SHOW:
|
|
- or go back to the newest paste.
1 | --[[ | |
2 | User: TheDarkRevenant | |
3 | Script: DSSJ3 | |
4 | Pass: QNAh3g8U | |
5 | ||
6 | ]] | |
7 | ||
8 | local p = game.Players.LocalPlayer | |
9 | local char = p.Character | |
10 | local mouse = p:GetMouse() | |
11 | local larm = char["Left Arm"] | |
12 | local rarm = char["Right Arm"] | |
13 | local lleg = char["Left Leg"] | |
14 | local rleg = char["Right Leg"] | |
15 | local hed = char.Head | |
16 | local torso = char.Torso | |
17 | local hum = char.Humanoid | |
18 | local cam = game.Workspace.CurrentCamera | |
19 | local root = char.HumanoidRootPart | |
20 | local deb = false | |
21 | local shot = 0 | |
22 | local debris=game:service"Debris" | |
23 | local l = game:GetService("Lighting") | |
24 | local rs = game:GetService("RunService").RenderStepped | |
25 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} | |
26 | math.randomseed(os.time()) | |
27 | for i,v in pairs(char:children()) do | |
28 | if v:IsA("Hat") then | |
29 | ||
30 | end | |
31 | end | |
32 | for i,v in pairs (hed:GetChildren()) do | |
33 | if v:IsA("Sound") then | |
34 | v:Destroy() | |
35 | end | |
36 | end | |
37 | ---------------------------------------------------- | |
38 | Debounces = { | |
39 | CanAttack = true; | |
40 | NoIdl = false; | |
41 | Slashing = false; | |
42 | Slashed = false; | |
43 | RPunch = false; | |
44 | RPunched = false; | |
45 | LPunch = false; | |
46 | LPunched = false; | |
47 | } | |
48 | local Touche = {char.Name, } | |
49 | ---------------------------------------------------- | |
50 | ypcall(function() | |
51 | ||
52 | end) | |
53 | ---------------------------------------------------- | |
54 | function lerp(a, b, t) -- Linear interpolation | |
55 | return a + (b - a)*t | |
56 | end | |
57 | ||
58 | function slerp(a, b, t) --Spherical interpolation | |
59 | dot = a:Dot(b) | |
60 | if dot > 0.99999 or dot < -0.99999 then | |
61 | return t <= 0.5 and a or b | |
62 | else | |
63 | r = math.acos(dot) | |
64 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
65 | end | |
66 | end | |
67 | ||
68 | function matrixInterpolate(a, b, t) | |
69 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
70 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
71 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
72 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
73 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
74 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
75 | local t = v1:Dot(v2) | |
76 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
77 | return CFrame.new() | |
78 | end | |
79 | return CFrame.new( | |
80 | v0.x, v0.y, v0.z, | |
81 | v1.x, v1.y, v1.z, | |
82 | v2.x, v2.y, v2.z, | |
83 | v3.x, v3.y, v3.z) | |
84 | end | |
85 | ---------------------------------------------------- | |
86 | function genWeld(a,b) | |
87 | local w = Instance.new("Weld",a) | |
88 | w.Part0 = a | |
89 | w.Part1 = b | |
90 | return w | |
91 | end | |
92 | function weld(a, b) | |
93 | local weld = Instance.new("Weld") | |
94 | weld.Name = "W" | |
95 | weld.Part0 = a | |
96 | weld.Part1 = b | |
97 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
98 | weld.Parent = a | |
99 | return weld; | |
100 | end | |
101 | ---------------------------------------------------- | |
102 | function Lerp(c1,c2,al) | |
103 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
104 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
105 | for i,v in pairs(com1) do | |
106 | com1[i] = v+(com2[i]-v)*al | |
107 | end | |
108 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
109 | end | |
110 | ---------------------------------------------------- | |
111 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
112 | local wld = Instance.new("Weld", wp1) | |
113 | wld.Part0 = wp0 | |
114 | wld.Part1 = wp1 | |
115 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
116 | end | |
117 | ---------------------------------------------------- | |
118 | function weld5(part0, part1, c0, c1) | |
119 | weeld=Instance.new("Weld", part0) | |
120 | weeld.Part0=part0 | |
121 | weeld.Part1=part1 | |
122 | weeld.C0=c0 | |
123 | weeld.C1=c1 | |
124 | return weeld | |
125 | end | |
126 | ---------------------------------------------------- | |
127 | function HasntTouched(plrname) | |
128 | local ret = true | |
129 | for _, v in pairs(Touche) do | |
130 | if v == plrname then | |
131 | ret = false | |
132 | end | |
133 | end | |
134 | return ret | |
135 | end | |
136 | ---------------------------------------------------- | |
137 | newWeld(torso, larm, -1.5, 0.5, 0) | |
138 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
139 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
140 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
141 | newWeld(torso, hed, 0, 1.5, 0) | |
142 | newWeld(torso, lleg, -0.5, -1, 0) | |
143 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
144 | newWeld(torso, rleg, 0.5, -1, 0) | |
145 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
146 | newWeld(root, torso, 0, -1, 0) | |
147 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
148 | ---------------------------------------------------- | |
149 | z = Instance.new("Sound", char) | |
150 | - | z.SoundId = "rbxassetid://433890714"--377311796 |
150 | + | z.SoundId = "rbxassetid://434444444"--377311796 |
151 | - | z.Looped = true |
151 | + | |
152 | z.Pitch = 1 | |
153 | z.Volume = 1 | |
154 | wait(.1) | |
155 | z:Play() | |
156 | ---------------------------------------------------- | |
157 | local Transforming = true | |
158 | hum.WalkSpeed = 0 | |
159 | local fx = Instance.new("Part",torso) | |
160 | fx.Anchored = true | |
161 | fx.Material = "Neon" | |
162 | fx.CanCollide = false | |
163 | fx.Locked = true | |
164 | fx.Transparency = 1 | |
165 | fx.Material = "SmoothPlastic" | |
166 | fx.Size = Vector3.new(1,1,1) | |
167 | fx.TopSurface = "SmoothNoOutlines" | |
168 | fx.BottomSurface = "SmoothNoOutlines" | |
169 | fx.BrickColor = BrickColor.new("Toothpaste") | |
170 | fxm = Instance.new("SpecialMesh",fx) | |
171 | fxm.MeshType = "Sphere" | |
172 | fxm.Scale = Vector3.new(1,1,1) | |
173 | for i = 1, 20 do rs:wait() | |
174 | fx.Transparency = fx.Transparency - (1/20) | |
175 | fx.CFrame = torso.CFrame | |
176 | fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5) | |
177 | rs:wait() | |
178 | end | |
179 | ---------------------------------------------------- | |
180 | ||
181 | ---------------------------------------------------- | |
182 | GroundWave1 = function() | |
183 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
184 | local Colors = {"Cyan", "Toothpaste"} | |
185 | local wave = Instance.new("Part", torso) | |
186 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
187 | wave.Anchored = true | |
188 | wave.CanCollide = false | |
189 | wave.Locked = true | |
190 | wave.Size = Vector3.new(1, 1, 1) | |
191 | wave.TopSurface = "Smooth" | |
192 | wave.BottomSurface = "Smooth" | |
193 | wave.Transparency = 0.35 | |
194 | wave.CFrame = HandCF | |
195 | wm = Instance.new("SpecialMesh", wave) | |
196 | wm.MeshId = "rbxassetid://3270017" | |
197 | coroutine.wrap(function() | |
198 | for i = 1, 30, 1 do | |
199 | wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1) | |
200 | wave.Size = wm.Scale | |
201 | wave.CFrame = HandCF | |
202 | wave.Transparency = i/30 | |
203 | wait() | |
204 | end | |
205 | wait() | |
206 | wave:Destroy() | |
207 | end)() | |
208 | end | |
209 | ---------------------------------------------------- | |
210 | GroundWave = function() | |
211 | if Transforming == true then | |
212 | local wave = Instance.new("Part", torso) | |
213 | wave.BrickColor = BrickColor.new("Cyan") | |
214 | wave.Anchored = true | |
215 | wave.CanCollide = false | |
216 | wave.Locked = true | |
217 | wave.Size = Vector3.new(1, 1, 1) | |
218 | wave.TopSurface = "Smooth" | |
219 | wave.BottomSurface = "Smooth" | |
220 | wave.Transparency = 0.35 | |
221 | wave.CFrame = fx.CFrame | |
222 | wm = Instance.new("SpecialMesh", wave) | |
223 | wm.MeshType = "Sphere" | |
224 | wm.Scale = Vector3.new(1,1,1) | |
225 | coroutine.wrap(function() | |
226 | for i = 1, 18, 1 do | |
227 | wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
228 | --wave.Size = wm.Scale | |
229 | wave.CFrame = fx.CFrame | |
230 | wave.Transparency = i/14 | |
231 | wait() | |
232 | end | |
233 | wait() | |
234 | wave:Destroy() | |
235 | end)() | |
236 | elseif Transforming == false then | |
237 | wait() | |
238 | end | |
239 | end | |
240 | ||
241 | for i = 1, 100 do rs:wait() | |
242 | fx.CFrame = torso.CFrame | |
243 | end | |
244 | ||
245 | Spawn(function() | |
246 | while wait(1) do | |
247 | GroundWave() | |
248 | end | |
249 | end) | |
250 | ||
251 | wait(4) | |
252 | ||
253 | Transforming = false | |
254 | ||
255 | for i = 1, 20 do rs:wait() | |
256 | fx.Transparency = fx.Transparency + (1/20) | |
257 | fx.CFrame = torso.CFrame | |
258 | fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5) | |
259 | rs:wait() | |
260 | end | |
261 | ||
262 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
263 | local wave = Instance.new("Part", torso) | |
264 | wave.BrickColor = BrickColor.new("Pastel blue") | |
265 | wave.Anchored = true | |
266 | wave.CanCollide = false | |
267 | wave.Locked = true | |
268 | wave.Size = Vector3.new(1, 1, 1) | |
269 | wave.TopSurface = "Smooth" | |
270 | wave.BottomSurface = "Smooth" | |
271 | wave.Transparency = 0.35 | |
272 | wave.CFrame = HandCF | |
273 | wm = Instance.new("SpecialMesh", wave) | |
274 | wm.MeshId = "rbxassetid://3270017" | |
275 | coroutine.wrap(function() | |
276 | for i = 1, 14, 1 do | |
277 | wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1) | |
278 | wave.Size = wm.Scale | |
279 | wave.CFrame = HandCF | |
280 | wave.Transparency = i/14 | |
281 | wait() | |
282 | end | |
283 | wait() | |
284 | wave:Destroy() | |
285 | end)() | |
286 | hum.WalkSpeed = 35 | |
287 | ---------------------------------------------------- | |
288 | Blast = function() | |
289 | local Colors = {"Really blue", "Toothpaste"} | |
290 | local wave = Instance.new("Part", torso) | |
291 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
292 | wave.Anchored = true | |
293 | wave.CanCollide = false | |
294 | wave.Locked = true | |
295 | wave.Size = Vector3.new(1, 1, 1) | |
296 | wave.TopSurface = "Smooth" | |
297 | wave.BottomSurface = "Smooth" | |
298 | wave.Transparency = 0.35 | |
299 | wave.CFrame = rarm.CFrame | |
300 | wm = Instance.new("SpecialMesh", wave) | |
301 | wm.MeshType = "Sphere" | |
302 | wm.Scale = Vector3.new(1,1,1) | |
303 | z = Instance.new("Sound",wave) | |
304 | z.SoundId = "rbxassetid://237035051" | |
305 | z.Volume = 1 | |
306 | z.Pitch = .9 | |
307 | z:Play() | |
308 | coroutine.wrap(function() | |
309 | for i = 1, 30, 1 do | |
310 | wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4) | |
311 | --wave.Size = wm.Scale | |
312 | wave.CFrame = rarm.CFrame | |
313 | wave.Transparency = (1/14) | |
314 | rs:wait() | |
315 | end | |
316 | rs:wait() | |
317 | wave:Destroy() | |
318 | z:Destroy() | |
319 | end)() | |
320 | end | |
321 | ---------------------------------------------------- | |
322 | rarm.Touched:connect(function(ht) | |
323 | hit = ht.Parent | |
324 | if ht and hit:IsA("Model") then | |
325 | if hit:FindFirstChild("Humanoid") then | |
326 | if hit.Name ~= p.Name then | |
327 | if Debounces.RPunch == true and Debounces.RPunched == false then | |
328 | Debounces.RPunched = true | |
329 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8)) | |
330 | if Debounces.ks==true then | |
331 | z = Instance.new("Sound",hed) | |
332 | z.SoundId = "rbxassetid://169380525" | |
333 | z.Pitch = ptz[math.random(1,#ptz)] | |
334 | z.Volume = 1 | |
335 | z:Play() | |
336 | end | |
337 | wait(.2) | |
338 | Debounces.RPunched = false | |
339 | end | |
340 | end | |
341 | end | |
342 | elseif ht and hit:IsA("Hat") then | |
343 | if hit.Parent.Name ~= p.Name then | |
344 | if hit.Parent:FindFirstChild("Humanoid") then | |
345 | if Debounces.RPunch == true and Debounces.RPunched == false then | |
346 | Debounces.RPunched = true | |
347 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8)) | |
348 | if Debounces.ks==true then | |
349 | z = Instance.new("Sound",hed) | |
350 | z.SoundId = "rbxassetid://169380525" | |
351 | z.Pitch = ptz[math.random(1,#ptz)] | |
352 | z.Volume = 1 | |
353 | z:Play() | |
354 | end | |
355 | wait(.2) | |
356 | Debounces.RPunched = false | |
357 | end | |
358 | end | |
359 | end | |
360 | end | |
361 | end) | |
362 | larm.Touched:connect(function(ht) | |
363 | hit = ht.Parent | |
364 | if ht and hit:IsA("Model") then | |
365 | if hit:FindFirstChild("Humanoid") then | |
366 | if hit.Name ~= p.Name then | |
367 | if Debounces.LPunch == true and Debounces.LPunched == false then | |
368 | Debounces.LPunched = true | |
369 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8)) | |
370 | if Debounces.ks2==true then | |
371 | z = Instance.new("Sound",hed) | |
372 | z.SoundId = "rbxassetid://169380525" | |
373 | z.Pitch = ptz[math.random(1,#ptz)] | |
374 | z.Volume = 1 | |
375 | z:Play() | |
376 | end | |
377 | wait(.2) | |
378 | Debounces.LPunched = false | |
379 | end | |
380 | end | |
381 | end | |
382 | elseif ht and hit:IsA("Hat") then | |
383 | if hit.Parent.Name ~= p.Name then | |
384 | if hit.Parent:FindFirstChild("Humanoid") then | |
385 | if Debounces.LPunch == true and Debounces.LPunched == false then | |
386 | Debounces.LPunched = true | |
387 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8)) | |
388 | if Debounces.ks2==true then | |
389 | z = Instance.new("Sound",hed) | |
390 | z.SoundId = "rbxassetid://169380525" | |
391 | z.Pitch = ptz[math.random(1,#ptz)] | |
392 | z.Volume = 1 | |
393 | z:Play() | |
394 | end | |
395 | wait(.2) | |
396 | Debounces.LPunched = false | |
397 | end | |
398 | end | |
399 | end | |
400 | end | |
401 | end) | |
402 | ---------------------------------------------------- | |
403 | mod4 = Instance.new("Model",char) | |
404 | ||
405 | ptez = {0.7, 0.8, 0.9, 1} | |
406 | ||
407 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
408 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
409 | local List = {} | |
410 | for i,v in pairs(workspace:GetChildren())do | |
