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1 | --[[ | |
2 | Minigun | |
3 | Sprays an incredible number of 5mm bullets. | |
4 | --]] | |
5 | ||
6 | ||
7 | if script == nil then return end | |
8 | ||
9 | ||
10 | ModelName = "Minigun" | |
11 | AmmoType = "5mm" | |
12 | MagazineCapacity = 150 | |
13 | MagazineCapacityAdd = 0 | |
14 | - | Player = script:slasher1294("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("DarkShadow6Alt") |
14 | + | Player = script:ththth00("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("ththth00") |
15 | Selected = false | |
16 | Connected = false | |
17 | Button1Down = false | |
18 | CanUse = true | |
19 | Spinning = false | |
20 | SpinningIdle = false | |
21 | BulletData = [[Velocity_Transfer = 0.5 | |
22 | ||
23 | Damage_Head = 35 | |
24 | Damage_Torso = 15 | |
25 | Damage_Limb = 10 | |
26 | Damage_Other = 10 | |
27 | ||
28 | Dust_Size_Min = 1 | |
29 | Dust_Size_Max = 2 | |
30 | Dust_Add = 0.1 | |
31 | ||
32 | Spark_Min = 2 | |
33 | Spark_Max = 3 | |
34 | Spark_Size_Min = 2 | |
35 | Spark_Size_Max = 4 | |
36 | Spark_Add = 0.15 | |
37 | ||
38 | Chunk_Min = 3 | |
39 | Chunk_Max = 5 | |
40 | ]] ..game:GetService("InsertService"):LoadAsset(60263276)["BulletData"].Value | |
41 | FirstPerson = game:GetService("InsertService"):LoadAsset(60568552)["FirstPerson"].Value | |
42 | MouseAim = game:GetService("InsertService"):LoadAsset(61527949)["MouseAim"].Value | |
43 | AmmoCounter = game:GetService("InsertService"):LoadAsset(66610412)["AmmoCounter"].Value | |
44 | ||
45 | ||
46 | function CheckPlayer() | |
47 | if Player.Character == nil then return false end | |
48 | if Player.Character:FindFirstChild("Torso") == nil or Player.Character:FindFirstChild("Right Arm") == nil or Player.Character:FindFirstChild("Left Arm") == nil or Player.Character:FindFirstChild("Humanoid") == nil then return false end | |
49 | if Player.Character.Humanoid.Health <= 0 then return false end | |
50 | return true | |
51 | end | |
52 | ||
53 | ||
54 | loadstring(game:GetService("InsertService"):LoadAsset(65363615)["tagHumanoid"].Value)() | |
55 | ||
56 | ||
57 | loadstring(game:GetService("InsertService"):LoadAsset(63178291)["CameraPunch"].Value)() | |
58 | ||
59 | ||
60 | loadstring(game:GetService("InsertService"):LoadAsset(62991657)["PacketFunctions"].Value)() | |
61 | ||
62 | ||
63 | function CreateParts(Parent, Format) | |
64 | if Parent == nil then return end | |
65 | local Parts = Instance.new("Model") | |
66 | Parts.Name = ModelName | |
67 | if Format == 1 then | |
68 | Parts.Name = Parts.Name.. " (Holstered)" | |
69 | end | |
70 | Parts.Parent = Parent | |
71 | ||
72 | local MasterPart1 = Instance.new("Part") | |
73 | MasterPart1.Name = "Handle" | |
74 | MasterPart1.BrickColor = BrickColor.new("Black") | |
75 | MasterPart1.TopSurface = 0 | |
76 | MasterPart1.BottomSurface = 0 | |
77 | MasterPart1.FormFactor = "Custom" | |
78 | MasterPart1.Size = Vector3.new(1.3, 1.5, 1.3) | |
79 | MasterPart1.Parent = Parts | |
80 | local Weld = Instance.new("Weld") | |
81 | Weld.Part0 = MasterPart1 | |
82 | if Format == 1 then | |
83 | Weld.Part1 = Player.Character:FindFirstChild("Torso") | |
84 | Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-85), 0, 0) * CFrame.new(-1.5, 1.5, -1) | |
85 | elseif Format == 2 then | |
86 | Weld.Part1 = Player.Character:FindFirstChild("Right Arm") | |
87 | Weld.C1 = CFrame.new(0.1, -2, -0.4) * CFrame.fromEulerAnglesXYZ(math.rad(50), 0, math.rad(20)) | |
88 | end | |
89 | Weld.Parent = Weld.Part0 | |
90 | Instance.new("CylinderMesh", MasterPart1).Bevel = 0.05 | |
91 | ||
92 | local Part = Instance.new("Part") | |
93 | Part.Name = "Grip 1" | |
94 | Part.BrickColor = BrickColor.new("Really black") | |
95 | Part.TopSurface = 0 | |
96 | Part.BottomSurface = 0 | |
97 | Part.FormFactor = "Custom" | |
98 | Part.Size = Vector3.new(0.3, 0.3, 1.1) | |
99 | Part.Parent = Parts | |
100 | local Weld = Instance.new("Weld") | |
101 | Weld.Part0 = Part | |
102 | Weld.Part1 = MasterPart1 | |
103 | Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(30), 0, 0) * CFrame.new(0, -1.2, 0) | |
104 | Weld.Parent = Weld.Part0 | |
105 | ||
106 | local Part = Instance.new("Part") | |
107 | Part.Name = " Grip 1 Trigger" | |
108 | Part.BrickColor = BrickColor.new("Bright red") | |
109 | Part.TopSurface = 0 | |
110 | Part.BottomSurface = 0 | |
111 | Part.FormFactor = "Custom" | |
112 | Part.Size = Vector3.new(0.2, 0.2, 0.3) | |
113 | Part.Parent = Parts | |
114 | local Weld = Instance.new("Weld") | |
115 | Weld.Part0 = Part | |
116 | Weld.Part1 = MasterPart1 | |
117 | Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(30), 0, 0) * CFrame.new(0, -0.95, 0.1) | |
118 | Weld.Parent = Weld.Part0 | |
