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1 | - | wait(1 / 60) |
1 | + | --[[ |
2 | - | Effects = { } |
2 | + | --Whitelisted Users |
3 | - | local Player = game.Players.localPlayer |
3 | + | --lotushomerun (DUH) |
4 | --lotushomerun's Friends | |
5 | - | local Humanoid = Character.Humanoid |
5 | + | --Anyone who buys this gamepass: https://www.roblox.com/library/1046169249/Police-Sim-2018-Whitelist |
6 | - | local Mouse = Player:GetMouse() |
6 | + | |
7 | - | local LeftArm = Character["Left Arm"] |
7 | + | |
8 | - | local RightArm = Character["Right Arm"] |
8 | + | |
9 | - | local LeftLeg = Character["Left Leg"] |
9 | + | |
10 | - | local RightLeg = Character["Right Leg"] |
10 | + | --------UPDATE LIST------------ |
11 | - | local Head = Character.Head |
11 | + | |
12 | - | local Torso = Character.Torso |
12 | + | |
13 | - | local Camera = game.Workspace.CurrentCamera |
13 | + | |
14 | - | local RootPart = Character.HumanoidRootPart |
14 | + | --9-22-2017 Update--- |
15 | - | local RootJoint = RootPart.RootJoint |
15 | + | --Added Handcuffs(Acessory) |
16 | - | local attack = false |
16 | + | --Added Glock 17(Secondery) |
17 | - | local Anim = 'Idle' |
17 | + | --Added M1911(Secondery) |
18 | - | local attacktype = 1 |
18 | + | |
19 | - | local delays = false |
19 | + | --9-14-2017 Update--- |
20 | - | local play = true |
20 | + | --Added Golden Pistol(Secondery. Very Overpowered. Only use it to kill those stupid god mode skids) |
21 | - | local targetted = nil |
21 | + | --Added M4A1(Primary) |
22 | - | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude |
22 | + | ]] |
23 | - | local velocity = RootPart.Velocity.y |
23 | + | |
24 | - | local sine = 0 |
24 | + | currentclothing = "Apoc" |
25 | - | local change = 1 |
25 | + | you = game.Players.LocalPlayer |
26 | - | local doe = 0 |
26 | + | Character = you.Character |
27 | - | local Create = LoadLibrary("RbxUtility").Create |
27 | + | |
28 | - | Humanoid.WalkSpeed = 15 |
28 | + | |
29 | - | local m = Create("Model"){ |
29 | + | |
30 | - | Parent = Character, |
30 | + | ----------------THE GUI------------------- |
31 | - | Name = "WeaponModel", |
31 | + | -- Objects |
32 | ||
33 | - | spawn(function() |
33 | + | local ConfigMe = Instance.new("ScreenGui") |
34 | - | while wait() do |
34 | + | local Frame = Instance.new("Frame") |
35 | - | Head.BrickColor = BrickColor.new("Institutional white") |
35 | + | local Intro = Instance.new("TextLabel") |
36 | - | RightArm.BrickColor = BrickColor.new("Institutional white") |
36 | + | local Whitelist = Instance.new("TextLabel") |
37 | - | LeftArm.BrickColor = BrickColor.new("Institutional white") |
37 | + | local Primary = Instance.new("TextBox") |
38 | - | Torso.BrickColor = BrickColor.new("Institutional white") |
38 | + | local TextLabel = Instance.new("TextLabel") |
39 | - | RightLeg.BrickColor = BrickColor.new("Institutional white") |
39 | + | local TextLabel_2 = Instance.new("TextLabel") |
40 | - | LeftLeg.BrickColor = BrickColor.new("Mid gray") |
40 | + | local Secondery = Instance.new("TextBox") |
41 | - | Customs = { |
41 | + | local TextLabel_3 = Instance.new("TextLabel") |
42 | - | Face = "http://www.roblox.com/asset/?id=8560915"; |
42 | + | local Melee = Instance.new("TextBox") |
43 | - | Shirt = "http://www.roblox.com/asset/?id=334781688"; |
43 | + | local Ready = Instance.new("TextButton") |
44 | - | Pants = "http://www.roblox.com/asset/?id=335237283"; |
44 | + | local TextLabel_4 = Instance.new("TextLabel") |
45 | - | } |
45 | + | local TextLabel_5 = Instance.new("TextLabel") |
46 | local TextLabel_6 = Instance.new("TextLabel") | |
47 | local Acessory1 = Instance.new("TextBox") | |
48 | - | for i,v in pairs(Character:children()) do |
48 | + | local Acessory2 = Instance.new("TextBox") |
49 | - | if v:IsA("Hat") then |
49 | + | local Throwable = Instance.new("TextBox") |
50 | - | v:Destroy() |
50 | + | local TextLabel_7 = Instance.new("TextLabel") |
51 | - | end |
51 | + | local Error = Instance.new("TextLabel") |
52 | local ClothingFrame = Instance.new("Frame") | |
53 | - | for i,v in pairs(Character:children()) do |
53 | + | local TextLabel_8 = Instance.new("TextLabel") |
54 | - | if v:IsA("Accessory") then |
54 | + | local Apoc = Instance.new("TextButton") |
55 | - | v:Destroy() |
55 | + | local Current = Instance.new("TextLabel") |
56 | - | end |
56 | + | local Keep = Instance.new("TextButton") |
57 | local Australia = Instance.new("TextButton") | |
58 | - | for i,v in pairs(Character:children()) do |
58 | + | local Roblox = Instance.new("TextButton") |
59 | - | if v:IsA("Hair") then |
59 | + | local SWAT = Instance.new("TextButton") |
60 | - | v:Destroy() |
60 | + | local NYPD = Instance.new("TextButton") |
61 | - | end |
61 | + | |
62 | -- Properties | |
63 | ||
64 | - | Humanoid.Animator.Parent = nil |
64 | + | ConfigMe.Name = "ConfigMe" |
65 | - | Character.Animate.Parent = nil |
65 | + | ConfigMe.Parent = you.PlayerGui |
66 | ||
67 | - | local newMotor = function(part0, part1, c0, c1) |
67 | + | Frame.Parent = ConfigMe |
68 | - | local w = Create('Motor'){ |
68 | + | Frame.BackgroundColor3 = Color3.new(1, 1, 1) |
69 | - | Parent = part0, |
69 | + | Frame.BackgroundTransparency = 0.69999998807907 |
70 | - | Part0 = part0, |
70 | + | Frame.Position = UDim2.new(0.259067357, 0, 0.134969324, 0) |
71 | - | Part1 = part1, |
71 | + | Frame.Size = UDim2.new(0.48852703, 0, 0.68865031, 0) |
72 | - | C0 = c0, |
72 | + | |
73 | - | C1 = c1, |
73 | + | Intro.Name = "Intro" |
74 | Intro.Parent = Frame | |
75 | - | return w |
75 | + | Intro.BackgroundColor3 = Color3.new(1, 1, 1) |
76 | Intro.BackgroundTransparency = 1 | |
77 | Intro.Size = UDim2.new(1, 0, 0.0902777761, 0) | |
78 | - | function clerp(a, b, t) |
78 | + | Intro.Font = Enum.Font.Bodoni |
79 | - | return a:lerp(b, t) |
79 | + | Intro.FontSize = Enum.FontSize.Size14 |
80 | Intro.Text = "Welcome To Police Officer Sim 2018!" | |
81 | Intro.TextColor3 = Color3.new(0, 0.333333, 1) | |
82 | - | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) |
82 | + | Intro.TextScaled = true |
83 | - | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
83 | + | Intro.TextSize = 14 |
84 | Intro.TextWrapped = true | |
85 | - | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) |
85 | + | |
86 | - | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) |
86 | + | Whitelist.Name = "Whitelist" |
87 | - | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) |
87 | + | Whitelist.Parent = Frame |
88 | - | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) |
88 | + | Whitelist.BackgroundColor3 = Color3.new(1, 1, 1) |
89 | - | RootJoint.C1 = CFrame.new(0, 0, 0) |
89 | + | Whitelist.BackgroundTransparency = 1 |
90 | - | RootJoint.C0 = CFrame.new(0, 0, 0) |
90 | + | Whitelist.Position = UDim2.new(0, 0, 0.905092597, 0) |
91 | - | Torso.Neck.C1 = CFrame.new(0, 0, 0) |
91 | + | Whitelist.Size = UDim2.new(1, 0, 0.0902777761, 0) |
92 | - | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) |
92 | + | Whitelist.Font = Enum.Font.Highway |
93 | Whitelist.FontSize = Enum.FontSize.Size14 | |
94 | - | local rarmc1 = RW.C1 |
94 | + | Whitelist.Text = "You Are Whitelisted. User: Player1" |
95 | - | local larmc1 = LW.C1 |
95 | + | Whitelist.TextColor3 = Color3.new(0.333333, 0.666667, 0) |
96 | - | local rlegc1 = RH.C1 |
96 | + | Whitelist.TextScaled = true |
97 | - | local llegc1 = LH.C1 |
97 | + | Whitelist.TextSize = 14 |
98 | Whitelist.TextWrapped = true | |
99 | - | local resetc1 = false |
99 | + | |
100 | Primary.Name = "Primary" | |
101 | - | function PlayAnimationFromTable(table, speed, bool) |
101 | + | Primary.Parent = Frame |
102 | - | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) |
102 | + | Primary.BackgroundColor3 = Color3.new(1, 1, 1) |
103 | - | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) |
103 | + | Primary.Position = UDim2.new(0.00453514745, 0, 0.275462955, 0) |
104 | - | RW.C0 = clerp(RW.C0, table[3], speed) |
104 | + | Primary.Size = UDim2.new(0.290909082, 0, 0.0935412049, 0) |
105 | - | LW.C0 = clerp(LW.C0, table[4], speed) |
105 | + | Primary.Font = Enum.Font.SourceSans |
106 | - | RH.C0 = clerp(RH.C0, table[5], speed) |
106 | + | Primary.FontSize = Enum.FontSize.Size14 |
107 | - | LH.C0 = clerp(LH.C0, table[6], speed) |
107 | + | Primary.Text = "M4A1" |
108 | - | if bool == true then |
108 | + | Primary.TextScaled = true |
109 | - | if resetc1 == false then |
109 | + | Primary.TextSize = 14 |
110 | - | resetc1 = true |
110 | + | Primary.TextWrapped = true |
111 | - | RootJoint.C1 = RootJoint.C1 |
111 | + | |
112 | - | Torso.Neck.C1 = Torso.Neck.C1 |
112 | + | TextLabel.Parent = Frame |
113 | - | RW.C1 = rarmc1 |
113 | + | TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) |
114 | - | LW.C1 = larmc1 |
114 | + | TextLabel.BackgroundTransparency = 1 |
115 | - | RH.C1 = rlegc1 |
115 | + | TextLabel.Position = UDim2.new(0.0075757578, 0, 0.213808462, 0) |
116 | - | LH.C1 = llegc1 |
116 | + | TextLabel.Size = UDim2.new(0.290909082, 0, 0.0556792878, 0) |
117 | TextLabel.Font = Enum.Font.SourceSans | |
118 | TextLabel.FontSize = Enum.FontSize.Size14 | |
119 | TextLabel.Text = "Primary Weapon" | |
120 | TextLabel.TextColor3 = Color3.new(0, 0, 0) | |
121 | - | ArtificialHB = Create("BindableEvent", script){ |
121 | + | TextLabel.TextScaled = true |
122 | - | Parent = script, |
122 | + | TextLabel.TextSize = 14 |
123 | - | Name = "Heartbeat", |
123 | + | TextLabel.TextWrapped = true |
124 | ||
125 | TextLabel_2.Parent = Frame | |
126 | - | script:WaitForChild("Heartbeat") |
126 | + | TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1) |
127 | TextLabel_2.BackgroundTransparency = 1 | |
128 | - | frame = 1 / 30 |
128 | + | TextLabel_2.Position = UDim2.new(0.0075757578, 0, 0.385300666, 0) |
129 | - | tf = 0 |
129 | + | TextLabel_2.Size = UDim2.new(0.291000009, 0, 0.0560000017, 0) |
130 | - | allowframeloss = false |
130 | + | TextLabel_2.Font = Enum.Font.SourceSans |
131 | - | tossremainder = false |
131 | + | TextLabel_2.FontSize = Enum.FontSize.Size14 |
132 | - | lastframe = tick() |
132 | + | TextLabel_2.Text = "Secondery Weapon" |
133 | - | script.Heartbeat:Fire() |
133 | + | TextLabel_2.TextColor3 = Color3.new(0, 0, 0) |
134 | TextLabel_2.TextScaled = true | |
135 | - | game:GetService("RunService").Heartbeat:connect(function(s, p) |
135 | + | TextLabel_2.TextSize = 14 |
136 | - | tf = tf + s |
136 | + | TextLabel_2.TextWrapped = true |
137 | - | if tf >= frame then |
137 | + | |
138 | - | if allowframeloss then |
138 | + | Secondery.Name = "Secondery" |
139 | - | script.Heartbeat:Fire() |
139 | + | Secondery.Parent = Frame |
140 | - | lastframe = tick() |
140 | + | Secondery.BackgroundColor3 = Color3.new(1, 1, 1) |
141 | Secondery.Position = UDim2.new(0.00453514745, 0, 0.451388896, 0) | |
142 | - | for i = 1, math.floor(tf / frame) do |
142 | + | Secondery.Size = UDim2.new(0.291000009, 0, 0.0939999968, 0) |
143 | - | script.Heartbeat:Fire() |
143 | + | Secondery.Font = Enum.Font.SourceSans |
144 | Secondery.FontSize = Enum.FontSize.Size14 | |
145 | - | lastframe = tick() |
145 | + | Secondery.Text = "Glock 17" |
146 | Secondery.TextScaled = true | |
147 | - | if tossremainder then |
147 | + | Secondery.TextSize = 14 |
148 | - | tf = 0 |
148 | + | Secondery.TextWrapped = true |
149 | ||
150 | - | tf = tf - frame * math.floor(tf / frame) |
150 | + | TextLabel_3.Parent = Frame |
151 | TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1) | |
152 | TextLabel_3.BackgroundTransparency = 1 | |
153 | TextLabel_3.Position = UDim2.new(0.00151515147, 0, 0.559020042, 0) | |
154 | TextLabel_3.Size = UDim2.new(0.291000009, 0, 0.0560000017, 0) | |
155 | - | function swait(num) |
155 | + | TextLabel_3.Font = Enum.Font.SourceSans |
156 | - | if num == 0 or num == nil then |
156 | + | TextLabel_3.FontSize = Enum.FontSize.Size14 |
157 | - | ArtificialHB.Event:wait() |
157 | + | TextLabel_3.Text = "Melee Weapon" |
158 | TextLabel_3.TextColor3 = Color3.new(0, 0, 0) | |
159 | - | for i = 0, num do |
159 | + | TextLabel_3.TextScaled = true |
160 | - | ArtificialHB.Event:wait() |
160 | + | TextLabel_3.TextSize = 14 |
161 | TextLabel_3.TextWrapped = true | |
162 | ||
163 | Melee.Name = "Melee" | |
164 | Melee.Parent = Frame | |
165 | - | function RemoveOutlines(part) |
165 | + | Melee.BackgroundColor3 = Color3.new(1, 1, 1) |
166 | - | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 |
166 | + | Melee.Position = UDim2.new(0.00226757373, 0, 0.627314806, 0) |
167 | Melee.Size = UDim2.new(0.291000009, 0, 0.0939999968, 0) | |
168 | Melee.Font = Enum.Font.SourceSans | |
169 | - | CFuncs = { |
169 | + | Melee.FontSize = Enum.FontSize.Size14 |
170 | - | ["Part"] = { |
170 | + | Melee.Text = "Baton" |
171 | - | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
171 | + | Melee.TextScaled = true |
172 | - | local Part = Create("Part"){ |
172 | + | Melee.TextSize = 14 |
173 | - | Parent = Parent, |
173 | + | Melee.TextWrapped = true |
174 | - | Reflectance = Reflectance, |
174 | + | |
175 | - | Transparency = Transparency, |
175 | + | Ready.Name = "Ready" |
176 | - | CanCollide = false, |
176 | + | Ready.Parent = Frame |
177 | - | Locked = true, |
177 | + | Ready.BackgroundColor3 = Color3.new(1, 1, 1) |
178 | - | BrickColor = BrickColor.new(tostring(BColor)), |
178 | + | Ready.BackgroundTransparency = 1 |
179 | - | Name = Name, |
179 | + | Ready.Position = UDim2.new(0.292517006, 0, 0.819444418, 0) |
180 | - | Size = Size, |
180 | + | Ready.Size = UDim2.new(0.365079373, 0, 0.0949074104, 0) |
181 | - | Material = Material, |
181 | + | Ready.Font = Enum.Font.SourceSans |
182 | - | } |
182 | + | Ready.FontSize = Enum.FontSize.Size14 |
183 | - | RemoveOutlines(Part) |
183 | + | Ready.Text = "Ready?" |
184 | - | return Part |
184 | + | Ready.TextColor3 = Color3.new(0, 1, 0) |
185 | - | end; |
185 | + | Ready.TextScaled = true |
186 | - | }; |
186 | + | Ready.TextSize = 14 |
187 | Ready.TextWrapped = true | |
188 | - | ["Mesh"] = { |
188 | + | |
189 | - | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
189 | + | TextLabel_4.Parent = Frame |
190 | - | local Msh = Create(Mesh){ |
190 | + | TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1) |
191 | - | Parent = Part, |
191 | + | TextLabel_4.BackgroundTransparency = 1 |
192 | - | Offset = OffSet, |
192 | + | TextLabel_4.Position = UDim2.new(0.304545462, 0, 0.216035634, 0) |
193 | - | Scale = Scale, |
193 | + | TextLabel_4.Size = UDim2.new(0.290909082, 0, 0.0556792878, 0) |
194 | - | } |
194 | + | TextLabel_4.Font = Enum.Font.SourceSans |
195 | - | if Mesh == "SpecialMesh" then |
195 | + | TextLabel_4.FontSize = Enum.FontSize.Size14 |
196 | - | Msh.MeshType = MeshType |
196 | + | TextLabel_4.Text = "Acessory 1" |
197 | - | Msh.MeshId = MeshId |
197 | + | TextLabel_4.TextColor3 = Color3.new(0, 0, 0) |
198 | TextLabel_4.TextScaled = true | |
199 | - | return Msh |
199 | + | TextLabel_4.TextSize = 14 |
200 | - | end; |
200 | + | TextLabel_4.TextWrapped = true |
201 | - | }; |
201 | + | |
202 | TextLabel_5.Parent = Frame | |
203 | - | ["Mesh"] = { |
203 | + | TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1) |
204 | - | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
204 | + | TextLabel_5.BackgroundTransparency = 1 |
205 | - | local Msh = Create(Mesh){ |
205 | + | TextLabel_5.Position = UDim2.new(0.301515162, 0, 0.394209355, 0) |
206 | - | Parent = Part, |
206 | + | TextLabel_5.Size = UDim2.new(0.290909082, 0, 0.0556792878, 0) |
207 | - | Offset = OffSet, |
207 | + | TextLabel_5.Font = Enum.Font.SourceSans |
208 | - | Scale = Scale, |
208 | + | TextLabel_5.FontSize = Enum.FontSize.Size14 |
209 | - | } |
209 | + | TextLabel_5.Text = "Acessory 2" |
210 | - | if Mesh == "SpecialMesh" then |
210 | + | TextLabel_5.TextColor3 = Color3.new(0, 0, 0) |
211 | - | Msh.MeshType = MeshType |
211 | + | TextLabel_5.TextScaled = true |
212 | - | Msh.MeshId = MeshId |
212 | + | TextLabel_5.TextSize = 14 |
213 | TextLabel_5.TextWrapped = true | |
214 | - | return Msh |
214 | + | |
215 | - | end; |
215 | + | TextLabel_6.Parent = Frame |
216 | - | }; |
216 | + | TextLabel_6.BackgroundColor3 = Color3.new(1, 1, 1) |
217 | TextLabel_6.BackgroundTransparency = 1 | |
218 | - | ["Weld"] = { |
218 | + | TextLabel_6.Position = UDim2.new(0.300000012, 0, 0.559020042, 0) |
219 | - | Create = function(Parent, Part0, Part1, C0, C1) |
219 | + | TextLabel_6.Size = UDim2.new(0.290909082, 0, 0.0556792878, 0) |
220 | - | local Weld = Create("Weld"){ |
220 | + | TextLabel_6.Font = Enum.Font.SourceSans |
221 | - | Parent = Parent, |
221 | + | TextLabel_6.FontSize = Enum.FontSize.Size14 |
222 | - | Part0 = Part0, |
222 | + | TextLabel_6.Text = "Throwable" |
223 | - | Part1 = Part1, |
223 | + | TextLabel_6.TextColor3 = Color3.new(0, 0, 0) |
224 | - | C0 = C0, |
224 | + | TextLabel_6.TextScaled = true |
225 | - | C1 = C1, |
225 | + | TextLabel_6.TextSize = 14 |
226 | - | } |
226 | + | TextLabel_6.TextWrapped = true |
227 | - | return Weld |
227 | + | |
228 | - | end; |
228 | + | Acessory1.Name = "Acessory1" |
229 | - | }; |
229 | + | Acessory1.Parent = Frame |
230 | Acessory1.BackgroundColor3 = Color3.new(1, 1, 1) | |
231 | - | ["Sound"] = { |
231 | + | Acessory1.Position = UDim2.new(0.303030312, 0, 0.280623615, 0) |
232 | - | Create = function(id, par, vol, pit) |
232 | + | Acessory1.Size = UDim2.new(0.290909082, 0, 0.0935412049, 0) |
233 | - | coroutine.resume(coroutine.create(function() |
233 | + | Acessory1.Font = Enum.Font.SourceSans |
234 | - | local S = Create("Sound"){ |
234 | + | Acessory1.FontSize = Enum.FontSize.Size14 |
235 | - | Volume = vol, |
235 | + | Acessory1.Text = "Taser" |
236 | - | Pitch = pit or 1, |
236 | + | Acessory1.TextScaled = true |
237 | - | SoundId = id, |
237 | + | Acessory1.TextSize = 14 |
238 | - | Parent = par or workspace, |
238 | + | Acessory1.TextWrapped = true |
239 | - | } |
239 | + | |
240 | - | wait() |
240 | + | Acessory2.Name = "Acessory2" |
241 | - | S:play() |
241 | + | Acessory2.Parent = Frame |
242 | - | game:GetService("Debris"):AddItem(S, 6) |
242 | + | Acessory2.BackgroundColor3 = Color3.new(1, 1, 1) |
243 | - | end)) |
243 | + | Acessory2.Position = UDim2.new(0.303030312, 0, 0.454342991, 0) |
244 | - | end; |
244 | + | Acessory2.Size = UDim2.new(0.290909082, 0, 0.0935412049, 0) |
245 | - | }; |
245 | + | Acessory2.Font = Enum.Font.SourceSans |
246 | Acessory2.FontSize = Enum.FontSize.Size14 | |
247 | - | ["ParticleEmitter"] = { |
247 | + | Acessory2.Text = "Handcuffs" |
248 | - | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) |
248 | + | Acessory2.TextScaled = true |
249 | - | local fp = Create("ParticleEmitter"){ |
249 | + | Acessory2.TextSize = 14 |
250 | - | Parent = Parent, |
250 | + | Acessory2.TextWrapped = true |
251 | - | Color = ColorSequence.new(Color1, Color2), |
251 | + | |
252 | - | LightEmission = LightEmission, |
252 | + | Throwable.Name = "Throwable" |
253 | - | Size = Size, |
253 | + | Throwable.Parent = Frame |
254 | - | Texture = Texture, |
254 | + | Throwable.BackgroundColor3 = Color3.new(1, 1, 1) |
255 | - | Transparency = Transparency, |
255 | + | Throwable.Position = UDim2.new(0.300000012, 0, 0.628062367, 0) |
256 | - | ZOffset = ZOffset, |
256 | + | Throwable.Size = UDim2.new(0.290909082, 0, 0.0935412049, 0) |
257 | - | Acceleration = Accel, |
257 | + | Throwable.Font = Enum.Font.SourceSans |
258 | - | Drag = Drag, |
258 | + | Throwable.FontSize = Enum.FontSize.Size14 |
259 | - | LockedToPart = LockedToPart, |
259 | + | Throwable.Text = "Grenade" |
260 | - | VelocityInheritance = VelocityInheritance, |
260 | + | Throwable.TextScaled = true |
261 | - | EmissionDirection = EmissionDirection, |
261 | + | Throwable.TextSize = 14 |
262 | - | Enabled = Enabled, |
262 | + | Throwable.TextWrapped = true |
263 | - | Lifetime = LifeTime, |
263 | + | |
264 | - | Rate = Rate, |
264 | + | TextLabel_7.Parent = Frame |
265 | - | Rotation = Rotation, |
265 | + | TextLabel_7.BackgroundColor3 = Color3.new(1, 1, 1) |
266 | - | RotSpeed = RotSpeed, |
266 | + | TextLabel_7.BackgroundTransparency = 1 |
267 | - | Speed = Speed, |
267 | + | TextLabel_7.Position = UDim2.new(0.0212121215, 0, 0.106904231, 0) |
268 | - | VelocitySpread = VelocitySpread, |
268 | + | TextLabel_7.Size = UDim2.new(0.909090936, 0, 0.0824053437, 0) |
269 | - | } |
269 | + | TextLabel_7.Font = Enum.Font.Arcade |
270 | - | return fp |
270 | + | TextLabel_7.FontSize = Enum.FontSize.Size14 |
271 | - | end; |
271 | + | TextLabel_7.Text = "Equipment" |
272 | - | }; |
272 | + | TextLabel_7.TextColor3 = Color3.new(1, 0.666667, 0) |
273 | TextLabel_7.TextScaled = true | |
274 | - | CreateTemplate = { |
274 | + | TextLabel_7.TextSize = 14 |
275 | TextLabel_7.TextWrapped = true | |
276 | - | }; |
276 | + | |
277 | Error.Name = "Error" | |
278 | Error.Parent = Frame | |
279 | Error.BackgroundColor3 = Color3.new(1, 1, 1) | |
280 | Error.BackgroundTransparency = 1 | |
281 | - | New = function(Object, Parent, Name, Data) |
281 | + | Error.Position = UDim2.new(0.0333333351, 0, 0.73942095, 0) |
282 | - | local Object = Instance.new(Object) |
282 | + | Error.Size = UDim2.new(0.909090936, 0, 0.0824053437, 0) |
283 | - | for Index, Value in pairs(Data or {}) do |
283 | + | Error.Font = Enum.Font.SourceSansBold |
284 | - | Object[Index] = Value |
284 | + | Error.FontSize = Enum.FontSize.Size14 |
285 | Error.Text = "" | |
286 | - | Object.Parent = Parent |
286 | + | Error.TextColor3 = Color3.new(1, 0, 0) |
287 | - | Object.Name = Name |
287 | + | Error.TextScaled = true |
288 | - | return Object |
288 | + | Error.TextSize = 14 |
289 | Error.TextWrapped = true | |
290 | ||
291 | - | Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) |
291 | + | ClothingFrame.Name = "ClothingFrame" |
292 | - | moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,}) |
292 | + | ClothingFrame.Parent = Frame |
293 | - | Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) |
293 | + | ClothingFrame.BackgroundColor3 = Color3.new(1, 1, 1) |
294 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),}) |
294 | + | ClothingFrame.Position = UDim2.new(0.609090924, 0, 0.138307357, 0) |
295 | - | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) |
295 | + | ClothingFrame.Size = UDim2.new(0.351515144, 0, 0.583518922, 0) |
296 | - | Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) |
296 | + | |
297 | - | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,}) |
297 | + | TextLabel_8.Parent = ClothingFrame |
298 | - | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) |
298 | + | TextLabel_8.BackgroundColor3 = Color3.new(1, 1, 1) |
299 | - | Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) |
299 | + | TextLabel_8.BackgroundTransparency = 1 |
300 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),}) |
300 | + | TextLabel_8.Position = UDim2.new(0.0172413792, 0, 0.0190839693, 0) |
301 | - | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) |
301 | + | TextLabel_8.Size = UDim2.new(0.965517223, 0, 0.0954198465, 0) |
302 | - | Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) |
302 | + | TextLabel_8.Font = Enum.Font.SourceSans |
303 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),}) |
303 | + | TextLabel_8.FontSize = Enum.FontSize.Size14 |
304 | - | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) |
304 | + | TextLabel_8.Text = "Clothing Presets" |
305 | - | Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) |
305 | + | TextLabel_8.TextColor3 = Color3.new(0, 0, 0) |
306 | - | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,}) |
306 | + | TextLabel_8.TextScaled = true |
307 | - | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) |
307 | + | TextLabel_8.TextSize = 14 |
308 | - | Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) |
308 | + | TextLabel_8.TextWrapped = true |
309 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),}) |
309 | + | |
310 | - | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) |
310 | + | Apoc.Name = "Apoc" |
311 | - | Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) |
311 | + | Apoc.Parent = ClothingFrame |
312 | - | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),}) |
312 | + | Apoc.BackgroundColor3 = Color3.new(0, 0, 0) |
313 | - | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) |
313 | + | Apoc.Position = UDim2.new(0.0129310349, 0, 0.148854956, 0) |
314 | - | Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),}) |
314 | + | Apoc.Size = UDim2.new(0.974137902, 0, 0.0877862573, 0) |
315 | - | Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,}) |
315 | + | Apoc.Font = Enum.Font.SourceSans |
316 | - | mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) |
316 | + | Apoc.FontSize = Enum.FontSize.Size14 |
317 | - | Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) |
317 | + | Apoc.Text = "Apoc" |
318 | - | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,}) |
318 | + | Apoc.TextColor3 = Color3.new(0, 1, 0) |
319 | - | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) |
319 | + | Apoc.TextScaled = true |
320 | - | Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),}) |
320 | + | Apoc.TextSize = 14 |
321 | - | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) |
321 | + | Apoc.TextWrapped = true |
322 | - | Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) |
322 | + | |
323 | - | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) |
323 | + | Current.Name = "Current" |
324 | - | Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) |
324 | + | Current.Parent = ClothingFrame |
325 | - | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,}) |
325 | + | Current.BackgroundColor3 = Color3.new(1, 1, 1) |
326 | - | mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) |
326 | + | Current.BackgroundTransparency = 1 |
327 | - | Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) |
327 | + | Current.Position = UDim2.new(0.0215517245, 0, 0.893129766, 0) |
328 | - | Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,}) |
328 | + | Current.Size = UDim2.new(0.965517223, 0, 0.0954198465, 0) |
329 | - | mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) |
329 | + | Current.Font = Enum.Font.SourceSans |
330 | - | Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) |
330 | + | Current.FontSize = Enum.FontSize.Size14 |
331 | - | Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,}) |
331 | + | Current.Text = "Currlently Picked: Apoc" |
332 | - | mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) |
332 | + | Current.TextColor3 = Color3.new(0, 0, 0) |
333 | - | Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) |
333 | + | Current.TextScaled = true |
334 | - | Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,}) |
334 | + | Current.TextSize = 14 |
335 | - | mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) |
335 | + | Current.TextWrapped = true |
336 | - | Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) |
336 | + | |
337 | - | Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,}) |
337 | + | Keep.Name = "Keep" |
338 | - | mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) |
338 | + | Keep.Parent = ClothingFrame |
339 | - | Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) |
339 | + | Keep.BackgroundColor3 = Color3.new(0, 0, 0) |
340 | - | Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,}) |
340 | + | Keep.Position = UDim2.new(0.0172413792, 0, 0.786259532, 0) |
341 | - | mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) |
341 | + | Keep.Size = UDim2.new(0.974137902, 0, 0.0877862573, 0) |
342 | - | Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) |
342 | + | Keep.Font = Enum.Font.SourceSans |
343 | - | Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,}) |
343 | + | Keep.FontSize = Enum.FontSize.Size14 |
344 | - | mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) |
344 | + | Keep.Text = "Keep Clothing" |
345 | - | Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),}) |
345 | + | Keep.TextColor3 = Color3.new(0, 1, 0) |
346 | - | Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,}) |
346 | + | Keep.TextScaled = true |
347 | - | mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) |
347 | + | Keep.TextSize = 14 |
348 | - | Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) |
348 | + | Keep.TextWrapped = true |
349 | - | Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,}) |
349 | + | |
350 | - | mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) |
350 | + | Australia.Name = "Australia" |
351 | - | Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),}) |
351 | + | Australia.Parent = ClothingFrame |
352 | - | Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,}) |
352 | + | Australia.BackgroundColor3 = Color3.new(0, 0, 0) |
353 | - | mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) |
353 | + | Australia.Position = UDim2.new(0.0129310349, 0, 0.270992368, 0) |
354 | Australia.Size = UDim2.new(0.974137902, 0, 0.0877862573, 0) | |
355 | - | for _,v in pairs(m:children()) do |
355 | + | Australia.Font = Enum.Font.SourceSans |
356 | - | if v:IsA("Part") then |
356 | + | Australia.FontSize = Enum.FontSize.Size14 |
357 | - | v.CanCollide = false |
357 | + | Australia.Text = "Australia" |
358 | Australia.TextColor3 = Color3.new(0, 1, 0) | |
359 | Australia.TextScaled = true | |
360 | - | for _,v in pairs(m:children()) do |
360 | + | Australia.TextSize = 14 |
361 | - | if v:IsA("Part") then |
361 | + | Australia.TextWrapped = true |
362 | - | v.Material = "Neon" |
362 | + | |
363 | Roblox.Name = "Roblox" | |
364 | Roblox.Parent = ClothingFrame | |
365 | - | spawn(function() |
365 | + | Roblox.BackgroundColor3 = Color3.new(0, 0, 0) |
366 | - | while wait() do |
366 | + | Roblox.Position = UDim2.new(0.0129310349, 0, 0.667938948, 0) |
367 | - | for _,v in pairs(m:children()) do |
367 | + | Roblox.Size = UDim2.new(0.974137902, 0, 0.0877862573, 0) |
368 | - | if v:IsA("Part") then |
368 | + | Roblox.Font = Enum.Font.SourceSans |
369 | - | v.BrickColor=BrickColor.random() |
369 | + | Roblox.FontSize = Enum.FontSize.Size14 |
370 | Roblox.Text = "Roblox's Default" | |
371 | Roblox.TextColor3 = Color3.new(0, 1, 0) | |
372 | Roblox.TextScaled = true | |
373 | Roblox.TextSize = 14 | |
374 | Roblox.TextWrapped = true | |
375 | ||
376 | - | function rayCast(Position, Direction, Range, Ignore) |
376 | + | SWAT.Name = "SWAT" |
377 | - | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) |
377 | + | SWAT.Parent = ClothingFrame |
378 | - | end |
378 | + | SWAT.BackgroundColor3 = Color3.new(0, 0, 0) |
379 | SWAT.Position = UDim2.new(0.0129310349, 0, 0.538167953, 0) | |
380 | - | --[[FindNearestTorso = function(pos) |
380 | + | SWAT.Size = UDim2.new(0.974137902, 0, 0.0877862573, 0) |
381 | - | local list = (game.Workspace:children()) |
381 | + | SWAT.Font = Enum.Font.SourceSans |
382 | - | local torso = nil |
382 | + | SWAT.FontSize = Enum.FontSize.Size14 |
383 | - | local dist = 1000 |
383 | + | SWAT.Text = "SWAT" |
384 | - | local temp, human, temp2 = nil, nil, nil |
384 | + | SWAT.TextColor3 = Color3.new(0, 1, 0) |
385 | - | for x = 1, #list do |
385 | + | SWAT.TextScaled = true |
386 | - | temp2 = list[x] |
386 | + | SWAT.TextSize = 14 |
387 | - | if temp2.className == "Model" and temp2.Name ~= Character.Name then |
387 | + | SWAT.TextWrapped = true |
388 | - | temp = temp2:findFirstChild("Torso") |
388 | + | |
389 | - | human = temp2:findFirstChild("Humanoid") |
389 | + | NYPD.Name = "NYPD" |
390 | - | if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then |
390 | + | NYPD.Parent = ClothingFrame |
391 | - | local dohit = true |
391 | + | NYPD.BackgroundColor3 = Color3.new(0, 0, 0) |
392 | - | if dohit == true then |
392 | + | NYPD.Position = UDim2.new(0.0172413792, 0, 0.408396959, 0) |
393 | - | torso = temp |
393 | + | NYPD.Size = UDim2.new(0.974137902, 0, 0.0877862573, 0) |
394 | - | dist = (temp.Position - pos).magnitude |
394 | + | NYPD.Font = Enum.Font.SourceSans |
395 | NYPD.FontSize = Enum.FontSize.Size14 | |
396 | NYPD.Text = "NYPD" | |
397 | NYPD.TextColor3 = Color3.new(0, 1, 0) | |
398 | NYPD.TextScaled = true | |
399 | - | return torso, dist |
399 | + | NYPD.TextSize = 14 |
400 | - | end]] |
400 | + | NYPD.TextWrapped = true |
401 | - | function FindNearestTorso(Position, Distance, SinglePlayer) |
401 | + | |
402 | - | if SinglePlayer then |
402 | + | |
403 | - | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance |
403 | + | ----------ANTI SCRIPT LOGGING-------- |
404 | if you:IsFriendsWith(65006475) then | |
405 | - | local List = {} |
405 | + | Whitelist.Text = "You Are Whitelisted. User: "..you.Name |
406 | - | for i, v in pairs(workspace:GetChildren()) do |
406 | + | print(you.Name.." Is Whitelisted") |
407 | - | if v:IsA("Model") then |
407 | + | |
408 | - | if v:findFirstChild("Torso") then |
408 | + | Ready:Destroy() |
409 | - | if v ~= Character then |
409 | + | Whitelist.Text = "You Are NOT Whitelisted. User: "..you.Name |
410 | - | if (v.Torso.Position - Position).magnitude <= Distance then |
410 | + | Whitelist.TextColor3 = Color3.new(255, 0,0) |
411 | - | table.insert(List, v) |
411 | + | Error.Text = "Please buy a whitelist here: roblox.com/library/1046169249/Police-Sim-2018-Whitelist " |
412 | - | end |
412 | + | warn(you.Name.." Is NOT Whitelisted") |
413 | - | end |
413 | + | |
414 | - | end |
414 | + | |
415 | - | end |
415 | + | ------------DONE------------- |
416 | ||
417 | - | return List |
417 | + | |
418 | -----------GIVE WEAPONS AND REPLACE CLOTHING-------- | |
419 | - | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) |
419 | + | |
420 | - | if hit.Parent == nil then |
420 | + | function givetools() |
421 | print("Giving Tools") | |
422 | Error.Text = "" | |
423 | - | local h = hit.Parent:FindFirstChild("Humanoid") |
423 | + | if Primary.Text == "P90" then |
424 | - | for _, v in pairs(hit.Parent:children()) do |
424 | + | SpawnP90() |
425 | - | if v:IsA("Humanoid") then |
425 | + | elseif Primary.Text == "M4A1" then |
426 | - | h = v |
426 | + | SpawnM4A1() |
427 | else | |
428 | Error.Text = Primary.Text.." is not a valid primary weapon" | |
429 | - | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then |
429 | + | |
430 | - | if hit.Parent:findFirstChild("DebounceHit") ~= nil then |
430 | + | |
431 | - | if hit.Parent.DebounceHit.Value == true then |
431 | + | if Secondery.Text == "M1911" or Secondery.Text == "1911" then |
432 | Spawn1911() | |
433 | elseif Secondery.Text == "Glock 17" or Secondery == "G17" then | |
434 | SpawnG17() | |
435 | - | local c = Create("ObjectValue"){ |
435 | + | elseif Secondery.Text == "Golden Gun" or Secondery.Text == "Golden Pistol" or Secondery.Text == "Gold Pistol" or Secondery.Text == "Gold Gun" then |
436 | - | Name = "creator", |
436 | + | SpawnGoldenPistol() |
437 | - | Value = game:service("Players").LocalPlayer, |
437 | + | |
438 | - | Parent = h, |
438 | + | Error.Text = Secondery.Text.." is not a valid secondery weapon" |
439 | - | } |
439 | + | |
440 | - | game:GetService("Debris"):AddItem(c, .5) |
440 | + | |
441 | - | if HitSound ~= nil and HitPitch ~= nil then |
441 | + | if Throwable.Text == "Grenade" then |
442 | - | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) |
442 | + | SpawnGrenade() |
443 | elseif Throwable.Text == "Flashbang" or Throwable.Text == "Smoke" then | |
444 | - | local Damage = math.random(minim, maxim) |
444 | + | SpawnFlashbang() |
445 | - | local blocked = false |
445 | + | elseif Throwable.Text == "Phone Bomb" or Throwable.Text == "Phone" then |
446 | - | local block = hit.Parent:findFirstChild("Block") |
446 | + | SpawnPhoneBomb() |
447 | - | if block ~= nil then |
447 | + | |
448 | - | if block.className == "IntValue" then |
448 | + | Error.Text = Throwable.Text.." is not a valid throwable weapon" |
449 | - | if block.Value > 0 then |
449 | + | |
450 | - | blocked = true |
450 | + | |
451 | - | block.Value = block.Value - 1 |
451 | + | if Acessory1.Text == "Taser" or Acessory2.Text == "Taser" then |
452 | - | print(block.Value) |
452 | + | SpawnTaser() |
453 | end | |
454 | if Acessory1.Text == "Handcuffs" or Acessory2.Text == "Handcuffs" then | |
455 | SpawnArrest() | |
456 | - | if blocked == false then |
456 | + | |
457 | - | h.Health = h.Health - Damage |
457 | + | |
458 | - | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color) |
458 | + | |
459 | ||
460 | - | h.Health = h.Health - (Damage / 2) |
460 | + | if currentclothing == "Apoc" then |
461 | - | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color) |
461 | + | local basetemplate = "http://www.roblox.com/asset/?id=" -- Shirt And Pants editing/adding |
462 | local shirt = 132601069 | |
463 | - | if Type == "Knockdown" then |
463 | + | local pants = 132601229 |
464 | - | local hum = hit.Parent.Humanoid |
464 | + | wait(0.5) -- Required to not cause duplicated stuff |
465 | - | hum.PlatformStand = true |
465 | + | local h = Character:findFirstChild("Shirt") |
466 | - | coroutine.resume(coroutine.create(function(HHumanoid) |
466 | + | if h ~= nil then |
467 | - | swait(1) |
467 | + | h.ShirtTemplate = basetemplate..shirt |
468 | - | HHumanoid.PlatformStand = false |
468 | + | |
469 | - | end), hum) |
469 | + | local i = Instance.new("Shirt") |
470 | - | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit |
470 | + | i.Name = "Shirt" |
471 | - | local bodvol = Create("BodyVelocity"){ |
471 | + | i.ShirtTemplate = basetemplate..shirt |
472 | - | velocity = angle * knockback, |
472 | + | i.Parent = Character |
473 | - | P = 5000, |
473 | + | |
474 | - | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
474 | + | local p = Character:findFirstChild("Pants") |
475 | - | Parent = hit, |
475 | + | if p ~= nil then |
476 | - | } |
476 | + | p.PantsTemplate = basetemplate..pants |
477 | - | local rl = Create("BodyAngularVelocity"){ |
477 | + | |
478 | - | P = 3000, |
478 | + | local np = Instance.new("Pants") |
479 | - | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, |
479 | + | np.PantsTemplate = basetemplate..pants |
480 | - | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), |
480 | + | np.Name = "Pants" |
481 | - | Parent = hit, |
481 | + | np.Parent = Character |
482 | - | } |
482 | + | |
483 | - | game:GetService("Debris"):AddItem(bodvol, .5) |
483 | + | |
484 | - | game:GetService("Debris"):AddItem(rl, .5) |
484 | + | if currentclothing == "Australia" then |
485 | - | elseif Type == "Normal" then |
485 | + | local basetemplate = "http://www.roblox.com/asset/?id=" -- Shirt And Pants editing/adding |
486 | - | local vp = Create("BodyVelocity"){ |
486 | + | local shirt = 189734370 |
487 | - | P = 500, |
487 | + | local pants = 171600563 |
488 | - | maxForce = Vector3.new(math.huge, 0, math.huge), |
488 | + | wait(0.5) -- Required to not cause duplicated stuff |
489 | - | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, |
489 | + | local h = Character:findFirstChild("Shirt") |
490 | - | } |
490 | + | if h ~= nil then |
491 | - | if knockback > 0 then |
491 | + | h.ShirtTemplate = basetemplate..shirt |
492 | - | vp.Parent = hit.Parent.Torso |
492 | + | |
493 | local i = Instance.new("Shirt") | |
494 | - | game:GetService("Debris"):AddItem(vp, .5) |
494 | + | i.Name = "Shirt" |
495 | - | elseif Type == "Up" then |
495 | + | i.ShirtTemplate = basetemplate..shirt |
496 | - | local bodyVelocity = Create("BodyVelocity"){ |
496 | + | i.Parent = Character |
497 | - | velocity = Vector3.new(0, 20, 0), |
497 | + | |
498 | - | P = 5000, |
498 | + | local p = Character:findFirstChild("Pants") |
499 | - | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
499 | + | if p ~= nil then |
500 | - | Parent = hit, |
500 | + | p.PantsTemplate = basetemplate..pants |
501 | - | } |
501 | + | |
502 | - | game:GetService("Debris"):AddItem(bodyVelocity, .5) |
502 | + | local np = Instance.new("Pants") |
503 | - | elseif Type == "DarkUp" then |
503 | + | np.PantsTemplate = basetemplate..pants |
504 | - | coroutine.resume(coroutine.create(function() |
504 | + | np.Name = "Pants" |
505 | - | for i = 0, 1, 0.1 do |
505 | + | np.Parent = Character |
506 | - | swait() |
506 | + | |
507 | - | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) |
507 | + | |
508 | if currentclothing == "NYPD" then | |
509 | - | end)) |
509 | + | local basetemplate = "http://www.roblox.com/asset/?id=" -- Shirt And Pants editing/adding |
510 | - | local bodyVelocity = Create("BodyVelocity"){ |
510 | + | local shirt = 851646372 |
511 | - | velocity = Vector3.new(0, 20, 0), |
511 | + | local pants = 851646802 |
512 | - | P = 5000, |
512 | + | wait(0.5) -- Required to not cause duplicated stuff |
513 | - | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
513 | + | local h = Character:findFirstChild("Shirt") |
514 | - | Parent = hit, |
514 | + | if h ~= nil then |
515 | - | } |
515 | + | h.ShirtTemplate = basetemplate..shirt |
516 | - | game:GetService("Debris"):AddItem(bodyVelocity, 1) |
516 | + | |
517 | - | elseif Type == "Snare" then |
517 | + | local i = Instance.new("Shirt") |
518 | - | local bp = Create("BodyPosition"){ |
518 | + | i.Name = "Shirt" |
519 | - | P = 2000, |
519 | + | i.ShirtTemplate = basetemplate..shirt |
520 | - | D = 100, |
520 | + | i.Parent = Character |
521 | - | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
521 | + | |
522 | - | position = hit.Parent.Torso.Position, |
522 | + | local p = Character:findFirstChild("Pants") |
523 | - | Parent = hit.Parent.Torso, |
523 | + | if p ~= nil then |
524 | - | } |
524 | + | p.PantsTemplate = basetemplate..pants |
525 | - | game:GetService("Debris"):AddItem(bp, 1) |
525 | + | |
526 | - | elseif Type == "Freeze" then |
526 | + | local np = Instance.new("Pants") |
527 | - | local BodPos = Create("BodyPosition"){ |
527 | + | np.PantsTemplate = basetemplate..pants |
528 | - | P = 50000, |
528 | + | np.Name = "Pants" |
529 | - | D = 1000, |
529 | + | np.Parent = Character |
530 | - | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
530 | + | |
531 | - | position = hit.Parent.Torso.Position, |
531 | + | |
532 | - | Parent = hit.Parent.Torso, |
532 | + | if currentclothing == "SWAT" then |
533 | - | } |
533 | + | local basetemplate = "http://www.roblox.com/asset/?id=" -- Shirt And Pants editing/adding |
534 | - | local BodGy = Create("BodyGyro") { |
534 | + | local shirt = 165359778 |
535 | - | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , |
535 | + | local pants = 165359806 |
536 | - | P = 20e+003, |
536 | + | wait(0.5) -- Required to not cause duplicated stuff |
537 | - | Parent = hit.Parent.Torso, |
537 | + | local h = Character:findFirstChild("Shirt") |
538 | - | cframe = hit.Parent.Torso.CFrame, |
538 | + | if h ~= nil then |
539 | - | } |
539 | + | h.ShirtTemplate = basetemplate..shirt |
540 | - | hit.Parent.Torso.Anchored = true |
540 | + | |
541 | - | coroutine.resume(coroutine.create(function(Part) |
541 | + | local i = Instance.new("Shirt") |
542 | - | swait(1.5) |
542 | + | i.Name = "Shirt" |
543 | - | Part.Anchored = false |
543 | + | i.ShirtTemplate = basetemplate..shirt |
544 | - | end), hit.Parent.Torso) |
544 | + | i.Parent = Character |
545 | - | game:GetService("Debris"):AddItem(BodPos, 3) |
545 | + | |
546 | - | game:GetService("Debris"):AddItem(BodGy, 3) |
546 | + | local p = Character:findFirstChild("Pants") |
547 | if p ~= nil then | |
548 | - | local debounce = Create("BoolValue"){ |
548 | + | p.PantsTemplate = basetemplate..pants |
549 | - | Name = "DebounceHit", |
549 | + | |
550 | - | Parent = hit.Parent, |
550 | + | local np = Instance.new("Pants") |
551 | - | Value = true, |
551 | + | np.PantsTemplate = basetemplate..pants |
552 | - | } |
552 | + | np.Name = "Pants" |
553 | - | game:GetService("Debris"):AddItem(debounce, Delay) |
553 | + | np.Parent = Character |
554 | - | c = Create("ObjectValue"){ |
554 | + | |
555 | - | Name = "creator", |
555 | + | |
556 | - | Value = Player, |
556 | + | if currentclothing == "Roblox" then |
557 | - | Parent = h, |
557 | + | local basetemplate = "http://www.roblox.com/asset/?id=" -- Shirt And Pants editing/adding |
558 | - | } |
558 | + | local shirt = 842718865 |
559 | - | game:GetService("Debris"):AddItem(c, .5) |
559 | + | local pants = 851415944 |
560 | wait(0.5) -- Required to not cause duplicated stuff | |
561 | local h = Character:findFirstChild("Shirt") | |
562 | if h ~= nil then | |
563 | - | function ShowDamage(Pos, Text, Time, Color) |
563 | + | h.ShirtTemplate = basetemplate..shirt |
564 | - | local Rate = (1 / 30) |
564 | + | |
565 | - | local Pos = (Pos or Vector3.new(0, 0, 0)) |
565 | + | local i = Instance.new("Shirt") |
566 | - | local Text = (Text or "") |
566 | + | i.Name = "Shirt" |
567 | - | local Time = (Time or 2) |
567 | + | i.ShirtTemplate = basetemplate..shirt |
568 | - | local Color = (Color or Color3.new(1, 0, 1)) |
568 | + | i.Parent = Character |
569 | - | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) |
569 | + | |
570 | - | EffectPart.Anchored = true |
570 | + | local p = Character:findFirstChild("Pants") |
571 | - | local BillboardGui = Create("BillboardGui"){ |
571 | + | if p ~= nil then |
572 | - | Size = UDim2.new(3, 0, 3, 0), |
572 | + | p.PantsTemplate = basetemplate..pants |
573 | - | Adornee = EffectPart, |
573 | + | |
574 | - | Parent = EffectPart, |
574 | + | local np = Instance.new("Pants") |
575 | np.PantsTemplate = basetemplate..pants | |
576 | - | local TextLabel = Create("TextLabel"){ |
576 | + | np.Name = "Pants" |
577 | - | BackgroundTransparency = 1, |
577 | + | np.Parent = Character |
578 | - | Size = UDim2.new(1, 0, 1, 0), |
578 | + | |
579 | - | Text = Text, |
579 | + | |
580 | - | Font = "SciFi", |
580 | + | if Error.Text == "" then |
581 | - | TextColor3 = Color, |
581 | + | ConfigMe:Remove() |
582 | - | TextScaled = true, |
582 | + | |
583 | - | Parent = BillboardGui, |
583 | + | |
584 | Ready.MouseButton1Click:connect(givetools) | |
585 | - | game.Debris:AddItem(EffectPart, (Time)) |
585 | + | |
586 | - | EffectPart.Parent = game:GetService("Workspace") |
586 | + | function ap() |
587 | currentclothing = "Apoc" | |
588 | - | local Frames = (Time / Rate) |
588 | + | Current.Text = "Currlently Picked: "..currentclothing |
589 | - | for Frame = 1, Frames do |
589 | + | |
590 | - | wait(Rate) |
590 | + | |
591 | - | local Percent = (Frame / Frames) |
591 | + | function au() |
