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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,game,owner = owner,game
3
local RealPlayer = Player
4
do
5
    print("FE Compatibility code by Mokiros, Edited by StarzoZero")
6
    local rp = RealPlayer
7
    script.Parent = rp.Character
8
   
9
    --RemoteEvent for communicating
10
    local Event = Instance.new("RemoteEvent")
11
    Event.Name = "UserInput_Event"
12
 
13
    --Fake event to make stuff like Mouse.KeyDown work
14
    local function fakeEvent()
15
        local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
16
        t.connect = t.Connect
17
        return t
18
    end
19
 
20
    --Creating fake input objects with fake variables
21
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
22
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
23
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
24
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
25
    end}
26
    --Merged 2 functions into one by checking amount of arguments
27
    CAS.UnbindAction = CAS.BindAction
28
 
29
    --This function will trigger the events that have been :Connect()'ed
30
    local function te(self,ev,...)
31
        local t = m[ev]
32
        if t and t._fakeEvent then
33
            for _,f in pairs(t.Functions) do
34
                f(...)
35
            end
36
        end
37
    end
38
    m.TrigEvent = te
39
    UIS.TrigEvent = te
40
 
41
    Event.OnServerEvent:Connect(function(plr,io)
42
        if plr~=rp then return end
43
        m.Target = io.Target
44
        m.Hit = io.Hit
45
        if not io.isMouse then
46
            local b = io.UserInputState == Enum.UserInputState.Begin
47
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
                return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
            end
50
            if io.UserInputType == Enum.UserInputType.MouseButton2 then
51
                return m:TrigEvent(b and "Button2Down" or "Button2Up")
52
            end
53
            for _,t in pairs(CAS.Actions) do
54
                for _,k in pairs(t.Keys) do
55
                    if k==io.KeyCode then
56
                        t.Function(t.Name,io.UserInputState,io)
57
                    end
58
                end
59
            end
60
            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
61
            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
62
        end
63
    end)
64
    Event.Parent = NLS([==[
65
    local Player = game:GetService("Players").LocalPlayer
66
    local Event = script:WaitForChild("UserInput_Event")
67
    local Mouse = Player:GetMouse()
68
    local UIS = game:GetService("UserInputService")
69
    local input = function(io,a)
70
        if a then return end
71
        --Since InputObject is a client-side instance, we create and pass table instead
72
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
73
    end
74
    UIS.InputBegan:Connect(input)
75
    UIS.InputEnded:Connect(input)
76
    local h,t
77
    --Give the server mouse data 30 times every second, but only if the values changed
78
    --If player is not moving their mouse, client won't fire events
79
    while wait(1/30) do
80
        if h~=Mouse.Hit or t~=Mouse.Target then
81
            h,t=Mouse.Hit,Mouse.Target
82
            Event:FireServer({isMouse=true,Target=t,Hit=h})
83
        end
84
    end]==],Player.Character)
85
 
86
    ----Sandboxed game object that allows the usage of client-side methods and services
87
    --Real game object
88
    local _rg = game
89
 
90
    --Metatable for fake service
91
    local fsmt = {
92
        __index = function(self,k)
93
            local s = rawget(self,"_RealService")
94
            if s then
95
                return typeof(s[k])=="function"
96
                and function(_,...)return s[k](s,...)end or s[k]
97
            end
98
        end,
99
        __newindex = function(self,k,v)
100
            local s = rawget(self,"_RealService")
101
            if s then s[k]=v end
102
        end
103
    }
104
    local function FakeService(t,RealService)
105
        t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
106
        return setmetatable(t,fsmt)
107
    end
108
 
