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1
Player=game:GetService("Players").LocalPlayer
2
Character=Player.Character 
3
PlayerGui=Player.PlayerGui
4
Backpack=Player.Backpack 
5
Torso=Character.Torso 
6
Head=Character.Head 
7
Humanoid=Character.Humanoid
8
m=Instance.new('Model',Character)
9
LeftArm=Character["Left Arm"] 
10
LeftLeg=Character["Left Leg"] 
11
RightArm=Character["Right Arm"] 
12
RightLeg=Character["Right Leg"] 
13
LS=Torso["Left Shoulder"] 
14
LH=Torso["Left Hip"] 
15
RS=Torso["Right Shoulder"] 
16
RH=Torso["Right Hip"] 
17
Face = Head.face
18
Neck=Torso.Neck
19
it=Instance.new
20
attacktype=1
21
vt=Vector3.new
22
cf=CFrame.new
23
euler=CFrame.fromEulerAnglesXYZ
24
angles=CFrame.Angles
25
cloaked=false
26
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
27
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
28
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
29
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
30
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
31
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
32
RootPart=Character.HumanoidRootPart
33
RootJoint=RootPart.RootJoint
34
RootCF=euler(-1.57,0,3.14)
35
attack = false 
36
attackdebounce = false 
37
deb=false
38
equipped=true
39
hand=false
40
MMouse=nil
41
combo=0
42
mana=0
43
trispeed=.2
44
attackmode='none'
45
local idle=0
46
local Anim="Idle"
47
local Effects={}
48
local gun=false
49
local shoot=false
50
player=nil 
51
mana=0
52
53
mouse=Player:GetMouse()
54
--save shoulders 
55
RSH, LSH=nil, nil 
56
--welds 
57
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
58
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
59
LH=Torso["Left Hip"]
60
RH=Torso["Right Hip"]
61
TorsoColor=Torso.BrickColor
62
function NoOutline(Part)
63
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
64
end
65
player=Player 
66
ch=Character
67
RSH=ch.Torso["Right Shoulder"] 
68
LSH=ch.Torso["Left Shoulder"] 
69
-- 
70
RSH.Parent=nil 
71
LSH.Parent=nil 
72
-- 
73
RW.Name="Right Shoulder"
74
RW.Part0=ch.Torso 
75
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
76
RW.C1=cf(0, 0.5, 0) 
77
RW.Part1=ch["Right Arm"] 
78
RW.Parent=ch.Torso 
79
-- 
80
LW.Name="Left Shoulder"
81
LW.Part0=ch.Torso 
82
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
83
LW.C1=cf(0, 0.5, 0) 
84
LW.Part1=ch["Left Arm"] 
85
LW.Parent=ch.Torso 
86
87
	Player=game:GetService('Players').LocalPlayer
88
	Character=Player.Character
89
	Mouse=Player:GetMouse()
90
	m=Instance.new('Model',Character)
91
92
93
	local function weldBetween(a, b)
94
	    local weldd = Instance.new("ManualWeld")
95
	    weldd.Part0 = a
96
	    weldd.Part1 = b
97
	    weldd.C0 = CFrame.new()
98
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
99
	    weldd.Parent = a
100
	    return weldd
101
	end
102
	
103
	function swait(num)
104
    if num==0 or num==nil then
105
    game:service'RunService'.Stepped:wait(0)
106
    else
107
    for i=0,num do
108
    game:service'RunService'.Stepped:wait(0)
109
    end
110
    end
111
	    end
112
	
113
	function nooutline(part)
114
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
115
	end
116
	
117
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
118
		local fp=it("Part")
119
		fp.formFactor=formfactor
120
		fp.Parent=parent
121
		fp.Reflectance=reflectance
122
		fp.Transparency=transparency
123
		fp.CanCollide=false
124
		fp.Locked=true
125
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
126
		fp.Name=name
127
		fp.Size=size
128
		fp.Position=Character.Torso.Position
129
		nooutline(fp)
130
		fp.Material=material
131
		fp:BreakJoints()
132
		return fp
133
	end
134
	
135
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
136
		local mesh=it(Mesh)
137
		mesh.Parent=part
138
		if Mesh=="SpecialMesh" then
139
			mesh.MeshType=meshtype
140
			mesh.MeshId=meshid
141
		end
142
		mesh.Offset=offset
143
		mesh.Scale=scale
144
		return mesh
145
	end
146
	
147
	function weld(parent,part0,part1,c0,c1)
148
		local weld=it("Weld")
149
		weld.Parent=parent
150
		weld.Part0=part0
151
		weld.Part1=part1
152
		weld.C0=c0
153
		weld.C1=c1
154
		return weld
155
	end
156
	
157
	
158
local function CFrameFromTopBack(at, top, back)
159
local right = top:Cross(back)
160
return CFrame.new(at.x, at.y, at.z,
161
right.x, top.x, back.x,
162
right.y, top.y, back.y,
163
right.z, top.z, back.z)
164
end
165
166
function Triangle(a, b, c)
167
local edg1 = (c-a):Dot((b-a).unit)
168
local edg2 = (a-b):Dot((c-b).unit)
169
local edg3 = (b-c):Dot((a-c).unit)
170
if edg1 <= (b-a).magnitude and edg1 >= 0 then
171
a, b, c = a, b, c
172
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
173
a, b, c = b, c, a
174
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
175
a, b, c = c, a, b
176
else
177
assert(false, "unreachable")
178
end
179
 
