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-------The Dark Ruler V2--------Created by: Wizardunstopable and MatterGh0st------Give Credit Plz and DONT LEAK THIS
1+
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
4
local RealPlayer = Player
5
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end -------The Dark Ruler V2--------Created by: Wizardunstopable and MatterGh0st------Give Credit Plz and DONT LEAK THIS
6
local p = game.Players.LocalPlayer
7
local char = p.Character
8
local mouse = p:GetMouse()
9
local larm = char["Left Arm"]
10
local rarm = char["Right Arm"]
11
local lleg = char["Left Leg"]
12
local rleg = char["Right Leg"]
13
local hed = char.Head
14
local torso = char.Torso
15
local hum = char.Humanoid
16
local cam = game.Workspace.CurrentCamera
17
local root = char.HumanoidRootPart
18
local deb = false
19
local shot = 0
20
local l = game:GetService("Lighting")
21
local rs = game:GetService("RunService").RenderStepped
22
local stanceToggle = "Normal"
23
math.randomseed(os.time())
24
hum.WalkSpeed = 100
25
char.Health:Destroy()
26
hum.MaxHealth = math.huge
27
wait(0.1)
28
hum.Health = math.huge
29
----------------------------------------------------
30
p:ClearCharacterAppearance()
31
wait(0.1)
32
p.Character.Head.BrickColor = BrickColor.new("Really black")
33
p.Character.Torso.BrickColor = BrickColor.new("Really black")
34
p.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
35
p.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
36
p.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
37
p.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
38
pcall(function() p.char.torso.roblox:Destroy() end)
39
shirt = Instance.new("Shirt", char)
40
shirt.Name = "Shirt"
41
pants = Instance.new("Pants", char)
42
pants.Name = "Pants"
43
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=235673625"
44
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=222859226"
45
----------------------------------------------------
46
Fl = Instance.new('Fire',larm); FR = Instance.new('Fire',rarm); Ft = Instance.new('Fire',torso)
47
Ft.Size = 12
48
Fl.Size = 12
49
FR.Size = 12
50
Fl.Color = Color3.new(0,0,0)
51
FR.Color = Color3.new(0,0,0)
52
Ft.Color = Color3.new(0,0,0)
53
Fl.SecondaryColor = Color3.new(0,0,0)
54
FR.SecondaryColor = Color3.new(0,0,0)
55
Ft.SecondaryColor = Color3.new(0,0,0)
56
SR = Instance.new('Smoke',rleg)
57
SR.Color = Color3.new(0,0,0)
58
SR.Size = 1
59
SR.RiseVelocity = 1
60
----------------------------------------------------
61
Debounces = {
62
on = false;
63
ks = false;
64
CanAttack = true;
65
CanJoke = true;
66
NoIdl = false;
67
Slashing = false;
68
Slashed = false;
69
Grabbing = false;
70
Grabbed = false;
71
}
72
local Touche = {char.Name, }
73
----------------------------------------------------
74
function lerp(a, b, t) -- Linear interpolation
75
    return a + (b - a)*t
76
end
77
 
78
function slerp(a, b, t) --Spherical interpolation
79
    dot = a:Dot(b)
80
    if dot > 0.99999 or dot < -0.99999 then
81
        return t <= 0.5 and a or b
82
    else
83
        r = math.acos(dot)
84
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
85
    end
86
end
87
 
88
function matrixInterpolate(a, b, t)
89
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
90
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
91
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
92
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
93
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
94
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
95
    local t = v1:Dot(v2)
96
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
97
        return CFrame.new()
98
    end
99
    return CFrame.new(
100
    v0.x, v0.y, v0.z,
101
    v1.x, v1.y, v1.z,
102
    v2.x, v2.y, v2.z,
103
    v3.x, v3.y, v3.z)
104
end
105
----------------------------------------------------
106
function genWeld(a,b)
107
    local w = Instance.new("Weld",a)
108
    w.Part0 = a
109
    w.Part1 = b
110
    return w
111
end
112
function weld(a, b)
113
    local weld = Instance.new("Weld")
114
    weld.Name = "W"
115
    weld.Part0 = a
116
    weld.Part1 = b
117
    weld.C0 = a.CFrame:inverse() * b.CFrame
118
    weld.Parent = a
119
    return weld;
120
end
121
----------------------------------------------------
122
function Lerp(c1,c2,al)
123
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
124
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
125
for i,v in pairs(com1) do 
126
com1[i] = v+(com2[i]-v)*al
127
end
128
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
129
end
130
----------------------------------------------------
131
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
132
local wld = Instance.new("Weld", wp1)
133
wld.Part0 = wp0
134
wld.Part1 = wp1
135
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
136
end
137
----------------------------------------------------
138
for i,v in pairs(char:children()) do
139
    if v:IsA("Hat") then
140
        v:Destroy()
141
    end
142
end
143
for i,v in pairs(hed:children()) do
144
    if v:IsA("Sound") then
145
        v:Destroy()
146
    end
147
end
148
----------------------------------------------------
149
function HasntTouched(plrname)
150
local ret = true
151
for _, v in pairs(Touche) do
152
if v == plrname then
153
ret = false
154
end
155
end
156
return ret
157
end
158
----------------------------------------------------
159
larm.Size = larm.Size * 2
160
rarm.Size = rarm.Size * 2
161
lleg.Size = lleg.Size * 2
162
rleg.Size = rleg.Size * 2
163
torso.Size = torso.Size * 2
164
hed.Size = hed.Size * 2
165
root.Size = root.Size * 2
166
----------------------------------------------------
167
newWeld(torso, larm, -1.5, 0.5, 0)
168
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
169
newWeld(torso, rarm, 1.5, 0.5, 0)
170
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
171
newWeld(torso, hed, 0, 1.5, 0)
172
newWeld(torso, lleg, -0.5, -1, 0)
173
lleg.Weld.C1 = CFrame.new(0, 1, 0)
174
newWeld(torso, rleg, 0.5, -1, 0)
175
rleg.Weld.C1 = CFrame.new(0, 1, 0)
176
newWeld(root, torso, 0, -1, 0)
177
torso.Weld.C1 = CFrame.new(0, -1, 0)
178
----------------------------------------------------
179
z = Instance.new("Sound", char)
180
z.SoundId = "rbxassetid://408386283"--209113706
181
z.Looped = true
182
z.Pitch = 1
183
z.Volume = 1
184
wait(.01)
185
z:Play()
186
----------------------------------------------------
187
wait(0.1)
188
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You Will Die Of The Hands Of Me!", "Red")
189
wait(9)
190
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You've rediculed hades for the last time!", "Blue")
191
wait(9)
192
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Activate", "Red")
193
wait(9.8)
194
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Summoning!", "Red")
195
wait(0.1)
196
game.Lighting.Ambient = Color3.new(1,0,0)
197
wait(0.1)
198
game.Lighting.Ambient = Color3.new(0,0,0)
199
wait(0.1)
200
game.Lighting.Ambient = Color3.new(1,0,0)
201
wait(0.1)
202
game.Lighting.Ambient = Color3.new(1,0,0)
203
wait(0.1)
204
game.Lighting.Ambient = Color3.new(1,0,0)
205
wait(0.1)
206
game.Lighting.Ambient = Color3.new(0,0,0)
207
wait(0.1)
208
game.Lighting.Ambient = Color3.new(1,0,0)
209
wait(0.1)
210
game.Lighting.Ambient = Color3.new(1,0,0)
211
wait(0.1)
212
game.Lighting.Ambient = Color3.new(1,0,0)
213
wait(0.1)
214
game.Lighting.Ambient = Color3.new(0,0,0)
215
wait(0.1)
216
game.Lighting.Ambient = Color3.new(1,0,0)
217
wait(0.1)
218
game.Lighting.Ambient = Color3.new(1,0,0)
219
wait(0.1)
220
game.Lighting.Ambient = Color3.new(0,0,0)
221
wait(0.1)
222
game.Lighting.Ambient = Color3.new(1,0,0)
223
wait(0.1)
224
game.Lighting.Ambient = Color3.new(0,0,0)
225
wait(0.1)
226
game.Lighting.Ambient = Color3.new(1,0,0)
227
wait(0.1)
228
game.Lighting.Ambient = Color3.new(0,0,0)
229
wait(0.1)
230
game.Lighting.Ambient = Color3.new(1,0,0)
231
wait(0.1)
232
game.Lighting.Ambient = Color3.new(0,0,0)
233
wait(0.1)
234
game.Lighting.Ambient = Color3.new(1,0,0)
235
wait(0.1)
236
game.Lighting.Ambient = Color3.new(0,0,0)
237
wait(0.1)
238
game.Lighting.Ambient = Color3.new(1,0,0)
239
wait(0.1)
240
game.Lighting.Ambient = Color3.new(0,0,0)
241
wait(0.1)
242
game.Lighting.Ambient = Color3.new(1,0,0)
243
wait(0.1)
244
game.Lighting.Ambient = Color3.new(0,0,0)
245
wait(0.1)
246
game.Lighting.Ambient = Color3.new(1,0,0)
247
wait(0.1)
248
game.Lighting.Ambient = Color3.new(0,0,0)
249
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"The demon awakens! With The anger of thousands!", "Green")
250
game:service'InsertService':LoadAsset(130900995):children()[1].Parent=char
251
char.PumpkinReaper.Handle.Mesh.Scale = char.PumpkinReaper.Handle.Mesh.Scale * 1.8
252
char.PumpkinReaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=334850318"
253
char.PumpkinReaper.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
254
l.TimeOfDay = 24
255
z=Instance.new('Decal',hed)
256
z.Face = 'Front'
257
z.Texture='rbxassetid://99174105'
258
hed.BrickColor = BrickColor.new("Really black")
259
lite = Instance.new("PointLight", rleg)
260
lite.Brightness = 30
261
lite.Range = 20
262
lite.Color = Color3.new(19, 0, 0)
263
--[[local hed2 = hed:Clone()
264
hed2.CanCollide = false
265
hed2.Parent = char
266
hed2:ClearAllChildren()
267
hed2.Transparency = 1
268
hed2.Name = "DARP"
269
local w = Instance.new("Weld",hed2)
270
w.Part0 = hed
271
w.Part1 = hed2
272
w.C0 = CFrame.new(0,0,-0.175)
273
z=Instance.new("SurfaceGui",hed2)
274
z.Enabled = true
275
z.Face = "Front"
276
z.Adornee = hed2
277
z.CanvasSize = Vector2.new(100,100)
278
local face = Instance.new("ImageLabel",z)
279
face.Size = UDim2.new(1,-30,1,0)
280
face.Position = UDim2.new(0,15,0,0)
281
face.BackgroundTransparency = 1
282
face.Image='rbxassetid://46282671']]--
283
----------------------------------------------------
284
285
----------------------------------------------------
286
local m = Instance.new("Model")
287
m.Name = "Titanius"
288
p1 = Instance.new("Part", m)
289
p1.BrickColor = BrickColor.new("Really red")
290
p1.FormFactor = Enum.FormFactor.Custom
291
p1.Material = "Neon"
292
p1.Size = Vector3.new(1, 0.600000024, 1.5)
293
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
294
p1.CanCollide = false
295
p1.Locked = true
296
p1.Elasticity = 0
297
p1.BottomSurface = Enum.SurfaceType.Smooth
298
p1.TopSurface = Enum.SurfaceType.Smooth
299
b1 = Instance.new("SpecialMesh", p1)
300
b1.MeshType = Enum.MeshType.Wedge
301
b1.Name = "Mesh"
302
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
303
p2 = Instance.new("Part", m)
304
p2.BrickColor = BrickColor.new("Really black")
305
p2.FormFactor = Enum.FormFactor.Custom
306
p2.Size = Vector3.new(1, 2.9000001, 1)
307
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
308
p2.CanCollide = false
309
p2.Locked = true
310
p2.Elasticity = 0
311
p2.BottomSurface = Enum.SurfaceType.Smooth
312
p2.TopSurface = Enum.SurfaceType.Smooth
313
b2 = Instance.new("BlockMesh", p2)
314
b2.Name = "Mesh"
315
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
316
p3 = Instance.new("Part", m)
317
p3.BrickColor = BrickColor.new("Really red")
318
p3.Material = "Neon"
319
p3.FormFactor = Enum.FormFactor.Custom
320
p3.Size = Vector3.new(1, 1.10000005, 2.0999999)
321
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
322
p3.CanCollide = false
323
p3.Locked = true
324
p3.Elasticity = 0
325
p3.BottomSurface = Enum.SurfaceType.Smooth
326
p3.TopSurface = Enum.SurfaceType.Smooth
327
b3 = Instance.new("SpecialMesh", p3)
328
b3.MeshType = Enum.MeshType.Wedge
329
b3.Name = "Mesh"
330
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
331
p4 = Instance.new("Part", m)
332
p4.BrickColor = BrickColor.new("Really red")
333
p4.Material = "Neon"
334
p4.FormFactor = Enum.FormFactor.Custom
335
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
336
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
337
p4.CanCollide = false
338
p4.Locked = true
339
p4.Elasticity = 0
340
p4.BottomSurface = Enum.SurfaceType.Smooth
341
p4.TopSurface = Enum.SurfaceType.Smooth
342
b4 = Instance.new("SpecialMesh", p4)
343
b4.MeshType = Enum.MeshType.Wedge
344
b4.Name = "Mesh"
345
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
346
p5 = Instance.new("Part", m)
347
p5.BrickColor = BrickColor.new("Really red")
348
p5.Material = "Neon"
349
p5.FormFactor = Enum.FormFactor.Custom
350
p5.Size = Vector3.new(1, 1.10000005, 3.10000005)
351
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
352
p5.CanCollide = false
353
p5.Locked = true
354
p5.Elasticity = 0
355
p5.BottomSurface = Enum.SurfaceType.Smooth
356
p5.TopSurface = Enum.SurfaceType.Smooth
357
b5 = Instance.new("SpecialMesh", p5)
358
b5.MeshType = Enum.MeshType.Wedge
359
b5.Name = "Mesh"
360
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
361
p6 = Instance.new("Part", m)
362
p6.Name = "Handle"
363
p6.BrickColor = BrickColor.new("Really black")
364
p6.FormFactor = Enum.FormFactor.Custom
365
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
366
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
367
p6.CanCollide = false
368
p6.Locked = true
369
p6.Elasticity = 0
370
p6.BottomSurface = Enum.SurfaceType.Smooth
371
p6.TopSurface = Enum.SurfaceType.Smooth
372
b6 = Instance.new("BlockMesh", p6)
373
b6.Name = "Mesh"
374
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
375
p7 = Instance.new("Part", m)
376
p7.BrickColor = BrickColor.new("Really red")
377
p7.Material = "Neon"
378
p7.FormFactor = Enum.FormFactor.Custom
379
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
380
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
381
p7.CanCollide = false
382
p7.Locked = true
383
p7.Elasticity = 0
384
p7.BottomSurface = Enum.SurfaceType.Smooth
385
p7.TopSurface = Enum.SurfaceType.Smooth
386
b7 = Instance.new("SpecialMesh", p7)
387
b7.MeshType = Enum.MeshType.Wedge
388
b7.Name = "Mesh"
389
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
390
p8 = Instance.new("Part", m)
391
p8.BrickColor = BrickColor.new("Really red")
392
p8.Material = "Neon"
393
p8.FormFactor = Enum.FormFactor.Custom
394
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
395
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
396
p8.CanCollide = false
397
p8.Locked = true
398
p8.Elasticity = 0
399
p8.BottomSurface = Enum.SurfaceType.Smooth
400
p8.TopSurface = Enum.SurfaceType.Smooth
401
b8 = Instance.new("SpecialMesh", p8)
402
b8.MeshType = Enum.MeshType.Wedge
403
b8.Name = "Mesh"
404
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
405
p9 = Instance.new("Part", m)
406
p9.BrickColor = BrickColor.new("Really black")
407
p9.FormFactor = Enum.FormFactor.Custom
408
p9.Size = Vector3.new(1, 1.07999957, 1)
409
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
410
p9.CanCollide = false
411
p9.Locked = true
412
p9.Elasticity = 0
413
p9.BottomSurface = Enum.SurfaceType.Smooth
414
p9.TopSurface = Enum.SurfaceType.Smooth
415
b9 = Instance.new("BlockMesh", p9)
416
b9.Name = "Mesh"
417
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
418
p10 = Instance.new("Part", m)
419
p10.BrickColor = BrickColor.new("Really black")
420
p10.FormFactor = Enum.FormFactor.Custom
421
p10.Size = Vector3.new(1, 1.41999948, 1)
422
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
423
p10.CanCollide = false
424
p10.Locked = true
425
p10.Elasticity = 0
426
p10.BottomSurface = Enum.SurfaceType.Smooth
427
p10.TopSurface = Enum.SurfaceType.Smooth
428
b10 = Instance.new("BlockMesh", p10)
429
b10.Name = "Mesh"
430
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
431
p11 = Instance.new("Part", m)
432
p11.BrickColor = BrickColor.new("Really black")
433
p11.FormFactor = Enum.FormFactor.Custom
434
p11.Size = Vector3.new(1, 1.50999951, 1)
435
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
436
p11.CanCollide = false
437
p11.Locked = true
438
p11.Elasticity = 0
439
p11.BottomSurface = Enum.SurfaceType.Smooth
440
p11.TopSurface = Enum.SurfaceType.Smooth
441
b11 = Instance.new("BlockMesh", p11)
442
b11.Name = "Mesh"
443
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
444
p12 = Instance.new("Part", m)
445
p12.Name = "BladeCenter"
446
p12.BrickColor = BrickColor.new("Really red")
447
p12.Material = "Neon"
448
p12.FormFactor = Enum.FormFactor.Symmetric
449
p12.Size = Vector3.new(1, 2, 2)
450
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