109
    --Fake game object
110
    local g = {
111
        GetService = function(self,s)
112
            return rawget(self,s) or _rg:GetService(s)
113
        end,
114
        Players = FakeService({
115
            LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
116
        },"Players"),
117
        UserInputService = FakeService(UIS,"UserInputService"),
118
        ContextActionService = FakeService(CAS,"ContextActionService"),
119
        RunService = FakeService({
120
            _btrs = {},
121
            RenderStepped = _rg:GetService("RunService").Heartbeat,
122
            BindToRenderStep = function(self,name,_,fun)
123
                self._btrs[name] = self.Heartbeat:Connect(fun)
124
            end,
125
            UnbindFromRenderStep = function(self,name)
126
                self._btrs[name]:Disconnect()
127
            end,
128
        },"RunService")
129
    }
130
    rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
131
    g.service = g.GetService
132
    FakeService(g,game)
133
    --Changing owner to fake player object to support owner:GetMouse()
134
    game,owner = g,g.Players.LocalPlayer
135
end
136
local num = 0
137
local p = game.Players.LocalPlayer
138
local char = p.Character
139
local rad = math.rad
140
local hum = char.Humanoid
141
---------------------------------------------------
142
local LeftUpperArm = char.LeftUpperArm
143
local LeftShoulder = char.LeftUpperArm.LeftShoulder
144
local LeftLowerArm = char.LeftLowerArm
145
local LeftElbow = char.LeftLowerArm.LeftElbow
146
--------------------------------------------------------
147
local LeftUpperLeg = char.LeftUpperLeg
148
local LeftHip = char.LeftUpperLeg.LeftHip
149
local LeftLowerLeg = char.LeftLowerLeg
150
local LeftKnee = char.LeftLowerLeg.LeftKnee
151
----------------------------------------------------------
152
local RightUpperArm = char.RightUpperArm
153
local RightShoulder = char.RightUpperArm.RightShoulder
154
local RightLowerArm = char.RightLowerArm
155
local RightElbow = char.RightLowerArm.RightElbow
156
----------------------------------------------------------
157
local RightUpperLeg = char.RightUpperLeg
158
local RightHip = char.RightUpperLeg.RightHip
159
local RightLowerLeg = char.RightLowerLeg
160
local RightKnee = char.RightLowerLeg.RightKnee
161
----------------------------------------------------------
162
local UpperTorso = char.UpperTorso
163
local LowerTorso = char.LowerTorso
164
local Root = char.LowerTorso.Root
165
--------------------------------------------
166
local Head = char.Head
167
local Neck = char.Head.Neck
168
local RootPart = char.HumanoidRootPart
169
local LeftHand = char.LeftHand
170
local RightHand = char.RightHand
171
local LeftFoot = char.LeftFoot
172
local RightFoot = char.RightFoot
173
---------------------------------------------
174
175
local txt2 = Instance.new("BillboardGui", char)
176
    txt2.Adornee = char.Head
177
    txt2.Name = "_status2"
178
    txt2.Size = UDim2.new(2, 0, 1.2, 0)
179
    txt2.StudsOffset = Vector3.new(-14, 3, 0)
180
    local text2 = Instance.new("TextLabel", txt2)
181
    text2.Size = UDim2.new(15, 0,2, 0)
182
    text2.FontSize = "Size24"
183
    text2.TextScaled = true
184
    text2.TextTransparency = 0
185
    text2.BackgroundTransparency = 1
186
    text2.TextTransparency = 0
187
    text2.TextStrokeTransparency = 0
188
    text2.Font = Enum.Font.SourceSansBold
189
    text2.TextStrokeColor3 = Color3.new(0,0,0)
190
    text2.TextColor3 = Color3.new(26, 234, 33)
191
    text2.Text = "Attack Titan"
192
    v2=Instance.new("Part")
193
    v2.Name = "ColorBrick"
194
    v2.Parent= char
195
    v2.FormFactor="Symmetric"
196
    v2.Anchored=true
197
    v2.CanCollide=false
198
    v2.BottomSurface="Smooth"
199
    v2.TopSurface="Smooth"
200
    v2.Size=Vector3.new(10,5,3)
201
    v2.Transparency=1
202
    v2.CFrame=char.HumanoidRootPart.CFrame
203
    v2.BrickColor=BrickColor.new("Lime green")
204
    v2.Transparency=1
205
    v2.Shape="Block"
206
207
    hum.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
208
local v3 = Vector3.new
209
local idle = true
210
local walk = true
211
local walk1 = true
212
local mouse = p:GetMouse()
213
local walkon3 = false
214
local walkon2 = false
215
local walkon = true
216
local ns = NumberSequence.new
217
local new = Instance.new
218
local nr = NumberRange.new
219
local debounce = true
220
local SaveFaceID = Head.face.Texture
221
local SaveShirtID = char.Shirt.ShirtTemplate
222
local SavePantsID = char.Pants.PantsTemplate
223
local SaveSkinColor = UpperTorso.BrickColor
224
local bc =BrickColor.new
225
local UpperTorso = char.UpperTorso
226
local Waist = char.UpperTorso.Waist
227
new("ForceField",char).Visible = false
228
 hum:SetStateEnabled("Dead",false)
229
hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
230
local Transformed = false
231
local Sprint = false
232
local hdebounce = true
233
local RageMode = false
234
char:FindFirstChild'Animate':Destroy()
235
hum.Animator.Parent = nil
236
local YellowMotion2 = Instance.new("Sound",char)
237
YellowMotion2.SoundId = "rbxassetid://177471401"
238
YellowMotion2.Volume = 10
239
YellowMotion2.Pitch = 1
240
YellowMotion2.Looped = true
241
242
local YellowMotion = Instance.new("Sound",char)
243
YellowMotion.SoundId = "rbxassetid://150382925"
244
YellowMotion.Volume = 10
245
YellowMotion.Pitch = 1
246
YellowMotion.Looped = true
247
248
local Roar = Instance.new("Sound",char)
249
Roar.SoundId = "rbxassetid://440794203"
250
Roar.Volume = math.huge
251
Roar.Pitch = 1
252
Roar.Looped = false
253
local kicking = false
254
local x = Instance.new("Sound", char.HumanoidRootPart)
255
x.SoundId = "http://www.roblox.com/asset/?id=273962540"
256
x.Looped = true
257
x.Volume = 1
258
x.Pitch = 1
259
260
 local  punchsnd = new("Sound",char)
261
punchsnd.SoundId = "rbxassetid://131237241"
262
punchsnd.Volume = 1
263
local  punchsnd2 = new("Sound",char)
264
punchsnd2.SoundId = "rbxassetid://743886825"
265
punchsnd2.Volume = 1
266
local punch11 = false
267
local punch12 = false
268
269
RightLowerLeg.Touched:connect(function(hit)
270
 
271
       if kicking == true then
272
      
273
						if hit.Parent == char then return end
274
				for i,v in pairs(hit.Parent:GetChildren()) do
275
					if v:IsA("Humanoid") then
276
            if hdebounce == true then
277
            hdebounce = false
278
             local BodyVelocity = Instance.new("BodyVelocity",hit)
279
             BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
280
              BodyVelocity.velocity = char.HumanoidRootPart.CFrame*CFrame.new(0,-2,0).lookVector*10
281
						v.Health = v.Health - 30
282
            hit.Parent.Humanoid.PlatformStand = true
283
            wait(0.5)
284
            BodyVelocity:destroy()
285
            hdebounce = true
286
        end
287
          end
288
					end
289
            end
290
          
291
end)
292
game:service'RunService'.RenderStepped:connect(function()
293
        if hum.MoveDirection.x == 0 and idle == true then
294
       LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1) --LeftUpperArm
295
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperArm
296
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
297
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
298
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftUpperLeg
299
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
300
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
301
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
302
    Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
303
    Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
304
    RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
305
  LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
306
   RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
307
           LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
308
     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
309
  wait()
310
       
