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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | - | -- Had to --https://github.com/Mokiros/roblox-FE-compatibility |
2 | + | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do | |
6 | print("FE Compatibility code V2 by Mokiros") | |
7 | local RealPlayer = RealPlayer | |
8 | script.Parent = RealPlayer.Character | |
9 | ||
10 | --Fake event to make stuff like Mouse.KeyDown work | |
11 | local Disconnect_Function = function(this) | |
12 | this[1].Functions[this[2]] = nil | |
13 | end | |
14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}} | |
15 | local FakeEvent_Metatable = {__index={ | |
16 | Connect = function(this,f) | |
17 | local i = tostring(math.random(0,10000)) | |
18 | while this.Functions[i] do | |
19 | i = tostring(math.random(0,10000)) | |
20 | end | |
21 | this.Functions[i] = f | |
22 | return setmetatable({this,i},Disconnect_Metatable) | |
23 | end | |
24 | }} | |
25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
26 | local function fakeEvent() | |
27 | return setmetatable({Functions={}},FakeEvent_Metatable) | |
28 | end | |
29 | ||
30 | --Creating fake input objects with fake variables | |
31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
37 | end} | |
38 | --Merged 2 functions into one by checking amount of arguments | |
39 | CAS.UnbindAction = CAS.BindAction | |
40 | ||
41 | --This function will trigger the events that have been :Connect()'ed | |
42 | local function TriggerEvent(self,ev,...) | |
43 | for _,f in pairs(self[ev].Functions) do | |
44 | f(...) | |
45 | end | |
46 | end | |
47 | FakeMouse.TriggerEvent = TriggerEvent | |
48 | UIS.TriggerEvent = TriggerEvent | |
49 | ||
50 | --Client communication | |
51 | local Event = Instance.new("RemoteEvent") | |
52 | Event.Name = "UserInput_Event" | |
53 | Event.OnServerEvent:Connect(function(plr,io) | |
54 | if plr~=RealPlayer then return end | |
55 | FakeMouse.Target = io.Target | |
56 | FakeMouse.Hit = io.Hit | |
57 | if not io.isMouse then | |
58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
61 | end | |
62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
64 | end | |
65 | for _,t in pairs(CAS.Actions) do | |
66 | for _,k in pairs(t.Keys) do | |
67 | if k==io.KeyCode then | |
68 | t.Function(t.Name,io.UserInputState,io) | |
69 | end | |
70 | end | |
71 | end | |
72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
74 | end | |
75 | end) | |
76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event") | |
77 | local Mouse = owner:GetMouse() | |
78 | local UIS = game:GetService("UserInputService") | |
79 | local input = function(io,RobloxHandled) | |
80 | if RobloxHandled then return end | |
81 | --Since InputObject is a client-side instance, we create and pass table instead | |
82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
83 | end | |
84 | UIS.InputBegan:Connect(input) | |
85 | UIS.InputEnded:Connect(input) | |
86 | ||
87 | local h,t | |
88 | --Give the server mouse data every second frame, but only if the values changed | |
89 | --If player is not moving their mouse, client won't fire events | |
90 | local HB = game:GetService("RunService").Heartbeat | |
91 | while true do | |
92 | if h~=Mouse.Hit or t~=Mouse.Target then | |
93 | h,t=Mouse.Hit,Mouse.Target | |
94 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
95 | end | |
96 | --Wait 2 frames | |
97 | for i=1,2 do | |
98 | HB:Wait() | |
99 | end | |
100 | end]==],script) | |
101 | ||
102 | ----Sandboxed game object that allows the usage of client-side methods and services | |
103 | --Real game object | |
104 | local RealGame = game | |
105 | ||
106 | --Metatable for fake service | |
107 | local FakeService_Metatable = { | |
108 | __index = function(self,k) | |
109 | local s = rawget(self,"_RealService") | |
110 | if s then | |
111 | return typeof(s[k])=="function" | |
112 | and function(_,...)return s[k](s,...)end or s[k] | |
113 | end | |
114 | end, | |
115 | __newindex = function(self,k,v) | |
116 | local s = rawget(self,"_RealService") | |
117 | if s then s[k]=v end | |
118 | end | |
119 | } | |
120 | local function FakeService(t,RealService) | |
121 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
122 | return setmetatable(t,FakeService_Metatable) | |
123 | end | |
124 | ||
125 | --Fake game object | |
