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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | local RealPlayer = Player | |
4 | do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer | |
5 | script.Parent = InternalData.RealOwner.Character | |
6 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event | |
7 | local function createObject (connections, index) | |
8 | local proxy = newproxy (true);local meta = getmetatable (proxy); | |
9 | local runbind = function (self, i, ...) connections[i]:Fire (...); end; | |
10 | while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end; | |
11 | meta.__index = function (self, i) | |
12 | if (i == 'TriggerEvent') then return runbind end; | |
13 | return connections[i] and connections[i].Event or index[i]; | |
14 | end; | |
15 | meta.__newindex = index;meta.__metatable = false;return proxy | |
16 | end; | |
17 | local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()}) | |
18 | local UserInputService = createObject({"InputBegan","InputEnded"},{}) | |
19 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
20 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
21 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
22 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
23 | if FiredBy ~= InternalData.RealOwner then return end | |
24 | if Input.MouseEvent then | |
25 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
26 | elseif Input.Sound then | |
27 | if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end | |
28 | else | |
29 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
30 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end | |
31 | for _,Action in pairs(ContextActionService.Actions) do | |
32 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
33 | end | |
34 | Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
35 | end | |
36 | end) | |
37 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
38 | Event.Parent = NLS([[ | |
39 | local Player = owner; | |
40 | local Sounds = {}; | |
41 | local Event = script:WaitForChild("UserInput"); | |
42 | local UserInputService = game:GetService("UserInputService"); | |
43 | local Mouse = Player:GetMouse(); | |
44 | local Input = function(Input,gameProcessedEvent) | |
45 | if gameProcessedEvent then return end | |
46 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
47 | end | |
48 | Event.OnClientEvent:connect(function(Args) | |
49 | if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end | |
50 | end) | |
51 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
52 | local Hit,Target | |
53 | while wait(1/30) do | |
54 | for x,Sound in pairs(Sounds) do | |
55 | if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end | |
56 | end | |
57 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
58 | Hit = Mouse.Hit;Target = Mouse.Target; | |
59 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
60 | end | |
61 | end | |
62 | ]],InternalData.RealOwner.Character) | |
63 | end | |
64 | InternalData.NewOwner = setmetatable({},{ | |
65 | __index = function (self,Index) | |
66 | local Type = type(InternalData.RealOwner[Index]) | |
67 | if Type == "function" then | |
68 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
69 | return function (self)return InternalData["Mouse"] end | |
70 | end | |
71 | return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end | |
72 | elseif Index == "FakePlayer" then | |
73 | return true | |
74 | end | |
75 | return InternalData.RealOwner[Index] | |
76 | end; | |
77 | __tostring = function(self) return tostring(InternalData.RealOwner) end | |
78 | }) | |
79 | --LoadLibrary("RbxUtility").Create | |
80 | InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library) | |
81 | if Library == "RbxUtility" then | |
82 | return setmetatable({},{ | |
83 | __tostring = function() return "RbxUtility" end; | |
84 | __index = function(self, Index) | |
85 | if Index:lower() == "create" then | |
86 | return function(Type) | |
87 | return function(Data) | |