451
p12.CanCollide = false
452
p12.Locked = true
453
p12.BottomSurface = Enum.SurfaceType.Smooth
454
p12.TopSurface = Enum.SurfaceType.Smooth
455
b12 = Instance.new("SpecialMesh", p12)
456
b12.MeshType = Enum.MeshType.Brick
457
b12.Name = "Mesh"
458
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
459
p13 = Instance.new("Part", m)
460
p13.BrickColor = BrickColor.new("Really black")
461
p13.FormFactor = Enum.FormFactor.Custom
462
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
463
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
464
p13.CanCollide = false
465
p13.Locked = true
466
p13.Elasticity = 0
467
p13.BottomSurface = Enum.SurfaceType.Smooth
468
p13.TopSurface = Enum.SurfaceType.Smooth
469
b13 = Instance.new("BlockMesh", p13)
470
b13.Name = "Mesh"
471
b13.Scale = Vector3.new(1, 1, 0.400000006)
472
p14 = Instance.new("Part", m)
473
p14.BrickColor = BrickColor.new("Really black")
474
p14.FormFactor = Enum.FormFactor.Custom
475
p14.Size = Vector3.new(2.5, 2.17999935, 1)
476
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6410059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
477
p14.CanCollide = false
478
p14.Locked = true
479
p14.Elasticity = 0
480
p14.BottomSurface = Enum.SurfaceType.Smooth
481
p14.TopSurface = Enum.SurfaceType.Smooth
482
b14 = Instance.new("BlockMesh", p14)
483
b14.Name = "Mesh"
484
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
485
p15 = Instance.new("Part", m)
486
p15.BrickColor = BrickColor.new("Really black")
487
p15.FormFactor = Enum.FormFactor.Custom
488
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
489
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
490
p15.CanCollide = false
491
p15.Locked = true
492
p15.Elasticity = 0
493
p15.BottomSurface = Enum.SurfaceType.Smooth
494
p15.TopSurface = Enum.SurfaceType.Smooth
495
b15 = Instance.new("BlockMesh", p15)
496
b15.Name = "Mesh"
497
b15.Scale = Vector3.new(1, 1, 0.400000006)
498
p16 = Instance.new("Part", m)
499
p16.BrickColor = BrickColor.new("Really black")
500
p16.FormFactor = Enum.FormFactor.Custom
501
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
502
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
503
p16.CanCollide = false
504
p16.Locked = true
505
p16.Elasticity = 0
506
p16.BottomSurface = Enum.SurfaceType.Smooth
507
p16.TopSurface = Enum.SurfaceType.Smooth
508
b16 = Instance.new("BlockMesh", p16)
509
b16.Name = "Mesh"
510
b16.Scale = Vector3.new(1, 1, 0.400000006)
511
p17 = Instance.new("Part", m)
512
p17.BrickColor = BrickColor.new("Really black")
513
p17.FormFactor = Enum.FormFactor.Custom
514
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
515
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
516
p17.CanCollide = false
517
p17.Locked = true
518
p17.Elasticity = 0
519
p17.BottomSurface = Enum.SurfaceType.Smooth
520
p17.TopSurface = Enum.SurfaceType.Smooth
521
b17 = Instance.new("BlockMesh", p17)
522
b17.Name = "Mesh"
523
b17.Scale = Vector3.new(1, 1, 0.400000006)
524
p18 = Instance.new("WedgePart", m)
525
p18.BrickColor = BrickColor.new("Really red")
526
p18.Name = "BladePart1"
527
p18.Material = "Neon"
528
p18.Name = "Wedge"
529
p18.FormFactor = Enum.FormFactor.Symmetric
530
p18.Size = Vector3.new(1, 4, 2)
531
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
532
p18.CanCollide = false
533
p18.Locked = true
534
p18.BottomSurface = Enum.SurfaceType.Smooth
535
p18.TopSurface = Enum.SurfaceType.Smooth
536
b18 = Instance.new("SpecialMesh", p18)
537
b18.MeshType = Enum.MeshType.Wedge
538
b18.Name = "Mesh"
539
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
540
p19 = Instance.new("WedgePart", m)
541
p19.BrickColor = BrickColor.new("Really red")
542
p19.Name = "BladePart2"
543
p19.Material = "Neon"
544
p19.Name = "Wedge"
545
p19.FormFactor = Enum.FormFactor.Symmetric
546
p19.Size = Vector3.new(1, 4, 2)
547
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
548
p19.CanCollide = false
549
p19.Locked = true
550
p19.BottomSurface = Enum.SurfaceType.Smooth
551
p19.TopSurface = Enum.SurfaceType.Smooth
552
b19 = Instance.new("SpecialMesh", p19)
553
b19.MeshType = Enum.MeshType.Wedge
554
b19.Name = "Mesh"
555
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
556
p20 = Instance.new("Part", m)
557
p20.BrickColor = BrickColor.new("Really black")
558
p20.FormFactor = Enum.FormFactor.Custom
559
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
560
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
561
p20.CanCollide = false
562
p20.Locked = true
563
p20.Elasticity = 0
564
p20.BottomSurface = Enum.SurfaceType.Smooth
565
p20.TopSurface = Enum.SurfaceType.Smooth
566
b20 = Instance.new("BlockMesh", p20)
567
b20.Name = "Mesh"
568
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
569
p21 = Instance.new("Part", m)
570
p21.BrickColor = BrickColor.new("Really red")
571
p21.Material = "Neon"
572
p21.FormFactor = Enum.FormFactor.Custom
573
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
574
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
575
p21.CanCollide = false
576
p21.Locked = true
577
p21.Elasticity = 0
578
p21.BottomSurface = Enum.SurfaceType.Smooth
579
p21.TopSurface = Enum.SurfaceType.Smooth
580
b21 = Instance.new("SpecialMesh", p21)
581
b21.MeshType = Enum.MeshType.Wedge
582
b21.Name = "Mesh"
583
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
584
w1 = Instance.new("Weld", p1)
585
w1.Name = "Part_Weld"
586
w1.Part0 = p1
587
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
588
w1.Part1 = p2
589
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
590
w2 = Instance.new("Weld", p2)
591
w2.Name = "Part_Weld"
592
w2.Part0 = p2
593
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
594
w2.Part1 = p3
595
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
596
w3 = Instance.new("Weld", p3)
597
w3.Name = "Part_Weld"
598
w3.Part0 = p3
599
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
600
w3.Part1 = p4
601
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
602
w4 = Instance.new("Weld", p4)
603
w4.Name = "Part_Weld"
604
w4.Part0 = p4
605
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
606
w4.Part1 = p5
607
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
608
w5 = Instance.new("Weld", p5)
609
w5.Name = "Part_Weld"
610
w5.Part0 = p5
611
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
612
w5.Part1 = p6
613
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
614
w6 = Instance.new("Weld", p6)
615
w6.Name = "Part_Weld"
616
w6.Part0 = p6
617
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
618
w6.Part1 = p7
619
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
620
w7 = Instance.new("Weld", p7)
621
w7.Name = "Part_Weld"
622
w7.Part0 = p7
623
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
624
w7.Part1 = p8
625
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
626
w8 = Instance.new("Weld", p8)
627
w8.Name = "Part_Weld"
628
w8.Part0 = p8
629
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
630
w8.Part1 = p9
631
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
632
w9 = Instance.new("Weld", p9)
633
w9.Name = "Part_Weld"
634
w9.Part0 = p9
635
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
636
w9.Part1 = p10
637
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
638
w10 = Instance.new("Weld", p10)
639
w10.Name = "Part_Weld"
640
w10.Part0 = p10
641
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
642
w10.Part1 = p11
643
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
644
w11 = Instance.new("Weld", p11)
645
w11.Name = "Part_Weld"
646
w11.Part0 = p11
647
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
648
w11.Part1 = p12
649
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
650
w12 = Instance.new("Weld", p12)
651
w12.Name = "Part_Weld"
652
w12.Part0 = p12
653
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
654
w12.Part1 = p13
655
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
656
w13 = Instance.new("Weld", p13)
657
w13.Name = "Part_Weld"
658
w13.Part0 = p13
659
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
660
w13.Part1 = p14
661
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
662
w14 = Instance.new("Weld", p14)
663
w14.Name = "Part_Weld"
664
w14.Part0 = p14
665
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
666
w14.Part1 = p15
667
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
668
w15 = Instance.new("Weld", p15)
669
w15.Name = "Part_Weld"
670
w15.Part0 = p15
671
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
672
w15.Part1 = p16
673
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
674
w16 = Instance.new("Weld", p16)
675
w16.Name = "Part_Weld"
676
w16.Part0 = p16
677
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
678
w16.Part1 = p17
679
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
680
w17 = Instance.new("Weld", p17)
681
w17.Name = "Wedge_Weld"
682
w17.Part0 = p17
683
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
684
w17.Part1 = p18
685
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
686
w18 = Instance.new("Weld", p18)
687
w18.Name = "Wedge_Weld"
688
w18.Part0 = p18
689
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
690
w18.Part1 = p19
691
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
692
w19 = Instance.new("Weld", p19)
693
w19.Name = "Part_Weld"
694
w19.Part0 = p19
695
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
696
w19.Part1 = p20
697
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
698
w20 = Instance.new("Weld", p20)
699
w20.Name = "Part_Weld"
700
w20.Part0 = p20
701
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
702
w20.Part1 = p21
703
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
704
m.Parent = char
705
m:MakeJoints()
706
----------------------------------------------------
707
local cor = Instance.new("Part", char.Titanius)
708
cor.Name = "Thingy"
709
cor.Locked = true
710
cor.BottomSurface = 0
711
cor.CanCollide = false
712
cor.Size = Vector3.new(1, 13, 1)
713
cor.Transparency = 1
714
cor.TopSurface = 0
715
corw = Instance.new("Weld", cor)
716
corw.Part0 = rarm
717
corw.Part1 = cor
718
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
719
corw.C1 = CFrame.new(0, 0, 0)
720
weld1 = Instance.new("Weld", char.Titanius)
721
weld1.Part0 = cor
722
weld1.Part1 = p6
723
weld1.C0 = CFrame.new(0, 0, 0)
724
----------------------------------------------------
725
hitb = Instance.new("Part", char.Titanius)
726
hitb.Name = "Thingy2"
727
hitb.Locked = true
728
hitb.BottomSurface = 0
729
hitb.CanCollide = false
730
hitb.Size = Vector3.new(0, 8, 6)
731
hitb.Transparency = 1
732
hitb.TopSurface = 0
733
weld2 = Instance.new("Weld", char.Titanius)
734
weld2.Part0 = hitb
735
weld2.Part1 = p12
736
weld2.C0 = CFrame.new(0, .6, 1)
737
----------------------------------------------------
738
local m = Instance.new("Model")
739
m.Name = "Claw"
740
p1 = Instance.new("Part", m)
741
p1.BrickColor = BrickColor.new("Really black")
742
p1.FormFactor = Enum.FormFactor.Custom
743
p1.Size = Vector3.new(1.5, 0.5, 0.5)
744
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
745
p1.CanCollide = false
746
p1.Locked = true
747
p1.BottomSurface = Enum.SurfaceType.Smooth
748
p1.TopSurface = Enum.SurfaceType.Smooth
749
b1 = Instance.new("BlockMesh", p1)
750
b1.Name = "Mesh"
751
p2 = Instance.new("WedgePart", m)
752
p2.BrickColor = BrickColor.new("Really black")
753
p2.Name = "Wedge"
754
p2.FormFactor = Enum.FormFactor.Custom
755
p2.Size = Vector3.new(3, 1, 0.5)
756
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
757
p2.CanCollide = false
758
p2.Locked = true
759
p2.BottomSurface = Enum.SurfaceType.Smooth
760
p2.TopSurface = Enum.SurfaceType.Smooth
761
p3 = Instance.new("Part", m)
762
p3.BrickColor = BrickColor.new("Really black")
763
p3.FormFactor = Enum.FormFactor.Custom
764
p3.Size = Vector3.new(1.5, 0.5, 0.5)
765
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
766
p3.CanCollide = false
767
p3.Locked = true
768
p3.BottomSurface = Enum.SurfaceType.Smooth
769
p3.TopSurface = Enum.SurfaceType.Smooth
770
b2 = Instance.new("BlockMesh", p3)
771
b2.Name = "Mesh"
772
p4 = Instance.new("WedgePart", m)
773
p4.BrickColor = BrickColor.new("Really black")
774
p4.Name = "Wedge"
775
p4.FormFactor = Enum.FormFactor.Custom
776
p4.Size = Vector3.new(3, 1, 0.5)
777
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
778
p4.CanCollide = false
779
p4.Locked = true
780
p4.BottomSurface = Enum.SurfaceType.Smooth
781
p4.TopSurface = Enum.SurfaceType.Smooth
782
p5 = Instance.new("Part", m)
783
p5.BrickColor = BrickColor.new("Really black")
784
p5.FormFactor = Enum.FormFactor.Custom
785
p5.Size = Vector3.new(1.5, 0.5, 0.5)
786
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
787
p5.CanCollide = false
788
p5.Locked = true
789
p5.BottomSurface = Enum.SurfaceType.Smooth
790
p5.TopSurface = Enum.SurfaceType.Smooth
791
b3 = Instance.new("BlockMesh", p5)
792
b3.Name = "Mesh"
793
p6 = Instance.new("Part", m)
794
p6.BrickColor = BrickColor.new("Really black")
795
p6.FormFactor = Enum.FormFactor.Custom
796
p6.Size = Vector3.new(1.5, 0.5, 0.5)
797
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
798
p6.CanCollide = false
799
p6.Locked = true
800
p6.BottomSurface = Enum.SurfaceType.Smooth
801
p6.TopSurface = Enum.SurfaceType.Smooth
802
b4 = Instance.new("BlockMesh", p6)
803
b4.Name = "Mesh"
804
p7 = Instance.new("Part", m)
805
p7.BrickColor = BrickColor.new("Really black")
806
p7.FormFactor = Enum.FormFactor.Custom
807
p7.Size = Vector3.new(3, 1, 1.10000005)
808
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
809
p7.CanCollide = false
810
p7.Locked = true
811
p7.BottomSurface = Enum.SurfaceType.Smooth
812
p7.TopSurface = Enum.SurfaceType.Smooth
813
b5 = Instance.new("BlockMesh", p7)
814
b5.Name = "Mesh"
815
p8 = Instance.new("Part", m)
816
p8.BrickColor = BrickColor.new("Really red")
817
p8.Material = "Neon"
818
p8.FormFactor = Enum.FormFactor.Symmetric
819
p8.Size = Vector3.new(1, 1, 1)
820
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
821
p8.CanCollide = false
822
p8.Locked = true
823
b6 = Instance.new("SpecialMesh", p8)
824
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
825
b6.TextureId = ""
826
b6.MeshType = Enum.MeshType.FileMesh
827
b6.Name = "Mesh"
828
b6.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
829
p9 = Instance.new("Part", m)
830
p9.BrickColor = BrickColor.new("Really black")
831
p9.FormFactor = Enum.FormFactor.Custom
832
p9.Size = Vector3.new(1.5, 0.5, 0.5)
833
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
834
p9.CanCollide = false
835
p9.Locked = true
836
p9.BottomSurface = Enum.SurfaceType.Smooth
837
p9.TopSurface = Enum.SurfaceType.Smooth
838
b7 = Instance.new("BlockMesh", p9)
839
b7.Name = "Mesh"
840
p10 = Instance.new("Part", m)
841
p10.BrickColor = BrickColor.new("Really red")
842
p10.Material = "Neon"
843
p10.FormFactor = Enum.FormFactor.Symmetric
844
p10.Size = Vector3.new(1, 1, 1)
845
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
846
p10.CanCollide = false
847
p10.Locked = true
848
b8 = Instance.new("SpecialMesh", p10)
849
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
850
b8.TextureId = ""
851
b8.MeshType = Enum.MeshType.FileMesh
852
b8.Name = "Mesh"
853
b8.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
854
p11 = Instance.new("Part", m)
855
p11.BrickColor = BrickColor.new("Really black")
856
p11.FormFactor = Enum.FormFactor.Custom
857
p11.Size = Vector3.new(1.5, 0.5, 0.5)
858
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
859
p11.CanCollide = false
860
p11.Locked = true
861
p11.BottomSurface = Enum.SurfaceType.Smooth
862
p11.TopSurface = Enum.SurfaceType.Smooth
863
b9 = Instance.new("BlockMesh", p11)
864
b9.Name = "Mesh"
865
p12 = Instance.new("Part", m)
866
p12.BrickColor = BrickColor.new("Really black")
867
p12.FormFactor = Enum.FormFactor.Custom
868
p12.Size = Vector3.new(1.5, 0.5, 0.5)
869
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
870
p12.CanCollide = false
871
p12.Locked = true
872
p12.BottomSurface = Enum.SurfaceType.Smooth
873
p12.TopSurface = Enum.SurfaceType.Smooth
874
b10 = Instance.new("BlockMesh", p12)
875
b10.Name = "Mesh"
876
p13 = Instance.new("Part", m)
877
p13.BrickColor = BrickColor.new("Really black")
878
p13.FormFactor = Enum.FormFactor.Custom
879
p13.Size = Vector3.new(1.5, 0.5, 0.5)
880
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
881