592 | - | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) |
592 | + | currentclothing = "Australia" |
593 | - | TextLabel.TextTransparency = Percent |
593 | + | Current.Text = "Currlently Picked: "..currentclothing |
594 | end | |
595 | - | if EffectPart and EffectPart.Parent then |
595 | + | |
596 | - | EffectPart:Destroy() |
596 | + | function ny() |
597 | currentclothing = "NYPD" | |
598 | Current.Text = "Currlently Picked: "..currentclothing | |
599 | end | |
600 | ||
601 | - | function dmg(dude) |
601 | + | function sw() |
602 | - | if dude.Name ~= Character then |
602 | + | currentclothing = "SWAT" |
603 | - | dude.Humanoid.PlatformStand = true |
603 | + | Current.Text = "Currlently Picked: "..currentclothing |
604 | - | local bgf = Instance.new("BodyGyro",dude.Head) |
604 | + | |
605 | - | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) |
605 | + | |
606 | - | local val = Instance.new("BoolValue",dude) |
606 | + | function rblx() |
607 | - | val.Name = "IsHit" |
607 | + | currentclothing = "Roblox" |
608 | - | for i = 1, 6 do |
608 | + | Current.Text = "Currlently Picked: "..currentclothing |
609 | - | local blo = Instance.new("Part",game.Workspace) |
609 | + | |
610 | - | blo.Size = Vector3.new(.6,.2,.6) |
610 | + | |
611 | - | blo.Material = "Neon" |
611 | + | function keepclothing() |
612 | - | blo.BrickColor = BrickColor.new("Crimson") |
612 | + | currentclothing = "Keep Clothing" |
613 | - | --blo.Position = dude.Head.Position |
613 | + | Current.Text = "Currlently Picked: "..currentclothing |
614 | - | blo.CFrame = dude.Head.CFrame |
614 | + | |
615 | - | game:GetService("Debris"):AddItem(blo,30) |
615 | + | |
616 | ||
617 | - | local ds = coroutine.wrap(function() |
617 | + | Apoc.MouseButton1Click:connect(ap) |
618 | - | wait(.2) |
618 | + | Australia.MouseButton1Click:connect(au) |
619 | - | dude.Torso:BreakJoints() |
619 | + | NYPD.MouseButton1Click:connect(ny) |
620 | SWAT.MouseButton1Click:connect(sw) | |
621 | - | ds() |
621 | + | Roblox.MouseButton1Click:connect(rblx) |
622 | Keep.MouseButton1Click:connect(keepclothing) | |
623 | ||
624 | ||
625 | - | function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) |
625 | + | |
626 | - | --local buddy |
626 | + | |
627 | - | for _, c in pairs(workspace:children()) do |
627 | + | --Functions!!!------- |
628 | - | local hum = c:findFirstChild("Humanoid") |
628 | + | |
629 | - | if hum ~= nil then |
629 | + | |
630 | - | local head = c:findFirstChild("Torso") |
630 | + | function SpawnP90() |
631 | - | if head ~= nil then |
631 | + | --Converted with ttyyuu12345's model to script plugin v4 |
632 | - | local targ = head.Position - Part.Position |
632 | + | function sandbox(var,func) |
633 | - | local mag = targ.magnitude |
633 | + | local env = getfenv(func) |
634 | - | if mag <= Magnitude and c.Name ~= Player.Name then |
634 | + | local newenv = setmetatable({},{ |
635 | - | if c.Name ~= Character then |
635 | + | __index = function(self,k) |
636 | - | if c.Name ~= "CKbackup" then |
636 | + | if k=="script" then |
637 | - | local asd = Instance.new("ParticleEmitter",c.Torso) |
637 | + | return var |
638 | - | asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) |
638 | + | else |
639 | - | asd.LightEmission = .1 |
639 | + | return env[k] |
640 | - | asd.Size = NumberSequence.new(0.2) |
640 | + | |
641 | - | asd.Texture = "http://www.roblox.com/asset/?ID=183711814" |
641 | + | end, |
642 | - | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) |
642 | + | }) |
643 | - | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) |
643 | + | setfenv(func,newenv) |
644 | - | asd.Transparency = bbb |
644 | + | return func |
645 | - | asd.Size = aaa |
645 | + | |
646 | - | asd.ZOffset = .9 |
646 | + | cors = {} |
647 | - | asd.Acceleration = Vector3.new(0, -5, 0) |
647 | + | mas = Instance.new("Model",game:GetService("Lighting")) |
648 | - | asd.LockedToPart = false |
648 | + | Tool0 = Instance.new("Tool") |
649 | - | asd.EmissionDirection = "Back" |
649 | + | Part1 = Instance.new("Part") |
650 | - | asd.Lifetime = NumberRange.new(1, 2) |
650 | + | FileMesh2 = Instance.new("FileMesh") |
651 | - | asd.Rate = 1000 |
651 | + | Sound3 = Instance.new("Sound") |
652 | - | asd.Rotation = NumberRange.new(-100, 100) |
652 | + | Sound4 = Instance.new("Sound") |
653 | - | asd.RotSpeed = NumberRange.new(-100, 100) |
653 | + | Sound5 = Instance.new("Sound") |
654 | - | asd.Speed = NumberRange.new(6) |
654 | + | Sound6 = Instance.new("Sound") |
655 | - | asd.VelocitySpread = 10000 |
655 | + | Sound7 = Instance.new("Sound") |
656 | - | asd.Enabled=true |
656 | + | Part8 = Instance.new("Part") |
657 | - | --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch) |
657 | + | FileMesh9 = Instance.new("FileMesh") |
658 | - | dmg(c) |
658 | + | Part10 = Instance.new("Part") |
659 | - | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.2, 1) |
659 | + | FileMesh11 = Instance.new("FileMesh") |
660 | - | coroutine.wrap(function() |
660 | + | Part12 = Instance.new("Part") |
661 | - | wait(.2) |
661 | + | FileMesh13 = Instance.new("FileMesh") |
662 | - | asd.Enabled = false |
662 | + | Part14 = Instance.new("Part") |
663 | - | wait(2) |
663 | + | BlockMesh15 = Instance.new("BlockMesh") |
664 | - | asd:Remove() |
664 | + | PointLight16 = Instance.new("PointLight") |
665 | - | end)() |
665 | + | BillboardGui17 = Instance.new("BillboardGui") |
666 | - | else |
666 | + | ImageLabel18 = Instance.new("ImageLabel") |
667 | - | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.5, 1) |
667 | + | Script19 = Instance.new("Script") |
668 | - | Effects.Sphere.Create(BrickColor.random(), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04) |
668 | + | Part20 = Instance.new("Part") |
669 | BlockMesh21 = Instance.new("BlockMesh") | |
670 | LocalScript29 = Instance.new("LocalScript") | |
671 | NumberValue30 = Instance.new("NumberValue") | |
672 | NumberValue31 = Instance.new("NumberValue") | |
673 | Smoke32 = Instance.new("Smoke") | |
674 | Smoke33 = Instance.new("Smoke") | |
675 | Smoke34 = Instance.new("Smoke") | |
676 | ScreenGui35 = Instance.new("ScreenGui") | |
677 | - | EffectModel = Create("Model"){ |
677 | + | Frame36 = Instance.new("Frame") |
678 | - | Parent = Character, |
678 | + | TextLabel37 = Instance.new("TextLabel") |
679 | - | Name = "Effects", |
679 | + | TextLabel38 = Instance.new("TextLabel") |
680 | TextLabel39 = Instance.new("TextLabel") | |
681 | TextLabel40 = Instance.new("TextLabel") | |
682 | - | Effects = { |
682 | + | Tool0.Name = "P90" |
683 | - | Block = { |
683 | + | Tool0.Parent = mas |
684 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) |
684 | + | Tool0.GripForward = Vector3.new(0, 0, 1) |
685 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
685 | + | Tool0.GripRight = Vector3.new(-0.99999994, 0, 0) |
686 | - | prt.Anchored = true |
686 | + | Part1.Name = "Handle" |
687 | - | prt.CFrame = cframe |
687 | + | Part1.Parent = Tool0 |
688 | - | prt.Material = "Neon" |
688 | + | Part1.Material = Enum.Material.Metal |
689 | - | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
689 | + | Part1.Rotation = Vector3.new(-180, 0, -180) |
690 | - | game:GetService("Debris"):AddItem(prt, 10) |
690 | + | Part1.Anchored = true |
691 | - | if Type == 1 or Type == nil then |
691 | + | Part1.Size = Vector3.new(0.393000007, 1.48800004, 3.44199991) |
692 | - | table.insert(Effects, { |
692 | + | Part1.CFrame = CFrame.new(-91.4020081, -8.42202759, -18.1459465, -1.00000262, 0, 0, 0, 1, 0, 0, 0, -1.00000262) |
693 | - | prt, |
693 | + | Part1.Position = Vector3.new(-91.4020081, -8.42202759, -18.1459465) |
694 | - | "Block1", |
694 | + | Part1.Orientation = Vector3.new(0, 180, 0) |
695 | - | delay, |
695 | + | FileMesh2.Parent = Part1 |
696 | - | x3, |
696 | + | FileMesh2.MeshId = "rbxassetid://431269323" |
697 | - | y3, |
697 | + | FileMesh2.Scale = Vector3.new(0.00200000009, 0.0022499999, 0.00200000009) |
698 | - | z3, |
698 | + | FileMesh2.TextureId = "rbxassetid://431271935" |
699 | - | msh |
699 | + | FileMesh2.Scale = Vector3.new(0.00200000009, 0.0022499999, 0.00200000009) |
700 | - | }) |
700 | + | Sound3.Name = "Shoot" |
701 | - | elseif Type == 2 then |
701 | + | Sound3.Parent = Part1 |
702 | - | table.insert(Effects, { |
702 | + | Sound3.SoundId = "rbxassetid://131070686" |
703 | - | prt, |
703 | + | Sound3.Volume = 1 |
704 | - | "Block2", |
704 | + | Sound4.Name = "Bolt" |
705 | - | delay, |
705 | + | Sound4.Parent = Part1 |
706 | - | x3, |
706 | + | Sound4.SoundId = "http://roblox.com/asset/?id=166238161" |
707 | - | y3, |
707 | + | Sound4.Volume = 0.20000000298023 |
708 | - | z3, |
708 | + | Sound5.Name = "Click" |
709 | - | msh |
709 | + | Sound5.Parent = Part1 |
710 | - | }) |
710 | + | Sound5.SoundId = "http://www.roblox.com/asset/?id=146501511" |
711 | Sound6.Name = "MagOut" | |
712 | - | end; |
712 | + | Sound6.Parent = Part1 |
713 | - | }; |
713 | + | Sound6.Pitch = 1.3999999761581 |
714 | Sound6.SoundId = "http://www.roblox.com/asset/?id=131045401" | |
715 | - | Cylinder = { |
715 | + | Sound7.Name = "MagIn" |
716 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
716 | + | Sound7.Parent = Part1 |
717 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
717 | + | Sound7.Pitch = 1.3999999761581 |
718 | - | prt.Anchored = true |
718 | + | Sound7.SoundId = "http://www.roblox.com/asset/?id=131045429" |
719 | - | prt.Material = "Neon" |
719 | + | Part8.Name = "Mag" |
720 | - | prt.CFrame = cframe |
720 | + | Part8.Parent = Tool0 |
721 | - | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
721 | + | Part8.Rotation = Vector3.new(-180, 0, -180) |
722 | - | game:GetService("Debris"):AddItem(prt, 10) |
722 | + | Part8.Anchored = true |
723 | - | table.insert(Effects, { |
723 | + | Part8.CanCollide = false |
724 | - | prt, |
724 | + | Part8.Size = Vector3.new(0.375999987, 0.211999997, 2.05900002) |
725 | - | "Cylinder", |
725 | + | Part8.CFrame = CFrame.new(-91.4060059, -8.06302834, -18.5619469, -1, 0, 0, 0, 1, 0, 0, 0, -1) |
726 | - | delay, |
726 | + | Part8.Position = Vector3.new(-91.4060059, -8.06302834, -18.5619469) |
727 | - | x3, |
727 | + | Part8.Orientation = Vector3.new(0, 180, 0) |
728 | - | y3, |
728 | + | FileMesh9.Parent = Part8 |
729 | - | z3, |
729 | + | FileMesh9.MeshId = "rbxassetid://431269405" |
730 | - | msh |
730 | + | FileMesh9.Scale = Vector3.new(0.00200000009, 0.0022499999, 0.00200000009) |
731 | - | }) |
731 | + | FileMesh9.TextureId = "rbxassetid://431271935" |
732 | - | end; |
732 | + | FileMesh9.Scale = Vector3.new(0.00200000009, 0.0022499999, 0.00200000009) |
733 | - | }; |
733 | + | Part10.Name = "Bolt" |
734 | - | Head = { |
734 | + | Part10.Parent = Tool0 |
735 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
735 | + | Part10.Rotation = Vector3.new(-180, 0, -180) |
736 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) |
736 | + | Part10.Anchored = true |
737 | - | prt.Anchored = true |
737 | + | Part10.CanCollide = false |
738 | - | prt.Material = "Neon" |
738 | + | Part10.Size = Vector3.new(0.432000011, 0.200000003, 1.023) |
739 | - | prt.CFrame = cframe |
739 | + | Part10.CFrame = CFrame.new(-91.4250107, -8.3010273, -19.2610569, -1, 0, 0, 0, 1, 0, 0, 0, -1) |
740 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
740 | + | Part10.Position = Vector3.new(-91.4250107, -8.3010273, -19.2610569) |
741 | - | game:GetService("Debris"):AddItem(prt, 10) |
741 | + | Part10.Orientation = Vector3.new(0, 180, 0) |
742 | - | table.insert(Effects, { |
742 | + | FileMesh11.Parent = Part10 |
743 | - | prt, |
743 | + | FileMesh11.MeshId = "rbxassetid://431269367" |
744 | - | "Cylinder", |
744 | + | FileMesh11.Scale = Vector3.new(0.00200000009, 0.0022499999, 0.00200000009) |
745 | - | delay, |
745 | + | FileMesh11.TextureId = "rbxassetid://431271935" |
746 | - | x3, |
746 | + | FileMesh11.Scale = Vector3.new(0.00200000009, 0.0022499999, 0.00200000009) |
747 | - | y3, |
747 | + | Part12.Name = "Stuff" |
748 | - | z3, |
748 | + | Part12.Parent = Tool0 |
749 | - | msh |
749 | + | Part12.Rotation = Vector3.new(-180, 0, -180) |
750 | - | }) |
750 | + | Part12.Anchored = true |
751 | - | end; |
751 | + | Part12.CanCollide = false |
752 | - | }; |
752 | + | Part12.Size = Vector3.new(0.405999988, 1.28600001, 2.88400006) |
753 | Part12.CFrame = CFrame.new(-91.398407, -8.07502937, -18.842947, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
754 | - | Sphere = { |
754 | + | Part12.Position = Vector3.new(-91.398407, -8.07502937, -18.842947) |
755 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
755 | + | Part12.Orientation = Vector3.new(0, 180, 0) |
756 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
756 | + | FileMesh13.Parent = Part12 |
757 | - | prt.Anchored = true |
757 | + | FileMesh13.MeshId = "rbxassetid://431269262" |
758 | - | prt.Material = "Neon" |
758 | + | FileMesh13.Scale = Vector3.new(0.00200000009, 0.0022499999, 0.00200000009) |
759 | - | prt.CFrame = cframe |
759 | + | FileMesh13.TextureId = "rbxassetid://431271935" |
760 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
760 | + | FileMesh13.Scale = Vector3.new(0.00200000009, 0.0022499999, 0.00200000009) |
761 | - | game:GetService("Debris"):AddItem(prt, 10) |
761 | + | Part14.Name = "SmokePart" |
762 | - | table.insert(Effects, { |
762 | + | Part14.Parent = Tool0 |
763 | - | prt, |
763 | + | Part14.Material = Enum.Material.SmoothPlastic |
764 | - | "Cylinder", |
764 | + | Part14.BrickColor = BrickColor.new("Dark stone grey") |
765 | - | delay, |
765 | + | Part14.Transparency = 1 |
766 | - | x3, |
766 | + | Part14.Anchored = true |
767 | - | y3, |
767 | + | Part14.CanCollide = false |
768 | - | z3, |
768 | + | Part14.FormFactor = Enum.FormFactor.Custom |
769 | - | msh |
769 | + | Part14.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) |
770 | - | }) |
770 | + | Part14.CFrame = CFrame.new(-91.3676376, -8.27242851, -20.4089146, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
771 | - | end; |
771 | + | Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
772 | - | }; |
772 | + | Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
773 | Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
774 | - | Elect = { |
774 | + | Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
775 | - | Create = function(cff, x, y, z) |
775 | + | Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
776 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1)) |
776 | + | Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
777 | - | prt.Anchored = true |
777 | + | Part14.Color = Color3.new(0.388235, 0.372549, 0.384314) |
778 | - | prt.Material = "Neon" |
778 | + | Part14.Position = Vector3.new(-91.3676376, -8.27242851, -20.4089146) |
779 | - | prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z)) |
779 | + | Part14.Color = Color3.new(0.388235, 0.372549, 0.384314) |
780 | - | prt.CFrame = CFrame.new(prt.Position) |
780 | + | BlockMesh15.Parent = Part14 |
781 | - | game:GetService("Debris"):AddItem(prt, 2) |
781 | + | BlockMesh15.Scale = Vector3.new(0.658373058, 0.658372879, 0.658373058) |
782 | - | local xval = math.random() / 2 |
782 | + | BlockMesh15.Scale = Vector3.new(0.658373058, 0.658372879, 0.658373058) |
783 | - | local yval = math.random() / 2 |
783 | + | PointLight16.Name = "Flash" |
784 | - | local zval = math.random() / 2 |
784 | + | PointLight16.Parent = Part14 |
785 | - | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval)) |
785 | + | PointLight16.Color = Color3.new(1, 0.666667, 0) |
786 | - | table.insert(Effects, { |
786 | + | PointLight16.Enabled = false |
787 | - | prt, |
787 | + | PointLight16.Brightness = 3 |
788 | - | "Elec", |
788 | + | PointLight16.Range = 10 |
789 | - | 0.1, |
789 | + | PointLight16.Color = Color3.new(1, 0.666667, 0) |
790 | - | x, |
790 | + | BillboardGui17.Name = "Light" |
791 | - | y, |
791 | + | BillboardGui17.Parent = Part14 |
792 | - | z, |
792 | + | BillboardGui17.Size = UDim2.new(2.5, 0, 2.5, 0) |
793 | - | xval, |
793 | + | BillboardGui17.Active = true |
794 | - | yval, |
794 | + | ImageLabel18.Name = "Light" |
795 | - | zval |
795 | + | ImageLabel18.Parent = BillboardGui17 |
796 | - | }) |
796 | + | ImageLabel18.Transparency = 1 |
797 | - | end; |
797 | + | ImageLabel18.Size = UDim2.new(2, 0, 2, 0) |
798 | ImageLabel18.Position = UDim2.new(-0.5, 0, -0.5, 0) | |
799 | - | }; |
799 | + | ImageLabel18.Active = true |
800 | ImageLabel18.Visible = false | |
801 | - | Ring = { |
801 | + | ImageLabel18.BackgroundColor3 = Color3.new(0.756863, 0.752941, 0.764706) |
802 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
802 | + | ImageLabel18.BackgroundTransparency = 1 |
803 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
803 | + | ImageLabel18.Image = "http://www.roblox.com/asset/?id=68683102" |
804 | - | prt.Anchored = true |
804 | + | Script19.Parent = BillboardGui17 |
805 | - | prt.CFrame = cframe |
805 | + | table.insert(cors,sandbox(Script19,function() |
806 | - | prt.Material = "Neon" |
806 | + | script.Parent.Adornee = script.Parent.Parent |
807 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
807 | + | end)) |
808 | - | game:GetService("Debris"):AddItem(prt, 10) |
808 | + | Part20.Name = "AimPart" |
809 | - | table.insert(Effects, { |
809 | + | Part20.Parent = Tool0 |
810 | - | prt, |
810 | + | Part20.Material = Enum.Material.SmoothPlastic |
811 | - | "Cylinder", |
811 | + | Part20.BrickColor = BrickColor.new("Dark stone grey") |
812 | - | delay, |
812 | + | Part20.Transparency = 1 |
813 | - | x3, |
813 | + | Part20.Anchored = true |
814 | - | y3, |
814 | + | Part20.CanCollide = false |
815 | - | z3, |
815 | + | Part20.FormFactor = Enum.FormFactor.Custom |
816 | - | msh |
816 | + | Part20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) |
817 | - | }) |
817 | + | Part20.CFrame = CFrame.new(-91.4038239, -7.41953945, -17.7698975, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
818 | - | end; |
818 | + | Part20.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
819 | - | }; |
819 | + | Part20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
820 | Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
821 | Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
822 | - | Wave = { |
822 | + | Part20.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
823 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
823 | + | Part20.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
824 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
824 | + | Part20.Color = Color3.new(0.388235, 0.372549, 0.384314) |
825 | - | prt.Anchored = true |
825 | + | Part20.Position = Vector3.new(-91.4038239, -7.41953945, -17.7698975) |
826 | - | prt.CFrame = cframe |
826 | + | Part20.Color = Color3.new(0.388235, 0.372549, 0.384314) |
827 | - | prt.Material = "Neon" |
827 | + | BlockMesh21.Parent = Part20 |
828 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
828 | + | BlockMesh21.Scale = Vector3.new(0.141079962, 0.357402384, 0.141079962) |
829 | - | game:GetService("Debris"):AddItem(prt, 10) |
829 | + | BlockMesh21.Scale = Vector3.new(0.141079962, 0.357402384, 0.141079962) |
830 | - | table.insert(Effects, { |
830 | + | |
831 | - | prt, |
831 | + | --Gun Gui |
832 | - | "Cylinder", |
832 | + | |
833 | - | delay, |
833 | + | -- Objects |
834 | - | x3, |
834 | + | |
835 | - | y3, |
835 | + | local Gui = Instance.new("ScreenGui") |
836 | - | z3, |
836 | + | local Frame = Instance.new("Frame") |
837 | - | msh |
837 | + | local AmmoDisplay = Instance.new("TextLabel") |
838 | - | }) |
838 | + | local StoredAmmoDisplay = Instance.new("TextLabel") |
839 | - | end; |
839 | + | local _000 = Instance.new("TextLabel") |
840 | - | }; |
840 | + | local _000_2 = Instance.new("TextLabel") |
841 | ||
842 | - | Break = { |
842 | + | -- Properties |
843 | - | Create = function(brickcolor, cframe, x1, y1, z1) |
843 | + | |
844 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) |
844 | + | Gui.Name = "Gui" |
845 | - | prt.Anchored = true |
845 | + | Gui.Parent = LocalScript29 |
846 | - | prt.Material = "Neon" |
846 | + | |
847 | - | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
847 | + | Frame.Parent = Gui |
848 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
848 | + | Frame.BackgroundColor3 = Color3.new(0, 0, 0) |
849 | - | local num = math.random(10, 50) / 1000 |
849 | + | Frame.BackgroundTransparency = 1 |
850 | - | game:GetService("Debris"):AddItem(prt, 10) |
850 | + | Frame.BorderColor3 = Color3.new(0.466667, 0.466667, 0.466667) |
851 | - | table.insert(Effects, { |
851 | + | Frame.BorderSizePixel = 0 |
852 | - | prt, |
852 | + | Frame.Position = UDim2.new(0.125, -5, 1.14999998, -120) |
853 | - | "Shatter", |
853 | + | Frame.Size = UDim2.new(-0.100000001, 0, -0.0399999991, 0) |
854 | - | num, |
854 | + | Frame.SizeConstraint = Enum.SizeConstraint.RelativeXX |
855 | - | prt.CFrame, |
855 | + | |
856 | - | math.random() - math.random(), |
856 | + | AmmoDisplay.Name = "AmmoDisplay" |
857 | - | 0, |
857 | + | AmmoDisplay.Parent = Frame |
858 | - | math.random(50, 100) / 100 |
858 | + | AmmoDisplay.BackgroundColor3 = Color3.new(0.501961, 0, 0) |
859 | - | }) |
859 | + | AmmoDisplay.BackgroundTransparency = 1 |
860 | - | end; |
860 | + | AmmoDisplay.Position = UDim2.new(-0.0599999987, 0, 0, 0) |
861 | - | }; |
861 | + | AmmoDisplay.Size = UDim2.new(0.540000021, 0, 1.25, 0) |
862 | AmmoDisplay.ZIndex = 2 | |
863 | - | Fire = { |
863 | + | AmmoDisplay.Font = Enum.Font.SourceSansBold |
864 | - | Create = function(brickcolor, cframe, x1, y1, z1, delay) |
864 | + | AmmoDisplay.FontSize = Enum.FontSize.Size36 |
865 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) |
865 | + | AmmoDisplay.Text = "30" |
866 | - | prt.Anchored = true |
866 | + | AmmoDisplay.TextColor3 = Color3.new(1, 1, 1) |
867 | - | prt.Material = "Neon" |
867 | + | AmmoDisplay.TextScaled = true |
868 | - | prt.CFrame = cframe |
868 | + | AmmoDisplay.TextSize = 36 |
869 | - | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
869 | + | AmmoDisplay.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412) |
870 | - | game:GetService("Debris"):AddItem(prt, 10) |
870 | + | AmmoDisplay.TextWrapped = true |
871 | - | table.insert(Effects, { |
871 | + | AmmoDisplay.TextXAlignment = Enum.TextXAlignment.Right |
872 | - | prt, |
872 | + | |
873 | - | "Fire", |
873 | + | StoredAmmoDisplay.Name = "StoredAmmoDisplay" |
874 | - | delay, |
874 | + | StoredAmmoDisplay.Parent = Frame |
875 | - | 1, |
875 | + | StoredAmmoDisplay.BackgroundColor3 = Color3.new(0.501961, 0, 0) |
876 | - | 1, |
876 | + | StoredAmmoDisplay.BackgroundTransparency = 1 |
877 | - | 1, |
877 | + | StoredAmmoDisplay.Position = UDim2.new(0.419999987, 0, 0.25, 0) |
878 | - | msh |
878 | + | StoredAmmoDisplay.Size = UDim2.new(0.550000012, 0, 0.75, 0) |
879 | - | }) |
879 | + | StoredAmmoDisplay.ZIndex = 2 |
880 | - | end; |
880 | + | StoredAmmoDisplay.Font = Enum.Font.SourceSans |
881 | - | }; |
881 | + | StoredAmmoDisplay.FontSize = Enum.FontSize.Size14 |
882 | StoredAmmoDisplay.Text = "360" | |
883 | - | FireWave = { |
883 | + | StoredAmmoDisplay.TextColor3 = Color3.new(1, 1, 1) |
884 | - | Create = function(brickcolor, cframe, x1, y1, z1) |
884 | + | StoredAmmoDisplay.TextScaled = true |
885 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new()) |
885 | + | StoredAmmoDisplay.TextSize = 14 |
886 | - | prt.Anchored = true |
886 | + | StoredAmmoDisplay.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412) |
887 | - | prt.CFrame = cframe |
887 | + | StoredAmmoDisplay.TextWrapped = true |
888 | - | prt.Material = "Neon" |
888 | + | StoredAmmoDisplay.TextXAlignment = Enum.TextXAlignment.Right |
889 | - | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
889 | + | |
890 | - | local d = Create("Decal"){ |
890 | + | _000.Name = "000" |
891 | - | Parent = prt, |
891 | + | _000.Parent = Frame |
892 | - | Texture = "rbxassetid://26356434", |
892 | + | _000.BackgroundColor3 = Color3.new(0.501961, 0, 0) |
893 | - | Face = "Top", |
893 | + | _000.BackgroundTransparency = 1 |
894 | - | } |
894 | + | _000.Position = UDim2.new(0.419999987, 0, 0.25, 0) |
895 | - | local d = Create("Decal"){ |
895 | + | _000.Size = UDim2.new(0.550000012, 0, 0.75, 0) |
896 | - | Parent = prt, |
896 | + | _000.ZIndex = 2 |
897 | - | Texture = "rbxassetid://26356434", |
897 | + | _000.Font = Enum.Font.SourceSans |
898 | - | Face = "Bottom", |
898 | + | _000.FontSize = Enum.FontSize.Size14 |
899 | - | } |
899 | + | _000.Text = "000" |
900 | - | game:GetService("Debris"):AddItem(prt, 10) |
900 | + | _000.TextColor3 = Color3.new(1, 1, 1) |
901 | - | table.insert(Effects, { |
901 | + | _000.TextScaled = true |
902 | - | prt, |
902 | + | _000.TextSize = 14 |
903 | - | "FireWave", |
903 | + | _000.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412) |
904 | - | 1, |
904 | + | _000.TextTransparency = 0.80000001192093 |
905 | - | 30, |
905 | + | _000.TextWrapped = true |
906 | - | math.random(400, 600) / 100, |
906 | + | _000.TextXAlignment = Enum.TextXAlignment.Right |
907 | - | msh |
907 | + | |
908 | - | }) |
908 | + | _000_2.Name = "000" |
909 | - | end; |
909 | + | _000_2.Parent = Frame |
910 | - | }; |
910 | + | _000_2.BackgroundColor3 = Color3.new(0.501961, 0, 0) |
911 | _000_2.BackgroundTransparency = 1 | |
912 | - | Lightning = { |
912 | + | _000_2.Position = UDim2.new(-0.25, 0, 0, 0) |
913 | - | Create = function(p0, p1, tym, ofs, col, th, tra, last) |
913 | + | _000_2.Size = UDim2.new(0.75, 0, 1.25, 0) |
914 | - | local magz = (p0 - p1).magnitude |
914 | + | _000_2.ZIndex = 2 |
915 | - | local curpos = p0 |
915 | + | _000_2.Font = Enum.Font.SourceSansBold |
916 | - | local trz = { |
916 | + | _000_2.FontSize = Enum.FontSize.Size48 |
917 | - | -ofs, |
917 | + | _000_2.Text = "000" |
918 | - | ofs |
918 | + | _000_2.TextColor3 = Color3.new(1, 1, 1) |
919 | - | } |
919 | + | _000_2.TextScaled = true |
920 | - | for i = 1, tym do |
920 | + | _000_2.TextSize = 48 |
921 | - | local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym)) |
921 | + | _000_2.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412) |
922 | - | local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) |
922 | + | _000_2.TextTransparency = 0.80000001192093 |
923 | - | local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz |
923 | + | _000_2.TextWrapped = true |
924 | - | li.Material = "Neon" |
924 | + | _000_2.TextXAlignment = Enum.TextXAlignment.Right |
925 | - | if tym == i then |
925 | + | |
926 | - | local magz2 = (curpos - p1).magnitude |
926 | + | LocalScript29.Name = "Gun_Script" |
927 | - | li.Size = Vector3.new(th, th, magz2) |
927 | + | LocalScript29.Parent = Tool0 |
928 | - | li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2) |
928 | + | table.insert(cors,sandbox(LocalScript29,function() |
929 | - | table.insert(Effects, { |
929 | + | sp = script.Parent |
930 | - | li, |
930 | + | |
931 | - | "Disappear", |
931 | + | Mesh = false -- If true will load BC 2.0 Arm meshes as well. |
932 | - | last |
932 | + | Shirt = true -- If true will load the user's shirt to the arms as well |
933 | - | }) |
933 | + | |
934 | - | else |
934 | + | function onEquipped(mouse) |
935 | - | do |
935 | + | local Player = game:GetService("Players").LocalPlayer |
936 | - | do |
936 | + | local Cam = game.Workspace.CurrentCamera |
937 | - | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2) |
937 | + | |
938 | - | curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p |
938 | + | local Arms = Instance.new("Model") |
939 | - | game.Debris:AddItem(li, 10) |
939 | + | Arms.Name = "Arms" |
940 | - | table.insert(Effects, { |
940 | + | Arms.Parent = Cam |
941 | - | li, |
941 | + | |
942 | - | "Disappear", |
942 | + | if Shirt == true then |
943 | - | last |
943 | + | local Humanoid = Instance.new("Humanoid") |
944 | - | }) |
944 | + | Humanoid.MaxHealth = 0 |
945 | Humanoid.Health = 0 | |
946 | Humanoid.Name = "" | |
947 | Humanoid.Parent = Arms | |
948 | ||
949 | local newShirt = Player.Character:FindFirstChild("Shirt"):clone() | |
950 | - | }; |
950 | + | newShirt.Parent = Arms |
951 | else end | |
952 | - | EffectTemplate = { |
952 | + | |
953 | local RightArm = Player.Character:FindFirstChild("Right Arm"):clone() | |
954 | - | }; |
954 | + | RightArm.Name = "Right Arm" |
955 | RightArm.Transparency = 0 | |
956 | ||
957 | - | function chatfunc(text) |
957 | + | local w = Instance.new("Weld") |
958 | - | local chat = coroutine.wrap(function() |
958 | + | w.Part0 = RightArm |
959 | - | if Character:FindFirstChild("TalkingBillBoard")~= nil then |
959 | + | w.Part1 = Player.Character:FindFirstChild("Right Arm") |
960 | - | Character:FindFirstChild("TalkingBillBoard"):destroy() |
960 | + | w.C0 = CFrame.new() |
961 | w.C1 = CFrame.new() | |
962 | - | local naeeym2 = Instance.new("BillboardGui",Character) |
962 | + | w.Parent = RightArm |
963 | - | naeeym2.Size = UDim2.new(0,100,0,40) |
963 | + | RightArm.Parent = Arms |
964 | - | naeeym2.StudsOffset = Vector3.new(0,3,0) |
964 | + | |
965 | - | naeeym2.Adornee = Character.Head |
965 | + | local LeftArm = Player.Character:FindFirstChild("Left Arm"):clone() |
966 | - | naeeym2.Name = "TalkingBillBoard" |
966 | + | LeftArm.Name = "Left Arm" |
967 | - | local tecks2 = Instance.new("TextLabel",naeeym2) |
967 | + | LeftArm.Transparency = 0 |
968 | - | tecks2.BackgroundTransparency = 1 |
968 | + | |
969 | - | tecks2.BorderSizePixel = 0 |
969 | + | local w = Instance.new("Weld") |
970 | - | tecks2.Text = "" |
970 | + | w.Part0 = LeftArm |
971 | - | tecks2.Font = "Cartoon" |
971 | + | w.Part1 = Player.Character:FindFirstChild("Left Arm") |
972 | - | tecks2.TextSize = 30 |
972 | + | w.C0 = CFrame.new() |
973 | - | tecks2.TextStrokeTransparency = 0 |
973 | + | w.C1 = CFrame.new() |
974 | - | tecks2.TextColor3 = Color3.new(.6,0,0) |
974 | + | w.Parent = LeftArm |
975 | - | tecks2.TextStrokeColor3 = Color3.new(0,0,0) |
975 | + | LeftArm.Parent = Arms |
976 | - | tecks2.Size = UDim2.new(1,0,0.5,0) |
976 | + | |
977 | - | local tecks3 = Instance.new("TextLabel",naeeym2) |
977 | + | if Mesh ~= false then |
978 | - | tecks3.BackgroundTransparency = 1 |
978 | + | local LeftArmMesh = script:FindFirstChild("LeftArm") |
979 | - | tecks3.BorderSizePixel = 0 |
979 | + | LeftArmMesh.Parent = LeftArm |
980 | - | tecks3.Text = "" |
980 | + | local RightArmMesh = script:FindFirstChild("RightArm") |
981 | - | tecks3.Font = "Cartoon" |
981 | + | RightArmMesh.Parent = RightArm |
982 | - | tecks3.TextSize = 30 |
982 | + | else end |
983 | - | tecks3.TextStrokeTransparency = 0 |
983 | + | |
984 | - | tecks3.TextColor3 = BrickColor.new("Hot white").Color |
984 | + | |
985 | - | tecks3.TextStrokeColor3 = Color3.new(0,0,0) |
985 | + | |
986 | - | tecks3.Size = UDim2.new(1,0,0.5,0) |
986 | + | function onUnequipped(mouse) |
987 | - | spawn(function() |
987 | + | local Player = game:GetService("Players").LocalPlayer |
988 | - | while wait() do |
988 | + | local Cam = game.Workspace.CurrentCamera |
989 | - | tecks3.TextColor3 = BrickColor.random().Color |
989 | + | for _, Model in pairs(Cam:GetChildren()) do |
990 | - | tecks2.TextColor3 = BrickColor.random().Color |
990 | + | if Model.Name == "Arms" then |
991 | Model:remove() | |
992 | else end | |
993 | - | for i = 1,string.len(text),1 do |
993 | + | |
994 | - | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=178104975", Character, 1, 1) |
994 | + | |
995 | - | tecks2.Text = string.sub(text,1,i) |
995 | + | |
996 | - | tecks3.Text = string.sub(text,1,i) |
996 | + | sp.Equipped:connect(onEquipped) |
997 | - | wait(0.01) |
997 | + | sp.Unequipped:connect(onUnequipped) |
998 | ||
999 | - | wait(2) |
999 | + | wait(0.5) |
1000 | - | for i = 1, 50 do |
1000 | + | --Made by YouTubes-- |
1001 | - | swait() |
1001 | + | --Edit settings below-- |
1002 | - | tecks2.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5)) |
1002 | + | local Tool = script.Parent |
1003 | - | tecks2.Rotation = tecks2.Rotation - .8 |
1003 | + | local Settings = { |
1004 | - | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 |
1004 | + | Range = 2500 |
1005 | - | tecks2.TextTransparency = tecks2.TextTransparency + .04 |
1005 | + | ,Spread = 8 |
1006 | - | tecks3.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5)) |
1006 | + | ,Damage = {30, 30} |
1007 | - | tecks3.Rotation = tecks2.Rotation + .8 |
1007 | + | ,HeadShotDamage = {60, 60} |
1008 | - | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 |
1008 | + | ,Bullets = 1 |
1009 | - | tecks3.TextTransparency = tecks2.TextTransparency + .04 |
1009 | + | ,FireRate = 0.068 |
1010 | ,Automatic = true | |
1011 | - | naeeym2:Destroy() |
1011 | + | ,AntiTK = false |
1012 | ,ImpactDuration = .5 | |
1013 | - | chat() |
1013 | + | --Reload |
1014 | ,ReloadKey = "R" | |
1015 | - | function onChatted(msg) |
1015 | + | ,ReloadTime = 1.63 |
1016 | - | chatfunc(msg) |
1016 | + | ,Ammo = 50 |
1017 | ,IncludeChamberedBullet = true | |
1018 | - | Player.Chatted:connect(onChatted) |
1018 | + | --Gui |
1019 | ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale) | |
1020 | - | abss = Instance.new("BillboardGui",Character) |
1020 | + | --Arms |
1021 | - | abss.Size = UDim2.new(10,0,10,0) |
1021 | + | ,OneHanded = false |
1022 | - | abss.Enabled = false |
1022 | + | ,FakeArms = true |
1023 | - | imgl = Instance.new("ImageLabel",abss) |
1023 | + | ,FakeArmTransparency = 0 |
1024 | - | imgl.Position = UDim2.new(0,0,0,0) |
1024 | + | -- (+Left to -Right, +Fward to -Bward, +Up to -Down) (+Up to -Down, +Left to -Right, +Counter to -Clock) |
1025 | - | imgl.Size = UDim2.new(1,0,1,0) |
1025 | + | ,RightPos = CFrame.new(-0.75, -0.25, 0.45) * CFrame.Angles(math.rad(-90), 0, 0) |
1026 | - | imgl.Image = "rbxassetid://183711814" |
1026 | + | ,LeftPos = CFrame.new(1.2, 0.21, 0.55)* CFrame.Angles(math.rad(-90), math.rad(55), math.rad(5), 0) |
1027 | - | imgl.BackgroundTransparency = 1 |
1027 | + | ,AimPart = Tool.AimPart |
1028 | - | imgl.ImageColor3 = Color3.new(.9,0,0) |
1028 | + | ,AimPartOffset = CFrame.new() |
1029 | - | img2 = Instance.new("ImageLabel",abss) |
1029 | + | ,AimGripOffset = Vector3.new(0, 0, 0) |
1030 | - | img2.Position = UDim2.new(0,0,0,0) |
1030 | + | ,LeftAimPos = CFrame.new(1, 0.9, 0.35) * CFrame.Angles(math.rad(-95), math.rad(20), math.rad(0), 00) |
1031 | - | img2.Size = UDim2.new(1,0,1,0) |
1031 | + | ,AimAnim = { |
1032 | - | img2.Image = "rbxassetid://183711814" |
1032 | + | Enabled = false |
1033 | - | img2.BackgroundTransparency = 1 |
1033 | + | ,Frames = 50 |
1034 | - | img2.ImageColor3 = Color3.new(.9,0,0) |
1034 | + | ,Time = 0.1 |
1035 | - | spawn(function() |
1035 | + | |
1036 | - | while wait() do |
1036 | + | ,ChangeFOV = {true, 45} |
1037 | - | imgl.ImageColor3 = BrickColor.random().Color |
1037 | + | ,SpreadReduction = 8 |
1038 | - | img2.ImageColor3 = BrickColor.random().Color |
1038 | + | --Weld |
1039 | ,Weld = true | |
1040 | --Mouse | |
1041 | ,Icons = { | |
1042 | - | spawn(function() |
1042 | + | Idle = "rbxassetid://70288585" |
1043 | - | chatfunc("Noobcider By Skrubl0rdzI") |
1043 | + | ,Fire1 = "rbxassetid://70288578" |
1044 | - | wait(3) |
1044 | + | ,Fire2 = "rbxassetid://70288572" |
1045 | - | chatfunc("Modified Date : 06/16/2017") |
1045 | + | ,Fire3 = "rbxassetid://70288578" |
1046 | - | wait(3) |
1046 | + | ,Reload = "rbxassetid://70288599" |
1047 | - | chatfunc("Original Script : Genocider") |
1047 | + | ,Aim = "rbxasset://textures/Blank.png" |
1048 | - | wait(3) |
1048 | + | |
1049 | - | chatfunc("Have Fun!1!!") |
1049 | + | ,FireMouseAnimTime = 0.15 |
1050 | --Recoil | |
1051 | ,Recoil = math.rad(0.79) | |
1052 | - | spawn(function() |
1052 | + | --Smoke |
1053 | - | while wait(1) do |
1053 | + | ,Smoke = true |
1054 | - | Effects.Sphere.Create(BrickColor.random(), RootPart.CFrame, 40,40,40, 1, 1, 1, 0.07) |
1054 | + | ,SmokePart = Tool.SmokePart |
1055 | ,Smokes = {{script.Smoke, 6, 0.01}, {script.Smoke1, 0.01}, {script.Smoke2, 0.01}} | |
1056 | --Sprint | |
1057 | - | function attackone() |
1057 | + | ,Sprint = true |
1058 | - | attack = true |
1058 | + | ,SprintSpeed = 25 |
1059 | - | Humanoid.WalkSpeed = 0 |
1059 | + | ,SprintKey = "0" |
1060 | - | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138080313", Character, 1, .5) |
1060 | + | ,SprintSpreadIncrease = 40 |
1061 | - | if targetted.Name ~= "Skrubl0rdzI" then |
1061 | + | ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0) |
1062 | - | local partasdeff = Instance.new("ParticleEmitter",targetted.Torso) |
1062 | + | ,DropHats = true |
1063 | - | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) |
1063 | + | |
1064 | - | partasdeff.LightEmission = .1 |
1064 | + | |
1065 | - | partasdeff.Size = NumberSequence.new(0.2) |
1065 | + | --Do not edit below this lign-- |
1066 | - | partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814" |
1066 | + | |
1067 | - | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) |
1067 | + | local Orig_Spread = Settings.Spread |
1068 | - | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) |
1068 | + | local Orig_Grip = Tool.GripPos |
1069 | - | partasdeff.Transparency = bbb |
1069 | + | |
1070 | - | partasdeff.Size = aaa |
1070 | + | local Player = game.Players.LocalPlayer |
1071 | - | partasdeff.ZOffset = .9 |
1071 | + | |
1072 | - | partasdeff.Acceleration = Vector3.new(0, -5, 0) |
1072 | + | |
1073 | - | partasdeff.LockedToPart = false |
1073 | + | local Camera = workspace.CurrentCamera |
1074 | - | partasdeff.EmissionDirection = "Back" |
1074 | + | |
1075 | - | partasdeff.Lifetime = NumberRange.new(1, 2) |
1075 | + | local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo |
1076 | - | partasdeff.Rate = 1000 |
1076 | + | |
1077 | - | partasdeff.Rotation = NumberRange.new(-100, 100) |
1077 | + | local Gui, CanUpdateGui = nil, true |
1078 | - | partasdeff.RotSpeed = NumberRange.new(-100, 100) |
1078 | + | |
1079 | - | partasdeff.Speed = NumberRange.new(6) |
1079 | + | local Sprinting, Equipped |
1080 | - | partasdeff.VelocitySpread = 10000 |
1080 | + | |
1081 | - | partasdeff.Enabled=false |
1081 | + | function Update_Gui() |
1082 | - | for i = 0, 3, 0.1 do |
1082 | + | if Gui and CanUpdateGui then |
1083 | - | swait() |
1083 | + | Gui.Frame.AmmoDisplay.Text = Ammo.Value |
1084 | - | PlayAnimationFromTable({ |
1084 | + | Gui.Frame.StoredAmmoDisplay.Text = StoredAmmo.Value |
1085 | - | CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1085 | + | |
1086 | - | CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1086 | + | |
1087 | - | CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1087 | + | |
1088 | - | CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1088 | + | local Welded |
1089 | - | CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1089 | + | if Settings.Weld then |
1090 | - | CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1090 | + | |
1091 | - | }, .1, false) |
1091 | + | local weldC0s = {} |
1092 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1092 | + | for i, v in pairs(Tool:GetChildren()) do |
1093 | if v:IsA("BasePart") and v ~= Tool.Handle then | |
1094 | - | Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05) |
1094 | + | table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)}) |
1095 | - | Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05) |
1095 | + | v.Anchored = false |
1096 | - | dmg(targetted) |
1096 | + | |
1097 | - | local ex = Instance.new("Explosion",workspace) |
1097 | + | |
1098 | - | ex.Position = Partss.Position |
1098 | + | Tool.Handle.Anchored = false |
1099 | - | ex.BlastRadius = 0 |
1099 | + | local welds = {} |
1100 | - | partasdeff.Enabled=true |
1100 | + | Tool.Equipped:connect(function() |
1101 | - | for i = 0, 1, 0.1 do |
1101 | + | for i, v in ipairs(welds) do |
1102 | - | swait() |
1102 | + | v.Part1 = nil |
1103 | - | PlayAnimationFromTable({ |
1103 | + | v:Destroy() |
1104 | - | CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1104 | + | |
1105 | - | CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1105 | + | for i, v in ipairs(weldC0s) do |
1106 | - | CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1106 | + | if v[1] and v[2] then |
1107 | - | CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1107 | + | local w = Instance.new("Weld", Tool.Handle) |
1108 | - | CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1108 | + | w.Part0 = Tool.Handle |
1109 | - | CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1109 | + | w.Part1 = v[1] |
1110 | - | }, .3, false) |
1110 | + | w.C0 = v[2] |
1111 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1111 | + | table.insert(welds, w) |
1112 | end | |
1113 | - | partasdeff.Enabled=false |
1113 | + | |
1114 | - | for i = 0, 2, 0.1 do |
1114 | + | end) |
1115 | - | swait() |
1115 | + | wait() |
1116 | - | PlayAnimationFromTable({ |
1116 | + | Welded = true |
1117 | - | CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1117 | + | |
1118 | - | CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1118 | + | |
1119 | - | CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1119 | + | |
1120 | - | CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1120 | + | local Left_Weld, Right_Weld |
1121 | - | CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1121 | + | |
1122 | - | CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1122 | + | Ammo.Changed:connect(Update_Gui) |
1123 | - | }, .3, false) |
1123 | + | StoredAmmo.Changed:connect(Update_Gui) |
1124 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1124 | + | |
1125 | Settings.Range = math.min(Settings.Range, 999) | |
1126 | - | coroutine.wrap(function() |
1126 | + | |
1127 | local Ignore_Model = workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", workspace) | |
1128 | - | partasdeff:Remove() |
1128 | + | Ignore_Model.Name = "Ray_Ignore" |
1129 | - | end)() |
1129 | + | |
1130 | local Ray_Ignore = {Character, Ignore_Model, Camera} | |
1131 | - | sel = math.random(1,3) |
1131 | + | |
1132 | - | if sel == 1 then |
1132 | + | Character.Humanoid.Died:connect(function() |
1133 | - | chatfunc("...") |
1133 | + | Tool.Parent = Player.Backpack |
1134 | - | elseif sel == 2 then |
1134 | + | |
1135 | - | chatfunc("No...") |
1135 | + | |
1136 | - | elseif sel == 3 then |
1136 | + | function Fire(Mouse) |
1137 | - | chatfunc("I can't do that...") |
1137 | + | local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10)) |
1138 | local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range) | |
1139 | - | for i = 0, 5, 0.1 do |
1139 | + | local Hit, Pos = workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore) |
1140 | - | swait() |
1140 | + | if Hit and Hit.Parent:FindFirstChild("Humanoid") then |
1141 | - | PlayAnimationFromTable({ |
1141 | + | local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent) |
1142 | - | CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1142 | + | if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then |
1143 | - | CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0), |
1143 | + | return |
1144 | - | CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1144 | + | |
1145 | - | CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1145 | + | local Humanoid = Hit.Parent.Humanoid |
1146 | - | CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1146 | + | local c = Instance.new("ObjectValue") |
1147 | - | CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1147 | + | c.Name = "creator" |
1148 | - | }, .3, false) |
1148 | + | c.Value = Player |
1149 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1149 | + | game.Debris:AddItem(c, 3) |
1150 | c.Parent = Humanoid | |
1151 | if Hit.Name == "Head" then | |
1152 | - | Humanoid.WalkSpeed = 8 |
1152 | + | Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2]) |
1153 | - | attack = false |
1153 | + | |
1154 | Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2]) | |
1155 | - | local Grabbed = false |
1155 | + | |
1156 | elseif Hit then | |
1157 | - | function shoot() |
1157 | + | local Hit_Part = Instance.new("Part", Ignore_Model) |
1158 | - | attack = true |
1158 | + | Hit_Part.FormFactor = "Custom" |
1159 | - | for i = 0, 3, 0.1 do |
1159 | + | Hit_Part.TopSurface = 0 |
1160 | - | swait() |
1160 | + | Hit_Part.BottomSurface = 0 |
1161 | - | PlayAnimationFromTable({ |
1161 | + | Hit_Part.Anchored = true |
1162 | - | CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1162 | + | Hit_Part.CanCollide = false |
1163 | - | CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1163 | + | Hit_Part.Size = Vector3.new() |
1164 | - | CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1164 | + | Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360)) |
1165 | - | CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1165 | + | Hit_Part.BrickColor = BrickColor.new("Black") |
1166 | - | CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1166 | + | Hit_Part.Material = "Metal" |
1167 | - | CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1167 | + | local Meta = Instance.new("Sound") |
1168 | - | }, .1, false) |
1168 | + | Meta.Name = "Crack" |
1169 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1169 | + | Meta.SoundId = "rbxassetid://151284431" |
1170 | Meta.Volume = 0.3 | |
1171 | - | for i = 1,10 do |
1171 | + | Meta.Pitch = 2 |
1172 | - | Effects.Block.Create(BrickColor.random(), Partss.CFrame, 11,11,11, -1,-1,-1, 0.07) |
1172 | + | Meta.Parent = Hit_Part |
1173 | - | wait(0.01) |
1173 | + | Meta:play() |
1174 | local Cur = Instance.new("SpecialMesh") | |
1175 | Cur.MeshType = "Sphere" | |
1176 | - | local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Mouse.Hit,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) |
1176 | + | Cur.Parent = Hit_Part |
1177 | - | local fc = Instance.new("Explosion",workspace) fc.Position = ref1.Position |
1177 | + | Cur.Scale = Vector3.new(0.5,0.5,0.5) |
1178 | - | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1) |
1178 | + | Instance.new("Smoke", Hit_Part).Opacity = 15 |
1179 | - | for i = 1,10 do |
1179 | + | local g = Instance.new("PointLight", Hit_Part) |
1180 | - | Effects.Block.Create(BrickColor.random(), ref1.CFrame, 33,33,33, 9,9,9, 0.07) |
1180 | + | g.Color = Color3.new(0, 0, 0) |
1181 | g.Range = 0 | |
1182 | - | wait(0.75) |
1182 | + | g.Shadows = true |
1183 | - | ref1:Destroy() |
