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1
-------The Dark Ruler V2--------Created by: Wizardunstopable and MatterGh0st------Give Credit Plz and DONT LEAK THIS
2
local p = game.Players.LocalPlayer
3
local char = p.Character
4
local mouse = p:GetMouse()
5
local larm = char["Left Arm"]
6
local rarm = char["Right Arm"]
7
local lleg = char["Left Leg"]
8
local rleg = char["Right Leg"]
9
local hed = char.Head
10
local torso = char.Torso
11
local hum = char.Humanoid
12
local cam = game.Workspace.CurrentCamera
13
local root = char.HumanoidRootPart
14
local deb = false
15
local shot = 0
16
local l = game:GetService("Lighting")
17
local rs = game:GetService("RunService").RenderStepped
18
local stanceToggle = "Normal"
19
math.randomseed(os.time())
20
hum.WalkSpeed = 100
21
char.Health:Destroy()
22
hum.MaxHealth = math.huge
23
wait(0.1)
24
hum.Health = math.huge
25
----------------------------------------------------
26
p:ClearCharacterAppearance()
27
wait(0.1)
28
p.Character.Head.BrickColor = BrickColor.new("Really black")
29
p.Character.Torso.BrickColor = BrickColor.new("Really black")
30
p.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
31
p.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
32
p.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
33
p.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
34
pcall(function() p.char.torso.roblox:Destroy() end)
35
shirt = Instance.new("Shirt", char)
36
shirt.Name = "Shirt"
37
pants = Instance.new("Pants", char)
38
pants.Name = "Pants"
39
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=235673625"
40
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=222859226"
41
----------------------------------------------------
42
Fl = Instance.new('Fire',larm); FR = Instance.new('Fire',rarm); Ft = Instance.new('Fire',torso)
43
Ft.Size = 12
44
Fl.Size = 12
45
FR.Size = 12
46
Fl.Color = Color3.new(0,0,0)
47
FR.Color = Color3.new(0,0,0)
48
Ft.Color = Color3.new(0,0,0)
49
Fl.SecondaryColor = Color3.new(0,0,0)
50
FR.SecondaryColor = Color3.new(0,0,0)
51
Ft.SecondaryColor = Color3.new(0,0,0)
52
SR = Instance.new('Smoke',rleg)
53
SR.Color = Color3.new(0,0,0)
54
SR.Size = 1
55
SR.RiseVelocity = 1
56
----------------------------------------------------
57
Debounces = {
58
on = false;
59
ks = false;
60
CanAttack = true;
61
CanJoke = true;
62
NoIdl = false;
63
Slashing = false;
64
Slashed = false;
65
Grabbing = false;
66
Grabbed = false;
67
}
68
local Touche = {char.Name, }
69
----------------------------------------------------
70
function lerp(a, b, t) -- Linear interpolation
71
    return a + (b - a)*t
72
end
73
 
74
function slerp(a, b, t) --Spherical interpolation
75
    dot = a:Dot(b)
76
    if dot > 0.99999 or dot < -0.99999 then
77
        return t <= 0.5 and a or b
78
    else
79
        r = math.acos(dot)
80
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
81
    end
82
end
83
 
84
function matrixInterpolate(a, b, t)
85
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
86
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
87
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
88
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
89
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
90
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
91
    local t = v1:Dot(v2)
92
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
93
        return CFrame.new()
94
    end
95
    return CFrame.new(
96
    v0.x, v0.y, v0.z,
97
    v1.x, v1.y, v1.z,
98
    v2.x, v2.y, v2.z,
99
    v3.x, v3.y, v3.z)
100
end
101
----------------------------------------------------
102
function genWeld(a,b)
103
    local w = Instance.new("Weld",a)
104
    w.Part0 = a
105
    w.Part1 = b
106
    return w
107
end
108
function weld(a, b)
109
    local weld = Instance.new("Weld")
110
    weld.Name = "W"
111
    weld.Part0 = a
112
    weld.Part1 = b
113
    weld.C0 = a.CFrame:inverse() * b.CFrame
114
    weld.Parent = a
115
    return weld;
116
end
117
----------------------------------------------------
118
function Lerp(c1,c2,al)
119
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
120
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
121
for i,v in pairs(com1) do 
122
com1[i] = v+(com2[i]-v)*al
123
end
124
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
125
end
126
----------------------------------------------------
127
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
128
local wld = Instance.new("Weld", wp1)
129
wld.Part0 = wp0
130
wld.Part1 = wp1
131
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
132
end
133
----------------------------------------------------
134
for i,v in pairs(char:children()) do
135
    if v:IsA("Hat") then
136
        v:Destroy()
137
    end
138
end
139
for i,v in pairs(hed:children()) do
140
    if v:IsA("Sound") then
141
        v:Destroy()
142
    end
143
end
144
----------------------------------------------------
145
function HasntTouched(plrname)
146
local ret = true
147
for _, v in pairs(Touche) do
148
if v == plrname then
149
ret = false
150
end
151
end
152
return ret
153
end
154
----------------------------------------------------
155
larm.Size = larm.Size * 2
156
rarm.Size = rarm.Size * 2
157
lleg.Size = lleg.Size * 2
158
rleg.Size = rleg.Size * 2
159
torso.Size = torso.Size * 2
160
hed.Size = hed.Size * 2
161
root.Size = root.Size * 2
162
----------------------------------------------------
163
newWeld(torso, larm, -1.5, 0.5, 0)
164
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
165
newWeld(torso, rarm, 1.5, 0.5, 0)
166
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
167
newWeld(torso, hed, 0, 1.5, 0)
168
newWeld(torso, lleg, -0.5, -1, 0)
169
lleg.Weld.C1 = CFrame.new(0, 1, 0)
170
newWeld(torso, rleg, 0.5, -1, 0)
171
rleg.Weld.C1 = CFrame.new(0, 1, 0)
172
newWeld(root, torso, 0, -1, 0)
173
torso.Weld.C1 = CFrame.new(0, -1, 0)
174
----------------------------------------------------
175
z = Instance.new("Sound", char)
176-
z.SoundId = "rbxassetid://408386283"--209113706
176+
z.SoundId = "rbxassetid://511723778"--511723778
177
z.Looped = true
178
z.Pitch = 1
179
z.Volume = 1
180
wait(.01)
181
z:Play()
182
----------------------------------------------------
183
wait(0.1)
184
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You Will Die Of The Hands Of Me!", "Red")
185
wait(9)
186
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You've rediculed hades for the last time!", "Blue")
187
wait(9)
188
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Activate", "Red")
189
wait(9.8)
190
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Summoning!", "Red")
191
wait(0.1)
192
game.Lighting.Ambient = Color3.new(1,0,0)
193
wait(0.1)
194
game.Lighting.Ambient = Color3.new(0,0,0)
195
wait(0.1)
196
game.Lighting.Ambient = Color3.new(1,0,0)
197
wait(0.1)
198
game.Lighting.Ambient = Color3.new(1,0,0)
199
wait(0.1)
200
game.Lighting.Ambient = Color3.new(1,0,0)
201
wait(0.1)
202
game.Lighting.Ambient = Color3.new(0,0,0)
203
wait(0.1)
204
game.Lighting.Ambient = Color3.new(1,0,0)
205
wait(0.1)
206
game.Lighting.Ambient = Color3.new(1,0,0)
207
wait(0.1)
208
game.Lighting.Ambient = Color3.new(1,0,0)
209
wait(0.1)
210
game.Lighting.Ambient = Color3.new(0,0,0)
211
wait(0.1)
212
game.Lighting.Ambient = Color3.new(1,0,0)
213
wait(0.1)
214
game.Lighting.Ambient = Color3.new(1,0,0)
215
wait(0.1)
216
game.Lighting.Ambient = Color3.new(0,0,0)
217
wait(0.1)
218
game.Lighting.Ambient = Color3.new(1,0,0)
219
wait(0.1)
220
game.Lighting.Ambient = Color3.new(0,0,0)
221
wait(0.1)
222
game.Lighting.Ambient = Color3.new(1,0,0)
223
wait(0.1)
224
game.Lighting.Ambient = Color3.new(0,0,0)
225
wait(0.1)
226
game.Lighting.Ambient = Color3.new(1,0,0)
227
wait(0.1)
228
game.Lighting.Ambient = Color3.new(0,0,0)
229
wait(0.1)
230
game.Lighting.Ambient = Color3.new(1,0,0)
231
wait(0.1)
232
game.Lighting.Ambient = Color3.new(0,0,0)
233
wait(0.1)
234
game.Lighting.Ambient = Color3.new(1,0,0)
235
wait(0.1)
236
game.Lighting.Ambient = Color3.new(0,0,0)
237
wait(0.1)
238
game.Lighting.Ambient = Color3.new(1,0,0)
239
wait(0.1)
240
game.Lighting.Ambient = Color3.new(0,0,0)
241
wait(0.1)
242
game.Lighting.Ambient = Color3.new(1,0,0)
243
wait(0.1)
244
game.Lighting.Ambient = Color3.new(0,0,0)
245
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"The demon awakens! With The anger of thousands!", "Green")
246
game:service'InsertService':LoadAsset(130900995):children()[1].Parent=char
247
char.PumpkinReaper.Handle.Mesh.Scale = char.PumpkinReaper.Handle.Mesh.Scale * 1.8
248
char.PumpkinReaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=334850318"
249
char.PumpkinReaper.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
250
l.TimeOfDay = 24
251
z=Instance.new('Decal',hed)
252
z.Face = 'Front'
253
z.Texture='rbxassetid://99174105'
254
hed.BrickColor = BrickColor.new("Really black")
255
lite = Instance.new("PointLight", rleg)
256
lite.Brightness = 30
257
lite.Range = 20
258
lite.Color = Color3.new(19, 0, 0)
259
--[[local hed2 = hed:Clone()
260
hed2.CanCollide = false
261
hed2.Parent = char
262
hed2:ClearAllChildren()
263
hed2.Transparency = 1
264
hed2.Name = "DARP"
265
local w = Instance.new("Weld",hed2)
266
w.Part0 = hed
267
w.Part1 = hed2
268
w.C0 = CFrame.new(0,0,-0.175)
269
z=Instance.new("SurfaceGui",hed2)
270
z.Enabled = true
271
z.Face = "Front"
272
z.Adornee = hed2
273
z.CanvasSize = Vector2.new(100,100)
274
local face = Instance.new("ImageLabel",z)
275
face.Size = UDim2.new(1,-30,1,0)
276
face.Position = UDim2.new(0,15,0,0)
277
face.BackgroundTransparency = 1
278
face.Image='rbxassetid://46282671']]--
279
----------------------------------------------------
280
281
----------------------------------------------------
282
local m = Instance.new("Model")
283
m.Name = "Titanius"
284
p1 = Instance.new("Part", m)
285
p1.BrickColor = BrickColor.new("Really red")
286
p1.FormFactor = Enum.FormFactor.Custom
287
p1.Material = "Neon"
288
p1.Size = Vector3.new(1, 0.600000024, 1.5)
289
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
290
p1.CanCollide = false
291
p1.Locked = true
292
p1.Elasticity = 0
293
p1.BottomSurface = Enum.SurfaceType.Smooth
294
p1.TopSurface = Enum.SurfaceType.Smooth
295
b1 = Instance.new("SpecialMesh", p1)
296
b1.MeshType = Enum.MeshType.Wedge
297
b1.Name = "Mesh"
298
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
299
p2 = Instance.new("Part", m)
300
p2.BrickColor = BrickColor.new("Really black")
301
p2.FormFactor = Enum.FormFactor.Custom
302
p2.Size = Vector3.new(1, 2.9000001, 1)
303
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
304
p2.CanCollide = false
305
p2.Locked = true
306
p2.Elasticity = 0
307
p2.BottomSurface = Enum.SurfaceType.Smooth
308
p2.TopSurface = Enum.SurfaceType.Smooth
309
b2 = Instance.new("BlockMesh", p2)
310
b2.Name = "Mesh"
311
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
312
p3 = Instance.new("Part", m)
313
p3.BrickColor = BrickColor.new("Really red")
314
p3.Material = "Neon"
315
p3.FormFactor = Enum.FormFactor.Custom
316
p3.Size = Vector3.new(1, 1.10000005, 2.0999999)
317
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
318
p3.CanCollide = false
319
p3.Locked = true
320
p3.Elasticity = 0
321
p3.BottomSurface = Enum.SurfaceType.Smooth
322
p3.TopSurface = Enum.SurfaceType.Smooth
323
b3 = Instance.new("SpecialMesh", p3)
324
b3.MeshType = Enum.MeshType.Wedge
325
b3.Name = "Mesh"
326
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
327
p4 = Instance.new("Part", m)
328
p4.BrickColor = BrickColor.new("Really red")
329
p4.Material = "Neon"
330
p4.FormFactor = Enum.FormFactor.Custom
331
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
332
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
333
p4.CanCollide = false
334
p4.Locked = true
335
p4.Elasticity = 0
336
p4.BottomSurface = Enum.SurfaceType.Smooth
337
p4.TopSurface = Enum.SurfaceType.Smooth
338
b4 = Instance.new("SpecialMesh", p4)