p13.CanCollide = false
882
p13.Locked = true
883
p13.BottomSurface = Enum.SurfaceType.Smooth
884
p13.TopSurface = Enum.SurfaceType.Smooth
885
b11 = Instance.new("BlockMesh", p13)
886
b11.Name = "Mesh"
887
p14 = Instance.new("Part", m)
888
p14.BrickColor = BrickColor.new("Really red")
889
p14.Material = "Neon"
890
p14.FormFactor = Enum.FormFactor.Symmetric
891
p14.Size = Vector3.new(1, 1, 1)
892
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
893
p14.CanCollide = false
894
p14.Locked = true
895
b12 = Instance.new("SpecialMesh", p14)
896
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
897
b12.TextureId = ""
898
b12.MeshType = Enum.MeshType.FileMesh
899
b12.Name = "Mesh"
900
b12.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
901
p15 = Instance.new("Part", m)
902
p15.BrickColor = BrickColor.new("Medium stone grey")
903
p15.Transparency = 1
904
p15.Name = "ArmPart"
905
p15.FormFactor = Enum.FormFactor.Custom
906
p15.Size = Vector3.new(2, 1, 1)
907
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
908
p15.CanCollide = false
909
p15.Locked = true
910
p15.BottomSurface = Enum.SurfaceType.Smooth
911
p15.TopSurface = Enum.SurfaceType.Smooth
912
b13 = Instance.new("BlockMesh", p15)
913
b13.Name = "Mesh"
914
p16 = Instance.new("Part", m)
915
p16.BrickColor = BrickColor.new("Really black")
916
p16.FormFactor = Enum.FormFactor.Custom
917
p16.Size = Vector3.new(3, 1, 2.4000001)
918
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
919
p16.CanCollide = false
920
p16.Locked = true
921
p16.BottomSurface = Enum.SurfaceType.Smooth
922
p16.TopSurface = Enum.SurfaceType.Smooth
923
b14 = Instance.new("BlockMesh", p16)
924
b14.Name = "Mesh"
925
p17 = Instance.new("Part", m)
926
p17.BrickColor = BrickColor.new("Really black")
927
p17.FormFactor = Enum.FormFactor.Custom
928
p17.Size = Vector3.new(1.5, 0.5, 0.5)
929
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
930
p17.CanCollide = false
931
p17.Locked = true
932
p17.BottomSurface = Enum.SurfaceType.Smooth
933
p17.TopSurface = Enum.SurfaceType.Smooth
934
b15 = Instance.new("BlockMesh", p17)
935
b15.Name = "Mesh"
936
p18 = Instance.new("Part", m)
937
p18.BrickColor = BrickColor.new("Really red")
938
p18.Material = "Neon"
939
p18.FormFactor = Enum.FormFactor.Symmetric
940
p18.Size = Vector3.new(1, 1, 1)
941
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
942
p18.CanCollide = false
943
p18.Locked = true
944
b16 = Instance.new("SpecialMesh", p18)
945
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
946
b16.TextureId = ""
947
b16.MeshType = Enum.MeshType.FileMesh
948
b16.Name = "Mesh"
949
b16.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
950
p19 = Instance.new("Part", m)
951
p19.BrickColor = BrickColor.new("Really red")
952
p19.Material = "Neon"
953
p19.FormFactor = Enum.FormFactor.Symmetric
954
p19.Size = Vector3.new(1, 1, 1)
955
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
956
p19.CanCollide = false
957
p19.Locked = true
958
b17 = Instance.new("SpecialMesh", p19)
959
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
960
b17.TextureId = ""
961
b17.MeshType = Enum.MeshType.FileMesh
962
b17.Name = "Mesh"
963
b17.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
964
p20 = Instance.new("Part", m)
965
p20.BrickColor = BrickColor.new("Really black")
966
p20.FormFactor = Enum.FormFactor.Custom
967
p20.Size = Vector3.new(3, 1, 2.4000001)
968
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
969
p20.CanCollide = false
970
p20.Locked = true
971
p20.BottomSurface = Enum.SurfaceType.Smooth
972
p20.TopSurface = Enum.SurfaceType.Smooth
973
b18 = Instance.new("BlockMesh", p20)
974
b18.Name = "Mesh"
975
p21 = Instance.new("Part", m)
976
p21.BrickColor = BrickColor.new("Really black")
977
p21.FormFactor = Enum.FormFactor.Custom
978
p21.Size = Vector3.new(3, 1, 1.19999993)
979
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
980
p21.CanCollide = false
981
p21.Locked = true
982
p21.BottomSurface = Enum.SurfaceType.Smooth
983
p21.TopSurface = Enum.SurfaceType.Smooth
984
b19 = Instance.new("BlockMesh", p21)
985
b19.Name = "Mesh"
986
p22 = Instance.new("WedgePart", m)
987
p22.BrickColor = BrickColor.new("Really black")
988
p22.Name = "Wedge"
989
p22.FormFactor = Enum.FormFactor.Custom
990
p22.Size = Vector3.new(3, 1, 0.5)
991
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
992
p22.CanCollide = false
993
p22.Locked = true
994
p22.BottomSurface = Enum.SurfaceType.Smooth
995
p22.TopSurface = Enum.SurfaceType.Smooth
996
p23 = Instance.new("Part", m)
997
p23.BrickColor = BrickColor.new("Really black")
998
p23.FormFactor = Enum.FormFactor.Custom
999
p23.Size = Vector3.new(1.5, 0.5, 0.5)
1000
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
1001
p23.CanCollide = false
1002
p23.Locked = true
1003
p23.BottomSurface = Enum.SurfaceType.Smooth
1004
p23.TopSurface = Enum.SurfaceType.Smooth
1005
b20 = Instance.new("BlockMesh", p23)
1006
b20.Name = "Mesh"
1007
p24 = Instance.new("WedgePart", m)
1008
p24.BrickColor = BrickColor.new("Really black")
1009
p24.Name = "Wedge"
1010
p24.FormFactor = Enum.FormFactor.Custom
1011
p24.Size = Vector3.new(3, 1, 0.5)
1012
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
1013
p24.CanCollide = false
1014
p24.Locked = true
1015
p24.BottomSurface = Enum.SurfaceType.Smooth
1016
p24.TopSurface = Enum.SurfaceType.Smooth
1017
p25 = Instance.new("Part", m)
1018
p25.BrickColor = BrickColor.new("Bright yellow")
1019
p25.Material = "Neon"
1020
particlep25 = Instance.new("ParticleEmitter")
1021
particlep25.Parent = p25
1022
particlep25.Enabled = true
1023
particlep25.LockedToPart = true
1024
particlep25.Texture = "rbxassetid://286293993"
1025
particlep25.EmissionDirection = "Right"
1026
particlep25.Size = NumberSequence.new(1.8)
1027
particlep25.Lifetime = NumberRange.new(0.09)
1028
particlep25.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(255, 0, 0))
1029
particlep25.Rate = 150
1030
p25.FormFactor = Enum.FormFactor.Symmetric
1031
p25.Size = Vector3.new(1, 1, 1)
1032
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
1033
p25.CanCollide = false
1034
p25.Locked = true
1035
p25.BottomSurface = Enum.SurfaceType.Smooth
1036
p25.TopSurface = Enum.SurfaceType.Smooth
1037
b21 = Instance.new("SpecialMesh", p25)
1038
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
1039
b21.TextureId = ""
1040
b21.MeshType = Enum.MeshType.FileMesh
1041
b21.Name = "Mesh"
1042
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
1043
p26 = Instance.new("Part", m)
1044
p26.BrickColor = BrickColor.new("Really black")
1045
p26.FormFactor = Enum.FormFactor.Symmetric
1046
p26.Size = Vector3.new(1, 1, 1)
1047
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
1048
p26.CanCollide = false
1049
p26.Locked = true
1050
p26.BottomSurface = Enum.SurfaceType.Smooth
1051
p26.TopSurface = Enum.SurfaceType.Smooth
1052
b22 = Instance.new("SpecialMesh", p26)
1053
b22.MeshType = Enum.MeshType.Brick
1054
b22.Name = "Mesh"
1055
w1 = Instance.new("Weld", p1)
1056
w1.Name = "Wedge_Weld"
1057
w1.Part0 = p1
1058
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
1059
w1.Part1 = p2
1060
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
1061
w2 = Instance.new("Weld", p2)
1062
w2.Name = "Part_Weld"
1063
w2.Part0 = p2
1064
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
1065
w2.Part1 = p3
1066
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
1067
w3 = Instance.new("Weld", p3)
1068
w3.Name = "Wedge_Weld"
1069
w3.Part0 = p3
1070
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
1071
w3.Part1 = p4
1072
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
1073
w4 = Instance.new("Weld", p4)
1074
w4.Name = "Part_Weld"
1075
w4.Part0 = p4
1076
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
1077
w4.Part1 = p5
1078
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
1079
w5 = Instance.new("Weld", p5)
1080
w5.Name = "Part_Weld"
1081
w5.Part0 = p5
1082
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
1083
w5.Part1 = p6
1084
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
1085
w6 = Instance.new("Weld", p6)
1086
w6.Name = "Part_Weld"
1087
w6.Part0 = p6
1088
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
1089
w6.Part1 = p7
1090
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
1091
w7 = Instance.new("Weld", p7)
1092
w7.Name = "Part_Weld"
1093
w7.Part0 = p7
1094
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
1095
w7.Part1 = p8
1096
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
1097
w8 = Instance.new("Weld", p8)
1098
w8.Name = "Part_Weld"
1099
w8.Part0 = p8
1100
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
1101
w8.Part1 = p9
1102
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
1103
w9 = Instance.new("Weld", p9)
1104
w9.Name = "Part_Weld"
1105
w9.Part0 = p9
1106
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
1107
w9.Part1 = p10
1108
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
1109
w10 = Instance.new("Weld", p10)
1110
w10.Name = "Part_Weld"
1111
w10.Part0 = p10
1112
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
1113
w10.Part1 = p11
1114
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1115
w11 = Instance.new("Weld", p11)
1116
w11.Name = "Part_Weld"
1117
w11.Part0 = p11
1118
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46100418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1119
w11.Part1 = p12
1120
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1121
w12 = Instance.new("Weld", p12)
1122
w12.Name = "Part_Weld"
1123
w12.Part0 = p12
1124
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1125
w12.Part1 = p13
1126
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1127
w13 = Instance.new("Weld", p13)
1128
w13.Name = "Part_Weld"
1129
w13.Part0 = p13
1130
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1131
w13.Part1 = p14
1132
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1133
w14 = Instance.new("Weld", p14)
1134
w14.Name = "ArmPart_Weld"
1135
w14.Part0 = p14
1136
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1137
w14.Part1 = p15
1138
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1139
w15 = Instance.new("Weld", p15)
1140
w15.Name = "Part_Weld"
1141
w15.Part0 = p15
1142
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1143
w15.Part1 = p16
1144
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1145
w16 = Instance.new("Weld", p16)
1146
w16.Name = "Part_Weld"
1147
w16.Part0 = p16
1148
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1149
w16.Part1 = p17
1150
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1151
w17 = Instance.new("Weld", p17)
1152
w17.Name = "Part_Weld"
1153
w17.Part0 = p17
1154
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1155
w17.Part1 = p18
1156
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1157
w18 = Instance.new("Weld", p18)
1158
w18.Name = "Part_Weld"
1159
w18.Part0 = p18
1160
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1161
w18.Part1 = p19
1162
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1163
w19 = Instance.new("Weld", p19)
1164
w19.Name = "Part_Weld"
1165
w19.Part0 = p19
1166
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1167
w19.Part1 = p20
1168
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1169
w20 = Instance.new("Weld", p20)
1170
w20.Name = "Part_Weld"
1171
w20.Part0 = p20
1172
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1173
w20.Part1 = p21
1174
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1175
w21 = Instance.new("Weld", p21)
1176
w21.Name = "Wedge_Weld"
1177
w21.Part0 = p21
1178
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1179
w21.Part1 = p22
1180
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1181
w22 = Instance.new("Weld", p22)
1182
w22.Name = "Part_Weld"
1183
w22.Part0 = p22
1184
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1185
w22.Part1 = p23
1186
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1187
w23 = Instance.new("Weld", p23)
1188
w23.Name = "Wedge_Weld"
1189
w23.Part0 = p23
1190
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1191
w23.Part1 = p24
1192
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1193
w24 = Instance.new("Weld", p24)
1194
w24.Name = "Part_Weld"
1195
w24.Part0 = p24
1196
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1197
w24.Part1 = p25
1198
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1199
w25 = Instance.new("Weld", p25)
1200
w25.Name = "Part_Weld"
1201
w25.Part0 = p25
1202
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1203
w25.Part1 = p26
1204
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1205
m.Parent = char
1206
m:MakeJoints()
1207
----------------------------------------------------
1208
local cor2 = Instance.new("Part", char.Claw)
1209
cor2.Name = "Thingy"
1210
cor2.Locked = true
1211
cor2.BottomSurface = 0
1212
cor2.CanCollide = false
1213
cor2.Size = Vector3.new(2, 1, 1)
1214
cor2.Transparency = 1
1215
cor2.TopSurface = 0
1216
corw2 = Instance.new("Weld", cor2)
1217
corw2.Part0 = larm
1218
corw2.Part1 = cor2
1219
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1220
corw2.C1 = CFrame.new(0, 0, 0)
1221
weld2 = Instance.new("Weld", char.Claw)
1222
weld2.Part0 = cor2
1223
weld2.Part1 = char.Claw.ArmPart
1224
weld2.C0 = CFrame.new(0, 0, 0)
1225
----------------------------------------------------
1226
function weld5(part0, part1, c0, c1)
1227
    weeld=Instance.new("Weld", part0)
1228
    weeld.Part0=part0
1229
    weeld.Part1=part1
1230
    weeld.C0=c0
1231
    weeld.C1=c1
1232
    return weeld
1233
end
1234
----------------------------------------------------
1235
function newRay(start,face,range,wat)
1236
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1237
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1238
	return rey,hit,pos
1239
end
1240
----------------------------------------------------
1241
mod5 = Instance.new("Model",char)
1242
1243
function FindNearestTorso(Position,Distance,SinglePlayer)
1244
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1245
        local List = {}
1246
        for i,v in pairs(workspace:GetChildren())do
1247
            if v:IsA("Model")then
1248
                if v:findFirstChild("Torso")then
1249
                    if v ~= char then
1250
                        if(v.Torso.Position -Position).magnitude <= Distance then
1251
                            table.insert(List,v)
1252
                        end 
1253
                    end 
1254
                end 
1255
            end 
1256
        end
1257
    return List
1258
end
1259
1260
function Landing()
1261
    part=Instance.new('Part',mod5)
1262
    part.Anchored=true
1263
    part.CanCollide=false
1264
    part.FormFactor='Custom'
1265
    part.Size=Vector3.new(.2,.2,.2)
1266
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1267
    part.Transparency=.7
1268
    part.BrickColor=BrickColor.new('Really black')
1269
    mesh=Instance.new('SpecialMesh',part)
1270
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1271
    mesh.Scale=Vector3.new(10,5,10)
1272
1273
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1274
        if v:FindFirstChild('Humanoid') then
1275
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1276
            v.Humanoid.PlatformStand = true
1277
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1278
        end
1279
    end
1280
1281
    coroutine.resume(coroutine.create(function() 
1282
        for i=0,3.8,0.05 do
1283
            wait()
1284
            part.CFrame=part.CFrame
1285
            part.Transparency=i
1286
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1287
            end
1288
        part.Parent = nil
1289
    end))
1290
end
1291
----------------------------------------------------
1292
mod4 = Instance.new("Model",char)
1293
1294
ptez = {0.7, 0.8, 0.9, 1}
1295
1296
function FindNearestTorso(Position,Distance,SinglePlayer)
1297
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1298
        local List = {}
1299
        for i,v in pairs(workspace:GetChildren())do
1300
            if v:IsA("Model")then
1301
                if v:findFirstChild("Torso")then
1302
                    if v ~= char then
1303
                        if(v.Torso.Position -Position).magnitude <= Distance then
1304
                            table.insert(List,v)
1305
                        end 
1306
                    end 
1307
                end 
1308
            end 
