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1 | wait(0.016666666666667) | |
2 | script.Name = "Chaos" | |
3 | local Player = game.Players.LocalPlayer | |
4 | repeat | |
5 | wait() | |
6 | until Player | |
7 | local Character = Player.Character | |
8 | repeat | |
9 | wait() | |
10 | until Character | |
11 | local Effects = {} | |
12 | local Humanoid = Character.Humanoid | |
13 | local mouse = Player:GetMouse() | |
14 | local m = Instance.new("Model", Character) | |
15 | m.Name = "WeaponModel" | |
16 | local LeftArm = Character["Left Arm"] | |
17 | local RightArm = Character["Right Arm"] | |
18 | local LeftLeg = Character["Left Leg"] | |
19 | local RightLeg = Character["Right Leg"] | |
20 | local Head = Character.Head | |
21 | local Torso = Character.Torso | |
22 | local cam = game.Workspace.CurrentCamera | |
23 | local RootPart = Character.HumanoidRootPart | |
24 | local RootJoint = RootPart.RootJoint | |
25 | local equipped = false | |
26 | local attack = false | |
27 | local Anim = "Idle" | |
28 | local idle = 0 | |
29 | local attacktype = 1 | |
30 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
31 | local velocity = RootPart.Velocity.y | |
32 | local sine = 0 | |
33 | local change = 1 | |
34 | local grabbed = false | |
35 | local cn = CFrame.new | |
36 | local mr = math.rad | |
37 | local angles = CFrame.Angles | |
38 | local ud = UDim2.new | |
39 | local c3 = Color3.new | |
40 | Humanoid.Animator.Parent = nil | |
41 | Character.Animate.Parent = nil | |
42 | local newFakeMotor = function(part0, part1, c0, c1) | |
43 | local w = Instance.new("Motor", part0) | |
44 | w.Part0 = part0 | |
45 | w.Part1 = part1 | |
46 | w.C0 = c0 | |
47 | w.C1 = c1 | |
48 | return w | |
49 | end | |
50 | function clerp(a, b, t) | |
51 | return a:lerp(b, t) | |
52 | end | |
53 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
54 | NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
55 | local RW = newFakeMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
56 | local LW = newFakeMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
57 | local RH = newFakeMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0)) | |
58 | local LH = newFakeMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0)) | |
59 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
60 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
61 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
62 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
63 | local rarmc1 = RW.C1 | |
64 | local larmc1 = LW.C1 | |
65 | local rlegc1 = RH.C1 | |
66 | local llegc1 = LH.C1 | |
67 | local resetc1 = false | |
68 | function PlayAnimationFromTable(table, speed, bool) | |
69 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
70 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
71 | RW.C0 = clerp(RW.C0, table[3], speed) | |
72 | LW.C0 = clerp(LW.C0, table[4], speed) | |
73 | RH.C0 = clerp(RH.C0, table[5], speed) | |
74 | LH.C0 = clerp(LH.C0, table[6], speed) | |
75 | if bool == true and resetc1 == false then | |
76 | resetc1 = true | |
77 | RootJoint.C1 = RootJoint.C1 | |
78 | Torso.Neck.C1 = Torso.Neck.C1 | |
79 | RW.C1 = rarmc1 | |
80 | LW.C1 = larmc1 | |
81 | RH.C1 = rlegc1 | |
82 | LH.C1 = llegc1 | |
83 | end | |
84 | end | |
85 | ArtificialHB = Instance.new("BindableEvent", Player.PlayerGui) | |
86 | ArtificialHB.Name = "Heartbeat" | |
87 | Player.PlayerGui:WaitForChild("Heartbeat") | |
88 | frame = 0.033333333333333 | |
89 | tf = 0 | |
90 | allowframeloss = false | |
91 | tossremainder = false | |
92 | lastframe = tick() | |
93 | Player.PlayerGui.Heartbeat:Fire() | |
94 | local gg = false | |
95 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
96 | if Player.PlayerGui:FindFirstChild("Heartbeat") == nil then | |
97 | gg = true | |
98 | end | |
99 | if gg == true then | |
100 | return | |
101 | end | |
102 | tf = tf + s | |
103 | if frame <= tf then | |
104 | if allowframeloss then | |
105 | Player.PlayerGui.Heartbeat:Fire() | |
106 | lastframe = tick() | |
107 | else | |
108 | for i = 1, math.floor(tf / frame) do | |
109 | Player.PlayerGui.Heartbeat:Fire() | |
110 | end | |
111 | lastframe = tick() | |
112 | end | |
113 | if tossremainder then | |
114 | tf = 0 | |
115 | else | |
116 | tf = tf - frame * math.floor(tf / frame) | |
117 | end | |
118 | end | |
119 | end) | |
120 | function swait(num) | |
121 | if num == 0 or num == nil then | |
122 | ArtificialHB.Event:wait() | |
123 | else | |
124 | for i = 0, num do | |
125 | ArtificialHB.Event:wait() | |
126 | end | |
127 | end | |
128 | end | |
129 | local RbxUtility = LoadLibrary("RbxUtility") | |
130 | local Create = RbxUtility.Create | |
131 | function RemoveOutlines(part) | |
132 | part.TopSurface = 10 | |
133 | end | |
134 | - | local co1 = 200 |
134 | + | local co1 = .5 |
135 | - | local co2 = 20 |
135 | + | local co2 = .5 |
136 | - | local co3 = 60 |
136 | + | local co3 = .5 |
137 | - | local co4 = 40 |
137 | + | local co4 = .5 |
138 | - | local cooldown1 = 200 |
138 | + | local cooldown1 = 1e99 |
139 | - | local cooldown2 = 0 |
139 | + | local cooldown2 = 1e99 |
140 | - | local cooldown3 = 0 |
140 | + | local cooldown3 = 1e99 |
141 | - | local cooldown4 = 0 |
141 | + | local cooldown4 = 1e99 |
142 | local skillcolorscheme = BrickColor.new("Bright yellow").Color | |
143 | local scrn = Instance.new("ScreenGui", Player.PlayerGui) | |
144 | function makeframe(par, trans, pos, size, color) | |
145 | local frame = Instance.new("Frame", par) | |
146 | frame.BackgroundTransparency = trans | |
147 | frame.BorderSizePixel = 0 | |
148 | frame.Position = pos | |
149 | frame.Size = size | |
150 | frame.BackgroundColor3 = color | |
151 | return frame | |
152 | end | |
153 | function makelabel(par, text) | |
154 | local label = Instance.new("TextLabel", par) | |
155 | label.BackgroundTransparency = 1 | |
156 | label.Size = UDim2.new(1, 0, 1, 0) | |
157 | label.Position = UDim2.new(0, 0, 0, 0) | |
158 | label.TextColor3 = Color3.new(255, 255, 255) | |
159 | label.TextStrokeTransparency = 0 | |
160 | label.FontSize = Enum.FontSize.Size32 | |
161 | label.Font = Enum.Font.SourceSansLight | |
162 | label.BorderSizePixel = 0 | |
163 | label.TextScaled = true | |
164 | label.Text = text | |
165 | end | |
166 | framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
167 | framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
168 | framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
169 | framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
170 | bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
171 | bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
172 | bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
173 | bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
174 | text1 = Instance.new("TextLabel", framesk1) | |
175 | text1.BackgroundTransparency = 1 | |
176 | text1.Size = UDim2.new(1, 0, 1, 0) | |
177 | text1.Position = UDim2.new(0, 0, 0, 0) | |
178 | text1.TextColor3 = Color3.new(255, 255, 255) | |
179 | text1.TextStrokeTransparency = 0 | |
180 | text1.FontSize = Enum.FontSize.Size18 | |
181 | text1.Font = Enum.Font.SourceSansLight | |
182 | text1.BorderSizePixel = 0 | |
183 | text1.TextScaled = true | |
184 | text1.Text = [[ | |
185 | [Z] | |
186 | N/A]] | |
187 | text2 = Instance.new("TextLabel", framesk2) | |
188 | text2.BackgroundTransparency = 1 | |
189 | text2.Size = UDim2.new(1, 0, 1, 0) | |
190 | text2.Position = UDim2.new(0, 0, 0, 0) | |
191 | text2.TextColor3 = Color3.new(255, 255, 255) | |
192 | text2.TextStrokeTransparency = 0 | |
193 | text2.FontSize = Enum.FontSize.Size18 | |
194 | text2.Font = Enum.Font.SourceSansLight | |
195 | text2.BorderSizePixel = 0 | |
196 | text2.TextScaled = true | |
197 | text2.Text = [[ | |
198 | [X] | |
199 | Reload]] | |
200 | text3 = Instance.new("TextLabel", framesk3) | |
201 | text3.BackgroundTransparency = 1 | |
202 | text3.Size = UDim2.new(1, 0, 1, 0) | |
203 | text3.Position = UDim2.new(0, 0, 0, 0) | |
204 | text3.TextColor3 = Color3.new(255, 255, 255) | |
205 | text3.TextStrokeTransparency = 0 | |
206 | text3.FontSize = Enum.FontSize.Size18 | |
207 | text3.Font = Enum.Font.SourceSansLight | |
208 | text3.BorderSizePixel = 0 | |
209 | text3.TextScaled = false | |
210 | text3.Text = [[ | |
211 | [C] | |
212 | Nuclear strike]] | |
213 | text4 = Instance.new("TextLabel", framesk4) | |
214 | text4.BackgroundTransparency = 1 | |
215 | text4.Size = UDim2.new(1, 0, 1, 0) | |
216 | text4.Position = UDim2.new(0, 0, 0, 0) | |
217 | text4.TextColor3 = Color3.new(255, 255, 255) | |
218 | text4.TextStrokeTransparency = 0 | |
219 | text4.FontSize = Enum.FontSize.Size18 | |
220 | text4.Font = Enum.Font.SourceSansLight | |
221 | text4.BorderSizePixel = 0 | |
222 | text4.TextScaled = true | |
223 | text4.Text = [[ | |
224 | [V] | |
225 | Nuclear rain]] | |
226 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
227 | local Part = Create("Part")({ | |
228 | Parent = Parent, | |
229 | Reflectance = Reflectance, | |
230 | Transparency = Transparency, | |
231 | CanCollide = false, | |
232 | Locked = true, | |
233 | BrickColor = BrickColor.new(tostring(BColor)), | |
234 | Name = Name, | |
235 | Size = Size, | |
236 | Material = Material | |
237 | }) | |
238 | RemoveOutlines(Part) | |
239 | return Part | |
240 | end | |
241 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
242 | local Msh = Create(Mesh)({ | |
243 | Parent = Part, | |
244 | Offset = OffSet, | |
245 | Scale = Scale | |
246 | }) | |
247 | if Mesh == "SpecialMesh" then | |
248 | Msh.MeshType = MeshType | |
249 | Msh.MeshId = MeshId | |
250 | end | |
251 | return Msh | |
252 | end | |
253 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
254 | local Weld = Create("Weld")({ | |
255 | Parent = Parent, | |
256 | Part0 = Part0, | |
257 | Part1 = Part1, | |
258 | C0 = C0, | |
259 | C1 = C1 | |
260 | }) | |
261 | return Weld | |
262 | end | |
263 | CFuncs = { | |
264 | Part = { | |
265 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
266 | local Part = Create("Part")({ | |
267 | Parent = Parent, | |
268 | Reflectance = Reflectance, | |
269 | Transparency = Transparency, | |
270 | CanCollide = false, | |
271 | Locked = true, | |
272 | BrickColor = BrickColor.new(tostring(BColor)), | |
273 | Name = Name, | |
274 | Size = Size, | |
275 | Material = Material | |
276 | }) | |
277 | RemoveOutlines(Part) | |
278 | return Part | |
279 | end | |
280 | }, | |
281 | Mesh = { | |
282 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
283 | local Msh = Create(Mesh)({ | |
284 | Parent = Part, | |
285 | Offset = OffSet, | |
286 | Scale = Scale | |
287 | }) | |
288 | if Mesh == "SpecialMesh" then | |
289 | Msh.MeshType = MeshType | |
290 | Msh.MeshId = MeshId | |
291 | end | |
292 | return Msh | |
293 | end | |
294 | }, | |
295 | Mesh = { | |
296 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
297 | local Msh = Create(Mesh)({ | |
298 | Parent = Part, | |
299 | Offset = OffSet, | |
300 | Scale = Scale | |
301 | }) | |
302 | if Mesh == "SpecialMesh" then | |
303 | Msh.MeshType = MeshType | |
304 | Msh.MeshId = MeshId | |
305 | end | |
306 | return Msh | |
307 | end | |
308 | }, | |
309 | Weld = { | |
310 | Create = function(Parent, Part0, Part1, C0, C1) | |
311 | local Weld = Create("Weld")({ | |
312 | Parent = Parent, | |
313 | Part0 = Part0, | |
314 | Part1 = Part1, | |
315 | C0 = C0, | |
316 | C1 = C1 | |
317 | }) | |
318 | return Weld | |
319 | end | |
320 | }, | |
321 | Sound = { | |
322 | Create = function(id, par, vol, pit) | |
323 | coroutine.resume(coroutine.create(function() | |
324 | local S = Create("Sound")({ | |
325 | Volume = vol, | |
326 | Pitch = pit or 1, | |
327 | SoundId = id, | |
328 | Parent = par or workspace | |
329 | }) | |
330 | wait() | |
331 | S:play() | |
332 | game:GetService("Debris"):AddItem(S, 6) | |
333 | end)) | |
334 | end | |
335 | }, | |
336 | ParticleEmitter = { | |
337 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
338 | local fp = Create("ParticleEmitter")({ | |
339 | Parent = Parent, | |
340 | Color = ColorSequence.new(Color1, Color2), | |
341 | LightEmission = LightEmission, | |
342 | Size = Size, | |
343 | Texture = Texture, | |
344 | Transparency = Transparency, | |
345 | ZOffset = ZOffset, | |
346 | Acceleration = Accel, | |
347 | Drag = Drag, | |
348 | LockedToPart = LockedToPart, | |
349 | VelocityInheritance = VelocityInheritance, | |
350 | EmissionDirection = EmissionDirection, | |
351 | Enabled = Enabled, | |
352 | Lifetime = LifeTime, | |
353 | Rate = Rate, | |
354 | Rotation = Rotation, | |
355 | RotSpeed = RotSpeed, | |
356 | Speed = Speed, | |
357 | VelocitySpread = VelocitySpread | |
358 | }) | |
359 | return fp | |
360 | end | |
361 | } | |
362 | } | |
363 | Handle = CreatePart(m, Enum.Material.Metal, 0, 1, "Really black", "Handle", Vector3.new(0.200000003, 0.920000136, 0.200000003)) | |
364 | HandleWeld = CreateWeld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.262939453, -0.121995926, -0.965805054, 0.969704211, 0.236531034, 0.0610490143, -0.0425508283, -0.0825409442, 0.995678902, 0.240548, -0.968111455, -0.069975704)) | |
365 | CreateMesh("CylinderMesh", Handle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
366 | FakeHandle = CreatePart(m, Enum.Material.Metal, 0, 1, "Really black", "FakeHandle", Vector3.new(0.200000003, 0.920000136, 0.200000003)) | |
367 | FakeHandleWeld = CreateWeld(m, Handle, FakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000024, 0, 0, 0, 1, 1.86264515E-9, 0, 1.86264515E-9, 0.99999994)) | |
368 | CreateMesh("CylinderMesh", FakeHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