339
b4.MeshType = Enum.MeshType.Wedge
340
b4.Name = "Mesh"
341
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
342
p5 = Instance.new("Part", m)
343
p5.BrickColor = BrickColor.new("Really red")
344
p5.Material = "Neon"
345
p5.FormFactor = Enum.FormFactor.Custom
346
p5.Size = Vector3.new(1, 1.10000005, 3.10000005)
347
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
348
p5.CanCollide = false
349
p5.Locked = true
350
p5.Elasticity = 0
351
p5.BottomSurface = Enum.SurfaceType.Smooth
352
p5.TopSurface = Enum.SurfaceType.Smooth
353
b5 = Instance.new("SpecialMesh", p5)
354
b5.MeshType = Enum.MeshType.Wedge
355
b5.Name = "Mesh"
356
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
357
p6 = Instance.new("Part", m)
358
p6.Name = "Handle"
359
p6.BrickColor = BrickColor.new("Really black")
360
p6.FormFactor = Enum.FormFactor.Custom
361
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
362
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
363
p6.CanCollide = false
364
p6.Locked = true
365
p6.Elasticity = 0
366
p6.BottomSurface = Enum.SurfaceType.Smooth
367
p6.TopSurface = Enum.SurfaceType.Smooth
368
b6 = Instance.new("BlockMesh", p6)
369
b6.Name = "Mesh"
370
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
371
p7 = Instance.new("Part", m)
372
p7.BrickColor = BrickColor.new("Really red")
373
p7.Material = "Neon"
374
p7.FormFactor = Enum.FormFactor.Custom
375
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
376
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
377
p7.CanCollide = false
378
p7.Locked = true
379
p7.Elasticity = 0
380
p7.BottomSurface = Enum.SurfaceType.Smooth
381
p7.TopSurface = Enum.SurfaceType.Smooth
382
b7 = Instance.new("SpecialMesh", p7)
383
b7.MeshType = Enum.MeshType.Wedge
384
b7.Name = "Mesh"
385
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
386
p8 = Instance.new("Part", m)
387
p8.BrickColor = BrickColor.new("Really red")
388
p8.Material = "Neon"
389
p8.FormFactor = Enum.FormFactor.Custom
390
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
391
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
392
p8.CanCollide = false
393
p8.Locked = true
394
p8.Elasticity = 0
395
p8.BottomSurface = Enum.SurfaceType.Smooth
396
p8.TopSurface = Enum.SurfaceType.Smooth
397
b8 = Instance.new("SpecialMesh", p8)
398
b8.MeshType = Enum.MeshType.Wedge
399
b8.Name = "Mesh"
400
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
401
p9 = Instance.new("Part", m)
402
p9.BrickColor = BrickColor.new("Really black")
403
p9.FormFactor = Enum.FormFactor.Custom
404
p9.Size = Vector3.new(1, 1.07999957, 1)
405
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
406
p9.CanCollide = false
407
p9.Locked = true
408
p9.Elasticity = 0
409
p9.BottomSurface = Enum.SurfaceType.Smooth
410
p9.TopSurface = Enum.SurfaceType.Smooth
411
b9 = Instance.new("BlockMesh", p9)
412
b9.Name = "Mesh"
413
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
414
p10 = Instance.new("Part", m)
415
p10.BrickColor = BrickColor.new("Really black")
416
p10.FormFactor = Enum.FormFactor.Custom
417
p10.Size = Vector3.new(1, 1.41999948, 1)
418
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
419
p10.CanCollide = false
420
p10.Locked = true
421
p10.Elasticity = 0
422
p10.BottomSurface = Enum.SurfaceType.Smooth
423
p10.TopSurface = Enum.SurfaceType.Smooth
424
b10 = Instance.new("BlockMesh", p10)
425
b10.Name = "Mesh"
426
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
427
p11 = Instance.new("Part", m)
428
p11.BrickColor = BrickColor.new("Really black")
429
p11.FormFactor = Enum.FormFactor.Custom
430
p11.Size = Vector3.new(1, 1.50999951, 1)
431
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
432
p11.CanCollide = false
433
p11.Locked = true
434
p11.Elasticity = 0
435
p11.BottomSurface = Enum.SurfaceType.Smooth
436
p11.TopSurface = Enum.SurfaceType.Smooth
437
b11 = Instance.new("BlockMesh", p11)
438
b11.Name = "Mesh"
439
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
440
p12 = Instance.new("Part", m)
441
p12.Name = "BladeCenter"
442
p12.BrickColor = BrickColor.new("Really red")
443
p12.Material = "Neon"
444
p12.FormFactor = Enum.FormFactor.Symmetric
445
p12.Size = Vector3.new(1, 2, 2)
446
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
447
p12.CanCollide = false
448
p12.Locked = true
449
p12.BottomSurface = Enum.SurfaceType.Smooth
450
p12.TopSurface = Enum.SurfaceType.Smooth
451
b12 = Instance.new("SpecialMesh", p12)
452
b12.MeshType = Enum.MeshType.Brick
453
b12.Name = "Mesh"
454
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
455
p13 = Instance.new("Part", m)
456
p13.BrickColor = BrickColor.new("Really black")
457
p13.FormFactor = Enum.FormFactor.Custom
458
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
459
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
460
p13.CanCollide = false
461
p13.Locked = true
462
p13.Elasticity = 0
463
p13.BottomSurface = Enum.SurfaceType.Smooth
464
p13.TopSurface = Enum.SurfaceType.Smooth
465
b13 = Instance.new("BlockMesh", p13)
466
b13.Name = "Mesh"
467
b13.Scale = Vector3.new(1, 1, 0.400000006)
468
p14 = Instance.new("Part", m)
469
p14.BrickColor = BrickColor.new("Really black")
470
p14.FormFactor = Enum.FormFactor.Custom
471
p14.Size = Vector3.new(2.5, 2.17999935, 1)
472
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6410059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
473
p14.CanCollide = false
474
p14.Locked = true
475
p14.Elasticity = 0
476
p14.BottomSurface = Enum.SurfaceType.Smooth
477
p14.TopSurface = Enum.SurfaceType.Smooth
478
b14 = Instance.new("BlockMesh", p14)
479
b14.Name = "Mesh"
480
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
481
p15 = Instance.new("Part", m)
482
p15.BrickColor = BrickColor.new("Really black")
483
p15.FormFactor = Enum.FormFactor.Custom
484
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
485
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
486
p15.CanCollide = false
487
p15.Locked = true
488
p15.Elasticity = 0
489
p15.BottomSurface = Enum.SurfaceType.Smooth
490
p15.TopSurface = Enum.SurfaceType.Smooth
491
b15 = Instance.new("BlockMesh", p15)
492
b15.Name = "Mesh"
493
b15.Scale = Vector3.new(1, 1, 0.400000006)
494
p16 = Instance.new("Part", m)
495
p16.BrickColor = BrickColor.new("Really black")
496
p16.FormFactor = Enum.FormFactor.Custom
497
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
498
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
499
p16.CanCollide = false
500
p16.Locked = true
501
p16.Elasticity = 0
502
p16.BottomSurface = Enum.SurfaceType.Smooth
503
p16.TopSurface = Enum.SurfaceType.Smooth
504
b16 = Instance.new("BlockMesh", p16)
505
b16.Name = "Mesh"
506
b16.Scale = Vector3.new(1, 1, 0.400000006)
507
p17 = Instance.new("Part", m)
508
p17.BrickColor = BrickColor.new("Really black")
509
p17.FormFactor = Enum.FormFactor.Custom
510
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
511
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
512
p17.CanCollide = false
513
p17.Locked = true
514
p17.Elasticity = 0
515
p17.BottomSurface = Enum.SurfaceType.Smooth
516
p17.TopSurface = Enum.SurfaceType.Smooth
517
b17 = Instance.new("BlockMesh", p17)
518
b17.Name = "Mesh"
519
b17.Scale = Vector3.new(1, 1, 0.400000006)
520
p18 = Instance.new("WedgePart", m)
521
p18.BrickColor = BrickColor.new("Really red")
522
p18.Name = "BladePart1"
523
p18.Material = "Neon"
524
p18.Name = "Wedge"
525
p18.FormFactor = Enum.FormFactor.Symmetric
526
p18.Size = Vector3.new(1, 4, 2)
527
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
528
p18.CanCollide = false
529
p18.Locked = true
530
p18.BottomSurface = Enum.SurfaceType.Smooth
531
p18.TopSurface = Enum.SurfaceType.Smooth
532
b18 = Instance.new("SpecialMesh", p18)
533
b18.MeshType = Enum.MeshType.Wedge
534
b18.Name = "Mesh"
535
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
536
p19 = Instance.new("WedgePart", m)
537
p19.BrickColor = BrickColor.new("Really red")
538
p19.Name = "BladePart2"
539
p19.Material = "Neon"
540
p19.Name = "Wedge"
541
p19.FormFactor = Enum.FormFactor.Symmetric
542
p19.Size = Vector3.new(1, 4, 2)
543
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
544
p19.CanCollide = false
545
p19.Locked = true
546
p19.BottomSurface = Enum.SurfaceType.Smooth
547
p19.TopSurface = Enum.SurfaceType.Smooth
548
b19 = Instance.new("SpecialMesh", p19)
549
b19.MeshType = Enum.MeshType.Wedge
550
b19.Name = "Mesh"
551
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
552
p20 = Instance.new("Part", m)
553
p20.BrickColor = BrickColor.new("Really black")
554
p20.FormFactor = Enum.FormFactor.Custom
555
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
556
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
557
p20.CanCollide = false
558
p20.Locked = true
559
p20.Elasticity = 0
560
p20.BottomSurface = Enum.SurfaceType.Smooth
561
p20.TopSurface = Enum.SurfaceType.Smooth
562
b20 = Instance.new("BlockMesh", p20)
563
b20.Name = "Mesh"
564
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
565
p21 = Instance.new("Part", m)
566
p21.BrickColor = BrickColor.new("Really red")
567
p21.Material = "Neon"
568
p21.FormFactor = Enum.FormFactor.Custom
569
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
570
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
571
p21.CanCollide = false
572
p21.Locked = true
573
p21.Elasticity = 0
574
p21.BottomSurface = Enum.SurfaceType.Smooth
575
p21.TopSurface = Enum.SurfaceType.Smooth
576
b21 = Instance.new("SpecialMesh", p21)
577
b21.MeshType = Enum.MeshType.Wedge
578
b21.Name = "Mesh"
579
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
580
w1 = Instance.new("Weld", p1)
581
w1.Name = "Part_Weld"
582
w1.Part0 = p1
583
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
584
w1.Part1 = p2
585
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
586
w2 = Instance.new("Weld", p2)
587
w2.Name = "Part_Weld"
588
w2.Part0 = p2
589
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
590
w2.Part1 = p3
591
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
592
w3 = Instance.new("Weld", p3)
593
w3.Name = "Part_Weld"
594
w3.Part0 = p3
595
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
596
w3.Part1 = p4
597
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
598
w4 = Instance.new("Weld", p4)
599
w4.Name = "Part_Weld"
600
w4.Part0 = p4
601
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
602
w4.Part1 = p5
603
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
604
w5 = Instance.new("Weld", p5)
605
w5.Name = "Part_Weld"
606
w5.Part0 = p5
607
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
608
w5.Part1 = p6
609
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
610
w6 = Instance.new("Weld", p6)
611
w6.Name = "Part_Weld"
612
w6.Part0 = p6
613
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
614
w6.Part1 = p7
615
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
616
w7 = Instance.new("Weld", p7)
617
w7.Name = "Part_Weld"
618
w7.Part0 = p7
619
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
620
w7.Part1 = p8
621
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
622
w8 = Instance.new("Weld", p8)
623
w8.Name = "Part_Weld"
624
w8.Part0 = p8
625
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
626
w8.Part1 = p9
627
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
628
w9 = Instance.new("Weld", p9)
629
w9.Name = "Part_Weld"
630
w9.Part0 = p9
631
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
632
w9.Part1 = p10
633
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
634
w10 = Instance.new("Weld", p10)
635
w10.Name = "Part_Weld"
636
w10.Part0 = p10
637
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
638
w10.Part1 = p11
639
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
640
w11 = Instance.new("Weld", p11)
641
w11.Name = "Part_Weld"
642
w11.Part0 = p11
643
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
644
w11.Part1 = p12
645
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
