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1
--reanimate by MyWorld#4430 discord.gg/pYVHtSJmEY
2
local v3_net, v3_808 = Vector3.new(5000, 25.1, 0), Vector3.new(8, 0, 8)
3
local function getNetlessVelocity(realPartVelocity)
4
    local mag = realPartVelocity.Magnitude
5
    if mag > 1 then
6
        local unit = realPartVelocity.Unit
7
        if (unit.Y > 0.25) or (unit.Y < -0.75) then
8
            return unit * (25.1 / unit.Y)
9
        end
10
    end
11
    return v3_net + realPartVelocity * v3_808
12
end
13
local simradius = "shp" --simulation radius (net bypass) method
14
--"shp" - sethiddenproperty
15
--"ssr" - setsimulationradius
16
--false - disable
17
local simrad = 1000 --simulation radius value
18
local healthHide = true --moves your head away every 3 seconds so players dont see your health bar (alignmode 4 only)
19
local reclaim = true --if you lost control over a part this will move your primary part to the part so you get it back (alignmode 4)
20
local novoid = true --prevents parts from going under workspace.FallenPartsDestroyHeight if you control them (alignmode 4 only)
21
local physp = nil --PhysicalProperties.new(0.01, 0, 1, 0, 0) --sets .CustomPhysicalProperties to this for each part
22
local noclipAllParts = false --set it to true if you want noclip
23
local antiragdoll = true --removes hingeConstraints and ballSocketConstraints from your character
24
local newanimate = true --disables the animate script and enables after reanimation
25
local discharscripts = true --disables all localScripts parented to your character before reanimation
26
local R15toR6 = true --tries to convert your character to r6 if its r15
27
local hatcollide = false --makes hats cancollide (credit to ShownApe) (works only with reanimate method 0)
28
local humState16 = true --enables collisions for limbs before the humanoid dies (using hum:ChangeState)
29
local addtools = false --puts all tools from backpack to character and lets you hold them after reanimation
30
local hedafterneck = true --disable aligns for head and enable after neck or torso is removed
31
local loadtime = game:GetService("Players").RespawnTime + 0.5 --anti respawn delay
32
local method = 3 --reanimation method
33
--methods:
34
--0 - breakJoints (takes [loadtime] seconds to load)
35
--1 - limbs
36
--2 - limbs + anti respawn
37
--3 - limbs + breakJoints after [loadtime] seconds
38
--4 - remove humanoid + breakJoints
39
--5 - remove humanoid + limbst
40
local alignmode = 3 --AlignPosition mode
41
--modes:
42
--1 - AlignPosition rigidity enabled true
43
--2 - 2 AlignPositions rigidity enabled both true and false
44
--3 - AlignPosition rigidity enabled false
45
--4 - CFrame
46
local flingpart = "HumanoidRootPart" --name of the part or the hat used for flinging
47
--the fling function
48
--usage: fling(target, duration, velocity)
49
--target can be set to: basePart, CFrame, Vector3, character model or humanoid (flings at mouse.Hit if argument not provided))
50
--duration (fling time in seconds) can be set to a number or a string convertable to the number (0.5s if not provided),
51
--velocity (fling part rotation velocity) can be set to a vector3 value (Vector3.new(20000, 20000, 20000) if not provided)
52
53
local lp = game:GetService("Players").LocalPlayer
54
local rs, ws, sg = game:GetService("RunService"), game:GetService("Workspace"), game:GetService("StarterGui")
55
local stepped, heartbeat, renderstepped = rs.Stepped, rs.Heartbeat, rs.RenderStepped
56
local twait, tdelay, rad, inf, abs, clamp = task.wait, task.delay, math.rad, math.huge, math.abs, math.clamp
57
local cf, v3 = CFrame.new, Vector3.new
58
local angles = CFrame.Angles
59
local v3_0, cf_0 = v3(0, 0, 0), cf(0, 0, 0)
60
61
local c = lp.Character
62
if not (c and c.Parent) then
63
    return
64
end
65
66
c:GetPropertyChangedSignal("Parent"):Connect(function()
67
    if not (c and c.Parent) then
68
        c = nil
69
    end
70
end)
71
72
local clone, destroy, getchildren, getdescendants, isa = c.Clone, c.Destroy, c.GetChildren, c.GetDescendants, c.IsA
73
74
local function gp(parent, name, className)
75
    if typeof(parent) == "Instance" then
76
        for i, v in pairs(getchildren(parent)) do
77
            if (v.Name == name) and isa(v, className) then
78
                return v
79
            end
80
        end
81
    end
82
    return nil
83
end
84
85
local fenv = getfenv()
86
87
local shp = fenv.sethiddenproperty or fenv.set_hidden_property or fenv.set_hidden_prop or fenv.sethiddenprop
88
local ssr = fenv.setsimulationradius or fenv.set_simulation_radius or fenv.set_sim_radius or fenv.setsimradius or fenv.setsimrad or fenv.set_sim_rad
89
90
healthHide = healthHide and ((method == 0) or (method == 3)) and gp(c, "Head", "BasePart")
91
92
local reclaim, lostpart = reclaim and c.PrimaryPart, nil
93
94
local function align(Part0, Part1)
95
    
96
    local att0 = Instance.new("Attachment")
97
    att0.Position, att0.Orientation, att0.Name = v3_0, v3_0, "att0_" .. Part0.Name
98
    local att1 = Instance.new("Attachment")
99
    att1.Position, att1.Orientation, att1.Name = v3_0, v3_0, "att1_" .. Part1.Name
100
101
    if alignmode == 4 then
102
    
103
        local hide = false
104
        if Part0 == healthHide then
105
            healthHide = false
106
            tdelay(0, function()
107
                while twait(2.9) and Part0 and c do
108
                    hide = #Part0:GetConnectedParts() == 1
109
                    twait(0.1)
110
                    hide = false
111
                end
112
            end)
113
        end
114
        
115
        local rot = rad(0.05)
116
        local con0, con1 = nil, nil
117
        con0 = stepped:Connect(function()
118
            if not (Part0 and Part1) then return con0:Disconnect() and con1:Disconnect() end
119
            Part0.RotVelocity = Part1.RotVelocity
120
        end)
121
        local lastpos = Part0.Position
122
        con1 = heartbeat:Connect(function(delta)
123
            if not (Part0 and Part1 and att1) then return con0:Disconnect() and con1:Disconnect() end
124
            if (not Part0.Anchored) and (Part0.ReceiveAge == 0) then
125
                if lostpart == Part0 then
126
                    lostpart = nil
127
                end
128
                rot = -rot
129
                local newcf = Part1.CFrame * att1.CFrame * angles(0, 0, rot)
130
                if Part1.Velocity.Magnitude > 0.01 then
131
                    Part0.Velocity = getNetlessVelocity(Part1.Velocity)
132
                else
133
                    Part0.Velocity = getNetlessVelocity((newcf.Position - lastpos) / delta)
134
                end
135
                lastpos = newcf.Position
136
                if lostpart and (Part0 == reclaim) then
137
                    newcf = lostpart.CFrame
138
                elseif hide then
139
                    newcf += v3(0, 3000, 0)
140
                end
141
                if novoid and (newcf.Y < ws.FallenPartsDestroyHeight + 0.1) then
142
                    newcf += v3(0, ws.FallenPartsDestroyHeight + 0.1 - newcf.Y, 0)
143
                end
144
                Part0.CFrame = newcf
145
            elseif (not Part0.Anchored) and (abs(Part0.Velocity.X) < 45) and (abs(Part0.Velocity.Y) < 25) and (abs(Part0.Velocity.Z) < 45) then
146
                lostpart = Part0
147
            end
148
        end)
149
    
150
    else
151
        
152
        Part0.CustomPhysicalProperties = physp
153
        if (alignmode == 1) or (alignmode == 2) then
154
            local ape = Instance.new("AlignPosition")
155
            ape.MaxForce, ape.MaxVelocity, ape.Responsiveness = inf, inf, inf
156
            ape.ReactionForceEnabled, ape.RigidityEnabled, ape.ApplyAtCenterOfMass = false, true, false
157
            ape.Attachment0, ape.Attachment1, ape.Name = att0, att1, "AlignPositionRtrue"
158
            ape.Parent = att0
159
        end
160
        
161
        if (alignmode == 2) or (alignmode == 3) then
162
            local apd = Instance.new("AlignPosition")
163
            apd.MaxForce, apd.MaxVelocity, apd.Responsiveness = inf, inf, inf
164
            apd.ReactionForceEnabled, apd.RigidityEnabled, apd.ApplyAtCenterOfMass = false, false, false