369 | Barrel = CreatePart(m, Enum.Material.Metal, 0, 1, "Really black", "Barrel", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
370 | BarrelWeld = CreateWeld(m, FakeHandle, Barrel, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.955901146, 7.17863464, -0.312942505, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548)) | |
371 | CreateMesh("CylinderMesh", Barrel, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
372 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
373 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.53586674, 0.307937622, -6.66361237, -0.241776183, -0.307871968, 0.920195222, -0.969704211, 0.0425508283, -0.240548, 0.0349029154, -0.950475931, -0.308832437)) | |
374 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(2, 2, 5)) | |
375 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.820000112, 0.200000003)) | |
376 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.93361282, 0.0704040527, -0.0807228088, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
377 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
378 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(3.48000002, 0.200000003, 0.649999976)) | |
379 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.0436306, 1.1287384, -1.56370544, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
380 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.600000024, 0.200000003)) | |
381 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.68361092, 0.385857582, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548)) | |
382 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(4.18000031, 0.200000003, 0.649999976)) | |
383 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.49362373, 0.585878372, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548)) | |
384 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.300000012, 0.200000003, 0.649999976)) | |
385 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.55361938, 0.104698181, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646)) | |
386 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(3.08000016, 0.200000003, 0.649999976)) | |
387 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.743627548, -1.73353577, -1.36719513, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119)) | |
388 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(7.28000021, 0.200000003, 0.649999976)) | |
389 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.94361877, 2.01470947, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646)) | |
390 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(4.18000078, 0.200000003, 0.649999976)) | |
391 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.49362373, -0.78125, -1.56369781, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
392 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(7.38000011, 0.200000003, 0.649999976)) | |
393 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.89362717, 0.176452637, -1.36717987, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119)) | |
394 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(7.27999973, 0.200000003, 0.649999976)) | |
395 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.94362259, -2.38845825, -0.648468018, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485)) | |
396 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.400000006, 0.200000003, 0.649999976)) | |
397 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.60362244, -0.478485107, -0.648483276, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485)) | |
398 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.5, 0.649999976)) | |
399 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.28361702, -1.58352661, -1.36719131, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119)) | |
400 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 1.10000002, 0.649999976)) | |
401 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50361824, -0.928466797, -0.648468018, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485)) | |
402 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.400000036, 0.400000006)) | |
403 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.68361282, 0.485881805, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548)) | |
404 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(7.27999973, 0.200000003, 0.649999976)) | |
405 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.94361496, 2.49586678, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548)) | |
406 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 1.30000007, 0.649999976)) | |
407 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50362206, 1.13585138, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548)) | |
408 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(1.71000004, 0.200000003, 1.81000006)) | |
409 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.09585381, 2.38361931, 0.507064819, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548)) | |
410 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
411 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(1.64999998, 1.59000015, 1.67000008)) | |
412 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.09585953, 1.62366486, 0.507064819, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548)) | |
413 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
414 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.699999988, 0.649999976)) | |
415 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696378708, 1.76469421, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646)) | |
416 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.200000003, 0.930000007)) | |
417 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.52587891E-5, -0.459983826, -0.365005493, 1.00000024, 0, 0, 0, 1, 1.86264515E-9, 0, 1.86264515E-9, 0.99999994)) | |
418 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 1.20000005, 0.649999976)) | |
419 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50361252, 0.604698181, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646)) | |
420 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(1.71000004, 0.200000003, 1.81000006)) | |
421 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.09585667, 0.873628616, 0.507064819, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548)) | |
422 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
423 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.920000136, 0.200000003)) | |
424 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000024, 0, 0, 0, 1, 1.86264515E-9, 0, 1.86264515E-9, 0.99999994)) | |
425 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
426 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.899999976, 0.649999976)) | |
427 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696378708, -2.03845215, -0.648483276, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485)) | |
428 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.200000003, 0.550000012)) | |
429 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781E-5, 0.460012436, -0.175018311, 1.00000024, 0, 0, 0, 1, 1.86264515E-9, 0, 1.86264515E-9, 0.99999994)) | |
430 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 1.10000002, 0.649999976)) | |
431 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50362206, -0.273544312, -1.36717987, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119)) | |
432 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.5, 1.14999998)) | |
433 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.28361511, -0.53125, -1.31373596, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
434 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.200000003, 0.930000007)) | |
435 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.93360138, -0.389587402, -0.345714569, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
436 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 2.0999999, 0.649999976)) | |
437 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696380615, 0.168762207, -1.56370544, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
438 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.5, 0.649999976)) | |
439 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696382523, 2.34584999, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548)) | |
440 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.730000496, 0.200000003, 0.200000003)) | |
441 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.78364944, -0.914924622, -1.49900818, 0.0349029228, -0.950475931, -0.308832467, 0.224812746, -0.29363355, 0.929106355, -0.973776877, -0.101857953, 0.203430369)) | |
442 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(3.18000031, 1.68000007, 0.200000003)) | |
443 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.793626785, -0.0424346924, -0.642055511, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
444 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(2.98000097, 0.200000003, 1.14999998)) | |
445 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.893630981, -0.78125, -1.31369781, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
446 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(0.730000496, 0.200000003, 0.200000003)) | |
447 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.78365326, -1.31258392, -1.40377808, 0.0349029228, -0.950475931, -0.308832467, -0.0348796546, -0.309991032, 0.950099528, -0.998781979, -0.0223892741, -0.0439718515)) | |
448 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.899999976, 0.649999976)) | |
449 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696380615, -1.3835144, -1.36720276, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119)) | |
450 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.200000003, 0.850000024)) | |
451 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.93361282, 0.530380249, -0.305717468, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
452 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.899999976, 0.649999976)) | |
453 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696374893, -0.173538208, -1.36718369, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119)) | |
454 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 1.69999993, 1.14999998)) | |
455 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696380615, -0.0312194824, -1.31369019, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
456 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(0.780000925, 0.230000004, 0.309999943)) | |
457 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.39359856, -0.79624939, -1.01370239, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
458 | Motor = CreatePart(m, Enum.Material.Metal, 0.20000000298023, 0, "Bright yellow", "Motor", Vector3.new(1.60000002, 5.46000004, 1.48000002)) | |
459 | MotorWeld = CreateWeld(m, FakeHandle, Motor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.48586464, 4.39365387, -0.312942505, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548)) | |
460 | CreateMesh("CylinderMesh", Motor, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
461 | FakeMotor = CreatePart(m, Enum.Material.Metal, 0.20000000298023, 0, "Bright yellow", "Part", Vector3.new(1.60000002, 5.46000004, 1.48000002)) | |
462 | FakeMotorWeld = CreateWeld(m, Motor, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1)) | |
463 | CreateMesh("CylinderMesh", FakeMotor, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
464 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
465 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, 0.899982452, 0.70710659, -1.13248825E-6, -0.707107067, -0.707107186, 1.49011612E-6, -0.707106531, 1.90734863E-6, 1, 2.52880795E-7)) | |
466 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
467 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(0.700000048, 0.200000003, 0.750000119)) | |
468 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 2.73001862, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1)) | |
469 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
470 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(1.60000002, 0.210000008, 1.35000002)) | |
471 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.86102295E-6, 2.63498688, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1)) | |
472 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
473 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
474 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529963493, 2.78498077, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1)) | |
475 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
476 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
477 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529956818, 2.77998734, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1)) | |
478 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
479 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
480 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, -0.700012207, 0.70710659, -1.13248825E-6, -0.707107067, -0.707107186, 1.49011612E-6, -0.707106531, 1.90734863E-6, 1, 2.52880795E-7)) | |
481 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
482 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
483 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678840637, -1.50000381, 0.70710659, -1.13248825E-6, -0.707107067, -0.707107186, 1.49011612E-6, -0.707106531, 1.90734863E-6, 1, 2.52880795E-7)) | |
484 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
485 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
