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1
--TODO: add comments or something idk
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player = owner
4
local Mouse,mouse,UserInputService,ContextActionService
5
do
6-
	script.Parent = Player.Character
6+
    script.Parent = RhiBel00351
7-
	local CAS = {Actions={}}
7+
    local CAS = {Actions={}}
8-
	local Event = Instance.new("RemoteEvent")
8+
    local Event = Instance.new("RemoteEvent")
9-
	Event.Name = "UserInput_Event"
9+
    Event.Name = "UserInput_Event"
10-
	Event.Parent = Player.Character
10+
    Event.Parent = Player.Character
11-
	local fakeEvent = function()
11+
    local fakeEvent = function()
12-
		local t = {_fakeEvent=true}
12+
        local t = {_fakeEvent=true}
13-
		t.Connect = function(self,f)self.Function=f end
13+
        t.Connect = function(self,f)self.Function=f end
14-
		t.connect = t.Connect
14+
        t.connect = t.Connect
15-
		return t
15+
        return t
16
    end
17
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
18-
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
18+
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
19-
	function CAS:BindAction(name,fun,touch,...)
19+
    function CAS:BindAction(name,fun,touch,...)
20-
		CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
20+
        CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
21
    end
22-
	function CAS:UnbindAction(name)
22+
    function CAS:UnbindAction(name)
23-
		CAS.Actions[name] = nil
23+
        CAS.Actions[name] = nil
24
    end
25-
	local function te(self,ev,...)
25+
    local function te(self,ev,...)
26-
		local t = m[ev]
26+
        local t = m[ev]
27-
		if t and t._fakeEvent and t.Function then
27+
        if t and t._fakeEvent and t.Function then
28-
			t.Function(...)
28+
            t.Function(...)
29
        end
30
    end
31-
	m.TrigEvent = te
31+
    m.TrigEvent = te
32-
	UIS.TrigEvent = te
32+
    UIS.TrigEvent = te
33-
	Event.OnServerEvent:Connect(function(plr,io)
33+
    Event.OnServerEvent:Connect(function(plr,io)
34-
	    if plr~=Player then return end
34+
        if plr~=Player then return end
35-
		if io.isMouse then
35+
        if io.isMouse then
36-
			m.Target = io.Target
36+
            m.Target = io.Target
37-
			m.Hit = io.Hit
37+
            m.Hit = io.Hit
38-
		elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
38+
        elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
39-
	        if io.UserInputState == Enum.UserInputState.Begin then
39+
            if io.UserInputState == Enum.UserInputState.Begin then
40-
				m:TrigEvent("Button1Down")
40+
                m:TrigEvent("Button1Down")
41-
			else
41+
            else
42-
				m:TrigEvent("Button1Up")
42+
                m:TrigEvent("Button1Up")
43
            end
44
        else
45-
			for n,t in pairs(CAS.Actions) do
45+
            for n,t in pairs(CAS.Actions) do
46-
				for _,k in pairs(t.Keys) do
46+
                for _,k in pairs(t.Keys) do
47-
					if k==io.KeyCode then
47+
                    if k==io.KeyCode then
48-
						t.Function(t.Name,io.UserInputState,io)
48+
                        t.Function(t.Name,io.UserInputState,io)
49-
					end
49+
                    end
50-
				end
50+
51
            end
52-
	        if io.UserInputState == Enum.UserInputState.Begin then
52+
            if io.UserInputState == Enum.UserInputState.Begin then
53-
	            m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
53+
                m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
54-
				UIS:TrigEvent("InputBegan",io,false)
54+
                UIS:TrigEvent("InputBegan",io,false)
55-
			else
55+
            else
56-
				m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
56+
                m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
57-
				UIS:TrigEvent("InputEnded",io,false)
57+
                UIS:TrigEvent("InputEnded",io,false)
58-
	        end
58+
            end
59-
	    end
59+
60
    end)
61-
	NLS([==[
61+
    NLS([==[
62-
	local Player = game:GetService("Players").LocalPlayer
62+
    local Player = game:GetService("Players").LocalPlayer
63
   
64-
	local Char = Player.Character
64+
    local Char = Player.Character
65-
	local Event = Char:WaitForChild("UserInput_Event")
65+
    local Event = Char:WaitForChild("UserInput_Event")
66
   
67-
	local UIS = game:GetService("UserInputService")
67+
    local UIS = game:GetService("UserInputService")
68
   
69-
	local input = function(io,a)
69+
    local input = function(io,a)
70-
	    if a then return end
70+
        if a then return end
71-
		local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
71+
        local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
72-
		Event:FireServer(io)
72+
        Event:FireServer(io)
73
    end
74-
	UIS.InputBegan:Connect(input)
74+
    UIS.InputBegan:Connect(input)
75-
	UIS.InputEnded:Connect(input)
75+
    UIS.InputEnded:Connect(input)
76-
	local Changed = false
76+
    local Changed = false
77-
	local Mouse = Player:GetMouse()
77+
    local Mouse = Player:GetMouse()
78-
	local h,t = Mouse.Hit,Mouse.Target
78+
    local h,t = Mouse.Hit,Mouse.Target
79-
	while wait(1/30) do
79+
    while wait(1/30) do
80-
		if h~=Mouse.Hit or t~=Mouse.Target then
80+
        if h~=Mouse.Hit or t~=Mouse.Target then
81-
			Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit})
81+
            Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit})
82
            h,t=Mouse.Hit,Mouse.Target
83
        end
84
    end
85-
	]==],Player.Character)
85+
    ]==],Player.Character)
86-
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
86+
    Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
87
end
88
 
89
 
90
wait(0.2)
91
92
warn([[SG AWAKEN Loaded.
93
The super switcher.
94
Velnorum is one of the first wielders.
95
96
Created, Reworked by NoobyGames12 and converted by Helkern
97
]])
98
99
100
------------- ORIGINAL WIELDER OC: Velnorum
101
print([[Icons:
102
! = New
103
? = Spoilers
104
* = Exclusivity
105
C = Changes
106
107
]])
108
warn([[V 4.1 Update Log:
109
!C? - Mostly about 7-9 main modes added.
110
! - Non-canon [N] modes are added from few modes:
111
 > Mayhem: NANO
112
 > Purity: BRIGHTNESS
113
 > Chaos: CRAZED
114
 > Divinity: FALLEN
115
 > Destiny: OMEGA
116
! - Added back CALAMITY and INFESTATION.
117
C - Two main click attacks changed.
118
!C - Moves are added back, with severe change and difference.
119
C - Some modes got renamed because fat filter
120
C - Toned down the effects to be compatible with fe without strong lag.]])
121
--- its obs smooth af do not touch 
122
---- Sources and functions might be taken from others
123
if game.PlaceId == 843468296 then
124
error("This script has been banned. You cannot use it here. Please use Place 2.")
125
end
126
plr = owner
127
char = plr.Character
128
hum = char.Humanoid
129
local cam = game.Workspace.CurrentCamera
130
Camera = cam
131
local CamInterrupt = false
132
local TwoD = false
133
local TargetInfo = {nil, nil}
134
cam.CameraType = "Custom"
135
t = char.Torso
136
h = char.Head
137
ra = char["Right Arm"]
138
la = char["Left Arm"]
139
rl = char["Right Leg"]
140
ll = char["Left Leg"]
141
tors = char.Torso
142
lleg = char["Left Leg"]
143
root = char.HumanoidRootPart
144
hed = char.Head
145
rleg = char["Right Leg"]
146
rarm = char["Right Arm"]
147
larm = char["Left Arm"]
148
radian = math.rad
149
random = math.random
150
Vec3 = Vector3.new
151
Inst = Instance.new
152
cFrame = CFrame.new
153
Euler = CFrame.fromEulerAnglesXYZ
154
vt = Vector3.new
155
bc = BrickColor.new
156
br = BrickColor.random
157
it = Instance.new
158
cf = CFrame.new
159
160
local Booleans = {
161
  CamFollow = true,
162
  GyroUse = true
163
}
164
165
function lerp(object, newCFrame, alpha)
166
  return object:lerp(newCFrame, alpha)
167
end
168
169
local Directer = Inst("BodyGyro", root)
170
Directer.MaxTorque = Vec3(0, 0, 0)
171
Directer.P = 600000
172
local CPart = Inst("Part")
173
CPart.Anchored = true
174
CPart.CanCollide = false
175
CPart.Locked = true
176
CPart.Transparency = 1
177
178
local rainbowmode = false
179
local chaosmode = false
180
181
local kan = Instance.new("Sound",char)
182
kan.Volume = 1.25
183
kan.TimePosition = 0
184
kan.PlaybackSpeed = 1
185
kan.Pitch = 1
186
kan.SoundId = "rbxassetid://614032233"
187
kan.Name = "wrecked"
188
kan.Looped = true
189
kan:Play()
190
191
local currentThemePlaying = kan.SoundId
192
local currentPitch = kan.Pitch
193
local currentVol = kan.Volume
194
function newTheme(ID,timepos,pitch,vol)
195
local kanz = kan
196
--kanz:Stop()
197
kanz.Volume = vol
198
--kanz.TimePosition = timepos
199
kanz.PlaybackSpeed = pitch
200
kanz.Pitch = pitch
201
kanz.SoundId = ID
202
kanz.Name = "wrecked"
203
kanz.Looped = true
204
currentThemePlaying = kanz.SoundId
205
currentVol = kanz.Volume
206
currentPitch = kanz.Pitch
207
--kanz:Play()
208
--coroutine.resume(coroutine.create(function()
209
--wait(0.05)
210
--end))
211
end
212
213
214
function newThemeCust(ID,timepos,pitch,vol)
215
local kanz = kan
216
kanz:Stop()
217
kanz.Volume = vol
218
kanz.TimePosition = timepos
219
kanz.PlaybackSpeed = pitch
220
kanz.Pitch = pitch
221
kanz.SoundId = ID
222
kanz.Name = "wrecked"
223
kanz.Looped = true
224
currentThemePlaying = kanz.SoundId
225
currentVol = kanz.Volume
226
currentPitch = kanz.Pitch
227
kanz:Play()
228
coroutine.resume(coroutine.create(function()
229
wait(0.05)
230
end))
231
end
232
233
local mutedtog = false
234
235
function CameraEnshaking(Length,Intensity)
236
coroutine.resume(coroutine.create(function()
237
      local intensity = 1*Intensity
238
      local rotM = 0.01*Intensity
239
for i = 0, Length, 0.1 do
240
swait()
241
intensity = intensity - 0.05*Intensity/Length
242
rotM = rotM - 0.0005*Intensity/Length
243
      hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
244
      cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
245
end
246
Humanoid.CameraOffset = Vec3(0, 0, 0)
247
end))
248
end
249
CamShake=function(Part,Distan,Power,Times) 
250
local de=Part.Position
251
for i,v in pairs(workspace:children()) do
252
 if v:IsA("Model") and v:findFirstChild("Humanoid") then
253
for _,c in pairs(v:children()) do
254
if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
255
local Noob=v.Humanoid
256
if Noob~=nil then
257
coroutine.resume(coroutine.create(function()
258
FV = Instance.new("BoolValue", Noob)
259
FV.Name = "CameraShake"
260
for ShakeNum=1,Times do
261
swait()
262
local ef=Power
263
  if ef>=1 then
264
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
265
  else
266
   ef=Power*10
267
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
268
  end	
269
end
270
Humanoid.CameraOffset = Vector3.new(0,0,0)
271
FV:Destroy()
272
end))
273
CameraShake(Times, Power, Noob)
274
end
275
end
276
end
277
end
278
end
279
end
280
281
local toggleTag = true
282
local bilguit = Instance.new("BillboardGui", hed)
283
bilguit.Adornee = nil
284
bilguit.Name = "ModeName"
285
bilguit.Size = UDim2.new(4, 0, 1.2, 0)
286
bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0)
287
local modet = Instance.new("TextLabel", bilguit)
288
modet.Size = UDim2.new(10/2, 0, 7/2, 0)
289
modet.FontSize = "Size8"
290
modet.TextScaled = true
291
modet.TextTransparency = 0
292
modet.BackgroundTransparency = 1 
293
modet.TextTransparency = 0
294
modet.TextStrokeTransparency = 0
295
modet.Font = "Antique"
296
modet.TextStrokeColor3 = Color3.new(1,0,0)
297
modet.TextColor3 = Color3.new(0.25,0,0)
298
modet.Text = "MAYHEM"
299
300
301
function chatfunc(text,color,typet,font,timeex)
302
local chat = coroutine.wrap(function()
303
if Character:FindFirstChild("TalkingBillBoard")~= nil then
304
Character:FindFirstChild("TalkingBillBoard"):destroy()
305
end
306
local naeeym2 = Instance.new("BillboardGui",Character)
307
naeeym2.Size = UDim2.new(0,100,0,40)
308
naeeym2.StudsOffset = Vector3.new(0,3,0)
309
naeeym2.Adornee = Character.Head
310
naeeym2.Name = "TalkingBillBoard"
311
local tecks2 = Instance.new("TextLabel",naeeym2)
312
tecks2.BackgroundTransparency = 1
313
tecks2.BorderSizePixel = 0
314
tecks2.Text = ""
315
tecks2.Font = font
316
tecks2.TextSize = 30
317
tecks2.TextStrokeTransparency = 0
318
tecks2.TextColor3 = color
319
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
320
tecks2.Size = UDim2.new(1,0,0.5,0)
321
local tecks3 = Instance.new("TextLabel",naeeym2)
322
tecks3.BackgroundTransparency = 1
323
tecks3.BorderSizePixel = 0
324
tecks3.Text = ""
325
tecks3.Font = font
326
tecks3.TextSize = 30
327
tecks3.TextStrokeTransparency = 0
328
if typet == "Inverted" then
329
tecks3.TextColor3 = Color3.new(0,0,0)
330
tecks3.TextStrokeColor3 = color
331
elseif typet == "Normal" then
332
tecks3.TextColor3 = color
333
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
334
end
335
tecks3.Size = UDim2.new(1,0,0.5,0)
336
coroutine.resume(coroutine.create(function()
337
while true do
338
swait(1)
339
if chaosmode == true then
340
tecks2.TextColor3 = BrickColor.random().Color
341
tecks3.TextStrokeColor3 = BrickColor.random().Color
342
end
343
end
344
end))
345
modet.TextTransparency = modet.TextTransparency  + 1
346
modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1
347
for i = 0, 74*timeex do
348
swait()
349
modet.TextTransparency = 1
350
modet.TextStrokeTransparency = 1
351
tecks2.Text = text
352
tecks3.Text = text
353
end
354
local randomrot = math.random(1,2)
355
if randomrot == 1 then
356
for i = 1, 50 do
357
swait()
358
tecks2.Text = text
359
tecks3.Text = text
360
modet.TextTransparency = modet.TextTransparency - .02
361
modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
362
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
363
tecks2.TextTransparency = tecks2.TextTransparency + .04
364
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
365
tecks3.TextTransparency = tecks2.TextTransparency + .04
366
end
367
elseif randomrot == 2 then
368
	for i = 1, 50 do
369
swait()
370
tecks2.Text = text
371
tecks3.Text = text
372
modet.TextTransparency = modet.TextTransparency - .02
373
modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
374
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
375
tecks2.TextTransparency = tecks2.TextTransparency + .04
376
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
377
tecks3.TextTransparency = tecks2.TextTransparency + .04
378
end
379
end
380
modet.TextTransparency = 0
381
modet.TextStrokeTransparency = 0
382
if toggleTag == false then
383
modet.TextTransparency = 1
384
modet.TextStrokeTransparency = 1
385
end
386
naeeym2:Destroy()
387
end)
388
chat()
389
end
390
391
function bosschatfunc(text,color,watval)
392
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
393
coroutine.resume(coroutine.create(function()
394
if v.PlayerGui:FindFirstChild("Dialog")~= nil then
395
v.PlayerGui:FindFirstChild("Dialog"):destroy()
396
end
397
local scrg = Instance.new("ScreenGui",v.PlayerGui)
398
CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1)
399
scrg.Name = "Dialog"
400
local txtlb = Instance.new("TextLabel",scrg)
401
txtlb.Text = ""
402
txtlb.Font = "Bodoni"
403
txtlb.TextColor3 = Color3.new(0,0,0)
404
txtlb.TextStrokeTransparency = 0
405
txtlb.BackgroundTransparency = 0.75
406
txtlb.BackgroundColor3 = Color3.new(0,0,0)
407
txtlb.TextStrokeColor3 = color
408
txtlb.TextScaled = true
409
txtlb.Size = UDim2.new(1,0,0.25,0)
410
txtlb.TextXAlignment = "Left"
411
txtlb.Position = UDim2.new(0,0,0.75 + 1,0)
412
local txtlb2 = Instance.new("TextLabel",scrg)
413
txtlb2.Text = "?:"
414
txtlb2.Font = "Arcade"
415
txtlb2.TextColor3 = Color3.new(0,0,0)
416
txtlb2.TextStrokeTransparency = 0
417
txtlb2.BackgroundTransparency = 1
418
txtlb2.TextStrokeColor3 = color
419
txtlb2.TextSize = 40
420
txtlb2.Size = UDim2.new(1,0,0.25,0)
421
txtlb2.TextXAlignment = "Left"
422
txtlb2.Position = UDim2.new(0,0,1,0)
423
local fvalen = 0.55
424
local fval = -0.49
425
coroutine.resume(coroutine.create(function()
426
while true do
427
swait()
428
if chaosmode == true then
429
txtlb.Rotation = math.random(-1,1)
430
txtlb2.Rotation = math.random(-1,1)
431
txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
432
txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
433
txtlb.TextStrokeColor3 = BrickColor.random().Color
434
txtlb2.TextStrokeColor3 = BrickColor.random().Color
435
end
436
end
437
end))
438
coroutine.resume(coroutine.create(function()
439
while true do
440
swait()
441
if scrg.Parent ~= nil then
442
	fvalen = fvalen - 0.0001
443
elseif scrg.Parent == nil then
444
break
445
end
446
end
447
end))
448
local flol = 1.75
449
local flil = 1.6
450
coroutine.resume(coroutine.create(function()
451
	for i = 0, 9 do
452
		swait()
453
		fval = fval + 0.05
454
		flol = flol - 0.1
455
		flil = flil - 0.1
456
		txtlb.Text = ""
457
		txtlb.Position = UDim2.new(0,0,flol,0)
458
		txtlb2.Position = UDim2.new(0,0,flil,0)
459
	end
460
	txtlb.Text = text
461
wait(watval)
462
local valinc = 0
463
for i = 0, 99 do
464
swait()
465
valinc = valinc + 0.0001
466
flol = flol + valinc
467
flil = flil + valinc
468
txtlb.Rotation = txtlb.Rotation + valinc*20
469
txtlb2.Rotation = txtlb2.Rotation - valinc*50
470
txtlb.Position = UDim2.new(0,0,flol,0)
471
txtlb2.Position = UDim2.new(0,0,flil,0)
472
txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01
473
txtlb.TextTransparency = txtlb.TextTransparency + 0.01
474
txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
475
txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
476
txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025
477
end
478
scrg:Destroy()
479
end))
480
end))
481
end
482
end
483
484
485
local Create = LoadLibrary("RbxUtility").Create
486
487
CFuncs = {	
488
	["Part"] = {
489
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
490
			local Part = Create("Part"){
491
				Parent = Parent,
492
				Reflectance = Reflectance,
493
				Transparency = Transparency,
494
				CanCollide = false,
495
				Locked = true,
496
				BrickColor = BrickColor.new(tostring(BColor)),
497
				Name = Name,
498
				Size = Size,
499
				Material = Material,
500
			}
501
			RemoveOutlines(Part)
502
			return Part
503
		end;
504
	};
505
	
506
	["Mesh"] = {
507
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
508
			local Msh = Create(Mesh){
509
				Parent = Part,
510
				Offset = OffSet,
511
				Scale = Scale,
512
			}
513
			if Mesh == "SpecialMesh" then
514
				Msh.MeshType = MeshType
515
				Msh.MeshId = MeshId
516
			end
517
			return Msh
518
		end;
519
	};
520
	
521
	["Mesh"] = {
522
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
523
			local Msh = Create(Mesh){
524
				Parent = Part,
525
				Offset = OffSet,
526
				Scale = Scale,
527
			}
528
			if Mesh == "SpecialMesh" then
529
				Msh.MeshType = MeshType
530
				Msh.MeshId = MeshId
531
			end
532
			return Msh
533
		end;
534
	};
535
	
536
	["Weld"] = {
537
		Create = function(Parent, Part0, Part1, C0, C1)
538
			local Weld = Create("Weld"){
539
				Parent = Parent,
540
				Part0 = Part0,
541
				Part1 = Part1,
542
				C0 = C0,
543
				C1 = C1,
544
			}
545
			return Weld
546
		end;
547
	};
548
549
	["Sound"] = {
550
		Create = function(id, par, vol, pit) 
551
			coroutine.resume(coroutine.create(function()
552
				local S = Create("Sound"){
553
					Volume = vol,
554
                                        Name = "EffectSoundo",
555
					Pitch = pit or 1,
556
					SoundId = id,
557
					Parent = par or workspace,
558
				}
559
				wait() 
560
				S:play() 
561
				game:GetService("Debris"):AddItem(S, 10)
562
			end))
563
		end;
564
	};
565
566
	["TimeSound"] = {
567
		Create = function(id, par, vol, pit, timepos) 
568
			coroutine.resume(coroutine.create(function()
569
				local S = Create("Sound"){
570
					Volume = vol,
571
                                        Name = "EffectSoundo",
572
					Pitch = pit or 1,
573
					SoundId = id,
574
                                        TimePosition = timepos,
575
					Parent = par or workspace,
576
				}
577
				wait() 
578
				S:play() 
579
				game:GetService("Debris"):AddItem(S, 10)
580
			end))
581
		end;
582
	};
583
		["EchoSound"] = {
584
		Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl) 
585
			coroutine.resume(coroutine.create(function()
586
				local Sas = Create("Sound"){
587
					Volume = vol,
588
                    Name = "EffectSoundo",
589
					Pitch = pit or 1,
590
					SoundId = id,
591
                    TimePosition = timepos,
592
					Parent = par or workspace,
593
				}
594
				local E = Create("EchoSoundEffect"){
595
					Delay = echodelay,
596
                    Name = "Echo",
597
					Feedback = fedb,
598
                    DryLevel = dryl,
599
					Parent = Sas,
600
				}
601
				wait() 
602
				Sas:play() 
603
				game:GetService("Debris"):AddItem(Sas, delays)
604
			end))
605
		end;
606
	};
607
608
["LongSound"] = {
609
		Create = function(id, par, vol, pit) 
610
			coroutine.resume(coroutine.create(function()
611
				local S = Create("Sound"){
612
					Volume = vol,
613
					Pitch = pit or 1,
614
					SoundId = id,
615
					Parent = par or workspace,
616
				}
617
				wait() 
618
				S:play() 
619
				game:GetService("Debris"):AddItem(S, 60)
620
			end))
621
		end;
622
	};
623
	
624
	["ParticleEmitter"] = {
625
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
626
			local fp = Create("ParticleEmitter"){
627
				Parent = Parent,
628
				Color = ColorSequence.new(Color1, Color2),
629
				LightEmission = LightEmission,
630
				Size = Size,
631
				Texture = Texture,
632
				Transparency = Transparency,
633
				ZOffset = ZOffset,
634
				Acceleration = Accel,
635
				Drag = Drag,
636
				LockedToPart = LockedToPart,
637
				VelocityInheritance = VelocityInheritance,
638
				EmissionDirection = EmissionDirection,
639
				Enabled = Enabled,
640
				Lifetime = LifeTime,
641
				Rate = Rate,
642
				Rotation = Rotation,
643
				RotSpeed = RotSpeed,
644
				Speed = Speed,
645
				VelocitySpread = VelocitySpread,
646
			}
647
			return fp
648
		end;
649
	};
650
651
	CreateTemplate = {
652
	
