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1 | --[[ last updated: 2018/5/13, 15:30 | |
2 | ||
3 | Pen by oilsauce.]] | |
4 | ||
5 | print("Pen Script by Oilsauce.") | |
6 | print("Click: Stab") | |
7 | print("E: Toggle Pen") | |
8 | print("F: Throw Pen") | |
9 | ||
10 | ----------------------------------------------------------------------------------- | |
11 | ||
12 | local plrs = owner | |
13 | - | local plrs = game:GetService("Players") |
13 | + | |
14 | local char = plr.Character | |
15 | local tweenserv = game:GetService("TweenService") | |
16 | local lighting = game:GetService("Lighting") | |
17 | local hum = char:FindFirstChildOfClass("Humanoid") | |
18 | local mou = plr:GetMouse() | |
19 | local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso") | |
20 | local root = char:FindFirstChild("HumanoidRootPart") | |
21 | local head = char:FindFirstChild("Head") | |
22 | local face = head:FindFirstChildOfClass("Decal") | |
23 | local larm = char:FindFirstChild("Left Arm") or char:FindFirstChild("LeftUpperArm") | |
24 | local rarm = char:FindFirstChild("Right Arm") or char:FindFirstChild("RightUpperArm") | |
25 | local rleg = char:FindFirstChild("Right Leg") or char:FindFirstChild("RightUpperLeg") | |
26 | local lleg = char:FindFirstChild("Left Leg") or char:FindFirstChild("LeftUpperLeg") | |
27 | local neck = tor:FindFirstChild("Neck") | |
28 | local rootj = root:FindFirstChild("RootJoint") | |
29 | local LS = tor:FindFirstChild("Left Shoulder") | |
30 | local RS = tor:FindFirstChild("Right Shoulder") | |
31 | local LH = tor:FindFirstChild("Left Hip") | |
32 | local RH = tor:FindFirstChild("Right Hip") | |
33 | local bp = plr:FindFirstChild("Backpack") | |
34 | ||
35 | hum:ClearAllChildren() | |
36 | char.Animate:remove() | |
37 | ||
38 | ||
39 | --Converted with ttyyuu12345's model to script plugin v4 | |
40 | function sandbox(var,func) | |
41 | local env = getfenv(func) | |
42 | local newenv = setmetatable({},{ | |
43 | __index = function(self,k) | |
44 | if k=="script" then | |
45 | return var | |
46 | else | |
47 | return env[k] | |
48 | end | |
49 | end, | |
50 | }) | |
51 | setfenv(func,newenv) | |
52 | return func | |
53 | end | |
54 | cors = {} | |
55 | mas = Instance.new("Model",game:GetService("Lighting")) | |
56 | Model0 = Instance.new("Model") | |
57 | Part1 = Instance.new("Part") | |
58 | Part2 = Instance.new("Part") | |
59 | ManualWeld3 = Instance.new("ManualWeld") | |
60 | Part4 = Instance.new("Part") | |
61 | ManualWeld5 = Instance.new("ManualWeld") | |
62 | Part6 = Instance.new("Part") | |
63 | ManualWeld7 = Instance.new("ManualWeld") | |
64 | Part8 = Instance.new("Part") | |
65 | ManualWeld9 = Instance.new("ManualWeld") | |
66 | Part10 = Instance.new("Part") | |
67 | ManualWeld11 = Instance.new("ManualWeld") | |
68 | Part12 = Instance.new("Part") | |
69 | ManualWeld13 = Instance.new("ManualWeld") | |
70 | Model0.Name = "pen" | |
71 | Model0.Parent = mas | |
72 | Part1.Name = "handler2" | |
73 | Part1.Parent = Model0 | |
74 | Part1.Material = Enum.Material.Glass | |
75 | Part1.BrickColor = BrickColor.new("Really black") | |
76 | Part1.Shape = Enum.PartType.Cylinder | |
77 | Part1.Size = Vector3.new(0.099999927, 0.075000003, 0.075000003) | |
78 | Part1.CFrame = CFrame.new(0.422837317, 4.01673937, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
79 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
80 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
81 | Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
82 | Part1.Position = Vector3.new(0.422837317, 4.01673937, 24.1206856) | |
83 | Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
84 | Part2.Name = "handler1" | |
85 | Part2.Parent = Model0 | |
86 | Part2.Material = Enum.Material.Glass | |
87 | Part2.BrickColor = BrickColor.new("Really black") | |
88 | Part2.Shape = Enum.PartType.Cylinder | |
89 | Part2.Size = Vector3.new(0.099999927, 0.100000001, 0.100000001) | |
90 | Part2.CFrame = CFrame.new(0.356837302, 4.02223921, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
91 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
