 0.11697875, 0.153335959, 0.981225848), | |
1895 | CFrame.new(1.50001526, -5.90884781, 0.64188838, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849) * CFrame.new(0, 0, 0+ 1.5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0), | |
1896 | CFrame.new(-1.50001526, -5.90884781, 0.64188838, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849) * CFrame.new(0, 0, 0- 1.5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0), | |
1897 | }, .3, false) | |
1898 | end | |
1899 | end | |
1900 | end | |
1901 | end | |
1902 | end |