411 | if v:IsA("Model")then | |
412 | if v:findFirstChild("Torso")then | |
413 | if v ~= char then | |
414 | if(v.Torso.Position -Position).magnitude <= Distance then | |
415 | table.insert(List,v) | |
416 | end | |
417 | end | |
418 | end | |
419 | end | |
420 | end | |
421 | return List | |
422 | end | |
423 | ||
424 | function Punch() | |
425 | part=Instance.new('Part',mod4) | |
426 | part.Anchored=true | |
427 | part.CanCollide=false | |
428 | part.FormFactor='Custom' | |
429 | part.Size=Vector3.new(.2,.2,.2) | |
430 | part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0) | |
431 | part.Transparency=.7 | |
432 | part.BrickColor=BrickColor.new('Cyan') | |
433 | mesh=Instance.new('SpecialMesh',part) | |
434 | mesh.MeshId='http://www.roblox.com/asset/?id=3270017' | |
435 | mesh.Scale=Vector3.new(3,3,3) | |
436 | part2=Instance.new('Part',mod4) | |
437 | part2.Anchored=true | |
438 | part2.CanCollide=false | |
439 | part2.FormFactor='Custom' | |
440 | part2.Size=Vector3.new(.2,.2,.2) | |
441 | part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0) | |
442 | part2.Transparency=.7 | |
443 | part2.BrickColor=BrickColor.new('Cyan') | |
444 | mesh2=Instance.new('SpecialMesh',part2) | |
445 | mesh2.MeshId='http://www.roblox.com/asset/?id=20329976' | |
446 | mesh2.Scale=Vector3.new(3,1.5,3) | |
447 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do | |
448 | if v:FindFirstChild('Humanoid') then | |
449 | v.Humanoid:TakeDamage(math.random(2,6)) | |
450 | end | |
451 | end | |
452 | coroutine.resume(coroutine.create(function() | |
453 | for i=0,0.62,0.4 do | |
454 | wait() | |
455 | part.CFrame=part.CFrame | |
456 | part.Transparency=i | |
457 | mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4) | |
458 | part2.CFrame=part2.CFrame | |
459 | part2.Transparency=i | |
460 | mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4) | |
461 | end | |
462 | part.Parent=nil | |
463 | part2.Parent=nil | |
464 | end)) | |
465 | end | |
466 | ---------------------------------------------------- | |
467 | rarm.Touched:connect(function(ht) | |
468 | hit = ht.Parent | |
469 | if ht and hit:IsA("Model") then | |
470 | if hit:FindFirstChild("Humanoid") then | |
471 | if hit.Name ~= p.Name then | |
472 | if Debounces.RPunch == true and Debounces.RPunched == false then | |
473 | Debounces.RPunched = true | |
474 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8)) | |
475 | if Debounces.ks==true then | |
476 | z = Instance.new("Sound",hed) | |
477 | z.SoundId = "rbxassetid://169380525" | |
478 | z.Pitch = ptz[math.random(1,#ptz)] | |
479 | z.Volume = 1 | |
480 | z:Play() | |
481 | end | |
482 | wait(.2) | |
483 | Debounces.RPunched = false | |
484 | end | |
485 | end | |
486 | end | |
487 | elseif ht and hit:IsA("Hat") then | |
488 | if hit.Parent.Name ~= p.Name then | |
489 | if hit.Parent:FindFirstChild("Humanoid") then | |
490 | if Debounces.RPunch == true and Debounces.RPunched == false then | |
491 | Debounces.RPunched = true | |
492 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8)) | |
493 | if Debounces.ks==true then | |
494 | z = Instance.new("Sound",hed) | |
495 | z.SoundId = "rbxassetid://169380525" | |
496 | z.Pitch = ptz[math.random(1,#ptz)] | |
497 | z.Volume = 1 | |
498 | z:Play() | |
499 | end | |
500 | wait(.2) | |
501 | Debounces.RPunched = false | |
502 | end | |
503 | end | |
504 | end | |
505 | end | |
506 | end) | |
507 | larm.Touched:connect(function(ht) | |
508 | hit = ht.Parent | |
509 | if ht and hit:IsA("Model") then | |
510 | if hit:FindFirstChild("Humanoid") then | |
511 | if hit.Name ~= p.Name then | |
512 | if Debounces.LPunch == true and Debounces.LPunched == false then | |
513 | Debounces.LPunched = true | |
514 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8)) | |
515 | if Debounces.ks2==true then | |
516 | z = Instance.new("Sound",hed) | |
517 | z.SoundId = "rbxassetid://169380525" | |
518 | z.Pitch = ptz[math.random(1,#ptz)] | |
519 | z.Volume = 1 | |
520 | z:Play() | |
521 | end | |
522 | wait(.2) | |
523 | Debounces.LPunched = false | |
524 | end | |
525 | end | |
526 | end | |
527 | elseif ht and hit:IsA("Hat") then | |
528 | if hit.Parent.Name ~= p.Name then | |
529 | if hit.Parent:FindFirstChild("Humanoid") then | |
530 | if Debounces.LPunch == true and Debounces.LPunched == false then | |
531 | Debounces.LPunched = true | |
532 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8)) | |
533 | if Debounces.ks2==true then | |
534 | z = Instance.new("Sound",hed) | |
535 | z.SoundId = "rbxassetid://169380525" | |
536 | z.Pitch = ptz[math.random(1,#ptz)] | |
537 | z.Volume = 1 | |
538 | z:Play() | |
539 | end | |
540 | wait(.2) | |
541 | Debounces.LPunched = false | |
542 | end | |
543 | end | |
544 | end | |
545 | end | |
546 | end) | |
547 | ---------------------------------------------------- | |
548 | local player = game.Players.LocalPlayer | |
549 | local pchar = player.Character | |
550 | local mouse = player:GetMouse() | |
551 | local cam = workspace.CurrentCamera | |
552 | ||
553 | local rad = math.rad | |
554 | ||
555 | local keysDown = {} | |
556 | local flySpeed = 0 | |
557 | local MAX_FLY_SPEED = 150 | |
558 | ||
559 | local canFly = false | |
560 | local flyToggled = false | |
561 | ||
562 | local forward, side = 0, 0 | |
563 | local lastForward, lastSide = 0, 0 | |
564 | ||
565 | local floatBP = Instance.new("BodyPosition") | |
566 | floatBP.maxForce = Vector3.new(0, math.huge, 0) | |
567 | local flyBV = Instance.new("BodyVelocity") | |
568 | flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
569 | local turnBG = Instance.new("BodyGyro") | |
570 | turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
571 | ||
572 | mouse.KeyDown:connect(function(key) | |
573 | keysDown[key] = true | |
574 | ||
575 | if key == "f" then | |
576 | flyToggled = not flyToggled | |
577 | ||
578 | if not flyToggled then | |
579 | stanceToggle = "Normal" | |
580 | floatBP.Parent = nil | |
581 | flyBV.Parent = nil | |
582 | turnBG.Parent = nil | |
583 | root.Velocity = Vector3.new() | |
584 | pchar.Humanoid.PlatformStand = false | |
585 | end | |
586 | end | |
587 | ||
588 | end) | |
589 | mouse.KeyUp:connect(function(key) | |
590 | keysDown[key] = nil | |
591 | end) | |
592 | ||
593 | local function updateFly() | |
594 | ||
595 | if not flyToggled then return end | |
596 | ||
597 | lastForward = forward | |
598 | lastSide = side | |
599 | ||
600 | forward = 0 | |
601 | side = 0 | |
602 | ||
603 | if keysDown.w then | |
604 | forward = forward + 1 | |
605 | end | |
606 | if keysDown.s then | |
607 | forward = forward - 1 | |
608 | end | |
609 | if keysDown.a then | |
610 | side = side - 1 | |
611 | end | |
612 | if keysDown.d then | |
613 | side = side + 1 | |
614 | end | |
615 | ||
616 | canFly = (forward ~= 0 or side ~= 0) | |
617 | ||
618 | if canFly then | |
619 | stanceToggle = "Floating" | |
620 | turnBG.Parent = root | |
621 | floatBP.Parent = nil | |
622 | flyBV.Parent = root | |
623 | ||
624 | flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) | |
625 | if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end | |
626 | else | |
627 | floatBP.position = root.Position | |
628 | floatBP.Parent = root | |
629 | ||
630 | flySpeed = flySpeed - 1 | |
631 | if flySpeed < 0 then flySpeed = 0 end | |
632 | end | |
633 | ||
634 | local camCF = cam.CoordinateFrame | |
635 | local in_forward = canFly and forward or lastForward | |
636 | local in_side = canFly and side or lastSide | |
637 | ||
638 | flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side, | |
639 | in_forward * 0.2, 0).p) - camCF.p) * flySpeed | |
640 | ||
641 | turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, | |
642 | 0) | |
643 | end | |
644 | ||
645 | game:service'RunService'.RenderStepped:connect(function() | |
646 | if flyToggled then | |
647 | pchar.Humanoid.PlatformStand = true | |
648 | end | |
649 | updateFly() | |
650 | end) | |
651 | ------------------------------- | |
652 | mouse.KeyDown:connect(function(key) | |
653 | if key == "q" then | |
654 | if Debounces.CanAttack == true then | |
655 | Debounces.CanAttack = false | |
656 | Debounces.NoIdl = true | |
657 | Debounces.on = true | |
658 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
659 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
660 | local List = {} | |
661 | for i,v in pairs(workspace:GetChildren())do | |
662 | if v:IsA("Model")then | |
663 | if v:findFirstChild("Torso")then | |
664 | if v ~= char then | |
665 | if(v.Torso.Position -Position).magnitude <= Distance then | |
666 | table.insert(List,v) | |
667 | end | |
668 | end | |
669 | end | |
670 | end | |
671 | end | |
672 | return List | |
673 | end | |
674 | z = Instance.new("Sound",hed) | |
675 | z.SoundId = "rbxassetid://232213955" | |
676 | z.Pitch = 1 | |
677 | z.Volume = 1 | |
678 | wait(0.2) | |
679 | z:Play() | |
680 | sp = Instance.new("Part",rarm) | |
681 | sp.Anchored = true | |
682 | sp.CanCollide = false | |
683 | sp.Locked = true | |
684 | sp.Transparency = 0 | |
685 | sp.Material = "Neon" | |
686 | sp.Size = Vector3.new(1,1,1) | |
687 | sp.TopSurface = "SmoothNoOutlines" | |
688 | sp.BottomSurface = "SmoothNoOutlines" | |
689 | sp.BrickColor = BrickColor.new("Toothpaste") | |
690 | spm = Instance.new("SpecialMesh",sp) | |
691 | spm.MeshType = "Sphere" | |
692 | spm.Scale = Vector3.new(21,21,21) | |
693 | sp2 = Instance.new("Part", rarm) | |
694 | sp2.Name = "Energy" | |
695 | sp2.BrickColor = BrickColor.new("Teal") | |
696 | sp2.Size = Vector3.new(1, 1, 1) | |
697 | sp2.Shape = "Ball" | |
698 | sp2.CanCollide = false | |
699 | sp2.Anchored = true | |
700 | sp2.Locked = true | |
701 | sp2.TopSurface = 0 | |
702 | sp2.BottomSurface = 0 | |
703 | sp2.Transparency = 1 | |
704 | spm2 = Instance.new("SpecialMesh",sp2) | |
705 | spm2.MeshId = "rbxassetid://9982590" | |
706 | spm2.Scale = Vector3.new(2,2,2) | |
707 | for i = 1, 20 do | |
708 | spm.Scale = spm.Scale - Vector3.new(1,1,1) | |
709 | sp.CFrame = root.CFrame*CFrame.new(0,1,-2) | |
710 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4) | |
711 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4) | |
712 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4) | |
713 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
714 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
715 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
716 | if Debounces.on == false then break end | |
717 | rs:wait() | |
718 | end | |
719 | for i = 1, 100, 20 do rs:wait() | |
720 | sp.CFrame = root.CFrame*CFrame.new(0,1,-2) | |
721 | end | |
722 | for i = 1, 20 do | |
723 | sp.CFrame = root.CFrame*CFrame.new(0,1,-2) | |
724 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4) | |
725 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4) | |
726 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4) | |
727 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4) | |
728 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
729 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
730 | if Debounces.on == false then break end | |
731 | rs:wait() | |
732 | end | |
733 | sp.Transparency = 1 | |
734 | for i = 1, 20 do | |
735 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4) | |
736 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4) | |
737 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4) | |
738 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4) | |
739 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
740 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
741 | if Debounces.on == false then break end | |
742 | rs:wait() | |
743 | end | |
744 | wait(1) | |
745 | sp.Transparency = 0 | |
746 | sp2.Transparency = 0.84 | |
747 | for i = 1, 20 do | |
748 | --spm.Scale = spm.Scale - Vector3.new(1,1,1) | |
749 | sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0) | |
750 | sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i)) | |
751 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4) | |
752 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2) | |
753 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2) | |
754 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
755 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2) | |
756 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2) | |
757 | if Debounces.on == false then break end | |
758 | rs:wait() | |
759 | end | |
760 | for i = 1, 2880, 50 do | |
761 | rs:wait() | |
762 | sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0) | |
763 | sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)) | |
764 | rs:wait() | |
765 | end | |
766 | sp:Destroy() | |
767 | sp2:Destroy() | |
768 | local X = Instance.new("Part",char) | |
769 | local O = Instance.new("ObjectValue",X) | |
770 | O.Name = "creator" | |
771 | X.Locked = true | |
772 | X.Name = "Shell" | |
773 | X.Anchored = false | |
774 | X.CanCollide = false | |
775 | X.Transparency = 0 | |
776 | X.Reflectance = 0 | |
777 | X.BottomSurface = 0 | |
778 | X.TopSurface = 0 | |
779 | X.Shape = 0 | |
780 | local V = Instance.new("ObjectValue",X) | |
781 | V.Value = char | |
782 | V.Name = "creator" | |
783 | X.BrickColor = BrickColor.new("Cyan") | |
784 | X.Size = Vector3.new(2,2,2) | |
785 | X.Material = "Neon" | |
786 | local Z = Instance.new("SpecialMesh",X) | |
787 | Z.MeshType = "Sphere" | |
788 | Z.Scale = Vector3.new(0.5,0.5,1) | |
789 | X.CFrame = rarm.CFrame*CFrame.new(-3,0,0) | |
790 | local bv = Instance.new("BodyVelocity",X) | |
791 | bv.maxForce = Vector3.new(99999,99999,99999) | |
792 | X.CFrame = CFrame.new(X.Position,mouse.Hit.p) | |
793 | bv.velocity = X.CFrame.lookVector*65 | |
794 | ||
795 | Explode = X.Touched:connect(function(hit) | |
796 | if hit ~= char and hit.Name ~= "Shell" then | |
797 | local cf = X.CFrame | |
798 | bv:Destroy() | |
799 | X.Anchored = true | |
800 | Z:Remove() | |
801 | Explode:disconnect() | |
802 | X.Size = Vector3.new(3,3,3) | |
803 | X.Touched:connect(function(hit) end) | |
804 | X.CanCollide = false | |
805 | local part3 = Instance.new("Part", rarm) | |
806 | part3.Anchored=true | |
807 | part3.CanCollide=false | |
808 | part3.Locked = true | |
809 | part3.TopSurface = "SmoothNoOutlines" | |
810 | part3.BottomSurface = "SmoothNoOutlines" | |