653
	};
654
}
655
656
657
658
New = function(Object, Parent, Name, Data)
659
	local Object = Instance.new(Object)
660
	for Index, Value in pairs(Data or {}) do
661
		Object[Index] = Value
662
	end
663
	Object.Parent = Parent
664
	Object.Name = Name
665
	return Object
666
end
667
local halocolor = BrickColor.new("Pastel light blue")
668
local halocolor2 = BrickColor.new("Cool yellow")
669
local starcolor = BrickColor.new("Bright yellow")
670
local lunacolor = BrickColor.new("Navy blue")
671
local lunacolor2 = BrickColor.new("Bright blue")
672
local wepcolor = BrickColor.new("Really black")
673
local maincolor = BrickColor.new("Really black")
674
local m = Instance.new("Model",char)
675
local m2 = Instance.new("Model",char)
676
local m3 = Instance.new("Model",char)
677
local mw1 = Instance.new("Model",char)
678
local mw2 = Instance.new("Model",char)
679
680
681
gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
682
  local gui = it(GuiType)
683
  gui.Parent = parent
684
  gui.Text = text
685
  gui.BackgroundTransparency = backtrans
686
  gui.BackgroundColor3 = backcol
687
  gui.SizeConstraint = "RelativeXY"
688
  gui.TextXAlignment = "Center"
689
  gui.TextYAlignment = "Center"
690
  gui.Position = pos
691
  gui.Size = size
692
  gui.Font = "SourceSans"
693
  gui.FontSize = "Size14"
694
  gui.TextWrapped = false
695
  gui.TextStrokeTransparency = 0
696
  gui.TextColor = BrickColor.new("White")
697
  return gui
698
end
699
--------------------------- GUI STUFF
700
local basgui = it("GuiMain")
701
basgui.Parent = plr.PlayerGui
702
basgui.Name = "VISgui"
703
local fullscreenz = it("Frame")
704
fullscreenz.Parent = basgui
705
fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
706
fullscreenz.BackgroundTransparency = 1
707
fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
708
fullscreenz.Size = UDim2.new(1, 0, 1, 0)
709
fullscreenz.Position = UDim2.new(0, 0, 0, 0)
710
local imgl2 = Instance.new("ImageLabel",fullscreenz)
711
imgl2.BackgroundTransparency = 1
712
imgl2.BorderSizePixel = 0
713
imgl2.ImageTransparency = 0.5
714
imgl2.ImageColor3 = Color3.new(1,0,0)
715
imgl2.Position = UDim2.new(0.75,-200,0.55,-200)
716
imgl2.Size = UDim2.new(0,1000,0,1000)
717
imgl2.Image = "rbxassetid://2325939897"
718
local techc = imgl2:Clone()
719
techc.Parent = fullscreenz
720
techc.ImageTransparency = 0
721
techc.Size = UDim2.new(0,900,0,900)
722
techc.Position = UDim2.new(0.75,-150,0.55,-150)
723
techc.ImageColor3 = Color3.new(1,0,0)
724
techc.Image = "rbxassetid://2273224484"
725
local circl = imgl2:Clone()
726
circl.Parent = fullscreenz
727
circl.ImageTransparency = 0
728
circl.Size = UDim2.new(0,550,0,550)
729
circl.Position = UDim2.new(0.75,25,0.55,25)
730
circl.ImageColor3 = Color3.new(0,0,0)
731
circl.Image = "rbxassetid://2312119891"
732
local circl2 = imgl2:Clone()
733
circl2.Parent = fullscreenz
734
circl2.ImageTransparency = 0
735
circl2.Size = UDim2.new(0,700,0,700)
736
circl2.Position = UDim2.new(0.75,-50,0.55,-50)
737
circl2.ImageColor3 = Color3.new(1,0,0)
738
circl2.Image = "rbxassetid://2312119891"
739
local imgl2b = imgl2:Clone()
740
imgl2b.Parent = fullscreenz
741
imgl2b.ImageTransparency = 0
742
imgl2b.Size = UDim2.new(0,800,0,800)
743
imgl2b.Position = UDim2.new(0.75,-100,0.55,-100)
744
imgl2b.ImageColor3 = Color3.new(0,0,0)
745
local ned = Instance.new("TextLabel",fullscreenz)
746
ned.ZIndex = 2
747
ned.Font = "Arcade"
748
ned.BackgroundTransparency = 1
749
ned.BorderSizePixel = 0.65
750
ned.Size = UDim2.new(0.3,0,0.2,0)
751
ned.Position = UDim2.new(0.7,0,0.8,0)
752
ned.TextColor3 = BrickColor.new("Really red").Color
753
ned.TextStrokeColor3 = BrickColor.new("Really black").Color
754
ned.TextScaled = true
755
ned.TextStrokeTransparency = 0
756
ned.Text = "MAYHEM"
757
ned.TextSize = 24
758
ned.Rotation = 1
759
ned.TextXAlignment = "Right"
760
ned.TextYAlignment = "Bottom"
761
762
local extrawingmod1 = Instance.new("Model",char)
763
local extrawingmod2 = Instance.new("Model",char)
764
765
function CreateParta(parent,transparency,reflectance,material,brickcolor)
766
local p = Instance.new("Part")
767
p.TopSurface = 0
768
p.BottomSurface = 0
769
p.Parent = parent
770
p.Size = Vector3.new(0.1,0.1,0.1)
771
p.Transparency = transparency
772
p.Reflectance = reflectance
773
p.CanCollide = false
774
p.Locked = true
775
p.BrickColor = brickcolor
776
p.Material = material
777
return p
778
end
779
780
function CreateMesh(parent,meshtype,x1,y1,z1)
781
local mesh = Instance.new("SpecialMesh",parent)
782
mesh.MeshType = meshtype
783
mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
784
return mesh
785
end
786
787
function CreateSpecialMesh(parent,meshid,x1,y1,z1)
788
local mesh = Instance.new("SpecialMesh",parent)
789
mesh.MeshType = "FileMesh"
790
mesh.MeshId = meshid
791
mesh.Scale = Vector3.new(x1,y1,z1)
792
return mesh
793
end
794
795
796
function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
797
local mesh = Instance.new("SpecialMesh",parent)
798
mesh.MeshType = "FileMesh"
799
mesh.MeshId = meshid
800
mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
801
mesh.Scale = Vector3.new(x1,y1,z1)
802
mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
803
return mesh
804
end
805
806
function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
807
local weld = Instance.new("Weld")
808
weld.Parent = parent
809
weld.Part0 = part0
810
weld.Part1 = part1
811
weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
812
weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
813
return weld
814
end
815
816
817
--------------
818
--------------
819
local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
820
CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
821
local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
822
CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
823
824
local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
825
CreateMesh(handle,"Brick",0,0,0)
826
local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
827
local valuaring = 10
828
for i = 0, 49 do
829
	valuaring = valuaring + 10
830
rn = CreateParta(mw2,0,0,"Neon",halocolor)
831
CreateMesh(rn,"Brick",0.25,0.1,0.1)
832
CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
833
end
834
835
handlex = CreateParta(mw2,1,1,"Neon",maincolor)
836
CreateMesh(handle,"Brick",0,0,0)
837
CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
838
local valuaring = 10
839
for i = 0, 49 do
840
	valuaring = valuaring + 10
841
rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
842
CreateMesh(rn,"Brick",0.5,0.2,0.2)
843
CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
844
end
845
846
847
local handle = CreateParta(m,1,1,"Neon",maincolor)
848
CreateMesh(handle,"Brick",0.5,0.5,0.5)
849
local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
850
851
--- Left wing.
852
853
local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
854
CreateMesh(handle,"Brick",0.5,0.5,0.5)
855
local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
856
857
wed = CreateParta(mw1,0,0,"Neon",halocolor)
858
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
859
CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
860
wed = CreateParta(mw1,0,0,"Neon",halocolor)
861
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
862
CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
863
A0 = Instance.new('Attachment',wed)
864
A0.Position = vt(0,0.25,0.25)
865
wed = CreateParta(mw1,0,0,"Neon",halocolor)
866
CreateMesh(wed,"Wedge",0.05,0.5,3)
867
CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
868
A1 = Instance.new('Attachment',wed)
869
A1.Position = vt(0,-0.25,-2)
870
wed = CreateParta(mw1,0,0,"Neon",halocolor)
871
CreateMesh(wed,"Wedge",0.05,3,0.5)
872
CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
873
874
tl1 = Instance.new('Trail',wed)
875
tl1.Attachment0 = A1
876
tl1.Attachment1 = A0
877
tl1.Texture = "rbxassetid://2108945559"
878
tl1.LightEmission = 1
879
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
880
tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
881
tl1.Lifetime = 0.6
882
883
884
local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
885
CreateMesh(handle,"Brick",0.5,0.5,0.5)
886
local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
887
888
wed = CreateParta(mw1,0,0,"Neon",halocolor)
889
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
890
CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
891
wed = CreateParta(mw1,0,0,"Neon",halocolor)
892
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
893
CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
894
A0 = Instance.new('Attachment',wed)
895
A0.Position = vt(0,0.25,0.25)
896
wed = CreateParta(mw1,0,0,"Neon",halocolor)
897
CreateMesh(wed,"Wedge",0.05,0.5,3)
898
CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
899
A1 = Instance.new('Attachment',wed)
900
A1.Position = vt(0,-0.25,-2)
901
wed = CreateParta(mw1,0,0,"Neon",halocolor)
902
CreateMesh(wed,"Wedge",0.05,3,0.5)
903
CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
904
905
tl2 = Instance.new('Trail',wed)
906
tl2.Attachment0 = A1
907
tl2.Attachment1 = A0
908
tl2.Texture = "rbxassetid://2108945559"
909
tl2.LightEmission = 1
910
tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
911
tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
912
tl2.Lifetime = 0.6
913
914
local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
915
CreateMesh(handle,"Brick",0.5,0.5,0.5)
916
local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
917
918
wed = CreateParta(mw1,0,0,"Neon",halocolor)
919
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
920
CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
921
wed = CreateParta(mw1,0,0,"Neon",halocolor)
922
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
923
CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
924
A0 = Instance.new('Attachment',wed)
925
A0.Position = vt(0,0.25,0.25)
926
wed = CreateParta(mw1,0,0,"Neon",halocolor)
927
CreateMesh(wed,"Wedge",0.05,0.5,3)
928
CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
929
A1 = Instance.new('Attachment',wed)
930
A1.Position = vt(0,-0.25,-2)
931
wed = CreateParta(mw1,0,0,"Neon",halocolor)
932
CreateMesh(wed,"Wedge",0.05,3,0.5)
933
CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
934
935
tl3 = Instance.new('Trail',wed)
936
tl3.Attachment0 = A1
937
tl3.Attachment1 = A0
938
tl3.Texture = "rbxassetid://2108945559"
939
tl3.LightEmission = 1
940
tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
941
tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
942
tl3.Lifetime = 0.6
943
944
tl1.Enabled = false
945
tl2.Enabled = false
946
tl3.Enabled = false
947
local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
948
CreateMesh(handle,"Brick",0.5,0.5,0.5)
949
local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
950
951
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
952
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
953
CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
954
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
955
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
956
CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
957
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
958
CreateMesh(wed,"Wedge",0.05,0.5,3)
959
CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
960
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
961
CreateMesh(wed,"Wedge",0.05,3,0.5)
962
CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
963
964
local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
965
CreateMesh(handle,"Brick",0.5,0.5,0.5)
966
local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
967
968
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
969
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
970
CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
971
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
972
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
973
CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
974
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
975
CreateMesh(wed,"Wedge",0.05,0.5,3)
976
CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
977
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
978
CreateMesh(wed,"Wedge",0.05,3,0.5)
979
CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
980
981
local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
982
CreateMesh(handle,"Brick",0.5,0.5,0.5)
983
local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
984
985
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
986
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
987
CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
988
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
989
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
990
CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
991
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
992
CreateMesh(wed,"Wedge",0.05,0.5,3)
993
CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
994
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
995
CreateMesh(wed,"Wedge",0.05,3,0.5)
996
CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
997
998
-- Right wing.
999
1000
local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
1001
CreateMesh(handle,"Brick",0.5,0.5,0.5)
1002
local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1003
1004
wed = CreateParta(mw2,0,0,"Neon",halocolor)
1005
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1006
CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1007
A0 = Instance.new('Attachment',wed)
1008
A0.Position = vt(0,0.25,0.25)
1009
wed = CreateParta(mw2,0,0,"Neon",halocolor)
1010
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1011
CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1012
wed = CreateParta(mw2,0,0,"Neon",halocolor)
1013
CreateMesh(wed,"Wedge",0.05,0.5,3)
1014
CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1015
wed = CreateParta(mw2,0,0,"Neon",halocolor)
1016
CreateMesh(wed,"Wedge",0.05,3,0.5)
1017
CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1018
A1 = Instance.new('Attachment',wed)
1019
A1.Position = vt(0,2,0.25)
1020
1021
tr1 = Instance.new('Trail',wed)
1022
tr1.Attachment0 = A1
1023
tr1.Attachment1 = A0
1024
tr1.Texture = "rbxassetid://2108945559"
1025
tr1.LightEmission = 1
1026
tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
1027
tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
1028
tr1.Lifetime = 0.6
1029
1030
local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
1031
CreateMesh(handle,"Brick",0.5,0.5,0.5)
1032
local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1033
1034
wed = CreateParta(mw2,0,0,"Neon",halocolor)
1035
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1036
CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1037
A0 = Instance.new('Attachment',wed)
1038
A0.Position = vt(0,0.25,0.25)
1039
wed = CreateParta(mw2,0,0,"Neon",halocolor)
1040
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1041
CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1042
wed = CreateParta(mw2,0,0,"Neon",halocolor)
1043
CreateMesh(wed,"Wedge",0.05,0.5,3)
1044
CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1045
wed = CreateParta(mw2,0,0,"Neon",halocolor)
1046
CreateMesh(wed,"Wedge",0.05,3,0.5)
1047
CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1048
A1 = Instance.new('Attachment',wed)
1049
A1.Position = vt(0,2,0.25)
1050
1051
tr2 = Instance.new('Trail',wed)
1052
tr2.Attachment0 = A1
1053
tr2.Attachment1 = A0
1054
tr2.Texture = "rbxassetid://2108945559"
1055
tr2.LightEmission = 1
1056
tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
1057
tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
1058
tr2.Lifetime = 0.6
1059
1060
local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
1061
CreateMesh(handle,"Brick",0.5,0.5,0.5)
1062
local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1063
1064
wed = CreateParta(mw2,0,0,"Neon",halocolor)
1065
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1066
CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1067
A0 = Instance.new('Attachment',wed)
1068
A0.Position = vt(0,0.25,0.25)
1069
wed = CreateParta(mw2,0,0,"Neon",halocolor)
1070
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1071
CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1072
wed = CreateParta(mw2,0,0,"Neon",halocolor)
1073
CreateMesh(wed,"Wedge",0.05,0.5,3)
1074
CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1075
wed = CreateParta(mw2,0,0,"Neon",halocolor)
1076
CreateMesh(wed,"Wedge",0.05,3,0.5)
1077
CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1078
A1 = Instance.new('Attachment',wed)
1079
A1.Position = vt(0,2,0.25)
1080
1081
tr3 = Instance.new('Trail',wed)
1082
tr3.Attachment0 = A1
1083
tr3.Attachment1 = A0
1084
tr3.Texture = "rbxassetid://2108945559"
1085
tr3.LightEmission = 1
1086
tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
1087
tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
1088
tr3.Lifetime = 0.6
1089
1090
1091
local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
1092
CreateMesh(handle,"Brick",0.5,0.5,0.5)
1093
local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1094
1095
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1096
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1097
CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1098
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1099
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1100
CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1101
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1102
CreateMesh(wed,"Wedge",0.05,0.5,3)
1103
CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1104
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1105
CreateMesh(wed,"Wedge",0.05,3,0.5)
1106
CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1107
1108
local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
1109
CreateMesh(handle,"Brick",0.5,0.5,0.5)
1110
local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1111
1112
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1113
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1114
CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1115
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1116
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1117
CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1118
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1119
CreateMesh(wed,"Wedge",0.05,0.5,3)
1120
CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1121
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1122
CreateMesh(wed,"Wedge",0.05,3,0.5)
1123
CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1124
1125
local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
1126
CreateMesh(handle,"Brick",0.5,0.5,0.5)
1127
local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1128
1129
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1130
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1131
CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1132
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1133
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1134
CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1135
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1136
CreateMesh(wed,"Wedge",0.05,0.5,3)
1137
CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1138
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1139
CreateMesh(wed,"Wedge",0.05,3,0.5)
1140
CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1141
1142
---- HERES THE RING
1143
1144
1145
--[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
1146
CreateMesh(ran,"Wedge",1.02,1.02,1.02)
1147
CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1148
ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1149
CreateMesh(ran,"Wedge",0.9,0.9,1.025)
1150
CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1151
ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1152
CreateMesh(ran,"Wedge",1.025,0.9,0.9)
1153
CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1154
1155
1156
gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1157
CreateMesh(gan,"Brick",1.075,0.1,1.075)
1158
CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1159
1160
gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1161
CreateMesh(gan,"Brick",1.075,0.1,1.075)
1162
CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1163
1164
1165
1166
gan = CreateParta(m2,0,0,"Neon",halocolor2)
1167
CreateMesh(gan,"Brick",1.095,0.035,1.095)
1168
CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1169
1170
gan = CreateParta(m2,0,0,"Neon",halocolor2)
1171
CreateMesh(gan,"Brick",1.095,0.035,1.095)
1172
CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1173
1174
gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
1175
CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
1176
CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1177
1178
star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1179
CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
1180
CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1181
starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
1182
CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
1183
CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1184
1185
--- second ring
1186
1187
ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
1188
CreateMesh(ran,"Wedge",1.02,1.02,1.02)
1189
CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1190
ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1191
CreateMesh(ran,"Wedge",0.9,0.9,1.025)
1192
CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1193
ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1194
CreateMesh(ran,"Wedge",1.025,0.9,0.9)
1195
CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1196
1197
gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1198
CreateMesh(gan,"Brick",1.075,0.1,1.075)
1199
CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1200
1201
gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1202
CreateMesh(gan,"Brick",1.075,0.1,1.075)
1203
CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1204
1205
1206
1207
gan = CreateParta(m2,0,0,"Neon",halocolor2)
1208
CreateMesh(gan,"Brick",1.095,0.035,1.095)
1209
CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1210
1211
gan = CreateParta(m2,0,0,"Neon",halocolor2)
1212
CreateMesh(gan,"Brick",1.095,0.035,1.095)
1213
CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1214
1215
gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
1216
CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
1217
CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1218
1219
star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1220
CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
1221
CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1222
starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
1223
CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
1224
CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
1225
1226
1227
1228
for i, v in pairs(m:GetChildren()) do
1229
if v:IsA("Part") then
1230
v.BrickColor = BrickColor.new("Really black")
1231
v.Material = "Glass"
1232
end
1233
end
1234
for i, v in pairs(m2:GetChildren()) do
1235
if v:IsA("Part") then
1236
v.BrickColor = BrickColor.new("Crimson")
1237
v.Material = "Granite"
1238
end
1239
end
1240
for i, v in pairs(m3:GetChildren()) do
1241
if v:IsA("Part") then
1242
v.BrickColor = BrickColor.new("Really red")
1243
v.Material = "Neon"
1244
end
1245
end
1246
for i, v in pairs(mw2:GetChildren()) do
1247
if v:IsA("Part") then
1248
v.BrickColor = BrickColor.new("Really red")
1249
v.Material = "Neon"
1250
end
1251
end
1252
for i, v in pairs(mw1:GetChildren()) do
1253
if v:IsA("Part") then
1254
v.Transparency = 1
1255
v.BrickColor = BrickColor.new("Really red")
1256
v.Material = "Neon"
1257
end
1258
end
1259
for i, v in pairs(extrawingmod1:GetChildren()) do
1260
if v:IsA("Part") then
1261
v.Transparency = 1
1262
v.BrickColor = BrickColor.new("White")
1263
v.Material = "Neon"
1264
end
1265
end
1266
for i, v in pairs(extrawingmod2:GetChildren()) do
1267
if v:IsA("Part") then
1268
v.Transparency = 1
1269
v.BrickColor = BrickColor.new("White")
1270
v.Material = "Neon"
1271
end
1272
end
1273
local MAINRUINCOLOR = BrickColor.new("Really red")
1274
------
1275
1276
1277
function RemoveOutlines(part)
1278
  part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
1279
end
1280
function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
1281
  local Part = Create("Part")({
1282
    Parent = Parent,
1283
    Reflectance = Reflectance,
1284
    Transparency = Transparency,
1285
    CanCollide = false,
1286
    Locked = true,
1287
    BrickColor = BrickColor.new(tostring(BColor)),
1288
    Name = Name,
1289
    Size = Size,
1290
    Material = Material
1291
  })
1292
  Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
1293
  RemoveOutlines(Part)
1294
  return Part
1295
end
1296
function CreateMesha(Mesh, Part, MeshType, MeshId, OffSet, Scale)
1297
  local Msh = Create(Mesh)({
1298
    Parent = Part,
1299
    Offset = OffSet,
1300
    Scale = Scale
1301
  })
1302
  if Mesh == "SpecialMesh" then
1303
    Msh.MeshType = MeshType
1304
    Msh.MeshId = MeshId
1305
  end
1306
  return Msh
1307
end
1308
function CreateWeld(Parent, Part0, Part1, C0, C1)
1309
  local Weld = Create("Weld")({
1310
    Parent = Parent,
1311
    Part0 = Part0,
1312
    Part1 = Part1,
1313
    C0 = C0,
1314
    C1 = C1
1315
  })
1316
  return Weld
1317
end
1318
1319
Character=Player.Character 
1320
PlayerGui=Player.PlayerGui 
1321
Backpack=Player.Backpack 
1322
Torso=Character.Torso 
1323
Head=Character.Head 
1324
Humanoid=Character.Humanoid
1325
m=Instance.new('Model',Character)
1326
LeftArm=Character["Left Arm"] 
1327
LeftLeg=Character["Left Leg"] 
1328
RightArm=Character["Right Arm"] 
1329
RightLeg=Character["Right Leg"] 
1330
LS=Torso["Left Shoulder"] 
1331
LH=Torso["Left Hip"] 
1332
RS=Torso["Right Shoulder"] 
1333
RH=Torso["Right Hip"] 
1334
Face = Head.face
1335
Neck=Torso.Neck
1336
it=Instance.new
1337
attacktype=1
1338
vt=Vector3.new
1339
cf=CFrame.new
1340
euler=CFrame.fromEulerAnglesXYZ
1341
angles=CFrame.Angles
1342
cloaked=false
1343
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1344
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1345
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
1346
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
1347
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
1348
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
1349
RootPart=Character.HumanoidRootPart
1350
RootJoint=RootPart.RootJoint
1351
RootCF=euler(-1.57,0,3.14)
1352
attack = false 
1353
attackdebounce = false 
1354
deb=false
1355
equipped=true
1356
hand=false
1357
combo=0
1358
mana=0
1359
trispeed=.2
1360
attackmode='none'
1361
local idle=0
1362
local Anim="Idle"
1363
local Effects={}
1364
local gun=false
1365
local shoot=false
1366
local sine = 0
1367
local change = 1
1368
1369
function RecolorTextAndRename(name,col1,col2,font)
1370
modet.TextStrokeColor3 = col2
1371
modet.TextColor3 = col1
1372
modet.Font = font
1373
modet.Text = name
1374
techc.ImageColor3 = col2
1375
circl.ImageColor3 = col2
1376
circl2.ImageColor3 = col1
1377
imgl2.ImageColor3 = col1
1378
imgl2b.ImageColor3 = col2
1379
ned.Text = name
1380
ned.TextColor3 = col1
1381
ned.TextStrokeColor3 = col2
1382
end
1383
--save shoulders 
1384
RSH, LSH=nil, nil 
1385
--welds 
1386
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
1387
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
1388
LH=Torso["Left Hip"]
1389
RH=Torso["Right Hip"]
1390
TorsoColor=Torso.BrickColor
1391
function NoOutline(Part)
1392
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
1393
end
1394
ch=Character
1395
RSH=ch.Torso["Right Shoulder"] 
1396
LSH=ch.Torso["Left Shoulder"] 
1397
-- 
1398
RSH.Parent=nil 
1399
LSH.Parent=nil 
1400
-- 
1401
RW.Name="Right Shoulder"
1402
RW.Part0=ch.Torso 
1403
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
1404
RW.C1=cf(0, 0.5, 0) 
1405
RW.Part1=ch["Right Arm"] 
1406
RW.Parent=ch.Torso 
1407
-- 
1408
LW.Name="Left Shoulder"
1409
LW.Part0=ch.Torso 
1410
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
1411
LW.C1=cf(0, 0.5, 0) 
1412
LW.Part1=ch["Left Arm"] 
1413
LW.Parent=ch.Torso 
1414
1415
local Stats=Instance.new("BoolValue")
1416
Stats.Name="Stats"
1417
Stats.Parent=Character
1418
local Atk=Instance.new("NumberValue")
1419
Atk.Name="Damage"
1420
Atk.Parent=Stats
1421
Atk.Value=1
1422
local Def=Instance.new("NumberValue")
1423
Def.Name="Defense"
1424
Def.Parent=Stats
1425
Def.Value=1
1426
local Speed=Instance.new("NumberValue")
1427
Speed.Name="Speed"
1428
Speed.Parent=Stats
1429
Speed.Value=1
1430
local Mvmt=Instance.new("NumberValue")
1431
Mvmt.Name="Movement"
1432
Mvmt.Parent=Stats
1433
Mvmt.Value=1
1434
1435
local donum=0
1436
 
1437
1438
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
1439
local fp=it("Part")
1440
fp.formFactor=formfactor 
1441
fp.Parent=parent
1442
fp.Reflectance=reflectance
1443
fp.Transparency=transparency
1444
fp.CanCollide=false 
1445
fp.Locked=true
1446
fp.BrickColor=brickcolor
1447
fp.Name=name
1448
fp.Size=size
1449
fp.Position=Torso.Position 
1450
NoOutline(fp)
1451
fp.Material="SmoothPlastic"
1452
fp:BreakJoints()
1453
return fp 
1454
end 
1455
 
1456
function mesh(Mesh,part,meshtype,meshid,offset,scale)
1457
local mesh=it(Mesh) 
1458
mesh.Parent=part
1459
if Mesh=="SpecialMesh" then
1460
mesh.MeshType=meshtype
1461
if meshid~="nil" then
1462
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
1463
end
1464
end
1465
mesh.Offset=offset
1466
mesh.Scale=scale
1467
return mesh
1468
end
1469
 
1470
function weld(parent,part0,part1,c0)
1471
local weld=it("Weld") 
1472
weld.Parent=parent
1473
weld.Part0=part0 
1474
weld.Part1=part1 
1475
weld.C0=c0
1476
return weld
1477
end
1478
 
1479
local Color1=Torso.BrickColor
1480
1481
local bodvel=Instance.new("BodyVelocity")
1482
local bg=Instance.new("BodyGyro")
1483
1484
--------- SazEreno's Artificial HB --------------
1485
ArtificialHB = Instance.new("BindableEvent", script)
1486
ArtificialHB.Name = "ArtificialHB"
1487
1488
script:WaitForChild("ArtificialHB")
1489
Frame_Speed = 1 / 60
1490
frame = Frame_Speed
1491
tf = 0
1492
allowframeloss = false
1493
tossremainder = false
1494
lastframe = tick()
1495
script.ArtificialHB:Fire()
1496
1497
game:GetService("RunService").Heartbeat:connect(function(s, p)
1498
	tf = tf + s
1499
	if tf >= frame then
1500
		if allowframeloss then
1501
			script.ArtificialHB:Fire()
1502
			lastframe = tick()
1503
		else
1504
			for i = 1, math.floor(tf / frame) do
1505
				script.ArtificialHB:Fire()
1506
			end
1507
		lastframe = tick()
1508
		end
1509
		if tossremainder then
1510
			tf = 0
1511
		else
1512
			tf = tf - frame * math.floor(tf / frame)
1513
		end
1514
	end
1515
end)
1516
1517
------------------
1518
function swait(num)
1519
function swait(num)
1520
if num==0 or num==nil then
1521
game:service'RunService'.Stepped:wait(0)
1522
else
1523
for i=0,num do
1524
game:service'RunService'.Stepped:wait(0)
1525
end
1526
end
1527
end
1528
end
1529
1530
-------- RAINBOW LEAVE IT TO ME
1531
local r = 255
1532
local g = 0
1533
local b = 0
1534
coroutine.resume(coroutine.create(function()
1535
while wait() do
1536
	for i = 0, 254/5 do
1537
		swait()
1538
		g = g + 5
1539
	end
1540
	for i = 0, 254/5 do
1541
		swait()
1542
		r = r - 5
1543
	end
1544
	for i = 0, 254/5 do
1545
		swait()
1546
		b = b + 5
1547
	end
1548
	for i = 0, 254/5 do
1549
		swait()
1550
		g = g - 5
1551
	end
1552
	for i = 0, 254/5 do
1553
		swait()
1554
		r = r + 5
1555
	end
1556
	for i = 0, 254/5 do
1557
		swait()
1558
		b = b - 5
1559
	end
1560
end
1561
end))
1562
 
1563
 
1564
so = function(id,par,vol,pit) 
1565
coroutine.resume(coroutine.create(function()
1566
local sou = Instance.new("Sound",par or workspace)
1567
sou.Volume=vol
1568
sou.Pitch=pit or 1
1569
sou.SoundId=id
1570
swait() 
1571
sou:play() 
1572
game:GetService("Debris"):AddItem(sou,6)
1573
end))
1574
end
1575
 
1576
function clerp(a,b,t) 
1577
local qa = {QuaternionFromCFrame(a)}
1578
local qb = {QuaternionFromCFrame(b)} 
1579
local ax, ay, az = a.x, a.y, a.z 
1580
local bx, by, bz = b.x, b.y, b.z
1581
local _t = 1-t
1582
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
1583
end 
1584
 
1585
function QuaternionFromCFrame(cf) 
1586
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
1587
local trace = m00 + m11 + m22 
1588
if trace > 0 then 
1589
local s = math.sqrt(1 + trace) 
1590
local recip = 0.5/s 
1591
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
1592
else 
1593
local i = 0 
1594
if m11 > m00 then
1595
i = 1
1596
end
1597
if m22 > (i == 0 and m00 or m11) then 
1598
i = 2 
1599
end 
1600
if i == 0 then 
1601
local s = math.sqrt(m00-m11-m22+1) 
1602
local recip = 0.5/s 
1603
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
1604
elseif i == 1 then 
1605
local s = math.sqrt(m11-m22-m00+1) 
1606
local recip = 0.5/s 
1607
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
1608
elseif i == 2 then 
1609
local s = math.sqrt(m22-m00-m11+1) 
1610
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
1611
end 
1612
end 
1613
end
1614
 
1615
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
1616
local xs, ys, zs = x + x, y + y, z + z 
1617
local wx, wy, wz = w*xs, w*ys, w*zs 
1618
local xx = x*xs 
1619
local xy = x*ys 
1620
local xz = x*zs 
1621
local yy = y*ys 
1622
local yz = y*zs 
1623
local zz = z*zs 
1624
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
1625
end
1626
 
1627
function QuaternionSlerp(a, b, t) 
1628
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
1629
local startInterp, finishInterp; 
1630
if cosTheta >= 0.0001 then 
1631
if (1 - cosTheta) > 0.0001 then 
1632
local theta = math.acos(cosTheta) 
1633
local invSinTheta = 1/math.sin(theta) 
1634
startInterp = math.sin((1-t)*theta)*invSinTheta 
1635
finishInterp = math.sin(t*theta)*invSinTheta  
1636
else 
1637
startInterp = 1-t 
1638
finishInterp = t 
1639
end 
1640
else 
1641
if (1+cosTheta) > 0.0001 then 
1642
local theta = math.acos(-cosTheta) 
1643
local invSinTheta = 1/math.sin(theta) 
1644
startInterp = math.sin((t-1)*theta)*invSinTheta 
1645
finishInterp = math.sin(t*theta)*invSinTheta 
1646
else 
1647
startInterp = t-1 
1648
finishInterp = t 
1649
end 
1650
end 
1651
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
1652
end
1653
1654
local function CFrameFromTopBack(at, top, back)
1655
local right = top:Cross(back)
1656
return CFrame.new(at.x, at.y, at.z,
1657
right.x, top.x, back.x,
1658
right.y, top.y, back.y,
1659
right.z, top.z, back.z)
1660
end
1661
1662
function Triangle(a, b, c)
1663
local edg1 = (c-a):Dot((b-a).unit)
1664
local edg2 = (a-b):Dot((c-b).unit)
1665
local edg3 = (b-c):Dot((a-c).unit)
1666
if edg1 <= (b-a).magnitude and edg1 >= 0 then
1667
a, b, c = a, b, c
1668
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
1669
a, b, c = b, c, a
1670
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
1671
a, b, c = c, a, b
1672
else
1673
assert(false, "unreachable")
1674
end
1675
 
1676
local len1 = (c-a):Dot((b-a).unit)
1677
local len2 = (b-a).magnitude - len1
1678
local width = (a + (b-a).unit*len1 - c).magnitude
1679
 
1680
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
1681
 
1682
local list = {}
1683
 
1684
if len1 > 0.01 then
1685
local w1 = Instance.new('WedgePart', m)
1686
game:GetService("Debris"):AddItem(w1,5)
1687
w1.Material = "SmoothPlastic"
1688
w1.FormFactor = 'Custom'
1689
w1.BrickColor = BrickColor.new("Really red")
1690
w1.Transparency = 0
1691
w1.Reflectance = 0
1692
w1.Material = "SmoothPlastic"
1693
w1.CanCollide = false
1694
local l1 = Instance.new("PointLight",w1)
1695
l1.Color = Color3.new(170,0,0)
1696
NoOutline(w1)
1697
local sz = Vector3.new(0.2, width, len1)
1698
w1.Size = sz
1699
local sp = Instance.new("SpecialMesh",w1)
1700
sp.MeshType = "Wedge"
1701
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
1702
w1:BreakJoints()
1703
w1.Anchored = true
1704
w1.Parent = workspace
1705
w1.Transparency = 0.7
1706
table.insert(Effects,{w1,"Disappear",.01})
1707
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
1708
table.insert(list,w1)
1709
end
1710
 
1711
if len2 > 0.01 then
1712
local w2 = Instance.new('WedgePart', m)
1713
game:GetService("Debris"):AddItem(w2,5)
1714
w2.Material = "SmoothPlastic"
1715
w2.FormFactor = 'Custom'
1716
w2.BrickColor = BrickColor.new("Really red")
1717
w2.Transparency = 0
1718
w2.Reflectance = 0
1719
w2.Material = "SmoothPlastic"
1720
w2.CanCollide = false
1721
local l2 = Instance.new("PointLight",w2)
1722
l2.Color = Color3.new(170,0,0)
1723
NoOutline(w2)
1724
local sz = Vector3.new(0.2, width, len2)
1725
w2.Size = sz
1726
local sp = Instance.new("SpecialMesh",w2)
1727
sp.MeshType = "Wedge"
1728
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
1729
w2:BreakJoints()
1730
w2.Anchored = true
1731
w2.Parent = workspace
1732
w2.Transparency = 0.7
1733
table.insert(Effects,{w2,"Disappear",.01})
1734
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
1735
table.insert(list,w2)
1736
end
1737
return unpack(list)
1738
end
1739
 