1183 | + | local PE = Instance.new("ParticleEmitter") |
1184 | - | attack = false |
1184 | + | PE.Parent = Hit_Part |
1185 | PE.Size = NumberSequence.new(0.75) | |
1186 | PE.LightEmission = 0 | |
1187 | - | function hedshoot() |
1187 | + | PE.Lifetime = NumberRange.new(5) |
1188 | - | attack = true |
1188 | + | PE.ZOffset = 0.5 |
1189 | PE.Texture = "http://www.roblox.com/asset/?id=133619974" | |
1190 | - | --local GGyro = Instance.new("BodyPosition") |
1190 | + | PE.Rate = 50 |
1191 | - | local grab = nil |
1191 | + | PE.Speed = NumberRange.new(2.5) |
1192 | - | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do |
1192 | + | PE.VelocitySpread = NumberSequence.new(-0.05) |
1193 | - | if v:FindFirstChild('Torso') then |
1193 | + | PE.Transparency = NumberSequence.new(-1) |
1194 | - | Grabbed = true |
1194 | + | game.Debris:AddItem(Hit_Part, Settings.ImpactDuration) |
1195 | - | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Torso, 1, .8) |
1195 | + | game.Debris:AddItem(PE, 0.17) |
1196 | - | grab = v |
1196 | + | --[[ if not Hit.Anchored then |
1197 | local w = Instance.new("Weld", Hit_Part) | |
1198 | w.Part0 = Hit | |
1199 | w.Part1 = Hit_Part | |
1200 | - | for i = 1,10 do |
1200 | + | w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame) |
1201 | - | Effects.Wave.Create(BrickColor.random(), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07) |
1201 | + | Hit_Part.Anchored = false |
1202 | - | wait(0.03) |
1202 | + | end]] |
1203 | - | end |
1203 | + | if Hit.Transparency >= 0.1 then |
1204 | - | end) |
1204 | + | Hit:BreakJoints() |
1205 | - | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 0, .5) |
1205 | + | Hit.Anchored = false |
1206 | - | for i = 0, 1, 0.1 do |
1206 | + | Hit.CanCollide = true |
1207 | - | swait() |
1207 | + | Hit.Size = Hit.Size /2 |
1208 | - | if Grabbed == true then |
1208 | + | local sound = Instance.new("Sound", Hit) |
1209 | - | grab.Humanoid.PlatformStand = true |
1209 | + | sound.Volume = 10 |
1210 | - | --GGyro.position = Partss.Position |
1210 | + | sound.SoundId = "rbxassetid://138122923" |
1211 | - | --GGyro.Parent = grab.Head |
1211 | + | sound:Play() |
1212 | - | grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0) |
1212 | + | for i=1, 4, 1 do |
1213 | local clone = Hit:Clone() | |
1214 | - | PlayAnimationFromTable({ |
1214 | + | clone.Parent = workspace |
1215 | - | CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1215 | + | game.Debris:AddItem(clone, 3) |
1216 | - | CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1216 | + | |
1217 | - | CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1217 | + | game.Debris:AddItem(Hit, 1) |
1218 | - | CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1218 | + | |
1219 | - | CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1219 | + | if Hit.Parent:IsA("Hat") or Hit.Parent:IsA("Accessory") and Settings.DropHats then |
1220 | - | CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1220 | + | Hit.Parent.Parent = workspace |
1221 | - | }, .3, false) |
1221 | + | game.Debris:AddItem(Hit, 3) |
1222 | - | RootPart.Velocity = RootPart.CFrame.lookVector * 90 |
1222 | + | |
1223 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1223 | + | |
1224 | end | |
1225 | - | if Grabbed == true then |
1225 | + | |
1226 | - | Humanoid.WalkSpeed = 0 |
1226 | + | |
1227 | - | for i = 0, 2, 0.1 do |
1227 | + | local Can_Shoot = true |
1228 | - | swait() |
1228 | + | local Reloading = false |
1229 | - | if Grabbed == true then |
1229 | + | |
1230 | - | grab.Humanoid.PlatformStand = true |
1230 | + | local First_Person = false |
1231 | - | --GGyro.position = Partss.Position |
1231 | + | |
1232 | - | --GGyro.Parent = grab.Head |
1232 | + | local Mouse_Held |
1233 | - | grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0) |
1233 | + | |
1234 | Tool.Equipped:connect(function(Mouse) | |
1235 | - | PlayAnimationFromTable({ |
1235 | + | Equipped = true |
1236 | - | CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1236 | + | if Settings.Weld and not Welded then |
1237 | - | CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1237 | + | wait() |
1238 | - | CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1238 | + | Tool.Parent = Player.Backpack |
1239 | - | CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1239 | + | |
1240 | - | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1240 | + | Character = Player.Character |
1241 | - | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1241 | + | if Gui then |
1242 | - | }, .3, false) |
1242 | + | |
1243 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1243 | + | |
1244 | Ray_Ignore = {Character, Ignore_Model, Camera} | |
1245 | - | if grab.Name ~= "CKbackup" then |
1245 | + | Mouse.Icon = Settings.Icons.Idle |
1246 | - | local partasdeff = Instance.new("ParticleEmitter",grab.Torso) |
1246 | + | Gui = script.Gui:Clone() |
1247 | - | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) |
1247 | + | Gui.Parent = Player.PlayerGui |
1248 | - | partasdeff.LightEmission = .1 |
1248 | + | Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset) |
1249 | - | partasdeff.Size = NumberSequence.new(0.2) |
1249 | + | Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1) |
1250 | - | partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814" |
1250 | + | CanUpdateGui = true |
1251 | - | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) |
1251 | + | Update_Gui() |
1252 | - | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) |
1252 | + | Mouse.Button1Down:connect(function() |
1253 | - | partasdeff.Transparency = bbb |
1253 | + | if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then |
1254 | - | partasdeff.Size = aaa |
1254 | + | Mouse_Held = true |
1255 | - | partasdeff.ZOffset = .9 |
1255 | + | while true do |
1256 | - | partasdeff.Acceleration = Vector3.new(0, -5, 0) |
1256 | + | Can_Shoot = false |
1257 | - | partasdeff.LockedToPart = false |
1257 | + | delay(0, function() |
1258 | - | partasdeff.EmissionDirection = "Back" |
1258 | + | local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3) |
1259 | - | partasdeff.Lifetime = NumberRange.new(1, 2) |
1259 | + | if not Aiming then |
1260 | - | partasdeff.Rate = 1000 |
1260 | + | Mouse.Icon = Settings.Icons.Fire1 |
1261 | - | partasdeff.Rotation = NumberRange.new(-100, 100) |
1261 | + | |
1262 | - | partasdeff.RotSpeed = NumberRange.new(-100, 100) |
1262 | + | wait(t) |
1263 | - | partasdeff.Speed = NumberRange.new(10) |
1263 | + | if not Aiming then |
1264 | - | partasdeff.VelocitySpread = 20 |
1264 | + | if Reloading then return end |
1265 | - | partasdeff.Enabled=false |
1265 | + | Mouse.Icon = Settings.Icons.Fire2 |
1266 | - | sel = math.random(1,3) |
1266 | + | |
1267 | - | if sel == 1 then |
1267 | + | wait(t) |
1268 | - | chatfunc("im teting sori") |
1268 | + | if not Aiming then |
1269 | if Reloading then return end | |
1270 | - | for i = 0, 2, 0.1 do |
1270 | + | Mouse.Icon = Settings.Icons.Fire3 |
1271 | - | swait() |
1271 | + | |
1272 | - | if Grabbed == true then |
1272 | + | wait(t) |
1273 | - | grab.Humanoid.PlatformStand = true |
1273 | + | if not Aiming then |
1274 | - | --GGyro.position = Partss.Position |
1274 | + | if Reloading then return end |
1275 | - | --GGyro.Parent = grab.Head |
1275 | + | Mouse.Icon = Settings.Icons.Idle |
1276 | - | grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0) |
1276 | + | |
1277 | end) | |
1278 | - | PlayAnimationFromTable({ |
1278 | + | for _ = 1, Settings.Bullets do |
1279 | - | CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1279 | + | Fire(Mouse) |
1280 | - | CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1280 | + | |
1281 | - | CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1281 | + | local bg = Instance.new("BillboardGui", Settings.SmokePart) |
1282 | - | CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1282 | + | bg.Adornee = Settings.SmokePart |
1283 | - | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1283 | + | local flashsize = math.random(5, 8)/10 |
1284 | - | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1284 | + | bg.Size = UDim2.new(flashsize, 0, flashsize, 0) |
1285 | - | }, .1, false) |
1285 | + | local flash = Instance.new("ImageLabel", bg) |
1286 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1286 | + | flash.BackgroundTransparency = 1 |
1287 | flash.Size = UDim2.new(1, 0, 1, 0) | |
1288 | - | Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05) |
1288 | + | flash.Image = "rbxassetid://172841900" |
1289 | - | Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05) |
1289 | + | flash.Rotation = math.random(0, 360) |
1290 | - | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", Character, 1, .5) |
1290 | + | game.Debris:AddItem(bg, 0.025) |
1291 | - | dmg(grab) |
1291 | + | delay(0, function() |
1292 | - | grab.Head.Velocity = grab.Head.CFrame.lookVector * -60 |
1292 | + | local r = math.abs(Settings.Recoil) |
1293 | - | partasdeff.Enabled=true |
1293 | + | local ran = math.random(-1, 1) |
1294 | - | for i = 0, 1, 0.1 do |
1294 | + | Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(r, r*ran, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude) |
1295 | - | swait() |
1295 | + | local c = -r/20 |
1296 | - | PlayAnimationFromTable({ |
1296 | + | local cx = -(r*ran)/20 |
1297 | - | CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1297 | + | for i = 1, math.random(15, 25) do |
1298 | - | CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1298 | + | if EquipId == curId then |
1299 | - | CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1299 | + | Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(c, cx, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude) |
1300 | - | CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1300 | + | wait() |
1301 | - | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1301 | + | else |
1302 | - | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1302 | + | break |
1303 | - | }, .3, false) |
1303 | + | |
1304 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1304 | + | |
1305 | end) | |
1306 | - | partasdeff.Enabled=false |
1306 | + | if Tool.Handle:FindFirstChild("Shoot") then |
1307 | - | for i = 0, 2.5, 0.1 do |
1307 | + | Tool.Handle.Shoot:Play() |
1308 | - | swait() |
1308 | + | |
1309 | - | PlayAnimationFromTable({ |
1309 | + | Ammo.Value = Ammo.Value - 1 |
1310 | - | CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1310 | + | Tool.Bolt.Transparency = 1 |
1311 | - | CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1311 | + | --Tool.Bolt1.Transparency = 0 |
1312 | - | CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1312 | + | wait(Settings.FireRate) |
1313 | - | CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1313 | + | Tool.Bolt.Transparency = 0 |
1314 | - | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1314 | + | --Tool.Bolt1.Transparency = 1 |
1315 | - | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1315 | + | if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then |
1316 | - | }, .2, false) |
1316 | + | break |
1317 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1317 | + | |
1318 | end | |
1319 | - | coroutine.wrap(function() |
1319 | + | Can_Shoot = true |
1320 | - | wait(2) |
1320 | + | elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then |
1321 | - | partasdeff:Remove() |
1321 | + | Tool.Handle.Click:Play() |
1322 | - | end)() |
1322 | + | |
1323 | end) | |
1324 | - | grab.Humanoid.PlatformStand = false |
1324 | + | Mouse.Button1Up:connect(function() |
1325 | - | for i = 0, 3, 0.1 do |
1325 | + | Mouse_Held = false |
1326 | - | swait() |
1326 | + | |
1327 | - | PlayAnimationFromTable({ |
1327 | + | Mouse.KeyDown:connect(function(Key) |
1328 | - | CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1328 | + | if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then |
1329 | - | CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1329 | + | if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then |
1330 | - | CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1330 | + | |
1331 | - | CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1331 | + | |
1332 | - | CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1332 | + | Can_Shoot = false |
1333 | - | CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1333 | + | Reloading = true |
1334 | - | }, .1, false) |
1334 | + | local TextLabel = Gui.Frame.AmmoDisplay |
1335 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1335 | + | delay(0, function() |
1336 | CanUpdateGui = false | |
1337 | - | sel = math.random(1,3) |
1337 | + | TextLabel.Text = "000" |
1338 | - | if sel == 1 then |
1338 | + | wait(Settings.ReloadTime/3) |
1339 | - | chatfunc("im testing sori!") |
1339 | + | if TextLabel then |
1340 | TextLabel.Text = "000" | |
1341 | - | for i = 0, 5, 0.1 do |
1341 | + | |
1342 | - | swait() |
1342 | + | wait(Settings.ReloadTime/3) |
1343 | - | PlayAnimationFromTable({ |
1343 | + | if TextLabel then |
1344 | - | CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1344 | + | TextLabel.Text = "000" |
1345 | - | CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0), |
1345 | + | |
1346 | - | CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1346 | + | end) |
1347 | - | CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1347 | + | Mouse.Icon = Settings.Icons.Reload |
1348 | - | CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1348 | + | -- (+Left to -Right, +Fward to -Bward, +Up to -Down) (+Up to -Down, +Left to -Right, +Counter to -Clock) |
1349 | - | CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1349 | + | Right_Weld.C1 = CFrame.new(-0.75, -0.2, 0.5) * CFrame.Angles(math.rad(-90), 0, 0.1) |
1350 | - | }, .3, false) |
1350 | + | Left_Weld.C1 = CFrame.new(1.2, 0.6, 0.45) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0), 0) |
1351 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1351 | + | wait(.02) |
1352 | Right_Weld.C1 = CFrame.new(-0.75, -0.15, 0.55) * CFrame.Angles(math.rad(-90), 0, 0.15) | |
1353 | Left_Weld.C1 = CFrame.new(1.2, 0.5, 0.45) * CFrame.Angles(math.rad(-90), math.rad(50), math.rad(0), 0) | |
1354 | wait(.02) | |
1355 | - | --GGyro.Parent = nil |
1355 | + | Right_Weld.C1 = CFrame.new(-0.75, -0.1, 0.6) * CFrame.Angles(math.rad(-90), 0, 0.2) |
1356 | - | attack = false |
1356 | + | Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.45) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0) |
1357 | - | Grabbed = false |
1357 | + | wait(0.02) |
1358 | - | Humanoid.WalkSpeed = 20 |
1358 | + | |
1359 | Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.40) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0) | |
1360 | Tool.Handle.MagOut:play() | |
1361 | - | function moarblood() |
1361 | + | Tool.Mag.Transparency = 1 |
1362 | - | attack = true |
1362 | + | |
1363 | - | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8) |
1363 | + | wait(0.03) |
1364 | - | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4) |
1364 | + | Left_Weld.C1 = CFrame.new(1.2, 0.35, 0.35) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(5), 0) |
1365 | - | local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),}) |
1365 | + | wait(0.03) |
1366 | - | mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),}) |
1366 | + | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.30) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(10), 0) |
1367 | - | wait(.5) |
1367 | + | wait(0.03) |
1368 | - | for i = 0, 1.2, 0.1 do |
1368 | + | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.25) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(15), 0) |
1369 | - | swait() |
1369 | + | wait(0.03) |
1370 | - | PlayAnimationFromTable({ |
1370 | + | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.20) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(20), 0) |
1371 | - | CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1371 | + | wait(0.03) |
1372 | - | CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1372 | + | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.15) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(25), 0) |
1373 | - | CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1373 | + | wait(0.03) |
1374 | - | CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1374 | + | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.10) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(30), 0) |
1375 | - | CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1375 | + | wait(0.03) |
1376 | - | CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1376 | + | Left_Weld.C1 = CFrame.new(1.2, 0.25, 0.05) * CFrame.Angles(math.rad(-90), math.rad(60), math.rad(35), 0) |
1377 | - | }, .2, false) |
1377 | + | wait(0.03) |
1378 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1378 | + | Left_Weld.C1 = CFrame.new(1.2, 0.2, 0) * CFrame.Angles(math.rad(-90), math.rad(65), math.rad(40), 0) |
1379 | wait(0.03) | |
1380 | - | if targetted.Name ~= "CKbackup" then |
1380 | + | Left_Weld.C1 = CFrame.new(1.2, 0.15, 0) * CFrame.Angles(math.rad(-90), math.rad(70), math.rad(45), 0) |
1381 | - | local grab = nil |
1381 | + | wait(0.03) |
1382 | - | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do |
1382 | + | Left_Weld.C1 = CFrame.new(1.2, 0.1, 0) * CFrame.Angles(math.rad(-90), math.rad(75), math.rad(50), 0) |
1383 | - | if v:FindFirstChild('Head') then |
1383 | + | wait(0.5) |
1384 | - | Grabbed = true |
1384 | + | |
1385 | - | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8) |
1385 | + | Left_Weld.C1 = CFrame.new(1.2, 0.1, 0.0) * CFrame.Angles(math.rad(-90), math.rad(75), math.rad(40), 0) |
1386 | - | grab = v |
1386 | + | Tool.Handle.MagIn:play() |
1387 | Tool.Mag.Transparency = 0 | |
1388 | ||
1389 | - | Humanoid.WalkSpeed = 0 |
1389 | + | wait(0.03) |
1390 | - | for i = 0, 2, 0.1 do |
1390 | + | Left_Weld.C1 = CFrame.new(1.2, 0.15, 0.05) * CFrame.Angles(math.rad(-90), math.rad(70), math.rad(35), 0) |
1391 | - | swait() |
1391 | + | wait(0.03) |
1392 | - | if Grabbed == true then |
1392 | + | Left_Weld.C1 = CFrame.new(1.2, 0.2, 0.10) * CFrame.Angles(math.rad(-90), math.rad(65), math.rad(30), 0) |
1393 | - | grab.Humanoid.PlatformStand = true |
1393 | + | wait(0.03) |
1394 | - | --GGyro.position = Partss.Position |
1394 | + | Left_Weld.C1 = CFrame.new(1.2, 0.25, 0.15) * CFrame.Angles(math.rad(-90), math.rad(60), math.rad(25), 0) |
1395 | - | --GGyro.Parent = grab.Head |
1395 | + | wait(0.03) |
1396 | - | grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0) |
1396 | + | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.20) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(20), 0) |
1397 | wait(0.03) | |
1398 | - | PlayAnimationFromTable({ |
1398 | + | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.25) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(15), 0) |
1399 | - | CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1399 | + | wait(0.03) |
1400 | - | CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1400 | + | Right_Weld.C1 = CFrame.new(-0.75, -0.1, 0.6) * CFrame.Angles(math.rad(-90), 0, 0.2) |
1401 | - | CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1401 | + | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.30) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(10), 0) |
1402 | - | CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1402 | + | wait(0.03) |
1403 | - | CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1403 | + | Right_Weld.C1 = CFrame.new(-0.75, -0.15, 0.55) * CFrame.Angles(math.rad(-90), 0, 0.15) |
1404 | - | CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1404 | + | Left_Weld.C1 = CFrame.new(1.2, 0.35, 0.35) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(05), 0) |
1405 | - | }, .25, false) |
1405 | + | wait(0.03) |
1406 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1406 | + | Right_Weld.C1 = CFrame.new(-0.75, -0.2, 0.5) * CFrame.Angles(math.rad(-90), 0, 0.1) |
1407 | Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.40) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0) | |
1408 | - | if Grabbed == true then |
1408 | + | wait(0.03) |
1409 | - | sel = math.random(1,3) |
1409 | + | |
1410 | - | if sel == 1 then |
1410 | + | Right_Weld.C1 = CFrame.new(-0.75, -0.25, 0.45) * CFrame.Angles(math.rad(-90), 0, 0) |
1411 | - | chatfunc("im testing sori") |
1411 | + | Left_Weld.C1 = CFrame.new(1.2, 0.21, 0.55)* CFrame.Angles(math.rad(-90), math.rad(55), math.rad(5), 0) |
1412 | ||
1413 | - | local partasdeff = Instance.new("ParticleEmitter",targetted.Head) |
1413 | + | Mouse.Icon = Settings.Icons.Idle |
1414 | - | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) |
1414 | + | CanUpdateGui = true |
1415 | - | partasdeff.LightEmission = .1 |
1415 | + | local m = Settings.Ammo |
1416 | - | partasdeff.Size = NumberSequence.new(0.2) |
1416 | + | if Ammo.Value > 0 and Settings.IncludeChamberedBullet then |
1417 | - | partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814" |
1417 | + | m = m + 1 |
1418 | - | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) |
1418 | + | |
1419 | - | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) |
1419 | + | if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then |
1420 | - | partasdeff.Transparency = bbb |
1420 | + | Ammo.Value = Ammo.Value + StoredAmmo.Value |
1421 | - | partasdeff.Size = aaa |
1421 | + | StoredAmmo.Value = 0 |
1422 | - | partasdeff.ZOffset = .9 |
1422 | + | else |
1423 | - | partasdeff.Acceleration = Vector3.new(0, -5, 0) |
1423 | + | StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value) |
1424 | - | partasdeff.LockedToPart = false |
1424 | + | Ammo.Value = m |
1425 | - | partasdeff.EmissionDirection = "Back" |
1425 | + | |
1426 | - | partasdeff.Lifetime = NumberRange.new(1, 2) |
1426 | + | Can_Shoot = true |
1427 | - | partasdeff.Rate = 1000 |
1427 | + | Reloading = false |
1428 | - | partasdeff.Rotation = NumberRange.new(-100, 100) |
1428 | + | elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then |
1429 | - | partasdeff.RotSpeed = NumberRange.new(-100, 100) |
1429 | + | Sprinting = true |
1430 | - | partasdeff.Speed = NumberRange.new(6) |
1430 | + | Character.Humanoid.WalkSpeed = Settings.SprintSpeed |
1431 | - | partasdeff.VelocitySpread = 10000 |
1431 | + | Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease |
1432 | - | partasdeff.Enabled=false |
1432 | + | |
1433 | - | for i = 0, 3, 0.1 do |
1433 | + | |
1434 | - | swait() |
1434 | + | Mouse.KeyUp:connect(function(Key) |
1435 | - | if Grabbed == true then |
1435 | + | if Key:upper() == Settings.SprintKey:upper() and Sprinting then |
1436 | - | grab.Humanoid.PlatformStand = true |
1436 | + | Sprinting = false |
1437 | - | --GGyro.position = Partss.Position |
1437 | + | Character.Humanoid.WalkSpeed = 16 |
1438 | - | --GGyro.Parent = grab.Head |
1438 | + | Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease |
1439 | - | grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0) |
1439 | + | Right_Weld.C0 = CFrame.new(0, -1.5, 0) |
1440 | end | |
1441 | - | PlayAnimationFromTable({ |
1441 | + | |
1442 | - | CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1442 | + | Mouse.Button2Down:connect(function() |
1443 | - | CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1443 | + | if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then |
1444 | - | CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1444 | + | Aiming = true |
1445 | - | CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1445 | + | _G.MouseSensitivity = 0.3 |
1446 | - | CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1446 | + | Mouse.Icon = Settings.Icons.Aim |
1447 | - | CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1447 | + | |
1448 | - | }, .1, false) |
1448 | + | if Settings.AimAnim.Enabled then |
1449 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1449 | + | Right_Weld.C1 = CFrame.new() |
1450 | Right_Weld.C0 = CFrame.new() | |
1451 | - | partasdeff.Enabled=true |
1451 | + | delay(0, function() |
1452 | - | grab.Torso.Transparency = 1 |
1452 | + | Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)) |
1453 | - | dmg(grab) |
1453 | + | end) |
1454 | - | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, .8, .8) |
1454 | + | delay(0, function() |
1455 | - | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7) |
1455 | + | Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos) |
1456 | end) | |
1457 | - | coroutine.wrap(function() |
1457 | + | delay(0, function() |
1458 | - | wait(.4) |
1458 | + | if Settings.ChangeFOV[1] then |
1459 | - | partasdeff.Enabled=false |
1459 | + | Camera.FieldOfView = 70 |
1460 | - | end)() |
1460 | + | local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames |
1461 | - | for i = 0, 3.5, 0.1 do |
1461 | + | for i = 1, T_F do |
1462 | - | swait() |
1462 | + | local FOV = 70 - Cam_Dif/T_F * i |
1463 | - | PlayAnimationFromTable({ |
1463 | + | Camera.FieldOfView = FOV |
1464 | - | CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1464 | + | wait(Settings.AimAnim.Time/Settings.AimAnim.Frames) |
1465 | - | CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1465 | + | if not Aiming then |
1466 | - | CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1466 | + | return |
1467 | - | CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1467 | + | |
1468 | - | CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1468 | + | |
1469 | - | CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1469 | + | Camera.FieldOfView = Settings.ChangeFOV[2] |
1470 | - | }, .3, false) |
1470 | + | |
1471 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1471 | + | end) |
1472 | else | |
1473 | Right_Weld.C1 = CFrame.new() | |
1474 | Right_Weld.C0 = CFrame.new() | |
1475 | - | Humanoid.WalkSpeed = 0 |
1475 | + | Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame) |
1476 | - | for i = 0, 3, 0.1 do |
1476 | + | Left_Weld.C1 = Settings.LeftAimPos |
1477 | - | swait() |
1477 | + | if Settings.ChangeFOV[1] then |
1478 | - | PlayAnimationFromTable({ |
1478 | + | Camera.FieldOfView = Settings.ChangeFOV[2] |
1479 | - | CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1479 | + | |
1480 | - | CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1480 | + | |
1481 | - | CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1481 | + | Tool.GripPos = Orig_Grip + Settings.AimGripOffset |
1482 | - | CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1482 | + | Settings.Spread = Settings.Spread - Settings.SpreadReduction |
1483 | - | CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1483 | + | |
1484 | - | CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1484 | + | |
1485 | - | }, .2, false) |
1485 | + | Mouse.Button2Up:connect(function() |
1486 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1486 | + | if Aiming then |
1487 | Mouse.Icon = Settings.Icons.Idle | |
1488 | - | sel = math.random(1,3) |
1488 | + | |
1489 | - | if sel == 1 then |
1489 | + | Tool.GripPos = Orig_Grip |
1490 | - | chatfunc("Aahhh...") |
1490 | + | if Settings.AimAnim.Enabled then |
1491 | - | elseif sel == 2 then |
1491 | + | delay(0, function() |
1492 | - | chatfunc("Oh Sugarie, I thought you're enemy...") |
1492 | + | Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0)) |
1493 | - | elseif sel == 3 then |
1493 | + | end) |
1494 | - | chatfunc("Sigh...") |
1494 | + | delay(0, function() |
1495 | Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos) | |
1496 | - | for i = 0, 5, 0.1 do |
1496 | + | end) |
1497 | - | swait() |
1497 | + | else |
1498 | - | PlayAnimationFromTable({ |
1498 | + | Right_Weld.C1 = Settings.RightPos |
1499 | - | CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1499 | + | Right_Weld.C0 = CFrame.new(0, -1.5, 0) |
1500 | - | CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0), |
1500 | + | Left_Weld.C1 = Settings.LeftPos |
1501 | - | CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1501 | + | |
1502 | - | CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1502 | + | if Settings.ChangeFOV[1] then |
1503 | - | CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1503 | + | Camera.FieldOfView = 70 |
1504 | - | CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1504 | + | |
1505 | - | }, .3, false) |
1505 | + | Settings.Spread = Settings.Spread + Settings.SpreadReduction |
1506 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1506 | + | Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
1507 | Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1508 | wait(0.25) | |
1509 | - | attack = false |
1509 | + | Aiming = false |
1510 | - | Grabbed = false |
1510 | + | _G.MouseSensitivity = 1 |
1511 | - | k:Remove() |
1511 | + | |
1512 | - | Humanoid.WalkSpeed = 8 |
1512 | + | |
1513 | wait() | |
1514 | Camera.Changed:connect(function() | |
1515 | - | function painlessrain2() |
1515 | + | if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then |
1516 | - | attack = true |
1516 | + | Mouse.TargetFilter = workspace |
1517 | - | Humanoid.WalkSpeed = 0 |
1517 | + | Character.Torso.Neck.C1 = CFrame.new() |
1518 | - | local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) |
1518 | + | Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0) |
1519 | end | |
1520 | - | coroutine.wrap(function() |
1520 | + | |
1521 | - | for i = 0, 4 do |
1521 | + | Mouse.Idle:connect(function() |
1522 | - | wait(.2) |
1522 | + | if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then |
1523 | - | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1) |
1523 | + | Mouse.TargetFilter = workspace |
1524 | Character.Torso.Neck.C1 = CFrame.new() | |
1525 | - | end)() |
1525 | + | Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0) |
1526 | - | for i = 0, 4, 0.1 do |
1526 | + | |
1527 | - | swait() |
1527 | + | |
1528 | - | PlayAnimationFromTable({ |
1528 | + | while wait() and Equipped do |
1529 | - | CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1529 | + | if Sprinting then |
1530 | - | CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1530 | + | Can_Shoot = false |
1531 | - | CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1531 | + | Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset |
1532 | - | CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1532 | + | Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset |
1533 | - | CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1533 | + | elseif not Aiming and not Sprinting then |
1534 | - | CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1534 | + | Can_Shoot = true |
1535 | - | }, .07, false) |
1535 | + | Left_Weld.C0 = CFrame.new(0, -1.5, 0) |
1536 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3) |
1536 | + | |
1537 | if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then | |
1538 | - | for i = 0, 1.5, 0.1 do |
1538 | + | Mouse.TargetFilter = nil |
1539 | - | swait() |
1539 | + | Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
1540 | - | PlayAnimationFromTable({ |
1540 | + | Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
1541 | - | CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1541 | + | |
1542 | - | CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1542 | + | |
1543 | - | CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1543 | + | |
1544 | - | CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1544 | + | |
1545 | - | CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1545 | + | local Arms_Made |
1546 | - | CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1546 | + | local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model |
1547 | - | }, .2, false) |
1547 | + | |
1548 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1548 | + | Tool.Equipped:connect(function(Mouse) |
1549 | if Character and not Arms_Made then | |
1550 | - | for i = 0, 0 do |
1550 | + | Arms_Made = true |
1551 | - | Effects.Block.Create(BrickColor.random(), Partss.CFrame, 33,33,33, -1,-1,-1, 0.07) |
1551 | + | local Torso = Character.Torso |
1552 | - | wait(2) |
1552 | + | Torso["Right Shoulder"].Part1 = nil |
1553 | Left_Weld = Instance.new("Weld", Torso) | |
1554 | - | attack = false |
1554 | + | Left_Weld.Name = "Left_Weld" |
1555 | - | Humanoid.WalkSpeed = 8 |
1555 | + | Left_Weld.Part0 = Character.Head |
1556 | - | for i = 0, 99 do |
1556 | + | Left_Weld.C0 = CFrame.new(0, -1.5, 0) |
1557 | - | wait(0.01) |
1557 | + | if not Settings.OneHanded then |
1558 | - | mdmg(ref1, 3) |
1558 | + | Torso["Left Shoulder"].Part1 = nil |
1559 | - | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1) |
1559 | + | Left_Weld.Part1 = Character["Left Arm"] |
1560 | - | ref1.Position = Mouse.hit.p |
1560 | + | |
1561 | - | ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5)) |
1561 | + | Right_Weld = Instance.new("Weld", Torso) |
1562 | - | Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 5, 9999, 5, -5, 0, -5, 0.07) |
1562 | + | Right_Weld.Name = "Right_Weld" |
1563 | - | Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 7,7,7, -9,-9,-9, 0.07) |
1563 | + | Right_Weld.Part0 = Character.Head |
1564 | Right_Weld.Part1 = Character["Right Arm"] | |
1565 | - | ref1:Remove() |
1565 | + | Right_Weld.C0 = CFrame.new(0, -1.5, 0) |
1566 | Left_Weld.C1 = Settings.LeftPos | |
1567 | Right_Weld.C1 = Settings.RightPos | |
1568 | - | function painlessrain() |
1568 | + | |
1569 | - | attack = true |
1569 | + | if Settings.FakeArms and not Fake_Arm_Right then |
1570 | - | Humanoid.WalkSpeed = 0 |
1570 | + | Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone() |
1571 | - | local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) |
1571 | + | Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom" |
1572 | Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new() | |
1573 | - | coroutine.wrap(function() |
1573 | + | local fakeArms = {Fake_Arm_Right, Fake_Arm_Left} |
1574 | - | for i = 0, 4 do |
1574 | + | for i = 1, 2 do |
1575 | - | wait(.2) |
1575 | + | local w = Instance.new("Weld", fakeArms[i]) |
1576 | - | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1) |
1576 | + | w.Part0 = Character[fakeArms[i].Name] |
1577 | w.Part1 = fakeArms[i] | |
1578 | - | end)() |
1578 | + | fakeArms[i].Transparency = Settings.FakeArmTransparency |
1579 | - | for i = 0, 4, 0.1 do |
1579 | + | |
1580 | - | swait() |
1580 | + | Fake_Arm_Model = Instance.new("Model", Camera) |
1581 | - | PlayAnimationFromTable({ |
1581 | + | Fake_Arm_Right.Parent = Fake_Arm_Model |
1582 | - | CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1582 | + | if not Settings.OneHanded then |
1583 | - | CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1583 | + | Fake_Arm_Left.Parent = Fake_Arm_Model |
1584 | - | CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1584 | + | |
1585 | - | CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1585 | + | Fake_Arm_Model.Name = "FakeArms" |
1586 | - | CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1586 | + | if Settings.CharacterMeshes then |
1587 | - | CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1587 | + | for i, v in pairs(Character:GetChildren()) do |
1588 | - | }, .07, false) |
1588 | + | if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then |
1589 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3) |
1589 | + | v:Clone().Parent = Fake_Arm_Model |
1590 | end | |
1591 | - | for i = 0, 1.5, 0.1 do |
1591 | + | |
1592 | - | swait() |
1592 | + | |
1593 | - | PlayAnimationFromTable({ |
1593 | + | if Character:FindFirstChild("Shirt") then |
1594 | - | CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1594 | + | Instance.new("Humanoid", Fake_Arm_Model) |
1595 | - | CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1595 | + | Character.Shirt:Clone().Parent = Fake_Arm_Model |
1596 | - | CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1596 | + | |
1597 | - | CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1597 | + | local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right) |
1598 | - | CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1598 | + | Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(1, 2, 1) |
1599 | - | CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1599 | + | local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left) |
1600 | - | }, .2, false) |
1600 | + | Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(1, 2, 1) |
1601 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1601 | + | |
1602 | end | |
1603 | - | for i = 0, 2 do |
1603 | + | |
1604 | - | Effects.Block.Create(BrickColor.random(), Partss.CFrame, 66,66,66, -1,-1,-1, 0.07) |
1604 | + | |
1605 | - | wait(1) |
1605 | + | Tool.Unequipped:connect(function() |
1606 | Equipped = false | |
1607 | - | attack = false |
1607 | + | Tool.GripPos = Orig_Grip |
1608 | - | Humanoid.WalkSpeed = 8 |
1608 | + | Aiming = false |
1609 | - | for i = 0, 1 do |
1609 | + | Settings.Spread = Orig_Spread |
1610 | - | wait(0.01) |
1610 | + | if Settings.ChangeFOV[1] then |
1611 | - | mdmg(ref1, 50) |
1611 | + | Camera.FieldOfView = 70 |
1612 | - | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1) |
1612 | + | |
1613 | - | ref1.Position = Mouse.hit.p |
1613 | + | if Gui then |
1614 | - | ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5)) |
1614 | + | Gui:Destroy() |
1615 | - | for i = 1,10 do |
1615 | + | Gui = nil |
1616 | - | Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 520, 9999, 520, -1, 0, -1, 0.07) |
1616 | + | |
1617 | - | Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 700,700,700,-1,-1,-1, 0.07) |
1617 | + | for i, v in pairs(Tool.Handle:GetChildren()) do |
1618 | - | end |
1618 | + | if v:IsA("Sound") then |
1619 | v:Stop() | |
1620 | - | ref1:Remove() |
1620 | + | |
1621 | end | |
1622 | if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then | |
1623 | - | function TargetSelect(person) |
1623 | + | Fake_Arm_Model:Destroy() |
1624 | - | local dd=coroutine.wrap(function() |
1624 | + | Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil |
1625 | - | if targetted ~= person then |
1625 | + | |
1626 | - | targetted = person |
1626 | + | if Character and Left_Weld and Right_Weld then |
1627 | - | img2.Size = UDim2.new(1,0,1,0) |
1627 | + | Arms_Made = false |
1628 | - | img2.ImageTransparency = 0 |
1628 | + | local Torso = Character.Torso |
1629 | - | img2.Position = UDim2.new(0,0,0,0) |
1629 | + | Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"] |
1630 | - | for i = 0, 2, 0.1 do |
1630 | + | Left_Weld:Destroy() |
1631 | - | swait() |
1631 | + | Right_Weld:Destroy() |
1632 | - | img2.Size = img2.Size + UDim2.new(.05,0,.05,0) |
1632 | + | |
1633 | - | img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0) |
1633 | + | Sprinting = false |
1634 | - | img2.ImageTransparency = img2.ImageTransparency + 0.05 |
1634 | + | Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
1635 | Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1636 | Character.Humanoid.WalkSpeed = 16 | |
1637 | end) | |
1638 | - | dd() |
1638 | + | end)) |
1639 | NumberValue30.Name = "StoredAmmo" | |
1640 | NumberValue30.Parent = LocalScript29 | |
1641 | - | function LockOn() |
1641 | + | NumberValue30.Value = 999 |
1642 | - | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then |
1642 | + | NumberValue31.Name = "Ammo" |
1643 | - | TargetSelect(Mouse.Target.Parent) |
1643 | + | NumberValue31.Parent = LocalScript29 |
1644 | - | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=606862847", Character, 1, 1) |
1644 | + | NumberValue31.Value = 50 |
1645 | Smoke32.Parent = LocalScript29 | |
1646 | Smoke32.Size = 0.25 | |
1647 | Smoke32.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
1648 | Smoke32.Enabled = false | |
1649 | - | function ofmoosic() -- 2 lazi hoh |
1649 | + | Smoke32.Opacity = 0.10000000149012 |
1650 | - | delays = true |
1650 | + | Smoke32.RiseVelocity = 10 |
1651 | - | while wait() and kkk and kkk.Volume >= 0.02 do |
1651 | + | Smoke32.Color = Color3.new(0.807843, 0.807843, 0.807843) |
1652 | - | kkk.Volume = kkk.Volume - 0.05 |
1652 | + | Smoke33.Name = "Smoke1" |
1653 | Smoke33.Parent = LocalScript29 | |
1654 | - | wait(0.1) |
1654 | + | Smoke33.Size = 0.25 |
1655 | - | kkk.Pitch = 0 |
1655 | + | Smoke33.Color = Color3.new(0.807843, 0.807843, 0.807843) |
1656 | - | kkk.PlaybackSpeed = 0 |
1656 | + | Smoke33.Enabled = false |
1657 | - | play = false |
1657 | + | Smoke33.Opacity = 0.10000000149012 |
1658 | - | delays = false |
1658 | + | Smoke33.RiseVelocity = 10 |
1659 | Smoke33.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
1660 | - | function onmoosic() |
1660 | + | Smoke34.Name = "Smoke2" |
1661 | - | delays = true |
1661 | + | Smoke34.Parent = LocalScript29 |
1662 | - | kkk.Pitch = 1 |
1662 | + | Smoke34.Size = 0.25 |
1663 | - | kkk.PlaybackSpeed = 1 |
1663 | + | Smoke34.Color = Color3.new(0.807843, 0.807843, 0.807843) |
1664 | - | while wait() and kkk and kkk.Volume <= 1.5 do |
1664 | + | Smoke34.Enabled = false |
1665 | - | kkk.Volume = kkk.Volume + 0.05 |
1665 | + | Smoke34.Opacity = 0.10000000149012 |
1666 | Smoke34.RiseVelocity = 10 | |
1667 | - | wait(0.1) |
1667 | + | Smoke34.Color = Color3.new(0.807843, 0.807843, 0.807843) |
1668 | - | play = true |
1668 | + | for i,v in pairs(mas:GetChildren()) do |
1669 | - | delays = false |
1669 | + | v.Parent = game:GetService("Players").LocalPlayer.Backpack |
1670 | pcall(function() v:MakeJoints() end) | |
1671 | - | Mouse.Button1Down:connect(function() |
1671 | + | |
1672 | - | if attack == false and targetted ~= nil then |
1672 | + | mas:Destroy() |
1673 | - | attackone() |
1673 | + | for i,v in pairs(cors) do |
1674 | spawn(function() | |
1675 | pcall(v) | |
1676 | end) | |
1677 | - | Mouse.KeyDown:connect(function(k) |
1677 | + | |
1678 | - | k = k:lower() |
1678 | + | |
1679 | - | if attack == false and k == 'q' then |
1679 | + | |
1680 | - | LockOn() |
1680 | + | function SpawnM4A1() |
1681 | ||
1682 | - | if k == 'z' and attack == false then |
1682 | + | --Converted with ttyyuu12345's model to script plugin v4 |
1683 | - | spawn(function() |
1683 | + | function sandbox(var,func) |
1684 | - | Head.face.Texture = "http://www.roblox.com/asset/?id=664468442" |
1684 | + | local env = getfenv(func) |
1685 | local newenv = setmetatable({},{ | |
1686 | - | Head.face.Texture = Orin |
1686 | + | __index = function(self,k) |
1687 | if k=="script" then | |
1688 | - | hedshoot() |
1688 | + | return var |
1689 | - | elseif k == 'x' and attack == false and targetted ~= nil then |
1689 | + | else |
1690 | return env[k] | |
1691 | - | Head.face.Texture = "http://www.roblox.com/asset/?id=183711814" |
1691 | + | |
1692 | end, | |
1693 | - | Head.face.Texture = Orin |
1693 | + | }) |
1694 | setfenv(func,newenv) | |
1695 | - | moarblood() |
1695 | + | return func |
1696 | - | elseif k == 'c' and attack == false then |
1696 | + | |
1697 | cors = {} | |
1698 | - | Head.face.Texture = "http://www.roblox.com/asset/?id=168092687" |
1698 | + | mas = Instance.new("Model",game:GetService("Lighting")) |
1699 | Tool0 = Instance.new("Tool") | |
1700 | - | Head.face.Texture = Orin |
1700 | + | Part1 = Instance.new("Part") |
1701 | BlockMesh2 = Instance.new("BlockMesh") | |
1702 | - | painlessrain() |
1702 | + | PointLight3 = Instance.new("PointLight") |
1703 | - | chatfunc("Boom.") |
1703 | + | BillboardGui4 = Instance.new("BillboardGui") |
1704 | - | elseif k == 'v' and attack == false then |
1704 | + | ImageLabel5 = Instance.new("ImageLabel") |
1705 | Script6 = Instance.new("Script") | |
1706 | - | Head.face.Texture = "http://www.roblox.com/asset/?id=183708981" |
1706 | + | Part7 = Instance.new("Part") |
1707 | BlockMesh8 = Instance.new("BlockMesh") | |
1708 | - | Head.face.Texture = Orin |
1708 | + | LocalScript9 = Instance.new("LocalScript") |
1709 | NumberValue10 = Instance.new("NumberValue") | |
1710 | - | painlessrain2() |
1710 | + | NumberValue11 = Instance.new("NumberValue") |
1711 | - | wait(6) |
1711 | + | Smoke12 = Instance.new("Smoke") |
1712 | - | chatfunc("Ded!") |
1712 | + | Smoke13 = Instance.new("Smoke") |
1713 | - | elseif k == 'e' and attack == false then |
1713 | + | Smoke14 = Instance.new("Smoke") |
1714 | - | shoot() |
1714 | + | Part15 = Instance.new("Part") |
1715 | - | elseif k == 'g' and delays == false and Character.Name == "Skrubl0rdzI" then |
1715 | + | FileMesh16 = Instance.new("FileMesh") |
1716 | - | delays = true |
1716 | + | Sound17 = Instance.new("Sound") |
1717 | - | chatfunc("Finally!") |
1717 | + | Sound18 = Instance.new("Sound") |
1718 | Sound19 = Instance.new("Sound") | |
1719 | - | chatfunc("i pay 999 tix for dis gun.") |
1719 | + | Sound20 = Instance.new("Sound") |
1720 | - | wait(4) |
1720 | + | Sound21 = Instance.new("Sound") |
1721 | - | chatfunc("Now let testing!") |
1721 | + | Part22 = Instance.new("Part") |
1722 | - | delays = false |
1722 | + | FileMesh23 = Instance.new("FileMesh") |
1723 | - | elseif k == 'm' and play == true and delays == false then |
1723 | + | Part24 = Instance.new("Part") |
1724 | - | ofmoosic() |
1724 | + | FileMesh25 = Instance.new("FileMesh") |
1725 | - | elseif k == 'm' and play == false and delays == false then |
1725 | + | Part26 = Instance.new("Part") |
1726 | - | onmoosic() |
1726 | + | FileMesh27 = Instance.new("FileMesh") |
1727 | Part28 = Instance.new("Part") | |
1728 | FileMesh29 = Instance.new("FileMesh") | |
1729 | Tool0.Name = "M4A1" | |
1730 | - | kkk = Instance.new("Sound",Character) |
1730 | + | Tool0.Parent = mas |
1731 | - | kkk.Volume = 3 |
1731 | + | Tool0.GripForward = Vector3.new(0, 0, 1) |
1732 | - | kkk.Pitch = 1 |
1732 | + | Tool0.GripPos = Vector3.new(0, 0, 0.5) |
1733 | - | kkk.SoundId = "rbxassetid://494244670" |
1733 | + | Tool0.GripRight = Vector3.new(-0.99999994, 0, 0) |
1734 | - | kkk:Play() |
1734 | + | Part1.Name = "SmokePart" |
1735 | - | kkk.Name = "a" |
1735 | + | Part1.Parent = Tool0 |
1736 | - | kkk.Looped = true |
1736 | + | Part1.Material = Enum.Material.SmoothPlastic |
1737 | Part1.BrickColor = BrickColor.new("Dark stone grey") | |
1738 | Part1.Transparency = 1 | |
1739 | - | coroutine.wrap(function() |
1739 | + | Part1.Anchored = true |
1740 | - | while true do |
1740 | + | Part1.CanCollide = false |
1741 | - | swait() |
1741 | + | Part1.FormFactor = Enum.FormFactor.Custom |
1742 | - | for i, v in pairs(Character.WeaponModel:GetChildren()) do |