126 | local FakeGame = { | |
127 | GetService = function(self,s) | |
128 | return rawget(self,s) or RealGame:GetService(s) | |
129 | end, | |
130 | Players = FakeService({ | |
131 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player) | |
132 | },"Players"), | |
133 | UserInputService = FakeService(UIS,"UserInputService"), | |
134 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
135 | RunService = FakeService({ | |
136 | _btrs = {}, | |
137 | RenderStepped = RealGame:GetService("RunService").Heartbeat, | |
138 | BindToRenderStep = function(self,name,_,fun) | |
139 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
140 | end, | |
141 | UnbindFromRenderStep = function(self,name) | |
142 | self._btrs[name]:Disconnect() | |
143 | end, | |
144 | },"RunService") | |
145 | } | |
146 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
147 | FakeGame.service = FakeGame.GetService | |
148 | FakeService(FakeGame,game) | |
149 | --Changing owner to fake player object to support owner:GetMouse() | |
150 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
151 | end | |
152 | use Inferno as a base though, bit lazy to start from complete scratch -- | |
153 | -- [ Rick & Morty!] -- | |
154 | wait() | |
155 | LoudVolume = false | |
156 | Submerged = false | |
157 | Music = true | |
158 | script.Name = "Rick" -- or Morty. | |
159 | Player = game.Players.LocalPlayer | |
160 | c = game.Players.LocalPlayer.Character | |
161 | Head = c.Head | |
162 | anim = c.Humanoid.Animator | |
163 | Humanoid = c:findFirstChild("Humanoid")Humanoid.Name = "InfiniteBeing" | |
164 | b23 = Instance.new("BoolValue",c)b23.Name = "InfiniteHuman" | |
165 | rage = false | |
166 | p = game.Players.LocalPlayer | |
167 | s = Instance.new("Sound",c.Head) | |
168 | s.Name = "Rick&MortyMusic" | |
169 | s.SoundId = "rbxassetid://888185977" | |
170 | s.Pitch = 1 | |
171 | if LoudVolume == true then s.Volume = 6 else s.Volume = 1 end | |
172 | s.Looped = true | |
173 | wait(0.1) | |
174 | s:play() | |
175 | Music = false | |
176 | ||
177 | local Effects = {} | |
178 | attack = false | |
179 | local attacking = false | |
180 | vt = Vector3.new | |
181 | bc = BrickColor.new | |
182 | br = BrickColor.random | |
183 | it = Instance.new | |
184 | cf = CFrame.new | |
185 | euler = CFrame.fromEulerAnglesXYZ | |
186 | angles = CFrame.Angles | |
187 | matr = math.random | |
188 | mouse = Player:GetMouse() | |
189 | ||
190 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
191 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
192 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
193 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
194 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
195 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
196 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
197 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
198 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
199 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
200 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
201 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
202 | RS = c.Torso:FindFirstChild("Right Shoulder") | |
203 | LS = c.Torso:FindFirstChild("Left Shoulder") | |
204 | RH = c.Torso:FindFirstChild("Right Hip") | |
205 | LH = c.Torso:FindFirstChild("Left Hip") | |
206 | RJ = c.HumanoidRootPart:FindFirstChild("RootJoint") | |
207 | N = c.Torso:FindFirstChild("Neck") | |
208 | cf = CFrame.new | |
209 | ang = CFrame.Angles | |
210 | rd = math.rad | |
211 | rd2 = math.random | |
212 | ||
213 | ||
214 | function swait(num) | |
215 | if num==0 or num==nil then | |
216 | game:service'RunService'.Heartbeat:wait(0) | |
217 | else | |
218 | for i=0,num do | |
219 | game:service'RunService'.Heartbeat:wait(0) | |
220 | end | |
221 | end | |
222 | end | |
223 | ||
224 | function lerpz(joint, prop, cfrmz, alp) | |
225 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
226 | end | |
227 | function resetlerp() | |
228 | RJ.C0 = RJC0 | |
229 | RJ.C1 = RJC1 | |
230 | N.C0 = NC0 | |
231 | N.C1 = NC1 | |
232 | RS.C0 = RSC0 | |
233 | RS.C1 = RSC1 | |
234 | LS.C0 = LSC0 | |
235 | LS.C1 = LSC1 | |
236 | RH.C0 = RHC0 | |
237 | RH.C1 = RHC1 | |
238 | LH.C0 = LHC0 | |
239 | LH.C1 = LHC1 | |
240 | end | |
241 | ||
242 | New = function(Object, Parent, Name, Data) | |