1740
1741
function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
1742
  if hit.Parent == nil then
1743
    return
1744
  end
1745
  local h = hit.Parent:FindFirstChildOfClass("Humanoid")
1746
  for _, v in pairs(hit.Parent:children()) do
1747
    if v:IsA("Humanoid") then
1748
      h = v
1749
    end
1750
  end
1751
  if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
1752
    if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
1753
      return
1754
    end
1755
    local c = Create("ObjectValue")({
1756
      Name = "creator",
1757
      Value = game:GetService("Players").LocalPlayer,
1758
      Parent = h
1759
    })
1760
    game:GetService("Debris"):AddItem(c, 0.5)
1761
    if HitSound ~= nil and HitPitch ~= nil then
1762
      CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
1763
    end
1764
    local Damage = math.random(minim, maxim)
1765
    local blocked = false
1766
    local block = hit.Parent:findFirstChild("Block")
1767
    if block ~= nil and block.className == "IntValue" and block.Value > 0 then
1768
      blocked = true
1769
      block.Value = block.Value - 1
1770
      print(block.Value)
1771
    end
1772
    if blocked == false then
1773
      HitHealth = h.Health
1774
      h.MaxHealth = 100
1775
      h.Health = h.Health - Damage
1776
      if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
1777
        print("gained kill")
1778
        dmg(h.Parent)
1779
      end
1780
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
1781
    else
1782
      h.Health = h.Health - Damage / 2
1783
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
1784
    end
1785
    if Type == "Knockdown" then
1786
      local hum = hit.Parent.Humanoid
1787
      hum.PlatformStand = true
1788
      coroutine.resume(coroutine.create(function(HHumanoid)
1789
        swait(1)
1790
        HHumanoid.PlatformStand = false
1791
      end), hum)
1792
      local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
1793
      local bodvol = Create("BodyVelocity")({
1794
        velocity = angle * knockback,
1795
        P = 5000,
1796
        maxForce = Vector3.new(8000, 8000, 8000),
1797
        Parent = hit
1798
      })
1799
      local rl = Create("BodyAngularVelocity")({
1800
        P = 3000,
1801
        maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
1802
        angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
1803
        Parent = hit
1804
      })
1805
      game:GetService("Debris"):AddItem(bodvol, 0.5)
1806
      game:GetService("Debris"):AddItem(rl, 0.5)
1807
    elseif Type == "Normal" then
1808
      local vp = Create("BodyVelocity")({
1809
        P = 500,
1810
        maxForce = Vector3.new(math.huge, 0, math.huge),
1811
        velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
1812
      })
1813
      if knockback > 0 then
1814
        vp.Parent = hit.Parent.Head
1815
      end
1816
      game:GetService("Debris"):AddItem(vp, 0.5)
1817
    elseif Type == "Up" then
1818
      local bodyVelocity = Create("BodyVelocity")({
1819
        velocity = Vector3.new(0, 20, 0),
1820
        P = 5000,
1821
        maxForce = Vector3.new(8000, 8000, 8000),
1822
        Parent = hit
1823
      })
1824
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
1825
      local bodyVelocity = Create("BodyVelocity")({
1826
        velocity = Vector3.new(0, 20, 0),
1827
        P = 5000,
1828
        maxForce = Vector3.new(8000, 8000, 8000),
1829
        Parent = hit
1830
      })
1831
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
1832
    elseif Type == "Leech" then
1833
      local hum = hit.Parent.Humanoid
1834
      if hum ~= nil then
1835
        for i = 0, 2 do
1836
          Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
1837
        end
1838
        Humanoid.Health = Humanoid.Health + 10
1839
      end
1840
    elseif Type == "UpKnock" then
1841
      local hum = hit.Parent.Humanoid
1842
      hum.PlatformStand = true
1843
      if hum ~= nil then
1844
        hitr = true
1845
      end
1846
      coroutine.resume(coroutine.create(function(HHumanoid)
1847
        swait(5)
1848
        HHumanoid.PlatformStand = false
1849
        hitr = false
1850
      end), hum)
1851
      local bodyVelocity = Create("BodyVelocity")({
1852
        velocity = Vector3.new(0, 20, 0),
1853
        P = 5000,
1854
        maxForce = Vector3.new(8000, 8000, 8000),
1855
        Parent = hit
1856
      })
1857
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
1858
      local bodyVelocity = Create("BodyVelocity")({
1859
        velocity = Vector3.new(0, 20, 0),
1860
        P = 5000,
1861
        maxForce = Vector3.new(8000, 8000, 8000),
1862
        Parent = hit
1863
      })
1864
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
1865
    elseif Type == "Snare" then
1866
      local bp = Create("BodyPosition")({
1867
        P = 2000,
1868
        D = 100,
1869
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
1870
        position = hit.Parent.Torso.Position,
1871
        Parent = hit.Parent.Torso
1872
      })
1873
      game:GetService("Debris"):AddItem(bp, 1)
1874
    elseif Type == "Slashnare" then
1875
      Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
1876
      for i = 1, math.random(4, 5) do
1877
        Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
1878
      end
1879
      local bp = Create("BodyPosition")({
1880
        P = 2000,
1881
        D = 100,
1882
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
1883
        position = hit.Parent.Torso.Position,
1884
        Parent = hit.Parent.Torso
1885
      })
1886
      game:GetService("Debris"):AddItem(bp, 1)
1887
    elseif Type == "Spike" then
1888
      CreateBigIceSword(hit.Parent.Torso.CFrame)
1889
      local bp = Create("BodyPosition")({
1890
        P = 2000,
1891
        D = 100,
1892
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
1893
        position = hit.Parent.Torso.Position,
1894
        Parent = hit.Parent.Torso
1895
      })
1896
      game:GetService("Debris"):AddItem(bp, 1)
1897
    elseif Type == "Freeze" then
1898
      local BodPos = Create("BodyPosition")({
1899
        P = 50000,
1900
        D = 1000,
1901
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
1902
        position = hit.Parent.Torso.Position,
1903
        Parent = hit.Parent.Torso
1904
      })
1905
      local BodGy = Create("BodyGyro")({
1906
        maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
1907
        P = 20000,
1908
        Parent = hit.Parent.Torso,
1909
        cframe = hit.Parent.Torso.CFrame
1910
      })
1911
      hit.Parent.Torso.Anchored = true
1912
      coroutine.resume(coroutine.create(function(Part)
1913
        swait(1.5)
1914
        Part.Anchored = false
1915
      end), hit.Parent.Torso)
1916
      game:GetService("Debris"):AddItem(BodPos, 3)
1917
      game:GetService("Debris"):AddItem(BodGy, 3)
1918
    end
1919
    local debounce = Create("BoolValue")({
1920
      Name = "DebounceHit",
1921
      Parent = hit.Parent,
1922
      Value = true
1923
    })
1924
    game:GetService("Debris"):AddItem(debounce, Delay)
1925
    c = Instance.new("ObjectValue")
1926
    c.Name = "creator"
1927
    c.Value = Player
1928
    c.Parent = h
1929
    game:GetService("Debris"):AddItem(c, 0.5)
1930
  end
1931
end
1932
function ShowDamage(Pos, Text, Time, Color)
1933
  local Rate = 0.03333333333333333
1934
  local Pos = Pos or Vector3.new(0, 0, 0)
1935
  local Text = Text or ""
1936
  local Time = Time or 2
1937
  local Color = Color or Color3.new(1, 0, 1)
1938
  local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
1939
  EffectPart.Anchored = true
1940
  local BillboardGui = Create("BillboardGui")({
1941
    Size = UDim2.new(3, 0, 3, 0),
1942
    Adornee = EffectPart,
1943
    Parent = EffectPart
1944
  })
1945
  local TextLabel = Create("TextLabel")({
1946
    BackgroundTransparency = 1,
1947
    Size = UDim2.new(1, 0, 1, 0),
1948
    Text = Text,
1949
    TextColor3 = Color,
1950
    TextScaled = true,
1951
    Font = Enum.Font.ArialBold,
1952
    Parent = BillboardGui
1953
  })
1954
  game.Debris:AddItem(EffectPart, Time + 0.1)
1955
  EffectPart.Parent = game:GetService("Workspace")
1956
  delay(0, function()
1957
    local Frames = Time / Rate
1958
    for Frame = 1, Frames do
1959
      wait(Rate)
1960
      local Percent = Frame / Frames
1961
      EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
1962
      TextLabel.TextTransparency = Percent
1963
    end
1964
    if EffectPart and EffectPart.Parent then
1965
      EffectPart:Destroy()
1966
    end
1967
  end)
1968
end
1969
function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
1970
  for _, c in pairs(workspace:children()) do
1971
    local hum = c:findFirstChildOfClass("Humanoid")
1972
    if hum ~= nil then
1973
      local head = c:findFirstChild("Head")
1974
      if head ~= nil then
1975
        local targ = head.Position - Part.Position
1976
        local mag = targ.magnitude
1977
        if magni >= mag and c.Name ~= Player.Name then
1978
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
1979
        end
1980
      end
1981
    end
1982
  end
1983
end
1984
1985
function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
1986
  for _, c in pairs(workspace:children()) do
1987
    local hum = c:findFirstChild("Humanoid")
1988
    if hum ~= nil then
1989
      local head = c:findFirstChild("Torso")
1990
      if head ~= nil then
1991
        local targ = head.Position - Part.Position
1992
        local mag = targ.magnitude
1993
        if magni >= mag and c.Name ~= Player.Name then
1994
	MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
1995
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
1996
        end
1997
      end
1998
    end
1999
  end
2000
end
2001
2002
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
2003
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
2004
end 
2005
2006
function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
2007
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2008
prt.Anchored=true
2009
prt.CFrame=cframe
2010
local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
2011
--http://www.roblox.com/asset/?id=4770560
2012
game:GetService("Debris"):AddItem(prt,2)
2013
CF=prt.CFrame
2014
coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) 
2015
for i=0,1,0.2 do
2016
wait()
2017
Part.CFrame=CF*cf(0,0,-0.4)
2018
end
2019
for i=0,1,delay do
2020
wait()
2021
--Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
2022
Mesh.Scale=Mesh.Scale
2023
end
2024
for i=0,1,0.1 do
2025
wait()
2026
Part.Transparency=i
2027
end
2028
Part.Parent=nil
2029
end),prt,msh,CF)
2030
end
2031
 
2032
function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
2033
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2034
prt.Anchored=true
2035
prt.Material = "Neon"
2036
prt.CFrame=cframe
2037
prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2038
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2039
game:GetService("Debris"):AddItem(prt,5)
2040
coroutine.resume(coroutine.create(function(Part,Mesh) 
2041
for i=0,1,delay do
2042
swait()
2043
Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2044
Part.Transparency=i
2045
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2046
end
2047
Part.Parent=nil
2048
end),prt,msh)
2049
end
2050
2051
function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
2052
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2053
prt.Anchored=true
2054
prt.Material = "Neon"
2055
prt.CFrame=cframe
2056
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2057
game:GetService("Debris"):AddItem(prt,5)
2058
coroutine.resume(coroutine.create(function(Part,Mesh) 
2059
	local rtype = rottype
2060
for i=0,1,delay do
2061
swait()
2062
if rtype == 1 then
2063
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
2064
elseif rtype == 2 then
2065
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
2066
end
2067
Part.Transparency=i
2068
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2069
end
2070
Part.Parent=nil
2071
end),prt,msh)
2072
end
2073
2074
function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
2075
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2076
prt.Anchored=true
2077
prt.CFrame=cframe
2078
prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2079
msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
2080
game:GetService("Debris"):AddItem(prt,5)
2081
coroutine.resume(coroutine.create(function(Part,Mesh) 
2082
for i=0,1,delay do
2083
wait()
2084
Part.Transparency=i
2085
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2086
end
2087
Part.Parent=nil
2088
end),prt,msh)
2089
end
2090
2091
function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
2092
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2093
prt.Anchored=true
2094
prt.Material = "Neon"
2095
prt.CFrame=cframe
2096
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2097
game:GetService("Debris"):AddItem(prt,5)
2098
coroutine.resume(coroutine.create(function(Part,Mesh) 
2099
	local rtype = rottype
2100
for i=0,1,delay do
2101
swait()
2102
if rtype == 1 then
2103
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
2104
elseif rtype == 2 then
2105
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
2106
end
2107
Part.Transparency=i
2108
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2109
end
2110
Part.Parent=nil
2111
end),prt,msh)
2112
end
2113
2114
function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
2115
local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
2116
prt.Anchored=true
2117
prt.Material = "Neon"
2118
prt.CFrame=cframe
2119
local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
2120
local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
2121
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
2122
game:GetService("Debris"):AddItem(prt,5)
2123
coroutine.resume(coroutine.create(function(Part,Mesh) 
2124
	local rtype = rottype
2125
for i=0,1,delay do
2126
swait()
2127
if rtype == 1 then
2128
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
2129
elseif rtype == 2 then
2130
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
2131
end
2132
dec.Transparency=i
2133
dec2.Transparency=i
2134
Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
2135
end
2136
Part.Parent=nil
2137
end),prt,msh)
2138
end
2139
2140
function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
2141
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2142
prt.Anchored=true
2143
prt.Material = "Neon"
2144
prt.CFrame=cframe
2145
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
2146
game:GetService("Debris"):AddItem(prt,5)
2147
coroutine.resume(coroutine.create(function(Part,Mesh) 
2148
	local rtype = rottype
2149
for i=0,1,delay do
2150
swait()
2151
if rtype == 1 then
2152
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
2153
elseif rtype == 2 then
2154
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
2155
end
2156
prt.Transparency=i
2157
Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
2158
end
2159
Part.Parent=nil
2160
end),prt,msh)
2161
end
2162
2163
function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
2164
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2165
prt.Anchored=true
2166
prt.Material = "Neon"
2167
prt.CFrame=cframe
2168
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
2169
game:GetService("Debris"):AddItem(prt,5)
2170
coroutine.resume(coroutine.create(function(Part,Mesh) 
2171
	local rtype = rottype
2172
for i=0,1,delay do
2173
swait()
2174
if rtype == 1 then
2175
prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
2176
elseif rtype == 2 then
2177
prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
2178
end
2179
prt.Transparency=i
2180
Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
2181
end
2182
Part.Parent=nil
2183
end),prt,msh)
2184
end
2185
2186
function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
2187
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2188
prt.Anchored=true
2189
prt.Material = "Neon"
2190
prt.CFrame=cframe
2191
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2192
game:GetService("Debris"):AddItem(prt,5)
2193
coroutine.resume(coroutine.create(function(Part,Mesh) 
2194
	local rtype = rottype
2195
for i=0,1,delay do
2196
swait()
2197
if rtype == 1 then
2198
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
2199
elseif rtype == 2 then
2200
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
2201
end
2202
prt.Transparency=i
2203
Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
2204
end
2205
Part.Parent=nil
2206
end),prt,msh)
2207
end
2208
2209
function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
2210
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2211
prt.Anchored=true
2212
prt.Material = "Neon"
2213
prt.CFrame=cframe
2214
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2215
game:GetService("Debris"):AddItem(prt,5)
2216
coroutine.resume(coroutine.create(function(Part,Mesh) 
2217
	local rtype = rottype
2218
for i=0,1,delay do
2219
swait()
2220
if rtype == 1 then
2221
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
2222
elseif rtype == 2 then
2223
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
2224
end
2225
prt.Transparency=i
2226
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2227
end
2228
Part.Parent=nil
2229
end),prt,msh)
2230
end
2231
 
2232
function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
2233
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2234
prt.Anchored=false
2235
prt.CFrame=cframe
2236
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2237
local wld=weld(prt,prt,Parent,cframe)
2238
game:GetService("Debris"):AddItem(prt,5)
2239
coroutine.resume(coroutine.create(function(Part,Mesh,Weld) 
2240
for i=0,1,delay do
2241
wait()
2242
Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
2243
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2244
Part.Transparency=i
2245
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2246
end
2247
Part.Parent=nil
2248
end),prt,msh,wld)
2249
end
2250
 
2251
function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
2252
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2253
prt.Anchored=false
2254
prt.CFrame=cframe
2255
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2256
local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
2257
game:GetService("Debris"):AddItem(prt,5)
2258
coroutine.resume(coroutine.create(function(Part,Mesh,Weld) 
2259
for i=0,1,delay do
2260
wait()
2261
Weld.C0=euler(i*20,0,0)
2262
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2263
Part.Transparency=i
2264
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2265
end
2266
Part.Parent=nil
2267
end),prt,msh,wld)
2268
end
2269
 
2270
function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
2271
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2272
prt.Anchored=true
2273
prt.CFrame=cframe
2274
local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2275
game:GetService("Debris"):AddItem(prt,2)
2276
coroutine.resume(coroutine.create(function(Part,Mesh) 
2277
for i=0,1,delay do
2278
wait()
2279
Part.CFrame=Part.CFrame
2280
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2281
local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2282
prt2.Anchored=true
2283
prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2284
local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
2285
game:GetService("Debris"):AddItem(prt2,2)
2286
coroutine.resume(coroutine.create(function(Part,Mesh) 
2287
for i=0,1,0.1 do
2288
wait()
2289
Part.CFrame=Part.CFrame*cf(0,0.5,0)
2290
end
2291
Part.Parent=nil
2292
end),prt2,msh2)
2293
end
2294
for i=0,1,delay*2 do
2295
wait()
2296
Part.CFrame=Part.CFrame
2297
Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
2298
end
2299
Part.Parent=nil
2300
end),prt,msh)
2301
end
2302
 
2303
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
2304
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2305
prt.Anchored=true
2306
prt.CFrame=cframe
2307
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
2308
game:GetService("Debris"):AddItem(prt,2)
2309
coroutine.resume(coroutine.create(function(Part,Mesh) 
2310
for i=0,1,delay do
2311
wait()
2312
Part.CFrame=Part.CFrame
2313
Part.Transparency=i
2314
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2315
end
2316
Part.Parent=nil
2317
end),prt,msh)
2318
end
2319
 
2320
function BreakEffect(brickcolor,cframe,x1,y1,z1)
2321
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2322
prt.Anchored=true
2323
prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2324
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
2325
game:GetService("Debris"):AddItem(prt,2)
2326
coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) 
2327
CF=Part.CFrame
2328
Numbb=0
2329
randnumb=math.random()/10
2330
rand1=math.random()/10
2331
for i=0,1,rand1 do
2332
wait()
2333
CF=CF*cf(0,math.random()/2,0)
2334
--Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
2335
Part.CFrame=CF*euler(Numbb,0,0)
2336
Part.Transparency=i
2337
Numbb=Numbb+randnumb
2338
end
2339
Part.Parent=nil
2340
end),prt,CF,Numbb,randnumb)
2341
end
2342
 
2343
function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
2344
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2345
prt.Anchored=true
2346
prt.CFrame=cframe
2347
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
2348
game:GetService("Debris"):AddItem(prt,5)
2349
coroutine.resume(coroutine.create(function(Part,Mesh) 
2350
for i=0,1,delay do
2351
wait()
2352
Part.CFrame=Part.CFrame*euler(0,0.7,0)
2353
Part.Transparency=i
2354
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2355
end
2356
Part.Parent=nil
2357
end),prt,msh)
2358
end
2359
 
2360
function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
2361
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2362
prt.Anchored=true
2363
prt.CFrame=cframe
2364
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
2365
game:GetService("Debris"):AddItem(prt,2)
2366
coroutine.resume(coroutine.create(function(Part,Mesh) 
2367
for i=0,1,delay do
2368
wait()
2369
Part.CFrame=Part.CFrame*cf(0,y3/2,0)
2370
Part.Transparency=i
2371
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2372
end
2373
Part.Parent=nil
2374
end),prt,msh)
2375
end
2376
 
2377
function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
2378
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2379
prt.Anchored=true
2380
prt.CFrame=cframe*cf(x,y,z)
2381
msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
2382
game:GetService("Debris"):AddItem(prt,5)
2383
coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) 
2384
local num=math.random()
2385
local num2=math.random(-3,2)+math.random()
2386
local numm=0
2387
for i=0,1,delay*2 do
2388
swait()
2389
Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
2390
Part.Transparency=i
2391
numm=numm+0.01
2392
end
2393
Part.Parent=nil
2394
Mesh.Parent=nil
2395
end),prt,msh,x,y,z)
2396
end
2397
2398
function dmgstart(dmg,what)
2399
	hitcon = what.Touched:connect(function(hit)
2400
		local hum = hit.Parent:FindFirstChild("Humanoid")
2401
		if hum and not hum:IsDescendantOf(Character) then
2402
			hum:TakeDamage(dmg)
2403
		end
2404
	end)
2405
end
2406
2407
function dmgstop()
2408
	hitcon:disconnect()
2409
end
2410
2411
function Cloak()
2412
Face.Parent=nil
2413
cloaked=true
2414
        for _,v in pairs(Torso.Parent:children()) do
2415
                if v.className=="Part" and v.Name~="HumanoidRootPart" then
2416
                coroutine.resume(coroutine.create(function() 
2417
                for i=0,1,0.2 do
2418
                wait()
2419
                v.Transparency=i
2420
                end
2421
                v.Transparency=1
2422
                end))
2423
                end
2424
                if v.className=="Hat" then
2425
                hatp=v.Handle
2426
                coroutine.resume(coroutine.create(function(derp) 
2427
                for i=0,1,0.2 do
2428
                wait()
2429
                derp.Transparency=i
2430
                end
2431
                derp.Transparency=1
2432
                end),hatp)
2433
                end
2434
        end
2435
        for _,v in pairs(m:children()) do
2436
                if v.className=="Part" then
2437
                coroutine.resume(coroutine.create(function() 
2438
                for i=0,1,0.2 do
2439
                wait()
2440
                v.Transparency=i
2441
                end
2442
                v.Transparency=1
2443
                end))
2444
                end
2445
        end
2446
end
2447
 
