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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end --//====================================================\\-- | |
6 | --|| CREATED BY SHACKLUSTER | |
7 | --\\====================================================//-- | |
8 | ||
9 | ||
10 | ||
11 | wait(1) | |
12 | ||
13 | ||
14 | ||
15 | Player = game:GetService("Players").LocalPlayer | |
16 | PlayerGui = Player.PlayerGui | |
17 | Cam = workspace.CurrentCamera | |
18 | Backpack = Player.Backpack | |
19 | Character = Player.Character | |
20 | Humanoid = Character.Humanoid | |
21 | Mouse = Player:GetMouse() | |
22 | RootPart = Character["HumanoidRootPart"] | |
23 | Torso = Character["Torso"] | |
24 | Head = Character["Head"] | |
25 | RightArm = Character["Right Arm"] | |
26 | LeftArm = Character["Left Arm"] | |
27 | RightLeg = Character["Right Leg"] | |
28 | LeftLeg = Character["Left Leg"] | |
29 | RootJoint = RootPart["RootJoint"] | |
30 | Neck = Torso["Neck"] | |
31 | RightShoulder = Torso["Right Shoulder"] | |
32 | - | sick.SoundId = "rbxassetid://187429740" |
32 | + | |
33 | RightHip = Torso["Right Hip"] | |
34 | LeftHip = Torso["Left Hip"] | |
35 | local sick = Instance.new("Sound",Character) | |
36 | sick.SoundId = "rbxassetid://676779397" | |
37 | sick.Looped = true | |
38 | sick.Pitch = 1 | |
39 | sick.Volume = 1 | |
40 | sick:Play() | |
41 | Head:ClearAllChildren() | |
42 | ||
43 | - | tor.MeshId = "36780113" |
43 | + | |
44 | - | tor.OverlayTextureId = "494636944" |
44 | + | |
45 | tor.Name = "Bones" | |
46 | tor.BodyPart = "Torso" | |
47 | tor.MeshId = "2574099999" | |
48 | tor.OverlayTextureId = "2574100022" | |
49 | ||
50 | - | tor.MeshId = "36780079" |
50 | + | |
51 | - | tor.OverlayTextureId = "494636944" |
51 | + | |
52 | tor.Name = "Bones" | |
53 | tor.BodyPart = "LeftLeg" | |
54 | tor.MeshId = "2574099999" | |
55 | tor.OverlayTextureId = "2574100022" | |
56 | ||
57 | - | tor.MeshId = "36780195" |
57 | + | |
58 | - | tor.OverlayTextureId = "494636944" |
58 | + | |
59 | tor.Name = "Bones" | |
60 | tor.BodyPart = "RightLeg" | |
61 | tor.MeshId = "2574099999" | |
62 | tor.OverlayTextureId = "2574100022" | |
63 | ||
64 | - | tor.MeshId = "36780156" |
64 | + | |
65 | - | tor.OverlayTextureId = "494636944" |
65 | + | |
66 | tor.Name = "Bones" | |
67 | tor.BodyPart = "RightArm" | |
68 | tor.MeshId = "2574099999" | |
69 | tor.OverlayTextureId = "2574100022" | |
70 | ||
71 | - | tor.MeshId = "36780032" |
71 | + | |
72 | - | tor.OverlayTextureId = "494636944" |
72 | + | |
73 | tor.Name = "Bones" | |
74 | tor.BodyPart = "LeftArm" | |
75 | tor.MeshId = "2574099999" | |
76 | tor.OverlayTextureId = "2574100022" | |
77 | - | tor.MeshId = "http://www.roblox.com/asset/?id=181343290" |
77 | + | |
78 | - | tor.TextureId = "rbxassetid://494637850" |
78 | + | |
79 | tor.Scale = Vector3.new(1,1,1) | |
80 | tor.MeshType = "FileMesh" | |
81 | tor.MeshId = "http://www.roblox.com/asset/?id=2574099999" | |
82 | tor.TextureId = "rbxassetid://2574100022" | |
83 | tor.Parent = Head | |
84 | ||
85 | local naeeym2 = Instance.new("BillboardGui",Character) | |
86 | naeeym2.AlwaysOnTop = true | |
87 | naeeym2.Size = UDim2.new(5,35,2,35) | |
88 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
89 | naeeym2.Adornee = Character.Head | |
90 | naeeym2.Name = "Name" | |
91 | --naeeym2.PlayerToHideFrom = Player | |
92 | naeeym2.MaxDistance = 200 | |
93 | - | tecks2.Text = "Skelly Da Dank Spooky Skeleton" |
93 | + | |
94 | tecks2.BackgroundTransparency = 1 | |
95 | tecks2.TextScaled = true | |
96 | tecks2.BorderSizePixel = 0 | |
97 | tecks2.Text = "The INCREDIBLE" | |
98 | tecks2.Font = "Antique" | |
99 | tecks2.TextSize = 30 | |
100 | tecks2.TextStrokeTransparency = 1 | |
101 | tecks2.TextColor3 = Color3.new(0,0,0) | |
102 | tecks2.TextStrokeColor3 = Color3.new(0,0,1) | |
103 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
104 | tecks2.Parent = naeeym2 | |
105 | ||
106 | IT = Instance.new | |
107 | CF = CFrame.new | |
108 | VT = Vector3.new | |
109 | RAD = math.rad | |
110 | C3 = Color3.new | |
111 | UD2 = UDim2.new | |
112 | BRICKC = BrickColor.new | |
113 | ANGLES = CFrame.Angles | |
114 | EULER = CFrame.fromEulerAnglesXYZ | |
115 | COS = math.cos | |
116 | ACOS = math.acos | |
117 | SIN = math.sin | |
118 | ASIN = math.asin | |
119 | ABS = math.abs | |
120 | MRANDOM = math.random | |
121 | FLOOR = math.floor | |
122 | ||
123 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
124 | local NEWMESH = IT(MESH) | |
125 | if MESH == "SpecialMesh" then | |
126 | NEWMESH.MeshType = MESHTYPE | |
127 | if MESHID ~= "nil" and MESHID ~= "" then | |
128 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
129 | end | |
130 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
131 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
132 | end | |
133 | end | |
134 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
135 | NEWMESH.Scale = SCALE | |
136 | NEWMESH.Parent = PARENT | |
137 | return NEWMESH | |
138 | end | |
139 | ||
140 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE) | |
141 | local NEWPART = IT("Part") | |
142 | NEWPART.formFactor = FORMFACTOR | |
143 | NEWPART.Reflectance = REFLECTANCE | |
144 | NEWPART.Transparency = TRANSPARENCY | |
145 | NEWPART.CanCollide = false | |
146 | NEWPART.Locked = true | |
147 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
148 | NEWPART.Name = NAME | |
149 | NEWPART.Size = SIZE | |
150 | NEWPART.Position = Torso.Position | |
151 | NEWPART.Material = MATERIAL | |
152 | NEWPART:BreakJoints() | |
153 | NEWPART.Parent = PARENT | |
154 | return NEWPART | |
155 | end | |