243 | local Object = Instance.new(Object) | |
244 | for Index, Value in pairs(Data or {}) do | |
245 | Object[Index] = Value | |
246 | end | |
247 | Object.Parent = Parent | |
248 | Object.Name = Name | |
249 | return Object | |
250 | end | |
251 | -- Les Build a Portal gun shall we?" | |
252 | function CreatePortalGun() | |
253 | if c:findFirstChild("PortalGun") == nil then | |
254 | local m = Instance.new("Model",c)m.Name = "PortalGun" | |
255 | local P = Instance.new("Part",m)P.Size = Vector3.new(0.6,1,0.4)P.CanCollide = false P.Material = "SmoothPlastic" P.Name = "Base" | |
256 | local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = c["Right Arm"] W.C0 = CFrame.new(0,1.6,0.6)W.Name = "GunWeld" | |
257 | local P2 = Instance.new("Part",m)P2.Size = Vector3.new(0.2,0.8,0.2)P2.Material = "SmoothPlastic" P2.Name = "Handle" P2.CanCollide = false | |
258 | local W2 = Instance.new("Weld",P2)W2.Part0 = P2 W2.Part1 = P W2.C0 = CFrame.new(0,-0.5,0.15)*CFrame.Angles(math.rad(-30),0,0) | |
259 | local P3 = Instance.new("Part",m)P3.Size = Vector3.new(0.55,0.4,0.2)P3.CanCollide = false P3.Material = "Neon" P3.Name = "FrontLight" | |
260 | local W3 = Instance.new("Weld",P3)W3.Part0 = P3 W3.Part1 = P W3.C0 = CFrame.new(0,0.31,0)P3.BrickColor = BrickColor.new("Bright green") | |
261 | local P4 = Instance.new("Part",m)P4.Size = Vector3.new(0.2,0.2,0.4)P4.CanCollide = false P4.Material = "Neon" P4.Name = "TopLight" P4.Transparency = 0.5 | |
262 | local W4 = Instance.new("Weld",P4)W4.Part0 = P4 W4.Part1 = P W4.C0 = CFrame.new(0,0,0.35)P4.BrickColor = BrickColor.new("Bright green") | |
263 | local P5 = Instance.new("Part",m)P5.Size = Vector3.new(0.25,0.25,0.45)P5.CanCollide = false P5.Material = "Neon" P5.Name = "TopLight" P5.Transparency = 0.5 | |
264 | local W5 = Instance.new("Weld",P5)W5.Part0 = P5 W5.Part1 = P4 P5.BrickColor = BrickColor.new("Bright green") | |
265 | local P5 = Instance.new("Part",m)P5.Size = Vector3.new(0.3,0.3,0.2)P5.CanCollide = false P5.Material = "SmoothPlastic" P5.Name = "LowerLight" | |
266 | local W5 = Instance.new("Weld",P5)W5.Part0 = P5 W5.Part1 = P4 W5.C0 = CFrame.new(0,0,-0.15) | |
267 | local P5 = Instance.new("Part",m)P5.Size = Vector3.new(0.3,0.2,0.2)P5.CanCollide = false P5.Material = "SmoothPlastic" P5.Name = "Button" | |
268 | local W5 = Instance.new("Weld",P5)W5.Part0 = P5 W5.Part1 = P4 W5.C0 = CFrame.new(0,-0.3,-0.2) P5.BrickColor = BrickColor.new("Bright red") | |
269 | local B = Instance.new("BlockMesh",P5)B.Scale = Vector3.new(1,0.75,0.75) | |
270 | for i,v in pairs (m:children()) do | |
271 | if v.ClassName == "Part" then | |
272 | v.TopSurface = "SmoothNoOutlines" | |
273 | v.BottomSurface = "SmoothNoOutlines" | |
274 | v.BackSurface = "SmoothNoOutlines" | |
275 | v.Front = "SmoothNoOutlines" | |
276 | v.LeftSurface = "SmoothNoOutlines" | |
277 | v.RightSurface = "SmoothNoOutlines" | |
278 | end | |
279 | end | |
280 | end | |
281 | end | |
282 | function ThrowGun() | |
283 | if c:findFirstChild("PortalGun")~=nil then | |
284 | anim.Parent = nil | |
285 | local gun = c:findFirstChild("PortalGun") gun.Parent = game.Workspace | |
286 | for i = 1,14 do | |
287 | swait() | |
288 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25) | |
289 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25) | |
290 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(65), rd(90)), 0.25) | |
291 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
292 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
293 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
294 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
295 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
296 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
297 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
298 | end | |
299 | gun.Base.GunWeld:remove() | |
300 | local BV = Instance.new("BodyVelocity",gun.Base)BV.Velocity = c.HumanoidRootPart.CFrame.lookVector*50 game.Debris:AddItem(BV,0.1) | |
301 | for i = 1,14 do | |
302 | swait() | |
303 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25) | |
304 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25) | |
305 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(90)), 0.25) | |
306 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
307 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