2448
function UnCloak()
2449
so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) 
2450
Face.Parent=Head 
2451
cloaked=false
2452
        for _,v in pairs(Torso.Parent:children()) do
2453
                if v.className=="Part" and v.Name~="HumanoidRootPart" then
2454
                coroutine.resume(coroutine.create(function() 
2455
                for i=0,1,0.1 do
2456
                wait()
2457
                v.Transparency=v.Transparency-0.1
2458
                end
2459
                v.Transparency=0
2460
                end))
2461
                end
2462
                if v.className=="Hat" then
2463
                hatp=v.Handle
2464
                coroutine.resume(coroutine.create(function(derp) 
2465
                for i=0,1,0.1 do
2466
                wait()
2467
                derp.Transparency=derp.Transparency-0.1
2468
                end
2469
                derp.Transparency=0
2470
                end),hatp)
2471
                end
2472
        end
2473
        for _,v in pairs(m:children()) do
2474
                if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
2475
                coroutine.resume(coroutine.create(function() 
2476
                for i=0,1,0.1 do
2477
                wait()
2478
                v.Transparency=v.Transparency-0.1
2479
                end
2480
                v.Transparency=0
2481
                end))
2482
                v.Transparency=0
2483
                end
2484
        end
2485
end
2486
2487
local origcolor = BrickColor.new("Pastel light blue")
2488
---- This section of explosions.
2489
2490
----
2491
2492
2493
function ring(type,pos,scale,value)
2494
local type = type
2495
local rng = Instance.new("Part", char)
2496
        rng.Anchored = true
2497
        rng.BrickColor = origcolor
2498
        rng.CanCollide = false
2499
        rng.FormFactor = 3
2500
        rng.Name = "Ring"
2501
        rng.Size = Vector3.new(1, 1, 1)
2502
        rng.Transparency = 0
2503
        rng.TopSurface = 0
2504
        rng.BottomSurface = 0
2505
        rng.CFrame = pos
2506
        local rngm = Instance.new("SpecialMesh", rng)
2507
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2508
rngm.Scale = scale
2509
local scaler2 = 1
2510
if type == "Add" then
2511
scaler2 = 1*value
2512
elseif type == "Divide" then
2513
scaler2 = 1/value
2514
end
2515
coroutine.resume(coroutine.create(function()
2516
for i = 0,10,0.1 do
2517
swait()
2518
if type == "Add" then
2519
scaler2 = scaler2 - 0.01*value
2520
elseif type == "Divide" then
2521
scaler2 = scaler2 - 0.01/value
2522
end
2523
rng.Transparency = rng.Transparency + 0.01
2524
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
2525
end
2526
rng:Destroy()
2527
end))
2528
end
2529
2530
2531
function wave(type,pos,scale,value)
2532
local type = type
2533
local rng = Instance.new("Part", char)
2534
        rng.Anchored = true
2535
        rng.BrickColor = origcolor
2536
        rng.CanCollide = false
2537
        rng.FormFactor = 3
2538
        rng.Name = "Ring"
2539
        rng.Size = Vector3.new(1, 1, 1)
2540
        rng.Transparency = 0
2541
        rng.TopSurface = 0
2542
        rng.BottomSurface = 0
2543
        rng.CFrame = pos
2544
        local rngm = Instance.new("SpecialMesh", rng)
2545
        rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
2546
rngm.Scale = scale
2547
local scaler2 = 1
2548
if type == "Add" then
2549
scaler2 = 1*value
2550
elseif type == "Divide" then
2551
scaler2 = 1/value
2552
end
2553
coroutine.resume(coroutine.create(function()
2554
for i = 0,10,0.1 do
2555
swait()
2556
if type == "Add" then
2557
scaler2 = scaler2 - 0.01*value
2558
elseif type == "Divide" then
2559
scaler2 = scaler2 - 0.01/value
2560
end
2561
rng.Transparency = rng.Transparency + 0.01
2562
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
2563
end
2564
rng:Destroy()
2565
end))
2566
end
2567
2568
function wind(type,pos,scale,value,speed)
2569
local type = type
2570
local rng = Instance.new("Part", char)
2571
        rng.Anchored = true
2572
        rng.BrickColor = origcolor
2573
        rng.CanCollide = false
2574
        rng.FormFactor = 3
2575
        rng.Name = "Ring"
2576
        rng.Size = Vector3.new(1, 1, 1)
2577
        rng.Transparency = 0
2578
        rng.TopSurface = 0
2579
        rng.BottomSurface = 0
2580
        rng.CFrame = pos
2581
        local rngm = Instance.new("SpecialMesh", rng)
2582
        rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
2583
rngm.Scale = scale
2584
local scaler2 = 1
2585
if type == "Add" then
2586
scaler2 = 1*value
2587
elseif type == "Divide" then
2588
scaler2 = 1/value
2589
end
2590
coroutine.resume(coroutine.create(function()
2591
for i = 0,10,0.1 do
2592
swait()
2593
if type == "Add" then
2594
scaler2 = scaler2 - 0.01*value
2595
elseif type == "Divide" then
2596
scaler2 = scaler2 - 0.01/value
2597
end
2598
rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
2599
rng.Transparency = rng.Transparency + 0.01
2600
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
2601
end
2602
rng:Destroy()
2603
end))
2604
end
2605
2606
function groundwind(type,pos,scale,value,speed)
2607
local type = type
2608
local rng = Instance.new("Part", char)
2609
        rng.Anchored = true
2610
        rng.BrickColor = origcolor
2611
        rng.CanCollide = false
2612
        rng.FormFactor = 3
2613
        rng.Name = "Ring"
2614
        rng.Size = Vector3.new(1, 1, 1)
2615
        rng.Transparency = 0
2616
        rng.TopSurface = 0
2617
        rng.BottomSurface = 0
2618
        rng.CFrame = pos
2619
        local rngm = Instance.new("SpecialMesh", rng)
2620
        rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
2621
rngm.Scale = scale
2622
local scaler2 = 1
2623
if type == "Add" then
2624
scaler2 = 1*value
2625
elseif type == "Divide" then
2626
scaler2 = 1/value
2627
end
2628
coroutine.resume(coroutine.create(function()
2629
for i = 0,10,0.1 do
2630
swait()
2631
if type == "Add" then
2632
scaler2 = scaler2 - 0.01*value
2633
elseif type == "Divide" then
2634
scaler2 = scaler2 - 0.01/value
2635
end
2636
rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
2637
rng.Transparency = rng.Transparency + 0.01
2638
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
2639
end
2640
rng:Destroy()
2641
end))
2642
end
2643
2644
function CameraManager()
2645
  if TwoD and not CamInterrupt then
2646
    if Humanoid.Health > 0 then
2647
      Camera.CameraSubject = Humanoid
2648
      Camera.CameraType = "Scriptable"
2649
      Humanoid.AutoRotate = false
2650
      if Booleans.GyroUse then
2651
        Directer.MaxTorque = Vec3(0, huge, 0)
2652
      else
2653
        Directer.MaxTorque = Vec3(0, 0, 0)
2654
      end
2655
      if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
2656
        if Booleans.CamFollow then
2657
          CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
2658
          Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
2659
        else
2660
          CPart.Position = RootPart.Position
2661
        end
2662
      else
2663
        local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
2664
        CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
2665
      end
2666
      Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
2667
    else
2668
      Camera.CameraSubject = Humanoid
2669
      Camera.CameraType = "Custom"
2670
      Controller.Disabled = false
2671
    end
2672
  end
2673
end
2674
2675
function ring(type,pos,scale,value)
2676
local type = type
2677
local rng = Instance.new("Part", char)
2678
        rng.Anchored = true
2679
        rng.BrickColor = origcolor
2680
        rng.CanCollide = false
2681
        rng.FormFactor = 3
2682
        rng.Name = "Ring"
2683
        rng.Size = Vector3.new(1, 1, 1)
2684
        rng.Transparency = 0
2685
        rng.TopSurface = 0
2686
        rng.BottomSurface = 0
2687
        rng.CFrame = pos
2688
        local rngm = Instance.new("SpecialMesh", rng)
2689
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2690
rngm.Scale = scale
2691
local scaler2 = 1
2692
if type == "Add" then
2693
scaler2 = 1*value
2694
elseif type == "Divide" then
2695
scaler2 = 1/value
2696
end
2697
coroutine.resume(coroutine.create(function()
2698
for i = 0,10,0.1 do
2699
swait()
2700
if type == "Add" then
2701
scaler2 = scaler2 - 0.01*value
2702
elseif type == "Divide" then
2703
scaler2 = scaler2 - 0.01/value
2704
end
2705
rng.Transparency = rng.Transparency + 0.01
2706
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
2707
end
2708
rng:Destroy()
2709
end))
2710
end
2711
2712
2713
function wave(type,pos,scale,value)
2714
local type = type
2715
local rng = Instance.new("Part", char)
2716
        rng.Anchored = true
2717
        rng.BrickColor = origcolor
2718
        rng.CanCollide = false
2719
        rng.FormFactor = 3
2720
        rng.Name = "Ring"
2721
        rng.Size = Vector3.new(1, 1, 1)
2722
        rng.Transparency = 0
2723
        rng.TopSurface = 0
2724
        rng.BottomSurface = 0
2725
        rng.CFrame = pos
2726
        local rngm = Instance.new("SpecialMesh", rng)
2727
        rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
2728
rngm.Scale = scale
2729
local scaler2 = 1
2730
if type == "Add" then
2731
scaler2 = 1*value
2732
elseif type == "Divide" then
2733
scaler2 = 1/value
2734
end
2735
coroutine.resume(coroutine.create(function()
2736
for i = 0,10,0.1 do
2737
swait()
2738
if type == "Add" then
2739
scaler2 = scaler2 - 0.01*value
2740
elseif type == "Divide" then
2741
scaler2 = scaler2 - 0.01/value
2742
end
2743
rng.Transparency = rng.Transparency + 0.01
2744
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
2745
end
2746
rng:Destroy()
2747
end))
2748
end
2749
2750
function sphere(bonuspeed,type,pos,scale,value,color)
2751
local type = type
2752
local rng = Instance.new("Part", char)
2753
        rng.Anchored = true
2754
if ModeOfGlitch ~= 9 then
2755
        rng.BrickColor = color
2756
elseif ModeOfGlitch == 9 then
2757
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
2758
end
2759
        rng.CanCollide = false
2760
        rng.FormFactor = 3
2761
        rng.Name = "Ring"
2762
        rng.Material = "Neon"
2763
        rng.Size = Vector3.new(1, 1, 1)
2764
        rng.Transparency = 0
2765
        rng.TopSurface = 0
2766
        rng.BottomSurface = 0
2767
        rng.CFrame = pos
2768
        local rngm = Instance.new("SpecialMesh", rng)
2769
        rngm.MeshType = "Sphere"
2770
rngm.Scale = scale
2771
if rainbowmode == true then
2772
rng.Color = Color3.new(r/255,g/255,b/255)
2773
end
2774
if ModeOfGlitch == 9 then
2775
coroutine.resume(coroutine.create(function()
2776
while true do
2777
swait()
2778
if rng.Parent ~= nil then
2779
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
2780
else
2781
break
2782
end
2783
end
2784
end))
2785
end
2786
local scaler2 = 1
2787
if type == "Add" then
2788
scaler2 = 1*value
2789
elseif type == "Divide" then
2790
scaler2 = 1/value
2791
end
2792
coroutine.resume(coroutine.create(function()
2793
for i = 0,10/bonuspeed,0.1 do
2794
swait()
2795
if rainbowmode == true then
2796
rng.Color = Color3.new(r/255,g/255,b/255)
2797
end
2798
if type == "Add" then
2799
scaler2 = scaler2 - 0.01*value/bonuspeed
2800
elseif type == "Divide" then
2801
scaler2 = scaler2 - 0.01/value*bonuspeed
2802
end
2803
if chaosmode == true then
2804
rng.BrickColor = BrickColor.random()
2805
end
2806
rng.Transparency = rng.Transparency + 0.01*bonuspeed
2807
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
2808
end
2809
rng:Destroy()
2810
end))
2811
end
2812
2813
function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color)
2814
local type = type
2815
local rng = Instance.new("Part", char)
2816
        rng.Anchored = true
2817
if ModeOfGlitch ~= 9 then
2818
        rng.BrickColor = color
2819
elseif ModeOfGlitch == 9 then
2820
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
2821
end
2822
        rng.CanCollide = false
2823
        rng.FormFactor = 3
2824
        rng.Name = "Ring"
2825
        rng.Material = "Neon"
2826
        rng.Size = Vector3.new(1, 1, 1)
2827
        rng.Transparency = 0
2828
        rng.TopSurface = 0
2829
        rng.BottomSurface = 0
2830
        rng.CFrame = pos
2831
        local rngm = Instance.new("SpecialMesh", rng)
2832
        rngm.MeshType = "Sphere"
2833
rngm.Scale = scale
2834
local scaler2 = 1
2835
local scaler2b = 1
2836
local scaler2c = 1
2837
if type == "Add" then
2838
scaler2 = 1*value
2839
scaler2b = 1*value2
2840
scaler2c = 1*value3
2841
elseif type == "Divide" then
2842
scaler2 = 1/value
2843
scaler2b = 1/value2
2844
scaler2c = 1/value3
2845
end
2846
if ModeOfGlitch == 9 then
2847
coroutine.resume(coroutine.create(function()
2848
while true do
2849
swait()
2850
if rng.Parent ~= nil then
2851
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
2852
else
2853
break
2854
end
2855
end
2856
end))
2857
end
2858
coroutine.resume(coroutine.create(function()
2859
for i = 0,10/bonuspeed,0.1 do
2860
swait()
2861
if type == "Add" then
2862
scaler2 = scaler2 - 0.01*value/bonuspeed
2863
scaler2b = scaler2b - 0.01*value/bonuspeed
2864
scaler2c = scaler2c - 0.01*value/bonuspeed
2865
elseif type == "Divide" then
2866
scaler2 = scaler2 - 0.01/value*bonuspeed
2867
scaler2b = scaler2b - 0.01/value*bonuspeed
2868
scaler2c = scaler2c - 0.01/value*bonuspeed
2869
end
2870
rng.Transparency = rng.Transparency + 0.01*bonuspeed
2871
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
2872
end
2873
rng:Destroy()
2874
end))
2875
end
2876
2877
function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
2878
local type = type
2879
local rotenable = rotatingop
2880
local rng = Instance.new("Part", char)
2881
        rng.Anchored = true
2882
        rng.BrickColor = color
2883
        rng.CanCollide = false
2884
        rng.FormFactor = 3
2885
        rng.Name = "Ring"
2886
        rng.Material = "Neon"
2887
        rng.Size = Vector3.new(1, 1, 1)
2888
        rng.Transparency = 0
2889
if typeoftrans == "In" then
2890
rng.Transparency = 1
2891
end
2892
        rng.TopSurface = 0
2893
        rng.BottomSurface = 0
2894
        rng.CFrame = pos
2895
        local rngm = Instance.new("SpecialMesh", rng)
2896
        rngm.MeshType = "FileMesh"
2897
if typeofshape == "Normal" then
2898
rngm.MeshId = "rbxassetid://662586858"
2899
elseif typeofshape == "Round" then
2900
rngm.MeshId = "rbxassetid://662585058"
2901
end
2902
rngm.Scale = scale
2903
local scaler2 = 1/10
2904
if type == "Add" then
2905
scaler2 = 1*value/10
2906
elseif type == "Divide" then
2907
scaler2 = 1/value/10
2908
end
2909
local randomrot = math.random(1,2)
2910
coroutine.resume(coroutine.create(function()
2911
for i = 0,10/bonuspeed,0.1 do
2912
swait()
2913
if type == "Add" then
2914
scaler2 = scaler2 - 0.01*value/bonuspeed/10
2915
elseif type == "Divide" then
2916
scaler2 = scaler2 - 0.01/value*bonuspeed/10
2917
end
2918
if rotenable == true then
2919
if randomrot == 1 then
2920
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
2921
elseif randomrot == 2 then
2922
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
2923
end
2924
end
2925
if typeoftrans == "Out" then
2926
rng.Transparency = rng.Transparency + 0.01*bonuspeed
2927
elseif typeoftrans == "In" then
2928
rng.Transparency = rng.Transparency - 0.01*bonuspeed
2929
end
2930
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
2931
end
2932
rng:Destroy()
2933
end))
2934
end
2935
2936
function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
2937
local type = type
2938
local rng = Instance.new("Part", char)
2939
        rng.Anchored = true
2940
        rng.BrickColor = color
2941
        rng.CanCollide = false
2942
        rng.FormFactor = 3
2943
        rng.Name = "Ring"
2944
        rng.Material = "Neon"
2945
        rng.Size = Vector3.new(1, 1, 1)
2946
        rng.Transparency = 0
2947
        rng.TopSurface = 0
2948
        rng.BottomSurface = 0
2949
        rng.CFrame = pos
2950
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
2951
        local rngm = Instance.new("SpecialMesh", rng)
2952
        rngm.MeshType = "Brick"
2953
rngm.Scale = vt(x1,y1,z1)
2954
if rainbowmode == true then
2955
rng.Color = Color3.new(r/255,g/255,b/255)
2956
end
2957
local scaler2 = 1
2958
local speeder = FastSpeed/10
2959
if type == "Add" then
2960
scaler2 = 1*value
2961
elseif type == "Divide" then
2962
scaler2 = 1/value
2963
end
2964
coroutine.resume(coroutine.create(function()
2965
for i = 0,10/bonuspeed,0.1 do
2966
swait()
2967
if rainbowmode == true then
2968
rng.Color = Color3.new(r/255,g/255,b/255)
2969
end
2970
if type == "Add" then
2971
scaler2 = scaler2 - 0.01*value/bonuspeed
2972
elseif type == "Divide" then
2973
scaler2 = scaler2 - 0.01/value*bonuspeed
2974
end
2975
if chaosmode == true then
2976
rng.BrickColor = BrickColor.random()
2977
end
2978
speeder = speeder - 0.01*FastSpeed*bonuspeed/10
2979
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
2980
--rng.Transparency = rng.Transparency + 0.01*bonuspeed
2981
rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
2982
end
2983
rng:Destroy()
2984
end))
2985
end
2986
2987
function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
2988
local type = type
2989
local rng = Instance.new("Part", char)
2990
        rng.Anchored = true
2991
        rng.BrickColor = color
2992
        rng.CanCollide = false
2993
        rng.FormFactor = 3
2994
        rng.Name = "Ring"
2995
        rng.Material = "Neon"
2996
        rng.Size = Vector3.new(1, 1, 1)
2997
        rng.Transparency = 0
2998
        rng.TopSurface = 0
2999
        rng.BottomSurface = 0
3000
        rng.CFrame = pos
3001
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
3002
        local rngm = Instance.new("SpecialMesh", rng)
3003
        rngm.MeshType = "Brick"
3004
rngm.Scale = vt(x1,y1,z1)
3005
if rainbowmode == true then
3006
rng.Color = Color3.new(r/255,g/255,b/255)
3007
end
3008
local scaler2 = 1
3009
local speeder = FastSpeed/10
3010
if type == "Add" then
3011
scaler2 = 1*value
3012
elseif type == "Divide" then
3013
scaler2 = 1/value
3014
end
3015
coroutine.resume(coroutine.create(function()
3016
for i = 0,10/bonuspeed,0.1 do
3017
swait()
3018
if rainbowmode == true then
3019
rng.Color = Color3.new(r/255,g/255,b/255)
3020
end
3021
if type == "Add" then
3022
scaler2 = scaler2 - 0.01*value/bonuspeed
3023
elseif type == "Divide" then
3024
scaler2 = scaler2 - 0.01/value*bonuspeed
3025
end
3026
if chaosmode == true then
3027
rng.BrickColor = BrickColor.random()
3028
end
3029
speeder = speeder - 0.01*FastSpeed*bonuspeed/10
3030
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
3031
rng.Transparency = rng.Transparency + 0.01*bonuspeed
3032
rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
3033
end
3034
rng:Destroy()
3035
end))
3036
end
3037
3038
function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
3039
local type = type
3040
local rng = Instance.new("Part", char)
3041
        rng.Anchored = true
3042
        rng.BrickColor = color
3043
        rng.CanCollide = false
3044
        rng.FormFactor = 3
3045
        rng.Name = "Ring"
3046
        rng.Material = "Neon"
3047
        rng.Size = Vector3.new(1, 1, 1)
3048
        rng.Transparency = 0
3049
        rng.TopSurface = 0
3050
        rng.BottomSurface = 0
3051
        rng.CFrame = pos
3052
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
3053
        local rngm = Instance.new("SpecialMesh", rng)
3054
        rngm.MeshType = "Brick"
3055
rngm.Scale = vt(x1,y1,z1)
3056
if rainbowmode == true then
3057
rng.Color = Color3.new(r/255,g/255,b/255)
3058
end
3059
local scaler2 = 0
3060
local speeder = FastSpeed/10
3061
if type == "Add" then
3062
scaler2 = 1*value
3063
elseif type == "Divide" then
3064
scaler2 = 1/value
3065
end
3066
coroutine.resume(coroutine.create(function()
3067
for i = 0,10/bonuspeed,0.1 do
3068
swait()
3069
if rainbowmode == true then
3070
rng.Color = Color3.new(r/255,g/255,b/255)
3071
end
3072
if type == "Add" then
3073
scaler2 = scaler2 - 0.01*value/bonuspeed
3074
elseif type == "Divide" then
3075
scaler2 = scaler2 - 0.01/value*bonuspeed
3076
end
3077
if chaosmode == true then
3078
rng.BrickColor = BrickColor.random()
3079
end
3080
speeder = speeder + 0.01*FastSpeed*bonuspeed/10
3081
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
3082
--rng.Transparency = rng.Transparency + 0.01*bonuspeed
3083
rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
3084
end
3085
rng:Destroy()
3086
end))
3087
end
3088
3089
function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
3090
local type = type
3091
local rng = Instance.new("Part", char)
3092
        rng.Anchored = true
3093
        rng.BrickColor = color
3094
        rng.Color = color3
3095
        rng.CanCollide = false
3096
        rng.FormFactor = 3
3097
        rng.Name = "Ring"
3098
        rng.Material = "Neon"
3099
        rng.Size = Vector3.new(1, 1, 1)
3100
        rng.Transparency = 0
3101
        rng.TopSurface = 0
3102
        rng.BottomSurface = 0
3103
        rng.CFrame = pos
3104
        local rngm = Instance.new("SpecialMesh", rng)
3105
        rngm.MeshType = "Brick"
3106
rngm.Scale = scale
3107
local scaler2 = 1
3108
local scaler2b = 1
3109
local scaler2c = 1
3110
if type == "Add" then
3111
scaler2 = 1*value
3112
scaler2b = 1*value2
3113
scaler2c = 1*value3
3114
elseif type == "Divide" then
3115
scaler2 = 1/value
3116
scaler2b = 1/value2
3117
scaler2c = 1/value3
3118
end
3119
coroutine.resume(coroutine.create(function()
3120
for i = 0,10/bonuspeed,0.1 do
3121
swait()
3122
if type == "Add" then
3123
scaler2 = scaler2 - 0.01*value/bonuspeed
3124
scaler2b = scaler2b - 0.01*value/bonuspeed
3125
scaler2c = scaler2c - 0.01*value/bonuspeed
3126
elseif type == "Divide" then
3127
scaler2 = scaler2 - 0.01/value*bonuspeed
3128
scaler2b = scaler2b - 0.01/value*bonuspeed
3129
scaler2c = scaler2c - 0.01/value*bonuspeed
3130
end
3131
rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
3132
rng.Transparency = rng.Transparency + 0.01*bonuspeed
3133
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
3134
end
3135
rng:Destroy()
3136
end))
3137
end
3138
3139
function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
3140
local type = type
3141
local rng = Instance.new("Part", char)
3142
        rng.Anchored = true
3143
if ModeOfGlitch ~= 9 then
3144
        rng.BrickColor = color
3145
elseif ModeOfGlitch == 9 then
3146
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
3147
end
3148
        rng.CanCollide = false
3149
        rng.FormFactor = 3
3150
        rng.Name = "Ring"
3151
        rng.Material = "Neon"
3152
        rng.Size = Vector3.new(1, 1, 1)
3153
        rng.Transparency = 0
3154
        rng.TopSurface = 0
3155
        rng.BottomSurface = 0
3156
        rng.CFrame = pos
3157
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
3158
        local rngm = Instance.new("SpecialMesh", rng)
3159
        rngm.MeshType = "Sphere"
3160
rngm.Scale = vt(x1,y1,z1)
3161
if rainbowmode == true then
3162
rng.Color = Color3.new(r/255,g/255,b/255)
3163
end
3164
if ModeOfGlitch == 9 then
3165
coroutine.resume(coroutine.create(function()
3166
while true do
3167
swait()
3168
if rng.Parent ~= nil then
3169
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
3170
else
3171
break
3172
end
3173
end
3174
end))
3175
end
3176
local scaler2 = 1
3177
local speeder = FastSpeed
3178
if type == "Add" then
3179
scaler2 = 1*value
3180
elseif type == "Divide" then
3181
scaler2 = 1/value
3182
end
3183
coroutine.resume(coroutine.create(function()
3184
for i = 0,10/bonuspeed,0.1 do
3185
swait()
3186
if rainbowmode == true then
3187
rng.Color = Color3.new(r/255,g/255,b/255)
3188
end
3189
if type == "Add" then
3190
scaler2 = scaler2 - 0.01*value/bonuspeed
3191
elseif type == "Divide" then
3192
scaler2 = scaler2 - 0.01/value*bonuspeed
3193
end
3194
if chaosmode == true then
3195
rng.BrickColor = BrickColor.random()
3196
end
3197
speeder = speeder - 0.01*FastSpeed*bonuspeed
3198
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
3199
rng.Transparency = rng.Transparency + 0.01*bonuspeed
3200
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
3201
end
3202
rng:Destroy()
3203
end))
3204
end
3205
3206
3207
function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
3208
local type = type
3209
local rng = Instance.new("Part", char)
3210
        rng.Anchored = true
3211
if ModeOfGlitch ~= 9 then
3212
        rng.BrickColor = color
3213
elseif ModeOfGlitch == 9 then
3214
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
3215
end
3216
        rng.CanCollide = false
3217
        rng.FormFactor = 3
3218
        rng.Name = "Ring"
3219
        rng.Material = "Neon"
3220
        rng.Size = Vector3.new(1, 1, 1)
3221
        rng.Transparency = 1
3222
        rng.TopSurface = 0
3223
        rng.BottomSurface = 0
3224
        rng.CFrame = pos
3225
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
3226
        local rngm = Instance.new("SpecialMesh", rng)
3227
        rngm.MeshType = "Sphere"
3228
rngm.Scale = vt(x1,y1,z1)
3229
if rainbowmode == true then
3230
rng.Color = Color3.new(r/255,g/255,b/255)
3231
end
3232
if ModeOfGlitch == 9 then
3233
coroutine.resume(coroutine.create(function()
3234
while true do
3235
swait()
3236
if rng.Parent ~= nil then
3237
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
3238
else
3239
break
3240
end
3241
end
3242
end))
3243
end
3244
local scaler2 = 1
3245
local speeder = FastSpeed
3246
if type == "Add" then
3247
scaler2 = 1*value
3248
elseif type == "Divide" then
3249
scaler2 = 1/value
3250
end
3251
coroutine.resume(coroutine.create(function()
3252
for i = 0,10/bonuspeed,0.1 do
3253
swait()
3254
if rainbowmode == true then
3255
rng.Color = Color3.new(r/255,g/255,b/255)
3256
end
3257
if type == "Add" then
3258
scaler2 = scaler2 - 0.01*value/bonuspeed
3259
elseif type == "Divide" then
3260
scaler2 = scaler2 - 0.01/value*bonuspeed
3261
end
3262
if chaosmode == true then
3263
rng.BrickColor = BrickColor.random()
3264
end
3265
speeder = speeder - 0.01*FastSpeed*bonuspeed
3266
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
3267
rng.Transparency = rng.Transparency - 0.01*bonuspeed
3268
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
3269
end
3270
rng:Destroy()
3271
end))
3272
end
3273
3274
function dmg(dude)
3275
if dude.Name ~= Character then
3276
local keptcolor = MAINRUINCOLOR
3277
local bgf = Instance.new("BodyGyro",dude.Head)
3278
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
3279
--[[local val = Instance.new("BoolValue",dude)
3280
val.Name = "IsHit"]]--
3281
local ds = coroutine.wrap(function()
3282
dude:WaitForChild("Head"):BreakJoints()
3283
for i, v in pairs(dude:GetChildren()) do
3284
if v:IsA("Part") or v:IsA("MeshPart") then
3285
v.Name = "DEMINISHED"
3286
end
3287
end
3288
wait(0.5)
3289
targetted = nil
3290
CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285)
3291
coroutine.resume(coroutine.create(function()
3292
for i, v in pairs(dude:GetChildren()) do
3293
if v:IsA("Accessory") then
3294
v:Destroy()
3295
end
3296
if v:IsA("Humanoid") then
3297
v:Destroy()
3298
end
3299
if v:IsA("CharacterMesh") then
3300
v:Destroy()
3301
end
3302
if v:IsA("Model") then
3303
v:Destroy()
3304
end
3305
if v:IsA("Part") or v:IsA("MeshPart") then
3306
for x, o in pairs(v:GetChildren()) do
3307
if o:IsA("Decal") then
3308
o:Destroy()
3309
end
3310
end
3311
coroutine.resume(coroutine.create(function()
3312
v.Material = "Neon"
3313
v.CanCollide = false
3314
v.Anchored = false
3315
local bld = Instance.new("ParticleEmitter",v)
3316
bld.LightEmission = 0.75
3317
bld.Texture = "rbxassetid://363275192" ---284205403
3318
bld.Color = ColorSequence.new(keptcolor.Color)
3319
bld.Rate = 500
3320
bld.Lifetime = NumberRange.new(1)
3321
bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
3322
bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
3323
bld.Speed = NumberRange.new(2,5)
3324
bld.VelocitySpread = 50000
3325
bld.Rotation = NumberRange.new(-500,500)
3326
bld.RotSpeed = NumberRange.new(-500,500)
3327
        local sbs = Instance.new("BodyPosition", v)
3328
        sbs.P = 3000
3329
        sbs.D = 1000
3330
        sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
3331
        sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
3332
v.Color = keptcolor.Color
3333
coroutine.resume(coroutine.create(function()
3334
for i = 0, 49 do
3335
swait(1)
3336
v:BreakJoints()
3337
v.Transparency = v.Transparency + 0.02
3338
end
3339
v:BreakJoints()
3340
sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor)
3341
CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
3342
bld.Speed = NumberRange.new(10,25)
3343
bld.Drag = 5
3344
bld.Acceleration = vt(0,2,0)
3345
wait(0.5)
3346
bld.Enabled = false
3347
wait(8)
3348
v:Destroy()
3349
dude:Destroy()
3350
end))
3351
end))
3352
end
3353
end
3354
end))
3355
end)
3356
ds()
3357
end
3358
end
3359
3360
3361
function FindNearestHead(Position, Distance, SinglePlayer)
3362
	if SinglePlayer then
3363
		return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
3364
	end
3365
	local List = {}
3366
	for i, v in pairs(workspace:GetChildren()) do
3367
		if v:IsA("Model") then
3368
			if v:findFirstChild("Head") then
3369
				if v ~= Character then
3370
					if (v.Head.Position - Position).magnitude <= Distance then
3371
						table.insert(List, v)
3372
					end 
3373
				end 
3374
			end 
3375
		end 
3376
	end
3377
	return List
3378
end
3379
3380
function FaceMouse()
3381
  Cam = workspace.CurrentCamera
3382
  return {
3383
    CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
3384
    Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
3385
  }
3386
end
3387
3388
function FaceMouse2()
3389
  Cam = workspace.CurrentCamera
3390
  return {
3391
    CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
3392
    Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
3393
  }
3394
end
3395
3396
local ModeOfGlitch = 1
3397
-- Functions are ready.
3398
local storehumanoidWS = 16
3399
3400
function CorruptBlink()
3401
for i = 0, 14 do
3402
PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
3403
end
3404
sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
3405
CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
3406
RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
3407
CameraEnshaking(2,10)
3408
for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
3409
if v:FindFirstChild('Head') then
3410
dmg(v)
3411
end
3412
end
3413
for i = 0, 14 do
3414
PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
3415
end
3416
sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
3417
end
3418
function PureBomb()
3419
attack = true
3420
hum.WalkSpeed = 0
3421
local orb = Instance.new("Part", char)
3422
        orb.Anchored = true
3423
        orb.BrickColor = BrickColor.new("Toothpaste")
3424
        orb.CanCollide = false
3425
        orb.FormFactor = 3
3426
        orb.Name = "Ring"
3427
        orb.Material = "Neon"
3428
        orb.Size = Vector3.new(1, 1, 1)
3429
        orb.Transparency = 0
3430
        orb.TopSurface = 0
3431
        orb.BottomSurface = 0
3432
        local orbm = Instance.new("SpecialMesh", orb)
3433
        orbm.MeshType = "Sphere"
3434
orbm.Name = "SizeMesh"
3435
orbm.Scale = vt(0,0,0)
3436
local scaled = 0.1
3437
local posid = 0
3438
CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
3439
for i = 0, 5, 0.1 do
3440
swait()
3441
scaled = scaled - 0.001
3442
posid = posid - scaled
3443
orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
3444
local scaled = 0.1
3445
orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
3446
sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
3447
PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
3448
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
3449
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
3450
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
3451
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
3452
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
3453
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
3454
end
3455
for i = 0, 2, 0.1 do
3456
swait()
3457
orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
3458
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
3459
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
3460
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
3461
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
3462
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
3463
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
3464
end
3465
coroutine.resume(coroutine.create(function()
3466
orb.Anchored = false
3467
CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
3468
	local a = Instance.new("Part",workspace)
3469
	a.Name = "Direction"	
3470
	a.Anchored = true
3471
	a.BrickColor = bc("Bright red")
3472
a.Material = "Neon"
3473
a.Transparency = 1
3474
	a.CanCollide = false
3475
	local ray = Ray.new(
3476
	    orb.CFrame.p,                           -- origin
3477
	    (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
3478
	) 
3479
	local ignore = orb
3480
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
3481
	a.BottomSurface = 10
3482
	a.TopSurface = 10
3483
	local distance = (orb.CFrame.p - position).magnitude
3484
	a.Size = Vector3.new(0.1, 0.1, 0.1)
3485
	a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
3486
orb.CFrame = a.CFrame
3487
a:Destroy()
3488
local bv = Instance.new("BodyVelocity")
3489
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
3490
bv.velocity = orb.CFrame.lookVector*125
3491
bv.Parent = orb
3492
local hitted = false
3493
game:GetService("Debris"):AddItem(orb, 15)
3494
wait()
3495
local hit =orb.Touched:connect(function(hit) 
3496
	if hitted == false then
3497
	hitted = true
3498
CameraEnshaking(10,2.5)
3499
CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
3500
	MagniDamage(orb, 65, 65,90, 0, "Normal")
3501
sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
3502
sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
3503
for i = 0, 49 do
3504
PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
3505
end
3506
for i = 0, 9 do
3507
sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
3508
sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
3509
end
3510
orb.Anchored = true
3511
orb.Transparency = 1
3512
wait(8)
3513
orb:Destroy()
3514
end
3515
end)
3516
end))
3517
for i = 0, 1, 0.1 do
3518
swait()
3519
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
3520
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
3521
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
3522
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
3523
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
3524
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
3525
end
3526
hum.WalkSpeed = storehumanoidWS
3527
attack = false
3528
end
3529
3530
function BanishingOrb()
3531
attack = true
3532
hum.WalkSpeed = 0
3533
local orb = Instance.new("Part", char)
3534
        orb.Anchored = true
3535
        orb.BrickColor = BrickColor.new("Black")
3536
        orb.CanCollide = false
3537
        orb.FormFactor = 3
3538
        orb.Name = "Ring"
3539
        orb.Material = "Neon"
3540
        orb.Size = Vector3.new(1, 1, 1)
3541
        orb.Transparency = 0
3542
        orb.TopSurface = 0
3543
        orb.BottomSurface = 0
3544
        local orbm = Instance.new("SpecialMesh", orb)
3545
        orbm.MeshType = "Sphere"
3546
orbm.Name = "SizeMesh"
3547
orbm.Scale = vt(0,0,0)
3548
local scaled = 0.1
3549
local posid = 0
3550
CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5,0.9)
3551
for i = 0, 5, 0.1 do
3552
swait()
3553
scaled = scaled - 0.001
3554
posid = posid - scaled
3555
orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
3556
local scaled = 0.1
3557
orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
3558
sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Black"),10)
3559
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
3560
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
3561
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
3562
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
3563
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
3564
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
3565
end
3566
for i = 0, 2, 0.1 do
3567
swait()
3568
orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
3569
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
3570
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
3571
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
3572
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
3573
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
3574
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
3575
end
3576
coroutine.resume(coroutine.create(function()
3577
orb.Anchored = false
3578
CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,0.75)
3579
	local a = Instance.new("Part",workspace)
3580
	a.Name = "Direction"	
3581
	a.Anchored = true
3582
	a.BrickColor = bc("Bright red")
3583
a.Material = "Neon"
3584
a.Transparency = 1
3585
	a.CanCollide = false
3586
	local ray = Ray.new(
3587
	    orb.CFrame.p,                           -- origin
3588
	    (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
