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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | local RealPlayer = Player | |
4 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end | |
5 | ||
6 | ||
7 | local p = owner | |
8 | local go = true --for normal shouts | |
9 | local skygo = true --for sky-related shouts | |
10 | ||
11 | --Shouts: Fus Ro Dah, Wuld Nah Kest, Liz Slen Nus, Yol Toor Shul, Feim Zii Gron, Strun Bah Qo, Fo Krah Diin, Laas Yah Nir, Zun Haal Viik, Krii Lun Aus, Tiid Klo Ul, Faas Ru Maar, and Toor Bah Yol | |
12 | ||
13 | p.Chatted:connect(function(message) | |
14 | local msg = string.lower(message) | |
15 | - | if string.find(msg, "fus ro dah") and go == true then |
15 | + | if string.find(msg, "cancer") and go == true then |
16 | go = false | |
17 | local rodah = Instance.new("Sound") | |
18 | rodah.Parent = game.workspace | |
19 | rodah.Volume = 50 | |
20 | rodah.SoundId = "rbxassetid://149576324" | |
21 | rodah:Play() | |
22 | wait(0.7) | |
23 | fus = Instance.new("Part") | |
24 | fus.formFactor = "Custom" | |
25 | fus.Size = Vector3.new(1, 1, 4) | |
26 | fus.TopSurface = "Smooth" | |
27 | fus.BottomSurface = "Smooth" | |
28 | fus.Anchored = false | |
29 | fus.CanCollide = false | |
30 | fus.BrickColor = BrickColor.new("Bright blue") | |
31 | fus.Transparency = 0.6 | |
32 | fus.Reflectance = 0.5 | |
33 | fus.Size = Vector3.new(50, 50, 0) | |
34 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
35 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
36 | ||
37 | ||
38 | local mesh = Instance.new("SpecialMesh") | |
39 | mesh.MeshType = "Sphere" | |
40 | mesh.Parent = fus | |
41 | ||
42 | local bp = Instance.new("BodyPosition") | |
43 | bp.position = p.Character.Head.Position | |
44 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
45 | bp.Parent = fus | |
46 | ||
47 | fus.Parent = workspace | |
48 | fus.Touched:connect(fused) | |
49 | ||
50 | coroutine.resume(coroutine.create(function() | |
51 | wait(0.5) | |
52 | for i = 1, 20 do | |
53 | wait(0.01) | |
54 | local cf = fus.CFrame | |
55 | fus.Size = fus.Size + Vector3.new(50, 50, 0) | |
56 | fus.CFrame = cf | |
57 | end | |
58 | wait(3) | |
59 | for i = 1, 40 do | |
60 | fus.Transparency = fus.Transparency + 0.1 | |
61 | wait(0.1) | |
62 | end | |
63 | wait() | |
64 | fus.Transparency = 1 | |
65 | fus:remove() | |
66 | go = true | |
67 | end)) | |
68 | ||
69 | game:GetService("Debris"):AddItem(fus, 15) | |
70 | elseif string.find(msg, "wuld nah kest") then | |
71 | local speed = p.Character.Humanoid.WalkSpeed --Speed prior to sprinting | |
72 | local cf = p.Character.Torso.CFrame * CFrame.new(0, 0, -50) | |
73 | local pos = cf.p | |
74 | p.Character.Humanoid.WalkSpeed = 200 | |
75 | p.Character.Humanoid:MoveTo(pos, workspace.Base) | |
76 | wait(0.275) | |
77 | p.Character.Humanoid.WalkSpeed = speed | |
78 | p.Character.Humanoid:MoveTo(p.Character.Torso.Position, p.Character.Torso) | |
79 | elseif string.find(msg, "liz slen nus") and go == true then | |
80 | --local succ, ret = pcall(function() | |
81 | go = false | |
82 | fus = Instance.new("Part") | |
83 | fus.formFactor = "Custom" | |
84 | fus.Size = Vector3.new(3, 3, 6) | |
85 | fus.TopSurface = "Smooth" | |
86 | fus.BottomSurface = "Smooth" | |
87 | fus.Anchored = false | |
88 | fus.CanCollide = false | |
89 | fus.BrickColor = BrickColor.new("White") | |
90 | fus.Transparency = 0.5 | |
91 | fus.Reflectance = 0.6 | |
92 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -6) | |
93 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
94 | ||
95 | local s = Instance.new("Sparkles") | |
96 | s.Name = "LizSparkle" | |
97 | s.SparkleColor = Color3.new(1, 1, 1) | |
98 | s.Parent = fus | |
99 | ||
100 | local mesh = Instance.new("SpecialMesh") | |
101 | mesh.MeshType = "Sphere" | |
102 | mesh.Parent = fus | |
103 | ||
104 | local bp = Instance.new("BodyPosition") | |
105 | bp.position = p.Character.Head.Position | |
106 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
107 | bp.Parent = fus | |
108 | ||
109 | fus.Parent = workspace | |
110 | fus.Touched:connect(lized) | |
111 | --[[end) | |
112 | if ret then | |
113 | local m = Instance.new("Part", p.PlayerGui) | |
114 | m.Text = "ERROR: " ..ret | |
115 | game:GetService("Debris"):AddItem(m, 15) | |