156 | ||
157 | ||
158 | --//=================================\\ | |
159 | --|| CUSTOMIZATION | |
160 | --\\=================================// | |
161 | ||
162 | Class_Name = "Template" | |
163 | Weapon_Name = "Add-ons" | |
164 | ||
165 | Custom_Colors = { | |
166 | Custom_Color_1 = BRICKC("Institutional white"); --1st color for the weapon. | |
167 | Custom_Color_2 = BRICKC("Institutional white"); --2nd color for the weapon. | |
168 | ||
169 | Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities. | |
170 | Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar. | |
171 | Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar. | |
172 | Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar. | |
173 | Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar. | |
174 | ||
175 | Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar. | |
176 | Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar. | |
177 | Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar. | |
178 | Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar. | |
179 | Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities. | |
180 | } | |
181 | ||
182 | ||
183 | Player_Size = 1 --Size of the player. | |
184 | Animation_Speed = 3 | |
185 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
186 | ||
187 | local Speed = 16 | |
188 | local Effects2 = {} | |
189 | ||
190 | --//=================================\\ | |
191 | --|| END OF CUSTOMIZATION | |
192 | --\\=================================// | |
193 | ||
194 | local function weldBetween(a, b) | |
195 | local weldd = Instance.new("ManualWeld") | |
196 | weldd.Part0 = a | |
197 | weldd.Part1 = b | |
198 | weldd.C0 = CFrame.new() | |
199 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
200 | weldd.Parent = a | |
201 | return weldd | |
202 | end | |
203 | ||
204 | function createaccessory(attachmentpart,mesh,texture,scale,offset,color) | |
205 | local acs = Instance.new("Part") | |
206 | acs.CanCollide = false | |
207 | acs.Anchored = false | |
208 | acs.Size = Vector3.new(0,0,0) | |
209 | acs.CFrame = attachmentpart.CFrame | |
210 | acs.Parent = Character | |
211 | acs.BrickColor = color | |
212 | local meshs = Instance.new("SpecialMesh") | |
213 | meshs.MeshId = mesh | |
214 | meshs.TextureId = texture | |
215 | meshs.Parent = acs | |
216 | meshs.Scale = scale | |
217 | meshs.Offset = offset | |
218 | weldBetween(attachmentpart,acs) | |
219 | end | |
220 | ||
221 | function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE) | |
222 | if TYPE == "Gem" then | |
223 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
224 | acs.Anchored = false | |
225 | acs.CanCollide = false | |
226 | acs.CFrame = PART.CFrame | |
227 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET) | |
228 | weldBetween(PART,acs) | |
229 | elseif TYPE == "Skull" then | |
230 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
231 | acs.Anchored = false | |
232 | acs.CanCollide = false | |
233 | acs.CFrame = PART.CFrame | |
234 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET) | |
235 | weldBetween(PART,acs) | |
236 | elseif TYPE == "Eye" then | |
237 | local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0)) | |
238 | acs.Anchored = false | |
239 | acs.CanCollide = false | |
240 | acs.CFrame = PART.CFrame | |
241 | local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET) | |
242 | weldBetween(PART,acs) | |
243 | end | |
244 | end | |
245 | ||
246 | createaccessory(Head,"http://www.roblox.com/asset/?id=18755442","",VT(1,1,1),VT(0,0,-0.1),BrickColor.new("Really black")) | |
247 | createbodypart("Eye","Pearl",Head,VT(0.2, 0.1, -0.5),VT(2,4,2)) | |
248 | createbodypart("Eye","Pearl",Head,VT(-0.2, 0.1, -0.5),VT(2,4,2)) | |
249 | createaccessory(Torso,"rbxassetid://984742986","rbxassetid://984743351",VT(0.52,0.52,0.52),VT(0,0.5,0.02),BrickColor.new("Really black")) | |
250 | ||
251 | --//=================================\\ | |
252 | --|| USEFUL VALUES | |
253 | --\\=================================// | |
254 | ||
255 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
256 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
257 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
258 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
259 | local CO1 = 0 | |
260 | local CO2 = 0 | |
261 | local CO3 = 0 | |
262 | local CO4 = 0 | |
263 | local CHANGEDEFENSE = 0 | |
264 | local CHANGEDAMAGE = 0 | |
265 | local CHANGEMOVEMENT = 0 | |
266 | local ANIM = "Idle" | |
267 | local ATTACK = false | |
268 | local EQUIPPED = false | |
269 | local HOLD = false | |
270 | local COMBO = 1 | |
271 | local LASTPOINT = nil | |
272 | local BLCF = nil | |
273 | local SCFR = nil | |
274 | local STAGGERHITANIM = false | |
275 | local STAGGERANIM = false | |
276 | local STUNANIM = false | |
277 | local CRITCHANCENUMBER = 0 | |
278 | local IDLENUMBER = 0 | |
279 | local DONUMBER = 0 | |
280 | local HANDIDLE = false | |
281 | local SINE = 0 | |
282 | local CHANGE = 2 / Animation_Speed | |
283 | local WALKINGANIM = false | |
284 | local WALK = 0 | |
285 | local DISABLEJUMPING = false | |
286 | local HASBEENBLOCKED = false | |
287 | local STUNDELAYNUMBER = 0 | |
288 | local MANADELAYNUMBER = 0 | |
289 | local SECONDARYMANADELAYNUMBER = 0 | |
290 | local ROBLOXIDLEANIMATION = IT("Animation") | |
291 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
292 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
293 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
294 | local WEAPONGUI = IT("ScreenGui", nil) | |
295 | WEAPONGUI.Name = "Weapon GUI" | |
296 | local WEAPONTOOL = IT("HopperBin", nil) | |
