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1 | - | player = game.Players.CKbackup |
1 | + | player = game.Players.liampdoherty |
2 | chara = player.Character | |
3 | ||
4 | currcf = CFrame.fromEulerAnglesXYZ(0,0,0) | |
5 | ||
6 | --Clerp Animations-- | |
7 | TC = chara.HumanoidRootPart.RootJoint | |
8 | HC = chara.Torso.Neck | |
9 | RAC = chara.Torso["Right Shoulder"] | |
10 | LAC = chara.Torso["Left Shoulder"] | |
11 | RLC = chara.Torso["Right Hip"] | |
12 | LLC = chara.Torso["Left Hip"] | |
13 | TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
14 | HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
15 | RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
16 | LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
17 | RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
18 | LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
19 | RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
20 | LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
21 | RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
22 | LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
23 | RW = Instance.new("Weld",HC.Parent) | |
24 | RW.Part1 = HC.Parent | |
25 | RW.Part0 = chara["Right Arm"] | |
26 | RW.C0 = RWF | |
27 | LW = Instance.new("Weld",HC.Parent) | |
28 | LW.Part1 = HC.Parent | |
29 | LW.Part0 = chara["Left Arm"] | |
30 | LW.C0 = LWF | |
31 | RLW = nil | |
32 | LLW = nil | |
33 | ||
34 | function AddLegWelds() | |
35 | RLW = Instance.new("Weld",chara["Right Leg"]) | |
36 | RLW.Part1 = HC.Parent | |
37 | RLW.Part0 = chara["Right Leg"] | |
38 | RLW.C0 = RLWF | |
39 | LLW = Instance.new("Weld",chara["Left Leg"]) | |
40 | LLW.Part1 = HC.Parent | |
41 | LLW.Part0 = chara["Left Leg"] | |
42 | LLW.C0 = LLWF | |
43 | end | |
44 | ||
45 | function DestroyLegWelds() | |
46 | RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),}) | |
47 | LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),}) | |
48 | RLW:Destroy() | |
49 | LLW:Destroy() | |
50 | end | |
51 | ||
52 | function clerp(a,b,c) | |
53 | return a:lerp(b,c) | |
54 | end | |
55 | ||
56 | --TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
57 | --HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)) | |
58 | --RW.C0 = (RWF + Vector3.new(1,2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
59 | --LW.C0 = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2)) | |
60 | ||
61 | TC.C0 = TCF | |
62 | HC.C0 = HCF | |
63 | RW.C0 = RWF | |
64 | LW.C0 = LWF | |
65 | ||
66 | --Idle Clerp-- | |
67 | ITCF = CFrame.fromEulerAnglesXYZ(0,0,0) | |
68 | IHCF = HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0) | |
69 | IRWF = RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-5)) | |
70 | ILWF = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(5)) | |
71 | ||
72 | TC.C0 = TCF * ITCF | |
73 | HC.C0 = IHCF | |
74 | RW.C0 = IRWF | |
75 | LW.C0 = ILWF | |
76 | ||
77 | del = false | |
78 | atkd = false | |
79 | ||
80 | AddLegWelds() | |
81 | LLW.C0 = LLWF | |
82 | RLW.C0 = RLWF + Vector3.new(0,-1,.5) | |
83 | ||
84 | --Loop Function-- | |
85 | walking = false | |
86 | toim = 0 | |
87 | while true do | |
88 | wait() | |
89 | toim = toim + .1 | |
90 | TC.C0 = (TCF + Vector3.new(0,3-math.sin(toim),0)) * currcf | |
91 | torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
92 | if torvel < 1 and walking == true and del == false and atkd == false then | |
93 | for i = 0,1,.5 do | |
94 | wait(.001) | |
95 | if del == false then | |
96 | currcf = clerp(CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),ITCF,i) | |
97 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0),IHCF,i) | |
98 | RW.C0 = IRWF | |
99 | LW.C0 = ILWF | |
100 | end | |
101 | end | |
102 | walking = false | |
103 | elseif torvel > 1 and walking == false and del == false and atkd == false then | |
104 | for i = 0,1,.5 do | |
105 | wait(.001) | |
106 | if del == false then | |
107 | currcf = clerp(ITCF,CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),i) | |
108 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0),i) | |
109 | RW.C0 = IRWF | |
110 | LW.C0 = ILWF | |
111 | end | |
112 | end | |
113 | walking = true | |
114 | else | |
115 | end | |
116 | TC.C0 = (TCF + Vector3.new(0,3-math.sin(toim),0)) * currcf | |
117 | end |