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1 | - | --liek a boss with coke |
1 | + | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end |
2 | print("FE Compatibility: by WaverlyCole & Mokiros") | |
3 | InternalData = {} | |
4 | do | |
5 | script.Parent = owner.Character | |
6 | local Event = Instance.new("RemoteEvent") | |
7 | Event.Name = "UserInput" | |
8 | local function NewFakeEvent() | |
9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
10 | return Fake | |
11 | end | |
12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
17 | local function TriggerEvent(self,Event,...) | |
18 | local Trigger = Mouse[Event] | |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | Trigger.Function(...) | |
21 | end | |
22 | end | |
23 | Mouse.TrigEvent = TriggerEvent | |
24 | UserInputService.TrigEvent = TriggerEvent | |
25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
26 | if FiredBy.Name ~= owner.Name then end | |
27 | if Input.MouseEvent then | |
28 | Mouse.Target = Input.Target | |
29 | Mouse.Hit = Input.Hit | |
30 | else | |
31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
34 | end | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | if Key==Input.KeyCode then | |
38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
39 | end | |
40 | end | |
41 | end | |
42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
44 | end | |
45 | end) | |
46 | InternalData["Mouse"] = Mouse | |
47 | InternalData["ContextActionService"] = ContextActionService | |
48 | InternalData["UserInputService"] = UserInputService | |
49 | Event.Parent = NLS([[ | |
50 | local Player = owner | |
51 | - | tool.Name = "Coke" |
51 | + | local Event = script:WaitForChild("UserInput") |
52 | local UserInputService = game:GetService("UserInputService") | |
53 | local Mouse = Player:GetMouse() | |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | end | |
58 | UserInputService.InputBegan:Connect(Input) | |
59 | UserInputService.InputEnded:Connect(Input) | |
60 | local Hit,Target | |
61 | while wait(1/30) do | |
62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
63 | Hit,Target = Mouse.Hit,Mouse.Target | |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | end | |
66 | end | |
67 | ]],owner.Character) | |
68 | end | |
69 | RealGame = game;game = setmetatable({},{ | |
70 | __index = function (self,Index) | |
71 | local Sandbox = function (Thing) | |
72 | if Thing:IsA("Player") then | |
73 | local RealPlayer = Thing | |
74 | return setmetatable({},{ | |
75 | __index = function (self,Index) | |
76 | local Type = type(RealPlayer[Index]) | |
77 | if Type == "function" then | |
78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
79 | return function (self) | |
80 | return InternalData["Mouse"] | |
81 | end | |
82 | end | |
83 | return function (self,...) | |
84 | return RealPlayer[Index](RealPlayer,...) | |
85 | end | |
86 | else | |
87 | if Index == "PlrObj" then | |
88 | return RealPlayer | |
89 | end | |
90 | return RealPlayer[Index] | |
91 | end | |
92 | end; | |
93 | __tostring = function(self) | |
94 | return RealPlayer.Name | |
95 | end | |
96 | }) | |
97 | end | |
98 | end | |
99 | if RealGame[Index] then | |
100 | local Type = type(RealGame[Index]) | |
101 | if Type == "function" then | |
102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
103 | return function (self,Service) | |
104 | if Service:lower() == "players" then | |
105 | return setmetatable({},{ | |
106 | __index = function (self2,Index2) | |
107 | local RealService = RealGame:GetService(Service) | |
108 | local Type2 = type(Index2) | |
109 | if Type2 == "function" then | |
110 | return function (self,...) | |
111 | return RealService[Index2](RealService,...) | |
112 | end | |
113 | else | |
114 | if Index2:lower() == "localplayer" then | |
115 | return Sandbox(owner) | |
116 | end | |
117 | return RealService[Index2] | |
118 | end | |
119 | end; | |
120 | __tostring = function(self) | |
121 | return RealGame:GetService(Service).Name | |
122 | end | |
123 | }) | |
124 | elseif Service:lower() == "contextactionservice" then | |
125 | return InternalData["ContextActionService"] | |
126 | elseif Service:lower() == "contextactionservice" then | |
127 | return InternalData["UserInputService"] | |
128 | elseif Service:lower() == "runservice" then | |
129 | return setmetatable({},{ | |
130 | __index = function(self2,Index2) | |
131 | local RealService = RealGame:GetService(Service) | |
132 | local Type2 = type(Index2) | |
133 | if Type2 == "function" then | |
134 | return function (self,...) | |
135 | return RealService[Index2](RealService,...) | |
136 | end | |
137 | else | |
138 | if Index2:lower() == "bindtorenderstep" then | |
139 | return function (self,Name,Priority,Function) | |
140 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
141 | end | |
142 | end | |
143 | if Index2:lower() == "renderstepped" then | |
144 | return RealService["Stepped"] | |
145 | end | |
146 | return RealService[Index2] | |
147 | end | |
148 | end | |
149 | }) | |
150 | else | |
151 | return RealGame:GetService(Service) | |