88 | Data = Data or {} | |
89 | local Inst = Instance.new(Type) | |
90 | for x,y in pairs(Data) do | |
91 | if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end | |
92 | if y == owner then y = InternalData.RealOwner end | |
93 | Inst[x] = y | |
94 | end | |
95 | return Inst | |
96 | end | |
97 | end | |
98 | end | |
99 | return InternalData.LoadLibrary(Library)[Index] | |
100 | end | |
101 | }) | |
102 | end | |
103 | return InternalData.LoadLibrary(Library) | |
104 | end | |
105 | InternalData.RealInstance = Instance;Instance = setmetatable({},{ | |
106 | __index = function (self,Index) | |
107 | if Index:lower() == 'new' then | |
108 | return function (Type, Parent) | |
109 | if Parent == owner then Parent = InternalData.RealOwner end | |
110 | if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end | |
111 | local Real = InternalData.RealInstance.new(Type,Parent) | |
112 | if not Type then return end | |
113 | if Type == "BillboardGui" then | |
114 | local ToReturn = setmetatable({},{ | |
115 | __index = function (self,Index) | |
116 | if type(Real[Index]) == "function" then | |
117 | if Index:lower() == "clone" then | |
118 | return function (self) | |
119 | local Real = Real:Clone() | |
120 | local ToReturn = setmetatable({RealObject = Real},{ | |
121 | __index = function (self,Index) | |
122 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
123 | return Real[Index] | |
124 | end; | |
125 | __newindex = function (self,Index,Value) | |
126 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
127 | if Value == owner then Value = InternalData.RealOwner end | |
128 | Real[Index] = Value | |
129 | end; | |
130 | __tostring = function(self) return tostring(Real) end; | |
131 | }) | |
132 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
133 | end | |
134 | end | |
135 | return function (self,...) return Real[Index](Real,...)end | |
136 | end | |
137 | return Real[Index] | |
138 | end; | |
139 | __newindex = function (self,Index,Value) | |
140 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
141 | if Value == owner then Value = InternalData.RealOwner end | |
142 | Real[Index] = Value | |
143 | end; | |
144 | __tostring = function(self) return tostring(Real) end; | |
145 | }) | |
146 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
147 | elseif Type:lower() == "sound" then | |
148 | Real.Parent = owner.Character; | |
149 | local ToReturn = setmetatable({RealObject = Real},{ | |
150 | __index = function (self,Index) | |
151 | if Index:lower() == "playbackloudness" then | |
152 | return InternalData.SoundLoudness[Real] or 0 | |
153 | elseif type(Real[Index]) == "function" then | |
154 | if Index:lower() == "clone" then | |
155 | return function (self) | |
156 | local Real = Real:Clone() | |
157 | local ToReturn = setmetatable({},{ | |
158 | __index = function (self,Index) | |
159 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
160 | return Real[Index] | |
161 | end; | |
162 | __newindex = function (self,Index,Value) | |
163 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
164 | if Value == owner then Value = InternalData.RealOwner end | |
165 | Real[Index] = Value | |
166 | end; | |
167 | __tostring = function(self) return tostring(Real) end; | |
168 | }) | |
169 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
170 | end | |
171 | end | |
172 | return function (self,...) return Real[Index](Real,...)end | |
173 | end | |
174 | return Real[Index] | |
175 | end; | |
176 | __newindex = function (self,Index,Value) | |
177 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
178 | if Value == owner then Value = InternalData.RealOwner end | |
179 | Real[Index] = Value | |
180 | end; | |
181 | __tostring = function(self) return tostring(Real) end; | |
182 | }) | |
183 | InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn; | |
184 | else | |
185 | local ToReturn = setmetatable({RealObject = Real},{ | |
186 | __index = function (self,Index) | |