165
            apd.Attachment0, apd.Attachment1, apd.Name = att0, att1, "AlignPositionRfalse"
166
            apd.Parent = att0
167
        end
168
        
169
        local ao = Instance.new("AlignOrientation")
170
        ao.MaxAngularVelocity, ao.MaxTorque, ao.Responsiveness = inf, inf, inf
171
        ao.PrimaryAxisOnly, ao.ReactionTorqueEnabled, ao.RigidityEnabled = false, false, false
172
        ao.Attachment0, ao.Attachment1 = att0, att1
173
        ao.Parent = att0
174
        
175
        local con0, con1 = nil, nil
176
        local vel = Part0.Velocity
177
        con0 = renderstepped:Connect(function()
178
            if not (Part0 and Part1) then return con0:Disconnect() and con1:Disconnect() end
179
            Part0.Velocity = vel
180
        end)
181
        local lastpos = Part0.Position
182
        con1 = heartbeat:Connect(function(delta)
183
            if not (Part0 and Part1) then return con0:Disconnect() and con1:Disconnect() end
184
            vel = Part0.Velocity
185
            if Part1.Velocity.Magnitude > 0.01 then
186
                Part0.Velocity = getNetlessVelocity(Part1.Velocity)
187
            else
188
                Part0.Velocity = getNetlessVelocity((Part0.Position - lastpos) / delta)
189
            end
190
            lastpos = Part0.Position
191
        end)
192
    
193
    end
194
195
    att0:GetPropertyChangedSignal("Parent"):Connect(function()
196
        Part0 = att0.Parent
197
        if not isa(Part0, "BasePart") then
198
            att0 = nil
199
            if lostpart == Part0 then
200
                lostpart = nil
201
            end
202
            Part0 = nil
203
        end
204
    end)
205
    att0.Parent = Part0
206
    
207
    att1:GetPropertyChangedSignal("Parent"):Connect(function()
208
        Part1 = att1.Parent
209
        if not isa(Part1, "BasePart") then
210
            att1 = nil
211
            Part1 = nil
212
        end
213
    end)
214
    att1.Parent = Part1
215
end
216
217
local function respawnrequest()
218
    local ccfr, c = ws.CurrentCamera.CFrame, lp.Character
219
    lp.Character = nil
220
    lp.Character = c
221
    local con = nil
222
    con = ws.CurrentCamera.Changed:Connect(function(prop)
223
        if (prop ~= "Parent") and (prop ~= "CFrame") then
224
            return
225
        end
226
        ws.CurrentCamera.CFrame = ccfr
227
        con:Disconnect()
228
    end)
229
end
230
231
local destroyhum = (method == 4) or (method == 5)
232
local breakjoints = (method == 0) or (method == 4)
233
local antirespawn = (method == 0) or (method == 2) or (method == 3)
234
235
hatcollide = hatcollide and (method == 0)
236
237
addtools = addtools and lp:FindFirstChildOfClass("Backpack")
238
239
if type(simrad) ~= "number" then simrad = 1000 end
240
if shp and (simradius == "shp") then
241
    tdelay(0, function()
242
        while c do
243
            shp(lp, "SimulationRadius", simrad)
244
            heartbeat:Wait()
245
        end
246
    end)
247
elseif ssr and (simradius == "ssr") then
248
    tdelay(0, function()
249
        while c do
250
            ssr(simrad)
251
            heartbeat:Wait()
252
        end
253
    end)
254
end
255
256
if antiragdoll then
257
    antiragdoll = function(v)
258
        if isa(v, "HingeConstraint") or isa(v, "BallSocketConstraint") then
259
            v.Parent = nil
260
        end
261
    end
262
    for i, v in pairs(getdescendants(c)) do
263
        antiragdoll(v)
264
    end
265
    c.DescendantAdded:Connect(antiragdoll)
266
end
267
268
if antirespawn then
269
    respawnrequest()
270
end
271
272
if method == 0 then
273
    twait(loadtime)
274
    if not c then
275
        return
276
    end
277
end
278
279
if discharscripts then
280
    for i, v in pairs(getdescendants(c)) do
281
        if isa(v, "LocalScript") then
282
            v.Disabled = true
283
        end
284
    end
285
elseif newanimate then
286
    local animate = gp(c, "Animate", "LocalScript")
287
    if animate and (not animate.Disabled) then
288
        animate.Disabled = true
289
    else
290
        newanimate = false
291
    end
292
end
293
294
if addtools then
295
    for i, v in pairs(getchildren(addtools)) do
296
        if isa(v, "Tool") then
297
            v.Parent = c
298
        end
299
    end
300
end
301
302
pcall(function()
303
    settings().Physics.AllowSleep = false
304
    settings().Physics.PhysicsEnvironmentalThrottle = Enum.EnviromentalPhysicsThrottle.Disabled
305
end)
306
307
local OLDscripts = {}
308
309
for i, v in pairs(getdescendants(c)) do
310
    if v.ClassName == "Script" then
311
        OLDscripts[v.Name] = true
312
    end
313
end
314
315
local scriptNames = {}
316
317
for i, v in pairs(getdescendants(c)) do
318
    if isa(v, "BasePart") then
319
        local newName, exists = tostring(i), true
320
        while exists do
321
            exists = OLDscripts[newName]
322
            if exists then
323
                newName = newName .. "_"    
324
            end
325
        end
326
        table.insert(scriptNames, newName)
327
        Instance.new("Script", v).Name = newName
328
    end
329
end
330
331
local hum = c:FindFirstChildOfClass("Humanoid")
332
if hum then
333
    for i, v in pairs(hum:GetPlayingAnimationTracks()) do
334
        v:Stop()
335
    end
336
end
337
c.Archivable = true
338
local cl = clone(c)
339
if hum and humState16 then
340
    hum:ChangeState(Enum.HumanoidStateType.Physics)
341
    if destroyhum then
342
        twait(1.6)
343
    end
344
end
345
if destroyhum then
346
    pcall(destroy, hum)
347
end
348
349
if not c then
350
    return
351
end
352
353
local head, torso, root = gp(c, "Head", "BasePart"), gp(c, "Torso", "BasePart") or gp(c, "UpperTorso", "BasePart"), gp(c, "HumanoidRootPart", "BasePart")
354
if hatcollide then
355
    pcall(destroy, torso)
356
    pcall(destroy, root)
357
    pcall(destroy, c:FindFirstChildOfClass("BodyColors") or gp(c, "Health", "Script"))
358
end
359
360
local model = Instance.new("Model", c)
361
model:GetPropertyChangedSignal("Parent"):Connect(function()
362
    if not (model and model.Parent) then
363
        model = nil
364
    end
365
end)
366
367
for i, v in pairs(getchildren(c)) do
368
    if v ~= model then
369
        if addtools and isa(v, "Tool") then
370
            for i1, v1 in pairs(getdescendants(v)) do
371
                if v1 and v1.Parent and isa(v1, "BasePart") then
372
                    local bv = Instance.new("BodyVelocity")
373
                    bv.Velocity, bv.MaxForce, bv.P, bv.Name = v3_0, v3(1000, 1000, 1000), 1250, "bv_" .. v.Name
374
                    bv.Parent = v1
375
                end
376
            end
377
        end
378
        v.Parent = model
379
    end
380
end
381
382
if breakjoints then
383
    model:BreakJoints()
384
else
385
    if head and torso then
386
        for i, v in pairs(getdescendants(model)) do
387
            if isa(v, "JointInstance") then
388
                local save = false
389
                if (v.Part0 == torso) and (v.Part1 == head) then
390
                    save = true
391
                end
392
                if (v.Part0 == head) and (v.Part1 == torso) then
393
                    save = true
394
                end
395
                if save then
396
                    if hedafterneck then
397
                        hedafterneck = v
398
                    end
399
                else
400
                    pcall(destroy, v)
401
                end
402
            end
403
        end
404
    end
405
    if method == 3 then
406
        task.delay(loadtime, pcall, model.BreakJoints, model)
407
    end
408
end
409
410
cl.Parent = ws
411
for i, v in pairs(getchildren(cl)) do
412
    v.Parent = c
413
end
414
pcall(destroy, cl)
415
416
local uncollide, noclipcon = nil, nil
417
if noclipAllParts then
418
    uncollide = function()
419
        if c then
420
            for i, v in pairs(getdescendants(c)) do
421
                if isa(v, "BasePart") then
422
                    v.CanCollide = false
423
                end
424
            end
425
        else
426
            noclipcon:Disconnect()
427
        end
428
    end
429