811 | part3.FormFactor='Custom' | |
812 | part3.Size=Vector3.new(1,1, 1) | |
813 | part3.CFrame=X.CFrame | |
814 | part3.Transparency=0 | |
815 | part3.BrickColor=BrickColor.new("Teal") | |
816 | local mesh3 = Instance.new("SpecialMesh",part3) | |
817 | mesh3.MeshType = "Sphere" | |
818 | mesh3.Scale = Vector3.new(1,1,1) | |
819 | --debris:AddItem(X,8) | |
820 | local part4 = Instance.new("Part", rarm) | |
821 | part4.Material = "Neon" | |
822 | part4.Anchored=true | |
823 | part4.CanCollide=false | |
824 | part4.Locked = true | |
825 | part4.TopSurface = "SmoothNoOutlines" | |
826 | part4.BottomSurface = "SmoothNoOutlines" | |
827 | part4.FormFactor='Custom' | |
828 | part4.Size=Vector3.new(1,1, 1) | |
829 | part4.CFrame=X.CFrame | |
830 | part4.Transparency=0 | |
831 | part4.BrickColor=BrickColor.new("Electric blue") | |
832 | local mesh4 = Instance.new("SpecialMesh",part4) | |
833 | mesh4.MeshType = "Sphere" | |
834 | mesh4.Scale = Vector3.new(.5,.5,.5) | |
835 | local part7 = Instance.new("Part", rarm) | |
836 | part7.Material = "Neon" | |
837 | part7.Anchored=true | |
838 | part7.CanCollide=false | |
839 | part7.Locked = true | |
840 | part7.TopSurface = "SmoothNoOutlines" | |
841 | part7.BottomSurface = "SmoothNoOutlines" | |
842 | part7.FormFactor='Custom' | |
843 | part7.Size=Vector3.new(1,1, 1) | |
844 | part7.CFrame=X.CFrame | |
845 | part7.Transparency=0 | |
846 | part7.BrickColor=BrickColor.new("Cyan") | |
847 | local mesh7 = Instance.new("SpecialMesh",part7) | |
848 | mesh7.MeshType = "Sphere" | |
849 | mesh7.Scale = Vector3.new(0.1, 0.1, 0.1) | |
850 | --[[X.Touched:connect(function(ht) | |
851 | hit = ht.Parent | |
852 | if ht and hit:IsA("Model") then | |
853 | if hit:FindFirstChild("Humanoid") then | |
854 | if hit.Name ~= p.Name then | |
855 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)) | |
856 | wait(.3) | |
857 | end | |
858 | end | |
859 | elseif ht and hit:IsA("Hat") then | |
860 | if hit.Parent.Name ~= p.Name then | |
861 | if hit.Parent:FindFirstChild("Humanoid") then | |
862 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)) | |
863 | wait(.3) | |
864 | end | |
865 | end | |
866 | end | |
867 | end) | |
868 | part3.Touched:connect(function(ht) | |
869 | hit = ht.Parent | |
870 | if ht and hit:IsA("Model") then | |
871 | if hit:FindFirstChild("Humanoid") then | |
872 | if hit.Name ~= p.Name then | |
873 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)) | |
874 | wait(.3) | |
875 | end | |
876 | end | |
877 | elseif ht and hit:IsA("Hat") then | |
878 | if hit.Parent.Name ~= p.Name then | |
879 | if hit.Parent:FindFirstChild("Humanoid") then | |
880 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)) | |
881 | wait(.3) | |
882 | end | |
883 | end | |
884 | end | |
885 | end)]]-- | |
886 | for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do | |
887 | if v:FindFirstChild('Humanoid') then | |
888 | v.Humanoid:TakeDamage(math.random(60,90)) | |
889 | v.Humanoid.PlatformStand = true | |
890 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100 | |
891 | end | |
892 | end | |
893 | ||
894 | local acos = math.acos | |
895 | local sqrt = math.sqrt | |
896 | local Vec3 = Vector3.new | |
897 | local fromAxisAngle = CFrame.fromAxisAngle | |
898 | ||
899 | local function toAxisAngle(CFr) | |
900 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
901 | local Angle = math.acos((R00+R11+R22-1)/2) | |
902 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
903 | A = A == 0 and 0.00001 or A | |
904 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
905 | B = B == 0 and 0.00001 or B | |
906 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
907 | C = C == 0 and 0.00001 or C | |
908 | local x = (R21-R12)/sqrt(A) | |
909 | local y = (R02-R20)/sqrt(B) | |
910 | local z = (R10-R01)/sqrt(C) | |
911 | return Vec3(x,y,z),Angle | |
912 | end | |
913 | ||
914 | function ApplyTrig(Num,Func) | |
915 | local Min,Max = Func(0),Func(1) | |
916 | local i = Func(Num) | |
917 | return (i-Min)/(Max-Min) | |
918 | end | |
919 | ||
920 | function LerpCFrame(CFrame1,CFrame2,Num) | |
921 | local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) | |
922 | return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num | |
923 | end | |
924 | ||
925 | function Crater(Torso,Radius) | |
926 | Spawn(function() | |
927 | local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10) | |
928 | local Ignore = {} | |
929 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
930 | if v.Character ~= nil then | |
931 | Ignore[#Ignore+1] = v.Character | |
932 | end | |
933 | end | |
934 | local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore) | |
935 | if Hit == nil then return end | |
936 | local Parts = {} | |
937 | for i = 1,360,10 do | |
938 | local P = Instance.new("Part",Torso.Parent) | |
939 | P.Anchored = true | |
940 | P.FormFactor = "Custom" | |
941 | P.BrickColor = Hit.BrickColor | |
942 | P.Material = Hit.Material | |
943 | P.TopSurface = "Smooth" | |
944 | P.BottomSurface = "Smooth" | |
945 | P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100) | |
946 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
947 | Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size} | |
948 | if math.random(0,5) == 0 then -- rubble | |
949 | local P = Instance.new("Part",Torso.Parent) | |
950 | P.Anchored = true | |
951 | P.FormFactor = "Custom" | |
952 | P.BrickColor = Hit.BrickColor | |
953 | P.Material = Hit.Material | |
954 | P.TopSurface = "Smooth" | |
955 | P.BottomSurface = "Smooth" | |
956 | P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100) | |
957 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
958 | Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size} | |
959 | end | |
960 | end | |
961 | for i = 0,1,0.05 do | |
962 | for i2,v in pairs(Parts) do | |
963 | v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)) | |
964 | end | |
965 | wait(0.02) | |
966 | end | |
967 | for i,v in pairs(Parts) do | |
968 | if v[1].Size.X > 2.1 then | |
969 | v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0) | |
970 | end | |
971 | v[1].Anchored = false | |
972 | end | |
973 | for i = 0,1,0.05 do | |
974 | for i2,v in pairs(Parts) do | |
975 | v[1].Transparency = i | |
976 | if i == 1 then | |
977 | v[1]:Destroy() | |
978 | elseif i >= 0.25 then | |
979 | v[1].CanCollide = false | |
980 | end | |
981 | end | |
982 | wait(0.02) | |
983 | end | |
984 | Parts = nil | |
985 | end) | |
986 | end | |
987 | ||
988 | ROW = function(out, trans, s, wt, t, ang, plus) | |
989 | for i = 1, 360, 360/t do | |
990 | local c = Instance.new("Part", game.Workspace) | |
991 | c.FormFactor = 3 | |
992 | c.TopSurface = 0 | |
993 | c.BottomSurface = 0 | |
994 | c.Size = s | |
995 | c.Anchored = true | |
996 | c.CanCollide = wt | |
997 | c.Material=workspace.Base.Material | |
998 | c.Transparency = trans | |
999 | c.BrickColor = workspace.Base.BrickColor | |
1000 | c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang | |
1001 | c.Locked=true | |
1002 | game.Debris:AddItem(c,15) | |
1003 | end | |
1004 | end | |
1005 | ||
1006 | Part = function(x,y,z,color,tr,cc,an,parent) | |
1007 | local p = Instance.new('Part',parent or Weapon) | |
1008 | p.formFactor = 'Custom' | |
1009 | p.Size = Vector3.new(x,y,z) | |
1010 | p.BrickColor = BrickColor.new(color) | |
1011 | p.CanCollide = cc | |
1012 | p.Transparency = tr | |
1013 | p.Anchored = an | |
1014 | p.TopSurface,p.BottomSurface = 0,0 | |
1015 | p.Locked=true | |
1016 | p:BreakJoints() | |
1017 | return p end | |
1018 | ||
1019 | Mesh = function(par,num,x,y,z) | |
1020 | local msh = _ | |
1021 | if num == 1 then msh = Instance.new("CylinderMesh",par) | |
1022 | elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3 | |
1023 | elseif num == 3 then msh = Instance.new("BlockMesh",par) | |
1024 | elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso" | |
1025 | elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num | |
1026 | end msh.Scale = Vector3.new(x,y,z) | |
1027 | return msh end | |
1028 | ||
1029 | function explosion(col1,col2,cfr,sz,rng,dmg) | |
1030 | local a= Part(1,1,1,col1,.5,false,true,workspace) | |
1031 | local a2= Part(1,1,1,col2,.5,false,true,workspace) | |
1032 | local a3= Part(1,1,1,col2,.5,false,true,workspace) | |
1033 | v1,v2,v3=sz.x,sz.y,sz.z | |
1034 | local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3) | |
1035 | local m2= Mesh(a2,3,v1/3,v2/3,v3/3) | |
1036 | local m3= Mesh(a3,3,v1/3,v2/3,v3/3) | |
1037 | a.CFrame=cfr | |
1038 | a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
1039 | a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
1040 | ||
1041 | Spawn(function() | |
1042 | while wait() do | |
1043 | if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end | |
1044 | m.Scale=m.Scale+Vector3.new(.1,0.1,0.1) | |
1045 | m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1) | |
1046 | m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1) | |
1047 | a.Transparency=a.Transparency+0.05 | |
1048 | a2.Transparency=a2.Transparency+0.05 | |
1049 | a3.Transparency=a3.Transparency+0.05 | |
1050 | end | |
1051 | end) | |
1052 | end | |
1053 | ||
1054 | Crater(X,20) | |
1055 | ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0) | |
1056 | z = Instance.new("Sound",X) | |
1057 | z.SoundId = "rbxassetid://231917744" | |
1058 | z.Pitch = .5 | |
1059 | z.Volume = 10 | |
1060 | z1 = Instance.new("Sound",X) | |
1061 | z1.SoundId = "rbxassetid://231917744" | |
1062 | z1.Pitch = .5 | |
1063 | z1.Volume = 10 | |
1064 | z2 = Instance.new("Sound",X) | |
1065 | z2.SoundId = "rbxassetid://231917744" | |
1066 | z2.Pitch = .5 | |
1067 | z2.Volume = 10 | |
1068 | z3 = Instance.new("Sound",X) | |
1069 | z3.SoundId = "rbxassetid://245537790" | |
1070 | z3.Pitch = .7 | |
1071 | z3.Volume = 1 | |
1072 | z4 = Instance.new("Sound",X) | |
1073 | z4.SoundId = "rbxassetid://245537790" | |
1074 | z4.Pitch = .7 | |
1075 | z4.Volume = 1 | |
1076 | wait(0.1) | |
1077 | z:Play() | |
1078 | z1:Play() | |
1079 | z2:Play() | |
1080 | z3:Play() | |
1081 | z4:Play() | |
1082 | ||
1083 | local part=Instance.new('Part',rarm) | |
1084 | part.Anchored=true | |
1085 | part.CanCollide=false | |
1086 | part.Locked = true | |
1087 | part.FormFactor='Custom' | |
1088 | part.Size=Vector3.new(1,1,1) | |
1089 | part.CFrame=X.CFrame*CFrame.new(0,0,0) | |
1090 | part.Transparency=0 | |
1091 | part.BrickColor=BrickColor.new('Lapis') | |
1092 | local mesh=Instance.new('SpecialMesh',part) | |
1093 | mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
1094 | mesh.Scale=Vector3.new(2,2,2) | |
1095 | local part2=part:clone() | |
1096 | part2.Parent = rarm | |
1097 | part2.BrickColor=BrickColor.new("Toothpaste") | |
1098 | local part5=part:clone() | |
1099 | part5.Parent = rarm | |
1100 | part5.BrickColor=BrickColor.new("Deep blue") | |
1101 | local part6=part:clone() | |
1102 | part6.Parent = rarm | |
1103 | part6.BrickColor=BrickColor.new("Really blue") | |
1104 | local mesh2=mesh:clone() | |
1105 | mesh2.Parent=part2 | |
1106 | mesh2.Scale=Vector3.new(3, 3, 3) | |
1107 | local mesh5=mesh:clone() | |
1108 | mesh5.Parent=part5 | |
1109 | mesh5.Scale=Vector3.new(3, 3, 3) | |
1110 | local mesh6=mesh:clone() | |
1111 | mesh6.Parent=part6 | |
1112 | mesh6.Scale=Vector3.new(3, 3, 3) | |
1113 | local blast = Instance.new("Part", rarm) | |
1114 | blast.BrickColor = BrickColor.new("Cyan") | |
1115 | blast.Anchored = true | |
1116 | blast.CanCollide = false | |
1117 | blast.Locked = true | |
1118 | blast.Size = Vector3.new(1, 1, 1) | |
1119 | blast.TopSurface = "Smooth" | |
1120 | blast.BottomSurface = "Smooth" | |
1121 | blast.Transparency = 0 | |
1122 | blast.CFrame = HandCF | |
1123 | local bm = Instance.new("SpecialMesh", blast) | |
1124 | bm.Scale = Vector3.new(5,1,5) | |
1125 | bm.MeshId = "rbxassetid://3270017" | |
1126 | local blast2 = Instance.new("Part", rarm) | |
1127 | blast2.BrickColor = BrickColor.new("Toothpaste") | |
1128 | blast2.Anchored = true | |
1129 | blast2.CanCollide = false | |
1130 | blast2.Locked = true | |
1131 | blast2.Size = Vector3.new(1, 1, 1) | |
1132 | blast2.TopSurface = "Smooth" | |
1133 | blast2.BottomSurface = "Smooth" | |
1134 | blast2.Transparency = 0 | |
1135 | blast2.CFrame = HandCF | |
1136 | local bm2 = Instance.new("SpecialMesh", blast2) | |
1137 | bm2.Scale = Vector3.new(3,1,3) | |
1138 | bm2.MeshId = "rbxassetid://3270017" | |
1139 | local blast3 = Instance.new("Part", rarm) | |
1140 | blast3.BrickColor = BrickColor.new("Deep blue") | |
1141 | blast3.Anchored = true | |
1142 | blast3.CanCollide = false | |
1143 | blast3.Locked = true | |
1144 | blast3.Size = Vector3.new(1, 1, 1) | |
1145 | blast3.TopSurface = "Smooth" | |
1146 | blast3.BottomSurface = "Smooth" | |
1147 | blast3.Transparency = 0 | |
1148 | blast3.CFrame = HandCF | |
1149 | local bm3 = Instance.new("SpecialMesh", blast3) | |
1150 | bm3.Scale = Vector3.new(3,1,3) | |
1151 | bm3.MeshId = "rbxassetid://3270017" | |
1152 | for i = 1,120 do rs:wait() | |
1153 | X.Transparency = X.Transparency + (1/120) | |
1154 | part.Transparency = part.Transparency + (1/120) | |
1155 | part2.Transparency = part2.Transparency + (1/120) | |
1156 | part3.Transparency = part3.Transparency + (1/120) | |
1157 | part4.Transparency = part4.Transparency + (1/120) | |
1158 | part5.Transparency = part5.Transparency + (1/120) | |
1159 | part6.Transparency = part6.Transparency + (1/120) | |
1160 | part7.Transparency = part7.Transparency + (1/120) | |
1161 | blast.Transparency = blast.Transparency + (1/120) | |
1162 | blast2.Transparency = blast2.Transparency + (1/120) | |
1163 | blast3.Transparency = blast3.Transparency + (1/120) | |
1164 | X.Size = X.Size + Vector3.new(.8,.8,.8) | |
1165 | --part3.Size = part3.Size + Vector3.new(3,3,3) | |
1166 | mesh.Scale = mesh.Scale + Vector3.new(1,.2,1) | |
1167 | mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1) | |
1168 | mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3) | |
1169 | mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7) | |
1170 | mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6) | |
1171 | mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2) | |
1172 | mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4) | |
