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1-
local p = game.Players.SuperiorSin
1+
local p = game.Players.chucky_100
2
local char = p.Character
3
local mouse = p:GetMouse()
4
local larm = char["Left Arm"]
5
local rarm = char["Right Arm"]
6
local lleg = char["Left Leg"]
7
local rleg = char["Right Leg"]
8
local hed = char.Head
9
local torso = char.Torso
10
local hum = char.Humanoid
11
local cam = game.Workspace.CurrentCamera
12
local root = char.HumanoidRootPart
13
local deb = false
14
local shot = 0
15
local l = game:GetService("Lighting")
16
local rs = game:GetService("RunService").RenderStepped
17
local stanceToggle = "Normal"
18
math.randomseed(os.time())
19
hum.WalkSpeed = 7
20
char.Health:Destroy()
21
hum.MaxHealth = 50000
22
wait(0.1)
23
hum.Health = 50000
24
----------------------------------------------------
25
char.Shirt:Destroy()
26
char.Pants:Destroy()
27
shirt = Instance.new("Shirt", char)
28
shirt.Name = "Shirt"
29
pants = Instance.new("Pants", char)
30
pants.Name = "Pants"
31
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
32
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
33
----------------------------------------------------
34
Debounces = {
35
on = false;
36
ks = false;
37
CanAttack = true;
38
CanJoke = true;
39
NoIdl = false;
40
Slashing = false;
41
Slashed = false;
42
Grabbing = false;
43
Grabbed = false;
44
}
45
local Touche = {char.Name, }
46
----------------------------------------------------
47
function lerp(a, b, t) -- Linear interpolation
48
    return a + (b - a)*t
49
end
50
 
51
function slerp(a, b, t) --Spherical interpolation
52
    dot = a:Dot(b)
53
    if dot > 0.99999 or dot < -0.99999 then
54
        return t <= 0.5 and a or b
55
    else
56
        r = math.acos(dot)
57
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
58
    end
59
end
60
 
61
function matrixInterpolate(a, b, t)
62
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
63
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
64
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
65
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
66
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
67
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
68
    local t = v1:Dot(v2)
69
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
70
        return CFrame.new()
71
    end
72
    return CFrame.new(
73
    v0.x, v0.y, v0.z,
74
    v1.x, v1.y, v1.z,
75
    v2.x, v2.y, v2.z,
76
    v3.x, v3.y, v3.z)
77
end
78
----------------------------------------------------
79
function genWeld(a,b)
80
    local w = Instance.new("Weld",a)
81
    w.Part0 = a
82
    w.Part1 = b
83
    return w
84
end
85
function weld(a, b)
86
    local weld = Instance.new("Weld")
87
    weld.Name = "W"
88
    weld.Part0 = a
89
    weld.Part1 = b
90
    weld.C0 = a.CFrame:inverse() * b.CFrame
91
    weld.Parent = a
92
    return weld;
93
end
94
----------------------------------------------------
95
function Lerp(c1,c2,al)
96
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
97
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
98
for i,v in pairs(com1) do 
99
com1[i] = v+(com2[i]-v)*al
100
end
101
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
102
end
103
----------------------------------------------------
104
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
105
local wld = Instance.new("Weld", wp1)
106
wld.Part0 = wp0
107
wld.Part1 = wp1
108
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
109
end
110
----------------------------------------------------
111
for i,v in pairs(char:children()) do
112
    if v:IsA("Hat") then
113
        v:Destroy()
114
    end
115
end
116
for i,v in pairs(hed:children()) do
117
    if v:IsA("Sound") then
118
        v:Destroy()
119
    end
120
end
121
----------------------------------------------------
122
function HasntTouched(plrname)
123
local ret = true
124
for _, v in pairs(Touche) do
125
if v == plrname then
126
ret = false
127
end
128
end
129
return ret
130
end
131
----------------------------------------------------
132
larm.Size = larm.Size * 2
133
rarm.Size = rarm.Size * 2
134
lleg.Size = lleg.Size * 2
135
rleg.Size = rleg.Size * 2
136
torso.Size = torso.Size * 2
137
hed.Size = hed.Size * 2
138
root.Size = root.Size * 2
139
----------------------------------------------------
140
newWeld(torso, larm, -1.5, 0.5, 0)
141
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
142
newWeld(torso, rarm, 1.5, 0.5, 0)
143
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
144
newWeld(torso, hed, 0, 1.5, 0)
145
newWeld(torso, lleg, -0.5, -1, 0)
146
lleg.Weld.C1 = CFrame.new(0, 1, 0)
147
newWeld(torso, rleg, 0.5, -1, 0)
148
rleg.Weld.C1 = CFrame.new(0, 1, 0)
149
newWeld(root, torso, 0, -1, 0)
150
torso.Weld.C1 = CFrame.new(0, -1, 0)
151
----------------------------------------------------
152
game:service'InsertService':LoadAsset(74888095):children()[1].Parent=char
153
char.LavendarPlasmaHood.Handle.Mesh.Scale = char.LavendarPlasmaHood.Handle.Mesh.Scale * 1.8
154
char.LavendarPlasmaHood.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1)
155
char.LavendarPlasmaHood.Handle.Mesh.Texture = "rbxassetid://74888073"
156
hed.BrickColor = BrickColor.new("Really black")
157
lite = Instance.new("PointLight", torso)
158
lite.Brightness = 14
159
lite.Range = 10
160
lite.Color = Color3.new(1, 0, 0)
161
--[[local hed2 = hed:Clone()
162
hed2.CanCollide = false
163
hed2.Parent = char
164
hed2:ClearAllChildren()
165
hed2.Transparency = 1
166
hed2.Name = "DARP"
167
local w = Instance.new("Weld",hed2)
168
w.Part0 = hed
169
w.Part1 = hed2
170
w.C0 = CFrame.new(0,0,-0.175)
171
z=Instance.new("SurfaceGui",hed2)
172
z.Enabled = true
173
z.Face = "Front"
174
z.Adornee = hed2
175
z.CanvasSize = Vector2.new(100,100)
176
local face = Instance.new("ImageLabel",z)
177
face.Size = UDim2.new(1,-30,1,0)
178
face.Position = UDim2.new(0,15,0,0)
179
face.BackgroundTransparency = 1
180
face.Image='rbxassetid://46282671']]--
181
----------------------------------------------------
182
z = Instance.new("Sound", char)
183
z.SoundId = "rbxassetid://170822236"--242463565
184
z.Looped = true
185
z.Pitch = .58
186
z.Volume = 1
187
wait(.01)
188
z:Play()
189
----------------------------------------------------
190
local m = Instance.new("Model")
191
m.Name = "Absolution"
192
p1 = Instance.new("Part", m)
193
p1.BrickColor = BrickColor.new("Bright red")
194
p1.Material = "Neon"
195
p1.FormFactor = Enum.FormFactor.Custom
196
p1.Size = Vector3.new(1, 0.600000024, 1.5)
197
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
198
p1.CanCollide = false
199
p1.Locked = true
200
p1.Elasticity = 0
201
p1.BottomSurface = Enum.SurfaceType.Smooth
202
p1.TopSurface = Enum.SurfaceType.Smooth
203
b1 = Instance.new("SpecialMesh", p1)
204
b1.MeshType = Enum.MeshType.Wedge
205
b1.Name = "Mesh"
206
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
207
p2 = Instance.new("Part", m)
208
p2.BrickColor = BrickColor.new("Really black")
209
p2.FormFactor = Enum.FormFactor.Custom
210
p2.Size = Vector3.new(1, 2.9000001, 1)
211
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
212
p2.CanCollide = false
213
p2.Locked = true
214
p2.Elasticity = 0
215
p2.BottomSurface = Enum.SurfaceType.Smooth
216
p2.TopSurface = Enum.SurfaceType.Smooth
217
b2 = Instance.new("BlockMesh", p2)
218
b2.Name = "Mesh"
219
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
220
p3 = Instance.new("Part", m)
221
p3.BrickColor = BrickColor.new("Bright red")
222
p3.FormFactor = Enum.FormFactor.Custom
223
p3.Material = "Neon"
224
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
225
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
226
p3.CanCollide = false
227
p3.Locked = true
228
p3.Elasticity = 0
229
p3.BottomSurface = Enum.SurfaceType.Smooth
230
p3.TopSurface = Enum.SurfaceType.Smooth
231
b3 = Instance.new("SpecialMesh", p3)
232
b3.MeshType = Enum.MeshType.Wedge
233
b3.Name = "Mesh"
234
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
235
p4 = Instance.new("Part", m)
236
p4.BrickColor = BrickColor.new("Bright red")
237
p4.FormFactor = Enum.FormFactor.Custom
238
p4.Material = "Neon"
239
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
240
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
241
p4.CanCollide = false
242
p4.Locked = true
243
p4.Elasticity = 0
244
p4.BottomSurface = Enum.SurfaceType.Smooth
245
p4.TopSurface = Enum.SurfaceType.Smooth
246
b4 = Instance.new("SpecialMesh", p4)
247
b4.MeshType = Enum.MeshType.Wedge
248
b4.Name = "Mesh"
249
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
250
p5 = Instance.new("Part", m)
251
p5.BrickColor = BrickColor.new("Bright red")
252
p5.Material = "Neon"
253
p5.FormFactor = Enum.FormFactor.Custom
254
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
255
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
256
p5.CanCollide = false
257
p5.Locked = true
258
p5.Elasticity = 0
259
p5.BottomSurface = Enum.SurfaceType.Smooth
260
p5.TopSurface = Enum.SurfaceType.Smooth
261
b5 = Instance.new("SpecialMesh", p5)
262
b5.MeshType = Enum.MeshType.Wedge
263
b5.Name = "Mesh"
264
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
265
p6 = Instance.new("Part", m)
266
p6.Name = "Handle"
267
p6.BrickColor = BrickColor.new("Really black")
268
p6.FormFactor = Enum.FormFactor.Custom
269
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
270
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
271
p6.CanCollide = false
272
p6.Locked = true
273
p6.Elasticity = 0
274
p6.BottomSurface = Enum.SurfaceType.Smooth
275
p6.TopSurface = Enum.SurfaceType.Smooth
276
b6 = Instance.new("BlockMesh", p6)
277
b6.Name = "Mesh"
278
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
279
p7 = Instance.new("Part", m)
280
p7.BrickColor = BrickColor.new("Bright red")
281
p7.FormFactor = Enum.FormFactor.Custom
282
p7.Material = "Neon"
283
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
284
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
285
p7.CanCollide = false
286
p7.Locked = true
287
p7.Elasticity = 0
288
p7.BottomSurface = Enum.SurfaceType.Smooth
289
p7.TopSurface = Enum.SurfaceType.Smooth
290
b7 = Instance.new("SpecialMesh", p7)
291
b7.MeshType = Enum.MeshType.Wedge
292
b7.Name = "Mesh"
293
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
294
p8 = Instance.new("Part", m)
295
p8.BrickColor = BrickColor.new("Bright red")
296
p8.FormFactor = Enum.FormFactor.Custom
297
p8.Material = "Neon"
298
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
299
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
300
p8.CanCollide = false
301
p8.Locked = true
302
p8.Elasticity = 0
303
p8.BottomSurface = Enum.SurfaceType.Smooth
304
p8.TopSurface = Enum.SurfaceType.Smooth
305
b8 = Instance.new("SpecialMesh", p8)
306
b8.MeshType = Enum.MeshType.Wedge
307
b8.Name = "Mesh"
308
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
309
p9 = Instance.new("Part", m)
310
p9.BrickColor = BrickColor.new("Really black")
311
p9.FormFactor = Enum.FormFactor.Custom
312
p9.Size = Vector3.new(1, 1.07999957, 1)
313
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
314
p9.CanCollide = false
315
p9.Locked = true
316
p9.Elasticity = 0
317
p9.BottomSurface = Enum.SurfaceType.Smooth
318
p9.TopSurface = Enum.SurfaceType.Smooth
319
b9 = Instance.new("BlockMesh", p9)
320
b9.Name = "Mesh"
321
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
322
p10 = Instance.new("Part", m)
323
p10.BrickColor = BrickColor.new("Really black")
324
p10.FormFactor = Enum.FormFactor.Custom
325
p10.Size = Vector3.new(1, 1.41999948, 1)
326
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
327
p10.CanCollide = false
328
p10.Locked = true
329
p10.Elasticity = 0
330
p10.BottomSurface = Enum.SurfaceType.Smooth
331
p10.TopSurface = Enum.SurfaceType.Smooth
332
b10 = Instance.new("BlockMesh", p10)
333
b10.Name = "Mesh"
334
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
335
p11 = Instance.new("Part", m)
336
p11.BrickColor = BrickColor.new("Really black")
337
p11.FormFactor = Enum.FormFactor.Custom
338
p11.Size = Vector3.new(1, 1.50999951, 1)
339
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
340
p11.CanCollide = false
341
p11.Locked = true
342
p11.Elasticity = 0
343
p11.BottomSurface = Enum.SurfaceType.Smooth
344
p11.TopSurface = Enum.SurfaceType.Smooth
345
b11 = Instance.new("BlockMesh", p11)
346
b11.Name = "Mesh"
347
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
348
p12 = Instance.new("Part", m)
349
p12.Name = "BladeCenter"
350
p12.BrickColor = BrickColor.new("Dark stone grey")
351
p12.Material = Enum.Material.Concrete
352
p12.FormFactor = Enum.FormFactor.Symmetric
353
p12.Size = Vector3.new(1, 2, 2)
354
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
355
p12.CanCollide = false
356
p12.Locked = true
357
p12.BottomSurface = Enum.SurfaceType.Smooth
358
p12.TopSurface = Enum.SurfaceType.Smooth
359
b12 = Instance.new("SpecialMesh", p12)
360
b12.MeshType = Enum.MeshType.Brick
361
b12.Name = "Mesh"
362
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
363
p13 = Instance.new("Part", m)
364
p13.BrickColor = BrickColor.new("Really black")
365
p13.FormFactor = Enum.FormFactor.Custom
366
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
367
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
368
p13.CanCollide = false
369
p13.Locked = true
370
p13.Elasticity = 0
371
p13.BottomSurface = Enum.SurfaceType.Smooth
372
p13.TopSurface = Enum.SurfaceType.Smooth
373
b13 = Instance.new("BlockMesh", p13)
374
b13.Name = "Mesh"
375
b13.Scale = Vector3.new(1, 1, 0.400000006)
376
p14 = Instance.new("Part", m)
377
p14.BrickColor = BrickColor.new("Really black")
378
p14.FormFactor = Enum.FormFactor.Custom
379
p14.Size = Vector3.new(2.5, 2.17999935, 1)
380
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
381
p14.CanCollide = false
382
p14.Locked = true
383
p14.Elasticity = 0
384
p14.BottomSurface = Enum.SurfaceType.Smooth
385
p14.TopSurface = Enum.SurfaceType.Smooth
386
b14 = Instance.new("BlockMesh", p14)
387
b14.Name = "Mesh"
388
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
389
p15 = Instance.new("Part", m)
390
p15.BrickColor = BrickColor.new("Really black")
391
p15.FormFactor = Enum.FormFactor.Custom
392
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
393
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
394
p15.CanCollide = false
395
p15.Locked = true
396
p15.Elasticity = 0
397
p15.BottomSurface = Enum.SurfaceType.Smooth
398
p15.TopSurface = Enum.SurfaceType.Smooth
399
b15 = Instance.new("BlockMesh", p15)
400
b15.Name = "Mesh"
401
b15.Scale = Vector3.new(1, 1, 0.400000006)
402
p16 = Instance.new("Part", m)
403
p16.BrickColor = BrickColor.new("Really black")
404
p16.FormFactor = Enum.FormFactor.Custom
405
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
406
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
407
p16.CanCollide = false
408
p16.Locked = true
409
p16.Elasticity = 0
410
p16.BottomSurface = Enum.SurfaceType.Smooth
411
p16.TopSurface = Enum.SurfaceType.Smooth
412
b16 = Instance.new("BlockMesh", p16)
413
b16.Name = "Mesh"
414
b16.Scale = Vector3.new(1, 1, 0.400000006)
415
p17 = Instance.new("Part", m)
416
p17.BrickColor = BrickColor.new("Really black")
417
p17.FormFactor = Enum.FormFactor.Custom
418
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
419
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
420
p17.CanCollide = false
421
p17.Locked = true
422
p17.Elasticity = 0
423
p17.BottomSurface = Enum.SurfaceType.Smooth
424
p17.TopSurface = Enum.SurfaceType.Smooth
425
b17 = Instance.new("BlockMesh", p17)
426
b17.Name = "Mesh"
427
b17.Scale = Vector3.new(1, 1, 0.400000006)
428
p18 = Instance.new("WedgePart", m)
429
p18.BrickColor = BrickColor.new("Dark stone grey")