116 | end]] | |
117 | ||
118 | coroutine.resume(coroutine.create(function() | |
119 | wait(3) | |
120 | for i = 1, 40 do | |
121 | fus.Transparency = fus.Transparency + 0.1 | |
122 | wait(0.1) | |
123 | end | |
124 | wait() | |
125 | fus.Transparency = 1 | |
126 | fus:remove() | |
127 | go = true | |
128 | end)) | |
129 | ||
130 | game:GetService("Debris"):AddItem(fus, 15) | |
131 | elseif string.find(msg, "yol toor shul") and go == true then | |
132 | go = false | |
133 | fus = Instance.new("Part") | |
134 | fus.formFactor = "Custom" | |
135 | fus.Size = Vector3.new(3, 3, 6) | |
136 | fus.TopSurface = "Smooth" | |
137 | fus.BottomSurface = "Smooth" | |
138 | fus.Anchored = false | |
139 | fus.CanCollide = false | |
140 | fus.BrickColor = BrickColor.new("Bright orange") | |
141 | fus.Transparency = 0.5 | |
142 | fus.Reflectance = 0.6 | |
143 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -6) | |
144 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
145 | ||
146 | local f = Instance.new("Fire") | |
147 | f.Name = "FusFire" | |
148 | f.Size = fus:GetMass()/3 | |
149 | f.Heat = 0 | |
150 | f.Parent = fus | |
151 | ||
152 | local mesh = Instance.new("SpecialMesh") | |
153 | mesh.MeshType = "Sphere" | |
154 | mesh.Parent = fus | |
155 | ||
156 | local bp = Instance.new("BodyPosition") | |
157 | bp.position = p.Character.Head.Position | |
158 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
159 | bp.Parent = fus | |
160 | ||
161 | fus.Parent = workspace | |
162 | fus.Touched:connect(yoled) | |
163 | ||
164 | coroutine.resume(coroutine.create(function() | |
165 | wait(0.5) | |
166 | for i = 1, 20 do | |
167 | wait(0.01) | |
168 | local cf = fus.CFrame | |
169 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
170 | f.Size = fus:GetMass()/2 | |
171 | fus.CFrame = cf | |
172 | end | |
173 | wait(3) | |
174 | for i = 1, 40 do | |
175 | fus.Transparency = fus.Transparency + 0.1 | |
176 | f.Size = f.Size - (fus:GetMass()/3)/40 | |
177 | wait(0.1) | |
178 | end | |
179 | wait() | |
180 | fus.Transparency = 1 | |
181 | f:remove() | |
182 | fus:remove() | |
183 | go = true | |
184 | end)) | |
185 | ||
186 | game:GetService("Debris"):AddItem(fus, 15) | |
187 | elseif string.find(msg, "feim zii gron") then | |
188 | p.Character.Humanoid.WalkSpeed = 30 | |
189 | for a, b in pairs(p.Character:children()) do | |
190 | if b.Name == "Head" then | |
191 | if b:findFirstChild("face") ~= nil then | |
192 | coroutine.resume(coroutine.create(function() | |
193 | for i = 1, 110 do | |
194 | b.face.Transparency = b.face.Transparency + 0.01 | |
195 | wait(0.01) | |
196 | end | |
197 | b.face.Transparency = 1 | |
198 | end)) | |
199 | end | |
200 | end | |
201 | if b.className == "Part" then | |
202 | coroutine.resume(coroutine.create(function() | |
203 | for i = 1, 110 do | |
204 | b.Transparency = b.Transparency + 0.01 | |
205 | wait(0.01) | |
206 | end | |
207 | b.Transparency = 1 | |
208 | end)) | |
209 | elseif b.className == "Hat" then | |
210 | coroutine.resume(coroutine.create(function() | |
211 | for i = 1, 110 do | |
212 | b.Handle.Transparency = b.Handle.Transparency + 0.01 | |
213 | wait(0.01) | |
214 | end | |
215 | b.Handle.Transparency = 1 | |
216 | end)) | |
217 | end | |
218 | end | |
219 | wait(15) | |
220 | p.Character.Humanoid.WalkSpeed = 16 | |
221 | for a, b in pairs(p.Character:children()) do | |
222 | if b.Name == "Head" then | |
223 | if b:findFirstChild("face") ~= nil then | |
224 | coroutine.resume(coroutine.create(function() | |
225 | for i = 1, 110 do | |
226 | b.face.Transparency = b.face.Transparency - 0.01 | |
227 | wait(0.01) | |
228 | end | |
229 | b.face.Transparency = 0 | |
230 | end)) | |
231 | end | |
232 | end | |
233 | if b.className == "Part" then | |
234 | coroutine.resume(coroutine.create(function() | |
235 | for i = 1, 110 do | |
236 | b.Transparency = b.Transparency - 0.01 | |
237 | wait(0.01) | |
238 | end | |
239 | b.Transparency = 0 | |
240 | end)) | |
241 | elseif b.className == "Hat" then | |
242 | coroutine.resume(coroutine.create(function() | |
243 | for i = 1, 110 do | |
244 | b.Handle.Transparency = b.Handle.Transparency - 0.01 | |
245 | wait(0.01) | |
246 | end | |
247 | b.Handle.Transparency = 0 | |
248 | end)) | |
249 | end | |
250 | end | |