1173 | bm.Scale = bm.Scale + Vector3.new(6,6,.2) | |
1174 | bm2.Scale = bm2.Scale + Vector3.new(4,4,.2) | |
1175 | bm3.Scale = bm3.Scale + Vector3.new(4,4,.2) | |
1176 | X.CFrame = cf | |
1177 | part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0) | |
1178 | part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0) | |
1179 | part3.CFrame=X.CFrame | |
1180 | part4.CFrame=X.CFrame | |
1181 | part7.CFrame=X.CFrame | |
1182 | part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0) | |
1183 | part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0) | |
1184 | blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1185 | blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0)) | |
1186 | blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0)) | |
1187 | rs:wait() | |
1188 | end | |
1189 | X:Destroy() | |
1190 | part:Destroy() | |
1191 | part2:Destroy() | |
1192 | part3:Destroy() | |
1193 | part4:Destroy() | |
1194 | part5:Destroy() | |
1195 | part6:Destroy() | |
1196 | blast:Destroy() | |
1197 | blast2:Destroy() | |
1198 | blast3:Destroy() | |
1199 | z:Destroy() | |
1200 | z1:Destroy() | |
1201 | z2:Destroy() | |
1202 | z3:Destroy() | |
1203 | z4:Destroy() | |
1204 | end | |
1205 | end) | |
1206 | for i = 1, 20 do | |
1207 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2) | |
1208 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2) | |
1209 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
1210 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4) | |
1211 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2) | |
1212 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2) | |
1213 | if Debounces.on == false then break end | |
1214 | rs:wait() | |
1215 | end | |
1216 | if Debounces.CanAttack == false then | |
1217 | Debounces.CanAttack = true | |
1218 | Debounces.NoIdl = false | |
1219 | Debounces.on = false | |
1220 | end | |
1221 | end | |
1222 | end | |
1223 | end) | |
1224 | ---------------------------------------------------- | |
1225 | mouse.KeyDown:connect(function(key) | |
1226 | if key == "e" then | |
1227 | if Debounces.CanAttack == true then | |
1228 | Debounces.CanAttack = false | |
1229 | Debounces.on = true | |
1230 | Debounces.NoIdl = true | |
1231 | pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5} | |
1232 | z = Instance.new("Sound", rarm) | |
1233 | z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212 | |
1234 | z.Volume = .6 | |
1235 | z.Pitch = pt[math.random(1,#pt)] | |
1236 | z.Looped = false | |
1237 | z:Play() | |
1238 | Debounces.RPunch = true | |
1239 | Debounces.LPunch = true | |
1240 | Debounces.ks = true | |
1241 | Debounces.ks2 = true | |
1242 | for i = 1, 3 do | |
1243 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
1244 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
1245 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
1246 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
1247 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
1248 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
1249 | if Debounces.on == false then break end | |
1250 | wait() | |
1251 | end | |
1252 | z2 = Instance.new("Sound", larm) | |
1253 | z2.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1254 | z2.Volume = .6 | |
1255 | z2.Pitch = pt[math.random(1,#pt)] | |
1256 | z2.Looped = false | |
1257 | z2:Play() | |
1258 | for i = 1, 3 do | |
1259 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
1260 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
1261 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1262 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
1263 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
1264 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
1265 | if Debounces.on == false then break end | |
1266 | wait() | |
1267 | end | |
1268 | z3 = Instance.new("Sound", rarm) | |
1269 | z3.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1270 | z3.Volume = 0.6 | |
1271 | z3.Pitch = pt[math.random(1,#pt)] | |
1272 | z3.Looped = false | |
1273 | z3:Play() | |
1274 | for i = 1, 3 do | |
1275 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
1276 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
1277 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
1278 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
1279 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
1280 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
1281 | if Debounces.on == false then break end | |
1282 | wait() | |
1283 | end | |
1284 | z4 = Instance.new("Sound", larm) | |
1285 | z4.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1286 | z4.Volume = .6 | |
1287 | z4.Pitch = pt[math.random(1,#pt)] | |
1288 | z4.Looped = false | |
1289 | z4:Play() | |
1290 | for i = 1, 3 do | |
1291 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
1292 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
1293 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1294 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
1295 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
1296 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
1297 | if Debounces.on == false then break end | |
1298 | wait() | |
1299 | end | |
1300 | z5 = Instance.new("Sound", rarm) | |
1301 | z5.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1302 | z5.Volume = .6 | |
1303 | z5.Pitch = pt[math.random(1,#pt)] | |
1304 | z5.Looped = false | |
1305 | z5:Play() | |
1306 | for i = 1, 3 do | |
1307 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9) | |
1308 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9) | |
1309 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9) | |
1310 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9) | |
1311 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9) | |
1312 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9) | |
1313 | if Debounces.on == false then break end | |
1314 | wait() | |
1315 | end | |
1316 | z6 = Instance.new("Sound", larm) | |
1317 | z6.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1318 | z6.Volume = .6 | |
1319 | z6.Pitch = pt[math.random(1,#pt)] | |
1320 | z6.Looped = false | |
1321 | z6:Play() | |
1322 | for i = 1, 3 do | |
1323 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
1324 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
1325 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1326 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
1327 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
1328 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
1329 | if Debounces.on == false then break end | |
1330 | wait() | |
1331 | end | |
1332 | z7 = Instance.new("Sound", rarm) | |
1333 | z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212 | |
1334 | z7.Volume = .6 | |
1335 | z7.Pitch = pt[math.random(1,#pt)] | |
1336 | z7.Looped = false | |
1337 | z7:Play() | |
1338 | for i = 1, 3 do | |
1339 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
1340 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
1341 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
1342 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
1343 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
1344 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
1345 | if Debounces.on == false then break end | |
1346 | wait() | |
1347 | end | |
1348 | z8 = Instance.new("Sound", larm) | |
1349 | z8.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1350 | z8.Volume = .6 | |
1351 | z8.Pitch = pt[math.random(1,#pt)] | |
1352 | z8.Looped = false | |
1353 | z8:Play() | |
1354 | for i = 1, 3 do | |
1355 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
1356 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
1357 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1358 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
1359 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
1360 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
1361 | if Debounces.on == false then break end | |
1362 | wait() | |
1363 | end | |
1364 | z9 = Instance.new("Sound", rarm) | |
1365 | z9.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1366 | z9.Volume = 0.6 | |
1367 | z9.Pitch = pt[math.random(1,#pt)] | |
1368 | z9.Looped = false | |
1369 | z9:Play() | |
1370 | for i = 1, 3 do | |
1371 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
1372 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
1373 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
1374 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
1375 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
1376 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
1377 | if Debounces.on == false then break end | |
1378 | wait() | |
1379 | end | |
1380 | z10 = Instance.new("Sound", larm) | |
1381 | z10.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1382 | z10.Volume = .6 | |
1383 | z10.Pitch = pt[math.random(1,#pt)] | |
1384 | z10.Looped = false | |
1385 | z10:Play() | |
1386 | for i = 1, 3 do | |
1387 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
1388 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
1389 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1390 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
1391 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
1392 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
1393 | if Debounces.on == false then break end | |
1394 | wait() | |
1395 | end | |
1396 | z11 = Instance.new("Sound", rarm) | |
1397 | z11.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1398 | z11.Volume = .6 | |
1399 | z11.Pitch = pt[math.random(1,#pt)] | |
1400 | z11.Looped = false | |
1401 | z11:Play() | |
1402 | for i = 1, 3 do | |
1403 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9) | |
1404 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9) | |
1405 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9) | |
1406 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9) | |
1407 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9) | |
1408 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9) | |
1409 | if Debounces.on == false then break end | |
1410 | wait() | |
1411 | end | |
1412 | z12 = Instance.new("Sound", larm) | |
1413 | z12.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1414 | z12.Volume = .6 | |
1415 | z12.Pitch = pt[math.random(1,#pt)] | |
1416 | z12.Looped = false | |
1417 | z12:Play() | |
1418 | for i = 1, 3 do | |
1419 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
1420 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
1421 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1422 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
1423 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
1424 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
1425 | if Debounces.on == false then break end | |
1426 | wait() | |
1427 | end | |
1428 | z13 = Instance.new("Sound", rarm) | |
1429 | z13.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1430 | z13.Volume = 0.6 | |
1431 | z13.Pitch = pt[math.random(1,#pt)] | |
1432 | z13.Looped = false | |
1433 | z13:Play() | |
1434 | for i = 1, 3 do | |
1435 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
1436 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
1437 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
1438 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
1439 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
1440 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
1441 | if Debounces.on == false then break end | |
1442 | wait() | |
1443 | end | |
1444 | z14 = Instance.new("Sound", larm) | |
1445 | z14.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1446 | z14.Volume = .6 | |
1447 | z14.Pitch = pt[math.random(1,#pt)] | |
1448 | z14.Looped = false | |
1449 | z14:Play() | |
1450 | for i = 1, 3 do | |
1451 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
1452 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
1453 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1454 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
1455 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
1456 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
1457 | if Debounces.on == false then break end | |
1458 | wait() | |
1459 | end | |
1460 | z15 = Instance.new("Sound", rarm) | |
1461 | z15.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1462 | z15.Volume = .6 | |
1463 | z15.Pitch = pt[math.random(1,#pt)] | |
1464 | z15.Looped = false | |
1465 | z15:Play() | |
1466 | for i = 1, 3 do | |
1467 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9) | |
1468 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9) | |
1469 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9) | |
1470 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9) | |
1471 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9) | |
1472 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9) | |
1473 | if Debounces.on == false then break end | |
1474 | wait() | |
1475 | end | |
1476 | z16 = Instance.new("Sound", larm) | |
1477 | z16.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1478 | z16.Volume = .6 | |
1479 | z16.Pitch = pt[math.random(1,#pt)] | |
1480 | z16.Looped = false | |
1481 | z16:Play() | |
1482 | for i = 1, 3 do | |
1483 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
1484 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
1485 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1486 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
1487 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
1488 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
1489 | if Debounces.on == false then break end | |
1490 | wait() | |
1491 | end | |
1492 | z17 = Instance.new("Sound", rarm) | |
1493 | z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212 | |
1494 | z17.Volume = .6 | |
1495 | z17.Pitch = pt[math.random(1,#pt)] | |
1496 | z17.Looped = false | |
1497 | z17:Play() | |
1498 | for i = 1, 3 do | |
1499 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
1500 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
1501 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
1502 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
1503 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