1309
        end
1310
    return List
1311
end
1312
1313
function GroundPound()
1314
    part=Instance.new('Part',mod4)
1315
    part.Anchored=true
1316
    part.CanCollide=false
1317
    part.FormFactor='Custom'
1318
    part.Size=Vector3.new(.2,.2,.2)
1319
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1320
    part.Transparency=.7
1321
    part.BrickColor=BrickColor.new('Really black')
1322
    mesh=Instance.new('SpecialMesh',part)
1323
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1324
    mesh.Scale=Vector3.new(3,3,3)
1325
    part2=Instance.new('Part',mod4)
1326
    part2.Anchored=true
1327
    part2.CanCollide=false
1328
    part2.FormFactor='Custom'
1329
    part2.Size=Vector3.new(.2,.2,.2)
1330
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1331
    part2.Transparency=.7
1332
    part2.BrickColor=BrickColor.new('Really red')
1333
    mesh2=Instance.new('SpecialMesh',part2)
1334
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1335
    mesh2.Scale=Vector3.new(3,1.5,3)
1336
    x = Instance.new("Sound",char)
1337
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1338
    x.Pitch = ptez[math.random(1,#ptez)]
1339
    x.Volume = 1
1340
    wait(.1)
1341
    x:Play()
1342
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1343
        if v:FindFirstChild('Humanoid') then
1344
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1345
        end
1346
    end
1347
    coroutine.resume(coroutine.create(function() 
1348
        for i=0,0.62,0.13 do
1349
            wait()
1350
            part.CFrame=part.CFrame
1351
            part.Transparency=i
1352
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1353
            part2.CFrame=part2.CFrame
1354
            part2.Transparency=i
1355
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1356
            end
1357
        part.Parent=nil
1358
        part2.Parent=nil
1359
        x:Destroy()
1360
    end))
1361
end
1362
----------------------------------------------------
1363
mod=Instance.new('Model',char)
1364
1365
function charge()
1366
    hed.Velocity=hed.CFrame.lookVector*100
1367
    part=Instance.new('Part',mod)
1368
    part.Anchored=true
1369
    part.CanCollide=false
1370
    part.FormFactor='Custom'
1371
    part.Size=Vector3.new(.2,.2,.2)
1372
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1373
    part.Transparency=.7
1374
    part.BrickColor=BrickColor.new('Black')
1375
    mesh=Instance.new('SpecialMesh',part)
1376
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1377
    mesh.Scale=Vector3.new(10,5,10)
1378
    part2=part:clone()
1379
    part2.Parent=mod
1380
    part2.BrickColor=BrickColor.new('Bright red')
1381
    mesh2=mesh:clone()
1382
    mesh2.Parent=part2
1383
    mesh2.Scale=Vector3.new(20,10,20)
1384
    part3=part2:clone()
1385
    part3.Parent = mod
1386
    part3.BrickColor=BrickColor.new('Really black')
1387
    mesh3=mesh2:clone()
1388
    mesh2.Parent=part3
1389
    mesh3.Scale=Vector3.new(30,15,30)
1390
    coroutine.resume(coroutine.create(function() 
1391
        for i=0,1,0.1 do
1392
            wait()
1393
            part.CFrame=part.CFrame
1394
            part.Transparency=i
1395
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1396
            part2.CFrame=part2.CFrame
1397
            part2.Transparency=i
1398
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1399
            part3.CFrame=part3.CFrame
1400
            part3.Transparency=i
1401
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1402
            end
1403
        part.Parent=nil
1404
        part2.Parent=nil
1405
        part3.Parent = nil
1406
    end))
1407
end
1408
----------------------------------------------------
1409
function FindNearestTorso(Position,Distance,SinglePlayer)
1410
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1411
        local List = {}
1412
        for i,v in pairs(workspace:GetChildren())do
1413
            if v:IsA("Model")then
1414
                if v:findFirstChild("Torso")then
1415
                    if v ~= char then
1416
                        if(v.Torso.Position -Position).magnitude <= Distance then
1417
                            table.insert(List,v)
1418
                        end 
1419
                    end 
1420
                end 
1421
            end 
1422
        end
1423
    return List
1424
end
1425
1426
mod3 = Instance.new("Model",rleg)
1427
1428
function Stomp()
1429
    part=Instance.new('Part',mod3)
1430
    part.Anchored=true
1431
    part.CanCollide=false
1432
    part.FormFactor='Custom'
1433
    part.Size=Vector3.new(.2,.2,.2)
1434
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1435
    part.Transparency=.7
1436
    part.BrickColor=BrickColor.new('Really red')
1437
    mesh=Instance.new('SpecialMesh',part)
1438
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1439
    mesh.Scale=Vector3.new(25,25,25)
1440
    part2=part:clone()
1441
    part2.Parent=mod3
1442
    part2.BrickColor=BrickColor.new('Really red')
1443
    mesh2=mesh:clone()
1444
    mesh2.Parent=part2
1445
    mesh2.Scale=Vector3.new(15,15,15)
1446
    part3=part:clone()
1447
    part3.Parent=mod3
1448
    part3.TopSurface=0
1449
    part3.BottomSurface=0
1450
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1451
    mesh3=Instance.new('SpecialMesh',part3)
1452
    mesh3.MeshType = 3
1453
    mesh3.Scale=Vector3.new(12,12,12)
1454
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1455
        if v:FindFirstChild('Humanoid') then
1456
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1457
            v.Humanoid.PlatformStand = true
1458
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 800
1459
        end
1460
    end 
1461
    coroutine.resume(coroutine.create(function() 
1462
        for i=0,3.8,0.05 do
1463
            wait()
1464
            part.CFrame=part.CFrame
1465
            part.Transparency=i
1466
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1467
            part2.CFrame=part2.CFrame
1468
            part2.Transparency=i
1469
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1470
            part3.CFrame=part3.CFrame
1471
            part3.Transparency=i
1472
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1473
        end
1474
    end))
1475
end
1476
----------------------------------------------------
1477
1478
local acos = math.acos
1479
local sqrt = math.sqrt
1480
local Vec3 = Vector3.new
1481
local fromAxisAngle = CFrame.fromAxisAngle
1482
1483
local function toAxisAngle(CFr)
1484
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1485
        local Angle = math.acos((R00+R11+R22-1)/2)
1486
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1487
        A = A == 0 and 0.00001 or A
1488
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1489
        B = B == 0 and 0.00001 or B
1490
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1491
        C = C == 0 and 0.00001 or C
1492
        local x = (R21-R12)/sqrt(A)
1493
        local y = (R02-R20)/sqrt(B)
1494
        local z = (R10-R01)/sqrt(C)
1495
        return Vec3(x,y,z),Angle
1496
end
1497
1498
function ApplyTrig(Num,Func)
1499
        local Min,Max = Func(0),Func(1)
1500
        local i = Func(Num)
1501
        return (i-Min)/(Max-Min)
1502
        --[[if Func == "sin" then
1503
                return (math.sin((1-Num)*math.pi)+1)/2
1504
        elseif Func == "cos" then
1505
                return (math.cos((1-Num)*math.pi)+1)/2
1506
        end]]
1507
end
1508
1509
function LerpCFrame(CFrame1,CFrame2,Num)
1510
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1511
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1512
end
1513
1514
function Crater(Torso,Radius)
1515
        Spawn(function()
1516
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1517
        local Ignore = {}
1518
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1519
                if v.Character ~= nil then
1520
                        Ignore[#Ignore+1] = v.Character
1521
                end
1522
        end
1523
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1524
        if Hit == nil then return end
1525
        local Parts = {}
1526
        for i = 1,360,10 do
1527
                local P = Instance.new("Part",Torso.Parent)
1528
                P.Anchored = true
1529
                P.FormFactor = "Custom"
1530
                P.BrickColor = Hit.BrickColor
1531
                P.Material = Hit.Material
1532
                P.TopSurface = "Smooth"
1533
                P.BottomSurface = "Smooth"
1534
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1535
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1536
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1537
                if math.random(0,5) == 0 then -- rubble
1538
                        local P = Instance.new("Part",Torso.Parent)
1539
                        P.Anchored = true
1540
                        P.FormFactor = "Custom"
1541
                        P.BrickColor = Hit.BrickColor
1542
                        P.Material = Hit.Material
1543
                        P.TopSurface = "Smooth"
1544
                        P.BottomSurface = "Smooth"
1545
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1546
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1547
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1548
                end
1549
        end
1550
        for i = 0,1,0.05 do
1551
                for i2,v in pairs(Parts) do
1552
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1553
                end
1554
                wait(0.02)
1555
        end
1556
        for i,v in pairs(Parts) do
1557
                if v[1].Size.X > 2.1 then
1558
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1559
                end
1560
                v[1].Anchored = false
1561
        end
1562
        for i = 0,1,0.05 do
1563
                for i2,v in pairs(Parts) do
1564
                        v[1].Transparency = i
1565
                        if i == 1 then
1566
                                v[1]:Destroy()
1567
                        elseif i >= 0.25 then
1568
                                v[1].CanCollide = false
1569
                        end
1570
                end
1571
                wait(0.02)
1572
        end
1573
        Parts = nil
1574
        end)
1575
end
1576
1577
----------------------------------------------------
1578
mouse.KeyDown:connect(function(key)
1579
    if key == "r" then
1580
        larm.BrickColor = BrickColor.new("Bright red")
1581
        rarm.BrickColor = BrickColor.new("Bright red")
1582
        if Debounces.CanAttack == true then
1583
        Debounces.CanAttack = false
1584
        Debounces.on = true
1585
        Debounces.NoIdl = true
1586
to = char.Titanius.Thingy2.Touched:connect(function(ht)
1587
        hit = ht.Parent
1588
        if ht and hit:IsA("Model") then
1589
                if hit:FindFirstChild("Humanoid") then
1590
                    if hit.Name ~= p.Name then
1591
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1592
                                Debounces.Slashed = true]]--
1593
                                    hit:FindFirstChild("Humanoid"):TakeDamage(19999999)
1594
                                wait(1)
1595
                                --Debounces.Slashed = false
1596
                        --end
1597
                    end
1598
                end
1599
        elseif ht and hit:IsA("Hat") then
1600
            if hit.Parent.Name ~= p.Name then
1601
                if hit.Parent:FindFirstChild("Humanoid") then
1602
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1603
                                Debounces.Slashed = true]]--
1604
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(109999999)
1605
                                wait(1)
1606
                    --Debounces.Slashed = false
1607
                end
1608
            end
1609
        end    
1610
    end)
1611
q = Instance.new("Sound",hed)
1612
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1613
q.Pitch = 0.85
1614
q.Looped = false
1615
q1 = Instance.new("Sound",hed)
1616
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1617
q1.Pitch = 0.85
1618
q1.Looped = false
1619
q:Play()
1620
q1:Play()
1621
    for i = 1,20 do
1622
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1623
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1624
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1625
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1626
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1627
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1628
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1629
        if Debounces.on == false then break end
1630
    wait()
1631
end
1632
n = Instance.new("Sound",hed)
1633
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1634
n.Pitch = 0.94
1635
n.Looped = false
1636
n1 = Instance.new("Sound",hed)
1637
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1638
n1.Pitch = 0.94
1639
n1.Looped = false
1640
n:Play()
1641
n1:Play()
1642
b = Instance.new("Sound",hed)
1643
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1644
b.Pitch = 0.94
1645
b.Looped = false
1646
b1 = Instance.new("Sound",hed)
1647
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1648
b1.Pitch = 0.94
1649
b1.Looped = false
1650
b:Play()
1651
b1:Play()
1652
    for i = 1,26 do
1653
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1654
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1655
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1656
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1657
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1658
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1659
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1660
        if Debounces.on == false then break end
1661
    wait()
1662
end
1663
wait(.5)
1664
to:disconnect()
1665
q:Destroy()
1666
q1:Destroy()
1667
n:Destroy()
1668
n1:Destroy()
1669
larm.BrickColor = BrickColor.new("Really black")
1670
rarm.BrickColor = BrickColor.new("Really black")
1671
    if Debounces.CanAttack == false then
1672
        Debounces.CanAttack = true
1673
        Debounces.on = false
1674
        Debounces.NoIdl = false
1675
            end
1676
        end
1677
    end
1678
end)
1679
----------------------------------------------------
1680
mouse.KeyDown:connect(function(key)
1681
    if key == "q" then
1682
        larm.BrickColor = BrickColor.new("Bright red")
1683
        rarm.BrickColor = BrickColor.new("Bright red")
1684
        if Debounces.CanAttack == true then
1685
        Debounces.CanAttack = false
1686
        Debounces.on = true
1687
        Debounces.NoIdl = true
1688
to = char.Titanius.Thingy2.Touched:connect(function(ht)
1689
        hit = ht.Parent
1690
        if ht and hit:IsA("Model") then
1691
                if hit:FindFirstChild("Humanoid") then
1692
                    if hit.Name ~= p.Name then
1693
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1694
                                Debounces.Slashed = true]]--
1695
                                    hit:FindFirstChild("Humanoid"):TakeDamage(499999999)
1696
                                wait(1)
1697
                                --Debounces.Slashed = false
1698
                        --end
1699
                    end
1700
                end
1701
        elseif ht and hit:IsA("Hat") then
1702
            if hit.Parent.Name ~= p.Name then
1703
                if hit.Parent:FindFirstChild("Humanoid") then
1704
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1705
                                Debounces.Slashed = true]]--
1706
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(499999999)
1707
                                wait(1)
1708
                    --Debounces.Slashed = false
1709
                end
1710
            end
1711
        end    
1712
    end)
1713
        for i = 1, 20 do
1714
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1715
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1716
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1717
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1718
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1719
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1720
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1721