251 | elseif string.find(msg, "strun bah qo") and skygo == true then | |
252 | skygo = false | |
253 | local clouds = {} | |
254 | ||
255 | function lightning(cl) | |
256 | local lights = {} | |
257 | for i = 1, 15 do | |
258 | local l = Instance.new("Part") | |
259 | l.Name = "FusLightning" | |
260 | table.insert(lights, l) | |
261 | game:GetService("Debris"):AddItem(l, 15) | |
262 | l.formFactor = "Custom" | |
263 | l.Size = Vector3.new(1, math.random(50, 75), 1) | |
264 | l.BrickColor = BrickColor.new("Institutional white") | |
265 | l.Transparency = 0.45 | |
266 | l.Reflectance = 0.5 | |
267 | l.Anchored = true | |
268 | local xnum = 4 | |
269 | local znum = 4 | |
270 | if i == 1 then | |
271 | l.CFrame = cl.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0) | |
272 | elseif i > 1 then | |
273 | local llight = lights[i - 1] | |
274 | l.CFrame = llight.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0) | |
275 | end | |
276 | l.Parent = workspace | |
277 | l.Touched:connect(function(part) struned(part, l) end) | |
278 | coroutine.resume(coroutine.create(function() | |
279 | repeat | |
280 | l.Transparency = l.Transparency + 0.02 | |
281 | wait() | |
282 | until l.Transparency >= 1 | |
283 | l:remove() | |
284 | end)) | |
285 | end | |
286 | end | |
287 | ||
288 | for i = 1, 100 do | |
289 | game.Lighting.Brightness = game.Lighting.Brightness - 0.01 | |
290 | wait(0.05) | |
291 | end | |
292 | game.Lighting.Brightness = 0 | |
293 | local cloud = Instance.new("Part") | |
294 | cloud.Name = "StrunCloud" | |
295 | cloud.Size = Vector3.new(1, 1, 1) | |
296 | cloud.Anchored = true | |
297 | cloud.CanCollide = false | |
298 | cloud.BrickColor = BrickColor.new("Black") | |
299 | cloud.Transparency = 1 | |
300 | ||
301 | local mesh = Instance.new("SpecialMesh") | |
302 | mesh.MeshType = "FileMesh" | |
303 | mesh.Scale = Vector3.new(math.random(100, 150), math.random(50, 100), math.random(100, 150)) | |
304 | mesh.MeshId = "http://www.roblox.com/asset/?id=1095708" | |
305 | mesh.Parent = cloud | |
306 | ||
307 | for i = 1, (math.random(4, 8)) do | |
308 | local newc = cloud:clone() | |
309 | newc.Parent = workspace | |
310 | game:GetService("Debris"):AddItem(newc, 300) | |
311 | table.insert(clouds, newc) | |
312 | newc.CFrame = CFrame.new(p.Character.Torso.Position + Vector3.new(math.random(-250, 250), math.random(150, 200), math.random(-250, 250))) | |
313 | coroutine.resume(coroutine.create(function() | |
314 | repeat | |
315 | newc.Transparency = newc.Transparency - 0.01 | |
316 | wait() | |
317 | until newc.Transparency <= 0.2 | |
318 | newc.Transparency = 0.2 | |
319 | end)) | |
320 | end | |
321 | for i = 1, (math.random(7, 15)) do | |
322 | local s = Instance.new("Sound") | |
323 | game:GetService("Debris"):AddItem(s, 5) | |
324 | s.Name = "Lighting" | |
325 | s.SoundId = "rbxasset://sounds/HalloweenLightning.wav" | |
326 | s.Pitch = (math.random(10, 15) * 0.1) | |
327 | s.PlayOnRemove = true | |
328 | s.Looped = false | |
329 | s.Parent = workspace | |
330 | wait(0.5) | |
331 | s:play() | |
332 | for i = 1, #clouds do | |
333 | lightning(clouds[i]) | |
334 | end | |
335 | game.Lighting.Brightness = 1 | |
336 | wait(0.001) | |
337 | game.Lighting.Brightness = 0 | |
338 | s:remove() | |
339 | wait(math.random(3, 6)) | |
340 | end | |
341 | ||
342 | wait(2) | |
343 | ||
344 | for i = 1, #clouds do | |
345 | coroutine.resume(coroutine.create(function() | |
346 | repeat | |
347 | clouds[i].Transparency = clouds[i].Transparency + 0.01 | |
348 | wait(0.05) | |
349 | until clouds[i].Transparency >= 1 | |
350 | clouds[i]:remove() | |
351 | end)) | |
352 | end | |
353 | for i = 1, 110 do | |
354 | game.Lighting.Brightness = game.Lighting.Brightness + 0.01 | |
355 | wait(0.01) | |
356 | end | |
357 | skygo = true | |
358 | game.Lighting.Brightness = 1 | |
359 | elseif string.find(msg, "fo krah diin") and go == true then | |
360 | go = false | |
361 | for i = 1, 50 do | |
362 | fus = Instance.new("Part") | |
363 | fus.formFactor = "Custom" | |
364 | fus.Size = Vector3.new(0.5, 0.5, 0.5) | |
365 | fus.TopSurface = "Smooth" | |
366 | fus.BottomSurface = "Smooth" | |
367 | fus.Anchored = false | |
368 | fus.CanCollide = false | |
369 | fus.BrickColor = BrickColor.new("Institutional white") | |