1504 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
1505 | if Debounces.on == false then break end | |
1506 | wait() | |
1507 | end | |
1508 | z18 = Instance.new("Sound", larm) | |
1509 | z18.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1510 | z18.Volume = .6 | |
1511 | z18.Pitch = pt[math.random(1,#pt)] | |
1512 | z18.Looped = false | |
1513 | z18:Play() | |
1514 | for i = 1, 3 do | |
1515 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
1516 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
1517 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1518 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
1519 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
1520 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
1521 | if Debounces.on == false then break end | |
1522 | wait() | |
1523 | end | |
1524 | z19 = Instance.new("Sound", rarm) | |
1525 | z19.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1526 | z19.Volume = 0.6 | |
1527 | z19.Pitch = pt[math.random(1,#pt)] | |
1528 | z19.Looped = false | |
1529 | z19:Play() | |
1530 | for i = 1, 3 do | |
1531 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
1532 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
1533 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
1534 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
1535 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
1536 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
1537 | if Debounces.on == false then break end | |
1538 | wait() | |
1539 | end | |
1540 | z20 = Instance.new("Sound", larm) | |
1541 | z20.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1542 | z20.Volume = .6 | |
1543 | z20.Pitch = pt[math.random(1,#pt)] | |
1544 | z20.Looped = false | |
1545 | z20:Play() | |
1546 | for i = 1, 3 do | |
1547 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
1548 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
1549 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1550 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
1551 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
1552 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
1553 | if Debounces.on == false then break end | |
1554 | wait() | |
1555 | end | |
1556 | z:Destroy() | |
1557 | z2:Destroy() | |
1558 | z3:Destroy() | |
1559 | z4:Destroy() | |
1560 | z5:Destroy() | |
1561 | z6:Destroy() | |
1562 | z7:Destroy() | |
1563 | z8:Destroy() | |
1564 | z9:Destroy() | |
1565 | z10:Destroy() | |
1566 | z11:Destroy() | |
1567 | z12:Destroy() | |
1568 | z13:Destroy() | |
1569 | z14:Destroy() | |
1570 | z15:Destroy() | |
1571 | z16:Destroy() | |
1572 | z17:Destroy() | |
1573 | z18:Destroy() | |
1574 | z19:Destroy() | |
1575 | z20:Destroy() | |
1576 | Debounces.LPunch = false | |
1577 | Debounces.RPunch = false | |
1578 | Debounces.ks = false | |
1579 | Debounces.ks2 = false | |
1580 | if Debounces.CanAttack == false then | |
1581 | Debounces.CanAttack = true | |
1582 | Debounces.on = false | |
1583 | Debounces.NoIdl = false | |
1584 | end | |
1585 | end | |
1586 | end | |
1587 | end) | |
1588 | ------------------------------- | |
1589 | mouse.KeyDown:connect(function(key) | |
1590 | if key == "t" then | |
1591 | if Debounces.CanAttack == true then | |
1592 | Debounces.CanAttack = false | |
1593 | Debounces.NoIdl = true | |
1594 | Debounces.on = true | |
1595 | Debounces.ks = true | |
1596 | kik = rleg.Touched:connect(function(ht) | |
1597 | hit = ht.Parent | |
1598 | if ht and hit:IsA("Model") then | |
1599 | if hit:FindFirstChild("Humanoid") then | |
1600 | if hit.Name ~= p.Name then | |
1601 | --[[if Debounces.Slashing == true and Debounces.Slashed == false then | |
1602 | Debounces.Slashed = true]]-- | |
1603 | if Debounces.ks==true then | |
1604 | z = Instance.new("Sound",hed) | |
1605 | z.SoundId = "rbxassetid://169380525" | |
1606 | z.Volume = 1 | |
1607 | z:Play() | |
1608 | Debounces.ks=false | |
1609 | end | |
1610 | hit:FindFirstChild("Humanoid"):TakeDamage(2) | |
1611 | hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300 | |
1612 | --Debounces.Slashed = false | |
1613 | --end | |
1614 | end | |
1615 | end | |
1616 | elseif ht and hit:IsA("Hat") then | |
1617 | if hit.Parent.Name ~= p.Name then | |
1618 | if hit.Parent:FindFirstChild("Humanoid") then | |
1619 | --[[if Debounces.Slashing == true and Debounces.Slashed == false then | |
1620 | Debounces.Slashed = true]]-- | |
1621 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2) | |
1622 | hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300 | |
1623 | --Debounces.Slashed = false | |
1624 | --end | |
1625 | end | |
1626 | end | |
1627 | end | |
1628 | end) | |
1629 | for i = 1,20 do | |
1630 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4) | |
1631 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4) | |
1632 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
1633 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4) | |
1634 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4) | |
1635 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4) | |
1636 | if Debounces.on == false then break end | |
1637 | rs:wait() | |
1638 | end | |
1639 | kik:disconnect() | |
1640 | if Debounces.CanAttack == false then | |
1641 | Debounces.CanAttack = true | |
1642 | Debounces.NoIdl = false | |
1643 | Debounces.on = false | |
1644 | end | |
1645 | end | |
1646 | end | |
1647 | end) | |
1648 | ---------------------------------------------------- | |
1649 | mouse.KeyDown:connect(function(key) | |
1650 | if key == "y" then | |
1651 | if Debounces.CanAttack == true then | |
1652 | Debounces.CanAttack = false | |
1653 | Debounces.on = true | |
1654 | Debounces.NoIdl = true | |
1655 | for i = 1, 15 do | |
1656 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2) | |
1657 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6) | |
1658 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2) | |
1659 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4) | |
1660 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
1661 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
1662 | if Debounces.on == false then break end | |
1663 | rs:wait(2.7) | |
1664 | end | |
1665 | x = Instance.new("Sound",char) | |
1666 | x.SoundId = "rbxassetid://228343271" | |
1667 | x.Pitch = 1 | |
1668 | x.Volume = .8 | |
1669 | wait(.1) | |
1670 | x:Play() | |
1671 | Debounces.on = false | |
1672 | Debounces.Here = false | |
1673 | shot = shot + 1 | |
1674 | local rng = Instance.new("Part", larm) | |
1675 | rng.Anchored = true | |
1676 | rng.BrickColor = BrickColor.new("Toothpaste") | |
1677 | rng.CanCollide = false | |
1678 | rng.FormFactor = 3 | |
1679 | rng.Name = "Ring" | |
1680 | rng.Size = Vector3.new(1, 1, 1) | |
1681 | rng.Transparency = 0.35 | |
1682 | rng.TopSurface = 0 | |
1683 | rng.BottomSurface = 0 | |
1684 | rng2 = rng:clone() | |
1685 | rng3 = rng2:clone() | |
1686 | rng4 = rng2:clone() | |
1687 | local rngm = Instance.new("SpecialMesh", rng) | |
1688 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1689 | rngm.Scale = Vector3.new(10, 10, 1) | |
1690 | rngm2 = rngm:clone() | |
1691 | rngm2.Scale = Vector3.new(5, 5, 3) | |
1692 | rngm3=rngm2:clone() | |
1693 | rngm3.Parent = rng3 | |
1694 | rngm3.Scale = Vector3.new(8, 8, 1) | |
1695 | rngm4 = rngm2:clone() | |
1696 | rngm4.Parent = rng4 | |
1697 | rngm4.Scale = Vector3.new(6, 6, 1) | |
1698 | local bem = Instance.new("Part", larm) | |
1699 | bem.Anchored = true | |
1700 | bem.BrickColor = BrickColor.new("Really blue") | |
1701 | bem.CanCollide = false | |
1702 | bem.FormFactor = 3 | |
1703 | bem.Name = "Beam" .. shot | |
1704 | bem.Size = Vector3.new(1, 1, 1) | |
1705 | bem.Transparency = 0.35 | |
1706 | bem.TopSurface = 0 | |
1707 | bem.BottomSurface = 0 | |
1708 | local bemm = Instance.new("SpecialMesh", bem) | |
1709 | bemm.MeshType = 4 | |
1710 | bemm.Scale = Vector3.new(1, 4, 4) | |
1711 | local out = Instance.new("Part", larm) | |
1712 | out.Anchored = true | |
1713 | out.BrickColor = BrickColor.new("Toothpaste") | |
1714 | out.CanCollide = false | |
1715 | out.FormFactor = 3 | |
1716 | out.Name = "Out" | |
1717 | out.Size = Vector3.new(4, 4, 4) | |
1718 | out.Transparency = 0.35 | |
1719 | out.TopSurface = 0 | |
1720 | out.BottomSurface = 0 | |
1721 | local outm = Instance.new("SpecialMesh", out) | |
1722 | outm.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
1723 | outm.Scale = Vector3.new(6, 4, 6) | |
1724 | local bnd = Instance.new("Part", larm) | |
1725 | bnd.Anchored = true | |
1726 | bnd.BrickColor = BrickColor.new("Pastel blue") | |
1727 | bnd.CanCollide = false | |
1728 | bnd.FormFactor = 3 | |
1729 | bnd.Name = "Bend" | |
1730 | bnd.Size = Vector3.new(1, 1, 1) | |
1731 | bnd.Transparency = 1 | |
1732 | bnd.TopSurface = 0 | |
1733 | bnd.BottomSurface = 0 | |
1734 | local bndm = Instance.new("SpecialMesh", bnd) | |
1735 | bndm.MeshType = 3 | |
1736 | bndm.Scale = Vector3.new(8, 8, 8) | |
1737 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
1738 | bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
1739 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
1740 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
1741 | rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0) | |
1742 | rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0) | |
1743 | Debounces.Shewt = true | |
1744 | coroutine.wrap(function() | |
1745 | for i = 1, 20, 0.2 do | |
1746 | rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1) | |
1747 | rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1) | |
1748 | rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1) | |
1749 | rng.Transparency = i/20 | |
1750 | rng3.Transparency = 1/24 | |
1751 | rng4.Transparency = i/26 | |
1752 | wait() | |
1753 | end | |
1754 | wait() | |
1755 | rng:Destroy() | |
1756 | end)() | |
1757 | if Debounces.Shewt == true then | |
1758 | larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht) | |
1759 | hit = ht.Parent | |
1760 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then | |
1761 | if HasntTouched(hit.Name) == true and deb == false then | |
1762 | deb = true | |
1763 | coroutine.wrap(function() | |
1764 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
1765 | hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
1766 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73)) | |
1767 | end)() | |
1768 | table.insert(Touche, hit.Name) | |
1769 | deb = false | |
1770 | end | |
1771 | elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then | |
1772 | if HasntTouched(hit.Parent.Name) == true and deb == false then | |
1773 | deb = true | |
1774 | coroutine.wrap(function() | |
1775 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = true | |
1776 | hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
1777 | wait(1) | |
1778 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = false | |
1779 | end)() | |
1780 | table.insert(Touche, hit.Parent.Name) | |
1781 | deb = false | |
1782 | for i, v in pairs(Touche) do | |
1783 | print(v) | |
1784 | end | |
1785 | end | |
1786 | end | |
1787 | end) | |
1788 | end | |
1789 | for i = 0, 260, 8 do | |
1790 | bem.Size = Vector3.new(i, 3, 3) | |
1791 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
1792 | bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)) | |
1793 | bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2) | |
1794 | bnd.Size = Vector3.new(1,1,1) | |
1795 | bndm.Scale = Vector3.new(8,8,8) | |
1796 | if i % 10 == 0 then | |
1797 | local newRng = rng2:Clone() | |
1798 | newRng.Parent = larm | |
1799 | newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
1800 | local newRngm = rngm2:clone() | |
1801 | newRngm.Parent=newRng | |
1802 | coroutine.wrap(function() | |
1803 | for i = 1, 10, 0.2 do | |
1804 | newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3) | |
1805 | newRng.Transparency = i/10 | |
1806 | wait() | |
1807 | end | |
1808 | wait() | |
1809 | newRng:Destroy() | |
1810 | end)() | |
1811 | end | |
1812 | wait() | |
1813 | end | |
1814 | wait() | |
1815 | Debounces.Shewt = false | |
1816 | bem:Destroy() | |
1817 | out:Destroy() | |
1818 | bnd:Destroy() | |
1819 | Debounces.Ready = false | |
1820 | for i, v in pairs(Touche) do | |
1821 | table.remove(Touche, i) | |
1822 | end | |
1823 | wait() | |
1824 | table.insert(Touche, char.Name) | |
1825 | Debounces.NoIdl = false | |
1826 | if Debounces.CanAttack == false then | |
1827 | Debounces.CanAttack = true | |
1828 | end | |
1829 | end | |
1830 | end | |
1831 | end) | |
1832 | ---------------------------------------------------- | |
1833 | --[[mouse.KeyDown:connect(function(key) | |
1834 | if key == "y" then | |
1835 | if Debounces.CanAttack == true then | |
1836 | Debounces.CanAttack = false | |
1837 | Debounces.NoIdl = true | |
1838 | Debounces.on = true | |
1839 | local shell = Instance.new("Part",torso) | |
1840 | shell.BrickColor = BrickColor.new("Teal") | |
1841 | shell.Anchored = false | |
1842 | shell.CanCollide = false | |
1843 | shell.Locked = true | |
1844 | shell.TopSurface = "SmoothNoOutlines" | |
1845 | shell.BottomSurface = "SmoothNoOutlines" | |
1846 | shell.Size = Vector3.new(1.2,1.2,1.2) | |
1847 | shell.FormFactor = 3 | |
1848 | local shellm = Instance.new("SpecialMesh",shell) | |
1849 | shellm.MeshType = "Sphere" | |
1850 | shellm.Scale = Vector3.new(1.2,1.2,1.2) | |
1851 | Omega = function() | |
1852 | local X = Instance.new("Part",char) | |
1853 | local O = Instance.new("ObjectValue",X) | |
1854 | O.Name = "creator" | |
1855 | X.Locked = true | |
1856 | X.Name = "Shell" | |
1857 | X.Anchored = false | |
1858 | X.CanCollide = false | |
1859 | X.Transparency = 0.5 | |
1860 | X.Reflectance = 0 | |
1861 | X.BottomSurface = 0 | |
1862 | X.TopSurface = 0 | |
1863 | X.Shape = 0 | |
1864 | local V = Instance.new("ObjectValue",X) | |
1865 | V.Value = char | |
1866 | V.Name = "creator" | |
1867 | X.BrickColor = BrickColor.new("Really blue") | |
1868 | X.Size = Vector3.new(40,40,40) | |
1869 | --X.Material = "Neon" | |
1870 | local Z = Instance.new("SpecialMesh",X) | |
1871 | Z.MeshType = "Sphere" | |
1872 | Z.Scale = Vector3.new(0.2,0.2,0.2) | |
1873 | X.CFrame = rarm.CFrame*CFrame.new(0,-6,0) | |
1874 | local bv = Instance.new("BodyVelocity",X) | |
