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capbricks = {}
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if game.Players.LocalPlayer ~= nil then
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game.Players.contentdeleted93726
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error("Please run the tsunami script not as a localscript! Thank you.")
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hint.Text = "Tsunami incoming!"
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part = Instance.new("Part",workspace)
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part.Anchored = true
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part.Size = Vector3.new(870, 1, 615)
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part.CFrame = CFrame.new(14, 61, 1322.5)
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part.BrickColor = BrickColor.Blue()
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part.Material = Enum.Material.Granite
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part.Transparency = 0.5
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part.CanCollide = false
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part.Touched:connect(function(hit)
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table.insert(capbricks,hit)
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hit:BreakJoints()
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hit.BrickColor = BrickColor.Blue()
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hit.Transparency = 0.5
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hit.Material = Enum.Material.Granite
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end)
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for a=1, 280 do
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print("Tsunami ticker: Tick "..a.." out of 280")
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wait(0.01)
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part.CFrame = CFrame.new(part.CFrame.Z, part.CFrame.Y, part.CFrame.Z-5)
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part.Size = Vector3.new(part.Size.X, part.Size.Y+5, part.Size.Z)
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end
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for a=1, 450 do
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print("Tsunami ticker: Tick "..a.." out of 450")
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wait(0.01)
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part.CFrame = CFrame.new(part.CFrame.Z, part.CFrame.Y, part.CFrame.Z-5)
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part.Size = Vector3.new(part.Size.X, part.Size.Y-5, part.Size.Z)
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end
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hint.Text = "Tsunami ended!"
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wait(2)
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hint.Text = "Bricks captured by tsunami are now deleted!"
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wait(2)
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for d=1, #capbricks do
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wait(0.01)
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capbricks[d]:Destroy()
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end
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if capbricks[d] ~= nil then
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part:Destroy()
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hint:Destroy()