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1 | - | warn'any options for magic' |
1 | + | warn'Octo Cataclysmic Powers Loaded.' |
2 | plr = game.Players.LocalPlayer | |
3 | char = plr.Character | |
4 | hum = char.Humanoid | |
5 | local cam = game.Workspace.CurrentCamera | |
6 | t = char.Torso | |
7 | h = char.Head | |
8 | ra = char["Right Arm"] | |
9 | la = char["Left Arm"] | |
10 | rl = char["Right Leg"] | |
11 | ll = char["Left Leg"] | |
12 | tors = char.Torso | |
13 | lleg = char["Left Leg"] | |
14 | root = char.HumanoidRootPart | |
15 | hed = char.Head | |
16 | rleg = char["Right Leg"] | |
17 | rarm = char["Right Arm"] | |
18 | larm = char["Left Arm"] | |
19 | local sick = Instance.new("Sound",Character) | |
20 | sick.SoundId = "rbxassetid://273264535" | |
21 | sick.Looped = true | |
22 | sick.Pitch = 1 | |
23 | sick.Volume = 1 | |
24 | sick:Play() | |
25 | vt = Vector3.new | |
26 | bc = BrickColor.new | |
27 | br = BrickColor.random | |
28 | it = Instance.new | |
29 | cf = CFrame.new | |
30 | ||
31 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
32 | local gui = it(GuiType) | |
33 | gui.Parent = parent | |
34 | gui.Text = text | |
35 | gui.BackgroundTransparency = backtrans | |
36 | gui.BackgroundColor3 = backcol | |
37 | gui.SizeConstraint = "RelativeXY" | |
38 | gui.TextXAlignment = "Center" | |
39 | gui.TextYAlignment = "Center" | |
40 | gui.Position = pos | |
41 | - | gui.TextColor = BrickColor.new("White") |
41 | + | |
42 | gui.Font = "SourceSans" | |
43 | gui.FontSize = "Size14" | |
44 | gui.TextWrapped = false | |
45 | gui.TextStrokeTransparency = 0 | |
46 | gui.TextColor = BrickColor.new("Cyan") | |
47 | return gui | |
48 | end | |
49 | ---- GUI set | |
50 | local basgui = it("GuiMain") | |
51 | basgui.Parent = plr.PlayerGui | |
52 | basgui.Name = "CooldownsGUI" | |
53 | local basframe = it("Frame") | |
54 | basframe.Parent = basgui | |
55 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
56 | basframe.BackgroundTransparency = 1 | |
57 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
58 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
59 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
60 | local x = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.5, 0), UDim2.new(0.95, 0, 0.5, 0)) | |
61 | - | x.Text = "Element: Greenlight" |
61 | + | |
62 | x.Font = "Highway" | |
63 | x.BackgroundTransparency = 0.5 | |
64 | x.BorderSizePixel = 0.65 | |
65 | x.TextScaled = true | |
66 | x.Text = "Octo Cataclysmic Powers" | |
67 | x.TextSize = 24 | |
68 | ||
69 | local Create = LoadLibrary("RbxUtility").Create | |
70 | ||
71 | CFuncs = { | |
72 | ["Part"] = { | |
73 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
74 | local Part = Create("Part"){ | |
75 | Parent = Parent, | |
76 | Reflectance = Reflectance, | |
77 | Transparency = Transparency, | |
78 | CanCollide = false, | |
79 | Locked = true, | |
80 | BrickColor = BrickColor.new(tostring(BColor)), | |
81 | Name = Name, | |
82 | Size = Size, | |
83 | Material = Material, | |
84 | } | |
85 | RemoveOutlines(Part) | |
86 | return Part | |
87 | end; | |
88 | }; | |
89 | ||
90 | ["Mesh"] = { | |
91 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
92 | local Msh = Create(Mesh){ | |
93 | Parent = Part, | |
94 | Offset = OffSet, | |
95 | Scale = Scale, | |
96 | } | |
97 | if Mesh == "SpecialMesh" then | |
98 | Msh.MeshType = MeshType | |
99 | Msh.MeshId = MeshId | |
100 | end | |
101 | return Msh | |
102 | end; | |
103 | }; | |
104 | ||
105 | ["Mesh"] = { | |
106 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
107 | local Msh = Create(Mesh){ | |
108 | Parent = Part, | |
109 | Offset = OffSet, | |
110 | Scale = Scale, | |
111 | } | |
112 | if Mesh == "SpecialMesh" then | |
113 | Msh.MeshType = MeshType | |
114 | Msh.MeshId = MeshId | |
115 | end | |
116 | return Msh | |
117 | end; | |
118 | }; | |
119 | ||
120 | ["Weld"] = { | |
121 | Create = function(Parent, Part0, Part1, C0, C1) | |
122 | local Weld = Create("Weld"){ | |
123 | Parent = Parent, | |
124 | Part0 = Part0, | |
125 | Part1 = Part1, | |
126 | C0 = C0, | |
127 | C1 = C1, | |
128 | } | |
129 | return Weld | |
130 | end; | |
131 | }; | |
132 | ||
133 | ["Sound"] = { | |
134 | Create = function(id, par, vol, pit) | |
135 | coroutine.resume(coroutine.create(function() | |
136 | local S = Create("Sound"){ | |
137 | Volume = vol, | |
138 | Pitch = pit or 1, | |
139 | SoundId = id, | |
140 | Parent = par or workspace, | |
141 | } | |
142 | wait() | |
143 | S:play() | |
144 | game:GetService("Debris"):AddItem(S, 10) | |
145 | end)) | |
146 | end; | |
147 | }; | |
148 | ||
149 | ["ParticleEmitter"] = { | |
150 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
151 | local fp = Create("ParticleEmitter"){ | |
152 | Parent = Parent, | |
153 | Color = ColorSequence.new(Color1, Color2), | |
154 | LightEmission = LightEmission, | |
155 | Size = Size, | |
156 | Texture = Texture, | |
157 | Transparency = Transparency, | |
158 | ZOffset = ZOffset, | |
159 | Acceleration = Accel, | |
160 | Drag = Drag, | |
161 | LockedToPart = LockedToPart, | |
162 | VelocityInheritance = VelocityInheritance, | |
163 | EmissionDirection = EmissionDirection, | |
164 | Enabled = Enabled, | |
165 | Lifetime = LifeTime, | |
166 | Rate = Rate, | |
167 | Rotation = Rotation, | |
168 | RotSpeed = RotSpeed, | |
169 | Speed = Speed, | |
170 | VelocitySpread = VelocitySpread, | |
171 | } | |
172 | return fp | |
173 | end; | |
174 | }; | |
175 | ||
176 | CreateTemplate = { | |
177 | ||
178 | }; | |
179 | } | |
180 | ||
181 | ||
182 | ||
183 | New = function(Object, Parent, Name, Data) | |
184 | local Object = Instance.new(Object) | |
185 | for Index, Value in pairs(Data or {}) do | |
186 | Object[Index] = Value | |
187 | end | |
188 | Object.Parent = Parent | |
189 | Object.Name = Name | |
190 | return Object | |
191 | end | |
192 | ||
193 | function Explode(rad,par,pitch,vol) | |
194 | local expart = Instance.new("Part",char) | |
195 | local expart2 = Instance.new("Part",char) | |
196 | local rin = Instance.new("Part",char) | |
197 | local rin2 = Instance.new("Part",char) | |
198 | local partMesh = Instance.new("SpecialMesh",expart) | |
199 | partMesh.MeshType = "Sphere" | |
200 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
201 | partMesh2.MeshType = "Sphere" | |
202 | local partMesh3 = Instance.new("SpecialMesh",rin) | |
203 | partMesh3.MeshType = "Sphere" | |
204 | local partMesh4 = Instance.new("SpecialMesh",rin2) | |
205 | partMesh4.MeshType = "Sphere" | |
206 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) | |
207 | - | expart.BrickColor = bc("White") |
207 | + | |
208 | expart.Size = vt(1,1,1) | |
209 | expart.Transparency = 0 | |
210 | expart.Anchored = true | |
211 | expart.Material = "Neon" | |
212 | expart.BrickColor = bc("Cyan") | |
213 | expart.CFrame = par.CFrame | |
214 | partMesh2.Scale = vt(rad,rad,rad) | |
215 | expart2.Size = vt(1.15,1.15,1.15) | |
216 | expart2.Transparency = 0.5 | |
217 | expart2.Anchored = true | |
218 | expart2.Material = "Neon" | |
219 | expart2.BrickColor = par.BrickColor | |
220 | expart2.CFrame = par.CFrame | |
221 | rin.Size = vt(1.15,1.15,1.15) | |
222 | rin.Transparency = 0.75 | |
223 | rin.Anchored = true | |
224 | rin.Material = "Neon" | |
225 | rin.BrickColor = par.BrickColor | |
226 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
227 | rin2.Size = vt(1.15,1.15,1.15) | |
228 | rin2.Transparency = 0.75 | |
229 | rin2.Anchored = true | |
230 | rin2.Material = "Neon" | |
231 | rin2.BrickColor = par.BrickColor | |
232 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
233 | local hitbox = Instance.new("Part",char) | |
234 | hitbox.Size = Vector3.new(1,1,1) | |
235 | hitbox.CFrame = par.CFrame | |
236 | hitbox.Anchored = true | |
237 | hitbox.Transparency = 1 | |
238 | hitbox.CanCollide = false | |
239 | partMesh3.Scale = vt(0,1,0) | |
240 | partMesh4.Scale = vt(0,1,0) | |
241 | expart.CanCollide = false | |
242 | expart2.CanCollide = false | |
243 | rin.CanCollide = false | |
244 | rin2.CanCollide = false | |
245 | hitbox.Touched:connect(function(hit) | |
246 | Damagefunc(hit,5,10,math.random(50,100),"Normal",root,.2,1) | |
247 | end) | |
248 | game:GetService("Debris"):AddItem(hitbox, 3) | |
249 | local value = 1*rad/6.5 | |
250 | for i = 0, 199 do | |
251 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
252 | expart.CFrame = expart.CFrame | |
253 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
254 | hitbox.CFrame = expart.CFrame | |
255 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
256 | expart2.CFrame = expart.CFrame | |
257 | value = value - 0.035*rad/30 | |
258 | if value < 7.5 then | |
259 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
260 | rin.CFrame = rin.CFrame | |
261 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
262 | rin2.CFrame = rin2.CFrame | |
263 | end | |
264 | if value < 0 then | |
265 | expart.Transparency = expart.Transparency + 0.025 | |
266 | expart2.Transparency = expart2.Transparency + 0.025 | |
267 | rin.Transparency = rin.Transparency + 0.025 | |
268 | rin2.Transparency = rin2.Transparency + 0.025 | |
269 | end | |
270 | swait() | |
271 | end | |
272 | game:GetService("Debris"):AddItem(expart, 1) | |
273 | game:GetService("Debris"):AddItem(expart2, 1) | |
274 | game:GetService("Debris"):AddItem(rin, 1) | |
275 | game:GetService("Debris"):AddItem(rin2, 1) | |
276 | end | |
277 | ||
278 | function ExplodeShort(rad,par,pitch,vol) | |
279 | local expart = Instance.new("Part",char) | |
280 | local expart2 = Instance.new("Part",char) | |
281 | local partMesh = Instance.new("SpecialMesh",expart) | |
282 | partMesh.MeshType = "Sphere" | |
283 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
284 | partMesh2.MeshType = "Sphere" | |
285 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) | |
286 | - | expart.BrickColor = bc("White") |
286 | + | |
287 | expart.Size = vt(1,1,1) | |
288 | expart.Transparency = 0 | |
289 | expart.Anchored = true | |
290 | expart.Material = "Neon" | |
291 | expart.BrickColor = bc("Cyan") | |
292 | expart.CFrame = par.CFrame | |
293 | partMesh2.Scale = vt(rad,rad,rad) | |
294 | expart2.Size = vt(1.15,1.15,1.15) | |
295 | expart2.Transparency = 0.5 | |
296 | expart2.Anchored = true | |
297 | expart2.Material = "Neon" | |
298 | expart2.BrickColor = par.BrickColor | |
299 | expart2.CFrame = par.CFrame | |
300 | expart.CanCollide = false | |
301 | expart2.CanCollide = false | |
302 | local hitbox = Instance.new("Part",char) | |
303 | hitbox.Size = Vector3.new(1,1,1) | |
304 | hitbox.CFrame = par.CFrame | |
305 | hitbox.Anchored = true | |
306 | hitbox.Transparency = 1 | |
307 | hitbox.CanCollide = false | |
308 | ||
309 | hitbox.Touched:connect(function(hit) | |
310 | Damagefunc(hit,5,10,math.random(10,20),"Normal",root,.2,1) | |
311 | end) | |
312 | game:GetService("Debris"):AddItem(hitbox, 1) | |
313 | local value = 1*rad/6.5 | |
314 | for i = 0, 75 do | |
315 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
316 | expart.CFrame = expart.CFrame | |
317 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
318 | hitbox.CFrame = expart.CFrame | |
319 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
320 | expart2.CFrame = expart.CFrame | |
321 | value = value - 0.035*rad/5 | |
322 | if value < 0 then | |
323 | value = 0 | |
324 | expart.Transparency = expart.Transparency + 0.05 | |
325 | expart2.Transparency = expart2.Transparency + 0.05 | |
326 | end | |
327 | swait() | |
328 | end | |
329 | game:GetService("Debris"):AddItem(expart, 1) | |
330 | game:GetService("Debris"):AddItem(expart2, 1) | |
331 | end | |
332 | ||
333 | function PulseDam(rad,par,col) | |
334 | local expart = Instance.new("Part",char) | |
335 | local expart2 = Instance.new("Part",char) | |
336 | local partMesh = Instance.new("SpecialMesh",expart) | |
337 | partMesh.MeshType = "Sphere" | |
338 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
339 | partMesh2.MeshType = "Sphere" | |
340 | - | expart.BrickColor = bc("White") |
340 | + | |
341 | expart.Size = vt(1,1,1) | |
342 | expart.Transparency = 0 | |
343 | expart.Anchored = true | |
344 | expart.Material = "Neon" | |