1875 | bv.maxForce = Vector3.new(99999,99999,99999) | |
1876 | X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10) | |
1877 | bv.velocity = root.CFrame.lookVector*10 | |
1878 | Explode = X.Touched:connect(function(hit) | |
1879 | if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then | |
1880 | local cf = X.CFrame | |
1881 | bv:Destroy() | |
1882 | X.Anchored = true | |
1883 | Z:Remove() | |
1884 | Explode:disconnect() | |
1885 | X.Size = Vector3.new(3,3,3) | |
1886 | X.Touched:connect(function(hit) end) | |
1887 | X.CanCollide = false | |
1888 | for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do | |
1889 | if v:FindFirstChild('Humanoid') then | |
1890 | v.Humanoid:TakeDamage(math.random(80,120)) | |
1891 | end | |
1892 | end | |
1893 | for i = 1, (40) do rs:wait() | |
1894 | X.Transparency = X.Transparency + (1/40) | |
1895 | X.Size = X.Size + Vector3.new(1,1,1) | |
1896 | X.CFrame = root.CFrame * CFrame.new(0,0,-10) | |
1897 | end | |
1898 | X:Destroy() | |
1899 | end | |
1900 | end) | |
1901 | end | |
1902 | for i = 1,200 do | |
1903 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
1904 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03) | |
1905 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4) | |
1906 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
1907 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
1908 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
1909 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
1910 | if Debounces.on == false then break end | |
1911 | rs:wait() | |
1912 | end | |
1913 | for i = 1,30 do | |
1914 | shell.CFrame = torso.CFrame * CFrame.new(0,8,0) | |
1915 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4) | |
1916 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4) | |
1917 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
1918 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
1919 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
1920 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
1921 | if Debounces.on == false then break end | |
1922 | rs:wait() | |
1923 | end | |
1924 | for i = 1,40 do | |
1925 | shell.CFrame = torso.CFrame * CFrame.new(0,20,0) | |
1926 | shell.Size = shell.Size + Vector3.new(1,1,1) | |
1927 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4) | |
1928 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4) | |
1929 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
1930 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
1931 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
1932 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
1933 | if Debounces.on == false then break end | |
1934 | rs:wait() | |
1935 | end | |
1936 | for i = 1,40 do | |
1937 | shell.CFrame = torso.CFrame * CFrame.new(0,0,-30) | |
1938 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4) | |
1939 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4) | |
1940 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
1941 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
1942 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
1943 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
1944 | if Debounces.on == false then break end | |
1945 | rs:wait() | |
1946 | end | |
1947 | for i = 1,60 do | |
1948 | shell.CFrame = torso.CFrame * CFrame.new(0,0,-60) | |
1949 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4) | |
1950 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4) | |
1951 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
1952 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
1953 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
1954 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
1955 | if Debounces.on == false then break end | |
1956 | rs:wait() | |
1957 | end | |
1958 | for i = 1,60 do | |
1959 | shell.CFrame = torso.CFrame * CFrame.new(0,0,-60) | |
1960 | shell.Size = shell.Size + Vector3.new(1,1,1) | |
1961 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4) | |
1962 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4) | |
1963 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
1964 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
1965 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
1966 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
1967 | if Debounces.on == false then break end | |
1968 | rs:wait() | |
1969 | end | |
1970 | if Debounces.CanAttack == false then | |
1971 | Debounces.CanAttack = true | |
1972 | Debounces.NoIdl = false | |
1973 | Debounces.on = false | |
1974 | end | |
1975 | end | |
1976 | end | |
1977 | end)]]-- | |
1978 | ---------------------------------------------------- | |
1979 | Charging = false | |
1980 | mouse.KeyDown:connect(function(key) | |
1981 | if key == "r" then | |
1982 | if Charging == false then | |
1983 | Charging = true | |
1984 | if Debounces.CanAttack == true then | |
1985 | Debounces.CanAttack = false | |
1986 | Debounces.NoIdl = true | |
1987 | Debounces.on = true | |
1988 | for i = 1,20 do | |
1989 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2) | |
1990 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2) | |
1991 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2) | |
1992 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
1993 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
1994 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
1995 | if Debounces.on == false then break end | |
1996 | rs:wait() | |
1997 | end | |
1998 | --[[for i = 1,20 do | |
1999 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4) | |
2000 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4) | |
2001 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4) | |
2002 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4) | |
2003 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4) | |
2004 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4) | |
2005 | if Debounces.on == false then break end | |
2006 | rs:wait() | |
2007 | end]]-- | |
2008 | pt=Instance.new('Part',torso) | |
2009 | pt.Anchored=true | |
2010 | pt.CanCollide=false | |
2011 | pt.Locked = true | |
2012 | pt.FormFactor='Custom' | |
2013 | pt.Size=Vector3.new(1,1,1) | |
2014 | pt.CFrame=root.CFrame*CFrame.new(0,-1,0) | |
2015 | pt.Transparency=.6 | |
2016 | pt.BrickColor=BrickColor.new('Cyan') | |
2017 | msh=Instance.new('SpecialMesh',pt) | |
2018 | msh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
2019 | msh.Scale=Vector3.new(8,4,8) | |
2020 | pt2=pt:clone() | |
2021 | pt2.Parent = torso | |
2022 | pt2.CFrame=root.CFrame*CFrame.new(0,-1,0) | |
2023 | pt2.BrickColor=BrickColor.new("Really blue") | |
2024 | msh2=msh:clone() | |
2025 | msh2.Parent=pt2 | |
2026 | msh2.Scale=Vector3.new(10,5,10) | |
2027 | ||
2028 | custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100} | |
2029 | ||
2030 | bl = Instance.new("Part", char) | |
2031 | bl.Locked = true | |
2032 | bl.Name = "Shell" | |
2033 | bl.BrickColor = BrickColor.new("Toothpaste") | |
2034 | bl.Anchored = true | |
2035 | bl.CanCollide = false | |
2036 | bl.Transparency = 0 | |
2037 | bl.Reflectance = 0 | |
2038 | bl.BottomSurface = 0 | |
2039 | bl.TopSurface = 0 | |
2040 | bl.Shape = 0 | |
2041 | blm = Instance.new("SpecialMesh",bl) | |
2042 | blm.MeshType = "Sphere" | |
2043 | blm.Scale = Vector3.new(1,1,1) | |
2044 | blm.MeshId = "rbxassetid://9982590" | |
2045 | ||
2046 | coroutine.resume(coroutine.create(function() | |
2047 | for i=1, math.huge, 4 do | |
2048 | if Charging == true then | |
2049 | rs:wait() | |
2050 | bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)) | |
2051 | blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1) | |
2052 | bl.Transparency = bl.Transparency + 0.005 | |
2053 | pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0) | |
2054 | pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0) | |
2055 | msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05) | |
2056 | msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05) | |
2057 | elseif Charging == false then break | |
2058 | end | |
2059 | end | |
2060 | end)) | |
2061 | ||
2062 | repeat | |
2063 | local p = Instance.new('Part',torso) | |
2064 | p.formFactor = 'Custom' | |
2065 | p.Size = Vector3.new(1,1,1) | |
2066 | p.BrickColor = workspace.Base.BrickColor | |
2067 | p.CanCollide = false | |
2068 | p.Transparency = 0 | |
2069 | p.Anchored = true | |
2070 | p.Locked=true | |
2071 | p.Material = workspace.Base.Material | |
2072 | s = math.random(1,40)/10 | |
2073 | local m = Instance.new("BlockMesh",p) | |
2074 | m.Scale = Vector3.new(s,s,s) | |
2075 | p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random()) | |
2076 | --[[coroutine.wrap(function() | |
2077 | wait(2) | |
2078 | while Charging == true do | |
2079 | wait(2) | |
2080 | GroundWave1() | |
2081 | wait(2) | |
2082 | end | |
2083 | end)()]]-- | |
2084 | Spawn(function() | |
2085 | while rs:wait() do | |
2086 | if Charging == true then | |
2087 | rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50))) | |
2088 | larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30))) | |
2089 | hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0)) | |
2090 | torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0)) | |
2091 | lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10))) | |
2092 | rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20))) | |
2093 | elseif Charging == false then break | |
2094 | end | |
2095 | end | |
2096 | end) | |
2097 | Spawn(function() | |
2098 | while rs:wait() do | |
2099 | if p.Transparency >= 1 then p:Destroy() break end | |
2100 | p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0) | |
2101 | p.Transparency = p.Transparency+0.01 | |
2102 | end | |
2103 | end) | |
2104 | wait(.3) | |
2105 | until Charging == false | |
2106 | end | |
2107 | end | |
2108 | end | |
2109 | end) | |
2110 | ---------------------------------------------------- | |
2111 | mouse.KeyUp:connect(function(key) | |
2112 | if key == "r" then | |
2113 | if Charging == true then | |
2114 | Charging = false | |
2115 | pt:Destroy() | |
2116 | pt2:Destroy() | |
2117 | bl:Destroy() | |
2118 | if Debounces.CanAttack == false then | |
2119 | Debounces.CanAttack = true | |
2120 | Debounces.NoIdl = false | |
2121 | Debounces.on = false | |
2122 | end | |
2123 | end | |
2124 | end | |
2125 | end) | |
2126 | ---------------------------------------------------- | |
2127 | mouse.KeyDown:connect(function(key) | |
2128 | if key == "g" then | |
2129 | if Debounces.CanAttack == true then | |
2130 | Debounces.CanAttack = false | |
2131 | Debounces.NoIdl = true | |
2132 | Debounces.on = true | |
2133 | local shell = Instance.new("Part",torso) | |
2134 | shell.BrickColor = BrickColor.new("Cyan") | |
2135 | shell.Anchored = true | |
2136 | shell.CanCollide = false | |
2137 | shell.Locked = true | |
2138 | shell.TopSurface = "SmoothNoOutlines" | |
2139 | shell.BottomSurface = "SmoothNoOutlines" | |
2140 | shell.Size = Vector3.new(1,1,1) | |
2141 | shellm = Instance.new("SpecialMesh",shell) | |
2142 | shellm.MeshType = "Sphere" | |
2143 | shellm.Scale = Vector3.new(1,1,1) | |
2144 | local shell2 = Instance.new("Part",torso) | |
2145 | shell2.BrickColor = BrickColor.new("Cyan") | |
2146 | shell2.Anchored = true | |
2147 | shell2.CanCollide = false | |
2148 | shell2.Locked = true | |
2149 | shell2.TopSurface = "SmoothNoOutlines" | |
2150 | shell2.BottomSurface = "SmoothNoOutlines" | |
2151 | shell2.Size = Vector3.new(1,1,1) | |
2152 | shellm2 = Instance.new("SpecialMesh",shell2) | |
2153 | shellm2.MeshType = "Sphere" | |
2154 | shellm2.Scale = Vector3.new(1,1,1) | |
2155 | ||
2156 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
2157 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
2158 | local List = {} | |
2159 | for i,v in pairs(workspace:GetChildren())do | |
2160 | if v:IsA("Model")then | |
2161 | if v:findFirstChild("Torso")then | |
2162 | if v ~= char then | |
2163 | if(v.Torso.Position -Position).magnitude <= Distance then | |
2164 | table.insert(List,v) | |
2165 | end | |
2166 | end | |
2167 | end | |
2168 | end | |
2169 | end | |
2170 | return List | |
2171 | end | |
2172 | ||
2173 | Shell = function() | |
2174 | local X = Instance.new("Part",char) | |
2175 | local O = Instance.new("ObjectValue",X) | |
2176 | O.Name = "creator" | |
2177 | X.Locked = true | |
2178 | X.Name = "Shell" | |
2179 | X.Anchored = false | |
2180 | X.CanCollide = false | |
2181 | X.Transparency = 0 | |
2182 | X.Reflectance = 0 | |
2183 | X.BottomSurface = 0 | |
2184 | X.TopSurface = 0 | |
2185 | X.Shape = 0 | |
2186 | local V = Instance.new("ObjectValue",X) | |
2187 | V.Value = char | |
2188 | V.Name = "creator" | |
2189 | X.BrickColor = BrickColor.new("Cyan") | |
2190 | X.Size = Vector3.new(1,1,1) | |
2191 | --X.Material = "Neon" | |
2192 | local Z = Instance.new("SpecialMesh",X) | |
2193 | Z.MeshType = "Sphere" | |
2194 | Z.Scale = Vector3.new(1,1,1) | |
2195 | X.CFrame = rarm.CFrame*CFrame.new(0,-6,0) | |
2196 | local bv = Instance.new("BodyVelocity",X) | |
2197 | bv.maxForce = Vector3.new(99999,99999,99999) | |
2198 | X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10) | |
2199 | bv.velocity = root.CFrame.lookVector*65 | |
2200 | Explode = X.Touched:connect(function(hit) | |
2201 | if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then | |
2202 | local cf = X.CFrame | |
2203 | bv:Destroy() | |
2204 | X.Anchored = true | |
2205 | Z:Remove() | |
2206 | Explode:disconnect() | |
2207 | X.Size = Vector3.new(3,3,3) | |
2208 | X.Touched:connect(function(hit) end) | |
2209 | X.CanCollide = false | |
2210 | for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do | |
2211 | if v:FindFirstChild('Humanoid') then | |
2212 | v.Humanoid:TakeDamage(math.random(6,12)) | |
2213 | end | |
2214 | end | |
2215 | for i = 1, (40) do rs:wait() | |
2216 | X.Transparency = X.Transparency + (1/40) | |
2217 | X.Size = X.Size + Vector3.new(1,1,1) | |
2218 | X.CFrame = cf | |
2219 | end | |
2220 | X:Destroy() | |
2221 | end | |
2222 | end) | |
2223 | end | |
2224 | Shell() | |
2225 | for i = 1, 10 do | |
2226 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
2227 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
2228 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