297 | WEAPONTOOL.Name = Weapon_Name | |
298 | local Weapon = IT("Model") | |
299 | Weapon.Name = Weapon_Name | |
300 | local Effects = IT("Folder", Weapon) | |
301 | Effects.Name = "Effects" | |
302 | local ANIMATOR = Humanoid.Animator | |
303 | local ANIMATE = Character.Animate | |
304 | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"} | |
305 | local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"} | |
306 | local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"} | |
307 | local HITBLOCKSOUNDS = {"199148933", "199148947"} | |
308 | local UNANCHOR = true | |
309 | local MAGICPARTICLE = "655109389" | |
310 | ||
311 | --//=================================\\ | |
312 | --\\=================================// | |
313 | ||
314 | --//=================================\\ | |
315 | --|| STATS | |
316 | --\\=================================// | |
317 | ||
318 | if Character:FindFirstChild("Stats") ~= nil then | |
319 | Character:FindFirstChild("Stats").Parent = nil | |
320 | end | |
321 | ||
322 | local Stats = IT("Folder", nil) | |
323 | Stats.Name = "Stats" | |
324 | local ChangeStat = IT("Folder", Stats) | |
325 | ChangeStat.Name = "ChangeStat" | |
326 | local Defense = IT("NumberValue", Stats) | |
327 | Defense.Name = "Defense" | |
328 | Defense.Value = 1 | |
329 | local Movement = IT("NumberValue", Stats) | |
330 | Movement.Name = "Movement" | |
331 | Movement.Value = 1 | |
332 | local Damage = IT("NumberValue", Stats) | |
333 | Damage.Name = "Damage" | |
334 | Damage.Value = 1 | |
335 | local Mana = IT("NumberValue", Stats) | |
336 | Mana.Name = "Mana" | |
337 | Mana.Value = 0 | |
338 | local SecondaryMana = IT("NumberValue", Stats) | |
339 | SecondaryMana.Name = "SecondaryMana" | |
340 | SecondaryMana.Value = 0 | |
341 | local CanCrit = IT("BoolValue", Stats) | |
342 | CanCrit.Name = "CanCrit" | |
343 | CanCrit.Value = false | |
344 | local CritChance = IT("NumberValue", Stats) | |
345 | CritChance.Name = "CritChance" | |
346 | CritChance.Value = 20 | |
347 | local CanPenetrateArmor = IT("BoolValue", Stats) | |
348 | CanPenetrateArmor.Name = "CanPenetrateArmor" | |
349 | CanPenetrateArmor.Value = false | |
350 | local AntiTeamKill = IT("BoolValue", Stats) | |
351 | AntiTeamKill.Name = "AntiTeamKill" | |
352 | AntiTeamKill.Value = false | |
353 | local Rooted = IT("BoolValue", Stats) | |
354 | Rooted.Name = "Rooted" | |
355 | Rooted.Value = false | |
356 | local Block = IT("BoolValue", Stats) | |
357 | Block.Name = "Block" | |
358 | Block.Value = false | |
359 | local RecentEnemy = IT("ObjectValue", Stats) | |
360 | RecentEnemy.Name = "RecentEnemy" | |
361 | RecentEnemy.Value = nil | |
362 | local StaggerHit = IT("BoolValue", Stats) | |
363 | StaggerHit.Name = "StaggerHit" | |
364 | StaggerHit.Value = false | |
365 | local Stagger = IT("BoolValue", Stats) | |
366 | Stagger.Name = "Stagger" | |
367 | Stagger.Value = false | |
368 | local Stun = IT("BoolValue", Stats) | |
369 | Stun.Name = "Stun" | |
370 | Stun.Value = false | |
371 | local StunValue = IT("NumberValue", Stats) | |
372 | StunValue.Name = "StunValue" | |
373 | StunValue.Value = 0 | |
374 | ||
375 | ||
376 | --//=================================\\ | |
377 | --\\=================================// | |
378 | ||
379 | ||
380 | ||
381 | ||
382 | ||
383 | --//=================================\\ | |
384 | --|| DEBUFFS / BUFFS | |
385 | --\\=================================// | |
386 | ||
387 | local DEFENSECHANGE1 = IT("NumberValue", ChangeStat) | |
388 | DEFENSECHANGE1.Name = "ChangeDefense" | |
389 | DEFENSECHANGE1.Value = 0 | |
390 | ||
391 | local MOVEMENTCHANGE1 = IT("NumberValue", nil) | |
392 | MOVEMENTCHANGE1.Name = "ChangeMovement" | |
393 | MOVEMENTCHANGE1.Value = 0 | |
394 | ||
395 | --//=================================\\ | |
396 | --\\=================================// | |
397 | ||
398 | ||
399 | ||
400 | ||
401 | ||
402 | --//=================================\\ | |
403 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
404 | --\\=================================// | |
405 | ||
406 | ArtificialHB = Instance.new("BindableEvent", script) | |
407 | ArtificialHB.Name = "ArtificialHB" | |
408 | ||
409 | script:WaitForChild("ArtificialHB") | |
410 | ||
411 | frame = Frame_Speed | |
412 | tf = 0 | |
413 | allowframeloss = false | |
414 | tossremainder = false | |
415 | lastframe = tick() | |
416 | script.ArtificialHB:Fire() | |
417 | ||
418 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
419 | tf = tf + s | |
420 | if tf >= frame then | |
421 | if allowframeloss then | |
422 | script.ArtificialHB:Fire() | |
423 | lastframe = tick() | |
424 | else | |
425 | for i = 1, math.floor(tf / frame) do | |
426 | script.ArtificialHB:Fire() | |
427 | end | |
428 | lastframe = tick() | |
429 | end | |
430 | if tossremainder then | |
431 | tf = 0 | |
432 | else | |
433 | tf = tf - frame * math.floor(tf / frame) | |
434 | end | |
435 | end | |
436 | end) | |
437 | ||
438 | --//=================================\\ | |
439 | --\\=================================// | |
440 | ||
441 | ||
442 | ||
443 | ||
444 | ||
445 | --//=================================\\ | |
446 | --|| SOME FUNCTIONS | |
447 | --\\=================================// | |
448 | ||
449 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
450 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
451 | end | |
452 | ||
453 | function PositiveAngle(NUMBER) | |
454 | if NUMBER >= 0 then | |
455 | NUMBER = 0 | |
456 | end | |
457 | return NUMBER | |
458 | end | |
459 | ||
460 | function NegativeAngle(NUMBER) | |
461 | if NUMBER <= 0 then | |
462 | NUMBER = 0 | |
463 | end | |