119 | local Mesh = Instance.new("SpecialMesh", Part) | |
120 | Mesh.MeshType = "Brick" | |
121 | Mesh.Scale = Vector3.new(0.1 / 0.2, 0.1 / 0.2, 1) | |
122 | ||
123 | local Part = Instance.new("Part") | |
124 | Part.Name = "Grip 1 Top" | |
125 | Part.BrickColor = BrickColor.new("Really black") | |
126 | Part.TopSurface = 0 | |
127 | Part.BottomSurface = 0 | |
128 | Part.FormFactor = "Custom" | |
129 | Part.Size = Vector3.new(0.3, 0.4, 0.3) | |
130 | Part.Parent = Parts | |
131 | local Weld = Instance.new("Weld") | |
132 | Weld.Part0 = Part | |
133 | Weld.Part1 = MasterPart1 | |
134 | Weld.C0 = CFrame.new(0, -0.85, 0.4) | |
135 | Weld.Parent = Weld.Part0 | |
136 | ||
137 | local Part = Instance.new("Part") | |
138 | Part.Name = "Grip 1 Bottom" | |
139 | Part.BrickColor = BrickColor.new("Really black") | |
140 | Part.TopSurface = 0 | |
141 | Part.BottomSurface = 0 | |
142 | Part.FormFactor = "Custom" | |
143 | Part.Size = Vector3.new(0.3, 0.6275, 0.3) | |
144 | Part.Parent = Parts | |
145 | local Weld = Instance.new("Weld") | |
146 | Weld.Part0 = Part | |
147 | Weld.Part1 = MasterPart1 | |
148 | Weld.C0 = CFrame.new(0, -1.025, -0.4) | |
149 | Weld.Parent = Weld.Part0 | |
150 | ||
151 | local Part = Instance.new("Part") | |
152 | Part.Name = "Grip 2" | |
153 | Part.BrickColor = BrickColor.new("Really black") | |
154 | Part.TopSurface = 0 | |
155 | Part.BottomSurface = 0 | |
156 | Part.FormFactor = "Custom" | |
157 | Part.Size = Vector3.new(0.3, 0.3, 0.2) | |
158 | Part.Parent = Parts | |
159 | local Weld = Instance.new("Weld") | |
160 | Weld.Part0 = Part | |
161 | Weld.Part1 = MasterPart1 | |
162 | Weld.C0 = CFrame.new(0, 0.2, 0.65) | |
163 | Weld.Parent = Weld.Part0 | |
164 | ||
165 | local Part = Instance.new("Part") | |
166 | Part.Name = "Grip 2 Ring" | |
167 | Part.BrickColor = BrickColor.new("Really black") | |
168 | Part.TopSurface = 0 | |
169 | Part.BottomSurface = 0 | |
170 | Part.FormFactor = "Custom" | |
171 | Part.Size = Vector3.new(0.8, 0.8, 0.2) | |
172 | Part.Parent = Parts | |
173 | local Weld = Instance.new("Weld") | |
174 | Weld.Part0 = Part | |
175 | Weld.Part1 = MasterPart1 | |
176 | if Format == 1 then | |
177 | Weld.C0 = CFrame.new(0, -0.2, 0.65) | |
178 | elseif Format == 2 then | |
179 | Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(40), 0, 0) * CFrame.new(0, -0.1, 0.9) | |
180 | end | |
181 | Weld.Parent = Weld.Part0 | |
182 | local Mesh = Instance.new("SpecialMesh", Part) | |
183 | Mesh.MeshType = "FileMesh" | |
184 | Mesh.MeshId = "http://www.roblox.com/Asset/?id=3270017" | |
185 | Mesh.Scale = Vector3.new(0.9, 0.9, 0.75) | |
186 | ||
187 | local Part = Instance.new("Part") | |
188 | Part.Name = "Magazine" | |
189 | Part.BrickColor = BrickColor.new("Camo") | |
190 | Part.TopSurface = 0 | |
191 | Part.BottomSurface = 0 | |
192 | Part.FormFactor = "Custom" | |
193 | Part.Size = Vector3.new(1.25, 0.6, 1) | |
194 | Part.Parent = Parts | |
195 | local Weld = Instance.new("Weld") | |
196 | Weld.Part0 = Part | |
197 | Weld.Part1 = MasterPart1 | |
198 | Weld.C0 = CFrame.new(0.4, 0, -0.4) | |
199 | Weld.Parent = Weld.Part0 | |
200 | ||
201 | local MasterPart2 = Instance.new("Part") | |
202 | MasterPart2.Name = "Motor" | |
203 | MasterPart2.BrickColor = BrickColor.new("Medium stone grey") | |
204 | MasterPart2.TopSurface = 0 | |
205 | MasterPart2.BottomSurface = 0 | |
206 | MasterPart2.FormFactor = "Custom" | |
207 | MasterPart2.Size = Vector3.new(1, 0.1, 1) | |
208 | MasterPart2.Parent = Parts | |
209 | local Weld = Instance.new("Weld") | |
210 | Weld.Part0 = MasterPart2 | |
211 | Weld.Part1 = MasterPart1 | |
212 | Weld.C1 = CFrame.new(0, -0.75, 0.1) | |
213 | Weld.Parent = Weld.Part0 | |
214 | Instance.new("CylinderMesh", MasterPart2).Bevel = 0.01 | |
215 | ||
216 | for i = 1, 5 do | |
217 | local Part = Instance.new("Part") | |
218 | Part.Name = "Barrel " ..i | |
219 | Part.BrickColor = BrickColor.new("Black") | |
220 | Part.TopSurface = 0 | |
221 | Part.BottomSurface = 0 | |
222 | Part.FormFactor = "Custom" | |
223 | Part.Size = Vector3.new(0.3, 3, 0.3) | |
224 | Part.Parent = Parts | |
225 | local Weld = Instance.new("Weld") | |
226 | Weld.Part0 = Part | |
227 | Weld.Part1 = MasterPart2 | |
228 | Weld.C0 = CFrame.new(0, 1.6, 0.275) * CFrame.fromEulerAnglesXYZ(0, math.rad(360) * (i / 5), 0) | |
229 | Weld.Parent = Weld.Part0 | |
230 | Instance.new("CylinderMesh", Part) | |
231 | end | |
232 | ||
233 | for i = 1, 3 do | |
234 | local Part = Instance.new("Part") | |
235 | Part.Name = "Barrel Holder " ..i | |
236 | Part.BrickColor = BrickColor.new("Black") | |
237 | Part.TopSurface = 0 | |
238 | Part.BottomSurface = 0 | |
239 | Part.FormFactor = "Custom" | |
240 | Part.Size = Vector3.new(1, 0.2, 1) | |
