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script.Parent = nil
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me = game.Players.lotushomerun --Replace lotushomerun with your Roblox username
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me = game.Players.BNutty07 --Replace lotushomerun with your Roblox username
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function getparts(path)
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local parts = {}
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for _,v in pairs(path:GetChildren()) do
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if v:IsA("BasePart") then
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table.insert(parts,v)
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end
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for _,k in pairs(v:GetChildren()) do
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if k:IsA("BasePart") then
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table.insert(parts,k)
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end
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for _,i in pairs(k:GetChildren()) do
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if i:IsA("BasePart") then
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table.insert(parts,i)
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end
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end
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end
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end
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return parts
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end
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function gui()
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distance = 110
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sizemultiplier = 2
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dist = distance*sizemultiplier
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map = Instance.new("ScreenGui",me.PlayerGui)
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map.Name = "Map"
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bg = Instance.new("ImageLabel",map)
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bg.Size = UDim2.new(0,dist*2,0,dist*2)
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bg.Position = UDim2.new(0.02,0,0.24,0)
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bg.Image = "http://www.roblox.com/asset/?id=42302151"
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bg.BackgroundTransparency = 1
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mepoint = Instance.new("ImageLabel",bg)
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mepoint.Size = UDim2.new(0,15,0,15)
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mepoint.Position = UDim2.new(0.46,0,0.46,0)
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mepoint.BackgroundTransparency = 1
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mepoint.Image = "http://www.roblox.com/asset/?id=42302520"
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empoint = Instance.new("Frame")
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empoint.Size = UDim2.new(0,12,0,12)
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empoint.BorderSizePixel = 0
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siz = Instance.new("TextLabel",bg)
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siz.Size = UDim2.new(0.3,0,0.06,0)
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siz.Position = UDim2.new(0,0,-0.06,0)
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siz.Text = "Size multiply"
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siz.BackgroundColor3 = Color3.new(0.4,0.4,0.4)
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siz.BackgroundTransparency = 0.6
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sizea = Instance.new("TextBox",siz)
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sizea.Size = UDim2.new(1,0,1,0)
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sizea.Position = UDim2.new(0,0,1,0)
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sizea.Text = 2
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sizea.BackgroundColor3 = Color3.new(0.4,0.4,0.4)
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sizea.BackgroundTransparency = 0.6
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sizea.Changed:connect(function(prop)
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if prop == "Text" then
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sizemultiplier = sizea.Text
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end
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end)
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while true do
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wait(0.1)
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local objs = getparts(workspace)
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for _,v in pairs(objs) do
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if me.Character:findFirstChild("Head") then
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local di = (me.Character.Head.Position - v.Position).magnitude
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if di < dist/(sizemultiplier+0.4) then
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if v.Size.X < 20 or v.Size.Z < 20 then
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local pos = me.Character.Head.Position*sizemultiplier
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local pos2 = v.Position*sizemultiplier
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local cool1 = -(pos2.X - pos.X)
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local cool2 = -(pos2.Z - pos.Z)
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local um = empoint:clone()
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um.Parent = mepoint
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local ok1 = v.Size.X*sizemultiplier
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local ok2 = v.Size.Z*sizemultiplier
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um.BackgroundColor = v.BrickColor
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um.BackgroundTransparency = v.Transparency/2
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um.Size = UDim2.new(0,ok1,0,ok2)
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um.Position = UDim2.new(0,cool1-(um.Size.X.Offset/2)+6,0,cool2-(um.Size.Y.Offset/2)+6)
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coroutine.resume(coroutine.create(function() wait(0.14) um:remove() end))
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end
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end
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end
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end
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end
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end
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gui(me)
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change = function(por)
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if por == "Character" then
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gui(me)
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end
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end
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me.Changed:connect(change)