430
p18.Name = "BladePart1"
431
p18.Material = Enum.Material.Concrete
432
p18.Name = "Wedge"
433
p18.FormFactor = Enum.FormFactor.Symmetric
434
p18.Size = Vector3.new(1, 4, 2)
435
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
436
p18.CanCollide = false
437
p18.Locked = true
438
p18.BottomSurface = Enum.SurfaceType.Smooth
439
p18.TopSurface = Enum.SurfaceType.Smooth
440
b18 = Instance.new("SpecialMesh", p18)
441
b18.MeshType = Enum.MeshType.Wedge
442
b18.Name = "Mesh"
443
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
444
p19 = Instance.new("WedgePart", m)
445
p19.BrickColor = BrickColor.new("Dark stone grey")
446
p19.Name = "BladePart2"
447
p19.Material = Enum.Material.Concrete
448
p19.Name = "Wedge"
449
p19.FormFactor = Enum.FormFactor.Symmetric
450
p19.Size = Vector3.new(1, 4, 2)
451
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
452
p19.CanCollide = false
453
p19.Locked = true
454
p19.BottomSurface = Enum.SurfaceType.Smooth
455
p19.TopSurface = Enum.SurfaceType.Smooth
456
b19 = Instance.new("SpecialMesh", p19)
457
b19.MeshType = Enum.MeshType.Wedge
458
b19.Name = "Mesh"
459
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
460
p20 = Instance.new("Part", m)
461
p20.BrickColor = BrickColor.new("Really black")
462
p20.FormFactor = Enum.FormFactor.Custom
463
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
464
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
465
p20.CanCollide = false
466
p20.Locked = true
467
p20.Elasticity = 0
468
p20.BottomSurface = Enum.SurfaceType.Smooth
469
p20.TopSurface = Enum.SurfaceType.Smooth
470
b20 = Instance.new("BlockMesh", p20)
471
b20.Name = "Mesh"
472
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
473
p21 = Instance.new("Part", m)
474
p21.BrickColor = BrickColor.new("Bright red")
475
p21.Material = "Neon"
476
p21.FormFactor = Enum.FormFactor.Custom
477
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
478
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
479
p21.CanCollide = false
480
p21.Locked = true
481
p21.Elasticity = 0
482
p21.BottomSurface = Enum.SurfaceType.Smooth
483
p21.TopSurface = Enum.SurfaceType.Smooth
484
b21 = Instance.new("SpecialMesh", p21)
485
b21.MeshType = Enum.MeshType.Wedge
486
b21.Name = "Mesh"
487
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
488
w1 = Instance.new("Weld", p1)
489
w1.Name = "Part_Weld"
490
w1.Part0 = p1
491
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
492
w1.Part1 = p2
493
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
494
w2 = Instance.new("Weld", p2)
495
w2.Name = "Part_Weld"
496
w2.Part0 = p2
497
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
498
w2.Part1 = p3
499
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
500
w3 = Instance.new("Weld", p3)
501
w3.Name = "Part_Weld"
502
w3.Part0 = p3
503
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
504
w3.Part1 = p4
505
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
506
w4 = Instance.new("Weld", p4)
507
w4.Name = "Part_Weld"
508
w4.Part0 = p4
509
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
510
w4.Part1 = p5
511
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
512
w5 = Instance.new("Weld", p5)
513
w5.Name = "Part_Weld"
514
w5.Part0 = p5
515
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
516
w5.Part1 = p6
517
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
518
w6 = Instance.new("Weld", p6)
519
w6.Name = "Part_Weld"
520
w6.Part0 = p6
521
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
522
w6.Part1 = p7
523
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
524
w7 = Instance.new("Weld", p7)
525
w7.Name = "Part_Weld"
526
w7.Part0 = p7
527
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
528
w7.Part1 = p8
529
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
530
w8 = Instance.new("Weld", p8)
531
w8.Name = "Part_Weld"
532
w8.Part0 = p8
533
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
534
w8.Part1 = p9
535
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
536
w9 = Instance.new("Weld", p9)
537
w9.Name = "Part_Weld"
538
w9.Part0 = p9
539
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
540
w9.Part1 = p10
541
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
542
w10 = Instance.new("Weld", p10)
543
w10.Name = "Part_Weld"
544
w10.Part0 = p10
545
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
546
w10.Part1 = p11
547
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
548
w11 = Instance.new("Weld", p11)
549
w11.Name = "Part_Weld"
550
w11.Part0 = p11
551
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
552
w11.Part1 = p12
553
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
554
w12 = Instance.new("Weld", p12)
555
w12.Name = "Part_Weld"
556
w12.Part0 = p12
557
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
558
w12.Part1 = p13
559
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
560
w13 = Instance.new("Weld", p13)
561
w13.Name = "Part_Weld"
562
w13.Part0 = p13
563
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
564
w13.Part1 = p14
565
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
566
w14 = Instance.new("Weld", p14)
567
w14.Name = "Part_Weld"
568
w14.Part0 = p14
569
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
570
w14.Part1 = p15
571
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
572
w15 = Instance.new("Weld", p15)
573
w15.Name = "Part_Weld"
574
w15.Part0 = p15
575
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
576
w15.Part1 = p16
577
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
578
w16 = Instance.new("Weld", p16)
579
w16.Name = "Part_Weld"
580
w16.Part0 = p16
581
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
582
w16.Part1 = p17
583
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
584
w17 = Instance.new("Weld", p17)
585
w17.Name = "Wedge_Weld"
586
w17.Part0 = p17
587
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
588
w17.Part1 = p18
589
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
590
w18 = Instance.new("Weld", p18)
591
w18.Name = "Wedge_Weld"
592
w18.Part0 = p18
593
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
594
w18.Part1 = p19
595
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
596
w19 = Instance.new("Weld", p19)
597
w19.Name = "Part_Weld"
598
w19.Part0 = p19
599
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
600
w19.Part1 = p20
601
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
602
w20 = Instance.new("Weld", p20)
603
w20.Name = "Part_Weld"
604
w20.Part0 = p20
605
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
606
w20.Part1 = p21
607
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
608
m.Parent = char
609
m:MakeJoints()
610
----------------------------------------------------
611
local cor = Instance.new("Part", char.Absolution)
612
cor.Name = "Thingy"
613
cor.Locked = true
614
cor.BottomSurface = 0
615
cor.CanCollide = false
616
cor.Size = Vector3.new(1, 13, 1)
617
cor.Transparency = 1
618
cor.TopSurface = 0
619
corw = Instance.new("Weld", cor)
620
corw.Part0 = rarm
621
corw.Part1 = cor
622
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
623
corw.C1 = CFrame.new(0, 0, 0)
624
weld1 = Instance.new("Weld", char.Absolution)
625
weld1.Part0 = cor
626
weld1.Part1 = p6
627
weld1.C0 = CFrame.new(0, 0, 0)
628
----------------------------------------------------
629
hitb = Instance.new("Part", char.Absolution)
630
hitb.Name = "Thingy2"
631
hitb.Locked = true
632
hitb.BottomSurface = 0
633
hitb.CanCollide = false
634
hitb.Size = Vector3.new(0, 8, 6)
635
hitb.Transparency = 1
636
hitb.TopSurface = 0
637
weld2 = Instance.new("Weld", char.Absolution)
638
weld2.Part0 = hitb
639
weld2.Part1 = p12
640
weld2.C0 = CFrame.new(0, .6, 1)
641
----------------------------------------------------
642
local m = Instance.new("Model")
643
m.Name = "Claw"
644
p1 = Instance.new("Part", m)
645
p1.BrickColor = BrickColor.new("Really black")
646
p1.FormFactor = Enum.FormFactor.Custom
647
p1.Size = Vector3.new(1.5, 0.5, 0.5)
648
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
649
p1.CanCollide = false
650
p1.Locked = true
651
p1.BottomSurface = Enum.SurfaceType.Smooth
652
p1.TopSurface = Enum.SurfaceType.Smooth
653
b1 = Instance.new("BlockMesh", p1)
654
b1.Name = "Mesh"
655
p2 = Instance.new("WedgePart", m)
656
p2.BrickColor = BrickColor.new("Really black")
657
p2.Name = "Wedge"
658
p2.FormFactor = Enum.FormFactor.Custom
659
p2.Size = Vector3.new(3, 1, 0.5)
660
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
661
p2.CanCollide = false
662
p2.Locked = true
663
p2.BottomSurface = Enum.SurfaceType.Smooth
664
p2.TopSurface = Enum.SurfaceType.Smooth
665
p3 = Instance.new("Part", m)
666
p3.BrickColor = BrickColor.new("Really black")
667
p3.FormFactor = Enum.FormFactor.Custom
668
p3.Size = Vector3.new(1.5, 0.5, 0.5)
669
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
670
p3.CanCollide = false
671
p3.Locked = true
672
p3.BottomSurface = Enum.SurfaceType.Smooth
673
p3.TopSurface = Enum.SurfaceType.Smooth
674
b2 = Instance.new("BlockMesh", p3)
675
b2.Name = "Mesh"
676
p4 = Instance.new("WedgePart", m)
677
p4.BrickColor = BrickColor.new("Really black")
678
p4.Name = "Wedge"
679
p4.FormFactor = Enum.FormFactor.Custom
680
p4.Size = Vector3.new(3, 1, 0.5)
681
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
682
p4.CanCollide = false
683
p4.Locked = true
684
p4.BottomSurface = Enum.SurfaceType.Smooth
685
p4.TopSurface = Enum.SurfaceType.Smooth
686
p5 = Instance.new("Part", m)
687
p5.BrickColor = BrickColor.new("Really black")
688
p5.FormFactor = Enum.FormFactor.Custom
689
p5.Size = Vector3.new(1.5, 0.5, 0.5)
690
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
691
p5.CanCollide = false
692
p5.Locked = true
693
p5.BottomSurface = Enum.SurfaceType.Smooth
694
p5.TopSurface = Enum.SurfaceType.Smooth
695
b3 = Instance.new("BlockMesh", p5)
696
b3.Name = "Mesh"
697
p6 = Instance.new("Part", m)
698
p6.BrickColor = BrickColor.new("Really black")
699
p6.FormFactor = Enum.FormFactor.Custom
700
p6.Size = Vector3.new(1.5, 0.5, 0.5)
701
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
702
p6.CanCollide = false
703
p6.Locked = true
704
p6.BottomSurface = Enum.SurfaceType.Smooth
705
p6.TopSurface = Enum.SurfaceType.Smooth
706
b4 = Instance.new("BlockMesh", p6)
707
b4.Name = "Mesh"
708
p7 = Instance.new("Part", m)
709
p7.BrickColor = BrickColor.new("Really black")
710
p7.FormFactor = Enum.FormFactor.Custom
711
p7.Size = Vector3.new(3, 1, 1.20000005)
712
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
713
p7.CanCollide = false
714
p7.Locked = true
715
p7.BottomSurface = Enum.SurfaceType.Smooth
716
p7.TopSurface = Enum.SurfaceType.Smooth
717
b5 = Instance.new("BlockMesh", p7)
718
b5.Name = "Mesh"
719
p8 = Instance.new("Part", m)
720
p8.BrickColor = BrickColor.new("Bright blue")
721
p8.FormFactor = Enum.FormFactor.Symmetric
722
p8.Size = Vector3.new(1, 1, 1)
723
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
724
p8.CanCollide = false
725
p8.Locked = true
726
b6 = Instance.new("SpecialMesh", p8)
727
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
728
b6.TextureId = ""
729
b6.MeshType = Enum.MeshType.FileMesh
730
b6.Name = "Mesh"
731
b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
732
p9 = Instance.new("Part", m)
733
p9.BrickColor = BrickColor.new("Really black")
734
p9.FormFactor = Enum.FormFactor.Custom
735
p9.Size = Vector3.new(1.5, 0.5, 0.5)
736
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
737
p9.CanCollide = false
738
p9.Locked = true
739
p9.BottomSurface = Enum.SurfaceType.Smooth
740
p9.TopSurface = Enum.SurfaceType.Smooth
741
b7 = Instance.new("BlockMesh", p9)
742
b7.Name = "Mesh"
743
p10 = Instance.new("Part", m)
744
p10.BrickColor = BrickColor.new("Bright blue")
745
p10.FormFactor = Enum.FormFactor.Symmetric
746
p10.Size = Vector3.new(1, 1, 1)
747
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
748
p10.CanCollide = false
749
p10.Locked = true
750
b8 = Instance.new("SpecialMesh", p10)
751
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
752
b8.TextureId = ""
753
b8.MeshType = Enum.MeshType.FileMesh
754
b8.Name = "Mesh"
755
b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
756
p11 = Instance.new("Part", m)
757
p11.BrickColor = BrickColor.new("Really black")
758
p11.FormFactor = Enum.FormFactor.Custom
759
p11.Size = Vector3.new(1.5, 0.5, 0.5)
760
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
761
p11.CanCollide = false
762
p11.Locked = true
763
p11.BottomSurface = Enum.SurfaceType.Smooth
764
p11.TopSurface = Enum.SurfaceType.Smooth
765
b9 = Instance.new("BlockMesh", p11)
766
b9.Name = "Mesh"
767
p12 = Instance.new("Part", m)
768
p12.BrickColor = BrickColor.new("Really black")
769
p12.FormFactor = Enum.FormFactor.Custom
770
p12.Size = Vector3.new(1.5, 0.5, 0.5)
771
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
772
p12.CanCollide = false
773
p12.Locked = true
774
p12.BottomSurface = Enum.SurfaceType.Smooth
775
p12.TopSurface = Enum.SurfaceType.Smooth
776
b10 = Instance.new("BlockMesh", p12)
777
b10.Name = "Mesh"
778
p13 = Instance.new("Part", m)
779
p13.BrickColor = BrickColor.new("Really black")
780
p13.FormFactor = Enum.FormFactor.Custom
781
p13.Size = Vector3.new(1.5, 0.5, 0.5)
782
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
783
p13.CanCollide = false
784
p13.Locked = true
785
p13.BottomSurface = Enum.SurfaceType.Smooth
786
p13.TopSurface = Enum.SurfaceType.Smooth
787
b11 = Instance.new("BlockMesh", p13)
788
b11.Name = "Mesh"
789
p14 = Instance.new("Part", m)
790
p14.BrickColor = BrickColor.new("Bright blue")
791
p14.FormFactor = Enum.FormFactor.Symmetric
792
p14.Size = Vector3.new(1, 1, 1)
793
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
794
p14.CanCollide = false
795
p14.Locked = true
796
b12 = Instance.new("SpecialMesh", p14)
797
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
798
b12.TextureId = ""
799
b12.MeshType = Enum.MeshType.FileMesh
800
b12.Name = "Mesh"
801
b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
802
p15 = Instance.new("Part", m)
803
p15.BrickColor = BrickColor.new("Medium stone grey")
804
p15.Transparency = 1
805
p15.Name = "ArmPart"
806
p15.FormFactor = Enum.FormFactor.Custom
807
p15.Size = Vector3.new(2, 1, 1)
808
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
809
p15.CanCollide = false
810
p15.Locked = true
811
p15.BottomSurface = Enum.SurfaceType.Smooth
812
p15.TopSurface = Enum.SurfaceType.Smooth
813
b13 = Instance.new("BlockMesh", p15)
814
b13.Name = "Mesh"
815
p16 = Instance.new("Part", m)
816
p16.BrickColor = BrickColor.new("Really black")
817
p16.FormFactor = Enum.FormFactor.Custom
818
p16.Size = Vector3.new(3, 1, 2.4000001)
819
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
820
p16.CanCollide = false
821
p16.Locked = true
822
p16.BottomSurface = Enum.SurfaceType.Smooth
823
p16.TopSurface = Enum.SurfaceType.Smooth
824
b14 = Instance.new("BlockMesh", p16)
825
b14.Name = "Mesh"
826
p17 = Instance.new("Part", m)
827
p17.BrickColor = BrickColor.new("Really black")
828
p17.FormFactor = Enum.FormFactor.Custom
829
p17.Size = Vector3.new(1.5, 0.5, 0.5)
830
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
831
p17.CanCollide = false
832
p17.Locked = true
833
p17.BottomSurface = Enum.SurfaceType.Smooth
834
p17.TopSurface = Enum.SurfaceType.Smooth
835
b15 = Instance.new("BlockMesh", p17)
836
b15.Name = "Mesh"
837
p18 = Instance.new("Part", m)
838
p18.BrickColor = BrickColor.new("Bright blue")
839
p18.FormFactor = Enum.FormFactor.Symmetric
840
p18.Size = Vector3.new(1, 1, 1)
841
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
842
p18.CanCollide = false
843
p18.Locked = true
844
b16 = Instance.new("SpecialMesh", p18)
845