311
      end
312
           if hum.MoveDirection.x == 0 and Sprint == true then
313
       LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, math.rad(-19.652), math.rad(-10.084)),.05) --LeftUpperArm
314
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(45.436), math.rad(7.219), math.rad(7.047)),.05)--RightUpperArm
315
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(69.614), math.rad(-18.392), math.rad(10.313)),.05)--LeftLowerArm
316
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(90.585),rad(0),rad(0)),.05)--RightLowerArm
317
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(8.136), math.rad(-1.261), math.rad(-8.652)),.05)--LeftUpperLeg
318
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(6.245), math.rad(-18.621), math.rad(7.105)),.05)--RightUpperLeg
319
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-5.271),rad(0),rad(0)),.05)--LeftLowerLeg
320
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-8.422),rad(0),rad(0)),.05)--RightUpperLeg
321
    Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(44.576),rad(0)),.05)--Torso
322
    Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(-34.32),rad(0)),.05)--Head
323
    RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.05)--Head
324
  LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.05)--Head
325
   RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.05)--Head
326
           LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.05)--Head
327
     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(rad(0),rad(-7.792),rad(0)),.05)--Head
328
  wait()
329
       
330
      end
331
    
332
    if walkon == true then
333
    
334
			walkon = false
335
		for i = 1,10 do
336
				if hum.MoveDirection.x > 0 and idle == true or hum.MoveDirection.x < 0 and idle == true then
337
338
         LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(40), math.rad(-6.474), math.rad(-6.589)),.1) --LeftUpperArm
339
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-40), math.rad(-4.985), math.rad(7.792)),.1)--RightUpperArm
340
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
341
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
342
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(70.241), math.rad(-5.443), math.rad(0.458)),.1)--LeftUpperLeg
343
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-70.74), math.rad(0.344), math.rad(4.526)),.1)--RightUpperLeg
344
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
345
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
346
    Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
347
Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
348
          Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.1)--UpperTorso
349
  wait()
350
351
352
end
353
        end
354
355
356
for i = 1,10 do
357
	if hum.MoveDirection.x > 0 and idle == true or hum.MoveDirection.x < 0 and idle == true then
358
   
359
         LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-40), math.rad(7.391), math.rad(-5.558)),.1) --LeftUpperArm
360
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(40), math.rad(6.818), math.rad(6.245)),.1)--RightUpperArm
361
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
362
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
363
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-70.241), math.rad(-4.354), math.rad(-3.323)),.1)--LeftUpperLeg
364
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(70.74), math.rad(3.552), math.rad(2.865)),.1)--RightUpperLeg
365
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
366
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
367
    Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
368
    Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
369
          Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.1)--UpperTorso
370
  wait()
371
372
373
end	
374
375
        end
376
walkon = true
377
end	
378
     if walkon2 == true then
379
    
380
			walkon2 = false
381
		for i = 1,20 do
382
				if hum.MoveDirection.x > 0 and idle == true or hum.MoveDirection.x < 0 and idle == true then
383
384
         LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(40), math.rad(-6.474), math.rad(-6.589)),.1) --LeftUpperArm
385
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-40), math.rad(-4.985), math.rad(7.792)),.1)--RightUpperArm
386
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
387
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
388
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(70.241), math.rad(-5.443), math.rad(0.458)),.1)--LeftUpperLeg
389
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-70.74), math.rad(0.344), math.rad(4.526)),.1)--RightUpperLeg
390
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
391
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
392
    Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
393
Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
394
          Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.1)--UpperTorso
395
  wait()
396
397
398
end
399
        end
400
401
402
for i = 1,20 do
403
	if hum.MoveDirection.x > 0 and idle == true or hum.MoveDirection.x < 0 and idle == true then
404
   
405
         LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-40), math.rad(7.391), math.rad(-5.558)),.1) --LeftUpperArm
406
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(40), math.rad(6.818), math.rad(6.245)),.1)--RightUpperArm
407
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
408
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
409
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-70.241), math.rad(-4.354), math.rad(-3.323)),.1)--LeftUpperLeg
410
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(70.74), math.rad(3.552), math.rad(2.865)),.1)--RightUpperLeg
411
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
412
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
413
    Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
414
    Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
415
          Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.1)--UpperTorso
416
  wait()
417
418
419
end	
420
421
        end
422
walkon2 = true
423
end	
424
    