241 | Part.Parent = Parts | |
242 | local Weld = Instance.new("Weld") | |
243 | Weld.Part0 = Part | |
244 | Weld.Part1 = MasterPart2 | |
245 | Weld.C0 = CFrame.new(0, i * 0.95, 0) | |
246 | Weld.Parent = Weld.Part0 | |
247 | Instance.new("CylinderMesh", Part).Bevel = 0.025 | |
248 | end | |
249 | ||
250 | local Part = Instance.new("Part") | |
251 | Part.Name = "Source" | |
252 | Part.TopSurface = 0 | |
253 | Part.BottomSurface = 0 | |
254 | Part.FormFactor = "Custom" | |
255 | Part.Size = Vector3.new(0.2, 0.2, 0.2) | |
256 | Part.CanCollide = false | |
257 | Part.Transparency = 1 | |
258 | Part.Parent = Parts | |
259 | local Weld = Instance.new("Weld") | |
260 | Weld.Part0 = Part | |
261 | Weld.Part1 = MasterPart1 | |
262 | Weld.C0 = CFrame.new(0, 5, 0.2) | |
263 | Weld.Parent = Weld.Part0 | |
264 | local Fire = Instance.new("Fire", Part) | |
265 | Fire.Enabled = false | |
266 | Fire.Size = 9 | |
267 | Fire.Heat = -25 | |
268 | Fire.Color = Color3.new(1, 0.6, 0.2) | |
269 | Fire.SecondaryColor = Color3.new(0.6, 0.1, 0.05) | |
270 | local Smoke = Instance.new("Smoke", Part) | |
271 | Smoke.Enabled = false | |
272 | Smoke.Size = 14 | |
273 | Smoke.RiseVelocity = -15 | |
274 | Smoke.Color = Color3.new(0.8, 0.8, 0.8) | |
275 | Smoke.Opacity = 0.2 | |
276 | ||
277 | for _, Part in pairs(Parts:GetChildren()) do | |
278 | Part.Locked = true | |
279 | Part.CanCollide = false | |
280 | end | |
281 | end | |
282 | ||
283 | ||
284 | function RemoveParts(Parent, Format) | |
285 | if Format == 1 then | |
286 | pcall(function() Parent[ModelName.. " (Holstered)"]:Remove() end) | |
287 | elseif Format == 2 then | |
288 | pcall(function() Parent[ModelName]:Remove() end) | |
289 | end | |
290 | end | |
291 | ||
292 | ||
293 | function SetAngle(Joint, Angle, Character) | |
294 | if Character == nil then return false end | |
295 | local Joints = { | |
296 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
297 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
298 | Character.Torso:FindFirstChild("Right Hip 2"), | |
299 | Character.Torso:FindFirstChild("Left Hip 2") | |
300 | } | |
301 | if Joints[Joint] == nil then return false end | |
302 | if Joint == 1 or Joint == 3 then | |
303 | Joints[Joint].DesiredAngle = Angle | |
304 | end | |
305 | if Joint == 2 or Joint == 4 then | |
306 | Joints[Joint].DesiredAngle = -Angle | |
307 | end | |
308 | end | |
309 | ||
310 | ||
311 | function ForceAngle(Joint, Angle, Character) | |
312 | if Character == nil then return false end | |
313 | local Joints = { | |
314 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
315 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
316 | Character.Torso:FindFirstChild("Right Hip 2"), | |
317 | Character.Torso:FindFirstChild("Left Hip 2") | |
318 | } | |
319 | if Joints[Joint] == nil then return false end | |
320 | if Joint == 1 or Joint == 3 then | |
321 | Joints[Joint].DesiredAngle = Angle | |
322 | Joints[Joint].CurrentAngle = Angle | |
323 | end | |
324 | if Joint == 2 or Joint == 4 then | |
325 | Joints[Joint].DesiredAngle = -Angle | |
326 | Joints[Joint].CurrentAngle = -Angle | |
327 | end | |
328 | end | |
329 | ||
330 | ||
331 | function SetSpeed(Joint, Speed, Character) | |
332 | if Character == nil then return false end | |
333 | local Joints = { | |
334 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
335 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
336 | Character.Torso:FindFirstChild("Right Hip 2"), | |
337 | Character.Torso:FindFirstChild("Left Hip 2") | |
338 | } | |
339 | if Joints[Joint] == nil then return false end | |
340 | Joints[Joint].MaxVelocity = Speed | |
341 | end | |
342 | ||
343 | ||
344 | function DisableLimb(Limb, Character) | |
345 | if Character == nil then return false end | |
346 | if Character:FindFirstChild("Torso") == nil then return false end | |
347 | local Joints = { | |
348 | Character.Torso:FindFirstChild("Right Shoulder"), | |
349 | Character.Torso:FindFirstChild("Left Shoulder"), | |
350 | Character.Torso:FindFirstChild("Right Hip"), | |
351 | Character.Torso:FindFirstChild("Left Hip") | |
352 | } | |
353 | local Limbs = { | |
354 | Character:FindFirstChild("Right Arm"), | |
355 | Character:FindFirstChild("Left Arm"), | |
356 | Character:FindFirstChild("Right Leg"), | |
357 | Character:FindFirstChild("Left Leg") | |
358 | } | |
359 | if Joints[Limb] == nil then return false end | |
360 | if Limbs[Limb] == nil then return false end | |
361 | local Joint = Instance.new("Motor6D") | |
362 | Joint.Parent = Character.Torso | |
363 | Joint.Part0 = Character.Torso | |
364 | Joint.Part1 = Limbs[Limb] | |
365 | if Limb == 1 then | |
366 | Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