1742 | + | Part1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) |
1743 | - | if v:IsA("Part") then |
1743 | + | Part1.CFrame = CFrame.new(18.6962605, -7.70208406, 29.2262001, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
1744 | - | v.Anchored = false |
1744 | + | Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
1745 | Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1746 | Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1747 | - | for i, v in pairs(Character:GetChildren()) do |
1747 | + | Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
1748 | - | if v:IsA("Part") then |
1748 | + | Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
1749 | - | v.Anchored = false |
1749 | + | Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
1750 | - | elseif v:IsA("Accessory") then |
1750 | + | Part1.Color = Color3.new(0.388235, 0.372549, 0.384314) |
1751 | - | v.Handle.Anchored = false |
1751 | + | Part1.Position = Vector3.new(18.6962605, -7.70208406, 29.2262001) |
1752 | Part1.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1753 | BlockMesh2.Parent = Part1 | |
1754 | BlockMesh2.Scale = Vector3.new(0.658373058, 0.658372879, 0.658373058) | |
1755 | - | end)() |
1755 | + | BlockMesh2.Scale = Vector3.new(0.658373058, 0.658372879, 0.658373058) |
1756 | - | coroutine.wrap(function() |
1756 | + | PointLight3.Name = "Flash" |
1757 | - | while 1 do |
1757 | + | PointLight3.Parent = Part1 |
1758 | - | swait() |
1758 | + | PointLight3.Color = Color3.new(1, 0.666667, 0) |
1759 | - | if doe <= 360 then |
1759 | + | PointLight3.Enabled = false |
1760 | - | doe = doe + 2 |
1760 | + | PointLight3.Brightness = 3 |
1761 | PointLight3.Range = 10 | |
1762 | - | doe = 0 |
1762 | + | PointLight3.Color = Color3.new(1, 0.666667, 0) |
1763 | BillboardGui4.Name = "Light" | |
1764 | BillboardGui4.Parent = Part1 | |
1765 | - | end)() |
1765 | + | BillboardGui4.Size = UDim2.new(2.5, 0, 2.5, 0) |
1766 | - | while true do |
1766 | + | BillboardGui4.Active = true |
1767 | - | swait() |
1767 | + | ImageLabel5.Name = "Light" |
1768 | - | for i, v in pairs(Character:GetChildren()) do |
1768 | + | ImageLabel5.Parent = BillboardGui4 |
1769 | - | if v:IsA("Part") then |
1769 | + | ImageLabel5.Transparency = 1 |
1770 | - | v.Material = "SmoothPlastic" |
1770 | + | ImageLabel5.Size = UDim2.new(2, 0, 2, 0) |
1771 | - | elseif v:IsA("Accessory") then |
1771 | + | ImageLabel5.Position = UDim2.new(-0.5, 0, -0.5, 0) |
1772 | - | v:WaitForChild("Handle").Material = "SmoothPlastic" |
1772 | + | ImageLabel5.Active = true |
1773 | ImageLabel5.Visible = false | |
1774 | ImageLabel5.BackgroundColor3 = Color3.new(0.756863, 0.752941, 0.764706) | |
1775 | - | while true do |
1775 | + | ImageLabel5.BackgroundTransparency = 1 |
1776 | - | swait() |
1776 | + | ImageLabel5.Image = "http://www.roblox.com/asset/?id=68683102" |
1777 | - | Character.Humanoid.MaxHealth = math.huge |
1777 | + | Script6.Parent = BillboardGui4 |
1778 | - | Character.Humanoid.Health = math.huge |
1778 | + | table.insert(cors,sandbox(Script6,function() |
1779 | - | imgl.Rotation = imgl.Rotation + 3 |
1779 | + | script.Parent.Adornee = script.Parent.Parent |
1780 | - | img2.Rotation = img2.Rotation + 3 |
1780 | + | end)) |
1781 | - | if targetted ~= nil then |
1781 | + | Part7.Name = "AimPart" |
1782 | - | abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso") |
1782 | + | Part7.Parent = Tool0 |
1783 | - | abss.Enabled = true |
1783 | + | Part7.Material = Enum.Material.SmoothPlastic |
1784 | - | elseif targetted == nil then |
1784 | + | Part7.BrickColor = BrickColor.new("Dark stone grey") |
1785 | - | abss.Adornee = nil |
1785 | + | Part7.Transparency = 1 |
1786 | - | abss.Enabled = false |
1786 | + | Part7.Anchored = true |
1787 | Part7.CanCollide = false | |
1788 | Part7.FormFactor = Enum.FormFactor.Custom | |
1789 | - | P=Instance.new("ForceField",Character) |
1789 | + | Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) |
1790 | - | P.Visible = false |
1790 | + | Part7.CFrame = CFrame.new(18.6232586, -7.23058319, 34.3801384, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
1791 | Part7.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1792 | - | while true and imgl.Rotation >= 360 do |
1792 | + | Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
1793 | - | imgl.Rotation = 0 |
1793 | + | Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
1794 | - | img2.Rotation = 0 |
1794 | + | Part7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
1795 | Part7.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1796 | - | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude |
1796 | + | Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
1797 | - | velocity = RootPart.Velocity.y |
1797 | + | Part7.Color = Color3.new(0.388235, 0.372549, 0.384314) |
1798 | - | sine = sine + change |
1798 | + | Part7.Position = Vector3.new(18.6232586, -7.23058319, 34.3801384) |
1799 | - | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) |
1799 | + | Part7.Color = Color3.new(0.388235, 0.372549, 0.384314) |
1800 | - | if RootPart.Velocity.y > 1 and hit == nil then |
1800 | + | BlockMesh8.Parent = Part7 |
1801 | - | Anim = "Jump" |
1801 | + | BlockMesh8.Scale = Vector3.new(0.141079962, 0.357402384, 0.141079962) |
1802 | - | if attack == false then |
1802 | + | BlockMesh8.Scale = Vector3.new(0.141079962, 0.357402384, 0.141079962) |
1803 | - | PlayAnimationFromTable({ |
1803 | + | |
1804 | - | CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1804 | + | --Gun Gui |
1805 | - | CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1805 | + | |
1806 | - | CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1806 | + | -- Objects |
1807 | - | CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1807 | + | |
1808 | - | CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1808 | + | local Gui = Instance.new("ScreenGui") |
1809 | - | CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1809 | + | local Frame = Instance.new("Frame") |
1810 | - | }, .3, false) |
1810 | + | local AmmoDisplay = Instance.new("TextLabel") |
1811 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1811 | + | local StoredAmmoDisplay = Instance.new("TextLabel") |
1812 | local _000 = Instance.new("TextLabel") | |
1813 | - | elseif RootPart.Velocity.y < -1 and hit == nil then |
1813 | + | local _000_2 = Instance.new("TextLabel") |
1814 | - | Anim = "Fall" |
1814 | + | |
1815 | - | if attack == false then |
1815 | + | -- Properties |
1816 | - | PlayAnimationFromTable({ |
1816 | + | |
1817 | - | CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1817 | + | Gui.Name = "Gui" |
1818 | - | CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1818 | + | Gui.Parent = LocalScript9 |
1819 | - | CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1819 | + | |
1820 | - | CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1820 | + | Frame.Parent = Gui |
1821 | - | CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1821 | + | Frame.BackgroundColor3 = Color3.new(0, 0, 0) |
1822 | - | CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1822 | + | Frame.BackgroundTransparency = 1 |
1823 | - | }, .3, false) |
1823 | + | Frame.BorderColor3 = Color3.new(0.466667, 0.466667, 0.466667) |
1824 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1824 | + | Frame.BorderSizePixel = 0 |
1825 | Frame.Position = UDim2.new(0.125, -5, 1.14999998, -120) | |
1826 | - | elseif Torsovelocity < 1 and hit ~= nil then |
1826 | + | Frame.Size = UDim2.new(-0.100000001, 0, -0.0399999991, 0) |
1827 | - | Anim = "Idle" |
1827 | + | Frame.SizeConstraint = Enum.SizeConstraint.RelativeXX |
1828 | - | if attack == false then |
1828 | + | |
1829 | - | change = 1 |
1829 | + | AmmoDisplay.Name = "AmmoDisplay" |
1830 | - | PlayAnimationFromTable({ |
1830 | + | AmmoDisplay.Parent = Frame |
1831 | - | CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1831 | + | AmmoDisplay.BackgroundColor3 = Color3.new(0.501961, 0, 0) |
1832 | - | CFrame.new(-0.0575585738, 1.52553558, 0, 0, 0, 0, 0, 0, 0, 0.0143168001, 0, 0.897985697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1832 | + | AmmoDisplay.BackgroundTransparency = 1 |
1833 | - | CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)), |
1833 | + | AmmoDisplay.Position = UDim2.new(-0.0599999987, 0, 0, 0) |
1834 | - | CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)), |
1834 | + | AmmoDisplay.Size = UDim2.new(0.540000021, 0, 1.25, 0) |
1835 | - | CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1835 | + | AmmoDisplay.ZIndex = 2 |
1836 | - | CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1836 | + | AmmoDisplay.Font = Enum.Font.SourceSansBold |
1837 | - | }, .3, false) |
1837 | + | AmmoDisplay.FontSize = Enum.FontSize.Size36 |
1838 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1838 | + | AmmoDisplay.Text = "30" |
1839 | AmmoDisplay.TextColor3 = Color3.new(1, 1, 1) | |
1840 | - | elseif Torsovelocity > 2 and hit ~= nil then |
1840 | + | AmmoDisplay.TextScaled = true |
1841 | - | Anim = "Walk" |
1841 | + | AmmoDisplay.TextSize = 36 |
1842 | - | if attack == false then |
1842 | + | AmmoDisplay.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412) |
1843 | - | PlayAnimationFromTable({ |
1843 | + | AmmoDisplay.TextWrapped = true |
1844 | - | CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0), |
1844 | + | AmmoDisplay.TextXAlignment = Enum.TextXAlignment.Right |
1845 | - | CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
1845 | + | |
1846 | - | CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0), |
1846 | + | StoredAmmoDisplay.Name = "StoredAmmoDisplay" |
1847 | - | CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0), |
1847 | + | StoredAmmoDisplay.Parent = Frame |
1848 | - | CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0), |
1848 | + | StoredAmmoDisplay.BackgroundColor3 = Color3.new(0.501961, 0, 0) |
1849 | - | CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0), |
1849 | + | StoredAmmoDisplay.BackgroundTransparency = 1 |
1850 | - | }, .3, false) |
1850 | + | StoredAmmoDisplay.Position = UDim2.new(0.419999987, 0, 0.25, 0) |
1851 | - | moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) |
1851 | + | StoredAmmoDisplay.Size = UDim2.new(0.550000012, 0, 0.75, 0) |
1852 | StoredAmmoDisplay.ZIndex = 2 | |
1853 | StoredAmmoDisplay.Font = Enum.Font.SourceSans | |
1854 | - | if 0 < #Effects then |
1854 | + | StoredAmmoDisplay.FontSize = Enum.FontSize.Size14 |
1855 | - | for e = 1, #Effects do |
1855 | + | StoredAmmoDisplay.Text = "360" |
1856 | - | if Effects[e] ~= nil then |
1856 | + | StoredAmmoDisplay.TextColor3 = Color3.new(1, 1, 1) |
1857 | - | local Thing = Effects[e] |
1857 | + | StoredAmmoDisplay.TextScaled = true |
1858 | - | if Thing ~= nil then |
1858 | + | StoredAmmoDisplay.TextSize = 14 |
1859 | - | local Part = Thing[1] |
1859 | + | StoredAmmoDisplay.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412) |
1860 | - | local Mode = Thing[2] |
1860 | + | StoredAmmoDisplay.TextWrapped = true |
1861 | - | local Delay = Thing[3] |
1861 | + | StoredAmmoDisplay.TextXAlignment = Enum.TextXAlignment.Right |
1862 | - | local IncX = Thing[4] |
1862 | + | |
1863 | - | local IncY = Thing[5] |
1863 | + | _000.Name = "000" |
1864 | - | local IncZ = Thing[6] |
1864 | + | _000.Parent = Frame |
1865 | - | if Thing[2] == "Shoot" then |
1865 | + | _000.BackgroundColor3 = Color3.new(0.501961, 0, 0) |
1866 | - | local Look = Thing[1] |
1866 | + | _000.BackgroundTransparency = 1 |
1867 | - | local move = 30 |
1867 | + | _000.Position = UDim2.new(0.419999987, 0, 0.25, 0) |
1868 | - | if Thing[8] == 3 then |
1868 | + | _000.Size = UDim2.new(0.550000012, 0, 0.75, 0) |
1869 | - | move = 10 |
1869 | + | _000.ZIndex = 2 |
1870 | _000.Font = Enum.Font.SourceSans | |
1871 | - | local hit, pos = rayCast(Thing[4], Thing[1], move, m) |
1871 | + | _000.FontSize = Enum.FontSize.Size14 |
1872 | - | if Thing[10] ~= nil then |
1872 | + | _000.Text = "000" |
1873 | - | da = pos |
1873 | + | _000.TextColor3 = Color3.new(1, 1, 1) |
1874 | - | cf2 = CFrame.new(Thing[4], Thing[10].Position) |
1874 | + | _000.TextScaled = true |
1875 | - | cfa = CFrame.new(Thing[4], pos) |
1875 | + | _000.TextSize = 14 |
1876 | - | tehCF = cfa:lerp(cf2, 0.2) |
1876 | + | _000.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412) |
1877 | - | Thing[1] = tehCF.lookVector |
1877 | + | _000.TextTransparency = 0.80000001192093 |
1878 | _000.TextWrapped = true | |
1879 | - | local mag = (Thing[4] - pos).magnitude |
1879 | + | _000.TextXAlignment = Enum.TextXAlignment.Right |
1880 | - | Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2) |
1880 | + | |
1881 | - | if Thing[8] == 2 then |
1881 | + | _000_2.Name = "000" |
1882 | - | Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1) |
1882 | + | _000_2.Parent = Frame |
1883 | _000_2.BackgroundColor3 = Color3.new(0.501961, 0, 0) | |
1884 | - | Thing[4] = Thing[4] + Look * move |
1884 | + | _000_2.BackgroundTransparency = 1 |
1885 | - | Thing[3] = Thing[3] - 1 |
1885 | + | _000_2.Position = UDim2.new(-0.25, 0, 0, 0) |
1886 | - | if 2 < Thing[5] then |
1886 | + | _000_2.Size = UDim2.new(0.75, 0, 1.25, 0) |
1887 | - | Thing[5] = Thing[5] - 0.3 |
1887 | + | _000_2.ZIndex = 2 |
1888 | - | Thing[6] = Thing[6] - 0.3 |
1888 | + | _000_2.Font = Enum.Font.SourceSansBold |
1889 | _000_2.FontSize = Enum.FontSize.Size48 | |
1890 | - | if hit ~= nil then |
1890 | + | _000_2.Text = "000" |
1891 | - | Thing[3] = 0 |
1891 | + | _000_2.TextColor3 = Color3.new(1, 1, 1) |
1892 | - | if Thing[8] == 1 or Thing[8] == 3 then |
1892 | + | _000_2.TextScaled = true |
1893 | - | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) |
1893 | + | _000_2.TextSize = 48 |
1894 | - | else |
1894 | + | _000_2.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412) |
1895 | - | if Thing[8] == 2 then |
1895 | + | _000_2.TextTransparency = 0.80000001192093 |
1896 | - | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) |
1896 | + | _000_2.TextWrapped = true |
1897 | - | if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then |
1897 | + | _000_2.TextXAlignment = Enum.TextXAlignment.Right |
1898 | - | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) |
1898 | + | |
1899 | - | ref.Anchored = true |
1899 | + | |
1900 | - | ref.CFrame = CFrame.new(pos) |
1900 | + | LocalScript9.Name = "Gun_Script" |
1901 | - | CFuncs["Sound"].Create("161006093", ref, 1, 1.2) |
1901 | + | LocalScript9.Parent = Tool0 |
1902 | - | game:GetService("Debris"):AddItem(ref, 0.2) |
1902 | + | table.insert(cors,sandbox(LocalScript9,function() |
1903 | - | Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2) |
1903 | + | sp = script.Parent |
1904 | - | Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1) |
1904 | + | |
1905 | - | MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1) |
1905 | + | Mesh = false -- If true will load BC 2.0 Arm meshes as well. |
1906 | - | end |
1906 | + | Shirt = true -- If true will load the user's shirt to the arms as well |
1907 | - | end |
1907 | + | |
1908 | function onEquipped(mouse) | |
1909 | - | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) |
1909 | + | local Player = game:GetService("Players").LocalPlayer |
1910 | - | ref.Anchored = true |
1910 | + | local Cam = game.Workspace.CurrentCamera |
1911 | - | ref.CFrame = CFrame.new(pos) |
1911 | + | |
1912 | - | Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07) |
1912 | + | local Arms = Instance.new("Model") |
1913 | - | game:GetService("Debris"):AddItem(ref, 1) |
1913 | + | Arms.Name = "Arms" |
1914 | Arms.Parent = Cam | |
1915 | - | if Thing[3] <= 0 then |
1915 | + | |
1916 | - | table.remove(Effects, e) |
1916 | + | if Shirt == true then |
1917 | local Humanoid = Instance.new("Humanoid") | |
1918 | Humanoid.MaxHealth = 0 | |
1919 | - | do |
1919 | + | Humanoid.Health = 0 |
1920 | - | do |
1920 | + | Humanoid.Name = "" |
1921 | - | if Thing[2] == "FireWave" then |
1921 | + | Humanoid.Parent = Arms |
1922 | - | if Thing[3] <= Thing[4] then |
1922 | + | |
1923 | - | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0) |
1923 | + | local newShirt = Player.Character:FindFirstChild("Shirt"):clone() |
1924 | - | Thing[3] = Thing[3] + 1 |
1924 | + | newShirt.Parent = Arms |
1925 | - | Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5]) |
1925 | + | else end |
1926 | - | else |
1926 | + | |
1927 | - | Part.Parent = nil |
1927 | + | local RightArm = Player.Character:FindFirstChild("Right Arm"):clone() |
1928 | - | table.remove(Effects, e) |
1928 | + | RightArm.Name = "Right Arm" |
1929 | - | end |
1929 | + | RightArm.Transparency = 0 |
1930 | ||
1931 | - | if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then |
1931 | + | local w = Instance.new("Weld") |
1932 | - | if Thing[1].Transparency <= 1 then |
1932 | + | w.Part0 = RightArm |
1933 | - | if Thing[2] == "Block1" then |
1933 | + | w.Part1 = Player.Character:FindFirstChild("Right Arm") |
1934 | - | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
1934 | + | w.C0 = CFrame.new() |
1935 | - | Mesh = Thing[7] |
1935 | + | w.C1 = CFrame.new() |
1936 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) |
1936 | + | w.Parent = RightArm |
1937 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
1937 | + | RightArm.Parent = Arms |
1938 | - | else |
1938 | + | |
1939 | - | if Thing[2] == "Block2" then |
1939 | + | local LeftArm = Player.Character:FindFirstChild("Left Arm"):clone() |
1940 | - | Thing[1].CFrame = Thing[1].CFrame |
1940 | + | LeftArm.Name = "Left Arm" |
1941 | - | Mesh = Thing[7] |
1941 | + | LeftArm.Transparency = 0 |
1942 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) |
1942 | + | |
1943 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
1943 | + | local w = Instance.new("Weld") |
1944 | - | else |
1944 | + | w.Part0 = LeftArm |
1945 | - | if Thing[2] == "Fire" then |
1945 | + | w.Part1 = Player.Character:FindFirstChild("Left Arm") |
1946 | - | Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0) |
1946 | + | w.C0 = CFrame.new() |
1947 | - | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
1947 | + | w.C1 = CFrame.new() |
1948 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
1948 | + | w.Parent = LeftArm |
1949 | - | else |
1949 | + | LeftArm.Parent = Arms |
1950 | - | if Thing[2] == "Cylinder" then |
1950 | + | |
1951 | - | Mesh = Thing[7] |
1951 | + | if Mesh ~= false then |
1952 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) |
1952 | + | local LeftArmMesh = script:FindFirstChild("LeftArm") |
1953 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
1953 | + | LeftArmMesh.Parent = LeftArm |
1954 | - | else |
1954 | + | local RightArmMesh = script:FindFirstChild("RightArm") |
1955 | - | if Thing[2] == "Blood" then |
1955 | + | RightArmMesh.Parent = RightArm |
1956 | - | Mesh = Thing[7] |
1956 | + | else end |
1957 | - | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0) |
1957 | + | |
1958 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) |
1958 | + | |
1959 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
1959 | + | |
1960 | - | else |
1960 | + | function onUnequipped(mouse) |
1961 | - | if Thing[2] == "Elec" then |
1961 | + | local Player = game:GetService("Players").LocalPlayer |
1962 | - | Mesh = Thing[10] |
1962 | + | local Cam = game.Workspace.CurrentCamera |
1963 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) |
1963 | + | for _, Model in pairs(Cam:GetChildren()) do |
1964 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
1964 | + | if Model.Name == "Arms" then |
1965 | - | else |
1965 | + | Model:remove() |
1966 | - | if Thing[2] == "Disappear" then |
1966 | + | else end |
1967 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
1967 | + | |
1968 | - | else |
1968 | + | |
1969 | - | if Thing[2] == "Shatter" then |
1969 | + | |
1970 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
1970 | + | sp.Equipped:connect(onEquipped) |
1971 | - | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) |
1971 | + | sp.Unequipped:connect(onUnequipped) |
1972 | - | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) |
1972 | + | |
1973 | - | Thing[6] = Thing[6] + Thing[5] |
1973 | + | wait(0.5) |
1974 | - | end |
1974 | + | --Made by YouTubes-- |
1975 | - | end |
1975 | + | --Edit settings below-- |
1976 | - | end |
1976 | + | local Tool = script.Parent |
1977 | - | end |
1977 | + | local Settings = { |
1978 | - | end |
1978 | + | Range = 2500 |
1979 | - | end |
1979 | + | ,Spread = 8 |
1980 | - | end |
1980 | + | ,Damage = {30, 30} |
1981 | - | end |
1981 | + | ,HeadShotDamage = {60, 60} |
1982 | - | else |
1982 | + | ,Bullets = 1 |
1983 | - | Part.Parent = nil |
1983 | + | ,FireRate = 0.068 |
1984 | - | table.remove(Effects, e) |
1984 | + | ,Automatic = true |
1985 | - | end |
1985 | + | ,AntiTK = false |
1986 | ,ImpactDuration = .5 | |
1987 | --Reload | |
1988 | ,ReloadKey = "R" | |
1989 | ,ReloadTime = 1.63 | |
1990 | ,Ammo = 30 | |
1991 | ,IncludeChamberedBullet = true | |
1992 | --Gui | |
1993 | ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale) | |
1994 | - | end |
1994 | + | --Arms |
1995 | ,OneHanded = false | |
1996 | ,FakeArms = true | |
1997 | ,FakeArmTransparency = 0 | |
1998 | -- (+Left to -Right, +Fward to -Bward, +Up to -Down) (+Up to -Down, +Left to -Right, +Counter to -Clock) | |
1999 | ,RightPos = CFrame.new(-0.75, -0.25, 0.45) * CFrame.Angles(math.rad(-90), 0, 0) | |
2000 | ,LeftPos = CFrame.new(1.2, 0.21, 0.55)* CFrame.Angles(math.rad(-90), math.rad(55), math.rad(5), 0) | |
2001 | ,AimPart = Tool.AimPart | |
2002 | ,AimPartOffset = CFrame.new() | |
2003 | ,AimGripOffset = Vector3.new(0, 0, 0) | |
2004 | ,LeftAimPos = CFrame.new(1, 0.9, 0.35) * CFrame.Angles(math.rad(-95), math.rad(20), math.rad(0), 00) | |
2005 | ,AimAnim = { | |
2006 | Enabled = false | |
2007 | ,Frames = 50 | |
2008 | ,Time = 0.1 | |
2009 | } | |
2010 | ,ChangeFOV = {true, 45} | |
2011 | ,SpreadReduction = 8 | |
2012 | --Weld | |
2013 | ,Weld = true | |
2014 | --Mouse | |
2015 | ,Icons = { | |
2016 | Idle = "rbxassetid://70288585" | |
2017 | ,Fire1 = "rbxassetid://70288578" | |
2018 | ,Fire2 = "rbxassetid://70288572" | |
2019 | ,Fire3 = "rbxassetid://70288578" | |
2020 | ,Reload = "rbxassetid://70288599" | |
2021 | ,Aim = "rbxasset://textures/Blank.png" | |
2022 | } | |
2023 | ,FireMouseAnimTime = 0.15 | |
2024 | --Recoil | |
2025 | ,Recoil = math.rad(0.79) | |
2026 | --Smoke | |
2027 | ,Smoke = true | |
2028 | ,SmokePart = Tool.SmokePart | |
2029 | ,Smokes = {{script.Smoke, 6, 0.01}, {script.Smoke1, 0.01}, {script.Smoke2, 0.01}} | |
2030 | --Sprint | |
2031 | ,Sprint = true | |
2032 | ,SprintSpeed = 25 | |
2033 | ,SprintKey = "0" | |
2034 | ,SprintSpreadIncrease = 40 | |
2035 | ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0) | |
2036 | ,DropHats = true | |
2037 | } | |
2038 | ||
2039 | --Do not edit below this lign-- | |
2040 | ||
2041 | local Orig_Spread = Settings.Spread | |
2042 | local Orig_Grip = Tool.GripPos | |
2043 | ||
2044 | local Player = game.Players.LocalPlayer | |
2045 | local Character = Player.Character | |
2046 | ||
2047 | local Camera = workspace.CurrentCamera | |
2048 | ||
2049 | local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo | |
2050 | ||
2051 | local Gui, CanUpdateGui = nil, true | |
2052 | ||
2053 | local Sprinting, Equipped | |
2054 | ||
2055 | function Update_Gui() | |
2056 | if Gui and CanUpdateGui then | |
2057 | Gui.Frame.AmmoDisplay.Text = Ammo.Value | |
2058 | Gui.Frame.StoredAmmoDisplay.Text = StoredAmmo.Value | |
2059 | end | |
2060 | end | |
2061 | ||
2062 | local Welded | |
2063 | if Settings.Weld then | |
2064 | delay(0, function() | |
2065 | local weldC0s = {} | |
2066 | for i, v in pairs(Tool:GetChildren()) do | |
2067 | if v:IsA("BasePart") and v ~= Tool.Handle then | |
2068 | table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)}) | |
2069 | v.Anchored = false | |
2070 | end | |
2071 | end | |
2072 | Tool.Handle.Anchored = false | |
2073 | local welds = {} | |
2074 | Tool.Equipped:connect(function() | |
2075 | for i, v in ipairs(welds) do | |
2076 | v.Part1 = nil | |
2077 | v:Destroy() | |
2078 | end | |
2079 | for i, v in ipairs(weldC0s) do | |
2080 | if v[1] and v[2] then | |
2081 | local w = Instance.new("Weld", Tool.Handle) | |
2082 | w.Part0 = Tool.Handle | |
2083 | w.Part1 = v[1] | |
2084 | w.C0 = v[2] | |
2085 | table.insert(welds, w) | |
2086 | end | |
2087 | end | |
2088 | end) | |
2089 | wait() | |
2090 | Welded = true | |
2091 | end) | |
2092 | end | |
2093 | ||
2094 | local Left_Weld, Right_Weld | |
2095 | ||
2096 | Ammo.Changed:connect(Update_Gui) | |
2097 | StoredAmmo.Changed:connect(Update_Gui) | |
2098 | ||
2099 | Settings.Range = math.min(Settings.Range, 999) | |
2100 | ||
2101 | local Ignore_Model = workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", workspace) | |
2102 | Ignore_Model.Name = "Ray_Ignore" | |
2103 | ||
2104 | local Ray_Ignore = {Character, Ignore_Model, Camera} | |
2105 | ||
2106 | Character.Humanoid.Died:connect(function() | |
2107 | Tool.Parent = Player.Backpack | |
2108 | end) | |
2109 | ||
2110 | function Fire(Mouse) | |
2111 | local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10)) | |
2112 | local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range) | |
2113 | local Hit, Pos = workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore) | |
2114 | if Hit and Hit.Parent:FindFirstChild("Humanoid") then | |
2115 | local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent) | |
2116 | if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then | |
2117 | return | |
2118 | end | |
2119 | local Humanoid = Hit.Parent.Humanoid | |
2120 | local c = Instance.new("ObjectValue") | |
2121 | c.Name = "creator" | |
2122 | c.Value = Player | |
2123 | game.Debris:AddItem(c, 3) | |
2124 | c.Parent = Humanoid | |
2125 | if Hit.Name == "Head" then | |
2126 | Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2]) | |
2127 | else | |
2128 | Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2]) | |
2129 | end | |
2130 | elseif Hit then | |
2131 | local Hit_Part = Instance.new("Part", Ignore_Model) | |
2132 | Hit_Part.FormFactor = "Custom" | |
2133 | Hit_Part.TopSurface = 0 | |
2134 | Hit_Part.BottomSurface = 0 | |
2135 | Hit_Part.Anchored = true | |
2136 | Hit_Part.CanCollide = false | |
2137 | Hit_Part.Size = Vector3.new() | |
2138 | Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360)) | |
2139 | Hit_Part.BrickColor = BrickColor.new("Black") | |
2140 | Hit_Part.Material = "Metal" | |
2141 | local Meta = Instance.new("Sound") | |
2142 | Meta.Name = "Crack" | |
2143 | Meta.SoundId = "rbxassetid://151284431" | |
2144 | Meta.Volume = 0.3 | |
2145 | Meta.Pitch = 2 | |
2146 | Meta.Parent = Hit_Part | |
2147 | Meta:play() | |
2148 | local Cur = Instance.new("SpecialMesh") | |
2149 | Cur.MeshType = "Sphere" | |
2150 | Cur.Parent = Hit_Part | |
2151 | Cur.Scale = Vector3.new(0.5,0.5,0.5) | |
2152 | Instance.new("Smoke", Hit_Part).Opacity = 15 | |
2153 | local g = Instance.new("PointLight", Hit_Part) | |
2154 | g.Color = Color3.new(0, 0, 0) | |
2155 | g.Range = 0 | |
2156 | g.Shadows = true | |
2157 | local PE = Instance.new("ParticleEmitter") | |
2158 | PE.Parent = Hit_Part | |
2159 | PE.Size = NumberSequence.new(0.75) | |
2160 | PE.LightEmission = 0 | |
2161 | PE.Lifetime = NumberRange.new(5) | |
2162 | PE.ZOffset = 0.5 | |
2163 | PE.Texture = "http://www.roblox.com/asset/?id=133619974" | |
2164 | PE.Rate = 50 | |
2165 | PE.Speed = NumberRange.new(2.5) | |
2166 | PE.VelocitySpread = NumberSequence.new(-0.05) | |
2167 | PE.Transparency = NumberSequence.new(-1) | |
2168 | game.Debris:AddItem(Hit_Part, Settings.ImpactDuration) | |
2169 | game.Debris:AddItem(PE, 0.17) | |
2170 | --[[ if not Hit.Anchored then | |
2171 | local w = Instance.new("Weld", Hit_Part) | |
2172 | w.Part0 = Hit | |
2173 | w.Part1 = Hit_Part | |
2174 | w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame) | |
2175 | Hit_Part.Anchored = false | |
2176 | end]] | |
2177 | if Hit.Transparency >= 0.1 then | |
2178 | Hit:BreakJoints() | |
2179 | Hit.Anchored = false | |
2180 | Hit.Size = Hit.Size /2 | |
2181 | local sound = Instance.new("Sound", Hit) | |
2182 | sound.Volume = 10 | |
2183 | sound.SoundId = "rbxassetid://138122923" | |
2184 | sound:Play() | |
2185 | for i=1, 4, 1 do | |
2186 | local clone = Hit:Clone() | |
2187 | clone.Parent = workspace | |
2188 | game.Debris:AddItem(clone, 3) | |
2189 | end | |
2190 | game.Debris:AddItem(Hit, 1) | |
2191 | end | |
2192 | if Hit.Parent:IsA("Hat") or Hit.Parent:IsA("Accessory") and Settings.DropHats then | |
2193 | Hit.Parent.Parent = workspace | |
2194 | game.Debris:AddItem(Hit, 3) | |
2195 | end | |
2196 | end | |
2197 | end | |
2198 | ||
2199 | ||
2200 | local Can_Shoot = true | |
2201 | local Reloading = false | |
2202 | ||
2203 | local First_Person = false | |
2204 | ||
2205 | local Mouse_Held | |
2206 | ||
2207 | Tool.Equipped:connect(function(Mouse) | |
2208 | Equipped = true | |
2209 | if Settings.Weld and not Welded then | |
2210 | wait() | |
2211 | Tool.Parent = Player.Backpack | |
2212 | end | |
2213 | Character = Player.Character | |
2214 | if Gui then | |
2215 | return | |
2216 | end | |
2217 | Ray_Ignore = {Character, Ignore_Model, Camera} | |
2218 | Mouse.Icon = Settings.Icons.Idle | |
2219 | Gui = script.Gui:Clone() | |
2220 | Gui.Parent = Player.PlayerGui | |
2221 | Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset) | |
2222 | Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1) | |
2223 | CanUpdateGui = true | |
2224 | Update_Gui() | |
2225 | Mouse.Button1Down:connect(function() | |
2226 | if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then | |
2227 | Mouse_Held = true | |
2228 | while true do | |
2229 | Can_Shoot = false | |
2230 | delay(0, function() | |
2231 | local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3) | |
2232 | if not Aiming then | |
2233 | Mouse.Icon = Settings.Icons.Fire1 | |
2234 | end | |
2235 | wait(t) | |
2236 | if not Aiming then | |
2237 | if Reloading then return end | |
2238 | Mouse.Icon = Settings.Icons.Fire2 | |
2239 | end | |
2240 | wait(t) | |
2241 | if not Aiming then | |
2242 | if Reloading then return end | |
2243 | Mouse.Icon = Settings.Icons.Fire3 | |
2244 | end | |
2245 | wait(t) | |
2246 | if not Aiming then | |
2247 | if Reloading then return end | |
2248 | Mouse.Icon = Settings.Icons.Idle | |
2249 | end | |
2250 | end) | |
2251 | for _ = 1, Settings.Bullets do | |
2252 | Fire(Mouse) | |
2253 | end | |
2254 | local bg = Instance.new("BillboardGui", Settings.SmokePart) | |
2255 | bg.Adornee = Settings.SmokePart | |
2256 | local flashsize = math.random(5, 8)/10 | |
2257 | bg.Size = UDim2.new(flashsize, 0, flashsize, 0) | |
2258 | local flash = Instance.new("ImageLabel", bg) | |
2259 | flash.BackgroundTransparency = 1 | |
2260 | flash.Size = UDim2.new(1, 0, 1, 0) | |
2261 | flash.Image = "rbxassetid://172841900" | |
2262 | flash.Rotation = math.random(0, 360) | |
2263 | game.Debris:AddItem(bg, 0.025) | |
2264 | delay(0, function() | |
2265 | local r = math.abs(Settings.Recoil) | |
2266 | local ran = math.random(-1, 1) | |
2267 | Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(r, r*ran, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude) | |
2268 | local c = -r/20 | |
2269 | local cx = -(r*ran)/20 | |
2270 | for i = 1, math.random(15, 25) do | |
2271 | if EquipId == curId then | |
2272 | Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(c, cx, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude) | |
2273 | wait() | |
2274 | else | |
2275 | break | |
2276 | end | |
2277 | end | |
2278 | end) | |
2279 | if Tool.Handle:FindFirstChild("Shoot") then | |
2280 | Tool.Handle.Shoot:Play() | |
2281 | end | |
2282 | Ammo.Value = Ammo.Value - 1 | |
2283 | Tool.Bolt.Transparency = 1 | |
2284 | --Tool.Bolt1.Transparency = 0 | |
2285 | wait(Settings.FireRate) | |
2286 | Tool.Bolt.Transparency = 0 | |
2287 | --Tool.Bolt1.Transparency = 1 | |
2288 | if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then | |
2289 | break | |
2290 | end | |
2291 | end | |
2292 | Can_Shoot = true | |
2293 | elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then | |
2294 | Tool.Handle.Click:Play() | |
2295 | end | |
2296 | end) | |
2297 | Mouse.Button1Up:connect(function() | |
2298 | Mouse_Held = false | |
2299 | end) | |
2300 | Mouse.KeyDown:connect(function(Key) | |
2301 | if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then | |
2302 | if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then | |
2303 | return | |
2304 | end | |
2305 | Can_Shoot = false | |
2306 | Reloading = true | |
2307 | local TextLabel = Gui.Frame.AmmoDisplay | |
2308 | delay(0, function() | |
2309 | CanUpdateGui = false | |
2310 | TextLabel.Text = "000" | |
2311 | wait(Settings.ReloadTime/3) | |
2312 | if TextLabel then | |
2313 | TextLabel.Text = "000" | |
2314 | end | |
2315 | wait(Settings.ReloadTime/3) | |
2316 | if TextLabel then | |
2317 | TextLabel.Text = "000" | |
2318 | end | |
2319 | end) | |
2320 | Mouse.Icon = Settings.Icons.Reload | |
2321 | -- (+Left to -Right, +Fward to -Bward, +Up to -Down) (+Up to -Down, +Left to -Right, +Counter to -Clock) | |
2322 | Right_Weld.C1 = CFrame.new(-0.75, -0.2, 0.5) * CFrame.Angles(math.rad(-90), 0, 0.1) | |
2323 | Left_Weld.C1 = CFrame.new(1.2, 0.6, 0.45) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0), 0) | |
2324 | wait(.02) | |
2325 | Right_Weld.C1 = CFrame.new(-0.75, -0.15, 0.55) * CFrame.Angles(math.rad(-90), 0, 0.15) | |
2326 | Left_Weld.C1 = CFrame.new(1.2, 0.5, 0.45) * CFrame.Angles(math.rad(-90), math.rad(50), math.rad(0), 0) | |
2327 | wait(.02) | |
2328 | Right_Weld.C1 = CFrame.new(-0.75, -0.1, 0.6) * CFrame.Angles(math.rad(-90), 0, 0.2) | |
2329 | Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.45) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0) | |
2330 | wait(0.02) | |
2331 | ||
2332 | Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.40) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0) | |
2333 | Tool.Handle.MagOut:play() | |
2334 | Tool.Mag.Transparency = 1 | |
2335 | ||
2336 | wait(0.03) | |
2337 | Left_Weld.C1 = CFrame.new(1.2, 0.35, 0.35) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(5), 0) | |
2338 | wait(0.03) | |
2339 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.30) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(10), 0) | |
2340 | wait(0.03) | |
2341 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.25) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(15), 0) | |
2342 | wait(0.03) | |
2343 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.20) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(20), 0) | |
2344 | wait(0.03) | |
2345 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.15) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(25), 0) | |
2346 | wait(0.03) | |
2347 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.10) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(30), 0) | |
2348 | wait(0.03) | |
2349 | Left_Weld.C1 = CFrame.new(1.2, 0.25, 0.05) * CFrame.Angles(math.rad(-90), math.rad(60), math.rad(35), 0) | |
2350 | wait(0.03) | |
2351 | Left_Weld.C1 = CFrame.new(1.2, 0.2, 0) * CFrame.Angles(math.rad(-90), math.rad(65), math.rad(40), 0) | |
2352 | wait(0.03) | |
2353 | Left_Weld.C1 = CFrame.new(1.2, 0.15, 0) * CFrame.Angles(math.rad(-90), math.rad(70), math.rad(45), 0) | |
2354 | wait(0.03) | |
2355 | Left_Weld.C1 = CFrame.new(1.2, 0.1, 0) * CFrame.Angles(math.rad(-90), math.rad(75), math.rad(50), 0) | |
2356 | wait(0.5) | |
2357 | ||
2358 | Left_Weld.C1 = CFrame.new(1.2, 0.1, 0.0) * CFrame.Angles(math.rad(-90), math.rad(75), math.rad(40), 0) | |
2359 | Tool.Handle.MagIn:play() | |
2360 | Tool.Mag.Transparency = 0 | |
2361 | ||
2362 | wait(0.03) | |
2363 | Left_Weld.C1 = CFrame.new(1.2, 0.15, 0.05) * CFrame.Angles(math.rad(-90), math.rad(70), math.rad(35), 0) | |
2364 | wait(0.03) | |
2365 | Left_Weld.C1 = CFrame.new(1.2, 0.2, 0.10) * CFrame.Angles(math.rad(-90), math.rad(65), math.rad(30), 0) | |
2366 | wait(0.03) | |
2367 | Left_Weld.C1 = CFrame.new(1.2, 0.25, 0.15) * CFrame.Angles(math.rad(-90), math.rad(60), math.rad(25), 0) | |
2368 | wait(0.03) | |
2369 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.20) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(20), 0) | |
2370 | wait(0.03) | |
2371 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.25) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(15), 0) | |
2372 | wait(0.03) | |
2373 | Right_Weld.C1 = CFrame.new(-0.75, -0.1, 0.6) * CFrame.Angles(math.rad(-90), 0, 0.2) | |
2374 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.30) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(10), 0) | |
2375 | wait(0.03) | |
2376 | Right_Weld.C1 = CFrame.new(-0.75, -0.15, 0.55) * CFrame.Angles(math.rad(-90), 0, 0.15) | |
2377 | Left_Weld.C1 = CFrame.new(1.2, 0.35, 0.35) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(05), 0) | |
2378 | wait(0.03) | |
2379 | Right_Weld.C1 = CFrame.new(-0.75, -0.2, 0.5) * CFrame.Angles(math.rad(-90), 0, 0.1) | |
2380 | Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.40) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0) | |
2381 | wait(0.03) | |
2382 | ||
2383 | Right_Weld.C1 = CFrame.new(-0.75, -0.25, 0.45) * CFrame.Angles(math.rad(-90), 0, 0) | |
2384 | Left_Weld.C1 = CFrame.new(1.2, 0.21, 0.55)* CFrame.Angles(math.rad(-90), math.rad(55), math.rad(5), 0) | |
2385 | ||
2386 | Mouse.Icon = Settings.Icons.Idle | |
2387 | CanUpdateGui = true | |
2388 | local m = Settings.Ammo | |
2389 | if Ammo.Value > 0 and Settings.IncludeChamberedBullet then | |
2390 | m = m + 1 | |
2391 | end | |
2392 | if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then | |
2393 | Ammo.Value = Ammo.Value + StoredAmmo.Value | |
2394 | StoredAmmo.Value = 0 | |
2395 | else | |
2396 | StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value) | |
2397 | Ammo.Value = m | |
2398 | end | |
2399 | Can_Shoot = true | |
2400 | Reloading = false | |
2401 | elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then | |
2402 | Sprinting = true | |
2403 | Character.Humanoid.WalkSpeed = Settings.SprintSpeed | |
2404 | Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease | |
2405 | end | |
2406 | end) | |
2407 | Mouse.KeyUp:connect(function(Key) | |
2408 | if Key:upper() == Settings.SprintKey:upper() and Sprinting then | |
2409 | Sprinting = false | |
2410 | Character.Humanoid.WalkSpeed = 16 | |
2411 | Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease | |
2412 | Right_Weld.C0 = CFrame.new(0, -1.5, 0) | |
2413 | end | |
2414 | end) | |
2415 | Mouse.Button2Down:connect(function() | |
2416 | if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then | |
2417 | Aiming = true | |
2418 | _G.MouseSensitivity = 0.3 | |
2419 | Mouse.Icon = Settings.Icons.Aim | |
2420 | ||
2421 | if Settings.AimAnim.Enabled then | |
2422 | Right_Weld.C1 = CFrame.new() | |
2423 | Right_Weld.C0 = CFrame.new() | |
2424 | delay(0, function() | |
2425 | Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)) | |
2426 | end) | |
2427 | delay(0, function() | |
2428 | Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos) | |
2429 | end) | |
2430 | delay(0, function() | |
2431 | if Settings.ChangeFOV[1] then | |
2432 | Camera.FieldOfView = 70 | |
2433 | local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames | |
2434 | for i = 1, T_F do | |
2435 | local FOV = 70 - Cam_Dif/T_F * i | |
2436 | Camera.FieldOfView = FOV | |
2437 | wait(Settings.AimAnim.Time/Settings.AimAnim.Frames) | |
2438 | if not Aiming then | |
2439 | return | |
2440 | end | |
2441 | end | |
2442 | Camera.FieldOfView = Settings.ChangeFOV[2] | |
2443 | end | |
2444 | end) | |
2445 | else | |
2446 | Right_Weld.C1 = CFrame.new() | |
2447 | Right_Weld.C0 = CFrame.new() | |
2448 | Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame) | |
2449 | Left_Weld.C1 = Settings.LeftAimPos | |
2450 | if Settings.ChangeFOV[1] then | |
2451 | Camera.FieldOfView = Settings.ChangeFOV[2] | |
2452 | end | |
2453 | end | |
2454 | Tool.GripPos = Orig_Grip + Settings.AimGripOffset | |
2455 | Settings.Spread = Settings.Spread - Settings.SpreadReduction | |
2456 | end | |
2457 | end) | |
2458 | Mouse.Button2Up:connect(function() | |
2459 | if Aiming then | |
2460 | Mouse.Icon = Settings.Icons.Idle | |
2461 | ||
2462 | Tool.GripPos = Orig_Grip | |
2463 | if Settings.AimAnim.Enabled then | |
2464 | delay(0, function() | |
2465 | Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0)) | |
2466 | end) | |
2467 | delay(0, function() | |
2468 | Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos) | |
2469 | end) | |
2470 | else | |
2471 | Right_Weld.C1 = Settings.RightPos | |
2472 | Right_Weld.C0 = CFrame.new(0, -1.5, 0) | |
2473 | Left_Weld.C1 = Settings.LeftPos | |
2474 | end | |
2475 | if Settings.ChangeFOV[1] then | |
2476 | Camera.FieldOfView = 70 | |
2477 | end | |
2478 | Settings.Spread = Settings.Spread + Settings.SpreadReduction | |
2479 | Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
2480 | Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
2481 | wait(0.25) | |
2482 | Aiming = false | |
2483 | _G.MouseSensitivity = 1 | |
2484 | end | |
2485 | end) | |
2486 | wait() | |
2487 | Camera.Changed:connect(function() | |
2488 | if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then | |
2489 | Mouse.TargetFilter = workspace | |
2490 | Character.Torso.Neck.C1 = CFrame.new() | |
2491 | Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0) | |
2492 | end | |
2493 | end) | |
2494 | Mouse.Idle:connect(function() | |
2495 | if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then | |
2496 | Mouse.TargetFilter = workspace | |
2497 | Character.Torso.Neck.C1 = CFrame.new() | |
2498 | Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0) | |
2499 | end | |
2500 | end) | |
2501 | while wait() and Equipped do | |
2502 | if Sprinting then | |
2503 | Can_Shoot = false | |
2504 | Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset | |
2505 | Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset | |
2506 | elseif not Aiming and not Sprinting then | |
2507 | Can_Shoot = true | |
2508 | Left_Weld.C0 = CFrame.new(0, -1.5, 0) | |
2509 | end | |
2510 | if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then | |
2511 | Mouse.TargetFilter = nil | |
2512 | Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
2513 | Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
2514 | end | |
2515 | end | |
2516 | end) | |
2517 | ||
2518 | local Arms_Made | |
2519 | local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model | |
2520 | ||
2521 | Tool.Equipped:connect(function(Mouse) | |
2522 | if Character and not Arms_Made then | |
2523 | Arms_Made = true | |
2524 | local Torso = Character.Torso | |
2525 | Torso["Right Shoulder"].Part1 = nil | |
2526 | Left_Weld = Instance.new("Weld", Torso) | |
2527 | Left_Weld.Name = "Left_Weld" | |
2528 | Left_Weld.Part0 = Character.Head | |
2529 | Left_Weld.C0 = CFrame.new(0, -1.5, 0) | |
2530 | if not Settings.OneHanded then | |
2531 | Torso["Left Shoulder"].Part1 = nil | |
2532 | Left_Weld.Part1 = Character["Left Arm"] | |
2533 | end | |
2534 | Right_Weld = Instance.new("Weld", Torso) | |
2535 | Right_Weld.Name = "Right_Weld" | |
2536 | Right_Weld.Part0 = Character.Head | |
2537 | Right_Weld.Part1 = Character["Right Arm"] | |
2538 | Right_Weld.C0 = CFrame.new(0, -1.5, 0) | |
2539 | Left_Weld.C1 = Settings.LeftPos | |
2540 | Right_Weld.C1 = Settings.RightPos | |
2541 | end | |
2542 | if Settings.FakeArms and not Fake_Arm_Right then | |
2543 | Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone() | |
2544 | Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom" | |
2545 | Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new() | |
2546 | local fakeArms = {Fake_Arm_Right, Fake_Arm_Left} | |
2547 | for i = 1, 2 do | |
2548 | local w = Instance.new("Weld", fakeArms[i]) | |
2549 | w.Part0 = Character[fakeArms[i].Name] | |
2550 | w.Part1 = fakeArms[i] | |
2551 | fakeArms[i].Transparency = Settings.FakeArmTransparency | |
2552 | end | |
2553 | Fake_Arm_Model = Instance.new("Model", Camera) | |
2554 | Fake_Arm_Right.Parent = Fake_Arm_Model | |
2555 | if not Settings.OneHanded then | |
2556 | Fake_Arm_Left.Parent = Fake_Arm_Model | |
2557 | end | |
2558 | Fake_Arm_Model.Name = "FakeArms" | |
2559 | if Settings.CharacterMeshes then | |
2560 | for i, v in pairs(Character:GetChildren()) do | |
2561 | if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then | |
2562 | v:Clone().Parent = Fake_Arm_Model | |
2563 | end | |
2564 | end | |
2565 | end | |
2566 | if Character:FindFirstChild("Shirt") then | |
2567 | Instance.new("Humanoid", Fake_Arm_Model) | |
2568 | Character.Shirt:Clone().Parent = Fake_Arm_Model | |
2569 | else | |
2570 | local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right) | |
2571 | Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(1, 2, 1) | |
2572 | local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left) | |
2573 | Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(1, 2, 1) | |
2574 | end | |
2575 | end | |
2576 | end) | |
2577 | ||
2578 | Tool.Unequipped:connect(function() | |
2579 | Equipped = false | |
2580 | Tool.GripPos = Orig_Grip | |
2581 | Aiming = false | |
2582 | Settings.Spread = Orig_Spread | |
2583 | if Settings.ChangeFOV[1] then | |
2584 | Camera.FieldOfView = 70 | |
2585 | end | |
2586 | if Gui then | |
2587 | Gui:Destroy() | |
2588 | Gui = nil | |
2589 | end | |
2590 | for i, v in pairs(Tool.Handle:GetChildren()) do | |
2591 | if v:IsA("Sound") then | |
2592 | v:Stop() | |
2593 | end | |
2594 | end | |
2595 | if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then | |
2596 | Fake_Arm_Model:Destroy() | |
2597 | Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil | |
2598 | end | |
2599 | if Character and Left_Weld and Right_Weld then | |
2600 | Arms_Made = false | |
2601 | local Torso = Character.Torso | |
2602 | Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"] | |
2603 | Left_Weld:Destroy() | |
2604 | Right_Weld:Destroy() | |
2605 | end | |
2606 | Sprinting = false | |
2607 | Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
2608 | Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
2609 | Character.Humanoid.WalkSpeed = 16 | |