370 | fus.Transparency = 0.6 | |
371 | fus.Reflectance = 0.5 | |
372 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(math.random(-15, 15)*0.1, math.random(-15, 15)*0.1, -4) | |
373 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
374 | ||
375 | local f = Instance.new("Fire") | |
376 | f.Name = "FusFire" | |
377 | f.Size = fus:GetMass() | |
378 | f.Heat = 0 | |
379 | f.Color = Color3.new(1, 1, 1) | |
380 | f.SecondaryColor = Color3.new(1, 1, 1) | |
381 | f.Parent = fus | |
382 | ||
383 | local mesh = Instance.new("SpecialMesh") | |
384 | mesh.MeshType = "Sphere" | |
385 | mesh.Parent = fus | |
386 | ||
387 | local bp = Instance.new("BodyPosition") | |
388 | bp.position = fus.Position | |
389 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
390 | bp.Parent = fus | |
391 | ||
392 | fus.Parent = workspace | |
393 | fus.Touched:connect(function(part) foed(part, fus) end) | |
394 | game:GetService("Debris"):AddItem(fus, 15) | |
395 | end | |
396 | go = true | |
397 | elseif string.find(msg, "laas yah nir") then | |
398 | for i = 1, 30 do | |
399 | for a, b in pairs(game.Players:children()) do | |
400 | if b.Character ~= nil then | |
401 | if (p.Character.Torso.Position - b.Character.Torso.Position).magnitude <= 100 and b ~= p then | |
402 | if b.Character.Torso:findFirstChild("LaasFire") == nil then | |
403 | local f = Instance.new("Fire", b.Character.Torso) | |
404 | f.Name = "LaasFire" | |
405 | f.Size = b.Character.Torso:GetMass()*2 | |
406 | f.Color = Color3.new(0, 0, 0) | |
407 | f.SecondaryColor = Color3.new(1, 1, 1) | |
408 | end | |
409 | elseif (p.Character.Torso.Position - b.Character.Torso.Position).magnitude > 100 then | |
410 | if b.Character.Torso:findFirstChild("LaasFire") ~= nil then | |
411 | b.Character.Torso.LaasFire:remove() | |
412 | end | |
413 | end | |
414 | end | |
415 | end | |
416 | wait(1) | |
417 | end | |
418 | for a, b in pairs(game.Players:children()) do | |
419 | if b.Character.Torso:findFirstChild("LaasFire") ~= nil then | |
420 | b.Character.Torso.LaasFire:remove() | |
421 | end | |
422 | end | |
423 | elseif string.find(msg, "zun haal viik") and go == true then | |
424 | go = false | |
425 | fus = Instance.new("Part") | |
426 | fus.formFactor = "Custom" | |
427 | fus.Size = Vector3.new(1, 1, 4) | |
428 | fus.TopSurface = "Smooth" | |
429 | fus.BottomSurface = "Smooth" | |
430 | fus.Anchored = false | |
431 | fus.CanCollide = false | |
432 | fus.BrickColor = BrickColor.new("Lime green") | |
433 | fus.Transparency = 0.6 | |
434 | fus.Reflectance = 0.5 | |
435 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
436 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -200 | |
437 | ||
438 | local f = Instance.new("Fire") | |
439 | f.Name = "FusFire" | |
440 | f.Size = fus:GetMass() | |
441 | f.Heat = 0 | |
442 | f.Color = Color3.new(1, 1, 1) | |
443 | f.SecondaryColor = Color3.new(1, 1, 1) | |
444 | f.Parent = fus | |
445 | ||
446 | local mesh = Instance.new("SpecialMesh") | |
447 | mesh.MeshType = "Sphere" | |
448 | mesh.Parent = fus | |
449 | ||
450 | local bp = Instance.new("BodyPosition") | |
451 | bp.position = p.Character.Head.Position | |
452 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
453 | bp.Parent = fus | |
454 | ||
455 | fus.Parent = workspace | |
456 | fus.Touched:connect(function(part) zuned(part, fus) end) | |
457 | ||
458 | coroutine.resume(coroutine.create(function() | |
459 | wait(0.5) | |
460 | for i = 1, 9 do | |
461 | wait(0.01) | |
462 | local cf = fus.CFrame | |
463 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
464 | f.Size = fus:GetMass()/2 | |
465 | fus.CFrame = cf | |
466 | end | |
467 | wait(3) | |
468 | for i = 1, 40 do | |
469 | fus.Transparency = fus.Transparency + 0.1 | |
470 | f.Size = f.Size - (fus:GetMass()/40) | |
471 | wait(0.1) | |
472 | end | |
473 | wait() | |
474 | fus.Transparency = 1 | |
475 | f:remove() | |
476 | fus:remove() | |
477 | go = true | |
478 | end)) | |
479 | ||
480 | game:GetService("Debris"):AddItem(fus, 15) | |
481 | elseif string.find(msg, "krii lun aus") and go == true then | |
482 | go = false | |
483 | fus = Instance.new("Part") | |
484 | fus.formFactor = "Custom" | |
485 | fus.Size = Vector3.new(1, 1, 4) | |
486 | fus.TopSurface = "Smooth" | |