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
846
b16.TextureId = ""
847
b16.MeshType = Enum.MeshType.FileMesh
848
b16.Name = "Mesh"
849
b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
850
p19 = Instance.new("Part", m)
851
p19.BrickColor = BrickColor.new("Bright blue")
852
p19.FormFactor = Enum.FormFactor.Symmetric
853
p19.Size = Vector3.new(1, 1, 1)
854
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
855
p19.CanCollide = false
856
p19.Locked = true
857
b17 = Instance.new("SpecialMesh", p19)
858
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
859
b17.TextureId = ""
860
b17.MeshType = Enum.MeshType.FileMesh
861
b17.Name = "Mesh"
862
b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
863
p20 = Instance.new("Part", m)
864
p20.BrickColor = BrickColor.new("Really black")
865
p20.FormFactor = Enum.FormFactor.Custom
866
p20.Size = Vector3.new(3, 1, 2.4000001)
867
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
868
p20.CanCollide = false
869
p20.Locked = true
870
p20.BottomSurface = Enum.SurfaceType.Smooth
871
p20.TopSurface = Enum.SurfaceType.Smooth
872
b18 = Instance.new("BlockMesh", p20)
873
b18.Name = "Mesh"
874
p21 = Instance.new("Part", m)
875
p21.BrickColor = BrickColor.new("Really black")
876
p21.FormFactor = Enum.FormFactor.Custom
877
p21.Size = Vector3.new(3, 1, 1.19999993)
878
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
879
p21.CanCollide = false
880
p21.Locked = true
881
p21.BottomSurface = Enum.SurfaceType.Smooth
882
p21.TopSurface = Enum.SurfaceType.Smooth
883
b19 = Instance.new("BlockMesh", p21)
884
b19.Name = "Mesh"
885
p22 = Instance.new("WedgePart", m)
886
p22.BrickColor = BrickColor.new("Really black")
887
p22.Name = "Wedge"
888
p22.FormFactor = Enum.FormFactor.Custom
889
p22.Size = Vector3.new(3, 1, 0.5)
890
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
891
p22.CanCollide = false
892
p22.Locked = true
893
p22.BottomSurface = Enum.SurfaceType.Smooth
894
p22.TopSurface = Enum.SurfaceType.Smooth
895
p23 = Instance.new("Part", m)
896
p23.BrickColor = BrickColor.new("Really black")
897
p23.FormFactor = Enum.FormFactor.Custom
898
p23.Size = Vector3.new(1.5, 0.5, 0.5)
899
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
900
p23.CanCollide = false
901
p23.Locked = true
902
p23.BottomSurface = Enum.SurfaceType.Smooth
903
p23.TopSurface = Enum.SurfaceType.Smooth
904
b20 = Instance.new("BlockMesh", p23)
905
b20.Name = "Mesh"
906
p24 = Instance.new("WedgePart", m)
907
p24.BrickColor = BrickColor.new("Really black")
908
p24.Name = "Wedge"
909
p24.FormFactor = Enum.FormFactor.Custom
910
p24.Size = Vector3.new(3, 1, 0.5)
911
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
912
p24.CanCollide = false
913
p24.Locked = true
914
p24.BottomSurface = Enum.SurfaceType.Smooth
915
p24.TopSurface = Enum.SurfaceType.Smooth
916
p25 = Instance.new("Part", m)
917
p25.BrickColor = BrickColor.new("Bright blue")
918
p25.FormFactor = Enum.FormFactor.Symmetric
919
p25.Size = Vector3.new(1, 1, 1)
920
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
921
p25.CanCollide = false
922
p25.Locked = true
923
p25.BottomSurface = Enum.SurfaceType.Smooth
924
p25.TopSurface = Enum.SurfaceType.Smooth
925
b21 = Instance.new("SpecialMesh", p25)
926
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
927
b21.TextureId = ""
928
b21.MeshType = Enum.MeshType.FileMesh
929
b21.Name = "Mesh"
930
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
931
p26 = Instance.new("Part", m)
932
p26.BrickColor = BrickColor.new("Really black")
933
p26.FormFactor = Enum.FormFactor.Symmetric
934
p26.Size = Vector3.new(1, 1, 1)
935
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
936
p26.CanCollide = false
937
p26.Locked = true
938
p26.BottomSurface = Enum.SurfaceType.Smooth
939
p26.TopSurface = Enum.SurfaceType.Smooth
940
b22 = Instance.new("SpecialMesh", p26)
941
b22.MeshType = Enum.MeshType.Brick
942
b22.Name = "Mesh"
943
w1 = Instance.new("Weld", p1)
944
w1.Name = "Wedge_Weld"
945
w1.Part0 = p1
946
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
947
w1.Part1 = p2
948
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
949
w2 = Instance.new("Weld", p2)
950
w2.Name = "Part_Weld"
951
w2.Part0 = p2
952
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
953
w2.Part1 = p3
954
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
955
w3 = Instance.new("Weld", p3)
956
w3.Name = "Wedge_Weld"
957
w3.Part0 = p3
958
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
959
w3.Part1 = p4
960
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
961
w4 = Instance.new("Weld", p4)
962
w4.Name = "Part_Weld"
963
w4.Part0 = p4
964
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
965
w4.Part1 = p5
966
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
967
w5 = Instance.new("Weld", p5)
968
w5.Name = "Part_Weld"
969
w5.Part0 = p5
970
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
971
w5.Part1 = p6
972
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
973
w6 = Instance.new("Weld", p6)
974
w6.Name = "Part_Weld"
975
w6.Part0 = p6
976
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
977
w6.Part1 = p7
978
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
979
w7 = Instance.new("Weld", p7)
980
w7.Name = "Part_Weld"
981
w7.Part0 = p7
982
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
983
w7.Part1 = p8
984
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
985
w8 = Instance.new("Weld", p8)
986
w8.Name = "Part_Weld"
987
w8.Part0 = p8
988
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
989
w8.Part1 = p9
990
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
991
w9 = Instance.new("Weld", p9)
992
w9.Name = "Part_Weld"
993
w9.Part0 = p9
994
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
995
w9.Part1 = p10
996
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
997
w10 = Instance.new("Weld", p10)
998
w10.Name = "Part_Weld"
999
w10.Part0 = p10
1000
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
1001
w10.Part1 = p11
1002
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1003
w11 = Instance.new("Weld", p11)
1004
w11.Name = "Part_Weld"
1005
w11.Part0 = p11
1006
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1007
w11.Part1 = p12
1008
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1009
w12 = Instance.new("Weld", p12)
1010
w12.Name = "Part_Weld"
1011
w12.Part0 = p12
1012
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1013
w12.Part1 = p13
1014
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1015
w13 = Instance.new("Weld", p13)
1016
w13.Name = "Part_Weld"
1017
w13.Part0 = p13
1018
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1019
w13.Part1 = p14
1020
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1021
w14 = Instance.new("Weld", p14)
1022
w14.Name = "ArmPart_Weld"
1023
w14.Part0 = p14
1024
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1025
w14.Part1 = p15
1026
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1027
w15 = Instance.new("Weld", p15)
1028
w15.Name = "Part_Weld"
1029
w15.Part0 = p15
1030
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1031
w15.Part1 = p16
1032
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1033
w16 = Instance.new("Weld", p16)
1034
w16.Name = "Part_Weld"
1035
w16.Part0 = p16
1036
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1037
w16.Part1 = p17
1038
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1039
w17 = Instance.new("Weld", p17)
1040
w17.Name = "Part_Weld"
1041
w17.Part0 = p17
1042
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1043
w17.Part1 = p18
1044
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1045
w18 = Instance.new("Weld", p18)
1046
w18.Name = "Part_Weld"
1047
w18.Part0 = p18
1048
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1049
w18.Part1 = p19
1050
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1051
w19 = Instance.new("Weld", p19)
1052
w19.Name = "Part_Weld"
1053
w19.Part0 = p19
1054
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1055
w19.Part1 = p20
1056
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1057
w20 = Instance.new("Weld", p20)
1058
w20.Name = "Part_Weld"
1059
w20.Part0 = p20
1060
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1061
w20.Part1 = p21
1062
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1063
w21 = Instance.new("Weld", p21)
1064
w21.Name = "Wedge_Weld"
1065
w21.Part0 = p21
1066
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1067
w21.Part1 = p22
1068
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1069
w22 = Instance.new("Weld", p22)
1070
w22.Name = "Part_Weld"
1071
w22.Part0 = p22
1072
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1073
w22.Part1 = p23
1074
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1075
w23 = Instance.new("Weld", p23)
1076
w23.Name = "Wedge_Weld"
1077
w23.Part0 = p23
1078
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1079
w23.Part1 = p24
1080
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1081
w24 = Instance.new("Weld", p24)
1082
w24.Name = "Part_Weld"
1083
w24.Part0 = p24
1084
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1085
w24.Part1 = p25
1086
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1087
w25 = Instance.new("Weld", p25)
1088
w25.Name = "Part_Weld"
1089
w25.Part0 = p25
1090
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1091
w25.Part1 = p26
1092
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1093
m.Parent = char
1094
m:MakeJoints()
1095
----------------------------------------------------
1096
local cor2 = Instance.new("Part", char.Claw)
1097
cor2.Name = "Thingy"
1098
cor2.Locked = true
1099
cor2.BottomSurface = 0
1100
cor2.CanCollide = false
1101
cor2.Size = Vector3.new(2, 1, 1)
1102
cor2.Transparency = 1
1103
cor2.TopSurface = 0
1104
corw2 = Instance.new("Weld", cor2)
1105
corw2.Part0 = larm
1106
corw2.Part1 = cor2
1107
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1108
corw2.C1 = CFrame.new(0, 0, 0)
1109
weld2 = Instance.new("Weld", char.Claw)
1110
weld2.Part0 = cor2
1111
weld2.Part1 = char.Claw.ArmPart
1112
weld2.C0 = CFrame.new(0, 0, 0)
1113
----------------------------------------------------
1114
function weld5(part0, part1, c0, c1)
1115
    weeld=Instance.new("Weld", part0)
1116
    weeld.Part0=part0
1117
    weeld.Part1=part1
1118
    weeld.C0=c0
1119
    weeld.C1=c1
1120
    return weeld
1121
end
1122
----------------------------------------------------
1123
function newRay(start,face,range,wat)
1124
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1125
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1126
	return rey,hit,pos
1127
end
1128
----------------------------------------------------
1129
mod5 = Instance.new("Model",char)
1130
1131
function FindNearestTorso(Position,Distance,SinglePlayer)
1132
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1133
        local List = {}
1134
        for i,v in pairs(workspace:GetChildren())do
1135
            if v:IsA("Model")then
1136
                if v:findFirstChild("Torso")then
1137
                    if v ~= char then
1138
                        if(v.Torso.Position -Position).magnitude <= Distance then
1139
                            table.insert(List,v)
1140
                        end 
1141
                    end 
1142
                end 
1143
            end 
1144
        end
1145
    return List
1146
end
1147
1148
function Landing()
1149
    part=Instance.new('Part',mod5)
1150
    part.Anchored=true
1151
    part.CanCollide=false
1152
    part.FormFactor='Custom'
1153
    part.Size=Vector3.new(.2,.2,.2)
1154
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1155
    part.Transparency=.7
1156
    part.BrickColor=BrickColor.new('Really black')
1157
    mesh=Instance.new('SpecialMesh',part)
1158
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1159
    mesh.Scale=Vector3.new(10,5,10)
1160
1161
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1162
        if v:FindFirstChild('Humanoid') then
1163
            v.Humanoid:TakeDamage(math.random(20,30))
1164
            v.Humanoid.PlatformStand = true
1165
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1166
        end
1167
    end
1168
1169
    coroutine.resume(coroutine.create(function() 
1170
        for i=0,3.8,0.05 do
1171
            wait()
1172
            part.CFrame=part.CFrame
1173
            part.Transparency=i
1174
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1175
            end
1176
        part.Parent = nil
1177
    end))
1178
end
1179
----------------------------------------------------
1180
mod4 = Instance.new("Model",char)
1181
1182
ptez = {0.7, 0.8, 0.9, 1}
1183
1184
function FindNearestTorso(Position,Distance,SinglePlayer)
1185
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1186
        local List = {}
1187
        for i,v in pairs(workspace:GetChildren())do
1188
            if v:IsA("Model")then
1189
                if v:findFirstChild("Torso")then
1190
                    if v ~= char then
1191
                        if(v.Torso.Position -Position).magnitude <= Distance then
1192
                            table.insert(List,v)
1193
                        end 
1194
                    end 
1195
                end 
1196
            end 
1197
        end
1198
    return List
1199
end
1200
1201
function GroundPound()
1202
    part=Instance.new('Part',mod4)
1203
    part.Anchored=true
1204
    part.CanCollide=false
1205
    part.FormFactor='Custom'
1206
    part.Size=Vector3.new(.2,.2,.2)
1207
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1208
    part.Transparency=.7
1209
    part.BrickColor=BrickColor.new('Really black')
1210
    mesh=Instance.new('SpecialMesh',part)
1211
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1212
    mesh.Scale=Vector3.new(3,3,3)
1213
    part2=Instance.new('Part',mod4)
1214
    part2.Anchored=true
1215
    part2.CanCollide=false
1216
    part2.FormFactor='Custom'
1217
    part2.Size=Vector3.new(.2,.2,.2)
1218
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1219
    part2.Transparency=.7
1220
    part2.BrickColor=BrickColor.new('Really red')
1221
    mesh2=Instance.new('SpecialMesh',part2)
1222
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1223
    mesh2.Scale=Vector3.new(3,1.5,3)
1224
    x = Instance.new("Sound",char)
1225
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1226
    x.Pitch = ptez[math.random(1,#ptez)]
1227
    x.Volume = 1
1228
    wait(.1)
1229
    x:Play()
1230
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1231
        if v:FindFirstChild('Humanoid') then
1232
            v.Humanoid:TakeDamage(math.random(8,15))
1233
        end
1234
    end
1235
    coroutine.resume(coroutine.create(function() 
1236
        for i=0,0.62,0.13 do
1237
            wait()
1238
            part.CFrame=part.CFrame
1239
            part.Transparency=i
1240
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1241
            part2.CFrame=part2.CFrame
1242
            part2.Transparency=i
1243
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1244
            end
1245
        part.Parent=nil
1246
        part2.Parent=nil
1247
        x:Destroy()
1248
    end))
1249
end
1250
----------------------------------------------------
1251
mod=Instance.new('Model',char)
1252
1253
function charge()
1254
    hed.Velocity=hed.CFrame.lookVector*200
1255
    part=Instance.new('Part',mod)
1256
    part.Anchored=true
1257
    part.CanCollide=false
1258
    part.FormFactor='Custom'
1259
    part.Size=Vector3.new(.2,.2,.2)
1260
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1261
    part.Transparency=.7
1262
    part.BrickColor=BrickColor.new('Black')
1263
    mesh=Instance.new('SpecialMesh',part)
1264
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1265