187 | if type(Real[Index]) == "function" then | |
188 | if Index:lower() == "clone" then | |
189 | return function (self) | |
190 | local Real = Real:Clone() | |
191 | local ToReturn = setmetatable({},{ | |
192 | __index = function (self,Index) | |
193 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
194 | return Real[Index] | |
195 | end; | |
196 | __newindex = function (self,Index,Value) | |
197 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
198 | if Value == owner then Value = InternalData.RealOwner end | |
199 | Real[Index] = Value | |
200 | end; | |
201 | __tostring = function(self) return tostring(Real) end; | |
202 | }) | |
203 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
204 | end | |
205 | end | |
206 | return function (self,...) return Real[Index](Real,...)end | |
207 | end | |
208 | return Real[Index] | |
209 | end; | |
210 | __newindex = function (self,Index,Value) | |
211 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
212 | if Value == owner then Value = InternalData.RealOwner end | |
213 | Real[Index] = Value | |
214 | end; | |
215 | __tostring = function(self) return tostring(Real) end; | |
216 | }) | |
217 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
218 | end | |
219 | end | |
220 | end | |
221 | return InternalData.RealInstance[Index] | |
222 | end; | |
223 | __tostring = function(self) return tostring(InternalData.RealInstance) end; | |
224 | }); | |
225 | InternalData.RealGame = game;game = setmetatable({},{ | |
226 | __index = function (self,Index) | |
227 | if InternalData.RealGame[Index] then | |
228 | local Type = type(InternalData.RealGame[Index]) | |
229 | if Type == "function" then | |
230 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
231 | return function (self,Service) | |
232 | local FakeServices = { | |
233 | ["players"] = function() | |
234 | return setmetatable({},{ | |
235 | __index = function (self2,Index2) | |
236 | local RealService = InternalData.RealGame:GetService(Service) | |
237 | local Type2 = type(RealService[Index2]) | |
238 | if Type2 == "function" then | |
239 | return function (self,...) return RealService[Index2](RealService,...)end | |
240 | else | |
241 | if Index2:lower() == "localplayer" then return InternalData.NewOwner end | |
242 | return RealService[Index2] | |
243 | end | |
244 | end; | |
245 | __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end | |
246 | }) | |
247 | end; | |
248 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
249 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
250 | ["debris"] = function() | |
251 | return setmetatable({},{ | |
252 | __index = function(self2,Index2) | |
253 | local RealService = InternalData.RealGame:GetService(Service) | |
254 | local Type2 = type(RealService[Index2]) | |
255 | if Type2 == "function" then | |
256 | if Index2:lower() == "additem" then | |
257 | return function (self,Item,Time) | |
258 | if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end | |
259 | return RealService:AddItem(Item,Time) | |
260 | end | |
261 | end | |
262 | return function (self,...) return RealService[Index2](RealService,...) end | |
263 | end | |
264 | return RealService[Index2] | |
265 | end; | |
266 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end | |
267 | }) | |
268 | end; | |
269 | ["runservice"] = function() | |
270 | return setmetatable({},{ | |
271 | __index = function(self2,Index2) | |
272 | local RealService = InternalData.RealGame:GetService(Service) | |
273 | local Type2 = type(RealService[Index2]) | |
274 | if Type2 == "function" then | |
275 | return function (self,...) return RealService[Index2](RealService,...) end | |
276 | else | |
277 | local RunServices = { | |
278 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
279 | ["renderstepped"] = function() return RealService["Stepped"] end | |
280 | } | |
281 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
282 | return RealService[Index2] | |
283 | end | |
284 | end; | |