345 | expart.BrickColor = bc("Cyan") | |
346 | expart.CFrame = par.CFrame | |
347 | partMesh2.Scale = vt(rad,rad,rad) | |
348 | expart2.Size = vt(1.15,1.15,1.15) | |
349 | expart2.Transparency = 0.5 | |
350 | expart2.Anchored = true | |
351 | expart2.Material = "Neon" | |
352 | expart2.BrickColor = col | |
353 | expart2.CFrame = par.CFrame | |
354 | expart.CanCollide = false | |
355 | expart2.CanCollide = false | |
356 | local hitbox = Instance.new("Part",char) | |
357 | hitbox.Size = Vector3.new(1,1,1) | |
358 | hitbox.CFrame = par.CFrame | |
359 | hitbox.Anchored = true | |
360 | hitbox.Transparency = 1 | |
361 | hitbox.CanCollide = false | |
362 | ||
363 | hitbox.Touched:connect(function(hit) | |
364 | Damagefunc(hit,10,15,1,"Normal",root,.2,1) | |
365 | end) | |
366 | local value = 1*rad/10 | |
367 | for i = 0, 34 do | |
368 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
369 | expart.CFrame = expart.CFrame | |
370 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
371 | hitbox.CFrame = expart.CFrame | |
372 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
373 | expart2.CFrame = expart.CFrame | |
374 | value = value - 0.035*rad/10 | |
375 | if value < 0 then | |
376 | value = 0 | |
377 | end | |
378 | swait() | |
379 | end | |
380 | for z = 0, 4 do | |
381 | CFuncs["Sound"].Create("rbxassetid://203691467", expart, 1, 0.25) | |
382 | for i = 0, 24 do | |
383 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
384 | expart.CFrame = expart.CFrame | |
385 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
386 | hitbox.CFrame = expart.CFrame | |
387 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
388 | expart2.CFrame = expart.CFrame | |
389 | value = value - 0.035*rad/10 | |
390 | swait() | |
391 | end | |
392 | for i = 0, 49 do | |
393 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
394 | expart.CFrame = expart.CFrame | |
395 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
396 | hitbox.CFrame = expart.CFrame | |
397 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
398 | expart2.CFrame = expart.CFrame | |
399 | value = value + 0.035*rad/10 | |
400 | swait() | |
401 | end | |
402 | CFuncs["Sound"].Create("rbxassetid://203691467", expart, 1, 0.25) | |
403 | for i = 0, 24 do | |
404 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
405 | expart.CFrame = expart.CFrame | |
406 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
407 | hitbox.CFrame = expart.CFrame | |
408 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
409 | expart2.CFrame = expart.CFrame | |
410 | value = value - 0.035*rad/10 | |
411 | swait() | |
412 | end | |
413 | end | |
414 | for i = 0, 75 do | |
415 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
416 | expart.CFrame = expart.CFrame | |
417 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
418 | hitbox.CFrame = expart.CFrame | |
419 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
420 | expart2.CFrame = expart.CFrame | |
421 | value = value - 0.035*rad/10 | |
422 | if value < 0 then | |
423 | expart.Transparency = expart.Transparency + 0.025 | |
424 | expart2.Transparency = expart2.Transparency + 0.025 | |
425 | end | |
426 | swait() | |
427 | end | |
428 | game:GetService("Debris"):AddItem(hitbox, 0.1) | |
429 | game:GetService("Debris"):AddItem(expart, 1) | |
430 | game:GetService("Debris"):AddItem(expart2, 1) | |
431 | end | |
432 | ||
433 | ||
434 | function PulseShort(rad,par,col,times) | |
435 | local expart = Instance.new("Part",char) | |
436 | local expart2 = Instance.new("Part",char) | |
437 | local partMesh = Instance.new("SpecialMesh",expart) | |
438 | partMesh.MeshType = "Sphere" | |
439 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
440 | partMesh2.MeshType = "Sphere" | |
441 | - | expart.BrickColor = bc("White") |
441 | + | |
442 | expart.Size = vt(1,1,1) | |
443 | expart.Transparency = 0 | |
444 | expart.Anchored = true | |
445 | expart.Material = "Neon" | |
446 | expart.BrickColor = bc("Cyan") | |
447 | expart.CFrame = par.CFrame | |
448 | partMesh2.Scale = vt(rad,rad,rad) | |
449 | expart2.Size = vt(1.15,1.15,1.15) | |
450 | expart2.Transparency = 0.5 | |
451 | expart2.Anchored = true | |
452 | expart2.Material = "Neon" | |
453 | expart2.BrickColor = col | |
454 | expart2.CFrame = par.CFrame | |
455 | expart.CanCollide = false | |
456 | expart2.CanCollide = false | |
457 | local value = 1*rad/10 | |
458 | for i = 0, 34 do | |
459 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
460 | expart.CFrame = expart.CFrame | |
461 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
462 | expart2.CFrame = expart.CFrame | |
463 | value = value - 0.035*rad/10 | |
464 | if value < 0 then | |
465 | value = 0 | |
466 | end | |
467 | swait() | |
468 | end | |
469 | for z = 0, times do | |
470 | for i = 0, 24 do | |
471 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
472 | expart.CFrame = expart.CFrame | |
473 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
474 | expart2.CFrame = expart.CFrame | |
475 | value = value - 0.035*rad/10 | |
476 | swait() | |
477 | end | |
478 | for i = 0, 49 do | |
479 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
480 | expart.CFrame = expart.CFrame | |
481 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
482 | expart2.CFrame = expart.CFrame | |
483 | value = value + 0.035*rad/10 | |
484 | swait() | |
485 | end | |
486 | for i = 0, 24 do | |
487 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
488 | expart.CFrame = expart.CFrame | |
489 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
490 | expart2.CFrame = expart.CFrame | |
491 | value = value - 0.035*rad/10 | |
492 | swait() | |
493 | end | |
494 | end | |
495 | for i = 0, 75 do | |
496 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
497 | expart.CFrame = expart.CFrame | |
498 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
499 | expart2.CFrame = expart.CFrame | |
500 | value = value - 0.035*rad/10 | |
501 | if value < 0 then | |
502 | expart.Transparency = expart.Transparency + 0.025 | |
503 | expart2.Transparency = expart2.Transparency + 0.025 | |
504 | end | |
505 | swait() | |
506 | end | |
507 | game:GetService("Debris"):AddItem(expart, 1) | |
508 | game:GetService("Debris"):AddItem(expart2, 1) | |
509 | end | |
510 | ||
511 | ||
512 | ||
513 | function ExplodeLong(rad,par,pitch,vol) | |
514 | local expart = Instance.new("Part",char) | |
515 | local expart2 = Instance.new("Part",char) | |
516 | local partMesh = Instance.new("SpecialMesh",expart) | |
517 | partMesh.MeshType = "Sphere" | |
518 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
519 | partMesh2.MeshType = "Sphere" | |
520 | - | expart.BrickColor = bc("White") |
520 | + | |
521 | expart.Size = vt(1,1,1) | |
522 | expart.Transparency = 0 | |
523 | expart.Anchored = true | |
524 | expart.Material = "Neon" | |
525 | expart.BrickColor = bc("Cyan") | |
526 | expart.CFrame = par.CFrame | |
527 | expart2.Size = vt(1.15,1.15,1.15) | |
528 | expart2.Transparency = 0.5 | |
529 | expart2.Anchored = true | |
530 | expart2.Material = "Neon" | |
531 | expart2.BrickColor = par.BrickColor | |
532 | expart2.CFrame = par.CFrame | |
533 | expart.CanCollide = false | |
534 | expart2.CanCollide = false | |
535 | local hitbox = Instance.new("Part",char) | |
536 | hitbox.Size = Vector3.new(1,1,1) | |
537 | hitbox.CFrame = par.CFrame | |
538 | hitbox.Anchored = true | |
539 | hitbox.Transparency = 1 | |
540 | hitbox.CanCollide = false | |
541 | hitbox.Touched:connect(function(hit) | |
542 | Damagefunc(hit,50,75,math.random(50,100),"Normal",root,.2,1) | |
543 | end) | |
544 | game:GetService("Debris"):AddItem(hitbox, 3) | |
545 | local value = 1*rad/6.5 | |
546 | for i = 0, 175 do | |
547 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
548 | expart.CFrame = expart.CFrame | |
549 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
550 | hitbox.CFrame = expart.CFrame | |
551 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
552 | expart2.CFrame = expart.CFrame | |
553 | value = value - 0.035*rad/30 | |
554 | if value < 0 then | |
555 | expart.Transparency = expart.Transparency + 0.025 | |
556 | expart2.Transparency = expart2.Transparency + 0.025 | |
557 | end | |
558 | swait() | |
559 | end | |
560 | game:GetService("Debris"):AddItem(expart, 1) | |
561 | game:GetService("Debris"):AddItem(expart2, 1) | |
562 | end | |
563 | ||
564 | local m = Instance.new("Model",char) | |
565 | ||
566 | function CreatePart(parent,transparency,reflectance,material,brickcolor) | |
567 | local p = Instance.new("Part") | |
568 | p.Parent = parent | |
569 | p.Size = Vector3.new(1,1,1) | |
570 | p.Transparency = transparency | |
571 | p.Reflectance = reflectance | |
572 | p.CanCollide = false | |
573 | p.Locked = true | |
574 | p.BrickColor = brickcolor | |
575 | p.Material = material | |
576 | return p | |
577 | end | |
578 | ||
579 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
580 | local mesh = Instance.new("SpecialMesh",parent) | |
581 | mesh.MeshType = meshtype | |
582 | mesh.Scale = Vector3.new(x1,y1,z1) | |
583 | return mesh | |
584 | end | |
585 | ||
586 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
587 | local mesh = Instance.new("SpecialMesh",parent) | |
588 | mesh.MeshType = "FileMesh" | |
589 | mesh.MeshId = meshid | |
590 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
591 | mesh.Scale = Vector3.new(x1,y1,z1) | |
592 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
593 | return mesh | |
594 | end | |
595 | ||
596 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
597 | local weld = Instance.new("Weld") | |
598 | weld.Parent = parent | |
599 | weld.Part0 = part0 | |
600 | weld.Part1 = part1 | |
601 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
602 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
603 | return weld | |
604 | end | |
605 | ||
606 | ||
607 | local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.random()) | |
608 | CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
609 | local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.random()) | |
610 | CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
611 | ||
612 | Player=game:GetService("Players").LocalPlayer | |
613 | Character=Player.Character | |
614 | PlayerGui=Player.PlayerGui | |
615 | Backpack=Player.Backpack | |
616 | Torso=Character.Torso | |
617 | Head=Character.Head | |
618 | Humanoid=Character.Humanoid | |
619 | m=Instance.new('Model',Character) | |
620 | LeftArm=Character["Left Arm"] | |
621 | LeftLeg=Character["Left Leg"] | |
622 | RightArm=Character["Right Arm"] | |
623 | RightLeg=Character["Right Leg"] | |
624 | LS=Torso["Left Shoulder"] | |
625 | LH=Torso["Left Hip"] | |
626 | RS=Torso["Right Shoulder"] | |
627 | RH=Torso["Right Hip"] | |
628 | Face = Head.face | |
629 | Neck=Torso.Neck | |
630 | it=Instance.new | |
631 | attacktype=1 | |
632 | vt=Vector3.new | |
633 | cf=CFrame.new | |
634 | euler=CFrame.fromEulerAnglesXYZ | |
635 | angles=CFrame.Angles | |
636 | cloaked=false | |
637 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
638 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
639 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
640 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
641 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
642 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
643 | RootPart=Character.HumanoidRootPart | |
644 | RootJoint=RootPart.RootJoint | |
645 | RootCF=euler(-1.57,0,3.14) | |
646 | attack = false | |
647 | attackdebounce = false | |
648 | deb=false | |
649 | equipped=true | |
650 | hand=false | |
651 | MMouse=nil | |
652 | combo=0 | |
653 | mana=0 | |
654 | trispeed=.2 | |
655 | attackmode='none' | |
656 | local idle=0 | |
657 | local Anim="Idle" | |
658 | local Effects={} | |
659 | local gun=false | |
660 | local shoot=false | |
661 | local sine = 0 | |
662 | local change = 1 | |
663 | player=nil | |
664 | ||
665 | mouse=Player:GetMouse() | |
666 | --save shoulders | |
667 | RSH, LSH=nil, nil | |
668 | --welds | |
669 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
670 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