180
local len1 = (c-a):Dot((b-a).unit)
181
local len2 = (b-a).magnitude - len1
182
local width = (a + (b-a).unit*len1 - c).magnitude
183
 
184
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
185
 
186
local list = {}
187
188
local Color = BrickColor.new("Dark grey")
189
 
190
if len1 > 0.01 then
191
local w1 = Instance.new('WedgePart', m)
192
game:GetService("Debris"):AddItem(w1,5)
193
w1.Material = "SmoothPlastic"
194
w1.FormFactor = 'Custom'
195
w1.BrickColor = BrickColor.new(Color)
196
w1.Transparency = 0
197
w1.Reflectance = 0
198
w1.Material = "SmoothPlastic"
199
w1.CanCollide = false
200
NoOutline(w1)
201
local sz = Vector3.new(0.2, width, len1)
202
w1.Size = sz
203
local sp = Instance.new("SpecialMesh",w1)
204
sp.MeshType = "Wedge"
205
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
206
w1:BreakJoints()
207
w1.Anchored = true
208
w1.Parent = workspace
209
w1.Transparency = 0.7
210
table.insert(Effects,{w1,"Disappear",.01})
211
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
212
table.insert(list,w1)
213
end
214
 
215
if len2 > 0.01 then
216
local w2 = Instance.new('WedgePart', m)
217
game:GetService("Debris"):AddItem(w2,5)
218
w2.Material = "SmoothPlastic"
219
w2.FormFactor = 'Custom'
220
w2.BrickColor = BrickColor.new(Color)
221
w2.Transparency = 0
222
w2.Reflectance = 0
223
w2.Material = "SmoothPlastic"
224
w2.CanCollide = false
225
NoOutline(w2)
226
local sz = Vector3.new(0.2, width, len2)
227
w2.Size = sz
228
local sp = Instance.new("SpecialMesh",w2)
229
sp.MeshType = "Wedge"
230
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
231
w2:BreakJoints()
232
w2.Anchored = true
233
w2.Parent = workspace
234
w2.Transparency = 0.7
235
table.insert(Effects,{w2,"Disappear",.01})
236
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
237
table.insert(list,w2)
238
end
239
return unpack(list)
240
end
241
	
242
	
243
so = function(id,par,vol,pit) 
244
coroutine.resume(coroutine.create(function()
245
local sou = Instance.new("Sound",par or workspace)
246
sou.Volume=vol
247
sou.Pitch=pit or 1
248
sou.SoundId=id
249
swait() 
250
sou:play() 
251
game:GetService("Debris"):AddItem(sou,6)
252
end))
253
end
254
 
255
function clerp(a,b,t) 
256
local qa = {QuaternionFromCFrame(a)}
257
local qb = {QuaternionFromCFrame(b)} 
258
local ax, ay, az = a.x, a.y, a.z 
259
local bx, by, bz = b.x, b.y, b.z
260
local _t = 1-t
261
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
262
end 
263
 
264
function QuaternionFromCFrame(cf) 
265
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
266
local trace = m00 + m11 + m22 
267
if trace > 0 then 
268
local s = math.sqrt(1 + trace) 
269
local recip = 0.5/s 
270
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
271
else 
272
local i = 0 
273
if m11 > m00 then
274
i = 1
275
end
276
if m22 > (i == 0 and m00 or m11) then 
277
i = 2 
278
end 
279
if i == 0 then 
280
local s = math.sqrt(m00-m11-m22+1) 
281
local recip = 0.5/s 
282
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
283
elseif i == 1 then 
284
local s = math.sqrt(m11-m22-m00+1) 
285
local recip = 0.5/s 
286
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
287
elseif i == 2 then 
288
local s = math.sqrt(m22-m00-m11+1) 
289
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
290
end 
291
end 
292
end
293
 
294
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
295
local xs, ys, zs = x + x, y + y, z + z 
296
local wx, wy, wz = w*xs, w*ys, w*zs 
297
local xx = x*xs 
298
local xy = x*ys 
299
local xz = x*zs 
300
local yy = y*ys 
301
local yz = y*zs 
302
local zz = z*zs 
303
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
304
end
305
 