285 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end | |
286 | }) | |
287 | end | |
288 | } | |
289 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
290 | return InternalData.RealGame:GetService(Service) | |
291 | end | |
292 | end | |
293 | return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end | |
294 | else | |
295 | if game:GetService(Index) then return game:GetService(Index) end | |
296 | return InternalData.RealGame[Index] | |
297 | end | |
298 | end | |
299 | return nil | |
300 | end; | |
301 | __tostring = function(self) return tostring(InternalData.game) end | |
302 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!") | |
303 | ||
304 | script.Parent = ___JetPack___ | |
305 | local plr = game:service("Players").LocalPlayer | |
306 | local char = plr.Character | |
307 | local uis = game:service("UserInputService") | |
308 | ||
309 | local mod,mp,cp,cp2,pp,pp2,pe,pe2,pe3,pe4,pe5,pe6,sEnable,colNum,colList,sfg,frm,frm2,frm3,hum,bodyVel,bodyGyro,fsound,tr,att0,att1 --Scope evasion. | |
310 | ||
311 | function generateModel() | |
312 | char = plr.Character | |
313 | mod = Instance.new("Model",char) | |
314 | mod.Name = "Pack" | |
315 | mp = Instance.new("Part",mod) | |
316 | mp.TopSurface = "Smooth" | |
317 | mp.BottomSurface = "Smooth" | |
318 | mp.Material = "Glass" | |
319 | mp:BreakJoints() | |
320 | mp.Size = Vector3.new(1,2,0.5) | |
321 | mp.CanCollide = false | |
322 | mp.CFrame = CFrame.new(0,0,0) | |
323 | cp = Instance.new("Part",mod) | |
324 | cp.TopSurface = "Smooth" | |
325 | cp.BottomSurface = "Smooth" | |
326 | cp:BreakJoints() | |
327 | cp.Material = "Glass" | |
328 | cp.Size = Vector3.new(2,0.5,0.5) | |
329 | cp.CanCollide = false | |
330 | cp.Shape = "Cylinder" | |
331 | cp.CFrame = CFrame.new(0,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) | |
332 | cp2 = Instance.new("Part",mod) | |
333 | cp2.TopSurface = "Smooth" | |
334 | cp2.BottomSurface = "Smooth" | |
335 | cp2.Material = "Glass" | |
336 | cp2:BreakJoints() | |
337 | cp2.Size = Vector3.new(2,0.5,0.5) | |
338 | cp2.CanCollide = false | |
339 | cp2.Shape = "Cylinder" | |
340 | cp2.CFrame = CFrame.new(0,-0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) | |
341 | sequence = { | |
342 | ColorSequenceKeypoint.new(0,Color3.new(1,0,0)), | |
343 | ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)), | |
344 | ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)), | |
345 | ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)), | |
346 | ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)), | |
347 | ColorSequenceKeypoint.new(1,Color3.new(1,0,1)) | |
348 | } | |
349 | ||
350 | pp = Instance.new("Part",mod) | |
351 | pp.TopSurface = "Smooth" | |
352 | pp.BottomSurface = "Smooth" | |
353 | pp:BreakJoints() | |
354 | pp.Size = Vector3.new(0.5,0.2,0.5) | |
355 | pp.CanCollide = false | |
356 | pp.Transparency = 1 | |
357 | pp.CFrame = CFrame.new(-0.5,1,0) | |
358 | ||
359 | pp2 = Instance.new("Part",mod) | |
360 | pp2.TopSurface = "Smooth" | |
361 | pp2.BottomSurface = "Smooth" | |
362 | pp2:BreakJoints() | |
363 | pp2.Size = Vector3.new(0.5,0.2,0.5) | |
364 | pp2.CanCollide = false | |
365 | pp2.Transparency = 1 | |
366 | pp2.CFrame = CFrame.new(0.5,1,0) | |
367 | ||
368 | pe = Instance.new("ParticleEmitter",pp) | |
369 | pe.Texture = "rbxassetid://288978836" | |
370 | pe.EmissionDirection = Enum.NormalId.Bottom | |
371 | pe.Lifetime = NumberRange.new(0.1,0.3) | |
372 | pe.Size = NumberSequence.new(0.5,0) | |
373 | pe.Rate = 200 | |
374 | pe.Speed = NumberRange.new(10,10) | |
375 | pe.LightEmission = 1 | |
376 | pe.Rotation = NumberRange.new(0,359) | |
377 | ||
378 | pe2 = Instance.new("ParticleEmitter",pp2) | |
379 | pe2.Texture = "rbxassetid://288978836" | |
380 | pe2.EmissionDirection = Enum.NormalId.Bottom | |
381 | pe2.Lifetime = NumberRange.new(0.1,0.3) | |
382 | pe2.Size = NumberSequence.new(0.5,0) | |
383 | pe2.LightEmission = 1 | |
384 | pe2.Rate = 200 | |
385 | pe2.Speed = NumberRange.new(10,10) | |