        if Debounces.on == false then break end
1722
        wait()
1723
    end
1724
    z = Instance.new("Sound",hed)
1725
    z.SoundId = "rbxassetid://160069154"
1726
    z.Looped = false
1727
    z.Pitch = .9
1728
    z1 = Instance.new("Sound",hed)
1729
    z1.SoundId = "rbxassetid://160069154"
1730
    z1.Looped = false
1731
    z1.Pitch = .9
1732
    wait(0.01)
1733
    z:Play()
1734
    z1:Play()
1735
        for i = 1, 12 do
1736
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1737
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1738
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1739
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1740
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1741
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1742
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1743
        if Debounces.on == false then break end
1744
        wait()
1745
    end
1746
        for i = 1, 12 do
1747
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1748
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1749
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1750
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1751
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1752
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1753
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1754
        if Debounces.on == false then break end
1755
        wait()
1756
    end
1757
    z = Instance.new("Sound",hed)
1758
    z.SoundId = "rbxassetid://168586621"
1759
    z.Looped = false
1760
    z.Pitch = 1
1761
    z1 = Instance.new("Sound",hed)
1762
    z1.SoundId = "rbxassetid://168586621"
1763
    z1.Looped = false
1764
    z1.Pitch = 1
1765
    wait(0.01)
1766
    z:Play()
1767
    z1:Play()
1768
        for i = 1, 12 do
1769
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1770
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1771
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1772
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1773
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1774
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1775
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1776
        if Debounces.on == false then break end
1777
        wait()
1778
    end
1779
to:disconnect()
1780
larm.BrickColor = BrickColor.new("Really black")
1781
rarm.BrickColor = BrickColor.new("Really black")
1782
    if Debounces.CanAttack == false then
1783
        Debounces.CanAttack = true
1784
        Debounces.on = false
1785
        Debounces.NoIdl = false
1786
            end
1787
        end
1788
    end
1789
end)
1790
----------------------------------------------------
1791
Sit = false
1792
mouse.KeyDown:connect(function(key)
1793
    if key == "v" then
1794
        if Sit == false then
1795
            Sit = true
1796
            hum.WalkSpeed = 100
1797
        stanceToggle = "Sitting"
1798
    elseif Sit == true then
1799
        Sit = false
1800
            hum.WalkSpeed = 100
1801
        stanceToggle = "Normal"
1802
        end
1803
    end
1804
end)
1805
----------------------------------------------------
1806
mouse.KeyDown:connect(function(key)
1807
    if key == "t" then
1808
        if Debounces.CanAttack == true then
1809
        Debounces.CanAttack = false
1810
        Debounces.on = true
1811
        Debounces.NoIdl = true
1812
        for i = 1, 20 do
1813
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1814
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1815
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1816
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1817
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1818
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1819
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1820
            if Debounces.on == false then break end
1821
            wait()
1822
        end
1823
        Spawn(function()
1824
            local Parts = {}
1825
            for Y = -5,5 do
1826
                local P = Instance.new("Part",char)
1827
                P.Anchored = true
1828
                P.FormFactor = "Custom"
1829
                P.CanCollide = false
1830
                P.Size = Vector3.new(1,2,1)
1831
                P.TopSurface = "SmoothNoOutlines"
1832
                P.BottomSurface = "SmoothNoOutlines"
1833
                P.BrickColor = BrickColor.new("Really black")
1834
                P.Name = tostring(Y)
1835
                local i = (Y+5)/(10)
1836
                i = 1-math.cos(math.pi*i-(math.pi/2))
1837
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1838
                --[[P.Touched:connect(function(ht)
1839
                    local hit = ht.Parent
1840
                    if hit:FindFirstChild("Humanoid") then
1841
                        hit.Humanoid:TakeDamage(math.random(10000020,10000030))
1842
                    end
1843
                end)]]--
1844
        s = Instance.new("Sound",P)
1845
        s.SoundId = "rbxassetid://228343271"
1846
        s.Volume = .7
1847
        s.Pitch = 0.9
1848
        s:Play()
1849
P.Touched:connect(function(ht)
1850
        hit = ht.Parent
1851
        if ht and hit:IsA("Model") then
1852
                if hit:FindFirstChild("Humanoid") then
1853
                    if hit.Name ~= p.Name then
1854
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1855
                                Debounces.Slashed = true]]--
1856
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
1857
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1858
                                wait(1)
1859
                                --Debounces.Slashed = false
1860
                        --end
1861
                end
1862
                end
1863
        elseif ht and hit:IsA("Hat") then
1864
            if hit.Parent.Name ~= p.Name then
1865
                if hit.Parent:FindFirstChild("Humanoid") then
1866
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1867
                                Debounces.Slashed = true]]--
1868
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (10000020,10000030))
1869
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1870
                                wait(1)
1871
                    --Debounces.Slashed = false
1872
                --end
1873
            end
1874
        end
1875
    end
1876
end)
1877
                Parts[#Parts+1] = P
1878
            end
1879
            local BREAKIT = false
1880
            local CParts = {}
1881
            local Rocks = {}
1882
            local LastPos = nil
1883
            for i = 1,70 do
1884
                for i2,v in pairs(Parts) do
1885
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1886
                    local cf = v.CFrame
1887
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1888
                    v.CFrame = cf
1889
                    v.Transparency = v.Transparency+0.02
1890
                    if v.Transparency >= 0.975 then BREAKIT = true end
1891
                    if v.Name == "0" then
1892
                        local Ignore = {}
1893
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1894
                            if v.Character ~= nil then
1895
                                Ignore[#Ignore+1] = v.Character
1896
                            end
1897
                        end
1898
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-100,0))
1899
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1900
                        if Hit ~= nil then
1901
                            if #Rocks == 0 then
1902
                                for i = 1,5 do
1903
                                    local P = Instance.new("Part",char)
1904
                                    Rocks[#Rocks+1] = P
1905
                                    P.Anchored = true
1906
                                    P.FormFactor = "Custom"
1907
                                    P.BrickColor = Hit.BrickColor
1908
                                    P.Material = Hit.Material
1909
                                    P.TopSurface = "Smooth"
1910
                                    P.BottomSurface = "Smooth"
1911
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1912
                                end
1913
                            end
1914
                            for i,P in pairs(Rocks) do
1915
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1916
                            end
1917
                            local P = Instance.new("Part",char)
1918
                            CParts[#CParts+1] = {P,tick()}
1919
                            P.Anchored = true
1920
                            P.FormFactor = "Custom"
1921
                            P.BrickColor = Hit.BrickColor
1922
                            P.Material = Hit.Material
1923
                            P.TopSurface = "Smooth"
1924
                            P.BottomSurface = "Smooth"
1925
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1926
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1927
                            Pos = Pos.p
1928
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1929
                            local P = P:Clone()
1930
                            CParts[#CParts+1] = {P,tick()}
1931
                            P.Parent = char
1932
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1933
                            Pos = Pos.p
1934
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1935
                            if LastPos ~= nil then
1936
                                local P = P:Clone()
1937
                                CParts[#CParts+1] = {P,tick()}
1938
                                P.Parent = char
1939
                                P.BrickColor = BrickColor.new("Really black")
1940
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1941
                                Pos = Pos.p
1942
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1943
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1944
                                --P.Velocity = Vector3.new(0,-1000,0)
1945
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1946
                            end
1947
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1948
                        end
1949
                    end
1950
                end
1951
                if BREAKIT then break end
1952
                wait(0.002)
1953
            end
1954
            for i,v in pairs(Rocks) do
1955
                CParts[#CParts+1] = {v,tick()}
1956
            end
1957
            for i,v in pairs(Parts) do
1958
                v:Destroy()
1959
            end
1960
            Parts = nil
1961
            while true do
1962
                local t = tick()
1963
                local p = nil
1964
                for i,v in pairs(CParts) do
1965
                    if t-v[2] > 4 then
1966
                        v[1].Transparency = v[1].Transparency+0.05
1967
                        if v[1].Transparency >= 1 then
1968
                            v[1]:Destroy()
1969
                            CParts[i] = nil
1970
                        end
1971
                    end
1972
                    p = v
1973
                end
1974
                if p == nil then break end
1975
                wait(0.002)
1976
            end
1977
            for i,v in pairs(CParts) do
1978
                v:Destroy()
1979
            end
1980
            CParts = {}
1981
        end)
1982
        for i = 1, 20 do
1983
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1984
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1985
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1986
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1987
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1988
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1989
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1990
            if Debounces.on == false then break end
1991
            wait()
1992
        end
1993
    if Debounces.CanAttack == false then
1994
        Debounces.CanAttack = true
1995
        Debounces.on = false
1996
        Debounces.NoIdl = false
1997
            end
1998
        end
1999
    end
2000
end)
2001
----------------------------------------------------
2002
mouse.KeyDown:connect(function(key)
2003
    if key == "e" then
2004
    larm.BrickColor = BrickColor.new("Bright red")
2005
    rarm.BrickColor = BrickColor.new("Bright red")
2006
        if Debounces.CanAttack == true then
2007
        Debounces.CanAttack = false
2008
        Debounces.on = true
2009
        Debounces.NoIdl = true
2010
        for i = 1, 18 do
2011
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
2012
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
2013
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
2014
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
2015
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
2016
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2017
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2018
        if Debounces.on == false then break end
2019
            wait()
2020
        end
2021
        local HandCF = CFrame.new(char.Titanius.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2022
        local rng = Instance.new("Part", char.Titanius.Handle)
2023
        rng.Anchored = true
2024
        rng.BrickColor = BrickColor.new("Really black")
2025
        rng.CanCollide = true
2026
        rng.FormFactor = 3
2027
        rng.Name = "Ring"
2028
        rng.Size = Vector3.new(1, 1, 1)
2029
        rng.CanCollide = false
2030
        rng.Transparency = 0.35
2031
        rng.TopSurface = 0
2032
        rng.BottomSurface = 0
2033
        rng.CFrame = HandCF
2034
        local rngm = Instance.new("SpecialMesh", rng)
2035
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2036
        rngm.Scale = Vector3.new(1, 1, 2)
2037
            x = Instance.new("Sound", hed)
2038
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2039
            x.Looped = false
2040
            x.Pitch = .7
2041
            x.Volume = 1
2042
            x1 = Instance.new("Sound", hed)
2043
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
2044
            x1.Looped = false
2045
            x1.Pitch = .7
2046
            x1.Volume = 1
2047
            x:Play()
2048
            x1:Play()
2049
            rngto = rng.Touched:connect(function(ht)
2050
            hit = ht.Parent
2051
            if ht and hit:IsA("Model") then
2052
                    if hit:FindFirstChild("Humanoid") then
2053
                        if hit.Name ~= p.Name then
2054
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2055
                                    Debounces.Slashed = true]]--
2056
                                    hit:FindFirstChild("Humanoid"):TakeDamage(1000000)
2057
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2058
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
2059
                                    --Debounces.Slashed = false
2060
                            --end
2061
                        end
2062
                    end
2063
            elseif ht and hit:IsA("Hat") then
2064
                if hit.Parent.Name ~= p.Name then
2065
                    if hit.Parent:FindFirstChild("Humanoid") then
2066
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2067
                                    Debounces.Slashed = true]]--
2068
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(100000)
2069
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2070
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
2071
                        --Debounces.Slashed = false
2072
                    end
2073
                end
2074
            end    
2075
        end)
2076
                coroutine.wrap(function()
2077
                for i = 1, 60, 2 do
2078
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2079
                rng.Size = rngm.Scale
2080
                rng.CFrame = HandCF
2081
                rng.Transparency = i/60
2082
                wait()
2083
                end
2084
                wait()
2085
                rng:Destroy()
2086
                end)()
2087
        for i = 1, 18 do
2088
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
2089
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