671 | LH=Torso["Left Hip"] | |
672 | RH=Torso["Right Hip"] | |
673 | TorsoColor=Torso.BrickColor | |
674 | function NoOutline(Part) | |
675 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
676 | end | |
677 | player=Player | |
678 | ch=Character | |
679 | RSH=ch.Torso["Right Shoulder"] | |
680 | LSH=ch.Torso["Left Shoulder"] | |
681 | -- | |
682 | RSH.Parent=nil | |
683 | LSH.Parent=nil | |
684 | -- | |
685 | RW.Name="Right Shoulder" | |
686 | RW.Part0=ch.Torso | |
687 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
688 | RW.C1=cf(0, 0.5, 0) | |
689 | RW.Part1=ch["Right Arm"] | |
690 | RW.Parent=ch.Torso | |
691 | -- | |
692 | LW.Name="Left Shoulder" | |
693 | LW.Part0=ch.Torso | |
694 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
695 | LW.C1=cf(0, 0.5, 0) | |
696 | LW.Part1=ch["Left Arm"] | |
697 | LW.Parent=ch.Torso | |
698 | ||
699 | local Stats=Instance.new("BoolValue") | |
700 | Stats.Name="Stats" | |
701 | Stats.Parent=Character | |
702 | local Atk=Instance.new("NumberValue") | |
703 | Atk.Name="Damage" | |
704 | Atk.Parent=Stats | |
705 | Atk.Value=1 | |
706 | local Def=Instance.new("NumberValue") | |
707 | Def.Name="Defense" | |
708 | Def.Parent=Stats | |
709 | Def.Value=1 | |
710 | local Speed=Instance.new("NumberValue") | |
711 | Speed.Name="Speed" | |
712 | Speed.Parent=Stats | |
713 | Speed.Value=1 | |
714 | local Mvmt=Instance.new("NumberValue") | |
715 | Mvmt.Name="Movement" | |
716 | Mvmt.Parent=Stats | |
717 | Mvmt.Value=1 | |
718 | ||
719 | local donum=0 | |
720 | ||
721 | ||
722 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
723 | local fp=it("Part") | |
724 | fp.formFactor=formfactor | |
725 | fp.Parent=parent | |
726 | fp.Reflectance=reflectance | |
727 | fp.Transparency=transparency | |
728 | fp.CanCollide=false | |
729 | fp.Locked=true | |
730 | fp.BrickColor=brickcolor | |
731 | fp.Name=name | |
732 | fp.Size=size | |
733 | fp.Position=Torso.Position | |
734 | NoOutline(fp) | |
735 | fp.Material="SmoothPlastic" | |
736 | fp:BreakJoints() | |
737 | return fp | |
738 | end | |
739 | ||
740 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
741 | local mesh=it(Mesh) | |
742 | mesh.Parent=part | |
743 | if Mesh=="SpecialMesh" then | |
744 | mesh.MeshType=meshtype | |
745 | if meshid~="nil" then | |
746 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
747 | end | |
748 | end | |
749 | mesh.Offset=offset | |
750 | mesh.Scale=scale | |
751 | return mesh | |
752 | end | |
753 | ||
754 | function weld(parent,part0,part1,c0) | |
755 | local weld=it("Weld") | |
756 | weld.Parent=parent | |
757 | weld.Part0=part0 | |
758 | weld.Part1=part1 | |
759 | weld.C0=c0 | |
760 | return weld | |
761 | end | |
762 | ||
763 | local Color1=Torso.BrickColor | |
764 | ||
765 | local bodvel=Instance.new("BodyVelocity") | |
766 | local bg=Instance.new("BodyGyro") | |
767 | ||
768 | function swait(num) | |
769 | if num==0 or num==nil then | |
770 | game:service'RunService'.Stepped:wait(0) | |
771 | else | |
772 | for i=0,num do | |
773 | game:service'RunService'.Stepped:wait(0) | |
774 | end | |
775 | end | |
776 | end | |
777 | ||
778 | ||
779 | so = function(id,par,vol,pit) | |
780 | coroutine.resume(coroutine.create(function() | |
781 | local sou = Instance.new("Sound",par or workspace) | |
782 | sou.Volume=vol | |
783 | sou.Pitch=pit or 1 | |
784 | sou.SoundId=id | |
785 | swait() | |
786 | sou:play() | |
787 | game:GetService("Debris"):AddItem(sou,6) | |
788 | end)) | |
789 | end | |
790 | ||
791 | function clerp(a,b,t) | |
792 | local qa = {QuaternionFromCFrame(a)} | |
793 | local qb = {QuaternionFromCFrame(b)} | |
794 | local ax, ay, az = a.x, a.y, a.z | |
795 | local bx, by, bz = b.x, b.y, b.z | |
796 | local _t = 1-t | |
797 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
798 | end | |
799 | ||
800 | function QuaternionFromCFrame(cf) | |
801 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
802 | local trace = m00 + m11 + m22 | |
803 | if trace > 0 then | |
804 | local s = math.sqrt(1 + trace) | |
805 | local recip = 0.5/s | |
806 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
807 | else | |
808 | local i = 0 | |
809 | if m11 > m00 then | |
810 | i = 1 | |
811 | end | |
812 | if m22 > (i == 0 and m00 or m11) then | |
813 | i = 2 | |
814 | end | |
815 | if i == 0 then | |
816 | local s = math.sqrt(m00-m11-m22+1) | |
817 | local recip = 0.5/s | |
818 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
819 | elseif i == 1 then | |
820 | local s = math.sqrt(m11-m22-m00+1) | |
821 | local recip = 0.5/s | |
822 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
823 | elseif i == 2 then | |
824 | local s = math.sqrt(m22-m00-m11+1) | |
825 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
826 | end | |
827 | end | |
828 | end | |
829 | ||
830 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
831 | local xs, ys, zs = x + x, y + y, z + z | |
832 | local wx, wy, wz = w*xs, w*ys, w*zs | |
833 | local xx = x*xs | |
834 | local xy = x*ys | |
835 | local xz = x*zs | |
836 | local yy = y*ys | |
837 | local yz = y*zs | |
838 | local zz = z*zs | |
839 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
840 | end | |
841 | ||
842 | function QuaternionSlerp(a, b, t) | |
843 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
844 | local startInterp, finishInterp; | |
845 | if cosTheta >= 0.0001 then | |
846 | if (1 - cosTheta) > 0.0001 then | |
847 | local theta = math.acos(cosTheta) | |
848 | local invSinTheta = 1/math.sin(theta) | |
849 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
850 | finishInterp = math.sin(t*theta)*invSinTheta | |
851 | else | |
852 | startInterp = 1-t | |
853 | finishInterp = t | |
854 | end | |
855 | else | |
856 | if (1+cosTheta) > 0.0001 then | |
857 | local theta = math.acos(-cosTheta) | |
858 | local invSinTheta = 1/math.sin(theta) | |
859 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
860 | finishInterp = math.sin(t*theta)*invSinTheta | |
861 | else | |
862 | startInterp = t-1 | |
863 | finishInterp = t | |
864 | end | |
865 | end | |
866 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
867 | end | |
868 | ||
869 | local function CFrameFromTopBack(at, top, back) | |
870 | local right = top:Cross(back) | |
871 | return CFrame.new(at.x, at.y, at.z, | |
872 | right.x, top.x, back.x, | |
873 | right.y, top.y, back.y, | |
874 | right.z, top.z, back.z) | |
875 | end | |
876 | ||
877 | function Triangle(a, b, c) | |
878 | local edg1 = (c-a):Dot((b-a).unit) | |
879 | local edg2 = (a-b):Dot((c-b).unit) | |
880 | local edg3 = (b-c):Dot((a-c).unit) | |
881 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
882 | a, b, c = a, b, c | |
883 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
884 | a, b, c = b, c, a | |
885 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
886 | a, b, c = c, a, b | |
887 | else | |
888 | assert(false, "unreachable") | |
889 | end | |
890 | ||
891 | local len1 = (c-a):Dot((b-a).unit) | |
892 | local len2 = (b-a).magnitude - len1 | |
893 | local width = (a + (b-a).unit*len1 - c).magnitude | |
894 | ||
895 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
896 | ||
897 | local list = {} | |
898 | ||
899 | if len1 > 0.01 then | |
900 | local w1 = Instance.new('WedgePart', m) | |
901 | game:GetService("Debris"):AddItem(w1,5) | |
902 | w1.Material = "SmoothPlastic" | |
903 | w1.FormFactor = 'Custom' | |
904 | w1.BrickColor = BrickColor.new("Really red") | |
905 | w1.Transparency = 0 | |
906 | w1.Reflectance = 0 | |
907 | w1.Material = "SmoothPlastic" | |
908 | w1.CanCollide = false | |
909 | local l1 = Instance.new("PointLight",w1) | |
910 | l1.Color = Color3.new(170,0,0) | |
911 | NoOutline(w1) | |
912 | local sz = Vector3.new(0.2, width, len1) | |
913 | w1.Size = sz | |
914 | local sp = Instance.new("SpecialMesh",w1) | |
915 | sp.MeshType = "Wedge" | |
916 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
917 | w1:BreakJoints() | |
918 | w1.Anchored = true | |
919 | w1.Parent = workspace | |
920 | w1.Transparency = 0.7 | |
921 | table.insert(Effects,{w1,"Disappear",.01}) | |
922 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
923 | table.insert(list,w1) | |
924 | end | |
925 | ||
926 | if len2 > 0.01 then | |
927 | local w2 = Instance.new('WedgePart', m) | |
928 | game:GetService("Debris"):AddItem(w2,5) | |
929 | w2.Material = "SmoothPlastic" | |
930 | w2.FormFactor = 'Custom' | |
931 | w2.BrickColor = BrickColor.new("Really red") | |
932 | w2.Transparency = 0 | |
933 | w2.Reflectance = 0 | |
934 | w2.Material = "SmoothPlastic" | |
935 | w2.CanCollide = false | |
936 | local l2 = Instance.new("PointLight",w2) | |
937 | l2.Color = Color3.new(170,0,0) | |
938 | NoOutline(w2) | |
939 | local sz = Vector3.new(0.2, width, len2) | |
940 | w2.Size = sz | |
941 | local sp = Instance.new("SpecialMesh",w2) | |
942 | sp.MeshType = "Wedge" | |
943 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
944 | w2:BreakJoints() | |
945 | w2.Anchored = true | |
946 | w2.Parent = workspace | |
947 | w2.Transparency = 0.7 | |
948 | table.insert(Effects,{w2,"Disappear",.01}) | |
949 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
950 | table.insert(list,w2) | |
951 | end | |
952 | return unpack(list) | |
953 | end | |
954 | ||
955 | ||
956 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
957 | if hit.Parent==nil then | |
958 | return | |
959 | end | |
960 | h=hit.Parent:FindFirstChild("Humanoid") | |
961 | for _,v in pairs(hit.Parent:children()) do | |
962 | if v:IsA("Humanoid") then | |
963 | h=v | |
964 | end | |
965 | end | |
966 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
967 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
968 | end | |
969 | if hit.Parent.className=="Hat" then | |
970 | hit=hit.Parent.Parent:findFirstChild("Head") | |
971 | end | |
972 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
973 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
974 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
975 | return | |
976 | end]] | |
977 | -- hs(hit,1.2) | |
978 | c=Instance.new("ObjectValue") | |
979 | c.Name="creator" | |
980 | c.Value=game:service("Players").LocalPlayer | |
981 | c.Parent=h | |
982 | game:GetService("Debris"):AddItem(c,.5) | |
983 | Damage=math.random(minim,maxim) | |
984 | -- h:TakeDamage(Damage) | |
985 | blocked=false | |
986 | block=hit.Parent:findFirstChild("Block") | |
987 | if block~=nil then | |
988 | print(block.className) | |
989 | if block.className=="NumberValue" then | |
990 | if block.Value>0 then | |
991 | blocked=true | |
992 | if decreaseblock==nil then | |
993 | block.Value=block.Value-1 | |
994 | end | |
995 | end | |
996 | end | |
997 | if block.className=="IntValue" then | |
998 | if block.Value>0 then | |
999 | blocked=true | |
1000 | if decreaseblock~=nil then | |
1001 | block.Value=block.Value-1 | |
1002 | end | |
1003 | end | |
1004 | end | |
1005 | end | |
1006 | if blocked==false then | |
1007 | -- h:TakeDamage(Damage) | |
1008 | h.Health=h.Health-Damage | |
1009 | showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red")) | |
1010 | else | |
1011 | h.Health=h.Health-(Damage/2) | |
1012 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue")) | |
1013 | end | |
1014 | if Type=="Knockdown" then | |
1015 | hum=hit.Parent.Humanoid | |
1016 | hum.PlatformStand=true | |
1017 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1018 | swait(1) | |
1019 | HHumanoid.PlatformStand=false | |
1020 | end),hum) | |
1021 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
1022 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
1023 | local bodvol=Instance.new("BodyVelocity") | |
1024 | bodvol.velocity=angle*knockback | |
1025 | bodvol.P=5000 | |
1026 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
1027 | bodvol.Parent=hit | |
1028 | rl=Instance.new("BodyAngularVelocity") | |
1029 | rl.P=3000 | |
1030 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
1031 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
1032 | rl.Parent=hit | |
1033 | game:GetService("Debris"):AddItem(bodvol,.5) | |
1034 | game:GetService("Debris"):AddItem(rl,.5) | |
1035 | elseif Type=="Normal" then | |
1036 | vp=Instance.new("BodyVelocity") | |