487 | fus.BottomSurface = "Smooth" | |
488 | fus.Anchored = false | |
489 | fus.CanCollide = false | |
490 | fus.BrickColor = BrickColor.new("Bright purple") | |
491 | fus.Transparency = 0.6 | |
492 | fus.Reflectance = 0.5 | |
493 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
494 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
495 | ||
496 | local f = Instance.new("Fire") | |
497 | f.Name = "FusFire" | |
498 | f.Size = fus:GetMass() | |
499 | f.Heat = 0 | |
500 | f.Color = Color3.new(0, 0, 0) | |
501 | f.SecondaryColor = Color3.new(0, 0, 0) | |
502 | f.Parent = fus | |
503 | ||
504 | local mesh = Instance.new("SpecialMesh") | |
505 | mesh.MeshType = "Sphere" | |
506 | mesh.Parent = fus | |
507 | ||
508 | local bp = Instance.new("BodyPosition") | |
509 | bp.position = p.Character.Head.Position | |
510 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
511 | bp.Parent = fus | |
512 | ||
513 | fus.Parent = workspace | |
514 | fus.Touched:connect(function(part) kriied(part, fus) end) | |
515 | ||
516 | coroutine.resume(coroutine.create(function() | |
517 | wait(0.5) | |
518 | for i = 1, 19 do | |
519 | wait(0.01) | |
520 | local cf = fus.CFrame | |
521 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
522 | f.Size = fus:GetMass()/2 | |
523 | fus.CFrame = cf | |
524 | end | |
525 | wait(3) | |
526 | for i = 1, 40 do | |
527 | fus.Transparency = fus.Transparency + 0.1 | |
528 | f.Size = f.Size - (fus:GetMass()/40) | |
529 | wait(0.1) | |
530 | end | |
531 | wait() | |
532 | fus.Transparency = 1 | |
533 | f:remove() | |
534 | fus:remove() | |
535 | go = true | |
536 | end)) | |
537 | ||
538 | game:GetService("Debris"):AddItem(fus, 15) | |
539 | elseif string.find(msg, "tiid klo ul") then | |
540 | for a, b in pairs(game.Players:children()) do | |
541 | if b.Character and b ~= p then | |
542 | for c, d in pairs(b.Character:children()) do | |
543 | if d.className == "Part" then | |
544 | if d.Anchored == false then | |
545 | local cf = nil | |
546 | if d.Name == "Torso" then | |
547 | cf = d.CFrame | |
548 | end | |
549 | d.Anchored = true | |
550 | coroutine.resume(coroutine.create(function() | |
551 | wait(10) | |
552 | if d ~= nil then | |
553 | d.Anchored = false | |
554 | d.CFrame = cf | |
555 | end | |
556 | end)) | |
557 | end | |
558 | elseif d.className == "Hat" then | |
559 | if d.Handle.Anchored == false then | |
560 | d.Handle.Anchored = true | |
561 | coroutine.resume(coroutine.create(function() | |
562 | wait(10) | |
563 | if d ~= nil then | |
564 | if d.Handle ~= nil then | |
565 | d.Handle.Anchored = false | |
566 | end | |
567 | end | |
568 | end)) | |
569 | end | |
570 | end | |
571 | end | |
572 | end | |
573 | end | |
574 | elseif string.find(msg, "faas ru maar") and go == true then | |
575 | go = false | |
576 | fus = Instance.new("Part") | |
577 | fus.formFactor = "Custom" | |
578 | fus.Size = Vector3.new(1, 1, 4) | |
579 | fus.TopSurface = "Smooth" | |
580 | fus.BottomSurface = "Smooth" | |
581 | fus.Anchored = false | |
582 | fus.CanCollide = false | |
583 | fus.BrickColor = BrickColor.new("Really black") | |
584 | fus.Transparency = 0.6 | |
585 | fus.Reflectance = 0.5 | |
586 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
587 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
588 | ||
589 | local f = Instance.new("Fire") | |
590 | f.Name = "FusFire" | |
591 | f.Size = fus:GetMass() | |
592 | f.Heat = 0 | |
593 | f.Color = Color3.new(0, 0, 0) | |
594 | f.SecondaryColor = Color3.new(0, 0, 0) | |
595 | f.Parent = fus | |
596 | ||
597 | local mesh = Instance.new("SpecialMesh") | |
598 | mesh.MeshType = "Sphere" | |
599 | mesh.Parent = fus | |
600 | ||
601 | local bp = Instance.new("BodyPosition") | |
602 | bp.position = p.Character.Head.Position | |
603 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
604 | bp.Parent = fus | |
605 | ||
606 | fus.Parent = workspace | |
607 | fus.Touched:connect(function(part) faased(part) end) | |
608 | ||
609 | coroutine.resume(coroutine.create(function() | |
610 | wait(0.5) | |
611 | for i = 1, 19 do | |
612 | wait(0.01) | |
613 | local cf = fus.CFrame | |
614 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
615 | f.Size = fus:GetMass()/2 | |
616 | fus.CFrame = cf | |
617 | end | |
618 | wait(3) | |
619 | for i = 1, 40 do | |