92 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
93 | Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
94 | Part2.Position = Vector3.new(0.356837302, 4.02223921, 24.1206856) | |
95 | Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
96 | ManualWeld3.Name = "Weld" | |
97 | ManualWeld3.Parent = Part2 | |
98 | ManualWeld3.C1 = CFrame.new(-0.0660000145, 0.00549983978, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
99 | ManualWeld3.Part0 = Part2 | |
100 | ManualWeld3.Part1 = Part1 | |
101 | Part4.Name = "body" | |
102 | Part4.Parent = Model0 | |
103 | Part4.Material = Enum.Material.Glass | |
104 | Part4.BrickColor = BrickColor.new("Really black") | |
105 | Part4.Shape = Enum.PartType.Cylinder | |
106 | Part4.Size = Vector3.new(1.27499998, 0.125, 0.125) | |
107 | Part4.CFrame = CFrame.new(-0.320662677, 4.02673912, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
108 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
109 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
110 | Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
111 | Part4.Position = Vector3.new(-0.320662677, 4.02673912, 24.1206856) | |
112 | Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
113 | ManualWeld5.Name = "Weld" | |
114 | ManualWeld5.Parent = Part4 | |
115 | ManualWeld5.C1 = CFrame.new(-0.743499994, 0.00999975204, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
116 | ManualWeld5.Part0 = Part4 | |
117 | ManualWeld5.Part1 = Part1 | |
118 | Part6.Name = "clipholder" | |
119 | Part6.Parent = Model0 | |
120 | Part6.Material = Enum.Material.Glass | |
121 | Part6.BrickColor = BrickColor.new("Really black") | |
122 | Part6.Shape = Enum.PartType.Cylinder | |
123 | Part6.Size = Vector3.new(0.2, 0.150000006, 0.150000006) | |
124 | Part6.CFrame = CFrame.new(-0.986662686, 4.02623892, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
125 | Part6.BottomSurface = Enum.SurfaceType.Smooth | |
126 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
127 | Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
128 | Part6.Position = Vector3.new(-0.986662686, 4.02623892, 24.1206856) | |
129 | Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
130 | ManualWeld7.Name = "Weld" | |
131 | ManualWeld7.Parent = Part6 | |
132 | ManualWeld7.C1 = CFrame.new(-1.4095, 0.00949954987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
133 | ManualWeld7.Part0 = Part6 | |
134 | ManualWeld7.Part1 = Part1 | |
135 | Part8.Name = "clip" | |
136 | Part8.Parent = Model0 | |
137 | Part8.Material = Enum.Material.Glass | |
138 | Part8.BrickColor = BrickColor.new("Really black") | |
139 | Part8.Size = Vector3.new(0.724999905, 0.0500000119, 0.100000001) | |
140 | Part8.CFrame = CFrame.new(-0.663956106, 4.10453987, 24.1179676, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
141 | Part8.BottomSurface = Enum.SurfaceType.Smooth | |
142 | Part8.TopSurface = Enum.SurfaceType.Smooth | |
143 | Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
144 | Part8.Position = Vector3.new(-0.663956106, 4.10453987, 24.1179676) | |
145 | Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
146 | ManualWeld9.Name = "Weld" | |
147 | ManualWeld9.Parent = Part8 | |
148 | ManualWeld9.C1 = CFrame.new(-1.08679342, 0.0878005028, -0.0027179718, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
149 | ManualWeld9.Part0 = Part8 | |
150 | ManualWeld9.Part1 = Part1 | |
151 | Part10.Name = "button" | |
152 | Part10.Parent = Model0 | |
153 | Part10.Material = Enum.Material.Glass | |
154 | Part10.BrickColor = BrickColor.new("Dark indigo") | |
155 | Part10.Shape = Enum.PartType.Cylinder | |
156 | Part10.Size = Vector3.new(0.14, 0.125, 0.125) | |
157 | Part10.CFrame = CFrame.new(-1.09316278, 4.02473927, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
158 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
159 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
160 | Part10.Color = Color3.new(0.239216, 0.0823529, 0.521569) | |
161 | Part10.Position = Vector3.new(-1.09316278, 4.02473927, 24.1206856) | |
162 | Part10.Color = Color3.new(0.239216, 0.0823529, 0.521569) | |
163 | ManualWeld11.Name = "Weld" | |