    mesh.Scale=Vector3.new(10,5,10)
1266
    part2=part:clone()
1267
    part2.Parent=mod
1268
    part2.BrickColor=BrickColor.new('Bright red')
1269
    mesh2=mesh:clone()
1270
    mesh2.Parent=part2
1271
    mesh2.Scale=Vector3.new(20,10,20)
1272
    part3=part2:clone()
1273
    part3.Parent = mod
1274
    part3.BrickColor=BrickColor.new('Really black')
1275
    mesh3=mesh2:clone()
1276
    mesh2.Parent=part3
1277
    mesh3.Scale=Vector3.new(30,15,30)
1278
    coroutine.resume(coroutine.create(function() 
1279
        for i=0,1,0.1 do
1280
            wait()
1281
            part.CFrame=part.CFrame
1282
            part.Transparency=i
1283
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1284
            part2.CFrame=part2.CFrame
1285
            part2.Transparency=i
1286
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1287
            part3.CFrame=part3.CFrame
1288
            part3.Transparency=i
1289
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1290
            end
1291
        part.Parent=nil
1292
        part2.Parent=nil
1293
        part3.Parent = nil
1294
    end))
1295
end
1296
----------------------------------------------------
1297
function FindNearestTorso(Position,Distance,SinglePlayer)
1298
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1299
        local List = {}
1300
        for i,v in pairs(workspace:GetChildren())do
1301
            if v:IsA("Model")then
1302
                if v:findFirstChild("Torso")then
1303
                    if v ~= char then
1304
                        if(v.Torso.Position -Position).magnitude <= Distance then
1305
                            table.insert(List,v)
1306
                        end 
1307
                    end 
1308
                end 
1309
            end 
1310
        end
1311
    return List
1312
end
1313
1314
mod3 = Instance.new("Model",rleg)
1315
1316
function Stomp()
1317
    part=Instance.new('Part',mod3)
1318
    part.Anchored=true
1319
    part.CanCollide=false
1320
    part.FormFactor='Custom'
1321
    part.Size=Vector3.new(.2,.2,.2)
1322
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1323
    part.Transparency=.7
1324
    part.BrickColor=BrickColor.new('Bright green')
1325
    mesh=Instance.new('SpecialMesh',part)
1326
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1327
    mesh.Scale=Vector3.new(25,25,25)
1328
    part2=part:clone()
1329
    part2.Parent=mod3
1330
    part2.BrickColor=BrickColor.new('Bright green')
1331
    mesh2=mesh:clone()
1332
    mesh2.Parent=part2
1333
    mesh2.Scale=Vector3.new(15,15,15)
1334
    part3=part:clone()
1335
    part3.Parent=mod3
1336
    part3.TopSurface=0
1337
    part3.BottomSurface=0
1338
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1339
    mesh3=Instance.new('SpecialMesh',part3)
1340
    mesh3.MeshType = 3
1341
    mesh3.Scale=Vector3.new(12,12,12)
1342
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1343
        if v:FindFirstChild('Humanoid') then
1344
            v.Humanoid:TakeDamage(math.random(20,60))
1345
            v.Humanoid.PlatformStand = true
1346
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1347
        end
1348
    end 
1349
    coroutine.resume(coroutine.create(function() 
1350
        for i=0,3.8,0.05 do
1351
            wait()
1352
            part.CFrame=part.CFrame
1353
            part.Transparency=i
1354
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1355
            part2.CFrame=part2.CFrame
1356
            part2.Transparency=i
1357
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1358
            part3.CFrame=part3.CFrame
1359
            part3.Transparency=i
1360
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1361
        end
1362
    end))
1363
end
1364
----------------------------------------------------
1365
1366
local acos = math.acos
1367
local sqrt = math.sqrt
1368
local Vec3 = Vector3.new
1369
local fromAxisAngle = CFrame.fromAxisAngle
1370
1371
local function toAxisAngle(CFr)
1372
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1373
        local Angle = math.acos((R00+R11+R22-1)/2)
1374
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1375
        A = A == 0 and 0.00001 or A
1376
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1377
        B = B == 0 and 0.00001 or B
1378
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1379
        C = C == 0 and 0.00001 or C
1380
        local x = (R21-R12)/sqrt(A)
1381
        local y = (R02-R20)/sqrt(B)
1382
        local z = (R10-R01)/sqrt(C)
1383
        return Vec3(x,y,z),Angle
1384
end
1385
1386
function ApplyTrig(Num,Func)
1387
        local Min,Max = Func(0),Func(1)
1388
        local i = Func(Num)
1389
        return (i-Min)/(Max-Min)
1390
        --[[if Func == "sin" then
1391
                return (math.sin((1-Num)*math.pi)+1)/2
1392
        elseif Func == "cos" then
1393
                return (math.cos((1-Num)*math.pi)+1)/2
1394
        end]]
1395
end
1396
1397
function LerpCFrame(CFrame1,CFrame2,Num)
1398
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1399
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1400
end
1401
1402
function Crater(Torso,Radius)
1403
        Spawn(function()
1404
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1405
        local Ignore = {}
1406
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1407
                if v.Character ~= nil then
1408
                        Ignore[#Ignore+1] = v.Character
1409
                end
1410
        end
1411
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1412
        if Hit == nil then return end
1413
        local Parts = {}
1414
        for i = 1,360,10 do
1415
                local P = Instance.new("Part",Torso.Parent)
1416
                P.Anchored = true
1417
                P.FormFactor = "Custom"
1418
                P.BrickColor = Hit.BrickColor
1419
                P.Material = Hit.Material
1420
                P.TopSurface = "Smooth"
1421
                P.BottomSurface = "Smooth"
1422
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1423
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1424
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1425
                if math.random(0,5) == 0 then -- rubble
1426
                        local P = Instance.new("Part",Torso.Parent)
1427
                        P.Anchored = true
1428
                        P.FormFactor = "Custom"
1429
                        P.BrickColor = Hit.BrickColor
1430
                        P.Material = Hit.Material
1431
                        P.TopSurface = "Smooth"
1432
                        P.BottomSurface = "Smooth"
1433
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1434
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1435
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1436
                end
1437
        end
1438
        for i = 0,1,0.05 do
1439
                for i2,v in pairs(Parts) do
1440
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1441
                end
1442
                wait(0.02)
1443
        end
1444
        for i,v in pairs(Parts) do
1445
                if v[1].Size.X > 2.1 then
1446
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1447
                end
1448
                v[1].Anchored = false
1449
        end
1450
        for i = 0,1,0.05 do
1451
                for i2,v in pairs(Parts) do
1452
                        v[1].Transparency = i
1453
                        if i == 1 then
1454
                                v[1]:Destroy()
1455
                        elseif i >= 0.25 then
1456
                                v[1].CanCollide = false
1457
                        end
1458
                end
1459
                wait(0.02)
1460
        end
1461
        Parts = nil
1462
        end)
1463
end
1464
1465
----------------------------------------------------
1466
mouse.KeyDown:connect(function(key)
1467
    if key == "r" then
1468
        larm.BrickColor = BrickColor.new("Bright red")
1469
        rarm.BrickColor = BrickColor.new("Bright red")
1470
        if Debounces.CanAttack == true then
1471
        Debounces.CanAttack = false
1472
        Debounces.on = true
1473
        Debounces.NoIdl = true
1474
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1475
        hit = ht.Parent
1476
        if ht and hit:IsA("Model") then
1477
                if hit:FindFirstChild("Humanoid") then
1478
                    if hit.Name ~= p.Name then
1479
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1480
                                Debounces.Slashed = true]]--
1481
                                    hit:FindFirstChild("Humanoid"):TakeDamage(10)
1482
                                wait(1)
1483
                                --Debounces.Slashed = false
1484
                        --end
1485
                    end
1486
                end
1487
        elseif ht and hit:IsA("Hat") then
1488
            if hit.Parent.Name ~= p.Name then
1489
                if hit.Parent:FindFirstChild("Humanoid") then
1490
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1491
                                Debounces.Slashed = true]]--
1492
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
1493
                                wait(1)
1494
                    --Debounces.Slashed = false
1495
                end
1496
            end
1497
        end    
1498
    end)
1499
q = Instance.new("Sound",hed)
1500
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1501
q.Pitch = 0.85
1502
q.Looped = false
1503
q1 = Instance.new("Sound",hed)
1504
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1505
q1.Pitch = 0.85
1506
q1.Looped = false
1507
q:Play()
1508
q1:Play()
1509
    for i = 1,20 do
1510
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1511
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1512
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1513
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1514
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1515
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1516
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1517
        if Debounces.on == false then break end
1518
    wait()
1519
end
1520
n = Instance.new("Sound",hed)
1521
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1522
n.Pitch = 0.94
1523
n.Looped = false
1524
n1 = Instance.new("Sound",hed)
1525
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1526
n1.Pitch = 0.94
1527
n1.Looped = false
1528
n:Play()
1529
n1:Play()
1530
b = Instance.new("Sound",hed)
1531
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1532
b.Pitch = 0.94
1533
b.Looped = false
1534
b1 = Instance.new("Sound",hed)
1535
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1536
b1.Pitch = 0.94
1537
b1.Looped = false
1538
b:Play()
1539
b1:Play()
1540
    for i = 1,26 do
1541
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1542
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1543
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1544
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1545
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1546
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1547
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1548
        if Debounces.on == false then break end
1549
    wait()
1550
end
1551
wait(.5)
1552
to:disconnect()
1553
q:Destroy()
1554
q1:Destroy()
1555
n:Destroy()
1556
n1:Destroy()
1557
larm.BrickColor = BrickColor.new("Really black")
1558
rarm.BrickColor = BrickColor.new("Really black")
1559
    if Debounces.CanAttack == false then
1560
        Debounces.CanAttack = true
1561
        Debounces.on = false
1562
        Debounces.NoIdl = false
1563
            end
1564
        end
1565
    end
1566
end)
1567
----------------------------------------------------
1568
mouse.KeyDown:connect(function(key)
1569
    if key == "q" then
1570
        larm.BrickColor = BrickColor.new("Bright red")
1571
        rarm.BrickColor = BrickColor.new("Bright red")
1572
        if Debounces.CanAttack == true then
1573
        Debounces.CanAttack = false
1574
        Debounces.on = true
1575
        Debounces.NoIdl = true
1576
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1577
        hit = ht.Parent
1578
        if ht and hit:IsA("Model") then
1579
                if hit:FindFirstChild("Humanoid") then
1580
                    if hit.Name ~= p.Name then
1581
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1582
                                Debounces.Slashed = true]]--
1583
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1584
                                wait(1)
1585
                                --Debounces.Slashed = false
1586
                        --end
1587
                    end
1588
                end
1589
        elseif ht and hit:IsA("Hat") then
1590
            if hit.Parent.Name ~= p.Name then
1591
                if hit.Parent:FindFirstChild("Humanoid") then
1592
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1593
                                Debounces.Slashed = true]]--
1594
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1595
                                wait(1)
1596
                    --Debounces.Slashed = false
1597
                end
1598
            end
1599
        end    
1600
    end)
1601
        for i = 1, 20 do
1602
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1603
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1604
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1605
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1606
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1607
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1608
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1609
        if Debounces.on == false then break end
1610
        wait()
1611
    end
1612
    z = Instance.new("Sound",hed)
1613
    z.SoundId = "rbxassetid://160069154"
1614
    z.Looped = false
1615
    z.Pitch = .9
1616
    z1 = Instance.new("Sound",hed)
1617
    z1.SoundId = "rbxassetid://160069154"
1618
    z1.Looped = false
1619
    z1.Pitch = .9
1620
    wait(0.01)
1621
    z:Play()
1622
    z1:Play()
1623
        for i = 1, 12 do
1624
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1625
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1626
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1627
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1628
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1629
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1630
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1631
        if Debounces.on == false then break end
1632
        wait()
1633
    end
1634
        for i = 1, 12 do
1635
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1636
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1637
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1638
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1639
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1640
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1641
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1642
        if Debounces.on == false then break end
1643
        wait()
1644
    end
1645
    z = Instance.new("Sound",hed)
1646
    z.SoundId = "rbxassetid://168586621"
1647
    z.Looped = false
1648
    z.Pitch = 1
1649
    z1 = Instance.new("Sound",hed)
1650
    z1.SoundId = "rbxassetid://168586621"
1651
    z1.Looped = false
1652
    z1.Pitch = 1
1653
    wait(0.01)
1654
    z:Play()
1655
    z1:Play()
1656
        for i = 1, 12 do
1657
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1658
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1659