306
function QuaternionSlerp(a, b, t) 
307
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
308
local startInterp, finishInterp; 
309
if cosTheta >= 0.0001 then 
310
if (1 - cosTheta) > 0.0001 then 
311
local theta = math.acos(cosTheta) 
312
local invSinTheta = 1/math.sin(theta) 
313
startInterp = math.sin((1-t)*theta)*invSinTheta 
314
finishInterp = math.sin(t*theta)*invSinTheta  
315
else 
316
startInterp = 1-t 
317
finishInterp = t 
318
end 
319
else 
320
if (1+cosTheta) > 0.0001 then 
321
local theta = math.acos(-cosTheta) 
322
local invSinTheta = 1/math.sin(theta) 
323
startInterp = math.sin((t-1)*theta)*invSinTheta 
324
finishInterp = math.sin(t*theta)*invSinTheta 
325
else 
326
startInterp = t-1 
327
finishInterp = t 
328
end 
329
end 
330
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
331
end
332
333
--Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
334
335
336
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
337
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
338
end 
339
340
Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
341
        if hit.Parent==nil then
342
                return
343
        end
344
        h=hit.Parent:FindFirstChild("Humanoid")
345
        for _,v in pairs(hit.Parent:children()) do
346
        if v:IsA("Humanoid") then
347
        h=v
348
        end
349
        end
350
        if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
351
        h=hit.Parent.Parent:FindFirstChild("Humanoid")
352
        end
353
        if hit.Parent.className=="Hat" then
354
        hit=hit.Parent.Parent:findFirstChild("Head")
355
        end
356
        if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
357
        if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
358
        --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
359
                        return
360
                end]]
361
--                        hs(hit,1.2) 
362
                        c=Instance.new("ObjectValue")
363
                        c.Name="creator"
364
                        c.Value=game:service("Players").LocalPlayer
365
                        c.Parent=h
366
                        game:GetService("Debris"):AddItem(c,.5)
367
                Damage=math.random(minim,maxim)
368
--                h:TakeDamage(Damage)
369
                blocked=false
370
                block=hit.Parent:findFirstChild("Block")
371
                if block~=nil then
372
                print(block.className)
373
                if block.className=="NumberValue" then
374
                if block.Value>0 then
375
                blocked=true
376
                if decreaseblock==nil then
377
                block.Value=block.Value-1
378
                end
379
                end
380
                end
381
                if block.className=="IntValue" then
382
                if block.Value>0 then
383
                blocked=true
384
                if decreaseblock~=nil then
385
                block.Value=block.Value-1
386
                end
387
                end
388
                end
389
                end
390
                if blocked==false then
391
--                h:TakeDamage(Damage)
392
                h.Health=h.Health-Damage
393
                showDamage(hit.Parent,Damage,.5,BrickColor.new("New Yeller"))
394
                else
395
                h.Health=h.Health-(Damage/2)
396
                showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
397
                end
398
                if Type=="Knockdown" then
399
                hum=hit.Parent.Humanoid
400
hum.PlatformStand=true
401
coroutine.resume(coroutine.create(function(HHumanoid)
402
swait(1)
403
HHumanoid.PlatformStand=false
404
end),hum)
405
                local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
406
--hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
407
local bodvol=Instance.new("BodyVelocity")
408
bodvol.velocity=angle*knockback
409
bodvol.P=5000
410
bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
411
bodvol.Parent=hit
412
rl=Instance.new("BodyAngularVelocity")
413
rl.P=3000
414
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
415
rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
416
rl.Parent=hit
417
game:GetService("Debris"):AddItem(bodvol,.5)
418
game:GetService("Debris"):AddItem(rl,.5)
419
                elseif Type=="Normal" then
420
                vp=Instance.new("BodyVelocity")
421
                vp.P=500
422
                vp.maxForce=Vector3.new(math.huge,0,math.huge)
423
--                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
424
                if KnockbackType==1 then
425
                vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
426
                elseif KnockbackType==2 then
427
                vp.velocity=Property.CFrame.lookVector*knockback
428
                end
429
                if knockback>0 then
430
                        vp.Parent=hit.Parent.Torso
431
                end
432
                game:GetService("Debris"):AddItem(vp,.5)
433
                elseif Type=="Up" then
434
                local bodyVelocity=Instance.new("BodyVelocity")
435
                bodyVelocity.velocity=vt(0,60,0)
436
                bodyVelocity.P=5000
437
                bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
438
                bodyVelocity.Parent=hit
439
                game:GetService("Debris"):AddItem(bodyVelocity,1)
440
                rl=Instance.new("BodyAngularVelocity")
441
                rl.P=3000
442
                rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
443
                rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
444
                rl.Parent=hit
445
                game:GetService("Debris"):AddItem(rl,.5)
446
                elseif Type=="Snare" then
447
                bp=Instance.new("BodyPosition")
448
                bp.P=2000
449
                bp.D=100
450
                bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
451
                bp.position=hit.Parent.Torso.Position
452
                bp.Parent=hit.Parent.Torso
453
                game:GetService("Debris"):AddItem(bp,1)
454
                elseif Type=="Target" then
455
                if Targetting==false then
456
                ZTarget=hit.Parent.Torso
457
                coroutine.resume(coroutine.create(function(Part) 
458
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
459
                swait(5)
460
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
461
                end),ZTarget)
462
                TargHum=ZTarget.Parent:findFirstChild("Humanoid")
463
                targetgui=Instance.new("BillboardGui")
464
                targetgui.Parent=ZTarget
465
                targetgui.Size=UDim2.new(10,100,10,100)
466
                targ=Instance.new("ImageLabel")
467
                targ.Parent=targetgui
468
                targ.BackgroundTransparency=1
469
                targ.Image="rbxassetid://4834067"
470
                targ.Size=UDim2.new(1,0,1,0)
471
                cam.CameraType="Scriptable"
472
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
473
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
474
                workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
475
                Targetting=true
476
                RocketTarget=ZTarget
477
                for i=1,Property do
478
                --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
479
                if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
480
                swait()
481
                end
482
                --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
483
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
484
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
485
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
486
                end
487
                Targetting=false
488
                RocketTarget=nil
489
                targetgui.Parent=nil
490
                cam.CameraType="Custom"
491
                end
492
                end
493
                        debounce=Instance.new("BoolValue")
494
                        debounce.Name="DebounceHit"
495
                        debounce.Parent=hit.Parent
496
                        debounce.Value=true
497
                        game:GetService("Debris"):AddItem(debounce,Delay)
498
                        c=Instance.new("ObjectValue")
499
                        c.Name="creator"
500
                        c.Value=Player
501
                        c.Parent=h
502
                        game:GetService("Debris"):AddItem(c,.5)
503
                CRIT=false
504
                hitDeb=true
505
                AttackPos=6
506
        end
507
end
508
 