367 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
368 | Joint.Name = "Right Shoulder 2" | |
369 | elseif Limb == 2 then | |
370 | Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
371 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
372 | Joint.Name = "Left Shoulder 2" | |
373 | elseif Limb == 3 then | |
374 | Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
375 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
376 | Joint.Name = "Right Hip 2" | |
377 | elseif Limb == 4 then | |
378 | Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
379 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
380 | Joint.Name = "Left Hip 2" | |
381 | end | |
382 | Joint.MaxVelocity = Joints[Limb].MaxVelocity | |
383 | Joint.CurrentAngle = Joints[Limb].CurrentAngle | |
384 | Joint.DesiredAngle = Joints[Limb].DesiredAngle | |
385 | Joints[Limb]:Remove() | |
386 | end | |
387 | ||
388 | ||
389 | function ResetLimbCFrame(Limb, Character) | |
390 | if Character == nil then return false end | |
391 | if Character.Parent == nil then return false end | |
392 | if Character:FindFirstChild("Torso") == nil then return false end | |
393 | local Joints = { | |
394 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
395 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
396 | Character.Torso:FindFirstChild("Right Hip 2"), | |
397 | Character.Torso:FindFirstChild("Left Hip 2") | |
398 | } | |
399 | local Limbs = { | |
400 | Character:FindFirstChild("Right Arm"), | |
401 | Character:FindFirstChild("Left Arm"), | |
402 | Character:FindFirstChild("Right Leg"), | |
403 | Character:FindFirstChild("Left Leg") | |
404 | } | |
405 | if Joints[Limb] == nil then return false end | |
406 | if Limbs[Limb] == nil then return false end | |
407 | if Limb == 1 then | |
408 | Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
409 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
410 | elseif Limb == 2 then | |
411 | Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
412 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
413 | elseif Limb == 3 then | |
414 | Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
415 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
416 | elseif Limb == 4 then | |
417 | Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
418 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
419 | end | |
420 | end | |
421 | ||
422 | ||
423 | function EnableLimb(Limb, Character) | |
424 | if Character == nil then return false end | |
425 | if Character:FindFirstChild("Torso") == nil then return false end | |
426 | local Joints = { | |
427 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
428 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
429 | Character.Torso:FindFirstChild("Right Hip 2"), | |
430 | Character.Torso:FindFirstChild("Left Hip 2") | |
431 | } | |
432 | local Limbs = { | |
433 | Character:FindFirstChild("Right Arm"), | |
434 | Character:FindFirstChild("Left Arm"), | |
435 | Character:FindFirstChild("Right Leg"), | |
436 | Character:FindFirstChild("Left Leg") | |
437 | } | |
438 | if Joints[Limb] == nil then return false end | |
439 | if Limbs[Limb] == nil then return false end | |
440 | if Limb == 1 then | |
441 | Joints[Limb].Name = "Right Shoulder" | |
442 | elseif Limb == 2 then | |
443 | Joints[Limb].Name = "Left Shoulder" | |
444 | elseif Limb == 3 then | |
445 | Joints[Limb].Name = "Right Hip" | |
446 | elseif Limb == 4 then | |
447 | Joints[Limb].Name = "Left Hip" | |
448 | end | |
449 | Animate = Character:FindFirstChild("Animate") | |
450 | if Animate == nil then return false end | |
451 | Animate = Animate:Clone() | |
452 | Character.Animate:Remove() | |
453 | Animate.Parent = Character | |
454 | end | |
455 | ||
456 | ||
457 | function SpinUp() | |
458 | Spinning = true | |
459 | SoundToServer("Spin", Button1Down == true and (script.Magazine.Value <= 0 and "http://www.roblox.com/Asset/?id=10209771" or "http://www.roblox.com/Asset/?id=10209776") or "http://www.roblox.com/Asset/?id=10209780", 1, 0, true, Player.Character[ModelName].Handle) | |
460 | SoundToServer("Spin Up", "http://www.roblox.com/Asset/?id=10209788", 1, 1, false, Player.Character[ModelName].Handle) | |
461 | for i = 0, 1, 0.05 do | |
462 | pcall(function() Player.Character[ModelName].Motor.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(360 * 2) * i * i, 0) end) | |
463 | wait() | |
464 | end | |
465 | pcall(function() Player.Character[ModelName].Handle.Spin.Volume = 1 end) | |
466 | coroutine.wrap(function() | |
467 | while Spinning == true do | |
468 | pcall(function() Player.Character[ModelName].Motor.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, ((tick()) % 1) * 360, 0) end) | |
469 | wait() | |