464 | return NUMBER | |
465 | end | |
466 | ||
467 | function Swait(NUMBER) | |
468 | if NUMBER == 0 or NUMBER == nil then | |
469 | ArtificialHB.Event:wait() | |
470 | else | |
471 | for i = 1, NUMBER do | |
472 | ArtificialHB.Event:wait() | |
473 | end | |
474 | end | |
475 | end | |
476 | ||
477 | function QuaternionFromCFrame(cf) | |
478 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
479 | local trace = m00 + m11 + m22 | |
480 | if trace > 0 then | |
481 | local s = math.sqrt(1 + trace) | |
482 | local recip = 0.5 / s | |
483 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
484 | else | |
485 | local i = 0 | |
486 | if m11 > m00 then | |
487 | i = 1 | |
488 | end | |
489 | if m22 > (i == 0 and m00 or m11) then | |
490 | i = 2 | |
491 | end | |
492 | if i == 0 then | |
493 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
494 | local recip = 0.5 / s | |
495 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
496 | elseif i == 1 then | |
497 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
498 | local recip = 0.5 / s | |
499 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
500 | elseif i == 2 then | |
501 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
502 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
503 | end | |
504 | end | |
505 | end | |
506 | ||
507 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
508 | local xs, ys, zs = x + x, y + y, z + z | |
509 | local wx, wy, wz = w * xs, w * ys, w * zs | |
510 | local xx = x * xs | |
511 | local xy = x * ys | |
512 | local xz = x * zs | |
513 | local yy = y * ys | |
514 | local yz = y * zs | |
515 | local zz = z * zs | |
516 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
517 | end | |
518 | ||
519 | function QuaternionSlerp(a, b, t) | |
520 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
521 | local startInterp, finishInterp; | |
522 | if cosTheta >= 0.0001 then | |
523 | if (1 - cosTheta) > 0.0001 then | |
524 | local theta = ACOS(cosTheta) | |
525 | local invSinTheta = 1 / SIN(theta) | |
526 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
527 | finishInterp = SIN(t * theta) * invSinTheta | |
528 | else | |
529 | startInterp = 1 - t | |
530 | finishInterp = t | |
531 | end | |
532 | else | |
533 | if (1 + cosTheta) > 0.0001 then | |
534 | local theta = ACOS(-cosTheta) | |
535 | local invSinTheta = 1 / SIN(theta) | |
536 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
537 | finishInterp = SIN(t * theta) * invSinTheta | |
538 | else | |
539 | startInterp = t - 1 | |
540 | finishInterp = t | |
541 | end | |
542 | end | |
543 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
544 | end | |
545 | ||
546 | function Clerp(a, b, t) | |
547 | local qa = {QuaternionFromCFrame(a)} | |
548 | local qb = {QuaternionFromCFrame(b)} | |
549 | local ax, ay, az = a.x, a.y, a.z | |
550 | local bx, by, bz = b.x, b.y, b.z | |
551 | local _t = 1 - t | |
552 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
553 | end | |
554 | ||
555 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
556 | local frame = IT("Frame") | |
557 | frame.BackgroundTransparency = TRANSPARENCY | |
558 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
559 | frame.Position = POSITION | |
560 | frame.Size = SIZE | |
561 | frame.BackgroundColor3 = COLOR | |
562 | frame.BorderColor3 = BORDERCOLOR | |
563 | frame.Name = NAME | |
564 | frame.Parent = PARENT | |
565 | return frame | |
566 | end | |
567 | ||
568 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
569 | local label = IT("TextLabel") | |
570 | label.BackgroundTransparency = 1 | |
571 | label.Size = UD2(1, 0, 1, 0) | |
572 | label.Position = UD2(0, 0, 0, 0) | |
573 | label.TextColor3 = C3(255, 255, 255) | |
574 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
575 | label.TextTransparency = TRANSPARENCY | |
576 | label.FontSize = TEXTFONTSIZE | |
577 | label.Font = TEXTFONT | |
578 | label.BorderSizePixel = BORDERSIZEPIXEL | |
579 | label.TextScaled = true | |
580 | label.Text = TEXT | |
581 | label.Name = NAME | |
582 | label.Parent = PARENT | |
583 | return label | |
584 | end | |
585 | ||
586 | function NoOutlines(PART) | |
587 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
588 | end | |
589 | ||
590 | ||
591 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
592 | local NEWWELD = IT(TYPE) | |
593 | NEWWELD.Part0 = PART0 | |
594 | NEWWELD.Part1 = PART1 | |
595 | NEWWELD.C0 = C0 | |
596 | NEWWELD.C1 = C1 | |
597 | NEWWELD.Parent = PARENT | |
598 | return NEWWELD | |
599 | end | |
600 | ||
601 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
602 | local NEWSOUND = nil | |
603 | coroutine.resume(coroutine.create(function() | |
604 | NEWSOUND = IT("Sound", PARENT) | |
605 | NEWSOUND.Volume = VOLUME | |
606 | NEWSOUND.Pitch = PITCH | |
607 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
608 | Swait() | |
609 | NEWSOUND:play() | |
610 | game:GetService("Debris"):AddItem(NEWSOUND, 10) | |
611 | end)) | |
612 | return NEWSOUND | |
613 | end | |
614 | ||
615 | function CFrameFromTopBack(at, top, back) | |
616 | local right = top:Cross(back) | |
617 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
618 | end | |
619 | ||
620 | function CreateWave(inair,size,doesrotate,rotatedirection,waitt,part,offset,color) | |
621 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0)) | |
622 | local mesh = IT("SpecialMesh",wave) | |
623 | mesh.MeshType = "FileMesh" | |
624 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
625 | mesh.Scale = VT(size,size,size) | |
626 | mesh.Offset = VT(0,0,-size/8) | |