509
showDamage=function(Char,Dealt,du,Color)
510
        m=Instance.new("Model")
511
        m.Name=tostring(Dealt)
512
        h=Instance.new("Humanoid")
513
        h.Health=0
514
        h.MaxHealth=0
515
        h.Parent=m
516
        c=Instance.new("Part")
517
        c.Transparency=0
518
        c.BrickColor=Color
519
        c.Name="Head"
520
        c.TopSurface=0
521
        c.BottomSurface=0
522
        c.formFactor="Plate"
523
        c.Size=Vector3.new(1,.4,1)
524
        ms=Instance.new("CylinderMesh")
525
        ms.Scale=Vector3.new(.8,.8,.8)
526
        if CRIT==true then
527
                ms.Scale=Vector3.new(1,1.25,1)
528
        end
529
        ms.Parent=c
530
        c.Reflectance=0
531
        Instance.new("BodyGyro").Parent=c
532
        c.Parent=m
533
        if Char:findFirstChild("Head")~=nil then
534
        c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
535
        elseif Char.Parent:findFirstChild("Head")~=nil then
536
        c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
537
        end
538
        f=Instance.new("BodyPosition")
539
        f.P=2000
540
        f.D=100
541
        f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
542
        f.position=c.Position+Vector3.new(0,3,0)
543
        f.Parent=c
544
        game:GetService("Debris"):AddItem(m,.5+du)
545
        c.CanCollide=false
546
        m.Parent=workspace
547
        c.CanCollide=false
548
end
549
550
handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.356057793, 0.801126003, 0.267042011))
551
handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.516218185, -0.761173248, -0.203582764, -0.000413556583, 0.865570247, -0.500785589, -0.000715887581, -0.50078547, -0.865570009, -0.999999523, 4.89967135e-007, 0.000826762407))
552
Barrel=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Barrel",Vector3.new(0.356055647, 0.534083903, 0.200000003))
553
Barrelweld=weld(m,handle,Barrel,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.993667603, -5.6562829, -0.00450134277, -0.499999255, -0.86602366, 0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, -0.000413693022, -0.000720331562, -0.999999404))
554
mesh("CylinderMesh",Barrel,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1.15718198))
555
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.930197001, 0.200000003, 0.453971326))
556
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00457763672, -0.765160799, 1.5292244, 8.4777188e-005, 0.000156341121, 0.999999702, -0.866025567, 0.499996573, -4.72138709e-006, -0.499996901, -0.866025567, 0.000177754438))
557
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.0890140012, 0.100000001))
558
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.267042011, 0.200000003))
559
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.71396184, -0.902069092, 0.271377563, 0.8660236, -0.499999017, 1.84802866e-006, 0.499999374, 0.866023779, -4.71902313e-005, 2.19600042e-005, 4.17576521e-005, 0.999999106))
560
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445069969, 1, 0.890139937))
561
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356057793, 2.84844708, 0.200000003))
562
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0047454834, -2.18133688, 0.323482513, 3.66997556e-005, 6.66387496e-005, 0.999999702, -0.866023839, 0.499998808, -1.47526384e-006, -0.499999315, -0.866023958, 7.61135016e-005))
563
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139937))
564
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.60000002384186,"Mid gray","Part",Vector3.new(0.445069641, 0.200000003, 0.534083962))
565
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52576447, -1.15971661, -0.00486755371, -0.499999493, -0.866024137, 2.11432925e-005, -0.866023958, 0.499998957, -1.77337063e-006, -8.95379344e-006, -1.92798325e-005, -0.999999523))
566
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
567
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
568
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.403086185, -0.00352478027, 1.25802231, -0.866025269, 0.499996424, -4.6921532e-006, -9.06756031e-005, -0.000166724145, -0.999999344, -0.499996811, -0.866025388, 0.000189673912))
569
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890141726, 0.890139937, 0.445069969))
570
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.78027892, 0.356056005, 0.356055975))
571
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.28802133, -0.764591217, 0.00480651855, 0.866019368, -0.500006795, 1.81821065e-006, 0.500007212, 0.866019428, -3.18681123e-005, 1.42879144e-005, 2.85067945e-005, 0.999999642))
572
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.04732227, 0.356055945, 0.200000003))
573
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.892075658, -0.00434875488, 1.16921997, -0.866025567, 0.499996573, -4.72138709e-006, -7.90221384e-005, -0.000146495877, -0.999999702, -0.499996871, -0.866025686, 0.000166340207))
574
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.445069969))
575
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
576
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.22940516, -0.813667297, 0.00457763672, 0.866022527, -0.499998182, -2.70454257e-005, 0.499996722, 0.866019726, -0.000830525416, 0.000437630806, 0.000706389663, 0.999996006))
577
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.69999998807907,"Mid gray","Part",Vector3.new(0.445069641, 0.200000003, 0.534083962))
578
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52544785, -0.358213902, -0.00482177734, -0.499999493, -0.866024137, 2.40192167e-005, -0.866023958, 0.499998957, -1.77337063e-006, -1.03506318e-005, -2.18485948e-005, -0.999999523))