486 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530006409, 2.77998352, 1.52587891E-5, 0.866025567, -1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, -8.94069601E-8, 0.499999851, 2.98023224E-8, 0.866025507)) | |
487 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
488 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
489 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530014038, 2.78498077, 0, 0.500000656, 2.83122063E-7, -0.86602509, -8.34465027E-7, 1, -1.67762096E-7, 0.86602509, 8.04662704E-7, 0.500000656)) | |
490 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
491 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
492 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77997589, 7.62939453E-6, 0.500000656, 2.83122063E-7, -0.86602509, -8.34465027E-7, 1, -1.67762096E-7, 0.86602509, 8.04662704E-7, 0.500000656)) | |
493 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
494 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
495 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.77997589, 3.81469727E-6, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0)) | |
496 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
497 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
498 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530014038, 2.77998161, 0, 0.500000656, 2.83122063E-7, -0.86602509, -8.34465027E-7, 1, -1.67762096E-7, 0.86602509, 8.04662704E-7, 0.500000656)) | |
499 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
500 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.350000113)) | |
501 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.86102295E-6, 2.79998398, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1)) | |
502 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
503 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
504 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529997826, 2.77997971, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1)) | |
505 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
506 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
507 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530006409, 2.78498077, 1.52587891E-5, 0.866025567, -1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, -8.94069601E-8, 0.499999851, 2.98023224E-8, 0.866025507)) | |
508 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
509 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
510 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498268, 1.52587891E-5, 0.866025567, -1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, -8.94069601E-8, 0.499999851, 2.98023224E-8, 0.866025507)) | |
511 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
512 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
513 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529998779, 2.78499222, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1)) | |
514 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
515 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
516 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77997398, 1.52587891E-5, 0.866025567, -1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, -8.94069601E-8, 0.499999851, 2.98023224E-8, 0.866025507)) | |
517 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
518 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
519 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.7849865, 4.76837158E-6, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0)) | |
520 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
521 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
522 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.7849865, 4.76837158E-6, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0)) | |
523 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
524 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
525 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498459, 1.52587891E-5, 0.500000656, 2.83122063E-7, -0.86602509, -8.34465027E-7, 1, -1.67762096E-7, 0.86602509, 8.04662704E-7, 0.500000656)) | |
526 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
527 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
528 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, -1.69995308, 0.70710659, -1.13248825E-6, 0.707107067, -0.707107186, 1.49011612E-6, 0.707106531, -1.90734863E-6, -1, 2.52880795E-7)) | |
529 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
530 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
531 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673271179, -0.0999927521, -0.70710659, 1.13248825E-6, -0.707107067, 0.707107186, -1.49011612E-6, -0.707106531, -1.90734863E-6, -1, 2.52880795E-7)) | |
532 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
533 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
534 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, -0.09998703, 0.70710659, -1.13248825E-6, 0.707107067, -0.707107186, 1.49011612E-6, 0.707106531, -1.90734863E-6, -1, 2.52880795E-7)) | |
535 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
536 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
537 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.77997589, 0, -0.500000656, -2.83122063E-7, -0.86602509, -8.34465027E-7, 1, 1.67762096E-7, 0.86602509, 8.04662704E-7, -0.500000656)) | |
538 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
539 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
540 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.78498459, 0, -0.500000656, -2.83122063E-7, -0.86602509, -8.34465027E-7, 1, 1.67762096E-7, 0.86602509, 8.04662704E-7, -0.500000656)) | |
541 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
542 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
543 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673271179, -0.899978638, -0.70710659, 1.13248825E-6, -0.707107067, 0.707107186, -1.49011612E-6, -0.707106531, -1.90734863E-6, -1, 2.52880795E-7)) | |
544 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
545 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
546 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673248291, -1.50000191, -0.70710659, 1.13248825E-6, 0.707107067, 0.707107186, -1.49011612E-6, 0.707106531, 1.90734863E-6, 1, 2.52880795E-7)) | |
547 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
548 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
549 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, -0.899982452, 0.70710659, -1.13248825E-6, 0.707107067, -0.707107186, 1.49011612E-6, 0.707106531, -1.90734863E-6, -1, 2.52880795E-7)) | |
550 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
551 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
552 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673248291, 1.69995499, -0.70710659, 1.13248825E-6, 0.707107067, 0.707107186, -1.49011612E-6, 0.707106531, 1.90734863E-6, 1, 2.52880795E-7)) | |
553 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
554 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
555 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498077, 7.62939453E-6, -0.500000656, -2.83122063E-7, -0.86602509, -8.34465027E-7, 1, 1.67762096E-7, 0.86602509, 8.04662704E-7, -0.500000656)) | |
556 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
557 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
558 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529975891, 2.78497887, -1.52587891E-5, -0.866025567, 1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, 8.94069601E-8, 0.499999851, 2.98023224E-8, -0.866025507)) | |
559 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
560 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
561 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77997589, 3.81469727E-6, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0)) | |
562 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
563 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
564 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673240662, 0.0999755859, -0.70710659, 1.13248825E-6, 0.707107067, 0.707107186, -1.49011612E-6, 0.707106531, 1.90734863E-6, 1, 2.52880795E-7)) | |
565 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
566 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
567 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529975891, 2.77997971, -1.52587891E-5, -0.866025567, 1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, 8.94069601E-8, 0.499999851, 2.98023224E-8, -0.866025507)) | |
568 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
569 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
570 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498077, 1.52587891E-5, -0.866025567, 1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, 8.94069601E-8, 0.499999851, 2.98023224E-8, -0.866025507)) | |
571 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
572 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
573 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77998161, 7.62939453E-6, -0.500000656, -2.83122063E-7, -0.86602509, -8.34465027E-7, 1, 1.67762096E-7, 0.86602509, 8.04662704E-7, -0.500000656)) | |
574 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
575 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
576 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, 0.0999679565, 0.70710659, -1.13248825E-6, -0.707107067, -0.707107186, 1.49011612E-6, -0.707106531, 1.90734863E-6, 1, 2.52880795E-7)) | |
577 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
578 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
579 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, 1.69995308, 0.70710659, -1.13248825E-6, -0.707107067, -0.707107186, 1.49011612E-6, -0.707106531, 1.90734863E-6, 1, 2.52880795E-7)) | |
580 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
581 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
582 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, 1.50002289, 0.70710659, -1.13248825E-6, 0.707107067, -0.707107186, 1.49011612E-6, 0.707106531, -1.90734863E-6, -1, 2.52880795E-7)) | |
583 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
584 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
585 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77998352, 1.52587891E-5, -0.866025567, 1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, 8.94069601E-8, 0.499999851, 2.98023224E-8, -0.866025507)) | |
586 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
587 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
588 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673271179, 1.50001907, -0.70710659, 1.13248825E-6, -0.707107067, 0.707107186, -1.49011612E-6, -0.707106531, -1.90734863E-6, -1, 2.52880795E-7)) | |
589 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
590 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
591 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673240662, 0.899978638, -0.70710659, 1.13248825E-6, 0.707107067, 0.707107186, -1.49011612E-6, 0.707106531, 1.90734863E-6, 1, 2.52880795E-7)) | |
592 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
593 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
594 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, 0.700012207, 0.70710659, -1.13248825E-6, 0.707107067, -0.707107186, 1.49011612E-6, 0.707106531, -1.90734863E-6, -1, 2.52880795E-7)) | |
595 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
596 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
597 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673278809, -1.69995499, -0.70710659, 1.13248825E-6, -0.707107067, 0.707107186, -1.49011612E-6, -0.707106531, -1.90734863E-6, -1, 2.52880795E-7)) | |
598 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
599 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
600 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673278809, 0.7000103, -0.70710659, 1.13248825E-6, -0.707107067, 0.707107186, -1.49011612E-6, -0.707106531, -1.90734863E-6, -1, 2.52880795E-7)) | |
601 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
602 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
603 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673248291, -0.7000103, -0.70710659, 1.13248825E-6, 0.707107067, 0.707107186, -1.49011612E-6, 0.707106531, 1.90734863E-6, 1, 2.52880795E-7)) | |
604 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
605 | ban = Instance.new("Part", m) | |
606 | ban.Size = Vector3.new(2, 0.2, 2) | |
607 | ban.Transparency = 1 | |
608 | ban.CanCollide = false | |
609 | w0t = Instance.new("Weld", ban) | |
610 | w0t.Part0 = ban | |
611 | w0t.Part1 = Motor | |
612 | w0t.C0 = CFrame.new(0, -5.1, 0) | |
613 | hak = Instance.new("Decal", ban) | |
614 | hak.Texture = "http://www.roblox.com/asset?id=26533945" | |
615 | hak.Face = "Top" | |
616 | coroutine.resume(coroutine.create(function() | |
617 | thing = 0 | |
618 | while wait() do | |
619 | thing = thing + 0.25 | |
620 | w0t.C0 = CFrame.new(0, -5.1, 0) * CFrame.Angles(0, thing / 8, 0) | |
621 | end | |
622 | end)) | |
623 | function rayCast(Position, Direction, Range, Ignore) | |
624 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
625 | end | |
626 | local function GetNearest(obj, distance) | |
627 | local last, lastx = distance + 1, nil | |
628 | for i, v in pairs(workspace:GetChildren()) do | |
629 | if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then | |
630 | local t = v.Torso | |
631 | local dist = (t.Position - obj.Position).magnitude | |
632 | if distance >= dist and last > dist then | |
633 | last = dist | |
634 | lastx = v | |
635 | end | |
636 | end | |
637 | end | |
638 | return lastx | |
639 | end | |
640 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