620 | fus.Transparency = fus.Transparency + 0.1 | |
621 | f.Size = f.Size - (fus:GetMass()/40) | |
622 | wait(0.1) | |
623 | end | |
624 | wait() | |
625 | fus.Transparency = 1 | |
626 | f:remove() | |
627 | fus:remove() | |
628 | go = true | |
629 | end)) | |
630 | ||
631 | game:GetService("Debris"):AddItem(fus, 15) | |
632 | elseif string.find(msg, "toor bah yol") and skygo == true then | |
633 | skygo = false | |
634 | local clouds = {} | |
635 | ||
636 | function meteor(cloud) | |
637 | local cf = CFrame.new(cloud.Position + Vector3.new(math.random(-10, 10), 20, math.random(-10, 10))) | |
638 | local m = Instance.new("Part") | |
639 | m.Name = "FusRock" | |
640 | m.Shape = "Ball" | |
641 | m.formFactor = "Symmetric" | |
642 | m.Anchored = false | |
643 | m.CanCollide = false | |
644 | m.TopSurface = "Smooth" | |
645 | m.BottomSurface = "Smooth" | |
646 | local size = math.random(10, 20) | |
647 | m.Size = Vector3.new(size, size, size) | |
648 | m.BrickColor = BrickColor.new("Bright red") | |
649 | m.Reflectance = 0.4 | |
650 | m.CFrame = cf | |
651 | Instance.new("Fire", m).Size = m:GetMass() | |
652 | m.Velocity = Vector3.new(0, -50, 0) | |
653 | m.Parent = workspace | |
654 | game:GetService("Debris"):AddItem(m, 30) | |
655 | m.Touched:connect(function(part) toored(part, m) end) | |
656 | end | |
657 | ||
658 | for i = 1, 100 do | |
659 | game.Lighting.Brightness = game.Lighting.Brightness - 0.01 | |
660 | wait(0.05) | |
661 | end | |
662 | ||
663 | game.Lighting.Brightness = 0 | |
664 | local cloud = Instance.new("Part") | |
665 | cloud.Name = "ToorCloud" | |
666 | cloud.Size = Vector3.new(1, 1, 1) | |
667 | cloud.Anchored = true | |
668 | cloud.CanCollide = false | |
669 | cloud.BrickColor = BrickColor.new("Black") | |
670 | cloud.Transparency = 1 | |
671 | ||
672 | local mesh = Instance.new("SpecialMesh") | |
673 | mesh.MeshType = "FileMesh" | |
674 | mesh.Scale = Vector3.new(math.random(100, 150), math.random(50, 100), math.random(100, 150)) | |
675 | mesh.MeshId = "http://www.roblox.com/asset/?id=1095708" | |
676 | mesh.Parent = cloud | |
677 | ||
678 | for i = 1, (math.random(4, 8)) do | |
679 | local newc = cloud:clone() | |
680 | newc.Parent = workspace | |
681 | game:GetService("Debris"):AddItem(newc, 180) | |
682 | table.insert(clouds, newc) | |
683 | newc.CFrame = CFrame.new(p.Character.Torso.Position + Vector3.new(math.random(-250, 250), math.random(150, 200), math.random(-250, 250))) | |
684 | coroutine.resume(coroutine.create(function() | |
685 | repeat | |
686 | newc.Transparency = newc.Transparency - 0.01 | |
687 | wait() | |
688 | until newc.Transparency <= 0.2 | |
689 | newc.Transparency = 0.2 | |
690 | end)) | |
691 | end | |
692 | ||
693 | for launch = 1, math.random(20, 30) do | |
694 | wait(math.random(2, 4)) | |
695 | meteor(clouds[math.random(1, #clouds)]) | |
696 | end | |
697 | ||
698 | wait(1) | |
699 | ||
700 | for c = 1, #clouds do | |
701 | coroutine.resume(coroutine.create(function() | |
702 | repeat | |
703 | clouds[c].Transparency = clouds[c].Transparency + 0.01 | |
704 | wait() | |
705 | until clouds[c].Transparency >= 1 | |
706 | clouds[c].Transparency = 1 | |
707 | clouds[c]:remove() | |
708 | end)) | |
709 | end | |
710 | ||
711 | repeat | |
712 | game.Lighting.Brightness = game.Lighting.Brightness + 0.01 | |
713 | wait(0.01) | |
714 | until game.Lighting.Brightness >= 1 | |
715 | game.Lighting.Brightness = 1 | |
716 | skygo = true | |
717 | end | |
718 | end) | |
719 | ||
720 | function toored(part, m) | |
721 | if part.Name ~= "FusRock" and part.Name ~= "ToorCloud" and part.CanCollide == true then | |
722 | m.Anchored = true | |
723 | m.CanCollide = true | |
724 | if m:findFirstChild("Touched") == nil then | |
725 | Instance.new("IntValue", m).Name = "Touched" | |
726 | m.CFrame = CFrame.new(m.Position.x, part.Position.y, m.Position.z) | |
727 | end | |
728 | local e = Instance.new("Explosion") | |
729 | e.BlastPressure = 50000 | |
730 | e.BlastRadius = 15 | |
731 | e.Position = m.Position | |
732 | e.Parent = m | |
733 | end | |
734 | end | |
735 | ||
736 | function faased(part) | |
737 | if part.Parent then | |
738 | if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild("Torso") ~= nil then | |
739 | if part.Parent:findFirstChild("Faased") == nil then | |