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1660
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1661
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1662
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1663
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1664
        if Debounces.on == false then break end
1665
        wait()
1666
    end
1667
to:disconnect()
1668
larm.BrickColor = BrickColor.new("Really black")
1669
rarm.BrickColor = BrickColor.new("Really black")
1670
    if Debounces.CanAttack == false then
1671
        Debounces.CanAttack = true
1672
        Debounces.on = false
1673
        Debounces.NoIdl = false
1674
            end
1675
        end
1676
    end
1677
end)
1678
----------------------------------------------------
1679
Sit = false
1680
mouse.KeyDown:connect(function(key)
1681
    if key == "v" then
1682
        if Sit == false then
1683
            Sit = true
1684
            hum.WalkSpeed = 0.001
1685
        stanceToggle = "Sitting"
1686
    elseif Sit == true then
1687
        Sit = false
1688
            hum.WalkSpeed = 7
1689
        stanceToggle = "Normal"
1690
        end
1691
    end
1692
end)
1693
----------------------------------------------------
1694
mouse.KeyDown:connect(function(key)
1695
    if key == "t" then
1696
        if Debounces.CanAttack == true then
1697
        Debounces.CanAttack = false
1698
        Debounces.on = true
1699
        Debounces.NoIdl = true
1700
        for i = 1, 20 do
1701
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1702
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1703
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1704
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1705
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1706
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1707
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1708
            if Debounces.on == false then break end
1709
            wait()
1710
        end
1711
        Spawn(function()
1712
            local Parts = {}
1713
            for Y = -5,5 do
1714
                local P = Instance.new("Part",char)
1715
                P.Anchored = true
1716
                P.FormFactor = "Custom"
1717
                P.CanCollide = false
1718
                P.Size = Vector3.new(1,2,1)
1719
                P.TopSurface = "SmoothNoOutlines"
1720
                P.BottomSurface = "SmoothNoOutlines"
1721
                P.BrickColor = BrickColor.new("Really black")
1722
                P.Name = tostring(Y)
1723
                local i = (Y+5)/(10)
1724
                i = 1-math.cos(math.pi*i-(math.pi/2))
1725
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1726
                --[[P.Touched:connect(function(ht)
1727
                    local hit = ht.Parent
1728
                    if hit:FindFirstChild("Humanoid") then
1729
                        hit.Humanoid:TakeDamage(math.random(20,50))
1730
                    end
1731
                end)]]--
1732
        s = Instance.new("Sound",P)
1733
        s.SoundId = "rbxassetid://228343271"
1734
        s.Volume = .7
1735
        s.Pitch = 0.9
1736
        s:Play()
1737
P.Touched:connect(function(ht)
1738
        hit = ht.Parent
1739
        if ht and hit:IsA("Model") then
1740
                if hit:FindFirstChild("Humanoid") then
1741
                    if hit.Name ~= p.Name then
1742
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1743
                                Debounces.Slashed = true]]--
1744
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
1745
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1746
                                wait(1)
1747
                                --Debounces.Slashed = false
1748
                        --end
1749
                end
1750
                end
1751
        elseif ht and hit:IsA("Hat") then
1752
            if hit.Parent.Name ~= p.Name then
1753
                if hit.Parent:FindFirstChild("Humanoid") then
1754
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1755
                                Debounces.Slashed = true]]--
1756
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
1757
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1758
                                wait(1)
1759
                    --Debounces.Slashed = false
1760
                --end
1761
            end
1762
        end
1763
    end
1764
end)
1765
                Parts[#Parts+1] = P
1766
            end
1767
            local BREAKIT = false
1768
            local CParts = {}
1769
            local Rocks = {}
1770
            local LastPos = nil
1771
            for i = 1,70 do
1772
                for i2,v in pairs(Parts) do
1773
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1774
                    local cf = v.CFrame
1775
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1776
                    v.CFrame = cf
1777
                    v.Transparency = v.Transparency+0.02
1778
                    if v.Transparency >= 0.975 then BREAKIT = true end
1779
                    if v.Name == "0" then
1780
                        local Ignore = {}
1781
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1782
                            if v.Character ~= nil then
1783
                                Ignore[#Ignore+1] = v.Character
1784
                            end
1785
                        end
1786
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1787
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1788
                        if Hit ~= nil then
1789
                            if #Rocks == 0 then
1790
                                for i = 1,5 do
1791
                                    local P = Instance.new("Part",char)
1792
                                    Rocks[#Rocks+1] = P
1793
                                    P.Anchored = true
1794
                                    P.FormFactor = "Custom"
1795
                                    P.BrickColor = Hit.BrickColor
1796
                                    P.Material = Hit.Material
1797
                                    P.TopSurface = "Smooth"
1798
                                    P.BottomSurface = "Smooth"
1799
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1800
                                end
1801
                            end
1802
                            for i,P in pairs(Rocks) do
1803
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1804
                            end
1805
                            local P = Instance.new("Part",char)
1806
                            CParts[#CParts+1] = {P,tick()}
1807
                            P.Anchored = true
1808
                            P.FormFactor = "Custom"
1809
                            P.BrickColor = Hit.BrickColor
1810
                            P.Material = Hit.Material
1811
                            P.TopSurface = "Smooth"
1812
                            P.BottomSurface = "Smooth"
1813
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1814
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1815
                            Pos = Pos.p
1816
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1817
                            local P = P:Clone()
1818
                            CParts[#CParts+1] = {P,tick()}
1819
                            P.Parent = char
1820
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1821
                            Pos = Pos.p
1822
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1823
                            if LastPos ~= nil then
1824
                                local P = P:Clone()
1825
                                CParts[#CParts+1] = {P,tick()}
1826
                                P.Parent = char
1827
                                P.BrickColor = BrickColor.new("Really black")
1828
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1829
                                Pos = Pos.p
1830
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1831
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1832
                                --P.Velocity = Vector3.new(0,-1000,0)
1833
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1834
                            end
1835
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1836
                        end
1837
                    end
1838
                end
1839
                if BREAKIT then break end
1840
                wait(0.002)
1841
            end
1842
            for i,v in pairs(Rocks) do
1843
                CParts[#CParts+1] = {v,tick()}
1844
            end
1845
            for i,v in pairs(Parts) do
1846
                v:Destroy()
1847
            end
1848
            Parts = nil
1849
            while true do
1850
                local t = tick()
1851
                local p = nil
1852
                for i,v in pairs(CParts) do
1853
                    if t-v[2] > 4 then
1854
                        v[1].Transparency = v[1].Transparency+0.05
1855
                        if v[1].Transparency >= 1 then
1856
                            v[1]:Destroy()
1857
                            CParts[i] = nil
1858
                        end
1859
                    end
1860
                    p = v
1861
                end
1862
                if p == nil then break end
1863
                wait(0.002)
1864
            end
1865
            for i,v in pairs(CParts) do
1866
                v:Destroy()
1867
            end
1868
            CParts = {}
1869
        end)
1870
        for i = 1, 20 do
1871
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1872
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1873
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1874
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1875
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1876
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1877
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1878
            if Debounces.on == false then break end
1879
            wait()
1880
        end
1881
    if Debounces.CanAttack == false then
1882
        Debounces.CanAttack = true
1883
        Debounces.on = false
1884
        Debounces.NoIdl = false
1885
            end
1886
        end
1887
    end
1888
end)
1889
----------------------------------------------------
1890
mouse.KeyDown:connect(function(key)
1891
    if key == "e" then
1892
    larm.BrickColor = BrickColor.new("Bright red")
1893
    rarm.BrickColor = BrickColor.new("Bright red")
1894
        if Debounces.CanAttack == true then
1895
        Debounces.CanAttack = false
1896
        Debounces.on = true
1897
        Debounces.NoIdl = true
1898
        for i = 1, 18 do
1899
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1900
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1901
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1902
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1903
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1904
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1905
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1906
        if Debounces.on == false then break end
1907
            wait()
1908
        end
1909
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1910
        local rng = Instance.new("Part", char.Absolution.Handle)
1911
        rng.Anchored = true
1912
        rng.BrickColor = BrickColor.new("Really black")
1913
        rng.CanCollide = true
1914
        rng.FormFactor = 3
1915
        rng.Name = "Ring"
1916
        rng.Size = Vector3.new(1, 1, 1)
1917
        rng.CanCollide = false
1918
        rng.Transparency = 0.35
1919
        rng.TopSurface = 0
1920
        rng.BottomSurface = 0
1921
        rng.CFrame = HandCF
1922
        local rngm = Instance.new("SpecialMesh", rng)
1923
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1924
        rngm.Scale = Vector3.new(1, 1, 2)
1925
            x = Instance.new("Sound", hed)
1926
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1927
            x.Looped = false
1928
            x.Pitch = .7
1929
            x.Volume = 1
1930
            x1 = Instance.new("Sound", hed)
1931
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1932
            x1.Looped = false
1933
            x1.Pitch = .7
1934
            x1.Volume = 1
1935
            x:Play()
1936
            x1:Play()
1937
            rngto = rng.Touched:connect(function(ht)
1938
            hit = ht.Parent
1939
            if ht and hit:IsA("Model") then
1940
                    if hit:FindFirstChild("Humanoid") then
1941
                        if hit.Name ~= p.Name then
1942
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1943
                                    Debounces.Slashed = true]]--
1944
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1945
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1946
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1947
                                    --Debounces.Slashed = false
1948
                            --end
1949
                        end
1950
                    end
1951
            elseif ht and hit:IsA("Hat") then
1952
                if hit.Parent.Name ~= p.Name then
1953
                    if hit.Parent:FindFirstChild("Humanoid") then
1954
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1955
                                    Debounces.Slashed = true]]--
1956
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1957
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1958
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1959
                        --Debounces.Slashed = false
1960
                    end
1961
                end
1962
            end    
1963
        end)
1964
                coroutine.wrap(function()
1965
                for i = 1, 60, 2 do
1966
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
1967
                rng.Size = rngm.Scale
1968
                rng.CFrame = HandCF
1969
                rng.Transparency = i/60
1970
                wait()
1971
                end
1972
                wait()
1973
                rng:Destroy()
1974
                end)()
1975
        for i = 1, 18 do
1976
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1977
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1978
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1979
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1980
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1981
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1982
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1983
        if Debounces.on == false then break end
1984
            wait()
1985
        end
1986
        larm.BrickColor = BrickColor.new("Really black")
1987
        rarm.BrickColor = BrickColor.new("Really black")
1988
        x:Destroy()
1989
        x1:Destroy()
1990
    if Debounces.CanAttack == false then
1991
        Debounces.CanAttack = true
1992
        Debounces.on = false
1993
        Debounces.NoIdl = false
1994
            end
1995
        end
1996
    end
1997
end)
1998
----------------------------------------------------
1999
mouse.KeyDown:connect(function(key)
2000
	if key == "y" then
2001
		if Debounces.CanAttack == true then
2002
            Debounces.CanAttack = false
2003
            Debounces.on = true
2004
            Debounces.NoIdl = true
2005
				for i = 1, 15 do
2006
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2007
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2008
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2009
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2010
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2011