else
430
    uncollide = function()
431
        if model then
432
            for i, v in pairs(getdescendants(model)) do
433
                if isa(v, "BasePart") then
434
                    v.CanCollide = false
435
                end
436
            end
437
        else
438
            noclipcon:Disconnect()
439
        end
440
    end
441
end
442
noclipcon = stepped:Connect(uncollide)
443
uncollide()
444
445
for i, scr in pairs(getdescendants(model)) do
446
    if (scr.ClassName == "Script") and table.find(scriptNames, scr.Name) then
447
        local Part0 = scr.Parent
448
        if isa(Part0, "BasePart") then
449
            for i1, scr1 in pairs(getdescendants(c)) do
450
                if (scr1.ClassName == "Script") and (scr1.Name == scr.Name) and (not scr1:IsDescendantOf(model)) then
451
                    local Part1 = scr1.Parent
452
                    if (Part1.ClassName == Part0.ClassName) and (Part1.Name == Part0.Name) then
453
                        align(Part0, Part1)
454
                        pcall(destroy, scr)
455
                        pcall(destroy, scr1)
456
                        break
457
                    end
458
                end
459
            end
460
        end
461
    end
462
end
463
464
for i, v in pairs(getdescendants(c)) do
465
    if v and v.Parent and (not v:IsDescendantOf(model)) then
466
        if isa(v, "Decal") then
467
            v.Transparency = 1
468
        elseif isa(v, "BasePart") then
469
            v.Transparency = 1
470
            v.Anchored = false
471
        elseif isa(v, "ForceField") then
472
            v.Visible = false
473
        elseif isa(v, "Sound") then
474
            v.Playing = false
475
        elseif isa(v, "BillboardGui") or isa(v, "SurfaceGui") or isa(v, "ParticleEmitter") or isa(v, "Fire") or isa(v, "Smoke") or isa(v, "Sparkles") then
476
            v.Enabled = false
477
        end
478
    end
479
end
480
481
if newanimate then
482
    local animate = gp(c, "Animate", "LocalScript")
483
    if animate then
484
        animate.Disabled = false
485
    end
486
end
487
488
if addtools then
489
    for i, v in pairs(getchildren(c)) do
490
        if isa(v, "Tool") then
491
            v.Parent = addtools
492
        end
493
    end
494
end
495
496
local hum0, hum1 = model:FindFirstChildOfClass("Humanoid"), c:FindFirstChildOfClass("Humanoid")
497
if hum0 then
498
    hum0:GetPropertyChangedSignal("Parent"):Connect(function()
499
        if not (hum0 and hum0.Parent) then
500
            hum0 = nil
501
        end
502
    end)
503
end
504
if hum1 then
505
    hum1:GetPropertyChangedSignal("Parent"):Connect(function()
506
        if not (hum1 and hum1.Parent) then
507
            hum1 = nil
508
        end
509
    end)
510
511
    ws.CurrentCamera.CameraSubject = hum1
512
    local camSubCon = nil
513
    local function camSubFunc()
514
        camSubCon:Disconnect()
515
        if c and hum1 then
516
            ws.CurrentCamera.CameraSubject = hum1
517
        end
518
    end
519
    camSubCon = renderstepped:Connect(camSubFunc)
520
    if hum0 then
521
        hum0:GetPropertyChangedSignal("Jump"):Connect(function()
522
            if hum1 then
523
                hum1.Jump = hum0.Jump
524
            end
525
        end)
526
    else
527
        respawnrequest()
528
    end
529
end
530
531
local rb = Instance.new("BindableEvent", c)
532
rb.Event:Connect(function()
533
    pcall(destroy, rb)
534
    sg:SetCore("ResetButtonCallback", true)
535
    if destroyhum then
536
        if c then c:BreakJoints() end
537
        return
538
    end
539
    if model and hum0 and (hum0.Health > 0) then
540
        model:BreakJoints()
541
        hum0.Health = 0
542
    end
543
    if antirespawn then
544
        respawnrequest()
545
    end
546
end)
547
sg:SetCore("ResetButtonCallback", rb)
548
549
tdelay(0, function()
550
    while c do
551
        if hum0 and hum1 then
552
            hum1.Jump = hum0.Jump
553
        end
554
        wait()
555
    end
556
    sg:SetCore("ResetButtonCallback", true)
557
end)
558
559
R15toR6 = R15toR6 and hum1 and (hum1.RigType == Enum.HumanoidRigType.R15)
560
if R15toR6 then
561
    local part = gp(c, "HumanoidRootPart", "BasePart") or gp(c, "UpperTorso", "BasePart") or gp(c, "LowerTorso", "BasePart") or gp(c, "Head", "BasePart") or c:FindFirstChildWhichIsA("BasePart")
562
    if part then
563
        local cfr = part.CFrame
564
        local R6parts = { 
565
            head = {
566
                Name = "Head",
567
                Size = v3(2, 1, 1),
568
                R15 = {
569
                    Head = 0
570
                }
571
            },
572
            torso = {
573
                Name = "Torso",
574
                Size = v3(2, 2, 1),
575
                R15 = {
576
                    UpperTorso = 0.2,
577
                    LowerTorso = -0.8
578
                }
579
            },
580
            root = {
581
                Name = "HumanoidRootPart",
582
                Size = v3(2, 2, 1),
583
                R15 = {
584
                    HumanoidRootPart = 0
585
                }
586
            },
587
            leftArm = {
588
                Name = "Left Arm",
589
                Size = v3(1, 2, 1),
590
                R15 = {
591
                    LeftHand = -0.849,
592
                    LeftLowerArm = -0.174,
593
                    LeftUpperArm = 0.415
594
                }
595
            },
596
            rightArm = {
597
                Name = "Right Arm",
598
                Size = v3(1, 2, 1),
599
                R15 = {
600
                    RightHand = -0.849,
601
                    RightLowerArm = -0.174,
602
                    RightUpperArm = 0.415
603
                }
604
            },
605
            leftLeg = {
606
                Name = "Left Leg",
607
                Size = v3(1, 2, 1),
608
                R15 = {
609
                    LeftFoot = -0.85,
610
                    LeftLowerLeg = -0.29,
611
                    LeftUpperLeg = 0.49
612
                }
613
            },
614
            rightLeg = {
615
                Name = "Right Leg",
616
                Size = v3(1, 2, 1),
617
                R15 = {
618
                    RightFoot = -0.85,
619
                    RightLowerLeg = -0.29,
620
                    RightUpperLeg = 0.49
621
                }
622
            }
623
        }
624
        for i, v in pairs(getchildren(c)) do
625
            if isa(v, "BasePart") then
626
                for i1, v1 in pairs(getchildren(v)) do
627
                    if isa(v1, "Motor6D") then
628
                        v1.Part0 = nil
629
                    end
630
                end
631
            end
632
        end
633
        part.Archivable = true
634
        for i, v in pairs(R6parts) do
635
            local part = clone(part)
636
            part:ClearAllChildren()
637
            part.Name, part.Size, part.CFrame, part.Anchored, part.Transparency, part.CanCollide = v.Name, v.Size, cfr, false, 1, false
638
            for i1, v1 in pairs(v.R15) do
639
                local R15part = gp(c, i1, "BasePart")
640
                local att = gp(R15part, "att1_" .. i1, "Attachment")
641
                if R15part then
642
                    local weld = Instance.new("Weld")
643
                    weld.Part0, weld.Part1, weld.C0, weld.C1, weld.Name = part, R15part, cf(0, v1, 0), cf_0, "Weld_" .. i1
644
                    weld.Parent = R15part
645
                    R15part.Massless, R15part.Name = true, "R15_" .. i1
646
                    R15part.Parent = part
647
                    if att then
648
                        att.Position = v3(0, v1, 0)
649
                        att.Parent = part
650
                    end
651
                end
652
            end
653
            part.Parent = c
654
            R6parts[i] = part
655
        end
656
        local R6joints = {
657
            neck = {
658
                Parent = R6parts.torso,
659
                Name = "Neck",
660
                Part0 = R6parts.torso,
661
                Part1 = R6parts.head,
662
                C0 = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),
663