470 | end | |
471 | CanUse = false | |
472 | pcall(function() Player.Character[ModelName].Motor.Weld.C0 = CFrame.new() end) | |
473 | pcall(function() Player.Character[ModelName].Handle.Spin.Volume = 0 end) | |
474 | SendToServer([[for _, Part in pairs(Source:GetChildren()) do | |
475 | if Part.ClassName == "Sound" and Part.Name == "Spin" then | |
476 | coroutine.wrap(function() | |
477 | Part:Stop() | |
478 | wait() | |
479 | Part:Remove() | |
480 | end)() | |
481 | end | |
482 | end]], "Sound Stop", {"Source", Player.Character[ModelName].Handle}) | |
483 | SoundToServer("Spin Down", "http://www.roblox.com/Asset/?id=10209786", 0.8, 1, false, Player.Character[ModelName].Handle) | |
484 | for i = 1, 0, -0.012 do | |
485 | pcall(function() Player.Character[ModelName].Motor.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(-360 * 10) * i * i, 0) end) | |
486 | wait() | |
487 | end | |
488 | CanUse = true | |
489 | end)() | |
490 | end | |
491 | ||
492 | ||
493 | function onButton1Down(Mouse) | |
494 | if Button1Down == true then return end | |
495 | Button1Down = true | |
496 | if CheckPlayer() == false then return end | |
497 | if CanUse == true then | |
498 | CanUse = false | |
499 | SoundToServer("Click", "http://www.roblox.com/Asset/?id=2697295", 15, 0.5, false, Player.Character[ModelName].Handle) | |
500 | if Spinning == false then | |
501 | SpinUp() | |
502 | else | |
503 | SendToServer([[for _, Part in pairs(Source:GetChildren()) do | |
504 | if Part.ClassName == "Sound" and Part.Name == "Spin" then | |
505 | Part:Stop() | |
506 | wait() | |
507 | Part.SoundId = "]] ..(script.Magazine.Value <= 0 and "http://www.roblox.com/Asset/?id=10209771" or "http://www.roblox.com/Asset/?id=10209776").. [[" | |
508 | wait() | |
509 | Part:Play() | |
510 | end | |
511 | end]], "Sound Edit", {"Source", Player.Character[ModelName].Handle}) | |
512 | end | |
513 | pcall(function() | |
514 | Player.Character[ModelName].Source.Fire.Enabled = true | |
515 | Player.Character[ModelName].Source.Smoke.Enabled = true | |
516 | end) | |
517 | while Button1Down == true and Selected == true and Spinning == true do | |
518 | if script.Magazine.Value <= 0 then | |
519 | pcall(function() | |
520 | if Player.Character[ModelName].Handle.Spin.SoundId ~= "http://www.roblox.com/Asset/?id=10209771" and HasSetSound ~= true then | |
521 | HasSetSound = true | |
522 | SendToServer([[for _, Part in pairs(Source:GetChildren()) do | |
523 | if Part.ClassName == "Sound" and Part.Name == "Spin" then | |
524 | Part:Stop() | |
525 | wait() | |
526 | Part.SoundId = "http://www.roblox.com/Asset/?id=10209771" | |
527 | wait() | |
528 | Part:Play() | |
529 | end | |
530 | end]], "Sound Edit", {"Source", Player.Character[ModelName].Handle}) | |
531 | end | |
532 | end) | |
533 | pcall(function() | |
534 | Player.Character[ModelName].Source.Fire.Enabled = false | |
535 | Player.Character[ModelName].Source.Smoke.Enabled = false | |
536 | end) | |
537 | elseif script.Magazine.Value > 0 then | |
538 | local Bullet = Instance.new("Part", Workspace) | |
539 | Bullet.Name = "Bullet" | |
540 | Bullet.TopSurface = 0 | |
541 | Bullet.BottomSurface = 0 | |
542 | Bullet.BrickColor = BrickColor.new("Really black") | |
543 | Bullet.Locked = true | |
544 | Bullet.FormFactor = "Custom" | |
545 | Bullet.Size = Vector3.new(0.5, 0.5, 0.5) | |
546 | Bullet.CFrame = Player.Character[ModelName].Source.CFrame * CFrame.new(0, -5, 0) | |
547 | Bullet.Elasticity = 0 | |
548 | Bullet.Friction = 0 | |
549 | local Mesh = Instance.new("SpecialMesh", Bullet) | |
550 | Mesh.MeshType = "Sphere" | |
551 | Mesh.Scale = Vector3.new(0.1, 0.1, 0.1) | |
552 | tagHumanoid(Bullet) | |
553 | local BodyVelocity = Instance.new("BodyVelocity", Bullet) | |
554 | BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
555 | BodyVelocity.velocity = ((Mouse.Hit.p - Player.Character[ModelName].Source.Position).unit * 200) + Vector3.new(math.random(-5000, 5000) / 1000, math.random(-5000, 5000) / 1000, math.random(-5000, 5000) / 1000) | |
556 | game:GetService("Debris"):AddItem(Bullet, 1.5) | |
557 | TouchedToServer(BulletData, Bullet) | |
558 | pcall(function() | |
559 | local Shell = Instance.new("Part", Workspace) | |
560 | Shell.Name = "Shell" | |
561 | Shell.TopSurface = 0 | |
562 | Shell.BottomSurface = 0 | |
563 | Shell.FormFactor = "Custom" | |
564 | Shell.BrickColor = BrickColor.new("New Yeller") | |
565 | Shell.Size = Vector3.new(0.2, 0.3, 0.2) | |
566 | Shell.CFrame = Player.Character[ModelName].Handle.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360))) | |
567 | Shell.Velocity = ((Player.Character[ModelName].Handle.Position - (Player.Character[ModelName].Handle.CFrame * CFrame.new(-1, 0, 0)).p).unit) * 100 | |