1037 | vp.P=500 | |
1038 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1039 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
1040 | if KnockbackType==1 then | |
1041 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
1042 | elseif KnockbackType==2 then | |
1043 | vp.velocity=Property.CFrame.lookVector*knockback | |
1044 | end | |
1045 | if knockback>0 then | |
1046 | vp.Parent=hit.Parent.Torso | |
1047 | end | |
1048 | game:GetService("Debris"):AddItem(vp,.5) | |
1049 | elseif Type=="Up" then | |
1050 | local bodyVelocity=Instance.new("BodyVelocity") | |
1051 | bodyVelocity.velocity=vt(0,60,0) | |
1052 | bodyVelocity.P=5000 | |
1053 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
1054 | bodyVelocity.Parent=hit | |
1055 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
1056 | rl=Instance.new("BodyAngularVelocity") | |
1057 | rl.P=3000 | |
1058 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
1059 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
1060 | rl.Parent=hit | |
1061 | game:GetService("Debris"):AddItem(rl,.5) | |
1062 | elseif Type=="Snare" then | |
1063 | bp=Instance.new("BodyPosition") | |
1064 | bp.P=2000 | |
1065 | bp.D=100 | |
1066 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1067 | bp.position=hit.Parent.Torso.Position | |
1068 | bp.Parent=hit.Parent.Torso | |
1069 | game:GetService("Debris"):AddItem(bp,1) | |
1070 | elseif Type=="Target" then | |
1071 | if Targetting==false then | |
1072 | ZTarget=hit.Parent.Torso | |
1073 | coroutine.resume(coroutine.create(function(Part) | |
1074 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
1075 | swait(5) | |
1076 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
1077 | end),ZTarget) | |
1078 | TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
1079 | targetgui=Instance.new("BillboardGui") | |
1080 | targetgui.Parent=ZTarget | |
1081 | targetgui.Size=UDim2.new(10,100,10,100) | |
1082 | targ=Instance.new("ImageLabel") | |
1083 | targ.Parent=targetgui | |
1084 | targ.BackgroundTransparency=1 | |
1085 | targ.Image="rbxassetid://4834067" | |
1086 | targ.Size=UDim2.new(1,0,1,0) | |
1087 | cam.CameraType="Scriptable" | |
1088 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
1089 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
1090 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
1091 | Targetting=true | |
1092 | RocketTarget=ZTarget | |
1093 | for i=1,Property do | |
1094 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
1095 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
1096 | swait() | |
1097 | end | |
1098 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
1099 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
1100 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
1101 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
1102 | end | |
1103 | Targetting=false | |
1104 | RocketTarget=nil | |
1105 | targetgui.Parent=nil | |
1106 | cam.CameraType="Custom" | |
1107 | end | |
1108 | end | |
1109 | debounce=Instance.new("BoolValue") | |
1110 | debounce.Name="DebounceHit" | |
1111 | debounce.Parent=hit.Parent | |
1112 | debounce.Value=true | |
1113 | game:GetService("Debris"):AddItem(debounce,Delay) | |
1114 | c=Instance.new("ObjectValue") | |
1115 | c.Name="creator" | |
1116 | c.Value=Player | |
1117 | c.Parent=h | |
1118 | game:GetService("Debris"):AddItem(c,.5) | |
1119 | CRIT=false | |
1120 | hitDeb=true | |
1121 | AttackPos=6 | |
1122 | end | |
1123 | end | |
1124 | ||
1125 | showDamage=function(Char,Dealt,du,Color) | |
1126 | m=Instance.new("Model") | |
1127 | m.Name=tostring(Dealt) | |
1128 | h=Instance.new("Humanoid") | |
1129 | h.Health=0 | |
1130 | h.MaxHealth=0 | |
1131 | h.Parent=m | |
1132 | c=Instance.new("Part") | |
1133 | c.Transparency=0 | |
1134 | c.BrickColor=Color | |
1135 | c.Transparency = 1 | |
1136 | c.Name="Head" | |
1137 | c.TopSurface=0 | |
1138 | c.BottomSurface=0 | |
1139 | c.formFactor="Plate" | |
1140 | c.Size=Vector3.new(1,.4,1) | |
1141 | ||
1142 | local txt = Instance.new("BillboardGui", c) | |
1143 | txt.Adornee = c | |
1144 | txt.Name = "_status" | |
1145 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
1146 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
1147 | local text = Instance.new("TextLabel", txt) | |
1148 | text.Size = UDim2.new(10, 0, 7, 0) | |
1149 | text.FontSize = "Size12" | |
1150 | text.TextScaled = true | |
1151 | text.TextTransparency = 0.5 | |
1152 | text.BackgroundTransparency = 1 | |
1153 | text.TextTransparency = 0.5 | |
1154 | text.TextStrokeTransparency = 0.5 | |
1155 | text.Font = "SciFi" | |
1156 | text.TextStrokeColor3 = Color3.new(0,0,0) | |
1157 | v=Instance.new("Part") | |
1158 | v.Name = "ColorBrick" | |
1159 | v.Parent=c | |
1160 | v.FormFactor="Symmetric" | |
1161 | v.Anchored=true | |
1162 | v.CanCollide=false | |
1163 | v.BottomSurface="Smooth" | |
1164 | v.TopSurface="Smooth" | |
1165 | v.Size=Vector3.new(10,5,3) | |
1166 | v.Transparency=1 | |
1167 | v.CFrame=c.CFrame | |
1168 | v.BrickColor=BrickColor.random() | |
1169 | v.Transparency=1 | |
1170 | text.TextColor3 = t.BrickColor.Color | |
1171 | v.Shape="Block" | |
1172 | text.Text = tostring(Dealt) | |
1173 | ms=Instance.new("CylinderMesh") | |
1174 | ms.Scale=Vector3.new(.8,.8,.8) | |
1175 | --[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"} | |
1176 | local rndm=math.random(1,#hitsounds) | |
1177 | local r=rndm | |
1178 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]-- | |
1179 | if CRIT==true then | |
1180 | ms.Scale=Vector3.new(1,1.25,1) | |
1181 | end | |
1182 | ms.Parent=c | |
1183 | c.Reflectance=0 | |
1184 | Instance.new("BodyGyro").Parent=c | |
1185 | c.Parent=m | |
1186 | if Char:findFirstChild("Head")~=nil then | |
1187 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1188 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
1189 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1190 | end | |
1191 | f=Instance.new("BodyPosition") | |
1192 | f.P=2000 | |
1193 | f.D=100 | |
1194 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1195 | f.position=c.Position+Vector3.new(0,3,0) | |
1196 | f.Parent=c | |
1197 | game:GetService("Debris"):AddItem(m,.5+du) | |
1198 | c.CanCollide=false | |
1199 | m.Parent=workspace | |
1200 | c.CanCollide=false | |
1201 | end | |
1202 | ||
1203 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1204 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1205 | end | |
1206 | ||
1207 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
1208 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1209 | prt.Anchored=true | |
1210 | prt.CFrame=cframe | |
1211 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
1212 | --http://www.roblox.com/asset/?id=4770560 | |
1213 | game:GetService("Debris"):AddItem(prt,2) | |
1214 | CF=prt.CFrame | |
1215 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
1216 | for i=0,1,0.2 do | |
1217 | wait() | |
1218 | Part.CFrame=CF*cf(0,0,-0.4) | |
1219 | end | |
1220 | for i=0,1,delay do | |
1221 | wait() | |
1222 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
1223 | Mesh.Scale=Mesh.Scale | |
1224 | end | |
1225 | for i=0,1,0.1 do | |
1226 | wait() | |
1227 | Part.Transparency=i | |
1228 | end | |
1229 | Part.Parent=nil | |
1230 | end),prt,msh,CF) | |
1231 | end | |
1232 | ||
1233 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1234 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1235 | prt.Anchored=true | |
1236 | prt.Material = "Neon" | |
1237 | prt.CFrame=cframe | |
1238 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1239 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1240 | game:GetService("Debris"):AddItem(prt,5) | |
1241 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1242 | for i=0,1,delay do | |
1243 | swait() | |
1244 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1245 | Part.Transparency=i | |
1246 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1247 | end | |
1248 | Part.Parent=nil | |
1249 | end),prt,msh) | |
1250 | end | |
1251 | ||
1252 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1253 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1254 | prt.Anchored=true | |
1255 | prt.Material = "Neon" | |
1256 | prt.CFrame=cframe | |
1257 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1258 | game:GetService("Debris"):AddItem(prt,5) | |
1259 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1260 | local rtype = rottype | |
1261 | for i=0,1,delay do | |
1262 | swait() | |
1263 | if rtype == 1 then | |
1264 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1265 | elseif rtype == 2 then | |
1266 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1267 | end | |
1268 | Part.Transparency=i | |
1269 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1270 | end | |
1271 | Part.Parent=nil | |
1272 | end),prt,msh) | |
1273 | end | |
1274 | ||
1275 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1276 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1277 | prt.Anchored=true | |
1278 | prt.CFrame=cframe | |
1279 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1280 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1281 | game:GetService("Debris"):AddItem(prt,5) | |
1282 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1283 | for i=0,1,delay do | |
1284 | wait() | |
1285 | Part.Transparency=i | |
1286 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1287 | end | |
1288 | Part.Parent=nil | |
1289 | end),prt,msh) | |
1290 | end | |
1291 | ||
1292 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1293 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1294 | prt.Anchored=true | |
1295 | prt.Material = "Neon" | |
1296 | prt.CFrame=cframe | |
1297 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1298 | game:GetService("Debris"):AddItem(prt,5) | |
1299 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1300 | local rtype = rottype | |
1301 | for i=0,1,delay do | |
1302 | swait() | |
1303 | if rtype == 1 then | |
1304 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1305 | elseif rtype == 2 then | |
1306 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1307 | end | |
1308 | Part.Transparency=i | |
1309 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1310 | end | |
1311 | Part.Parent=nil | |
1312 | end),prt,msh) | |
1313 | end | |
1314 | ||
1315 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1316 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1317 | prt.Anchored=true | |
1318 | prt.Material = "Neon" | |
1319 | prt.CFrame=cframe | |
1320 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1321 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1322 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1323 | game:GetService("Debris"):AddItem(prt,5) | |
1324 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1325 | local rtype = rottype | |
1326 | for i=0,1,delay do | |
1327 | swait() | |
1328 | if rtype == 1 then | |
1329 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1330 | elseif rtype == 2 then | |
1331 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1332 | end | |
1333 | dec.Transparency=i | |
1334 | dec2.Transparency=i | |
1335 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1336 | end | |
1337 | Part.Parent=nil | |
1338 | end),prt,msh) | |
1339 | end | |
1340 | ||
1341 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1342 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1343 | prt.Anchored=true | |
1344 | prt.Material = "Neon" | |
1345 | prt.CFrame=cframe | |
1346 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1347 | game:GetService("Debris"):AddItem(prt,5) | |
1348 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1349 | local rtype = rottype | |
1350 | for i=0,1,delay do | |
1351 | swait() | |
1352 | if rtype == 1 then | |
1353 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1354 | elseif rtype == 2 then | |
1355 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1356 | end | |
1357 | prt.Transparency=i | |
1358 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1359 | end | |
1360 | Part.Parent=nil | |
1361 | end),prt,msh) | |
1362 | end | |
1363 | ||