308 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
309 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
310 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
311 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
312 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
313 | end | |
314 | for i = 1,14 do | |
315 | swait() | |
316 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
317 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
318 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
319 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
320 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
321 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
322 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
323 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
324 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
325 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
326 | end | |
327 | resetlerp() | |
328 | anim.Parent = Humanoid | |
329 | end | |
330 | end | |
331 | -- ;-; -- | |
332 | function PortalRipple(Portalz, Colorz) | |
333 | if Portalz == nil then return end | |
334 | local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = Colorz Portal.Name = "PortalEnergy" | |
335 | Portal.CFrame = Portalz.CFrame Portal.Size = Vector3.new(0.25,0.45,0.55) Portal.Material = "Neon" local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere" | |
336 | Spawn(function() | |
337 | Portal.Transparency = 0.5 | |
338 | for i = 1,20 do | |
339 | Portal.Transparency = Portal.Transparency + 0.025 | |
340 | Portal.Size = Portal.Size + Vector3.new(0.39,0.54,-0.01) | |
341 | Portal.CFrame = Portalz.CFrame | |
342 | swait() | |
343 | end | |
344 | Portal:remove() | |
345 | end) | |
346 | end | |
347 | function CreatePortal1() | |
348 | Spawn(function() | |
349 | local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = BrickColor.new("Lime green") | |
350 | Portal.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,0,-10)Portal.Size = Vector3.new(0.2,0.4,0.2) Portal.Material = "Neon" | |
351 | local S = Instance.new("Sound", Portal)S.SoundId = "rbxassetid://181004957" S:Play() | |
352 | if LoudVolume == true then S.Volume = 10 else S.Volume = 2 end | |
353 | local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere" Portal.Name = "PortalEnergy" | |
354 | local Portal2 = Instance.new("Part",game.Workspace)Portal2.Transparency = 1 Portal2.Anchored = true Portal2.CanCollide = false Portal2.BrickColor = BrickColor.new("Parsley green") | |
355 | Portal2.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,0,-10)Portal2.Size = Vector3.new(0.2,0.4,0.2) Portal2.Material = "Neon" | |
356 | local PosP = Portal.CFrame | |
357 | local M = Instance.new("SpecialMesh",Portal2)M.MeshType = "Sphere" Portal2.Name = "PortalEnergy" | |
358 | for i = 1,10 do | |
359 | Portal.Transparency = Portal.Transparency - 0.25 | |
360 | Portal.Size = Portal.Size + Vector3.new(0.65,0.95,0) | |
361 | Portal.CFrame = PosP | |
362 | Portal2.Transparency = Portal2.Transparency - 0.25 | |
363 | Portal2.Size = Portal2.Size + Vector3.new(0.63,0.93,0.005) | |
364 | Portal2.CFrame = PosP | |
365 | swait() | |
366 | end | |
367 | Portal.Touched:connect(function(PartH) | |
368 | if PartH.Parent ~= c and PartH.Parent.Parent ~= c and PartH.Size.Z <= 200 and PartH.Name ~= "PortalEnergy" then | |
369 | PartH:remove() | |
370 | end | |
371 | end) | |
372 | local R = 1 | |
373 | for i = 1,100 do | |
374 | wait(0.1) | |
375 | if R == 1 then R = 2 | |
376 | PortalRipple(Portal2,BrickColor.new("Earth green")) | |
377 | elseif R == 2 then R = 1 | |
378 | PortalRipple(Portal2,BrickColor.new("Lime green")) | |
379 | elseif R == 3 then R = 4 | |
380 | PortalRipple(Portal2,BrickColor.new("Earth green")) | |
381 | elseif R == 4 then R = 1 | |
382 | PortalRipple(Portal2,BrickColor.new("Lime green")) | |
383 | end | |
384 | end | |
385 | for i = 1,10 do | |
386 | Portal.Transparency = Portal.Transparency + 0.25 | |
387 | Portal.Size = Portal.Size - Vector3.new(0.65,0.95,0) | |
388 | Portal.CFrame = PosP | |
389 | Portal2.Transparency = Portal2.Transparency + 0.25 | |
390 | Portal2.Size = Portal2.Size - Vector3.new(0.63,0.93,0.005) | |
391 | Portal2.CFrame = PosP | |
392 | swait() | |
393 | end | |
394 | end) | |
395 | end | |
396 | ||
397 | function CreatePortal2() | |
