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player = game.Players.Upscalegaming -- replace Player1 with your name (That's all you have to do, now run this script as a local script)
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player = game.Players.zombieslayerwtf -- replace Player1 with your name (That's all you have to do, now run this script as a local script)
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owner=player.Name
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character=player.Character
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mouse=player:GetMouse()
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speed=490--speed of fireball (try to make it bigger than 300 if you're going to change it for the good, if you're just doing whatever you can change it to anything :P)
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soundid="154324879"
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timeUntilDisappear=10--seconds
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dominusRetexture="114455897" -- must be vespertillo retexture
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mouse.KeyDown:connect(function(key)
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        if string.byte(key)==101 then -- asks game if the key is e
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                    local fireball=Instance.new("Part")
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        local light=Instance.new("PointLight")
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        local flySound=Instance.new("Sound")
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        light.Parent=fireball
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        light.Color=Color3.new(0,0,0)
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        -- FIRE PROPERTIES --
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        fireball.Parent=workspace
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        fireball.CFrame=CFrame.new(character.Head.Position.X,character.Head.Position.Y+1,character.Head.Position.Z)        
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        fireball.TopSurface='Smooth'
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        fireball.BottomSurface="Smooth"
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        fireball.Name="Fireball"
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        fireball.Shape="Ball"
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        fireball.CanCollide=false
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        fireball.Transparency=0.5
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        fireball.BrickColor=BrickColor.new("Really black")
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        fireball.FormFactor="Symmetric"
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        fireball.Size=Vector3.new(4,4,4)
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        fireball.Velocity=mouse.Hit.lookVector*speed
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        flySound.Parent=fireball
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        flySound.SoundId="http://www.roblox.com/asset?id="..soundid
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    flySound:Play()--plays sound.   If you don't want a sound then delete this line
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        local effect=Instance.new("Fire")
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        effect.Color=Color3.new(0,0,0)
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        effect.SecondaryColor=Color3.new(0,0,0.1)
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        effect.Parent=fireball
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        fireball.Touched:connect(function(hit)
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                if hit.Parent:findFirstChild("Humanoid") and hit.Parent.Name~=owner then
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                        for i,v in pairs(hit.Parent:GetChildren()) do
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                                if v.ClassName=="Part" then
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                                        effect:Clone().Parent=v
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                                end
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                        end
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                        hit.Parent:BreakJoints()
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                        fireball:remove()
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                end
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                wait(timeUntilDisappear)
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                fireball:remove()
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        end)
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        end
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end)
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Instance.new("ForceField",character) -- ForceField
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character.Humanoid.WalkSpeed=100 -- speed
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character.Humanoid.MaxHealth=math.huge
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character.Humanoid.Health=character.Humanoid.MaxHealth
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for i,v in pairs(character:GetChildren()) do
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        if v.ClassName=="Hat" then
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                v:remove()
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        end
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end
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local dominus = game:GetService("InsertService"):LoadAsset(96103379):GetChildren()[1] -- change 96103379 to the hat you want (if you're changing)
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dominus.Handle.Mesh.TextureId="http://www.roblox.com/asset?id="..dominusRetexture
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dominus.Handle.Transparency=0.5
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dominus.Parent=character
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for _,part in pairs(character:GetChildren()) do
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        if part.ClassName=='Part' then
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                part.BrickColor=BrickColor.new("Really black")
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                part.Transparency=0.5
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        elseif part.ClassName=="Shirt"then
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                part:remove()
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        elseif part.ClassName=="Pants" then
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                part:remove()
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        elseif part.ClassName=="ShirtGraphic" then
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                part:remove()
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        end
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end
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if character.Torso:findFirstChild("roblox") then
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        character.Torso.roblox:remove()
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end
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if character.Head:findFirstChild("face") then
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        character.Head.face:remove()
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end
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if character:findFirstChild("Head") then
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        character.Head.Transparency=1
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end
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function onButton1Down_1(mouse)
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        local target=mouse.Target
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        if target.Parent:findFirstChild("Humanoid") then
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                target.Parent:BreakJoints()