1364 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
1365 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1366 | prt.Anchored=true | |
1367 | prt.Material = "Neon" | |
1368 | prt.CFrame=cframe | |
1369 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
1370 | game:GetService("Debris"):AddItem(prt,5) | |
1371 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1372 | local rtype = rottype | |
1373 | for i=0,1,delay do | |
1374 | swait() | |
1375 | if rtype == 1 then | |
1376 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
1377 | elseif rtype == 2 then | |
1378 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
1379 | end | |
1380 | prt.Transparency=i | |
1381 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
1382 | end | |
1383 | Part.Parent=nil | |
1384 | end),prt,msh) | |
1385 | end | |
1386 | ||
1387 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
1388 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1389 | prt.Anchored=true | |
1390 | prt.Material = "Neon" | |
1391 | prt.CFrame=cframe | |
1392 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1393 | game:GetService("Debris"):AddItem(prt,5) | |
1394 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1395 | local rtype = rottype | |
1396 | for i=0,1,delay do | |
1397 | swait() | |
1398 | if rtype == 1 then | |
1399 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1400 | elseif rtype == 2 then | |
1401 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1402 | end | |
1403 | prt.Transparency=i | |
1404 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1405 | end | |
1406 | Part.Parent=nil | |
1407 | end),prt,msh) | |
1408 | end | |
1409 | ||
1410 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1411 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1412 | prt.Anchored=false | |
1413 | prt.CFrame=cframe | |
1414 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1415 | local wld=weld(prt,prt,Parent,cframe) | |
1416 | game:GetService("Debris"):AddItem(prt,5) | |
1417 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1418 | for i=0,1,delay do | |
1419 | wait() | |
1420 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
1421 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1422 | Part.Transparency=i | |
1423 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1424 | end | |
1425 | Part.Parent=nil | |
1426 | end),prt,msh,wld) | |
1427 | end | |
1428 | ||
1429 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1430 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1431 | prt.Anchored=false | |
1432 | prt.CFrame=cframe | |
1433 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1434 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
1435 | game:GetService("Debris"):AddItem(prt,5) | |
1436 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1437 | for i=0,1,delay do | |
1438 | wait() | |
1439 | Weld.C0=euler(i*20,0,0) | |
1440 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1441 | Part.Transparency=i | |
1442 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1443 | end | |
1444 | Part.Parent=nil | |
1445 | end),prt,msh,wld) | |
1446 | end | |
1447 | ||
1448 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1449 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1450 | prt.Anchored=true | |
1451 | prt.CFrame=cframe | |
1452 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1453 | game:GetService("Debris"):AddItem(prt,2) | |
1454 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1455 | for i=0,1,delay do | |
1456 | wait() | |
1457 | Part.CFrame=Part.CFrame | |
1458 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1459 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1460 | prt2.Anchored=true | |
1461 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1462 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
1463 | game:GetService("Debris"):AddItem(prt2,2) | |
1464 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1465 | for i=0,1,0.1 do | |
1466 | wait() | |
1467 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
1468 | end | |
1469 | Part.Parent=nil | |
1470 | end),prt2,msh2) | |
1471 | end | |
1472 | for i=0,1,delay*2 do | |
1473 | wait() | |
1474 | Part.CFrame=Part.CFrame | |
1475 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
1476 | end | |
1477 | Part.Parent=nil | |
1478 | end),prt,msh) | |
1479 | end | |
1480 | ||
1481 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1482 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1483 | prt.Anchored=true | |
1484 | prt.CFrame=cframe | |
1485 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1486 | game:GetService("Debris"):AddItem(prt,2) | |
1487 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1488 | for i=0,1,delay do | |
1489 | wait() | |
1490 | Part.CFrame=Part.CFrame | |
1491 | Part.Transparency=i | |
1492 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1493 | end | |
1494 | Part.Parent=nil | |
1495 | end),prt,msh) | |
1496 | end | |
1497 | ||
1498 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
1499 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1500 | prt.Anchored=true | |
1501 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1502 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1503 | game:GetService("Debris"):AddItem(prt,2) | |
1504 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
1505 | CF=Part.CFrame | |
1506 | Numbb=0 | |
1507 | randnumb=math.random()/10 | |
1508 | rand1=math.random()/10 | |
1509 | for i=0,1,rand1 do | |
1510 | wait() | |
1511 | CF=CF*cf(0,math.random()/2,0) | |
1512 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
1513 | Part.CFrame=CF*euler(Numbb,0,0) | |
1514 | Part.Transparency=i | |
1515 | Numbb=Numbb+randnumb | |
1516 | end | |
1517 | Part.Parent=nil | |
1518 | end),prt,CF,Numbb,randnumb) | |
1519 | end | |
1520 | ||
1521 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1522 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1523 | prt.Anchored=true | |
1524 | prt.CFrame=cframe | |
1525 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
1526 | game:GetService("Debris"):AddItem(prt,5) | |
1527 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1528 | for i=0,1,delay do | |
1529 | wait() | |
1530 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
1531 | Part.Transparency=i | |
1532 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1533 | end | |
1534 | Part.Parent=nil | |
1535 | end),prt,msh) | |
1536 | end | |
1537 | ||
1538 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1539 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1540 | prt.Anchored=true | |
1541 | prt.CFrame=cframe | |
1542 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
1543 | game:GetService("Debris"):AddItem(prt,2) | |
1544 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1545 | for i=0,1,delay do | |
1546 | wait() | |
1547 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
1548 | Part.Transparency=i | |
1549 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1550 | end | |
1551 | Part.Parent=nil | |
1552 | end),prt,msh) | |
1553 | end | |
1554 | ||
1555 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
1556 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1557 | prt.Anchored=true | |
1558 | prt.CFrame=cframe*cf(x,y,z) | |
1559 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
1560 | game:GetService("Debris"):AddItem(prt,5) | |
1561 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
1562 | local num=math.random() | |
1563 | local num2=math.random(-3,2)+math.random() | |
1564 | local numm=0 | |
1565 | for i=0,1,delay*2 do | |
1566 | swait() | |
1567 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
1568 | Part.Transparency=i | |
1569 | numm=numm+0.01 | |
1570 | end | |
1571 | Part.Parent=nil | |
1572 | Mesh.Parent=nil | |
1573 | end),prt,msh,x,y,z) | |
1574 | end | |
1575 | ||
1576 | function dmgstart(dmg,what) | |
1577 | hitcon = what.Touched:connect(function(hit) | |
1578 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
1579 | if hum and not hum:IsDescendantOf(Character) then | |
1580 | hum:TakeDamage(dmg) | |
1581 | end | |
1582 | end) | |
1583 | end | |
1584 | ||
1585 | function dmgstop() | |
1586 | hitcon:disconnect() | |
1587 | end | |
1588 | ||
1589 | function Cloak() | |
1590 | Face.Parent=nil | |
1591 | cloaked=true | |
1592 | for _,v in pairs(Torso.Parent:children()) do | |
1593 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1594 | coroutine.resume(coroutine.create(function() | |
1595 | for i=0,1,0.2 do | |
1596 | wait() | |
1597 | v.Transparency=i | |
1598 | end | |
1599 | v.Transparency=1 | |
1600 | end)) | |
1601 | end | |
1602 | if v.className=="Hat" then | |
1603 | hatp=v.Handle | |
1604 | coroutine.resume(coroutine.create(function(derp) | |
1605 | for i=0,1,0.2 do | |
1606 | wait() | |
1607 | derp.Transparency=i | |
1608 | end | |
1609 | derp.Transparency=1 | |
1610 | end),hatp) | |
1611 | end | |
1612 | end | |
1613 | for _,v in pairs(m:children()) do | |
1614 | if v.className=="Part" then | |
1615 | coroutine.resume(coroutine.create(function() | |
1616 | for i=0,1,0.2 do | |
1617 | wait() | |
1618 | v.Transparency=i | |
1619 | end | |
1620 | v.Transparency=1 | |
1621 | end)) | |
1622 | end | |
1623 | end | |
1624 | end | |
1625 | ||
1626 | function UnCloak() | |
1627 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
1628 | Face.Parent=Head | |
1629 | cloaked=false | |
1630 | for _,v in pairs(Torso.Parent:children()) do | |
1631 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1632 | coroutine.resume(coroutine.create(function() | |
1633 | for i=0,1,0.1 do | |
1634 | wait() | |
1635 | v.Transparency=v.Transparency-0.1 | |
1636 | end | |
1637 | v.Transparency=0 | |
1638 | end)) | |
1639 | end | |
1640 | if v.className=="Hat" then | |
1641 | hatp=v.Handle | |
1642 | coroutine.resume(coroutine.create(function(derp) | |
1643 | for i=0,1,0.1 do | |
1644 | wait() | |
1645 | derp.Transparency=derp.Transparency-0.1 | |
1646 | end | |
1647 | derp.Transparency=0 | |
1648 | end),hatp) | |
1649 | end | |
1650 | end | |
1651 | for _,v in pairs(m:children()) do | |
1652 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
1653 | coroutine.resume(coroutine.create(function() | |
1654 | for i=0,1,0.1 do | |
1655 | wait() | |
1656 | v.Transparency=v.Transparency-0.1 | |
1657 | end | |
1658 | v.Transparency=0 | |
1659 | end)) | |
1660 | v.Transparency=0 | |
1661 | end | |
1662 | end | |
1663 | end | |
1664 | ||
1665 | function MakeMagic(Type,Color,Bullets,Size,Speed,Position,MagCircleScale,Delay,ExplosionScale,ExplosionVol,Explosionpit) | |
1666 | if Type == "PulsingBullet" then | |
1667 | for i = 0,1,0.1 do | |
1668 | swait() | |
1669 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1670 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1671 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.4) | |
1672 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.4) | |
1673 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.4) | |
1674 | end | |
1675 | local a = Instance.new("Part",Character) | |
1676 | a.Name = "Direction" | |
1677 | a.Anchored = true | |
1678 | a.BrickColor = Color | |
1679 | a.Material = "Neon" | |
1680 | a.Transparency = 0.5 | |
1681 | a.CanCollide = false | |
1682 | local ray = Ray.new( | |
1683 | sorb.CFrame.p, -- origin | |
1684 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1685 | ) | |
1686 | local ignore = Character | |
1687 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1688 | a.BottomSurface = 10 | |
1689 | a.TopSurface = 10 | |
1690 | local distance = (sorb.CFrame.p - position).magnitude | |
1691 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1692 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1693 | game:GetService("Debris"):AddItem(a, 3) | |
1694 | local thing = Instance.new("SpecialMesh",a) | |
1695 | thing.MeshType = "Sphere" | |
1696 | thing.Scale = vt(0,0,1) | |
1697 | for i = 0, 9 do | |
1698 | ray = Ray.new( | |
1699 | sorb.CFrame.p, -- origin | |
1700 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1701 | ) | |
1702 | ignore = Character | |
1703 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1704 | local distance = (sorb.CFrame.p - position).magnitude | |