2090
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
2091
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
2092
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
2093
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2094
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2095
        if Debounces.on == false then break end
2096
            wait()
2097
        end
2098
        larm.BrickColor = BrickColor.new("Really black")
2099
        rarm.BrickColor = BrickColor.new("Really black")
2100
        x:Destroy()
2101
        x1:Destroy()
2102
    if Debounces.CanAttack == false then
2103
        Debounces.CanAttack = true
2104
        Debounces.on = false
2105
        Debounces.NoIdl = false
2106
            end
2107
        end
2108
    end
2109
end)
2110
----------------------------------------------------
2111
mouse.KeyDown:connect(function(key)
2112
	if key == "y" then
2113
		if Debounces.CanAttack == true then
2114
            Debounces.CanAttack = false
2115
            Debounces.on = true
2116
            Debounces.NoIdl = true
2117
				for i = 1, 15 do
2118
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2119
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2120
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2121
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2122
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2123
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2124
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2125
                    if Debounces.on == false then break end
2126
                    wait()
2127
                end
2128
				x = Instance.new("Sound",char)
2129
				x.SoundId = "rbxassetid://228343271"
2130
				x.Pitch = 1
2131
				x.Volume = .8
2132
				wait(.1)
2133
				x:Play()
2134
				Debounces.on = false
2135
				Debounces.Here = false
2136
				shot = shot + 1
2137
local rng = Instance.new("Part", char)
2138
rng.Anchored = true
2139
rng.BrickColor = BrickColor.new("Really black")
2140
rng.CanCollide = false
2141
rng.FormFactor = 3
2142
rng.Name = "Ring"
2143
rng.Size = Vector3.new(1, 1, 1)
2144
rng.Transparency = 0.35
2145
rng.TopSurface = 0
2146
rng.BottomSurface = 0
2147
rng2 = rng:clone()
2148
rng3 = rng2:clone()
2149
rng4 = rng2:clone()
2150
local rngm = Instance.new("SpecialMesh", rng)
2151
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2152
rngm.Scale = Vector3.new(10, 10, 1)
2153
rngm2 = rngm:clone()
2154
rngm2.Scale = Vector3.new(5, 5, 1)
2155
rngm3=rngm2:clone()
2156
rngm3.Parent = rng3
2157
rngm3.Scale = Vector3.new(8, 8, 1)
2158
rngm4 = rngm2:clone()
2159
rngm4.Parent = rng4
2160
rngm4.Scale = Vector3.new(6, 6, 1)
2161
local bem = Instance.new("Part", char)
2162
bem.Anchored = true
2163
bem.BrickColor = BrickColor.new("Really red")
2164
bem.CanCollide = false
2165
bem.FormFactor = 3
2166
bem.Name = "Beam" .. shot
2167
bem.Size = Vector3.new(1, 1, 1)
2168
bem.Transparency = 0.35
2169
bem.TopSurface = 0
2170
bem.BottomSurface = 0
2171
local bemm = Instance.new("SpecialMesh", bem)
2172
bemm.MeshType = 4
2173
bemm.Scale = Vector3.new(1, 4, 4)
2174
local out = Instance.new("Part", char)
2175
out.Anchored = true
2176
out.BrickColor = BrickColor.new("Really red")
2177
out.CanCollide = false
2178
out.FormFactor = 3
2179
out.Name = "Out"
2180
out.Size = Vector3.new(4, 4, 4)
2181
out.Transparency = 0.35
2182
out.TopSurface = 0
2183
out.BottomSurface = 0
2184
local outm = Instance.new("SpecialMesh", out)
2185
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2186
outm.Scale = Vector3.new(4, 4, 4)
2187
local bnd = Instance.new("Part", char)
2188
bnd.Anchored = true
2189
bnd.BrickColor = BrickColor.new("Really red")
2190
bnd.CanCollide = false
2191
bnd.FormFactor = 3
2192
bnd.Name = "Bend"
2193
bnd.Size = Vector3.new(1, 1, 1)
2194
bnd.Transparency = 1
2195
bnd.TopSurface = 0
2196
bnd.BottomSurface = 0
2197
local bndm = Instance.new("SpecialMesh", bnd)
2198
bndm.MeshType = 3
2199
bndm.Scale = Vector3.new(8, 8, 8)
2200
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2201
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2202
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2203
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2204
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2205
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2206
Debounces.Shewt = true
2207
coroutine.wrap(function()
2208
for i = 1, 20, 0.2 do
2209
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2210
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2211
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2212
rng.Transparency = i/20
2213
rng3.Transparency = 1/16
2214
rng4.Transparency = i/12
2215
wait()
2216
end
2217
wait()
2218
rng:Destroy()
2219
end)()
2220
if Debounces.Shewt == true then
2221
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2222
hit = ht.Parent
2223
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2224
if HasntTouched(hit.Name) == true and deb == false then
2225
deb = true
2226
coroutine.wrap(function()
2227
hit:FindFirstChild("Humanoid").PlatformStand = true
2228
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2229
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
2230
end)()
2231
table.insert(Touche, hit.Name)
2232
deb = false
2233
end
2234
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2235
if HasntTouched(hit.Parent.Name) == true and deb == false then
2236
deb = true
2237
coroutine.wrap(function()
2238
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2239
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2240
wait(1)
2241
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2242
end)()
2243
table.insert(Touche, hit.Parent.Name)
2244
deb = false
2245
for i, v in pairs(Touche) do
2246
print(v)
2247
end
2248
end
2249
end
2250
end)
2251
end
2252
for i = 0, 260, 8 do
2253
bem.Size = Vector3.new(i, 2, 2)
2254
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2255
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2256
bnd.Size = Vector3.new(1,1,1)
2257
bndm.Scale = Vector3.new(8,8,8)
2258
if i % 10 == 0 then
2259
local newRng = rng2:Clone()
2260
newRng.Parent = char
2261
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2262
local newRngm = rngm2:clone()
2263
newRngm.Parent=newRng
2264
coroutine.wrap(function()
2265
for i = 1, 10, 0.2 do
2266
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2267
newRng.Transparency = i/10
2268
wait()
2269
end
2270
wait()
2271
newRng:Destroy()
2272
end)()
2273
end
2274
wait()
2275
end
2276
wait()
2277
Debounces.Shewt = false
2278
bem:Destroy()
2279
out:Destroy()
2280
bnd:Destroy()
2281
Debounces.Ready = false
2282
for i, v in pairs(Touche) do
2283
table.remove(Touche, i)
2284
end
2285
wait()
2286
table.insert(Touche, char.Name)
2287
Debounces.NoIdl = false
2288
if Debounces.CanAttack == false then
2289
Debounces.CanAttack = true
2290
end
2291
end
2292
end
2293
end)
2294
----------------------------------------------------
2295
sidz = {"231917888", "231917845", "231917806"}
2296
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2297
mouse.KeyDown:connect(function(key)
2298
    if key == "f" then
2299
        if Debounces.CanAttack == true then
2300
            Debounces.CanAttack = false
2301
            Debounces.on = true
2302
            Debounces.NoIdl = true
2303
                for i = 1, 10 do
2304
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2305
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2306
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2307
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2308
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2309
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2310
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2311
                    if Debounces.on == false then break end
2312
                    wait()
2313
                end
2314
                z = Instance.new("Sound",char)
2315
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2316
                z.Pitch = ptz[math.random(1,#ptz)]
2317
                z.Volume = 1
2318
                z1 = Instance.new("Sound",char)
2319
                z1.SoundId = z.SoundId
2320
                z1.Pitch = z.Pitch
2321
                z1.Volume = 1
2322
                wait(1)
2323
                z:Play()
2324
                z1:Play()
2325
                Stomp()
2326
                for i = 1, 20 do
2327
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2328
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2329
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2330
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2331
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2332
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2333
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2334
                    if Debounces.on == false then break end
2335
                    wait()
2336
                end
2337
        if Debounces.CanAttack == false then
2338
            Debounces.CanAttack = true
2339
            Debounces.on = false
2340
            Debounces.NoIdl = false
2341
            larm.BrickColor = BrickColor.new("Really black")
2342
            rarm.BrickColor = BrickColor.new("Really black")
2343
            end
2344
        end
2345
    end
2346
end)    
2347
----------------------------------------------------
2348
mouse.KeyDown:connect(function(key)
2349
    if key == "g" then
2350
        if Debounces.CanAttack == true then
2351
        Debounces.CanAttack = false
2352
        Debounces.on = true
2353
        Debounces.NoIdl = true
2354
        chrg = lleg.Touched:connect(function(ht)
2355
        hit = ht.Parent
2356
            if ht and hit:IsA("Model") then
2357
                    if hit:FindFirstChild("Humanoid") then
2358
                        if hit.Name ~= p.Name then
2359
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2360
                                    Debounces.Slashed = true]]--
2361
                                    hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
2362
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2363
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2364
                                    --Debounces.Slashed = false
2365
                            --end
2366
                        end
2367
                    end
2368
            elseif ht and hit:IsA("Hat") then
2369
                if hit.Parent.Name ~= p.Name then
2370
                    if hit.Parent:FindFirstChild("Humanoid") then
2371
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2372
                                    Debounces.Slashed = true]]--
2373
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999999)
2374
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2375
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2376
                        --Debounces.Slashed = false
2377
                    end
2378
                end
2379
            end    
2380
        end)
2381
        for i = 1, 14 do
2382
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2383
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2384
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2385
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2386
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2387
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2388
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2389
            if Debounces.on == false then break end
2390
            wait()
2391
        end
2392
        charge()
2393
        z = Instance.new("Sound",char)
2394
        z.SoundId = "rbxassetid://100632875"
2395
        z.Volume = 1
2396
        z.Pitch = .8
2397
        z1 = Instance.new("Sound",char)
2398
        z1.SoundId = "rbxassetid://100632875"
2399
        z1.Volume = 1
2400
        z1.Pitch = .9
2401
        z:Play()
2402
        z1:Play()
2403
        wait(1)
2404
        z:Destroy()
2405
        z1:Destroy()
2406
        chrg:disconnect()
2407
        if Debounces.CanAttack == false then
2408
            Debounces.CanAttack = true
2409
            Debounces.on = false
2410
            Debounces.NoIdl = false
2411
            larm.BrickColor = BrickColor.new("Really black")
2412
            rarm.BrickColor = BrickColor.new("Really black")
2413
            end
2414
        end
2415
    end
2416
end)
2417
----------------------------------------------------
2418
pt = {0.7, 0.8, 0.9}
2419
mouse.KeyDown:connect(function(key)
2420
    if key == "h" then
2421
        if Debounces.CanJoke == true then
2422
            Debounces.CanJoke = false
2423
            u = Instance.new("Sound")
2424
            u.SoundId = "http://www.roblox.com/asset/?id=333446256"
2425
            u.Parent = char
2426
            u.Looped = false
2427
            u.Pitch = pt[math.random(1,#pt)]
2428
            u.Volume = 1
2429
            u2 = Instance.new("Sound")
2430
            u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
2431
            u2.Parent = char
2432
            u2.Looped = false
2433
            u2.Pitch = u.Pitch
2434
            u2.Volume = 1
2435
            wait(.01)
2436
            u:Play()
2437
            u2:Play()
2438
            wait(6)
2439
            u:Destroy()
2440
            u2:Destroy()
2441
            if Debounces.CanJoke == false then
2442
                Debounces.CanJoke = true
2443
            end
2444
        end
2445
    end
2446
end)
2447
----------------------------------------------------
2448
--Insert awesome nuke cmd here--    
2449
2450
----------------------------------------------------
2451
mouse.KeyDown:connect(function(key)
2452
    if key == "l" then
2453
			if Debounces.CanJoke == true then
2454
				Debounces.CanJoke = false
2455
                z = Instance.new("Sound",char)
2456
                z.SoundId = "rbxassetid://233774928"
2457
                z.Pitch = .76
2458
                z.Volume = 1
2459
				wait()
2460
				z:Play()
2461
				wait(6)
2462
				z:Destroy()
2463
			if Debounces.CanJoke == false then
2464
				Debounces.CanJoke = true
2465
			end
2466
		end
2467
	end
2468
end)
2469
----------------------------------------------------
2470
mouse.KeyDown:connect(function(key)
2471
    if key == "j" then
2472
			if Debounces.CanJoke == true then
2473
				Debounces.CanJoke = false
2474
                z = Instance.new("Sound",char)
2475
                z.SoundId = "rbxassetid://135017456"
2476
                z.Pitch = .76
2477
                z.Volume = 1
2478
				wait()
2479
				z:Play()
2480
				wait(6)
2481
				z:Destroy()
2482
			if Debounces.CanJoke == false then
2483
				Debounces.CanJoke = true
2484
			end
2485
		end
2486
	end
2487
end)
2488
----------------------------------------------------
2489
mouse.KeyDown:connect(function(key)
2490
    if key == "k" then
2491
			if Debounces.CanJoke == true then
2492
				Debounces.CanJoke = false
2493
                z = Instance.new("Sound",char)
2494
                z.SoundId = "rbxassetid://135017578"
2495
                z.Pitch = .76
2496
                z.Volume = 1
2497
				wait()
2498
				z:Play()
2499
				wait(4)
2500
				z:Destroy()
2501
			if Debounces.CanJoke == false then
2502
				Debounces.CanJoke = true
2503
			end
2504
		end
2505
	end
2506
end)
2507
----------------------------------------------------
2508
mouse.KeyDown:connect(function(key)
2509
    if key == "x" then
2510
        if Debounces.CanAttack == true then
2511
            Debounces.CanAttack = false
2512
            Debounces.NoIdl = true
2513
            Debounces.on = true
2514
            Debounces.ks = true
2515
        for i = 1, 10 do
2516
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2517
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2518
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2519
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2520
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2521
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2522
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2523
            if Debounces.on == false then break end
2524
            wait()
2525
        end
2526
        z = Instance.new("Sound",hed)
2527
        z.SoundId = "rbxassetid://169445092"
2528
        z.Volume = 1
2529
        wait(0.1)
2530
        z:Play()
2531
        kik = rleg.Touched:connect(function(ht)