                C1 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
664
            },
665
            rootJoint = {
666
                Parent = R6parts.root,
667
                Name = "RootJoint" ,
668
                Part0 = R6parts.root,
669
                Part1 = R6parts.torso,
670
                C0 = cf(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),
671
                C1 = cf(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
672
            },
673
            rightShoulder = {
674
                Parent = R6parts.torso,
675
                Name = "Right Shoulder",
676
                Part0 = R6parts.torso,
677
                Part1 = R6parts.rightArm,
678
                C0 = cf(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),
679
                C1 = cf(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
680
            },
681
            leftShoulder = {
682
                Parent = R6parts.torso,
683
                Name = "Left Shoulder",
684
                Part0 = R6parts.torso,
685
                Part1 = R6parts.leftArm,
686
                C0 = cf(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),
687
                C1 = cf(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
688
            },
689
            rightHip = {
690
                Parent = R6parts.torso,
691
                Name = "Right Hip",
692
                Part0 = R6parts.torso,
693
                Part1 = R6parts.rightLeg,
694
                C0 = cf(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),
695
                C1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
696
            },
697
            leftHip = {
698
                Parent = R6parts.torso,
699
                Name = "Left Hip" ,
700
                Part0 = R6parts.torso,
701
                Part1 = R6parts.leftLeg,
702
                C0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),
703
                C1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
704
            }
705
        }
706
        for i, v in pairs(R6joints) do
707
            local joint = Instance.new("Motor6D")
708
            for prop, val in pairs(v) do
709
                joint[prop] = val
710
            end
711
            R6joints[i] = joint
712
        end
713
        if hum1 then
714
            hum1.RigType, hum1.HipHeight = Enum.HumanoidRigType.R6, 0
715
        end
716
    end
717
end
718
719
local torso1 = torso
720
torso = gp(c, "Torso", "BasePart") or ((not R15toR6) and gp(c, torso.Name, "BasePart"))
721
if (typeof(hedafterneck) == "Instance") and head and torso and torso1 then
722
    local conNeck, conTorso, conTorso1 = nil, nil, nil
723
    local aligns = {}
724
    local function enableAligns()
725
        conNeck:Disconnect()
726
        conTorso:Disconnect()
727
        conTorso1:Disconnect()
728
        for i, v in pairs(aligns) do
729
            v.Enabled = true
730
        end
731
    end
732
    conNeck = hedafterneck.Changed:Connect(function(prop)
733
        if table.find({"Part0", "Part1", "Parent"}, prop) then
734
            enableAligns()
735
        end
736
    end)
737
    conTorso = torso:GetPropertyChangedSignal("Parent"):Connect(enableAligns)
738
    conTorso1 = torso1:GetPropertyChangedSignal("Parent"):Connect(enableAligns)
739
    for i, v in pairs(getdescendants(head)) do
740
        if isa(v, "AlignPosition") or isa(v, "AlignOrientation") then
741
            i = tostring(i)
742
            aligns[i] = v
743
            v:GetPropertyChangedSignal("Parent"):Connect(function()
744
                aligns[i] = nil
745
            end)
746
            v.Enabled = false
747
        end
748
    end
749
end
750
751
local flingpart0 = gp(model, flingpart, "BasePart") or gp(gp(model, flingpart, "Accessory"), "Handle", "BasePart")
752
local flingpart1 = gp(c, flingpart, "BasePart") or gp(gp(c, flingpart, "Accessory"), "Handle", "BasePart")
753
754
local fling = function() end
755
if flingpart0 and flingpart1 then
756
    flingpart0:GetPropertyChangedSignal("Parent"):Connect(function()
757
        if not (flingpart0 and flingpart0.Parent) then
758
            flingpart0 = nil
759
            fling = function() end
760
        end
761
    end)
762
    flingpart0.Archivable = true
763
    flingpart1:GetPropertyChangedSignal("Parent"):Connect(function()
764
        if not (flingpart1 and flingpart1.Parent) then
765
            flingpart1 = nil
766
            fling = function() end
767
        end
768
    end)
769
    local att0 = gp(flingpart0, "att0_" .. flingpart0.Name, "Attachment")
770
    local att1 = gp(flingpart1, "att1_" .. flingpart1.Name, "Attachment")
771
    if att0 and att1 then
772
        att0:GetPropertyChangedSignal("Parent"):Connect(function()
773
            if not (att0 and att0.Parent) then
774
                att0 = nil
775
                fling = function() end
776
            end
777
        end)
778
        att1:GetPropertyChangedSignal("Parent"):Connect(function()
779
            if not (att1 and att1.Parent) then
780
                att1 = nil
781
                fling = function() end
782
            end
783
        end)
784
        local lastfling = nil
785
        local mouse = lp:GetMouse()
786
        fling = function(target, duration, rotVelocity)
787
            if typeof(target) == "Instance" then
788
                if isa(target, "BasePart") then
789
                    target = target.Position
790
                elseif isa(target, "Model") then
791
                    target = gp(target, "HumanoidRootPart", "BasePart") or gp(target, "Torso", "BasePart") or gp(target, "UpperTorso", "BasePart") or target:FindFirstChildWhichIsA("BasePart")
792
                    if target then
793
                        target = target.Position
794
                    else
795
                        return
796
                    end
797
                elseif isa(target, "Humanoid") then
798
                    target = target.Parent
799
                    if not (target and isa(target, "Model")) then
800
                        return
801
                    end
802
                    target = gp(target, "HumanoidRootPart", "BasePart") or gp(target, "Torso", "BasePart") or gp(target, "UpperTorso", "BasePart") or target:FindFirstChildWhichIsA("BasePart")
803
                    if target then
804
                        target = target.Position
805
                    else
806
                        return
807
                    end
808
                else
809
                    return
810
                end
811
            elseif typeof(target) == "CFrame" then
812
                target = target.Position
813
            elseif typeof(target) ~= "Vector3" then
814
                target = mouse.Hit
815
                if target then
816
                    target = target.Position
817
                else
818
                    return
819
                end
820
            end
821
            if target.Y < ws.FallenPartsDestroyHeight + 5 then
822
                target = v3(target.X, ws.FallenPartsDestroyHeight + 5, target.Z)
823
            end
824
            lastfling = target
825
            if type(duration) ~= "number" then
826
                duration = tonumber(duration) or 0.5
827
            end
828
            if typeof(rotVelocity) ~= "Vector3" then
829
                rotVelocity = v3(20000, 20000, 20000)
830
            end
831
            if not (target and flingpart0 and flingpart1 and att0 and att1) then
832
                return
833
            end
834
            flingpart0.Archivable = true
835
            local flingpart = clone(flingpart0)
836
            flingpart.Transparency = 1
837
            flingpart.CanCollide = false
838
            flingpart.Name = "flingpart_" .. flingpart0.Name
839
            flingpart.Anchored = true
840
            flingpart.Velocity = v3_0
841
            flingpart.RotVelocity = v3_0
842
            flingpart.Position = target
843
            flingpart:GetPropertyChangedSignal("Parent"):Connect(function()
844
                if not (flingpart and flingpart.Parent) then
845
                    flingpart = nil
846
                end
847
            end)