1705 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1706 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1707 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
1708 | wait() | |
1709 | end | |
1710 | if Bullets == 1 then | |
1711 | local lb = Instance.new("Part") | |
1712 | CFuncs["Sound"].Create("rbxassetid://260433768", lb, 2.5, 1) | |
1713 | lb.Parent = char | |
1714 | lb.BrickColor = Color | |
1715 | lb.CanCollide = false | |
1716 | lb.Material = "Neon" | |
1717 | lb.Shape = "Ball" | |
1718 | lb.Anchored = true | |
1719 | lb.Transparency = 0 | |
1720 | lb.Size = vt(1,1,1) | |
1721 | lb.CFrame = a.CFrame | |
1722 | local thingery = Instance.new("SpecialMesh",lb) | |
1723 | thingery.MeshType = "Sphere" | |
1724 | thingery.Scale = Size | |
1725 | lb.Anchored = false | |
1726 | local bv = Instance.new("BodyVelocity") | |
1727 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1728 | bv.velocity = a.CFrame.lookVector*Speed | |
1729 | bv.Parent = lb | |
1730 | wait(0.1) | |
1731 | local touched = false | |
1732 | lb.Touched:connect(function(hit) | |
1733 | if touched == false then | |
1734 | touched = true | |
1735 | lb.Transparency = 1 | |
1736 | PulseDam(ExplosionScale,lb,lb.BrickColor) | |
1737 | lb.Anchored = true | |
1738 | end | |
1739 | end) | |
1740 | game:GetService("Debris"):AddItem(lb, Delay) | |
1741 | end | |
1742 | for i = 0, 9 do | |
1743 | ray = Ray.new( | |
1744 | sorb.CFrame.p, -- origin | |
1745 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1746 | ) | |
1747 | ignore = Character | |
1748 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1749 | local distance = (sorb.CFrame.p - position).magnitude | |
1750 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1751 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1752 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
1753 | wait() | |
1754 | end | |
1755 | end | |
1756 | if Type == "ExplodingBullet" then | |
1757 | if Bullets == 1 then | |
1758 | for i = 0,1,0.1 do | |
1759 | swait() | |
1760 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1761 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1762 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.4) | |
1763 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.4) | |
1764 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.4) | |
1765 | end | |
1766 | end | |
1767 | if Bullets > 1 then | |
1768 | for i = 0,1,0.1 do | |
1769 | swait() | |
1770 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1771 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
1772 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.4) | |
1773 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1774 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4) | |
1775 | end | |
1776 | end | |
1777 | local a = Instance.new("Part",Character) | |
1778 | a.Name = "Direction" | |
1779 | a.Anchored = true | |
1780 | a.BrickColor = Color | |
1781 | a.Material = "Neon" | |
1782 | a.Transparency = 0.5 | |
1783 | a.CanCollide = false | |
1784 | local ray = Ray.new( | |
1785 | sorb.CFrame.p, -- origin | |
1786 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1787 | ) | |
1788 | local ignore = Character | |
1789 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1790 | a.BottomSurface = 10 | |
1791 | a.TopSurface = 10 | |
1792 | local distance = (sorb.CFrame.p - position).magnitude | |
1793 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1794 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1795 | game:GetService("Debris"):AddItem(a, 3) | |
1796 | local thing = Instance.new("SpecialMesh",a) | |
1797 | thing.MeshType = "Sphere" | |
1798 | thing.Scale = vt(0,0,1) | |
1799 | for i = 0, 9 do | |
1800 | ray = Ray.new( | |
1801 | sorb.CFrame.p, -- origin | |
1802 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1803 | ) | |
1804 | ignore = Character | |
1805 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1806 | local distance = (sorb.CFrame.p - position).magnitude | |
1807 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1808 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1809 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
1810 | wait() | |
1811 | end | |
1812 | if Bullets == 1 then | |
1813 | local lb = Instance.new("Part") | |
1814 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 2.5, 1) | |
1815 | lb.Parent = char | |
1816 | lb.BrickColor = Color | |
1817 | lb.CanCollide = false | |
1818 | lb.Material = "Neon" | |
1819 | lb.Shape = "Ball" | |
1820 | lb.Anchored = true | |
1821 | lb.Transparency = 0 | |
1822 | lb.Size = vt(1,1,1) | |
1823 | lb.CFrame = a.CFrame | |
1824 | local thingery = Instance.new("SpecialMesh",lb) | |
1825 | thingery.MeshType = "Sphere" | |
1826 | thingery.Scale = Size | |
1827 | lb.Anchored = false | |
1828 | local bv = Instance.new("BodyVelocity") | |
1829 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1830 | bv.velocity = a.CFrame.lookVector*Speed | |
1831 | bv.Parent = lb | |
1832 | wait(0.1) | |
1833 | local touched = false | |
1834 | lb.Touched:connect(function(hit) | |
1835 | if touched == false then | |
1836 | touched = true | |
1837 | lb.Transparency = 1 | |
1838 | Explode(ExplosionScale,lb,Explosionpit,ExplosionVol) | |
1839 | lb.Anchored = true | |
1840 | end | |
1841 | end) | |
1842 | game:GetService("Debris"):AddItem(lb, Delay) | |
1843 | end | |
1844 | if Bullets > 1 then | |
1845 | for i = 0, Bullets do | |
1846 | ray = Ray.new( | |
1847 | sorb.CFrame.p, -- origin | |
1848 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1849 | ) | |
1850 | ignore = Character | |
1851 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1852 | local distance = (sorb.CFrame.p - position).magnitude | |
1853 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1854 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1855 | local lb = Instance.new("Part") | |
1856 | CFuncs["Sound"].Create("rbxassetid://203691467", lb, 1, 5.5) | |
1857 | lb.Parent = char | |
1858 | lb.BrickColor = Color | |
1859 | lb.CanCollide = false | |
1860 | lb.Material = "Neon" | |
1861 | lb.Shape = "Ball" | |
1862 | lb.Anchored = true | |
1863 | lb.Transparency = 0 | |
1864 | lb.Size = vt(1,1,1) | |
1865 | lb.CFrame = a.CFrame | |
1866 | local thingery = Instance.new("SpecialMesh",lb) | |
1867 | thingery.MeshType = "Sphere" | |
1868 | thingery.Scale = Size | |
1869 | lb.Anchored = false | |
1870 | local bv = Instance.new("BodyVelocity") | |
1871 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1872 | bv.velocity = a.CFrame.lookVector*Speed | |
1873 | bv.Parent = lb | |
1874 | wait(0.035) | |
1875 | local touched = false | |
1876 | lb.Touched:connect(function(hit) | |
1877 | if touched == false then | |
1878 | touched = true | |
1879 | lb.Transparency = 1 | |
1880 | ExplodeShort(ExplosionScale,lb,Explosionpit,ExplosionVol) | |
1881 | lb.Anchored = true | |
1882 | end | |
1883 | end) | |
1884 | game:GetService("Debris"):AddItem(lb, Delay) | |
1885 | end | |
1886 | end | |
1887 | for i = 0, 9 do | |
1888 | ray = Ray.new( | |
1889 | sorb.CFrame.p, -- origin | |
1890 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1891 | ) | |
1892 | ignore = Character | |
1893 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1894 | local distance = (sorb.CFrame.p - position).magnitude | |
1895 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1896 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1897 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
1898 | wait() | |
1899 | end | |
1900 | end | |
1901 | if Type == "FireUltExplosion" then | |
1902 | hum.WalkSpeed = 16 | |
1903 | local a = Instance.new("Part",Character) | |
1904 | a.Name = "Direction" | |
1905 | a.Anchored = true | |
1906 | a.BrickColor = Color | |
1907 | a.Material = "Neon" | |
1908 | a.Transparency = 0.5 | |
1909 | a.Size = vt(1,1,1) | |
1910 | a.CanCollide = false | |
1911 | a.CFrame = root.CFrame + vt(0,5,0) | |
1912 | game:GetService("Debris"):AddItem(a, Delay) | |
1913 | local thing = Instance.new("SpecialMesh",a) | |
1914 | thing.MeshType = "Sphere" | |
1915 | thing.Scale = vt(0,1,0) | |
1916 | for i = 0,5,0.1 do | |
1917 | swait() | |
1918 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1919 | MagicBlock(Color,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1920 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1921 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
1922 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(150), math.rad(0), math.rad(30)), 0.1) | |
1923 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(150), math.rad(0), math.rad(-30)), 0.1) | |
1924 | end | |
1925 | for i = 0, 9 do | |
1926 | thing.Scale = thing.Scale + vt(MagCircleScale,0,MagCircleScale) | |
1927 | wait() | |
1928 | end | |
1929 | for i = 0,5,0.1 do | |
1930 | swait() | |
1931 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1932 | MagicBlock(Color,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1933 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1934 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.1) | |
1935 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.1) | |
1936 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.1) | |
1937 | end | |
1938 | for i = 0,1,0.1 do | |
1939 | swait() | |
1940 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1941 | MagicBlock(Color,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1942 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1943 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.4) | |
1944 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.4) | |
1945 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.4) | |
1946 | end | |
1947 | hum.WalkSpeed = 16 | |
1948 | attack = false | |
1949 | for i = 0, 9 do | |
1950 | thing.Scale = thing.Scale - vt(MagCircleScale,0,MagCircleScale) | |
1951 | wait() | |
1952 | end | |
1953 | ExplodeLong(65,a,0.4,1) | |
1954 | end | |
1955 | if Type == "Bullet" then | |
1956 | for i = 0,1,0.1 do | |
1957 | swait() | |
1958 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1959 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
1960 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.4) | |
1961 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)), 0.4) | |
1962 | LW.C0 = clerp(LW.C0, CFrame.new(-0.15, 0.5, -0.35) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1963 | end | |
1964 | local a = Instance.new("Part",Character) | |
1965 | a.Name = "Direction" | |
1966 | a.Anchored = true | |
1967 | a.BrickColor = Color | |
1968 | a.Material = "Neon" | |
1969 | a.Transparency = 0.5 | |
1970 | a.CanCollide = false | |
1971 | local ray = Ray.new( | |
1972 | sorb.CFrame.p, -- origin | |
1973 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1974 | ) | |
1975 | local ignore = Character | |
1976 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1977 | a.BottomSurface = 10 | |
1978 | a.TopSurface = 10 | |
1979 | local distance = (sorb.CFrame.p - position).magnitude | |
1980 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1981 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1982 | game:GetService("Debris"):AddItem(a, 3) | |
1983 | local thing = Instance.new("SpecialMesh",a) | |
1984 | thing.MeshType = "Sphere" | |
1985 | thing.Scale = vt(0,0,1) | |
1986 | for i = 0, 9 do | |
1987 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
1988 | wait() | |
1989 | end | |
1990 | if Bullets == 1 then | |
1991 | local lb = Instance.new("Part") | |
1992 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 2.5, 1) | |
1993 | lb.Parent = char | |
1994 | lb.BrickColor = Color | |
1995 | lb.CanCollide = false | |
1996 | lb.Material = "Neon" | |
1997 | lb.Shape = "Ball" | |
1998 | lb.Anchored = true | |
1999 | lb.Transparency = 0.5 | |
2000 | lb.Size = Size | |
2001 | lb.CFrame = a.CFrame | |
2002 | local thing = Instance.new("SpecialMesh",lb) | |
2003 | thing.MeshType = "Sphere" | |
2004 | lb.Anchored = false | |
2005 | local bv = Instance.new("BodyVelocity") | |
2006 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2007 | bv.velocity = a.CFrame.lookVector*Speed | |
2008 | bv.Parent = lb | |