627 | wave.CFrame = CF(part.Position) * CF(0,offset,0) * ANGLES(RAD(inair),RAD(0),RAD(0)) | |
628 | coroutine.resume(coroutine.create(function(PART) | |
629 | for i = 1, waitt do | |
630 | Swait() | |
631 | mesh.Scale = mesh.Scale + VT(size/5,0,size/5) | |
632 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
633 | if doesrotate == true then | |
634 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0) | |
635 | end | |
636 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
637 | if wave.Transparency > 0.99 then | |
638 | wave:remove() | |
639 | end | |
640 | end | |
641 | end)) | |
642 | end | |
643 | ||
644 | function CreateSwirl(inair,size,doesrotate,rotatedirection,waitt,part,offset,color) | |
645 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0)) | |
646 | local mesh = IT("SpecialMesh",wave) | |
647 | mesh.MeshType = "FileMesh" | |
648 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
649 | mesh.Scale = VT(size,size,size) | |
650 | wave.CFrame = CF(part.Position) * CF(0,offset,0) * ANGLES(RAD(inair),RAD(0),RAD(0)) | |
651 | coroutine.resume(coroutine.create(function(PART) | |
652 | for i = 1, waitt do | |
653 | Swait() | |
654 | mesh.Scale = mesh.Scale + VT(size/5,0,size/5) | |
655 | if doesrotate == true then | |
656 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0) | |
657 | end | |
658 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
659 | if wave.Transparency > 0.99 then | |
660 | wave:remove() | |
661 | end | |
662 | end | |
663 | end)) | |
664 | end | |
665 | ||
666 | function CreateTornado(inair,size,doesrotate,rotatedirection,waitt,part,offset,color) | |
667 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0)) | |
668 | local mesh = IT("SpecialMesh",wave) | |
669 | mesh.MeshType = "FileMesh" | |
670 | mesh.MeshId = "http://www.roblox.com/asset/?id=102638417" | |
671 | mesh.Scale = VT(size,size,size) | |
672 | wave.CFrame = CF(part.Position) * CF(0,offset,0) * ANGLES(RAD(inair),RAD(0),RAD(0)) | |
673 | coroutine.resume(coroutine.create(function(PART) | |
674 | for i = 1, waitt do | |
675 | Swait() | |
676 | mesh.Scale = mesh.Scale + VT(size/5,0,size/5) | |
677 | if doesrotate == true then | |
678 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0) | |
679 | end | |
680 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
681 | if wave.Transparency > 0.99 then | |
682 | wave:remove() | |
683 | end | |
684 | end | |
685 | end)) | |
686 | end | |
687 | ||
688 | function CreateRing(inair,size,doesrotate,rotatedirection,waitt,part,offset,spin1,spin2,color) | |
689 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0)) | |
690 | local mesh = IT("SpecialMesh",wave) | |
691 | mesh.MeshType = "FileMesh" | |
692 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
693 | mesh.Scale = VT(size,size,size) | |
694 | mesh.Offset = VT(0,0,0) | |
695 | wave.CFrame = CF(part.Position) * CF(0,offset,0) * ANGLES(RAD(inair),RAD(0),RAD(0)) | |
696 | coroutine.resume(coroutine.create(function(PART) | |
697 | for i = 1, waitt do | |
698 | Swait() | |
699 | mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5) | |
700 | if doesrotate == true then | |
701 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(spin2, rotatedirection, spin1) | |
702 | end | |
703 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
704 | if wave.Transparency > 0.99 then | |
705 | wave:remove() | |
706 | end | |
707 | end | |
708 | end)) | |
709 | end | |
710 | ||
711 | function MagicSphere(size,waitt,part,offset,color) | |
712 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(color), "Effect", VT(0,0,0)) | |
713 | local mesh = IT("SpecialMesh",wave) | |
714 | mesh.MeshType = "FileMesh" | |
715 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
716 | mesh.Scale = VT(size,size,size) | |
717 | mesh.Offset = VT(0,0,0) | |
718 | wave.CFrame = CF(part.Position) * CF(0,offset,0) * ANGLES(RAD(0),RAD(0),RAD(0)) | |
719 | coroutine.resume(coroutine.create(function(PART) | |
720 | for i = 1, waitt do | |
721 | Swait() | |
722 | mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5) | |
723 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
724 | if wave.Transparency > 0.99 then | |
725 | wave:remove() | |
726 | end | |
727 | end | |
728 | end)) | |
729 | end | |
730 | ||
731 | function MagicBlock(size,waitt,part,offset,color) | |
732 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(color), "Effect", VT(size,size,size)) | |
733 | local mesh = IT("BlockMesh",wave) | |
734 | wave.CFrame = CF(part.Position) * CF(0,offset,0) * ANGLES(RAD(0),RAD(0),RAD(0)) | |
735 | coroutine.resume(coroutine.create(function(PART) | |
736 | for i = 1, waitt do | |
737 | Swait() | |
738 | mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5) | |
739 | wave.CFrame = CF(wave.Position) * ANGLES(RAD(math(-360,360)),RAD(math(-360,360)),RAD(math(-360,360))) | |
740 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
741 | if wave.Transparency > 0.99 then | |
742 | wave:remove() | |
743 | end | |
744 | end | |
745 | end)) | |
746 | end | |
747 | ||
748 | local EyeSizes={ | |
749 | NumberSequenceKeypoint.new(0,1,0), | |
750 | NumberSequenceKeypoint.new(1,0.2,0) | |
751 | } | |
752 | local EyeTrans={ | |
753 | NumberSequenceKeypoint.new(0,0.8,0), | |
754 | NumberSequenceKeypoint.new(1,1,0) | |
755 | } | |
756 | local PE=Instance.new("ParticleEmitter") | |
757 | PE.LightEmission=0 | |
758 | PE.Size=NumberSequence.new(EyeSizes) | |
759 | PE.Transparency=NumberSequence.new(EyeTrans) | |
760 | PE.Lifetime=NumberRange.new(0.35,0.35,0.35) | |
761 | PE.Rotation=NumberRange.new(0,360) | |
762 | PE.Rate=15 | |
763 | PE.Acceleration = Vector3.new(0,75,0) | |