398 | Spawn(function() | |
399 | local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = BrickColor.new("Lime green") | |
400 | Portal.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(-90),0,0)Portal.Size = Vector3.new(0.2,0.4,0.2) Portal.Material = "Neon" | |
401 | local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere" Portal.Name = "PortalEnergy" | |
402 | local S = Instance.new("Sound", Portal)S.SoundId = "rbxassetid://477163697" S:Play() | |
403 | if LoudVolume == true then S.Volume = 10 else S.Volume = 2 end | |
404 | local Portal2 = Instance.new("Part",game.Workspace)Portal2.Transparency = 1 Portal2.Anchored = true Portal2.CanCollide = false Portal2.BrickColor = BrickColor.new("Parsley green") | |
405 | Portal2.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(-90),0,0)Portal2.Size = Vector3.new(0.2,0.4,0.2) Portal2.Material = "Neon" | |
406 | local PosP = Portal.CFrame | |
407 | local M = Instance.new("SpecialMesh",Portal2)M.MeshType = "Sphere" Portal2.Name = "PortalEnergy" | |
408 | for i = 1,10 do | |
409 | Portal.Transparency = Portal.Transparency - 0.25 | |
410 | Portal.Size = Portal.Size + Vector3.new(0.65,0.95,0) | |
411 | Portal.CFrame = PosP | |
412 | Portal2.Transparency = Portal2.Transparency - 0.25 | |
413 | Portal2.Size = Portal2.Size + Vector3.new(0.63,0.93,0.005) | |
414 | Portal2.CFrame = PosP | |
415 | swait() | |
416 | end | |
417 | for i = 1,10 do | |
418 | Portal.Transparency = Portal.Transparency + 0.25 | |
419 | Portal.Size = Portal.Size - Vector3.new(0.65,0.95,0) | |
420 | Portal.CFrame = PosP | |
421 | Portal2.Transparency = Portal2.Transparency + 0.25 | |
422 | Portal2.Size = Portal2.Size - Vector3.new(0.63,0.93,0.005) | |
423 | Portal2.CFrame = PosP | |
424 | swait() | |
425 | end | |
426 | end) | |
427 | end | |
428 | ||
429 | function CreatePortal3() | |
430 | Spawn(function() | |
431 | local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = BrickColor.new("Lime green") | |
432 | Portal.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,10,0)*CFrame.Angles(math.rad(-90),0,0)Portal.Size = Vector3.new(0.2,0.4,0.2) Portal.Material = "Neon" | |
433 | local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere" Portal.Name = "PortalEnergy" | |
434 | local Portal2 = Instance.new("Part",game.Workspace)Portal2.Transparency = 1 Portal2.Anchored = true Portal2.CanCollide = false Portal2.BrickColor = BrickColor.new("Parsley green") | |
435 | Portal2.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,10,0)*CFrame.Angles(math.rad(-90),0,0)Portal2.Size = Vector3.new(0.2,0.4,0.2) Portal2.Material = "Neon" | |
436 | local PosP = Portal.CFrame | |
437 | local M = Instance.new("SpecialMesh",Portal2)M.MeshType = "Sphere" Portal2.Name = "PortalEnergy" | |
438 | local S = Instance.new("Sound", Portal)S.SoundId = "rbxassetid://181004957" S:Play() | |
439 | if LoudVolume == true then S.Volume = 10 else S.Volume = 2 end | |
440 | for i = 1,10 do | |
441 | Portal.Transparency = Portal.Transparency - 0.25 | |
442 | Portal.Size = Portal.Size + Vector3.new(0.65,0.95,0) | |
443 | Portal.CFrame = PosP | |
444 | Portal2.Transparency = Portal2.Transparency - 0.25 | |
445 | Portal2.Size = Portal2.Size + Vector3.new(0.63,0.93,0.005) | |
446 | Portal2.CFrame = PosP | |
447 | swait() | |
448 | end | |
449 | for i = 1,10 do | |
450 | Portal.Transparency = Portal.Transparency + 0.25 | |
451 | Portal.Size = Portal.Size - Vector3.new(0.65,0.95,0) | |
452 | Portal.CFrame = PosP | |
453 | Portal2.Transparency = Portal2.Transparency + 0.25 | |
454 | Portal2.Size = Portal2.Size - Vector3.new(0.63,0.93,0.005) | |
455 | Portal2.CFrame = PosP | |
456 | swait() | |
457 | end | |
458 | end) | |
459 | end | |
460 | ||
461 | function DestructionPortal() | |
462 | attack = true | |
463 | anim.Parent = nil | |
464 | for i = 1,14 do | |
465 | swait() | |
466 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25) | |
467 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25) | |
468 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(90)), 0.25) | |
469 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
470 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
471 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
472 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
473 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