425
    
426
    if walkon3 == true then
427
    
428
			walkon3 = false
429
		for i = 1,5 do
430
if hum.MoveDirection.x > 0 and Sprint == true or hum.MoveDirection.x < 0 and Sprint == true then
431
432
         LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(100.272), math.rad(-6.474), math.rad(-6.589)),.2) --LeftUpperArm
433
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-20), math.rad(-4.985), math.rad(7.792)),.2)--RightUpperArm
434
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(70),rad(0),rad(0)),.2)--LeftLowerArm
435
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--RightLowerArm
436
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(80.241), math.rad(-5.443), math.rad(0.458)),.2)--LeftUpperLeg
437
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-90.74), math.rad(0.344), math.rad(4.526)),.2)--RightUpperLeg
438
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-20.949),rad(0),rad(0)),.2)--LeftLowerLeg
439
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.2)--RightUpperLeg
440
    Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--Torso
441
    Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(20.743),rad(0),rad(0)),.2)--Head
442
          Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-30.817), math.rad(-12.147), math.rad(0), 0),.2)--UpperTorso
443
             RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.2)--Head
444
                   LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--Head
445
  wait()
446
447
448
end
449
        end
450
	for i = 1,4 do
451
if hum.MoveDirection.x > 0 and Sprint == true or hum.MoveDirection.x < 0 and Sprint == true then
452
453
         LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(100.272), math.rad(-6.474), math.rad(-6.589)),.2) --LeftUpperArm
454
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-40), math.rad(-4.985), math.rad(7.792)),.2)--RightUpperArm
455
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(90),rad(0),rad(0)),.2)--LeftLowerArm
456
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--RightLowerArm
457
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(80.241), math.rad(-5.443), math.rad(0.458)),.2)--LeftUpperLeg
458
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-90.74), math.rad(0.344), math.rad(4.526)),.2)--RightUpperLeg
459
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-20.949),rad(0),rad(0)),.2)--LeftLowerLeg
460
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.2)--RightUpperLeg
461
    Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--Torso
462
    Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(20.743),rad(0),rad(0)),.2)--Head
463
          Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-30.817), math.rad(-12.147), math.rad(0), 0),.2)--UpperTorso
464
             RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.2)--Head
465
                   LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--Head
466
  wait()
467
468
469
end
470
        end
471
472
for i = 1,4 do
473
	if hum.MoveDirection.x > 0 and Sprint == true or hum.MoveDirection.x < 0 and Sprint == true then
474
       LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-40), math.rad(7.391), math.rad(-5.558)),.2) --LeftUpperArm
475
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(100.272), math.rad(6.818), math.rad(6.245)),.2)--RightUpperArm
476
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--LeftLowerArm
477
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(90),rad(0),rad(0)),.2)--RightLowerArm
478
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-70.241), math.rad(-4.354), math.rad(-3.323)),.2)--LeftUpperLeg
479
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(70.74), math.rad(3.552), math.rad(2.865)),.2)--RightUpperLeg
480
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.2)--LeftLowerLeg
481
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.2)--RightUpperLeg
482
    Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--Torso
483
    Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(20.743),rad(0),rad(0)),.2)--Head
484
          Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-30.817), math.rad(12.147), math.rad(0), 0),.2)--UpperTorso
485
                 RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.2)--Head
486
                    LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--Head
487
  wait()
488
489
490
end	
491
492
        end
493
      for i = 1,3 do
494
	if hum.MoveDirection.x > 0 and Sprint == true or hum.MoveDirection.x < 0 and Sprint == true then
495
       LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-70), math.rad(7.391), math.rad(-5.558)),.2) --LeftUpperArm
496
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(100.272), math.rad(6.818), math.rad(6.245)),.2)--RightUpperArm
497
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--LeftLowerArm
498
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(90),rad(0),rad(0)),.2)--RightLowerArm
499
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-90.241), math.rad(-4.354), math.rad(-3.323)),.2)--LeftUpperLeg
500
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(91.74), math.rad(3.552), math.rad(2.865)),.2)--RightUpperLeg
501
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.2)--LeftLowerLeg
502
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.2)--RightUpperLeg
503
    Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
504
    Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(20.743),rad(0),rad(0)),.1)--Head
505
          Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-30.817), math.rad(12.147), math.rad(0), 0),.1)--UpperTorso
506
                 RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.2)--Head
507
                    LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--Head
508
  wait()
509
510
511
end	
512
513
        end
514
        for i = 1,2 do
515
	if hum.MoveDirection.x > 0 and Sprint == true or hum.MoveDirection.x < 0 and Sprint == true then
516
       LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-70), math.rad(7.391), math.rad(-5.558)),.2) --LeftUpperArm
517
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(120.272), math.rad(6.818), math.rad(6.245)),.2)--RightUpperArm
518
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--LeftLowerArm
519
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(90),rad(0),rad(0)),.2)--RightLowerArm
520
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-90.241), math.rad(-4.354), math.rad(-3.323)),.2)--LeftUpperLeg
521
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(91.74), math.rad(3.552), math.rad(2.865)),.2)--RightUpperLeg
522
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.2)--LeftLowerLeg
523
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.2)--RightUpperLeg
524
    Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
525
    Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(20.743),rad(0),rad(0)),.1)--Head
526
          Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-30.817), math.rad(12.147), math.rad(0), 0),.1)--UpperTorso
527
                 RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.2)--Head
528
                    LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--Head
529
  wait()
530
531
532
end	
533
534
        end
535
walkon3 = true
536
end	
537
    end)
538
 
539
function Transform()
540
  if Transformed == false then
541
    if debounce == true then
542
      debounce = false
543
      idle = false
544
  Transformed = true
545
      hum.WalkSpeed = 0
546
      hum.JumpPower = 0
547
for i = 1,20 do
548
    LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1) --LeftUpperArm
549
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperArm
550
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(18.564),rad(0),rad(0)),.1)--LeftLowerArm
551
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(24.523),rad(0),rad(0)),.1)--RightLowerArm
552
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(33.862), math.rad(21.658), math.rad(-9.74)),.1)--LeftUpperLeg
553
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(60.275), math.rad(-20.225), math.rad(31.169)),.1)--RightUpperLeg
554
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-24.293),rad(0),rad(0)),.1)--LeftLowerLeg
555
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-55.921),rad(0),rad(0)),.1)--RightUpperLeg
556
    Root.C0 = Root.C0:lerp(CFrame.new(0,-0.213,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
557
    Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
558
    RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.Angles(rad(-21.142),rad(0),rad(0)),.1)--Head
559
  LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
560
   RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
561
           LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
562
     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(rad(-26.299),rad(0),rad(0)),.1)--Head
563
  wait()
564
end
565
for i = 1,10 do
566
    LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-17.303)),.1) --LeftUpperArm
567
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(10.943)),.1)--RightUpperArm
568
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(18.564),rad(0),rad(0)),.1)--LeftLowerArm
569
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(10.829),rad(0),rad(0)),.1)--RightLowerArm
570
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(18.507), math.rad(4.011), math.rad(1.833)),.1)--LeftUpperLeg
571
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(2.177), math.rad(3.209), math.rad(4.698)),.1)--RightUpperLeg
572
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.662),rad(0),rad(0)),.1)--LeftLowerLeg
573
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-0.859), math.rad(-1.089), math.rad(-0.745)),.1)--RightUpperLeg
574
    Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
575
    Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
576
    RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.Angles(rad(-21.142),rad(0),rad(0)),.1)--Head
577
  LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(-9.11),rad(0),rad(0)),.1)--Head
578
   RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
579
           LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
580
     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(rad(40.777),rad(0),rad(0)),.1)--Head
581
  wait()
582
end
583
      