164 | ManualWeld11.Parent = Part10 | |
165 | ManualWeld11.C1 = CFrame.new(-1.51600003, 0.007999897, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
166 | ManualWeld11.Part0 = Part10 | |
167 | ManualWeld11.Part1 = Part1 | |
168 | Part12.Name = "sharp" | |
169 | Part12.Parent = Model0 | |
170 | Part12.Material = Enum.Material.Glass | |
171 | Part12.Shape = Enum.PartType.Cylinder | |
172 | Part12.Size = Vector3.new(0.099999927, 0.0500000007, 0.0500000007) | |
173 | Part12.CFrame = CFrame.new(0.484837323, 4.01723957, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
174 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
175 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
176 | Part12.Position = Vector3.new(0.484837323, 4.01723957, 24.1206856) | |
177 | ManualWeld13.Name = "Weld" | |
178 | ManualWeld13.Parent = Part12 | |
179 | ManualWeld13.C1 = CFrame.new(0.0620000064, 0.000500202179, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
180 | ManualWeld13.Part0 = Part12 | |
181 | ManualWeld13.Part1 = Part1 | |
182 | for i,v in pairs(mas:GetChildren()) do | |
183 | v.Parent = char | |
184 | pen = v | |
185 | body = Part4 | |
186 | button = Part10 | |
187 | pcall(function() v:MakeJoints() end) | |
188 | end | |
189 | mas:Destroy() | |
190 | for i,v in pairs(cors) do | |
191 | spawn(function() | |
192 | pcall(v) | |
193 | end) | |
194 | end | |
195 | ||
196 | local rootj0 = rootj.C0 | |
197 | local neck0 = neck.C0 | |
198 | local LS0 = LS.C0 | |
199 | local RS0 = RS.C0 | |
200 | local LH0 = LH.C0 | |
201 | local RH0 = RH.C0 | |
202 | local rootj1 = rootj.C1 | |
203 | local neck1 = neck.C1 | |
204 | local LS1 = LS.C1 | |
205 | local RS1 = RS.C1 | |
206 | local LH1 = LH.C1 | |
207 | local RH1 = RH.C1 | |
208 | ||
209 | ----------------------------------------------------------------------------------- | |
210 | ||
211 | local CFn = CFrame.new | |
212 | local CFa = CFrame.Angles | |
213 | local Rad = math.rad | |
214 | local Sin = math.sin | |
215 | local Cos = math.cos | |
216 | local sine = 1 | |
217 | ||
218 | local penp = Instance.new("Part", char) | |
219 | penp.Size = Vector3.new(1, 1, 1) | |
220 | penp.CanCollide = false | |
221 | penp.Transparency = 1 | |
222 | local penpw = Instance.new("Weld", penp) | |
223 | penpw.Part0 = rarm | |
224 | penpw.Part1 = penp | |
225 | penpw.C1 = CFn(0, -1, 0) * CFa(0, 0, Rad(180)) | |
226 | local penpw0 = penpw.C0 | |
227 | local penpw1 = penpw.C1 | |
228 | ||
229 | local penw = Instance.new("Weld", body) | |
230 | penw.Name = "penWeld22" | |
231 | penw.Part0 = penp | |
232 | penw.Part1 = body | |
233 | penw.C1 = CFa(0, 0, Rad(180)) | |
234 | local penw0 = penw.C0 | |
235 | local penw1 = penw.C1 | |
236 | ||
237 | local sharpw = ManualWeld13 | |
238 | local sharpw0 = ManualWeld13.C0 | |
239 | local sharpw1 = ManualWeld13.C1 | |
240 | local sharpw02 = CFn(0.3, 0, 0) | |
241 | sharpw.C0 = sharpw02 | |
242 | ||
243 | local botw = ManualWeld11 | |
244 | local botw0 = ManualWeld11.C0 | |
245 | local botw1 = ManualWeld11.C1 | |
246 | local botw02 = CFn(-0.07, 0, 0) | |
247 | botw.C0 = botw0 | |
248 | ||
249 | ----------------------------------------------------------------------------------- | |
250 | ||
251 | local ws = 16 | |
252 | local jp = 50 | |
253 | local out = false | |
254 | local ouch = false | |
255 | local hitok = false | |
256 | local canattack = true | |
257 | local stabstate = 1 | |
258 | local Stabbing = false | |
259 | local Throwing = false | |
260 | local rot = 1 | |
261 | local dmg = 5 | |
262 | ||
263 | ----------------------------------------------------------------------------------- | |
264 | ||
265 | ArtificialHB = Instance.new("BindableEvent", script) | |
266 | ArtificialHB.Name = "Heartbeat" | |
267 | script:WaitForChild("Heartbeat") | |
268 | ||
269 | frame = 1 / 60 | |
270 | tf = 0 | |
271 | allowframeloss = false | |
272 | tossremainder = false | |
273 | ||
274 | ||
275 | lastframe = tick() | |
276 | script.Heartbeat:Fire() | |
277 | ||
278 | ||
279 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
280 | tf = tf + s | |
281 | if tf >= frame then | |