474 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
475 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
476 | end | |
477 | for i = 1,6 do | |
478 | swait() | |
479 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.35) | |
480 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.35) | |
481 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(125)), 0.35) | |
482 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
483 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
484 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
485 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
486 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
487 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
488 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
489 | end | |
490 | CreatePortal1() | |
491 | for i = 1,10 do | |
492 | swait() | |
493 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25) | |
494 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25) | |
495 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(90)), 0.25) | |
496 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
497 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
498 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
499 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
500 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
501 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
502 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
503 | end | |
504 | for i = 1,10 do | |
505 | swait() | |
506 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
507 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
508 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
509 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
510 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
511 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
512 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
513 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
514 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
515 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
516 | end | |
517 | resetlerp() | |
518 | attack = false | |
519 | anim.Parent = Humanoid | |
520 | end | |
521 | Disappeared = false | |
522 | function DisappearPortal() | |
523 | if Disappeared == false then | |
524 | attack = true Humanoid.WalkSpeed = 150 Humanoid.JumpPower = 250 | |
525 | Disappeared = true | |
526 | anim.Parent = nil | |
527 | for i = 1,14 do | |
528 | swait() | |
529 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
530 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 0.25) | |
531 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(15)), 0.25) | |
532 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
533 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
534 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
535 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
536 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
537 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
538 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
539 | end | |
540 | for i = 1,8 do | |
541 | swait() | |
542 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
543 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 0.5) | |
544 | lerpz(RS, "C0", RSC0 * cf(0, 0.5, 0) * ang(rd(15), rd(0), rd(15)), 0.5) | |
545 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
546 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
547 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
548 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
549 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
550 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
551 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
552 | end | |
553 | CreatePortal2() | |
554 | for i = 1,14 do | |
555 | swait() | |
556 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
557 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 0.25) | |
558 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(15)), 0.25) | |
559 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
560 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
561 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
562 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