386 | pe2.Rotation = NumberRange.new(0,359) | |
387 | ||
388 | pe3 = Instance.new("ParticleEmitter",pp) | |
389 | pe3.Texture = "rbxassetid://241922778" | |
390 | pe3.EmissionDirection = Enum.NormalId.Bottom | |
391 | pe3.Lifetime = NumberRange.new(0.7,0.9) | |
392 | pe3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(0.3,0),NumberSequenceKeypoint.new(1,2)}) | |
393 | pe3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.2),NumberSequenceKeypoint.new(0.25,0.2),NumberSequenceKeypoint.new(1,1)}) | |
394 | pe3.Rate = 200 | |
395 | pe3.Speed = NumberRange.new(10,10) | |
396 | pe3.Rotation = NumberRange.new(0,359) | |
397 | ||
398 | pe4 = Instance.new("ParticleEmitter",pp2) | |
399 | pe4.Texture = "rbxassetid://241922778" | |
400 | pe4.EmissionDirection = Enum.NormalId.Bottom | |
401 | pe4.Lifetime = NumberRange.new(0.7,0.9) | |
402 | pe4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(0.3,0),NumberSequenceKeypoint.new(1,2)}) | |
403 | pe4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.2),NumberSequenceKeypoint.new(0.25,0.2),NumberSequenceKeypoint.new(1,1)}) | |
404 | pe4.Rate = 200 | |
405 | pe4.Speed = NumberRange.new(10,10) | |
406 | pe4.Rotation = NumberRange.new(0,359) | |
407 | ||
408 | pe5 = Instance.new("ParticleEmitter",pp) | |
409 | pe5.Texture = "rbxassetid://241922778" | |
410 | pe5.EmissionDirection = Enum.NormalId.Bottom | |
411 | pe5.Lifetime = NumberRange.new(100,100) | |
412 | pe5.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.1),NumberSequenceKeypoint.new(0.1,4),NumberSequenceKeypoint.new(1,5)}) | |
413 | pe5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.2),NumberSequenceKeypoint.new(0.25,0.2),NumberSequenceKeypoint.new(1,1)}) | |
414 | pe5.Rate = 50 | |
415 | pe5.Speed = NumberRange.new(0,0) | |
416 | pe5.Rotation = NumberRange.new(0,359) | |
417 | ||
418 | pe6 = Instance.new("ParticleEmitter",pp2) | |
419 | pe6.Texture = "rbxassetid://241922778" | |
420 | pe6.EmissionDirection = Enum.NormalId.Bottom | |
421 | pe6.Lifetime = NumberRange.new(100,100) | |
422 | pe6.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.1),NumberSequenceKeypoint.new(0.1,4),NumberSequenceKeypoint.new(1,5)}) | |
423 | pe6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.2),NumberSequenceKeypoint.new(0.25,0.2),NumberSequenceKeypoint.new(1,1)}) | |
424 | pe6.Rate = 50 | |
425 | pe6.Speed = NumberRange.new(0,0) | |
426 | pe6.Rotation = NumberRange.new(0,359) | |
427 | tr = Instance.new("Trail") | |
428 | tr.Lifetime = 10 | |
429 | tr.LightEmission = 0 | |
430 | local transparency = 0 | |
431 | tr.Transparency = NumberSequence.new(0,0.5) | |
432 | tr.Color = ColorSequence.new(sequence) | |
433 | tr.Parent = game.Players.LocalPlayer.Character.Head | |
434 | att0 = Instance.new("Attachment",Game.Players.LocalPlayer.Character.HumanoidRootPart) | |
435 | att0.CFrame = CFrame.new(0.6,-1,0.7) | |
436 | att0.Name = "TrailAttachment0" | |
437 | local att1 = Instance.new("Attachment",Game.Players.LocalPlayer.Character.HumanoidRootPart) | |
438 | att1.CFrame = CFrame.new(-0.6,-1,0.7) | |
439 | att1.Name = "TrailAttachment1" | |
440 | tr.Attachment0 = att0 | |
441 | tr.Attachment1 = att1 | |
442 | tr.Enabled = false | |
443 | pe5.Enabled = false | |
444 | pe6.Enabled = false | |
445 | ||
446 | - | hum.JumpPower = 350 |
446 | + | |
447 | colNum = 1 | |
448 | colList = {Color3.new(1,0,0),Color3.new(1,1,0),Color3.new(0,1,0),Color3.new(0,1,1),Color3.new(0,0,1),Color3.new(0,0,0),Color3.new(1,1,1),Color3.new(1,0,1)} | |
449 | ||
450 | sfg = Instance.new("SurfaceGui",mp) | |
451 | sfg.Face = Enum.NormalId.Back | |
452 | frm = Instance.new("Frame",sfg) | |
453 | frm.Size = UDim2.new(0.1,0,1,0) | |
454 | frm.BorderSizePixel = 0 | |
455 | frm2 = Instance.new("Frame",sfg) | |
456 | frm2.Size = UDim2.new(0.1,0,1,0) | |
457 | frm2.Position = UDim2.new(0.1,0,0,0) | |
458 | frm2.BorderSizePixel = 0 | |
459 | frm2.BackgroundColor3 = Color3.new(0,0,0) | |
460 | frm3 = Instance.new("Frame",frm2) | |