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2012
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2013
                    if Debounces.on == false then break end
2014
                    wait()
2015
                end
2016
				x = Instance.new("Sound",char)
2017
				x.SoundId = "rbxassetid://228343271"
2018
				x.Pitch = 1
2019
				x.Volume = .8
2020
				wait(.1)
2021
				x:Play()
2022
				Debounces.on = false
2023
				Debounces.Here = false
2024
				shot = shot + 1
2025
local rng = Instance.new("Part", char)
2026
rng.Anchored = true
2027
rng.BrickColor = BrickColor.new("Really black")
2028
rng.CanCollide = false
2029
rng.FormFactor = 3
2030
rng.Name = "Ring"
2031
rng.Size = Vector3.new(1, 1, 1)
2032
rng.Transparency = 0.35
2033
rng.TopSurface = 0
2034
rng.BottomSurface = 0
2035
rng2 = rng:clone()
2036
rng3 = rng2:clone()
2037
rng4 = rng2:clone()
2038
local rngm = Instance.new("SpecialMesh", rng)
2039
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2040
rngm.Scale = Vector3.new(10, 10, 1)
2041
rngm2 = rngm:clone()
2042
rngm2.Scale = Vector3.new(5, 5, 1)
2043
rngm3=rngm2:clone()
2044
rngm3.Parent = rng3
2045
rngm3.Scale = Vector3.new(8, 8, 1)
2046
rngm4 = rngm2:clone()
2047
rngm4.Parent = rng4
2048
rngm4.Scale = Vector3.new(6, 6, 1)
2049
local bem = Instance.new("Part", char)
2050
bem.Anchored = true
2051
bem.BrickColor = BrickColor.new("Really black")
2052
bem.CanCollide = false
2053
bem.FormFactor = 3
2054
bem.Name = "Beam" .. shot
2055
bem.Size = Vector3.new(1, 1, 1)
2056
bem.Transparency = 0.35
2057
bem.TopSurface = 0
2058
bem.BottomSurface = 0
2059
local bemm = Instance.new("SpecialMesh", bem)
2060
bemm.MeshType = 4
2061
bemm.Scale = Vector3.new(1, 4, 4)
2062
local out = Instance.new("Part", char)
2063
out.Anchored = true
2064
out.BrickColor = BrickColor.new("Really black")
2065
out.CanCollide = false
2066
out.FormFactor = 3
2067
out.Name = "Out"
2068
out.Size = Vector3.new(4, 4, 4)
2069
out.Transparency = 0.35
2070
out.TopSurface = 0
2071
out.BottomSurface = 0
2072
local outm = Instance.new("SpecialMesh", out)
2073
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2074
outm.Scale = Vector3.new(4, 4, 4)
2075
local bnd = Instance.new("Part", char)
2076
bnd.Anchored = true
2077
bnd.BrickColor = BrickColor.new("Really black")
2078
bnd.CanCollide = false
2079
bnd.FormFactor = 3
2080
bnd.Name = "Bend"
2081
bnd.Size = Vector3.new(1, 1, 1)
2082
bnd.Transparency = 1
2083
bnd.TopSurface = 0
2084
bnd.BottomSurface = 0
2085
local bndm = Instance.new("SpecialMesh", bnd)
2086
bndm.MeshType = 3
2087
bndm.Scale = Vector3.new(8, 8, 8)
2088
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2089
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2090
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2091
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2092
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2093
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2094
Debounces.Shewt = true
2095
coroutine.wrap(function()
2096
for i = 1, 20, 0.2 do
2097
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2098
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2099
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2100
rng.Transparency = i/20
2101
rng3.Transparency = 1/16
2102
rng4.Transparency = i/12
2103
wait()
2104
end
2105
wait()
2106
rng:Destroy()
2107
end)()
2108
if Debounces.Shewt == true then
2109
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2110
hit = ht.Parent
2111
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2112
if HasntTouched(hit.Name) == true and deb == false then
2113
deb = true
2114
coroutine.wrap(function()
2115
hit:FindFirstChild("Humanoid").PlatformStand = true
2116
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2117
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2118
end)()
2119
table.insert(Touche, hit.Name)
2120
deb = false
2121
end
2122
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2123
if HasntTouched(hit.Parent.Name) == true and deb == false then
2124
deb = true
2125
coroutine.wrap(function()
2126
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2127
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2128
wait(1)
2129
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2130
end)()
2131
table.insert(Touche, hit.Parent.Name)
2132
deb = false
2133
for i, v in pairs(Touche) do
2134
print(v)
2135
end
2136
end
2137
end
2138
end)
2139
end
2140
for i = 0, 260, 8 do
2141
bem.Size = Vector3.new(i, 2, 2)
2142
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2143
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2144
bnd.Size = Vector3.new(1,1,1)
2145
bndm.Scale = Vector3.new(8,8,8)
2146
if i % 10 == 0 then
2147
local newRng = rng2:Clone()
2148
newRng.Parent = char
2149
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2150
local newRngm = rngm2:clone()
2151
newRngm.Parent=newRng
2152
coroutine.wrap(function()
2153
for i = 1, 10, 0.2 do
2154
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2155
newRng.Transparency = i/10
2156
wait()
2157
end
2158
wait()
2159
newRng:Destroy()
2160
end)()
2161
end
2162
wait()
2163
end
2164
wait()
2165
Debounces.Shewt = false
2166
bem:Destroy()
2167
out:Destroy()
2168
bnd:Destroy()
2169
Debounces.Ready = false
2170
for i, v in pairs(Touche) do
2171
table.remove(Touche, i)
2172
end
2173
wait()
2174
table.insert(Touche, char.Name)
2175
Debounces.NoIdl = false
2176
if Debounces.CanAttack == false then
2177
Debounces.CanAttack = true
2178
end
2179
end
2180
end
2181
end)
2182
----------------------------------------------------
2183
sidz = {"231917888", "231917845", "231917806"}
2184
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2185
mouse.KeyDown:connect(function(key)
2186
    if key == "f" then
2187
    larm.BrickColor = BrickColor.new("Bright red")
2188
    rarm.BrickColor = BrickColor.new("Bright red")
2189
        if Debounces.CanAttack == true then
2190
            Debounces.CanAttack = false
2191
            Debounces.on = true
2192
            Debounces.NoIdl = true
2193
                for i = 1, 10 do
2194
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2195
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2196
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2197
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2198
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2199
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2200
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2201
                    if Debounces.on == false then break end
2202
                    wait()
2203
                end
2204
                z = Instance.new("Sound",char)
2205
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2206
                z.Pitch = ptz[math.random(1,#ptz)]
2207
                z.Volume = 1
2208
                z1 = Instance.new("Sound",char)
2209
                z1.SoundId = z.SoundId
2210
                z1.Pitch = z.Pitch
2211
                z1.Volume = 1
2212
                wait(1)
2213
                z:Play()
2214
                z1:Play()
2215
                Stomp()
2216
                for i = 1, 20 do
2217
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2218
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2219
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2220
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2221
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2222
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2223
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2224
                    if Debounces.on == false then break end
2225
                    wait()
2226
                end
2227
        if Debounces.CanAttack == false then
2228
            Debounces.CanAttack = true
2229
            Debounces.on = false
2230
            Debounces.NoIdl = false
2231
            larm.BrickColor = BrickColor.new("Really black")
2232
            rarm.BrickColor = BrickColor.new("Really black")
2233
            end
2234
        end
2235
    end
2236
end)    
2237
----------------------------------------------------
2238
mouse.KeyDown:connect(function(key)
2239
    if key == "g" then
2240
    larm.BrickColor = BrickColor.new("Bright red")
2241
    rarm.BrickColor = BrickColor.new("Bright red")
2242
        if Debounces.CanAttack == true then
2243
        Debounces.CanAttack = false
2244
        Debounces.on = true
2245
        Debounces.NoIdl = true
2246
        chrg = lleg.Touched:connect(function(ht)
2247
        hit = ht.Parent
2248
            if ht and hit:IsA("Model") then
2249
                    if hit:FindFirstChild("Humanoid") then
2250
                        if hit.Name ~= p.Name then
2251
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2252
                                    Debounces.Slashed = true]]--
2253
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2254
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2255
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2256
                                    --Debounces.Slashed = false
2257
                            --end
2258
                        end
2259
                    end
2260
            elseif ht and hit:IsA("Hat") then
2261
                if hit.Parent.Name ~= p.Name then
2262
                    if hit.Parent:FindFirstChild("Humanoid") then
2263
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2264
                                    Debounces.Slashed = true]]--
2265
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2266
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2267
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2268
                        --Debounces.Slashed = false
2269
                    end
2270
                end
2271
            end    
2272
        end)
2273
        for i = 1, 14 do
2274
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2275
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2276
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2277
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2278
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2279
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2280
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2281
            if Debounces.on == false then break end
2282
            wait()
2283
        end
2284
        charge()
2285
        z = Instance.new("Sound",char)
2286
        z.SoundId = "rbxassetid://200632875"
2287
        z.Volume = 1
2288
        z.Pitch = .8
2289
        z1 = Instance.new("Sound",char)
2290
        z1.SoundId = "rbxassetid://200632875"
2291
        z1.Volume = 1
2292
        z1.Pitch = .9
2293
        z:Play()
2294
        z1:Play()
2295
        wait(1)
2296
        z:Destroy()
2297
        z1:Destroy()
2298
        chrg:disconnect()
2299
        if Debounces.CanAttack == false then
2300
            Debounces.CanAttack = true
2301
            Debounces.on = false
2302
            Debounces.NoIdl = false
2303
            larm.BrickColor = BrickColor.new("Really black")
2304
            rarm.BrickColor = BrickColor.new("Really black")
2305
            end
2306
        end
2307
    end
2308
end)
2309
----------------------------------------------------
2310
pt = {0.7, 0.8, 0.9}
2311
mouse.KeyDown:connect(function(key)
2312
    if key == "h" then
2313
        if Debounces.CanJoke == true then
2314
            Debounces.CanJoke = false
2315
            u = Instance.new("Sound")
2316
            u.SoundId = "http://www.roblox.com/asset/?id=138199573"
2317
            u.Parent = char
2318
            u.Looped = false
2319
            u.Pitch = pt[math.random(1,#pt)]
2320
            u.Volume = 1
2321
            u2 = Instance.new("Sound")
2322
            u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
2323
            u2.Parent = char
2324
            u2.Looped = false
2325
            u2.Pitch = u.Pitch
2326
            u2.Volume = 1
2327
            wait(.01)
2328
            u:Play()
2329
            u2:Play()
2330
            wait(6)
2331
            u:Destroy()
2332
            u2:Destroy()
2333
            if Debounces.CanJoke == false then
2334
                Debounces.CanJoke = true
2335
            end
2336
        end
2337
    end
2338
end)
2339
----------------------------------------------------
2340
mouse.KeyDown:connect(function(key)
2341
    if key == "j" then
2342
			if Debounces.CanJoke == true then
2343
				Debounces.CanJoke = false
2344
                z = Instance.new("Sound",char)
2345
                z.SoundId = "rbxassetid://135017755"
2346
                z.Pitch = .76
2347
                z.Volume = 1
2348
				wait()
2349
				z:Play()
2350
				wait(6)
2351
				z:Destroy()
2352
			if Debounces.CanJoke == false then
2353
				Debounces.CanJoke = true
2354
			end
2355
		end
2356
	end
2357
end)
2358
----------------------------------------------------
2359
mouse.KeyDown:connect(function(key)
2360
    if key == "k" then
2361
			if Debounces.CanJoke == true then
2362
				Debounces.CanJoke = false
2363
                z = Instance.new("Sound",char)
2364
                z.SoundId = "rbxassetid://135017578"
2365
                z.Pitch = .76
2366
                z.Volume = 1
2367
				wait()
2368
				z:Play()
2369
				wait(4)
2370
				z:Destroy()
2371
			if Debounces.CanJoke == false then
2372
				Debounces.CanJoke = true
2373
			end
2374
		end
2375
	end
2376
end)
2377
----------------------------------------------------
2378
mouse.KeyDown:connect(function(key)
2379
    if key == "x" then
2380
        if Debounces.CanAttack == true then
2381
            Debounces.CanAttack = false
2382
            Debounces.NoIdl = true
2383
            Debounces.on = true
2384
            Debounces.ks = true
2385
        for i = 1, 10 do
2386
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2387
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2388
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2389
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2390
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2391
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2392
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2393
            if Debounces.on == false then break end
2394
            wait()
2395
        end
2396
        z = Instance.new("Sound",hed)
2397
        z.SoundId = "rbxassetid://169445092"
2398
        z.Volume = 1
2399
        wait(0.1)
2400
        z:Play()
2401
        kik = rleg.Touched:connect(function(ht)
2402
        hit = ht.Parent
2403
            if ht and hit:IsA("Model") then
2404
                    if hit:FindFirstChild("Humanoid") then
2405
                        if hit.Name ~= p.Name then
2406
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2407
                                    Debounces.Slashed = true]]--
2408
                                    if Debounces.ks==true then
2409
                                    z = Instance.new("Sound",hed)
2410
                                    z.SoundId = "rbxassetid://169380525"
2411
                                    z.Volume = 1
2412
                                    z:Play()
2413
                                    Debounces.ks=false
2414
                                    end
2415
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2416
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2417
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2418
                            --Debounces.Slashed = false
2419
                        --end
2420
                    end
2421
                end
2422
            elseif ht and hit:IsA("Hat") then
2423
                if hit.Parent.Name ~= p.Name then
2424
                    if hit.Parent:FindFirstChild("Humanoid") then