764 | PE.Drag = 5 | |
765 | PE.Enabled = false | |
766 | PE.Speed = NumberRange.new(0,0,0) | |
767 | PE.Texture="http://www.roblox.com/asset/?id=1179557490" | |
768 | PE.ZOffset = 0 | |
769 | PE.Name = "Particles" | |
770 | ||
771 | function CreateParticles(art,text,accel,drag,rate,type,isenabledbydefault) | |
772 | local particle = PE:Clone() | |
773 | particle.Parent = art | |
774 | particle.Acceleration = accel | |
775 | PE.Rate = rate | |
776 | if type == "Fire" then | |
777 | local EyeSizes={ | |
778 | NumberSequenceKeypoint.new(0,1,0.3), | |
779 | NumberSequenceKeypoint.new(1,0.2,0.2) | |
780 | } | |
781 | PE.Size = NumberSequence.new(EyeSizes) | |
782 | elseif type == "Smoke" then | |
783 | local EyeSizes={ | |
784 | NumberSequenceKeypoint.new(0,1,0), | |
785 | NumberSequenceKeypoint.new(1,5,0.5) | |
786 | } | |
787 | PE.Size = NumberSequence.new(EyeSizes) | |
788 | elseif type == "Solid" then | |
789 | local EyeSizes={ | |
790 | NumberSequenceKeypoint.new(0,1,0), | |
791 | NumberSequenceKeypoint.new(1,1,0) | |
792 | } | |
793 | PE.Size = NumberSequence.new(EyeSizes) | |
794 | end | |
795 | PE.Drag = drag | |
796 | particle.Texture = "http://www.roblox.com/asset/?id="..text | |
797 | particle.Enabled = isenabledbydefault | |
798 | return particle | |
799 | end | |
800 | ||
801 | --//=================================\\ | |
802 | --\\=================================// | |
803 | ||
804 | ||
805 | --//=================================\\ | |
806 | --|| WEAPON CREATION | |
807 | --\\=================================// | |
808 | ||
809 | if Player_Size ~= 1 then | |
810 | for _, v in pairs (Weapon:GetChildren()) do | |
811 | if v.ClassName == "Motor" or v.ClassName == "Weld" or v.ClassName == "Snap" then | |
812 | local p1 = v.Part1 | |
813 | v.Part1 = nil | |
814 | local cf1, cf2, cf3, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12 = v.C1:components() | |
815 | v.C1 = CF(cf1 * Player_Size, cf2 * Player_Size, cf3 * Player_Size, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12) | |
816 | v.Part1 = p1 | |
817 | elseif v.ClassName == "Part" then | |
818 | for _, b in pairs (v:GetChildren()) do | |
819 | if b.ClassName == "SpecialMesh" or b.ClassName == "BlockMesh" then | |
820 | b.Scale = VT(b.Scale.x * Player_Size, b.Scale.y * Player_Size, b.Scale.z * Player_Size) | |
821 | end | |
822 | end | |
823 | end | |
824 | end | |
825 | end | |
826 | ||
827 | for _, c in pairs(Weapon:GetChildren()) do | |
828 | if c.ClassName == "Part" then | |
829 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
830 | end | |
831 | end | |
832 | ||
833 | - | tecks2.Text = "BRUH WTF" |
833 | + | |
834 | ||
835 | Humanoid.Died:connect(function() | |
836 | sick:remove() | |
837 | tecks2.Text = "BRUH WTH" | |
838 | ATTACK = true | |
839 | end) | |
840 | ||
841 | print(Class_Name.." loaded.") | |
842 | ||
843 | --//=================================\\ | |
844 | --\\=================================// | |
845 | ||
846 | ||
847 | ||
848 | ||
849 | ||
850 | --//=================================\\ | |
851 | --|| DAMAGE FUNCTIONS | |
852 | --\\=================================// | |
853 | ||
854 | function StatLabel(LABELTYPE, CFRAME, TEXT, COLOR) | |
855 | local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", VT()) | |
856 | STATPART.CFrame = CF(CFRAME.p + VT(0, 1.5, 0)) | |
857 | local BODYGYRO = IT("BodyGyro", STATPART) | |
858 | local BODYPOSITION = IT("BodyPosition", STATPART) | |
859 | BODYPOSITION.P = 2000 | |
860 | BODYPOSITION.D = 100 | |
861 | BODYPOSITION.maxForce = VT(math.huge, math.huge, math.huge) | |
862 | if LABELTYPE == "Normal" then | |
863 | BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 6, MRANDOM(-2, 2)) | |
864 | elseif LABELTYPE == "Debuff" then | |
865 | BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 8, MRANDOM(-2, 2)) | |
866 | elseif LABELTYPE == "Interruption" then | |
867 | BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2,2), 8, MRANDOM(-2, 2)) | |
868 | end | |
869 | game:GetService("Debris"):AddItem(STATPART ,5) | |
870 | local BILLBOARDGUI = Instance.new("BillboardGui", STATPART) | |
871 | BILLBOARDGUI.Adornee = STATPART | |
872 | BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0) | |
873 | BILLBOARDGUI.StudsOffset = VT(-2, 2, 0) | |
874 | BILLBOARDGUI.AlwaysOnTop = false | |
875 | local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI) | |
876 | TEXTLABEL.BackgroundTransparency = 1 | |
877 | TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0) | |
878 | TEXTLABEL.Text = TEXT | |
879 | TEXTLABEL.Font = "SciFi" | |
880 | TEXTLABEL.FontSize="Size42" | |
881 | TEXTLABEL.TextColor3 = COLOR | |
882 | TEXTLABEL.TextStrokeTransparency = 1 | |
883 | TEXTLABEL.TextScaled = true | |
884 | TEXTLABEL.TextWrapped = true | |
885 | coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL) | |
886 | wait(0.2) | |
887 | for i=1, 5 do | |
888 | wait() | |
889 | THEBODYPOSITION.Position = THEPART.Position - VT(0, 0.5 ,0) | |
890 | end | |
891 | wait(1.2) | |
892 | for i=1, 5 do | |
893 | wait() | |
894 | THETEXTLABEL.TextTransparency = THETEXTLABEL.TextTransparency + 0.2 | |
895 | THETEXTLABEL.TextStrokeTransparency = THETEXTLABEL.TextStrokeTransparency + 0.2 | |
896 | THEBODYPOSITION.position = THEPART.Position + VT(0, 0.5, 0) | |
897 | end | |
898 | THEPART.Parent = nil | |
899 | end),STATPART, BODYPOSITION, TEXTLABEL) | |
900 | end | |
901 | ||
902 | ||
903 | --//=================================\\ | |
904 | --|| DAMAGING | |
905 | --\\=================================// | |
906 | ||
907 | function dealdamage(hit,min,max,maxstrength,beserk,critrate,critmultiplier) | |