3589
	) 
3590
	local ignore = orb
3591
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
3592
	a.BottomSurface = 10
3593
	a.TopSurface = 10
3594
	local distance = (orb.CFrame.p - position).magnitude
3595
	a.Size = Vector3.new(0.1, 0.1, 0.1)
3596
	a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
3597
orb.CFrame = a.CFrame
3598
a:Destroy()
3599
local bv = Instance.new("BodyVelocity")
3600
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
3601
bv.velocity = orb.CFrame.lookVector*0
3602
bv.Parent = orb
3603
local hitted = false
3604
local rate = 0
3605
coroutine.resume(coroutine.create(function()
3606
for i = 0, 24 do
3607
wait(0.1)
3608
rate = rate + 0.25
3609
bv.velocity = bv.velocity + orb.CFrame.lookVector*rate
3610
for i, v in pairs(FindNearestHead(orb.CFrame.p, 15)) do
3611
if v:FindFirstChild('Head') then
3612
dmg(v)
3613
end
3614
end
3615
CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 2.5,0.9)
3616
sphere(2,"Add",orb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
3617
sphere(3,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
3618
end
3619
orb.Anchored = true
3620
orb.Transparency = 1
3621
for i, v in pairs(FindNearestHead(orb.CFrame.p, 32)) do
3622
if v:FindFirstChild('Head') then
3623
dmg(v)
3624
end
3625
end
3626
local eff = Instance.new("ParticleEmitter",orb)
3627
eff.Texture = "rbxassetid://296874871"
3628
eff.LightEmission = 0.95
3629
eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
3630
eff.Rate = 1000000000
3631
eff.Lifetime = NumberRange.new(3)
3632
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,9,0),NumberSequenceKeypoint.new(1,0,0)})
3633
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
3634
eff.Speed = NumberRange.new(30)
3635
eff.Acceleration = vt(0,-15,0)
3636
eff.Rotation = NumberRange.new(-500,500)
3637
eff.VelocitySpread = 100000
3638
eff.RotSpeed = NumberRange.new(-500,500)
3639
coroutine.resume(coroutine.create(function()
3640
	wait(0.6)
3641
	eff.Enabled = false
3642
end))
3643
CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 8,0.6)
3644
CFuncs["Sound"].Create("rbxassetid://438666141", orb, 7.5,0.9)
3645
sphere(1,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
3646
sphere(1.5,"Add",orb.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
3647
sphere(2,"Add",orb.CFrame,vt(0,0,0),1.25,MAINRUINCOLOR)
3648
game:GetService("Debris"):AddItem(orb, 15)
3649
end))
3650
end))
3651
for i = 0, 1, 0.1 do
3652
swait()
3653
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
3654
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
3655
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
3656
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
3657
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
3658
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
3659
end
3660
hum.WalkSpeed = storehumanoidWS
3661
attack = false
3662
end
3663
3664
3665
function ChaosGroundStrike()
3666
attack = true
3667
for i = 0, 2, 0.1 do
3668
swait()
3669
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
3670
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
3671
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
3672
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
3673
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
3674
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
3675
end
3676
CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
3677
CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
3678
CameraEnshaking(4,12)
3679
for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
3680
if v:FindFirstChild('Head') then
3681
dmg(v)
3682
end
3683
end
3684
sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
3685
sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
3686
sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
3687
for i = 0, 2, 0.1 do
3688
swait()
3689
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
3690
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
3691
RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
3692
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
3693
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
3694
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
3695
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
3696
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
3697
end
3698
attack = false
3699
end
3700
3701
3702
3703
function Starfall()
3704
attack = true
3705
hum.WalkSpeed = 0
3706
CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
3707
for i = 0, 5, 0.1 do
3708
swait()
3709
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
3710
PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
3711
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
3712
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
3713
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
3714
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
3715
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
3716
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
3717
end
3718
local Overed = false
3719
CameraEnshaking(2,20)
3720
sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
3721
sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
3722
sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
3723
CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
3724
local orb = Instance.new("Part", char)
3725
        orb.Anchored = true
3726
        orb.BrickColor = BrickColor.new("Toothpaste")
3727
        orb.CanCollide = false
3728
        orb.FormFactor = 3
3729
        orb.Name = "Remenant"
3730
        orb.Material = "Neon"
3731
orb.CFrame = root.CFrame*CFrame.new(0,150,0)
3732
        orb.Size = Vector3.new(1, 1, 1)
3733
        orb.Transparency = 1
3734
        orb.TopSurface = 0
3735
        orb.BottomSurface = 0
3736
hum.WalkSpeed = storehumanoidWS
3737
coroutine.resume(coroutine.create(function()
3738
for i = 0, 9 do
3739
swait(10)
3740
				 local lb = Instance.new("Part")
3741
    lb.Color = MAINRUINCOLOR.Color
3742
     lb.CanCollide = false
3743
lb.Material = "Neon"
3744
     lb.Anchored = true
3745
lb.TopSurface = 0
3746
        lb.BottomSurface = 0
3747
     lb.Transparency = 0
3748
     lb.Size = vt(1,1,1)
3749
     lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
3750
lb.Anchored = false
3751
  lb.Parent = char
3752
local thingery = Instance.new("SpecialMesh",lb)
3753
     thingery.MeshType = "Sphere"
3754
thingery.Scale = vt(20,20,20)
3755
game:GetService("Debris"):AddItem(lb, 10)
3756
  local bv = Instance.new("BodyVelocity")
3757
  bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
3758
  bv.velocity = lb.CFrame.lookVector*math.random(75,250)
3759
  bv.Parent = lb
3760
sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
3761
sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
3762
CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
3763
CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
3764
CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
3765
CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
3766
local hitted = false
3767
coroutine.resume(coroutine.create(function()
3768
while true do
3769
swait(1)
3770
if lb.Parent ~= nil and hitted == false then
3771
PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
3772
elseif lb.Parent == nil then
3773
break
3774
end
3775
end
3776
end))
3777
3778
game:GetService("Debris"):AddItem(a, 0.1)
3779
3780
coroutine.resume(coroutine.create(function()
3781
swait(1)
3782
lb.Touched:connect(function(hit)
3783
if hitted == false then
3784
hitted = true
3785
lb.Transparency = 1
3786
lb.Anchored = true
3787
CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
3788
CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
3789
CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
3790
CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
3791
CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
3792
CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
3793
MagniDamage(lb, 45, 45,85, 0, "Normal")
3794
CameraEnshaking(1,5)
3795
sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
3796
sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
3797
for i = 0, 9 do
3798
sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
3799
end
3800
for i = 0, 49 do
3801
swait()
3802
MagniDamage(lb, 30, 2,4, 0, "Normal")
3803
PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
3804
end
3805
end
3806
end)
3807
end))
3808
end
3809
Overed = true
3810
orb:Destroy()
3811
end))
3812
3813
attack = false
3814
end
3815
3816
function StarfallEX()
3817
attack = true
3818
hum.WalkSpeed = 0
3819
CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 0.7)
3820
for i = 0, 10, 0.1 do
3821
swait()
3822
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
3823
PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
3824
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
3825
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
3826
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
3827
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
3828
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
3829
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
3830
end
3831
local Overed = false
3832
CameraEnshaking(2,20)
3833
sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
3834
sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
3835
sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
3836
CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 0.9)
3837
local orb = Instance.new("Part", char)
3838
        orb.Anchored = true
3839
        orb.BrickColor = BrickColor.new("Toothpaste")
3840
        orb.CanCollide = false
3841
        orb.FormFactor = 3
3842
        orb.Name = "Remenant"
3843
        orb.Material = "Neon"
3844
orb.CFrame = root.CFrame*CFrame.new(0,250,0)
3845
        orb.Size = Vector3.new(1, 1, 1)
3846
        orb.Transparency = 1
3847
        orb.TopSurface = 0
3848
        orb.BottomSurface = 0
3849
hum.WalkSpeed = storehumanoidWS
3850
coroutine.resume(coroutine.create(function()
3851
for i = 0, 4 do
3852
swait(15)
3853
				 local lb = Instance.new("Part")
3854
    lb.Color = MAINRUINCOLOR.Color
3855
     lb.CanCollide = false
3856
lb.Material = "Neon"
3857
     lb.Anchored = true
3858
lb.TopSurface = 0
3859
        lb.BottomSurface = 0
3860
     lb.Transparency = 0
3861
     lb.Size = vt(1,1,1)
3862
     lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
3863
lb.Anchored = false
3864
  lb.Parent = char
3865
local thingery = Instance.new("SpecialMesh",lb)
3866
     thingery.MeshType = "Sphere"
3867
thingery.Scale = vt(50,50,50)
3868
game:GetService("Debris"):AddItem(lb, 10)
3869
  local bv = Instance.new("BodyVelocity")
3870
  bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
3871
  bv.velocity = lb.CFrame.lookVector*math.random(50,420)
3872
  bv.Parent = lb
3873
sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
3874
sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
3875
CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 0.9)
3876
CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 0.9)
3877
CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 0.9)
3878
CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 0.9)
3879
local hitted = false
3880
coroutine.resume(coroutine.create(function()
3881
while true do
3882
swait(1)
3883
if lb.Parent ~= nil and hitted == false then
3884
PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),25,25,25,0.25,MAINRUINCOLOR,-2)
3885
elseif lb.Parent == nil then
3886
break
3887
end
3888
end
3889
end))
3890
3891
game:GetService("Debris"):AddItem(a, 0.1)
3892
3893
coroutine.resume(coroutine.create(function()
3894
swait(1)
3895
lb.Touched:connect(function(hit)
3896
if hitted == false then
3897
hitted = true
3898
lb.Transparency = 1
3899
lb.Anchored = true
3900
CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 0.9)
3901
CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.6)
3902
CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.65)
3903
CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.65)
3904
CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 0.9)
3905
CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.75)
3906
MagniDamage(lb, 50, 60,99, 0, "Normal")
3907
CameraEnshaking(1,5)
3908
sphere(4,"Add",lb.CFrame,vt(50,50,50),2,MAINRUINCOLOR)
3909
sphere(8,"Add",lb.CFrame,vt(50,50,50),4,MAINRUINCOLOR)
3910
for i = 0, 9 do
3911
sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,100,-0.1,MAINRUINCOLOR,0)
3912
end
3913
for i = 0, 99 do
3914
swait()
3915
MagniDamage(lb, 30, 6,18, 0, "Normal")
3916
PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),32,32,32,0.32,MAINRUINCOLOR,0)
3917
end
3918
end
3919
end)
3920
end))
3921
end
3922
Overed = true
3923
orb:Destroy()
3924
end))
3925
3926
attack = false
3927
end
3928
3929
function DivineBlast()
3930
attack = true
3931
hum.WalkSpeed = 0
3932
local elocacenter = CreateParta(sorb,1,1,"SmoothPlastic",BrickColor.random())
3933
elocacenter.Anchored = true
3934
elocacenter.CFrame = sorb.CFrame
3935
local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
3936
eloca1.Anchored = true
3937
eloca1.CFrame = elocacenter.CFrame
3938
local eloca2 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
3939
eloca2.Anchored = true
3940
eloca2.CFrame = elocacenter.CFrame
3941
local eloca3 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
3942
eloca3.Anchored = true
3943
eloca3.CFrame = elocacenter.CFrame
3944
local eloca4 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
3945
eloca4.Anchored = true
3946
eloca4.CFrame = elocacenter.CFrame
3947
local lookavec = 0 
3948
local speeds = 0
3949
CFuncs["Sound"].Create("rbxassetid://1192402877", sorb, 1.5, 1)
3950
for i = 0, 3, 0.1 do
3951
swait()
3952
---
3953
lookavec = lookavec + 0.1
3954
speeds = speeds + 10
3955
elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
3956
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
3957
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3958
3959
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
3960
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3961
3962
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
3963
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3964
3965
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
3966
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3967
---
3968
root.CFrame = FaceMouse()[1]
3969
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
3970
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
3971
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
3972
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
3973
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
3974
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
3975
end
3976
for i = 0, 3, 0.1 do
3977
swait()
3978
---
3979
speeds = speeds + 10
3980
elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
3981
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
3982
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3983
3984
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
3985
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3986
3987
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
3988
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3989
3990
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
3991
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3992
---
3993
root.CFrame = FaceMouse()[1]
3994
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
3995
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
3996
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
3997
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
3998
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
3999
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
4000
end
4001
CFuncs["Sound"].Create("rbxassetid://136007472", sorb, 1,1)
4002
for i = 0, 3, 0.1 do
4003
swait()
4004
---
4005
speeds = speeds + 10
4006
elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
4007
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
4008
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
4009
4010
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
4011
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
4012
4013
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
4014
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
4015
4016
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
4017
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
4018
---
4019
root.CFrame = FaceMouse()[1]
4020
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
4021
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
4022
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(40)),.1)
4023
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(-40)),.1)
4024
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(40)),.1)
4025
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
4026
end
4027
coroutine.resume(coroutine.create(function()
4028
local a = Instance.new("Part",Character)
4029
	a.Name = "Direction"	
4030
	a.Anchored = true
4031
	a.BrickColor = bc("White")
4032
a.Material = "Neon"
4033
a.Transparency = 0
4034
a.Shape = "Cylinder"
4035
	a.CanCollide = false
4036
local a2 = Instance.new("Part",Character)
4037
	a2.Name = "Direction"	
4038
	a2.Anchored = true
4039
	a2.BrickColor = bc("Bright yellow")
4040
a2.Material = "Neon"
4041
a2.Transparency = 0
4042
a2.Shape = "Cylinder"
4043
	a2.CanCollide = false
4044
local b = Instance.new("Part",Character)
4045
	b.Name = "HitDirect"	
4046
	b.Anchored = true
4047
	b.BrickColor = bc("Cool yellow")
4048
b.Material = "Neon"
4049
b.Transparency = 1
4050
	b.CanCollide = false
4051
	local ray = Ray.new(
4052
	    elocacenter.CFrame.p,                           -- origin
4053
	    (mouse.Hit.p - elocacenter.CFrame.p).unit * 1000 -- direction
4054
	) 
4055
	local ignore = Character
4056
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
4057
	a.BottomSurface = 10
4058
	a.TopSurface = 10
4059
	a2.BottomSurface = 10
4060
	a2.TopSurface = 10
4061
	local distance = (elocacenter.CFrame.p - position).magnitude
4062
	a.Size = Vector3.new(distance, 1, 1)
4063
	a.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
4064
	a2.Size = Vector3.new(distance, 1, 1)
4065
	a2.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
4066
b.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance)
4067
a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
4068
a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
4069
game:GetService("Debris"):AddItem(a, 10)
4070
game:GetService("Debris"):AddItem(a2, 10)
4071
game:GetService("Debris"):AddItem(b, 10)
4072
local msh = Instance.new("SpecialMesh",a)
4073
msh.MeshType = "Cylinder"
4074
msh.Scale = vt(1,2,2)
4075
local msh2 = Instance.new("SpecialMesh",a2)
4076
msh2.MeshType = "Cylinder"
4077
msh2.Scale = vt(1,2.5,2.5)
4078
CFuncs["Sound"].Create("rbxassetid://376970418", sorb, 2, 0.75)
4079
coroutine.resume(coroutine.create(function()
4080
for i = 0,10,0.1 do
4081
swait()
4082
msh.Scale = msh.Scale + vt(0,0.05,0.05)
4083
a.Transparency = a.Transparency + 0.025
4084
msh2.Scale = msh2.Scale + vt(0,0.25,0.25)
4085
a2.Transparency = a2.Transparency + 0.05
4086
end
4087
a:Destroy()
4088
a2:Destroy()
4089
end))
4090
CFuncs["Sound"].Create("rbxassetid://1177785010", b, 3, 1)
4091
CFuncs["Sound"].Create("rbxassetid://192410089", b, 3, 0.7)
4092
CFuncs["Sound"].Create("rbxassetid://579687077", b, 0.5, 0.75)
4093
CFuncs["Sound"].Create("rbxassetid://1060191237", b, 1, 0.75)
4094
CFuncs["Sound"].Create("rbxassetid://164881112", b, 3, 1)
4095
CFuncs["Sound"].Create("rbxassetid://429123896", b, 1.5, 0.85)
4096
MagniDamage(b, 25, 40,65, 0, "Normal")
4097
for i = 0, 49 do
4098
PixelBlock(2,math.random(10,20),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.04,BrickColor.new("Bright yellow"),0)
4099
PixelBlock(1,math.random(1,10),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Bright yellow"),0)
4100
end
4101
sphere(1,"Add",b.CFrame,vt(4,4,4),0.1,BrickColor.new("White"))
4102
sphere(1,"Add",b.CFrame,vt(5,5,5),0.25,BrickColor.new("Bright yellow"))
4103
sphere(1,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
4104
sphere(2,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
4105
sphere(3,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
4106
sphere(4,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
4107
end))
4108
game:GetService("Debris"):AddItem(elocacenter, 5)
4109
hum.WalkSpeed = storehumanoidWS
4110
attack = false
4111
end
4112
4113
function StarDivision()
4114
attack = true
4115
CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
4116
for i = 0, 2, 0.1 do
4117
swait()
4118
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
4119
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
4120
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
4121
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
4122
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
4123
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
4124
end
4125
local orb = Instance.new("Part", char)
4126
        orb.BrickColor = MAINRUINCOLOR
4127
        orb.CanCollide = false
4128
        orb.FormFactor = 3
4129
        orb.Name = "Ring"
4130
        orb.Material = "Neon"
4131
        orb.Size = Vector3.new(1, 1, 1)
4132
        orb.Transparency = 0
4133
        orb.TopSurface = 0
4134
        orb.BottomSurface = 0
4135
        local orbm = Instance.new("SpecialMesh", orb)
4136
        orbm.MeshType = "Sphere"
4137
orbm.Name = "SizeMesh"
4138
orbm.Scale = vt(2,2,2)
4139
local a = Instance.new("Part",workspace)
4140
	a.Name = "Direction"	
4141
	a.Anchored = true
4142
	a.BrickColor = bc("Bright red")
4143
a.Material = "Neon"
4144
a.Transparency = 1
4145
	a.CanCollide = false
4146
	local ray = Ray.new(
4147
	    sorb.CFrame.p,                           -- origin
4148
	    (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
4149
	) 
4150
	local ignore = sorb
4151
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
4152
	a.BottomSurface = 10
4153
	a.TopSurface = 10
4154
	local distance = (sorb.CFrame.p - position).magnitude
4155
	a.Size = Vector3.new(0.1, 0.1, 0.1)
4156
	a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
4157
orb.CFrame = a.CFrame
4158
a:Destroy()
4159
local bv = Instance.new("BodyVelocity")
4160
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
4161
bv.velocity = orb.CFrame.lookVector*100
4162
bv.Parent = orb
4163
local hitted = false
4164
game:GetService("Debris"):AddItem(orb, 10)
4165
CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
4166
CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
4167
CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
4168
CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
4169
CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
4170
coroutine.resume(coroutine.create(function()
4171
while true do
4172
swait(1)
4173
if orb.Parent ~= nil and hitted == false then
4174
PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
4175
elseif orb.Parent == nil then
4176
break
4177
end
4178
end
4179
end))
4180
coroutine.resume(coroutine.create(function()
4181
swait(1)
4182
orb.Touched:connect(function(hit)
4183
if hitted == false then
4184
hitted = true
4185
game:GetService("Debris"):AddItem(orb, 5)
4186
orb.Transparency = 1
4187
orb.Anchored = true
4188
local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
4189
elocacenter.Anchored = true
4190
elocacenter.CFrame = orb.CFrame
4191
elocacenter.Orientation = vt(0,0,0)
4192
local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
4193
eloca1.Anchored = true
4194
eloca1.CFrame = elocacenter.CFrame
4195
local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
4196
eloca2.Anchored = true
4197
eloca2.CFrame = elocacenter.CFrame
4198
local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
4199
eloca3.Anchored = true
4200
eloca3.CFrame = elocacenter.CFrame
4201
local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
4202
eloca4.Anchored = true
4203
eloca4.CFrame = elocacenter.CFrame
4204
local lookavec = 0 
4205
local speeds = 0
4206
CameraEnshaking(1,1)
4207
CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
4208
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4209
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4210
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4211
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4212
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4213
for i = 0, 99 do
4214
swait()
4215
lookavec = lookavec + 1
4216
speeds = speeds + 0.1
4217
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
4218
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
4219
PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4220
4221
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
4222
PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4223
4224
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
4225
PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4226
4227
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
4228
PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4229
end
4230
4231
for i = 0, 149 do
4232
swait()
4233
speeds = speeds + 0.1
4234
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
4235
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
4236
PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4237
4238
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
4239
PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4240
4241
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
4242
PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4243
4244
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
4245
PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4246
end
4247
for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
4248
if v:FindFirstChild('Head') then
4249
dmg(v)
4250
end
4251
end
4252
CameraEnshaking(7,30)
4253
MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
4254
CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
4255
CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
4256
CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
4257
CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
4258
sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
4259
sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
4260
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4261
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4262
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4263
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4264
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4265
for i = 0, 24 do
4266
sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
4267
sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
4268
sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
4269
sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
4270
end
4271
coroutine.resume(coroutine.create(function()
4272
for i = 0, 499 do
4273
swait(1)
4274
MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
4275
PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
4276
end
4277
elocacenter:Destroy()
4278
eloca1:Destroy()
4279
eloca2:Destroy()
4280
eloca3:Destroy()
4281
eloca4:Destroy()
4282
end))
4283
end
4284
end)
4285
end))
4286
attack = false
4287
end
4288
4289
4290
function THE_TRUE_POWER_OF_VIOLENCE()
4291
attack = true
4292
hum.WalkSpeed = 0
4293
CFuncs["Sound"].Create("rbxassetid://136007472", sorb, 2.5,0.7)
4294
for i = 0, 10, 0.1 do
4295
swait()
4296
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
4297
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
4298
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.4)
4299
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(40)),.4)
4300
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4)
4301
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
4302
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
4303
end
4304
local orb = Instance.new("Part", char)
4305
        orb.BrickColor = MAINRUINCOLOR
4306
        orb.CanCollide = false
4307
        orb.FormFactor = 3
4308
        orb.Name = "Ring"
4309
        orb.Material = "Neon"
4310
        orb.Size = Vector3.new(1, 1, 1)
4311
        orb.Transparency = 0
4312
        orb.TopSurface = 0
4313
        orb.BottomSurface = 0
4314
orb.CFrame = sorb.CFrame
4315
        local orbm = Instance.new("SpecialMesh", orb)
4316
        orbm.MeshType = "Sphere"
4317
orbm.Name = "SizeMesh"
4318
orbm.Scale = vt(0,0,0)
4319
        local sbs = Instance.new("BodyPosition", orb)
4320
        sbs.P = 3000
4321
        sbs.D = 1000
4322
        sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
4323
        sbs.position = RootPart.CFrame.p + Vector3.new(0, 250, 0)
4324
CFuncs["Sound"].Create("rbxassetid://419447292", rarm, 5,1)
4325
sphere(1,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
4326
sphere(2,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
4327
sphere(3,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
4328
sphere(4,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
4329
sphere(5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
4330
for i = 0, 10, 0.1 do
4331
swait()
4332
PixelBlockNeg(1,0.01,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0)
4333
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
4334
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
4335
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
4336
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
4337
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
4338
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
4339
end
4340
orb.Anchored = true
4341
local elocacenter = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
4342
elocacenter.Anchored = true
4343
elocacenter.CFrame = orb.CFrame
4344
elocacenter.Orientation = vt(0,0,0)
4345
local eloca1 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
4346
eloca1.Anchored = true
4347
eloca1.CFrame = elocacenter.CFrame
4348
local eloca2 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
4349
eloca2.Anchored = true
4350
eloca2.CFrame = elocacenter.CFrame
4351
local eloca3 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
4352
eloca3.Anchored = true
4353
eloca3.CFrame = elocacenter.CFrame
4354
local eloca4 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
4355
eloca4.Anchored = true
4356
eloca4.CFrame = elocacenter.CFrame
4357
local lookavec = 0 
4358
local speeds = 0
4359
CameraEnshaking(1,1)
4360
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 3,1)
4361
CFuncs["Sound"].Create("rbxassetid://419447292", char, 1.5,1)
4362
CFuncs["Sound"].Create("rbxassetid://468991944", char, 2.5, 1)
4363
CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 1)
4364
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4365
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4366
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4367
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4368
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4369
for i = 0, 99 do
4370
swait()
4371
lookavec = lookavec + 2.5
4372
speeds = speeds + 0.25
4373
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
4374
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
4375
PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4376
4377
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
4378
PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4379
4380
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
4381
PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4382
4383
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
4384
PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4385
end
4386
4387
for i = 0, 149 do
4388
swait()
4389
speeds = speeds + 0.25
4390
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
4391
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
4392
PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4393
4394
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
4395
PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4396
4397
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
4398
PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4399
4400
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
4401
PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4402
end
4403
CFuncs["Sound"].Create("rbxassetid://1192402877", char, 5, 0.75)
4404
for i = 0, 99 do
4405
swait()
4406
lookavec = lookavec - 2.5
4407
speeds = speeds + 0.25
4408
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
4409
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
4410
PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4411
4412
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
4413
PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4414
4415
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
4416
PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4417
4418
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
4419
PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4420
end
4421
local scaled = 0.1*75
4422
CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,1)
4423
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5,1)
4424
CFuncs["Sound"].Create("rbxassetid://419447292", char, 2.5,0.5)
4425
CFuncs["Sound"].Create("rbxassetid://151304356", char, 1,0.5)
4426
CFuncs["Sound"].Create("rbxassetid://164881112", char, 3.5, 0.75)
4427
CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.5)
4428
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
4429
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
4430
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
4431
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
4432
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
4433
for i = 0, 10, 0.1 do
4434
swait()
4435
scaled = scaled - 0.001*75
4436
orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
4437
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
4438
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
4439
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
4440
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
4441
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
4442
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
4443
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
4444
end
4445
for x = 0, 4 do
4446
for i = 0, 9 do
4447
sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
4448
end
4449
CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,0.75)
4450
CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 0.5)
4451
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
4452
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
4453
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
4454
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
4455
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
4456
for i = 0, 5, 0.1 do
4457
swait()
4458
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
4459
PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
4460
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
4461
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
4462
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
4463
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.1)
4464
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.1)
4465
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.1)
4466
end
4467
end
4468
local speedearn = 0
4469
CFuncs["Sound"].Create("rbxassetid://136007472", char, 5,0.2)
4470
CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.75)
4471
CFuncs["Sound"].Create("rbxassetid://163619849", char, 2.5, 0.25)
4472
for i = 0, 30, 0.1 do
4473
swait()
4474
scaled = scaled - 0.001*75/10
4475
speedearn = speedearn + 0.5
4476
for i = 0, 4 do 
4477
sphereMK(1+speedearn,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
4478
end
4479
PixelBlock(1,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1*speedearn/10,1*speedearn/10,1*speedearn/10,0.02*speedearn/10,MAINRUINCOLOR,0)
4480
orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
4481
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
4482
PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
4483
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
4484
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
4485
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
4486
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.6)
4487
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.4)
4488
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.6)
4489
end
4490
orb.Transparency = 1
4491
for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125000000)) do
4492
if v:FindFirstChild('Head') then
4493
dmg(v)
4494
end
4495
end
4496
CameraEnshaking(7,30)
4497
MagniDamage(elocacenter, 9999999, 5000000,99999999, 0, "Normal")
4498
CFuncs["Sound"].Create("rbxassetid://167115397", char, 5,1)
4499
CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.5)
4500
CFuncs["Sound"].Create("rbxassetid://163619849", char, 3, 0.25)
4501
CFuncs["Sound"].Create("rbxassetid://468991944", char, 10, 1)
4502
CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
4503
CFuncs["Sound"].Create("rbxassetid://419447292", char, 6,1)
4504
CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
4505
CFuncs["Sound"].Create("rbxassetid://741272936", char, 5, 1)
4506
CFuncs["Sound"].Create("rbxassetid://164881112", char, 5, 1)
4507
CFuncs["Sound"].Create("rbxassetid://1192402877", char, 7.5, 0.5)
4508
CFuncs["Sound"].Create("rbxassetid://429123896", char, 5, 0.85)
4509
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 1)
4510
CFuncs["Sound"].Create("rbxassetid://919941001", char, 5,1.05)
4511
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
4512
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
4513
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
4514
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
4515
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
4516
for i = 0, 99 do
4517
PixelBlock(1,math.random(50,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
4518
PixelBlock(2,math.random(250,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
4519
end
4520
for i = 0, 24 do
4521
sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
4522
sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
4523
sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
4524
sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
4525
sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
4526
end
4527
game:GetService("Debris"):AddItem(orb, 10)
4528
hum.WalkSpeed = storehumanoidWS
4529
attack = false
4530
end
4531
4532
4533
function ViolentRing()
4534
attack = true
4535
CFuncs["Sound"].Create("rbxassetid://136007472", rarm, 1, 1)
4536
for i = 0, 2, 0.1 do
4537
swait()
4538
local snap = math.random(1,10)
4539
if snap == 1 then
4540
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(-50 + math.random(-10,10))),1)
4541
end
4542
PixelBlockX(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
4543
PixelBlockNeg(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
4544
PixelBlockX(5,0.25,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.65,0.65,0.65,0.0065,MAINRUINCOLOR,0)
4545
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
4546
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
4547
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.6)
4548
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.6)
4549
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(70),math.rad(20),math.rad(50)),.4)
4550
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
4551
RootPart.CFrame = FaceMouse()[1]
4552
end
4553
local orb = Instance.new("Part", char)
4554
        orb.BrickColor = MAINRUINCOLOR
4555
        orb.CanCollide = false
4556
        orb.FormFactor = 3
4557
        orb.Name = "Ring"
4558
        orb.Material = "Neon"
4559
        orb.Size = Vector3.new(1, 1, 1)
4560
        orb.Transparency = 0
4561
        orb.TopSurface = 0
4562
        orb.BottomSurface = 0
4563
        local orbm = Instance.new("SpecialMesh", orb)
4564
        orbm.MeshType = "Sphere"
4565
orbm.Name = "SizeMesh"
4566
orbm.Scale = vt(2,2,2)
4567
orb.CFrame = mouse.Hit
4568
local bv = Instance.new("BodyVelocity")
4569
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
4570
bv.velocity = orb.CFrame.lookVector*100
4571
bv.Parent = orb
4572
local hitted = false
4573
coroutine.resume(coroutine.create(function()
4574
game:GetService("Debris"):AddItem(orb, 5)
4575
orb.Transparency = 1
4576
orb.Anchored = true
4577
local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
4578
elocacenter.Anchored = true
4579
elocacenter.CFrame = orb.CFrame
4580
elocacenter.Orientation = vt(0,0,0)
4581
local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
4582
eloca1.Anchored = true
4583
eloca1.CFrame = elocacenter.CFrame
4584
local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
4585
eloca2.Anchored = true
4586
eloca2.CFrame = elocacenter.CFrame
4587
local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
4588
eloca3.Anchored = true
4589
eloca3.CFrame = elocacenter.CFrame
4590
local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
4591
eloca4.Anchored = true
4592
eloca4.CFrame = elocacenter.CFrame
4593
local lookavec = 0 
4594
local speeds = 0
4595
CameraEnshaking(1,1)
4596
CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
4597
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4598
sphere(6,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4599
sphere(7,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4600
sphere(8,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4601
sphere(9,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4602
for i = 0, 24 do
4603
swait()
4604
lookavec = lookavec + 3.5
4605
speeds = speeds + 1
4606
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
4607
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
4608
PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4609
4610
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
4611
PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4612
4613
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
4614
PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4615
4616
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
4617
PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4618
end
4619
4620
local risen = 0
4621
for i = 0, 49 do
4622
swait()
4623
risen = risen + 0.05
4624
speeds = speeds + 0.1
4625
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
4626
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
4627
PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4628
4629
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
4630
PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4631
4632
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
4633
PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4634
4635
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
4636
PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4637
end
4638
for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 100)) do
4639
if v:FindFirstChild('Head') then
4640
dmg(v)
4641
end
4642
end
4643
CameraEnshaking(4,10)
4644
MagniDamage(elocacenter, 150, 50,75, 0, "Normal")
4645
CFuncs["Sound"].Create("rbxassetid://468991944", char, 2, 1)
4646
CFuncs["Sound"].Create("rbxassetid://533636230", char, 2.5, 0.75)
4647
CFuncs["Sound"].Create("rbxassetid://419447292", char, 0.25,1)
4648
CFuncs["Sound"].Create("rbxassetid://421328847", char, 0.25,1)
4649
CFuncs["Sound"].Create("rbxassetid://919941001", char, 1.5,1.05)
4650
sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),-0.25,MAINRUINCOLOR)
4651
sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),0.5,MAINRUINCOLOR)
4652
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4653
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4654
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4655
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4656
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4657
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),500,MAINRUINCOLOR)
4658
for i = 0, 24 do
4659
sphereMK(2,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.25,MAINRUINCOLOR,0)
4660
sphereMK(4,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
4661
sphereMK(6,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
4662
sphereMK(8,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
4663
end
4664
coroutine.resume(coroutine.create(function()
4665
wait(10)
4666
elocacenter:Destroy()
4667
eloca1:Destroy()
4668
eloca2:Destroy()
4669
eloca3:Destroy()
4670
eloca4:Destroy()
4671
end))
4672
end))
4673
attack = false
4674
end
4675
4676
function UniversalCollapse()
4677
attack = true
4678
local speedearn = 0
4679
hum.WalkSpeed = 0
4680
        local sbs = Instance.new("BodyPosition", root)
4681
        sbs.P = 3000
4682
        sbs.D = 1000
4683
        sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
4684
        sbs.position = RootPart.CFrame.p + Vector3.new(0, 200, 0)
4685
CFuncs["LongSound"].Create("rbxassetid://489657591", char, 10, 1)
4686
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
4687
for i = 0, 110, 0.1 do
4688
swait()
4689
speedearn = speedearn + 0.1
4690
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
4691
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
4692
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
4693
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
4694
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
4695
sphere(25,"Add",root.CFrame,vt(speedearn*2,speedearn*2,speedearn*2),0.01,MAINRUINCOLOR)
4696
RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
4697
LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
4698
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
4699
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
4700
RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
4701
LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
4702
end
4703
CameraEnshaking(5,50)
4704
sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
4705
for i = 0, 2 do 
4706
CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
4707
CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
4708
CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,1)
4709
CFuncs["Sound"].Create("rbxassetid://421328847", char, 5,1)
4710
end
4711
for i = 0, 49 do
4712
sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
4713
sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
4714
sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
4715
sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
4716
end
4717
sphere(1,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
4718
sphere(2,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
4719
sphere(3,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
4720
sphere(4,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
4721
sphere(5,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
4722
sphere(6,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
4723
sphere(1,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4724
sphere(2,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4725
sphere(3,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4726
sphere(4,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4727
sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4728
sphere(6,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4729
for i = 0, 99 do
4730
PixelBlock(1,math.random(50,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
4731
PixelBlock(2,math.random(250,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
4732
end
4733
for i, v in pairs(FindNearestHead(root.CFrame.p, 9999999)) do
4734
if v:FindFirstChild('Head') then
4735
dmg(v)
4736
end
4737
end
4738
MagniDamage(root, 9999999, 1000000,9999999, 0, "Normal")
4739
sbs:Destroy()
4740
hum.WalkSpeed = storehumanoidWS
4741
attack = false
4742
end
4743
4744
4745
function ChaosEND()
4746
attack = true
4747
local speedearn = 0
4748
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.5)
4749
for i = 0, 15, 0.1 do
4750
swait()
4751
speedearn = speedearn + 0.25
4752
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
4753
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
4754
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
4755
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
4756
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
4757
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
4758
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
4759
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
4760
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
4761
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
4762
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
4763
end
4764
CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
4765
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
4766
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 0.75)
4767
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 0.5)
4768
CameraEnshaking(5,25)
4769
for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
4770
if v:FindFirstChild('Head') then
4771
dmg(v)
4772
end
4773
end
4774
sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
4775
sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
4776
sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
4777
for i = 0, 3, 0.1 do
4778
swait()
4779
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
4780
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
4781
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
4782
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
4783
RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
4784
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
4785
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
4786
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
4787
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
4788
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
4789
end
4790
attack = false
4791
end
4792
4793
function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
4794
local orb = Instance.new("Part", char)
4795
        orb.Anchored = true
4796
        orb.BrickColor = color
4797
        orb.CanCollide = false
4798
        orb.FormFactor = 3
4799
        orb.Name = "Ring"
4800
        orb.Material = "Neon"
4801
        orb.Size = Vector3.new(1, 1, 1)
4802
        orb.Transparency = 0
4803
        orb.TopSurface = 0
4804
        orb.BottomSurface = 0
4805
        local orbm = Instance.new("SpecialMesh", orb)
4806
        orbm.MeshType = "Sphere"
4807
orb.CFrame = positted
4808
orbm.Name = "SizeMesh"
4809
orbm.Scale = vt(1,1,1)
4810
CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
4811
sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
4812
--[[for i = 0, 2 do
4813
sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
4814
end]]--
4815
coroutine.resume(coroutine.create(function()
4816
wait(timer)
4817
CameraEnshaking(3,ShakePower)
4818
orb.Transparency = 1
4819
MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
4820
sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
4821
--[[for i = 0, 4 do
4822
sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
4823
end]]--
4824
CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
4825
wait(3)
4826
orb:Destroy()
4827
end))
4828
end
4829
4830
function orb_spawn(positted,timer)
4831
local randomcol = math.random(1,2)
4832
local orb = Instance.new("Part", char)
4833
        orb.Anchored = true
4834
if randomcol == 1 then
4835
        orb.BrickColor = BrickColor.new("White")
4836
elseif randomcol == 2 then
4837
orb.BrickColor = BrickColor.new("Really black")
4838
end
4839
        orb.CanCollide = false
4840
        orb.FormFactor = 3
4841
        orb.Name = "Ring"
4842
        orb.Material = "Neon"
4843
        orb.Size = Vector3.new(1, 1, 1)
4844
        orb.Transparency = 0
4845
        orb.TopSurface = 0
4846
        orb.BottomSurface = 0
4847
        local orbm = Instance.new("SpecialMesh", orb)
4848
        orbm.MeshType = "Sphere"
4849
orb.CFrame = positted
4850
orbm.Name = "SizeMesh"
4851
orbm.Scale = vt(1,1,1)
4852
CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
4853
sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
4854
for i = 0, 2 do
4855
sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
4856
end
4857
coroutine.resume(coroutine.create(function()
4858
wait(timer)
4859
CameraEnshaking(3,2)
4860
orb.Transparency = 1
4861
MagniDamage(orb, 17.5, 10,50, 0, "Normal")
4862
sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
4863
for i = 0, 4 do
4864
sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
4865
end
4866
CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
4867
wait(3)
4868
orb:Destroy()
4869
end))
4870
end
4871
4872
function scattercorrupt()
4873
attack = true
4874
local rot = 0
4875
local randomrotations = math.random(1,2)
4876
local lookv = 2.5
4877
local power = 5
4878
sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
4879
sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
4880
for i = 0, 9 do
4881
sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
4882
end
4883
	CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
4884
	CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
4885
	CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
4886
CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
4887
CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
4888
local hite = Instance.new("Part", char)
4889
        hite.Anchored = true
4890
        hite.CanCollide = false
4891
        hite.FormFactor = 3
4892
        hite.Name = "Ring"
4893
        hite.Material = "Neon"
4894
        hite.Size = Vector3.new(1, 1, 1)
4895
        hite.Transparency = 1
4896
        hite.TopSurface = 0
4897
        hite.BottomSurface = 0
4898
hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
4899
local rem = Instance.new("Part", char)
4900
        rem.Anchored = true
4901
        rem.CanCollide = false
4902
        rem.FormFactor = 3
4903
        rem.Name = "Ring"
4904
        rem.Material = "Neon"
4905
        rem.Size = Vector3.new(1, 1, 1)
4906
        rem.Transparency = 1
4907
        rem.TopSurface = 0
4908
        rem.BottomSurface = 0
4909
rem.CFrame = hite.CFrame
4910
local rem2 = rem:Clone()
4911
rem2.Parent = char
4912
rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
4913
local rem3 = rem:Clone()
4914
rem3.Parent = char
4915
rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
4916
local rem4 = rem:Clone()
4917
rem4.Parent = char
4918
rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
4919
hite:Destroy()
4920
coroutine.resume(coroutine.create(function()
4921
for i = 0, 24 do
4922
swait(1)
4923
if randomrotations == 1 then
4924
rot = rot + 1
4925
elseif randomrotations == 2 then
4926
rot = rot - 1
4927
end
4928
power = power + 0.5
4929
lookv = lookv + 7.5
4930
rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
4931
rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
4932
rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
4933
rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
4934
orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
4935
orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
4936
orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
4937
orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
4938
end
4939
end))
4940
attack = false
4941
end
4942
function yinyangi()
4943
attack = true
4944
for i = 0, 2, 0.1 do
4945
swait()
4946
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
4947
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
4948
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
4949
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
4950
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
4951
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
4952
end
4953
local bv = Instance.new("BodyVelocity")
4954
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
4955
bv.velocity = root.CFrame.lookVector*175
4956
bv.Parent = root
4957
for Rotations = 0, 9 do
4958
for i = 0, 1, 0.5 do
4959
swait()
4960
bv.velocity = root.CFrame.lookVector*175
4961
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
4962
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
4963
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
4964
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
4965
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
4966
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
4967
end
4968
orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
4969
for i = 0, 1, 0.5 do
4970
swait()
4971
bv.velocity = root.CFrame.lookVector*175
4972
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
4973
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
4974
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
4975
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
4976
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
4977
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
4978
end
4979
orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
4980
for i = 0, 1, 0.5 do
4981
swait()
4982
bv.velocity = root.CFrame.lookVector*175
4983
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
4984
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
4985
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
4986
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
4987
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
4988
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
4989
end
4990
orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
4991
for i = 0, 1, 0.5 do
4992
swait()
4993
bv.velocity = root.CFrame.lookVector*175
4994
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
4995
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
4996
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
4997
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
4998
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
4999
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
5000
end
5001
orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
5002
end
5003
bv:Destroy()
5004
attack = false
5005
end
5006
5007
function createBGCircle(size,parent,color)
5008
local bgui = Instance.new("BillboardGui",parent)
5009
bgui.Size = UDim2.new(size, 0, size, 0)
5010
local imgc = Instance.new("ImageLabel",bgui)
5011
imgc.BackgroundTransparency = 1
5012
imgc.ImageTransparency = 0
5013
imgc.Size = UDim2.new(1,0,1,0)
5014
imgc.Image = "rbxassetid://997291547" --997291547,521073910
5015
imgc.ImageColor3 = color
5016
return bgui,imgc
5017
end
5018
5019
function symbolizeBlink(guipar,size,img,color,bonussize,vol,pit,soundid,spar,rotationenabled,rotsp,delay)
5020
local bgui,imgc = createBGCircle(size,guipar,color)
5021
bgui.AlwaysOnTop = true
5022
imgc.Image = "rbxassetid://" ..img
5023
local rrot = math.random(1,2)
5024
CFuncs["Sound"].Create("rbxassetid://" ..soundid, spar, vol,pit)
5025
coroutine.resume(coroutine.create(function()
5026
for i = 0, 24*delay do
5027
swait()
5028
if rotationenabled == true then
5029
if rrot == 1 then
5030
imgc.Rotation = imgc.Rotation + rotsp
5031
elseif rrot == 2 then
5032
imgc.Rotation = imgc.Rotation - rotsp
5033
end
5034
end
5035
bgui.Size = bgui.Size + UDim2.new(1*bonussize/delay,0,1*bonussize/delay,0)
5036
imgc.ImageTransparency = imgc.ImageTransparency + 0.04/delay
5037
end
5038
bgui:Destroy()
5039
end))
5040
end
5041
function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo,secondaryenabled)
5042
for i, v in pairs(mw2:GetChildren()) do
5043
if v:IsA("Part") then
5044
v.BrickColor = one
5045
v.Material = "Neon"
5046
end
5047
end
5048
CFuncs["EchoSound"].Create("rbxassetid://847061203", root, 1, 1,0,10,0.25,0.25,1)
5049
symbolizeBlink(root,0,2092248396,one.Color,5,3,1,847061203,root,true,10,1)
5050
symbolizeBlink(root,0,2092248396,one.Color,4,0,0,0,root,true,-5,1)
5051
tr1.Color = ColorSequence.new(one.Color)
5052
tr2.Color = ColorSequence.new(one.Color)
5053
tr3.Color = ColorSequence.new(one.Color)
5054
for i, v in pairs(mw1:GetChildren()) do
5055
if v:IsA("Part") then
5056
if secondaryenabled == false then
5057
v.Transparency = 1
5058
elseif secondaryenabled == true then
5059
v.Transparency = 0
5060
end
5061
v.BrickColor = two
5062
v.Material = "Neon"
5063
end
5064
end
5065
if secondaryenabled == false then
5066
tl1.Enabled = false
5067
tl2.Enabled = false
5068
tl3.Enabled = false
5069
elseif secondaryenabled == true then
5070
tl1.Enabled = true
5071
tl2.Enabled = true
5072
tl3.Enabled = true
5073
end
5074
tl1.Color = ColorSequence.new(two.Color)
5075
tl2.Color = ColorSequence.new(two.Color)
5076
tl3.Color = ColorSequence.new(two.Color)
5077
for i, v in pairs(m:GetChildren()) do
5078
if v:IsA("Part") then
5079
v.BrickColor = three
5080
v.Material = "Ice"
5081
end
5082
end
5083
for i, v in pairs(m2:GetChildren()) do
5084
if v:IsA("Part") then
5085
v.BrickColor = four
5086
v.Material = "Ice"
5087
end
5088
end
5089
for i, v in pairs(m3:GetChildren()) do
5090
if v:IsA("Part") then
5091
v.BrickColor = five
5092
v.Material = "Neon"
5093
end
5094
end
5095
for i, v in pairs(extrawingmod1:GetChildren()) do
5096
if v:IsA("Part") then
5097
v.Transparency = exonetran
5098
v.BrickColor = exone
5099
v.Material = "Neon"
5100
end
5101
end
5102
for i, v in pairs(extrawingmod2:GetChildren()) do
5103
if v:IsA("Part") then
5104
v.Transparency = extwotran
5105
v.BrickColor = extwo
5106
v.Material = "Neon"
5107
end
5108
end
5109
end
5110
5111
5112
function normalmog()
5113
attack = true
5114
hum.WalkSpeed = 0
5115
CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.25)
5116
for i = 0,6,0.1 do
5117
swait()
5118
sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
5119
slash(math.random(30,60)/10,5,true,"Round","Add","In",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.01,0.5),-0.5,MAINRUINCOLOR)
5120
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
5121
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
5122
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
5123
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
5124
RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
5125
LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
5126
end
5127
CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1)
5128
CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1)
5129
CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1)
5130
CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75)
5131
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1)
5132
CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1)
5133
CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1)
5134
rainbowmode = false
5135
chaosmode = false
5136
ModeOfGlitch = 1
5137
storehumanoidWS = 16
5138
newTheme("rbxassetid://614032233",48.6,1,1.25)
5139
RecolorTextAndRename("MAYHEM",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
5140
CameraEnshaking(5,2.5)
5141
MAINRUINCOLOR = BrickColor.new("Really red")
5142
sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
5143
for i = 0, 49 do
5144
PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
5145
end
5146
for i = 0, 24 do
5147
sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR)
5148
slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White"))
5149
end
5150
for i = 0,3,0.1 do
5151
sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
5152
end
5153
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
5154
for i = 0,2,0.1 do
5155
swait()
5156
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
5157
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
5158
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
5159
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
5160
RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
5161
LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
5162
end
5163
hum.WalkSpeed = storehumanoidWS
5164
attack = false
5165
end
5166
5167
function attackone()
5168
	attack = true
5169
local keptcolor = MAINRUINCOLOR
5170
	for i = 0,1,0.1 do
5171
		swait()
5172
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(-10),math.rad(-20)),0.3)
5173
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(10),math.rad(20)),.3)
5174
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(30)), 0.3)
5175
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
5176
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),.3)
5177
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
5178
	end
5179
local distlook = 5
5180
coroutine.resume(coroutine.create(function()
5181
for i = 0, 4 do
5182
swait(2)
5183
CameraEnshaking(2,3)
5184
local hite = Instance.new("Part", char)
5185
        hite.Anchored = true
5186
        hite.CanCollide = false
5187
        hite.FormFactor = 3
5188
        hite.Name = "Ring"
5189
        hite.Material = "Neon"
5190
        hite.Size = Vector3.new(1, 1, 1)
5191
        hite.Transparency = 1
5192
        hite.TopSurface = 0
5193
        hite.BottomSurface = 0
5194
hite.CFrame = root.CFrame*CFrame.new(0,-3,-distlook)
5195
sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0,1,0),0.2,0.001,0.2,keptcolor)
5196
sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(8,1,8),-0.045,0.15,-0.045,keptcolor)
5197
sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(4,1,4),-0.025,0.25,-0.025,keptcolor)
5198
sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(2,1,2),-0.015,0.35,-0.015,keptcolor)
5199
MagniDamage(hite, 9, 10,25, 0, "Normal")
5200
for i = 0, 14 do
5201
local rsiz = math.random(5,20)
5202
sphereMK(math.random(1,3),0.25,"Add",hite.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
5203
end
5204
CFuncs["Sound"].Create("rbxassetid://178452221", hite, 1, 1)
5205
CFuncs["Sound"].Create("rbxassetid://1042722746", hite, 0.5, 1)
5206
game:GetService("Debris"):AddItem(hite, 5)
5207
distlook = distlook + 10
5208
end
5209
end))
5210
	for i = 0,1,0.1 do
5211
		swait()
5212
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(5),math.rad(90)),0.5)
5213
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.5)
5214
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(120)), 0.5)
5215
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.5)
5216
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-10)),.5)
5217
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.5)
5218
	end
5219
	attack = false
5220
end
5221
5222
function attacktwo()
5223
	attack = true
5224
hum.WalkSpeed = 2
5225
local keptcolor = MAINRUINCOLOR
5226
CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1)
5227
sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
5228
sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.2,0.2,0.2,keptcolor,keptcolor.Color)
5229
for i = 0, 14 do
5230
end
5231
for i = 0,1,0.1 do
5232
swait()
5233
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
5234
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3)
5235
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3)
5236
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
5237
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.3)
5238
RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
5239
LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3)
5240
end
5241
for i = 0, 1 do
5242
CFuncs["Sound"].Create("rbxassetid://763755889", root, 3,1.1)
5243
for i = 0,1,0.6 do
5244
swait()
5245
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
5246
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
5247
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
5248
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
5249
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
5250
RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
5251
LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
5252
end
5253
for i = 0,1,0.6 do
5254
swait()
5255
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
5256
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
5257
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
5258
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.6)
5259
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
5260
RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
5261
LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
5262
end
5263
for i = 0,1,0.6 do
5264
swait()
5265
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
5266
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
5267
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
5268
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-180)),.6)
5269
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
5270
RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
5271
LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
5272
end
5273
for i = 0,1,0.6 do
5274
swait()
5275
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
5276
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
5277
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
5278
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-270)),.6)
5279
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
5280
RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
5281
LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
5282
end
5283
local rot = 0
5284
local dis = CreateParta(char,0.5,1,"Neon",keptcolor)
5285
CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1)
5286
dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
5287
CreateMesh(dis,"Sphere",10,1,10)
5288
local at1 = Instance.new("Attachment",dis)
5289
at1.Position = vt(-5,0,0)
5290
local at2 = Instance.new("Attachment",dis)
5291
at2.Position = vt(5,0,0)
5292
local trl = Instance.new('Trail',wed)
5293
trl.Attachment0 = at1
5294
trl.Attachment1 = at2
5295
trl.Texture = "rbxassetid://1049219073"
5296
trl.LightEmission = 1
5297
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
5298
trl.Color = ColorSequence.new(dis.Color)
5299
trl.Lifetime = 0.6
5300
local a = Instance.new("Part",workspace)
5301
	a.Name = "Direction"	
5302
	a.Anchored = true
5303
	a.BrickColor = bc("Bright red")
5304
a.Material = "Neon"
5305
a.Transparency = 1
5306
	a.CanCollide = false
5307
	local ray = Ray.new(
5308
	    dis.CFrame.p,                           -- origin
5309
	    (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
5310
	) 
5311
	local ignore = dis
5312
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
5313
	a.BottomSurface = 10
5314
	a.TopSurface = 10
5315
	local distance = (dis.CFrame.p - position).magnitude
5316
	a.Size = Vector3.new(0.1, 0.1, 0.1)
5317
	a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
5318
dis.CFrame = a.CFrame
5319
dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0)
5320
a:Destroy()
5321
local bv = Instance.new("BodyVelocity")
5322
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
5323
bv.velocity = dis.CFrame.lookVector*250
5324
bv.Parent = dis
5325
game:GetService("Debris"):AddItem(dis, 5)
5326
local hitted = false
5327
coroutine.resume(coroutine.create(function()
5328
dis.Touched:connect(function(hit) 
5329
	if hitted == false and hit.Parent ~= char then
5330
	hitted = true
5331
	CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1)
5332
	MagniDamage(dis, 30, 33,56, 0, "Normal")
5333
	sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color)
5334
	sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
5335
	sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
5336
	coroutine.resume(coroutine.create(function()
5337
		for i = 0, 9 do
5338
local disr = CreateParta(char,1,1,"Neon",keptcolor)
5339
disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
5340
local at1 = Instance.new("Attachment",disr)
5341
at1.Position = vt(-5,0,0)
5342
local at2 = Instance.new("Attachment",disr)
5343
at2.Position = vt(5,0,0)
5344
local trl = Instance.new('Trail',disr)
5345
trl.Attachment0 = at1
5346
trl.FaceCamera = true
5347
trl.Attachment1 = at2
5348
trl.Texture = "rbxassetid://2342682798"
5349
trl.LightEmission = 1
5350
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
5351
trl.Color = ColorSequence.new(keptcolor.Color)
5352
trl.Lifetime = 0.5
5353
local bv = Instance.new("BodyVelocity")
5354
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
5355
bv.velocity = disr.CFrame.lookVector*math.random(50,200)
5356
bv.Parent = disr
5357
local val = 0
5358
coroutine.resume(coroutine.create(function()
5359
	swait(30)
5360
	for i = 0, 9 do
5361
		swait()
5362
		val = val + 0.1
5363
		trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
5364
	end
5365
game:GetService("Debris"):AddItem(disr, 3)
5366
end))
5367
end
5368
local eff = Instance.new("ParticleEmitter",dis)
5369
eff.Texture = "rbxassetid://2273224484"
5370
eff.LightEmission = 1
5371
eff.Color = ColorSequence.new(keptcolor.Color)
5372
eff.Rate = 50
5373
eff.Lifetime = NumberRange.new(0.5,2)
5374
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
5375
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
5376
eff.Speed = NumberRange.new(20,250)
5377
eff.Drag = 5
5378
eff.Rotation = NumberRange.new(-500,500)
5379
eff.VelocitySpread = 9000
5380
eff.RotSpeed = NumberRange.new(-50,50)
5381
wait(0.25)
5382
eff.Enabled = false
5383
end))
5384
	for i = 0, 9 do
5385
			end
5386
for i = 0, 19 do
5387
end
5388
coroutine.resume(coroutine.create(function()
5389
for i = 0, 19 do
5390
swait()
5391
hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
5392
end
5393
hum.CameraOffset = vt(0,0,0)
5394
end))
5395
dis.Anchored = true
5396
dis.Transparency = 1
5397
wait(8)
5398
dis:Destroy()
5399
end
5400
end)
5401
end))
5402
rot = rot - 15
5403
end
5404
for i = 0,2,0.1 do
5405
swait()
5406
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3)
5407
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3)
5408
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
5409
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
5410
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
5411
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3)
5412
end
5413
attack = false
5414
hum.WalkSpeed = storehumanoidWS
5415
end
5416
5417
function attackthree()
5418
attack = true
5419
local keptcolor = MAINRUINCOLOR
5420
CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
5421
	for i = 0,2,0.1 do
5422
		swait()
5423
		sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0),vt(1,1,1),0.025,0.025,0.025,MAINRUINCOLOR,MAINRUINCOLOR.Color)
5424
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(50)),0.3)
5425