740 | local f = Instance.new("IntValue", part.Parent) | |
741 | f.Name = "Faased" | |
742 | game:GetService("Debris"):AddItem(f, 2) | |
743 | local hum = part.Parent.Humanoid | |
744 | local speed = hum.WalkSpeed --Speed prior to fleeing | |
745 | hum.WalkSpeed = speed * -1 | |
746 | game:GetService("Chat"):Chat(hum.Parent.Head, "Ahh!!!", "Red") | |
747 | for i = 1, 10 do | |
748 | hum:MoveTo(hum.Parent.Torso.Position + Vector3.new(math.random(-30, 30), 0, math.random(-30, 20)), hum.Parent.Torso) | |
749 | wait(math.random(1, 2)) | |
750 | end | |
751 | hum.WalkSpeed = speed | |
752 | hum:MoveTo(hum.Parent.Torso.Position, hum.Parent.Torso) | |
753 | end | |
754 | end | |
755 | end | |
756 | end | |
757 | ||
758 | function struned(part, lightning) | |
759 | if part.Parent then | |
760 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
761 | local hum = part.Parent.Humanoid | |
762 | local TorsoE = part.Parent:findFirstChildOfClass("Part") | |
763 | local Fusrodah = Instance.new("BodyVelocity") | |
764 | Fusrodah.Parent = TorsoE | |
765 | Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200 | |
766 | Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000) | |
767 | hum:TakeDamage(math.huge) | |
768 | for a, b in pairs(hum.Parent:children()) do | |
769 | if b.className == "Part" then | |
770 | Instance.new("Fire", part).Size = part:GetMass() | |
771 | end | |
772 | end | |
773 | end | |
774 | end | |
775 | end | |
776 | ||
777 | function kriied(part, shout) | |
778 | if part.Parent then | |
779 | if part.Parent == p.Character then return end | |
780 | if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild(p.Name.. "Kriied") == nil then | |
781 | Instance.new("IntValue", part.Parent).Name = p.Name.. "Kriied" | |
782 | local hum = part.Parent.Humanoid | |
783 | hum.MaxHealth = hum.MaxHealth - 75 | |
784 | hum.Health = hum.MaxHealth | |
785 | for i = 1, 60 do | |
786 | local TorsoE = part.Parent:findFirstChildOfClass("Part") | |
787 | local Fusrodah = Instance.new("BodyVelocity") | |
788 | Fusrodah.Parent = TorsoE | |
789 | hum:TakeDamage(math.huge) | |
790 | Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200 | |
791 | Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000) | |
792 | wait(1) | |
793 | end | |
794 | hum.MaxHealth = hum.MaxHealth + 75 | |
795 | end | |
796 | end | |
797 | end | |
798 | ||
799 | function zuned(part, shout) | |
800 | if part.Parent == p.Character then return end | |
801 | if part.Parent then | |
802 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
803 | for a, b in pairs(part.Parent:children()) do | |
804 | if b.className == "Tool" then | |
805 | if b:findFirstChild("Handle") ~= nil then | |
806 | b.Parent = workspace | |
807 | wait() | |
808 | b.Handle.Velocity = (b.Handle.Position - p.Character.Torso.Position).unit * -100 | |
809 | repeat | |
810 | shout.Size = shout.Size - Vector3.new(1, 1, 1) | |
811 | wait(0.1) | |
812 | until shout.Shout.Size == Vector3.new(1, 1, 1) | |
813 | shout:remove() | |
814 | end | |
815 | end | |
816 | end | |
817 | end | |
818 | end | |
819 | end | |
820 | ||
821 | function foed(part, shout) | |
822 | if part.Parent == p.Character then return end | |
823 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
824 | local TorsoE = part.Parent:findFirstChildOfClass("Part") | |
825 | local Fusrodah = Instance.new("BodyVelocity") | |
826 | Fusrodah.Parent = TorsoE | |
827 | Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200 | |
828 | Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000) | |
829 | local hum = part.Parent:findFirstChild("Humanoid") | |
830 | hum:TakeDamage(math.huge) | |
831 | if hum.Parent:findFirstChild(p.Name.. "Foed") == nil then | |
832 | hum.WalkSpeed = 8 | |
833 | local foer = Instance.new("IntValue", workspace) | |
834 | foer.Name = p.Name.. "Foed" | |
835 | game:GetService("Debris"):AddItem(foer, 2) | |
836 | wait(5) | |
837 | hum.WalkSpeed = 16 | |
838 | hum.Sit = false | |
839 | end | |
840 | shout:remove() | |
841 | end | |
842 | end | |
843 | ||
844 | function yoled(part) | |
845 | if part.Parent == p.Character then return end | |
846 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
847 | local f = Instance.new("Fire", part) | |
848 | f.Size = part:GetMass() | |