646
w12 = Instance.new("Weld", p12)
647
w12.Name = "Part_Weld"
648
w12.Part0 = p12
649
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
650
w12.Part1 = p13
651
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
652
w13 = Instance.new("Weld", p13)
653
w13.Name = "Part_Weld"
654
w13.Part0 = p13
655
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
656
w13.Part1 = p14
657
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
658
w14 = Instance.new("Weld", p14)
659
w14.Name = "Part_Weld"
660
w14.Part0 = p14
661
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
662
w14.Part1 = p15
663
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
664
w15 = Instance.new("Weld", p15)
665
w15.Name = "Part_Weld"
666
w15.Part0 = p15
667
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
668
w15.Part1 = p16
669
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
670
w16 = Instance.new("Weld", p16)
671
w16.Name = "Part_Weld"
672
w16.Part0 = p16
673
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
674
w16.Part1 = p17
675
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
676
w17 = Instance.new("Weld", p17)
677
w17.Name = "Wedge_Weld"
678
w17.Part0 = p17
679
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
680
w17.Part1 = p18
681
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
682
w18 = Instance.new("Weld", p18)
683
w18.Name = "Wedge_Weld"
684
w18.Part0 = p18
685
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
686
w18.Part1 = p19
687
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
688
w19 = Instance.new("Weld", p19)
689
w19.Name = "Part_Weld"
690
w19.Part0 = p19
691
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
692
w19.Part1 = p20
693
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
694
w20 = Instance.new("Weld", p20)
695
w20.Name = "Part_Weld"
696
w20.Part0 = p20
697
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
698
w20.Part1 = p21
699
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
700
m.Parent = char
701
m:MakeJoints()
702
----------------------------------------------------
703
local cor = Instance.new("Part", char.Titanius)
704
cor.Name = "Thingy"
705
cor.Locked = true
706
cor.BottomSurface = 0
707
cor.CanCollide = false
708
cor.Size = Vector3.new(1, 13, 1)
709
cor.Transparency = 1
710
cor.TopSurface = 0
711
corw = Instance.new("Weld", cor)
712
corw.Part0 = rarm
713
corw.Part1 = cor
714
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
715
corw.C1 = CFrame.new(0, 0, 0)
716
weld1 = Instance.new("Weld", char.Titanius)
717
weld1.Part0 = cor
718
weld1.Part1 = p6
719
weld1.C0 = CFrame.new(0, 0, 0)
720
----------------------------------------------------
721
hitb = Instance.new("Part", char.Titanius)
722
hitb.Name = "Thingy2"
723
hitb.Locked = true
724
hitb.BottomSurface = 0
725
hitb.CanCollide = false
726
hitb.Size = Vector3.new(0, 8, 6)
727
hitb.Transparency = 1
728
hitb.TopSurface = 0
729
weld2 = Instance.new("Weld", char.Titanius)
730
weld2.Part0 = hitb
731
weld2.Part1 = p12
732
weld2.C0 = CFrame.new(0, .6, 1)
733
----------------------------------------------------
734
local m = Instance.new("Model")
735
m.Name = "Claw"
736
p1 = Instance.new("Part", m)
737
p1.BrickColor = BrickColor.new("Really black")
738
p1.FormFactor = Enum.FormFactor.Custom
739
p1.Size = Vector3.new(1.5, 0.5, 0.5)
740
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
741
p1.CanCollide = false
742
p1.Locked = true
743
p1.BottomSurface = Enum.SurfaceType.Smooth
744
p1.TopSurface = Enum.SurfaceType.Smooth
745
b1 = Instance.new("BlockMesh", p1)
746
b1.Name = "Mesh"
747
p2 = Instance.new("WedgePart", m)
748
p2.BrickColor = BrickColor.new("Really black")
749
p2.Name = "Wedge"
750
p2.FormFactor = Enum.FormFactor.Custom
751
p2.Size = Vector3.new(3, 1, 0.5)
752
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
753
p2.CanCollide = false
754
p2.Locked = true
755
p2.BottomSurface = Enum.SurfaceType.Smooth
756
p2.TopSurface = Enum.SurfaceType.Smooth
757
p3 = Instance.new("Part", m)
758
p3.BrickColor = BrickColor.new("Really black")
759
p3.FormFactor = Enum.FormFactor.Custom
760
p3.Size = Vector3.new(1.5, 0.5, 0.5)
761
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
762
p3.CanCollide = false
763
p3.Locked = true
764
p3.BottomSurface = Enum.SurfaceType.Smooth
765
p3.TopSurface = Enum.SurfaceType.Smooth
766
b2 = Instance.new("BlockMesh", p3)
767
b2.Name = "Mesh"
768
p4 = Instance.new("WedgePart", m)
769
p4.BrickColor = BrickColor.new("Really black")
770
p4.Name = "Wedge"
771
p4.FormFactor = Enum.FormFactor.Custom
772
p4.Size = Vector3.new(3, 1, 0.5)
773
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
774
p4.CanCollide = false
775
p4.Locked = true
776
p4.BottomSurface = Enum.SurfaceType.Smooth
777
p4.TopSurface = Enum.SurfaceType.Smooth
778
p5 = Instance.new("Part", m)
779
p5.BrickColor = BrickColor.new("Really black")
780
p5.FormFactor = Enum.FormFactor.Custom
781
p5.Size = Vector3.new(1.5, 0.5, 0.5)
782
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
783
p5.CanCollide = false
784
p5.Locked = true
785
p5.BottomSurface = Enum.SurfaceType.Smooth
786
p5.TopSurface = Enum.SurfaceType.Smooth
787
b3 = Instance.new("BlockMesh", p5)
788
b3.Name = "Mesh"
789
p6 = Instance.new("Part", m)
790
p6.BrickColor = BrickColor.new("Really black")
791
p6.FormFactor = Enum.FormFactor.Custom
792
p6.Size = Vector3.new(1.5, 0.5, 0.5)
793
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
794
p6.CanCollide = false
795
p6.Locked = true
796
p6.BottomSurface = Enum.SurfaceType.Smooth
797
p6.TopSurface = Enum.SurfaceType.Smooth
798
b4 = Instance.new("BlockMesh", p6)
799
b4.Name = "Mesh"
800
p7 = Instance.new("Part", m)
801
p7.BrickColor = BrickColor.new("Really black")
802
p7.FormFactor = Enum.FormFactor.Custom
803
p7.Size = Vector3.new(3, 1, 1.10000005)
804
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
805
p7.CanCollide = false
806
p7.Locked = true
807
p7.BottomSurface = Enum.SurfaceType.Smooth
808
p7.TopSurface = Enum.SurfaceType.Smooth
809
b5 = Instance.new("BlockMesh", p7)
810
b5.Name = "Mesh"
811
p8 = Instance.new("Part", m)
812
p8.BrickColor = BrickColor.new("Really red")
813
p8.Material = "Neon"
814
p8.FormFactor = Enum.FormFactor.Symmetric
815
p8.Size = Vector3.new(1, 1, 1)
816
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
817
p8.CanCollide = false
818
p8.Locked = true
819
b6 = Instance.new("SpecialMesh", p8)
820
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
821
b6.TextureId = ""
822
b6.MeshType = Enum.MeshType.FileMesh
823
b6.Name = "Mesh"
824
b6.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
825
p9 = Instance.new("Part", m)
826
p9.BrickColor = BrickColor.new("Really black")
827
p9.FormFactor = Enum.FormFactor.Custom
828
p9.Size = Vector3.new(1.5, 0.5, 0.5)
829
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
830
p9.CanCollide = false
831
p9.Locked = true
832
p9.BottomSurface = Enum.SurfaceType.Smooth
833
p9.TopSurface = Enum.SurfaceType.Smooth
834
b7 = Instance.new("BlockMesh", p9)
835
b7.Name = "Mesh"
836
p10 = Instance.new("Part", m)
837
p10.BrickColor = BrickColor.new("Really red")
838
p10.Material = "Neon"
839
p10.FormFactor = Enum.FormFactor.Symmetric
840
p10.Size = Vector3.new(1, 1, 1)
841
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
842
p10.CanCollide = false
843
p10.Locked = true
844
b8 = Instance.new("SpecialMesh", p10)
845
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
846
b8.TextureId = ""
847
b8.MeshType = Enum.MeshType.FileMesh
848
b8.Name = "Mesh"
849
b8.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
850
p11 = Instance.new("Part", m)
851
p11.BrickColor = BrickColor.new("Really black")
852
p11.FormFactor = Enum.FormFactor.Custom
853
p11.Size = Vector3.new(1.5, 0.5, 0.5)
854
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
855
p11.CanCollide = false
856
p11.Locked = true
857
p11.BottomSurface = Enum.SurfaceType.Smooth
858
p11.TopSurface = Enum.SurfaceType.Smooth
859
b9 = Instance.new("BlockMesh", p11)
860
b9.Name = "Mesh"
861
p12 = Instance.new("Part", m)
862
p12.BrickColor = BrickColor.new("Really black")
863
p12.FormFactor = Enum.FormFactor.Custom
864
p12.Size = Vector3.new(1.5, 0.5, 0.5)
865
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
866
p12.CanCollide = false
867
p12.Locked = true
868
p12.BottomSurface = Enum.SurfaceType.Smooth
869
p12.TopSurface = Enum.SurfaceType.Smooth
870
b10 = Instance.new("BlockMesh", p12)
871
b10.Name = "Mesh"
872
p13 = Instance.new("Part", m)
873
p13.BrickColor = BrickColor.new("Really black")
874
p13.FormFactor = Enum.FormFactor.Custom
875
p13.Size = Vector3.new(1.5, 0.5, 0.5)
876
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
877
p13.CanCollide = false
878
p13.Locked = true
879
p13.BottomSurface = Enum.SurfaceType.Smooth
880
p13.TopSurface = Enum.SurfaceType.Smooth
881
b11 = Instance.new("BlockMesh", p13)
882
b11.Name = "Mesh"
883
p14 = Instance.new("Part", m)
884
p14.BrickColor = BrickColor.new("Really red")
885
p14.Material = "Neon"
886
p14.FormFactor = Enum.FormFactor.Symmetric
887
p14.Size = Vector3.new(1, 1, 1)
888
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
889
p14.CanCollide = false
890
p14.Locked = true
891
b12 = Instance.new("SpecialMesh", p14)
892
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
893
b12.TextureId = ""
894
b12.MeshType = Enum.MeshType.FileMesh
895
b12.Name = "Mesh"
896
b12.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
897
p15 = Instance.new("Part", m)
898
p15.BrickColor = BrickColor.new("Medium stone grey")
899
p15.Transparency = 1
900
p15.Name = "ArmPart"
901
p15.FormFactor = Enum.FormFactor.Custom
902
p15.Size = Vector3.new(2, 1, 1)
903
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
904
p15.CanCollide = false
905
p15.Locked = true
906
p15.BottomSurface = Enum.SurfaceType.Smooth
907
p15.TopSurface = Enum.SurfaceType.Smooth
908
b13 = Instance.new("BlockMesh", p15)
909
b13.Name = "Mesh"
910
p16 = Instance.new("Part", m)
911
p16.BrickColor = BrickColor.new("Really black")
912
p16.FormFactor = Enum.FormFactor.Custom
913
p16.Size = Vector3.new(3, 1, 2.4000001)
914
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
915
p16.CanCollide = false
916
p16.Locked = true
917
p16.BottomSurface = Enum.SurfaceType.Smooth
918
p16.TopSurface = Enum.SurfaceType.Smooth
919
b14 = Instance.new("BlockMesh", p16)
920
b14.Name = "Mesh"
921
p17 = Instance.new("Part", m)
922
p17.BrickColor = BrickColor.new("Really black")
923
p17.FormFactor = Enum.FormFactor.Custom
924
p17.Size = Vector3.new(1.5, 0.5, 0.5)
925
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
926
p17.CanCollide = false
927
p17.Locked = true
928
p17.BottomSurface = Enum.SurfaceType.Smooth
929
p17.TopSurface = Enum.SurfaceType.Smooth
930
b15 = Instance.new("BlockMesh", p17)
931
b15.Name = "Mesh"
932
p18 = Instance.new("Part", m)
933
p18.BrickColor = BrickColor.new("Really red")
934
p18.Material = "Neon"
935
p18.FormFactor = Enum.FormFactor.Symmetric
936
p18.Size = Vector3.new(1, 1, 1)
937
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
938
p18.CanCollide = false
939
p18.Locked = true
940
b16 = Instance.new("SpecialMesh", p18)
941
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
942
b16.TextureId = ""
943
b16.MeshType = Enum.MeshType.FileMesh
944
b16.Name = "Mesh"
945
b16.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
946
p19 = Instance.new("Part", m)
947
p19.BrickColor = BrickColor.new("Really red")
948
p19.Material = "Neon"
949
p19.FormFactor = Enum.FormFactor.Symmetric
950
p19.Size = Vector3.new(1, 1, 1)
951
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
952
p19.CanCollide = false
953
p19.Locked = true
954
b17 = Instance.new("SpecialMesh", p19)
955
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
956
b17.TextureId = ""
957
b17.MeshType = Enum.MeshType.FileMesh
958
b17.Name = "Mesh"
959
b17.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