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        end
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end
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local kill_tool=Instance.new("HopperBin")
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kill_tool.Parent=player.Backpack
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kill_tool.Name='Kill Player'
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kill_tool.Selected:connect(function(mouse)
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        mouse.Button1Down:connect(function() onButton1Down_1(mouse) end)
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end)
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function onButton1Down_2(mouse)
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        local target=mouse.Target
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        if target.Parent~=character then
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                target:remove()
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        end
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end
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local delete_tool=Instance.new("HopperBin")
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delete_tool.Parent=player.Backpack
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delete_tool.Name="Delete Part"
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delete_tool.Selected:connect(function(mouse)
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        mouse.Button1Down:connect(function() onButton1Down_2(mouse) end )
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end)
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function onButton1Down_3(mouse)
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        local target=mouse.Target
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        if game.Players:GetPlayerFromCharacter(target.Parent) then
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                game.Players:GetPlayerFromCharacter(target.Parent):Kick()
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        end
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end
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local kick_tool=Instance.new("HopperBin")
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kick_tool.Parent=player.Backpack
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kick_tool.Name="Kick Player"
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kick_tool.Selected:connect(function()
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        player.Chatted:connect(function(msg)
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                        for i,v in pairs(game.Players:GetChildren()) do
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                                if string.find(msg, v.Name) then
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                                        v:Kick()
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                                end
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                end
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        end)
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end)
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function onButton1Down_4(mouse)
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        local brick=Instance.new("Part")
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        -- KILL BRICK PROPERTIES --
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        brick.Parent=workspace
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        brick.FormFactor="Symmetric"
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        brick.Anchored=true
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        brick.TopSurface='Smooth'
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        brick.BottomSurface='Smooth'
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        brick.Size=Vector3.new(5,5,5)
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        brick.CFrame=CFrame.new(mouse.Hit.p) * CFrame.Angles(2,2,2)
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        brick.Transparency=0.2
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        brick.BrickColor=BrickColor.new("Really black")
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        brick.Material='SmoothPlastic'
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        brick.Locked=true -- to keep from delete tools or something like that
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brick.Touched:connect(function(hit)
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        if hit.Parent.Name~=owner and hit.Parent:findFirstChild("Humanoid") then
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                hit.Parent:BreakJoints()
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        end
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end)
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end
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local killbrick_tool=Instance.new("HopperBin")
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killbrick_tool.Parent=player.Backpack
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killbrick_tool.Name="Create KillBrick"
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killbrick_tool.Selected:connect(function(mouse)
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        mouse.Button1Down:connect(function() onButton1Down_4(mouse) end)
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end)
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local revert_color_tool = Instance.new("HopperBin")
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revert_color_tool.Parent=player.Backpack
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revert_color_tool.Name="Change colors to default"
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revert_color_tool.Selected:connect(function()
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        for i,v in pairs(character:GetChildren()) do
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                if v.ClassName=='Part' then
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                        v.BrickColor=BrickColor.new("Really black")
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                end
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        end
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end)
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local dark_tool=Instance.new("HopperBin")
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dark_tool.Parent=player.Backpack
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dark_tool.Name='Black Out'
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dark_tool.Selected:connect(function(mouse)
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        local sound=Instance.new("Sound")
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        sound.Parent=workspace
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        sound.SoundId="http://www.roblox.com/asset?id=147722227"
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        sound:Play()
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        game.Lighting.TimeOfDay="20:00"
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        game.Lighting.GlobalShadows=false
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        character.ForceField:remove()
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        wait(2)
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        sound:Stop()
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        sound:remove()
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end)
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dark_tool.Deselected:connect(function()
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        game.Lighting.TimeOfDay="14:00"
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        Instance.new("ForceField",character)
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        game.Lighting.GlobalShadows=true
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end)
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--[[local rain_tool=Instance.new("HopperBin")
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rain_tool.Parent=player.Backpack
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rain_tool.Name="Make It Rain"]]