2425
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2426
                                    Debounces.Slashed = true]]--
2427
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2428
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2429
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2430
                            --Debounces.Slashed = false
2431
                        --end
2432
                    end
2433
                end
2434
            end    
2435
        end)
2436
        for i = 1, 8 do
2437
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2438
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2439
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2440
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2441
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2442
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2443
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2444
            if Debounces.on == false then break end
2445
            wait()
2446
        end
2447
        kik:disconnect()
2448
        if Debounces.CanAttack == false then
2449
            Debounces.CanAttack = true
2450
            Debounces.on = false
2451
            Debounces.NoIdl = false
2452
            end
2453
        end
2454
    end
2455
end)
2456
----------------------------------------------------
2457
mouse.KeyDown:connect(function(key)
2458
    if key == "c" then
2459
        if Debounces.CanAttack == true then
2460
            Debounces.CanAttack = false
2461
            Debounces.NoIdl = true
2462
            Debounces.on = true
2463
            SIDZ = {"231917744", "231917742"}
2464
            PTZ = {0.7, 0.8, 0.9, 1}
2465
                for i = 1, 20 do
2466
                    wait()
2467
                        for i,v in pairs(char.Absolution:children()) do
2468
                    if v:IsA("Part") or v:IsA("WedgePart") then
2469
                        v.Transparency = v.Transparency + 0.05
2470
                        end
2471
                    end
2472
                end
2473
                function FindNearestTorso(Position,Distance,SinglePlayer)
2474
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2475
                        local List = {}
2476
                        for i,v in pairs(workspace:GetChildren())do
2477
                            if v:IsA("Model")then
2478
                                if v:findFirstChild("Torso")then
2479
                                    if v ~= char then
2480
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2481
                                            table.insert(List,v)
2482
                                        end 
2483
                                    end 
2484
                                end 
2485
                            end 
2486
                        end
2487
                    return List
2488
                end
2489
                GroundPound()
2490
                for i = 1, 5 do
2491
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2492
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2493
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2494
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2495
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2496
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2497
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2498
                    if Debounces.on == false then break end
2499
                    wait()
2500
                end
2501
                GroundPound()
2502
                for i = 1, 5 do
2503
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2504
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2505
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2506
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2507
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2508
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2509
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2510
                    if Debounces.on == false then break end
2511
                    wait()
2512
                end
2513
                GroundPound()
2514
                for i = 1, 5 do
2515
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2516
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2517
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2518
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2519
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2520
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2521
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2522
                    if Debounces.on == false then break end
2523
                    wait()
2524
                end
2525
                GroundPound()
2526
                for i = 1, 5 do
2527
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2528
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2529
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2530
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2531
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2532
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2533
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2534
                    if Debounces.on == false then break end
2535
                    wait()
2536
                end
2537
                GroundPound()
2538
                for i = 1, 5 do
2539
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2540
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2541
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2542
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2543
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2544
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2545
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2546
                    if Debounces.on == false then break end
2547
                    wait()
2548
                end
2549
                GroundPound()
2550
                for i = 1, 5 do
2551
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2552
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2553
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2554
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2555
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2556
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2557
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2558
                    if Debounces.on == false then break end
2559
                    wait()
2560
                end
2561
                for i = 1, 18 do
2562
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2563
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2564
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2565
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2566
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2567
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2568
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2569
                    if Debounces.on == false then break end
2570
                    wait()
2571
                end
2572
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2573
                    if v:FindFirstChild('Humanoid') then
2574
                        v.Humanoid:TakeDamage(math.random(20,60))
2575
                        v.Humanoid.PlatformStand = true
2576
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2577
                    end
2578
                end
2579
                x = Instance.new("Sound",char)
2580
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2581
                x.Pitch = PTZ[math.random(1,#PTZ)]
2582
                x.Volume = 1
2583
                wait(0.1)
2584
                x:Play()
2585
                Crater(hed,20)
2586
                for i = 1, 14 do
2587
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2588
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2589
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2590
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2591
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2592
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2593
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2594
                    if Debounces.on == false then break end
2595
                    wait()
2596
                end
2597
            if Debounces.CanAttack == false then
2598
                Debounces.CanAttack = true
2599
                Debounces.on = false
2600
                Debounces.NoIdl = false
2601
                for i = 1, 20 do
2602
                    wait()
2603
                        for i,v in pairs(char.Absolution:children()) do
2604
                    if v:IsA("Part") or v:IsA("WedgePart") then
2605
                        v.Transparency = v.Transparency - 0.05
2606
                        end
2607
                    end
2608
                end
2609
            end
2610
        end
2611
    end
2612
end)
2613
----------------------------------------------------176349813
2614
mouse.KeyDown:connect(function(key)
2615
    if key == "b" then
2616
        hum.WalkSpeed = 0.01
2617
        if Debounces.CanAttack == true then
2618
            Debounces.CanAttack = false
2619
            Debounces.NoIdl = true
2620
            Debounces.on = true
2621
            for i = 1,20 do
2622
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2623
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2624
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2625
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2626
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2627
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2628
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2629
            if Debounces.on == false then break end
2630
            wait()
2631
            end
2632
        wait(1)
2633
        v = Instance.new("Sound")
2634
        v.SoundId = "rbxassetid://181384451"
2635
        v.Parent = char
2636
        v.Looped = false
2637
        v.Pitch = 1.04
2638
        v.Volume = 1
2639
        wait(.01)
2640
        v:Play()
2641
        
2642
        if Daytime == true then
2643
            Daytime = false
2644
            l.TimeOfDay = 24
2645
        else
2646
            Daytime = true
2647
            l.TimeOfDay = 12
2648
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2649
        end
2650
        
2651
            local Shockwave = function()
2652
                local rng1 = Instance.new("Part", char)
2653
                rng1.Anchored = true
2654
                rng1.BrickColor = BrickColor.new("Really black")
2655
                rng1.CanCollide = false
2656
                rng1.FormFactor = 3
2657
                rng1.Name = "Ring"
2658
                rng1.Size = Vector3.new(1, 1, 1)
2659
                rng1.Transparency = 0.35
2660
                rng1.TopSurface = 0
2661
                rng1.BottomSurface = 0
2662
                local rngm1 = Instance.new("SpecialMesh", rng)
2663
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2664
                rngm1.Scale = Vector3.new(10, 10, 1)
2665
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2666
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2667
                Wave.Name = "Shockwave"
2668
                Wave.BrickColor = BrickColor.new("Really black")
2669
                Wave.Size = Vector3.new(1, 1, 1)
2670
                Wave.Shape = "Ball"
2671
                Wave.CanCollide = false
2672
                Wave.Anchored = true
2673
                Wave.TopSurface = 0
2674
                Wave.BottomSurface = 0
2675
                Wave.Touched:connect(function(hit)
2676
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2677
                        local Occlude = true
2678
                        local NotOccludes = {
2679
                            char.Name;
2680
                            "Wings";
2681
                            "Scythe";
2682
                            "Thingy";
2683
                            "Thingy2"; -- put all of the names in a table pls
2684
                        }
2685
                        for i,v in pairs(NotOccludes) do
2686
                            if hit.Parent.Name == v then
2687
                                Occlude = false
2688
                            end
2689
                        end
2690
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2691
                        if Occlude then
2692
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2693
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2694
                        end
2695
                    end
2696
                end)
2697
                
2698
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2699
                
2700
                coroutine.wrap(function()
2701
                    for i = 1, 20, 0.2 do
2702
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2703
                        rng1.Transparency = i/20
2704
                    wait()
2705
                    end
2706
                    wait()
2707
                    rng1:Destroy()
2708
                end)()
2709
                
2710
                Delay(0, function()
2711
2712
                    if Daytime == false then
2713
                       for i = 1, 50, 1 do
2714
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2715
                            Wave.CFrame = char.Torso.CFrame
2716
                            local t = i / 50
2717
                            Wave.Transparency = t
2718
                            wait()
2719
                        end
2720
                    else
2721
                        for i = 1, 50, 1 do
2722
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2723
                            Wave.CFrame = char.Torso.CFrame
2724
                            local t = i / 50
2725
                            Wave.Transparency = t
2726
                            wait()
2727
                        end
2728
                    end
2729
                    Wave:Destroy()
2730
                end)
2731
                Delay(0, function()
2732
                    while wait() do
2733
                        if Wave ~= nil then
2734
                            Wave.CFrame = char.Torso.CFrame
2735
                        else
2736
                            break
2737
                        end
2738
                    end
2739
                end)
2740
            end
2741
        Shockwave() 
2742
        for i = 1, 15 do
2743
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2744
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2745
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2746
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2747
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2748
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2749
            if Debounces.on == false then break end
2750
            wait()
2751
        end
2752
        for i = 1, 15 do
2753
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2754
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2755
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2756
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2757
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2758
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2759
            if Debounces.on == false then break end
2760
            wait()
2761
        end
2762
        for i = 1, 15 do
2763
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2764
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2765
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2766
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2767