2532
        hit = ht.Parent
2533
            if ht and hit:IsA("Model") then
2534
                    if hit:FindFirstChild("Humanoid") then
2535
                        if hit.Name ~= p.Name then
2536
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2537
                                    Debounces.Slashed = true]]--
2538
                                    if Debounces.ks==true then
2539
                                    z = Instance.new("Sound",hed)
2540
                                    z.SoundId = "rbxassetid://169380525"
2541
                                    z.Volume = 1
2542
                                    z:Play()
2543
                                    Debounces.ks=false
2544
                                    end
2545
                                    hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
2546
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2547
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2548
                            --Debounces.Slashed = false
2549
                        --end
2550
                    end
2551
                end
2552
            elseif ht and hit:IsA("Hat") then
2553
                if hit.Parent.Name ~= p.Name then
2554
                    if hit.Parent:FindFirstChild("Humanoid") then
2555
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2556
                                    Debounces.Slashed = true]]--
2557
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999)
2558
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2559
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2560
                            --Debounces.Slashed = false
2561
                        --end
2562
                    end
2563
                end
2564
            end    
2565
        end)
2566
        for i = 1, 8 do
2567
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2568
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2569
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2570
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2571
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2572
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2573
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2574
            if Debounces.on == false then break end
2575
            wait()
2576
        end
2577
        kik:disconnect()
2578
        if Debounces.CanAttack == false then
2579
            Debounces.CanAttack = true
2580
            Debounces.on = false
2581
            Debounces.NoIdl = false
2582
            end
2583
        end
2584
    end
2585
end)
2586
----------------------------------------------------
2587
mouse.KeyDown:connect(function(key)
2588
    if key == "c" then
2589
        if Debounces.CanAttack == true then
2590
            Debounces.CanAttack = false
2591
            Debounces.NoIdl = true
2592
            Debounces.on = true
2593
            SIDZ = {"231917744", "231917742"}
2594
            PTZ = {0.7, 0.8, 0.9, 1}
2595
                for i = 1, 20 do
2596
                    wait()
2597
                        for i,v in pairs(char.Titanius:children()) do
2598
                    if v:IsA("Part") or v:IsA("WedgePart") then
2599
                        v.Transparency = v.Transparency + 0.05
2600
                        end
2601
                    end
2602
                end
2603
                function FindNearestTorso(Position,Distance,SinglePlayer)
2604
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2605
                        local List = {}
2606
                        for i,v in pairs(workspace:GetChildren())do
2607
                            if v:IsA("Model")then
2608
                                if v:findFirstChild("Torso")then
2609
                                    if v ~= char then
2610
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2611
                                            table.insert(List,v)
2612
                                        end 
2613
                                    end 
2614
                                end 
2615
                            end 
2616
                        end
2617
                    return List
2618
                end
2619
                GroundPound()
2620
                for i = 1, 5 do
2621
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2622
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2623
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2624
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2625
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2626
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2627
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2628
                    if Debounces.on == false then break end
2629
                    wait()
2630
                end
2631
                GroundPound()
2632
                for i = 1, 5 do
2633
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2634
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2635
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2636
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2637
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2638
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2639
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2640
                    if Debounces.on == false then break end
2641
                    wait()
2642
                end
2643
                GroundPound()
2644
                for i = 1, 5 do
2645
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2646
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2647
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2648
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2649
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2650
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2651
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2652
                    if Debounces.on == false then break end
2653
                    wait()
2654
                end
2655
                GroundPound()
2656
                for i = 1, 5 do
2657
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2658
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2659
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2660
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2661
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2662
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2663
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2664
                    if Debounces.on == false then break end
2665
                    wait()
2666
                end
2667
                GroundPound()
2668
                for i = 1, 5 do
2669
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2670
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2671
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2672
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2673
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2674
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2675
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2676
                    if Debounces.on == false then break end
2677
                    wait()
2678
                end
2679
                GroundPound()
2680
                for i = 1, 5 do
2681
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2682
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2683
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2684
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2685
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2686
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2687
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2688
                    if Debounces.on == false then break end
2689
                    wait()
2690
                end
2691
                for i = 1, 18 do
2692
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2693
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2694
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2695
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2696
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2697
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2698
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2699
                    if Debounces.on == false then break end
2700
                    wait()
2701
                end
2702
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2703
                    if v:FindFirstChild('Humanoid') then
2704
                        v.Humanoid:TakeDamage(math.random(10000020,10000030))
2705
                        v.Humanoid.PlatformStand = true
2706
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2707
                    end
2708
                end
2709
                x = Instance.new("Sound",char)
2710
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2711
                x.Pitch = PTZ[math.random(1,#PTZ)]
2712
                x.Volume = 1
2713
                wait(0.1)
2714
                x:Play()
2715
                Crater(hed,20)
2716
                for i = 1, 14 do
2717
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2718
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2719
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2720
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2721
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2722
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2723
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2724
                    if Debounces.on == false then break end
2725
                    wait()
2726
                end
2727
            if Debounces.CanAttack == false then
2728
                Debounces.CanAttack = true
2729
                Debounces.on = false
2730
                Debounces.NoIdl = false
2731
                for i = 1, 20 do
2732
                    wait()
2733
                        for i,v in pairs(char.Titanius:children()) do
2734
                    if v:IsA("Part") or v:IsA("WedgePart") then
2735
                        v.Transparency = v.Transparency - 0.05
2736
                        end
2737
                    end
2738
                end
2739
            end
2740
        end
2741
    end
2742
end)
2743
----------------------------------------------------176349813
2744
mouse.KeyDown:connect(function(key)
2745
    if key == "b" then
2746
        hum.WalkSpeed = 100
2747
        if Debounces.CanAttack == true then
2748
            Debounces.CanAttack = false
2749
            Debounces.NoIdl = true
2750
            Debounces.on = true
2751
            for i = 1,20 do
2752
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2753
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2754
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2755
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2756
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2757
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2758
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2759
            if Debounces.on == false then break end
2760
            wait()
2761
            end
2762
        wait(1)
2763
        v = Instance.new("Sound")
2764
        v.SoundId = "rbxassetid://199978176"
2765
        v.Parent = char
2766
        v.Looped = false
2767
        v.Pitch = 1
2768
        v.Volume = 3
2769
        wait(.01)
2770
        v:Play()
2771
        
2772
        if Daytime == true then
2773
            Daytime = false
2774
            l.TimeOfDay = 24
2775
        else
2776
            Daytime = true
2777
            l.TimeOfDay = 12
2778
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2779
        end
2780
        
2781
            local Shockwave = function()
2782
                local rng1 = Instance.new("Part", char)
2783
                rng1.Anchored = true
2784
                rng1.BrickColor = BrickColor.new("Really black")
2785
                rng1.CanCollide = false
2786
                rng1.FormFactor = 3
2787
                rng1.Name = "Ring"
2788
                rng1.Size = Vector3.new(1, 1, 1)
2789
                rng1.Transparency = 0.35
2790
                rng1.TopSurface = 0
2791
                rng1.BottomSurface = 0
2792
                local rngm1 = Instance.new("SpecialMesh", rng)
2793
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2794
                rngm1.Scale = Vector3.new(10, 10, 1)
2795
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2796
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2797
                Wave.Name = "Shockwave"
2798
                Wave.BrickColor = BrickColor.new("Really black")
2799
                Wave.Size = Vector3.new(1, 1, 1)
2800
                Wave.Shape = "Ball"
2801
                Wave.CanCollide = false
2802
                Wave.Anchored = true
2803
                Wave.TopSurface = 0
2804
                Wave.BottomSurface = 0
2805
                Wave.Touched:connect(function(hit)
2806
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2807
                        local Occlude = true
2808
                        local NotOccludes = {
2809
                            char.Name;
2810
                            "Wings";
2811
                            "Scythe";
2812
                            "Thingy";
2813
                            "Thingy2"; -- put all of the names in a table pls
2814
                        }
2815
                        for i,v in pairs(NotOccludes) do
2816
                            if hit.Parent.Name == v then
2817
                                Occlude = false
2818
                            end
2819
                        end
2820
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2821
                        if Occlude then
2822
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2823
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2824
                        end
2825
                    end
2826
                end)
2827
                
2828
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2829
                
2830
                coroutine.wrap(function()
2831
                    for i = 1, 20, 0.2 do
2832
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2833
                        rng1.Transparency = i/20
2834
                    wait()
2835
                    end
2836
                    wait()
2837
                    rng1:Destroy()
2838
                end)()
2839
                
2840
                Delay(0, function()
2841
2842
                    if Daytime == false then
2843
                       for i = 1, 50, 1 do
2844
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2845
                            Wave.CFrame = char.Torso.CFrame
2846
                            local t = i / 50
2847
                            Wave.Transparency = t
2848
                            wait()
2849
                        end
2850
                    else
2851
                        for i = 1, 50, 1 do
2852
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2853
                            Wave.CFrame = char.Torso.CFrame
2854
                            local t = i / 50
2855
                            Wave.Transparency = t
2856
                            wait()
2857
                        end
2858
                    end
2859
                    Wave:Destroy()
2860
                end)
2861
                Delay(0, function()
2862
                    while wait() do
2863
                        if Wave ~= nil then
2864
                            Wave.CFrame = char.Torso.CFrame
2865
                        else
2866
                            break
2867
                        end
2868
                    end
2869
                end)
2870
            end
2871
        Shockwave() 
2872
        for i = 1, 15 do
2873
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2874
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2875
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2876
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2877
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2878
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2879
            if Debounces.on == false then break end
2880
            wait()
2881
        end
2882
        for i = 1, 15 do
2883
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2884