282 | if allowframeloss then | |
283 | script.Heartbeat:Fire() | |
284 | lastframe = tick() | |
285 | else | |
286 | for i = 1, math.floor(tf / frame) do | |
287 | script.Heartbeat:Fire() | |
288 | end | |
289 | lastframe = tick() | |
290 | end | |
291 | if tossremainder then | |
292 | tf = 0 | |
293 | else | |
294 | tf = tf - frame * math.floor(tf / frame) | |
295 | end | |
296 | end | |
297 | end) | |
298 | ||
299 | function swait(num) | |
300 | if num == 0 or num == nil then | |
301 | game:service("RunService").Stepped:wait(0) | |
302 | else | |
303 | for i = 0, num do | |
304 | game:service("RunService").Stepped:wait(0) | |
305 | end | |
306 | end | |
307 | end | |
308 | ||
309 | function clerp(a, b, t) | |
310 | return a:lerp(b, t) | |
311 | end | |
312 | ||
313 | function ToggleSharp() | |
314 | if not button:FindFirstChild("Penclickit360") then | |
315 | local clickso = Instance.new("Sound", button) | |
316 | clickso.SoundId = "rbxassetid://537744814" | |
317 | clickso.Name = "Penclickit360" | |
318 | clickso.Volume = 5 | |
319 | clickso:Play() | |
320 | else | |
321 | local clickso = button:FindFirstChild("Penclickit360") | |
322 | clickso:Play() | |
323 | end | |
324 | if out == false then | |
325 | sharpw.C0 = sharpw0 | |
326 | botw.C0 = botw02 | |
327 | dmg = 30 | |
328 | out = true | |
329 | else | |
330 | sharpw.C0 = sharpw02 | |
331 | botw.C0 = botw0 | |
332 | dmg = 5 | |
333 | out = false | |
334 | end | |
335 | end | |
336 | ||
337 | function Stab() | |
338 | if stabstate == 1 and canattack == true then | |
339 | Stabbing = true | |
340 | canattack = false | |
341 | stabstate = 2 | |
342 | hum.WalkSpeed = 3 | |
343 | hum.JumpPower = 7 | |
344 | hitok = true | |
345 | body.Touched:connect(function(hit) | |
346 | if hitok == true and not hit:IsDescendantOf(char) and hit.Parent:FindFirstChildOfClass("Humanoid") then | |
347 | hitok = false | |
348 | local owdude = hit.Parent | |
349 | local owhum = owdude:FindFirstChildOfClass("Humanoid") | |
350 | owhum.Health = owhum.Health - dmg | |
351 | if out == true then | |
352 | local bloodsound = Instance.new("Sound", hit) | |
353 | bloodsound.Volume = 10 | |
354 | bloodsound.SoundId = "rbxassetid://180083298" | |
355 | bloodsound:Play() | |
356 | game:GetService("Debris"):AddItem(bloodsound, 1) | |
357 | local bloodsplash = Instance.new("ParticleEmitter", hit) | |
358 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
359 | bloodsplash.Speed = NumberRange.new(6) | |
360 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
361 | bloodsplash.Rate = 1000 | |
362 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)}) | |
363 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)}) | |
364 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))}) | |
365 | bloodsplash.Texture = "rbxassetid://771221224" | |
366 | game:GetService("Debris"):AddItem(bloodsplash, 1) | |
367 | wait(0.25) | |
368 | bloodsplash.Enabled = false | |
369 | end | |
370 | end | |
371 | if hitok == true and not hit:IsDescendantOf(char) and hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then | |
372 | hitok = false | |
373 | local owdude = hit.Parent.Parent | |
374 | local owhum = owdude:FindFirstChildOfClass("Humanoid") | |
375 | owhum.Health = owhum.Health - dmg | |
376 | if out == true then | |
377 | local bloodsound = Instance.new("Sound", hit) | |
378 | bloodsound.Volume = 10 | |
379 | bloodsound.SoundId = "rbxassetid://180083298" | |
380 | bloodsound:Play() | |
381 | game:GetService("Debris"):AddItem(bloodsound, 1) | |
382 | local bloodsplash = Instance.new("ParticleEmitter", hit) | |
383 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
384 | bloodsplash.Speed = NumberRange.new(6) | |
385 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
386 | bloodsplash.Rate = 1000 | |
387 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)}) | |
388 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)}) | |
389 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))}) | |
390 | bloodsplash.Texture = "rbxassetid://771221224" | |
391 | game:GetService("Debris"):AddItem(bloodsplash, 1) | |