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2768
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2769
            if Debounces.on == false then break end
2770
            wait()
2771
        end
2772
        for i = 1, 15 do
2773
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2774
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2775
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2776
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2777
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2778
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2779
            if Debounces.on == false then break end
2780
            wait()
2781
        end
2782
        for i = 1, 15 do
2783
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2784
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2785
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2786
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2787
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2788
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2789
            if Debounces.on == false then break end
2790
            wait()
2791
        end
2792
        for i = 1, 15 do
2793
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2794
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2795
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2796
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2797
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2798
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2799
            if Debounces.on == false then break end
2800
            wait()
2801
        end
2802
        wait(1.4)
2803
        Debounces.NoIdl = false
2804
        hum.WalkSpeed = 5
2805
        Debounces.on = false
2806
        wait()
2807
        if Debounces.CanAttack == false then
2808
            Debounces.CanAttack = true
2809
            v:Destroy()
2810
            end
2811
        end
2812
    end
2813
end)
2814
----------------------------------------------------
2815
mouse.KeyDown:connect(function(key)
2816
    if key == "m" then
2817
hum.WalkSpeed = 0
2818
        if Debounces.CanAttack == true then
2819
        Debounces.CanAttack = false
2820
        Debounces.on = true
2821
        Debounces.NoIdl = true
2822
            --[[x = Instance.new("Sound",char)
2823
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2824
            x.Looped = false
2825
            x.Pitch = 1.1
2826
            x.Volume = 1
2827
            x:Play()
2828
            x2 = Instance.new("Sound",char)
2829
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2830
            x2.Looped = false
2831
            x2.Pitch = .7
2832
            x2.Volume = 1
2833
            wait(.1)
2834
            x:Play()
2835
            x2:Play()
2836
        for i = 1, 20 do
2837
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2838
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2839
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2840
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2841
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2842
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2843
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2844
            if Debounces.on == false then break end
2845
                wait()
2846
            x:Destroy()
2847
            x2:Destroy()
2848
            end
2849
            wait(1)]]--
2850
        local rng = Instance.new("Part", char)
2851
        rng.Anchored = true
2852
        rng.BrickColor = BrickColor.new("Really black")
2853
        rng.CanCollide = false
2854
        rng.FormFactor = 3
2855
        rng.Name = "Ring"
2856
        rng.Size = Vector3.new(1, 1, 1)
2857
        rng.Transparency = 0.35
2858
        rng.TopSurface = 0
2859
        rng.BottomSurface = 0
2860
        rng.Position = torso.Position - Vector3.new(0,2,0)
2861
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2862
        local rngm = Instance.new("SpecialMesh", rng)
2863
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2864
        rngm.Scale = Vector3.new(1, 1, 2)
2865
            x = Instance.new("Sound",char)
2866
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2867
            x.Looped = false
2868
            x.Pitch = .7
2869
            x.Volume = 1
2870
            x:Play()
2871
                coroutine.wrap(function()
2872
                for i = 1, 60, 2 do
2873
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2874
                rng.Transparency = i/60
2875
                wait()
2876
                end
2877
                wait()
2878
                rng:Destroy()
2879
                end)()
2880
            hum.WalkSpeed = 50
2881
        BV = Instance.new("BodyVelocity", torso)
2882
        BV.maxForce = Vector3.new(0,200000,0)
2883
        BV.P = 100000
2884
        BV.velocity = Vector3.new(0,800,0)
2885
    for i = 1, 20 do
2886
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2887
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2888
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2889
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2890
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2891
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2892
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2893
        if Debounces.on == false then break end
2894
        wait()
2895
    end
2896
x:Destroy()
2897
BV:Destroy()
2898
    --[[for i = 1, 30 do
2899
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2900
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2901
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2902
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2903
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2904
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2905
        if Debounces.on == false then break end
2906
        wait()
2907
    end]]--
2908
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2909
    for i = 1, 30 do
2910
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2911
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2912
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2913
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2914
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2915
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2916
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2917
        if Debounces.on == false then break end
2918
        wait()
2919
    end
2920
end
2921
Debounces.on = false
2922
Debounces.NoIdl = false
2923
local ry,ht,ps=nil,nil,nil
2924
while ht==nil do
2925
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2926
	wait()
2927
end
2928
z = Instance.new("Sound",char)
2929
z.SoundId = "rbxassetid://142070127"
2930
z.Volume = 1
2931
wait(.1)
2932
z:Play()
2933
Landing()
2934
hum.WalkSpeed = 8
2935
if Debounces.CanAttack == false then
2936
Debounces.CanAttack = true
2937
end
2938
end
2939
end
2940
end)
2941
----------------------------------------------------
2942
Grab = false
2943
mouse.KeyDown:connect(function(key)
2944
    if key == "z" then
2945
    larm.BrickColor = BrickColor.new("Bright red")
2946
    rarm.BrickColor = BrickColor.new("Bright red")
2947
        Debounces.on = true
2948
        Debounces.NoIdl = true
2949
        if Grab == false then
2950
        gp = nil
2951
        con1=larm.Touched:connect(function(hit) -- this is grab
2952
            ht = hit.Parent
2953
            hum1=ht:FindFirstChild('Humanoid')
2954
            if hum1 ~= nil then
2955
                hum1.PlatformStand=true
2956
                gp = ht
2957
                Grab = true
2958
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
2959
                asd.Parent = larm
2960
                asd.Name = "asd"
2961
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
2962
            elseif hum1 == nil then
2963
                con1:disconnect()
2964
                wait() return
2965
            end
2966
        end)
2967
        for i = 1, 18 do
2968
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
2969
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
2970
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2971
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
2972
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2973
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2974
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2975
            if Debounces.on == false then break end
2976
            wait()
2977
        end
2978
    con1:disconnect()
2979
    Debounces.on = false
2980
    Debounces.NoIdl = false
2981
    elseif Grab == true then
2982
        Grab = false
2983
    for i = 1, 20 do
2984
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
2985
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
2986
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2987
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2988
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2989
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2990
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2991
        if Debounces.on == false then end
2992
        wait()
2993
    end
2994
        if gp ~= nil then
2995
        for i,v in pairs(larm:GetChildren()) do
2996
            if v.Name == "asd" and v:IsA("Weld") then
2997
                v:Remove()
2998
            end
2999
        end
3000
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3001
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3002
        bv.P = 125000
3003
        bv.velocity = char.Head.CFrame.lookVector * 200
3004
        for i = 1, 12 do
3005
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3006
            if Debounces.on == false then end
3007
            wait()
3008
        end
3009
        ht=nil
3010
        Spawn(function()
3011
            wait(0.5)
3012
            bv:Destroy()
3013
        end)
3014
        Debounces.on = false
3015
        Debounces.NoIdl = false
3016
        elseif ht == nil then wait()
3017
        Grab = false
3018
        Debounces.on = false
3019
        Debounces.NoIdl = false
3020
            end
3021
        end
3022
    end
3023
end)
3024
----------------------------------------------------
3025
mouse.KeyDown:connect(function(key)
3026
    if string.byte(key) == 52 then
3027
        char.Humanoid.WalkSpeed = 21
3028
    end
3029
end)
3030
mouse.KeyUp:connect(function(key)
3031
    if string.byte(key) == 52 then
3032
        char.Humanoid.WalkSpeed = 5
3033
    end
3034
end)
3035
----------------------------------------------------
3036
local animpose = "Idle"
3037
local lastanimpose = "Idle"
3038
local sine = 0
3039
local change = 1
3040
local val = 0
3041
local ffing = false
3042
----------------------------------------------------
3043
--[[x = Instance.new("Sound", char)
3044
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3045
x.Looped = true
3046
x.Volume = 1
3047
x.Pitch = 1
3048
local footsteps = false]]--
3049
-------------------------------
3050
game:GetService("RunService").RenderStepped:connect(function()
3051
--[[if char.Humanoid.Jump == true then
3052
jump = true
3053
else
3054
jump = false
3055
end]]
3056
char.Humanoid.FreeFalling:connect(function(f)
3057
if f then
3058
ffing = true
3059
else
3060
ffing = false
3061
end
3062
end)
3063
sine = sine + change
3064
if jumpn == true then
3065
animpose = "Jumping"
3066
elseif ffing == true then
3067
animpose = "Freefalling"
3068
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3069
animpose = "Idle"
3070
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3071
animpose = "Walking"
3072
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3073
animpose = "Running"
3074
end
3075
if animpose ~= lastanimpose then
3076
sine = 0
3077
if Debounces.NoIdl == false then
3078
if animpose == "Idle" then
3079
for i = 1, 2 do
3080
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3081
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3082
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3083
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3084
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3085
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3086
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3087
end
3088
elseif animpose == "Walking" then
3089
for i = 1, 2 do
3090
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3091
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3092
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3093
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3094
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3095
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3096
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3097
end
3098
elseif animpose == "Running" then
3099
for i = 1, 2 do
3100
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3101
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3102
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3103
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3104
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3105
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3106
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3107
end
3108
wait()
3109
end
3110
else
3111
end
3112
end
3113
lastanimpose = animpose
3114
if Debounces.NoIdl == false then
3115
if animpose == "Idle" then
3116
if stanceToggle == "Normal" then
3117
change = 0.5
3118
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3119
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3120
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3121
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3122
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3123
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3124
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3125
elseif stanceToggle == "Sitting" then
3126
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3127
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3128
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3129
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3130
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3131
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3132
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3133
end
3134
elseif animpose == "Walking" then
3135
if stanceToggle == "Normal" then
3136
change = 1
3137
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3138
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3139
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3140
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3141
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3142
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3143
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3144
end
3145
elseif animpose == "Running" then
3146
change = 1
3147
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3148
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3149
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3150
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3151
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3152
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3153
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3154
end
3155
end
3156
--[[if animpose == "Walking" then
3157
    if footsteps == false then
3158
        x:Play()
3159
        footsteps = true
3160
    end
3161
    x.Pitch = 1.1
3162
elseif animpose == "Idle" then
3163
    x:Stop()
3164
    footsteps = false
3165
elseif animpose == "Running" then
3166
    x.Pitch = 1.2
3167
    if footsteps == false then
3168
        x:Play()
3169
        footsteps = true
3170
    end
3171
end]]--
3172
end)