584
   char.Shirt:Destroy()
585
char.Pants:Destroy()
586
shirt = Instance.new("Shirt", char)
587
shirt.Name = "Shirt"
588
pants = Instance.new("Pants", char)
589
pants.Name = "Pants"
590
char.Shirt.ShirtTemplate = "https://web.roblox.com/catalog/221913117/buff-af"
591
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=917519857"
592
char.Head.face.Texture = "rbxassetid://1036875641"
593
      local Eye2 = Instance.new("Part",char)
594
Eye2.Size = Vector3.new(3,3,3)
595
Eye2.BrickColor = BrickColor.new("Really black")
596
Eye2.CanCollide = false
597
Eye2.TopSurface = 0
598
Eye2.BottomSurface = 0
599
Eye2.Transparency = 1
600
local Eye22 = Instance.new("SpecialMesh",Eye2)
601
Eye22.MeshType = "Sphere"
602
Eye22.Scale = Vector3.new(1.2,0.6,0.1)
603
local Eye32 = Instance.new("Weld",Eye2)
604
Eye32.Part0 = char.Head
605
Eye32.Part1 = Eye2
606
Eye32.C0 = CFrame.new(1.3,0.5,-3)*CFrame.Angles(0,0,0.3)
607
      local Eye = Instance.new("Part",char)
608
Eye.Size = Vector3.new(3,3,3)
609
Eye.BrickColor = BrickColor.new("Really black")
610
Eye.CanCollide = false
611
Eye.TopSurface = 0
612
Eye.BottomSurface = 0
613
Eye.Transparency = 1
614
local Eye212 = Instance.new("SpecialMesh",Eye)
615
Eye212.MeshType = "Sphere"
616
Eye212.Scale = Vector3.new(1.2,0.6,0.1)
617
local Eye3 = Instance.new("Weld",Eye)
618
Eye3.Part0 = char.Head
619
Eye3.Part1 = Eye
620
Eye3.C0 = CFrame.new(-1.3,0.5,-2.8)*CFrame.Angles(0,0,-0.3)
621
Eye4 = Instance.new("Part", char)
622
Eye4.Transparency = 1
623
Eye4.Size = Vector3.new(0.3,0.3,0.3)
624
      local Eye32 = Instance.new("Weld",Eye4)
625
Eye32.Part0 = char.Head
626
Eye32.Part1 = Eye4
627
Eye32.C0 = CFrame.new(1.3,0.5,-3)*CFrame.Angles(0,0,0.3)
628
pe = Instance.new("ParticleEmitter", Eye4)
629
color1 = Color3.new(0,255,255)
630
pe.Texture = "rbxassetid://242550536"
631
pe.Color = ColorSequence.new(color1)
632
pe.Rate = 300
633
pe.Speed = NumberRange.new(10)
634
pe.Lifetime = NumberRange.new(0.1)
635
pe.Rotation = NumberRange.new(1000)
636
pe.RotSpeed = NumberRange.new(1000)
637
pe.Size = NumberSequence.new(0,1.4)
638
639
640
Glow4 = Instance.new("Part", char)
641
Glow4.Transparency = 1
642
Glow4.Size = Vector3.new(0.2,0.2,0.2)
643
      local Glow3 = Instance.new("Weld",Glow4)
644
Glow3.Part0 = Eye
645
Glow3.Part1 = Glow4
646
Glow3.C0 = CFrame.new(0,0,-0.2)*CFrame.Angles(0,0,0)
647
pe = Instance.new("ParticleEmitter", Glow4)
648
color1 = Color3.new(0,255,255)
649
pe.Texture = "rbxassetid://242550536"
650
pe.Color = ColorSequence.new(color1)
651
pe.Rate = 300
652
pe.Speed = NumberRange.new(10)
653
pe.Lifetime = NumberRange.new(0.1)
654
pe.Rotation = NumberRange.new(1000)
655
pe.RotSpeed = NumberRange.new(1000)
656
pe.Size = NumberSequence.new(0,1.4)
657
658
659
   YellowMotion2:Play()
660
for i = 1,10 do
661
        char.Humanoid.BodyWidthScale.Value = char.Humanoid.BodyWidthScale.Value +0.3
662
char.Humanoid.BodyHeightScale.Value = char.Humanoid.BodyHeightScale.Value +0.4
663
char.Humanoid.BodyDepthScale.Value = char.Humanoid.BodyDepthScale.Value +0.3
664
char.Humanoid.HeadScale.Value = char.Humanoid.HeadScale.Value +0.4
665
  LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-17.303)),.1) --LeftUpperArm
666
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(10.943)),.1)--RightUpperArm
667
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(18.564),rad(0),rad(0)),.1)--LeftLowerArm
668
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(10.829),rad(0),rad(0)),.1)--RightLowerArm
669
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(18.507), math.rad(4.011), math.rad(1.833)),.1)--LeftUpperLeg
670
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(2.177), math.rad(3.209), math.rad(4.698)),.1)--RightUpperLeg
671
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.662),rad(0),rad(0)),.1)--LeftLowerLeg
672
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-0.859), math.rad(-1.089), math.rad(-0.745)),.1)--RightUpperLeg
673
    Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
674
    Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
675
    RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.Angles(rad(-21.142),rad(0),rad(0)),.1)--Head
676
  LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(-9.11),rad(0),rad(0)),.1)--Head
677
   RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
678
           LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
679
     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(rad(40.777),rad(0),rad(0)),.1)--Head
680
  wait()
681
end
682
        txt2.StudsOffset = Vector3.new(-14, 10, 0)
683
     
684
      Roar:Play()
685
local cam = game.workspace.CurrentCamera
686
text2.Text = "W0KE AF"
687
      text2.Size = UDim2.new(15, 0,4, 0)
688
      for i = 1,40 do
689
        local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p 
690
local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
691
local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(math.random(-5, 5)/40, math.random(-5, 5)/40, 0)
692
cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
693
     