2610 | end) | |
2611 | end)) | |
2612 | NumberValue10.Name = "StoredAmmo" | |
2613 | NumberValue10.Parent = LocalScript9 | |
2614 | NumberValue10.Value = 999 | |
2615 | NumberValue11.Name = "Ammo" | |
2616 | NumberValue11.Parent = LocalScript9 | |
2617 | NumberValue11.Value = 30 | |
2618 | Smoke12.Parent = LocalScript9 | |
2619 | Smoke12.Size = 0.25 | |
2620 | Smoke12.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
2621 | Smoke12.Enabled = false | |
2622 | Smoke12.Opacity = 0.10000000149012 | |
2623 | Smoke12.RiseVelocity = 10 | |
2624 | Smoke12.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
2625 | Smoke13.Name = "Smoke1" | |
2626 | Smoke13.Parent = LocalScript9 | |
2627 | Smoke13.Size = 0.25 | |
2628 | Smoke13.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
2629 | Smoke13.Enabled = false | |
2630 | Smoke13.Opacity = 0.10000000149012 | |
2631 | Smoke13.RiseVelocity = 10 | |
2632 | Smoke13.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
2633 | Smoke14.Name = "Smoke2" | |
2634 | Smoke14.Parent = LocalScript9 | |
2635 | Smoke14.Size = 0.25 | |
2636 | Smoke14.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
2637 | Smoke14.Enabled = false | |
2638 | Smoke14.Opacity = 0.10000000149012 | |
2639 | Smoke14.RiseVelocity = 10 | |
2640 | Smoke14.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
2641 | Part15.Name = "Handle" | |
2642 | Part15.Parent = Tool0 | |
2643 | Part15.Rotation = Vector3.new(-180, 0, -180) | |
2644 | Part15.Anchored = true | |
2645 | Part15.Size = Vector3.new(0.540000021, 1.58899999, 3.79699993) | |
2646 | Part15.CFrame = CFrame.new(18.6679993, -8.27700043, 33.8009987, -1, 0, 8.74227908e-08, 0, 1, 0, -8.74227908e-08, 0, -1) | |
2647 | Part15.Position = Vector3.new(18.6679993, -8.27700043, 33.8009987) | |
2648 | Part15.Orientation = Vector3.new(0, 180, 0) | |
2649 | FileMesh16.Parent = Part15 | |
2650 | FileMesh16.MeshId = "rbxassetid://431633806" | |
2651 | FileMesh16.Scale = Vector3.new(0.0649999976, 0.0649999976, 0.0649999976) | |
2652 | FileMesh16.TextureId = "rbxassetid://431633906" | |
2653 | FileMesh16.Scale = Vector3.new(0.0649999976, 0.0649999976, 0.0649999976) | |
2654 | Sound17.Name = "Bolt" | |
2655 | Sound17.Parent = Part15 | |
2656 | Sound17.SoundId = "http://roblox.com/asset/?id=166238161" | |
2657 | Sound17.Volume = 0.20000000298023 | |
2658 | Sound18.Name = "Click" | |
2659 | Sound18.Parent = Part15 | |
2660 | Sound18.SoundId = "http://www.roblox.com/asset/?id=146501511" | |
2661 | Sound19.Name = "MagIn" | |
2662 | Sound19.Parent = Part15 | |
2663 | Sound19.Pitch = 1.3999999761581 | |
2664 | Sound19.SoundId = "http://www.roblox.com/asset/?id=131045429" | |
2665 | Sound20.Name = "MagOut" | |
2666 | Sound20.Parent = Part15 | |
2667 | Sound20.Pitch = 1.3999999761581 | |
2668 | Sound20.SoundId = "http://www.roblox.com/asset/?id=131045401" | |
2669 | Sound21.Name = "Shoot" | |
2670 | Sound21.Parent = Part15 | |
2671 | Sound21.SoundId = "rbxassetid://132456317" | |
2672 | Sound21.Volume = 1 | |
2673 | Part22.Name = "Mag" | |
2674 | Part22.Parent = Tool0 | |
2675 | Part22.Rotation = Vector3.new(-180, 0, -180) | |
2676 | Part22.Anchored = true | |
2677 | Part22.Size = Vector3.new(0.241999999, 1.43700004, 0.694000006) | |
2678 | Part22.CFrame = CFrame.new(18.6329994, -8.53299999, 32.2010002, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1) | |
2679 | Part22.Position = Vector3.new(18.6329994, -8.53299999, 32.2010002) | |
2680 | Part22.Orientation = Vector3.new(0, 180, 0) | |
2681 | FileMesh23.Parent = Part22 | |
2682 | FileMesh23.MeshId = "rbxassetid://431634255" | |
2683 | FileMesh23.Scale = Vector3.new(0.0649999976, 0.0649999976, 0.0649999976) | |
2684 | FileMesh23.TextureId = "rbxassetid://431634327" | |
2685 | FileMesh23.Scale = Vector3.new(0.0649999976, 0.0649999976, 0.0649999976) | |
2686 | Part24.Name = "Bolt" | |
2687 | Part24.Parent = Tool0 | |
2688 | Part24.Rotation = Vector3.new(-180, 0, -180) | |
2689 | Part24.Anchored = true | |
2690 | Part24.Size = Vector3.new(0.432999998, 0.200000003, 0.930999994) | |
2691 | Part24.CFrame = CFrame.new(18.6420002, -7.57600021, 33.0209999, -1, 0, 9.23857442e-07, -0, 1, 0, -9.23857442e-07, 0, -1) | |
2692 | Part24.Position = Vector3.new(18.6420002, -7.57600021, 33.0209999) | |
2693 | Part24.Orientation = Vector3.new(0, 180, 0) | |
2694 | FileMesh25.Parent = Part24 | |
2695 | FileMesh25.MeshId = "rbxassetid://431643522" | |
2696 | FileMesh25.Scale = Vector3.new(0.0649999976, 0.0649999976, 0.0649999976) | |
2697 | FileMesh25.TextureId = "rbxassetid://431634327" | |
2698 | FileMesh25.Scale = Vector3.new(0.0649999976, 0.0649999976, 0.0649999976) | |
2699 | Part26.Name = "Barrel" | |
2700 | Part26.Parent = Tool0 | |
2701 | Part26.Rotation = Vector3.new(-180, 0, -180) | |
2702 | Part26.Anchored = true | |
2703 | Part26.Size = Vector3.new(0.518999994, 0.727999985, 2.6329999) | |
2704 | Part26.CFrame = CFrame.new(18.6410007, -7.57800007, 30.6490002, -1, 0, 9.23857442e-07, 0, 1, 0, -9.23857442e-07, 0, -1) | |
2705 | Part26.Position = Vector3.new(18.6410007, -7.57800007, 30.6490002) | |
2706 | Part26.Orientation = Vector3.new(0, 180, 0) | |
2707 | FileMesh27.Parent = Part26 | |
2708 | FileMesh27.MeshId = "rbxassetid://431635813" | |
2709 | FileMesh27.Scale = Vector3.new(0.0649999976, 0.0649999976, 0.0649999976) | |
2710 | FileMesh27.TextureId = "rbxassetid://431634327" | |
2711 | FileMesh27.Scale = Vector3.new(0.0649999976, 0.0649999976, 0.0649999976) | |
2712 | Part28.Name = "Stuff" | |
2713 | Part28.Parent = Tool0 | |
2714 | Part28.Rotation = Vector3.new(-180, 0, -180) | |
2715 | Part28.Anchored = true | |
2716 | Part28.Size = Vector3.new(0.229000002, 0.319000006, 0.305000007) | |
2717 | Part28.CFrame = CFrame.new(18.6480007, -7.35699987, 33.0449982, -1, 0, 9.23857442e-07, 0, 1, 0, -9.23857442e-07, 0, -1) | |
2718 | Part28.Position = Vector3.new(18.6480007, -7.35699987, 33.0449982) | |
2719 | Part28.Orientation = Vector3.new(0, 180, 0) | |
2720 | FileMesh29.Parent = Part28 | |
2721 | FileMesh29.MeshId = "rbxassetid://431635355" | |
2722 | FileMesh29.Scale = Vector3.new(0.0649999976, 0.0649999976, 0.0649999976) | |
2723 | FileMesh29.TextureId = "rbxassetid://431633906" | |
2724 | FileMesh29.Scale = Vector3.new(0.0649999976, 0.0649999976, 0.0649999976) | |
2725 | for i,v in pairs(mas:GetChildren()) do | |
2726 | v.Parent = game:GetService("Players").LocalPlayer.Backpack | |
2727 | pcall(function() v:MakeJoints() end) | |
2728 | end | |
2729 | mas:Destroy() | |
2730 | for i,v in pairs(cors) do | |
2731 | spawn(function() | |
2732 | pcall(v) | |
2733 | end) | |
2734 | end | |
2735 | ||
2736 | end | |
2737 | ||
2738 | ||
2739 | function SpawnGoldenPistol() | |
2740 | ||
2741 | --Converted with ttyyuu12345's model to script plugin v4 | |
2742 | function sandbox(var,func) | |
2743 | local env = getfenv(func) | |
2744 | local newenv = setmetatable({},{ | |
2745 | __index = function(self,k) | |
2746 | if k=="script" then | |
2747 | return var | |
2748 | else | |
2749 | return env[k] | |
2750 | end | |
2751 | end, | |
2752 | }) | |
2753 | setfenv(func,newenv) | |
2754 | return func | |
2755 | end | |
2756 | cors = {} | |
2757 | mas = Instance.new("Model",game:GetService("Lighting")) | |
2758 | Tool0 = Instance.new("Tool") | |
2759 | Part1 = Instance.new("Part") | |
2760 | BlockMesh2 = Instance.new("BlockMesh") | |
2761 | PointLight3 = Instance.new("PointLight") | |
2762 | BillboardGui4 = Instance.new("BillboardGui") | |
2763 | ImageLabel5 = Instance.new("ImageLabel") | |
2764 | Script6 = Instance.new("Script") | |
2765 | Part7 = Instance.new("Part") | |
2766 | BlockMesh8 = Instance.new("BlockMesh") | |
2767 | Part9 = Instance.new("Part") | |
2768 | Sound10 = Instance.new("Sound") | |
2769 | Sound11 = Instance.new("Sound") | |
2770 | Sound12 = Instance.new("Sound") | |
2771 | Sound13 = Instance.new("Sound") | |
2772 | Sound14 = Instance.new("Sound") | |
2773 | Part15 = Instance.new("Part") | |
2774 | SpecialMesh16 = Instance.new("SpecialMesh") | |
2775 | Part17 = Instance.new("Part") | |
2776 | SpecialMesh18 = Instance.new("SpecialMesh") | |
2777 | LocalScript19 = Instance.new("LocalScript") | |
2778 | NumberValue20 = Instance.new("NumberValue") | |
2779 | NumberValue21 = Instance.new("NumberValue") | |
2780 | Smoke22 = Instance.new("Smoke") | |
2781 | Smoke23 = Instance.new("Smoke") | |
2782 | Smoke24 = Instance.new("Smoke") | |
2783 | Tool0.Name = "Golden Pistol" | |
2784 | Tool0.Parent = mas | |
2785 | Part1.Name = "SmokePart" | |
2786 | Part1.Parent = Tool0 | |
2787 | Part1.BrickColor = BrickColor.new("Bright orange") | |
2788 | Part1.Transparency = 1 | |
2789 | Part1.Rotation = Vector3.new(90, 0, -180) | |
2790 | Part1.Anchored = true | |
2791 | Part1.CanCollide = false | |
2792 | Part1.FormFactor = Enum.FormFactor.Custom | |
2793 | Part1.Size = Vector3.new(0.200000003, 0.478571415, 0.200000003) | |
2794 | Part1.CFrame = CFrame.new(10.1076241, 0.800050974, 22.9184761, -1, 7.15255624e-07, -5.53527059e-07, 5.53528764e-07, 2.44172543e-06, -1, -7.15254259e-07, -1, -2.44172611e-06) | |
2795 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
2796 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
2797 | Part1.Color = Color3.new(0.854902, 0.521569, 0.254902) | |
2798 | Part1.Position = Vector3.new(10.1076241, 0.800050974, 22.9184761) | |
2799 | Part1.Orientation = Vector3.new(90, 180, 0) | |
2800 | Part1.Color = Color3.new(0.854902, 0.521569, 0.254902) | |
2801 | BlockMesh2.Parent = Part1 | |
2802 | PointLight3.Name = "Flash" | |
2803 | PointLight3.Parent = Part1 | |
2804 | PointLight3.Color = Color3.new(1, 0.666667, 0) | |
2805 | PointLight3.Enabled = false | |
2806 | PointLight3.Brightness = 3 | |
2807 | PointLight3.Range = 10 | |
2808 | PointLight3.Color = Color3.new(1, 0.666667, 0) | |
2809 | BillboardGui4.Name = "Light" | |
2810 | BillboardGui4.Parent = Part1 | |
2811 | BillboardGui4.Size = UDim2.new(2.5, 0, 2.5, 0) | |
2812 | BillboardGui4.Active = true | |
2813 | ImageLabel5.Name = "Light" | |
2814 | ImageLabel5.Parent = BillboardGui4 | |
2815 | ImageLabel5.Transparency = 1 | |
2816 | ImageLabel5.Size = UDim2.new(2, 0, 2, 0) | |
2817 | ImageLabel5.Position = UDim2.new(-0.5, 0, -0.5, 0) | |
2818 | ImageLabel5.Active = true | |
2819 | ImageLabel5.Visible = false | |
2820 | ImageLabel5.BackgroundColor3 = Color3.new(0.756863, 0.752941, 0.764706) | |
2821 | ImageLabel5.BackgroundTransparency = 1 | |
2822 | ImageLabel5.Image = "http://www.roblox.com/asset/?id=68683102" | |
2823 | Script6.Parent = BillboardGui4 | |
2824 | table.insert(cors,sandbox(Script6,function() | |
2825 | script.Parent.Adornee = script.Parent.Parent | |
2826 | end)) | |
2827 | Part7.Name = "AimPart" | |
2828 | Part7.Parent = Tool0 | |
2829 | Part7.BrickColor = BrickColor.new("Dark stone grey") | |
2830 | Part7.Transparency = 1 | |
2831 | Part7.Anchored = true | |
2832 | Part7.CanCollide = false | |
2833 | Part7.FormFactor = Enum.FormFactor.Custom | |
2834 | Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2835 | Part7.CFrame = CFrame.new(10.1076241, 1.00005198, 24.4685402, 1, 5.53527684e-07, -7.30156273e-07, -5.53528821e-07, 1, -1.58907233e-06, 7.30155421e-07, 1.58907267e-06, 1) | |
2836 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
2837 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
2838 | Part7.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
2839 | Part7.Position = Vector3.new(10.1076241, 1.00005198, 24.4685402) | |
2840 | Part7.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
2841 | BlockMesh8.Parent = Part7 | |
2842 | Part9.Name = "Handle" | |
2843 | Part9.Parent = Tool0 | |
2844 | Part9.BrickColor = BrickColor.new("Really black") | |
2845 | Part9.Transparency = 1 | |
2846 | Part9.Rotation = Vector3.new(0.0199999996, 0, 0) | |
2847 | Part9.Anchored = true | |
2848 | Part9.CanCollide = false | |
2849 | Part9.FormFactor = Enum.FormFactor.Custom | |
2850 | Part9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
2851 | Part9.CFrame = CFrame.new(10.1076241, 0.100050002, 23.8185158, 1, 8.55040923e-07, -7.46405703e-07, -8.55299845e-07, 0.99999994, -0.000346982124, 7.46108981e-07, 0.000346982095, 0.99999994) | |
2852 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
2853 | Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2854 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
2855 | Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
2856 | Part9.Position = Vector3.new(10.1076241, 0.100050002, 23.8185158) | |
2857 | Part9.Orientation = Vector3.new(0.0199999996, 0, 0) | |
2858 | Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
2859 | Sound10.Name = "Shoot" | |
2860 | Sound10.Parent = Part9 | |
2861 | Sound10.SoundId = "rbxassetid://131257506" | |
2862 | Sound10.Volume = 10 | |
2863 | Sound11.Name = "Bolt" | |
2864 | Sound11.Parent = Part9 | |
2865 | Sound11.SoundId = "http://roblox.com/asset/?id=166238161" | |
2866 | Sound11.Volume = 0.20000000298023 | |
2867 | Sound12.Name = "Click" | |
2868 | Sound12.Parent = Part9 | |
2869 | Sound12.SoundId = "http://www.roblox.com/asset/?id=146501511" | |
2870 | Sound13.Name = "MagIn" | |
2871 | Sound13.Parent = Part9 | |
2872 | Sound13.Pitch = 1.3999999761581 | |
2873 | Sound13.SoundId = "http://www.roblox.com/asset/?id=131045429" | |
2874 | Sound14.Name = "MagOut" | |
2875 | Sound14.Parent = Part9 | |
2876 | Sound14.Pitch = 1.3999999761581 | |
2877 | Sound14.SoundId = "http://www.roblox.com/asset/?id=131045401" | |
2878 | Part15.Name = "Mag" | |
2879 | Part15.Parent = Tool0 | |
2880 | Part15.BrickColor = BrickColor.new("Black") | |
2881 | Part15.Rotation = Vector3.new(169.849991, 0, 180) | |
2882 | Part15.Anchored = true | |
2883 | Part15.CanCollide = false | |
2884 | Part15.FormFactor = Enum.FormFactor.Custom | |
2885 | Part15.Size = Vector3.new(0.200000003, 0.599999964, 0.200000003) | |
2886 | Part15.CFrame = CFrame.new(10.1076088, 0.367998987, 24.1280594, -1.00000882, -9.37858147e-08, 8.36750701e-07, -2.39778871e-07, 0.984353244, -0.176231131, -8.07122547e-07, -0.176231131, -0.984353244) | |
2887 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
2888 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
2889 | Part15.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2890 | Part15.Position = Vector3.new(10.1076088, 0.367998987, 24.1280594) | |
2891 | Part15.Orientation = Vector3.new(10.1499996, 180, 0) | |
2892 | Part15.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2893 | SpecialMesh16.Parent = Part15 | |
2894 | SpecialMesh16.MeshId = "rbxassetid://27839686" | |
2895 | SpecialMesh16.Scale = Vector3.new(0.129999995, 0.300000012, 0.200000003) | |
2896 | SpecialMesh16.TextureId = "rbxassetid://271708747" | |
2897 | SpecialMesh16.MeshType = Enum.MeshType.FileMesh | |
2898 | SpecialMesh16.Scale = Vector3.new(0.129999995, 0.300000012, 0.200000003) | |
2899 | Part17.Name = "Gun" | |
2900 | Part17.Parent = Tool0 | |
2901 | Part17.BrickColor = BrickColor.new("Pastel yellow") | |
2902 | Part17.Rotation = Vector3.new(-90, 0, 0) | |
2903 | Part17.Anchored = true | |
2904 | Part17.CanCollide = false | |
2905 | Part17.FormFactor = Enum.FormFactor.Custom | |
2906 | Part17.Size = Vector3.new(0.200000003, 1.20000005, 0.800000012) | |
2907 | Part17.CFrame = CFrame.new(10.1076088, 0.499817997, 23.7184944, 1.00000441, -1.79147608e-09, -1.02596701e-07, 1.02596857e-07, 2.38419517e-07, 1.00000572, -3.15940909e-08, -1.00000346, 2.38287697e-07) | |
2908 | Part17.Color = Color3.new(1, 1, 0.8) | |
2909 | Part17.Position = Vector3.new(10.1076088, 0.499817997, 23.7184944) | |
2910 | Part17.Orientation = Vector3.new(-90, 0, 0) | |
2911 | Part17.Color = Color3.new(1, 1, 0.8) | |
2912 | SpecialMesh18.Parent = Part17 | |
2913 | SpecialMesh18.MeshId = "http://www.roblox.com/asset/?id=72012879" | |
2914 | SpecialMesh18.Scale = Vector3.new(1.25, 1.5, 1.5) | |
2915 | SpecialMesh18.TextureId = "rbxassetid://322996025" | |
2916 | SpecialMesh18.VertexColor = Vector3.new(2, 2, 2) | |
2917 | SpecialMesh18.MeshType = Enum.MeshType.FileMesh | |
2918 | SpecialMesh18.Scale = Vector3.new(1.25, 1.5, 1.5) | |
2919 | ||
2920 | --Gun Gui | |
2921 | ||
2922 | -- Objects | |
2923 | ||
2924 | local Gui = Instance.new("ScreenGui") | |
2925 | local Frame = Instance.new("Frame") | |
2926 | local AmmoDisplay = Instance.new("TextLabel") | |
2927 | local StoredAmmoDisplay = Instance.new("TextLabel") | |
2928 | local _000 = Instance.new("TextLabel") | |
2929 | local _000_2 = Instance.new("TextLabel") | |
2930 | ||
2931 | -- Properties | |
2932 | ||
2933 | Gui.Name = "Gui" | |
2934 | Gui.Parent = LocalScript19 | |
2935 | ||
2936 | Frame.Parent = Gui | |
2937 | Frame.BackgroundColor3 = Color3.new(0, 0, 0) | |
2938 | Frame.BackgroundTransparency = 1 | |
2939 | Frame.BorderColor3 = Color3.new(0.466667, 0.466667, 0.466667) | |
2940 | Frame.BorderSizePixel = 0 | |
2941 | Frame.Position = UDim2.new(0.125, -5, 1.14999998, -120) | |
2942 | Frame.Size = UDim2.new(-0.100000001, 0, -0.0399999991, 0) | |
2943 | Frame.SizeConstraint = Enum.SizeConstraint.RelativeXX | |
2944 | ||
2945 | AmmoDisplay.Name = "AmmoDisplay" | |
2946 | AmmoDisplay.Parent = Frame | |
2947 | AmmoDisplay.BackgroundColor3 = Color3.new(0.501961, 0, 0) | |
2948 | AmmoDisplay.BackgroundTransparency = 1 | |
2949 | AmmoDisplay.Position = UDim2.new(-0.0599999987, 0, 0, 0) | |
2950 | AmmoDisplay.Size = UDim2.new(0.540000021, 0, 1.25, 0) | |
2951 | AmmoDisplay.ZIndex = 2 | |
2952 | AmmoDisplay.Font = Enum.Font.SourceSansBold | |
2953 | AmmoDisplay.FontSize = Enum.FontSize.Size36 | |
2954 | AmmoDisplay.Text = "30" | |
2955 | AmmoDisplay.TextColor3 = Color3.new(1, 1, 1) | |
2956 | AmmoDisplay.TextScaled = true | |
2957 | AmmoDisplay.TextSize = 36 | |
2958 | AmmoDisplay.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412) | |
2959 | AmmoDisplay.TextWrapped = true | |
2960 | AmmoDisplay.TextXAlignment = Enum.TextXAlignment.Right | |
2961 | ||
2962 | StoredAmmoDisplay.Name = "StoredAmmoDisplay" | |
2963 | StoredAmmoDisplay.Parent = Frame | |
2964 | StoredAmmoDisplay.BackgroundColor3 = Color3.new(0.501961, 0, 0) | |
2965 | StoredAmmoDisplay.BackgroundTransparency = 1 | |
2966 | StoredAmmoDisplay.Position = UDim2.new(0.419999987, 0, 0.25, 0) | |
2967 | StoredAmmoDisplay.Size = UDim2.new(0.550000012, 0, 0.75, 0) | |
2968 | StoredAmmoDisplay.ZIndex = 2 | |
2969 | StoredAmmoDisplay.Font = Enum.Font.SourceSans | |
2970 | StoredAmmoDisplay.FontSize = Enum.FontSize.Size14 | |
2971 | StoredAmmoDisplay.Text = "360" | |
2972 | StoredAmmoDisplay.TextColor3 = Color3.new(1, 1, 1) | |
2973 | StoredAmmoDisplay.TextScaled = true | |
2974 | StoredAmmoDisplay.TextSize = 14 | |
2975 | StoredAmmoDisplay.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412) | |
2976 | StoredAmmoDisplay.TextWrapped = true | |
2977 | StoredAmmoDisplay.TextXAlignment = Enum.TextXAlignment.Right | |
2978 | ||
2979 | _000.Name = "000" | |
2980 | _000.Parent = Frame | |
2981 | _000.BackgroundColor3 = Color3.new(0.501961, 0, 0) | |
2982 | _000.BackgroundTransparency = 1 | |
2983 | _000.Position = UDim2.new(0.419999987, 0, 0.25, 0) | |
2984 | _000.Size = UDim2.new(0.550000012, 0, 0.75, 0) | |
2985 | _000.ZIndex = 2 | |
2986 | _000.Font = Enum.Font.SourceSans | |
2987 | _000.FontSize = Enum.FontSize.Size14 | |
2988 | _000.Text = "000" | |
2989 | _000.TextColor3 = Color3.new(1, 1, 1) | |
2990 | _000.TextScaled = true | |
2991 | _000.TextSize = 14 | |
2992 | _000.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412) | |
2993 | _000.TextTransparency = 0.80000001192093 | |
2994 | _000.TextWrapped = true | |
2995 | _000.TextXAlignment = Enum.TextXAlignment.Right | |
2996 | ||
2997 | _000_2.Name = "000" | |
2998 | _000_2.Parent = Frame | |
2999 | _000_2.BackgroundColor3 = Color3.new(0.501961, 0, 0) | |
3000 | _000_2.BackgroundTransparency = 1 | |
3001 | _000_2.Position = UDim2.new(-0.25, 0, 0, 0) | |
3002 | _000_2.Size = UDim2.new(0.75, 0, 1.25, 0) | |
3003 | _000_2.ZIndex = 2 | |
3004 | _000_2.Font = Enum.Font.SourceSansBold | |
3005 | _000_2.FontSize = Enum.FontSize.Size48 | |
3006 | _000_2.Text = "000" | |
3007 | _000_2.TextColor3 = Color3.new(1, 1, 1) | |
3008 | _000_2.TextScaled = true | |
3009 | _000_2.TextSize = 48 | |
3010 | _000_2.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412) | |
3011 | _000_2.TextTransparency = 0.80000001192093 | |
3012 | _000_2.TextWrapped = true | |
3013 | _000_2.TextXAlignment = Enum.TextXAlignment.Right | |
3014 | ||
3015 | LocalScript19.Name = "Gun_Script" | |
3016 | LocalScript19.Parent = Tool0 | |
3017 | table.insert(cors,sandbox(LocalScript19,function() | |
3018 | sp = script.Parent | |
3019 | ||
3020 | Mesh = false -- If true will load BC 2.0 Arm meshes as well. | |
3021 | Shirt = true -- If true will load the user's shirt to the arms as well | |
3022 | ||
3023 | function onEquipped(mouse) | |
3024 | local Player = game:GetService("Players").LocalPlayer | |
3025 | local Cam = game.Workspace.CurrentCamera | |
3026 | ||
3027 | local Arms = Instance.new("Model") | |
3028 | Arms.Name = "Arms" | |
3029 | Arms.Parent = Cam | |
3030 | ||
3031 | if Shirt == true then | |
3032 | local Humanoid = Instance.new("Humanoid") | |
3033 | Humanoid.MaxHealth = 0 | |
3034 | Humanoid.Health = 0 | |
3035 | Humanoid.Name = "" | |
3036 | Humanoid.Parent = Arms | |
3037 | ||
3038 | local newShirt = Player.Character:FindFirstChild("Shirt"):clone() | |
3039 | newShirt.Parent = Arms | |
3040 | else end | |
3041 | ||
3042 | local RightArm = Player.Character:FindFirstChild("Right Arm"):clone() | |
3043 | RightArm.Name = "Right Arm" | |
3044 | RightArm.Transparency = 0 | |
3045 | ||
3046 | local w = Instance.new("Weld") | |
3047 | w.Part0 = RightArm | |
3048 | w.Part1 = Player.Character:FindFirstChild("Right Arm") | |
3049 | w.C0 = CFrame.new() | |
3050 | w.C1 = CFrame.new() | |
3051 | w.Parent = RightArm | |
3052 | RightArm.Parent = Arms | |
3053 | ||
3054 | local LeftArm = Player.Character:FindFirstChild("Left Arm"):clone() | |
3055 | LeftArm.Name = "Left Arm" | |
3056 | LeftArm.Transparency = 0 | |
3057 | ||
3058 | local w = Instance.new("Weld") | |
3059 | w.Part0 = LeftArm | |
3060 | w.Part1 = Player.Character:FindFirstChild("Left Arm") | |
3061 | w.C0 = CFrame.new() | |
3062 | w.C1 = CFrame.new() | |
3063 | w.Parent = LeftArm | |
3064 | LeftArm.Parent = Arms | |
3065 | ||
3066 | if Mesh ~= false then | |
3067 | local LeftArmMesh = script:FindFirstChild("LeftArm") | |
3068 | LeftArmMesh.Parent = LeftArm | |
3069 | local RightArmMesh = script:FindFirstChild("RightArm") | |
3070 | RightArmMesh.Parent = RightArm | |
3071 | else end | |
3072 | ||
3073 | end | |
3074 | ||
3075 | function onUnequipped(mouse) | |
3076 | local Player = game:GetService("Players").LocalPlayer | |
3077 | local Cam = game.Workspace.CurrentCamera | |
3078 | for _, Model in pairs(Cam:GetChildren()) do | |
3079 | if Model.Name == "Arms" then | |
3080 | Model:remove() | |
3081 | else end | |
3082 | end | |
3083 | end | |
3084 | ||
3085 | sp.Equipped:connect(onEquipped) | |
3086 | sp.Unequipped:connect(onUnequipped) | |
3087 | ||
3088 | wait(0.5) | |
3089 | --Made by YouTubes-- | |
3090 | --Edit settings below-- | |
3091 | local Tool = script.Parent | |
3092 | local Settings = { | |
3093 | Range = 2500 | |
3094 | ,Spread = 0 | |
3095 | ,Damage = {30, 30} | |
3096 | ,HeadShotDamage = {60, 60} | |
3097 | ,Bullets = 1 | |
3098 | ,FireRate = 0.050 | |
3099 | ,Automatic = true | |
3100 | ,AntiTK = false | |
3101 | ,ImpactDuration = .5 | |
3102 | --Reload | |
3103 | ,ReloadKey = "R" | |
3104 | ,ReloadTime = 1.63 | |
3105 | ,Ammo = math.huge | |
3106 | ,IncludeChamberedBullet = true | |
3107 | --Gui | |
3108 | ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale) | |
3109 | --Arms | |
3110 | ,OneHanded = true | |
3111 | ,FakeArms = true | |
3112 | ,FakeArmTransparency = 0 | |
3113 | -- (+Left to -Right, +Fward to -Bward, +Up to -Down) (+Up to -Down, +Left to -Right, +Counter to -Clock) | |
3114 | ,RightPos = CFrame.new(-0.75, -0.25, 0.45) * CFrame.Angles(math.rad(-90), 0, 0) | |
3115 | ,LeftPos = CFrame.new(1.2, 0.21, 0.55)* CFrame.Angles(math.rad(-90), math.rad(55), math.rad(5), 0) | |
3116 | ,AimPart = Tool.AimPart | |
3117 | ,AimPartOffset = CFrame.new() | |
3118 | ,AimGripOffset = Vector3.new(0, 0, 0) | |
3119 | ,LeftAimPos = CFrame.new(1, 0.9, 0.35) * CFrame.Angles(math.rad(-95), math.rad(20), math.rad(0), 00) | |
3120 | ,AimAnim = { | |
3121 | Enabled = false | |
3122 | ,Frames = 50 | |
3123 | ,Time = 0.1 | |
3124 | } | |
3125 | ,ChangeFOV = {true, 45} | |
3126 | ,SpreadReduction = 8 | |
3127 | --Weld | |
3128 | ,Weld = true | |
3129 | --Mouse | |
3130 | ,Icons = { | |
3131 | Idle = "rbxassetid://70288585" | |
3132 | ,Fire1 = "rbxassetid://70288578" | |
3133 | ,Fire2 = "rbxassetid://70288572" | |
3134 | ,Fire3 = "rbxassetid://70288578" | |
3135 | ,Reload = "rbxassetid://70288599" | |
3136 | ,Aim = "rbxasset://textures/Blank.png" | |
3137 | } | |
3138 | ,FireMouseAnimTime = 0.15 | |
3139 | --Recoil | |
3140 | ,Recoil = math.rad(0.79) | |
3141 | --Smoke | |
3142 | ,Smoke = true | |
3143 | ,SmokePart = Tool.SmokePart | |
3144 | ,Smokes = {{script.Smoke, 6, 0.01}, {script.Smoke1, 0.01}, {script.Smoke2, 0.01}} | |
3145 | --Sprint | |
3146 | ,Sprint = true | |
3147 | ,SprintSpeed = 25 | |
3148 | ,SprintKey = "0" | |
3149 | ,SprintSpreadIncrease = 40 | |
3150 | ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0) | |
3151 | ,DropHats = true | |
3152 | } | |
3153 | ||
3154 | --Do not edit below this lign-- | |
3155 | ||
3156 | local Orig_Spread = Settings.Spread | |
3157 | local Orig_Grip = Tool.GripPos | |
3158 | ||
3159 | local Player = game.Players.LocalPlayer | |
3160 | local Character = Player.Character | |
3161 | ||
3162 | local Camera = workspace.CurrentCamera | |
3163 | ||
3164 | local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo | |
3165 | ||
3166 | local Gui, CanUpdateGui = nil, true | |
3167 | ||
3168 | local Sprinting, Equipped | |
3169 | ||
3170 | function Update_Gui() | |
3171 | if Gui and CanUpdateGui then | |
3172 | Gui.Frame.AmmoDisplay.Text = Ammo.Value | |
3173 | Gui.Frame.StoredAmmoDisplay.Text = StoredAmmo.Value | |
3174 | end | |
3175 | end | |
3176 | ||
3177 | local Welded | |
3178 | if Settings.Weld then | |
3179 | delay(0, function() | |
3180 | local weldC0s = {} | |
3181 | for i, v in pairs(Tool:GetChildren()) do | |
3182 | if v:IsA("BasePart") and v ~= Tool.Handle then | |
3183 | table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)}) | |
3184 | v.Anchored = false | |
3185 | end | |
3186 | end | |
3187 | Tool.Handle.Anchored = false | |
3188 | local welds = {} | |
3189 | Tool.Equipped:connect(function() | |
3190 | for i, v in ipairs(welds) do | |
3191 | v.Part1 = nil | |
3192 | v:Destroy() | |
3193 | end | |
3194 | for i, v in ipairs(weldC0s) do | |
3195 | if v[1] and v[2] then | |
3196 | local w = Instance.new("Weld", Tool.Handle) | |
3197 | w.Part0 = Tool.Handle | |
3198 | w.Part1 = v[1] | |
3199 | w.C0 = v[2] | |
3200 | table.insert(welds, w) | |
3201 | end | |
3202 | end | |
3203 | end) | |
3204 | wait() | |
3205 | Welded = true | |
3206 | end) | |
3207 | end | |
3208 | ||
3209 | local Left_Weld, Right_Weld | |
3210 | ||
3211 | Ammo.Changed:connect(Update_Gui) | |
3212 | StoredAmmo.Changed:connect(Update_Gui) | |
3213 | ||
3214 | Settings.Range = math.min(Settings.Range, 999) | |
3215 | ||
3216 | local Ignore_Model = workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", workspace) | |
3217 | Ignore_Model.Name = "Ray_Ignore" | |
3218 | ||
3219 | local Ray_Ignore = {Character, Ignore_Model, Camera} | |
3220 | ||
3221 | Character.Humanoid.Died:connect(function() | |
3222 | Tool.Parent = Player.Backpack | |
3223 | end) | |
3224 | ||
3225 | function Fire(Mouse) | |
3226 | local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10)) | |
3227 | local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range) | |
3228 | local Hit, Pos = workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore) | |
3229 | if Hit and Hit.Parent:FindFirstChild("Humanoid") then | |
3230 | local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent) | |
3231 | if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then | |
3232 | return | |
3233 | end | |
3234 | local Humanoid = Hit.Parent.Humanoid | |
3235 | local c = Instance.new("ObjectValue") | |
3236 | c.Name = "creator" | |
3237 | c.Value = Player | |
3238 | game.Debris:AddItem(c, 3) | |
3239 | c.Parent = Humanoid | |
3240 | if Hit.Name == "Head" then | |
3241 | Humanoid.Health = 0 | |
3242 | else | |
3243 | Humanoid.Health = 0 | |
3244 | end | |
3245 | elseif Hit then | |
3246 | local Hit_Part = Instance.new("Part", Ignore_Model) | |
3247 | Hit_Part.FormFactor = "Custom" | |
3248 | Hit_Part.TopSurface = 0 | |
3249 | Hit_Part.BottomSurface = 0 | |
3250 | Hit_Part.Anchored = true | |
3251 | Hit_Part.CanCollide = false | |
3252 | Hit_Part.Size = Vector3.new() | |
3253 | Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360)) | |
3254 | Hit_Part.BrickColor = BrickColor.new("Black") | |
3255 | Hit_Part.Material = "Metal" | |
3256 | local Meta = Instance.new("Sound") | |
3257 | Meta.Name = "Crack" | |
3258 | Meta.SoundId = "rbxassetid://151284431" | |
3259 | Meta.Volume = 0.3 | |
3260 | Meta.Pitch = 2 | |
3261 | Meta.Parent = Hit_Part | |
3262 | Meta:play() | |
3263 | local Cur = Instance.new("SpecialMesh") | |
3264 | Cur.MeshType = "Sphere" | |
3265 | Cur.Parent = Hit_Part | |
3266 | Cur.Scale = Vector3.new(0.5,0.5,0.5) | |
3267 | Instance.new("Smoke", Hit_Part).Opacity = 15 | |
3268 | local g = Instance.new("PointLight", Hit_Part) | |
3269 | g.Color = Color3.new(0, 0, 0) | |
3270 | g.Range = 0 | |
3271 | g.Shadows = true | |
3272 | local PE = Instance.new("ParticleEmitter") | |
3273 | PE.Parent = Hit_Part | |
3274 | PE.Size = NumberSequence.new(0.75) | |
3275 | PE.LightEmission = 0 | |
3276 | PE.Lifetime = NumberRange.new(5) | |
3277 | PE.ZOffset = 0.5 | |
3278 | PE.Texture = "http://www.roblox.com/asset/?id=133619974" | |
3279 | PE.Rate = 50 | |
3280 | PE.Speed = NumberRange.new(2.5) | |
3281 | PE.VelocitySpread = NumberSequence.new(-0.05) | |
3282 | PE.Transparency = NumberSequence.new(-1) | |
3283 | game.Debris:AddItem(Hit_Part, Settings.ImpactDuration) | |
3284 | game.Debris:AddItem(PE, 0.17) | |
3285 | --[[ if not Hit.Anchored then | |
3286 | local w = Instance.new("Weld", Hit_Part) | |
3287 | w.Part0 = Hit | |
3288 | w.Part1 = Hit_Part | |
3289 | w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame) | |
3290 | Hit_Part.Anchored = false | |
3291 | end]] | |
3292 | if Hit.Transparency >= 0.1 then | |
3293 | Hit:BreakJoints() | |
3294 | Hit.Anchored = false | |
3295 | Hit.Size = Hit.Size /2 | |
3296 | local sound = Instance.new("Sound", Hit) | |
3297 | sound.Volume = 10 | |
3298 | sound.SoundId = "rbxassetid://138122923" | |
3299 | sound:Play() | |
3300 | for i=1, 4, 1 do | |
3301 | local clone = Hit:Clone() | |
3302 | clone.Parent = workspace | |
3303 | game.Debris:AddItem(clone, 3) | |
3304 | end | |
3305 | game.Debris:AddItem(Hit, 1) | |
3306 | end | |
3307 | if Hit.Parent:IsA("Hat") or Hit.Parent:IsA("Accessory") and Settings.DropHats then | |
3308 | Hit.Parent.Parent = workspace | |
3309 | game.Debris:AddItem(Hit, 3) | |
3310 | end | |
3311 | end | |
3312 | end | |
3313 | ||
3314 | ||
3315 | local Can_Shoot = true | |
3316 | local Reloading = false | |
3317 | ||
3318 | local First_Person = false | |
3319 | ||
3320 | local Mouse_Held | |
3321 | ||
3322 | Tool.Equipped:connect(function(Mouse) | |
3323 | Equipped = true | |
3324 | if Settings.Weld and not Welded then | |
3325 | wait() | |
3326 | Tool.Parent = Player.Backpack | |
3327 | end | |
3328 | Character = Player.Character | |
3329 | if Gui then | |
3330 | return | |
3331 | end | |
3332 | Ray_Ignore = {Character, Ignore_Model, Camera} | |
3333 | Mouse.Icon = Settings.Icons.Idle | |
3334 | Gui = script.Gui:Clone() | |
3335 | Gui.Parent = Player.PlayerGui | |
3336 | Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset) | |
3337 | Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1) | |
3338 | CanUpdateGui = true | |
3339 | Update_Gui() | |
3340 | Mouse.Button1Down:connect(function() | |
3341 | if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then | |
3342 | Mouse_Held = true | |
3343 | while true do | |
3344 | Can_Shoot = false | |
3345 | delay(0, function() | |
3346 | local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3) | |
3347 | if not Aiming then | |
3348 | Mouse.Icon = Settings.Icons.Fire1 | |
3349 | end | |
3350 | wait(t) | |
3351 | if not Aiming then | |
3352 | if Reloading then return end | |
3353 | Mouse.Icon = Settings.Icons.Fire2 | |
3354 | end | |
3355 | wait(t) | |
3356 | if not Aiming then | |
3357 | if Reloading then return end | |
3358 | Mouse.Icon = Settings.Icons.Fire3 | |
3359 | end | |
3360 | wait(t) | |
3361 | if not Aiming then | |
3362 | if Reloading then return end | |
3363 | Mouse.Icon = Settings.Icons.Idle | |
3364 | end | |
3365 | end) | |
3366 | for _ = 1, Settings.Bullets do | |
3367 | Fire(Mouse) | |
3368 | end | |
3369 | local bg = Instance.new("BillboardGui", Settings.SmokePart) | |
3370 | bg.Adornee = Settings.SmokePart | |
3371 | local flashsize = math.random(5, 8)/10 | |
3372 | bg.Size = UDim2.new(flashsize, 0, flashsize, 0) | |
3373 | local flash = Instance.new("ImageLabel", bg) | |
3374 | flash.BackgroundTransparency = 1 | |
3375 | flash.Size = UDim2.new(1, 0, 1, 0) | |
3376 | flash.Image = "rbxassetid://172841900" | |
3377 | flash.Rotation = math.random(0, 360) | |
3378 | game.Debris:AddItem(bg, 0.025) | |
3379 | delay(0, function() | |
3380 | local r = math.abs(Settings.Recoil) | |
3381 | local ran = math.random(-1, 1) | |
3382 | Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(r, r*ran, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude) | |
3383 | local c = -r/20 | |
3384 | local cx = -(r*ran)/20 | |
3385 | for i = 1, math.random(15, 25) do | |
3386 | if EquipId == curId then | |
3387 | Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(c, cx, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude) | |
3388 | wait() | |
3389 | else | |
3390 | break | |
3391 | end | |
3392 | end | |
3393 | end) | |
3394 | if Tool.Handle:FindFirstChild("Shoot") then | |
3395 | Tool.Handle.Shoot:Play() | |
3396 | end | |
3397 | Ammo.Value = Ammo.Value - 1 | |
3398 | --Tool.Bolt.Transparency = 1 | |
3399 | --Tool.Bolt1.Transparency = 0 | |
3400 | wait(Settings.FireRate) | |
3401 | --Tool.Bolt.Transparency = 0 | |
3402 | --Tool.Bolt1.Transparency = 1 | |
3403 | if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then | |
3404 | break | |
3405 | end | |
3406 | end | |
3407 | Can_Shoot = true | |
3408 | elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then | |
3409 | Tool.Handle.Click:Play() | |
3410 | end | |
3411 | end) | |
3412 | Mouse.Button1Up:connect(function() | |
3413 | Mouse_Held = false | |
3414 | end) | |
3415 | Mouse.KeyDown:connect(function(Key) | |
3416 | if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then | |
3417 | if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then | |
3418 | return | |
3419 | end | |
3420 | Can_Shoot = false | |
3421 | Reloading = true | |
3422 | local TextLabel = Gui.Frame.AmmoDisplay | |
3423 | delay(0, function() | |
3424 | CanUpdateGui = false | |
3425 | TextLabel.Text = "000" | |
3426 | wait(Settings.ReloadTime/3) | |
3427 | if TextLabel then | |
3428 | TextLabel.Text = "000" | |
3429 | end | |
3430 | wait(Settings.ReloadTime/3) | |
3431 | if TextLabel then | |
3432 | TextLabel.Text = "000" | |
3433 | end | |
3434 | end) | |
3435 | Mouse.Icon = Settings.Icons.Reload | |
3436 | -- (+Left to -Right, +Fward to -Bward, +Up to -Down) (+Up to -Down, +Left to -Right, +Counter to -Clock) | |
3437 | Right_Weld.C1 = CFrame.new(-0.75, -0.2, 0.5) * CFrame.Angles(math.rad(-90), 0, 0.1) | |
3438 | Left_Weld.C1 = CFrame.new(1.2, 0.6, 0.45) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0), 0) | |
3439 | wait(.02) | |
3440 | Right_Weld.C1 = CFrame.new(-0.75, -0.15, 0.55) * CFrame.Angles(math.rad(-90), 0, 0.15) | |
3441 | Left_Weld.C1 = CFrame.new(1.2, 0.5, 0.45) * CFrame.Angles(math.rad(-90), math.rad(50), math.rad(0), 0) | |
3442 | wait(.02) | |
3443 | Right_Weld.C1 = CFrame.new(-0.75, -0.1, 0.6) * CFrame.Angles(math.rad(-90), 0, 0.2) | |
3444 | Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.45) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0) | |
3445 | wait(0.02) | |
3446 | ||
3447 | Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.40) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0) | |
3448 | Tool.Handle.MagOut:play() | |
3449 | Tool.Mag.Transparency = 1 | |
3450 | ||
3451 | wait(0.03) | |
3452 | Left_Weld.C1 = CFrame.new(1.2, 0.35, 0.35) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(5), 0) | |
3453 | wait(0.03) | |
3454 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.30) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(10), 0) | |
3455 | wait(0.03) | |
3456 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.25) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(15), 0) | |
3457 | wait(0.03) | |
3458 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.20) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(20), 0) | |
3459 | wait(0.03) | |
3460 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.15) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(25), 0) | |
3461 | wait(0.03) | |
3462 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.10) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(30), 0) | |
3463 | wait(0.03) | |
3464 | Left_Weld.C1 = CFrame.new(1.2, 0.25, 0.05) * CFrame.Angles(math.rad(-90), math.rad(60), math.rad(35), 0) | |
3465 | wait(0.03) | |
3466 | Left_Weld.C1 = CFrame.new(1.2, 0.2, 0) * CFrame.Angles(math.rad(-90), math.rad(65), math.rad(40), 0) | |
3467 | wait(0.03) | |
3468 | Left_Weld.C1 = CFrame.new(1.2, 0.15, 0) * CFrame.Angles(math.rad(-90), math.rad(70), math.rad(45), 0) | |
3469 | wait(0.03) | |
3470 | Left_Weld.C1 = CFrame.new(1.2, 0.1, 0) * CFrame.Angles(math.rad(-90), math.rad(75), math.rad(50), 0) | |
3471 | wait(0.5) | |
3472 | ||
3473 | Left_Weld.C1 = CFrame.new(1.2, 0.1, 0.0) * CFrame.Angles(math.rad(-90), math.rad(75), math.rad(40), 0) | |
3474 | Tool.Handle.MagIn:play() | |
3475 | Tool.Mag.Transparency = 0 | |
3476 | ||
3477 | wait(0.03) | |
3478 | Left_Weld.C1 = CFrame.new(1.2, 0.15, 0.05) * CFrame.Angles(math.rad(-90), math.rad(70), math.rad(35), 0) | |
3479 | wait(0.03) | |
3480 | Left_Weld.C1 = CFrame.new(1.2, 0.2, 0.10) * CFrame.Angles(math.rad(-90), math.rad(65), math.rad(30), 0) | |
3481 | wait(0.03) | |
3482 | Left_Weld.C1 = CFrame.new(1.2, 0.25, 0.15) * CFrame.Angles(math.rad(-90), math.rad(60), math.rad(25), 0) | |
3483 | wait(0.03) | |
3484 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.20) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(20), 0) | |
3485 | wait(0.03) | |
3486 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.25) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(15), 0) | |
3487 | wait(0.03) | |
3488 | Right_Weld.C1 = CFrame.new(-0.75, -0.1, 0.6) * CFrame.Angles(math.rad(-90), 0, 0.2) | |
3489 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.30) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(10), 0) | |
3490 | wait(0.03) | |
3491 | Right_Weld.C1 = CFrame.new(-0.75, -0.15, 0.55) * CFrame.Angles(math.rad(-90), 0, 0.15) | |
3492 | Left_Weld.C1 = CFrame.new(1.2, 0.35, 0.35) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(05), 0) | |
3493 | wait(0.03) | |
3494 | Right_Weld.C1 = CFrame.new(-0.75, -0.2, 0.5) * CFrame.Angles(math.rad(-90), 0, 0.1) | |
3495 | Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.40) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0) | |
3496 | wait(0.03) | |
3497 | ||
3498 | Right_Weld.C1 = CFrame.new(-0.75, -0.25, 0.45) * CFrame.Angles(math.rad(-90), 0, 0) | |
3499 | Left_Weld.C1 = CFrame.new(1.2, 0.21, 0.55)* CFrame.Angles(math.rad(-90), math.rad(55), math.rad(5), 0) | |
3500 | ||
3501 | Mouse.Icon = Settings.Icons.Idle | |
3502 | CanUpdateGui = true | |
3503 | local m = Settings.Ammo | |
3504 | if Ammo.Value > 0 and Settings.IncludeChamberedBullet then | |
3505 | m = m + 1 | |
3506 | end | |
3507 | if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then | |
3508 | Ammo.Value = Ammo.Value + StoredAmmo.Value | |
3509 | StoredAmmo.Value = 0 | |
3510 | else | |
3511 | StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value) | |
3512 | Ammo.Value = m | |
3513 | end | |
3514 | Can_Shoot = true | |
3515 | Reloading = false | |
3516 | elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then | |
3517 | Sprinting = true | |
3518 | Character.Humanoid.WalkSpeed = Settings.SprintSpeed | |
3519 | Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease | |
3520 | end | |
3521 | end) | |
3522 | Mouse.KeyUp:connect(function(Key) | |
3523 | if Key:upper() == Settings.SprintKey:upper() and Sprinting then | |
3524 | Sprinting = false | |
3525 | Character.Humanoid.WalkSpeed = 16 | |
3526 | Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease | |
3527 | Right_Weld.C0 = CFrame.new(0, -1.5, 0) | |
3528 | end | |
3529 | end) | |
3530 | Mouse.Button2Down:connect(function() | |
3531 | if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then | |
3532 | Aiming = true | |
3533 | _G.MouseSensitivity = 0.3 | |
3534 | Mouse.Icon = Settings.Icons.Aim | |
3535 | ||
3536 | if Settings.AimAnim.Enabled then | |
3537 | Right_Weld.C1 = CFrame.new() | |
3538 | Right_Weld.C0 = CFrame.new() | |
3539 | delay(0, function() | |
3540 | Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)) | |
3541 | end) | |
3542 | delay(0, function() | |
3543 | Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos) | |
3544 | end) | |
3545 | delay(0, function() | |
3546 | if Settings.ChangeFOV[1] then | |
3547 | Camera.FieldOfView = 70 | |
3548 | local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames | |
3549 | for i = 1, T_F do | |
3550 | local FOV = 70 - Cam_Dif/T_F * i | |
3551 | Camera.FieldOfView = FOV | |
3552 | wait(Settings.AimAnim.Time/Settings.AimAnim.Frames) | |
3553 | if not Aiming then | |
3554 | return | |
3555 | end | |
3556 | end | |
3557 | Camera.FieldOfView = Settings.ChangeFOV[2] | |
3558 | end | |
3559 | end) | |
3560 | else | |
3561 | Right_Weld.C1 = CFrame.new() | |
3562 | Right_Weld.C0 = CFrame.new() | |
3563 | Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame) | |
3564 | Left_Weld.C1 = Settings.LeftAimPos | |
3565 | if Settings.ChangeFOV[1] then | |
3566 | Camera.FieldOfView = Settings.ChangeFOV[2] | |
3567 | end | |
3568 | end | |
3569 | Tool.GripPos = Orig_Grip + Settings.AimGripOffset | |
3570 | Settings.Spread = Settings.Spread - Settings.SpreadReduction | |
3571 | end | |
3572 | end) | |
3573 | Mouse.Button2Up:connect(function() | |
3574 | if Aiming then | |
3575 | Mouse.Icon = Settings.Icons.Idle | |
3576 | ||
3577 | Tool.GripPos = Orig_Grip | |
3578 | if Settings.AimAnim.Enabled then | |
3579 | delay(0, function() | |
3580 | Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0)) | |
3581 | end) | |
3582 | delay(0, function() | |
3583 | Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos) | |
3584 | end) | |
3585 | else | |
3586 | Right_Weld.C1 = Settings.RightPos | |
3587 | Right_Weld.C0 = CFrame.new(0, -1.5, 0) | |
3588 | Left_Weld.C1 = Settings.LeftPos | |
3589 | end | |
3590 | if Settings.ChangeFOV[1] then | |
3591 | Camera.FieldOfView = 70 | |
3592 | end | |
3593 | Settings.Spread = Settings.Spread + Settings.SpreadReduction | |
3594 | Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
3595 | Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
3596 | wait(0.25) | |
3597 | Aiming = false | |
3598 | _G.MouseSensitivity = 1 | |
3599 | end | |
3600 | end) | |
3601 | wait() | |
3602 | Camera.Changed:connect(function() | |
3603 | if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then | |
3604 | Mouse.TargetFilter = workspace | |
3605 | Character.Torso.Neck.C1 = CFrame.new() | |
3606 | Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0) | |
3607 | end | |
3608 | end) | |
3609 | Mouse.Idle:connect(function() | |
3610 | if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then | |
3611 | Mouse.TargetFilter = workspace | |
3612 | Character.Torso.Neck.C1 = CFrame.new() | |
3613 | Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0) | |
3614 | end | |
3615 | end) | |
3616 | while wait() and Equipped do | |
3617 | if Sprinting then | |
3618 | Can_Shoot = false | |
3619 | Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset | |
3620 | Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset | |
3621 | elseif not Aiming and not Sprinting then | |
3622 | Can_Shoot = true | |
3623 | Left_Weld.C0 = CFrame.new(0, -1.5, 0) | |
3624 | end | |
3625 | if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then | |
3626 | Mouse.TargetFilter = nil | |
3627 | Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
3628 | Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
3629 | end | |
3630 | end | |
3631 | end) | |
3632 | ||
3633 | local Arms_Made | |
3634 | local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model | |
3635 | ||
3636 | Tool.Equipped:connect(function(Mouse) | |
3637 | if Character and not Arms_Made then | |
3638 | Arms_Made = true | |
3639 | local Torso = Character.Torso | |
3640 | Torso["Right Shoulder"].Part1 = nil | |
3641 | Left_Weld = Instance.new("Weld", Torso) | |
3642 | Left_Weld.Name = "Left_Weld" | |
3643 | Left_Weld.Part0 = Character.Head | |
3644 | Left_Weld.C0 = CFrame.new(0, -1.5, 0) | |
3645 | if not Settings.OneHanded then | |
3646 | Torso["Left Shoulder"].Part1 = nil | |
3647 | Left_Weld.Part1 = Character["Left Arm"] | |
3648 | end | |
3649 | Right_Weld = Instance.new("Weld", Torso) | |
3650 | Right_Weld.Name = "Right_Weld" | |
3651 | Right_Weld.Part0 = Character.Head | |
3652 | Right_Weld.Part1 = Character["Right Arm"] | |
3653 | Right_Weld.C0 = CFrame.new(0, -1.5, 0) | |
3654 | Left_Weld.C1 = Settings.LeftPos | |
3655 | Right_Weld.C1 = Settings.RightPos | |
3656 | end | |
3657 | if Settings.FakeArms and not Fake_Arm_Right then | |
3658 | Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone() | |
3659 | Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom" | |
3660 | Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new() | |