461 | frm3.Size = UDim2.new(1,0,-1,0) | |
462 | frm3.Position = UDim2.new(0,0,1,0) | |
463 | frm3.BorderSizePixel = 0 | |
464 | frm3.BackgroundColor3 = Color3.new(1,1,1) | |
465 | ||
466 | for i,v in pairs(mod:GetChildren()) do | |
467 | if v:IsA("BasePart") then | |
468 | v.TopSurface = "SmoothNoOutlines" | |
469 | v.BottomSurface = "SmoothNoOutlines" | |
470 | v.FrontSurface = "SmoothNoOutlines" | |
471 | v.RightSurface = "SmoothNoOutlines" | |
472 | v.BackSurface = "SmoothNoOutlines" | |
473 | v.LeftSurface = "SmoothNoOutlines" | |
474 | if v ~= mp then | |
475 | local w = Instance.new("Weld") | |
476 | w.Part0 = mp | |
477 | w.Part1 = v | |
478 | w.C0 = v.CFrame:inverse() * mp.CFrame | |
479 | w.Parent = mp | |
480 | end | |
481 | end | |
482 | end | |
483 | ||
484 | hum = char:FindFirstChildOfClass("Humanoid") | |
485 | ||
486 | local w = Instance.new("Weld") | |
487 | w.Part0 = mp | |
488 | w.Part1 = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso") | |
489 | w.C0 = CFrame.new(0,0,-0.75) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
490 | w.Parent = mp | |
491 | ||
492 | bodyVel = Instance.new("BodyVelocity",char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")) | |
493 | bodyVel.MaxForce = Vector3.new(0,0,0) | |
494 | bodyVel.Velocity = mp.CFrame.upVector * 10 | |
495 | ||
496 | bodyGyro = Instance.new("BodyGyro",char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")) | |
497 | bodyGyro.MaxTorque = Vector3.new(0,0,0) | |
498 | bodyGyro.CFrame = workspace.CurrentCamera.CFrame * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) | |
499 | ||
500 | msc = Instance.new("Sound",mp) | |
501 | msc.Volume = 10 | |
502 | msc.PlaybackSpeed = 1 | |
503 | msc.Pitch = 1 | |
504 | msc.SoundId = "rbxassetid://805952765" --133843808 | |
505 | msc.Name = "nib" | |
506 | msc.Looped = true | |
507 | ||
508 | ||
509 | fsound = Instance.new("Sound",mp) | |
510 | fsound.SoundId = "rbxassetid://183339994" | |
511 | fsound.Pitch = 1.5 | |
512 | fsound.Looped = true | |
513 | fsound.Volume = 1 | |
514 | end | |
515 | generateModel() | |
516 | ||
517 | plr.CharacterAdded:connect(function() | |
518 | wait() | |
519 | generateModel() | |
520 | end) | |
521 | ||
522 | local isJump = false | |
523 | local isSpace = false | |
524 | local speed = 30 | |
525 | local maxspeed = 60 | |
526 | local minspeed = 20 | |
527 | local rd = false | |
528 | local fd = false | |
529 | local gd = false | |
530 | ||
531 | uis.InputBegan:connect(function(key,processed) | |
532 | if not processed then | |
533 | if key.KeyCode == Enum.KeyCode.Space then | |
534 | if isJump == true then | |
535 | isSpace = true | |
536 | end | |
537 | end | |
538 | if key.KeyCode == Enum.KeyCode.Q then | |
539 | if sEnable == true then | |
540 | sEnable = false | |
541 | else | |
542 | sEnable = true | |
543 | end | |
544 | end | |
545 | if key.KeyCode == Enum.KeyCode.E then | |
546 | colNum = colNum + 1 | |
547 | if colNum > #colList + 1 then | |
548 | colNum = 1 | |
549 | end | |
550 | end | |
551 | if key.KeyCode == Enum.KeyCode.R then | |
552 | rd = true | |
553 | end | |
554 | if key.KeyCode == Enum.KeyCode.F then | |
555 | fd = true | |
556 | end | |
557 | if key.KeyCode == Enum.KeyCode.T and isSpace == true then | |
558 | msc:Play() | |
559 | fsound.Volume = 5 | |
560 | tr.Enabled = true | |
561 | gd = true | |
562 | end | |
563 | end | |
564 | end) | |
565 | uis.InputEnded:connect(function(key,processed) | |
566 | if not processed then | |
567 | if key.KeyCode == Enum.KeyCode.Space then | |
568 | isSpace = false | |
569 | end | |
570 | if key.KeyCode == Enum.KeyCode.R then | |
571 | rd = false | |
572 | end | |
573 | if key.KeyCode == Enum.KeyCode.F then | |
574 | fd = false | |
575 | end | |
576 | if key.KeyCode == Enum.KeyCode.T then | |
577 | msc:Stop() | |
578 | fsound.Volume = 1 | |
579 | tr.Enabled = false | |
580 | gd = false | |
581 | end | |
582 | end | |
583 | end) | |
584 | ||
585 | ||
586 | local r,g,b = 255,0,0 | |
587 | ||