579
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
580
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277))
581
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.33963394, -0.813163757, 0.0027923584, 0.866024017, -0.499998927, -4.7385638e-005, 0.499999076, 0.866023779, -0.000830544159, 0.000456154085, 0.000695649476, 0.999999225))
582
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1))
583
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277))
584
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.05157065, -0.813426971, 0.00283813477, 0.866022587, -0.499998361, -5.13193481e-005, 0.499996722, 0.866019726, -0.000830421108, 0.000458621944, 0.000694207207, 0.999996126))
585
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1))
586
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356057793, 0.200000003, 0.267042011))
587
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.14440918e-005, 0.489593506, 0, 0.99999845, 1.49011612e-007, -5.02332114e-008, 1.49011612e-007, 0.999998093, 2.11293809e-008, -5.02332114e-008, 2.11293809e-008, 0.999999702))
588
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
589
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.890139997, 0.267042011))
590
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.267049789, -0.0444793701, 0, 0.99999845, 1.49011612e-007, -5.02332114e-008, 1.49011612e-007, 0.999998093, 2.11293809e-008, -5.02332114e-008, 2.11293809e-008, 0.999999702))
591
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890139997, 1, 1))
592
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.267042011))
593
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.267055511, 0.489589691, 0, 0.99999845, 1.49011612e-007, -5.02332114e-008, 1.49011612e-007, 0.999998093, 2.11293809e-008, -5.02332114e-008, 2.11293809e-008, 0.999999702))
594
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890139997, 0.890139997, 1))
595
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.801127911, 0.200000003, 0.267042011))
596
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.87227118, 0.47756958, 0.00357055664, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866024077, 2.50057201e-005, -1.41441415e-005, -2.06979457e-005, 0.999999762))
597
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
598
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.13633513, 0.200000003, 0.356055975))
599
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1099844, -0.141490936, 0.00482177734, 0.866019368, -0.500006795, 1.81821065e-006, 0.500007212, 0.866019428, -3.18681123e-005, 1.42879144e-005, 2.85067945e-005, 0.999999642))
600
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
601
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999))
602
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.190181732, -0.535319328, 4.57763672e-005, 0.499999255, 0.86602366, -0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, 0.000413693022, 0.000720331562, 0.999999404))
603
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.475334674, 0.4699938, 1.67168295))
604
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.293745786, 0.71211195, 0.369408011))
605
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.06669998, -0.402664542, 0.0329284668, -0.499999374, -0.866023779, 1.51824788e-005, -0.866023958, 0.499998957, -1.77337063e-006, -5.93662844e-006, -1.40970806e-005, -0.999999642))
606
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
607
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704067, 0.445069999, 0.356055915))
608
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.264636993, -0.812721252, 0.0051574707, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866024017, -5.00066672e-005, 2.3368164e-005, 4.43152385e-005, 0.999999702))
609
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.356055647, 0.56968981, 0.200000003))
610
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.821731567, 7.62939453e-005, -1.15725255, -0.500571489, -0.865693092, 0.000803722185, 0.000400191813, 0.000697065494, 0.999999285, -0.86569351, 0.500571311, -2.36438291e-006))
611
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139997))
612
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.356055647, 0.56968981, 0.200000003))
613
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.82062149, 7.62939453e-005, -2.58165002, -0.500571489, -0.865693092, 0.000803722185, 0.000400191813, 0.000697065494, 0.999999285, -0.86569351, 0.500571311, -2.36438291e-006))
614
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139997))
615
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277))
616
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.40779829, -0.813220978, 0.00286865234, 0.866024137, -0.499999076, -5.31224941e-005, 0.499999106, 0.866023898, -0.000830529374, 0.000461086805, 0.000692783156, 0.999999285))
617
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1))
618
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.937464, 0.356056005, 0.356055945))
619
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.708334684, -0.41254425, 0.00485229492, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999404, 0.866023839, -2.39146757e-005, 1.03168713e-005, 2.17378838e-005, 0.999999702))
620
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.712112248, 0.267042011, 0.200000003))
621
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.402770758, -0.902065277, 0.137817383, 0.8660236, -0.499999017, 1.84802866e-006, 0.499999315, 0.866023958, -5.58628235e-005, 2.6284717e-005, 4.92944382e-005, 0.999999166))