392 | wait(0.25) | |
393 | bloodsplash.Enabled = false | |
394 | end | |
395 | end | |
396 | end) | |
397 | for i = 0,1,.15 do | |
398 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i) | |
399 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
400 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i) | |
401 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
402 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(-30), Rad(-30), Rad(-3)), i) | |
403 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i) | |
404 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i) | |
405 | LS.C0 = clerp(LS.C0, LS0, i) | |
406 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(150)), i) | |
407 | LH.C0 = clerp(LH.C0, LH0, i) | |
408 | RH.C0 = clerp(RH.C0, RH0, i) | |
409 | swait() | |
410 | end | |
411 | for i = 0,1,.15 do | |
412 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i) | |
413 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
414 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i) | |
415 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
416 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(20), Rad(-30), Rad(-3)), i) | |
417 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i) | |
418 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i) | |
419 | LS.C0 = clerp(LS.C0, LS0, i) | |
420 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(20)), i) | |
421 | LH.C0 = clerp(LH.C0, LH0, i) | |
422 | RH.C0 = clerp(RH.C0, RH0, i) | |
423 | swait() | |
424 | end | |
425 | hitok = false | |
426 | hum.WalkSpeed = ws | |
427 | hum.JumpPower = jp | |
428 | canattack = true | |
429 | Stabbing = false | |
430 | elseif stabstate == 2 and canattack == true then | |
431 | canattack = false | |
432 | stabstate = 1 | |
433 | hum.WalkSpeed = 3 | |
434 | hum.JumpPower = 7 | |
435 | hitok = true | |
436 | body.Touched:connect(function(hit) | |
437 | if hitok == true and not hit:IsDescendantOf(char) and hit.Parent:FindFirstChildOfClass("Humanoid") then | |
438 | local owdude = hit.Parent | |
439 | local owhum = owdude:FindFirstChildOfClass("Humanoid") | |
440 | owhum.Health = owhum.Health - dmg | |
441 | if out == true then | |
442 | local bloodsound = Instance.new("Sound", hit) | |
443 | bloodsound.Volume = 10 | |
444 | bloodsound.SoundId = "rbxassetid://180083298" | |
445 | bloodsound:Play() | |
446 | game:GetService("Debris"):AddItem(bloodsound, 1) | |
447 | local bloodsplash = Instance.new("ParticleEmitter", hit) | |
448 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
449 | bloodsplash.Speed = NumberRange.new(6) | |
450 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
451 | bloodsplash.Rate = 1000 | |
452 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)}) | |
453 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)}) | |
454 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))}) | |
455 | bloodsplash.Texture = "rbxassetid://771221224" | |
456 | game:GetService("Debris"):AddItem(bloodsplash, 1) | |
457 | wait(0.25) | |
458 | bloodsplash.Enabled = false | |
459 | end | |
460 | end | |
461 | if hitok == true and not hit:IsDescendantOf(char) and hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then | |
462 | hitok = false | |
463 | local owdude = hit.Parent.Parent | |
464 | local owhum = owdude:FindFirstChildOfClass("Humanoid") | |
465 | owhum.Health = owhum.Health - dmg | |
466 | if out == true then | |
467 | local bloodsound = Instance.new("Sound", hit) | |
468 | bloodsound.Volume = 10 | |
469 | bloodsound.SoundId = "rbxassetid://180083298" | |
470 | bloodsound:Play() | |
471 | game:GetService("Debris"):AddItem(bloodsound, 1) | |
472 | local bloodsplash = Instance.new("ParticleEmitter", hit) | |
473 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
474 | bloodsplash.Speed = NumberRange.new(6) | |
475 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
476 | bloodsplash.Rate = 1000 | |
477 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)}) | |
478 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)}) | |
479 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))}) | |