694
    LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-17.303)),.1) --LeftUpperArm
695
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(10.943)),.1)--RightUpperArm
696
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(18.564),rad(0),rad(0)),.1)--LeftLowerArm
697
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(10.829),rad(0),rad(0)),.1)--RightLowerArm
698
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(18.507), math.rad(4.011), math.rad(1.833)),.1)--LeftUpperLeg
699
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(2.177), math.rad(3.209), math.rad(4.698)),.1)--RightUpperLeg
700
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.662),rad(0),rad(0)),.1)--LeftLowerLeg
701
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-0.859), math.rad(-1.089), math.rad(-0.745)),.1)--RightUpperLeg
702
    Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
703
    Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
704
    RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.Angles(rad(-21.142),rad(0),rad(0)),.1)--Head
705
  LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(-9.11),rad(0),rad(0)),.1)--Head
706
   RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
707
           LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
708
     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(rad(40.777),rad(-30),rad(0)),.1)--Head
709
  wait()
710
end
711
      text2.TextStrokeColor3 = Color3.new(1,0,0)
712
    text2.TextColor3 = Color3.new(15, 1, 0)
713
      
714
       for i = 1,40 do
715
         local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p 
716
local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
717
local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(math.random(-5, 5)/40, math.random(-5, 5)/40, 0)
718
cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
719
    LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-17.303)),.1) --LeftUpperArm
720
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(10.943)),.1)--RightUpperArm
721
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(18.564),rad(0),rad(0)),.1)--LeftLowerArm
722
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(10.829),rad(0),rad(0)),.1)--RightLowerArm
723
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(18.507), math.rad(4.011), math.rad(1.833)),.1)--LeftUpperLeg
724
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(2.177), math.rad(3.209), math.rad(4.698)),.1)--RightUpperLeg
725
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.662),rad(0),rad(0)),.1)--LeftLowerLeg
726
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-0.859), math.rad(-1.089), math.rad(-0.745)),.1)--RightUpperLeg
727
    Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
728
    Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
729
    RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.Angles(rad(-21.142),rad(0),rad(0)),.1)--Head
730
  LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(-9.11),rad(0),rad(0)),.1)--Head
731
   RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
732
           LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
733
     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(rad(40.777),rad(30),rad(0)),.1)--Head
734
  wait()
735
end
736
      text2.TextStrokeColor3 = Color3.new(0,0,0)
737
    text2.TextColor3 = Color3.new(26, 234, 33)
738
      txt2.StudsOffset = Vector3.new(-14, 7, 0)
739
      text2.Size = UDim2.new(15, 0,2, 0)
740
      text2.Text = "Attack Titan"
741
         idle = true
742
        hum.WalkSpeed = 10
743
      hum.JumpPower = 50
744
      walkon2 = true
745
      walkon = false
746
      wait(1)
747
      debounce = true
748
      
749
end
750
    end
751
  end
752
function punch1()
753
  if punch11 == false then
754
    punch11 = true
755
  idle = false
756
    Sprint = false
757
  for i = 1,2 do
758
    LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.7) --LeftUpperArm
759
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-5.672), math.rad(-69.958), math.rad(83.824)),.7)--RightUpperArm
760
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(86.459),rad(0),rad(0)),.7)--RightLowerArm
761
   
762
  
763
     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(rad(0),rad(-21.772),rad(0)),.5)--Head
764
  wait()
765
end
766
     punchsnd:Play()
767
 for i = 1,2 do
768
    LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.7) --LeftUpperArm
769
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(23.491), math.rad(84.683), math.rad(66.52)),.7)--RightUpperArm
770
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(14.095),rad(0),rad(0)),.7)--RightLowerArm
771
   
772
  
773
     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(rad(0),rad(25.898),rad(0)),.7)--Head
774
  wait()
775
end
776
  end
777
end
778
function punch2()
779
  if punch12 == false then
780
    punch12 = true
781
 
782
for i = 1,2 do
783
    LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(5.5), math.rad(72.25), math.rad(-95.799)),.7) --LeftUpperArm
784
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),.7)--RightUpperArm
785
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(92.876),rad(0),rad(0)),.7)--LeftLowerArm
786
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.7)--RightLowerArm
787
   
788
  
789
     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(rad(0),rad(27.273),rad(0)),.5)--Head
790
  wait()
791
end
792
    punchsnd2:Play()
793
for i = 1,2 do
794
    LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-10.829), math.rad(-80.73), math.rad(-101.012)),.7) --LeftUpperArm
795
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),.7)--RightUpperArm
796
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(17.418),rad(0),rad(0)),.7)--LeftLowerArm
797
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.7)--RightLowerArm
798
   
799
  
800
     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(1.719), math.rad(-44.404), math.rad(0.286)),.7)--Head
801
  wait()
802
end
803
    
804
    punch12 = false
805
    punch11 = false
806
  end
807
end
808
LeftHand.Touched:connect(function(hit)
809
			if hit then
810
				if punch12 == true then
811
				for i,v in pairs(hit.Parent:GetChildren()) do
812
					if v:IsA("Humanoid") then
813
						v.Health = v.Health - 50
814
					end
815
					end
816
				end
817
			end
818
		end)
819
RightHand.Touched:connect(function(hit)
820
			if hit then
821
				if punch11 == true then
822
				for i,v in pairs(hit.Parent:GetChildren()) do
823
					if v:IsA("Humanoid") then
824
						v.Health = v.Health - 50
825
					end
826
					end
827
				end
828
			end
829
		end)
830
831
function Normal()
832
  if Transformed == true then
833
    if debounce == true then
834
      debounce = false
835
    Transformed = false
836
      walkon = true
837
      walkon2 = false
838
      txt2.StudsOffset = Vector3.new(-14, 3, 0)
839
      Eye4:destroy()
840
      Glow4:destroy()
841
      YellowMotion:Stop()
842
    for i = 1,10 do
843
  char.Humanoid.BodyWidthScale.Value = char.Humanoid.BodyWidthScale.Value -0.3
844
char.Humanoid.BodyHeightScale.Value = char.Humanoid.BodyHeightScale.Value -0.4
845
char.Humanoid.BodyDepthScale.Value = char.Humanoid.BodyDepthScale.Value -0.3
846
char.Humanoid.HeadScale.Value = char.Humanoid.HeadScale.Value -0.4
847
      wait()
848
      end
849
       hum.WalkSpeed = 16
850
      hum.JumpPower = 50
851
Head.face.Texture = SaveFaceID
852
char.Shirt.ShirtTemplate = SaveShirtID
853
char.Pants.PantsTemplate = SavePantsID
854
    