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
5426
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(10), math.rad(60)), 0.3)
5427
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-70)), 0.3)
5428
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-50),math.rad(-10)),.3)
5429
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(40)),.3)
5430
	end
5431
CFuncs["Sound"].Create("rbxassetid://763716870", root, 3,1)
5432
CFuncs["Sound"].Create("rbxassetid://782353443", root, 5,0.9)
5433
CFuncs["Sound"].Create("rbxassetid://782225570", root, 4,0.5)
5434
CFuncs["Sound"].Create("rbxassetid://763717569", root, 3,1)
5435
sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,MAINRUINCOLOR)
5436
sphere2(5,"Add",root.CFrame,vt(1,1,1),0.5,0.5,0.5,MAINRUINCOLOR)
5437
for i = 0, 24 do
5438
	end
5439
for i = 0,4,0.1 do
5440
		swait()
5441
		root.CFrame = root.CFrame + root.CFrame.lookVector*5
5442
		local dis = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR)
5443
CreateMesh(dis,"Sphere",1,1,1)
5444
dis.Anchored = true
5445
dis.CFrame = larm.CFrame*CFrame.new(0,-3,0)
5446
sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color)
5447
coroutine.resume(coroutine.create(function()
5448
	swait(30)
5449
	dis.Transparency = 1
5450
coroutine.resume(coroutine.create(function()
5451
for i = 0, 19 do
5452
swait()
5453
hum.CameraOffset = vt(math.random(-10,10)/40,math.random(-10,10)/40,math.random(-10,10)/40)
5454
end
5455
hum.CameraOffset = vt(0,0,0)
5456
end))
5457
coroutine.resume(coroutine.create(function()
5458
local eff = Instance.new("ParticleEmitter",dis)
5459
eff.Texture = "rbxassetid://2273224484"
5460
eff.LightEmission = 1
5461
eff.Color = ColorSequence.new(dis.Color)
5462
eff.Rate = 500000
5463
eff.Lifetime = NumberRange.new(0.5,2)
5464
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
5465
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
5466
eff.Speed = NumberRange.new(50,450)
5467
eff.Drag = 5
5468
eff.Rotation = NumberRange.new(-500,500)
5469
eff.VelocitySpread = 9000
5470
eff.RotSpeed = NumberRange.new(-50,50)
5471
wait(0.125)
5472
eff.Enabled = false
5473
end))
5474
MagniDamage(dis, 30, 45,50, 0, "Normal")
5475
    for i = 0, 2 do
5476
		--slash(math.random(10,80)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,150)/250,dis.BrickColor)
5477
	end
5478
	CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,1)
5479
	CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.5)
5480
	CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.65)
5481
	sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.4,0.4,0.4,dis.BrickColor,dis.Color)
5482
end))
5483
game:GetService("Debris"):AddItem(dis, 5)
5484
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(89),math.rad(-8),math.rad(-5)),0.5)
5485
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-30),math.rad(0),math.rad(8)),.5)
5486
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-14), math.rad(1), math.rad(17)), 0.5)
5487
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.85, 0) * angles(math.rad(180), math.rad(0), math.rad(-8)), 0.5)
5488
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-8),math.rad(0),math.rad(-20)),.5)
5489
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(9),math.rad(0),math.rad(20)),.5)
5490
	end
5491
attack = false
5492
end
5493
----------------------------------- Abilities
5494
5495
function ExtinctiveHeartbreak()
5496
local targetted = nil
5497
if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
5498
targetted = mouse.Target.Parent
5499
end
5500
if targetted ~= nil then
5501
attack = true
5502
CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
5503
for i = 0, 9 do
5504
--sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
5505
end
5506
for i = 0, 24 do
5507
--
5508
end
5509
--sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
5510
local originalpos = root.CFrame
5511
RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
5512
for i = 0, 9 do
5513
--sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
5514
end
5515
for i = 0, 24 do
5516
end
5517
hum.WalkSpeed = 0
5518
sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
5519
local radm = math.random(1,3)
5520
if radm == 1 then
5521
--bosschatfunc("YOU WON'T BE NECCESSARY.",MAINRUINCOLOR.Color,2)
5522
elseif radm == 2 then
5523
--bosschatfunc("YOUR EXISTANCE WILL BE GONE.",MAINRUINCOLOR.Color,2)
5524
elseif radm == 3 then
5525
--bosschatfunc("DIE!",MAINRUINCOLOR.Color,2)
5526
end
5527
for i = 0,2,0.1 do
5528
swait()
5529
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10),math.rad(0)),.4)
5530
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
5531
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
5532
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
5533
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
5534
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
5535
end
5536
CFuncs["Sound"].Create("rbxassetid://153092227", root, 5,1)
5537
CFuncs["EchoSound"].Create("rbxassetid://153092227", root, 10, 1,0,10,0.25,0.5,1)
5538
for i = 0,2,0.1 do
5539
swait()
5540
coroutine.resume(coroutine.create(function()
5541
targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
5542
for i,v in pairs(targetted:GetChildren()) do
5543
if v:IsA("Part") or v:IsA("MeshPart") then
5544
v.Velocity = vt(0,0,0)
5545
end
5546
end
5547
end))
5548
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
5549
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
5550
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
5551
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
5552
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
5553
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
5554
end
5555
CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1,0,10,0.25,0.5,1)
5556
CFuncs["EchoSound"].Create("rbxassetid://153092227", char, 1.5, 0.9,0,10,0.25,0.5,1)
5557
for i = 0, 1 do
5558
CFuncs["EchoSound"].Create("rbxassetid://1690476035", char, 1.5, 1,0.1,10,0.15,0.5,1)
5559
end
5560
CFuncs["EchoSound"].Create("rbxassetid://1690476035", root, 10, 1,0.1,10,0.15,0.5,1)
5561
--chatfunc("RRRRROOAGHH!",Color3.new(1,0,0),"Inverted","Antique",0.75)
5562
for i = 0,4,0.1 do
5563
swait()
5564
coroutine.resume(coroutine.create(function()
5565
local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
5566
dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
5567
local at1 = Instance.new("Attachment",dis)
5568
at1.Position = vt(-25000,0,0)
5569
local at2 = Instance.new("Attachment",dis)
5570
at2.Position = vt(25000,0,0)
5571
local trl = Instance.new('Trail',dis)
5572
trl.Attachment0 = at1
5573
trl.FaceCamera = true
5574
trl.Attachment1 = at2
5575
trl.Texture = "rbxassetid://1049219073"
5576
trl.LightEmission = 1
5577
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
5578
trl.Color = ColorSequence.new(Color3.new(1,0,0))
5579
trl.Lifetime = 5
5580
local bv = Instance.new("BodyVelocity")
5581
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
5582
bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
5583
bv.Parent = dis
5584
game:GetService("Debris"):AddItem(dis, 5)
5585
targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
5586
CFuncs["Sound"].Create("rbxassetid://782353443", targetted.Head, 4,1)
5587
CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 6, 1)
5588
CFuncs["Sound"].Create("rbxassetid://153092227", targetted.Head,6,math.random(75,150)/150)
5589
CFuncs["Sound"].Create("rbxassetid://163680447", targetted.Head, 3,math.random(75,150)/150)
5590
CFuncs["Sound"].Create("rbxassetid://782354021", targetted.Head, 2.5,0.75)
5591
sphere2(5,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(3,3,3),-0.03,15,-0.03,MAINRUINCOLOR)
5592
targetted:FindFirstChildOfClass("Humanoid").CameraOffset = vt(math.random(-10,10)/5,math.random(-10,10)/5,math.random(-10,10)/5)
5593
for i = 0, 2 do
5594
--slash(5,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,350)/250,BrickColor.new("Crimson"))
5595
end
5596
symbolizeBlink(targetted.Head,0,2092248396,Color3.new(1,0,0),math.random(3,35),0,0,0,targetted.Head,true,math.random(3,9),0.25)
5597
for i,v in pairs(targetted:GetChildren()) do
5598
if v:IsA("Part") or v:IsA("MeshPart") then
5599
v.Velocity = vt(0,0,0)
5600
end
5601
end
5602
end))
5603
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
5604
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
5605
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
5606
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
5607
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(80)),.8)
5608
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(40)),.8)
5609
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(170),math.rad(0),math.rad(-30)),.8)
5610
end
5611
hum.CameraOffset = vt(0,0,0)
5612
for i = 0, 49 do
5613
local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
5614
dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
5615
local at1 = Instance.new("Attachment",dis)
5616
at1.Position = vt(-50000,0,0)
5617
local at2 = Instance.new("Attachment",dis)
5618
at2.Position = vt(50000,0,0)
5619
local trl = Instance.new('Trail',dis)
5620
trl.Attachment0 = at1
5621
trl.FaceCamera = true
5622
trl.Attachment1 = at2
5623
trl.Texture = "rbxassetid://1049219073"
5624
trl.LightEmission = 1
5625
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
5626
trl.Color = ColorSequence.new(Color3.new(1,0.1,0.1))
5627
trl.Lifetime = 5
5628
local bv = Instance.new("BodyVelocity")
5629
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
5630
bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
5631
bv.Parent = dis
5632
game:GetService("Debris"):AddItem(dis, 5)
5633
end
5634
for i = 0, 49 do
5635
sphere2(math.random(10,75)/10,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,5,5),-0.05,50,-0.05,MAINRUINCOLOR)
5636
--slash(math.random(10,30)/15,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(40,500)/250,BrickColor.new("Really red"))
5637
end
5638
CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 0.9,0,10,0.25,0.5,1)
5639
for i = 0, 1 do
5640
CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 5,0.9)
5641
CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 7.5,0.75)
5642
end
5643
for i = 0, 4 do
5644
CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 10, 1)
5645
end
5646
symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,1)
5647
symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,2)
5648
symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,4)
5649
dmg(targetted)
5650
CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
5651
for i = 0, 9 do
5652
--sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
5653
end
5654
for i = 0, 24 do
5655
end
5656
sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
5657
root.CFrame = originalpos
5658
for i = 0, 9 do
5659
--sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
5660
end
5661
for i = 0, 24 do
5662
end
5663
sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
5664
attack = false
5665
hum.WalkSpeed = storehumanoidWS
5666
end
5667
end
5668
5669
function CorruptionEvent()
5670
attack = true
5671
hum.WalkSpeed = 0
5672
CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
5673
CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
5674
local keptcolor = MAINRUINCOLOR
5675
for i = 0,4,0.1 do
5676
swait()
5677
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
5678
block(10,"Add",rleg.CFrame*CFrame.new(0,-1,0),vt(1,1,1),0.01,0.01,0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
5679
RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5),math.rad(-20)),.1)
5680
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
5681
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(10)),.1)
5682
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-10)),.1)
5683
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-5),math.rad(-10),math.rad(20)),.1)
5684
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
5685
end
5686
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
5687
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1.5)
5688
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,3)
5689
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
5690
CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
5691
CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
5692
CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1.1,0,10,0.25,0.5,1)
5693
CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1.1,0,10,0.25,0.5,1)
5694
hum.CameraOffset = vt(0,0,0)
5695
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
5696
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
5697
for i = 0, 24 do
5698
--slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
5699
end
5700
local rrot = 0
5701
coroutine.resume(coroutine.create(function()
5702
for i = 0, 4 do
5703
rrot = rrot + 45
5704
local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
5705
xa.Anchored = true
5706
local xb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
5707
xb.Anchored = true
5708
local xc = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
5709
xc.Anchored = true
5710
local xd = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
5711
xd.Anchored = true
5712
CFuncs["Sound"].Create("rbxassetid://824687369", xa, 1,0.75)
5713
CFuncs["Sound"].Create("rbxassetid://822968467", xa, 2,0.95)
5714
CFuncs["Sound"].Create("rbxassetid://822969951", xa, 3,1)
5715
CFuncs["Sound"].Create("rbxassetid://824687369", xb, 1,0.75)
5716
CFuncs["Sound"].Create("rbxassetid://822968467", xb, 2,0.95)
5717
CFuncs["Sound"].Create("rbxassetid://822969951", xb, 3,1)
5718
CFuncs["Sound"].Create("rbxassetid://824687369", xc, 1,0.75)
5719
CFuncs["Sound"].Create("rbxassetid://822968467", xc, 2,0.95)
5720
CFuncs["Sound"].Create("rbxassetid://822969951", xc, 3,1)
5721
CFuncs["Sound"].Create("rbxassetid://824687369", xd, 1,0.75)
5722
CFuncs["Sound"].Create("rbxassetid://822968467", xd, 2,0.95)
5723
CFuncs["Sound"].Create("rbxassetid://822969951", xd, 3,1)
5724
xa.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,-rrot/1.75)
5725
xb.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,rrot/1.75)
5726
xc.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(-rrot/1.75,-3,0)
5727
xd.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(rrot/1.75,-3,0)
5728
MagniDamage(xa, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
5729
MagniDamage(xb, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
5730
MagniDamage(xc, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
5731
MagniDamage(xd, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
5732
block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
5733
block(1.5,"Add",xb.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
5734
block(1.5,"Add",xc.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
5735
block(1.5,"Add",xd.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
5736
sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
5737
sphere2(2,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
5738
sphere2(2,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
5739
sphere2(2,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
5740
sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
5741
sphere2(4,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
5742
sphere2(4,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
5743
sphere2(4,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
5744
game:GetService("Debris"):AddItem(xa, 5)
5745
game:GetService("Debris"):AddItem(xb, 5)
5746
game:GetService("Debris"):AddItem(xc, 5)
5747
game:GetService("Debris"):AddItem(xd, 5)
5748
coroutine.resume(coroutine.create(function()
5749
for i = 0, 19 do
5750
swait()
5751
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
5752
end
5753
hum.CameraOffset = vt(0,0,0)
5754
end))
5755
swait(9)
5756
end
5757
end))
5758
for i = 0,2,0.1 do
5759
swait()
5760
RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(10)),.8)
5761
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(10)),.8)
5762
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.05)*angles(math.rad(10),math.rad(0),math.rad(0)),.8)
5763
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(40),math.rad(0),math.rad(0)),.8)
5764
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-35),math.rad(-10),math.rad(60)),.8)
5765
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
5766
end
5767
attack = false
5768
hum.WalkSpeed = storehumanoidWS
5769
end
5770
5771
function EndGROUND()
5772
	attack = true
5773
hum.WalkSpeed = 0
5774
bosschatfunc("THIS IS IT!",MAINRUINCOLOR.Color,1)
5775
--CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
5776
CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
5777
CFuncs["EchoSound"].Create("rbxassetid://1690475123", char, 1.5, 1,0,10,0.15,0.5,1)
5778
CFuncs["EchoSound"].Create("rbxassetid://1690475123", root, 10, 1,0,10,0.15,0.5,1)
5779
local keptcolor = MAINRUINCOLOR
5780
for i = 0,4,0.1 do
5781
swait()
5782
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
5783
block(10,"Add",rarm.CFrame*CFrame.new(0,-6,0),vt(4,4,4),0.05,0.05,0.05,MAINRUINCOLOR,MAINRUINCOLOR.Color)
5784
--slash(math.random(25,50)/10,5,true,"Round","Add","Out",rarm.CFrame*CFrame.new(0,-6,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.01,0.1),-0.1,BrickColor.new("Really black"))
5785
RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-15),math.rad(-20)),.1)
5786
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
5787
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(30)),.1)
5788
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.1)
5789
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(170),math.rad(-5),math.rad(10)),.1)
5790
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
5791
end
5792
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
5793
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
5794
CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
5795
CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
5796
CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1,0,10,0.25,0.5,1)
5797
CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 1,0,10,0.25,0.5,1)
5798
coroutine.resume(coroutine.create(function()
5799
	local shval = 10
5800
	for i = 0, 99 do
5801
		swait()
5802
		shval = shval - 0.1
5803
		hum.CameraOffset = vt(math.random(-shval,shval)/15,math.random(-shval,shval)/15,math.random(-shval,shval)/15)
5804
	end
5805
	hum.CameraOffset = vt(0,0,0)
5806
end))
5807
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
5808
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
5809
for i = 0, 24 do
5810
--slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
5811
end
5812
local rrot = 0
5813
local xam = 1
5814
coroutine.resume(coroutine.create(function()
5815
for i = 0, 14 do
5816
--swait()
5817
rrot = rrot + 40*xam
5818
xam = xam + 0.25
5819
local bonus = xam
5820
local xa = CreateParta(char,0.5,1,"Neon",BrickColor.random())
5821
xa.Anchored = true
5822
xa.Color = Color3.new(0,0,0)
5823
xa.CFrame = root.CFrame*CFrame.new(0,-3,-rrot/1.75)
5824
CreateMesh(xa,"Sphere",30*bonus,1,30*bonus)
5825
local xc = 0
5826
coroutine.resume(coroutine.create(function()
5827
for i = 0, 99 do
5828
	swait()
5829
	xc = xc + 0.01
5830
	xa.Color = Color3.new(xc,0,0)
5831
end
5832
xa.Transparency = 1
5833
CFuncs["Sound"].Create("rbxassetid://331666100", xa, 5,0.75)
5834
MagniDamage(xa, 30*bonus, 78*bonus,99*bonus, 0, "Normal")
5835
for i = 0, 9 do
5836
--slash(math.random(15,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01*bonus,0.01,0.01*bonus),math.random(50,125)/250*bonus,BrickColor.new("Really black"))
5837
end
5838
block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30*bonus,30*bonus,30*bonus),0.3,0.3,0.3,keptcolor,keptcolor.Color)
5839
sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25*bonus,1,25*bonus),0.05*bonus,1.5*bonus,0.05*bonus,keptcolor,keptcolor.Color)
5840
sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30*bonus,1,30*bonus),0.05*bonus,1.5*bonus,0.05*bonus,BrickColor.new("Really black"),Color3.new(0,0,0))
5841
game:GetService("Debris"):AddItem(xa, 5)
5842
coroutine.resume(coroutine.create(function()
5843
for i = 0, 19 do
5844
swait()
5845
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
5846
end
5847
hum.CameraOffset = vt(0,0,0)
5848
end))
5849
end))
5850
end
5851
end))
5852
for i = 0,2,0.1 do
5853
swait()
5854
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8)
5855
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8)
5856
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(50)),.8)
5857
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8)
5858
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8)
5859
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
5860
end
5861
attack = false
5862
hum.WalkSpeed = storehumanoidWS
5863
end
5864
5865
function HeavenlyDisk()
5866
attack = true
5867
hum.WalkSpeed = 2
5868
local keptcolor = MAINRUINCOLOR
5869
local radm = math.random(1,3)
5870
if radm == 1 then
5871
--bosschatfunc("Don't make this too easy for you.",MAINRUINCOLOR.Color,1)
5872
elseif radm == 2 then
5873
--bosschatfunc("Heavenly Disks!",MAINRUINCOLOR.Color,1)
5874
elseif radm == 3 then
5875
--bosschatfunc("Take it!",MAINRUINCOLOR.Color,1)
5876
end
5877
CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1)
5878
CFuncs["EchoSound"].Create("rbxassetid://1625448638", root, 4, 1,0,10,0.15,0.5,1)
5879
for i = 0, 14 do
5880
--
5881
end
5882
for i = 0,2,0.1 do
5883
swait()
5884
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
5885
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3)
5886
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3)
5887
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
5888
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.3)
5889
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
5890
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
5891
end
5892
CFuncs["Sound"].Create("rbxassetid://763755889", root, 2.5,1.1)
5893
for i = 0,1,0.6 do
5894
swait()
5895
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
5896
--slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
5897
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
5898
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
5899
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
5900
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
5901
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
5902
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
5903
end
5904
for i = 0,1,0.6 do
5905
swait()
5906
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
5907
--slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
5908
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
5909
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
5910
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.6)
5911
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
5912
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
5913
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
5914
end
5915
for i = 0,1,0.6 do
5916
swait()
5917
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
5918
--slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
5919
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
5920
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
5921
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.6)
5922
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
5923
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
5924
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
5925
end
5926
for i = 0,1,0.6 do
5927
swait()
5928
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
5929
--slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
5930
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
5931
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
5932
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(270)),.6)
5933
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
5934
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
5935
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
5936
end
5937
local rot = 15
5938
for i = 0, 2 do
5939
local dis = CreateParta(char,0.5,1,"Neon",BrickColor.new("Toothpaste"))
5940
CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1)
5941
dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
5942
CreateMesh(dis,"Sphere",10,1,10)
5943
local at1 = Instance.new("Attachment",dis)
5944
at1.Position = vt(-5,0,0)
5945
local at2 = Instance.new("Attachment",dis)
5946
at2.Position = vt(5,0,0)
5947
local trl = Instance.new('Trail',wed)
5948
trl.Attachment0 = at1
5949
trl.Attachment1 = at2
5950
trl.Texture = "rbxassetid://1049219073"
5951
trl.LightEmission = 1
5952
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
5953
trl.Color = ColorSequence.new(dis.Color)
5954
trl.Lifetime = 0.6
5955
local a = Instance.new("Part",workspace)
5956
	a.Name = "Direction"	
5957
	a.Anchored = true
5958
	a.BrickColor = bc("Bright red")
5959
a.Material = "Neon"
5960
a.Transparency = 1
5961
	a.CanCollide = false
5962
	local ray = Ray.new(
5963
	    dis.CFrame.p,                           -- origin
5964
	    (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
5965
	) 
5966
	local ignore = dis
5967
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
5968
	a.BottomSurface = 10
5969
	a.TopSurface = 10
5970
	local distance = (dis.CFrame.p - position).magnitude
5971
	a.Size = Vector3.new(0.1, 0.1, 0.1)
5972
	a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
5973
dis.CFrame = a.CFrame
5974
dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0)
5975
a:Destroy()
5976
local bv = Instance.new("BodyVelocity")
5977
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
5978
bv.velocity = dis.CFrame.lookVector*250
5979
bv.Parent = dis
5980
game:GetService("Debris"):AddItem(dis, 5)
5981
local hitted = false
5982
coroutine.resume(coroutine.create(function()
5983
dis.Touched:connect(function(hit) 
5984
	if hitted == false and hit.Parent ~= char then
5985
	hitted = true
5986
	CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1)
5987
	MagniDamage(dis, 30, 82,34575, 0, "Normal")
5988
	--sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color)
5989
	--sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
5990
	--sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,BrickColor.new("White"),Color3.new(1,1,1))
5991
	coroutine.resume(coroutine.create(function()
5992
		for i = 0, 9 do
5993
local disr = CreateParta(char,1,1,"Neon",keptcolor)
5994
disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
5995
local at1 = Instance.new("Attachment",disr)
5996
at1.Position = vt(-2,0,0)
5997
local at2 = Instance.new("Attachment",disr)
5998
at2.Position = vt(2,0,0)
5999
local trl = Instance.new('Trail',disr)
6000
trl.Attachment0 = at1
6001
trl.FaceCamera = true
6002
trl.Attachment1 = at2
6003
trl.Texture = "rbxassetid://2342682798"
6004
trl.LightEmission = 1
6005
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
6006
trl.Color = ColorSequence.new(Color3.new(0.3,1,1))
6007
trl.Lifetime = 0.5
6008
local bv = Instance.new("BodyVelocity")
6009
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
6010
bv.velocity = disr.CFrame.lookVector*math.random(50,200)
6011
bv.Parent = disr
6012
local val = 0
6013
coroutine.resume(coroutine.create(function()
6014
	swait(30)
6015
	for i = 0, 9 do
6016
		swait()
6017
		val = val + 0.1
6018
		trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
6019
	end
6020
game:GetService("Debris"):AddItem(disr, 3)
6021
end))
6022
end
6023
local eff = Instance.new("ParticleEmitter",dis)
6024
eff.Texture = "rbxassetid://2273224484"
6025
eff.LightEmission = 1
6026
eff.Color = ColorSequence.new(Color3.new(0.3,1,1))
6027
eff.Rate = 500000
6028
eff.Lifetime = NumberRange.new(0.5,2)
6029
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
6030
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
6031
eff.Speed = NumberRange.new(20,250)
6032
eff.Drag = 5
6033
eff.Rotation = NumberRange.new(-500,500)
6034
eff.VelocitySpread = 9000
6035
eff.RotSpeed = NumberRange.new(-50,50)
6036
wait(0.25)
6037
eff.Enabled = false
6038
end))
6039
	for i = 0, 9 do
6040
		--slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
6041
	end
6042
for i = 0, 19 do
6043
--
6044
end
6045
coroutine.resume(coroutine.create(function()
6046
for i = 0, 19 do
6047
swait()
6048
hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
6049
end
6050
hum.CameraOffset = vt(0,0,0)
6051
end))
6052
dis.Anchored = true
6053
dis.Transparency = 1
6054
wait(8)
6055
dis:Destroy()
6056
end
6057
end)
6058
end))
6059
rot = rot - 15
6060
end
6061
for i = 0,2,0.1 do
6062
swait()
6063
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3)
6064
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3)
6065
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
6066
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6067
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
6068
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
6069
end
6070
attack = false
6071
hum.WalkSpeed = storehumanoidWS
6072
end
6073
6074
function RapidBurst()
6075
attack = true
6076
hum.WalkSpeed = 0
6077
CFuncs["Sound"].Create("rbxassetid://1368598393", char, 2.5, 0.5)
6078
CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 0.5)
6079
CFuncs["EchoSound"].Create("rbxassetid://1718412034", char, 4, 1,0,10,0.15,0.5,1)
6080
bosschatfunc("SHATTER!",MAINRUINCOLOR.Color,2)
6081
local keptcolor = MAINRUINCOLOR
6082
for i = 0,8,0.1 do
6083
swait()
6084
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
6085
--slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,25,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,0.01,2),-2,BrickColor.random())
6086
block(10,"Add",root.CFrame*CFrame.new(0,25,0),vt(0,0,0),0.5,0.5,0.5,BrickColor.random(),BrickColor.random().Color)
6087
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-15 - 2 * math.cos(sine / 32))),.1)
6088
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 2 * math.cos(sine / 32))),.1)
6089
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(-15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
6090
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
6091
RW.C0=clerp(RW.C0,cf(1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.1)
6092
LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(13 - 3 * math.cos(sine / 45))),.1)
6093
end
6094
for i = 0, 99 do
6095
local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
6096
dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
6097
local at1 = Instance.new("Attachment",dis)
6098
at1.Position = vt(-25000,0,0)
6099
local at2 = Instance.new("Attachment",dis)
6100
at2.Position = vt(25000,0,0)
6101
local trl = Instance.new('Trail',dis)
6102
trl.Attachment0 = at1
6103
trl.FaceCamera = true
6104
trl.Attachment1 = at2
6105
trl.Texture = "rbxassetid://1049219073"
6106
trl.LightEmission = 1
6107
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
6108
trl.Color = ColorSequence.new(BrickColor.random().Color)
6109
trl.Lifetime = 5
6110
local bv = Instance.new("BodyVelocity")
6111
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
6112
bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
6113
bv.Parent = dis
6114
game:GetService("Debris"):AddItem(dis, 5)
6115
end
6116
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1)
6117
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1.5)
6118
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,3)
6119
sphere2(2,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
6120
sphere2(2,"Add",root.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
6121
sphere2(2,"Add",root.CFrame,vt(1,1,1),4,4,4,BrickColor.random(),BrickColor.random().Color)
6122
sphere2(2,"Add",root.CFrame,vt(1,1,1),8,8,8,BrickColor.random(),BrickColor.random().Color)
6123
CFuncs["Sound"].Create("rbxassetid://1841058541", root, 10,1)
6124
CFuncs["Sound"].Create("rbxassetid://2095993595", char, 5,0.8)
6125
CFuncs["Sound"].Create("rbxassetid://1841058541", char, 5,1)
6126
hum.CameraOffset = vt(0,0,0)
6127
for i = 0, 24 do
6128
--slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,1500)/250,BrickColor.random())
6129
end
6130
local distam = 0
6131
coroutine.resume(coroutine.create(function()
6132
for i = 0, 99 do
6133
	wait()
6134
distam = distam + 1
6135
local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
6136
xa.Anchored = true
6137
xa.CFrame = root.CFrame*CFrame.new(math.random(-distam,distam),math.random(-distam,distam),math.random(-distam,distam))
6138
game:GetService("Debris"):AddItem(xa, 5)
6139
for i = 0, 4 do
6140
--slash(math.random(25,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.random())
6141
end
6142
coroutine.resume(coroutine.create(function()
6143
local eff = Instance.new("ParticleEmitter",xa)
6144
eff.Texture = "rbxassetid://2273224484"
6145
eff.LightEmission = 1
6146
eff.Color = ColorSequence.new(BrickColor.random().Color)
6147
eff.Rate = 500000
6148
eff.Lifetime = NumberRange.new(1,3)
6149
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
6150
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
6151
eff.Speed = NumberRange.new(50,500)
6152
eff.Drag = 5
6153
eff.Rotation = NumberRange.new(-500,500)
6154
eff.VelocitySpread = 9000
6155
eff.RotSpeed = NumberRange.new(-50,50)
6156
wait(0.25)
6157
eff.Enabled = false
6158
end))
6159
coroutine.resume(coroutine.create(function()
6160
for i = 0, 19 do
6161
swait()
6162
hum.CameraOffset = vt(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
6163
end
6164
hum.CameraOffset = vt(0,0,0)
6165
end))
6166
CFuncs["Sound"].Create("rbxassetid://675172759", xa, 7,math.random(100,200)/200)
6167
--sphere2(5,"Add",xa.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
6168
--sphere2(5,"Add",xa.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
6169
MagniDamage(xa, 60, 9999,99999, 0, "Normal")
6170
end
6171
end))
6172
attack = false
6173
hum.WalkSpeed = storehumanoidWS
6174
end
6175
6176
6177
function FallenOrbs()
6178
attack = true
6179
hum.WalkSpeed = 2
6180
local keptcolor = MAINRUINCOLOR
6181
CFuncs["EchoSound"].Create("rbxassetid://1448033299", char, 1.5, 1,0,10,0.15,0.5,1)
6182
CFuncs["EchoSound"].Create("rbxassetid://1448033299", root, 10, 1,0,10,0.15,0.5,1)
6183
local radm = math.random(1,3)
6184
if radm == 1 then
6185
bosschatfunc("This won't be easy for you.",MAINRUINCOLOR.Color,1)
6186
elseif radm == 2 then
6187
bosschatfunc("How about this?",MAINRUINCOLOR.Color,1)
6188
elseif radm == 3 then
6189
bosschatfunc("Swarm!",MAINRUINCOLOR.Color,1)
6190
end
6191
coroutine.resume(coroutine.create(function()
6192
for i = 0, 29 do
6193
swait(2)
6194
local dis = CreateParta(char,0.5,1,"Neon",MAINRUINCOLOR)
6195
dis.Anchored = true
6196
CFuncs["Sound"].Create("rbxassetid://137463716", dis, 2.5,1.5)
6197
dis.CFrame = root.CFrame*CFrame.new(math.random(-35,35),math.random(5,35),math.random(-35,35))
6198
CreateMesh(dis,"Sphere",2,2,2)
6199
--sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
6200
--slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(10,50)/250,BrickColor.new("White"))
6201
coroutine.resume(coroutine.create(function()
6202
wait(0.5)
6203
dis.Anchored = false
6204
CFuncs["EchoSound"].Create("rbxassetid://1602800656", dis, 5, 1,0,2,0.15,0.1,1)
6205
local at1 = Instance.new("Attachment",dis)
6206
at1.Position = vt(-1,0,0)
6207
local at2 = Instance.new("Attachment",dis)
6208
at2.Position = vt(1,0,0)
6209
local trl = Instance.new('Trail',dis)
6210
trl.Attachment0 = at1
6211
trl.FaceCamera = true
6212
trl.Attachment1 = at2
6213
trl.Texture = "rbxassetid://1049219073"
6214
trl.LightEmission = 1
6215
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
6216
trl.Color = ColorSequence.new(dis.Color)
6217
trl.Lifetime = 0.6
6218
local a = Instance.new("Part",workspace)
6219
	a.Name = "Direction"	
6220
	a.Anchored = true
6221
	a.BrickColor = bc("Bright red")
6222
a.Material = "Neon"
6223
a.Transparency = 1
6224
	a.CanCollide = false
6225
	local ray = Ray.new(
6226
	    dis.CFrame.p,                           -- origin
6227
	    (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
6228
	) 
6229
	local ignore = dis
6230
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
6231
	a.BottomSurface = 10
6232
	a.TopSurface = 10
6233
	local distance = (dis.CFrame.p - position).magnitude
6234
	a.Size = Vector3.new(0.1, 0.1, 0.1)
6235
	a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
6236
dis.CFrame = a.CFrame
6237
a:Destroy()
6238
local bv = Instance.new("BodyVelocity")
6239
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
6240
bv.velocity = dis.CFrame.lookVector*500
6241
bv.Parent = dis
6242
game:GetService("Debris"):AddItem(dis, 5)
6243
local hitted = false
6244
coroutine.resume(coroutine.create(function()
6245
dis.Touched:connect(function(hit) 
6246
	if hitted == false and hit.Parent ~= char then
6247
	hitted = true
6248
	CFuncs["EchoSound"].Create("rbxassetid://675172759", dis, 2.5, 0.8,0,10,0.15,0.5,1)
6249
	MagniDamage(dis, 60, 25456,124672, 0, "Normal")
6250
	--sphere2(1,"Add",dis.CFrame,vt(1,1,1),1,1,1,keptcolor,keptcolor.Color)
6251
	--sphere2(8,"Add",dis.CFrame,vt(1,1,1),1.25,1.25,1.25,BrickColor.new("White"),Color3.new(1,1,1))
6252
	coroutine.resume(coroutine.create(function()
6253
for i = 0, 4 do
6254