2009 | lb.Touched:connect(function(hit) | |
2010 | Damagefunc(hit,9,15,math.random(10,20),"Normal",root,.2,1) | |
2011 | end) | |
2012 | game:GetService("Debris"):AddItem(lb, Delay) | |
2013 | end | |
2014 | if Bullets > 1 then | |
2015 | for i = 0, Bullets do | |
2016 | wait(0.075) | |
2017 | ray = Ray.new( | |
2018 | sorb.CFrame.p, -- origin | |
2019 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
2020 | ) | |
2021 | ignore = Character | |
2022 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2023 | local distance = (sorb.CFrame.p - position).magnitude | |
2024 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2025 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2026 | local lb = Instance.new("Part") | |
2027 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 2.5, 1) | |
2028 | lb.Parent = char | |
2029 | lb.BrickColor = Color | |
2030 | lb.CanCollide = false | |
2031 | lb.Material = "Neon" | |
2032 | lb.Shape = "Ball" | |
2033 | lb.Anchored = true | |
2034 | lb.Transparency = 0.5 | |
2035 | lb.Size = Size | |
2036 | lb.CFrame = a.CFrame | |
2037 | local thing = Instance.new("SpecialMesh",lb) | |
2038 | thing.MeshType = "Sphere" | |
2039 | lb.Anchored = false | |
2040 | local bv = Instance.new("BodyVelocity") | |
2041 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2042 | bv.velocity = a.CFrame.lookVector*Speed | |
2043 | bv.Parent = lb | |
2044 | lb.Touched:connect(function(hit) | |
2045 | Damagefunc(hit,3,5,math.random(10,20),"Normal",root,.2,1) | |
2046 | end) | |
2047 | game:GetService("Debris"):AddItem(lb, Delay) | |
2048 | end | |
2049 | end | |
2050 | for i = 0, 9 do | |
2051 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
2052 | wait() | |
2053 | end | |
2054 | end | |
2055 | if Type == "Beam" then | |
2056 | for i = 0,1,0.1 do | |
2057 | swait() | |
2058 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
2059 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
2060 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.4) | |
2061 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)), 0.4) | |
2062 | LW.C0 = clerp(LW.C0, CFrame.new(-0.15, 0.5, -0.35) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
2063 | end | |
2064 | local a = Instance.new("Part",Character) | |
2065 | a.Name = "Direction" | |
2066 | a.Anchored = true | |
2067 | a.BrickColor = Color | |
2068 | a.Material = "Neon" | |
2069 | a.Transparency = 0.5 | |
2070 | a.CanCollide = false | |
2071 | local ray = Ray.new( | |
2072 | sorb.CFrame.p, -- origin | |
2073 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
2074 | ) | |
2075 | local ignore = Character | |
2076 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2077 | a.BottomSurface = 10 | |
2078 | a.TopSurface = 10 | |
2079 | local distance = (sorb.CFrame.p - position).magnitude | |
2080 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2081 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2082 | game:GetService("Debris"):AddItem(a, 3) | |
2083 | local thing = Instance.new("SpecialMesh",a) | |
2084 | thing.MeshType = "Sphere" | |
2085 | thing.Scale = vt(0,0,1) | |
2086 | for i = 0, 9 do | |
2087 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
2088 | wait() | |
2089 | end | |
2090 | if Bullets == 1 then | |
2091 | local a = Instance.new("Part",Character) | |
2092 | a.Name = "Direction" | |
2093 | a.Anchored = true | |
2094 | a.BrickColor = Color | |
2095 | a.Material = "Neon" | |
2096 | a.Transparency = 0.5 | |
2097 | a.CanCollide = false | |
2098 | local ray = Ray.new( | |
2099 | sorb.CFrame.p, -- origin | |
2100 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
2101 | ) | |
2102 | local ignore = Character | |
2103 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2104 | if hit then | |
2105 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid") | |
2106 | ||
2107 | if not humanoid then | |
2108 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid") | |
2109 | end | |
2110 | if humanoid then | |
2111 | if humanoid.Parent:IsA"Model" then | |
2112 | Damagefunc(hit,5,10,math.random(10,20),"Normal",RootPart,.2,1) | |
2113 | end | |
2114 | end | |
2115 | end | |
2116 | a.BottomSurface = 10 | |
2117 | a.TopSurface = 10 | |
2118 | CFuncs["Sound"].Create("rbxassetid://151414336", a, 2.5, 1) | |
2119 | local distance = (sorb.CFrame.p - position).magnitude | |
2120 | a.Size = Vector3.new(0.5, 0.5, distance) | |
2121 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2122 | game:GetService("Debris"):AddItem(a, 0.1) | |
2123 | end | |
2124 | if Bullets > 1 then | |
2125 | for i = 0, Bullets do | |
2126 | wait(0.05) | |
2127 | ray = Ray.new( | |
2128 | sorb.CFrame.p, -- origin | |
2129 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
2130 | ) | |
2131 | ignore = Character | |
2132 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2133 | local distance = (sorb.CFrame.p - position).magnitude | |
2134 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2135 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2136 | local a = Instance.new("Part",Character) | |
2137 | a.Name = "Direction" | |
2138 | a.Anchored = true | |
2139 | a.BrickColor = Color | |
2140 | a.Material = "Neon" | |
2141 | a.Transparency = 0.5 | |
2142 | a.CanCollide = false | |
2143 | local ray = Ray.new( | |
2144 | sorb.CFrame.p, -- origin | |
2145 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
2146 | ) | |
2147 | local ignore = Character | |
2148 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2149 | if hit then | |
2150 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid") | |
2151 | ||
2152 | if not humanoid then | |
2153 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid") | |
2154 | end | |
2155 | if humanoid then | |
2156 | if humanoid.Parent:IsA"Model" then | |
2157 | Damagefunc(hit,5,10,math.random(10,20),"Normal",RootPart,.2,1) | |
2158 | end | |
2159 | end | |
2160 | end | |
2161 | a.BottomSurface = 10 | |
2162 | a.TopSurface = 10 | |
2163 | CFuncs["Sound"].Create("rbxassetid://151414336", a, 2.5, 1) | |
2164 | local distance = (sorb.CFrame.p - position).magnitude | |
2165 | a.Size = Vector3.new(0.5, 0.5, distance) | |
2166 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2167 | game:GetService("Debris"):AddItem(a, 0.1) | |
2168 | end | |
2169 | end | |
2170 | for i = 0, 9 do | |
2171 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
2172 | wait() | |
2173 | end | |
2174 | end | |
2175 | hum.WalkSpeed = 16 | |
2176 | end | |
2177 | function Teleport(col,rad,par) | |
2178 | attack = true | |
2179 | for i = 0,1,0.1 do | |
2180 | swait() | |
2181 | MagicBlock(col,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
2182 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
2183 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.4) | |
2184 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
2185 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4) | |
2186 | end | |
2187 | local a = Instance.new("Part",Character) | |
2188 | a.Name = "Direction" | |
2189 | a.Anchored = true | |
2190 | a.BrickColor = col | |
2191 | a.Material = "Neon" | |
2192 | a.Transparency = 1 | |
2193 | a.CanCollide = false | |
2194 | local ab = Instance.new("Part",Character) | |
2195 | ab.Name = "Direction" | |
2196 | ab.Anchored = true | |
2197 | ab.BrickColor = col | |
2198 | ab.Material = "Neon" | |
2199 | ab.Transparency = 1 | |
2200 | ab.CanCollide = false | |
2201 | local ray = Ray.new( | |
2202 | sorb.CFrame.p, -- origin | |
2203 | (mouse.Hit.p - sorb.CFrame.p).unit * 75 -- direction | |
2204 | ) | |
2205 | local ignore = Character | |
2206 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2207 | a.BottomSurface = 10 | |
2208 | a.TopSurface = 10 | |
2209 | CFuncs["Sound"].Create("rbxassetid://201858045", a, 2.5, 1.25) | |
2210 | local distance = (sorb.CFrame.p - position).magnitude | |
2211 | a.Size = Vector3.new(0.5, 0.5, distance) | |
2212 | ab.Size = Vector3.new(1,1,1) | |
2213 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2214 | ab.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
2215 | local expart = Instance.new("Part",char) | |
2216 | local expart2 = Instance.new("Part",char) | |
2217 | local partMesh = Instance.new("SpecialMesh",expart) | |
2218 | partMesh.MeshType = "Sphere" | |
2219 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
2220 | partMesh2.MeshType = "Sphere" | |
2221 | - | expart.BrickColor = bc("White") |
2221 | + | |
2222 | expart.Size = vt(1,1,1) | |
2223 | expart.Transparency = 0 | |
2224 | expart.Anchored = true | |
2225 | expart.Material = "Neon" | |
2226 | expart.BrickColor = bc("Cyan") | |
2227 | expart.CFrame = par.CFrame | |
2228 | partMesh2.Scale = vt(rad,rad,rad) | |
2229 | expart2.Size = vt(1.15,1.15,1.15) | |
2230 | expart2.Transparency = 0.5 | |
2231 | expart2.Anchored = true | |
2232 | expart2.Material = "Neon" | |
2233 | expart2.BrickColor = col | |
2234 | expart2.CFrame = par.CFrame | |
2235 | expart.CanCollide = false | |
2236 | expart2.CanCollide = false | |
2237 | ||
2238 | local expartb = Instance.new("Part",char) | |
2239 | local expart2b = Instance.new("Part",char) | |
2240 | expartb.CanCollide = false | |
2241 | expart2b.CanCollide = false | |
2242 | local partMeshb = Instance.new("SpecialMesh",expartb) | |
2243 | partMeshb.MeshType = "Sphere" | |
2244 | local partMesh2b = Instance.new("SpecialMesh",expart2b) | |
2245 | partMesh2b.MeshType = "Sphere" | |
2246 | - | expartb.BrickColor = bc("White") |
2246 | + | |
2247 | expartb.Size = vt(1,1,1) | |
2248 | expartb.Transparency = 0 | |
2249 | expartb.Anchored = true | |
2250 | expartb.Material = "Neon" | |
2251 | expartb.BrickColor = bc("Cyan") | |
2252 | expartb.CFrame = ab.CFrame | |
2253 | partMesh2b.Scale = vt(rad,rad,rad) | |
2254 | expart2b.Size = vt(1.15,1.15,1.15) | |
2255 | expart2b.Transparency = 0.5 | |
2256 | expart2b.Anchored = true | |
2257 | expart2b.Material = "Neon" | |
2258 | expart2b.BrickColor = col | |
2259 | expart2b.CFrame = ab.CFrame | |
2260 | local value = 1*rad/10 | |
2261 | for i = 0, 34 do | |
2262 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2263 | expart.CFrame = expart.CFrame | |
2264 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2265 | expart2.CFrame = expart.CFrame | |
2266 | partMeshb.Scale = partMeshb.Scale + vt(value,value,value) | |
2267 | expartb.CFrame = expartb.CFrame | |
2268 | partMesh2b.Scale = partMesh2b.Scale + vt(value,value,value) | |
2269 | expart2b.CFrame = expartb.CFrame | |
2270 | value = value - 0.035*rad/10 | |
2271 | if value < 0 then | |
2272 | value = 0 | |
2273 | end | |
2274 | swait() | |
2275 | end | |
2276 | value = 1.5*rad/10 | |
2277 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127",tors,2.5, 1) | |
2278 | attack = false | |
2279 | tors.CFrame = ab.CFrame | |
2280 | for i = 0, 99 do | |
2281 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2282 | expart.CFrame = expart.CFrame | |
2283 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2284 | expart2.CFrame = expart.CFrame | |
2285 | partMeshb.Scale = partMeshb.Scale + vt(value,value,value) | |
2286 | expartb.CFrame = expartb.CFrame | |
2287 | partMesh2b.Scale = partMesh2b.Scale + vt(value,value,value) | |
2288 | expart2b.CFrame = expartb.CFrame | |
2289 | value = value - 0.035*rad/10 | |
2290 | if value < 0 then | |
2291 | value = 0 | |
2292 | expart.Transparency = expart.Transparency + 0.025 | |
2293 | expart2.Transparency = expart2.Transparency + 0.025 | |
2294 | expartb.Transparency = expartb.Transparency + 0.025 | |
2295 | expart2b.Transparency = expart2b.Transparency + 0.025 | |
2296 | end | |
2297 | swait() | |
2298 | end | |
2299 | game:GetService("Debris"):AddItem(a, 4) | |
2300 | game:GetService("Debris"):AddItem(ab, 4) | |
2301 | game:GetService("Debris"):AddItem(expart, 1) | |
2302 | game:GetService("Debris"):AddItem(expart2, 1) | |
2303 | game:GetService("Debris"):AddItem(expart2b, 1) | |
2304 | game:GetService("Debris"):AddItem(expartb, 1) | |
2305 | end | |
2306 | function Ultimate(rad,par,col) --- was doing this because idk | |
2307 | hum.WalkSpeed = 0 | |
2308 | for i = 0,5,0.1 do | |
2309 | swait() | |
2310 | MagicBlock(col,sorb.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