480 | bloodsplash.Texture = "rbxassetid://771221224" | |
481 | game:GetService("Debris"):AddItem(bloodsplash, 1) | |
482 | wait(0.25) | |
483 | bloodsplash.Enabled = false | |
484 | end | |
485 | end | |
486 | end) | |
487 | for i = 0,1,.15 do | |
488 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i) | |
489 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
490 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i) | |
491 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
492 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(30), Rad(30), Rad(-3)), i) | |
493 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i) | |
494 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i) | |
495 | LS.C0 = clerp(LS.C0, LS0, i) | |
496 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(150)), i) | |
497 | LH.C0 = clerp(LH.C0, LH0, i) | |
498 | RH.C0 = clerp(RH.C0, RH0, i) | |
499 | swait() | |
500 | end | |
501 | for i = 0,1,.15 do | |
502 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i) | |
503 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
504 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i) | |
505 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
506 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(-20), Rad(30), Rad(-3)), i) | |
507 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i) | |
508 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i) | |
509 | LS.C0 = clerp(LS.C0, LS0, i) | |
510 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(20)), i) | |
511 | LH.C0 = clerp(LH.C0, LH0, i) | |
512 | RH.C0 = clerp(RH.C0, RH0, i) | |
513 | swait() | |
514 | end | |
515 | hitok = false | |
516 | hum.WalkSpeed = ws | |
517 | hum.JumpPower = jp | |
518 | canattack = true | |
519 | Stabbing = false | |
520 | end | |
521 | end | |
522 | ||
523 | function Throw() | |
524 | if canattack == true then | |
525 | Throwing = true | |
526 | canattack = false | |
527 | hum.WalkSpeed = 3 | |
528 | hum.JumpPower = 7 | |
529 | ouch = true | |
530 | for i = 0,1,.15 do | |
531 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, 0, Rad(-90)), i) | |
532 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
533 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i) | |
534 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
535 | RS.C1 = clerp(RS.C1, RS1 * CFa(0, Rad(-30), Rad(-3)), i) | |
536 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i) | |
537 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i) | |
538 | LS.C0 = clerp(LS.C0, LS0, i) | |
539 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, Rad(90), Rad(90)), i) | |
540 | LH.C0 = clerp(LH.C0, LH0, i) | |
541 | RH.C0 = clerp(RH.C0, RH0, i) | |
542 | swait() | |
543 | end | |
544 | local throwpen = pen:Clone() | |
545 | for i,v in pairs(throwpen:GetChildren()) do | |
546 | if v:IsA("BasePart") and v.CanCollide == true then | |
547 | v.CanCollide = false | |
548 | end | |
549 | end | |
550 | throwpen.Parent = workspace | |
551 | local throwbod = throwpen:FindFirstChild("body") | |
552 | if throwbod:FindFirstChild("penWeld22") then | |
553 | throwbod:FindFirstChild("penWeld22"):Destroy() | |
554 | end | |
555 | local throwbv = Instance.new("BodyVelocity", throwbod) | |
556 | throwbv.Velocity = mou.Hit.lookVector * 100 | |
557 | throwbv.MaxForce = Vector3.new(100000000000000000, 100000000000000000, 100000000000000000) | |
558 | throwbod.Touched:connect(function(hit) | |
559 | if ouch == true and not hit:IsDescendantOf(char) then | |
560 | ouch = false | |
561 | throwpen:Destroy() | |
562 | if hit.Parent:FindFirstChildOfClass("Humanoid") then | |
563 | local throwhum = hit.Parent:FindFirstChildOfClass("Humanoid") | |
564 | throwhum.Health = throwhum.Health - dmg | |
565 | if out == true then | |
566 | local bloodsound = Instance.new("Sound", hit) | |
567 | bloodsound.Volume = 10 | |
568 | bloodsound.SoundId = "rbxassetid://180083286" | |
569 | bloodsound:Play() | |
570 | game:GetService("Debris"):AddItem(bloodsound, 1) | |
571 | local bloodsplash = Instance.new("ParticleEmitter", hit) | |
572 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