622
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.445069969))
623
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
624
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.87373841, -0.813194275, 0.00457763672, 0.866024017, -0.499998868, -3.39000762e-005, 0.499999076, 0.866023839, -0.00083060388, 0.000444560981, 0.000702324207, 0.999999285))
625
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.445069999, 0.356055915))
626
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0422852039, -0.813350677, 0.00514221191, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999374, 0.866023779, -5.29420795e-005, 2.48118013e-005, 4.68230573e-005, 0.999999702))
627
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890139937, 1, 1))
628
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356055647, 0.356056958, 0.356055915))
629
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03561783, -4.05199051, -0.00440979004, -0.499999374, -0.866023779, 5.3821248e-005, -0.866023958, 0.499998957, -1.77337063e-006, -2.52545578e-005, -4.75892448e-005, -0.999999702))
630
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
631
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999))
632
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.5254631, -4.57763672e-005, -1.33689678, 0.499999136, 0.866023719, -0.000830871984, -0.000413789938, -0.000720565615, -0.999999225, -0.866023839, 0.499998927, -1.78828543e-006))
633
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.551886737, 0.587492347, 2.43898368))
634
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.445069999, 0.623098075, 0.534084022))
635
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.52507019, -4.57763672e-005, -0.758278728, 0.499999136, 0.866023719, -0.000830871984, -0.000413789938, -0.000720565615, -0.999999225, -0.866023839, 0.499998927, -1.78828543e-006))
636
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.498478353, 0.498478293, 7.21013451))
637
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.267041624, 0.200000003, 0.356055915))
638
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.991195679, -4.27400589, -0.0052947998, -0.499999285, -0.866023958, 3.51352501e-005, -0.866018832, 0.499996156, -1.77348545e-006, -1.60587661e-005, -3.15416837e-005, -0.999993682))
639
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
640
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.712112248, 0.200000003, 0.356055915))
641
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.402687311, -0.679267883, 0.00505065918, 0.8660236, -0.499999017, 1.84802866e-006, 0.499999315, 0.866023958, -5.58628235e-005, 2.6284717e-005, 4.92944382e-005, 0.999999166))
642
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890140235, 1))
643
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356055647, 0.200000003, 0.356055915))
644
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03623199, 0.0421948433, -0.00440979004, -0.499999255, -0.866023898, 5.00364113e-005, -0.866023958, 0.499998957, -1.77337063e-006, -2.34013132e-005, -4.41999873e-005, -0.999999642))
645
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
646
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.99999994, 1))
647
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
648
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.11522019, -0.00350952148, 1.25802612, -0.866025269, 0.499996424, -4.6921341e-006, -9.35725402e-005, -0.00017174182, -0.999999344, -0.499996811, -0.866025388, 0.000195467321))
649
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890141726, 0.890139937, 0.445069969))
650
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
651
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.51749039, -0.813407898, 0.00457763672, 0.866024137, -0.499999076, -4.25724756e-005, 0.499999136, 0.866023719, -0.000830633566, 0.000451922766, 0.000698114221, 0.999999344))
652
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.84844756, 0.623098075, 0.356055915))
653
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.18314743, -0.724628448, 0.00506591797, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866023958, -5.58628235e-005, 2.62502872e-005, 4.93772677e-005, 0.999999642))
654
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.712112248, 0.200000003, 0.200000003))
655
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.403198361, -0.888397217, 0.631103516, 0.8660236, -0.499999017, 1.84802866e-006, 0.43302834, 0.750028789, 0.499940455, -0.249971539, -0.432960272, 0.866058707))
656
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139937, 0.445069969))
657
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356055647, 2.84844851, 0.356055915))
658
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03583908, -2.18302703, -0.0052947998, -0.499999493, -0.866023898, 7.92279025e-005, -0.866023958, 0.499998957, -1.77337063e-006, -3.79744743e-005, -6.95118215e-005, -0.999999642))
659
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
660
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.413914353, 1.00140691, 0.200000003))
661
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.993293762, -4.91016245, -0.00451660156, -0.499999255, -0.86602366, 0.000819979236, -0.866023958, 0.499998957, -1.77337063e-006, -0.000408323831, -0.000711051165, -0.999999464))
662
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139997))
663
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.267042011, 0.801125944, 0.356055915))
664