641 | if hit.Parent == nil then | |
642 | return | |
643 | end | |
644 | local h = hit.Parent:FindFirstChild("Humanoid") | |
645 | for _, v in pairs(hit.Parent:children()) do | |
646 | if v:IsA("Humanoid") then | |
647 | h = v | |
648 | end | |
649 | end | |
650 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
651 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
652 | return | |
653 | end | |
654 | local c = Create("ObjectValue")({ | |
655 | Name = "creator", | |
656 | Value = game:service("Players").LocalPlayer, | |
657 | Parent = h | |
658 | }) | |
659 | game:GetService("Debris"):AddItem(c, 0.5) | |
660 | if HitSound ~= nil and HitPitch ~= nil then | |
661 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
662 | end | |
663 | local Damage = math.random(minim, maxim) | |
664 | local blocked = false | |
665 | local block = hit.Parent:findFirstChild("Block") | |
666 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
667 | blocked = true | |
668 | block.Value = block.Value - 1 | |
669 | print(block.Value) | |
670 | end | |
671 | if blocked == false then | |
672 | h.Health = h.Health - Damage | |
673 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
674 | else | |
675 | h.Health = h.Health - Damage / 2 | |
676 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
677 | end | |
678 | if Type == "Knockdown" then | |
679 | local hum = hit.Parent.Humanoid | |
680 | hum.PlatformStand = true | |
681 | coroutine.resume(coroutine.create(function(HHumanoid) | |
682 | swait(1) | |
683 | HHumanoid.PlatformStand = false | |
684 | end), hum) | |
685 | local angle = hit.Position - Property.Position + Vector3.new(0, 0, 0).unit | |
686 | local bodvol = Create("BodyVelocity")({ | |
687 | velocity = angle * knockback, | |
688 | P = 5000, | |
689 | maxForce = Vector3.new(8000, 8000, 8000), | |
690 | Parent = hit | |
691 | }) | |
692 | local rl = Create("BodyAngularVelocity")({ | |
693 | P = 3000, | |
694 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
695 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
696 | Parent = hit | |
697 | }) | |
698 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
699 | game:GetService("Debris"):AddItem(rl, 0.5) | |
700 | elseif Type == "Normal" then | |
701 | local vp = Create("BodyVelocity")({ | |
702 | P = 500, | |
703 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
704 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
705 | }) | |
706 | if knockback > 0 then | |
707 | vp.Parent = hit.Parent.Torso | |
708 | end | |
709 | game:GetService("Debris"):AddItem(vp, 0.5) | |
710 | elseif Type == "Up" then | |
711 | local bodyVelocity = Create("BodyVelocity")({ | |
712 | velocity = Vector3.new(0, 20, 0), | |
713 | P = 5000, | |
714 | maxForce = Vector3.new(8000, 8000, 8000), | |
715 | Parent = hit | |
716 | }) | |
717 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
718 | elseif Type == "DarkUp" then | |
719 | coroutine.resume(coroutine.create(function() | |
720 | for i = 0, 1, 0.1 do | |
721 | swait() | |
722 | BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1) | |
723 | end | |
724 | end)) | |
725 | local bodyVelocity = Create("BodyVelocity")({ | |
726 | velocity = Vector3.new(0, 20, 0), | |
727 | P = 5000, | |
728 | maxForce = Vector3.new(8000, 8000, 8000), | |
729 | Parent = hit | |
730 | }) | |
731 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
732 | elseif Type == "Snare" then | |
733 | local bp = Create("BodyPosition")({ | |
734 | P = 2000, | |
735 | D = 100, | |
736 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
737 | position = hit.Parent.Torso.Position, | |
738 | Parent = hit.Parent.Torso | |
739 | }) | |
740 | game:GetService("Debris"):AddItem(bp, 1) | |
741 | elseif Type == "Curse" then | |
742 | CreateSound("http://roblox.com/asset/?id=283389706", Torso, 1, 1) | |
743 | for i = 0, 1, 0.025 do | |
744 | swait(30) | |
745 | SphereEffect(BrickColor.new("Bright violet"), hit.Parent.Torso.CFrame, 1, 1, 1, 3, 3, 3, 0.07) | |
746 | hit.Parent.Humanoid:TakeDamage(1) | |
747 | end | |
748 | elseif Type == "Freeze" then | |
749 | local BodPos = Create("BodyPosition")({ | |
750 | P = 50000, | |
751 | D = 1000, | |
752 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
753 | position = hit.Parent.Torso.Position, | |
754 | Parent = hit.Parent.Torso | |
755 | }) | |
756 | local BodGy = Create("BodyGyro")({ | |
757 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
758 | P = 20000, | |
759 | Parent = hit.Parent.Torso, | |
760 | cframe = hit.Parent.Torso.CFrame | |
761 | }) | |
762 | hit.Parent.Torso.Anchored = true | |
763 | coroutine.resume(coroutine.create(function(Part) | |
764 | swait(1.5) | |
765 | Part.Anchored = false | |
766 | end), hit.Parent.Torso) | |
767 | game:GetService("Debris"):AddItem(BodPos, 6) | |
768 | game:GetService("Debris"):AddItem(BodGy, 6) | |
769 | end | |
770 | local debounce = Create("BoolValue")({ | |
771 | Name = "DebounceHit", | |
772 | Parent = hit.Parent, | |
773 | Value = true | |
774 | }) | |
775 | game:GetService("Debris"):AddItem(debounce, Delay) | |
776 | c = Instance.new("ObjectValue") | |
777 | c.Name = "creator" | |
778 | c.Value = Player | |
779 | c.Parent = h | |
780 | game:GetService("Debris"):AddItem(c, 0.5) | |
781 | end | |
782 | end | |
783 | function ShowDamage(Pos, Text, Time, Color) | |
784 | local Rate = 0.033333333333333 | |
785 | if not Pos then | |
786 | local Pos = Vector3.new(0, 0, 0) | |
787 | end | |
788 | local Text = Text or "" | |
789 | local Time = Time or 2 | |
790 | if not Color then | |
791 | local Color = Color3.new(1, 0, 1) | |
792 | end | |
793 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
794 | EffectPart.Anchored = true | |
795 | local BillboardGui = Create("BillboardGui")({ | |
796 | Size = UDim2.new(3, 0, 3, 0), | |
797 | Adornee = EffectPart, | |
798 | Parent = EffectPart | |
799 | }) | |
800 | local TextLabel = Create("TextLabel")({ | |
801 | BackgroundTransparency = 1, | |
802 | Size = UDim2.new(1, 0, 1, 0), | |
803 | Text = Text, | |
804 | TextColor3 = Color, | |
805 | TextScaled = true, | |
806 | Font = Enum.Font.ArialBold, | |
807 | Parent = BillboardGui | |
808 | }) | |
809 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
810 | EffectPart.Parent = game:GetService("Workspace") | |
811 | delay(0, function() | |
812 | local Frames = Time / Rate | |
813 | for Frame = 1, Frames do | |
814 | wait(Rate) | |
815 | local Percent = Frame / Frames | |
816 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
817 | TextLabel.TextTransparency = Percent | |
818 | end | |
819 | if EffectPart and EffectPart.Parent then | |
820 | EffectPart:Destroy() | |
821 | end | |
822 | end) | |
823 | end | |
824 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
825 | for _, c in pairs(workspace:children()) do | |
826 | local hum = c:findFirstChild("Humanoid") | |
827 | if hum ~= nil then | |
828 | local head = c:findFirstChild("Torso") | |
829 | if head ~= nil then | |
830 | local targ = head.Position - Part.Position | |
831 | local mag = targ.magnitude | |
832 | if magni >= mag and c.Name ~= Player.Name then | |
833 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=160432334", 1) | |
834 | end | |
835 | end | |
836 | end | |
837 | end | |
838 | end | |
839 | EffectModel = Instance.new("Model", Character) | |
840 | EffectModel.Name = "Effects" | |
841 | Effects = { | |
842 | Block = { | |
843 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
844 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
845 | prt.Anchored = true | |
846 | prt.CFrame = cframe | |
847 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
848 | game:GetService("Debris"):AddItem(prt, 10) | |
849 | if Type == 1 or Type == nil then | |
850 | table.insert(Effects, { | |
851 | prt, | |
852 | "Block1", | |
853 | delay, | |
854 | x3, | |
855 | y3, | |
856 | z3, | |
857 | msh | |
858 | }) | |
859 | elseif Type == 2 then | |
860 | table.insert(Effects, { | |
861 | prt, | |
862 | "Block2", | |
863 | delay, | |
864 | x3, | |
865 | y3, | |
866 | z3, | |
867 | msh | |
868 | }) | |
869 | end | |
870 | end | |
871 | }, | |
872 | Cylinder = { | |
873 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
874 | local prt = CFuncs.Part.Create(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
875 | prt.Anchored = true | |
876 | prt.CFrame = cframe | |
877 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
878 | game:GetService("Debris"):AddItem(prt, 2) | |
879 | Effects[#Effects + 1] = { | |
880 | prt, | |
881 | "Cylinder", | |
882 | delay, | |
883 | x3, | |
884 | y3, | |
885 | z3 | |
886 | } | |
887 | end | |
888 | }, | |
889 | Sphere = { | |
890 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
891 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
892 | prt.Anchored = true | |
893 | prt.CFrame = cframe | |
894 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
895 | game:GetService("Debris"):AddItem(prt, 10) | |
896 | table.insert(Effects, { | |
897 | prt, | |
898 | "Cylinder", | |
899 | delay, | |
900 | x3, | |
901 | y3, | |
902 | z3, | |
903 | msh | |
904 | }) | |
905 | end | |
906 | }, | |
907 | Ring = { | |
908 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
909 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
910 | prt.Anchored = true | |
911 | prt.CFrame = cframe | |
912 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
913 | game:GetService("Debris"):AddItem(prt, 10) | |
914 | table.insert(Effects, { | |
915 | prt, | |
916 | "Cylinder", | |
917 | delay, | |
918 | x3, | |
919 | y3, | |
920 | z3, | |
921 | msh | |
922 | }) | |
923 | end | |
924 | }, | |
925 | Cloud = { | |
926 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
927 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
928 | prt.Anchored = true | |
929 | prt.CFrame = cframe | |
930 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1095708", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
931 | game:GetService("Debris"):AddItem(prt, 10) | |
932 | table.insert(Effects, { | |
933 | prt, | |
934 | "Cylinder", | |
935 | delay, | |
936 | x3, | |
937 | y3, | |
938 | z3, | |
939 | msh | |
940 | }) | |
941 | end | |
942 | }, | |
943 | Wave = { | |
944 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
945 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
946 | prt.Anchored = true | |
947 | prt.CFrame = cframe | |
948 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
949 | game:GetService("Debris"):AddItem(prt, 10) | |
950 | table.insert(Effects, { | |
951 | prt, | |
952 | "Cylinder", | |
953 | delay, | |
954 | x3, | |
955 | y3, | |
956 | z3, | |
957 | msh | |
958 | }) | |
959 | end | |
960 | }, | |
961 | Break = { | |
962 | Create = function(brickcolor, cframe, x1, y1, z1) | |
963 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
964 | prt.Anchored = true | |
965 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
966 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
967 | local num = math.random(10, 50) / 1000 | |
968 | game:GetService("Debris"):AddItem(prt, 10) | |
969 | table.insert(Effects, { | |
970 | prt, | |
971 | "Shatter", | |
972 | num, | |
973 | prt.CFrame, | |
974 | math.random() - math.random(), | |
975 | 0, | |
976 | math.random(50, 100) / 100 | |
977 | }) | |
978 | end | |
979 | } | |
980 | } | |
981 | local rev = Instance.new("Sound", Barrel) | |
982 | rev.Volume = 1 | |
983 | rev.Pitch = 1.2 | |
984 | rev.Looped = false | |
985 | rev.SoundId = "rbxassetid://357820124" | |
986 | rev.MaxDistance = 1000 | |
987 | local spim = Instance.new("Sound", Barrel) | |
988 | spim.Volume = 1 | |
989 | spim.Pitch = 1 | |
990 | spim.Looped = true | |
991 | spim.SoundId = "rbxassetid://167882734" | |
992 | spim.MaxDistance = 1000 | |
993 | local aiming = false | |
994 | local nu = 0 | |
995 | function Aim() | |
996 | aiming = true | |
997 | attack = true | |
998 | Humanoid.WalkSpeed = 2 | |
999 | Humanoid.JumpPower = 0 | |
1000 | for i = 0, 1, 0.1 do | |
1001 | swait() | |
1002 | PlayAnimationFromTable({ | |
1003 | CFrame.new(-0.170424014, -0.0599999093, 0.143827543, 0.0551210083, -0.0140470108, -0.99838084, 0.246923029, 0.969035149, -1.39987253E-6, 0.967466116, -0.246523187, 0.0568827242), | |
1004 | CFrame.new(0.0930410028, 1.51390386, -0.186864346, 0.0551210232, 0.246923029, 0.967466354, -0.0140470145, 0.969035149, -0.246523246, -0.998381078, -1.39987253E-6, 0.0568827391), | |
1005 | CFrame.new(1.30572438, 0.549293935, -0.623716354, 0.975685954, 0.166035622, 0.143070266, 0.0081961602, 0.624675274, -0.780841708, -0.219019979, 0.76302886, 0.608125925), | |
1006 | CFrame.new(-1.06310928, 0.322490007, -1.00624692, 0.881435692, -0.411378503, -0.232031837, -0.0481262654, 0.410489917, -0.910594344, 0.469845623, 0.813797176, 0.3420223), | |
1007 | CFrame.new(0.673036039, -2.17349005, 0.0392552316, 0.988193929, -0.10620904, -0.110418722, 0.0839042664, 0.978192925, -0.189996794, 0.12819016, 0.178489059, 0.975555658), | |
1008 | CFrame.new(-1.06996655, -1.72934985, -0.00624912977, 0.727204561, 0.246923029, 0.640470624, -0.185302377, 0.969035149, -0.163199365, -0.660936117, -1.39987253E-6, 0.750442147) | |
1009 | }, 0.3, false) | |
1010 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3) | |
1011 | end | |
1012 | rev:Play() | |
1013 | while aiming do | |
1014 | swait() | |
1015 | if rev.Playing == false and spim.Playing == false then | |
1016 | spim:Play() | |
1017 | end | |
1018 | if nu < 360 then | |
1019 | nu = nu + 20 | |
1020 | else | |
1021 | nu = 0 | |
1022 | end | |
1023 | FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(nu), math.rad(0)), 0.3) | |
1024 | end | |
1025 | end | |