849 | f.Heat = 100 | |
850 | game:GetService("Debris"):AddItem(f, 10) | |
851 | if part:findFirstChild(p.Name.. "Yoled") == nil then | |
852 | local tag = Instance.new("IntValue") | |
853 | tag.Name = p.Name.. "Yoled" | |
854 | tag.Parent = part | |
855 | game:GetService("Debris"):AddItem(tag, 2) | |
856 | end | |
857 | local TorsoE = part.Parent:findFirstChildOfClass("Part") | |
858 | local Fusrodah = Instance.new("BodyVelocity") | |
859 | Fusrodah.Parent = TorsoE | |
860 | Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200 | |
861 | Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000) | |
862 | local hum = part.Parent:findFirstChild("Humanoid") | |
863 | hum:TakeDamage(math.huge) | |
864 | end | |
865 | end | |
866 | ||
867 | function lized(part) | |
868 | if part.Parent then | |
869 | if part.Parent == p.Character then return end | |
870 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
871 | if part.Parent:findFirstChild("Lized") ~= nil then return end | |
872 | local Lizvictim = Instance.new("IntValue") | |
873 | Lizvictim.Name = "Lized" | |
874 | Lizvictim.Parent = part.Parent | |
875 | game:GetService("Debris"):AddItem(Lizvictim, 10) | |
876 | part.Parent.Animate.Disabled = true | |
877 | part.Parent.Humanoid.PlatformStand = true | |
878 | local speed = part.Parent.Humanoid.WalkSpeed | |
879 | part.Parent.Humanoid.WalkSpeed = 0 | |
880 | wait(0.01) | |
881 | part.Parent.Torso.Velocity = (fus.Position - part.Parent.Torso.Position).unit * -50 | |
882 | local TorsoE = part.Parent:findFirstChildOfClass("Part") | |
883 | local Fusrodah = Instance.new("BodyVelocity") | |
884 | Fusrodah.Parent = TorsoE | |
885 | Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200 | |
886 | Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000) | |
887 | local hum = part.Parent:findFirstChild("Humanoid") | |
888 | hum:TakeDamage(math.huge) | |
889 | for a, b in pairs(part.Parent:children()) do | |
890 | if b:findFirstChild("Fire") ~= nil then | |
891 | b.Fire:remove() | |
892 | end | |
893 | local frost = Instance.new("Part") | |
894 | frost.Name = "Frost" | |
895 | frost.formFactor = "Custom" | |
896 | frost.BrickColor = BrickColor.new("Pastel blue-green") | |
897 | frost.Reflectance = 0.5 | |
898 | frost.Transparency = 0.6 | |
899 | frost.Anchored = false | |
900 | frost.CanCollide = true | |
901 | if b.className == "Part" then | |
902 | frost.Size = b.Size + Vector3.new(0.5, 0.5, 0.5) | |
903 | local w = Instance.new("Weld") | |
904 | w.Part0 = b | |
905 | w.Part1 = frost | |
906 | w.Parent = frost | |
907 | frost.Parent = part.Parent | |
908 | game:GetService("Debris"):AddItem(frost, 10) | |
909 | end | |
910 | end | |
911 | wait(10) | |
912 | part.Parent.Humanoid.PlatformStand = false | |
913 | part.Parent.Animate.Disabled = false | |
914 | part.Parent.Humanoid.WalkSpeed = speed | |
915 | end | |
916 | end | |
917 | end | |
918 | ||
919 | function fused(part) | |
920 | if part.Parent then | |
921 | if part.Parent == p.Character then return end | |
922 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
923 | if part.Parent:findFirstChild(p.Name.. "Fused") ~= nil then return end | |
924 | local fusvictim = Instance.new("IntValue") | |
925 | fusvictim.Name = p.Name.. "Fused" | |
926 | fusvictim.Parent = part.Parent | |
927 | game:GetService("Debris"):AddItem(fusvictim, 2) | |
928 | part.Parent.Humanoid.Sit = true | |
929 | local TorsoE = part.Parent:findFirstChildOfClass("Part") | |
930 | local Fusrodah = Instance.new("BodyVelocity") | |
931 | Fusrodah.Parent = TorsoE | |
932 | Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200 | |
933 | Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000) | |
934 | local hum = part.Parent:findFirstChild("Humanoid") | |
935 | hum:TakeDamage(math.huge) | |
936 | for a, b in pairs(part.Parent:children()) do | |
937 | if b.className == "Part" then | |
938 | b.Velocity = fus.Velocity | |
939 | elseif b.className == "Hat" then | |
940 | b.Handle.Velocity = fus.Velocity | |
941 | end | |
942 | end | |
943 | wait(2) | |
944 | part.Parent.Humanoid.Sit = false | |
945 | elseif part.Anchored == false and part.Parent:findFirstChild("Humanoid") == nil then | |
946 | part.Velocity = fus.Velocity | |
947 | end | |
948 | end | |
949 | end |