3661 | local fakeArms = {Fake_Arm_Right, Fake_Arm_Left} | |
3662 | for i = 1, 2 do | |
3663 | local w = Instance.new("Weld", fakeArms[i]) | |
3664 | w.Part0 = Character[fakeArms[i].Name] | |
3665 | w.Part1 = fakeArms[i] | |
3666 | fakeArms[i].Transparency = Settings.FakeArmTransparency | |
3667 | end | |
3668 | Fake_Arm_Model = Instance.new("Model", Camera) | |
3669 | Fake_Arm_Right.Parent = Fake_Arm_Model | |
3670 | if not Settings.OneHanded then | |
3671 | Fake_Arm_Left.Parent = Fake_Arm_Model | |
3672 | end | |
3673 | Fake_Arm_Model.Name = "FakeArms" | |
3674 | if Settings.CharacterMeshes then | |
3675 | for i, v in pairs(Character:GetChildren()) do | |
3676 | if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then | |
3677 | v:Clone().Parent = Fake_Arm_Model | |
3678 | end | |
3679 | end | |
3680 | end | |
3681 | if Character:FindFirstChild("Shirt") then | |
3682 | Instance.new("Humanoid", Fake_Arm_Model) | |
3683 | Character.Shirt:Clone().Parent = Fake_Arm_Model | |
3684 | else | |
3685 | local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right) | |
3686 | Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(1, 2, 1) | |
3687 | local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left) | |
3688 | Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(1, 2, 1) | |
3689 | end | |
3690 | end | |
3691 | end) | |
3692 | ||
3693 | Tool.Unequipped:connect(function() | |
3694 | Equipped = false | |
3695 | Tool.GripPos = Orig_Grip | |
3696 | Aiming = false | |
3697 | Settings.Spread = Orig_Spread | |
3698 | if Settings.ChangeFOV[1] then | |
3699 | Camera.FieldOfView = 70 | |
3700 | end | |
3701 | if Gui then | |
3702 | Gui:Destroy() | |
3703 | Gui = nil | |
3704 | end | |
3705 | for i, v in pairs(Tool.Handle:GetChildren()) do | |
3706 | if v:IsA("Sound") then | |
3707 | v:Stop() | |
3708 | end | |
3709 | end | |
3710 | if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then | |
3711 | Fake_Arm_Model:Destroy() | |
3712 | Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil | |
3713 | end | |
3714 | if Character and Left_Weld and Right_Weld then | |
3715 | Arms_Made = false | |
3716 | local Torso = Character.Torso | |
3717 | Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"] | |
3718 | Left_Weld:Destroy() | |
3719 | Right_Weld:Destroy() | |
3720 | end | |
3721 | Sprinting = false | |
3722 | Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
3723 | Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
3724 | Character.Humanoid.WalkSpeed = 16 | |
3725 | end) | |
3726 | end)) | |
3727 | NumberValue20.Name = "StoredAmmo" | |
3728 | NumberValue20.Parent = LocalScript19 | |
3729 | NumberValue20.Value = math.huge | |
3730 | NumberValue21.Name = "Ammo" | |
3731 | NumberValue21.Parent = LocalScript19 | |
3732 | NumberValue21.Value = math.huge | |
3733 | Smoke22.Parent = LocalScript19 | |
3734 | Smoke22.Size = 0.25 | |
3735 | Smoke22.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
3736 | Smoke22.Enabled = false | |
3737 | Smoke22.Opacity = 0.10000000149012 | |
3738 | Smoke22.RiseVelocity = 10 | |
3739 | Smoke22.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
3740 | Smoke23.Name = "Smoke1" | |
3741 | Smoke23.Parent = LocalScript19 | |
3742 | Smoke23.Size = 0.25 | |
3743 | Smoke23.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
3744 | Smoke23.Enabled = false | |
3745 | Smoke23.Opacity = 0.10000000149012 | |
3746 | Smoke23.RiseVelocity = 10 | |
3747 | Smoke23.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
3748 | Smoke24.Name = "Smoke2" | |
3749 | Smoke24.Parent = LocalScript19 | |
3750 | Smoke24.Size = 0.25 | |
3751 | Smoke24.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
3752 | Smoke24.Enabled = false | |
3753 | Smoke24.Opacity = 0.10000000149012 | |
3754 | Smoke24.RiseVelocity = 10 | |
3755 | Smoke24.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
3756 | for i,v in pairs(mas:GetChildren()) do | |
3757 | v.Parent = game:GetService("Players").LocalPlayer.Backpack | |
3758 | pcall(function() v:MakeJoints() end) | |
3759 | end | |
3760 | mas:Destroy() | |
3761 | for i,v in pairs(cors) do | |
3762 | spawn(function() | |
3763 | pcall(v) | |
3764 | end) | |
3765 | end | |
3766 | end | |
3767 | ||
3768 | ||
3769 | function SpawnGrenade() | |
3770 | ||
3771 | ||
3772 | --Converted with ttyyuu12345's model to script plugin v4 | |
3773 | function sandbox(var,func) | |
3774 | local env = getfenv(func) | |
3775 | local newenv = setmetatable({},{ | |
3776 | __index = function(self,k) | |
3777 | if k=="script" then | |
3778 | return var | |
3779 | else | |
3780 | return env[k] | |
3781 | end | |
3782 | end, | |
3783 | }) | |
3784 | setfenv(func,newenv) | |
3785 | return func | |
3786 | end | |
3787 | cors = {} | |
3788 | mas = Instance.new("Model",game:GetService("Lighting")) | |
3789 | Tool0 = Instance.new("Tool") | |
3790 | Part1 = Instance.new("Part") | |
3791 | Sound2 = Instance.new("Sound") | |
3792 | SpecialMesh3 = Instance.new("SpecialMesh") | |
3793 | LocalScript4 = Instance.new("LocalScript") | |
3794 | Tool0.Name = "Grenade" | |
3795 | Tool0.Parent = mas | |
3796 | Tool0.TextureId = "rbxassetid://16370867" | |
3797 | Tool0.GripForward = Vector3.new(0.536952674, -0, -0.843612373) | |
3798 | Tool0.GripPos = Vector3.new(0, -0.375, 0.25) | |
3799 | Tool0.GripRight = Vector3.new(0.843612373, 0, 0.536952674) | |
3800 | Tool0.ToolTip = "A Throwable Explodsive" | |
3801 | Part1.Name = "Handle" | |
3802 | Part1.Parent = Tool0 | |
3803 | Part1.BrickColor = BrickColor.new("Earth green") | |
3804 | Part1.RotVelocity = Vector3.new(1.37593925e-05, -6.13289521e-05, 1.96380879e-05) | |
3805 | Part1.Velocity = Vector3.new(-0.000568417425, -0.0197211988, 0.000788206118) | |
3806 | Part1.FormFactor = Enum.FormFactor.Custom | |
3807 | Part1.Size = Vector3.new(1, 1, 1) | |
3808 | Part1.CFrame = CFrame.new(-4.41068363, 70.1459122, -1.17578077, 1.0000006, -5.28530109e-10, -6.98491931e-10, -5.28530109e-10, 0.999999881, -5.82076609e-11, -6.98491931e-10, -5.82076609e-11, 1) | |
3809 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
3810 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
3811 | Part1.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
3812 | Part1.Position = Vector3.new(-4.41068363, 70.1459122, -1.17578077) | |
3813 | Part1.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
3814 | Sound2.Name = "Fire" | |
3815 | Sound2.Parent = Part1 | |
3816 | Sound2.SoundId = "rbxasset://sounds/swoosh.wav" | |
3817 | Sound2.Volume = 0.69999998807907 | |
3818 | SpecialMesh3.Parent = Part1 | |
3819 | SpecialMesh3.MeshId = "http://www.roblox.com/Asset/?id=10207236" | |
3820 | SpecialMesh3.Scale = Vector3.new(0.100000001, 0.100000001, 0.100000001) | |
3821 | SpecialMesh3.MeshType = Enum.MeshType.FileMesh | |
3822 | SpecialMesh3.Scale = Vector3.new(0.100000001, 0.100000001, 0.100000001) | |
3823 | LocalScript4.Name = "MainScript" | |
3824 | LocalScript4.Parent = Tool0 | |
3825 | table.insert(cors,sandbox(LocalScript4,function() | |
3826 | -- A Samsung Galaxy Note 7 Rigged With Explodsives! | |
3827 | ||
3828 | --Varibles-- | |
3829 | ||
3830 | Uses = 1 --How many uses availible until its useless-- | |
3831 | ||
3832 | CanKill = true -- Can it kill people? -- | |
3833 | ||
3834 | ||
3835 | ||
3836 | ||
3837 | ||
3838 | ||
3839 | ||
3840 | ||
3841 | ||
3842 | ||
3843 | ||
3844 | ||
3845 | ||
3846 | ||
3847 | ||
3848 | ||
3849 | ||
3850 | ||
3851 | ||
3852 | ||
3853 | ||
3854 | ||
3855 | ||
3856 | ||
3857 | ||
3858 | ||
3859 | ||
3860 | ||
3861 | ||
3862 | ||
3863 | ||
3864 | local tool = script.Parent | |
3865 | ||
3866 | ammountofuses = Uses | |
3867 | ||
3868 | function swing(mouse) | |
3869 | ||
3870 | vCharacter = tool.Parent | |
3871 | vPlayer = game.Players:playerFromCharacter(vCharacter) | |
3872 | ||
3873 | ||
3874 | if ammountofuses > 0 then | |
3875 | ammountofuses = ammountofuses -1 | |
3876 | print("Throwing a "..tool.Name.." from " ..vPlayer.Name.. "!") | |
3877 | tool.Handle.Fire:Play() | |
3878 | local explosive = tool.Handle:Clone() | |
3879 | --explosive.Position = tool.Handle.Position | |
3880 | explosive.CanCollide = true | |
3881 | explosive.Parent = workspace | |
3882 | explosive.RotVelocity=Vector3.new(0,0,0) | |
3883 | explosive.Velocity=(mouse.Hit.p-explosive.Position).unit*100+Vector3.new(0,10,0) | |
3884 | explosive.CFrame=CFrame.new(tool.Handle.Position,mouse.Hit.p)*CFrame.Angles(-math.pi/2,0,0) | |
3885 | if ammountofuses <= 0 then | |
3886 | script.Parent.Handle:Remove() | |
3887 | end | |
3888 | explode(explosive, tool) | |
3889 | end | |
3890 | end | |
3891 | ||
3892 | function explode(part, weapon) | |
3893 | --[[local firesound = Instance.new("Sound", part) | |
3894 | firesound.SoundId = "rbxassetid://192104941"]] | |
3895 | local explodesound = Instance.new("Sound", part) | |
3896 | explodesound.SoundId = "rbxassetid://157878578" | |
3897 | --[[wait(1) | |
3898 | local smoke = Instance.new("Smoke", part) | |
3899 | smoke.Color = Color3.new(0, 0, 0) | |
3900 | wait(2) | |
3901 | local fire = Instance.new("Fire", part) | |
3902 | firesound:Play()]] | |
3903 | wait(3) | |
3904 | local explosion = Instance.new("Explosion", part) | |
3905 | explodesound:Play() | |
3906 | explosion.Position = part.Position | |
3907 | if CanKill == true then | |
3908 | explosion.BlastPressure = 100000 | |
3909 | else | |
3910 | explosion.BlastPressure = 0 | |
3911 | end | |
3912 | explosion.Hit:connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") ~= nil then tagHumanoid(hit.Parent.Humanoid) delay(1, function() untagHumanoid(hit.Parent.Humanoid) end) end end) | |
3913 | wait(1) | |
3914 | part:Destroy() | |
3915 | if ammountofuses <= 0 then | |
3916 | weapon:Destroy() | |
3917 | end | |
3918 | end | |
3919 | ||
3920 | --script.Parent.Activated:connect(swing) | |
3921 | ||
3922 | tool.Equipped:connect(function(mouse) | |
3923 | if mouse==nil then | |
3924 | print("Mouse not found") | |
3925 | return | |
3926 | end | |
3927 | equipped=true | |
3928 | mouse.Icon="rbxasset://textures\\GunCursor.png" | |
3929 | mouse.Button1Down:connect(function() | |
3930 | swing(mouse) | |
3931 | end) | |
3932 | end) | |
3933 | ||
3934 | function tagHumanoid(humanoid) | |
3935 | local tag = Instance.new("ObjectValue") | |
3936 | tag.Name = "creator" | |
3937 | tag.Value = vPlayer | |
3938 | tag.Parent = humanoid | |
3939 | local tag = Instance.new("StringValue") | |
3940 | tag.Name = "creatorType1" | |
3941 | tag.Value = tool.Name | |
3942 | tag.Parent = humanoid | |
3943 | local tag = Instance.new("StringValue") | |
3944 | tag.Name = "creatorType2" | |
3945 | tag.Value = "blown to pieces" | |
3946 | tag.Parent = humanoid | |
3947 | end | |
3948 | ||
3949 | ||
3950 | function untagHumanoid(humanoid) | |
3951 | if humanoid ~= nil then | |
3952 | local tag = humanoid:FindFirstChild("creator") | |
3953 | if tag ~= nil then | |
3954 | tag:Remove() | |
3955 | end | |
3956 | local tag = humanoid:FindFirstChild("creatorType1") | |
3957 | if tag ~= nil then | |
3958 | tag:Remove() | |
3959 | end | |
3960 | local tag = humanoid:FindFirstChild("creatorType2") | |
3961 | if tag ~= nil then | |
3962 | tag:Remove() | |
3963 | end | |
3964 | end | |
3965 | end | |
3966 | ||
3967 | ||
3968 | end)) | |
3969 | for i,v in pairs(mas:GetChildren()) do | |
3970 | v.Parent = game:GetService("Players").LocalPlayer.Backpack | |
3971 | pcall(function() v:MakeJoints() end) | |
3972 | end | |
3973 | mas:Destroy() | |
3974 | for i,v in pairs(cors) do | |
3975 | spawn(function() | |
3976 | pcall(v) | |
3977 | end) | |
3978 | end | |
3979 | ||
3980 | ||
3981 | end | |
3982 | ||
3983 | ||
3984 | function SpawnPhoneBomb() | |
3985 | -- A Samsung Galaxy Note 7 Rigged With Explodsives! | |
3986 | local runDummyScript = function(f,scri) | |
3987 | local oldenv = getfenv(f) | |
3988 | local newenv = setmetatable({}, { | |
3989 | __index = function(_, k) | |
3990 | if k:lower() == 'script' then | |
3991 | return scri | |
3992 | else | |
3993 | return oldenv[k] | |
3994 | end | |
3995 | end | |
3996 | }) | |
3997 | setfenv(f, newenv) | |
3998 | ypcall(function() f() end) | |
3999 | end | |
4000 | cors = {} | |
4001 | mas = Instance.new("Model",game:GetService("Lighting")) | |
4002 | mas.Name = "CompiledModel" | |
4003 | o1 = Instance.new("Tool") | |
4004 | o2 = Instance.new("Part") | |
4005 | o3 = Instance.new("SpecialMesh") | |
4006 | o4 = Instance.new("Sound") | |
4007 | o5 = Instance.new("LocalScript") | |
4008 | o1.Name = "Phone Bomb" | |
4009 | o1.Parent = game.Players.LocalPlayer.Backpack | |
4010 | o1.TextureId = "rbxassetid://16370867" | |
4011 | o1.GripForward = Vector3.new(0.536952674, -0, -0.843612373) | |
4012 | o1.GripPos = Vector3.new(0, -0.375, 0.25) | |
4013 | o1.GripRight = Vector3.new(0.843612373, 0, 0.536952674) | |
4014 | o1.ToolTip = "A Samsung Galaxy Note 7 Rigged With Explodsives!" | |
4015 | o2.Name = "Handle" | |
4016 | o2.Parent = o1 | |
4017 | o2.Position = Vector3.new(-4.320683, 0.855857015, -3.17578101) | |
4018 | o2.FormFactor = Enum.FormFactor.Custom | |
4019 | o2.Size = Vector3.new(0.75, 1.25, 0.200000003) | |
4020 | o2.CFrame = CFrame.new(-4.320683, 0.855857015, -3.17578101, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
4021 | o2.BottomSurface = Enum.SurfaceType.Smooth | |
4022 | o2.TopSurface = Enum.SurfaceType.Smooth | |
4023 | o2.Position = Vector3.new(-4.320683, 0.855857015, -3.17578101) | |
4024 | o3.Parent = o2 | |
4025 | o3.MeshId = "http://www.roblox.com/asset/?id=268471347" | |
4026 | o3.Scale = Vector3.new(1.375, 1.375, 1.375) | |
4027 | o3.TextureId = "rbxassetid://637111231" | |
4028 | o3.MeshType = Enum.MeshType.FileMesh | |
4029 | o4.Name = "Fire" | |
4030 | o4.Parent = o2 | |
4031 | o4.SoundId = "rbxasset://sounds/swoosh.wav" | |
4032 | o4.Volume = 0.69999998807907 | |
4033 | o5.Name = "MainScript" | |
4034 | o5.Parent = o1 | |
4035 | table.insert(cors,coroutine.create(function() | |
4036 | wait() | |
4037 | runDummyScript(function() | |
4038 | -- A Samsung Galaxy Note 7 Rigged With Explodsives! | |
4039 | ||
4040 | --Varibles-- | |
4041 | ||
4042 | Uses = 1 --How many uses availible until its useless-- | |
4043 | ||
4044 | CanKill = true -- Can it kill people? -- | |
4045 | ||
4046 | ||
4047 | ||
4048 | ||
4049 | ||
4050 | ||
4051 | ||
4052 | ||
4053 | ||
4054 | ||
4055 | ||
4056 | ||
4057 | ||
4058 | ||
4059 | ||
4060 | ||
4061 | ||
4062 | ||
4063 | ||
4064 | ||
4065 | ||
4066 | ||
4067 | ||
4068 | ||
4069 | ||
4070 | ||
4071 | ||
4072 | ||
4073 | ||
4074 | ||
4075 | ||
4076 | local tool = o1 | |
4077 | ||
4078 | ammountofuses = Uses | |
4079 | ||
4080 | function swing(mouse) | |
4081 | ||
4082 | vCharacter = tool.Parent | |
4083 | vPlayer = game.Players:playerFromCharacter(vCharacter) | |
4084 | ||
4085 | ||
4086 | if ammountofuses > 0 then | |
4087 | ammountofuses = ammountofuses -1 | |
4088 | print("Throwing a "..tool.Name.." from " ..vPlayer.Name.. "!") | |
4089 | tool.Handle.Fire:Play() | |
4090 | local explosive = tool.Handle:Clone() | |
4091 | --explosive.Position = tool.Handle.Position | |
4092 | explosive.CanCollide = true | |
4093 | explosive.Parent = workspace | |
4094 | explosive.RotVelocity=Vector3.new(0,0,0) | |
4095 | explosive.Velocity=(mouse.Hit.p-explosive.Position).unit*100+Vector3.new(0,10,0) | |
4096 | explosive.CFrame=CFrame.new(tool.Handle.Position,mouse.Hit.p)*CFrame.Angles(-math.pi/2,0,0) | |
4097 | if ammountofuses <= 0 then | |
4098 | script.Parent.Handle:Remove() | |
4099 | end | |
4100 | explode(explosive, tool) | |
4101 | end | |
4102 | end | |
4103 | ||
4104 | function explode(part, weapon) | |
4105 | local firesound = Instance.new("Sound", part) | |
4106 | firesound.SoundId = "rbxassetid://192104941" | |
4107 | local explodesound = Instance.new("Sound", part) | |
4108 | explodesound.SoundId = "rbxassetid://157878578" | |
4109 | wait(1) | |
4110 | local smoke = Instance.new("Smoke", part) | |
4111 | smoke.Color = Color3.new(0, 0, 0) | |
4112 | wait(2) | |
4113 | local fire = Instance.new("Fire", part) | |
4114 | firesound:Play() | |
4115 | wait(3) | |
4116 | local explosion = Instance.new("Explosion", part) | |
4117 | explodesound:Play() | |
4118 | explosion.Position = part.Position | |
4119 | if CanKill == true then | |
4120 | explosion.BlastPressure = 100000 | |
4121 | else | |
4122 | explosion.BlastPressure = 0 | |
4123 | end | |
4124 | explosion.Hit:connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") ~= nil then tagHumanoid(hit.Parent.Humanoid) delay(1, function() untagHumanoid(hit.Parent.Humanoid) end) end end) | |
4125 | wait(1) | |
4126 | part:Destroy() | |
4127 | if ammountofuses <= 0 then | |
4128 | weapon:Destroy() | |
4129 | end | |
4130 | end | |
4131 | ||
4132 | --script.Parent.Activated:connect(swing) | |
4133 | ||
4134 | tool.Equipped:connect(function(mouse) | |
4135 | if mouse==nil then | |
4136 | print("Mouse not found") | |
4137 | return | |
4138 | end | |
4139 | equipped=true | |
4140 | mouse.Icon="rbxasset://textures\\GunCursor.png" | |
4141 | mouse.Button1Down:connect(function() | |
4142 | swing(mouse) | |
4143 | end) | |
4144 | end) | |
4145 | ||
4146 | function tagHumanoid(humanoid) | |
4147 | local tag = Instance.new("ObjectValue") | |
4148 | tag.Name = "creator" | |
4149 | tag.Value = vPlayer | |
4150 | tag.Parent = humanoid | |
4151 | local tag = Instance.new("StringValue") | |
4152 | tag.Name = "creatorType1" | |
4153 | tag.Value = tool.Name | |
4154 | tag.Parent = humanoid | |
4155 | local tag = Instance.new("StringValue") | |
4156 | tag.Name = "creatorType2" | |
4157 | tag.Value = "blown to pieces" | |
4158 | tag.Parent = humanoid | |
4159 | end | |
4160 | ||
4161 | ||
4162 | function untagHumanoid(humanoid) | |
4163 | if humanoid ~= nil then | |
4164 | local tag = humanoid:FindFirstChild("creator") | |
4165 | if tag ~= nil then | |
4166 | tag:Remove() | |
4167 | end | |
4168 | local tag = humanoid:FindFirstChild("creatorType1") | |
4169 | if tag ~= nil then | |
4170 | tag:Remove() | |
4171 | end | |
4172 | local tag = humanoid:FindFirstChild("creatorType2") | |
4173 | if tag ~= nil then | |
4174 | tag:Remove() | |
4175 | end | |
4176 | end | |
4177 | end | |
4178 | ||
4179 | ||
4180 | end,o5) | |
4181 | end)) | |
4182 | mas.Parent = workspace | |
4183 | mas:MakeJoints() | |
4184 | local mas1 = mas:GetChildren() | |
4185 | for i=1,#mas1 do | |
4186 | mas1[i].Parent = workspace | |
4187 | ypcall(function() mas1[i]:MakeJoints() end) | |
4188 | end | |
4189 | mas:Destroy() | |
4190 | for i=1,#cors do | |
4191 | coroutine.resume(cors[i]) | |
4192 | end | |
4193 | end | |
4194 | ||
4195 | function SpawnFlashbang() | |
4196 | ||
4197 | --Converted with ttyyuu12345's model to script plugin v4 | |
4198 | function sandbox(var,func) | |
4199 | local env = getfenv(func) | |
4200 | local newenv = setmetatable({},{ | |
4201 | __index = function(self,k) | |
4202 | if k=="script" then | |
4203 | return var | |
4204 | else | |
4205 | return env[k] | |
4206 | end | |
4207 | end, | |
4208 | }) | |
4209 | setfenv(func,newenv) | |
4210 | return func | |
4211 | end | |
4212 | cors = {} | |
4213 | mas = Instance.new("Model",game:GetService("Lighting")) | |
4214 | Tool0 = Instance.new("Tool") | |
4215 | Part1 = Instance.new("Part") | |
4216 | Sound2 = Instance.new("Sound") | |
4217 | SpecialMesh3 = Instance.new("SpecialMesh") | |
4218 | LocalScript4 = Instance.new("LocalScript") | |
4219 | Tool0.Name = "Smoke Grenade" | |
4220 | Tool0.Parent = mas | |
4221 | Tool0.TextureId = "rbxassetid://16370867" | |
4222 | Tool0.GripForward = Vector3.new(0.536952674, -0, -0.843612373) | |
4223 | Tool0.GripPos = Vector3.new(0, -0.375, 0.25) | |
4224 | Tool0.GripRight = Vector3.new(0.843612373, 0, 0.536952674) | |
4225 | Tool0.ToolTip = "A Throwable Smoke Maker" | |
4226 | Part1.Name = "Handle" | |
4227 | Part1.Parent = Tool0 | |
4228 | Part1.BrickColor = BrickColor.new("Earth green") | |
4229 | Part1.RotVelocity = Vector3.new(1.37593925e-05, -6.13289521e-05, 1.96380879e-05) | |
4230 | Part1.Velocity = Vector3.new(-0.000691075344, -0.0197487175, 0.000788206118) | |
4231 | Part1.FormFactor = Enum.FormFactor.Custom | |
4232 | Part1.Size = Vector3.new(1, 1, 1) | |
4233 | Part1.CFrame = CFrame.new(-4.41068363, 70.1459122, 0.824219227, 1.0000006, -5.28530109e-10, -6.98491931e-10, -5.28530109e-10, 0.999999881, -5.82076609e-11, -6.98491931e-10, -5.82076609e-11, 1) | |
4234 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
4235 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
4236 | Part1.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
4237 | Part1.Position = Vector3.new(-4.41068363, 70.1459122, 0.824219227) | |
4238 | Part1.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
4239 | Sound2.Name = "Fire" | |
4240 | Sound2.Parent = Part1 | |
4241 | Sound2.SoundId = "rbxasset://sounds/swoosh.wav" | |
4242 | Sound2.Volume = 0.69999998807907 | |
4243 | SpecialMesh3.Parent = Part1 | |
4244 | SpecialMesh3.MeshId = "http://www.roblox.com/asset/?id=16975131" | |
4245 | SpecialMesh3.Scale = Vector3.new(0.600000024, 0.649999976, 0.600000024) | |
4246 | SpecialMesh3.TextureId = "http://www.roblox.com/asset/?id=16975111" | |
4247 | SpecialMesh3.MeshType = Enum.MeshType.FileMesh | |
4248 | SpecialMesh3.Scale = Vector3.new(0.600000024, 0.649999976, 0.600000024) | |
4249 | LocalScript4.Name = "MainScript" | |
4250 | LocalScript4.Parent = Tool0 | |
4251 | table.insert(cors,sandbox(LocalScript4,function() | |
4252 | -- A Samsung Galaxy Note 7 Rigged With Explodsives! | |
4253 | ||
4254 | --Varibles-- | |
4255 | ||
4256 | Uses = 1 --How many uses availible until its useless-- | |
4257 | ||
4258 | CanKill = false -- Can it kill people? -- | |
4259 | ||
4260 | ||
4261 | ||
4262 | ||
4263 | ||
4264 | ||
4265 | ||
4266 | ||
4267 | ||
4268 | ||
4269 | ||
4270 | ||
4271 | ||
4272 | ||
4273 | ||
4274 | ||
4275 | ||
4276 | ||
4277 | ||
4278 | ||
4279 | ||
4280 | ||
4281 | ||
4282 | ||
4283 | ||
4284 | ||
4285 | ||
4286 | ||
4287 | ||
4288 | ||
4289 | ||
4290 | local tool = script.Parent | |
4291 | ||
4292 | ammountofuses = Uses | |
4293 | ||
4294 | function swing(mouse) | |
4295 | ||
4296 | vCharacter = tool.Parent | |
4297 | vPlayer = game.Players:playerFromCharacter(vCharacter) | |
4298 | ||
4299 | ||
4300 | if ammountofuses > 0 then | |
4301 | ammountofuses = ammountofuses -1 | |
4302 | print("Throwing a "..tool.Name.." from " ..vPlayer.Name.. "!") | |
4303 | tool.Handle.Fire:Play() | |
4304 | local explosive = tool.Handle:Clone() | |
4305 | --explosive.Position = tool.Handle.Position | |
4306 | explosive.CanCollide = true | |
4307 | explosive.Parent = workspace | |
4308 | explosive.RotVelocity=Vector3.new(0,0,0) | |
4309 | explosive.Velocity=(mouse.Hit.p-explosive.Position).unit*100+Vector3.new(0,10,0) | |
4310 | explosive.CFrame=CFrame.new(tool.Handle.Position,mouse.Hit.p)*CFrame.Angles(-math.pi/2,0,0) | |
4311 | if ammountofuses <= 0 then | |
4312 | script.Parent.Handle:Remove() | |
4313 | end | |
4314 | explode(explosive, tool) | |
4315 | end | |
4316 | end | |
4317 | ||
4318 | function explode(part, weapon) | |
4319 | --[[local firesound = Instance.new("Sound", part) | |
4320 | firesound.SoundId = "rbxassetid://192104941"]] | |
4321 | local explodesound = Instance.new("Sound", part) | |
4322 | explodesound.SoundId = "rbxassetid://157878578" | |
4323 | --[[wait(1) | |
4324 | local smoke = Instance.new("Smoke", part) | |
4325 | smoke.Color = Color3.new(0, 0, 0) | |
4326 | wait(2) | |
4327 | local fire = Instance.new("Fire", part) | |
4328 | firesound:Play()]] | |
4329 | wait(3) | |
4330 | local explosion = Instance.new("Explosion", part) | |
4331 | explodesound:Play() | |
4332 | explosion.Position = part.Position | |
4333 | if CanKill == true then | |
4334 | explosion.BlastPressure = 100000 | |
4335 | else | |
4336 | explosion.BlastPressure = 0 | |
4337 | end | |
4338 | explosion.Hit:connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") ~= nil then tagHumanoid(hit.Parent.Humanoid) delay(1, function() untagHumanoid(hit.Parent.Humanoid) end) end end) | |
4339 | wait(1) | |
4340 | local smoke = Instance.new("Smoke", part) | |
4341 | smoke.Color = Color3.new(255, 255, 255) | |
4342 | if ammountofuses <= 0 then | |
4343 | weapon:Destroy() | |
4344 | end | |
4345 | end | |
4346 | ||
4347 | --script.Parent.Activated:connect(swing) | |
4348 | ||
4349 | tool.Equipped:connect(function(mouse) | |
4350 | if mouse==nil then | |
4351 | print("Mouse not found") | |
4352 | return | |
4353 | end | |
4354 | equipped=true | |
4355 | mouse.Icon="rbxasset://textures\\GunCursor.png" | |
4356 | mouse.Button1Down:connect(function() | |
4357 | swing(mouse) | |
4358 | end) | |
4359 | end) | |
4360 | ||
4361 | function tagHumanoid(humanoid) | |
4362 | local tag = Instance.new("ObjectValue") | |
4363 | tag.Name = "creator" | |
4364 | tag.Value = vPlayer | |
4365 | tag.Parent = humanoid | |
4366 | local tag = Instance.new("StringValue") | |
4367 | tag.Name = "creatorType1" | |
4368 | tag.Value = tool.Name | |
4369 | tag.Parent = humanoid | |
4370 | local tag = Instance.new("StringValue") | |
4371 | tag.Name = "creatorType2" | |
4372 | tag.Value = "blown to pieces" | |
4373 | tag.Parent = humanoid | |
4374 | end | |
4375 | ||
4376 | ||
4377 | function untagHumanoid(humanoid) | |
4378 | if humanoid ~= nil then | |
4379 | local tag = humanoid:FindFirstChild("creator") | |
4380 | if tag ~= nil then | |
4381 | tag:Remove() | |
4382 | end | |
4383 | local tag = humanoid:FindFirstChild("creatorType1") | |
4384 | if tag ~= nil then | |
4385 | tag:Remove() | |
4386 | end | |
4387 | local tag = humanoid:FindFirstChild("creatorType2") | |
4388 | if tag ~= nil then | |
4389 | tag:Remove() | |
4390 | end | |
4391 | end | |
4392 | end | |
4393 | ||
4394 | ||
4395 | end)) | |
4396 | for i,v in pairs(mas:GetChildren()) do | |
4397 | v.Parent = game:GetService("Players").LocalPlayer.Backpack | |
4398 | pcall(function() v:MakeJoints() end) | |
4399 | end | |
4400 | mas:Destroy() | |
4401 | for i,v in pairs(cors) do | |
4402 | spawn(function() | |
4403 | pcall(v) | |
4404 | end) | |
4405 | end | |
4406 | ||
4407 | end | |
4408 | ||
4409 | ||
4410 | function SpawnTaser() | |
4411 | ||
4412 | --Converted with ttyyuu12345's model to script plugin v4 | |
4413 | function sandbox(var,func) | |
4414 | local env = getfenv(func) | |
4415 | local newenv = setmetatable({},{ | |
4416 | __index = function(self,k) | |
4417 | if k=="script" then | |
4418 | return var | |
4419 | else | |
4420 | return env[k] | |
4421 | end | |
4422 | end, | |
4423 | }) | |
4424 | setfenv(func,newenv) | |
4425 | return func | |
4426 | end | |
4427 | cors = {} | |
4428 | mas = Instance.new("Model",game:GetService("Lighting")) | |
4429 | Tool0 = Instance.new("Tool") | |
4430 | Part1 = Instance.new("Part") | |
4431 | SpecialMesh2 = Instance.new("SpecialMesh") | |
4432 | Sound3 = Instance.new("Sound") | |
4433 | LocalScript4 = Instance.new("LocalScript") | |
4434 | Tool0.Name = "Taser" | |
4435 | Tool0.Parent = mas | |
4436 | Tool0.GripPos = Vector3.new(0, -0.400000006, 0.400000006) | |
4437 | Tool0.ToolTip = "Taser" | |
4438 | Part1.Name = "Handle" | |
4439 | Part1.Parent = Tool0 | |
4440 | Part1.BrickColor = BrickColor.new("Black") | |
4441 | Part1.Rotation = Vector3.new(-180, 0, -180) | |
4442 | Part1.FormFactor = Enum.FormFactor.Custom | |
4443 | Part1.Size = Vector3.new(1, 1.61800003, 0.617999971) | |
4444 | Part1.CFrame = CFrame.new(6.97999907, 0.809001982, -40.0199966, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
4445 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
4446 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
4447 | Part1.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
4448 | Part1.Position = Vector3.new(6.97999907, 0.809001982, -40.0199966) | |
4449 | Part1.Orientation = Vector3.new(0, 180, 0) | |
4450 | Part1.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
4451 | SpecialMesh2.Parent = Part1 | |
4452 | SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=82337638" | |
4453 | SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=82337709" | |
4454 | SpecialMesh2.MeshType = Enum.MeshType.FileMesh | |
4455 | Sound3.Name = "Fire" | |
4456 | Sound3.Parent = Part1 | |
4457 | Sound3.SoundId = "http://www.roblox.com/asset/?id=10756118" | |
4458 | LocalScript4.Parent = Tool0 | |
4459 | table.insert(cors,sandbox(LocalScript4,function() | |
4460 | MaxDistance = 512 | |
4461 | Tool = script.Parent | |
4462 | TouchDamage = 100 | |
4463 | DirectDamage = 100 | |
4464 | ||
4465 | function fireLaser(pos, target, obj) | |
4466 | ||
4467 | local part = Instance.new("Part") | |
4468 | part.Anchored = true | |
4469 | part.CanCollide = false | |
4470 | part.formFactor = "Symmetric" | |
4471 | part.TopSurface = 0 | |
4472 | part.BottomSurface = 0 | |
4473 | part.BrickColor = BrickColor.new("Institutional white") | |
4474 | part.Transparency = 0.5 | |
4475 | part.Name = "Laser Shot" | |
4476 | part.Locked = true | |
4477 | part.Size = Vector3.new(1,1,(pos - obj.Position).magnitude) | |
4478 | part.CFrame = CFrame.new(((obj.Position + pos)/2) + 1 * (pos - obj.Position).unit, pos) | |
4479 | ||
4480 | local mesh = Instance.new("BlockMesh") | |
4481 | mesh.Scale = Vector3.new(0.25,0.25,1) | |
4482 | mesh.Parent = part | |
4483 | ||
4484 | part.Parent = workspace | |
4485 | --Optional: Laser will damage others than the target. | |
4486 | --part.Touched:connect(onTouch) | |
4487 | local h = getHumanoid(target.Parent) | |
4488 | local player = game.Players:findFirstChild(Tool.Parent.Name) | |
4489 | if player ~= nil and h ~= nil and target.Parent ~= Tool.Parent then | |
4490 | tagHumanoid(h, player) | |
4491 | h.PlatformStand = true | |
4492 | h.JumpPower = 0 | |
4493 | h.WalkSpeed = 0 | |
4494 | wait(0.05) | |
4495 | untagHumanoid(h) | |
4496 | elseif player ~= nil and h==nil and target.Parent ~= Tool.Parent then | |
4497 | if target:getMass() <= 216 then | |
4498 | --burn(target, part) | |
4499 | end | |
4500 | else | |
4501 | getTarget(pos) | |
4502 | end | |
4503 | ||
4504 | for v=1, 10 do | |
4505 | part.Transparency = 0.1 * v | |
4506 | wait(0.05) | |
4507 | end | |
4508 | ||
4509 | part:remove() | |
4510 | end | |
4511 | ||
4512 | function burn(obj, laser) | |
4513 | local spark = Instance.new("Sparkles") | |
4514 | spark.Color = laser.Color | |
4515 | spark.Parent = obj | |
4516 | for i=1, 10, 1 do | |
4517 | local ex = Instance.new("Explosion") | |
4518 | ex.BlastRadius = 0 | |
4519 | ex.Position = obj.Position | |
4520 | ex.Parent = workspace | |
4521 | obj.Transparency = 0.1 * i | |
4522 | wait(0.1) | |
4523 | end | |
4524 | obj:remove() | |
4525 | end | |
4526 | ||
4527 | function getTarget(pos) | |
4528 | local child = workspace:getChildren() | |
4529 | for i,v in pairs(child) do | |
4530 | local h = getHumanoid(v) | |
4531 | if h ~= nil and v ~= Tool.Parent then | |
4532 | local torso = v:findFirstChild("Torso") | |
4533 | if torso ~= nil then | |
4534 | if (torso.Position - pos).magnitude <= 3 then | |
4535 | local player = game.Players:findFirstChild(Tool.Parent.Name) | |
4536 | if player ~= nil then | |
4537 | tagHumanoid(h, player) | |
4538 | end | |
4539 | h:takeDamage(DirectDamage) | |
4540 | wait(0.05) | |
4541 | untagHumanoid(h) | |
4542 | end | |
4543 | end | |
4544 | end | |
4545 | end | |
4546 | end | |
4547 | ||
4548 | ||
4549 | function getHumanoid(obj) | |
4550 | local child = obj:getChildren() | |
4551 | for i=1, #child do | |
4552 | if child[i].className == "Humanoid" then | |
4553 | return child[i] | |
4554 | end | |
4555 | end | |
4556 | return nil | |
4557 | end | |
4558 | ||
4559 | db = false | |
4560 | function onTouch(hit) | |
4561 | if db then return end | |
4562 | db = true | |
4563 | if hit.Parent ~= Tool.Parent then | |
4564 | local h = getHumanoid(hit.Parent) | |
4565 | if h ~= nil then | |
4566 | local player = game.Players:findFirstChild(Tool.Parent.Name) | |
4567 | if player ~= nil then | |
4568 | tagHumanoid(h, player) | |
4569 | end | |
4570 | h:takeDamage(TouchDamage) | |
4571 | wait(0.1) | |
4572 | untagHumanoid(h) | |
4573 | end | |
4574 | end | |
4575 | wait(0.9) | |
4576 | db = false | |
4577 | end | |
4578 | ||
4579 | ||
4580 | function tagHumanoid(humanoid, player) | |
4581 | local creator_tag = Instance.new("ObjectValue") | |
4582 | creator_tag.Value = player | |
4583 | creator_tag.Name = "creator" | |
4584 | creator_tag.Parent = humanoid | |
4585 | end | |
4586 | ||
4587 | function untagHumanoid(humanoid) | |
4588 | if humanoid ~= nil then | |
4589 | local tag = humanoid:findFirstChild("creator") | |
4590 | if tag ~= nil then | |
4591 | tag.Parent = nil | |
4592 | end | |
4593 | end | |
4594 | end | |
4595 | ||
4596 | enabled = true | |
4597 | function onActivated(mouse) | |
4598 | if not enabled or mouse.Target == nil then return end | |
4599 | enabled = false | |
4600 | local handle = Tool:findFirstChild("Handle") | |
4601 | local human = Tool.Parent:findFirstChild("Humanoid") | |
4602 | if handle ~= nil and human ~= nil then | |
4603 | if (handle.Position - human.TargetPoint).magnitude <= MaxDistance then | |
4604 | handle.Fire:play() | |
4605 | fireLaser(human.TargetPoint, mouse.Target, handle) | |
4606 | end | |
4607 | end | |
4608 | enabled = true | |
4609 | end | |
4610 | ||
4611 | mouseabled = true | |
4612 | function onButton1Down(mouse) | |
4613 | if not mouseabled or mouse.Target == nil then return end | |
4614 | mouseabled = false | |
4615 | mouse.Icon = "rbxasset://textures/GunWaitCursor.png" | |
4616 | wait(0.5) | |
4617 | mouseabled = true | |
4618 | mouse.Icon = "rbxasset://textures/GunCursor.png" | |
4619 | end | |
4620 | ||
4621 | zoom = false | |
4622 | function onKeyDown(key) | |
4623 | key:lower() | |
4624 | if key == "q" then | |
4625 | if not zoom then | |
4626 | zoom = true | |
4627 | ||
4628 | local obj = Instance.new("Part") | |
4629 | obj.Parent = Tool.Parent | |
4630 | obj.Size = Vector3.new(1,1,1) | |
4631 | obj.Transparency = 1 | |
4632 | obj.CanCollide = false | |
4633 | obj.Anchored = true | |
4634 | obj.Name = "Zoom" | |
4635 | obj.CFrame = CFrame.new(Tool.Parent.Humanoid.TargetPoint) | |
4636 | ||
4637 | cam = workspace.CurrentCamera:Clone() | |
4638 | cam.Parent = workspace | |
4639 | workspace.CurrentCamera.CameraSubject = obj | |
4640 | workspace.CurrentCamera.CameraType = 4 | |
4641 | else | |
4642 | zoom = false | |
4643 | ||
4644 | local check = Tool.Parent:findFirstChild("Zoom") | |
4645 | if check ~= nil then | |
4646 | check:remove() | |
4647 | end | |
4648 | ||
4649 | workspace.CurrentCamera.CameraSubject = Tool.Parent.Humanoid | |
4650 | workspace.CurrentCamera:Remove() | |
4651 | workspace.CurrentCamera = cam | |
4652 | end | |
4653 | end | |
4654 | end | |
4655 | ||
4656 | function onSelected(mouse) | |
4657 | connection = script.Parent.Activated:connect(function() onActivated(mouse) end) | |
4658 | mouse.KeyDown:connect(onKeyDown) | |
4659 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
4660 | ||
4661 | mouse.Icon = "rbxasset://textures/GunCursor.png" | |
4662 | end | |
4663 | ||
4664 | function onDeselected() | |
4665 | connection:disconnect() | |
4666 | end | |
4667 | ||
4668 | script.Parent.Equipped:connect(onSelected) | |
4669 | script.Parent.Unequipped:connect(onDeselected) | |
4670 | end)) | |
4671 | for i,v in pairs(mas:GetChildren()) do | |
4672 | v.Parent = game:GetService("Players").LocalPlayer.Backpack | |
4673 | pcall(function() v:MakeJoints() end) | |
4674 | end | |
4675 | mas:Destroy() | |
4676 | for i,v in pairs(cors) do | |
4677 | spawn(function() | |
4678 | pcall(v) | |
4679 | end) | |
4680 | end | |
4681 | ||
4682 | end | |
4683 | ||
4684 | function SpawnG17() | |
4685 | ||
4686 | --Converted with ttyyuu12345's model to script plugin v4 | |
4687 | function sandbox(var,func) | |
4688 | local env = getfenv(func) | |
4689 | local newenv = setmetatable({},{ | |
4690 | __index = function(self,k) | |
4691 | if k=="script" then | |
4692 | return var | |
4693 | else | |
4694 | return env[k] | |
4695 | end | |
4696 | end, | |
4697 | }) | |
4698 | setfenv(func,newenv) | |
4699 | return func | |
4700 | end | |
4701 | cors = {} | |
4702 | mas = Instance.new("Model",game:GetService("Lighting")) | |
4703 | Tool0 = Instance.new("Tool") | |
4704 | Part1 = Instance.new("Part") | |
4705 | BlockMesh2 = Instance.new("BlockMesh") | |
4706 | PointLight3 = Instance.new("PointLight") | |
4707 | BillboardGui4 = Instance.new("BillboardGui") | |
4708 | ImageLabel5 = Instance.new("ImageLabel") | |
4709 | Script6 = Instance.new("Script") | |
4710 | Part7 = Instance.new("Part") | |
4711 | BlockMesh8 = Instance.new("BlockMesh") | |
4712 | LocalScript9 = Instance.new("LocalScript") | |
4713 | NumberValue10 = Instance.new("NumberValue") | |
4714 | NumberValue11 = Instance.new("NumberValue") | |
4715 | Smoke12 = Instance.new("Smoke") | |
4716 | Smoke13 = Instance.new("Smoke") | |
4717 | Smoke14 = Instance.new("Smoke") | |
4718 | Part15 = Instance.new("Part") | |
4719 | FileMesh16 = Instance.new("FileMesh") | |
4720 | Sound17 = Instance.new("Sound") | |
4721 | Sound18 = Instance.new("Sound") | |
4722 | Sound19 = Instance.new("Sound") | |
4723 | Sound20 = Instance.new("Sound") | |
4724 | Sound21 = Instance.new("Sound") | |
4725 | Part22 = Instance.new("Part") | |
4726 | FileMesh23 = Instance.new("FileMesh") | |
4727 | Part24 = Instance.new("Part") | |
4728 | FileMesh25 = Instance.new("FileMesh") | |
4729 | Tool0.Name = "Glock 17" | |
4730 | Tool0.Parent = mas | |
4731 | Tool0.GripForward = Vector3.new(0, 0, 1) | |
4732 | Tool0.GripRight = Vector3.new(-0.99999994, 0, 0) | |
4733 | Part1.Name = "SmokePart" | |
4734 | Part1.Parent = Tool0 | |
4735 | Part1.Material = Enum.Material.SmoothPlastic | |
4736 | Part1.BrickColor = BrickColor.new("Dark stone grey") | |
4737 | Part1.Transparency = 1 | |
4738 | Part1.Anchored = true | |
4739 | Part1.CanCollide = false | |
4740 | Part1.FormFactor = Enum.FormFactor.Custom | |
4741 | Part1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
4742 | Part1.CFrame = CFrame.new(9.1289444, -6.32531691, 18.8775139, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
4743 | Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
4744 | Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
4745 | Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
4746 | Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
4747 | Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
4748 | Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
4749 | Part1.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
4750 | Part1.Position = Vector3.new(9.1289444, -6.32531691, 18.8775139) | |
4751 | Part1.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
4752 | BlockMesh2.Parent = Part1 | |
4753 | BlockMesh2.Scale = Vector3.new(0.658373058, 0.658372879, 0.658373058) | |
4754 | BlockMesh2.Scale = Vector3.new(0.658373058, 0.658372879, 0.658373058) | |
4755 | PointLight3.Name = "Flash" | |
4756 | PointLight3.Parent = Part1 | |
4757 | PointLight3.Color = Color3.new(1, 0.666667, 0) | |
4758 | PointLight3.Enabled = false | |
4759 | PointLight3.Brightness = 3 | |
4760 | PointLight3.Range = 10 | |
4761 | PointLight3.Color = Color3.new(1, 0.666667, 0) | |
4762 | BillboardGui4.Name = "Light" | |
4763 | BillboardGui4.Parent = Part1 | |
4764 | BillboardGui4.Size = UDim2.new(2.5, 0, 2.5, 0) | |
4765 | BillboardGui4.Active = true | |
4766 | ImageLabel5.Name = "Light" | |
4767 | ImageLabel5.Parent = BillboardGui4 | |
4768 | ImageLabel5.Transparency = 1 | |
4769 | ImageLabel5.Size = UDim2.new(2, 0, 2, 0) | |
4770 | ImageLabel5.Position = UDim2.new(-0.5, 0, -0.5, 0) | |
4771 | ImageLabel5.Active = true | |
4772 | ImageLabel5.Visible = false | |
4773 | ImageLabel5.BackgroundColor3 = Color3.new(0.756863, 0.752941, 0.764706) | |
4774 | ImageLabel5.BackgroundTransparency = 1 | |
4775 | ImageLabel5.Image = "http://www.roblox.com/asset/?id=68683102" | |
4776 | Script6.Parent = BillboardGui4 | |
4777 | table.insert(cors,sandbox(Script6,function() | |
4778 | script.Parent.Adornee = script.Parent.Parent | |
4779 | end)) | |
4780 | Part7.Name = "AimPart" | |
4781 | Part7.Parent = Tool0 | |
4782 | Part7.Material = Enum.Material.SmoothPlastic | |
4783 | Part7.BrickColor = BrickColor.new("Dark stone grey") | |
4784 | Part7.Transparency = 1 | |
4785 | Part7.Anchored = true | |
4786 | Part7.CanCollide = false | |
4787 | Part7.FormFactor = Enum.FormFactor.Custom | |
4788 | Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
4789 | Part7.CFrame = CFrame.new(9.11491966, -6.07727814, 21.8804073, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
4790 | Part7.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
4791 | Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
4792 | Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
4793 | Part7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
4794 | Part7.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
4795 | Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
4796 | Part7.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
4797 | Part7.Position = Vector3.new(9.11491966, -6.07727814, 21.8804073) | |
4798 | Part7.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
4799 | BlockMesh8.Parent = Part7 | |
4800 | BlockMesh8.Scale = Vector3.new(0.141079962, 0.357402384, 0.141079962) | |
4801 | BlockMesh8.Scale = Vector3.new(0.141079962, 0.357402384, 0.141079962) | |
4802 | --Gun Gui | |
4803 | ||
4804 | -- Objects | |
4805 | ||
4806 | local Gui = Instance.new("ScreenGui") | |
4807 | local Frame = Instance.new("Frame") | |
4808 | local AmmoDisplay = Instance.new("TextLabel") | |
4809 | local StoredAmmoDisplay = Instance.new("TextLabel") | |
4810 | local _000 = Instance.new("TextLabel") | |
4811 | local _000_2 = Instance.new("TextLabel") | |
4812 | ||
4813 | -- Properties | |
4814 | ||
4815 | Gui.Name = "Gui" | |
4816 | Gui.Parent = LocalScript9 | |
4817 | ||
4818 | Frame.Parent = Gui | |
4819 | Frame.BackgroundColor3 = Color3.new(0, 0, 0) | |
4820 | Frame.BackgroundTransparency = 1 | |
4821 | Frame.BorderColor3 = Color3.new(0.466667, 0.466667, 0.466667) | |
4822 | Frame.BorderSizePixel = 0 | |
4823 | Frame.Position = UDim2.new(0.125, -5, 1.14999998, -120) | |
4824 | Frame.Size = UDim2.new(-0.100000001, 0, -0.0399999991, 0) | |
4825 | Frame.SizeConstraint = Enum.SizeConstraint.RelativeXX | |
4826 | ||
4827 | AmmoDisplay.Name = "AmmoDisplay" | |
4828 | AmmoDisplay.Parent = Frame | |
4829 | AmmoDisplay.BackgroundColor3 = Color3.new(0.501961, 0, 0) | |
4830 | AmmoDisplay.BackgroundTransparency = 1 | |
4831 | AmmoDisplay.Position = UDim2.new(-0.0599999987, 0, 0, 0) | |
4832 | AmmoDisplay.Size = UDim2.new(0.540000021, 0, 1.25, 0) | |
4833 | AmmoDisplay.ZIndex = 2 | |
4834 | AmmoDisplay.Font = Enum.Font.SourceSansBold | |
4835 | AmmoDisplay.FontSize = Enum.FontSize.Size36 | |
4836 | AmmoDisplay.Text = "30" | |
4837 | AmmoDisplay.TextColor3 = Color3.new(1, 1, 1) | |
4838 | AmmoDisplay.TextScaled = true | |
4839 | AmmoDisplay.TextSize = 36 | |
4840 | AmmoDisplay.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412) | |
4841 | AmmoDisplay.TextWrapped = true | |
4842 | AmmoDisplay.TextXAlignment = Enum.TextXAlignment.Right | |
4843 | ||
4844 | StoredAmmoDisplay.Name = "StoredAmmoDisplay" | |
4845 | StoredAmmoDisplay.Parent = Frame | |
4846 | StoredAmmoDisplay.BackgroundColor3 = Color3.new(0.501961, 0, 0) | |
4847 | StoredAmmoDisplay.BackgroundTransparency = 1 | |
4848 | StoredAmmoDisplay.Position = UDim2.new(0.419999987, 0, 0.25, 0) | |
4849 | StoredAmmoDisplay.Size = UDim2.new(0.550000012, 0, 0.75, 0) | |
4850 | StoredAmmoDisplay.ZIndex = 2 | |
4851 | StoredAmmoDisplay.Font = Enum.Font.SourceSans | |
4852 | StoredAmmoDisplay.FontSize = Enum.FontSize.Size14 | |
4853 | StoredAmmoDisplay.Text = "360" | |
4854 | StoredAmmoDisplay.TextColor3 = Color3.new(1, 1, 1) | |
4855 | StoredAmmoDisplay.TextScaled = true | |
4856 | StoredAmmoDisplay.TextSize = 14 | |
4857 | StoredAmmoDisplay.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412) | |
4858 | StoredAmmoDisplay.TextWrapped = true | |
4859 | StoredAmmoDisplay.TextXAlignment = Enum.TextXAlignment.Right | |
4860 | ||
4861 | _000.Name = "000" | |
4862 | _000.Parent = Frame | |
4863 | _000.BackgroundColor3 = Color3.new(0.501961, 0, 0) | |
4864 | _000.BackgroundTransparency = 1 | |
4865 | _000.Position = UDim2.new(0.419999987, 0, 0.25, 0) | |
4866 | _000.Size = UDim2.new(0.550000012, 0, 0.75, 0) | |
4867 | _000.ZIndex = 2 | |
4868 | _000.Font = Enum.Font.SourceSans | |
4869 | _000.FontSize = Enum.FontSize.Size14 | |
4870 | _000.Text = "000" | |
4871 | _000.TextColor3 = Color3.new(1, 1, 1) | |
4872 | _000.TextScaled = true | |
4873 | _000.TextSize = 14 | |
4874 | _000.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412) | |
4875 | _000.TextTransparency = 0.80000001192093 | |
4876 | _000.TextWrapped = true | |
4877 | _000.TextXAlignment = Enum.TextXAlignment.Right | |
4878 | ||
4879 | _000_2.Name = "000" | |
4880 | _000_2.Parent = Frame | |
4881 | _000_2.BackgroundColor3 = Color3.new(0.501961, 0, 0) | |
4882 | _000_2.BackgroundTransparency = 1 | |
4883 | _000_2.Position = UDim2.new(-0.25, 0, 0, 0) | |
4884 | _000_2.Size = UDim2.new(0.75, 0, 1.25, 0) | |
4885 | _000_2.ZIndex = 2 | |
4886 | _000_2.Font = Enum.Font.SourceSansBold | |
4887 | _000_2.FontSize = Enum.FontSize.Size48 | |
4888 | _000_2.Text = "000" | |
4889 | _000_2.TextColor3 = Color3.new(1, 1, 1) | |
4890 | _000_2.TextScaled = true | |
4891 | _000_2.TextSize = 48 | |
4892 | _000_2.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412) | |
4893 | _000_2.TextTransparency = 0.80000001192093 | |
4894 | _000_2.TextWrapped = true | |
4895 | _000_2.TextXAlignment = Enum.TextXAlignment.Right | |
4896 | LocalScript9.Name = "Gun_Script" | |
4897 | LocalScript9.Parent = Tool0 | |
4898 | table.insert(cors,sandbox(LocalScript9,function() | |
4899 | sp = script.Parent | |
4900 | ||
4901 | Mesh = false -- If true will load BC 2.0 Arm meshes as well. | |
4902 | Shirt = true -- If true will load the user's shirt to the arms as well | |
4903 | ||
4904 | function onEquipped(mouse) | |
4905 | local Player = game:GetService("Players").LocalPlayer | |
4906 | local Cam = game.Workspace.CurrentCamera | |
4907 | ||
4908 | local Arms = Instance.new("Model") | |
4909 | Arms.Name = "Arms" | |
4910 | Arms.Parent = Cam | |