848
            flingpart.Parent = flingpart1
849
            if flingpart0.Transparency > 0.5 then
850
                flingpart0.Transparency = 0.5
851
            end
852
            att1.Parent = flingpart
853
            local con = nil
854
            local rotchg = v3(0, rotVelocity.Unit.Y * -1000, 0)
855
            con = heartbeat:Connect(function(delta)
856
                if target and (lastfling == target) and flingpart and flingpart0 and flingpart1 and att0 and att1 then
857
                    flingpart.Orientation += rotchg * delta
858
                    flingpart0.RotVelocity = rotVelocity
859
                else
860
                    con:Disconnect()
861
                end
862
            end)
863
            if alignmode ~= 4 then
864
                local con = nil
865
                con = renderstepped:Connect(function()
866
                    if flingpart0 and target then
867
                        flingpart0.RotVelocity = v3_0
868
                    else
869
                        con:Disconnect()
870
                    end
871
                end)
872
            end
873
            twait(duration)
874
            if lastfling ~= target then
875
                if flingpart then
876
                    if att1 and (att1.Parent == flingpart) then
877
                        att1.Parent = flingpart1
878
                    end
879
                    pcall(destroy, flingpart)
880
                end
881
                return
882
            end
883
            target = nil
884
            if not (flingpart and flingpart0 and flingpart1 and att0 and att1) then
885
                return
886
            end
887
            flingpart0.RotVelocity = v3_0
888
            att1.Parent = flingpart1
889
            pcall(destroy, flingpart)
890
        end
891
    end
892
end
893
894
lp:GetMouse().Button1Down:Connect(fling) --click fling
895
896
local player=game:GetService("Players").LocalPlayer
897
local char=player.Character
898
local mouse=player:GetMouse()
899
900
local m = Instance.new("Model")
901
m.Name = "Flamethrower"
902
p1 = Instance.new("Part", m)
903
p1.BrickColor = BrickColor.new("Really black")
904
p1.FormFactor = Enum.FormFactor.Custom
905
p1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
906
p1.CFrame = CFrame.new(-4.31863213, 1.2999835, 26.8280258, 0.898792505, -0.438372105, 6.44474255e-007, 4.2475844e-007, -8.7068031e-007, 0.999996066, -0.438369185, -0.898793578, 7.74858847e-007)
907
p1.CanCollide = false
908
b1 = Instance.new("CylinderMesh", p1)
909
b1.Name = "Mesh"
910
b1.Scale = Vector3.new(0.699999988, 1, 1.39999998)
911
p2 = Instance.new("Part", m)
912
p2.BrickColor = BrickColor.new("Really black")
913
p2.FormFactor = Enum.FormFactor.Custom
914
p2.Size = Vector3.new(0.200000003, 0.799999952, 0.200000003)
915
p2.CFrame = CFrame.new(-4.22384691, 1.29998171, 27.1336765, -0.945517242, 0.325569242, 6.44474255e-007, -5.4352688e-007, 9.19547631e-007, 0.999996066, 0.325566202, 0.945517898, 7.74858847e-007)
916
p2.CanCollide = false
917
b2 = Instance.new("CylinderMesh", p2)
918
b2.Name = "Mesh"
919
b2.Scale = Vector3.new(0.899999976, 1, 1.5)
920
p3 = Instance.new("Part", m)
921
p3.BrickColor = BrickColor.new("Black")
922
p3.Material = Enum.Material.Grass
923
p3.Name = "Handle2"
924
p3.FormFactor = Enum.FormFactor.Custom
925
p3.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003)
926
p3.CFrame = CFrame.new(-4.36384678, 1.48997498, 26.7136898, 0.998628676, -0.0523356572, 1.65257313e-006, 0.0505531132, 0.964598, 0.258818507, -0.0135439271, -0.258463174, 0.96592474)
927
p3.CanCollide = false
928
b3 = Instance.new("CylinderMesh", p3)
929
b3.Name = "Mesh"
930
b3.Scale = Vector3.new(0.699999988, 1, 1.39999998)
931
p4 = Instance.new("Part", m)
932
p4.BrickColor = BrickColor.new("Really black")
933
p4.FormFactor = Enum.FormFactor.Custom
934
p4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
935
p4.CFrame = CFrame.new(-4.08384609, 1.29998279, 26.8336773, 6.66825997e-007, 1.56834642e-006, 0.999999166, 0.999996066, 6.85452505e-007, 7.1152931e-007, 8.0466117e-007, 0.999998689, 1.56834619e-006)
936
p4.CanCollide = false
937
b4 = Instance.new("CylinderMesh", p4)
938
b4.Name = "Mesh"
939
b4.Scale = Vector3.new(1.20000005, 0.5, 1.78999996)
940
p5 = Instance.new("Part", m)
941
p5.BrickColor = BrickColor.new("Really black")
942
p5.FormFactor = Enum.FormFactor.Custom
943
p5.Size = Vector3.new(0.200000003, 1.79999995, 0.200000003)
944
p5.CFrame = CFrame.new(-4.08383894, 1.29998529, 27.6837158, 6.66825997e-007, 1.56834642e-006, 0.999999166, 0.999996066, 6.85452505e-007, 7.1152931e-007, 8.0466117e-007, 0.999998689, 1.56834619e-006)
945
p5.CanCollide = false
946
b5 = Instance.new("CylinderMesh", p5)
947
b5.Name = "Mesh"
948
b5.Scale = Vector3.new(1, 1, 1.70000005)
949
p6 = Instance.new("Part", m)
950
p6.BrickColor = BrickColor.new("Really black")
951
p6.Size = Vector3.new(1, 1.20000005, 1)
952
p6.CFrame = CFrame.new(-4.07870293, 1.24756896, 29.8614006, -0.0122325243, 0.00382106518, 0.999915302, 0.999817967, -0.0144664943, 0.0122870263, 0.0145196915, 0.999886394, -0.0036436012)
953
p6.BottomSurface = Enum.SurfaceType.Smooth
954
p6.TopSurface = Enum.SurfaceType.Smooth
955
b6 = Instance.new("SpecialMesh", p6)
956
b6.MeshType = Enum.MeshType.Brick
957
b6.Name = "Mesh"
958
b6.Scale = Vector3.new(0.461538464, 0.769230723, 0.461538464)
959
b7 = Instance.new("CylinderMesh", p6)
960
b7.Name = "Mesh"
961
b7.Scale = Vector3.new(1, 0.899999976, 0.439999998)
962
d1 = Instance.new("Decal", p6)
963
d1.Texture = "http://www.roblox.com/asset/?id=85448092"
964
d1.Face = Enum.NormalId.Top
965
p7 = Instance.new("Part", m)
966
p7.BrickColor = BrickColor.new("Institutional white")
967
p7.Size = Vector3.new(1, 1.20000005, 1)
968
p7.CFrame = CFrame.new(-4.08290291, 1.26348102, 28.7615242, -0.0122325243, 0.00382106518, 0.999915302, 0.999817967, -0.0144664943, 0.0122870263, 0.0145196915, 0.999886394, -0.0036436012)
969
p7.BottomSurface = Enum.SurfaceType.Smooth
970
p7.TopSurface = Enum.SurfaceType.Smooth
971
b8 = Instance.new("SpecialMesh", p7)
972
b8.MeshType = Enum.MeshType.Brick
973
b8.Name = "Mesh"
974
b8.Scale = Vector3.new(0.15384616, 1, 0.307692319)
975
b9 = Instance.new("CylinderMesh", p7)
976
b9.Name = "Mesh"
977
b9.Scale = Vector3.new(1.70000005, 1.10000002, 0.300000012)
978
p8 = Instance.new("Part", m)
979
p8.BrickColor = BrickColor.new("Really black")
980
p8.Name = "Barrel"
981
p8.Size = Vector3.new(1, 1.20000005, 1)
982
p8.CFrame = CFrame.new(-4.07320023, 1.24000597, 30.3669701, 0.999916196, 0.00121372147, 0.0126282591, 0.0122011788, 0.18082355, -0.983437181, -0.00347740925, 0.983514667, 0.180784032)
983
p8.BottomSurface = Enum.SurfaceType.Smooth
984
p8.TopSurface = Enum.SurfaceType.Smooth
985
b10 = Instance.new("SpecialMesh", p8)
986
b10.MeshId = "http://www.roblox.com/asset/?id=1091603"
987
b10.TextureId = ""
988
b10.MeshType = Enum.MeshType.FileMesh
989
b10.Name = "Mesh"
990
b10.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
991
p9 = Instance.new("Part", m)
992
p9.BrickColor = BrickColor.new("Really black")
993
p9.FormFactor = Enum.FormFactor.Custom
994
p9.Size = Vector3.new(0.288717359, 0.288717419, 0.288717419)
995
p9.CFrame = CFrame.new(-4.12095404, 1.04495895, 29.1705666, 1, 0, 0, 0, 1, 0, 0, 0, 1)
996
p9.BottomSurface = Enum.SurfaceType.Smooth
997
p9.TopSurface = Enum.SurfaceType.Smooth
998
b11 = Instance.new("SpecialMesh", p9)
999
b11.MeshType = Enum.MeshType.Brick
1000
b11.Name = "Mesh"
1001
b11.Scale = Vector3.new(1.37011397, 0.164413691, 1.50712562)
1002
p10 = Instance.new("Part", m)
1003
p10.BrickColor = BrickColor.new("Institutional white")
1004
p10.Size = Vector3.new(1, 1.20000005, 1)
1005
p10.CFrame = CFrame.new(-4.07969093, 1.060624, 28.9585953, -0.999915302, -0.0122325243, -0.00382106518, -0.0122870263, 0.999817967, 0.0144664943, 0.0036436012, 0.0145196915, -0.999886394)
1006
p10.BottomSurface = Enum.SurfaceType.Smooth
1007
p10.TopSurface = Enum.SurfaceType.Smooth
1008
b12 = Instance.new("SpecialMesh", p10)
1009
b12.MeshType = Enum.MeshType.Brick
1010
b12.Name = "Mesh"
1011
b12.Scale = Vector3.new(0.15384616, 0.153846145, 1)
1012
p11 = Instance.new("Part", m)
1013