960
p20 = Instance.new("Part", m)
961
p20.BrickColor = BrickColor.new("Really black")
962
p20.FormFactor = Enum.FormFactor.Custom
963
p20.Size = Vector3.new(3, 1, 2.4000001)
964
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
965
p20.CanCollide = false
966
p20.Locked = true
967
p20.BottomSurface = Enum.SurfaceType.Smooth
968
p20.TopSurface = Enum.SurfaceType.Smooth
969
b18 = Instance.new("BlockMesh", p20)
970
b18.Name = "Mesh"
971
p21 = Instance.new("Part", m)
972
p21.BrickColor = BrickColor.new("Really black")
973
p21.FormFactor = Enum.FormFactor.Custom
974
p21.Size = Vector3.new(3, 1, 1.19999993)
975
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
976
p21.CanCollide = false
977
p21.Locked = true
978
p21.BottomSurface = Enum.SurfaceType.Smooth
979
p21.TopSurface = Enum.SurfaceType.Smooth
980
b19 = Instance.new("BlockMesh", p21)
981
b19.Name = "Mesh"
982
p22 = Instance.new("WedgePart", m)
983
p22.BrickColor = BrickColor.new("Really black")
984
p22.Name = "Wedge"
985
p22.FormFactor = Enum.FormFactor.Custom
986
p22.Size = Vector3.new(3, 1, 0.5)
987
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
988
p22.CanCollide = false
989
p22.Locked = true
990
p22.BottomSurface = Enum.SurfaceType.Smooth
991
p22.TopSurface = Enum.SurfaceType.Smooth
992
p23 = Instance.new("Part", m)
993
p23.BrickColor = BrickColor.new("Really black")
994
p23.FormFactor = Enum.FormFactor.Custom
995
p23.Size = Vector3.new(1.5, 0.5, 0.5)
996
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
997
p23.CanCollide = false
998
p23.Locked = true
999
p23.BottomSurface = Enum.SurfaceType.Smooth
1000
p23.TopSurface = Enum.SurfaceType.Smooth
1001
b20 = Instance.new("BlockMesh", p23)
1002
b20.Name = "Mesh"
1003
p24 = Instance.new("WedgePart", m)
1004
p24.BrickColor = BrickColor.new("Really black")
1005
p24.Name = "Wedge"
1006
p24.FormFactor = Enum.FormFactor.Custom
1007
p24.Size = Vector3.new(3, 1, 0.5)
1008
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
1009
p24.CanCollide = false
1010
p24.Locked = true
1011
p24.BottomSurface = Enum.SurfaceType.Smooth
1012
p24.TopSurface = Enum.SurfaceType.Smooth
1013
p25 = Instance.new("Part", m)
1014
p25.BrickColor = BrickColor.new("Bright yellow")
1015
p25.Material = "Neon"
1016
particlep25 = Instance.new("ParticleEmitter")
1017
particlep25.Parent = p25
1018
particlep25.Enabled = true
1019
particlep25.LockedToPart = true
1020
particlep25.Texture = "rbxassetid://286293993"
1021
particlep25.EmissionDirection = "Right"
1022
particlep25.Size = NumberSequence.new(1.8)
1023
particlep25.Lifetime = NumberRange.new(0.09)
1024
particlep25.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(255, 0, 0))
1025
particlep25.Rate = 150
1026
p25.FormFactor = Enum.FormFactor.Symmetric
1027
p25.Size = Vector3.new(1, 1, 1)
1028
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
1029
p25.CanCollide = false
1030
p25.Locked = true
1031
p25.BottomSurface = Enum.SurfaceType.Smooth
1032
p25.TopSurface = Enum.SurfaceType.Smooth
1033
b21 = Instance.new("SpecialMesh", p25)
1034
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
1035
b21.TextureId = ""
1036
b21.MeshType = Enum.MeshType.FileMesh
1037
b21.Name = "Mesh"
1038
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
1039
p26 = Instance.new("Part", m)
1040
p26.BrickColor = BrickColor.new("Really black")
1041
p26.FormFactor = Enum.FormFactor.Symmetric
1042
p26.Size = Vector3.new(1, 1, 1)
1043
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
1044
p26.CanCollide = false
1045
p26.Locked = true
1046
p26.BottomSurface = Enum.SurfaceType.Smooth
1047
p26.TopSurface = Enum.SurfaceType.Smooth
1048
b22 = Instance.new("SpecialMesh", p26)
1049
b22.MeshType = Enum.MeshType.Brick
1050
b22.Name = "Mesh"
1051
w1 = Instance.new("Weld", p1)
1052
w1.Name = "Wedge_Weld"
1053
w1.Part0 = p1
1054
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
1055
w1.Part1 = p2
1056
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
1057
w2 = Instance.new("Weld", p2)
1058
w2.Name = "Part_Weld"
1059
w2.Part0 = p2
1060
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
1061
w2.Part1 = p3
1062
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
1063
w3 = Instance.new("Weld", p3)
1064
w3.Name = "Wedge_Weld"
1065
w3.Part0 = p3
1066
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
1067
w3.Part1 = p4
1068
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
1069
w4 = Instance.new("Weld", p4)
1070
w4.Name = "Part_Weld"
1071
w4.Part0 = p4
1072
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
1073
w4.Part1 = p5
1074
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
1075
w5 = Instance.new("Weld", p5)
1076
w5.Name = "Part_Weld"
1077
w5.Part0 = p5
1078
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
1079
w5.Part1 = p6
1080
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
1081
w6 = Instance.new("Weld", p6)
1082
w6.Name = "Part_Weld"
1083
w6.Part0 = p6
1084
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
1085
w6.Part1 = p7
1086
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
1087
w7 = Instance.new("Weld", p7)
1088
w7.Name = "Part_Weld"
1089
w7.Part0 = p7
1090
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
1091
w7.Part1 = p8
1092
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
1093
w8 = Instance.new("Weld", p8)
1094
w8.Name = "Part_Weld"
1095
w8.Part0 = p8
1096
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
1097
w8.Part1 = p9
1098
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
1099
w9 = Instance.new("Weld", p9)
1100
w9.Name = "Part_Weld"
1101
w9.Part0 = p9
1102
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
1103
w9.Part1 = p10
1104
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
1105
w10 = Instance.new("Weld", p10)
1106
w10.Name = "Part_Weld"
1107
w10.Part0 = p10
1108
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
1109
w10.Part1 = p11
1110
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1111
w11 = Instance.new("Weld", p11)
1112
w11.Name = "Part_Weld"
1113
w11.Part0 = p11
1114
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46100418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1115
w11.Part1 = p12
1116
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1117
w12 = Instance.new("Weld", p12)
1118
w12.Name = "Part_Weld"
1119
w12.Part0 = p12
1120
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1121
w12.Part1 = p13
1122
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1123
w13 = Instance.new("Weld", p13)
1124
w13.Name = "Part_Weld"
1125
w13.Part0 = p13
1126
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1127
w13.Part1 = p14
1128
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1129
w14 = Instance.new("Weld", p14)
1130
w14.Name = "ArmPart_Weld"
1131
w14.Part0 = p14
1132
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1133
w14.Part1 = p15
1134
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1135
w15 = Instance.new("Weld", p15)
1136
w15.Name = "Part_Weld"
1137
w15.Part0 = p15
1138
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1139
w15.Part1 = p16
1140
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1141
w16 = Instance.new("Weld", p16)
1142
w16.Name = "Part_Weld"
1143
w16.Part0 = p16
1144
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1145
w16.Part1 = p17
1146
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1147
w17 = Instance.new("Weld", p17)
1148
w17.Name = "Part_Weld"
1149
w17.Part0 = p17
1150
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1151
w17.Part1 = p18
1152
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1153
w18 = Instance.new("Weld", p18)
1154
w18.Name = "Part_Weld"
1155
w18.Part0 = p18
1156
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1157
w18.Part1 = p19
1158
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1159
w19 = Instance.new("Weld", p19)
1160
w19.Name = "Part_Weld"
1161
w19.Part0 = p19
1162
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1163
w19.Part1 = p20
1164
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1165
w20 = Instance.new("Weld", p20)
1166
w20.Name = "Part_Weld"
1167
w20.Part0 = p20
1168
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1169
w20.Part1 = p21
1170
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1171
w21 = Instance.new("Weld", p21)
1172
w21.Name = "Wedge_Weld"
1173
w21.Part0 = p21
1174
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1175
w21.Part1 = p22
1176
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1177
w22 = Instance.new("Weld", p22)
1178
w22.Name = "Part_Weld"
1179
w22.Part0 = p22
1180
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1181
w22.Part1 = p23
1182
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1183
w23 = Instance.new("Weld", p23)
1184
w23.Name = "Wedge_Weld"
1185
w23.Part0 = p23
1186
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1187
w23.Part1 = p24
1188
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1189
w24 = Instance.new("Weld", p24)
1190
w24.Name = "Part_Weld"
1191
w24.Part0 = p24
1192
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1193
w24.Part1 = p25
1194
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1195
w25 = Instance.new("Weld", p25)
1196
w25.Name = "Part_Weld"
1197
w25.Part0 = p25
1198
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1199
w25.Part1 = p26
1200
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1201
m.Parent = char
1202
m:MakeJoints()
1203
----------------------------------------------------
1204
local cor2 = Instance.new("Part", char.Claw)
1205
cor2.Name = "Thingy"
1206
cor2.Locked = true
1207
cor2.BottomSurface = 0
1208
cor2.CanCollide = false
1209
cor2.Size = Vector3.new(2, 1, 1)
1210
cor2.Transparency = 1
1211
cor2.TopSurface = 0
1212
corw2 = Instance.new("Weld", cor2)
1213
corw2.Part0 = larm
1214
corw2.Part1 = cor2
1215
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1216
corw2.C1 = CFrame.new(0, 0, 0)
1217
weld2 = Instance.new("Weld", char.Claw)
1218
weld2.Part0 = cor2
1219
weld2.Part1 = char.Claw.ArmPart
1220
weld2.C0 = CFrame.new(0, 0, 0)
1221
----------------------------------------------------
1222
function weld5(part0, part1, c0, c1)
1223
    weeld=Instance.new("Weld", part0)
1224
    weeld.Part0=part0
1225
    weeld.Part1=part1
1226
    weeld.C0=c0
1227
    weeld.C1=c1
1228
    return weeld
1229
end
1230
----------------------------------------------------
1231
function newRay(start,face,range,wat)
1232
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1233
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1234
	return rey,hit,pos
1235
end
1236
----------------------------------------------------
1237
mod5 = Instance.new("Model",char)
1238
1239
function FindNearestTorso(Position,Distance,SinglePlayer)
1240
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1241
        local List = {}
1242
        for i,v in pairs(workspace:GetChildren())do
1243
            if v:IsA("Model")then
1244
                if v:findFirstChild("Torso")then
1245
                    if v ~= char then
1246
                        if(v.Torso.Position -Position).magnitude <= Distance then
1247
                            table.insert(List,v)
1248
                        end 
1249
                    end 
1250
                end 
1251
            end 
1252
        end
1253
    return List
1254
end
1255
1256
function Landing()
1257
    part=Instance.new('Part',mod5)
1258
    part.Anchored=true
1259
    part.CanCollide=false
1260
    part.FormFactor='Custom'
1261
    part.Size=Vector3.new(.2,.2,.2)
1262
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1263
    part.Transparency=.7
1264
    part.BrickColor=BrickColor.new('Really black')
1265
    mesh=Instance.new('SpecialMesh',part)
1266
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1267
    mesh.Scale=Vector3.new(10,5,10)
1268
1269
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1270
        if v:FindFirstChild('Humanoid') then
1271