4911 | ||
4912 | if Shirt == true then | |
4913 | local Humanoid = Instance.new("Humanoid") | |
4914 | Humanoid.MaxHealth = 0 | |
4915 | Humanoid.Health = 0 | |
4916 | Humanoid.Name = "" | |
4917 | Humanoid.Parent = Arms | |
4918 | ||
4919 | local newShirt = Player.Character:FindFirstChild("Shirt"):clone() | |
4920 | newShirt.Parent = Arms | |
4921 | else end | |
4922 | ||
4923 | local RightArm = Player.Character:FindFirstChild("Right Arm"):clone() | |
4924 | RightArm.Name = "Right Arm" | |
4925 | RightArm.Transparency = 0 | |
4926 | ||
4927 | local w = Instance.new("Weld") | |
4928 | w.Part0 = RightArm | |
4929 | w.Part1 = Player.Character:FindFirstChild("Right Arm") | |
4930 | w.C0 = CFrame.new() | |
4931 | w.C1 = CFrame.new() | |
4932 | w.Parent = RightArm | |
4933 | RightArm.Parent = Arms | |
4934 | ||
4935 | local LeftArm = Player.Character:FindFirstChild("Left Arm"):clone() | |
4936 | LeftArm.Name = "Left Arm" | |
4937 | LeftArm.Transparency = 0 | |
4938 | ||
4939 | local w = Instance.new("Weld") | |
4940 | w.Part0 = LeftArm | |
4941 | w.Part1 = Player.Character:FindFirstChild("Left Arm") | |
4942 | w.C0 = CFrame.new() | |
4943 | w.C1 = CFrame.new() | |
4944 | w.Parent = LeftArm | |
4945 | LeftArm.Parent = Arms | |
4946 | ||
4947 | if Mesh ~= false then | |
4948 | local LeftArmMesh = script:FindFirstChild("LeftArm") | |
4949 | LeftArmMesh.Parent = LeftArm | |
4950 | local RightArmMesh = script:FindFirstChild("RightArm") | |
4951 | RightArmMesh.Parent = RightArm | |
4952 | else end | |
4953 | ||
4954 | end | |
4955 | ||
4956 | function onUnequipped(mouse) | |
4957 | local Player = game:GetService("Players").LocalPlayer | |
4958 | local Cam = game.Workspace.CurrentCamera | |
4959 | for _, Model in pairs(Cam:GetChildren()) do | |
4960 | if Model.Name == "Arms" then | |
4961 | Model:remove() | |
4962 | else end | |
4963 | end | |
4964 | end | |
4965 | ||
4966 | sp.Equipped:connect(onEquipped) | |
4967 | sp.Unequipped:connect(onUnequipped) | |
4968 | ||
4969 | wait(0.5) | |
4970 | --Made by YouTubes-- | |
4971 | --Edit settings below-- | |
4972 | local Tool = script.Parent | |
4973 | local Settings = { | |
4974 | Range = 2500 | |
4975 | ,Spread = 8 | |
4976 | ,Damage = {15, 25} | |
4977 | ,HeadShotDamage = {60, 60} | |
4978 | ,Bullets = 1 | |
4979 | ,FireRate = 0.068 | |
4980 | ,Automatic = false | |
4981 | ,AntiTK = false | |
4982 | ,ImpactDuration = .5 | |
4983 | --Reload | |
4984 | ,ReloadKey = "R" | |
4985 | ,ReloadTime = 1.63 | |
4986 | ,Ammo = 17 | |
4987 | ,IncludeChamberedBullet = true | |
4988 | --Gui | |
4989 | ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale) | |
4990 | --Arms | |
4991 | ,OneHanded = true | |
4992 | ,FakeArms = true | |
4993 | ,FakeArmTransparency = 0 | |
4994 | -- (+Left to -Right, +Fward to -Bward, +Up to -Down) (+Up to -Down, +Left to -Right, +Counter to -Clock) | |
4995 | ,RightPos = CFrame.new(-0.75, -0.25, 0.45) * CFrame.Angles(math.rad(-90), 0, 0) | |
4996 | ,LeftPos = CFrame.new(1.2, 0.21, 0.55)* CFrame.Angles(math.rad(-90), math.rad(55), math.rad(5), 0) | |
4997 | ,AimPart = Tool.AimPart | |
4998 | ,AimPartOffset = CFrame.new() | |
4999 | ,AimGripOffset = Vector3.new(0, 0, 0) | |
5000 | ,LeftAimPos = CFrame.new(1, 0.9, 0.35) * CFrame.Angles(math.rad(-95), math.rad(20), math.rad(0), 00) | |
5001 | ,AimAnim = { | |
5002 | Enabled = false | |
5003 | ,Frames = 50 | |
5004 | ,Time = 0.1 | |
5005 | } | |
5006 | ,ChangeFOV = {true, 45} | |
5007 | ,SpreadReduction = 8 | |
5008 | --Weld | |
5009 | ,Weld = true | |
5010 | --Mouse | |
5011 | ,Icons = { | |
5012 | Idle = "rbxassetid://70288585" | |
5013 | ,Fire1 = "rbxassetid://70288578" | |
5014 | ,Fire2 = "rbxassetid://70288572" | |
5015 | ,Fire3 = "rbxassetid://70288578" | |
5016 | ,Reload = "rbxassetid://70288599" | |
5017 | ,Aim = "rbxasset://textures/Blank.png" | |
5018 | } | |
5019 | ,FireMouseAnimTime = 0.15 | |
5020 | --Recoil | |
5021 | ,Recoil = math.rad(0.79) | |
5022 | --Smoke | |
5023 | ,Smoke = true | |
5024 | ,SmokePart = Tool.SmokePart | |
5025 | ,Smokes = {{script.Smoke, 6, 0.01}, {script.Smoke1, 0.01}, {script.Smoke2, 0.01}} | |
5026 | --Sprint | |
5027 | ,Sprint = true | |
5028 | ,SprintSpeed = 25 | |
5029 | ,SprintKey = "0" | |
5030 | ,SprintSpreadIncrease = 40 | |
5031 | ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0) | |
5032 | ,DropHats = true | |
5033 | } | |
5034 | ||
5035 | --Do not edit below this lign-- | |
5036 | ||
5037 | local Orig_Spread = Settings.Spread | |
5038 | local Orig_Grip = Tool.GripPos | |
5039 | ||
5040 | local Player = game.Players.LocalPlayer | |
5041 | local Character = Player.Character | |
5042 | ||
5043 | local Camera = workspace.CurrentCamera | |
5044 | ||
5045 | local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo | |
5046 | ||
5047 | local Gui, CanUpdateGui = nil, true | |
5048 | ||
5049 | local Sprinting, Equipped | |
5050 | ||
5051 | function Update_Gui() | |
5052 | if Gui and CanUpdateGui then | |
5053 | Gui.Frame.AmmoDisplay.Text = Ammo.Value | |
5054 | Gui.Frame.StoredAmmoDisplay.Text = StoredAmmo.Value | |
5055 | end | |
5056 | end | |
5057 | ||
5058 | local Welded | |
5059 | if Settings.Weld then | |
5060 | delay(0, function() | |
5061 | local weldC0s = {} | |
5062 | for i, v in pairs(Tool:GetChildren()) do | |
5063 | if v:IsA("BasePart") and v ~= Tool.Handle then | |
5064 | table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)}) | |
5065 | v.Anchored = false | |
5066 | end | |
5067 | end | |
5068 | Tool.Handle.Anchored = false | |
5069 | local welds = {} | |
5070 | Tool.Equipped:connect(function() | |
5071 | for i, v in ipairs(welds) do | |
5072 | v.Part1 = nil | |
5073 | v:Destroy() | |
5074 | end | |
5075 | for i, v in ipairs(weldC0s) do | |
5076 | if v[1] and v[2] then | |
5077 | local w = Instance.new("Weld", Tool.Handle) | |
5078 | w.Part0 = Tool.Handle | |
5079 | w.Part1 = v[1] | |
5080 | w.C0 = v[2] | |
5081 | table.insert(welds, w) | |
5082 | end | |
5083 | end | |
5084 | end) | |
5085 | wait() | |
5086 | Welded = true | |
5087 | end) | |
5088 | end | |
5089 | ||
5090 | local Left_Weld, Right_Weld | |
5091 | ||
5092 | Ammo.Changed:connect(Update_Gui) | |
5093 | StoredAmmo.Changed:connect(Update_Gui) | |
5094 | ||
5095 | Settings.Range = math.min(Settings.Range, 999) | |
5096 | ||
5097 | local Ignore_Model = workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", workspace) | |
5098 | Ignore_Model.Name = "Ray_Ignore" | |
5099 | ||
5100 | local Ray_Ignore = {Character, Ignore_Model, Camera} | |
5101 | ||
5102 | Character.Humanoid.Died:connect(function() | |
5103 | Tool.Parent = Player.Backpack | |
5104 | end) | |
5105 | ||
5106 | function Fire(Mouse) | |
5107 | local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10)) | |
5108 | local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range) | |
5109 | local Hit, Pos = workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore) | |
5110 | if Hit and Hit.Parent:FindFirstChild("Humanoid") then | |
5111 | local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent) | |
5112 | if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then | |
5113 | return | |
5114 | end | |
5115 | local Humanoid = Hit.Parent.Humanoid | |
5116 | local c = Instance.new("ObjectValue") | |
5117 | c.Name = "creator" | |
5118 | c.Value = Player | |
5119 | game.Debris:AddItem(c, 3) | |
5120 | c.Parent = Humanoid | |
5121 | if Hit.Name == "Head" then | |
5122 | Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2]) | |
5123 | else | |
5124 | Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2]) | |
5125 | end | |
5126 | elseif Hit then | |
5127 | local Hit_Part = Instance.new("Part", Ignore_Model) | |
5128 | Hit_Part.FormFactor = "Custom" | |
5129 | Hit_Part.TopSurface = 0 | |
5130 | Hit_Part.BottomSurface = 0 | |
5131 | Hit_Part.Anchored = true | |
5132 | Hit_Part.CanCollide = false | |
5133 | Hit_Part.Size = Vector3.new() | |
5134 | Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360)) | |
5135 | Hit_Part.BrickColor = BrickColor.new("Black") | |
5136 | Hit_Part.Material = "Metal" | |
5137 | local Meta = Instance.new("Sound") | |
5138 | Meta.Name = "Crack" | |
5139 | Meta.SoundId = "rbxassetid://151284431" | |
5140 | Meta.Volume = 0.3 | |
5141 | Meta.Pitch = 2 | |
5142 | Meta.Parent = Hit_Part | |
5143 | Meta:play() | |
5144 | local Cur = Instance.new("SpecialMesh") | |
5145 | Cur.MeshType = "Sphere" | |
5146 | Cur.Parent = Hit_Part | |
5147 | Cur.Scale = Vector3.new(0.5,0.5,0.5) | |
5148 | Instance.new("Smoke", Hit_Part).Opacity = 15 | |
5149 | local g = Instance.new("PointLight", Hit_Part) | |
5150 | g.Color = Color3.new(0, 0, 0) | |
5151 | g.Range = 0 | |
5152 | g.Shadows = true | |
5153 | local PE = Instance.new("ParticleEmitter") | |
5154 | PE.Parent = Hit_Part | |
5155 | PE.Size = NumberSequence.new(0.75) | |
5156 | PE.LightEmission = 0 | |
5157 | PE.Lifetime = NumberRange.new(5) | |
5158 | PE.ZOffset = 0.5 | |
5159 | PE.Texture = "http://www.roblox.com/asset/?id=133619974" | |
5160 | PE.Rate = 50 | |
5161 | PE.Speed = NumberRange.new(2.5) | |
5162 | PE.VelocitySpread = NumberSequence.new(-0.05) | |
5163 | PE.Transparency = NumberSequence.new(-1) | |
5164 | game.Debris:AddItem(Hit_Part, Settings.ImpactDuration) | |
5165 | game.Debris:AddItem(PE, 0.17) | |
5166 | --[[ if not Hit.Anchored then | |
5167 | local w = Instance.new("Weld", Hit_Part) | |
5168 | w.Part0 = Hit | |
5169 | w.Part1 = Hit_Part | |
5170 | w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame) | |
5171 | Hit_Part.Anchored = false | |
5172 | end]] | |
5173 | if Hit.Transparency >= 0.1 then | |
5174 | Hit:BreakJoints() | |
5175 | Hit.Anchored = false | |
5176 | Hit.Size = Hit.Size /2 | |
5177 | local sound = Instance.new("Sound", Hit) | |
5178 | sound.Volume = 10 | |
5179 | sound.SoundId = "rbxassetid://138122923" | |
5180 | sound:Play() | |
5181 | for i=1, 4, 1 do | |
5182 | local clone = Hit:Clone() | |
5183 | clone.Parent = workspace | |
5184 | game.Debris:AddItem(clone, 3) | |
5185 | end | |
5186 | game.Debris:AddItem(Hit, 1) | |
5187 | end | |
5188 | if Hit.Parent:IsA("Hat") or Hit.Parent:IsA("Accessory") and Settings.DropHats then | |
5189 | Hit.Parent.Parent = workspace | |
5190 | game.Debris:AddItem(Hit, 3) | |
5191 | end | |
5192 | end | |
5193 | end | |
5194 | ||
5195 | ||
5196 | local Can_Shoot = true | |
5197 | local Reloading = false | |
5198 | ||
5199 | local First_Person = false | |
5200 | ||
5201 | local Mouse_Held | |
5202 | ||
5203 | Tool.Equipped:connect(function(Mouse) | |
5204 | Equipped = true | |
5205 | if Settings.Weld and not Welded then | |
5206 | wait() | |
5207 | Tool.Parent = Player.Backpack | |
5208 | end | |
5209 | Character = Player.Character | |
5210 | if Gui then | |
5211 | return | |
5212 | end | |
5213 | Ray_Ignore = {Character, Ignore_Model, Camera} | |
5214 | Mouse.Icon = Settings.Icons.Idle | |
5215 | Gui = script.Gui:Clone() | |
5216 | Gui.Parent = Player.PlayerGui | |
5217 | Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset) | |
5218 | Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1) | |
5219 | CanUpdateGui = true | |
5220 | Update_Gui() | |
5221 | Mouse.Button1Down:connect(function() | |
5222 | if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then | |
5223 | Mouse_Held = true | |
5224 | while true do | |
5225 | Can_Shoot = false | |
5226 | delay(0, function() | |
5227 | local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3) | |
5228 | if not Aiming then | |
5229 | Mouse.Icon = Settings.Icons.Fire1 | |
5230 | end | |
5231 | wait(t) | |
5232 | if not Aiming then | |
5233 | if Reloading then return end | |
5234 | Mouse.Icon = Settings.Icons.Fire2 | |
5235 | end | |
5236 | wait(t) | |
5237 | if not Aiming then | |
5238 | if Reloading then return end | |
5239 | Mouse.Icon = Settings.Icons.Fire3 | |
5240 | end | |
5241 | wait(t) | |
5242 | if not Aiming then | |
5243 | if Reloading then return end | |
5244 | Mouse.Icon = Settings.Icons.Idle | |
5245 | end | |
5246 | end) | |
5247 | for _ = 1, Settings.Bullets do | |
5248 | Fire(Mouse) | |
5249 | end | |
5250 | local bg = Instance.new("BillboardGui", Settings.SmokePart) | |
5251 | bg.Adornee = Settings.SmokePart | |
5252 | local flashsize = math.random(5, 8)/10 | |
5253 | bg.Size = UDim2.new(flashsize, 0, flashsize, 0) | |
5254 | local flash = Instance.new("ImageLabel", bg) | |
5255 | flash.BackgroundTransparency = 1 | |
5256 | flash.Size = UDim2.new(1, 0, 1, 0) | |
5257 | flash.Image = "rbxassetid://172841900" | |
5258 | flash.Rotation = math.random(0, 360) | |
5259 | game.Debris:AddItem(bg, 0.025) | |
5260 | delay(0, function() | |
5261 | local r = math.abs(Settings.Recoil) | |
5262 | local ran = math.random(-1, 1) | |
5263 | Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(r, r*ran, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude) | |
5264 | local c = -r/20 | |
5265 | local cx = -(r*ran)/20 | |
5266 | for i = 1, math.random(15, 25) do | |
5267 | if EquipId == curId then | |
5268 | Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(c, cx, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude) | |
5269 | wait() | |
5270 | else | |
5271 | break | |
5272 | end | |
5273 | end | |
5274 | end) | |
5275 | if Tool.Handle:FindFirstChild("Shoot") then | |
5276 | Tool.Handle.Shoot:Play() | |
5277 | end | |
5278 | Ammo.Value = Ammo.Value - 1 | |
5279 | --Tool.Bolt.Transparency = 1 | |
5280 | --Tool.Bolt1.Transparency = 0 | |
5281 | wait(Settings.FireRate) | |
5282 | -- Tool.Bolt.Transparency = 0 | |
5283 | --Tool.Bolt1.Transparency = 1 | |
5284 | if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then | |
5285 | break | |
5286 | end | |
5287 | end | |
5288 | Can_Shoot = true | |
5289 | elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then | |
5290 | Tool.Handle.Click:Play() | |
5291 | end | |
5292 | end) | |
5293 | Mouse.Button1Up:connect(function() | |
5294 | Mouse_Held = false | |
5295 | end) | |
5296 | Mouse.KeyDown:connect(function(Key) | |
5297 | if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then | |
5298 | if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then | |
5299 | return | |
5300 | end | |
5301 | Can_Shoot = false | |
5302 | Reloading = true | |
5303 | local TextLabel = Gui.Frame.AmmoDisplay | |
5304 | delay(0, function() | |
5305 | CanUpdateGui = false | |
5306 | TextLabel.Text = "000" | |
5307 | wait(Settings.ReloadTime/3) | |
5308 | if TextLabel then | |
5309 | TextLabel.Text = "000" | |
5310 | end | |
5311 | wait(Settings.ReloadTime/3) | |
5312 | if TextLabel then | |
5313 | TextLabel.Text = "000" | |
5314 | end | |
5315 | end) | |
5316 | Mouse.Icon = Settings.Icons.Reload | |
5317 | -- (+Left to -Right, +Fward to -Bward, +Up to -Down) (+Up to -Down, +Left to -Right, +Counter to -Clock) | |
5318 | Right_Weld.C1 = CFrame.new(-0.75, -0.2, 0.5) * CFrame.Angles(math.rad(-90), 0, 0.1) | |
5319 | Left_Weld.C1 = CFrame.new(1.2, 0.6, 0.45) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0), 0) | |
5320 | wait(.02) | |
5321 | Right_Weld.C1 = CFrame.new(-0.75, -0.15, 0.55) * CFrame.Angles(math.rad(-90), 0, 0.15) | |
5322 | Left_Weld.C1 = CFrame.new(1.2, 0.5, 0.45) * CFrame.Angles(math.rad(-90), math.rad(50), math.rad(0), 0) | |
5323 | wait(.02) | |
5324 | Right_Weld.C1 = CFrame.new(-0.75, -0.1, 0.6) * CFrame.Angles(math.rad(-90), 0, 0.2) | |
5325 | Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.45) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0) | |
5326 | wait(0.02) | |
5327 | ||
5328 | Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.40) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0) | |
5329 | Tool.Handle.MagOut:play() | |
5330 | Tool.Mag.Transparency = 1 | |
5331 | ||
5332 | wait(0.03) | |
5333 | Left_Weld.C1 = CFrame.new(1.2, 0.35, 0.35) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(5), 0) | |
5334 | wait(0.03) | |
5335 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.30) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(10), 0) | |
5336 | wait(0.03) | |
5337 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.25) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(15), 0) | |
5338 | wait(0.03) | |
5339 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.20) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(20), 0) | |
5340 | wait(0.03) | |
5341 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.15) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(25), 0) | |
5342 | wait(0.03) | |
5343 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.10) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(30), 0) | |
5344 | wait(0.03) | |
5345 | Left_Weld.C1 = CFrame.new(1.2, 0.25, 0.05) * CFrame.Angles(math.rad(-90), math.rad(60), math.rad(35), 0) | |
5346 | wait(0.03) | |
5347 | Left_Weld.C1 = CFrame.new(1.2, 0.2, 0) * CFrame.Angles(math.rad(-90), math.rad(65), math.rad(40), 0) | |
5348 | wait(0.03) | |
5349 | Left_Weld.C1 = CFrame.new(1.2, 0.15, 0) * CFrame.Angles(math.rad(-90), math.rad(70), math.rad(45), 0) | |
5350 | wait(0.03) | |
5351 | Left_Weld.C1 = CFrame.new(1.2, 0.1, 0) * CFrame.Angles(math.rad(-90), math.rad(75), math.rad(50), 0) | |
5352 | wait(0.5) | |
5353 | ||
5354 | Left_Weld.C1 = CFrame.new(1.2, 0.1, 0.0) * CFrame.Angles(math.rad(-90), math.rad(75), math.rad(40), 0) | |
5355 | Tool.Handle.MagIn:play() | |
5356 | Tool.Mag.Transparency = 0 | |
5357 | ||
5358 | wait(0.03) | |
5359 | Left_Weld.C1 = CFrame.new(1.2, 0.15, 0.05) * CFrame.Angles(math.rad(-90), math.rad(70), math.rad(35), 0) | |
5360 | wait(0.03) | |
5361 | Left_Weld.C1 = CFrame.new(1.2, 0.2, 0.10) * CFrame.Angles(math.rad(-90), math.rad(65), math.rad(30), 0) | |
5362 | wait(0.03) | |
5363 | Left_Weld.C1 = CFrame.new(1.2, 0.25, 0.15) * CFrame.Angles(math.rad(-90), math.rad(60), math.rad(25), 0) | |
5364 | wait(0.03) | |
5365 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.20) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(20), 0) | |
5366 | wait(0.03) | |
5367 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.25) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(15), 0) | |
5368 | wait(0.03) | |
5369 | Right_Weld.C1 = CFrame.new(-0.75, -0.1, 0.6) * CFrame.Angles(math.rad(-90), 0, 0.2) | |
5370 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.30) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(10), 0) | |
5371 | wait(0.03) | |
5372 | Right_Weld.C1 = CFrame.new(-0.75, -0.15, 0.55) * CFrame.Angles(math.rad(-90), 0, 0.15) | |
5373 | Left_Weld.C1 = CFrame.new(1.2, 0.35, 0.35) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(05), 0) | |
5374 | wait(0.03) | |
5375 | Right_Weld.C1 = CFrame.new(-0.75, -0.2, 0.5) * CFrame.Angles(math.rad(-90), 0, 0.1) | |
5376 | Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.40) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0) | |
5377 | wait(0.03) | |
5378 | ||
5379 | Right_Weld.C1 = CFrame.new(-0.75, -0.25, 0.45) * CFrame.Angles(math.rad(-90), 0, 0) | |
5380 | Left_Weld.C1 = CFrame.new(1.2, 0.21, 0.55)* CFrame.Angles(math.rad(-90), math.rad(55), math.rad(5), 0) | |
5381 | ||
5382 | Mouse.Icon = Settings.Icons.Idle | |
5383 | CanUpdateGui = true | |
5384 | local m = Settings.Ammo | |
5385 | if Ammo.Value > 0 and Settings.IncludeChamberedBullet then | |
5386 | m = m + 1 | |
5387 | end | |
5388 | if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then | |
5389 | Ammo.Value = Ammo.Value + StoredAmmo.Value | |
5390 | StoredAmmo.Value = 0 | |
5391 | else | |
5392 | StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value) | |
5393 | Ammo.Value = m | |
5394 | end | |
5395 | Can_Shoot = true | |
5396 | Reloading = false | |
5397 | elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then | |
5398 | Sprinting = true | |
5399 | Character.Humanoid.WalkSpeed = Settings.SprintSpeed | |
5400 | Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease | |
5401 | end | |
5402 | end) | |
5403 | Mouse.KeyUp:connect(function(Key) | |
5404 | if Key:upper() == Settings.SprintKey:upper() and Sprinting then | |
5405 | Sprinting = false | |
5406 | Character.Humanoid.WalkSpeed = 16 | |
5407 | Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease | |
5408 | Right_Weld.C0 = CFrame.new(0, -1.5, 0) | |
5409 | end | |
5410 | end) | |
5411 | Mouse.Button2Down:connect(function() | |
5412 | if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then | |
5413 | Aiming = true | |
5414 | _G.MouseSensitivity = 0.3 | |
5415 | Mouse.Icon = Settings.Icons.Aim | |
5416 | ||
5417 | if Settings.AimAnim.Enabled then | |
5418 | Right_Weld.C1 = CFrame.new() | |
5419 | Right_Weld.C0 = CFrame.new() | |
5420 | delay(0, function() | |
5421 | Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)) | |
5422 | end) | |
5423 | delay(0, function() | |
5424 | Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos) | |
5425 | end) | |
5426 | delay(0, function() | |
5427 | if Settings.ChangeFOV[1] then | |
5428 | Camera.FieldOfView = 70 | |
5429 | local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames | |
5430 | for i = 1, T_F do | |
5431 | local FOV = 70 - Cam_Dif/T_F * i | |
5432 | Camera.FieldOfView = FOV | |
5433 | wait(Settings.AimAnim.Time/Settings.AimAnim.Frames) | |
5434 | if not Aiming then | |
5435 | return | |
5436 | end | |
5437 | end | |
5438 | Camera.FieldOfView = Settings.ChangeFOV[2] | |
5439 | end | |
5440 | end) | |
5441 | else | |
5442 | Right_Weld.C1 = CFrame.new() | |
5443 | Right_Weld.C0 = CFrame.new() | |
5444 | Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame) | |
5445 | Left_Weld.C1 = Settings.LeftAimPos | |
5446 | if Settings.ChangeFOV[1] then | |
5447 | Camera.FieldOfView = Settings.ChangeFOV[2] | |
5448 | end | |
5449 | end | |
5450 | Tool.GripPos = Orig_Grip + Settings.AimGripOffset | |
5451 | Settings.Spread = Settings.Spread - Settings.SpreadReduction | |
5452 | end | |
5453 | end) | |
5454 | Mouse.Button2Up:connect(function() | |
5455 | if Aiming then | |
5456 | Mouse.Icon = Settings.Icons.Idle | |
5457 | ||
5458 | Tool.GripPos = Orig_Grip | |
5459 | if Settings.AimAnim.Enabled then | |
5460 | delay(0, function() | |
5461 | Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0)) | |
5462 | end) | |
5463 | delay(0, function() | |
5464 | Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos) | |
5465 | end) | |
5466 | else | |
5467 | Right_Weld.C1 = Settings.RightPos | |
5468 | Right_Weld.C0 = CFrame.new(0, -1.5, 0) | |
5469 | Left_Weld.C1 = Settings.LeftPos | |
5470 | end | |
5471 | if Settings.ChangeFOV[1] then | |
5472 | Camera.FieldOfView = 70 | |
5473 | end | |
5474 | Settings.Spread = Settings.Spread + Settings.SpreadReduction | |
5475 | Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
5476 | Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
5477 | wait(0.25) | |
5478 | Aiming = false | |
5479 | _G.MouseSensitivity = 1 | |
5480 | end | |
5481 | end) | |
5482 | wait() | |
5483 | Camera.Changed:connect(function() | |
5484 | if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then | |
5485 | Mouse.TargetFilter = workspace | |
5486 | Character.Torso.Neck.C1 = CFrame.new() | |
5487 | Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0) | |
5488 | end | |
5489 | end) | |
5490 | Mouse.Idle:connect(function() | |
5491 | if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then | |
5492 | Mouse.TargetFilter = workspace | |
5493 | Character.Torso.Neck.C1 = CFrame.new() | |
5494 | Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0) | |
5495 | end | |
5496 | end) | |
5497 | while wait() and Equipped do | |
5498 | if Sprinting then | |
5499 | Can_Shoot = false | |
5500 | Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset | |
5501 | Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset | |
5502 | elseif not Aiming and not Sprinting then | |
5503 | Can_Shoot = true | |
5504 | Left_Weld.C0 = CFrame.new(0, -1.5, 0) | |
5505 | end | |
5506 | if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then | |
5507 | Mouse.TargetFilter = nil | |
5508 | Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
5509 | Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
5510 | end | |
5511 | end | |
5512 | end) | |
5513 | ||
5514 | local Arms_Made | |
5515 | local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model | |
5516 | ||
5517 | Tool.Equipped:connect(function(Mouse) | |
5518 | if Character and not Arms_Made then | |
5519 | Arms_Made = true | |
5520 | local Torso = Character.Torso | |
5521 | Torso["Right Shoulder"].Part1 = nil | |
5522 | Left_Weld = Instance.new("Weld", Torso) | |
5523 | Left_Weld.Name = "Left_Weld" | |
5524 | Left_Weld.Part0 = Character.Head | |
5525 | Left_Weld.C0 = CFrame.new(0, -1.5, 0) | |
5526 | if not Settings.OneHanded then | |
5527 | Torso["Left Shoulder"].Part1 = nil | |
5528 | Left_Weld.Part1 = Character["Left Arm"] | |
5529 | end | |
5530 | Right_Weld = Instance.new("Weld", Torso) | |
5531 | Right_Weld.Name = "Right_Weld" | |
5532 | Right_Weld.Part0 = Character.Head | |
5533 | Right_Weld.Part1 = Character["Right Arm"] | |
5534 | Right_Weld.C0 = CFrame.new(0, -1.5, 0) | |
5535 | Left_Weld.C1 = Settings.LeftPos | |
5536 | Right_Weld.C1 = Settings.RightPos | |
5537 | end | |
5538 | if Settings.FakeArms and not Fake_Arm_Right then | |
5539 | Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone() | |
5540 | Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom" | |
5541 | Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new() | |
5542 | local fakeArms = {Fake_Arm_Right, Fake_Arm_Left} | |
5543 | for i = 1, 2 do | |
5544 | local w = Instance.new("Weld", fakeArms[i]) | |
5545 | w.Part0 = Character[fakeArms[i].Name] | |
5546 | w.Part1 = fakeArms[i] | |
5547 | fakeArms[i].Transparency = Settings.FakeArmTransparency | |
5548 | end | |
5549 | Fake_Arm_Model = Instance.new("Model", Camera) | |
5550 | Fake_Arm_Right.Parent = Fake_Arm_Model | |
5551 | if not Settings.OneHanded then | |
5552 | Fake_Arm_Left.Parent = Fake_Arm_Model | |
5553 | end | |
5554 | Fake_Arm_Model.Name = "FakeArms" | |
5555 | if Settings.CharacterMeshes then | |
5556 | for i, v in pairs(Character:GetChildren()) do | |
5557 | if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then | |
5558 | v:Clone().Parent = Fake_Arm_Model | |
5559 | end | |
5560 | end | |
5561 | end | |
5562 | if Character:FindFirstChild("Shirt") then | |
5563 | Instance.new("Humanoid", Fake_Arm_Model) | |
5564 | Character.Shirt:Clone().Parent = Fake_Arm_Model | |
5565 | else | |
5566 | local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right) | |
5567 | Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(1, 2, 1) | |
5568 | local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left) | |
5569 | Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(1, 2, 1) | |
5570 | end | |
5571 | end | |
5572 | end) | |
5573 | ||
5574 | Tool.Unequipped:connect(function() | |
5575 | Equipped = false | |
5576 | Tool.GripPos = Orig_Grip | |
5577 | Aiming = false | |
5578 | Settings.Spread = Orig_Spread | |
5579 | if Settings.ChangeFOV[1] then | |
5580 | Camera.FieldOfView = 70 | |
5581 | end | |
5582 | if Gui then | |
5583 | Gui:Destroy() | |
5584 | Gui = nil | |
5585 | end | |
5586 | for i, v in pairs(Tool.Handle:GetChildren()) do | |
5587 | if v:IsA("Sound") then | |
5588 | v:Stop() | |
5589 | end | |
5590 | end | |
5591 | if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then | |
5592 | Fake_Arm_Model:Destroy() | |
5593 | Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil | |
5594 | end | |
5595 | if Character and Left_Weld and Right_Weld then | |
5596 | Arms_Made = false | |
5597 | local Torso = Character.Torso | |
5598 | Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"] | |
5599 | Left_Weld:Destroy() | |
5600 | Right_Weld:Destroy() | |
5601 | end | |
5602 | Sprinting = false | |
5603 | Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
5604 | Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
5605 | Character.Humanoid.WalkSpeed = 16 | |
5606 | end) | |
5607 | end)) | |
5608 | NumberValue10.Name = "StoredAmmo" | |
5609 | NumberValue10.Parent = LocalScript9 | |
5610 | NumberValue10.Value = 999 | |
5611 | NumberValue11.Name = "Ammo" | |
5612 | NumberValue11.Parent = LocalScript9 | |
5613 | NumberValue11.Value = 17 | |
5614 | Smoke12.Parent = LocalScript9 | |
5615 | Smoke12.Size = 0.25 | |
5616 | Smoke12.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
5617 | Smoke12.Enabled = false | |
5618 | Smoke12.Opacity = 0.10000000149012 | |
5619 | Smoke12.RiseVelocity = 10 | |
5620 | Smoke12.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
5621 | Smoke13.Name = "Smoke1" | |
5622 | Smoke13.Parent = LocalScript9 | |
5623 | Smoke13.Size = 0.25 | |
5624 | Smoke13.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
5625 | Smoke13.Enabled = false | |
5626 | Smoke13.Opacity = 0.10000000149012 | |
5627 | Smoke13.RiseVelocity = 10 | |
5628 | Smoke13.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
5629 | Smoke14.Name = "Smoke2" | |
5630 | Smoke14.Parent = LocalScript9 | |
5631 | Smoke14.Size = 0.25 | |
5632 | Smoke14.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
5633 | Smoke14.Enabled = false | |
5634 | Smoke14.Opacity = 0.10000000149012 | |
5635 | Smoke14.RiseVelocity = 10 | |
5636 | Smoke14.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
5637 | Part15.Name = "Handle" | |
5638 | Part15.Parent = Tool0 | |
5639 | Part15.Rotation = Vector3.new(-180, 0, -180) | |
5640 | Part15.Anchored = true | |
5641 | Part15.Size = Vector3.new(0.381999999, 1.28199995, 2.3829999) | |
5642 | Part15.CFrame = CFrame.new(9.13755798, -6.86499977, 20.1830006, -1, 0, 8.74227908e-08, 0, 1, 0, -8.74227908e-08, 0, -1) | |
5643 | Part15.Position = Vector3.new(9.13755798, -6.86499977, 20.1830006) | |
5644 | Part15.Orientation = Vector3.new(0, 180, 0) | |
5645 | FileMesh16.Parent = Part15 | |
5646 | FileMesh16.MeshId = "rbxassetid://430349699" | |
5647 | FileMesh16.Scale = Vector3.new(0.00300000003, 0.00300000003, 0.00300000003) | |
5648 | FileMesh16.TextureId = "rbxassetid://430348267" | |
5649 | FileMesh16.Scale = Vector3.new(0.00300000003, 0.00300000003, 0.00300000003) | |
5650 | Sound17.Name = "Bolt" | |
5651 | Sound17.Parent = Part15 | |
5652 | Sound17.SoundId = "http://roblox.com/asset/?id=166238161" | |
5653 | Sound17.Volume = 0.20000000298023 | |
5654 | Sound18.Name = "Click" | |
5655 | Sound18.Parent = Part15 | |
5656 | Sound18.SoundId = "http://www.roblox.com/asset/?id=146501511" | |
5657 | Sound19.Name = "MagIn" | |
5658 | Sound19.Parent = Part15 | |
5659 | Sound19.Pitch = 1.3999999761581 | |
5660 | Sound19.SoundId = "http://www.roblox.com/asset/?id=131045429" | |
5661 | Sound20.Name = "MagOut" | |
5662 | Sound20.Parent = Part15 | |
5663 | Sound20.Pitch = 1.3999999761581 | |
5664 | Sound20.SoundId = "http://www.roblox.com/asset/?id=131045401" | |
5665 | Sound21.Name = "Shoot" | |
5666 | Sound21.Parent = Part15 | |
5667 | Sound21.SoundId = "rbxassetid://131070686" | |
5668 | Sound21.Volume = 1 | |
5669 | Part22.Name = "Mag" | |
5670 | Part22.Parent = Tool0 | |
5671 | Part22.Rotation = Vector3.new(-180, 0, -180) | |
5672 | Part22.Anchored = true | |
5673 | Part22.Size = Vector3.new(0.316000015, 1.30400002, 0.842999995) | |
5674 | Part22.CFrame = CFrame.new(9.13755798, -6.98799992, 20.8470001, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1) | |
5675 | Part22.Position = Vector3.new(9.13755798, -6.98799992, 20.8470001) | |
5676 | Part22.Orientation = Vector3.new(0, 180, 0) | |
5677 | FileMesh23.Parent = Part22 | |
5678 | FileMesh23.MeshId = "rbxassetid://430349765" | |
5679 | FileMesh23.Scale = Vector3.new(0.00300000003, 0.00300000003, 0.00300000003) | |
5680 | FileMesh23.TextureId = "rbxassetid://430348267" | |
5681 | FileMesh23.Scale = Vector3.new(0.00300000003, 0.00300000003, 0.00300000003) | |
5682 | Part24.Name = "Bolt" | |
5683 | Part24.Parent = Tool0 | |
5684 | Part24.Rotation = Vector3.new(-180, 0, -180) | |
5685 | Part24.Anchored = true | |
5686 | Part24.Size = Vector3.new(0.282999992, 0.451999992, 2.35899997) | |
5687 | Part24.CFrame = CFrame.new(9.13555908, -6.39799976, 20.1800003, -1, 0, 9.23857442e-07, -0, 1, 0, -9.23857442e-07, 0, -1) | |
5688 | Part24.Position = Vector3.new(9.13555908, -6.39799976, 20.1800003) | |
5689 | Part24.Orientation = Vector3.new(0, 180, 0) | |
5690 | FileMesh25.Parent = Part24 | |
5691 | FileMesh25.MeshId = "rbxassetid://430349880" | |
5692 | FileMesh25.Scale = Vector3.new(0.00300000003, 0.00300000003, 0.00300000003) | |
5693 | FileMesh25.TextureId = "rbxassetid://430348267" | |
5694 | FileMesh25.Scale = Vector3.new(0.00300000003, 0.00300000003, 0.00300000003) | |
5695 | for i,v in pairs(mas:GetChildren()) do | |
5696 | v.Parent = game:GetService("Players").LocalPlayer.Backpack | |
5697 | pcall(function() v:MakeJoints() end) | |
5698 | end | |
5699 | mas:Destroy() | |
5700 | for i,v in pairs(cors) do | |
5701 | spawn(function() | |
5702 | pcall(v) | |
5703 | end) | |
5704 | end | |
5705 | ||
5706 | end | |
5707 | ||
5708 | function Spawn1911() | |
5709 | ||
5710 | --Converted with ttyyuu12345's model to script plugin v4 | |
5711 | function sandbox(var,func) | |
5712 | local env = getfenv(func) | |
5713 | local newenv = setmetatable({},{ | |
5714 | __index = function(self,k) | |
5715 | if k=="script" then | |
5716 | return var | |
5717 | else | |
5718 | return env[k] | |
5719 | end | |
5720 | end, | |
5721 | }) | |
5722 | setfenv(func,newenv) | |
5723 | return func | |
5724 | end | |
5725 | cors = {} | |
5726 | mas = Instance.new("Model",game:GetService("Lighting")) | |
5727 | Tool0 = Instance.new("Tool") | |
5728 | Part1 = Instance.new("Part") | |
5729 | BlockMesh2 = Instance.new("BlockMesh") | |
5730 | PointLight3 = Instance.new("PointLight") | |
5731 | BillboardGui4 = Instance.new("BillboardGui") | |
5732 | ImageLabel5 = Instance.new("ImageLabel") | |
5733 | Script6 = Instance.new("Script") | |
5734 | Part7 = Instance.new("Part") | |
5735 | BlockMesh8 = Instance.new("BlockMesh") | |
5736 | Part9 = Instance.new("Part") | |
5737 | Sound10 = Instance.new("Sound") | |
5738 | Sound11 = Instance.new("Sound") | |
5739 | Sound12 = Instance.new("Sound") | |
5740 | Sound13 = Instance.new("Sound") | |
5741 | Sound14 = Instance.new("Sound") | |
5742 | Part15 = Instance.new("Part") | |
5743 | SpecialMesh16 = Instance.new("SpecialMesh") | |
5744 | Part17 = Instance.new("Part") | |
5745 | SpecialMesh18 = Instance.new("SpecialMesh") | |
5746 | LocalScript19 = Instance.new("LocalScript") | |
5747 | NumberValue20 = Instance.new("NumberValue") | |
5748 | NumberValue21 = Instance.new("NumberValue") | |
5749 | Smoke22 = Instance.new("Smoke") | |
5750 | Smoke23 = Instance.new("Smoke") | |
5751 | Smoke24 = Instance.new("Smoke") | |
5752 | Tool0.Name = "M1911" | |
5753 | Tool0.Parent = mas | |
5754 | Tool0.TextureId = "rbxassetid://245265452" | |
5755 | Part1.Name = "SmokePart" | |
5756 | Part1.Parent = Tool0 | |
5757 | Part1.BrickColor = BrickColor.new("Bright orange") | |
5758 | Part1.Transparency = 1 | |
5759 | Part1.Rotation = Vector3.new(90, 0, -180) | |
5760 | Part1.Anchored = true | |
5761 | Part1.CanCollide = false | |
5762 | Part1.FormFactor = Enum.FormFactor.Custom | |
5763 | Part1.Size = Vector3.new(0.200000003, 0.478571415, 0.200000003) | |
5764 | Part1.CFrame = CFrame.new(1.44665051, 0.703978181, 16.5859318, -1, 7.15255624e-07, -5.53527059e-07, 5.53528764e-07, 2.44172543e-06, -1, -7.15254259e-07, -1, -2.44172611e-06) | |
5765 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
5766 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
5767 | Part1.Color = Color3.new(0.854902, 0.521569, 0.254902) | |
5768 | Part1.Position = Vector3.new(1.44665051, 0.703978181, 16.5859318) | |
5769 | Part1.Orientation = Vector3.new(90, 180, 0) | |
5770 | Part1.Color = Color3.new(0.854902, 0.521569, 0.254902) | |
5771 | BlockMesh2.Parent = Part1 | |
5772 | PointLight3.Name = "Flash" | |
5773 | PointLight3.Parent = Part1 | |
5774 | PointLight3.Color = Color3.new(1, 0.666667, 0) | |
5775 | PointLight3.Enabled = false | |
5776 | PointLight3.Brightness = 3 | |
5777 | PointLight3.Range = 10 | |
5778 | PointLight3.Color = Color3.new(1, 0.666667, 0) | |
5779 | BillboardGui4.Name = "Light" | |
5780 | BillboardGui4.Parent = Part1 | |
5781 | BillboardGui4.Size = UDim2.new(2.5, 0, 2.5, 0) | |
5782 | BillboardGui4.Active = true | |
5783 | ImageLabel5.Name = "Light" | |
5784 | ImageLabel5.Parent = BillboardGui4 | |
5785 | ImageLabel5.Transparency = 1 | |
5786 | ImageLabel5.Size = UDim2.new(2, 0, 2, 0) | |
5787 | ImageLabel5.Position = UDim2.new(-0.5, 0, -0.5, 0) | |
5788 | ImageLabel5.Active = true | |
5789 | ImageLabel5.Visible = false | |
5790 | ImageLabel5.BackgroundColor3 = Color3.new(0.756863, 0.752941, 0.764706) | |
5791 | ImageLabel5.BackgroundTransparency = 1 | |
5792 | ImageLabel5.Image = "http://www.roblox.com/asset/?id=68683102" | |
5793 | Script6.Parent = BillboardGui4 | |
5794 | table.insert(cors,sandbox(Script6,function() | |
5795 | script.Parent.Adornee = script.Parent.Parent | |
5796 | end)) | |
5797 | Part7.Name = "AimPart" | |
5798 | Part7.Parent = Tool0 | |
5799 | Part7.BrickColor = BrickColor.new("Dark stone grey") | |
5800 | Part7.Transparency = 1 | |
5801 | Part7.Anchored = true | |
5802 | Part7.CanCollide = false | |
5803 | Part7.FormFactor = Enum.FormFactor.Custom | |
5804 | Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
5805 | Part7.CFrame = CFrame.new(1.44665051, 0.903979182, 18.1359978, 1, 5.53527684e-07, -7.30156273e-07, -5.53528821e-07, 1, -1.58907233e-06, 7.30155421e-07, 1.58907267e-06, 1) | |
5806 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
5807 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
5808 | Part7.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
5809 | Part7.Position = Vector3.new(1.44665051, 0.903979182, 18.1359978) | |
5810 | Part7.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
5811 | BlockMesh8.Parent = Part7 | |
5812 | Part9.Name = "Handle" | |
5813 | Part9.Parent = Tool0 | |
5814 | Part9.BrickColor = BrickColor.new("Really black") | |
5815 | Part9.Transparency = 1 | |
5816 | Part9.Rotation = Vector3.new(0.0199999996, 0, 0) | |
5817 | Part9.Anchored = true | |
5818 | Part9.CanCollide = false | |
5819 | Part9.FormFactor = Enum.FormFactor.Custom | |
5820 | Part9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
5821 | Part9.CFrame = CFrame.new(1.44665051, 0.00397720933, 17.4859734, 1, 8.55040923e-07, -7.46405703e-07, -8.55299845e-07, 0.99999994, -0.000346982124, 7.46108981e-07, 0.000346982095, 0.99999994) | |
5822 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
5823 | Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
5824 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
5825 | Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5826 | Part9.Position = Vector3.new(1.44665051, 0.00397720933, 17.4859734) | |
5827 | Part9.Orientation = Vector3.new(0.0199999996, 0, 0) | |
5828 | Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5829 | Sound10.Name = "Shoot" | |
5830 | Sound10.Parent = Part9 | |
5831 | Sound10.SoundId = "rbxassetid://131257506" | |
5832 | Sound10.Volume = 10 | |
5833 | Sound11.Name = "Bolt" | |
5834 | Sound11.Parent = Part9 | |
5835 | Sound11.SoundId = "http://roblox.com/asset/?id=166238161" | |
5836 | Sound11.Volume = 0.20000000298023 | |
5837 | Sound12.Name = "Click" | |
5838 | Sound12.Parent = Part9 | |
5839 | Sound12.SoundId = "http://www.roblox.com/asset/?id=146501511" | |
5840 | Sound13.Name = "MagIn" | |
5841 | Sound13.Parent = Part9 | |
5842 | Sound13.Pitch = 1.3999999761581 | |
5843 | Sound13.SoundId = "http://www.roblox.com/asset/?id=131045429" | |
5844 | Sound14.Name = "MagOut" | |
5845 | Sound14.Parent = Part9 | |
5846 | Sound14.Pitch = 1.3999999761581 | |
5847 | Sound14.SoundId = "http://www.roblox.com/asset/?id=131045401" | |
5848 | Part15.Name = "Mag" | |
5849 | Part15.Parent = Tool0 | |
5850 | Part15.BrickColor = BrickColor.new("Black") | |
5851 | Part15.Rotation = Vector3.new(169.849991, 0, 180) | |
5852 | Part15.Anchored = true | |
5853 | Part15.CanCollide = false | |
5854 | Part15.FormFactor = Enum.FormFactor.Custom | |
5855 | Part15.Size = Vector3.new(0.200000003, 0.599999964, 0.200000003) | |
5856 | Part15.CFrame = CFrame.new(1.44663525, 0.271926194, 17.795517, -1.00000882, -9.37858147e-08, 8.36750701e-07, -2.39778871e-07, 0.984353244, -0.176231131, -8.07122547e-07, -0.176231131, -0.984353244) | |
5857 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
5858 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
5859 | Part15.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
5860 | Part15.Position = Vector3.new(1.44663525, 0.271926194, 17.795517) | |
5861 | Part15.Orientation = Vector3.new(10.1499996, 180, 0) | |
5862 | Part15.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
5863 | SpecialMesh16.Parent = Part15 | |
5864 | SpecialMesh16.MeshId = "rbxassetid://27839686" | |
5865 | SpecialMesh16.Scale = Vector3.new(0.129999995, 0.300000012, 0.200000003) | |
5866 | SpecialMesh16.TextureId = "rbxassetid://271708747" | |
5867 | SpecialMesh16.MeshType = Enum.MeshType.FileMesh | |
5868 | SpecialMesh16.Scale = Vector3.new(0.129999995, 0.300000012, 0.200000003) | |
5869 | Part17.Name = "Gun" | |
5870 | Part17.Parent = Tool0 | |
5871 | Part17.BrickColor = BrickColor.new("Pastel yellow") | |
5872 | Part17.Rotation = Vector3.new(-90, 0, 0) | |
5873 | Part17.Anchored = true | |
5874 | Part17.CanCollide = false | |
5875 | Part17.FormFactor = Enum.FormFactor.Custom | |
5876 | Part17.Size = Vector3.new(0.200000003, 1.20000005, 0.800000012) | |
5877 | Part17.CFrame = CFrame.new(1.44663525, 0.403745204, 17.385952, 1.00000441, -1.79147608e-09, -1.02596701e-07, 1.02596857e-07, 2.38419517e-07, 1.00000572, -3.15940909e-08, -1.00000346, 2.38287697e-07) | |
5878 | Part17.Color = Color3.new(1, 1, 0.8) | |
5879 | Part17.Position = Vector3.new(1.44663525, 0.403745204, 17.385952) | |
5880 | Part17.Orientation = Vector3.new(-90, 0, 0) | |
5881 | Part17.Color = Color3.new(1, 1, 0.8) | |
5882 | SpecialMesh18.Parent = Part17 | |
5883 | SpecialMesh18.MeshId = "http://www.roblox.com/asset/?id=72012879" | |
5884 | SpecialMesh18.Scale = Vector3.new(1.25, 1.5, 1.5) | |
5885 | SpecialMesh18.TextureId = "rbxassetid://72012859" | |
5886 | SpecialMesh18.VertexColor = Vector3.new(2, 2, 2) | |
5887 | SpecialMesh18.MeshType = Enum.MeshType.FileMesh | |
5888 | SpecialMesh18.Scale = Vector3.new(1.25, 1.5, 1.5) | |
5889 | --Gun Gui | |
5890 | ||
5891 | -- Objects | |
5892 | ||
5893 | local Gui = Instance.new("ScreenGui") | |
5894 | local Frame = Instance.new("Frame") | |
5895 | local AmmoDisplay = Instance.new("TextLabel") | |
5896 | local StoredAmmoDisplay = Instance.new("TextLabel") | |
5897 | local _000 = Instance.new("TextLabel") | |
5898 | local _000_2 = Instance.new("TextLabel") | |
5899 | ||
5900 | -- Properties | |
5901 | ||
5902 | Gui.Name = "Gui" | |
5903 | Gui.Parent = LocalScript19 | |
5904 | ||
5905 | Frame.Parent = Gui | |
5906 | Frame.BackgroundColor3 = Color3.new(0, 0, 0) | |
5907 | Frame.BackgroundTransparency = 1 | |
5908 | Frame.BorderColor3 = Color3.new(0.466667, 0.466667, 0.466667) | |
5909 | Frame.BorderSizePixel = 0 | |
5910 | Frame.Position = UDim2.new(0.125, -5, 1.14999998, -120) | |
5911 | Frame.Size = UDim2.new(-0.100000001, 0, -0.0399999991, 0) | |
5912 | Frame.SizeConstraint = Enum.SizeConstraint.RelativeXX | |
5913 | ||
5914 | AmmoDisplay.Name = "AmmoDisplay" | |
5915 | AmmoDisplay.Parent = Frame | |
5916 | AmmoDisplay.BackgroundColor3 = Color3.new(0.501961, 0, 0) | |
5917 | AmmoDisplay.BackgroundTransparency = 1 | |
5918 | AmmoDisplay.Position = UDim2.new(-0.0599999987, 0, 0, 0) | |
5919 | AmmoDisplay.Size = UDim2.new(0.540000021, 0, 1.25, 0) | |
5920 | AmmoDisplay.ZIndex = 2 | |
5921 | AmmoDisplay.Font = Enum.Font.SourceSansBold | |
5922 | AmmoDisplay.FontSize = Enum.FontSize.Size36 | |
5923 | AmmoDisplay.Text = "30" | |
5924 | AmmoDisplay.TextColor3 = Color3.new(1, 1, 1) | |
5925 | AmmoDisplay.TextScaled = true | |
5926 | AmmoDisplay.TextSize = 36 | |
5927 | AmmoDisplay.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412) | |
5928 | AmmoDisplay.TextWrapped = true | |
5929 | AmmoDisplay.TextXAlignment = Enum.TextXAlignment.Right | |
5930 | ||
5931 | StoredAmmoDisplay.Name = "StoredAmmoDisplay" | |
5932 | StoredAmmoDisplay.Parent = Frame | |
5933 | StoredAmmoDisplay.BackgroundColor3 = Color3.new(0.501961, 0, 0) | |
5934 | StoredAmmoDisplay.BackgroundTransparency = 1 | |
5935 | StoredAmmoDisplay.Position = UDim2.new(0.419999987, 0, 0.25, 0) | |
5936 | StoredAmmoDisplay.Size = UDim2.new(0.550000012, 0, 0.75, 0) | |
5937 | StoredAmmoDisplay.ZIndex = 2 | |
5938 | StoredAmmoDisplay.Font = Enum.Font.SourceSans | |
5939 | StoredAmmoDisplay.FontSize = Enum.FontSize.Size14 | |
5940 | StoredAmmoDisplay.Text = "360" | |
5941 | StoredAmmoDisplay.TextColor3 = Color3.new(1, 1, 1) | |
5942 | StoredAmmoDisplay.TextScaled = true | |
5943 | StoredAmmoDisplay.TextSize = 14 | |
5944 | StoredAmmoDisplay.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412) | |
5945 | StoredAmmoDisplay.TextWrapped = true | |
5946 | StoredAmmoDisplay.TextXAlignment = Enum.TextXAlignment.Right | |
5947 | ||
5948 | _000.Name = "000" | |
5949 | _000.Parent = Frame | |
5950 | _000.BackgroundColor3 = Color3.new(0.501961, 0, 0) | |
5951 | _000.BackgroundTransparency = 1 | |
5952 | _000.Position = UDim2.new(0.419999987, 0, 0.25, 0) | |
5953 | _000.Size = UDim2.new(0.550000012, 0, 0.75, 0) | |
5954 | _000.ZIndex = 2 | |
5955 | _000.Font = Enum.Font.SourceSans | |
5956 | _000.FontSize = Enum.FontSize.Size14 | |
5957 | _000.Text = "000" | |
5958 | _000.TextColor3 = Color3.new(1, 1, 1) | |
5959 | _000.TextScaled = true | |
5960 | _000.TextSize = 14 | |
5961 | _000.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412) | |
5962 | _000.TextTransparency = 0.80000001192093 | |
5963 | _000.TextWrapped = true | |
5964 | _000.TextXAlignment = Enum.TextXAlignment.Right | |
5965 | ||
5966 | _000_2.Name = "000" | |
5967 | _000_2.Parent = Frame | |
5968 | _000_2.BackgroundColor3 = Color3.new(0.501961, 0, 0) | |
5969 | _000_2.BackgroundTransparency = 1 | |
5970 | _000_2.Position = UDim2.new(-0.25, 0, 0, 0) | |
5971 | _000_2.Size = UDim2.new(0.75, 0, 1.25, 0) | |
5972 | _000_2.ZIndex = 2 | |
5973 | _000_2.Font = Enum.Font.SourceSansBold | |
5974 | _000_2.FontSize = Enum.FontSize.Size48 | |
5975 | _000_2.Text = "000" | |