1026 | function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1027 | local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1028 | prt.Anchored = true | |
1029 | prt.CFrame = cframe | |
1030 | prt.Material = "Neon" | |
1031 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1032 | game:GetService("Debris"):AddItem(prt, 10) | |
1033 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
1034 | for i = 0, 1, delay do | |
1035 | swait() | |
1036 | Part.Transparency = i | |
1037 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
1038 | end | |
1039 | Part.Parent = nil | |
1040 | end), prt, msh) | |
1041 | end | |
1042 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1043 | local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1044 | prt.Anchored = true | |
1045 | prt.CFrame = cframe | |
1046 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1047 | game:GetService("Debris"):AddItem(prt, 10) | |
1048 | if Type == 1 or Type == nil then | |
1049 | table.insert(Effects, { | |
1050 | prt, | |
1051 | "Block1", | |
1052 | delay, | |
1053 | x3, | |
1054 | y3, | |
1055 | z3, | |
1056 | msh | |
1057 | }) | |
1058 | elseif Type == 2 then | |
1059 | table.insert(Effects, { | |
1060 | prt, | |
1061 | "Block2", | |
1062 | delay, | |
1063 | x3, | |
1064 | y3, | |
1065 | z3, | |
1066 | msh | |
1067 | }) | |
1068 | end | |
1069 | end | |
1070 | function shoottraildd(mouse, partt, SpreadAmount) | |
1071 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
1072 | local MainPos = partt.Position | |
1073 | local MainPos2 = mouse.Hit.p + SpreadVectors | |
1074 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
1075 | local speed = 100 | |
1076 | local num = 10 | |
1077 | coroutine.resume(coroutine.create(function() | |
1078 | repeat | |
1079 | swait() | |
1080 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
1081 | local mag = (MainPos - pos).magnitude | |
1082 | Laser(BrickColor.new("Bright yellow"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.25, 0, -0.25, 0.15) | |
1083 | MainPos = MainPos + MouseLook.lookVector * speed | |
1084 | num = num - 1 | |
1085 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
1086 | if hit ~= nil then | |
1087 | num = 0 | |
1088 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1089 | refpart.Anchored = true | |
1090 | refpart.CFrame = CFrame.new(pos) | |
1091 | game:GetService("Debris"):AddItem(refpart, 1) | |
1092 | end | |
1093 | if num <= 0 then | |
1094 | local refpart2 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1095 | refpart2.Anchored = true | |
1096 | refpart2.CFrame = CFrame.new(pos) | |
1097 | game:GetService("Debris"):AddItem(refpart2, 1) | |
1098 | if hit ~= nil then | |
1099 | Effects.Sphere.Create(hit.BrickColor, refpart2.CFrame, 1, 1, 1, 0.5, 0.5, 0.5, 0.05) | |
1100 | local cf2 = mouse.Hit.p + Vector3.new(math.random(-100, 100) / 50, 50, math.random(-100, 100) / 50) | |
1101 | local hit2, pos2 = rayCast(cf2, CFrame.new(cf2, cf2 - Vector3.new(0, 1, 0)).lookVector, 999, Character) | |
1102 | if hit ~= nil then | |
1103 | local d1 = CFuncs.Part.Create(workspace, "Neon", 0, 0.5, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1104 | d1.Anchored = true | |
1105 | d1.CFrame = CFrame.new(pos) | |
1106 | game:GetService("Debris"):AddItem(d1, 5) | |
1107 | local msh = CFuncs.Mesh.Create("CylinderMesh", d1, "nil", "nil", Vector3.new(0, 0, 0), Vector3.new(50, 5, 50)) | |
1108 | local d2 = d1:Clone() | |
1109 | d2.Parent = d1 | |
1110 | d2.CFrame = CFrame.new(d1.Position) | |
1111 | d2.BrickColor = BrickColor.new("Bright yellow") | |
1112 | d2.Mesh.Scale = Vector3.new(0, 5, 0) | |
1113 | table.insert(Effects, { | |
1114 | d1, | |
1115 | "QuadShot", | |
1116 | d2, | |
1117 | d2.Mesh, | |
1118 | 0 | |
1119 | }) | |
1120 | end | |
1121 | end | |
1122 | end | |
1123 | until num <= 0 | |
1124 | end)) | |
1125 | end | |
1126 | function IceMortar() | |
1127 | local dacf = Head.CFrame * angles(-1.57 + math.random(40, 80) / 100, 0, math.random(-80, 80) / 100) | |
1128 | local icepart1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Bright yellow"), "Ice", Vector3.new()) | |
1129 | icepart1.Anchored = true | |
1130 | i1msh = CreateMesh("SpecialMesh", icepart1, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5)) | |
1131 | icepart1.CFrame = dacf | |
1132 | local cfinc = 99999 | |
1133 | icepart1.Transparency = 1 | |
1134 | CFuncs.Sound.Create("rbxassetid://192410089", icepart1, 1, 1) | |
1135 | game:GetService("Debris"):AddItem(icepart1, 1) | |
1136 | local spread = Vector3.new((math.random(-3, 30) + math.random()) * 16, (math.random(-1, 0) + math.random()) * 16, (math.random(-3, 3) + math.random()) * 16) * (icepart1.Position - (icepart1.Position + Vector3.new(0, -1, 0))).magnitude / 100 | |
1137 | local TheHit = mouse.Hit.p | |
1138 | local MouseLook = cn((icepart1.Position + TheHit) / 2, TheHit + spread) | |
1139 | local hit, pos = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character) | |
1140 | local target1, distance1 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character) | |
1141 | local test1, dist1 = mouse.Hit.p, nil | |
1142 | if target1 ~= nil then | |
1143 | cfda = target1.Position + Vector3.new(math.random(-3000, 3000) / 100, 10, math.random(-3000, 3000) / 100) | |
1144 | local hit2, pos2 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character) | |
1145 | local d1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Magenta"), "Effect", Vector3.new()) | |
1146 | d1.Anchored = true | |
1147 | d1.CFrame = cn(pos2) | |
1148 | Effects.Sphere.Create(BrickColor.new("White"), Barrel.CFrame, 1, 1, 1, 3, 3, 3, 0.07) | |
1149 | Effects.Cloud.Create(target1.BrickColor, Barrel.CFrame, 2, 1, 2, 0.1, 2, 0.1, 0.03) | |
1150 | Effects.Cloud.Create(target1.BrickColor, cn(pos2), 1, 1, 1, math.random(0.7, 1), math.random(1, 3), math.random(0.7, 1), 0.03) | |
1151 | Effects.Sphere.Create(BrickColor.new("Bright yellow"), cn(pos2), 1, 1, 1, 3, 3, 3, 0.07) | |
1152 | Effects.Block.Create(BrickColor.new("Bright red"), cn(pos2), 1, 1, 1, 3, 3, 3, 0.07) | |
1153 | Effects.Sphere.Create(BrickColor.new("White"), cn(pos2), 1, 1, 1, 10, 10, 10, 0.07) | |
1154 | Effects.Ring.Create(BrickColor.new("Bright yellow"), cn(pos2), 0.1, 9999, 0.1, 0.5, 10, 0.5, 0.07) | |
1155 | game.Debris:AddItem(d1, 0.5) | |
1156 | local cf2 = mouse.Hit.p + Vector3.new(math.random(-100, 100) / 50, 50, math.random(-100, 100) / 50) | |
1157 | local hit2, pos2 = rayCast(cf2, CFrame.new(cf2, cf2 - Vector3.new(0, 1, 0)).lookVector, 999, Character) | |
1158 | if hit ~= nil then | |
1159 | local d1 = CFuncs.Part.Create(workspace, "Neon", 0, 0.5, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1160 | d1.Anchored = true | |
1161 | d1.CFrame = CFrame.new(pos) | |
1162 | game:GetService("Debris"):AddItem(d1, 30) | |
1163 | local msh = CFuncs.Mesh.Create("CylinderMesh", d1, "nil", "nil", Vector3.new(0, 0, 0), Vector3.new(500, 5, 500)) | |
1164 | local d2 = d1:Clone() | |
1165 | d2.Parent = d1 | |
1166 | d2.CFrame = CFrame.new(d1.Position) | |
1167 | d2.BrickColor = BrickColor.new("Bright yellow") | |
1168 | d2.Mesh.Scale = Vector3.new(0, 5, 0) | |
1169 | table.insert(Effects, { | |
1170 | d1, | |
1171 | "QuadShot2", | |
1172 | d2, | |
1173 | d2.Mesh, | |
1174 | 0 | |
1175 | }) | |
1176 | end | |
1177 | end | |
1178 | end | |
1179 | function Hee() | |
1180 | local dacf = Head.CFrame * angles(-1.57 + math.random(40, 80) / 100, 0, math.random(-80, 80) / 100) | |
1181 | local icepart1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Bright yellow"), "Ice", Vector3.new()) | |
1182 | icepart1.Anchored = true | |
1183 | i1msh = CreateMesh("SpecialMesh", icepart1, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5)) | |
1184 | icepart1.CFrame = dacf | |
1185 | local cfinc = 99999 | |
1186 | icepart1.Transparency = 1 | |
1187 | CFuncs.Sound.Create("rbxassetid://151130059", icepart1, 1, math.random(1, 3)) | |
1188 | game:GetService("Debris"):AddItem(icepart1, 1) | |
1189 | local spread = Vector3.new((math.random(-30, 30) + math.random()) * 16, (math.random(-1, 0) + math.random()) * 16, (math.random(-30, 30) + math.random()) * 16) * (icepart1.Position - (icepart1.Position + Vector3.new(0, -1, 0))).magnitude / 100 | |
1190 | local TheHit = mouse.Hit.p | |
1191 | local MouseLook = cn((icepart1.Position + TheHit) / 2, TheHit + spread) | |
1192 | local hit, pos = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character) | |
1193 | local target1, distance1 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character) | |
1194 | local test1, dist1 = mouse.Hit.p, nil | |
1195 | if target1 ~= nil then | |
1196 | cfda = target1.Position + Vector3.new(math.random(-3000, 3000) / 100, 10, math.random(-3000, 3000) / 100) | |
1197 | local hit2, pos2 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character) | |
1198 | local d1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Magenta"), "Effect", Vector3.new()) | |
1199 | d1.Anchored = true | |
1200 | d1.CFrame = cn(pos2) | |
1201 | MagniDamage(d1, 8, 3, 5, 0, "Normal") | |
1202 | Effects.Sphere.Create(target1.BrickColor, cn(pos2), 1, 1, 1, 4, 4, 4, 0.07) | |
1203 | Effects.Ring.Create(BrickColor.new("Bright yellow"), cn(pos2), 0.1, 9999, 0.1, 0.5, 10, 0.5, 0.07) | |
1204 | game.Debris:AddItem(d1, 0.5) | |
1205 | end | |
1206 | local cf2 = mouse.Hit.p + Vector3.new(math.random(-100, 100) / 50, 50, math.random(-100, 100) / 50) | |
1207 | local hit2, pos2 = rayCast(cf2, CFrame.new(cf2, cf2 - Vector3.new(0, 1, 0)).lookVector, 999, Character) | |
1208 | if hit ~= nil then | |
1209 | local d1 = CFuncs.Part.Create(workspace, "Neon", 0, 0.5, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1210 | d1.Anchored = true | |
1211 | d1.CFrame = CFrame.new(pos) | |
1212 | game:GetService("Debris"):AddItem(d1, 5) | |
1213 | local msh = CFuncs.Mesh.Create("CylinderMesh", d1, "nil", "nil", Vector3.new(0, 0, 0), Vector3.new(50, 5, 50)) | |
1214 | local d2 = d1:Clone() | |
1215 | d2.Parent = d1 | |
1216 | d2.CFrame = CFrame.new(d1.Position) | |
1217 | d2.BrickColor = BrickColor.new("Bright yellow") | |
1218 | d2.Mesh.Scale = Vector3.new(0, 5, 0) | |
1219 | table.insert(Effects, { | |
1220 | d1, | |
1221 | "QuadShot", | |
1222 | d2, | |
1223 | d2.Mesh, | |
1224 | 0 | |
1225 | }) | |
1226 | end | |
1227 | end | |
1228 | local soe = Instance.new("Sound", Barrel) | |
1229 | soe.Volume = 1 | |
1230 | soe.Pitch = 1 | |
1231 | soe.Looped = true | |
1232 | soe.SoundId = "rbxassetid://341294387" | |
1233 | soe.MaxDistance = 1000 | |
1234 | local shoot = false | |
1235 | local hot = false | |
1236 | function fire() | |
1237 | hot = true | |
1238 | shoot = true | |
1239 | while shoot do | |
1240 | while shoot do | |
1241 | if shoot == true then | |
1242 | swait() | |
1243 | for i = 0, 1, 0.5 do | |
1244 | swait() | |
1245 | PlayAnimationFromTable({ | |
1246 | CFrame.new(-0.167053476, -0.0588135049, 0.140983686, 0.0654093325, -0.00924067106, -0.997815728, 0.156799912, 0.987629831, 0.0011322886, 0.98546207, -0.156531483, 0.0660491288), | |
1247 | CFrame.new(-0.0409736931, 1.51582134, -0.183162034, 0.0654088631, 0.156799927, 0.985462129, -0.00924065989, 0.987629771, -0.156531498, -0.997815788, 0.00113223272, 0.066048637), | |
1248 | CFrame.new(1.5242641, 0.608132184, -0.624453306, 0.972154856, 0.108696721, 0.207605079, 0.0937597305, 0.631499469, -0.769686759, -0.214764893, 0.767719507, 0.603723884), | |
1249 | CFrame.new(-0.819477558, 0.188001126, -1.01326716, 0.882124126, -0.447403371, -0.147265807, 0.0331753343, 0.370894492, -0.928082407, 0.469847202, 0.813798189, 0.34201774), | |
1250 | CFrame.new(0.856069803, -2.10349417, 0.0384711921, 0.977712274, -0.18880485, -0.0918231755, 0.168287143, 0.96627003, -0.194940567, 0.125531688, 0.175143108, 0.976507366), | |
1251 | CFrame.new(-0.637022972, -1.86262906, -0.0132773817, 0.75052321, 0.156917602, 0.641943574, -0.118095078, 0.987610161, -0.103342898, -0.650206387, 0.00175085466, 0.759755611) | |
1252 | }, 0.3, false) | |
1253 | end | |
1254 | if cooldown1 >= 4 then | |
1255 | soe:Play() | |
1256 | cooldown1 = cooldown1 - 2 | |
1257 | shoottraildd(mouse, Barrel, 3) | |
1258 | else | |
1259 | soe:Stop() | |
1260 | CFuncs.Sound.Create("rbxassetid://135886551", Torso, 1, 1) | |
1261 | end | |
1262 | end | |
1263 | end | |
1264 | soe:Stop() | |
1265 | CFuncs.Sound.Create("rbxassetid://135886551", Torso, 1, 1) | |
1266 | end | |
1267 | hot = false | |
1268 | end | |
1269 | function baka() | |
1270 | Humanoid.WalkSpeed = 2 | |
1271 | Humanoid.JumpPower = 0 | |
1272 | attack = true | |
1273 | for i = 0, 1, 0.5 do | |
1274 | swait() | |
1275 | PlayAnimationFromTable({ | |
1276 | CFrame.new(0, 0, 0, -0.126676023, 0.23911497, -0.962692738, 0.0259660054, 0.970977783, 0.237756103, 0.991604209, 0.00512071373, -0.129208475), | |
1277 | CFrame.new(-0.0221787691, 1.45965314, -0.112358943, 0.595528305, -0.284922779, 0.751109242, 0.114603601, 0.955558896, 0.271612644, -0.795117676, -0.0756731778, 0.601715565), | |
1278 | CFrame.new(1.10635591, 0.859423637, -0.981054425, 0.608006597, 0.255645812, 0.751646996, 0.66461128, 0.354005992, -0.658005834, -0.434303999, 0.899625063, 0.0453328565), | |
1279 | CFrame.new(-1.15179741, 0.192107677, -0.658762455, 0.950540423, -0.300884187, 0.077081807, 0.186789155, 0.355474651, -0.915831685, 0.248158604, 0.884933174, 0.394094855), | |
1280 | CFrame.new(0.568166018, -1.92436779, -0.615063548, 0.522848248, -0.20566088, 0.827244461, 0.0774576887, 0.977906942, 0.194160998, -0.848899424, -0.0374402776, 0.527226925), | |
1281 | CFrame.new(-0.588464379, -2.00466871, -0.160800442, 0.795416594, 0.0259660054, 0.605506659, 0.123992123, 0.970977783, -0.204519317, -0.593244076, 0.237756103, 0.769112289) | |