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1272
            v.Humanoid.PlatformStand = true
1273
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1274
        end
1275
    end
1276
1277
    coroutine.resume(coroutine.create(function() 
1278
        for i=0,3.8,0.05 do
1279
            wait()
1280
            part.CFrame=part.CFrame
1281
            part.Transparency=i
1282
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1283
            end
1284
        part.Parent = nil
1285
    end))
1286
end
1287
----------------------------------------------------
1288
mod4 = Instance.new("Model",char)
1289
1290
ptez = {0.7, 0.8, 0.9, 1}
1291
1292
function FindNearestTorso(Position,Distance,SinglePlayer)
1293
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1294
        local List = {}
1295
        for i,v in pairs(workspace:GetChildren())do
1296
            if v:IsA("Model")then
1297
                if v:findFirstChild("Torso")then
1298
                    if v ~= char then
1299
                        if(v.Torso.Position -Position).magnitude <= Distance then
1300
                            table.insert(List,v)
1301
                        end 
1302
                    end 
1303
                end 
1304
            end 
1305
        end
1306
    return List
1307
end
1308
1309
function GroundPound()
1310
    part=Instance.new('Part',mod4)
1311
    part.Anchored=true
1312
    part.CanCollide=false
1313
    part.FormFactor='Custom'
1314
    part.Size=Vector3.new(.2,.2,.2)
1315
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1316
    part.Transparency=.7
1317
    part.BrickColor=BrickColor.new('Really black')
1318
    mesh=Instance.new('SpecialMesh',part)
1319
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1320
    mesh.Scale=Vector3.new(3,3,3)
1321
    part2=Instance.new('Part',mod4)
1322
    part2.Anchored=true
1323
    part2.CanCollide=false
1324
    part2.FormFactor='Custom'
1325
    part2.Size=Vector3.new(.2,.2,.2)
1326
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1327
    part2.Transparency=.7
1328
    part2.BrickColor=BrickColor.new('Really red')
1329
    mesh2=Instance.new('SpecialMesh',part2)
1330
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1331
    mesh2.Scale=Vector3.new(3,1.5,3)
1332
    x = Instance.new("Sound",char)
1333
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1334
    x.Pitch = ptez[math.random(1,#ptez)]
1335
    x.Volume = 1
1336
    wait(.1)
1337
    x:Play()
1338
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1339
        if v:FindFirstChild('Humanoid') then
1340
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1341
        end
1342
    end
1343
    coroutine.resume(coroutine.create(function() 
1344
        for i=0,0.62,0.13 do
1345
            wait()
1346
            part.CFrame=part.CFrame
1347
            part.Transparency=i
1348
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1349
            part2.CFrame=part2.CFrame
1350
            part2.Transparency=i
1351
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1352
            end
1353
        part.Parent=nil
1354
        part2.Parent=nil
1355
        x:Destroy()
1356
    end))
1357
end
1358
----------------------------------------------------
1359
mod=Instance.new('Model',char)
1360
1361
function charge()
1362
    hed.Velocity=hed.CFrame.lookVector*100
1363
    part=Instance.new('Part',mod)
1364
    part.Anchored=true
1365
    part.CanCollide=false
1366
    part.FormFactor='Custom'
1367
    part.Size=Vector3.new(.2,.2,.2)
1368
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1369
    part.Transparency=.7
1370
    part.BrickColor=BrickColor.new('Black')
1371
    mesh=Instance.new('SpecialMesh',part)
1372
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1373
    mesh.Scale=Vector3.new(10,5,10)
1374
    part2=part:clone()
1375
    part2.Parent=mod
1376
    part2.BrickColor=BrickColor.new('Bright red')
1377
    mesh2=mesh:clone()
1378
    mesh2.Parent=part2
1379
    mesh2.Scale=Vector3.new(20,10,20)
1380
    part3=part2:clone()
1381
    part3.Parent = mod
1382
    part3.BrickColor=BrickColor.new('Really black')
1383
    mesh3=mesh2:clone()
1384
    mesh2.Parent=part3
1385
    mesh3.Scale=Vector3.new(30,15,30)
1386
    coroutine.resume(coroutine.create(function() 
1387
        for i=0,1,0.1 do
1388
            wait()
1389
            part.CFrame=part.CFrame
1390
            part.Transparency=i
1391
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1392
            part2.CFrame=part2.CFrame
1393
            part2.Transparency=i
1394
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1395
            part3.CFrame=part3.CFrame
1396
            part3.Transparency=i
1397
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1398
            end
1399
        part.Parent=nil
1400
        part2.Parent=nil
1401
        part3.Parent = nil
1402
    end))
1403
end
1404
----------------------------------------------------
1405
function FindNearestTorso(Position,Distance,SinglePlayer)
1406
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1407
        local List = {}
1408
        for i,v in pairs(workspace:GetChildren())do
1409
            if v:IsA("Model")then
1410
                if v:findFirstChild("Torso")then
1411
                    if v ~= char then
1412
                        if(v.Torso.Position -Position).magnitude <= Distance then
1413
                            table.insert(List,v)
1414
                        end 
1415
                    end 
1416
                end 
1417
            end 
1418
        end
1419
    return List
1420
end
1421
1422
mod3 = Instance.new("Model",rleg)
1423
1424
function Stomp()
1425
    part=Instance.new('Part',mod3)
1426
    part.Anchored=true
1427
    part.CanCollide=false
1428
    part.FormFactor='Custom'
1429
    part.Size=Vector3.new(.2,.2,.2)
1430
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1431
    part.Transparency=.7
1432
    part.BrickColor=BrickColor.new('Really red')
1433
    mesh=Instance.new('SpecialMesh',part)
1434
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1435
    mesh.Scale=Vector3.new(25,25,25)
1436
    part2=part:clone()
1437
    part2.Parent=mod3
1438
    part2.BrickColor=BrickColor.new('Really red')
1439
    mesh2=mesh:clone()
1440
    mesh2.Parent=part2
1441
    mesh2.Scale=Vector3.new(15,15,15)
1442
    part3=part:clone()
1443
    part3.Parent=mod3
1444
    part3.TopSurface=0
1445
    part3.BottomSurface=0
1446
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1447
    mesh3=Instance.new('SpecialMesh',part3)
1448
    mesh3.MeshType = 3
1449
    mesh3.Scale=Vector3.new(12,12,12)
1450
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1451
        if v:FindFirstChild('Humanoid') then
1452
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1453
            v.Humanoid.PlatformStand = true
1454
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 800
1455
        end
1456
    end 
1457
    coroutine.resume(coroutine.create(function() 
1458
        for i=0,3.8,0.05 do
1459
            wait()
1460
            part.CFrame=part.CFrame
1461
            part.Transparency=i
1462
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1463
            part2.CFrame=part2.CFrame
1464
            part2.Transparency=i
1465
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1466
            part3.CFrame=part3.CFrame
1467
            part3.Transparency=i
1468
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1469
        end
1470
    end))
1471
end
1472
----------------------------------------------------
1473
1474
local acos = math.acos
1475
local sqrt = math.sqrt
1476
local Vec3 = Vector3.new
1477
local fromAxisAngle = CFrame.fromAxisAngle
1478
1479
local function toAxisAngle(CFr)
1480
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1481
        local Angle = math.acos((R00+R11+R22-1)/2)
1482
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1483
        A = A == 0 and 0.00001 or A
1484
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1485
        B = B == 0 and 0.00001 or B
1486
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1487
        C = C == 0 and 0.00001 or C
1488
        local x = (R21-R12)/sqrt(A)
1489
        local y = (R02-R20)/sqrt(B)
1490
        local z = (R10-R01)/sqrt(C)
1491
        return Vec3(x,y,z),Angle
1492
end
1493
1494
function ApplyTrig(Num,Func)
1495
        local Min,Max = Func(0),Func(1)
1496
        local i = Func(Num)
1497
        return (i-Min)/(Max-Min)
1498
        --[[if Func == "sin" then
1499
                return (math.sin((1-Num)*math.pi)+1)/2
1500
        elseif Func == "cos" then
1501
                return (math.cos((1-Num)*math.pi)+1)/2
1502
        end]]
1503
end
1504
1505
function LerpCFrame(CFrame1,CFrame2,Num)
1506
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1507
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1508
end
1509
1510
function Crater(Torso,Radius)
1511
        Spawn(function()
1512
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1513
        local Ignore = {}
1514
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1515
                if v.Character ~= nil then
1516
                        Ignore[#Ignore+1] = v.Character
1517
                end
1518
        end
1519
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1520
        if Hit == nil then return end
1521
        local Parts = {}
1522
        for i = 1,360,10 do
1523
                local P = Instance.new("Part",Torso.Parent)
1524
                P.Anchored = true
1525
                P.FormFactor = "Custom"
1526
                P.BrickColor = Hit.BrickColor
1527
                P.Material = Hit.Material
1528
                P.TopSurface = "Smooth"
1529
                P.BottomSurface = "Smooth"
1530
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1531
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1532
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1533
                if math.random(0,5) == 0 then -- rubble
1534
                        local P = Instance.new("Part",Torso.Parent)
1535
                        P.Anchored = true
1536
                        P.FormFactor = "Custom"
1537
                        P.BrickColor = Hit.BrickColor
1538
                        P.Material = Hit.Material
1539
                        P.TopSurface = "Smooth"
1540
                        P.BottomSurface = "Smooth"
1541
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1542
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1543
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1544
                end
1545
        end
1546
        for i = 0,1,0.05 do
1547
                for i2,v in pairs(Parts) do
1548
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1549
                end
1550
                wait(0.02)
1551
        end
1552
        for i,v in pairs(Parts) do
1553
                if v[1].Size.X > 2.1 then
1554
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1555
                end
1556
                v[1].Anchored = false
1557
        end
1558
        for i = 0,1,0.05 do
1559
                for i2,v in pairs(Parts) do
1560
                        v[1].Transparency = i
1561
                        if i == 1 then
1562
                                v[1]:Destroy()
1563
                        elseif i >= 0.25 then
1564
                                v[1].CanCollide = false
1565
                        end
1566
                end
1567
                wait(0.02)
1568
        end
1569
        Parts = nil
1570
        end)
1571
end
1572
1573
----------------------------------------------------
1574
mouse.KeyDown:connect(function(key)
1575
    if key == "r" then
1576
        larm.BrickColor = BrickColor.new("Bright red")
1577
        rarm.BrickColor = BrickColor.new("Bright red")
1578
        if Debounces.CanAttack == true then
1579
        Debounces.CanAttack = false