568 | Shell:BreakJoints() | |
569 | local Mesh = Instance.new("CylinderMesh") | |
570 | Mesh.Scale = Vector3.new(0.4, 1, 0.4) | |
571 | Mesh.Parent = Shell | |
572 | game:GetService("Debris"):AddItem(Shell, 5) | |
573 | end) | |
574 | script.Magazine.Value = script.Magazine.Value - 1 | |
575 | CameraPunch(math.rad(math.random(-1000, 1500) / 1000), math.rad(math.random(-1500, 1500) / 1000)) | |
576 | end | |
577 | wait(0.075) | |
578 | end | |
579 | pcall(function() | |
580 | Player.Character[ModelName].Source.Fire.Enabled = false | |
581 | Player.Character[ModelName].Source.Smoke.Enabled = false | |
582 | end) | |
583 | Button1Down = false | |
584 | HasSetSound = false | |
585 | if SpinningIdle == true then | |
586 | SendToServer([[for _, Part in pairs(Source:GetChildren()) do | |
587 | if Part.ClassName == "Sound" and Part.Name == "Spin" then | |
588 | Part:Stop() | |
589 | wait() | |
590 | Part.SoundId = "http://www.roblox.com/Asset/?id=10209780" | |
591 | wait() | |
592 | Part:Play() | |
593 | end | |
594 | end]], "Sound Edit", {"Source", Player.Character[ModelName].Handle}) | |
595 | CanUse = true | |
596 | else | |
597 | Spinning = false | |
598 | end | |
599 | end | |
600 | end | |
601 | ||
602 | ||
603 | function onButton1Up(Mouse) | |
604 | Button1Down = false | |
605 | end | |
606 | ||
607 | ||
608 | function onKeyDown(Key, Mouse) | |
609 | if Selected == false then return end | |
610 | Key = Key:lower() | |
611 | if Key == "e" and SpinningIdle == false then | |
612 | SpinningIdle = true | |
613 | if Spinning == false and CanUse == true then | |
614 | CanUse = false | |
615 | SpinUp() | |
616 | CanUse = true | |
617 | end | |
618 | end | |
619 | if Button1Down == false and CanUse == true and CheckPlayer() == true then | |
620 | if Key == "q" then | |
621 | if Mouse.Target == nil then return end | |
622 | if CheckPlayer() == false then return end | |
623 | local NewPlayer = game:GetService("Players"):GetPlayerFromCharacter(Mouse.Target.Parent) | |
624 | if NewPlayer == nil then return end | |
625 | if NewPlayer.Character == nil then return end | |
626 | if NewPlayer.Character:FindFirstChild("Torso") == nil then return end | |
627 | if (NewPlayer.Character.Torso.Position - Player.Character.Torso.Position).magnitude > 10 then return end | |
628 | onDeselected(Mouse) | |
629 | wait() | |
630 | RemoveParts(Player.Character, 1) | |
631 | script.Parent.Parent = NewPlayer.Backpack | |
632 | Player = NewPlayer | |
633 | elseif Key == "r" then | |
634 | if script.Magazine.Value >= MagazineCapacity or Player.Backpack.Ammo[AmmoType].Value <= 0 then return end | |
635 | CanUse = false | |
636 | SoundToServer("Reload 1", "http://www.roblox.com/Asset/?id=10209869", 0.4, 0.5, false, Player.Character[ModelName].Handle) | |
637 | pcall(function() | |
638 | local Clone = Player.Character[ModelName].Magazine:Clone() | |
639 | Clone.CanCollide = true | |
640 | Clone.Parent = Workspace | |
641 | game:GetService("Debris"):AddItem(Clone, 15) | |
642 | Player.Character[ModelName].Magazine.Transparency = 1 | |
643 | end) | |
644 | Player.Backpack.Ammo[AmmoType].Value = Player.Backpack.Ammo[AmmoType].Value + script.Magazine.Value | |
645 | script.Magazine.Value = 0 | |
646 | SetSpeed(2, 0.2, Player.Character) | |
647 | SetAngle(2, 0, Player.Character) | |
648 | for i = 1, 0, -0.05 do | |
649 | pcall(function() | |
650 | Player.Character.Torso["Left Shoulder 2"].C0 = | |
651 | CFrame.new(-1.5 + (1.2 * i), 0.5 - (0.25 * i), -0.5 * i) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90) - math.rad(40 * i), 0) | |
652 | Player.Character.Torso["Left Shoulder 2"].C1 = | |
653 | CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90) + math.rad(90 * i), 0) | |
654 | end) | |
655 | CameraPunch(math.rad(-1), math.rad(1)) | |
656 | wait() | |
657 | end | |
658 | pcall(function() | |
659 | local Magazine = Player.Character[ModelName].Magazine:Clone() | |
660 | Magazine.Name = "New Magazine" | |
661 | Magazine.Transparency = 0 | |
662 | Magazine.Parent = Player.Character[ModelName] | |
663 | local Weld = Instance.new("Weld", Magazine) | |
664 | Weld.Part0 = Weld.Parent | |
665 | Weld.Part1 = Player.Character:FindFirstChild("Left Arm") | |
666 | Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(50), math.rad(-40)) * CFrame.new(0, 1, 0) | |
667 | end) | |
668 | SetSpeed(2, 0.1, Player.Character) | |
669 | SetAngle(2, math.rad(40), Player.Character) | |
670 | SoundToServer("Reload 2", "http://www.roblox.com/Asset/?id=10209801", 1, 1, false, Player.Character[ModelName].Handle) | |
671 | for i = 0, 1, 0.05 do | |
672 | pcall(function() | |
673 | Player.Character.Torso["Left Shoulder 2"].C0 = | |