855
       wait(1)
856
      debounce = true
857
      for i = 1,10 do
858
          YellowMotion2.Volume = YellowMotion2.Volume-0.01
859
        wait()
860
        end
861
      YellowMotion2:Stop()
862
      end
863
    end
864
  end
865
    function Rage()
866
  if Transformed == false then
867
	error("You Must Be Transformed.")
868
else
869
if RageMode == false then	
870
     
871
        YellowMotion2:Stop()
872
        YellowMotion:Play()
873
      idle = false
874
        local cam = workspace.CurrentCamera
875
            Roar:Play()
876
      for i = 1,40 do
877
    local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p 
878
local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
879
local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(math.random(-5, 5)/40, math.random(-5, 5)/40, 0)
880
cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
881
    LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-17.303)),.1) --LeftUpperArm
882
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(10.943)),.1)--RightUpperArm
883
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(18.564),rad(0),rad(0)),.1)--LeftLowerArm
884
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(10.829),rad(0),rad(0)),.1)--RightLowerArm
885
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(18.507), math.rad(4.011), math.rad(1.833)),.1)--LeftUpperLeg
886
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(2.177), math.rad(3.209), math.rad(4.698)),.1)--RightUpperLeg
887
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.662),rad(0),rad(0)),.1)--LeftLowerLeg
888
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-0.859), math.rad(-1.089), math.rad(-0.745)),.1)--RightUpperLeg
889
    Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
890
    Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
891
    RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.Angles(rad(-21.142),rad(0),rad(0)),.1)--Head
892
  LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(-9.11),rad(0),rad(0)),.1)--Head
893
   RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
894
           LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
895
     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(rad(40.777),rad(-30),rad(0)),.1)--Head
896
  wait()
897
end
898
       for i = 1,40 do
899
    local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p 
900
local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
901
local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(math.random(-5, 5)/40, math.random(-5, 5)/40, 0)
902
cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
903
    LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-17.303)),.1) --LeftUpperArm
904
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(10.943)),.1)--RightUpperArm
905
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(18.564),rad(0),rad(0)),.1)--LeftLowerArm
906
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(10.829),rad(0),rad(0)),.1)--RightLowerArm
907
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(18.507), math.rad(4.011), math.rad(1.833)),.1)--LeftUpperLeg
908
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(2.177), math.rad(3.209), math.rad(4.698)),.1)--RightUpperLeg
909
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.662),rad(0),rad(0)),.1)--LeftLowerLeg
910
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-0.859), math.rad(-1.089), math.rad(-0.745)),.1)--RightUpperLeg
911
    Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
912
    Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
913
    RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.Angles(rad(-21.142),rad(0),rad(0)),.1)--Head
914
  LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(-9.11),rad(0),rad(0)),.1)--Head
915
   RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
916
           LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
917
     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(rad(40.777),rad(30),rad(0)),.1)--Head
918
  wait()
919
end
920
         
921
      
922
RageMode = true
923
hum.WalkSpeed = 50
924
hum.MaxHealth = 50000000
925
wait()
926
hum.Health = 50000000
927
      walkon2 = false
928
walkon3 = true
929
      idle = false
930
      Sprint = true
931
----------------------------------------------------
932
933
for i,e in pairs(char:GetChildren()) do
934
	if e:IsA("MeshPart") then
935
		e.BrickColor = BrickColor.new("Brown")		
936
		e.Parent.Head.BrickColor = BrickColor.new("Brown")
937
		local part = Instance.new("ParticleEmitter")
938
		part.Parent = e
939
		part.LockedToPart = false
940
		part.Texture = "rbxassetid://405886187"
941
		part.Size = NumberSequence.new(0,0.1)
942
		part.Transparency = NumberSequence.new(0.2)
943
		part.Lifetime = NumberRange.new(0.5,1)
944
		part.Rate = 300
945
		part.Speed = NumberRange.new(3)
946
		part.Color = ColorSequence.new(Color3.fromRGB(196, 40, 28))
947
		
948
		part.Texture = "rbxassetid://365830819"
949
		part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,7),NumberSequenceKeypoint.new(1,1)})
950
		part.Transparency = NumberSequence.new(0.8)
951
		part.Lifetime = NumberRange.new(3)
952
		part.Rate = 18
953
		
954
	end	
955
end
956
      wait(5)
957
      for i,e in pairs(char:GetChildren()) do
958
	if e:IsA("MeshPart") then
959
		e.BrickColor = BrickColor.new("Nougat")
960
		e.Parent.Head.BrickColor = BrickColor.new("Nougat")
961
		
962
		for _, o in pairs(e:GetChildren()) do
963
			 if o:IsA("ParticleEmitter") then
964
				o:Destroy()
965
			end
966
		end
967
	end
968
end
969
elseif RageMode == true then
970
RageMode = false
971
         YellowMotion:Stop()
972
      walkon2 = true
973
walkon3 = false
974
      Sprint = false
975
idle = true
976
977
978
end
979
    end
980
  end
981
function Kick()
982
  if Transformed == true then
983
    if RageMode == false then
984
    if debounce == true then
985
      kicking = true
986
      debounce = false
987
      idle = false
988
      for i = 1,10 do
989
         LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-13.751)),.3) --LeftUpperArm
990
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-1.261), math.rad(-7.277), math.rad(12.49)),.3)--RightUpperArm
991
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(13.636),rad(0)),.3)--LeftLowerArm
992
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(20.856),rad(0),rad(0)),.3)--RightLowerArm
993
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(23.835),rad(0),rad(0)),.3)--LeftUpperLeg
994
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(-6.016),rad(0),rad(0)),.3)--RightUpperLeg
995
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-8.652),rad(0),rad(0)),.3)--LeftLowerLeg
996
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-26.872),rad(0),rad(0)),.3)--RightUpperLeg
997
    Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-11.574),rad(0),rad(0)),.3)--Torso
998
    Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head
999
    RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head
1000
  LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(-10.371),rad(0),rad(0)),.3)--Head
1001
   RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head
1002
           LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head
1003
     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(rad(0),rad(-13.751),rad(0)),.3)--Head
1004
        wait()
1005
        end
1006
          for i = 1,10 do
1007
         LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-13.751)),.3) --LeftUpperArm
1008
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-1.261), math.rad(-7.277), math.rad(12.49)),.3)--RightUpperArm
1009
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(2.521),rad(0),rad(0)),.3)--LeftLowerArm
1010
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(15.126),rad(0),rad(0)),.3)--RightLowerArm
1011
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0.344),rad(0),rad(0)),.3)--LeftUpperLeg
1012
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(96.314),rad(0),rad(0)),.3)--RightUpperLeg
1013
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-1.318),rad(0),rad(0)),.3)--LeftLowerLeg
1014
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-2.578),rad(0),rad(0)),.3)--RightUpperLeg
1015
    Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-6.474),rad(0),rad(0)),.3)--Torso
1016
    Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head
1017
    RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head
1018
  LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(-0.974),rad(0),rad(0)),.3)--Head
1019
   RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head
1020
           LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head
1021
     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(21.887), math.rad(0.458), math.rad(-0.172)),.3)--Head
1022
        wait()
1023
        end
1024
      