1580
        Debounces.on = true
1581
        Debounces.NoIdl = true
1582
to = char.Titanius.Thingy2.Touched:connect(function(ht)
1583
        hit = ht.Parent
1584
        if ht and hit:IsA("Model") then
1585
                if hit:FindFirstChild("Humanoid") then
1586
                    if hit.Name ~= p.Name then
1587
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1588
                                Debounces.Slashed = true]]--
1589
                                    hit:FindFirstChild("Humanoid"):TakeDamage(19999999)
1590
                                wait(1)
1591
                                --Debounces.Slashed = false
1592
                        --end
1593
                    end
1594
                end
1595
        elseif ht and hit:IsA("Hat") then
1596
            if hit.Parent.Name ~= p.Name then
1597
                if hit.Parent:FindFirstChild("Humanoid") then
1598
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1599
                                Debounces.Slashed = true]]--
1600
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(109999999)
1601
                                wait(1)
1602
                    --Debounces.Slashed = false
1603
                end
1604
            end
1605
        end    
1606
    end)
1607
q = Instance.new("Sound",hed)
1608
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1609
q.Pitch = 0.85
1610
q.Looped = false
1611
q1 = Instance.new("Sound",hed)
1612
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1613
q1.Pitch = 0.85
1614
q1.Looped = false
1615
q:Play()
1616
q1:Play()
1617
    for i = 1,20 do
1618
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1619
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1620
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1621
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1622
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1623
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1624
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1625
        if Debounces.on == false then break end
1626
    wait()
1627
end
1628
n = Instance.new("Sound",hed)
1629
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1630
n.Pitch = 0.94
1631
n.Looped = false
1632
n1 = Instance.new("Sound",hed)
1633
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1634
n1.Pitch = 0.94
1635
n1.Looped = false
1636
n:Play()
1637
n1:Play()
1638
b = Instance.new("Sound",hed)
1639
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1640
b.Pitch = 0.94
1641
b.Looped = false
1642
b1 = Instance.new("Sound",hed)
1643
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1644
b1.Pitch = 0.94
1645
b1.Looped = false
1646
b:Play()
1647
b1:Play()
1648
    for i = 1,26 do
1649
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1650
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1651
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1652
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1653
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1654
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1655
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1656
        if Debounces.on == false then break end
1657
    wait()
1658
end
1659
wait(.5)
1660
to:disconnect()
1661
q:Destroy()
1662
q1:Destroy()
1663
n:Destroy()
1664
n1:Destroy()
1665
larm.BrickColor = BrickColor.new("Really black")
1666
rarm.BrickColor = BrickColor.new("Really black")
1667
    if Debounces.CanAttack == false then
1668
        Debounces.CanAttack = true
1669
        Debounces.on = false
1670
        Debounces.NoIdl = false
1671
            end
1672
        end
1673
    end
1674
end)
1675
----------------------------------------------------
1676
mouse.KeyDown:connect(function(key)
1677
    if key == "q" then
1678
        larm.BrickColor = BrickColor.new("Bright red")
1679
        rarm.BrickColor = BrickColor.new("Bright red")
1680
        if Debounces.CanAttack == true then
1681
        Debounces.CanAttack = false
1682
        Debounces.on = true
1683
        Debounces.NoIdl = true
1684
to = char.Titanius.Thingy2.Touched:connect(function(ht)
1685
        hit = ht.Parent
1686
        if ht and hit:IsA("Model") then
1687
                if hit:FindFirstChild("Humanoid") then
1688
                    if hit.Name ~= p.Name then
1689
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1690
                                Debounces.Slashed = true]]--
1691
                                    hit:FindFirstChild("Humanoid"):TakeDamage(499999999)
1692
                                wait(1)
1693
                                --Debounces.Slashed = false
1694
                        --end
1695
                    end
1696
                end
1697
        elseif ht and hit:IsA("Hat") then
1698
            if hit.Parent.Name ~= p.Name then
1699
                if hit.Parent:FindFirstChild("Humanoid") then
1700
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1701
                                Debounces.Slashed = true]]--
1702
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(499999999)
1703
                                wait(1)
1704
                    --Debounces.Slashed = false
1705
                end
1706
            end
1707
        end    
1708
    end)
1709
        for i = 1, 20 do
1710
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1711
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1712
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1713
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1714
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1715
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1716
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1717
        if Debounces.on == false then break end
1718
        wait()
1719
    end
1720
    z = Instance.new("Sound",hed)
1721
    z.SoundId = "rbxassetid://160069154"
1722
    z.Looped = false
1723
    z.Pitch = .9
1724
    z1 = Instance.new("Sound",hed)
1725
    z1.SoundId = "rbxassetid://160069154"
1726
    z1.Looped = false
1727
    z1.Pitch = .9
1728
    wait(0.01)
1729
    z:Play()
1730
    z1:Play()
1731
        for i = 1, 12 do
1732
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1733
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1734
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1735
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1736
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1737
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1738
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1739
        if Debounces.on == false then break end
1740
        wait()
1741
    end
1742
        for i = 1, 12 do
1743
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1744
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1745
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1746
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1747
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1748
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1749
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1750
        if Debounces.on == false then break end
1751
        wait()
1752
    end
1753
    z = Instance.new("Sound",hed)
1754
    z.SoundId = "rbxassetid://168586621"
1755
    z.Looped = false
1756
    z.Pitch = 1
1757
    z1 = Instance.new("Sound",hed)
1758
    z1.SoundId = "rbxassetid://168586621"
1759
    z1.Looped = false
1760
    z1.Pitch = 1
1761
    wait(0.01)
1762
    z:Play()
1763
    z1:Play()
1764
        for i = 1, 12 do
1765
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1766
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1767
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1768
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1769
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1770
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1771
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1772
        if Debounces.on == false then break end
1773
        wait()
1774
    end
1775
to:disconnect()
1776
larm.BrickColor = BrickColor.new("Really black")
1777
rarm.BrickColor = BrickColor.new("Really black")
1778
    if Debounces.CanAttack == false then
1779
        Debounces.CanAttack = true
1780
        Debounces.on = false
1781
        Debounces.NoIdl = false
1782
            end
1783
        end
1784
    end
1785
end)
1786
----------------------------------------------------
1787
Sit = false
1788
mouse.KeyDown:connect(function(key)
1789
    if key == "v" then
1790
        if Sit == false then
1791
            Sit = true
1792
            hum.WalkSpeed = 100
1793
        stanceToggle = "Sitting"
1794
    elseif Sit == true then
1795
        Sit = false
1796
            hum.WalkSpeed = 100
1797
        stanceToggle = "Normal"
1798
        end
1799
    end
1800
end)
1801
----------------------------------------------------
1802
mouse.KeyDown:connect(function(key)
1803
    if key == "t" then
1804
        if Debounces.CanAttack == true then
1805
        Debounces.CanAttack = false
1806
        Debounces.on = true
1807
        Debounces.NoIdl = true
1808
        for i = 1, 20 do
1809
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1810
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1811
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1812
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1813
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1814
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1815
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1816
            if Debounces.on == false then break end
1817
            wait()
1818
        end
1819
        Spawn(function()
1820
            local Parts = {}
1821
            for Y = -5,5 do
1822
                local P = Instance.new("Part",char)
1823
                P.Anchored = true
1824
                P.FormFactor = "Custom"
1825
                P.CanCollide = false
1826
                P.Size = Vector3.new(1,2,1)
1827
                P.TopSurface = "SmoothNoOutlines"
1828
                P.BottomSurface = "SmoothNoOutlines"
1829
                P.BrickColor = BrickColor.new("Really black")
1830
                P.Name = tostring(Y)
1831
                local i = (Y+5)/(10)
1832
                i = 1-math.cos(math.pi*i-(math.pi/2))
1833
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1834
                --[[P.Touched:connect(function(ht)
1835
                    local hit = ht.Parent
1836
                    if hit:FindFirstChild("Humanoid") then
1837
                        hit.Humanoid:TakeDamage(math.random(10000020,10000030))
1838
                    end
1839
                end)]]--
1840
        s = Instance.new("Sound",P)
1841
        s.SoundId = "rbxassetid://228343271"
1842
        s.Volume = .7
1843
        s.Pitch = 0.9
1844
        s:Play()
1845
P.Touched:connect(function(ht)
1846
        hit = ht.Parent
1847
        if ht and hit:IsA("Model") then
1848
                if hit:FindFirstChild("Humanoid") then
1849
                    if hit.Name ~= p.Name then
1850
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1851
                                Debounces.Slashed = true]]--
1852
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
1853
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1854
                                wait(1)
1855
                                --Debounces.Slashed = false
1856
                        --end
1857
                end
1858
                end
1859
        elseif ht and hit:IsA("Hat") then
1860
            if hit.Parent.Name ~= p.Name then
1861
                if hit.Parent:FindFirstChild("Humanoid") then
1862
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1863
                                Debounces.Slashed = true]]--
1864
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (10000020,10000030))
1865
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1866