573 | bloodsplash.Speed = NumberRange.new(6) | |
574 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
575 | bloodsplash.Rate = 1000 | |
576 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)}) | |
577 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)}) | |
578 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))}) | |
579 | bloodsplash.Texture = "rbxassetid://771221224" | |
580 | game:GetService("Debris"):AddItem(bloodsplash, 1) | |
581 | wait(0.25) | |
582 | bloodsplash.Enabled = false | |
583 | end | |
584 | end | |
585 | if hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then | |
586 | local throwhum = hit.Parent.Parent:FindFirstChildOfClass("Humanoid") | |
587 | throwhum.Health = throwhum.Health - dmg | |
588 | if out == true then | |
589 | local bloodsound = Instance.new("Sound", hit) | |
590 | bloodsound.Volume = 10 | |
591 | bloodsound.SoundId = "rbxassetid://180083286" | |
592 | bloodsound:Play() | |
593 | game:GetService("Debris"):AddItem(bloodsound, 1) | |
594 | local bloodsplash = Instance.new("ParticleEmitter", hit) | |
595 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
596 | bloodsplash.Speed = NumberRange.new(6) | |
597 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
598 | bloodsplash.Rate = 1000 | |
599 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)}) | |
600 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)}) | |
601 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))}) | |
602 | bloodsplash.Texture = "rbxassetid://771221224" | |
603 | game:GetService("Debris"):AddItem(bloodsplash, 1) | |
604 | wait(0.25) | |
605 | bloodsplash.Enabled = false | |
606 | end | |
607 | end | |
608 | end | |
609 | end) | |
610 | for i,v in pairs(pen:GetChildren()) do | |
611 | if v:IsA("BasePart") then | |
612 | v.Transparency = 1 | |
613 | end | |
614 | end | |
615 | for i = 0,1,.1 do | |
616 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, 0, Rad(-90)), i) | |
617 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
618 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025) * CFa(Rad(-20), 0, 0), i) | |
619 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
620 | RS.C1 = clerp(RS.C1, RS1 * CFa(0, Rad(-30), Rad(-3)), i) | |
621 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), Rad(-20)), i) | |
622 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), Rad(-20)), i) | |
623 | LS.C0 = clerp(LS.C0, LS0, i) | |
624 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, Rad(-80), Rad(90)), i) | |
625 | LH.C0 = clerp(LH.C0, LH0, i) | |
626 | RH.C0 = clerp(RH.C0, RH0, i) | |
627 | swait() | |
628 | end | |
629 | for i = 0,1,.1 do | |
630 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, 0, Rad(-90)), i) | |
631 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-30), 0, 0), i) | |
632 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025) * CFa(0, 0, Rad(-30)), i) | |
633 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
634 | RS.C1 = clerp(RS.C1, RS1 * CFa(0, Rad(-30), Rad(-3)), i) | |
635 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(35), 0), i) | |
636 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(35), 0), i) | |
637 | LS.C0 = clerp(LS.C0, LS0, i) | |
638 | RS.C0 = clerp(RS.C0, RS0 * CFn(0, 0, -0.5) * CFa(0, Rad(90), Rad(30)), i) | |
639 | LH.C0 = clerp(LH.C0, LH0, i) | |
640 | RH.C0 = clerp(RH.C0, RH0, i) | |
641 | swait() | |
642 | end | |
643 | for i,v in pairs(pen:GetChildren()) do | |
644 | if v:IsA("BasePart") then | |
645 | v.Transparency = 0 | |
646 | end | |
647 | end | |
648 | hum.WalkSpeed = ws | |
649 | hum.JumpPower = jp | |
650 | canattack = true | |
651 | Throwing = false | |
652 | end | |
653 | end | |
654 | ||
655 | ----------------------------------------------------------------------------------- | |
656 | ||
657 | function kdown(k) | |
658 | if k == "e" then | |
659 | ToggleSharp() | |
660 | elseif k == "f" then | |
661 | Throw() | |
662 | end | |
663 | end | |
664 | ||
665 | mou.KeyDown:connect(kdown) | |
666 | mou.Button1Down:connect(Stab) | |
667 | ||
668 | ----------------------------------------------------------------------------------- | |