local disr = CreateParta(char,1,1,"Neon",keptcolor)
6255
disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
6256
local at1 = Instance.new("Attachment",disr)
6257
at1.Position = vt(-10,0,0)
6258
local at2 = Instance.new("Attachment",disr)
6259
at2.Position = vt(10,0,0)
6260
local trl = Instance.new('Trail',disr)
6261
trl.Attachment0 = at1
6262
trl.FaceCamera = true
6263
trl.Attachment1 = at2
6264
trl.Texture = "rbxassetid://2342682798"
6265
trl.LightEmission = 1
6266
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
6267
trl.Color = ColorSequence.new(disr.Color)
6268
trl.Lifetime = 0.5
6269
local bv = Instance.new("BodyVelocity")
6270
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
6271
bv.velocity = disr.CFrame.lookVector*math.random(125,250)
6272
bv.Parent = disr
6273
local val = 0
6274
coroutine.resume(coroutine.create(function()
6275
	swait(30)
6276
	for i = 0, 9 do
6277
		swait()
6278
		val = val + 0.1
6279
		trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
6280
	end
6281
game:GetService("Debris"):AddItem(disr, 3)
6282
end))
6283
end
6284
local eff = Instance.new("ParticleEmitter",dis)
6285
eff.Texture = "rbxassetid://2273224484"
6286
eff.LightEmission = 1
6287
eff.Color = ColorSequence.new(dis.Color)
6288
eff.Rate = 500000
6289
eff.Lifetime = NumberRange.new(0.5,2)
6290
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
6291
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
6292
eff.Speed = NumberRange.new(20,250)
6293
eff.Drag = 5
6294
eff.Rotation = NumberRange.new(-500,500)
6295
eff.VelocitySpread = 9000
6296
eff.RotSpeed = NumberRange.new(-50,50)
6297
wait(0.5)
6298
eff.Enabled = false
6299
end))
6300
	for i = 0, 4 do
6301
		--slash(math.random(20,50)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
6302
	end
6303
coroutine.resume(coroutine.create(function()
6304
for i = 0, 19 do
6305
swait()
6306
hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
6307
end
6308
hum.CameraOffset = vt(0,0,0)
6309
end))
6310
dis.Anchored = true
6311
dis.Transparency = 1
6312
wait(8)
6313
dis:Destroy()
6314
end
6315
end)
6316
end))
6317
end))
6318
end
6319
end))
6320
for i = 0,9,0.1 do
6321
swait()
6322
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
6323
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.3)
6324
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.3)
6325
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(90)),.3)
6326
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(-15 + 1 * math.cos(sine / 58)),math.rad(-90 + 2 * math.cos(sine / 53))),.3)
6327
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(90 + 2 * math.cos(sine / 45))),.3)
6328
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(8 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-9 - 4 * math.cos(sine / 45))),.3)
6329
end
6330
attack = false
6331
hum.WalkSpeed = storehumanoidWS
6332
end
6333
6334
function EquinoxOrbs()
6335
hum.WalkSpeed = 0
6336
attack = true
6337
for i = 0,1,0.1 do
6338
swait()
6339
	RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2)
6340
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2)
6341
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
6342
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2)
6343
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(5),math.rad(40)),.3)
6344
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-40)),.3)
6345
end
6346
--sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,MAINRUINCOLOR)
6347
--sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,MAINRUINCOLOR)
6348
for i = 0, 24 do
6349
		--slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),math.rad(0)),vt(0.01,0.01,0.01),math.random(100,400)/250,BrickColor.new("White"))
6350
end
6351
CFuncs["Sound"].Create("rbxassetid://763716870", root, 8,1)
6352
CFuncs["Sound"].Create("rbxassetid://782353443", root, 10,0.8)
6353
CFuncs["Sound"].Create("rbxassetid://782225570", root, 9,0.5)
6354
CFuncs["Sound"].Create("rbxassetid://763717569", root, 8,0.9)
6355
for i = 0,4,0.1 do
6356
swait()
6357
root.CFrame = root.CFrame + root.CFrame.lookVector*7.5
6358
local dis = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR)
6359
CreateMesh(dis,"Sphere",1,1,1)
6360
dis.Anchored = true
6361
dis.CFrame = larm.CFrame*CFrame.new(0,-3,0)
6362
local dis2 = CreateParta(char,0.25,1,"Neon",BrickColor.new("Really black"))
6363
CreateMesh(dis2,"Sphere",1,1,1)
6364
dis2.Anchored = true
6365
dis2.CFrame = rarm.CFrame*CFrame.new(0,-3,0)
6366
--sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color)
6367
--sphere2(5,"Add",dis2.CFrame,vt(1,1,1),0.1,0.1,0.1,dis2.BrickColor,dis2.Color)
6368
coroutine.resume(coroutine.create(function()
6369
	swait(60)
6370
	dis.Transparency = 1
6371
	dis2.Transparency = 1
6372
coroutine.resume(coroutine.create(function()
6373
for i = 0, 19 do
6374
swait()
6375
hum.CameraOffset = vt(math.random(-10,10)/40,math.random(-10,10)/40,math.random(-10,10)/40)
6376
end
6377
hum.CameraOffset = vt(0,0,0)
6378
end))
6379
coroutine.resume(coroutine.create(function()
6380
local eff = Instance.new("ParticleEmitter",dis)
6381
eff.Texture = "rbxassetid://2273224484"
6382
eff.LightEmission = 1
6383
eff.Color = ColorSequence.new(dis.Color)
6384
eff.Rate = 500000
6385
eff.Lifetime = NumberRange.new(0.5,2)
6386
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
6387
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
6388
eff.Speed = NumberRange.new(50,450)
6389
eff.Drag = 5
6390
eff.Rotation = NumberRange.new(-500,500)
6391
eff.VelocitySpread = 9000
6392
eff.RotSpeed = NumberRange.new(-50,50)
6393
local eff2 = eff:Clone()
6394
eff2.Parent = dis2
6395
eff2.LightEmission = 0
6396
eff2.Color = ColorSequence.new(dis2.Color)
6397
wait(0.25)
6398
eff.Enabled = false
6399
eff2.Enabled = false
6400
end))
6401
MagniDamage(dis, 55, 89,219788936, 0, "Normal")
6402
MagniDamage(dis2, 55, 89,219788936, 0, "Normal")
6403
	CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,0.75)
6404
	CFuncs["Sound"].Create("rbxassetid://782353117", dis2, 1,0.75)
6405
	CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.25)
6406
	CFuncs["Sound"].Create("rbxassetid://1666361078", dis2, 1,1.25)
6407
	CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.15)
6408
	CFuncs["Sound"].Create("rbxassetid://782353443", dis2, 2,1.15)
6409
	sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.8,0.8,0.8,dis.BrickColor,dis.Color)
6410
	sphere2(3,"Add",dis2.CFrame,vt(1,1,1),0.8,0.8,0.8,dis2.BrickColor,dis2.Color)
6411
end))
6412
game:GetService("Debris"):AddItem(dis, 5)
6413
game:GetService("Debris"):AddItem(dis2, 5)
6414
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2)
6415
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2)
6416
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
6417
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2)
6418
RW.C0=clerp(RW.C0,cf(1.4,1.5,0)*angles(math.rad(0),math.rad(5),math.rad(210)),.1)
6419
LW.C0=clerp(LW.C0,cf(-1.4,1.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-210)),.1)
6420
end
6421
attack = false
6422
hum.WalkSpeed = storehumanoidWS
6423
end
6424
function FallenDEMISE()
6425
attack = true
6426
hum.WalkSpeed = 0
6427
local keptcolor = MAINRUINCOLOR
6428
--bosschatfunc("ALL OF YOUR EXISTANCE WILL BE GONE.",MAINRUINCOLOR.Color,3)
6429
CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,0.75)
6430
CFuncs["Sound"].Create("rbxassetid://136007472", char, 2,0.5)
6431
for i = 0, 15, 0.1 do
6432
swait()
6433
local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
6434
dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
6435
local at1 = Instance.new("Attachment",dis)
6436
at1.Position = vt(-25000,0,0)
6437
local at2 = Instance.new("Attachment",dis)
6438
at2.Position = vt(25000,0,0)
6439
local trl = Instance.new('Trail',dis)
6440
trl.Attachment0 = at1
6441
trl.FaceCamera = true
6442
trl.Attachment1 = at2
6443
trl.Texture = "rbxassetid://1049219073"
6444
trl.LightEmission = 1
6445
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
6446
trl.Color = ColorSequence.new(dis.Color)
6447
trl.Lifetime = 5
6448
local bv = Instance.new("BodyVelocity")
6449
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
6450
bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
6451
bv.Parent = dis
6452
game:GetService("Debris"):AddItem(dis, 1)
6453
sphere2(15,"Add",root.CFrame,vt(8,8,8),2,2,2,MAINRUINCOLOR)
6454
--slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Toothpaste"))
6455
--slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Deep orange"))
6456
RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
6457
LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
6458
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
6459
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
6460
RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
6461
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
6462
end
6463
CFuncs["Sound"].Create("rbxassetid://294188875", char, 10,1)
6464
for i = 0, 30, 0.1 do
6465
swait()
6466
coroutine.resume(coroutine.create(function()
6467
for i, v in pairs(FindNearestHead(root.CFrame.p, 10000000)) do
6468
if v:FindFirstChild('Head') then
6469
dmg(v)
6470
end
6471
end
6472
end))
6473
local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
6474
dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
6475
local at1 = Instance.new("Attachment",dis)
6476
at1.Position = vt(-50000,0,0)
6477
local at2 = Instance.new("Attachment",dis)
6478
at2.Position = vt(50000,0,0)
6479
local trl = Instance.new('Trail',dis)
6480
trl.Attachment0 = at1
6481
trl.FaceCamera = true
6482
trl.Attachment1 = at2
6483
trl.Texture = "rbxassetid://1049219073"
6484
trl.LightEmission = 1
6485
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
6486
trl.Color = ColorSequence.new(dis.Color)
6487
trl.Lifetime = 10
6488
local bv = Instance.new("BodyVelocity")
6489
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
6490
bv.velocity = dis.CFrame.lookVector*math.random(1500,10000)
6491
bv.Parent = dis
6492
game:GetService("Debris"):AddItem(dis, math.random(1,4))
6493
--sphere2(15,"Add",root.CFrame,vt(8,80000,8),5,1,5,MAINRUINCOLOR)
6494
--sphere2(15,"Add",root.CFrame,vt(8,8,8),8,8,8,MAINRUINCOLOR)
6495
--sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Deep orange"))
6496
--sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Toothpaste"))
6497
--slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Deep orange"))
6498
--slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Toothpaste"))
6499
for i = 0, 2 do
6500
--slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,math.random(-3,1000),0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(2,0.01,2),math.random(250,750)/250,MAINRUINCOLOR)
6501
end
6502
RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
6503
LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
6504
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
6505
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
6506
RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
6507
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
6508
end
6509
attack = false
6510
hum.WalkSpeed = storehumanoidWS
6511
end
6512
-------------------------------------
6513
6514
Humanoid.Animator.Parent = nil
6515
6516
-------------------------------------
6517
6518
local attacktype = 1
6519
mouse.Button1Down:connect(function()
6520
  if attack == false and attacktype == 1 then
6521
    attacktype = 2
6522
    attackone()
6523
  elseif attack == false and attacktype == 2 then
6524
    attacktype = 3
6525
    attacktwo()
6526
  elseif attack == false and attacktype == 3 then
6527
    attacktype = 1
6528
    attackthree()
6529
  elseif attack == false and attacktype == 4 then
6530
    attacktype = 1
6531
    --attackfour()
6532
  end
6533
end)
6534
mouse.KeyDown:connect(function(k)
6535
if k == "q" and attack == false and ModeOfGlitch ~= 1 then
6536
--normalmog() ---Disabled due to crashing... only in VSB
6537
ModeOfGlitch = 1
6538
storehumanoidWS = 16
6539
hum.WalkSpeed = 16
6540
rainbowmode = false
6541
chaosmode = false
6542
newTheme("rbxassetid://614032233",48.6,1,1.25)
6543
RecolorTextAndRename("MAYHEM",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
6544
MAINRUINCOLOR = BrickColor.new("Really red")
6545
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
6546
end
6547
if k == "e" and attack == false and ModeOfGlitch ~= 2 then
6548
ModeOfGlitch = 2
6549
storehumanoidWS = 16
6550
hum.WalkSpeed = 16
6551
rainbowmode = false
6552
chaosmode = false
6553
RecolorTextAndRename("PURITY",Color3.new(0,1,1),Color3.new(1,1,1),"Code")
6554
newTheme("rbxassetid://1539245059",0,1,1.25)
6555
MAINRUINCOLOR = BrickColor.new("Toothpaste")
6556
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
6557
end
6558
if k == "r" and attack == false and ModeOfGlitch ~= 3 then
6559
               ModeOfGlitch = 3
6560
storehumanoidWS = 16
6561
hum.WalkSpeed = 16
6562
rainbowmode = false
6563
chaosmode = false
6564
RecolorTextAndRename("CORRUPTION",Color3.new(0,0,0),Color3.new(0.35,0,1),"Antique")
6565
newTheme("rbxassetid://1283869370",58.15,0.98,1.25)
6566
MAINRUINCOLOR = BrickColor.new("Royal purple")
6567
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
6568
end
6569
if k == "t" and attack == false and ModeOfGlitch ~= 4 then
6570
               ModeOfGlitch = 4
6571
storehumanoidWS = 16
6572
hum.WalkSpeed = 16
6573
rainbowmode = false
6574
chaosmode = true
6575
RecolorTextAndRename("CHAOS",Color3.new(0,0,0),Color3.new(1,1,1),"Arcade")
6576
newTheme("rbxassetid://1369263130",0,1.01,1.25)
6577
MAINRUINCOLOR = BrickColor.new("Black")
6578
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
6579
end
6580
if k == "y" and attack == false and ModeOfGlitch ~= 5 then
6581
               ModeOfGlitch = 5
6582
storehumanoidWS = 16
6583
hum.WalkSpeed = 16
6584
rainbowmode = false
6585
chaosmode = false
6586
RecolorTextAndRename("DIVINITY",Color3.new(1,1,1),Color3.new(1,1,0.5),"SciFi")
6587
newTheme("rbxassetid://661079869",0,1.02,1.25)
6588
MAINRUINCOLOR = BrickColor.new("Bright yellow")
6589
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
6590
end
6591
if k == "u" and attack == false and ModeOfGlitch ~= 6 then
6592
               ModeOfGlitch = 6
6593
storehumanoidWS = 100
6594
hum.WalkSpeed = 100
6595
rainbowmode = false
6596
chaosmode = false
6597
RecolorTextAndRename("EQUINOX",Color3.new(0,0,0),Color3.new(1,1,1),"Fantasy")
6598
newTheme("rbxassetid://1347011178",0,1.01,1.25)
6599
MAINRUINCOLOR = BrickColor.new("White")
6600
RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
6601
end
6602
if k == "f" and attack == false and ModeOfGlitch ~= 8 then
6603
               ModeOfGlitch = 8
6604
storehumanoidWS = 140
6605
hum.WalkSpeed = 140
6606
rainbowmode = false
6607
chaosmode = false
6608
RecolorTextAndRename("DESTINY",Color3.new(1,1,1),BrickColor.new("Alder").Color,"Code")
6609
newTheme("rbxassetid://1495032271",0,1.01,1.25)
6610
MAINRUINCOLOR = BrickColor.new("Alder")
6611
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
6612
end
6613
if k == "g" and attack == false and ModeOfGlitch ~= 9 then
6614
               ModeOfGlitch = 9
6615
storehumanoidWS = 150
6616
hum.WalkSpeed = 150
6617
rainbowmode = false
6618
chaosmode = false
6619
RecolorTextAndRename("INFESTATION",Color3.new(0,1,0),Color3.new(0.8,1,0.5),"Bodoni")
6620
newTheme("rbxassetid://708334127",0,1.01,1.25)
6621
MAINRUINCOLOR = BrickColor.new("Br. yellowish green")
6622
RecolorThing(MAINRUINCOLOR,BrickColor.new("Lime green"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
6623
end
6624
if k == "m" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 8889 then
6625
               ModeOfGlitch = 8889
6626
storehumanoidWS = 180
6627
hum.WalkSpeed = 180
6628
rainbowmode = false
6629
chaosmode = false
6630
RecolorTextAndRename("CALAMITY",BrickColor.new("Alder").Color,BrickColor.new("Lilac").Color,"Antique")
6631
newTheme("rbxassetid://1359036559",0,1.01,1.25)
6632
MAINRUINCOLOR = BrickColor.new("Lilac")
6633
RecolorThing(MAINRUINCOLOR,BrickColor.new("Alder"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
6634
end
6635
if k == "n" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 55469696922 then
6636
               ModeOfGlitch = 55469696922
6637
storehumanoidWS = 275
6638
hum.WalkSpeed = 275
6639
rainbowmode = false
6640
chaosmode = false
6641
RecolorTextAndRename("NANO",Color3.new(0.25,0,0.1),BrickColor.new("Hot pink").Color,"Antique")
6642
newTheme("rbxassetid://582020393",0,1.005,1.25)
6643
MAINRUINCOLOR = BrickColor.new("Hot pink")
6644
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
6645
end
6646
if k == "n" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 4367677813 then
6647
               ModeOfGlitch = 4367677813
6648
storehumanoidWS = 225
6649
hum.WalkSpeed = 225
6650
rainbowmode = false
6651
chaosmode = false
6652
RecolorTextAndRename("BRIGHTNESS",Color3.new(0.75,0.9,1),BrickColor.new("Pink").Color,"Arcade")
6653
newTheme("rbxassetid://363284685",0,1.01,1.25)
6654
MAINRUINCOLOR = BrickColor.new("Baby blue")
6655
RecolorThing(MAINRUINCOLOR,BrickColor.new("Pink"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
6656
end
6657
if k == "n" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 9999999921111 then
6658
               ModeOfGlitch = 9999999921111
6659
storehumanoidWS = 300
6660
hum.WalkSpeed = 300
6661
rainbowmode = false
6662
chaosmode = false
6663
RecolorTextAndRename("OMEGA",BrickColor.new("Really black").Color,BrickColor.new("Bright bluish green").Color,"SciFi")
6664
newTheme("rbxassetid://643309199",0,1.01,1.25)
6665
MAINRUINCOLOR = BrickColor.new("Bright bluish green")
6666
RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
6667
end
6668
if k == "n" and attack == false and ModeOfGlitch == 4 and ModeOfGlitch ~= 999999999556 then
6669
               ModeOfGlitch = 999999999556
6670
storehumanoidWS = 500
6671
hum.WalkSpeed = 500
6672
rainbowmode = false
6673
chaosmode = false
6674
RecolorTextAndRename("CRAZED",BrickColor.new("Really black").Color,BrickColor.new("Navy blue").Color,"Code")
6675
newTheme("rbxassetid://719008519",0,1.02,1.25)
6676
MAINRUINCOLOR = BrickColor.new("Navy blue")
6677
RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
6678
end
6679
if k == "n" and attack == false and ModeOfGlitch == 5 and ModeOfGlitch ~= 1264532489 then
6680
               ModeOfGlitch = 1264532489
6681
storehumanoidWS = 250
6682
hum.WalkSpeed = 250
6683
rainbowmode = false
6684
chaosmode = false
6685
RecolorTextAndRename("FALLEN",Color3.new(0.5,1,1),BrickColor.new("Deep orange").Color,"Antique")
6686
newTheme("rbxassetid://1505487022",0,1.01,1.25)
6687
MAINRUINCOLOR = BrickColor.new("Pastel green")
6688
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
6689
end
6690
if k == "l" and mutedtog == false then
6691
mutedtog = true
6692
kan.Volume = 0
6693
elseif k == "l" and mutedtog == true then
6694
mutedtog = false
6695
kan.Volume = 1.25
6696
end
6697
if k == "p" and toggleTag == false then
6698
toggleTag = true
6699
modet.TextTransparency = 0
6700
modet.TextStrokeTransparency = 0
6701
elseif k == "p" and toggleTag == true then
6702
toggleTag = false
6703
modet.TextTransparency = 1
6704
modet.TextStrokeTransparency = 1
6705
end
6706
if k == "z" and attack == false and ModeOfGlitch == 1 then
6707
ExtinctiveHeartbreak()
6708
elseif k == "z" and attack == false and ModeOfGlitch == 2 then
6709
HeavenlyDisk()
6710
elseif k == "z" and attack == false and ModeOfGlitch == 3 then
6711
CorruptionEvent()
6712
elseif k == "z" and attack == false and ModeOfGlitch == 4 then
6713
RapidBurst()
6714
elseif k == "z" and attack == false and ModeOfGlitch == 5 then
6715
--DivineLights()
6716
elseif k == "z" and attack == false and ModeOfGlitch == 6 then
6717
EquinoxOrbs()
6718
elseif k == "z" and attack == false and ModeOfGlitch == 1264532489 then
6719
FallenOrbs()
6720
end
6721
if k == "v" and attack == false and ModeOfGlitch == 1264532489 then
6722
FallenDEMISE()
6723
end
6724
if k == "x" and attack == false and ModeOfGlitch == 1 then
6725
EndGROUND()
6726
end
6727
end)
6728
6729
--[[coroutine.resume(coroutine.create(function()
6730
while true do
6731
swait(2)
6732
if chaosmode == true then
6733
tl1.Color = ColorSequence.new(BrickColor.random().Color)
6734
tl2.Color = ColorSequence.new(BrickColor.random().Color)
6735
tl3.Color = ColorSequence.new(BrickColor.random().Color)
6736
RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color,"Fantasy")
6737
for i, v in pairs(mw1:GetChildren()) do
6738
if v:IsA("Part") then
6739
v.Transparency = 0.75
6740
v.BrickColor = BrickColor.random()
6741
v.Material = "Neon"
6742
end
6743
end
6744
for i, v in pairs(m2:GetChildren()) do
6745
if v:IsA("Part") then
6746
v.BrickColor = BrickColor.random()
6747
v.Material = "Neon"
6748
end
6749
end
6750
end
6751
end
6752
end))]]--
6753
Humanoid.Name = "STARGLITCHER"
6754
Humanoid.MaxHealth = math.huge
6755
Humanoid.Health = math.huge
6756
Instance.new("ForceField",char).Visible = false
6757
6758
local bguis = Instance.new("BillboardGui",tors)
6759
bguis.Size = UDim2.new(25, 0, 25, 0)
6760
local imgca = Instance.new("ImageLabel",bguis)
6761
imgca.BackgroundTransparency = 1
6762
imgca.ImageTransparency = 1
6763
imgca.Size = UDim2.new(1,0,1,0)
6764
imgca.Image = "rbxassetid://2312119891" --997291547,521073910,2312119891
6765
imgca.ImageColor3 = Color3.new(0,0,0)
6766
6767
idleanim=.4
6768
while true do
6769
if mutedtog == false then
6770
kan.Volume = currentVol
6771
elseif mutedtog == true then
6772
kan.Volume = 0
6773
end
6774
kan.PlaybackSpeed = currentPitch
6775
kan.Pitch = currentPitch
6776
kan.SoundId = currentThemePlaying
6777
kan.Looped = true
6778
kan.Parent = char
6779
kan:Resume()
6780
if ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 then
6781
imgca.ImageTransparency = 1
6782
elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 then
6783
imgca.ImageColor3 = MAINRUINCOLOR.Color
6784
imgca.ImageTransparency = 0 + 0.25 * math.cos(sine / 30)
6785
end
6786
imgca.Rotation = imgca.Rotation + 5 + kan.PlaybackLoudness/25
6787
bguis.Size = UDim2.new(12 + 3 * math.cos(sine / 30),0, 12 + 3 * math.cos(sine / 30),0)
6788
coroutine.resume(coroutine.create(function()
6789
	if chaosmode == true then
6790
for i, v in pairs(mw1:GetChildren()) do
6791
if v:IsA("Part") then
6792
v.Transparency = 0
6793
v.BrickColor = BrickColor.random()
6794
v.Material = "Neon"
6795
end
6796
end
6797
tl1.Color = ColorSequence.new(BrickColor.random().Color)
6798
tl2.Color = ColorSequence.new(BrickColor.random().Color)
6799
tl3.Color = ColorSequence.new(BrickColor.random().Color)
6800
	RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color,"Arcade")
6801
	end
6802
end))
6803
if chaosmode == false then
6804
modet.Position = UDim2.new(0,0,0,0)
6805
modet.Rotation = -5 * math.cos(sine / 32)
6806
techc.Rotation = techc.Rotation + 1
6807
circl.Rotation = circl.Rotation - kan.PlaybackLoudness/75 - 1
6808
circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/50 + 1
6809
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50 + 1
6810
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25 - 1
6811
ned.Rotation = 0 - 2 * math.cos(sine / 24)
6812
ned.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
6813
else
6814
	techc.Rotation = techc.Rotation + 1
6815
circl.Rotation = circl.Rotation - kan.PlaybackLoudness/50 + math.random(-5,5)
6816
circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/25 + math.random(-5,5)
6817
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/25 + math.random(-5,5)
6818
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/12.5 + math.random(-5,5)
6819
ned.Rotation = 0 -2 * math.cos(sine / 1) + math.random(-3,3)
6820
ned.Position = UDim2.new(0.7,0 + math.random(-3,3),0.8,0 + math.random(-3,3))
6821
modet.Position = UDim2.new(0,math.random(-1,1),0,math.random(-1,1))
6822
modet.Rotation = -2 * math.cos(sine / 1) + math.random(-3,3)
6823
end
6824
CameraManager()
6825
swait()
6826
lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
6827
lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
6828
lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
6829
lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
6830
lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
6831
lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
6832
rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
6833
rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
6834
rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
6835
rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
6836
rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
6837
rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
6838
 sine = sine + change
6839
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
6840
local velderp=RootPart.Velocity.y
6841
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
6842
if equipped==true or equipped==false then
6843
if attack==false then
6844
idle=idle+1
6845
else
6846
idle=0
6847
end
6848
if idle>=500 then
6849
if attack==false then
6850
--Sheath()
6851
end
6852
end
6853
if RootPart.Velocity.y > 1 and hitfloor==nil then 
6854
Anim="Jump"
6855
if attack==false then
6856
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
6857
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
6858
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
6859
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
6860
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
6861
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
6862
end
6863
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
6864
Anim="Fall"
6865
if attack==false then
6866
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
6867
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
6868
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
6869
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
6870
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
6871
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
6872
end
6873
elseif torvel<1 and hitfloor~=nil then
6874
Anim="Idle"
6875
if attack==false then
6876
if ModeOfGlitch == 1 then
6877
local snap = math.random(1,10)
6878
if snap == 1 then
6879
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(22 + math.random(-5,5))),1)
6880
end
6881
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1)
6882
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
6883
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1)
6884
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56))),.1)
6885
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1)
6886
LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),-0.2)*angles(math.rad(148 - 2 * math.cos(sine / 51)),math.rad(0 - 4 * math.cos(sine / 64)),math.rad(22 - 2 * math.cos(sine / 45))),.1)
6887
elseif ModeOfGlitch == 2 then
6888
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
6889
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
6890
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 42))),.1)
6891
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(0 + 1 * math.cos(sine / 53))),.1)
6892
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
6893
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
6894
elseif ModeOfGlitch == 3 then
6895
local snap = math.random(1,32)
6896
if snap == 1 then
6897
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1)
6898
end
6899
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
6900
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
6901
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1)
6902
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
6903
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
6904
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
6905
elseif ModeOfGlitch == 4 then
6906
local snap = math.random(1,5)
6907
if snap == 1 then
6908
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 + math.random(-1,1)),math.rad(math.random(-1,1)),math.rad(math.random(-1,1))),0.6)
6909
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74) + math.random(-1,1)),math.rad(1 - 3 * math.cos(sine / 53) + math.random(-1,1)),math.rad(1 + 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
6910
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73) + math.random(-1,1)),math.rad(2 - 1 * math.cos(sine / 55) + math.random(-1,1)),math.rad(-3 - 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
6911
end
6912
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(25 - 2 * math.cos(sine / 32))),.1)
6913
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-25 + 2 * math.cos(sine / 32))),.1)
6914
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(25 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
6915
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
6916
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(1 + 3 * math.cos(sine / 45))),.1)
6917
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-3 - 3 * math.cos(sine / 45))),.1)
6918
elseif ModeOfGlitch == 5 then
6919
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
6920
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
6921
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
6922
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(10 + 2 * math.cos(sine / 53))),.1)
6923
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(8 + 3 * math.cos(sine / 45))),.1)
6924
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
6925
elseif ModeOfGlitch == 6 then
6926
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1)
6927
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1)
6928
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
6929
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
6930
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(14 + 5 * math.cos(sine / 32))),.1)
6931
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 6 * math.cos(sine / 33))),.1)
6932
elseif ModeOfGlitch == 8 then
6933
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
6934
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
6935
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20)),.1)
6936
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(20 + 2 * math.cos(sine / 53))),.1)
6937
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
6938
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
6939
elseif ModeOfGlitch == 9 then
6940
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-4 - 2 * math.cos(sine / 53)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
6941
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9 - 2 * math.cos(sine / 53)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
6942
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 53))),.1)
6943
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(19 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
6944
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(18 - 3 * math.cos(sine / 53)),math.rad(17 + 3 * math.cos(sine / 45))),.1)
6945
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(-11 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
6946
elseif ModeOfGlitch == 8889 then
6947
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 5 * math.cos(sine / 51))),.1)
6948
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 44))),.1)
6949
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-36)),.1)
6950
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(36 + 2 * math.cos(sine / 53))),.1)
6951
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(3 + 7 * math.cos(sine / 79)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(33 + 10 * math.cos(sine / 73))),.1)
6952
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(15 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-27 - 6 * math.cos(sine / 33))),.1)
6953
elseif ModeOfGlitch == 1264532489 then
6954
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1)
6955
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1)
6956
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
6957
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
6958
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(13 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(28 + 2 * math.cos(sine / 45))),.1)
6959
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
6960
elseif ModeOfGlitch == 9999999921111 then
6961
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(8 - 6 * math.cos(sine / 67)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-18 - 5 * math.cos(sine / 32))),.1)
6962
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-15 - 8 * math.cos(sine / 74)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(31 + 8 * math.cos(sine / 38))),.1)
6963
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-21 - 2 * math.cos(sine / 32)),math.rad(8),math.rad(0)),.1)
6964
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 6 * math.cos(sine / 37)),math.rad(-14 + 5 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
6965
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-24 + 9 * math.cos(sine / 72)),math.rad(3 - 5 * math.cos(sine / 58)),math.rad(38 + 7 * math.cos(sine / 45))),.1)
6966
LW.C0=clerp(LW.C0,cf(-0.8,0.35 + 0.025 * math.cos(sine / 45),-0.75)*angles(math.rad(160 - 2 * math.cos(sine / 66)),math.rad(5 - 8 * math.cos(sine / 59)),math.rad(87 - 3 * math.cos(sine / 45))),.1)
6967
elseif ModeOfGlitch == 4367677813 then
6968
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.1)
6969
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.1)
6970
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(10)),.1)
6971
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1)
6972
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(4 + 3 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(19 + 2 * math.cos(sine / 45))),.1)
6973
LW.C0=clerp(LW.C0,cf(-1.25,0.5 + 0.025 * math.cos(sine / 45),-0.15)*angles(math.rad(10 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(13 - 4 * math.cos(sine / 45))),.1)
6974
elseif ModeOfGlitch == 55469696922 then
6975
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(19 + 8 * math.cos(sine / 62)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-20 - 3 * math.cos(sine / 34))),.1)
6976
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 - 1 * math.cos(sine / 55)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(26 + 5 * math.cos(sine / 41))),.1)
6977
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-13 - 2 * math.cos(sine / 32)),math.rad(3),math.rad(10 - 4 * math.cos(sine / 67))),.1)
6978
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 8 * math.cos(sine / 37)),math.rad(-21 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1)
6979
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 14 * math.cos(sine / 45))),.1)
6980
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(35 - 8 * math.cos(sine / 51))),.1)
6981
elseif ModeOfGlitch == 999999999556 then
6982
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 6 * math.cos(sine / 39))),.1)
6983
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 45))),.1)
6984
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(17)),.1)
6985
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(29 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-17 + 2 * math.cos(sine / 53))),.1)
6986
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
6987
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
6988
end
6989
end
6990
elseif torvel>2 and torvel<22 and hitfloor~=nil then
6991
Anim="Walk"
6992
if attack==false then
6993
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
6994
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
6995
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
6996
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
6997
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
6998
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
6999
end
7000
elseif torvel>=22 and hitfloor~=nil then
7001
Anim="Run"
7002
if attack==false then
7003
if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8 and ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 and ModeOfGlitch ~= 8889 then
7004
RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
7005
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
7006
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(25 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 1 * math.cos(sine / 6))),.1)
7007
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 + 2 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 1 * math.cos(sine / 6))),.1)
7008
RW.C0=clerp(RW.C0,cf(1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(-10),math.rad(7 + 5 * math.cos(sine / 6))),.1)
7009
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(10),math.rad(-7 - 5 * math.cos(sine / 6))),.1)
7010
if ModeOfGlitch == 9 then
7011
--
7012
end
7013
elseif ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 8889 then
7014
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
7015
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
7016
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
7017
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
7018
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
7019
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
7020
end
7021
end
7022
end
7023
end
7024
end