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.74128556, -0.635295868, 0.00506591797, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999285, 0.866024017, -3.13802739e-005, 1.40639022e-005, 2.82098772e-005, 0.999999702))
665
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.801127911, 0.623098075, 0.267042011))
666
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.87227416, 0.0769958496, 0.00352478027, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866024077, 2.50057201e-005, -1.41441415e-005, -2.06979457e-005, 0.999999762))
667
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356055647, 0.267041951, 0.356055915))
668
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03563309, 0.264527798, -0.00439453125, -0.499999464, -0.866024137, 5.87239629e-005, -0.866023958, 0.499998957, -1.77337063e-006, -2.77429353e-005, -5.17922454e-005, -0.999999642))
669
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
670
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999))
671
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.525383, -4.57763672e-005, -0.179089904, 0.499999136, 0.866023719, -0.000830871984, -0.000413789938, -0.000720565615, -0.999999225, -0.866023839, 0.499998927, -1.78828543e-006))
672
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.551886797, 0.587492406, 2.43898368))
673
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999))
674
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.190181732, -0.535319328, 4.57763672e-005, 0.499999255, 0.86602366, -0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, 0.000413693022, 0.000720331562, 0.999999404))
675
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.516281128, 0.534083903, 1.67168295))
676
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277))
677
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.69532752, -0.813652039, 0.00280761719, 0.866024017, -0.499998927, -4.9620794e-005, 0.499999076, 0.866023779, -0.000830544159, 0.000458155992, 0.000694434391, 0.999999464))
678
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1))
679
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
680
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16124141, -0.813632965, 0.00457763672, 0.866024017, -0.499998927, -4.7102516e-005, 0.499999076, 0.866023779, -0.000830544159, 0.000455903384, 0.00069573865, 0.999999285))
681
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
682
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.58563924, -0.81344223, 0.0046081543, 0.866024017, -0.499998868, -3.2305652e-005, 0.499999076, 0.866023839, -0.00083060388, 0.000443078374, 0.000703191035, 0.999999344))
683
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356055647, 0.445069909, 0.200000003))
684
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.990428925, -4.54400349, -0.00450134277, -0.499999255, -0.86602366, 0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, -0.000413693022, -0.000720331562, -0.999999404))
685
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 1, 1.05036521))
686
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.712112248, 0.267042071, 0.200000003))
687
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.402770162, -0.902275085, -0.128295898, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999374, 0.866023779, -4.71604289e-005, 2.19338981e-005, 4.17148112e-005, 0.999999881))
688
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.445069969))
689
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356055647, 0.267043382, 0.356055915))
690
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03567123, -3.73954415, -0.00442504883, -0.499999374, -0.866023779, 6.7038578e-005, -0.866018832, 0.499996156, -1.77348545e-006, -3.20452091e-005, -5.923555e-005, -0.999993443))
691
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
692
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.534083724, 0.890139997, 0.71211195))
693
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.853614807, 1.73310804, -0.00483703613, -0.500008345, -0.866018832, 3.29770846e-005, -0.866018772, 0.500007927, -1.81967221e-006, -1.48173713e-005, -2.9586372e-005, -0.999999821))
694
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
695
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356056005, 0.801126003, 0.356056005))
696
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.05088663, -0.643760681, 0.00584411621, 0.866018832, -0.499996156, 1.77348545e-006, 0.499999464, 0.866023779, -3.45093431e-005, 1.5754078e-005, 3.11076874e-005, 0.999993443))
697
698
ready = false
699
700
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
701
local fp = it("Part")
702
fp.formFactor = formfactor 
703
fp.Parent = parent
704
fp.Reflectance = reflectance
705
fp.Transparency = transparency
706
fp.CanCollide = false 
707
fp.Locked=true
708
fp.BrickColor = brickcolor
709
fp.Name = name
710
fp.Size = size
711
fp.Position = Torso.Position 
712
NoOutline(fp)
713
fp.Material="SmoothPlastic"
714
fp:BreakJoints()
715
return fp 
716
end 
717
718
function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
719
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.2,0.2,0.2))
720
prt.Anchored=true
721
prt.CFrame=cframe
722
msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1))
723
game:GetService("Debris"):AddItem(prt,2)
724
coroutine.resume(coroutine.create(function(Part,Mesh) 
725
for i=0,1,delay do
726
swait()
727
Part.CFrame=Part.CFrame
728
Part.Transparency=i
729
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
730
end
731
Part.Parent=nil
732
end),prt,msh)
733
end
734
 