1282 | }, 0.4, false) | |
1283 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3) | |
1284 | end | |
1285 | for i = 0, 1, 0.5 do | |
1286 | swait() | |
1287 | PlayAnimationFromTable({ | |
1288 | CFrame.new(0, 0, 0, -0.126676023, 0.23911497, -0.962692738, 0.0259660054, 0.970977783, 0.237756103, 0.991604209, 0.00512071373, -0.129208475), | |
1289 | CFrame.new(-0.0221787691, 1.45965314, -0.112358943, 0.595528305, -0.284922779, 0.751109242, 0.114603601, 0.955558896, 0.271612644, -0.795117676, -0.0756731778, 0.601715565), | |
1290 | CFrame.new(1.10635591, 0.859423637, -0.981054425, 0.608006597, 0.255645812, 0.751646996, 0.66461128, 0.354005992, -0.658005834, -0.434303999, 0.899625063, 0.0453328565), | |
1291 | CFrame.new(-1.15179741, 0.192107677, -0.658762455, 0.950540423, -0.300884187, 0.077081807, 0.186789155, 0.355474651, -0.915831685, 0.248158604, 0.884933174, 0.394094855), | |
1292 | CFrame.new(0.568166018, -1.92436779, -0.615063548, 0.522848248, -0.20566088, 0.827244461, 0.0774576887, 0.977906942, 0.194160998, -0.848899424, -0.0374402776, 0.527226925), | |
1293 | CFrame.new(-0.588464379, -2.00466871, -0.160800442, 0.795416594, 0.0259660054, 0.605506659, 0.123992123, 0.970977783, -0.204519317, -0.593244076, 0.237756103, 0.769112289) | |
1294 | }, 0.4, false) | |
1295 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3) | |
1296 | end | |
1297 | IceMortar() | |
1298 | for i = 0, 1, 0.5 do | |
1299 | swait() | |
1300 | PlayAnimationFromTable({ | |
1301 | CFrame.new(0, 0, 0, -0.335253149, 0.328955054, -0.882832885, 0.107930049, 0.944303334, 0.310873568, 0.935925424, 0.00893715583, -0.352084786), | |
1302 | CFrame.new(-0.00419440866, 1.463902, 0.0260094106, 0.372635633, -0.266420603, 0.888911009, 0.176304489, 0.960780025, 0.214053184, -0.91107595, 0.0769551396, 0.404991925), | |
1303 | CFrame.new(1.16062069, 1.21589506, -1.1315105, 0.461470664, 0.408944249, 0.787279725, 0.759406447, 0.276684046, -0.588853061, -0.458635807, 0.869603693, -0.182873294), | |
1304 | CFrame.new(-1.1017859, 0.105088279, -0.580041945, 0.871761322, -0.489363998, -0.0235606134, 0.251738638, 0.48867017, -0.83536166, 0.420309335, 0.722304821, 0.549195588), | |
1305 | CFrame.new(0.356478155, -1.8632127, -0.897590756, 0.318082392, -0.179918393, 0.930834651, 0.152005479, 0.978804231, 0.137247398, -0.935798109, 0.0978359506, 0.33868891), | |
1306 | CFrame.new(-0.668343425, -1.97596669, -0.199289501, 0.642908812, 0.107930049, 0.758300424, 0.172217295, 0.944303334, -0.280414909, -0.746330738, 0.310873568, 0.588513494) | |
1307 | }, 0.3, false) | |
1308 | end | |
1309 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3) | |
1310 | Humanoid.WalkSpeed = 14 | |
1311 | Humanoid.JumpPower = 50 | |
1312 | attack = false | |
1313 | end | |
1314 | function bulletrain() | |
1315 | attack = true | |
1316 | shoot = true | |
1317 | Humanoid.WalkSpeed = 2 | |
1318 | Humanoid.JumpPower = 0 | |
1319 | for i = 0, 1, 0.5 do | |
1320 | swait() | |
1321 | PlayAnimationFromTable({ | |
1322 | CFrame.new(-8.64267349E-7, -0.259999782, 0.509999871, 0.454838723, 0.207662866, -0.866024196, -0.415319771, 0.909675479, 2.65391373E-6, 0.787801504, 0.359675765, 0.500002146), | |
1323 | CFrame.new(0.047690846, 1.37390435, -0.00346283242, 0.454838723, 0.0202630162, 0.890343308, 0.207662866, 0.969769061, -0.128156841, -0.866024196, 0.243181929, 0.436880678), | |
1324 | CFrame.new(1.1759336, -0.214563698, -0.518012762, 0.694960654, 0.00311025977, -0.719041109, -0.715354204, -0.0982373655, -0.691822171, -0.0727884769, 0.995158195, -0.0660461485), | |
1325 | CFrame.new(-0.00660583377, 0.722521007, -1.36138439, 0.0264981389, -0.398905575, 0.916609168, 0.381749183, -0.843399405, -0.378080904, 0.92388618, 0.359933168, 0.129933342), | |
1326 | CFrame.new(0.993886769, -1.80155158, 0.41332227, 0.946233869, -0.168109909, -0.276370257, 0.32347101, 0.484278023, 0.812921524, -0.00282013416, -0.858611643, 0.512618959), | |
1327 | CFrame.new(-0.795712531, -2.27605748, -0.675008774, 0.968845665, 0.247665286, -6.2584877E-7, -0.247665256, 0.968845665, -3.36766243E-6, -2.08616257E-7, 3.39746475E-6, 1) | |
1328 | }, 0.3, false) | |
1329 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3) | |
1330 | end | |
1331 | soe:Play() | |
1332 | for i = 1, 5 do | |
1333 | for i = 0, 1, 0.5 do | |
1334 | swait() | |
1335 | PlayAnimationFromTable({ | |
1336 | CFrame.new(-8.64267349E-7, -0.259999782, 0.509999871, 0.454838723, 0.207662866, -0.866024196, -0.415319771, 0.909675479, 2.65391373E-6, 0.787801504, 0.359675765, 0.500002146), | |
1337 | CFrame.new(0.047690846, 1.37390435, -0.00346283242, 0.454838723, 0.0202630162, 0.890343308, 0.207662866, 0.969769061, -0.128156841, -0.866024196, 0.243181929, 0.436880678), | |
1338 | CFrame.new(1.1759336, -0.214563698, -0.518012762, 0.694960654, 0.00311025977, -0.719041109, -0.715354204, -0.0982373655, -0.691822171, -0.0727884769, 0.995158195, -0.0660461485), | |
1339 | CFrame.new(-0.00660583377, 0.722521007, -1.36138439, 0.0264981389, -0.398905575, 0.916609168, 0.381749183, -0.843399405, -0.378080904, 0.92388618, 0.359933168, 0.129933342), | |
1340 | CFrame.new(0.993886769, -1.80155158, 0.41332227, 0.946233869, -0.168109909, -0.276370257, 0.32347101, 0.484278023, 0.812921524, -0.00282013416, -0.858611643, 0.512618959), | |
1341 | CFrame.new(-0.795712531, -2.27605748, -0.675008774, 0.968845665, 0.247665286, -6.2584877E-7, -0.247665256, 0.968845665, -3.36766243E-6, -2.08616257E-7, 3.39746475E-6, 1) | |
1342 | }, 0.3, false) | |
1343 | end | |
1344 | Effects.Ring.Create(BrickColor.new("Bright yellow"), Barrel.CFrame, 0.05, 9999, 0.05, 0.5, 10, 0.5, 0.07) | |
1345 | coroutine.resume(coroutine.create(function() | |
1346 | for i = 0, 3 do | |
1347 | swait() | |
1348 | Hee() | |
1349 | end | |
1350 | end)) | |
1351 | for i = 0, 1, 0.5 do | |
1352 | swait() | |
1353 | PlayAnimationFromTable({ | |
1354 | CFrame.new(-4.02331352E-7, -0.429999679, 0.509999633, 0.454838723, 0.207662866, -0.866024196, -0.415319771, 0.909675479, 2.65391373E-6, 0.787801504, 0.359675765, 0.500002146), | |
1355 | CFrame.new(-0.0229135007, 1.52854931, -0.00346241146, 0.454838723, 0.0202630162, 0.890343308, 0.207662866, 0.969769061, -0.128156841, -0.866024196, 0.243181929, 0.436880678), | |
1356 | CFrame.new(1.34206092, -0.578433394, -0.518014491, 0.694960654, 0.00311025977, -0.719041109, -0.715354204, -0.0982373655, -0.691822171, -0.0727884769, 0.995158195, -0.0660461485), | |
1357 | CFrame.new(0.159522176, 0.358650804, -1.36138511, 0.0264981389, -0.398905575, 0.916609168, 0.381749183, -0.843399405, -0.378080904, 0.92388618, 0.359933168, 0.129933342), | |
1358 | CFrame.new(0.923282862, -1.64690685, 0.413322628, 0.946233869, -0.168109909, -0.276370257, 0.32347101, 0.484278023, 0.812921524, -0.00282013416, -0.858611643, 0.512618959), | |
1359 | CFrame.new(-0.866316676, -2.12141252, -0.675008297, 0.968845665, 0.247665286, -6.2584877E-7, -0.247665256, 0.968845665, -3.36766243E-6, -2.08616257E-7, 3.39746475E-6, 1) | |
1360 | }, 0.3, false) | |
1361 | end | |
1362 | end | |
1363 | Humanoid.WalkSpeed = 16 | |
1364 | Humanoid.JumpPower = 50 | |
1365 | shoot = false | |
1366 | attack = false | |
1367 | end | |
1368 | function reload() | |
1369 | attack = true | |
1370 | CFuncs.Sound.Create("rbxassetid://476967191", Torso, 1, 1) | |
1371 | Humanoid.WalkSpeed = 0 | |
1372 | Humanoid.JumpPower = 0 | |
1373 | for i = 0, 1, 0.1 do | |
1374 | swait() | |
1375 | PlayAnimationFromTable({ | |
1376 | CFrame.new(1.8440187E-7, -0.139999658, 4.09781933E-8, 0.961201906, -0.10690318, -0.254288644, 0.21934697, 0.855199099, 0.469597191, 0.167265981, -0.50715512, 0.845467865), | |
1377 | CFrame.new(0.118516162, 1.58659482, -0.219019189, 0.961201906, 0.0477932617, 0.271674097, -0.10690318, 0.972449541, 0.20715633, -0.254288644, -0.228161901, 0.939829588), | |
1378 | CFrame.new(1.68424237, 0.748442292, -0.706012189, 0.99522835, -0.0820493251, -0.052807644, -0.0259959921, 0.298680395, -0.953999102, 0.094047606, 0.950819731, 0.295122236), | |
1379 | CFrame.new(-1.00540316, -0.0433585942, -1.04679382, 0.889593422, -0.412790358, -0.195519671, -0.0179834068, 0.396077901, -0.918040872, 0.456399381, 0.820199132, 0.344924867), | |
1380 | CFrame.new(0.077872172, -1.66495073, -0.965118527, 0.971758127, 0.128417134, 0.197978109, -0.14856942, 0.984753489, 0.0904862583, -0.18333964, -0.11734429, 0.976021051), | |
1381 | CFrame.new(-0.952379167, -2.22908545, -0.0740788579, 0.971758127, -0.0780466571, 0.222699374, -0.14856942, 0.530862331, 0.834333539, -0.18333964, -0.843856633, 0.504274428) | |
1382 | }, 0.3, false) | |
1383 | end | |
1384 | for i = 0, 1, 0.3 do | |
1385 | swait() | |
1386 | PlayAnimationFromTable({ | |
1387 | CFrame.new(1.24797225E-7, -0.139999777, -1.2293458E-7, 0.912073672, -0.106903367, -0.395845294, 0.287424922, 0.855198979, 0.431302249, 0.292418867, -0.50715518, 0.810731053), | |
1388 | CFrame.new(0.0842576772, 1.58659482, -0.234341949, 0.912073672, 0.0129638165, 0.409821719, -0.106903367, 0.972449541, 0.207156241, -0.395845294, -0.232753009, 0.888331294), | |
1389 | CFrame.new(1.559021, 0.748442054, -0.951093793, 0.998059869, 0.0617666095, -0.00785881281, -0.0259962082, 0.298680305, -0.953999102, -0.0565779954, 0.952352405, 0.299706489), | |
1390 | CFrame.new(-1.58909011, 0.00795590132, -0.693813384, 0.872956932, 0.466834873, -0.141462982, -0.292127311, 0.268072933, -0.918040633, -0.390650928, 0.842735052, 0.370391279), | |
1391 | CFrame.new(-0.0680454671, -1.66495061, -0.965861261, 0.933171809, 0.109325245, 0.342401206, -0.148569614, 0.98475343, 0.0904861391, -0.3272883, -0.135309517, 0.935186505), | |
1392 | CFrame.new(-0.952697039, -2.22908521, 0.069880724, 0.933171809, -0.203970551, 0.295950353, -0.148569614, 0.530862331, 0.83433342, -0.3272883, -0.822545528, 0.46508193) | |
1393 | }, 0.3, false) | |
1394 | end | |
1395 | CFuncs.Sound.Create("rbxassetid://420157750", Torso, 1, 1) | |
1396 | for i = 0, 1, 0.3 do | |
1397 | swait() | |
1398 | PlayAnimationFromTable({ | |
1399 | CFrame.new(1.24797225E-7, -0.139999777, -1.2293458E-7, 0.912073672, -0.106903367, -0.395845294, 0.287424922, 0.855198979, 0.431302249, 0.292418867, -0.50715518, 0.810731053), | |
1400 | CFrame.new(0.0842583403, 1.5865947, -0.234342203, 0.996350586, 0.0129648447, 0.0843672305, -0.0322037786, 0.972449422, 0.2308788, -0.0790495872, -0.232753068, 0.969317853), | |
1401 | CFrame.new(1.559021, 0.748442054, -0.951093793, 0.998059869, 0.0617666095, -0.00785881281, -0.0259962082, 0.298680305, -0.953999102, -0.0565779954, 0.952352405, 0.299706489), | |
1402 | CFrame.new(-0.412511081, -0.129949987, -1.20445538, 0.850484729, -0.506620288, -0.141463727, 0.0787711143, 0.388581336, -0.918041229, 0.520068347, 0.769636631, 0.370389462), | |
1403 | CFrame.new(-0.0680454671, -1.66495061, -0.965861261, 0.933171809, 0.109325245, 0.342401206, -0.148569614, 0.98475343, 0.0904861391, -0.3272883, -0.135309517, 0.935186505), | |
1404 | CFrame.new(-0.952697039, -2.22908521, 0.069880724, 0.933171809, -0.203970551, 0.295950353, -0.148569614, 0.530862331, 0.83433342, -0.3272883, -0.822545528, 0.46508193) | |
1405 | }, 0.3, false) | |
1406 | end | |
1407 | CFuncs.Sound.Create("rbxassetid://420157750", Torso, 1, 1) | |
1408 | for i = 0, 1, 0.1 do | |
1409 | swait() | |
1410 | PlayAnimationFromTable({ | |
1411 | CFrame.new(1.24797225E-7, -0.139999777, -1.2293458E-7, 0.912073672, -0.106903367, -0.395845294, 0.287424922, 0.855198979, 0.431302249, 0.292418867, -0.50715518, 0.810731053), | |
1412 | CFrame.new(0.0842583403, 1.5865947, -0.234342203, 0.996350586, 0.0129648447, 0.0843672305, -0.0322037786, 0.972449422, 0.2308788, -0.0790495872, -0.232753068, 0.969317853), | |
1413 | CFrame.new(1.559021, 0.748442054, -0.951093793, 0.998059869, 0.0617666095, -0.00785881281, -0.0259962082, 0.298680305, -0.953999102, -0.0565779954, 0.952352405, 0.299706489), | |
1414 | CFrame.new(-1.23337948, -0.0337366089, -0.848193765, 0.985941291, 0.0889243782, -0.141466275, -0.164270043, 0.360854447, -0.91804111, -0.0305874944, 0.928373039, 0.370388746), | |
1415 | CFrame.new(-0.0680454671, -1.66495061, -0.965861261, 0.933171809, 0.109325245, 0.342401206, -0.148569614, 0.98475343, 0.0904861391, -0.3272883, -0.135309517, 0.935186505), | |
1416 | CFrame.new(-0.952697039, -2.22908521, 0.069880724, 0.933171809, -0.203970551, 0.295950353, -0.148569614, 0.530862331, 0.83433342, -0.3272883, -0.822545528, 0.46508193) | |
1417 | }, 0.3, false) | |
1418 | end | |
1419 | for i = 0, 1, 0.1 do | |
1420 | swait() | |
1421 | PlayAnimationFromTable({ | |
1422 | CFrame.new(2.75671482E-7, -0.139999509, 4.84287739E-8, 0.93023777, -0.149679706, -0.335043013, 0.266118944, 0.903822243, 0.335091412, 0.252662927, -0.400875956, 0.880602121), | |
1423 | CFrame.new(0.146082789, 1.46556664, -0.249146447, 0.999015331, 0.0302448869, 0.0324646235, -0.0357455313, 0.982079625, 0.185046405, -0.0262861252, -0.186024636, 0.98219353), | |
1424 | CFrame.new(1.60341132, 0.634059429, -0.960381627, 0.999630213, 0.0153988302, -0.0224183053, -0.0267876983, 0.414896607, -0.909474254, -0.00470355153, 0.909738421, 0.415155649), | |
1425 | CFrame.new(-1.27817965, 0.483237952, -0.584308505, 0.9862625, -0.0390861779, -0.1604954, -0.16083923, -0.0057964623, -0.986963689, 0.0376463234, 0.999219179, -0.012003392), | |
1426 | CFrame.new(-0.0210132897, -1.77229953, -0.753718495, 0.947978377, 0.115773275, 0.296536177, -0.182390139, 0.960999489, 0.207879633, -0.260904163, -0.251150727, 0.932122588), | |
1427 | CFrame.new(-0.954967141, -2.2089045, 0.30019033, 0.947978377, -0.163744882, 0.272992253, -0.182390139, 0.423467815, 0.887360692, -0.260904163, -0.890989721, 0.371572882) | |