2311 | MagicBlock(col,sorb2.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
2312 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.05) | |
2313 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(15),math.rad(0),math.rad(0)),.05) | |
2314 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.15) * angles(math.rad(80), math.rad(10), math.rad(-30)), 0.05) | |
2315 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.05) | |
2316 | end | |
2317 | for i = 0,10,0.1 do | |
2318 | swait() | |
2319 | MagicBlock(col,tors.CFrame,10,10,10,0.05,0.05,0.05,0.05) | |
2320 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,100 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.05) | |
2321 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(15),math.rad(0),math.rad(0)),.05) | |
2322 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(20), math.rad(10), math.rad(80)), 0.05) | |
2323 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-80)), 0.05) | |
2324 | end | |
2325 | local expart = Instance.new("Part",char) | |
2326 | local expart2 = Instance.new("Part",char) | |
2327 | local partMesh = Instance.new("SpecialMesh",expart) | |
2328 | partMesh.MeshType = "Sphere" | |
2329 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
2330 | - | expart.BrickColor = bc("White") |
2330 | + | |
2331 | expart.Size = vt(1,1,1) | |
2332 | expart.Transparency = 0 | |
2333 | expart.Anchored = true | |
2334 | expart.Material = "Neon" | |
2335 | expart.BrickColor = bc("Cyan") | |
2336 | expart.CFrame = par.CFrame | |
2337 | expart2.Size = vt(1.15,1.15,1.15) | |
2338 | expart2.Transparency = 0.5 | |
2339 | expart2.Anchored = true | |
2340 | expart2.Material = "Neon" | |
2341 | expart2.BrickColor = col | |
2342 | expart2.CFrame = par.CFrame | |
2343 | ||
2344 | local a = Instance.new("Part",Character) | |
2345 | a.Name = "Direction" | |
2346 | a.Anchored = true | |
2347 | a.BrickColor = col | |
2348 | a.Material = "Neon" | |
2349 | a.Transparency = 0.5 | |
2350 | a.CanCollide = false | |
2351 | local ray = Ray.new( | |
2352 | tors.CFrame.p, -- origin | |
2353 | (mouse.Hit.p - tors.CFrame.p).unit * 500 -- direction | |
2354 | ) | |
2355 | local ignore = Character | |
2356 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2357 | a.BottomSurface = 10 | |
2358 | a.TopSurface = 10 | |
2359 | local distance = (tors.CFrame.p - position).magnitude | |
2360 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2361 | a.CFrame = CFrame.new(tors.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2362 | local value = 1*rad/10 | |
2363 | for i = 0, 99 do | |
2364 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2365 | expart.CFrame = expart.CFrame | |
2366 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2367 | expart2.CFrame = expart.CFrame | |
2368 | value = value - 0.035*rad/10 | |
2369 | if value < 0 then | |
2370 | value = 0 | |
2371 | end | |
2372 | swait() | |
2373 | end | |
2374 | for z = 0, 4 do | |
2375 | ray = Ray.new( | |
2376 | tors.CFrame.p, -- origin | |
2377 | (mouse.Hit.p - tors.CFrame.p).unit * 500 -- direction | |
2378 | ) | |
2379 | local ignore = Character | |
2380 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2381 | local distance = (tors.CFrame.p - position).magnitude | |
2382 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2383 | a.CFrame = CFrame.new(tors.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2384 | local lb = Instance.new("Part") | |
2385 | lb.Parent = char | |
2386 | lb.BrickColor = col | |
2387 | lb.CanCollide = false | |
2388 | lb.Material = "Neon" | |
2389 | lb.Shape = "Ball" | |
2390 | lb.Anchored = true | |
2391 | lb.Transparency = 0 | |
2392 | lb.Size = vt(1,1,1) | |
2393 | lb.CFrame = a.CFrame + a.CFrame.lookVector*45 | |
2394 | local thingery = Instance.new("SpecialMesh",lb) | |
2395 | thingery.MeshType = "Sphere" | |
2396 | thingery.Scale = vt(25,25,25) | |
2397 | lb.Anchored = false | |
2398 | local bv = Instance.new("BodyVelocity") | |
2399 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2400 | bv.velocity = a.CFrame.lookVector*350 | |
2401 | bv.Parent = lb | |
2402 | local touched = false | |
2403 | lb.Touched:connect(function(hit) | |
2404 | if touched == false then | |
2405 | touched = true | |
2406 | lb.Transparency = 1 | |
2407 | Explode(10,lb,0.65,1.5) | |
2408 | lb.Anchored = true | |
2409 | end | |
2410 | end) | |
2411 | game:GetService("Debris"):AddItem(lb, 10) | |
2412 | for i = 0, 24 do | |
2413 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2414 | expart.CFrame = expart.CFrame | |
2415 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2416 | expart2.CFrame = expart.CFrame | |
2417 | value = value - 0.035*rad/25 | |
2418 | swait() | |
2419 | end | |
2420 | for i = 0, 49 do | |
2421 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2422 | expart.CFrame = expart.CFrame | |
2423 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2424 | expart2.CFrame = expart.CFrame | |
2425 | value = value + 0.035*rad/25 | |
2426 | swait() | |
2427 | end | |
2428 | for i = 0, 24 do | |
2429 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2430 | expart.CFrame = expart.CFrame | |
2431 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2432 | expart2.CFrame = expart.CFrame | |
2433 | value = value - 0.035*rad/25 | |
2434 | swait() | |
2435 | end | |
2436 | end | |
2437 | for i = 0, 75 do | |
2438 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2439 | expart.CFrame = expart.CFrame | |
2440 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2441 | expart2.CFrame = expart.CFrame | |
2442 | value = value - 0.035*rad/25 | |
2443 | if value < 0 then | |
2444 | expart.Transparency = expart.Transparency + 0.025 | |
2445 | expart2.Transparency = expart2.Transparency + 0.025 | |
2446 | end | |
2447 | swait() | |
2448 | end | |
2449 | hum.WalkSpeed = 16 | |
2450 | game:GetService("Debris"):AddItem(expart, 1) | |
2451 | game:GetService("Debris"):AddItem(expart2, 1) | |
2452 | - | local custocolor = BrickColor.new("Lime green") |
2452 | + | |
2453 | end | |
2454 | local amount = 1 | |
2455 | local size = 1 | |
2456 | local speed = 50 | |
2457 | local custocolor = BrickColor.new("Really red") | |
2458 | function Move1() | |
2459 | attack = true | |
2460 | MakeMagic("ExplodingBullet",custocolor,9,vt(1,1,1),250,sorb.CFrame,5,10,5,1,1) | |
2461 | attack = false | |
2462 | end | |
2463 | function Move2() | |
2464 | attack = true | |
2465 | MakeMagic("ExplodingBullet",custocolor,1,vt(5,5,5),100,sorb.CFrame,10,25,7.5,1,1) | |
2466 | attack = false | |
2467 | end | |
2468 | function Ult() | |
2469 | attack = true | |
2470 | Ultimate(75,tors,custocolor) | |
2471 | attack = false | |
2472 | end | |
2473 | ||
2474 | local coold = false | |
2475 | function PulsingShield(col) | |
2476 | attack = true | |
2477 | coold = true | |
2478 | hum.WalkSpeed = 0 | |
2479 | for i = 0,3,0.1 do | |
2480 | swait() | |
2481 | MagicBlock(col,sorb.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
2482 | MagicBlock(col,sorb2.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
2483 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2484 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
2485 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(20), math.rad(10), math.rad(80)), 0.3) | |
2486 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-80)), 0.3) | |
2487 | end | |
2488 | attack = false | |
2489 | hum.WalkSpeed = 16 | |
2490 | PulseDam(25,tors,col) | |
2491 | coold = false | |
2492 | end | |
2493 | ||
2494 | mouse.KeyDown:connect(function(k) | |
2495 | if k == "z" and attack == false then | |
2496 | Move1() | |
2497 | end | |
2498 | if k == "x" and attack == false then | |
2499 | Move2() | |
2500 | end | |
2501 | if k == "c" and attack == false then | |
2502 | Teleport(custocolor,5,tors) | |
2503 | end | |
2504 | if k == "v" and attack == false and coold == false then | |
2505 | PulsingShield(custocolor) | |
2506 | end | |
2507 | if k == "b" and attack == false then | |
2508 | Ult() | |
2509 | end | |
2510 | end) | |
2511 | ||
2512 | Humanoid.Animator.Parent = nil | |
2513 | idleanim=.4 | |
2514 | while true do | |
2515 | swait() | |
2516 | sine = sine + change | |
2517 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
2518 | local velderp=RootPart.Velocity.y | |
2519 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
2520 | if equipped==true or equipped==false then | |
2521 | if attack==false then | |
2522 | idle=idle+1 | |
2523 | else | |
2524 | idle=0 | |
2525 | end | |
2526 | if idle>=500 then | |
2527 | if attack==false then | |
2528 | --Sheath() | |
2529 | end | |
2530 | end | |
2531 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
2532 | Anim="Jump" | |
2533 | if attack==false then | |
2534 | Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3) | |
2535 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
2536 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
2537 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.5,0,0.5)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
2538 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
2539 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.5,0,-0.5),.3) | |
2540 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
2541 | RH.C0=clerp(RH.C0,cf(1,-1,-.3)*euler(-0.5,1.57,0)*euler(-.2,0,0),.2) | |
2542 | LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(-.2,0,0),.2) | |
2543 | end | |
2544 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
2545 | Anim="Fall" | |
2546 | if attack==false then | |
2547 | Neck.C0=clerp(Neck.C0,necko*euler(0.4,0,0),.3) | |
2548 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
2549 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
2550 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.3,0,-0.2),.3) | |
2551 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
2552 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.3,0,0.2)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
2553 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
2554 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.4,1.57,0),.2) | |
2555 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.2,-1.57,0),.2) | |
2556 | end | |
2557 | elseif torvel<1 and hitfloor~=nil then | |
2558 | Anim="Idle" | |
2559 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3) | |
2560 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3) | |
2561 | if attack==false then | |
2562 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2563 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.3) | |
2564 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(5 + 2.5 * math.cos(sine / 25))),.3) | |
2565 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-5 - 2.5 * math.cos(sine / 25))),.3) | |
2566 | end | |
2567 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
2568 | Anim="Walk" | |
2569 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3) | |
2570 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3) | |
2571 | if attack==false then | |
2572 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 - 0.05 * math.cos(sine / 4))*angles(math.rad(15),math.rad(0),math.rad(0)),.3) | |
2573 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
2574 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 25 * math.cos(sine / 8)),math.rad(0),math.rad(10 + 1.25 * math.cos(sine / 16))),.3) | |
2575 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 25 * math.cos(sine / 8)),math.rad(0),math.rad(-10 - 1.25 * math.cos(sine / 16))),.3) | |
2576 | end | |
2577 | elseif torvel>=22 and hitfloor~=nil then | |
2578 | Anim="Run" | |
2579 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
2580 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
2581 | if attack==false then | |
2582 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.25 + 0.05 * math.cos(sine / 32))* angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
2583 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
2584 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(-60),math.rad(25)),.3) | |
2585 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-25)),.3) | |
2586 | end | |
2587 | end | |
2588 | end | |
2589 | end |