5976 | _000_2.TextColor3 = Color3.new(1, 1, 1) | |
5977 | _000_2.TextScaled = true | |
5978 | _000_2.TextSize = 48 | |
5979 | _000_2.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412) | |
5980 | _000_2.TextTransparency = 0.80000001192093 | |
5981 | _000_2.TextWrapped = true | |
5982 | _000_2.TextXAlignment = Enum.TextXAlignment.Right | |
5983 | LocalScript19.Name = "Gun_Script" | |
5984 | LocalScript19.Parent = Tool0 | |
5985 | table.insert(cors,sandbox(LocalScript19,function() | |
5986 | sp = script.Parent | |
5987 | ||
5988 | Mesh = false -- If true will load BC 2.0 Arm meshes as well. | |
5989 | Shirt = true -- If true will load the user's shirt to the arms as well | |
5990 | ||
5991 | function onEquipped(mouse) | |
5992 | local Player = game:GetService("Players").LocalPlayer | |
5993 | local Cam = game.Workspace.CurrentCamera | |
5994 | ||
5995 | local Arms = Instance.new("Model") | |
5996 | Arms.Name = "Arms" | |
5997 | Arms.Parent = Cam | |
5998 | ||
5999 | if Shirt == true then | |
6000 | local Humanoid = Instance.new("Humanoid") | |
6001 | Humanoid.MaxHealth = 0 | |
6002 | Humanoid.Health = 0 | |
6003 | Humanoid.Name = "" | |
6004 | Humanoid.Parent = Arms | |
6005 | ||
6006 | local newShirt = Player.Character:FindFirstChild("Shirt"):clone() | |
6007 | newShirt.Parent = Arms | |
6008 | else end | |
6009 | ||
6010 | local RightArm = Player.Character:FindFirstChild("Right Arm"):clone() | |
6011 | RightArm.Name = "Right Arm" | |
6012 | RightArm.Transparency = 0 | |
6013 | ||
6014 | local w = Instance.new("Weld") | |
6015 | w.Part0 = RightArm | |
6016 | w.Part1 = Player.Character:FindFirstChild("Right Arm") | |
6017 | w.C0 = CFrame.new() | |
6018 | w.C1 = CFrame.new() | |
6019 | w.Parent = RightArm | |
6020 | RightArm.Parent = Arms | |
6021 | ||
6022 | local LeftArm = Player.Character:FindFirstChild("Left Arm"):clone() | |
6023 | LeftArm.Name = "Left Arm" | |
6024 | LeftArm.Transparency = 0 | |
6025 | ||
6026 | local w = Instance.new("Weld") | |
6027 | w.Part0 = LeftArm | |
6028 | w.Part1 = Player.Character:FindFirstChild("Left Arm") | |
6029 | w.C0 = CFrame.new() | |
6030 | w.C1 = CFrame.new() | |
6031 | w.Parent = LeftArm | |
6032 | LeftArm.Parent = Arms | |
6033 | ||
6034 | if Mesh ~= false then | |
6035 | local LeftArmMesh = script:FindFirstChild("LeftArm") | |
6036 | LeftArmMesh.Parent = LeftArm | |
6037 | local RightArmMesh = script:FindFirstChild("RightArm") | |
6038 | RightArmMesh.Parent = RightArm | |
6039 | else end | |
6040 | ||
6041 | end | |
6042 | ||
6043 | function onUnequipped(mouse) | |
6044 | local Player = game:GetService("Players").LocalPlayer | |
6045 | local Cam = game.Workspace.CurrentCamera | |
6046 | for _, Model in pairs(Cam:GetChildren()) do | |
6047 | if Model.Name == "Arms" then | |
6048 | Model:remove() | |
6049 | else end | |
6050 | end | |
6051 | end | |
6052 | ||
6053 | sp.Equipped:connect(onEquipped) | |
6054 | sp.Unequipped:connect(onUnequipped) | |
6055 | ||
6056 | wait(0.5) | |
6057 | --Made by YouTubes-- | |
6058 | --Edit settings below-- | |
6059 | local Tool = script.Parent | |
6060 | local Settings = { | |
6061 | Range = 2500 | |
6062 | ,Spread = 8 | |
6063 | ,Damage = {30, 35} | |
6064 | ,HeadShotDamage = {60, 70} | |
6065 | ,Bullets = 1 | |
6066 | ,FireRate = 0.068 | |
6067 | ,Automatic = false | |
6068 | ,AntiTK = false | |
6069 | ,ImpactDuration = .5 | |
6070 | --Reload | |
6071 | ,ReloadKey = "R" | |
6072 | ,ReloadTime = 1.63 | |
6073 | ,Ammo = 7 | |
6074 | ,IncludeChamberedBullet = true | |
6075 | --Gui | |
6076 | ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale) | |
6077 | --Arms | |
6078 | ,OneHanded = true | |
6079 | ,FakeArms = true | |
6080 | ,FakeArmTransparency = 0 | |
6081 | -- (+Left to -Right, +Fward to -Bward, +Up to -Down) (+Up to -Down, +Left to -Right, +Counter to -Clock) | |
6082 | ,RightPos = CFrame.new(-0.75, -0.25, 0.45) * CFrame.Angles(math.rad(-90), 0, 0) | |
6083 | ,LeftPos = CFrame.new(1.2, 0.21, 0.55)* CFrame.Angles(math.rad(-90), math.rad(55), math.rad(5), 0) | |
6084 | ,AimPart = Tool.AimPart | |
6085 | ,AimPartOffset = CFrame.new() | |
6086 | ,AimGripOffset = Vector3.new(0, 0, 0) | |
6087 | ,LeftAimPos = CFrame.new(1, 0.9, 0.35) * CFrame.Angles(math.rad(-95), math.rad(20), math.rad(0), 00) | |
6088 | ,AimAnim = { | |
6089 | Enabled = false | |
6090 | ,Frames = 50 | |
6091 | ,Time = 0.1 | |
6092 | } | |
6093 | ,ChangeFOV = {true, 45} | |
6094 | ,SpreadReduction = 8 | |
6095 | --Weld | |
6096 | ,Weld = true | |
6097 | --Mouse | |
6098 | ,Icons = { | |
6099 | Idle = "rbxassetid://70288585" | |
6100 | ,Fire1 = "rbxassetid://70288578" | |
6101 | ,Fire2 = "rbxassetid://70288572" | |
6102 | ,Fire3 = "rbxassetid://70288578" | |
6103 | ,Reload = "rbxassetid://70288599" | |
6104 | ,Aim = "rbxasset://textures/Blank.png" | |
6105 | } | |
6106 | ,FireMouseAnimTime = 0.15 | |
6107 | --Recoil | |
6108 | ,Recoil = math.rad(0.79) | |
6109 | --Smoke | |
6110 | ,Smoke = true | |
6111 | ,SmokePart = Tool.SmokePart | |
6112 | ,Smokes = {{script.Smoke, 6, 0.01}, {script.Smoke1, 0.01}, {script.Smoke2, 0.01}} | |
6113 | --Sprint | |
6114 | ,Sprint = true | |
6115 | ,SprintSpeed = 25 | |
6116 | ,SprintKey = "0" | |
6117 | ,SprintSpreadIncrease = 40 | |
6118 | ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0) | |
6119 | ,DropHats = true | |
6120 | } | |
6121 | ||
6122 | --Do not edit below this lign-- | |
6123 | ||
6124 | local Orig_Spread = Settings.Spread | |
6125 | local Orig_Grip = Tool.GripPos | |
6126 | ||
6127 | local Player = game.Players.LocalPlayer | |
6128 | local Character = Player.Character | |
6129 | ||
6130 | local Camera = workspace.CurrentCamera | |
6131 | ||
6132 | local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo | |
6133 | ||
6134 | local Gui, CanUpdateGui = nil, true | |
6135 | ||
6136 | local Sprinting, Equipped | |
6137 | ||
6138 | function Update_Gui() | |
6139 | if Gui and CanUpdateGui then | |
6140 | Gui.Frame.AmmoDisplay.Text = Ammo.Value | |
6141 | Gui.Frame.StoredAmmoDisplay.Text = StoredAmmo.Value | |
6142 | end | |
6143 | end | |
6144 | ||
6145 | local Welded | |
6146 | if Settings.Weld then | |
6147 | delay(0, function() | |
6148 | local weldC0s = {} | |
6149 | for i, v in pairs(Tool:GetChildren()) do | |
6150 | if v:IsA("BasePart") and v ~= Tool.Handle then | |
6151 | table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)}) | |
6152 | v.Anchored = false | |
6153 | end | |
6154 | end | |
6155 | Tool.Handle.Anchored = false | |
6156 | local welds = {} | |
6157 | Tool.Equipped:connect(function() | |
6158 | for i, v in ipairs(welds) do | |
6159 | v.Part1 = nil | |
6160 | v:Destroy() | |
6161 | end | |
6162 | for i, v in ipairs(weldC0s) do | |
6163 | if v[1] and v[2] then | |
6164 | local w = Instance.new("Weld", Tool.Handle) | |
6165 | w.Part0 = Tool.Handle | |
6166 | w.Part1 = v[1] | |
6167 | w.C0 = v[2] | |
6168 | table.insert(welds, w) | |
6169 | end | |
6170 | end | |
6171 | end) | |
6172 | wait() | |
6173 | Welded = true | |
6174 | end) | |
6175 | end | |
6176 | ||
6177 | local Left_Weld, Right_Weld | |
6178 | ||
6179 | Ammo.Changed:connect(Update_Gui) | |
6180 | StoredAmmo.Changed:connect(Update_Gui) | |
6181 | ||
6182 | Settings.Range = math.min(Settings.Range, 999) | |
6183 | ||
6184 | local Ignore_Model = workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", workspace) | |
6185 | Ignore_Model.Name = "Ray_Ignore" | |
6186 | ||
6187 | local Ray_Ignore = {Character, Ignore_Model, Camera} | |
6188 | ||
6189 | Character.Humanoid.Died:connect(function() | |
6190 | Tool.Parent = Player.Backpack | |
6191 | end) | |
6192 | ||
6193 | function Fire(Mouse) | |
6194 | local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10)) | |
6195 | local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range) | |
6196 | local Hit, Pos = workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore) | |
6197 | if Hit and Hit.Parent:FindFirstChild("Humanoid") then | |
6198 | local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent) | |
6199 | if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then | |
6200 | return | |
6201 | end | |
6202 | local Humanoid = Hit.Parent.Humanoid | |
6203 | local c = Instance.new("ObjectValue") | |
6204 | c.Name = "creator" | |
6205 | c.Value = Player | |
6206 | game.Debris:AddItem(c, 3) | |
6207 | c.Parent = Humanoid | |
6208 | if Hit.Name == "Head" then | |
6209 | Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2]) | |
6210 | else | |
6211 | Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2]) | |
6212 | end | |
6213 | elseif Hit then | |
6214 | local Hit_Part = Instance.new("Part", Ignore_Model) | |
6215 | Hit_Part.FormFactor = "Custom" | |
6216 | Hit_Part.TopSurface = 0 | |
6217 | Hit_Part.BottomSurface = 0 | |
6218 | Hit_Part.Anchored = true | |
6219 | Hit_Part.CanCollide = false | |
6220 | Hit_Part.Size = Vector3.new() | |
6221 | Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360)) | |
6222 | Hit_Part.BrickColor = BrickColor.new("Black") | |
6223 | Hit_Part.Material = "Metal" | |
6224 | local Meta = Instance.new("Sound") | |
6225 | Meta.Name = "Crack" | |
6226 | Meta.SoundId = "rbxassetid://151284431" | |
6227 | Meta.Volume = 0.3 | |
6228 | Meta.Pitch = 2 | |
6229 | Meta.Parent = Hit_Part | |
6230 | Meta:play() | |
6231 | local Cur = Instance.new("SpecialMesh") | |
6232 | Cur.MeshType = "Sphere" | |
6233 | Cur.Parent = Hit_Part | |
6234 | Cur.Scale = Vector3.new(0.5,0.5,0.5) | |
6235 | Instance.new("Smoke", Hit_Part).Opacity = 15 | |
6236 | local g = Instance.new("PointLight", Hit_Part) | |
6237 | g.Color = Color3.new(0, 0, 0) | |
6238 | g.Range = 0 | |
6239 | g.Shadows = true | |
6240 | local PE = Instance.new("ParticleEmitter") | |
6241 | PE.Parent = Hit_Part | |
6242 | PE.Size = NumberSequence.new(0.75) | |
6243 | PE.LightEmission = 0 | |
6244 | PE.Lifetime = NumberRange.new(5) | |
6245 | PE.ZOffset = 0.5 | |
6246 | PE.Texture = "http://www.roblox.com/asset/?id=133619974" | |
6247 | PE.Rate = 50 | |
6248 | PE.Speed = NumberRange.new(2.5) | |
6249 | PE.VelocitySpread = NumberSequence.new(-0.05) | |
6250 | PE.Transparency = NumberSequence.new(-1) | |
6251 | game.Debris:AddItem(Hit_Part, Settings.ImpactDuration) | |
6252 | game.Debris:AddItem(PE, 0.17) | |
6253 | --[[ if not Hit.Anchored then | |
6254 | local w = Instance.new("Weld", Hit_Part) | |
6255 | w.Part0 = Hit | |
6256 | w.Part1 = Hit_Part | |
6257 | w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame) | |
6258 | Hit_Part.Anchored = false | |
6259 | end]] | |
6260 | if Hit.Transparency >= 0.1 then | |
6261 | Hit:BreakJoints() | |
6262 | Hit.Anchored = false | |
6263 | Hit.Size = Hit.Size /2 | |
6264 | local sound = Instance.new("Sound", Hit) | |
6265 | sound.Volume = 10 | |
6266 | sound.SoundId = "rbxassetid://138122923" | |
6267 | sound:Play() | |
6268 | for i=1, 4, 1 do | |
6269 | local clone = Hit:Clone() | |
6270 | clone.Parent = workspace | |
6271 | game.Debris:AddItem(clone, 3) | |
6272 | end | |
6273 | game.Debris:AddItem(Hit, 1) | |
6274 | end | |
6275 | if Hit.Parent:IsA("Hat") or Hit.Parent:IsA("Accessory") and Settings.DropHats then | |
6276 | Hit.Parent.Parent = workspace | |
6277 | game.Debris:AddItem(Hit, 3) | |
6278 | end | |
6279 | end | |
6280 | end | |
6281 | ||
6282 | ||
6283 | local Can_Shoot = true | |
6284 | local Reloading = false | |
6285 | ||
6286 | local First_Person = false | |
6287 | ||
6288 | local Mouse_Held | |
6289 | ||
6290 | Tool.Equipped:connect(function(Mouse) | |
6291 | Equipped = true | |
6292 | if Settings.Weld and not Welded then | |
6293 | wait() | |
6294 | Tool.Parent = Player.Backpack | |
6295 | end | |
6296 | Character = Player.Character | |
6297 | if Gui then | |
6298 | return | |
6299 | end | |
6300 | Ray_Ignore = {Character, Ignore_Model, Camera} | |
6301 | Mouse.Icon = Settings.Icons.Idle | |
6302 | Gui = script.Gui:Clone() | |
6303 | Gui.Parent = Player.PlayerGui | |
6304 | Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset) | |
6305 | Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1) | |
6306 | CanUpdateGui = true | |
6307 | Update_Gui() | |
6308 | Mouse.Button1Down:connect(function() | |
6309 | if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then | |
6310 | Mouse_Held = true | |
6311 | while true do | |
6312 | Can_Shoot = false | |
6313 | delay(0, function() | |
6314 | local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3) | |
6315 | if not Aiming then | |
6316 | Mouse.Icon = Settings.Icons.Fire1 | |
6317 | end | |
6318 | wait(t) | |
6319 | if not Aiming then | |
6320 | if Reloading then return end | |
6321 | Mouse.Icon = Settings.Icons.Fire2 | |
6322 | end | |
6323 | wait(t) | |
6324 | if not Aiming then | |
6325 | if Reloading then return end | |
6326 | Mouse.Icon = Settings.Icons.Fire3 | |
6327 | end | |
6328 | wait(t) | |
6329 | if not Aiming then | |
6330 | if Reloading then return end | |
6331 | Mouse.Icon = Settings.Icons.Idle | |
6332 | end | |
6333 | end) | |
6334 | for _ = 1, Settings.Bullets do | |
6335 | Fire(Mouse) | |
6336 | end | |
6337 | local bg = Instance.new("BillboardGui", Settings.SmokePart) | |
6338 | bg.Adornee = Settings.SmokePart | |
6339 | local flashsize = math.random(5, 8)/10 | |
6340 | bg.Size = UDim2.new(flashsize, 0, flashsize, 0) | |
6341 | local flash = Instance.new("ImageLabel", bg) | |
6342 | flash.BackgroundTransparency = 1 | |
6343 | flash.Size = UDim2.new(1, 0, 1, 0) | |
6344 | flash.Image = "rbxassetid://172841900" | |
6345 | flash.Rotation = math.random(0, 360) | |
6346 | game.Debris:AddItem(bg, 0.025) | |
6347 | delay(0, function() | |
6348 | local r = math.abs(Settings.Recoil) | |
6349 | local ran = math.random(-1, 1) | |
6350 | Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(r, r*ran, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude) | |
6351 | local c = -r/20 | |
6352 | local cx = -(r*ran)/20 | |
6353 | for i = 1, math.random(15, 25) do | |
6354 | if EquipId == curId then | |
6355 | Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(c, cx, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude) | |
6356 | wait() | |
6357 | else | |
6358 | break | |
6359 | end | |
6360 | end | |
6361 | end) | |
6362 | if Tool.Handle:FindFirstChild("Shoot") then | |
6363 | Tool.Handle.Shoot:Play() | |
6364 | end | |
6365 | Ammo.Value = Ammo.Value - 1 | |
6366 | --Tool.Bolt.Transparency = 1 | |
6367 | --Tool.Bolt1.Transparency = 0 | |
6368 | wait(Settings.FireRate) | |
6369 | -- Tool.Bolt.Transparency = 0 | |
6370 | --Tool.Bolt1.Transparency = 1 | |
6371 | if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then | |
6372 | break | |
6373 | end | |
6374 | end | |
6375 | Can_Shoot = true | |
6376 | elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then | |
6377 | Tool.Handle.Click:Play() | |
6378 | end | |
6379 | end) | |
6380 | Mouse.Button1Up:connect(function() | |
6381 | Mouse_Held = false | |
6382 | end) | |
6383 | Mouse.KeyDown:connect(function(Key) | |
6384 | if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then | |
6385 | if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then | |
6386 | return | |
6387 | end | |
6388 | Can_Shoot = false | |
6389 | Reloading = true | |
6390 | local TextLabel = Gui.Frame.AmmoDisplay | |
6391 | delay(0, function() | |
6392 | CanUpdateGui = false | |
6393 | TextLabel.Text = "000" | |
6394 | wait(Settings.ReloadTime/3) | |
6395 | if TextLabel then | |
6396 | TextLabel.Text = "000" | |
6397 | end | |
6398 | wait(Settings.ReloadTime/3) | |
6399 | if TextLabel then | |
6400 | TextLabel.Text = "000" | |
6401 | end | |
6402 | end) | |
6403 | Mouse.Icon = Settings.Icons.Reload | |
6404 | -- (+Left to -Right, +Fward to -Bward, +Up to -Down) (+Up to -Down, +Left to -Right, +Counter to -Clock) | |
6405 | Right_Weld.C1 = CFrame.new(-0.75, -0.2, 0.5) * CFrame.Angles(math.rad(-90), 0, 0.1) | |
6406 | Left_Weld.C1 = CFrame.new(1.2, 0.6, 0.45) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0), 0) | |
6407 | wait(.02) | |
6408 | Right_Weld.C1 = CFrame.new(-0.75, -0.15, 0.55) * CFrame.Angles(math.rad(-90), 0, 0.15) | |
6409 | Left_Weld.C1 = CFrame.new(1.2, 0.5, 0.45) * CFrame.Angles(math.rad(-90), math.rad(50), math.rad(0), 0) | |
6410 | wait(.02) | |
6411 | Right_Weld.C1 = CFrame.new(-0.75, -0.1, 0.6) * CFrame.Angles(math.rad(-90), 0, 0.2) | |
6412 | Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.45) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0) | |
6413 | wait(0.02) | |
6414 | ||
6415 | Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.40) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0) | |
6416 | Tool.Handle.MagOut:play() | |
6417 | Tool.Mag.Transparency = 1 | |
6418 | ||
6419 | wait(0.03) | |
6420 | Left_Weld.C1 = CFrame.new(1.2, 0.35, 0.35) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(5), 0) | |
6421 | wait(0.03) | |
6422 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.30) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(10), 0) | |
6423 | wait(0.03) | |
6424 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.25) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(15), 0) | |
6425 | wait(0.03) | |
6426 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.20) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(20), 0) | |
6427 | wait(0.03) | |
6428 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.15) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(25), 0) | |
6429 | wait(0.03) | |
6430 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.10) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(30), 0) | |
6431 | wait(0.03) | |
6432 | Left_Weld.C1 = CFrame.new(1.2, 0.25, 0.05) * CFrame.Angles(math.rad(-90), math.rad(60), math.rad(35), 0) | |
6433 | wait(0.03) | |
6434 | Left_Weld.C1 = CFrame.new(1.2, 0.2, 0) * CFrame.Angles(math.rad(-90), math.rad(65), math.rad(40), 0) | |
6435 | wait(0.03) | |
6436 | Left_Weld.C1 = CFrame.new(1.2, 0.15, 0) * CFrame.Angles(math.rad(-90), math.rad(70), math.rad(45), 0) | |
6437 | wait(0.03) | |
6438 | Left_Weld.C1 = CFrame.new(1.2, 0.1, 0) * CFrame.Angles(math.rad(-90), math.rad(75), math.rad(50), 0) | |
6439 | wait(0.5) | |
6440 | ||
6441 | Left_Weld.C1 = CFrame.new(1.2, 0.1, 0.0) * CFrame.Angles(math.rad(-90), math.rad(75), math.rad(40), 0) | |
6442 | Tool.Handle.MagIn:play() | |
6443 | Tool.Mag.Transparency = 0 | |
6444 | ||
6445 | wait(0.03) | |
6446 | Left_Weld.C1 = CFrame.new(1.2, 0.15, 0.05) * CFrame.Angles(math.rad(-90), math.rad(70), math.rad(35), 0) | |
6447 | wait(0.03) | |
6448 | Left_Weld.C1 = CFrame.new(1.2, 0.2, 0.10) * CFrame.Angles(math.rad(-90), math.rad(65), math.rad(30), 0) | |
6449 | wait(0.03) | |
6450 | Left_Weld.C1 = CFrame.new(1.2, 0.25, 0.15) * CFrame.Angles(math.rad(-90), math.rad(60), math.rad(25), 0) | |
6451 | wait(0.03) | |
6452 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.20) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(20), 0) | |
6453 | wait(0.03) | |
6454 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.25) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(15), 0) | |
6455 | wait(0.03) | |
6456 | Right_Weld.C1 = CFrame.new(-0.75, -0.1, 0.6) * CFrame.Angles(math.rad(-90), 0, 0.2) | |
6457 | Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.30) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(10), 0) | |
6458 | wait(0.03) | |
6459 | Right_Weld.C1 = CFrame.new(-0.75, -0.15, 0.55) * CFrame.Angles(math.rad(-90), 0, 0.15) | |
6460 | Left_Weld.C1 = CFrame.new(1.2, 0.35, 0.35) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(05), 0) | |
6461 | wait(0.03) | |
6462 | Right_Weld.C1 = CFrame.new(-0.75, -0.2, 0.5) * CFrame.Angles(math.rad(-90), 0, 0.1) | |
6463 | Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.40) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0) | |
6464 | wait(0.03) | |
6465 | ||
6466 | Right_Weld.C1 = CFrame.new(-0.75, -0.25, 0.45) * CFrame.Angles(math.rad(-90), 0, 0) | |
6467 | Left_Weld.C1 = CFrame.new(1.2, 0.21, 0.55)* CFrame.Angles(math.rad(-90), math.rad(55), math.rad(5), 0) | |
6468 | ||
6469 | Mouse.Icon = Settings.Icons.Idle | |
6470 | CanUpdateGui = true | |
6471 | local m = Settings.Ammo | |
6472 | if Ammo.Value > 0 and Settings.IncludeChamberedBullet then | |
6473 | m = m + 1 | |
6474 | end | |
6475 | if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then | |
6476 | Ammo.Value = Ammo.Value + StoredAmmo.Value | |
6477 | StoredAmmo.Value = 0 | |
6478 | else | |
6479 | StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value) | |
6480 | Ammo.Value = m | |
6481 | end | |
6482 | Can_Shoot = true | |
6483 | Reloading = false | |
6484 | elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then | |
6485 | Sprinting = true | |
6486 | Character.Humanoid.WalkSpeed = Settings.SprintSpeed | |
6487 | Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease | |
6488 | end | |
6489 | end) | |
6490 | Mouse.KeyUp:connect(function(Key) | |
6491 | if Key:upper() == Settings.SprintKey:upper() and Sprinting then | |
6492 | Sprinting = false | |
6493 | Character.Humanoid.WalkSpeed = 16 | |
6494 | Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease | |
6495 | Right_Weld.C0 = CFrame.new(0, -1.5, 0) | |
6496 | end | |
6497 | end) | |
6498 | Mouse.Button2Down:connect(function() | |
6499 | if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then | |
6500 | Aiming = true | |
6501 | _G.MouseSensitivity = 0.3 | |
6502 | Mouse.Icon = Settings.Icons.Aim | |
6503 | ||
6504 | if Settings.AimAnim.Enabled then | |
6505 | Right_Weld.C1 = CFrame.new() | |
6506 | Right_Weld.C0 = CFrame.new() | |
6507 | delay(0, function() | |
6508 | Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)) | |
6509 | end) | |
6510 | delay(0, function() | |
6511 | Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos) | |
6512 | end) | |
6513 | delay(0, function() | |
6514 | if Settings.ChangeFOV[1] then | |
6515 | Camera.FieldOfView = 70 | |
6516 | local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames | |
6517 | for i = 1, T_F do | |
6518 | local FOV = 70 - Cam_Dif/T_F * i | |
6519 | Camera.FieldOfView = FOV | |
6520 | wait(Settings.AimAnim.Time/Settings.AimAnim.Frames) | |
6521 | if not Aiming then | |
6522 | return | |
6523 | end | |
6524 | end | |
6525 | Camera.FieldOfView = Settings.ChangeFOV[2] | |
6526 | end | |
6527 | end) | |
6528 | else | |
6529 | Right_Weld.C1 = CFrame.new() | |
6530 | Right_Weld.C0 = CFrame.new() | |
6531 | Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame) | |
6532 | Left_Weld.C1 = Settings.LeftAimPos | |
6533 | if Settings.ChangeFOV[1] then | |
6534 | Camera.FieldOfView = Settings.ChangeFOV[2] | |
6535 | end | |
6536 | end | |
6537 | Tool.GripPos = Orig_Grip + Settings.AimGripOffset | |
6538 | Settings.Spread = Settings.Spread - Settings.SpreadReduction | |
6539 | end | |
6540 | end) | |
6541 | Mouse.Button2Up:connect(function() | |
6542 | if Aiming then | |
6543 | Mouse.Icon = Settings.Icons.Idle | |
6544 | ||
6545 | Tool.GripPos = Orig_Grip | |
6546 | if Settings.AimAnim.Enabled then | |
6547 | delay(0, function() | |
6548 | Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0)) | |
6549 | end) | |
6550 | delay(0, function() | |
6551 | Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos) | |
6552 | end) | |
6553 | else | |
6554 | Right_Weld.C1 = Settings.RightPos | |
6555 | Right_Weld.C0 = CFrame.new(0, -1.5, 0) | |
6556 | Left_Weld.C1 = Settings.LeftPos | |
6557 | end | |
6558 | if Settings.ChangeFOV[1] then | |
6559 | Camera.FieldOfView = 70 | |
6560 | end | |
6561 | Settings.Spread = Settings.Spread + Settings.SpreadReduction | |
6562 | Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
6563 | Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
6564 | wait(0.25) | |
6565 | Aiming = false | |
6566 | _G.MouseSensitivity = 1 | |
6567 | end | |
6568 | end) | |
6569 | wait() | |
6570 | Camera.Changed:connect(function() | |
6571 | if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then | |
6572 | Mouse.TargetFilter = workspace | |
6573 | Character.Torso.Neck.C1 = CFrame.new() | |
6574 | Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0) | |
6575 | end | |
6576 | end) | |
6577 | Mouse.Idle:connect(function() | |
6578 | if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then | |
6579 | Mouse.TargetFilter = workspace | |
6580 | Character.Torso.Neck.C1 = CFrame.new() | |
6581 | Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0) | |
6582 | end | |
6583 | end) | |
6584 | while wait() and Equipped do | |
6585 | if Sprinting then | |
6586 | Can_Shoot = false | |
6587 | Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset | |
6588 | Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset | |
6589 | elseif not Aiming and not Sprinting then | |
6590 | Can_Shoot = true | |
6591 | Left_Weld.C0 = CFrame.new(0, -1.5, 0) | |
6592 | end | |
6593 | if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then | |
6594 | Mouse.TargetFilter = nil | |
6595 | Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
6596 | Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
6597 | end | |
6598 | end | |
6599 | end) | |
6600 | ||
6601 | local Arms_Made | |
6602 | local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model | |
6603 | ||
6604 | Tool.Equipped:connect(function(Mouse) | |
6605 | if Character and not Arms_Made then | |
6606 | Arms_Made = true | |
6607 | local Torso = Character.Torso | |
6608 | Torso["Right Shoulder"].Part1 = nil | |
6609 | Left_Weld = Instance.new("Weld", Torso) | |
6610 | Left_Weld.Name = "Left_Weld" | |
6611 | Left_Weld.Part0 = Character.Head | |
6612 | Left_Weld.C0 = CFrame.new(0, -1.5, 0) | |
6613 | if not Settings.OneHanded then | |
6614 | Torso["Left Shoulder"].Part1 = nil | |
6615 | Left_Weld.Part1 = Character["Left Arm"] | |
6616 | end | |
6617 | Right_Weld = Instance.new("Weld", Torso) | |
6618 | Right_Weld.Name = "Right_Weld" | |
6619 | Right_Weld.Part0 = Character.Head | |
6620 | Right_Weld.Part1 = Character["Right Arm"] | |
6621 | Right_Weld.C0 = CFrame.new(0, -1.5, 0) | |
6622 | Left_Weld.C1 = Settings.LeftPos | |
6623 | Right_Weld.C1 = Settings.RightPos | |
6624 | end | |
6625 | if Settings.FakeArms and not Fake_Arm_Right then | |
6626 | Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone() | |
6627 | Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom" | |
6628 | Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new() | |
6629 | local fakeArms = {Fake_Arm_Right, Fake_Arm_Left} | |
6630 | for i = 1, 2 do | |
6631 | local w = Instance.new("Weld", fakeArms[i]) | |
6632 | w.Part0 = Character[fakeArms[i].Name] | |
6633 | w.Part1 = fakeArms[i] | |
6634 | fakeArms[i].Transparency = Settings.FakeArmTransparency | |
6635 | end | |
6636 | Fake_Arm_Model = Instance.new("Model", Camera) | |
6637 | Fake_Arm_Right.Parent = Fake_Arm_Model | |
6638 | if not Settings.OneHanded then | |
6639 | Fake_Arm_Left.Parent = Fake_Arm_Model | |
6640 | end | |
6641 | Fake_Arm_Model.Name = "FakeArms" | |
6642 | if Settings.CharacterMeshes then | |
6643 | for i, v in pairs(Character:GetChildren()) do | |
6644 | if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then | |
6645 | v:Clone().Parent = Fake_Arm_Model | |
6646 | end | |
6647 | end | |
6648 | end | |
6649 | if Character:FindFirstChild("Shirt") then | |
6650 | Instance.new("Humanoid", Fake_Arm_Model) | |
6651 | Character.Shirt:Clone().Parent = Fake_Arm_Model | |
6652 | else | |
6653 | local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right) | |
6654 | Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(1, 2, 1) | |
6655 | local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left) | |
6656 | Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(1, 2, 1) | |
6657 | end | |
6658 | end | |
6659 | end) | |
6660 | ||
6661 | Tool.Unequipped:connect(function() | |
6662 | Equipped = false | |
6663 | Tool.GripPos = Orig_Grip | |
6664 | Aiming = false | |
6665 | Settings.Spread = Orig_Spread | |
6666 | if Settings.ChangeFOV[1] then | |
6667 | Camera.FieldOfView = 70 | |
6668 | end | |
6669 | if Gui then | |
6670 | Gui:Destroy() | |
6671 | Gui = nil | |
6672 | end | |
6673 | for i, v in pairs(Tool.Handle:GetChildren()) do | |
6674 | if v:IsA("Sound") then | |
6675 | v:Stop() | |
6676 | end | |
6677 | end | |
6678 | if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then | |
6679 | Fake_Arm_Model:Destroy() | |
6680 | Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil | |
6681 | end | |
6682 | if Character and Left_Weld and Right_Weld then | |
6683 | Arms_Made = false | |
6684 | local Torso = Character.Torso | |
6685 | Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"] | |
6686 | Left_Weld:Destroy() | |
6687 | Right_Weld:Destroy() | |
6688 | end | |
6689 | Sprinting = false | |
6690 | Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
6691 | Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
6692 | Character.Humanoid.WalkSpeed = 16 | |
6693 | end) | |
6694 | end)) | |
6695 | NumberValue20.Name = "StoredAmmo" | |
6696 | NumberValue20.Parent = LocalScript19 | |
6697 | NumberValue20.Value = 999 | |
6698 | NumberValue21.Name = "Ammo" | |
6699 | NumberValue21.Parent = LocalScript19 | |
6700 | NumberValue21.Value = 7 | |
6701 | Smoke22.Parent = LocalScript19 | |
6702 | Smoke22.Size = 0.25 | |
6703 | Smoke22.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
6704 | Smoke22.Enabled = false | |
6705 | Smoke22.Opacity = 0.10000000149012 | |
6706 | Smoke22.RiseVelocity = 10 | |
6707 | Smoke22.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
6708 | Smoke23.Name = "Smoke1" | |
6709 | Smoke23.Parent = LocalScript19 | |
6710 | Smoke23.Size = 0.25 | |
6711 | Smoke23.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
6712 | Smoke23.Enabled = false | |
6713 | Smoke23.Opacity = 0.10000000149012 | |
6714 | Smoke23.RiseVelocity = 10 | |
6715 | Smoke23.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
6716 | Smoke24.Name = "Smoke2" | |
6717 | Smoke24.Parent = LocalScript19 | |
6718 | Smoke24.Size = 0.25 | |
6719 | Smoke24.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
6720 | Smoke24.Enabled = false | |
6721 | Smoke24.Opacity = 0.10000000149012 | |
6722 | Smoke24.RiseVelocity = 10 | |
6723 | Smoke24.Color = Color3.new(0.807843, 0.807843, 0.807843) | |
6724 | for i,v in pairs(mas:GetChildren()) do | |
6725 | v.Parent = game:GetService("Players").LocalPlayer.Backpack | |
6726 | pcall(function() v:MakeJoints() end) | |
6727 | end | |
6728 | mas:Destroy() | |
6729 | for i,v in pairs(cors) do | |
6730 | spawn(function() | |
6731 | pcall(v) | |
6732 | end) | |
6733 | end | |
6734 | ||
6735 | end | |
6736 | ||
6737 | ||
6738 | function SpawnArrest() | |
6739 | ||
6740 | --Converted with ttyyuu12345's model to script plugin v4 | |
6741 | function sandbox(var,func) | |
6742 | local env = getfenv(func) | |
6743 | local newenv = setmetatable({},{ | |
6744 | __index = function(self,k) | |
6745 | if k=="script" then | |
6746 | return var | |
6747 | else | |
6748 | return env[k] | |
6749 | end | |
6750 | end, | |
6751 | }) | |
6752 | setfenv(func,newenv) | |
6753 | return func | |
6754 | end | |
6755 | cors = {} | |
6756 | mas = Instance.new("Model",game:GetService("Lighting")) | |
6757 | Tool0 = Instance.new("Tool") | |
6758 | Part1 = Instance.new("Part") | |
6759 | SpecialMesh2 = Instance.new("SpecialMesh") | |
6760 | Script3 = Instance.new("Script") | |
6761 | Tool0.Name = "Arrest" | |
6762 | Tool0.Parent = mas | |
6763 | Tool0.GripForward = Vector3.new(-0.77155745, 0.462976098, 0.43629396) | |
6764 | Tool0.GripPos = Vector3.new(0.899999976, 0.5, 0.400000006) | |
6765 | Tool0.GripRight = Vector3.new(0.632408082, 0.63257581, 0.447110623) | |
6766 | Tool0.GripUp = Vector3.new(0.0689874813, -0.620887339, 0.780858338) | |
6767 | Tool0.ToolTip = "Take those skids to gulag!" | |
6768 | Tool0.CanBeDropped = false | |
6769 | Part1.Name = "Handle" | |
6770 | Part1.Parent = Tool0 | |
6771 | Part1.FormFactor = Enum.FormFactor.Custom | |
6772 | Part1.Size = Vector3.new(2, 2, 2) | |
6773 | Part1.CFrame = CFrame.new(1.70000003e-05, 1.00001395, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
6774 | Part1.Position = Vector3.new(1.70000003e-05, 1.00001395, 0) | |
6775 | SpecialMesh2.Parent = Part1 | |
6776 | SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=88046657" | |
6777 | SpecialMesh2.Scale = Vector3.new(2, 2, 2) | |
6778 | SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=88046679" | |
6779 | SpecialMesh2.MeshType = Enum.MeshType.FileMesh | |
6780 | SpecialMesh2.Scale = Vector3.new(2, 2, 2) | |
6781 | Script3.Parent = Part1 | |
6782 | debounce = false | |
6783 | player = game.Players.LocalPlayer | |
6784 | mouse = player:GetMouse() | |
6785 | ||
6786 | game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50 | |
6787 | ||
6788 | ||
6789 | table.insert(cors,sandbox(Script3,function() | |
6790 | function arrest(hit) | |
6791 | print(1) | |
6792 | hit = mouse.Target | |
6793 | if hit.Parent ~= nil and hit.Parent:FindFirstChild("Head") ~= nil and hit.Parent.Name ~= game.Players.LocalPlayer.Name and debounce ~= true and hit.Parent.Head:FindFirstChild("ArrestedGui") == nil then | |
6794 | debounce = true | |
6795 | num = math.random(1,99) | |
6796 | local message = Instance.new("Hint",workspace) | |
6797 | message.Text = hit.Parent.Name.." Has been arrested by "..game.Players.LocalPlayer.Name.."! He or she has to spend "..num.." years in jail!" | |
6798 | --hit.Parent:Destroy() | |
6799 | ||
6800 | ||
6801 | hit.Parent.Humanoid.MaxHealth = math.huge | |
6802 | print("Godded!") | |
6803 | a = Instance.new("ForceField", hit.Parent) | |
6804 | a.Visible = false | |
6805 | print("FFed!") | |
6806 | ||
6807 | hit.Parent.Humanoid.PlatformStand = true | |
6808 | hit.Parent.Head.Anchored = true | |
6809 | local hum = Instance.new("Model", hit.Parent) | |
6810 | hum.Name = hit.Parent.Name.."| Arrested | "..num.. " Years until release" | |
6811 | local anotherhum = Instance.new("Humanoid", hum) | |
6812 | local par = Instance.new("Part", hum) | |
6813 | par.Size = Vector3.new(2,1,1) | |
6814 | par.Name = "Head" | |
6815 | par.BrickColor = hit.Parent.Head.BrickColor | |
6816 | par.Transparency = 0 | |
6817 | par.Anchored = true | |
6818 | par.CanCollide = false | |
6819 | par.Position = hit.Parent.Head.Position | |
6820 | local hide = Instance.new("SpecialMesh", par) | |
6821 | hide.Scale = Vector3.new(1.25, 1.25, 1.25) | |
6822 | ||
6823 | ||
6824 | hit.Parent.Head.Transparency = 1 | |
6825 | ||
6826 | local SOUND = Instance.new("Sound", script.Parent) | |
6827 | SOUND.SoundId = "rbxassetid://460919688" | |
6828 | SOUND.Volume = 10 | |
6829 | SOUND:Play() | |
6830 | ||
6831 | --[[BillboardGui0 = Instance.new("BillboardGui") | |
6832 | TextLabel1 = Instance.new("TextLabel") | |
6833 | BillboardGui0.Name = "ArrestedGui" | |
6834 | BillboardGui0.Parent = hit.Parent.Head | |
6835 | BillboardGui0.Size = UDim2.new(10, 0, 2, 0) | |
6836 | BillboardGui0.StudsOffset = Vector3.new(0, 3, 0) | |
6837 | TextLabel1.Name = "Text" | |
6838 | TextLabel1.Parent = BillboardGui0 | |
6839 | TextLabel1.Transparency = 1 | |
6840 | TextLabel1.Size = UDim2.new(1, 0, 1, 0) | |
6841 | TextLabel1.Text = hit.Parent.Name.."| Arrested | "..num.. " Years until release" | |
6842 | TextLabel1.BackgroundColor3 = Color3.new(1, 1, 1) | |
6843 | TextLabel1.BackgroundTransparency = 1 | |
6844 | TextLabel1.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
6845 | TextLabel1.Font = Enum.Font.ArialBold | |
6846 | TextLabel1.FontSize = Enum.FontSize.Size48 | |
6847 | TextLabel1.TextColor3 = Color3.new(1, 1, 1) | |
6848 | TextLabel1.TextScaled = true | |
6849 | TextLabel1.TextStrokeTransparency = 0 | |
6850 | TextLabel1.TextWrapped = true | |
6851 | TextLabel1.TextYAlignment = Enum.TextYAlignment.Top]] | |
6852 | game:GetService("Debris"):AddItem(SOUND,5) | |
6853 | game:GetService("Debris"):AddItem(message,5) | |
6854 | --hit.Parent.Humanoid:Destroy() | |
6855 | --jailtime(hit.Parent) | |
6856 | wait(3) | |
6857 | debounce = false | |
6858 | end | |
6859 | end | |
6860 | Tool0.Activated:connect(arrest) | |
6861 | end)) | |
6862 | ||
6863 | --[[function jailtime(char) | |
6864 | for i = num, 0, -1 do | |
6865 | wait(1) | |
6866 | TextLabel1.Text = char.Name.."| Arrested | "..i.. " Years until release" | |
6867 | end | |
6868 | ||
6869 | char.Humanoid.MaxHealth = 100 | |
6870 | print("Godded!") | |
6871 | char.ForceField:Destroy() | |
6872 | print("UNFFed!") | |
6873 | ||
6874 | char.Humanoid.PlatformStand = false | |
6875 | ||
6876 | BillboardGui0:Destroy() | |
6877 | end | |
6878 | ||
6879 | script.Parent.Touched:connect(arrest) | |
6880 | end))]] | |
6881 | ||
6882 | for i,v in pairs(mas:GetChildren()) do | |
6883 | v.Parent = game:GetService("Players").LocalPlayer.Backpack | |
6884 | pcall(function() v:MakeJoints() end) | |
6885 | end | |
6886 | mas:Destroy() | |
6887 | for i,v in pairs(cors) do | |
6888 | spawn(function() | |
6889 | pcall(v) | |
6890 | end) | |
6891 | end | |
6892 | ||
6893 | end | |
6894 | ||
6895 | ||
6896 | -----RAGDOLL----- | |
6897 | --0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0 | |
6898 | --0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0 | |
6899 | --[[ | |
6900 | local vel = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso) | |
6901 | vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * -5 | |
6902 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
6903 | ]] | |
6904 | ||
6905 | --By Rufus14 (FINALLY I KNOW HOW TO MAKE A RAGDOLL :D) | |
6906 | --die plz | |
6907 | mouse = game.Players.LocalPlayer:GetMouse() | |
6908 | function ragdoll() | |
6909 | game.Players.LocalPlayer.Character.Archivable = true | |
6910 | clone = game.Players.LocalPlayer.Character:Clone() | |
6911 | clone.Parent = workspace | |
6912 | for i,v in pairs(clone:GetChildren()) do | |
6913 | if v.ClassName == "Script" or v.ClassName == "LocalScript" then | |
6914 | v:destroy() | |
6915 | end | |
6916 | for i,p in pairs(v:GetChildren()) do | |
6917 | if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then | |
6918 | p:destroy() | |
6919 | end | |
6920 | end | |
6921 | end | |
6922 | for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
6923 | if t.ClassName == "Accessory" or t.ClassName == "ForceField" then | |
6924 | t:destroy() | |
6925 | end | |
6926 | end | |
6927 | vel = Instance.new("BodyVelocity", clone.Torso) | |
6928 | vel.Velocity = clone.Torso.CFrame.lookVector * -5 | |
6929 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
6930 | clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608" | |
6931 | using = false | |
6932 | hit = Instance.new("Sound", clone.Torso) | |
6933 | hit.SoundId = "rbxassetid://260430060" | |
6934 | hit.Volume = 5 | |
6935 | hit1 = Instance.new("Sound", clone.Torso) | |
6936 | hit1.SoundId = "rbxassetid://138087186" | |
6937 | hit1.Volume = 5 | |
6938 | hit2 = Instance.new("Sound", clone.Torso) | |
6939 | hit2.SoundId = "rbxassetid://131237241" | |
6940 | hit2.Volume = 5 | |
6941 | hit3 = Instance.new("Sound", clone.Torso) | |
6942 | hit3.SoundId = "rbxassetid://278062209" | |
6943 | hit3.Volume = 5 | |
6944 | hit3.TimePosition = 0.33 | |
6945 | ded = Instance.new("Sound", clone.Torso) | |
6946 | ded.SoundId = "rbxassetid://418892870" | |
6947 | ded.Volume = 5 | |
6948 | local leftarm = clone:findFirstChild("Left Arm") | |
6949 | local rightrm = clone:findFirstChild("Right Arm") | |
6950 | local leftleg = clone:findFirstChild("Left Leg") | |
6951 | local rightleg = clone:findFirstChild("Right Leg") | |
6952 | local head = clone:findFirstChild("Head") | |
6953 | for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
6954 | if g.ClassName == "Part" then | |
6955 | g:destroy() | |
6956 | end | |
6957 | end | |
6958 | for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
6959 | if h.ClassName == "Accesory" then | |
6960 | h:destroy() | |
6961 | end | |
6962 | end | |
6963 | game.Workspace.CurrentCamera.CameraSubject = head | |
6964 | if head ~= nil then | |
6965 | local glue13 = Instance.new("Glue", clone.Torso) | |
6966 | glue13.Part0 = clone.Torso | |
6967 | glue13.Part1 = head | |
6968 | glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
6969 | glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
6970 | local collider13 = Instance.new("Part", head) | |
6971 | collider13.Position = Vector3.new(0,999,0) | |
6972 | collider13.Size = Vector3.new(0.5, 0.9, 0.9) | |
6973 | collider13.Shape = "Cylinder" | |
6974 | collider13.Transparency = 1 | |
6975 | local weld = Instance.new("Weld", collider13) | |
6976 | weld.Part0 = head | |
6977 | weld.Part1 = collider13 | |
6978 | weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80) | |
6979 | collider13.TopSurface = "Smooth" | |
6980 | collider13.BottomSurface = "Smooth" | |
6981 | collider13.formFactor = "Symmetric" | |
6982 | end | |
6983 | if leftleg ~= nil then | |
6984 | local glue = Instance.new("Glue", clone.Torso) | |
6985 | glue.Part0 = clone.Torso | |
6986 | glue.Part1 = leftleg | |
6987 | glue.Name = "Left leg" | |
6988 | local collider = Instance.new("Part", leftleg) | |
6989 | collider.Position = Vector3.new(0,999,0) | |
6990 | collider.Size = Vector3.new(1.7, 1, 1) | |
6991 | collider.Shape = "Cylinder" | |
6992 | local weld = Instance.new("Weld", collider) | |
6993 | weld.Part0 = leftleg | |
6994 | weld.Part1 = collider | |
6995 | weld.C0 = CFrame.Angles(0, 0, 80) | |
6996 | collider.TopSurface = "Smooth" | |
6997 | collider.BottomSurface = "Smooth" | |
6998 | collider.formFactor = "Symmetric" | |
6999 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
7000 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
7001 | collider.Transparency = 1 | |
7002 | end | |
7003 | ------------ | |
7004 | if rightleg ~= nil then | |
7005 | local glue1 = Instance.new("Glue", clone.Torso) | |
7006 | glue1.Part0 = clone.Torso | |
7007 | glue1.Part1 = rightleg | |
7008 | glue1.Name = "Right leg" | |
7009 | local collider1 = Instance.new("Part", rightleg) | |
7010 | collider1.Position = Vector3.new(0,999,0) | |
7011 | collider1.Size = Vector3.new(1.7, 1, 1) | |
7012 | collider1.Shape = "Cylinder" | |
7013 | local weld1 = Instance.new("Weld", collider1) | |
7014 | weld1.Part0 = rightleg | |
7015 | weld1.Part1 = collider1 | |
7016 | weld1.C0 = CFrame.Angles(0, 0, 80) | |
7017 | collider1.TopSurface = "Smooth" | |
7018 | collider1.BottomSurface = "Smooth" | |
7019 | collider1.formFactor = "Symmetric" | |
7020 | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
7021 | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
7022 | collider1.Transparency = 1 | |
7023 | end | |
7024 | ------------ | |
7025 | if rightrm ~= nil then | |
7026 | local glue11 = Instance.new("Glue", clone.Torso) | |
7027 | glue11.Part0 = clone.Torso | |
7028 | glue11.Part1 = rightrm | |
7029 | glue11.Name = "Right shoulder" | |
7030 | local collider11 = Instance.new("Part", rightrm) | |
7031 | collider11.Position = Vector3.new(0,9999,0) | |
7032 | collider11.Size = Vector3.new(1.8,1,1) | |
7033 | collider11.Shape = "Cylinder" | |
7034 | local weld11 = Instance.new("Weld", collider11) | |
7035 | weld11.Part0 = rightrm | |
7036 | weld11.Part1 = collider11 | |
7037 | weld11.C0 = CFrame.Angles(0, 0, 80) | |
7038 | collider11.TopSurface = "Smooth" | |
7039 | collider11.BottomSurface = "Smooth" | |
7040 | collider11.formFactor = "Symmetric" | |
7041 | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
7042 | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
7043 | collider11.Transparency = 1 | |
7044 | end | |
7045 | ------------ | |
7046 | if leftarm ~= nil then | |
7047 | local glue111 = Instance.new("Glue", clone.Torso) | |
7048 | glue111.Part0 = clone.Torso | |
7049 | glue111.Part1 = leftarm | |
7050 | glue111.Name = "Left shoulder" | |
7051 | local collider111 = Instance.new("Part", leftarm) | |
7052 | collider111.Position = Vector3.new(0,9999,0) | |
7053 | collider111.Size = Vector3.new(1.8,1,1) | |
7054 | collider111.Shape = "Cylinder" | |
7055 | local weld111 = Instance.new("Weld", collider111) | |
7056 | weld111.Part0 = leftarm | |
7057 | weld111.Part1 = collider111 | |
7058 | weld111.C0 = CFrame.Angles(0, 0, 80) | |
7059 | collider111.TopSurface = "Smooth" | |
7060 | collider111.BottomSurface = "Smooth" | |
7061 | collider111.formFactor = "Symmetric" | |
7062 | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
7063 | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
7064 | collider111.Transparency = 1 | |
7065 | ---------------- | |
7066 | sensoring = Instance.new("Part", clone.Torso) | |
7067 | sensoring.Size = Vector3.new(1.2,1.1,0.8) | |
7068 | sensoring.CanCollide = false | |
7069 | sensoring.Position = clone.Torso.Position | |
7070 | local welder = Instance.new("Weld", sensoring) | |
7071 | welder.Part0 = clone.Torso | |
7072 | welder.Part1 = sensoring | |
7073 | welder.C0 = welder.C0 * CFrame.new(0,0,1.05) | |
7074 | sensoring.Transparency = 1 | |
7075 | ----------------- | |
7076 | sensoring1 = Instance.new("Part", clone.Torso) | |
7077 | sensoring1.Size = Vector3.new(1.2,1.1,0.8) | |
7078 | sensoring1.CanCollide = false | |
7079 | sensoring1.Position = clone.Torso.Position | |
7080 | local welder1 = Instance.new("Weld", sensoring) | |
7081 | welder1.Part0 = clone.Torso | |
7082 | welder1.Part1 = sensoring1 | |
7083 | welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05) | |
7084 | sensoring1.Transparency = 1 | |
7085 | end | |
7086 | clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)" | |
7087 | ded:Play() | |
7088 | vel:destroy() | |
7089 | wait(0.5) | |
7090 | local function touch() | |
7091 | if not using then | |
7092 | using = true | |
7093 | local Math = math.random(1,4) | |
7094 | if Math == 1 then | |
7095 | hit:Play() | |
7096 | end | |
7097 | if Math == 2 then | |
7098 | hit1:Play() | |
7099 | end | |
7100 | if Math == 3 then | |
7101 | hit2:Play() | |
7102 | end | |
7103 | if Math == 4 then | |
7104 | hit3:Play() | |
7105 | end | |
7106 | wait(0.1) | |
7107 | using = false | |
7108 | end | |
7109 | end | |
7110 | sensoring.Touched:connect(touch) | |
7111 | sensoring1.Touched:connect(touch) | |
7112 | wait(4.47) | |
7113 | hit1.Volume = 0 | |
7114 | hit2.Volume = 0 | |
7115 | hit3.Volume = 0 | |
7116 | hit.Volume = 0 | |
7117 | end | |
7118 | ||
7119 | game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll) | |
7120 | ||
7121 | --di ent |