1428 | }, 0.3, false) | |
1429 | end | |
1430 | for i = 0, 1, 0.3 do | |
1431 | swait() | |
1432 | PlayAnimationFromTable({ | |
1433 | CFrame.new(-7.69272447E-7, -0.140000135, -3.46451998E-7, 0.782381177, -0.149679378, -0.60454601, 0.356171101, 0.903822064, 0.23716639, 0.51090312, -0.400876313, 0.760444701), | |
1434 | CFrame.new(0.06250453, 1.46556664, -0.281969577, 0.942660391, -0.0283489227, 0.332547724, -0.0357453376, 0.982079625, 0.185045928, -0.331834137, -0.186322451, 0.924754024), | |
1435 | CFrame.new(1.1519953, 0.518530607, -1.48000467, 0.949874043, 0.29405424, 0.106168121, -0.0267875418, 0.414896131, -0.909474373, -0.311483502, 0.861042023, 0.40197596), | |
1436 | CFrame.new(-1.31573653, 0.564093769, -1.05578232, 0.985590637, -0.064363122, -0.156425014, -0.153479308, 0.0484448671, -0.986963749, 0.0711020529, 0.996749997, 0.0378683656), | |
1437 | CFrame.new(-0.251480341, -1.77229917, -0.710838974, 0.822034001, 0.0330443978, 0.568479002, -0.18238984, 0.960999548, 0.207879215, -0.539438784, -0.274568528, 0.796001196), | |
1438 | CFrame.new(-0.816619396, -2.20890474, 0.578971326, 0.822034001, -0.429472685, 0.373916447, -0.18238984, 0.423468202, 0.887360513, -0.539438784, -0.797638893, 0.269773781) | |
1439 | }, 0.3, false) | |
1440 | end | |
1441 | CFuncs.Sound.Create("rbxassetid://140792940", Torso, 1, 1) | |
1442 | for i = 0, 1, 0.3 do | |
1443 | swait() | |
1444 | PlayAnimationFromTable({ | |
1445 | CFrame.new(8.6799264E-7, -0.139999613, 2.19792128E-7, 0.972940207, -0.00549634127, -0.230991706, 0.0912460238, 0.927601039, 0.362257659, 0.21227704, -0.373532087, 0.903001845), | |
1446 | CFrame.new(-0.0466574468, 1.474949, -0.231621325, 0.990165234, -0.0956909955, -0.102060065, 0.112293385, 0.978708446, 0.171814561, 0.0834459513, -0.181585401, 0.979828417), | |
1447 | CFrame.new(1.66388702, 0.579190969, -0.444770992, 0.987100601, -0.14505294, 0.0677664801, 0.120891877, 0.397787958, -0.90947789, 0.104965746, 0.905938506, 0.41019243), | |
1448 | CFrame.new(-1.6625241, 0.839273512, -0.0717586502, 0.9169752, 0.398815453, -0.0101394355, 0.00248540938, -0.0311260223, -0.999512553, -0.398936599, 0.916502833, -0.0295330286), | |
1449 | CFrame.new(0.323853761, -1.74355471, -0.751475215, 0.98718667, -0.00142863393, 0.159563616, -0.036436528, 0.971523821, 0.234123647, -0.155354321, -0.236937672, 0.959023356), | |
1450 | CFrame.new(-0.643794179, -2.33010077, 0.193637908, 0.98718667, -0.127094775, 0.0964857638, -0.036436528, 0.409146309, 0.911741078, -0.155354321, -0.903574109, 0.399272919) | |
1451 | }, 0.3, false) | |
1452 | end | |
1453 | for i = 0, 1, 0.3 do | |
1454 | swait() | |
1455 | PlayAnimationFromTable({ | |
1456 | CFrame.new(-7.69272447E-7, -0.140000135, -3.46451998E-7, 0.782381177, -0.149679378, -0.60454601, 0.356171101, 0.903822064, 0.23716639, 0.51090312, -0.400876313, 0.760444701), | |
1457 | CFrame.new(0.06250453, 1.46556664, -0.281969577, 0.942660391, -0.0283489227, 0.332547724, -0.0357453376, 0.982079625, 0.185045928, -0.331834137, -0.186322451, 0.924754024), | |
1458 | CFrame.new(1.1519953, 0.518530607, -1.48000467, 0.949874043, 0.29405424, 0.106168121, -0.0267875418, 0.414896131, -0.909474373, -0.311483502, 0.861042023, 0.40197596), | |
1459 | CFrame.new(-1.31573653, 0.564093769, -1.05578232, 0.985590637, -0.064363122, -0.156425014, -0.153479308, 0.0484448671, -0.986963749, 0.0711020529, 0.996749997, 0.0378683656), | |
1460 | CFrame.new(-0.251480341, -1.77229917, -0.710838974, 0.822034001, 0.0330443978, 0.568479002, -0.18238984, 0.960999548, 0.207879215, -0.539438784, -0.274568528, 0.796001196), | |
1461 | CFrame.new(-0.816619396, -2.20890474, 0.578971326, 0.822034001, -0.429472685, 0.373916447, -0.18238984, 0.423468202, 0.887360513, -0.539438784, -0.797638893, 0.269773781) | |
1462 | }, 0.3, false) | |
1463 | end | |
1464 | CFuncs.Sound.Create("rbxassetid://140792940", Torso, 1, 1) | |
1465 | for i = 0, 1, 0.3 do | |
1466 | swait() | |
1467 | PlayAnimationFromTable({ | |
1468 | CFrame.new(8.6799264E-7, -0.139999613, 2.19792128E-7, 0.972940207, -0.00549634127, -0.230991706, 0.0912460238, 0.927601039, 0.362257659, 0.21227704, -0.373532087, 0.903001845), | |
1469 | CFrame.new(-0.0466574468, 1.474949, -0.231621325, 0.990165234, -0.0956909955, -0.102060065, 0.112293385, 0.978708446, 0.171814561, 0.0834459513, -0.181585401, 0.979828417), | |
1470 | CFrame.new(1.66388702, 0.579190969, -0.444770992, 0.987100601, -0.14505294, 0.0677664801, 0.120891877, 0.397787958, -0.90947789, 0.104965746, 0.905938506, 0.41019243), | |
1471 | CFrame.new(-1.6625241, 0.839273512, -0.0717586502, 0.9169752, 0.398815453, -0.0101394355, 0.00248540938, -0.0311260223, -0.999512553, -0.398936599, 0.916502833, -0.0295330286), | |
1472 | CFrame.new(0.323853761, -1.74355471, -0.751475215, 0.98718667, -0.00142863393, 0.159563616, -0.036436528, 0.971523821, 0.234123647, -0.155354321, -0.236937672, 0.959023356), | |
1473 | CFrame.new(-0.643794179, -2.33010077, 0.193637908, 0.98718667, -0.127094775, 0.0964857638, -0.036436528, 0.409146309, 0.911741078, -0.155354321, -0.903574109, 0.399272919) | |
1474 | }, 0.3, false) | |
1475 | end | |
1476 | for i = 0, 1, 0.3 do | |
1477 | swait() | |
1478 | PlayAnimationFromTable({ | |
1479 | CFrame.new(-7.69272447E-7, -0.140000135, -3.46451998E-7, 0.782381177, -0.149679378, -0.60454601, 0.356171101, 0.903822064, 0.23716639, 0.51090312, -0.400876313, 0.760444701), | |
1480 | CFrame.new(0.06250453, 1.46556664, -0.281969577, 0.942660391, -0.0283489227, 0.332547724, -0.0357453376, 0.982079625, 0.185045928, -0.331834137, -0.186322451, 0.924754024), | |
1481 | CFrame.new(1.1519953, 0.518530607, -1.48000467, 0.949874043, 0.29405424, 0.106168121, -0.0267875418, 0.414896131, -0.909474373, -0.311483502, 0.861042023, 0.40197596), | |
1482 | CFrame.new(-1.31573653, 0.564093769, -1.05578232, 0.985590637, -0.064363122, -0.156425014, -0.153479308, 0.0484448671, -0.986963749, 0.0711020529, 0.996749997, 0.0378683656), | |
1483 | CFrame.new(-0.251480341, -1.77229917, -0.710838974, 0.822034001, 0.0330443978, 0.568479002, -0.18238984, 0.960999548, 0.207879215, -0.539438784, -0.274568528, 0.796001196), | |
1484 | CFrame.new(-0.816619396, -2.20890474, 0.578971326, 0.822034001, -0.429472685, 0.373916447, -0.18238984, 0.423468202, 0.887360513, -0.539438784, -0.797638893, 0.269773781) | |
1485 | }, 0.3, false) | |
1486 | end | |
1487 | CFuncs.Sound.Create("rbxassetid://140792940", Torso, 1, 1) | |
1488 | for i = 0, 1, 0.3 do | |
1489 | swait() | |
1490 | PlayAnimationFromTable({ | |
1491 | CFrame.new(8.6799264E-7, -0.139999613, 2.19792128E-7, 0.972940207, -0.00549634127, -0.230991706, 0.0912460238, 0.927601039, 0.362257659, 0.21227704, -0.373532087, 0.903001845), | |
1492 | CFrame.new(-0.0466574468, 1.474949, -0.231621325, 0.990165234, -0.0956909955, -0.102060065, 0.112293385, 0.978708446, 0.171814561, 0.0834459513, -0.181585401, 0.979828417), | |
1493 | CFrame.new(1.66388702, 0.579190969, -0.444770992, 0.987100601, -0.14505294, 0.0677664801, 0.120891877, 0.397787958, -0.90947789, 0.104965746, 0.905938506, 0.41019243), | |
1494 | CFrame.new(-1.6625241, 0.839273512, -0.0717586502, 0.9169752, 0.398815453, -0.0101394355, 0.00248540938, -0.0311260223, -0.999512553, -0.398936599, 0.916502833, -0.0295330286), | |
1495 | CFrame.new(0.323853761, -1.74355471, -0.751475215, 0.98718667, -0.00142863393, 0.159563616, -0.036436528, 0.971523821, 0.234123647, -0.155354321, -0.236937672, 0.959023356), | |
1496 | CFrame.new(-0.643794179, -2.33010077, 0.193637908, 0.98718667, -0.127094775, 0.0964857638, -0.036436528, 0.409146309, 0.911741078, -0.155354321, -0.903574109, 0.399272919) | |
1497 | }, 0.3, false) | |
1498 | end | |
1499 | CFuncs.Sound.Create("rbxassetid://357820124", Torso, 1, 1) | |
1500 | cooldown1 = 200 | |
1501 | for i = 0, 1, 0.1 do | |
1502 | swait() | |
1503 | PlayAnimationFromTable({ | |
1504 | CFrame.new(8.63336027E-7, -0.139999524, 2.11410224E-7, 0.972940207, -0.0703168139, -0.220097557, 0.0912460238, 0.992072761, 0.0864050239, 0.21227704, -0.104149938, 0.971643686), | |
1505 | CFrame.new(0.0565204546, 1.57937229, -0.254729301, 0.939605474, -0.0956909955, 0.32861048, -0.0686053783, 0.887976408, 0.454743028, -0.335313201, -0.449823558, 0.827782691), | |
1506 | CFrame.new(1.66388702, 0.430516392, -0.589863598, 0.987100601, -0.14505294, 0.0677664801, 0.145556614, 0.636787474, -0.757175744, 0.0666777343, 0.757272482, 0.649686694), | |
1507 | CFrame.new(-1.59538066, 0.0678503811, 0.220779896, 0.9169752, 0.259564161, 0.302957177, -0.109948099, 0.8944121, -0.433518767, -0.383494496, 0.364216447, 0.848692358), | |
1508 | CFrame.new(0.323853761, -1.88460708, -0.230116844, 0.98718667, -0.00142863393, 0.159563616, -0.0787070394, 0.865496337, 0.494693071, -0.138808474, -0.500913203, 0.854294121), | |
1509 | CFrame.new(-0.643794179, -2.1812942, 0.841914892, 0.98718667, -0.127094775, 0.0964857638, -0.0787070394, 0.138161942, 0.987277389, -0.138808474, -0.982221127, 0.126388401) | |
1510 | }, 0.3, false) | |
1511 | FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.3) | |
1512 | end | |
1513 | for i = 0, 1, 0.1 do | |
1514 | swait() | |
1515 | PlayAnimationFromTable({ | |
1516 | CFrame.new(-4.63598553E-7, -0.139999643, 7.72997737E-8, 0.99752301, -0.0703164712, -0.00185317313, 0.0701259971, 0.992072821, 0.104278311, -0.00549399992, -0.104149975, 0.994546473), | |
1517 | CFrame.new(0.110893115, 1.57937193, -0.236186981, 0.78559494, 0.00506232027, 0.618720472, -0.288064182, 0.887976527, 0.358492374, -0.547594428, -0.459860921, 0.699048221), | |
1518 | CFrame.new(1.75263917, 0.430516958, -0.211456299, 0.948584676, -0.307252407, -0.0760475099, 0.145556927, 0.636787355, -0.757175744, 0.281070143, 0.707176089, 0.648769379), | |
1519 | CFrame.new(-1.60502636, 0.0678498447, -0.133690476, 0.978670716, 0.173570752, 0.109894, -0.109947756, 0.89441222, -0.433518827, -0.173536703, 0.412189603, 0.894418776), | |
1520 | CFrame.new(0.366361797, -1.88460708, -0.153670132, 0.993635535, 0.108221181, -0.0312502384, -0.0787066966, 0.865496516, 0.494693041, 0.0805832371, -0.489084959, 0.868505836), | |
1521 | CFrame.new(-0.812426805, -2.18129468, 0.68062675, 0.993635535, 0.0909263268, 0.0664891303, -0.0787066966, 0.138162017, 0.987277448, 0.0805832371, -0.986226976, 0.144439206) | |
1522 | }, 0.3, false) | |
1523 | FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.3) | |
1524 | end | |
1525 | for i = 0, 1, 0.1 do | |
1526 | swait() | |
1527 | PlayAnimationFromTable({ | |
1528 | CFrame.new(-4.63598553E-7, -0.139999643, 7.72997737E-8, 0.99752301, -0.0703164712, -0.00185317313, 0.0701259971, 0.992072821, 0.104278311, -0.00549399992, -0.104149975, 0.994546473), | |
1529 | CFrame.new(0.110893264, 1.57937276, -0.236186564, 0.891458511, 0.00506000547, -0.453074306, 0.204350829, 0.887976766, 0.411992967, 0.404404104, -0.459860682, 0.790560246), | |
1530 | CFrame.new(1.75263917, 0.430516958, -0.211456299, 0.948584676, -0.307252407, -0.0760475099, 0.145556927, 0.636787355, -0.757175744, 0.281070143, 0.707176089, 0.648769379), | |
1531 | CFrame.new(-1.60502636, 0.0678498447, -0.133690476, 0.978670716, 0.173570752, 0.109894, -0.109947756, 0.89441222, -0.433518827, -0.173536703, 0.412189603, 0.894418776), | |
1532 | CFrame.new(0.366361797, -1.88460708, -0.153670132, 0.993635535, 0.108221181, -0.0312502384, -0.0787066966, 0.865496516, 0.494693041, 0.0805832371, -0.489084959, 0.868505836), | |
1533 | CFrame.new(-0.812426805, -2.18129468, 0.68062675, 0.993635535, 0.0909263268, 0.0664891303, -0.0787066966, 0.138162017, 0.987277448, 0.0805832371, -0.986226976, 0.144439206) | |
1534 | }, 0.3, false) | |
1535 | FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.3) | |
1536 | end | |
1537 | Humanoid.WalkSpeed = 16 | |
1538 | Humanoid.JumpPower = 50 | |
1539 | attack = false | |
1540 | end | |
1541 | mouse.Button1Down:connect(function() | |
1542 | if attack == false and aiming == false then | |
1543 | Aim() | |
1544 | end | |
1545 | end) | |
1546 | mouse.Button1Up:connect(function() | |
1547 | if attack == true and aiming == true then | |
1548 | attack = false | |
1549 | aiming = false | |
1550 | Humanoid.WalkSpeed = 14 | |
1551 | Humanoid.JumpPower = 50 | |
1552 | shoot = false | |
1553 | end | |
1554 | end) | |
1555 | mouse.KeyDown:connect(function(k) | |
1556 | k = k:lower() | |
1557 | if attack == true and aiming == true and hot == false and k == "z" then | |
1558 | fire() | |
1559 | elseif attack == false and aiming == false and hot == false and k == "c" and co3 <= cooldown3 then | |
1560 | cooldown3 = 0 | |
1561 | baka() | |
1562 | elseif attack == false and aiming == false and hot == false and k == "v" and co4 <= cooldown4 then | |
1563 | cooldown4 = 0 | |
1564 | bulletrain() | |
1565 | elseif attack == false and aiming == false and hot == false and k == "x" and co2 <= cooldown2 then | |
1566 | cooldown2 = 0 | |
1567 | reload() | |
1568 | end | |
1569 | end) | |
1570 | mouse.KeyUp:connect(function(k) | |
1571 | k = k:lower() | |
1572 | if attack == true and aiming == true and hot == true and k == "z" then | |
1573 | shoot = false | |
1574 | end | |
1575 | end) | |
1576 | function updateskills() | |
1577 | if aiming == false then | |
1578 | text1.Text = [[ | |
1579 | [Z] | |
1580 | N/A]] | |
1581 | else | |
1582 | text1.Text = [[ | |
1583 | [Z] | |
1584 | Fire]] | |
1585 | end | |
1586 | if cooldown2 <= co2 then | |
1587 | cooldown2 = cooldown2 + 0.033333333333333 | |
1588 | end | |
1589 | if cooldown3 <= co3 then | |
1590 | cooldown3 = cooldown3 + 0.2 | |
1591 | end | |
1592 | if cooldown4 <= co4 then | |
1593 | cooldown4 = cooldown4 + 0.033333333333333 | |
1594 | end | |
1595 | end | |
1596 | Humanoid.WalkSpeed = 14 | |