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2885
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2886
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2887
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2888
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2889
            if Debounces.on == false then break end
2890
            wait()
2891
        end
2892
        for i = 1, 15 do
2893
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2894
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2895
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2896
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2897
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2898
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2899
            if Debounces.on == false then break end
2900
            wait()
2901
        end
2902
        for i = 1, 15 do
2903
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2904
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2905
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2906
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2907
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2908
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2909
            if Debounces.on == false then break end
2910
            wait()
2911
        end
2912
        for i = 1, 15 do
2913
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2914
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2915
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2916
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2917
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2918
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2919
            if Debounces.on == false then break end
2920
            wait()
2921
        end
2922
        for i = 1, 15 do
2923
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2924
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2925
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2926
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2927
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2928
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2929
            if Debounces.on == false then break end
2930
            wait()
2931
        end
2932
        wait(1.4)
2933
        Debounces.NoIdl = false
2934
        hum.WalkSpeed = 100
2935
        Debounces.on = false
2936
        wait()
2937
        if Debounces.CanAttack == false then
2938
            Debounces.CanAttack = true
2939
            v:Destroy()
2940
            end
2941
        end
2942
    end
2943
end)
2944
----------------------------------------------------
2945
mouse.KeyDown:connect(function(key)
2946
    if key == "m" then
2947
hum.WalkSpeed = 0
2948
        if Debounces.CanAttack == true then
2949
        Debounces.CanAttack = false
2950
        Debounces.on = true
2951
        Debounces.NoIdl = true
2952
            x = Instance.new("Sound",char)
2953
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2954
            x.Looped = false
2955
            x.Pitch = 1.1
2956
            x.Volume = 1
2957
            x:Play()
2958
            x2 = Instance.new("Sound",char)
2959
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2960
            x2.Looped = false
2961
            x2.Pitch = .7
2962
            x2.Volume = 1
2963
            wait(.1)
2964
            x:Play()
2965
            x2:Play()
2966
        for i = 1, 20 do
2967
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2968
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2969
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2970
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2971
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2972
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2973
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2974
            if Debounces.on == false then break end
2975
                wait()
2976
            x:Destroy()
2977
            x2:Destroy()
2978
            end
2979
            wait(1)
2980
        local rng = Instance.new("Part", char)
2981
        rng.Anchored = true
2982
        rng.BrickColor = BrickColor.new("Really black")
2983
        rng.CanCollide = false
2984
        rng.FormFactor = 3
2985
        rng.Name = "Ring"
2986
        rng.Size = Vector3.new(1, 1, 1)
2987
        rng.Transparency = 0.35
2988
        rng.TopSurface = 0
2989
        rng.BottomSurface = 0
2990
        rng.Position = torso.Position - Vector3.new(0,2,0)
2991
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2992
        local rngm = Instance.new("SpecialMesh", rng)
2993
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2994
        rngm.Scale = Vector3.new(1, 1, 2)
2995
            x = Instance.new("Sound",char)
2996
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2997
            x.Looped = false
2998
            x.Pitch = .7
2999
            x.Volume = 1
3000
            x:Play()
3001
                coroutine.wrap(function()
3002
                for i = 1, 60, 2 do
3003
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
3004
                rng.Transparency = i/60
3005
                wait()
3006
                end
3007
                wait()
3008
                rng:Destroy()
3009
                end)()
3010
            hum.WalkSpeed = 50
3011
        BV = Instance.new("BodyVelocity", torso)
3012
        BV.maxForce = Vector3.new(0,100000,0)
3013
        BV.P = 100000
3014
        BV.velocity = Vector3.new(0,800,0)
3015
    for i = 1, 20 do
3016
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
3017
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
3018
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
3019
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
3020
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
3021
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
3022
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3023
        if Debounces.on == false then break end
3024
        wait()
3025
    end
3026
x:Destroy()
3027
BV:Destroy()
3028
    for i = 1, 30 do
3029
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
3030
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
3031
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
3032
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
3033
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
3034
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
3035
        if Debounces.on == false then break end
3036
        wait()
3037
    end
3038
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
3039
    for i = 1, 30 do
3040
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
3041
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
3042
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
3043
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
3044
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
3045
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
3046
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3047
        if Debounces.on == false then break end
3048
        wait()
3049
    end
3050
end
3051
Debounces.on = false
3052
Debounces.NoIdl = false
3053
local ry,ht,ps=nil,nil,nil
3054
while ht==nil do
3055
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
3056
	wait()
3057
end
3058
z = Instance.new("Sound",char)
3059
z.SoundId = "rbxassetid://142070127"
3060
z.Volume = 1
3061
wait(.1)
3062
z:Play()
3063
Landing()
3064
hum.WalkSpeed = 100
3065
if Debounces.CanAttack == false then
3066
Debounces.CanAttack = true
3067
end
3068
end
3069
end
3070
end)
3071
----------------------------------------------------
3072
Grab = false
3073
mouse.KeyDown:connect(function(key)
3074
    if key == "z" then
3075
        Debounces.on = true
3076
        Debounces.NoIdl = true
3077
        if Grab == false then
3078
        gp = nil
3079
        con1=larm.Touched:connect(function(hit) -- this is grab
3080
            ht = hit.Parent
3081
            hum1=ht:FindFirstChild('Humanoid')
3082
            if hum1 ~= nil then
3083
                hum1.PlatformStand=true
3084
                gp = ht
3085
                Grab = true
3086
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
3087
                asd.Parent = larm
3088
                asd.Name = "asd"
3089
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
3090
            elseif hum1 == nil then
3091
                con1:disconnect()
3092
                wait() return
3093
            end
3094
        end)
3095
        for i = 1, 18 do
3096
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
3097
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
3098
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3099
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
3100
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3101
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3102
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
3103
            if Debounces.on == false then break end
3104
            wait()
3105
        end
3106
    con1:disconnect()
3107
    Debounces.on = false
3108
    Debounces.NoIdl = false
3109
    elseif Grab == true then
3110
        Grab = false
3111
    for i = 1, 20 do
3112
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
3113
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
3114
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3115
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3116
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3117
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3118
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3119
        if Debounces.on == false then end
3120
        wait()
3121
    end
3122
        if gp ~= nil then
3123
        for i,v in pairs(larm:GetChildren()) do
3124
            if v.Name == "asd" and v:IsA("Weld") then
3125
                v:Remove()
3126
            end
3127
        end
3128
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3129
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3130
        bv.P = 125000000000000
3131
        bv.velocity = char.Head.CFrame.lookVector * 1000
3132
        for i = 1, 12 do
3133
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3134
            if Debounces.on == false then end
3135
            wait()
3136
        end
3137
        ht=nil
3138
        Spawn(function()
3139
            wait(0.5)
3140
            bv:Destroy()
3141
        end)
3142
        Debounces.on = false
3143
        Debounces.NoIdl = false
3144
        elseif ht == nil then wait()
3145
        Grab = false
3146
        Debounces.on = false
3147
        Debounces.NoIdl = false
3148
            end
3149
        end
3150
    end
3151
end)
3152
----------------------------------------------------
3153
mouse.KeyDown:connect(function(key)
3154
    if string.byte(key) == 52 then
3155
        char.Humanoid.WalkSpeed = 100
3156
    end
3157
end)
3158
mouse.KeyUp:connect(function(key)
3159
    if string.byte(key) == 52 then
3160
        char.Humanoid.WalkSpeed = 100
3161
    end
3162
end)
3163
----------------------------------------------------
3164
3165
--------------------------------------------------
3166
local animpose = "Idle"
3167
local lastanimpose = "Idle"
3168
local sine = 0
3169
local change = 1
3170
local val = 0
3171
local ffing = false
3172
----------------------------------------------------
3173
--[[x = Instance.new("Sound", char)
3174
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3175
x.Looped = true
3176
x.Volume = 1
3177
x.Pitch = 1
3178
local footsteps = false]]--
3179
-------------------------------
3180
game:GetService("RunService").RenderStepped:connect(function()
3181
--[[if char.Humanoid.Jump == true then
3182
jump = true
3183
else
3184
jump = false
3185
end]]
3186
char.Humanoid.FreeFalling:connect(function(f)
3187
if f then
3188
ffing = true
3189
else
3190
ffing = false
3191
end
3192
end)
3193
sine = sine + change
3194
if jumpn == true then
3195
animpose = "Jumping"
3196
elseif ffing == true then
3197
animpose = "Freefalling"
3198
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3199
animpose = "Idle"
3200
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3201
animpose = "Walking"
3202
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3203
animpose = "Running"
3204
end
3205
if animpose ~= lastanimpose then
3206
sine = 0
3207
if Debounces.NoIdl == false then
3208
if animpose == "Idle" then
3209
for i = 1, 2 do
3210
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3211
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3212
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3213
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3214
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3215
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3216
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3217
end
3218
elseif animpose == "Walking" then
3219
for i = 1, 2 do
3220
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3221
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3222
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3223
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3224
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3225
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3226
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3227
end
3228
elseif animpose == "Running" then
3229
for i = 1, 2 do
3230
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3231
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3232
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3233
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3234
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3235
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3236
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3237
end
3238
wait()
3239
end
3240
else
3241
end
3242
end
3243
lastanimpose = animpose
3244
if Debounces.NoIdl == false then
3245
if animpose == "Idle" then
3246
if stanceToggle == "Normal" then
3247
change = 0.5
3248
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3249
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3250
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3251
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3252
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3253
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3254
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3255
elseif stanceToggle == "Sitting" then
3256
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3257
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3258
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3259
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3260
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3261
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3262
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3263
end
3264
elseif animpose == "Walking" then
3265
if stanceToggle == "Normal" then
3266
change = 1
3267
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3268
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3269
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3270
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3271
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3272
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3273
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3274
end
3275
elseif animpose == "Running" then
3276
change = 1
3277
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3278
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3279
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3280
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3281
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3282
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3283
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3284
end
3285
end
3286
--[[if animpose == "Walking" then
3287
    if footsteps == false then
3288
        x:Play()
3289
        footsteps = true
3290
    end
3291
    x.Pitch = 1.1
3292
elseif animpose == "Idle" then
3293
    x:Stop()
3294
    footsteps = false
3295
elseif animpose == "Running" then
3296
    x.Pitch = 1.2
3297
    if footsteps == false then 
3298
        x:Play()
3299
        footsteps = true
3300
    end
3301
end]]--
3302
end)