2229 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
2230 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7) | |
2231 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7) | |
2232 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7) | |
2233 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7) | |
2234 | if Debounces.on == false then break end | |
2235 | rs:wait() | |
2236 | end | |
2237 | Shell() | |
2238 | shell.Transparency = 1 | |
2239 | for i = 1, 10 do | |
2240 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
2241 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
2242 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
2243 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
2244 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
2245 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
2246 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
2247 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
2248 | if Debounces.on == false then break end | |
2249 | rs:wait() | |
2250 | end | |
2251 | Shell() | |
2252 | shell.Transparency = 0 | |
2253 | shell2.Transparency = 1 | |
2254 | for i = 1, 10 do | |
2255 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
2256 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
2257 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
2258 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
2259 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
2260 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
2261 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
2262 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
2263 | if Debounces.on == false then break end | |
2264 | rs:wait() | |
2265 | end | |
2266 | Shell() | |
2267 | shell2.Transparency = 0 | |
2268 | shell.Transparency = 1 | |
2269 | for i = 1, 10 do | |
2270 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
2271 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
2272 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
2273 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
2274 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
2275 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
2276 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
2277 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
2278 | if Debounces.on == false then break end | |
2279 | rs:wait() | |
2280 | end | |
2281 | Shell() | |
2282 | shell.Transparency = 0 | |
2283 | shell2.Transparency = 1 | |
2284 | for i = 1, 10 do | |
2285 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
2286 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
2287 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
2288 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
2289 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
2290 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
2291 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
2292 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
2293 | if Debounces.on == false then break end | |
2294 | rs:wait() | |
2295 | end | |
2296 | Shell() | |
2297 | shell2.Transparency = 0 | |
2298 | shell.Transparency = 1 | |
2299 | for i = 1, 10 do | |
2300 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
2301 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
2302 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
2303 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
2304 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
2305 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
2306 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
2307 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
2308 | if Debounces.on == false then break end | |
2309 | rs:wait() | |
2310 | end | |
2311 | Shell() | |
2312 | shell.Transparency = 0 | |
2313 | shell2.Transparency = 1 | |
2314 | for i = 1, 10 do | |
2315 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
2316 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
2317 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
2318 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5) | |
2319 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
2320 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
2321 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
2322 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
2323 | if Debounces.on == false then break end | |
2324 | rs:wait() | |
2325 | end | |
2326 | Shell() | |
2327 | shell2.Transparency = 0 | |
2328 | shell.Transparency = 1 | |
2329 | for i = 1, 10 do | |
2330 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
2331 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
2332 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
2333 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
2334 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
2335 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
2336 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
2337 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
2338 | if Debounces.on == false then break end | |
2339 | rs:wait() | |
2340 | end | |
2341 | Shell() | |
2342 | shell.Transparency = 0 | |
2343 | shell2.Transparency = 1 | |
2344 | for i = 1, 10 do | |
2345 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
2346 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
2347 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
2348 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
2349 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
2350 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
2351 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
2352 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
2353 | if Debounces.on == false then break end | |
2354 | rs:wait() | |
2355 | end | |
2356 | Shell() | |
2357 | shell2.Transparency = 0 | |
2358 | shell.Transparency = 1 | |
2359 | for i = 1, 10 do | |
2360 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
2361 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
2362 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
2363 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
2364 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
2365 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
2366 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
2367 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
2368 | if Debounces.on == false then break end | |
2369 | rs:wait() | |
2370 | end | |
2371 | Shell() | |
2372 | shell.Transparency = 0 | |
2373 | shell2.Transparency = 1 | |
2374 | for i = 1, 10 do | |
2375 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
2376 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
2377 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
2378 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
2379 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
2380 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
2381 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
2382 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
2383 | if Debounces.on == false then break end | |
2384 | rs:wait() | |
2385 | end | |
2386 | Shell() | |
2387 | shell2.Transparency = 0 | |
2388 | shell.Transparency = 1 | |
2389 | for i = 1, 10 do | |
2390 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
2391 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
2392 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
2393 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
2394 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
2395 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
2396 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
2397 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
2398 | if Debounces.on == false then break end | |
2399 | rs:wait() | |
2400 | end | |
2401 | Shell() | |
2402 | shell.Transparency = 0 | |
2403 | shell2.Transparency = 1 | |
2404 | for i = 1, 10 do | |
2405 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
2406 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
2407 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
2408 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
2409 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
2410 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
2411 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
2412 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
2413 | if Debounces.on == false then break end | |
2414 | rs:wait() | |
2415 | end | |
2416 | shell.Transparency = 1 | |
2417 | if Debounces.CanAttack == false then | |
2418 | Debounces.CanAttack = true | |
2419 | Debounces.NoIdl = false | |
2420 | Debounces.on = false | |
2421 | end | |
2422 | end | |
2423 | end | |
2424 | end) | |
2425 | ---------------------------------------------------- | |
2426 | Search = false | |
2427 | mouse.KeyDown:connect(function(key) | |
2428 | if key == "n" then | |
2429 | if Search == false then | |
2430 | Search = true | |
2431 | for i,v in pairs(game.Players:getPlayers()) do | |
2432 | if v.Name~=char.Name then | |
2433 | for j,k in pairs(v.Character:GetChildren()) do | |
2434 | if k:IsA("BasePart") and k.Transparency >= 1 then | |
2435 | bawx=Instance.new("SelectionBox",cam) | |
2436 | bawx.Color = BrickColor.new("Pastel blue-green") | |
2437 | bawx.Transparency = .5 | |
2438 | bawx.Adornee = k | |
2439 | end | |
2440 | end | |
2441 | end | |
2442 | end | |
2443 | elseif Search == true then | |
2444 | Search = false | |
2445 | for i, v in pairs(cam:GetChildren()) do | |
2446 | if v:IsA("SelectionBox") then | |
2447 | v:Destroy() | |
2448 | end | |
2449 | end | |
2450 | end | |
2451 | end | |
2452 | end) | |
2453 | ---------------------------------------------------- | |
2454 | Grab = false | |
2455 | mouse.KeyDown:connect(function(key) | |
2456 | if key == "z" then | |
2457 | Debounces.on = true | |
2458 | Debounces.NoIdl = true | |
2459 | Debounces.ks = true | |
2460 | if Grab == false then | |
2461 | gp = nil | |
2462 | for i = 1, 20 do | |
2463 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2) | |
2464 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2) | |
2465 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2) | |
2466 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
2467 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2) | |
2468 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2) | |
2469 | if Debounces.on == false then break end | |
2470 | rs:wait() | |
2471 | end | |
2472 | con1=larm.Touched:connect(function(hit) -- this is grab | |
2473 | ht = hit.Parent | |
2474 | hum1=ht:FindFirstChild('Humanoid') | |
2475 | if hum1 ~= nil then | |
2476 | if Debounces.ks==true then | |
2477 | z = Instance.new("Sound",hed) | |
2478 | z.SoundId = "rbxassetid://169380525" | |
2479 | z.Volume = 1 | |
2480 | z:Play() | |
2481 | Debounces.ks=false | |
2482 | end | |
2483 | hum1.PlatformStand=true | |
2484 | gp = ht | |
2485 | Grab = true | |
2486 | asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0)) | |
2487 | asd.Parent = larm | |
2488 | asd.Name = "asd" | |
2489 | asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0) | |
2490 | --[[elseif hum1 == nil then | |
2491 | con1:disconnect() | |
2492 | wait() return]]-- | |
2493 | end | |
2494 | end) | |
2495 | for i = 1, 20 do | |
2496 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2) | |
2497 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2) | |
2498 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2) | |
2499 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
2500 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
2501 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2) | |
2502 | if Debounces.on == false then break end | |
2503 | rs:wait() | |
2504 | end | |
2505 | if hum1 == nil then | |
2506 | Debounces.on = false | |
2507 | Debounces.NoIdl = false | |
2508 | end | |
2509 | con1:disconnect() | |
2510 | elseif Grab == true then | |
2511 | Grab = false | |
2512 | Punch() | |
2513 | z = Instance.new("Sound",hed) | |
2514 | z.SoundId = "rbxassetid://169380525" | |
2515 | z.Pitch = ptz[math.random(1,#ptz)] | |
2516 | z.Volume = 1 | |
2517 | z:Play() | |
2518 | for i = 1, 10 do | |
2519 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
2520 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
2521 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
2522 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
2523 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
2524 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
2525 | if Debounces.on == false then break end | |
2526 | rs:wait() | |
2527 | end | |
2528 | Punch() | |
2529 | z = Instance.new("Sound",hed) | |
2530 | z.SoundId = "rbxassetid://169380525" | |
2531 | z.Pitch = ptz[math.random(1,#ptz)] | |
2532 | z.Volume = 1 | |
2533 | z:Play() | |
2534 | for i = 1, 10 do | |
2535 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
2536 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
2537 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
2538 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
2539 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
2540 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
2541 | if Debounces.on == false then break end | |
2542 | rs:wait() | |
2543 | end | |
2544 | Punch() | |
2545 | z = Instance.new("Sound",hed) | |
2546 | z.SoundId = "rbxassetid://169380525" | |
2547 | z.Pitch = ptz[math.random(1,#ptz)] | |
2548 | z.Volume = 1 | |
2549 | z:Play() | |
2550 | for i = 1, 10 do | |
2551 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
2552 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
2553 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
2554 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
2555 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
2556 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
2557 | if Debounces.on == false then break end | |
2558 | rs:wait() | |
2559 | end | |
2560 | Punch() | |
2561 | z = Instance.new("Sound",hed) | |
2562 | z.SoundId = "rbxassetid://169380525" | |
2563 | z.Pitch = ptz[math.random(1,#ptz)] | |
2564 | z.Volume = 1 | |
2565 | z:Play() | |
2566 | for i = 1, 10 do | |
2567 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