735
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
736
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
737
prt.Anchored=true
738
prt.CFrame=cframe
739
msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
740
game:GetService("Debris"):AddItem(prt,2)
741
coroutine.resume(coroutine.create(function(Part,Mesh) 
742
for i=0,1,delay do
743
swait()
744
Part.CFrame=Part.CFrame
745
Part.Transparency=i
746
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
747
end
748
Part.Parent=nil
749
end),prt,msh)
750
end
751
752
function LaserBarrage(Prt,Parent)
753
attack=true
754
--so("BeamLockon",Prt,1,1) 
755
local efprt=part(3,Parent,0,0.5,BrickColor.new("Dark stone grey"),"Effect",vt(0.2,0.2,0.2))
756
efprt.Anchored=true
757
local efmsh=mesh("CylinderMesh",efprt,"","",vt(0,0,0),vt(1,1,1))
758
spread=vt((math.random(0,0)+math.random())*0,(math.random(0,0)+math.random())*0,(math.random(0,0)+math.random())*0)*(Prt.Position-Mouse.Hit.p).magnitude/100
759
--spread=vt(0,0,0)
760
coroutine.resume(coroutine.create(function(Part,Mesh,Spreaded) 
761
game:GetService("Debris"):AddItem(Part,6)
762
local TheHit=Mouse.Hit.p
763
local MouseLook=cf((Prt.Position+TheHit)/2,TheHit+Spreaded)
764
local hit,pos = rayCast(Prt.Position,MouseLook.lookVector,1000,Parent)
765
so("Elec",Prt,0.2,1) 
766
local tefprt=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt(0.2,0.2,0.2))
767
tefprt.CFrame=cf(pos)
768
MagicCircle(BrickColor.new("Dark stone grey"),cf(pos),0.5,0.5,0.5,0.5,0.5,0.5,0.04)
769
so("Elec",tefprt,0.3,1) 
770
game:GetService("Debris"):AddItem(tefprt,3)
771
Part.CFrame=CFrame.new((Prt.Position+pos)/2,pos)*angles(1.57,0,0) 
772
if(hit.Parent:findFirstChild("Humanoid")~= nil)then 
773
if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then 
774
hit.Parent.Humanoid:TakeDamage(50) 
775
end 
776
end 
777
local mag=(Prt.Position-pos).magnitude 
778
MagicCylinder(BrickColor.new("Dark stone grey"),Part.CFrame,1,mag*5,1,0.5,0,0.5,0.05)
779
Part.Parent=nil
780
end),efprt,efmsh,spread)
781
end
782
783
function shoot()
784
 if ready==true then
785
                attack=true
786
                ready = false
787
LaserBarrage(Barrel,m)
788
so("http://roblox.com/asset/?id=130767489",Barrel,1,1) 
789
so("http://roblox.com/asset/?id=151112832",Barrel,1,1) 
790
                for i=0,1,0.1 do
791
                        swait()
792
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
793
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(-10),math.rad(0)),.3)
794
RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0.3) * angles(math.rad(100), math.rad(0), math.rad(0)), 0.3)
795
LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(120), math.rad(0), math.rad(30)), 0.3)
796
RH.C0=clerp(RH.C0,cf(1,0,-0.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3)
797
LH.C0=clerp(LH.C0,cf(-1,-1,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(70)),.3)
798
handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
799
                end
800
for i=0,1,0.1 do
801
swait()
802
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
803
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(-10),math.rad(0)),.3)
804
RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0.3) * angles(math.rad(80), math.rad(0), math.rad(0)), 0.3)
805
LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(90), math.rad(0), math.rad(30)), 0.3)
806
RH.C0=clerp(RH.C0,cf(1,0,-0.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3)
807
LH.C0=clerp(LH.C0,cf(-1,-1,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(70)),.3)
808
handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
809
end
810
                attack=false
811
        end
812
end
813
814
mouse.Button1Down:connect(function()
815
        pcall(function()
816
                shoot()
817
        end)
818
end)
819
820
mouse.KeyDown:connect(function(k)
821
        k=k:lower()
822
        if k=='f' then
823
                if ready==false then
824
                        ready=true
825
                        attack=true
826
                elseif ready==true then
827
                        ready=false
828
                        attack=false
829
                end
830
end
831
end)
832
833
834
835
local sine = 0
836
local change = 1
837
local val = 0
838
839
while true do
840
swait()
841
sine = sine + change
842
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
843
local velderp=RootPart.Velocity.y
844
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
845
if equipped==true or equipped==false then
846
if attack==false then
847
idle=idle+1
848
else
849
idle=0
850
end
851
if idle>=500 then
852
if attack==false then
853
--Sheath()
854
end
855
end
856
if RootPart.Velocity.y > 1 and hitfloor==nil then 
857
Anim="Jump"
858
if attack==false then
859
Humanoid.WalkSpeed = 16
860
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
861
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3)
862
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
863
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
864
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
865
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
866
end
867
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
868
Anim="Fall"
869
if attack==false then
870
Humanoid.WalkSpeed = 16
871
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
872
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3)
873
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
874
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
875
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
876
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
877
end
878
elseif torvel<1 and hitfloor~=nil then
879
Anim="Idle"
880
if attack==false then
881
Humanoid.WalkSpeed = 16
882
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(20)),.3)
883
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
884
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.3) * angles(math.rad(70), math.rad(0), math.rad(0)), 0.3)
885
LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(80), math.rad(0), math.rad(60)), 0.3)
886
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(-5)),.3)
887
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
888
handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
889
end
890
elseif torvel>2 and hitfloor~=nil then
891
Anim="Walk"
892
if attack==false then
893
change=3
894
Humanoid.WalkSpeed = 16
895
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
896
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
897
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.3) * angles(math.rad(70), math.rad(0), math.rad(0)), 0.3)
898
LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(80), math.rad(0), math.rad(60)), 0.3)
899
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
900
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
901
handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
902
end
903
end
904
end
905
if ready==true then
906
Humanoid.WalkSpeed = 5
907
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
908
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(-10),math.rad(0)),.3)
909
RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0.3) * angles(math.rad(80), math.rad(0), math.rad(0)), 0.3)
910
LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(90), math.rad(0), math.rad(30)), 0.3)
911
RH.C0=clerp(RH.C0,cf(1,0,-0.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3)
912
LH.C0=clerp(LH.C0,cf(-1,-1,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(70)),.3)
913
handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
914
        end
915
end