1025
      idle = true
1026
      kicking = false
1027
      wait(1)
1028
      debounce = true
1029
        end
1030
      end
1031
    end
1032
  end
1033
function Kick2()
1034
  if Transformed == true then
1035
    if RageMode == true then
1036
    if debounce == true then
1037
      kicking = true
1038
      debounce = false
1039
      idle = false
1040
       Sprint = false
1041
      for i = 1,10 do
1042
         LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-13.751)),.3) --LeftUpperArm
1043
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-1.261), math.rad(-7.277), math.rad(12.49)),.3)--RightUpperArm
1044
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(13.636),rad(0)),.3)--LeftLowerArm
1045
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(20.856),rad(0),rad(0)),.3)--RightLowerArm
1046
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(23.835),rad(0),rad(0)),.3)--LeftUpperLeg
1047
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(-6.016),rad(0),rad(0)),.3)--RightUpperLeg
1048
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-8.652),rad(0),rad(0)),.3)--LeftLowerLeg
1049
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-26.872),rad(0),rad(0)),.3)--RightUpperLeg
1050
    Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-11.574),rad(0),rad(0)),.3)--Torso
1051
    Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head
1052
    RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head
1053
  LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(-10.371),rad(0),rad(0)),.3)--Head
1054
   RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head
1055
           LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head
1056
     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(rad(0),rad(-13.751),rad(0)),.3)--Head
1057
        wait()
1058
        end
1059
          for i = 1,10 do
1060
         LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-13.751)),.3) --LeftUpperArm
1061
    RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-1.261), math.rad(-7.277), math.rad(12.49)),.3)--RightUpperArm
1062
    LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(2.521),rad(0),rad(0)),.3)--LeftLowerArm
1063
    RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(15.126),rad(0),rad(0)),.3)--RightLowerArm
1064
    LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0.344),rad(0),rad(0)),.3)--LeftUpperLeg
1065
    RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(96.314),rad(0),rad(0)),.3)--RightUpperLeg
1066
    LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-1.318),rad(0),rad(0)),.3)--LeftLowerLeg
1067
    RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-2.578),rad(0),rad(0)),.3)--RightUpperLeg
1068
    Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-6.474),rad(0),rad(0)),.3)--Torso
1069
    Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head
1070
    RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head
1071
  LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(-0.974),rad(0),rad(0)),.3)--Head
1072
   RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head
1073
           LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head
1074
     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(21.887), math.rad(0.458), math.rad(-0.172)),.3)--Head
1075
        wait()
1076
        end
1077
      
1078
    Sprint = true
1079
      kicking = false
1080
      wait(1)
1081
      debounce = true
1082
        end
1083
      end
1084
    end
1085
  end
1086
local shashing = false
1087
mouse.KeyDown:connect(function(k)
1088
if k == "q" then
1089
      if RageMode == true then
1090
    if shashing == false then
1091
        shashing = true
1092
repeat
1093
        punch1()
1094
       punch2()
1095
        wait()
1096
        until shashing == false
1097
end
1098
   end
1099
      end
1100
      
1101
    end)
1102
mouse.KeyUp:connect(function(k)
1103
if k == "q" then
1104
      if RageMode == true then
1105
shashing = false
1106
Sprint = true
1107
   end
1108
      end
1109
    end)
1110
function GhostKill()
1111
  local exp = new("Explosion",workspace)
1112
  exp.Position = mouse.Hit.p
1113
exp.BlastPressure = math.huge
1114
					exp.BlastRadius= math.huge
1115
  end
1116
1117
mouse.KeyDown:connect(function(k)
1118
if k == "n" then
1119
    Transform()
1120
      end
1121
    end)
1122
mouse.KeyDown:connect(function(k)
1123
if k == "m" then
1124
    Normal()
1125
      end
1126
    end)
1127
mouse.KeyDown:connect(function(k)
1128
if k == "b" then
1129
    Rage()
1130
      end
1131
    end)
1132
mouse.KeyDown:connect(function(k)
1133
if k == "e" then
1134
    Kick()
1135
      end
1136
    end)
1137
mouse.KeyDown:connect(function(k)
1138
if k == "e" then
1139
    Kick2()
1140
      end
1141
    end)
1142
mouse.KeyDown:connect(function(k)
1143
if k == "o" then
1144
    GhostKill()
1145
      end
1146
    end)
1147
      health = hum.Health
1148
hum.Changed:connect(function()
1149
if hum.Health < 5 then 
1150
      wait()
1151
      for i = 1,20 do
1152
hum.Health = math.huge
1153
      wait()
1154
        end
1155
end
1156
health = hum.Health
1157
end)
1158
spawn(function()
1159
    while wait(0) do
1160
      hum.PlatformStand = false
1161
      end
1162
    end)
1163
print("USE O TO KILL GHOST")