2568 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
2569 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
2570 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
2571 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
2572 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
2573 | if Debounces.on == false then break end | |
2574 | rs:wait() | |
2575 | end | |
2576 | Punch() | |
2577 | z = Instance.new("Sound",hed) | |
2578 | z.SoundId = "rbxassetid://169380525" | |
2579 | z.Pitch = ptz[math.random(1,#ptz)] | |
2580 | z.Volume = 1 | |
2581 | z:Play() | |
2582 | for i = 1, 10 do | |
2583 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
2584 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
2585 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
2586 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
2587 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
2588 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
2589 | if Debounces.on == false then break end | |
2590 | rs:wait() | |
2591 | end | |
2592 | Punch() | |
2593 | z = Instance.new("Sound",hed) | |
2594 | z.SoundId = "rbxassetid://169380525" | |
2595 | z.Pitch = ptz[math.random(1,#ptz)] | |
2596 | z.Volume = 1 | |
2597 | z:Play() | |
2598 | for i = 1, 10 do | |
2599 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
2600 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
2601 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
2602 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
2603 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
2604 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
2605 | if Debounces.on == false then break end | |
2606 | rs:wait() | |
2607 | end | |
2608 | Punch() | |
2609 | z = Instance.new("Sound",hed) | |
2610 | z.SoundId = "rbxassetid://169380525" | |
2611 | z.Pitch = ptz[math.random(1,#ptz)] | |
2612 | z.Volume = 1 | |
2613 | z:Play() | |
2614 | for i = 1, 10 do | |
2615 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
2616 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
2617 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
2618 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
2619 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
2620 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
2621 | if Debounces.on == false then break end | |
2622 | rs:wait() | |
2623 | end | |
2624 | Punch() | |
2625 | z = Instance.new("Sound",hed) | |
2626 | z.SoundId = "rbxassetid://169380525" | |
2627 | z.Pitch = ptz[math.random(1,#ptz)] | |
2628 | z.Volume = 1 | |
2629 | z:Play() | |
2630 | for i = 1, 10 do | |
2631 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
2632 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
2633 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
2634 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
2635 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
2636 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
2637 | if Debounces.on == false then break end | |
2638 | rs:wait() | |
2639 | end | |
2640 | Punch() | |
2641 | z = Instance.new("Sound",hed) | |
2642 | z.SoundId = "rbxassetid://169380525" | |
2643 | z.Pitch = ptz[math.random(1,#ptz)] | |
2644 | z.Volume = 1 | |
2645 | z:Play() | |
2646 | for i = 1, 10 do | |
2647 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
2648 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
2649 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
2650 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
2651 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
2652 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
2653 | if Debounces.on == false then break end | |
2654 | rs:wait() | |
2655 | end | |
2656 | Punch() | |
2657 | z = Instance.new("Sound",hed) | |
2658 | z.SoundId = "rbxassetid://169380525" | |
2659 | z.Pitch = ptz[math.random(1,#ptz)] | |
2660 | z.Volume = 1 | |
2661 | z:Play() | |
2662 | for i = 1, 10 do | |
2663 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
2664 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
2665 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
2666 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
2667 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
2668 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
2669 | if Debounces.on == false then break end | |
2670 | rs:wait() | |
2671 | end | |
2672 | Punch() | |
2673 | z = Instance.new("Sound",hed) | |
2674 | z.SoundId = "rbxassetid://169380525" | |
2675 | z.Pitch = ptz[math.random(1,#ptz)] | |
2676 | z.Volume = 1 | |
2677 | z:Play() | |
2678 | for i = 1, 10 do | |
2679 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
2680 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
2681 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
2682 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
2683 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
2684 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
2685 | if Debounces.on == false then break end | |
2686 | rs:wait() | |
2687 | end | |
2688 | Punch() | |
2689 | z = Instance.new("Sound",hed) | |
2690 | z.SoundId = "rbxassetid://169380525" | |
2691 | z.Pitch = ptz[math.random(1,#ptz)] | |
2692 | z.Volume = 1 | |
2693 | z:Play() | |
2694 | for i = 1, 10 do | |
2695 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
2696 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
2697 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
2698 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
2699 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
2700 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
2701 | if Debounces.on == false then break end | |
2702 | rs:wait() | |
2703 | end | |
2704 | con1:disconnect() | |
2705 | Debounces.on = false | |
2706 | Debounces.NoIdl = false | |
2707 | if gp ~= nil then | |
2708 | gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140 | |
2709 | for i,v in pairs(larm:GetChildren()) do | |
2710 | if v.Name == "asd" and v:IsA("Weld") then | |
2711 | v:Remove() | |
2712 | end | |
2713 | end | |
2714 | --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso")) | |
2715 | bv.maxForce = Vector3.new(400000, 400000, 400000) | |
2716 | bv.P = 125000 | |
2717 | bv.velocity = char.Head.CFrame.lookVector * 200]]-- | |
2718 | hum1=nil | |
2719 | ht=nil | |
2720 | Debounces.on = false | |
2721 | Debounces.NoIdl = false | |
2722 | elseif ht == nil then wait() | |
2723 | Grab = false | |
2724 | Debounces.on = false | |
2725 | Debounces.NoIdl = false | |
2726 | end | |
2727 | end | |
2728 | end | |
2729 | end) | |
2730 | ---------------------------------------------------- | |
2731 | mouse.KeyDown:connect(function(key) | |
2732 | if string.byte(key) == 52 then | |
2733 | char.Humanoid.WalkSpeed = 60 | |
2734 | end | |
2735 | end) | |
2736 | mouse.KeyUp:connect(function(key) | |
2737 | if string.byte(key) == 52 then | |
2738 | char.Humanoid.WalkSpeed = 8 | |
2739 | end | |
2740 | end) | |
2741 | ------------------------------- | |
2742 | local animpose = "Idle" | |
2743 | local lastanimpose = "Idle" | |
2744 | local sine = 0 | |
2745 | local change = 1 | |
2746 | local val = 0 | |
2747 | local ffing = false | |
2748 | ------------------------------- | |
2749 | game:GetService("RunService").RenderStepped:connect(function() | |
2750 | --[[if char.Humanoid.Jump == true then | |
2751 | jump = true | |
2752 | else | |
2753 | jump = false | |
2754 | end]] | |
2755 | char.Humanoid.FreeFalling:connect(function(f) | |
2756 | if f then | |
2757 | ffing = true | |
2758 | else | |
2759 | ffing = false | |
2760 | end | |
2761 | end) | |
2762 | sine = sine + change | |
2763 | if jumpn == true then | |
2764 | animpose = "Jumping" | |
2765 | elseif ffing == true then | |
2766 | animpose = "Freefalling" | |
2767 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
2768 | animpose = "Idle" | |
2769 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
2770 | animpose = "Walking" | |
2771 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
2772 | animpose = "Running" | |
2773 | end | |
2774 | if animpose ~= lastanimpose then | |
2775 | sine = 0 | |
2776 | if Debounces.NoIdl == false then | |
2777 | if animpose == "Idle" then | |
2778 | for i = 1, 2 do | |
2779 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4) | |
2780 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4) | |
2781 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4) | |
2782 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
2783 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
2784 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
2785 | end | |
2786 | elseif animpose == "Walking" then | |
2787 | for i = 1, 2 do | |
2788 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
2789 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
2790 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4) | |
2791 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
2792 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4) | |
2793 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4) | |
2794 | end | |
2795 | elseif animpose == "Running" then | |
2796 | for i = 1, 2 do | |
2797 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2) | |
2798 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2) | |
2799 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4) | |
2800 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4) | |
2801 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4) | |
2802 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4) | |
2803 | wait() | |
2804 | end | |
2805 | end | |
2806 | else | |
2807 | end | |
2808 | end | |
2809 | lastanimpose = animpose | |
2810 | if Debounces.NoIdl == false then | |
2811 | if animpose == "Idle" then | |
2812 | change = 0.5 | |
2813 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4) | |
2814 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4) | |
2815 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
2816 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
2817 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
2818 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
2819 | elseif animpose == "Walking" then | |
2820 | change = 1 | |
2821 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
2822 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
2823 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4) | |
2824 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
2825 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4) | |
2826 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4) | |
2827 | elseif animpose == "Running" then | |
2828 | change = 1 | |
2829 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2) | |
2830 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2) | |
2831 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4) | |
2832 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2) | |
2833 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4) | |
2834 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4) | |
2835 | end | |
2836 | end | |
2837 | end) | |
2838 | ||
2839 | hum.MaxHealth = 9001 | |
2840 | wait(3) | |
2841 | hum.Health = 9001 | |
2842 | ||
2843 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module | |
2844 | --[[Part0 = Vector3 (Start pos) | |
2845 | Part1 = Vector3 (End pos) | |
2846 | Times = number (Amount of lightning parts) | |
2847 | Offset = number (Offset) | |
2848 | Color = color (brickcolor value) | |
2849 | Thickness = number (thickness) | |
2850 | Trans = number (transparency) | |
2851 | ]]-- | |
2852 | local magz = (Part0 - Part1).magnitude | |
2853 | local curpos = Part0 | |
2854 | local trz = {-Offset,Offset} | |
2855 | for i=1,Times do | |
2856 | local li = Instance.new("Part", torso) | |
2857 | li.Name = "Lightning" | |
2858 | li.TopSurface =0 | |
2859 | li.Material = "Neon" | |
2860 | li.BottomSurface = 0 | |
2861 | li.Anchored = true | |
2862 | li.Locked = true | |
2863 | li.Transparency = Trans or 0.4 | |
2864 | li.BrickColor = BrickColor.new(Color) | |
2865 | li.formFactor = "Custom" | |
2866 | li.CanCollide = false | |
2867 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
2868 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
2869 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
2870 | if Times == i then | |
2871 | local magz2 = (curpos - Part1).magnitude | |
2872 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
2873 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
2874 | else | |
2875 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
2876 | end | |
2877 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
2878 | game.Debris:AddItem(li,.1) | |
2879 | end | |
2880 | end | |
2881 | ||
2882 | BodyParts = {} -- Parts to emit lightning effects from | |
2883 | for _, v in pairs(char:GetChildren()) do | |
2884 | if v:IsA("Part") then | |
2885 | table.insert(BodyParts, v) | |
2886 | end | |
2887 | end | |
2888 | ||
2889 | Bounding = {} -- Calculate the bounding boxes | |
2890 | for _, v in pairs(BodyParts) do | |
2891 | local temp = {X=nil, Y=nil, Z=nil} | |
2892 | temp.X = v.Size.X/2 * 10 | |
2893 | temp.Y = v.Size.Y/2 * 10 | |
2894 | temp.Z = v.Size.Z/2 * 10 | |
2895 | Bounding[v.Name] = temp | |
2896 | --table.insert(Bounding, v.Name, temp) | |
2897 | end | |
2898 | ||
2899 | while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly | |
2900 | local Body1 = BodyParts[math.random(#BodyParts)] | |
2901 | local Body2 = BodyParts[math.random(#BodyParts)] | |
2902 | local Pos1 = Vector3.new( | |
2903 | math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10, | |
2904 | math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10, | |
2905 | math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10 | |
2906 | ) | |
2907 | local Pos2 = Vector3.new( | |
2908 | math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10, | |
2909 | math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10, | |
2910 | math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10 | |
2911 | ) | |
2912 | local SPos1 = Body1.Position + Pos1 | |
2913 | local SPos2 = Body2.Position + Pos2 | |
2914 | Lightning(SPos1, SPos2, 4, 3, "Bright red", .3, .56) | |
2915 | end |