                                wait(1)
1867
                    --Debounces.Slashed = false
1868
                --end
1869
            end
1870
        end
1871
    end
1872
end)
1873
                Parts[#Parts+1] = P
1874
            end
1875
            local BREAKIT = false
1876
            local CParts = {}
1877
            local Rocks = {}
1878
            local LastPos = nil
1879
            for i = 1,70 do
1880
                for i2,v in pairs(Parts) do
1881
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1882
                    local cf = v.CFrame
1883
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1884
                    v.CFrame = cf
1885
                    v.Transparency = v.Transparency+0.02
1886
                    if v.Transparency >= 0.975 then BREAKIT = true end
1887
                    if v.Name == "0" then
1888
                        local Ignore = {}
1889
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1890
                            if v.Character ~= nil then
1891
                                Ignore[#Ignore+1] = v.Character
1892
                            end
1893
                        end
1894
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-100,0))
1895
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1896
                        if Hit ~= nil then
1897
                            if #Rocks == 0 then
1898
                                for i = 1,5 do
1899
                                    local P = Instance.new("Part",char)
1900
                                    Rocks[#Rocks+1] = P
1901
                                    P.Anchored = true
1902
                                    P.FormFactor = "Custom"
1903
                                    P.BrickColor = Hit.BrickColor
1904
                                    P.Material = Hit.Material
1905
                                    P.TopSurface = "Smooth"
1906
                                    P.BottomSurface = "Smooth"
1907
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1908
                                end
1909
                            end
1910
                            for i,P in pairs(Rocks) do
1911
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1912
                            end
1913
                            local P = Instance.new("Part",char)
1914
                            CParts[#CParts+1] = {P,tick()}
1915
                            P.Anchored = true
1916
                            P.FormFactor = "Custom"
1917
                            P.BrickColor = Hit.BrickColor
1918
                            P.Material = Hit.Material
1919
                            P.TopSurface = "Smooth"
1920
                            P.BottomSurface = "Smooth"
1921
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1922
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1923
                            Pos = Pos.p
1924
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1925
                            local P = P:Clone()
1926
                            CParts[#CParts+1] = {P,tick()}
1927
                            P.Parent = char
1928
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1929
                            Pos = Pos.p
1930
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1931
                            if LastPos ~= nil then
1932
                                local P = P:Clone()
1933
                                CParts[#CParts+1] = {P,tick()}
1934
                                P.Parent = char
1935
                                P.BrickColor = BrickColor.new("Really black")
1936
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1937
                                Pos = Pos.p
1938
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1939
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1940
                                --P.Velocity = Vector3.new(0,-1000,0)
1941
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1942
                            end
1943
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1944
                        end
1945
                    end
1946
                end
1947
                if BREAKIT then break end
1948
                wait(0.002)
1949
            end
1950
            for i,v in pairs(Rocks) do
1951
                CParts[#CParts+1] = {v,tick()}
1952
            end
1953
            for i,v in pairs(Parts) do
1954
                v:Destroy()
1955
            end
1956
            Parts = nil
1957
            while true do
1958
                local t = tick()
1959
                local p = nil
1960
                for i,v in pairs(CParts) do
1961
                    if t-v[2] > 4 then
1962
                        v[1].Transparency = v[1].Transparency+0.05
1963
                        if v[1].Transparency >= 1 then
1964
                            v[1]:Destroy()
1965
                            CParts[i] = nil
1966
                        end
1967
                    end
1968
                    p = v
1969
                end
1970
                if p == nil then break end
1971
                wait(0.002)
1972
            end
1973
            for i,v in pairs(CParts) do
1974
                v:Destroy()
1975
            end
1976
            CParts = {}
1977
        end)
1978
        for i = 1, 20 do
1979
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1980
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1981
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1982
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1983
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1984
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1985
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1986
            if Debounces.on == false then break end
1987
            wait()
1988
        end
1989
    if Debounces.CanAttack == false then
1990
        Debounces.CanAttack = true
1991
        Debounces.on = false
1992
        Debounces.NoIdl = false
1993
            end
1994
        end
1995
    end
1996
end)
1997
----------------------------------------------------
1998
mouse.KeyDown:connect(function(key)
1999
    if key == "e" then
2000
    larm.BrickColor = BrickColor.new("Bright red")
2001
    rarm.BrickColor = BrickColor.new("Bright red")
2002
        if Debounces.CanAttack == true then
2003
        Debounces.CanAttack = false
2004
        Debounces.on = true
2005
        Debounces.NoIdl = true
2006
        for i = 1, 18 do
2007
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
2008
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
2009
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
2010
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
2011
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
2012
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2013
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2014
        if Debounces.on == false then break end
2015
            wait()
2016
        end
2017
        local HandCF = CFrame.new(char.Titanius.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2018
        local rng = Instance.new("Part", char.Titanius.Handle)
2019
        rng.Anchored = true
2020
        rng.BrickColor = BrickColor.new("Really black")
2021
        rng.CanCollide = true
2022
        rng.FormFactor = 3
2023
        rng.Name = "Ring"
2024
        rng.Size = Vector3.new(1, 1, 1)
2025
        rng.CanCollide = false
2026
        rng.Transparency = 0.35
2027
        rng.TopSurface = 0
2028
        rng.BottomSurface = 0
2029
        rng.CFrame = HandCF
2030
        local rngm = Instance.new("SpecialMesh", rng)
2031
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2032
        rngm.Scale = Vector3.new(1, 1, 2)
2033
            x = Instance.new("Sound", hed)
2034
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2035
            x.Looped = false
2036
            x.Pitch = .7
2037
            x.Volume = 1
2038
            x1 = Instance.new("Sound", hed)
2039
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
2040
            x1.Looped = false
2041
            x1.Pitch = .7
2042
            x1.Volume = 1
2043
            x:Play()
2044
            x1:Play()
2045
            rngto = rng.Touched:connect(function(ht)
2046
            hit = ht.Parent
2047
            if ht and hit:IsA("Model") then
2048
                    if hit:FindFirstChild("Humanoid") then
2049
                        if hit.Name ~= p.Name then
2050
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2051
                                    Debounces.Slashed = true]]--
2052
                                    hit:FindFirstChild("Humanoid"):TakeDamage(1000000)
2053
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2054
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
2055
                                    --Debounces.Slashed = false
2056
                            --end
2057
                        end
2058
                    end
2059
            elseif ht and hit:IsA("Hat") then
2060
                if hit.Parent.Name ~= p.Name then
2061
                    if hit.Parent:FindFirstChild("Humanoid") then
2062
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2063
                                    Debounces.Slashed = true]]--
2064
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(100000)
2065
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2066
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
2067
                        --Debounces.Slashed = false
2068
                    end
2069
                end
2070
            end    
2071
        end)
2072
                coroutine.wrap(function()
2073
                for i = 1, 60, 2 do
2074
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2075
                rng.Size = rngm.Scale
2076
                rng.CFrame = HandCF
2077
                rng.Transparency = i/60
2078
                wait()
2079
                end
2080
                wait()
2081
                rng:Destroy()
2082
                end)()
2083
        for i = 1, 18 do
2084
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
2085
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
2086
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
2087
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
2088
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
2089
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2090
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2091
        if Debounces.on == false then break end
2092
            wait()
2093
        end
2094
        larm.BrickColor = BrickColor.new("Really black")
2095
        rarm.BrickColor = BrickColor.new("Really black")
2096
        x:Destroy()
2097
        x1:Destroy()
2098
    if Debounces.CanAttack == false then
2099
        Debounces.CanAttack = true
2100
        Debounces.on = false
2101
        Debounces.NoIdl = false
2102
            end
2103
        end
2104
    end
2105
end)
2106
----------------------------------------------------
2107
mouse.KeyDown:connect(function(key)
2108
	if key == "y" then
2109
		if Debounces.CanAttack == true then
2110
            Debounces.CanAttack = false
2111
            Debounces.on = true
2112
            Debounces.NoIdl = true
2113
				for i = 1, 15 do
2114
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2115
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2116
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2117
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2118
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2119
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2120
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2121
                    if Debounces.on == false then break end
2122
                    wait()
2123
                end
2124
				x = Instance.new("Sound",char)
2125
				x.SoundId = "rbxassetid://228343271"
2126
				x.Pitch = 1