152 | end | |
153 | end | |
154 | end | |
155 | return function (self,...) | |
156 | return RealGame[Index](RealGame,...) | |
157 | end | |
158 | else | |
159 | if game:GetService(Index) then | |
160 | return game:GetService(Index) | |
161 | end | |
162 | return RealGame[Index] | |
163 | end | |
164 | else | |
165 | return nil | |
166 | end | |
167 | end | |
168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {} | |
169 | print("Complete! Running...") | |
170 | ||
171 | local plr = game:service'Players'.LocalPlayer | |
172 | local mouse = plr:GetMouse() | |
173 | local char = plr.Character | |
174 | local torso = char:findFirstChild("Torso") | |
175 | local head = char.Head | |
176 | local ra = char:findFirstChild("Right Arm") | |
177 | local la = char:findFirstChild("Left Arm") | |
178 | local rl = char:findFirstChild("Right Leg") | |
179 | local ll = char:findFirstChild("Left Leg") | |
180 | local rs = torso:findFirstChild("Right Shoulder") | |
181 | local ls = torso:findFirstChild("Left Shoulder") | |
182 | ||
183 | local debounce = false | |
184 | ||
185 | function part(parent, size, formfactor, color, collide, transparency) | |
186 | local p=Instance.new("Part", parent) | |
187 | p.FormFactor=formfactor | |
188 | p.CanCollide=false | |
189 | p.Size=size | |
190 | p.Locked=true | |
191 | p.Transparency=transparency | |
192 | p.Position=torso.Position | |
193 | p.BrickColor=color | |
194 | p.FrontSurface="SmoothNoOutlines" | |
195 | p.BackSurface="SmoothNoOutlines" | |
196 | p.LeftSurface="SmoothNoOutlines" | |
197 | p.BottomSurface="SmoothNoOutlines" | |
198 | p.TopSurface="SmoothNoOutlines" | |
199 | p.RightSurface="SmoothNoOutlines" | |
200 | return p | |
201 | end | |
202 | function weld(c0, c1, part1, part0) | |
203 | local wel=Instance.new("Weld", main) | |
204 | wel.Part0 = part0 | |
205 | wel.Part1 = part1 | |
206 | wel.C0 = c0 | |
207 | wel.C1 = c1 | |
208 | return wel | |
209 | end | |
210 | function specialmesh(parent, meshType, scale, meshId, texture) | |
211 | local mesh = Instance.new("SpecialMesh", parent) | |
212 | mesh.Scale = scale | |
213 | mesh.MeshType = meshType | |
214 | mesh.MeshId = meshId | |
215 | mesh.TextureId = texture | |
216 | return mesh | |
217 | end | |
218 | ||
219 | tool = Instance.new("Tool", plr.Backpack) | |
220 | tool.Name = "Bloxy Cola" | |
221 | tool.GripForward = Vector3.new(-0.976, 0, -0.217) | |
222 | tool.GripPos = Vector3.new(0.03, 0, 0) | |
223 | tool.GripRight = Vector3.new(0.217, 0, -0.976) | |
224 | tool.GripUp = Vector3.new(0, 1, 0) | |
225 | ||
226 | local p = part(tool, Vector3.new(1, 1.2, 1), "Custom", BrickColor.new("Mid gray"), false, 0) | |
227 | p.Name = "Handle" | |
228 | local m = specialmesh(p, "FileMesh", Vector3.new(1.2, 1.2, 1.2), "http://www.roblox.com/asset/?id=10470609", "http://www.roblox.com/asset/?id=10470600") | |
229 | ||
230 | ||
231 | tool.Equipped:connect(function(mouse) | |
232 | ar = Instance.new("Part", char) | |
233 | ar.FormFactor = "Custom" | |
234 | ar.Size = Vector3.new(1, 1, 1) | |
235 | ar.Transparency = 1 | |
236 | ar.CanCollide = false | |
237 | ar.Locked = true | |
238 | ar:breakJoints() | |
239 | ||
240 | ||
241 | local fakel = Instance.new("Weld", char) | |
242 | fakel.Part0 = char.Torso | |
243 | fakel.Part1 = ar | |
244 | fakel.C0 = CFrame.new(1.5, 0.45, 0) | |
245 | welditbro = Instance.new("Weld", char) | |
246 | welditbro.C0 = CFrame.new(0, 0.45, 0) | |
247 | welditbro.Part0 = ra | |
248 | welditbro.Part1 = ar | |
249 | ||
250 | for i = 0, 90, 30 do | |
251 | fakel.C0 = CFrame.new(1.5, 0.45, 0) * CFrame.Angles(math.rad(i), 0, 0) | |
252 | wait() | |
253 | end | |
254 | ||
255 | mouse.Button1Down:connect(function(mouse) | |
256 | if debounce then return end | |
257 | debounce = true | |
258 | for i = 90, 120, 10 do | |
259 | fakel.C0 = CFrame.new(1.5, 0.45, 0) * CFrame.Angles(math.rad(i/2), math.rad(i), math.rad(i/2)) | |
260 | wait() | |
261 | end | |
262 | wait(1) | |
263 | for i = 120, 90, -10 do | |
264 | fakel.C0 = CFrame.new(1.5, 0.45, 0) * CFrame.Angles(math.rad(i/2), math.rad(i), math.rad(i/2)) | |
265 | wait() | |
266 | end | |
267 | fakel.C0 = CFrame.new(1.5, 0.45, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
268 | local flood = part(workspace, workspace:findFirstChild("Base").Size, "Custom", BrickColor.new("Brown"), false, 0) | |
269 | flood.Anchored = true | |
270 | flood.Touched:connect(function(hit) | |
271 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent.Name ~= char.Name then | |
272 | hit.Parent:BreakJoints() | |
273 | end | |
274 | end) | |
275 | flood.CFrame = workspace:FindFirstChild("Base").CFrame * CFrame.new(0, -2, 0) | |
276 | for _ = 0, 6, 0.1 do | |
277 | flood.CFrame = flood.CFrame * CFrame.new(0, 0.1, 0) | |
278 | wait() | |
279 | end | |
280 | flood:Destroy() | |
281 | ||
282 | debounce = false | |
283 | end) | |
284 | ||
285 | ||
286 | end) | |
287 | ||
288 | tool.Unequipped:connect(function(mouse) | |
289 | pcall(function() | |
290 | ar:Destroy() | |
291 | fakel:Destroy() | |
292 | welditbro:Destroy() | |
293 | end) | |
294 | end) |