908 | if hit.Parent ~= Character and hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent:FindFirstChild("HitBy"..Player.Name) == nil then | |
909 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid") | |
910 | local dmg = math.random(min,max) | |
911 | if humanoid.Health > 0 then | |
912 | if beserk == true then | |
913 | humanoid.Health = 0 | |
914 | else | |
915 | CreateSound("260430060", hit, 1.2, MRANDOM(7, 12) / 10) | |
916 | hit.Velocity = CFrame.new(Torso.Position,hit.Position).lookVector*5*maxstrength | |
917 | if math.random(1,100) < critrate+1 then | |
918 | humanoid.Health = humanoid.Health - dmg*critmultiplier | |
919 | StatLabel("Normal", hit.CFrame * CF(0, 0 + (hit.Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0)) | |
920 | else | |
921 | humanoid.Health = humanoid.Health - dmg | |
922 | StatLabel("Normal", hit.CFrame * CF(0, 0 + (hit.Size.z - 1), 0), dmg, C3(0, 0, 0)) | |
923 | end | |
924 | local defence = Instance.new("BoolValue",hit.Parent) | |
925 | defence.Name = ("HitBy"..Player.Name) | |
926 | game:GetService("Debris"):AddItem(defence, 0.5) | |
927 | end | |
928 | end | |
929 | end | |
930 | end | |
931 | ||
932 | function AoEDamage(position,radius,min,max,maxstrength,beserk,critrate,critmultiplier,CanBeDodgedByJumping) | |
933 | local dmg = math.random(min,max) | |
934 | for i,v in ipairs(workspace:GetChildren()) do | |
935 | if v:FindFirstChild("HitBy"..Player.Name) == nil then | |
936 | local body = v:GetChildren() | |
937 | for part = 1, #body do | |
938 | if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
939 | if(body[part].Position - position).Magnitude < radius then | |
940 | if v.ClassName == "Model" then | |
941 | if v:FindFirstChild("Humanoid") then | |
942 | if v.Humanoid.Health ~= 0 then | |
943 | if CanBeDodgedByJumping == true then | |
944 | if body[part].Position.Y < position.Y+5 then | |
945 | if math.random(1,100) < critrate+1 then | |
946 | v.Humanoid.Health = v.Humanoid.Health - dmg*critmultiplier | |
947 | StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0)) | |
948 | else | |
949 | v.Humanoid.Health = v.Humanoid.Health - dmg | |
950 | StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0)) | |
951 | end | |
952 | local defence = Instance.new("BoolValue",v) | |
953 | defence.Name = ("HitBy"..Player.Name) | |
954 | game:GetService("Debris"):AddItem(defence, 0.5) | |
955 | end | |
956 | else | |
957 | if beserk == true then | |
958 | v.Humanoid.Health = 0 | |
959 | end | |
960 | if math.random(1,100) < critrate+1 then | |
961 | v.Humanoid.Health = v.Humanoid.Health - dmg*critmultiplier | |
962 | StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0)) | |
963 | else | |
964 | v.Humanoid.Health = v.Humanoid.Health - dmg | |
965 | StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0)) | |
966 | end | |
967 | local defence = Instance.new("BoolValue",v) | |
968 | defence.Name = ("HitBy"..Player.Name) | |
969 | game:GetService("Debris"):AddItem(defence, 0.5) | |
970 | end | |
971 | end | |
972 | end | |
973 | end | |
974 | body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength | |
975 | end | |
976 | end | |
977 | end | |
978 | if v.ClassName == "Part" then | |
979 | if v.Anchored == false and (v.Position - position).Magnitude < radius then | |
980 | v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength | |
981 | end | |
982 | end | |
983 | end | |
984 | end | |
985 | end | |
986 | ||
987 | function killnearest(position,range,maxstrength) | |
988 | for i,v in ipairs(workspace:GetChildren()) do | |
989 | local body = v:GetChildren() | |
990 | for part = 1, #body do | |
991 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
992 | if(body[part].Position - position).Magnitude < range then | |
993 | if v.ClassName == "Model" then | |
994 | v:BreakJoints() | |
995 | end | |
996 | --table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2}) | |
997 | body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength | |
998 | end | |
999 | end | |
1000 | end | |
1001 | if v.ClassName == "Part" then | |
1002 | if v.Anchored == false and (v.Position - position).Magnitude < range then | |
1003 | --table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2}) | |
1004 | v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength | |
1005 | end | |
1006 | end | |
1007 | end | |
1008 | end | |
1009 | ||
1010 | --//=================================\\ | |
1011 | --|| ATTACK FUNCTIONS AND STUFF | |
1012 | --\\=================================// | |
1013 | ||
1014 | - | mesh.MeshId = "rbxassetid://523610338" |
1014 | + | |
1015 | local bone = IT("Part",Effects) | |
1016 | bone.Size = VT(2,2,2) | |
1017 | local mesh = IT("SpecialMesh",bone) | |
1018 | mesh.MeshId = "rbxassetid://2686025433" | |
1019 | mesh.Scale = VT(0.02,0.02,0.02) | |
1020 | return bone | |
1021 | - | tecks2.Text = "Finna imma rattle ur bones" |
1021 | + | |
1022 | ||
1023 | function rattlebones() | |
1024 | ATTACK = true | |
1025 | tecks2.Text = "sTrOnG" | |
1026 | for i = 1, 15 do | |
1027 | local bone = makebone() | |
1028 | bone.CFrame = RootPart.CFrame * ANGLES(RAD(math.random(-5,5)),RAD(math.random(-10,10)),RAD(math.random(-30,30))) | |
1029 | local bv = Instance.new("BodyVelocity") | |
1030 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1031 | bv.velocity = bone.CFrame.lookVector * MRANDOM(50,150) | |
1032 | bv.Parent = bone | |
1033 | bv.Name = "DASH" | |
1034 | bone.CanCollide = false | |
1035 | local paw = bone.Touched:Connect(function(hit) | |
1036 | dealdamage(hit,35,45,5,false,7,5) | |
1037 | end) | |
1038 | - | tecks2.Text = "Bone-Thugga" |