563 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
564 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
565 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
566 | end | |
567 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 1000000) * ang(rd(0), rd(0), rd(0)), 1) | |
568 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 1) | |
569 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(15)), 1) | |
570 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
571 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
572 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
573 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
574 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
575 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
576 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
577 | attack = false | |
578 | anim.Parent = Humanoid | |
579 | else Disappeared = false | |
580 | resetlerp() Humanoid.WalkSpeed = 16 Humanoid.JumpPower = 50 | |
581 | CreatePortal3() wait() | |
582 | c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,10,0) | |
583 | end | |
584 | end | |
585 | ||
586 | function EpicLaugh() | |
587 | for i = 1,5 do | |
588 | local S = Instance.new("Sound",c.Head)S.SoundId = "rbxassetid://207358216" S.Volume = 10 S:Play() | |
589 | end | |
590 | for i = 1,35 do | |
591 | swait() | |
592 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25) | |
593 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25) | |
594 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-35), rd(0), rd(180)), 0.25) | |
595 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
596 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-35), rd(0), rd(-180)), 0.25) | |
597 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
598 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.25) | |
599 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
600 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.25) | |
601 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
602 | end | |
603 | for i = 1,100 do | |
604 | swait() | |
605 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -2) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
606 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
607 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
608 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
609 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
610 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
611 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
612 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
613 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
614 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
615 | end | |
616 | resetlerp() | |
617 | end | |
618 | ||
619 | function MuteMusic() | |
620 | if s.Volume > 0 then | |
621 | s.Volume = 0 | |
622 | else | |
623 | if LoudVolume == true then | |
624 | s.Volume = 6 | |
625 | else | |
626 | s.Volume = 1 | |
627 | end | |
628 | end | |
629 | end | |
630 | ||
631 | mouse.KeyDown:connect(function(key) | |
632 | if attack == true then return end | |
633 | if c:findFirstChild("PortalGun")~=nil then | |
634 | if Disappeared == false then | |
635 | if key == "z" then | |
636 | DestructionPortal() | |
637 | end | |
638 | end | |
639 | if key == "x" then | |
640 | DisappearPortal() | |
641 | end | |
642 | end | |
643 | if Disappeared == false then | |
644 | if key == "q" then | |
645 | CreatePortalGun() | |
646 | end | |
647 | if key == "e" then | |
648 | ThrowGun() | |
649 | end | |
650 | end | |
651 | if key == "l" then | |
652 | MuteMusic() | |
653 | end | |
654 | if key == "m" then | |
655 | EpicLaugh() | |
656 | end | |
657 | end) | |
658 | ||
659 | game:GetService("RunService").RenderStepped:connect(function() | |
660 | Humanoid.MaxHealth = Humanoid.MaxHealth*2 | |
661 | Humanoid.Health = Humanoid.MaxHealth*2 | |
662 | for i,v in pairs (c:children()) do | |
663 | if v.ClassName == "Accessory" then | |
664 | for i,v2 in pairs (v:children()) do | |
665 | if v2.ClassName == "Part" then | |
666 | v2.Anchored = false | |
667 | end | |
668 | end | |
669 | end | |
670 | end | |
671 | for i,v in pairs (c:children()) do | |
672 | if v.ClassName == "Part" then | |
673 | v.Anchored = false | |
674 | end | |
675 | end | |
676 | end) |