p11.BrickColor = BrickColor.new("Institutional white")
1014
p11.Name = "Handle"
1015
p11.Size = Vector3.new(1, 1.20000005, 1)
1016
p11.CFrame = CFrame.new(-4.07311201, 0.707809985, 28.6968918, -0.999919653, 0.0111990925, 0.00594851235, -0.0121958125, -0.977798998, -0.209190041, 0.00347371167, -0.209245741, 0.977856994)
1017
p11.BottomSurface = Enum.SurfaceType.Smooth
1018
p11.TopSurface = Enum.SurfaceType.Smooth
1019
b13 = Instance.new("SpecialMesh", p11)
1020
b13.MeshType = Enum.MeshType.Brick
1021
b13.Name = "Mesh"
1022
b13.Scale = Vector3.new(0.15384616, 0.538461506, 0.307692319)
1023
p12 = Instance.new("Part", m)
1024
p12.BrickColor = BrickColor.new("Really black")
1025
p12.FormFactor = Enum.FormFactor.Custom
1026
p12.Size = Vector3.new(0.225199535, 0.22519955, 0.22519958)
1027
p12.CFrame = CFrame.new(-4.08139706, 0.981667995, 29.0914536, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1028
p12.BottomSurface = Enum.SurfaceType.Smooth
1029
p12.TopSurface = Enum.SurfaceType.Smooth
1030
b14 = Instance.new("SpecialMesh", p12)
1031
b14.MeshType = Enum.MeshType.Brick
1032
b14.Name = "Mesh"
1033
b14.Scale = Vector3.new(0.351311207, 0.351311326, 0.175655678)
1034
p13 = Instance.new("Part", m)
1035
p13.BrickColor = BrickColor.new("Really black")
1036
p13.FormFactor = Enum.FormFactor.Custom
1037
p13.Size = Vector3.new(0.225199535, 0.22519955, 0.22519958)
1038
p13.CFrame = CFrame.new(-4.08139706, 0.882772982, 29.1310101, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1039
p13.BottomSurface = Enum.SurfaceType.Smooth
1040
p13.TopSurface = Enum.SurfaceType.Smooth
1041
b15 = Instance.new("SpecialMesh", p13)
1042
b15.MeshType = Enum.MeshType.Wedge
1043
b15.Name = "Mesh"
1044
b15.Scale = Vector3.new(0.351311207, 0.175655663, 0.175655678)
1045
p14 = Instance.new("Part", m)
1046
p14.BrickColor = BrickColor.new("Really black")
1047
p14.FormFactor = Enum.FormFactor.Custom
1048
p14.Size = Vector3.new(0.225199535, 0.22519955, 0.22519958)
1049
p14.CFrame = CFrame.new(-4.08139706, 0.882772982, 29.2496853, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1050
p14.BottomSurface = Enum.SurfaceType.Smooth
1051
p14.TopSurface = Enum.SurfaceType.Smooth
1052
b16 = Instance.new("SpecialMesh", p14)
1053
b16.MeshType = Enum.MeshType.Wedge
1054
b16.Name = "Mesh"
1055
b16.Scale = Vector3.new(0.351311207, 0.175655663, 0.175655678)
1056
p15 = Instance.new("Part", m)
1057
p15.BrickColor = BrickColor.new("Really black")
1058
p15.FormFactor = Enum.FormFactor.Custom
1059
p15.Size = Vector3.new(0.225199535, 0.22519955, 0.22519958)
1060
p15.CFrame = CFrame.new(-4.08139706, 0.922330976, 29.0914536, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1061
p15.BottomSurface = Enum.SurfaceType.Smooth
1062
p15.TopSurface = Enum.SurfaceType.Smooth
1063
b17 = Instance.new("SpecialMesh", p15)
1064
b17.MeshType = Enum.MeshType.Brick
1065
b17.Name = "Mesh"
1066
b17.Scale = Vector3.new(0.351311207, 0.175655663, 0.175655678)
1067
p16 = Instance.new("Part", m)
1068
p16.BrickColor = BrickColor.new("Really black")
1069
p16.FormFactor = Enum.FormFactor.Custom
1070
p16.Size = Vector3.new(0.225199535, 0.22519955, 0.22519958)
1071
p16.CFrame = CFrame.new(-4.12095404, 0.831354022, 28.9332237, 1, 4.23044048e-006, -3.67623443e-006, 4.23044048e-006, 1, 1.40141863e-008, -3.67623443e-006, 1.40141863e-008, 1)
1072
p16.BottomSurface = Enum.SurfaceType.Smooth
1073
p16.TopSurface = Enum.SurfaceType.Smooth
1074
b18 = Instance.new("SpecialMesh", p16)
1075
b18.MeshType = Enum.MeshType.Wedge
1076
b18.Name = "Mesh"
1077
b18.Scale = Vector3.new(1.75655627, 1.68629432, 0.175655678)
1078
p17 = Instance.new("Part", m)
1079
p17.BrickColor = BrickColor.new("Really black")
1080
p17.FormFactor = Enum.FormFactor.Custom
1081
p17.Size = Vector3.new(0.225199535, 0.22519955, 0.22519958)
1082
p17.CFrame = CFrame.new(-4.12095404, 0.878817022, 28.9727783, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1083
p17.BottomSurface = Enum.SurfaceType.Smooth
1084
p17.TopSurface = Enum.SurfaceType.Smooth
1085
b19 = Instance.new("SpecialMesh", p17)
1086
b19.MeshType = Enum.MeshType.Brick
1087
b19.Name = "Mesh"
1088
b19.Scale = Vector3.new(1.75655627, 1.2647208, 0.175655678)
1089
p18 = Instance.new("Part", m)
1090
p18.BrickColor = BrickColor.new("Really black")
1091
p18.FormFactor = Enum.FormFactor.Custom
1092
p18.Size = Vector3.new(0.225199535, 0.22519955, 0.22519958)
1093
p18.CFrame = CFrame.new(-4.08139706, 0.882772982, 29.0914536, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1094
p18.BottomSurface = Enum.SurfaceType.Smooth
1095
p18.TopSurface = Enum.SurfaceType.Smooth
1096
b20 = Instance.new("SpecialMesh", p18)
1097
b20.MeshType = Enum.MeshType.Brick
1098
b20.Name = "Mesh"
1099
b20.Scale = Vector3.new(0.351311207, 0.175655663, 0.175655678)
1100
p19 = Instance.new("Part", m)
1101
p19.BrickColor = BrickColor.new("Really black")
1102
p19.FormFactor = Enum.FormFactor.Custom
1103
p19.Size = Vector3.new(0.799999356, 0.200000003, 0.399999857)
1104
p19.CFrame = CFrame.new(-4.08384228, 0.900013506, 26.983717, -9.93235176e-007, 0.999998927, 1.46056539e-006, -0.987684608, 6.33298328e-007, -0.156433105, -0.156434968, 1.56834574e-006, 0.987686932)
1105
p19.CanCollide = false
1106
b21 = Instance.new("BlockMesh", p19)
1107
b21.Name = "Mesh"
1108
b21.Scale = Vector3.new(1, 1, 0.699999988)
1109
p20 = Instance.new("Part", m)
1110
p20.BrickColor = BrickColor.new("Really black")
1111
p20.FormFactor = Enum.FormFactor.Custom
1112
p20.Size = Vector3.new(0.225199535, 0.22519955, 0.22519958)
1113
p20.CFrame = CFrame.new(-4.12095404, 0.700815022, 29.0321178, 1, -5.8353038e-008, -6.71499549e-008, 6.71499549e-008, 2.22569144e-010, -1, -5.8353038e-008, 1, -2.22569144e-010)
1114
p20.BottomSurface = Enum.SurfaceType.Smooth
1115
p20.TopSurface = Enum.SurfaceType.Smooth
1116
b22 = Instance.new("SpecialMesh", p20)
1117
b22.MeshType = Enum.MeshType.Wedge
1118
b22.Name = "Mesh"
1119
b22.Scale = Vector3.new(1.75655627, 0.702622652, 0.175655678)
1120
p21 = Instance.new("Part", m)
1121
p21.BrickColor = BrickColor.new("Really black")
1122
p21.FormFactor = Enum.FormFactor.Custom
1123
p21.Size = Vector3.new(0.225199535, 0.22519955, 0.22519958)
1124
p21.CFrame = CFrame.new(-4.12095404, 0.700815022, 29.3090191, -1, -0, -0, -0, -0, -1, -0, -1, -0)
1125
p21.BottomSurface = Enum.SurfaceType.Smooth
1126
p21.TopSurface = Enum.SurfaceType.Smooth
1127
b23 = Instance.new("SpecialMesh", p21)
1128
b23.MeshType = Enum.MeshType.Wedge
1129
b23.Name = "Mesh"
1130
b23.Scale = Vector3.new(1.75655627, 0.702622652, 0.175655678)
1131
p22 = Instance.new("Part", m)
1132
p22.BrickColor = BrickColor.new("Really black")
1133
p22.FormFactor = Enum.FormFactor.Custom
1134
p22.Size = Vector3.new(0.799999356, 0.200000003, 0.200000003)
1135
p22.CFrame = CFrame.new(-4.08384562, 0.887999296, 27.1074524, -9.93235176e-007, 0.999998927, 1.46056539e-006, -0.987684608, 6.33298328e-007, -0.156433105, -0.156434968, 1.56834574e-006, 0.987686932)
1136
p22.CanCollide = false
1137
b24 = Instance.new("BlockMesh", p22)
1138
b24.Name = "Mesh"
1139
b24.Scale = Vector3.new(1, 0.300000012, 0.899999976)
1140
p23 = Instance.new("Part", m)
1141
p23.BrickColor = BrickColor.new("Really black")
1142
p23.FormFactor = Enum.FormFactor.Custom
1143
p23.Size = Vector3.new(0.225199535, 0.22519955, 0.22519958)
1144
p23.CFrame = CFrame.new(-4.08139706, 0.843216002, 29.1705666, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1145
p23.BottomSurface = Enum.SurfaceType.Smooth
1146
p23.TopSurface = Enum.SurfaceType.Smooth
1147
b25 = Instance.new("SpecialMesh", p23)
1148
b25.MeshType = Enum.MeshType.Brick
1149
b25.Name = "Mesh"
1150
b25.Scale = Vector3.new(0.351311207, 0.175655663, 0.878278494)
1151
p24 = Instance.new("Part", m)
1152
p24.BrickColor = BrickColor.new("Really black")
1153
p24.FormFactor = Enum.FormFactor.Custom
1154
p24.Size = Vector3.new(0.474551886, 0.474551976, 0.474551976)
1155
p24.CFrame = CFrame.new(-4.14073181, 0.728498995, 28.9727783, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1156
p24.BottomSurface = Enum.SurfaceType.Smooth
1157
p24.TopSurface = Enum.SurfaceType.Smooth
1158
b26 = Instance.new("SpecialMesh", p24)
1159
b26.MeshType = Enum.MeshType.Brick
1160
b26.Name = "Mesh"
1161