1038 | + | |
1039 | Swait() | |
1040 | end | |
1041 | Swait(20) | |
1042 | tecks2.Text = "The INCREDIBLE" | |
1043 | ATTACK = false | |
1044 | - | tecks2.Text = "Finna imma rattle u so hard" |
1044 | + | |
1045 | ||
1046 | function risingbones() | |
1047 | ATTACK = true | |
1048 | tecks2.Text = "Bomb Voyage!" | |
1049 | for i = 1, 50 do | |
1050 | for i = 1, 5 do | |
1051 | local bone = makebone() | |
1052 | bone.Anchored = true | |
1053 | bone.CanCollide = false | |
1054 | bone.CFrame = RootPart.CFrame * CF(math.random(-25,25),-6,math.random(-25,25)) * ANGLES(RAD(-135),RAD(0),RAD(math.random(-10,10))) | |
1055 | local paw = bone.Touched:Connect(function(hit) | |
1056 | dealdamage(hit,35,45,5,false,7,5) | |
1057 | end) | |
1058 | coroutine.resume(coroutine.create(function() | |
1059 | for i = 1, 10 do | |
1060 | bone.CFrame = bone.CFrame * CF(0,0,0.5) | |
1061 | Swait() | |
1062 | end | |
1063 | for i = 1, 10 do | |
1064 | bone.Transparency = bone.Transparency + 0.1 | |
1065 | Swait() | |
1066 | end | |
1067 | bone:remove() | |
1068 | end)) | |
1069 | - | tecks2.Text = "Bone-Thugga" |
1069 | + | |
1070 | Swait() | |
1071 | end | |
1072 | Swait(20) | |
1073 | tecks2.Text = "The INCREDIBLE" | |
1074 | ATTACK = false | |
1075 | end | |
1076 | ||
1077 | --//=================================\\ | |
1078 | --|| ASSIGN THINGS TO KEYS | |
1079 | --\\=================================// | |
1080 | ||
1081 | function MouseDown(Mouse) | |
1082 | if ATTACK == false then | |
1083 | end | |
1084 | end | |
1085 | ||
1086 | function MouseUp(Mouse) | |
1087 | HOLD = false | |
1088 | end | |
1089 | ||
1090 | function KeyDown(Key) | |
1091 | if Key == "e" and ATTACK == false then | |
1092 | rattlebones() | |
1093 | end | |
1094 | if Key == "r" and ATTACK == false then | |
1095 | risingbones() | |
1096 | end | |
1097 | end | |
1098 | ||
1099 | function KeyUp(Key) | |
1100 | end | |
1101 | ||
1102 | Mouse.Button1Down:connect(function(NEWKEY) | |
1103 | MouseDown(NEWKEY) | |
1104 | end) | |
1105 | Mouse.Button1Up:connect(function(NEWKEY) | |
1106 | MouseUp(NEWKEY) | |
1107 | end) | |
1108 | Mouse.KeyDown:connect(function(NEWKEY) | |
1109 | KeyDown(NEWKEY) | |
1110 | end) | |
1111 | Mouse.KeyUp:connect(function(NEWKEY) | |
1112 | KeyUp(NEWKEY) | |
1113 | end) | |
1114 | ||
1115 | --//=================================\\ | |
1116 | --\\=================================// | |
1117 | ||
1118 | ||
1119 | function unanchor() | |
1120 | if UNANCHOR == true then | |
1121 | g = Character:GetChildren() | |
1122 | for i = 1, #g do | |
1123 | if g[i].ClassName == "Part" then | |
1124 | g[i].Anchored = false | |
1125 | end | |
1126 | end | |
1127 | end | |
1128 | end | |
1129 | ||
1130 | ||
1131 | --//=================================\\ | |
1132 | --|| WRAP THE WHOLE SCRIPT UP | |
1133 | --\\=================================// | |
1134 | ||
1135 | while true do | |
1136 | Swait() | |
1137 | ||
1138 | if #Effects2>0 then | |
1139 | for e=1,#Effects2 do | |
1140 | if Effects2[e]~=nil then | |
1141 | local Thing=Effects2[e] | |
1142 | if Thing~=nil then | |
1143 | local Part=Thing[1] | |
1144 | local Mode=Thing[2] | |
1145 | local Delay=Thing[3] | |
1146 | local IncX=Thing[4] | |
1147 | local IncY=Thing[5] | |
1148 | local IncZ=Thing[6] | |
1149 | local Part2=Thing[8] | |
1150 | if Thing[1].Transparency<=1 then | |
1151 | if Thing[2]=="Block1" then | |
1152 | Thing[1].CFrame=Thing[1].CFrame | |
1153 | Mesh=Thing[1].Mesh | |
1154 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
1155 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1156 | elseif Thing[2]=="Cylinder" then | |
1157 | Mesh=Thing[1].Mesh | |
1158 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
1159 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1160 | elseif Thing[2]=="Blood" then | |
1161 | Mesh=Thing[7] | |
1162 | Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0) | |
1163 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
1164 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1165 | elseif Thing[2]=="Elec" then | |
1166 | Mesh=Thing[1].Mesh | |
1167 | Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9]) | |
1168 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1169 | elseif Thing[2]=="Disappear" then | |
1170 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1171 | end | |
1172 | else | |
1173 | Part.Parent=nil | |
1174 | table.remove(Effects2,e) | |
1175 | end | |
1176 | end | |
1177 | end | |
1178 | end | |
1179 | end | |
1180 | Humanoid.DisplayDistanceType = "None" | |
1181 | unanchor() | |
1182 | Humanoid.MaxHealth = "inf" | |
1183 | Humanoid.Health = "inf" | |
1184 | Humanoid.WalkSpeed = 26 | |
1185 | q = Character:GetChildren() | |
1186 | for u = 1, #q do | |
1187 | if q[u].ClassName == "Accessory" or q[u].ClassName == "Hat" then | |
1188 | q[u]:remove() | |
1189 | elseif q[u].ClassName == "Shirt" and q[u].Name ~= "ChaniacClothes1" then | |
1190 | q[u]:Destroy() | |
1191 | elseif q[u].ClassName == "Pants" and q[u].Name ~= "ChaniacClothes2" then | |
1192 | q[u]:Destroy() | |
1193 | elseif q[u].ClassName == "CharacterMesh" and q[u].Name ~= "Bones" then | |
1194 | q[u]:remove() | |
1195 | elseif q[u].ClassName == "ShirtGraphic" then | |
1196 | q[u]:remove() | |
1197 | end | |
1198 | end | |
1199 | end | |
1200 | ||
1201 | --//=================================\\ | |
1202 | --\\=================================// | |
1203 | ||
1204 | ||
1205 | ||
1206 | ||
1207 | ||
1208 | --//====================================================\\-- | |
1209 | --|| END OF SCRIPT | |
1210 | --\\====================================================//-- |