669 | ||
670 | while true do | |
671 | swait() | |
672 | sine = sine + 1 | |
673 | rot = rot + 25 | |
674 | if rot == 360 then | |
675 | rot = 1 | |
676 | end | |
677 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
678 | if Stabbing == true then | |
679 | state = "Stabbing" | |
680 | elseif Throwing == true then | |
681 | state = "Throwing" | |
682 | elseif 1 < root.Velocity.y then | |
683 | state = "Jump" | |
684 | elseif -1 > root.Velocity.y then | |
685 | state = "Fall" | |
686 | elseif torvel < 1 then | |
687 | state = "Idle" | |
688 | elseif tor.Velocity.magnitude < 50 then | |
689 | state = "Walk" | |
690 | end | |
691 | if state == "Jump" then | |
692 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), 0.15) | |
693 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), 0.15) | |
694 | rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(-15), 0, 0), 0.15) | |
695 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(10), 0, 0), 0.15) | |
696 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(10), 0, 0), 0.15) | |
697 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.2, 0) * CFa(Rad(2), 0, Rad(-15)), 0.15) | |
698 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.5, 0) * CFa(Rad(2), 0, Rad(15)), 0.15) | |
699 | LS.C0 = clerp(LS.C0, LS0, 0.15) | |
700 | RS.C0 = clerp(RS.C0, RS0, 0.15) | |
701 | LH.C0 = clerp(LH.C0, LH0 * CFn(-0.2, 0, 0), 0.15) | |
702 | RH.C0 = clerp(RH.C0, RH0 * CFn(0.5, 0, 0), 0.15) | |
703 | elseif state == "Fall" then | |
704 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), 0.15) | |
705 | neck.C1 = clerp(neck.C1, neck1 * CFa(0, 0, 0), 0.15) | |
706 | rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(15), 0, 0), 0.15) | |
707 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(35), 0, 0), 0.15) | |
708 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(35), 0, 0), 0.15) | |
709 | LH.C1 = clerp(LH.C1, LH1 * CFn(0.2, -0.2, -0.1) * CFa(Rad(15), 0, Rad(10)), 0.15) | |
710 | RH.C1 = clerp(RH.C1, RH1 * CFn(-0.2, -0.2, -0.1) * CFa(Rad(15), 0, Rad(-10)), 0.15) | |
711 | LS.C0 = clerp(LS.C0, LS0, 0.15) | |
712 | RS.C0 = clerp(RS.C0, RS0, 0.15) | |
713 | LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(-20)), 0.15) | |
714 | RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(20)), 0.15) | |
715 | elseif state == "Idle" then | |
716 | penw.C1 = clerp(penw.C1, penw1 * CFn(0, 0, 0.5) * CFa(0, 0, Rad(rot)), 0.15) | |
717 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2 * Cos(sine / 15)), 0, 0), 0.15) | |
718 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025 * Cos(sine / 15)), 0.15) | |
719 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), 0.15) | |
720 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, Rad(-3 * Cos(sine / 15))), 0.15) | |
721 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025 * Cos(sine / 15), 0) * CFa(Rad(5), Rad(-5), 0), 0.15) | |
722 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025 * Cos(sine / 15), 0) * CFa(Rad(5), Rad(5), 0), 0.15) | |
723 | LS.C0 = clerp(LS.C0, LS0, 0.15) | |
724 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(80)), 0.15) | |
725 | LH.C0 = clerp(LH.C0, LH0, 0.15) | |
726 | RH.C0 = clerp(RH.C0, RH0, 0.15) | |
727 | elseif state == "Walk" then | |
728 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), 0.15) | |
729 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), 0.15) | |
730 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0.1 * Cos(sine /3), 0.1 * Cos(sine /3)) * CFa(Rad(-5), 0, Rad(5 * Cos(sine / 6))), 0.15) | |
731 | LS.C1 = clerp(LS.C1, LS1 * CFa(0, 0, Rad(-50 * Cos(sine / 6))), 0.15) | |
732 | RS.C1 = clerp(RS.C1, RS1 * CFa(0, 0, Rad(-50 * Cos(sine / 6))), 0.15) | |
733 | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), Rad(50 * Cos(sine / 6))), 0.15) | |
734 | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), Rad(50 * Cos(sine / 6))), 0.15) | |
735 | LS.C0 = clerp(LS.C0, LS0, 0.15) | |
736 | RS.C0 = clerp(RS.C0, RS0, 0.15) | |
737 | LH.C0 = clerp(LH.C0, LH0, 0.15) | |
738 | RH.C0 = clerp(RH.C0, RH0, 0.15) | |
739 | end | |
740 | end |