b26.Scale = Vector3.new(0.750219524, 0.0333430953, 0.0833577439)
1162
p25 = Instance.new("Part", m)
1163
p25.BrickColor = BrickColor.new("Really black")
1164
p25.FormFactor = Enum.FormFactor.Custom
1165
p25.Size = Vector3.new(0.225199535, 0.22519955, 0.22519958)
1166
p25.CFrame = CFrame.new(-4.12095404, 0.661257982, 29.1705666, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1167
p25.BottomSurface = Enum.SurfaceType.Smooth
1168
p25.TopSurface = Enum.SurfaceType.Smooth
1169
b27 = Instance.new("SpecialMesh", p25)
1170
b27.MeshType = Enum.MeshType.Brick
1171
b27.Name = "Mesh"
1172
b27.Scale = Vector3.new(1.75655627, 0.175655663, 1.93221235)
1173
p26 = Instance.new("Part", m)
1174
p26.BrickColor = BrickColor.new("Really black")
1175
p26.FormFactor = Enum.FormFactor.Custom
1176
p26.Size = Vector3.new(0.474551886, 0.474551976, 0.474551976)
1177
p26.CFrame = CFrame.new(-4.12095404, 0.601921976, 29.1705666, 1, -0, 0, 0, -0, 1, 0, -1, 0)
1178
p26.BottomSurface = Enum.SurfaceType.Smooth
1179
p26.TopSurface = Enum.SurfaceType.Smooth
1180
b28 = Instance.new("SpecialMesh", p26)
1181
b28.MeshType = Enum.MeshType.Wedge
1182
b28.Name = "Mesh"
1183
b28.Scale = Vector3.new(0.833577335, 0.916935086, 0.166715518)
1184
p27 = Instance.new("Part", m)
1185
p27.BrickColor = BrickColor.new("Dark stone grey")
1186
p27.Transparency = 1
1187
p27.Name = "Handle3"
1188
p27.FormFactor = Enum.FormFactor.Custom
1189
p27.Size = Vector3.new(1, 1.4000001, 0.200000033)
1190
p27.CFrame = CFrame.new(-4.08382893, 0.999998987, 28.0838623, 0.999999404, -1.18091657e-006, 5.96045709e-007, 5.96045652e-007, -6.55650126e-007, 0.999996662, 1.18091657e-006, -0.999998808, 6.55650069e-007)
1191
p27.BottomSurface = Enum.SurfaceType.Smooth
1192
p27.TopSurface = Enum.SurfaceType.Smooth
1193
b29 = Instance.new("SpecialMesh", p27)
1194
b29.MeshType = Enum.MeshType.Wedge
1195
b29.Name = "Mesh"
1196
b29.Scale = Vector3.new(0.25, 0.25, 0.200000003)
1197
m.Parent = char
1198
m:MakeJoints()
1199
1200
1201
local m2 = Instance.new("Model")
1202
m2.Name = "Fueltank"
1203
p1 = Instance.new("Part", m2)
1204
p1.BrickColor = BrickColor.new("Black")
1205
p1.FormFactor = Enum.FormFactor.Custom
1206
p1.Size = Vector3.new(0.400000036, 0.200000003, 0.200000003)
1207
p1.CFrame = CFrame.new(-0.283439994, 0.479694009, -15.516386, 1.56834642e-006, -6.78001982e-007, 0.999999046, 5.96045879e-007, -0.999996066, 6.63100707e-007, 0.999998689, -8.64265758e-007, 1.59814817e-006)
1208
b1 = Instance.new("CylinderMesh", p1)
1209
b1.Name = "Mesh"
1210
b1.Scale = Vector3.new(2, 1.5, 1)
1211
p2 = Instance.new("Part", m2)
1212
p2.BrickColor = BrickColor.new("Institutional white")
1213
p2.Material = Enum.Material.Neon
1214
p2.Name = "ChangeColor"
1215
p2.FormFactor = Enum.FormFactor.Custom
1216
p2.Size = Vector3.new(0.400000036, 1.19999981, 1)
1217
p2.CFrame = CFrame.new(0.116168, 1.10000396, -15.0161295, 1.56834642e-006, -6.78001982e-007, 0.999999046, 5.96045879e-007, -0.999996066, 6.63100707e-007, 0.999998689, -8.64265758e-007, 1.59814817e-006)
1218
p2.CanCollide = false
1219
b2 = Instance.new("CylinderMesh", p2)
1220
b2.Name = "Mesh"
1221
b2.Scale = Vector3.new(2, 1, 1)
1222
p3 = Instance.new("Part", m2)
1223
p3.BrickColor = BrickColor.new("Mid gray")
1224
p3.Material = Enum.Material.Neon
1225
p3.Name = "FuelCenter"
1226
p3.FormFactor = Enum.FormFactor.Custom
1227
p3.Size = Vector3.new(0.400000036, 0.799999833, 1)
1228
p3.CFrame = CFrame.new(-0.283439994, 1.19967496, -15.5163736, 1.56834642e-006, -6.78001982e-007, 0.999999046, 5.96045879e-007, -0.999996066, 6.63100707e-007, 0.999998689, -8.64265758e-007, 1.59814817e-006)
1229
b3 = Instance.new("CylinderMesh", p3)
1230
b3.Name = "Mesh"
1231
b3.Scale = Vector3.new(1.39999998, 1, 1)
1232
p4 = Instance.new("Part", m2)
1233
p4.BrickColor = BrickColor.new("Really black")
1234
p4.FormFactor = Enum.FormFactor.Custom
1235
p4.Size = Vector3.new(0.799999356, 0.799999356, 0.799999356)
1236
p4.CFrame = CFrame.new(0.125933915, 0.449839592, -15.0262089, 0.000333837903, 0.000261210633, 0.999998927, -0.999996006, -5.68053565e-007, 0.000335178163, -7.72354667e-007, -0.999998629, 0.000264377333)
1237
p4.BottomSurface = Enum.SurfaceType.Smooth
1238
p4.TopSurface = Enum.SurfaceType.Smooth
1239
b4 = Instance.new("SpecialMesh", p4)
1240
b4.MeshType = Enum.MeshType.Sphere
1241
b4.Name = "Mesh"
1242
p5 = Instance.new("Part", m2)
1243
p5.BrickColor = BrickColor.new("Really black")
1244
p5.FormFactor = Enum.FormFactor.Custom
1245
p5.Size = Vector3.new(0.799999356, 0.799999356, 0.799999356)
1246
p5.CFrame = CFrame.new(-0.283836007, 1.60003495, -15.5161457, -6.74276521e-007, -1.59814874e-006, 0.999998927, -0.999996066, -5.96045879e-007, 6.44474198e-007, -7.74858904e-007, -0.999998748, 1.56834574e-006)
1247
p5.BottomSurface = Enum.SurfaceType.Smooth
1248
p5.TopSurface = Enum.SurfaceType.Smooth
1249
b5 = Instance.new("SpecialMesh", p5)
1250
b5.MeshType = Enum.MeshType.Sphere
1251
b5.Name = "Mesh"
1252
b5.Scale = Vector3.new(0.709999979, 0.709999979, 0.709999979)
1253
p6 = Instance.new("Part", m2)
1254
p6.BrickColor = BrickColor.new("Really black")
1255
p6.FormFactor = Enum.FormFactor.Custom
1256
p6.Size = Vector3.new(0.400000036, 0.200000003, 0.200000003)
1257
p6.CFrame = CFrame.new(0.116157003, 2.09999895, -15.0161324, 1.5385441e-006, -6.66825883e-007, 0.999999046, 6.85452505e-007, -0.999996066, 6.74276464e-007, 0.999998748, -7.15254316e-007, 1.53854353e-006)
1258
b6 = Instance.new("CylinderMesh", p6)
1259
b6.Name = "Mesh"
1260
b6.Scale = Vector3.new(2, 1, 1)
1261
p7 = Instance.new("Part", m2)
1262
p7.BrickColor = BrickColor.new("Really black")
1263
p7.FormFactor = Enum.FormFactor.Custom
1264
p7.Size = Vector3.new(0.799999356, 0.799999356, 0.799999356)
1265
p7.CFrame = CFrame.new(0.116163999, 1.70000398, -15.0161362, 1.56834642e-006, -6.78001982e-007, 0.999999046, 5.96045879e-007, -0.999996066, 6.63100707e-007, 0.999998689, -8.64265758e-007, 1.59814817e-006)
1266
p7.BottomSurface = Enum.SurfaceType.Smooth
1267
p7.TopSurface = Enum.SurfaceType.Smooth
1268
b7 = Instance.new("SpecialMesh", p7)
1269
b7.MeshType = Enum.MeshType.Sphere
1270
b7.Name = "Mesh"
1271
p8 = Instance.new("Part", m2)
1272
p8.BrickColor = BrickColor.new("Really black")
1273
p8.FormFactor = Enum.FormFactor.Custom
1274
p8.Size = Vector3.new(0.799999356, 0.799999356, 0.799999356)
1275
p8.CFrame = CFrame.new(-0.283437014, 0.779699028, -15.5163822, -6.74276521e-007, -1.59814874e-006, 0.999998927, -0.999996066, -5.96045879e-007, 6.44474198e-007, -7.74858904e-007, -0.999998748, 1.56834574e-006)
1276
p8.BottomSurface = Enum.SurfaceType.Smooth
1277
p8.TopSurface = Enum.SurfaceType.Smooth
1278
b8 = Instance.new("SpecialMesh", p8)
1279
b8.MeshType = Enum.MeshType.Sphere
1280
b8.Name = "Mesh"
1281
b8.Scale = Vector3.new(0.709999979, 0.709999979, 0.709999979)
1282
p9 = Instance.new("Part", m2)
1283
p9.BrickColor = BrickColor.new("Really black")
1284
p9.FormFactor = Enum.FormFactor.Custom
1285
p9.Size = Vector3.new(0.400000036, 0.200000003, 0.200000003)
1286
p9.CFrame = CFrame.new(-0.28343299, 0.279718012, -15.5163898, 7.71134239e-007, 0.999998987, -1.59814874e-006, 0.999996066, 6.18397394e-007, -5.96045879e-007, 9.23870459e-007, 1.59814817e-006, -0.999998748)
1287
b9 = Instance.new("CylinderMesh", p9)
1288
b9.Name = "Mesh"
1289
b9.Scale = Vector3.new(2, 1.5, 1)
1290
p10 = Instance.new("Part", m2)
1291
p10.BrickColor = BrickColor.new("Really black")
1292
p10.FormFactor = Enum.FormFactor.Custom
1293
p10.Size = Vector3.new(0.799999356, 0.799999356, 0.799999356)
1294
p10.CFrame = CFrame.new(-0.68383199, 1.701056, -15.012146, -5.82017606e-007, 0.000486697129, 0.999998808, -0.999639988, -0.026683826, 1.37168181e-005, 0.0266824923, -0.999642611, 0.000489670201)
1295
p10.BottomSurface = Enum.SurfaceType.Smooth
1296
p10.TopSurface = Enum.SurfaceType.Smooth
1297
b10 = Instance.new("SpecialMesh", p10)
1298
b10.MeshType = Enum.MeshType.Sphere
1299
b10.Name = "Mesh"
1300
p11 = Instance.new("Part", m2)
1301
p11.BrickColor = BrickColor.new("Institutional white")
1302
p11.Material = Enum.Material.Neon
1303
p11.Name = "ChangeColor2"
1304
p11.FormFactor = Enum.FormFactor.Custom
1305
p11.Size = Vector3.new(0.400000036, 1.19999981, 1)
1306
