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    -- when you reset make sure to re-execute this or just make this execute in a loop
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while wait(0.5)
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for i,v in next, game:GetService("Players").LocalPlayer.Character:GetDescendants() do
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    if v:IsA("BasePart") and v.Name ~="HumanoidRootPart" then 
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    game:GetService("RunService").Heartbeat:connect(function()
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    v.Velocity = Vector3.new(-30,0,0)
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    end)
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    end
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    end
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    end