588 | coroutine.resume(coroutine.create(function() | |
589 | while wait() do | |
590 | for i=0,255,10 do wait() g = i end | |
591 | for i=255,0,-10 do wait() r = i end | |
592 | for i=0,255,10 do wait() b = i end | |
593 | for i=255,0,-10 do wait() g = i end | |
594 | for i=0,255,10 do wait() r = i end | |
595 | for i=255,0,-10 do wait() b = i end | |
596 | end | |
597 | end)) | |
598 | ||
599 | ||
600 | game:service("RunService").RenderStepped:connect(function() | |
601 | if rd == true and fd == false then speed = speed + 0.2 end | |
602 | if rd == false and fd == true then speed = speed - 0.2 end | |
603 | if speed < minspeed then speed = minspeed end | |
604 | if speed > maxspeed then speed = maxspeed end | |
605 | local tspeed = speed | |
606 | frm3.BackgroundColor3 = Color3.new(1,1,1) | |
607 | if gd == true then tspeed = 240 frm3.BackgroundColor3 = Color3.new(1,1,0) end | |
608 | frm3.Size = UDim2.new(1,0,-((speed-minspeed)/(maxspeed-minspeed)),0) | |
609 | if colNum <= #colList then | |
610 | frm.BackgroundColor3 = colList[colNum] | |
611 | pe5.Color = ColorSequence.new(colList[colNum]) | |
612 | pe6.Color = ColorSequence.new(colList[colNum]) | |
613 | else | |
614 | frm.BackgroundColor3 = Color3.fromRGB(r,g,b) | |
615 | pe5.Color = ColorSequence.new(Color3.fromRGB(r,g,b)) | |
616 | pe6.Color = ColorSequence.new(Color3.fromRGB(r,g,b)) | |
617 | end | |
618 | ||
619 | fsound.Pitch = 1 + speed/50 | |
620 | ||
621 | local ray = Ray.new(char:FindFirstChild("HumanoidRootPart").CFrame.p,Vector3.new(0,-4,0)) | |
622 | local par,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,char:GetChildren(),false,true) | |
623 | if not par then isJump = true else isJump = false end | |
624 | if isSpace == true then | |
625 | if isJump == true then | |
626 | if fsound.IsPlaying == false then | |
627 | fsound:Play() | |
628 | end | |
629 | bodyVel.MaxForce = Vector3.new(10000,10000,10000) | |
630 | bodyVel.Velocity = mp.CFrame.upVector * tspeed | |
631 | bodyGyro.MaxTorque = Vector3.new(3000,3000,3000) | |
632 | bodyGyro.CFrame = workspace.CurrentCamera.CFrame * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)) | |
633 | hum.PlatformStand = true | |
634 | pe.Enabled = true | |
635 | pe2.Enabled = true | |
636 | pe3.Enabled = true | |
637 | pe4.Enabled = true | |
638 | if sEnable == true then | |
639 | pe5.Enabled = true | |
640 | pe6.Enabled = true | |
641 | else | |
642 | pe5.Enabled = false | |
643 | pe6.Enabled = false | |
644 | end | |
645 | else | |
646 | bodyVel.MaxForce = Vector3.new(0,0,0) | |
647 | bodyVel.Velocity = mp.CFrame.upVector * tspeed | |
648 | bodyGyro.MaxTorque = Vector3.new(0,0,0) | |
649 | bodyGyro.CFrame = workspace.CurrentCamera.CFrame * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)) | |
650 | hum.PlatformStand = true | |
651 | if hum:GetState() == Enum.HumanoidStateType.FallingDown then | |
652 | hum:ChangeState(Enum.HumanoidStateType.GettingUp) | |
653 | end | |
654 | pe.Enabled = false | |
655 | pe2.Enabled = false | |
656 | pe3.Enabled = false | |
657 | pe4.Enabled = false | |
658 | pe5.Enabled = false | |
659 | pe6.Enabled = false | |
660 | sEnable = false | |
661 | fsound:Stop() | |
662 | end | |
663 | else | |
664 | bodyVel.MaxForce = Vector3.new(0,0,0) | |
665 | bodyVel.Velocity = mp.CFrame.upVector * tspeed | |
666 | bodyGyro.MaxTorque = Vector3.new(0,0,0) | |
667 | bodyGyro.CFrame = workspace.CurrentCamera.CFrame * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)) | |
668 | hum.PlatformStand = false | |
669 | if hum:GetState() == Enum.HumanoidStateType.FallingDown then | |
670 | hum:ChangeState(Enum.HumanoidStateType.GettingUp) | |
671 | end | |
672 | hum.JumpPower = 350 | |
673 | hum.Jump = true | |
674 | ||
675 | pe.Enabled = false | |
676 | pe2.Enabled = false | |
677 | pe3.Enabled = false | |
678 | pe4.Enabled = false | |
679 | pe5.Enabled = false | |
680 | pe6.Enabled = false | |
681 | sEnable = false | |
682 | fsound:Stop() | |
683 | end | |
684 | end) |