p11.CFrame = CFrame.new(-0.683839977, 1.100003, -15.0161276, 1.3895326e-006, -6.48199716e-007, 0.999999166, 5.66243557e-007, -0.999996305, 6.33298498e-007, 0.999998689, -8.34463606e-007, 1.4491369e-006)
1307
p11.CanCollide = false
1308
b11 = Instance.new("CylinderMesh", p11)
1309
b11.Name = "Mesh"
1310
b11.Scale = Vector3.new(2, 1, 1)
1311
p12 = Instance.new("Part", m2)
1312
p12.BrickColor = BrickColor.new("Really black")
1313
p12.FormFactor = Enum.FormFactor.Custom
1314
p12.Size = Vector3.new(0.400000036, 0.200000003, 0.200000003)
1315
p12.CFrame = CFrame.new(-0.683830023, 2.10087895, -15.0254364, -0.000486697129, -7.13852432e-006, 0.999998868, 0.0266838577, -0.999639928, 7.20503476e-006, 0.999642491, 0.0266825818, 0.00048978941)
1316
b12 = Instance.new("CylinderMesh", p12)
1317
b12.Name = "Mesh"
1318
b12.Scale = Vector3.new(2, 1, 1)
1319
p13 = Instance.new("Part", m2)
1320
p13.BrickColor = BrickColor.new("Really black")
1321
p13.FormFactor = Enum.FormFactor.Custom
1322
p13.Size = Vector3.new(0.799999356, 0.799999356, 0.799999356)
1323
p13.CFrame = CFrame.new(-0.683435977, 0.499675006, -15.0163736, -6.74276521e-007, -1.59814874e-006, 0.999998927, -0.999996066, -5.96045879e-007, 6.44474198e-007, -7.74858904e-007, -0.999998748, 1.56834574e-006)
1324
p13.BottomSurface = Enum.SurfaceType.Smooth
1325
p13.TopSurface = Enum.SurfaceType.Smooth
1326
b13 = Instance.new("SpecialMesh", p13)
1327
b13.MeshType = Enum.MeshType.Sphere
1328
b13.Name = "Mesh"
1329
m2.Parent = char
1330
m2:MakeJoints()
1331
1332
local prev
1333
local parts = char.Fueltank:GetChildren()
1334
1335
for i = 1,#parts do 
1336
	if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then 
1337
		if (prev ~= nil)then 
1338
			local weld = Instance.new("Weld") 
1339
			weld.Part0 = prev 
1340
			weld.Part1 = parts[i] 
1341
			weld.C0 = prev.CFrame:inverse() 
1342
			weld.C1 = parts[i].CFrame:inverse() 
1343
			weld.Parent = prev 
1344
		end 
1345
		prev = parts[i] 
1346
	end 
1347
end
1348
1349
local prev
1350
local parts = char.Flamethrower:GetChildren()
1351
1352
for i = 1,#parts do 
1353
	if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then 
1354
		if (prev ~= nil)then 
1355
			local weld = Instance.new("Weld") 
1356
			weld.Part0 = prev 
1357
			weld.Part1 = parts[i] 
1358
			weld.C0 = prev.CFrame:inverse() 
1359
			weld.C1 = parts[i].CFrame:inverse() 
1360
			weld.Parent = prev 
1361
		end 
1362
		prev = parts[i] 
1363
	end 
1364
end
1365
1366
char.Fueltank.FuelCenter.CFrame = CFrame.new(char.Torso.Position)
1367
1368
local arms = nil
1369
local torso = nil
1370
local welds = {}
1371
1372
arms = {char:FindFirstChild("Left Arm"), char:FindFirstChild("Right Arm")}
1373
torso = char:FindFirstChild("Torso")
1374
if arms ~= nil and torso ~= nil then
1375
local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
1376
if sh ~= nil then
1377
local yes = true
1378
if yes then
1379
yes = false
1380
sh[1].Part1 = nil
1381
sh[2].Part1 = nil
1382
local weld1 = Instance.new("Weld")
1383
weld1.Part0 = torso
1384
weld1.Parent = torso
1385
weld1.Part1 = arms[1]
1386
weld1.C1 = CFrame.new(-0.249, 1.35, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
1387
welds[1] = weld1
1388
local weld2 = Instance.new("Weld")
1389
weld2.Part0 = torso
1390
weld2.Parent = torso
1391
weld2.Part1 = arms[2]
1392
weld2.C1 = CFrame.new(-1, -0.2, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
1393
welds[2] = weld2
1394
end
1395
end
1396
end
1397
1398
char.Flamethrower.Handle.CFrame = CFrame.new(char["Left Arm"].Position)
1399
1400
local SWeld = Instance.new("Weld",char.Fueltank.FuelCenter)
1401
SWeld.Name = "SWeld"
1402
SWeld.Part0 = char.Fueltank.FuelCenter
1403
SWeld.Part1 = char.Torso
1404
SWeld.C0 = CFrame.new(1.35,0,0)*CFrame.fromEulerAnglesXYZ(0,-7.9,59.68)
1405
1406
local SWeld2 = Instance.new("Weld",char.Flamethrower.Handle)
1407
SWeld2.Name = "SWeld2"
1408
SWeld2.Part0 = char.Flamethrower.Handle
1409
SWeld2.Part1 = char["Left Arm"]
1410
SWeld2.C0 = CFrame.new(-.70,0,-1)*CFrame.Angles(5,7.8,0)
1411
1412
local auto = 0
1413
1414
1415
local s1=Instance.new("Sound")
1416
s1.SoundId="http://www.roblox.com/asset/?id=260131404"
1417
s1.PlayOnRemove=false
1418
s1.Volume=100
1419
s1.Looped=false
1420
s1.Pitch = 1
1421
s1.Parent=char.Flamethrower.Handle
1422
1423
local s2=Instance.new("Sound")
1424
s2.SoundId="http://www.roblox.com/asset/?id=260131485"
1425
s2.PlayOnRemove=false
1426
s2.Volume=100
1427
s2.Looped=true
1428
s2.Pitch = 1
1429
s2.Parent=char.Flamethrower.Handle
1430
1431
local s3=Instance.new("Sound")
1432
s3.SoundId="http://www.roblox.com/asset/?id=260131519"
1433
s3.PlayOnRemove=false
1434
s3.Volume=100
1435
s3.Looped=false
1436
s3.Pitch = 1
1437
s3.Parent=char.Flamethrower.Handle
1438
1439
mouse.Button1Down:connect(function()
1440
	if auto == 0 then
1441
		s1:Stop()
1442
		s2:Stop()
1443
	end
1444
	if auto == 1 then
1445
		s1:Play()
1446
		s1:Stop()
1447
		s2:Play()
1448
	end
1449
end)
1450
1451
mouse.Button1Up:connect(function()
1452
	if auto == 0 then
1453
		s1:Stop()
1454
		s2:Stop()
1455
		s3:Play()
1456
		if auto == 1 then
1457
			s1:Stop()
1458
			s2:Stop()
1459
			s3:Stop()
1460
		end
1461
	end
1462
end)
1463
1464
local burning = false
1465
local burning2 = false
1466
1467
mouse.Button1Down:connect(function()
1468
	SWeld2.C0 = CFrame.new(-.70,0,-.80)*CFrame.Angles(5,7.8,0)
1469
char.Fueltank.ChangeColor.BrickColor = BrickColor.New("Really red")
1470
	char.Fueltank.ChangeColor2.BrickColor = BrickColor.New("Really red")
1471
	char.Fueltank.FuelCenter.BrickColor = BrickColor.New("Really red")
1472
end)
1473
1474
mouse.Button1Down:connect(function()
1475
	auto = 1
1476
	while auto == 1 do
1477
		wait(.20)
1478
	local smoke = Instance.new("Smoke",char.Flamethrower.Barrel)
1479
	game.Debris:AddItem(smoke,1)
1480
local bullet = Instance.new("Part",workspace)
1481
game.Debris:AddItem(bullet,.90)
1482
bullet.Size = Vector3.new(2,2,2)
1483
bullet.Shape = "Ball"
1484
bullet.Transparency = 1
1485
bullet.CanCollide = false
1486
bullet.Name = "bullet"
1487
bullet.CFrame = char.Flamethrower.Barrel.CFrame*CFrame.new(0,3,0)
1488
local fire = Instance.new("Fire",bullet)
1489
local light = Instance.new("PointLight", bullet)
1490
light.Range = 5
1491
light.Brightness = 20
1492
light.Color = Color3.new(255, 85, 0)
1493
local bvelocity = Instance.new("BodyVelocity",bullet)
1494
bvelocity.maxForce = Vector3.new(math.huge,math.huge,850)
1495
bvelocity.velocity = mouse.Hit.lookVector*47
1496
bullet.Touched:connect(function(hit)
1497
if hit.Parent:FindFirstChild("Humanoid") then
1498
local fire1 = Instance.new("Fire",hit.Parent.Torso)
1499
game.Debris:AddItem(fire1,3)
1500
hit.Parent.Humanoid:TakeDamage(math.random(0.52,0.65))
1501
wait(.30)
1502
hit.Parent.Humanoid:TakeDamage(math.random(0.53,0.66))
1503
wait(.30)
1504
hit.Parent.Humanoid:TakeDamage(math.random(0.54,0.67))
1505
elseif hit.Parent:FindFirstChild("Humanoid") == nil and not hit.Name:lower():find("base") and not hit.Name:lower():find("Base") and not hit.Name:lower():find("Baseplate") then
1506
	local fire2 = Instance.new("Fire",hit)
1507
	wait(3)
1508
	hit.Transparency = .25
1509
	wait(1)
1510
	hit.Transparency = .50
1511
	hit.BrickColor = BrickColor.new("Really black")
1512
	wait(2)
1513
	hit.Transparency = .75
1514
	wait(1)
1515
	hit.Transparency = 1
1516
	fire2:Destroy()
1517
	wait(.01)
1518
	hit:Destroy()
1519
	end
1520
if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Torso:FindFirstChild("Fire") then
1521
	burning = true
1522
if burning == true then
1523
	while burning do
1524
	wait(.80)
1525
	hit.Parent.Humanoid:TakeDamage(.44)
1526
if hit.Parent.Torso:FindFirstChild("Fire")==nil then
1527
	burning = false
1528
end
1529
end
1530
end
1531
	end
1532
end)
1533
	end
1534
end)
1535
1536
mouse.Button1Up:connect(function()
1537
	SWeld2.C0 = CFrame.new(-.70,0,-1)*CFrame.Angles(5,7.8,0)
1538
	auto = 0
1539
	char.Fueltank.ChangeColor.BrickColor = BrickColor.New("Institutional white")
1540
	char.Fueltank.ChangeColor2.BrickColor = BrickColor.New("Institutional white")
1541
	char.Fueltank.FuelCenter.BrickColor = BrickColor.New("Institutional white")
1542
	if char.Flamethrower.Barrel:FindFirstChild("Smoke") then
1543
		char.Flamethrower.Barrel.Smoke:Remove()
1544
	end
1545
end)