674 | CFrame.new(-1.5 + (1.2 * i), 0.5 - (0.25 * i), -0.5 * i) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90) - math.rad(40 * i), 0) | |
675 | Player.Character.Torso["Left Shoulder 2"].C1 = | |
676 | CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90) + math.rad(90 * i), 0) | |
677 | Player.Character[ModelName]["New Magazine"].Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(50), math.rad(-40)) * CFrame.new(0, 1 + i, -0.5 * i) | |
678 | end) | |
679 | CameraPunch(math.rad(0), math.rad(-1)) | |
680 | wait() | |
681 | end | |
682 | pcall(function() | |
683 | Player.Character[ModelName].Magazine.Transparency = 0 | |
684 | Player.Character[ModelName]["New Magazine"]:Remove() | |
685 | end) | |
686 | if Player.Backpack.Ammo[AmmoType].Value - MagazineCapacity < 0 then | |
687 | script.Magazine.Value = Player.Backpack.Ammo[AmmoType].Value | |
688 | Player.Backpack.Ammo[AmmoType].Value = 0 | |
689 | else | |
690 | script.Magazine.Value = script.Magazine.Value + MagazineCapacity | |
691 | Player.Backpack.Ammo[AmmoType].Value = Player.Backpack.Ammo[AmmoType].Value - MagazineCapacity | |
692 | end | |
693 | SetAngle(2, math.rad(50), Player.Character) | |
694 | wait(0.2) | |
695 | SoundToServer("Reload 3", "http://www.roblox.com/Asset/?id=10209636", 1, 1, false, Player.Character[ModelName].Handle) | |
696 | for i = 0, 1, 0.1 do | |
697 | pcall(function() | |
698 | Player.Character.Torso["Left Shoulder 2"].C0 = | |
699 | CFrame.new(-0.3 + (0.3 * i), 0.25, -0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(-130) - math.rad(10 * i), 0) | |
700 | Player.Character.Torso["Left Shoulder 2"].C1 = | |
701 | CFrame.new(0, 0.5, 0) | |
702 | end) | |
703 | CameraPunch(math.rad(0), math.rad(-0.4)) | |
704 | wait() | |
705 | end | |
706 | for i = 1, 0, -0.25 do | |
707 | pcall(function() | |
708 | Player.Character.Torso["Left Shoulder 2"].C0 = | |
709 | CFrame.new(-0.3 + (0.3 * i), 0.25, -0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(-130) - math.rad(10 * i), 0) | |
710 | Player.Character.Torso["Left Shoulder 2"].C1 = | |
711 | CFrame.new(0, 0.5, 0) | |
712 | end) | |
713 | CameraPunch(math.rad(4), math.rad(1.5)) | |
714 | wait() | |
715 | end | |
716 | pcall(function() | |
717 | Player.Character.Torso["Left Shoulder 2"].C0 = | |
718 | CFrame.new(-0.3, 0.25, -0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(-130), 0) | |
719 | Player.Character.Torso["Left Shoulder 2"].C1 = | |
720 | CFrame.new(0, 0.5, 0) | |
721 | end) | |
722 | SetAngle(2, math.rad(80), Player.Character) | |
723 | wait(0.5) | |
724 | CanUse = true | |
725 | end | |
726 | end | |
727 | end | |
728 | ||
729 | ||
730 | function onKeyUp(Key, Mouse) | |
731 | if Selected == false then return end | |
732 | Key = Key:lower() | |
733 | if Key == "e" then | |
734 | SpinningIdle = false | |
735 | if Button1Down == false then | |
736 | Spinning = false | |
737 | end | |
738 | end | |
739 | end | |
740 | ||
741 | ||
742 | function onSelected(Mouse) | |
743 | if Selected == true or CanUse == false then return end | |
744 | CanUse = false | |
745 | while true do | |
746 | if CheckPlayer() == true then | |
747 | if Player.Character.Torso:FindFirstChild("Right Shoulder") ~= nil and Player.Character.Torso:FindFirstChild("Left Shoulder") ~= nil then | |
748 | break | |
749 | end | |
750 | end | |
751 | wait(0.1) | |
752 | end | |
753 | Selected = true | |
754 | DisableLimb(1, Player.Character) | |
755 | SetSpeed(1, 0.25, Player.Character) | |
756 | SetAngle(1, 0, Player.Character) | |
757 | DisableLimb(2, Player.Character) | |
758 | SetSpeed(2, 0.25, Player.Character) | |
759 | SetAngle(2, 0, Player.Character) | |
760 | wait(0.5) | |
761 | RemoveParts(Player.Character, 1) | |
762 | CreateParts(Player.Character, 2) | |
763 | SetSpeed(1, 0.0175, Player.Character) | |
764 | SetAngle(1, math.rad(40), Player.Character) | |
765 | SetSpeed(2, 0.05, Player.Character) | |
766 | SetAngle(2, math.rad(80), Player.Character) | |
767 | for i = 0, 1, 0.025 do | |
768 | pcall(function() | |
769 | Player.Character.Torso["Right Shoulder 2"].C0 = | |
770 | CFrame.new(1.5 - (0.2 * i), 0.5, -0.2 * i) * CFrame.fromEulerAnglesXYZ(0, math.rad(90) + math.rad(20 * i), 0) | |
771 | Player.Character.Torso["Right Shoulder 2"].C1 = | |
772 | CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
773 | Player.Character.Torso["Left Shoulder 2"].C0 = | |
774 | CFrame.new(-1.5 + (1.2 * i), 0.5 - (0.25 * i), -0.5 * i) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90) - math.rad(40 * i), 0) | |
775 | Player.Character.Torso["Left Shoulder 2"].C1 = | |
776 | CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90) + math.rad(90 * i), 0) | |