1597 | local Freeze = false | |
1598 | function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch) | |
1599 | for i, v in pairs(hit:GetChildren()) do | |
1600 | if v:IsA("Humanoid") and hit.Name ~= Character.Name then | |
1601 | local find = v:FindFirstChild("DebounceHit") | |
1602 | if not find then | |
1603 | if v.Parent:findFirstChild("Head") then | |
1604 | do | |
1605 | local BillG = Create("BillboardGui")({ | |
1606 | Parent = v.Parent.Head, | |
1607 | Size = UDim2.new(1, 0, 1, 0), | |
1608 | Adornee = v.Parent.Head, | |
1609 | StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)) | |
1610 | }) | |
1611 | local TL = Create("TextLabel")({ | |
1612 | Parent = BillG, | |
1613 | Size = UDim2.new(3, 3, 3, 3), | |
1614 | BackgroundTransparency = 1, | |
1615 | Text = tostring(damage) .. "-", | |
1616 | TextColor3 = Color1.Color, | |
1617 | TextStrokeColor3 = Color2.Color, | |
1618 | TextStrokeTransparency = 0, | |
1619 | TextXAlignment = Enum.TextXAlignment.Center, | |
1620 | TextYAlignment = Enum.TextYAlignment.Center, | |
1621 | FontSize = Enum.FontSize.Size18, | |
1622 | Font = "ArialBold" | |
1623 | }) | |
1624 | coroutine.resume(coroutine.create(function() | |
1625 | swait(1) | |
1626 | for i = 0, 1, 0.1 do | |
1627 | swait(0.1) | |
1628 | BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, 0.1, 0) | |
1629 | end | |
1630 | BillG:Destroy() | |
1631 | end)) | |
1632 | end | |
1633 | end | |
1634 | if Freeze == false then | |
1635 | v.Health = v.Health - damage | |
1636 | elseif Freeze == true then | |
1637 | v.Health = v.Health - damage | |
1638 | v.Parent.Torso.Anchored = true | |
1639 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=338594574", v.Parent.Torso, 1, 1) | |
1640 | for i = 1, 6 do | |
1641 | Effects.Freeze.Create(BrickColor.new("Bright yellow"), v.Parent.Torso.CFrame, 0.5, 0.5, 0.5, 0.1, 0.3, 0.1) | |
1642 | Effects.Break.Create(BrickColor.new("Bright yellow"), v.Parent.Torso.CFrame, 0.5, math.random(5, 15), 0.5) | |
1643 | end | |
1644 | for i = 1, 10 do | |
1645 | local freezepart = CFuncs.Part.Create(v.Parent, "Neon", 0.5, 0.85, BrickColor.new("Bright yellow"), "Ice Part", Vector3.new(math.random(2, 3) + math.random(), math.random(2, 3) + math.random(), math.random(2, 3) + math.random())) | |
1646 | freezepart.Anchored = true | |
1647 | freezepart.CFrame = v.Parent.Torso.CFrame * CFrame.new(math.random(-1, 0) + math.random(), -2.5, math.random(-1, 0) + math.random()) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1648 | coroutine.resume(coroutine.create(function(Part) | |
1649 | swait(80) | |
1650 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=338594737", v.Parent.Torso, 1, 1) | |
1651 | v.Parent.Torso.Anchored = false | |
1652 | Part.Anchored = false | |
1653 | Part.Velocity = Vector3.new(math.random(-20, 20), math.random(20, 30), math.random(-20, 20)) | |
1654 | game:GetService("Debris"):AddItem(Part, 5) | |
1655 | end), freezepart) | |
1656 | end | |
1657 | end | |
1658 | local bool = Create("BoolValue")({ | |
1659 | Parent = v, | |
1660 | Name = "DebounceHit" | |
1661 | }) | |
1662 | if HSound ~= nil and HPitch ~= nil then | |
1663 | CFuncs.Sound.Create(HSound, v.Parent.Torso, 1, HPitch) | |
1664 | end | |
1665 | game:GetService("Debris"):AddItem(bool, cooldown) | |
1666 | end | |
1667 | end | |
1668 | end | |
1669 | end | |
1670 | function MagnitudeDamage(Part, magni, mindam, maxdam, Color1, Color2, HSound, HPitch) | |
1671 | for _, c in pairs(workspace:children()) do | |
1672 | local hum = c:findFirstChild("Humanoid") | |
1673 | if hum ~= nil then | |
1674 | local head = c:findFirstChild("Torso") | |
1675 | if head ~= nil then | |
1676 | local targ = head.Position - Part.Position | |
1677 | local mag = targ.magnitude | |
1678 | if magni >= mag and c.Name ~= Player.Name then | |
1679 | Damage(head.Parent, math.random(mindam, maxdam), 0, Color1, Color2, HSound, HPitch) | |
1680 | end | |
1681 | end | |
1682 | end | |
1683 | end | |
1684 | end | |
1685 | while true do | |
1686 | swait() | |
1687 | updateskills() | |
1688 | bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5) | |
1689 | bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5) | |
1690 | bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5) | |
1691 | bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5) | |
1692 | if shoot == false then | |
1693 | soe:Stop() | |
1694 | end | |
1695 | if aiming == false then | |
1696 | spim:Stop() | |
1697 | end | |
1698 | if aiming == true then | |
1699 | local aim = CFrame.new(RootPart.Position, mouse.Hit.p) | |
1700 | local direction = aim.lookVector | |
1701 | local headingA = math.atan2(direction.x, direction.z) | |
1702 | headingA = math.deg(headingA) | |
1703 | Humanoid.AutoRotate = false | |
1704 | RootPart.CFrame = CFrame.new(RootPart.Position) * angles(math.rad(0), math.rad(headingA - 180), math.rad(0)) | |
1705 | else | |
1706 | Humanoid.AutoRotate = true | |
1707 | end | |
1708 | for i, v in pairs(Character:GetChildren()) do | |
1709 | if v:IsA("Part") then | |
1710 | v.Material = "SmoothPlastic" | |
1711 | elseif v:IsA("Hat") then | |
1712 | v:WaitForChild("Handle").Material = "SmoothPlastic" | |
1713 | end | |
1714 | end | |
1715 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1716 | velocity = RootPart.Velocity.y | |
1717 | sine = sine + change | |
1718 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
1719 | if equipped == true or equipped == false then | |
1720 | if 1 < RootPart.Velocity.y and hit == nil then | |
1721 | Anim = "Jump" | |
1722 | if attack == false then | |
1723 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
1724 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), 0.3) | |
1725 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(30)), 0.3) | |
1726 | LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.4, -1) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
1727 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(-50), math.rad(0), math.rad(0)), 0.3) | |
1728 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1729 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-130)), 0.3) | |
1730 | FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1731 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-120)), 0.3) | |
1732 | end | |
1733 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
1734 | Anim = "Fall" | |
1735 | if attack == false then | |
1736 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(-30), math.rad(0)), 0.3) | |
1737 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(-20), math.rad(30), math.rad(0)), 0.3) | |
1738 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(30)), 0.3) | |
1739 | LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.4, -1) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
1740 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(-50), math.rad(0), math.rad(0)), 0.3) | |
1741 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1742 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-130)), 0.3) | |
1743 | FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1744 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-120)), 0.3) | |
1745 | end | |
1746 | elseif Torsovelocity < 1 and hit ~= nil then | |
1747 | Anim = "Idle" | |
1748 | if attack == false then | |
1749 | change = 1 | |
1750 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-60), math.rad(0)), 0.3) | |
1751 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(60), math.rad(0)), 0.3) | |
1752 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(70), math.rad(0), math.rad(0)), 0.3) | |
1753 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.4, -1) * angles(math.rad(70), math.rad(0), math.rad(30)), 0.3) | |
1754 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1755 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1756 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3) | |
1757 | FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1758 | end | |
1759 | elseif Torsovelocity > 2 and hit ~= nil then | |
1760 | Anim = "Walk" | |
1761 | if attack == false then | |
1762 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(-30), math.rad(0)), 0.3) | |
1763 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(20), math.rad(30), math.rad(0)), 0.3) | |
1764 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(30)), 0.3) | |
1765 | LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.4, -1) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
1766 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0 + 1 * math.cos(sine / 3)) * angles(math.rad(0 - 50 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.3) | |
1767 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0 - 1 * math.cos(sine / 3)) * angles(math.rad(0 + 50 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.3) | |
1768 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-130)), 0.3) | |
1769 | FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1770 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-120)), 0.3) | |
1771 | end | |
1772 | end | |
1773 | end | |
1774 | if 0 < #Effects then | |
1775 | for e = 1, #Effects do | |
1776 | if Effects[e] ~= nil then | |
1777 | local Thing = Effects[e] | |
1778 | if Thing ~= nil then | |
1779 | local Part = Thing[1] | |
1780 | local Mode = Thing[2] | |
1781 | local Delay = Thing[3] | |
1782 | local IncX = Thing[4] | |
1783 | local IncY = Thing[5] | |
1784 | local IncZ = Thing[6] | |
1785 | if Thing[1].Transparency <= 1 then | |
1786 | if Thing[2] == "Block1" then | |
1787 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1788 | Mesh = Thing[1].Mesh | |
1789 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1790 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1791 | elseif Thing[2] == "QuadShot" then | |
1792 | if Thing[5] < 49 then | |
1793 | Thing[5] = Thing[5] + 1.5 | |
1794 | Thing[4].Scale = Vector3.new(Thing[5], 5, Thing[5]) | |
1795 | else | |
1796 | refda = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Black"), "Reference", Vector3.new()) | |
1797 | refda.Anchored = true | |
1798 | refda.CFrame = CFrame.new(Thing[1].Position) | |
1799 | game:GetService("Debris"):AddItem(refda, 5) | |
1800 | CFuncs.Sound.Create("rbxassetid://300916105", refda, 1, 0.5) | |
1801 | CFuncs.Sound.Create("rbxassetid://184718741", refda, 1, 0.8) | |
1802 | MagnitudeDamage(refda, 40, 10, 14, BrickColor.new("Bright yellow"), BrickColor.new("Navy blue")) | |
1803 | Effects.Cylinder.Create(BrickColor.new("Really black"), CFrame.new(refda.Position), 5, 9999, 5, 5, 10, 5, 0.05) | |
1804 | Effects.Sphere.Create(BrickColor.new("Bright yellow"), refda.CFrame, 5, 10, 5, 5, 10, 3, 0.06) | |
1805 | Effects.Block.Create(BrickColor.new("Bright yellow"), refda.CFrame, 5, 5, 5, 5, 5, 5, 0.06, 1) | |
1806 | Effects.Wave.Create(BrickColor.new("Bright yellow"), refda.CFrame, 0.1, 0.1, 0.1, 0.5, 0.5, 0.5, 0.06) | |
1807 | Thing[1].Parent = nil | |
1808 | table.remove(Effects, e) | |
1809 | end | |
1810 | elseif Thing[2] == "QuadShot2" then | |
1811 | if Thing[5] < 499 then | |
1812 | Thing[5] = Thing[5] + 1.5 | |
1813 | Thing[4].Scale = Vector3.new(Thing[5], 5, Thing[5]) | |
1814 | else | |
1815 | refda = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Black"), "Reference", Vector3.new()) | |
1816 | refda.Anchored = true | |
1817 | refda.CFrame = CFrame.new(Thing[1].Position) | |
1818 | game:GetService("Debris"):AddItem(refda, 5) | |
1819 | CFuncs.Sound.Create("rbxassetid://300916105", refda, 1, 0.5) | |
1820 | CFuncs.Sound.Create("rbxassetid://184718741", refda, 1, 0.8) | |
1821 | MagnitudeDamage(refda, 40, 20, 30, BrickColor.new("Bright yellow"), BrickColor.new("Navy blue")) | |
1822 | Effects.Cylinder.Create(BrickColor.new("Really black"), CFrame.new(refda.Position), 50, 9999, 50, 50, 100, 50, 0.05) | |
1823 | Effects.Sphere.Create(BrickColor.new("Bright yellow"), refda.CFrame, 50, 100, 50, 50, 100, 30, 0.06) | |
1824 | Effects.Block.Create(BrickColor.new("Bright yellow"), refda.CFrame, 50, 50, 50, 50, 50, 50, 0.06, 1) | |
1825 | Effects.Wave.Create(BrickColor.new("Bright yellow"), refda.CFrame, 0.5, 0.5, 0.5, 1, 1, 1, 0.06) | |
1826 | Thing[1].Parent = nil | |
1827 | table.remove(Effects, e) | |
1828 | end | |
1829 | elseif Thing[2] == "Block2" then | |
1830 | Thing[1].CFrame = Thing[1].CFrame | |
1831 | Mesh = Thing[7] | |
1832 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1833 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1834 | elseif Thing[2] == "Cylinder" then | |
1835 | Mesh = Thing[1].Mesh | |
1836 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1837 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1838 | elseif Thing[2] == "Blood" then | |
1839 | Mesh = Thing[7] | |
1840 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
1841 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1842 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1843 | elseif Thing[2] == "Elec" then | |
1844 | Mesh = Thing[1].Mesh | |
1845 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
1846 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1847 | elseif Thing[2] == "Disappear" then | |
1848 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1849 | elseif Thing[2] == "Shatter" then | |
1850 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1851 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
1852 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
1853 | Thing[6] = Thing[6] + Thing[5] | |
1854 | end | |
1855 | else | |
1856 | Part.Parent = nil | |
1857 | table.remove(Effects, e) | |
1858 | end | |
1859 | end | |
1860 | end | |
1861 | end | |
1862 | end | |
1863 | end |