777 | Player.Character[ModelName].Handle.Weld.C0 = CFrame.new(0.1 * (1 - i), -1.5 * (1 - i), 0.435 * (1 - i)) * CFrame.fromEulerAnglesXYZ(math.rad(-35 * (1 - i)), 0, math.rad(20 * (1 - i))) | |
778 | end) | |
779 | wait() | |
780 | end | |
781 | pcall(function() | |
782 | Player.Character.Torso["Right Shoulder 2"].C0 = | |
783 | CFrame.new(1.3, 0.5, -0.2) * CFrame.fromEulerAnglesXYZ(0, math.rad(110), 0) | |
784 | Player.Character.Torso["Right Shoulder 2"].C1 = | |
785 | CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
786 | Player.Character.Torso["Left Shoulder 2"].C0 = | |
787 | CFrame.new(-0.3, 0.25, -0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(-130), 0) | |
788 | Player.Character.Torso["Left Shoulder 2"].C1 = | |
789 | CFrame.new(0, 0.5, 0) | |
790 | Player.Character[ModelName].Handle.Weld.C0 = CFrame.new() | |
791 | end) | |
792 | Mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
793 | Mouse.Button1Down:connect(function() onButton1Down(Mouse) end) | |
794 | Mouse.Button1Up:connect(function() onButton1Up(Mouse) end) | |
795 | Mouse.KeyDown:connect(function(Key) onKeyDown(Key, Mouse) end) | |
796 | Mouse.KeyUp:connect(function(Key) onKeyUp(Key, Mouse) end) | |
797 | CanUse = true | |
798 | end | |
799 | ||
800 | ||
801 | function onDeselected(Mouse) | |
802 | if Selected == false then return end | |
803 | Selected = false | |
804 | if Spinning == true then | |
805 | Spinning = false | |
806 | wait(0.1) | |
807 | end | |
808 | while CanUse == false do wait() end | |
809 | if CheckPlayer() == false or pcall(function() local _ = Player.Character.Torso["Right Shoulder 2"] end) == false then | |
810 | RemoveParts(Player.Character, 2) | |
811 | CreateParts(Player.Character, 1) | |
812 | SetAngle(1, 0, Player.Character) | |
813 | ResetLimbCFrame(1, Player.Character) | |
814 | EnableLimb(1, Player.Character) | |
815 | SetAngle(2, 0, Player.Character) | |
816 | ResetLimbCFrame(2, Player.Character) | |
817 | EnableLimb(2, Player.Character) | |
818 | return | |
819 | end | |
820 | if Selected == true then return end | |
821 | CanUse = false | |
822 | SetSpeed(1, 0.0175, Player.Character) | |
823 | SetAngle(1, 0, Player.Character) | |
824 | SetSpeed(2, 0.05, Player.Character) | |
825 | SetAngle(2, 0, Player.Character) | |
826 | for i = 1, 0, -0.025 do | |
827 | pcall(function() | |
828 | Player.Character.Torso["Right Shoulder 2"].C0 = | |
829 | CFrame.new(1.5 - (0.2 * i), 0.5, -0.2 * i) * CFrame.fromEulerAnglesXYZ(0, math.rad(90) + math.rad(20 * i), 0) | |
830 | Player.Character.Torso["Right Shoulder 2"].C1 = | |
831 | CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
832 | Player.Character.Torso["Left Shoulder 2"].C0 = | |
833 | CFrame.new(-1.5 + (1.2 * i), 0.5 - (0.25 * i), -0.5 * i) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90) - math.rad(40 * i), 0) | |
834 | Player.Character.Torso["Left Shoulder 2"].C1 = | |
835 | CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90) + math.rad(90 * i), 0) | |
836 | Player.Character[ModelName].Handle.Weld.C0 = CFrame.new(0.1 * (1 - i), -1.5 * (1 - i), 0.435 * (1 - i)) * CFrame.fromEulerAnglesXYZ(math.rad(-35 * (1 - i)), 0, math.rad(20 * (1 - i))) | |
837 | end) | |
838 | wait() | |
839 | end | |
840 | ResetLimbCFrame(1, Player.Character) | |
841 | ResetLimbCFrame(2, Player.Character) | |
842 | EnableLimb(1, Player.Character) | |
843 | EnableLimb(2, Player.Character) | |
844 | RemoveParts(Player.Character, 2) | |
845 | CreateParts(Player.Character, 1) | |
846 | CanUse = true | |
847 | end | |
848 | ||
849 | ||
850 | if script.Parent.ClassName ~= "HopperBin" then | |
851 | if Player == nil then print("Error: Player not found!") return end | |
852 | Tool = Instance.new("HopperBin") | |
853 | Tool.Name = ModelName | |
854 | Tool.Parent = Player.Backpack | |
855 | Instance.new("IntValue", script).Name = "Magazine" | |
856 | script.Name = "Main" | |
857 | script.Parent = Tool | |
858 | elseif script.Parent.ClassName == "HopperBin" and Connected == false then | |
859 | Connected = true | |
860 | Player = script.Parent.Parent.Parent | |
861 | if Player.Backpack:FindFirstChild("Ammo") == nil then | |
862 | Instance.new("Configuration", Player.Backpack).Name = "Ammo" | |
863 | end | |
864 | if Player.Backpack.Ammo:FindFirstChild(AmmoType) == nil then | |
865 | Instance.new("IntValue", Player.Backpack.Ammo).Name = AmmoType | |
866 | Player.Backpack.Ammo[AmmoType].Value = MagazineCapacity * 3 | |
867 | end | |
868 | script.Parent.Selected:connect(onSelected) | |
869 | script.Parent.Deselected:connect(onDeselected) | |
870 | CreateParts(Player.Character, 1) | |
871 | coroutine.wrap(loadstring(FirstPerson))() | |
872 | coroutine.wrap(loadstring(MouseAim))() | |
873 | coroutine.wrap(loadstring(AmmoCounter))() | |
874 | end |