2127
				x.Volume = .8
2128
				wait(.1)
2129
				x:Play()
2130
				Debounces.on = false
2131
				Debounces.Here = false
2132
				shot = shot + 1
2133
local rng = Instance.new("Part", char)
2134
rng.Anchored = true
2135
rng.BrickColor = BrickColor.new("Really black")
2136
rng.CanCollide = false
2137
rng.FormFactor = 3
2138
rng.Name = "Ring"
2139
rng.Size = Vector3.new(1, 1, 1)
2140
rng.Transparency = 0.35
2141
rng.TopSurface = 0
2142
rng.BottomSurface = 0
2143
rng2 = rng:clone()
2144
rng3 = rng2:clone()
2145
rng4 = rng2:clone()
2146
local rngm = Instance.new("SpecialMesh", rng)
2147
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2148
rngm.Scale = Vector3.new(10, 10, 1)
2149
rngm2 = rngm:clone()
2150
rngm2.Scale = Vector3.new(5, 5, 1)
2151
rngm3=rngm2:clone()
2152
rngm3.Parent = rng3
2153
rngm3.Scale = Vector3.new(8, 8, 1)
2154
rngm4 = rngm2:clone()
2155
rngm4.Parent = rng4
2156
rngm4.Scale = Vector3.new(6, 6, 1)
2157
local bem = Instance.new("Part", char)
2158
bem.Anchored = true
2159
bem.BrickColor = BrickColor.new("Really red")
2160
bem.CanCollide = false
2161
bem.FormFactor = 3
2162
bem.Name = "Beam" .. shot
2163
bem.Size = Vector3.new(1, 1, 1)
2164
bem.Transparency = 0.35
2165
bem.TopSurface = 0
2166
bem.BottomSurface = 0
2167
local bemm = Instance.new("SpecialMesh", bem)
2168
bemm.MeshType = 4
2169
bemm.Scale = Vector3.new(1, 4, 4)
2170
local out = Instance.new("Part", char)
2171
out.Anchored = true
2172
out.BrickColor = BrickColor.new("Really red")
2173
out.CanCollide = false
2174
out.FormFactor = 3
2175
out.Name = "Out"
2176
out.Size = Vector3.new(4, 4, 4)
2177
out.Transparency = 0.35
2178
out.TopSurface = 0
2179
out.BottomSurface = 0
2180
local outm = Instance.new("SpecialMesh", out)
2181
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2182
outm.Scale = Vector3.new(4, 4, 4)
2183
local bnd = Instance.new("Part", char)
2184
bnd.Anchored = true
2185
bnd.BrickColor = BrickColor.new("Really red")
2186
bnd.CanCollide = false
2187
bnd.FormFactor = 3
2188
bnd.Name = "Bend"
2189
bnd.Size = Vector3.new(1, 1, 1)
2190
bnd.Transparency = 1
2191
bnd.TopSurface = 0
2192
bnd.BottomSurface = 0
2193
local bndm = Instance.new("SpecialMesh", bnd)
2194
bndm.MeshType = 3
2195
bndm.Scale = Vector3.new(8, 8, 8)
2196
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2197
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2198
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2199
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2200
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2201
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2202
Debounces.Shewt = true
2203
coroutine.wrap(function()
2204
for i = 1, 20, 0.2 do
2205
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2206
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2207
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2208
rng.Transparency = i/20
2209
rng3.Transparency = 1/16
2210
rng4.Transparency = i/12
2211
wait()
2212
end
2213
wait()
2214
rng:Destroy()
2215
end)()
2216
if Debounces.Shewt == true then
2217
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2218
hit = ht.Parent
2219
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2220
if HasntTouched(hit.Name) == true and deb == false then
2221
deb = true
2222
coroutine.wrap(function()
2223
hit:FindFirstChild("Humanoid").PlatformStand = true
2224
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2225
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
2226
end)()
2227
table.insert(Touche, hit.Name)
2228
deb = false
2229
end
2230
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2231
if HasntTouched(hit.Parent.Name) == true and deb == false then
2232
deb = true
2233
coroutine.wrap(function()
2234
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2235
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2236
wait(1)
2237
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2238
end)()
2239
table.insert(Touche, hit.Parent.Name)
2240
deb = false
2241
for i, v in pairs(Touche) do
2242
print(v)
2243
end
2244
end
2245
end
2246
end)
2247
end
2248
for i = 0, 260, 8 do
2249
bem.Size = Vector3.new(i, 2, 2)
2250
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2251
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2252
bnd.Size = Vector3.new(1,1,1)
2253
bndm.Scale = Vector3.new(8,8,8)
2254
if i % 10 == 0 then
2255
local newRng = rng2:Clone()
2256
newRng.Parent = char
2257
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2258
local newRngm = rngm2:clone()
2259
newRngm.Parent=newRng
2260
coroutine.wrap(function()
2261
for i = 1, 10, 0.2 do
2262
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2263
newRng.Transparency = i/10
2264
wait()
2265
end
2266
wait()
2267
newRng:Destroy()
2268
end)()
2269
end
2270
wait()
2271
end
2272
wait()
2273
Debounces.Shewt = false
2274
bem:Destroy()
2275
out:Destroy()
2276
bnd:Destroy()
2277
Debounces.Ready = false
2278
for i, v in pairs(Touche) do
2279
table.remove(Touche, i)
2280
end
2281
wait()
2282
table.insert(Touche, char.Name)
2283
Debounces.NoIdl = false
2284
if Debounces.CanAttack == false then
2285
Debounces.CanAttack = true
2286
end
2287
end
2288
end
2289
end)
2290
----------------------------------------------------
2291
sidz = {"231917888", "231917845", "231917806"}
2292
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2293
mouse.KeyDown:connect(function(key)
2294
    if key == "f" then
2295
        if Debounces.CanAttack == true then
2296
            Debounces.CanAttack = false
2297
            Debounces.on = true
2298
            Debounces.NoIdl = true
2299
                for i = 1, 10 do
2300
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2301
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2302
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2303
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2304
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2305
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2306
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2307
                    if Debounces.on == false then break end
2308
                    wait()
2309
                end
2310
                z = Instance.new("Sound",char)
2311
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2312
                z.Pitch = ptz[math.random(1,#ptz)]
2313
                z.Volume = 1
2314
                z1 = Instance.new("Sound",char)
2315
                z1.SoundId = z.SoundId
2316
                z1.Pitch = z.Pitch
2317
                z1.Volume = 1
2318
                wait(1)
2319
                z:Play()
2320
                z1:Play()
2321
                Stomp()
2322
                for i = 1, 20 do
2323
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2324
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2325
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2326
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2327
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2328
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2329
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2330
                    if Debounces.on == false then break end
2331
                    wait()
2332
                end
2333
        if Debounces.CanAttack == false then
2334
            Debounces.CanAttack = true
2335
            Debounces.on = false
2336
            Debounces.NoIdl = false
2337
            larm.BrickColor = BrickColor.new("Really black")
2338
            rarm.BrickColor = BrickColor.new("Really black")
2339
            end
2340
        end
2341
    end
2342
end)    
2343
----------------------------------------------------
2344
mouse.KeyDown:connect(function(key)
2345
    if key == "g" then
2346
        if Debounces.CanAttack == true then
2347
        Debounces.CanAttack = false
2348
        Debounces.on = true
2349
        Debounces.NoIdl = true
2350
        chrg = lleg.Touched:connect(function(ht)
2351
        hit = ht.Parent
2352
            if ht and hit:IsA("Model") then
2353
                    if hit:FindFirstChild("Humanoid") then
2354
                        if hit.Name ~= p.Name then
2355
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2356
                                    Debounces.Slashed = true]]--
2357
                                    hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
2358
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2359
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2360
                                    --Debounces.Slashed = false
2361
                            --end
2362
                        end
2363
                    end
2364
            elseif ht and hit:IsA("Hat") then
2365
                if hit.Parent.Name ~= p.Name then
2366
                    if hit.Parent:FindFirstChild("Humanoid") then
2367
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2368
                                    Debounces.Slashed = true]]--
2369
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999999)
2370
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2371
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2372
                        --Debounces.Slashed = false
2373
                    end
2374
                end
2375
            end    
2376
        end)
2377
        for i = 1, 14 do
2378
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2379
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2380
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2381
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2382
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2383
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2384
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2385
            if Debounces.on == false then break end
2386
            wait()
2387
        end
2388
        charge()
2389
        z = Instance.new("Sound",char)
2390
        z.SoundId = "rbxassetid://100632875"
2391
        z.Volume = 1
2392
        z.Pitch = .8
2393
        z1 = Instance.new("Sound",char)
2394
        z1.SoundId = "rbxassetid://100632875"
2395
        z1.Volume = 1
2396
        z1.Pitch = .9
2397
        z:Play()
2398
        z1:Play()
2399
        wait(1)
2400
        z:Destroy()
2401
        z1:Destroy()
2402
        chrg:disconnect()
2403
        if Debounces.CanAttack == false then
2404
            Debounces.CanAttack = true
2405
            Debounces.on = false
2406
            Debounces.NoIdl = false
2407
            larm.BrickColor = BrickColor.new("Really black")
2408
            rarm.BrickColor = BrickColor.new("Really black")
2409
            end
2410
        end
2411
    end
2412
end)
2413
----------------------------------------------------
2414
pt = {0.7, 0.8, 0.9}
2415
mouse.KeyDown:connect(function(key)
2416
    if key == "h" then
2417
        if Debounces.CanJoke == true then
2418
            Debounces.CanJoke = false
2419
            u = Instance.new("Sound")
2420
            u.SoundId = "http://www.roblox.com/asset/?id=333446256"
2421
            u.Parent = char
2422
            u.Looped = false
2423
            u.Pitch = pt[math.random(1,#pt)]
2424
            u.Volume = 1
2425
            u2 = Instance.new("Sound")
2426
            u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
2427
            u2.Parent = char
2428
            u2.Looped = false
2429
            u2.Pitch = u.Pitch
2430
            u2.Volume = 1
2431
            wait(.01)
2432
            u:Play()
2433
            u2:Play()
2434
            wait(6)
2435
            u:Destroy()
2436
            u2:Destroy()
2437
            if Debounces.CanJoke == false then
2438
                Debounces.CanJoke = true
2439
            end
2440
        end
2441
    end
2442
end)
2443
----------------------------------------------------
2444
--Insert awesome nuke cmd here--    
2445
2446
----------------------------------------------------
2447
mouse.KeyDown:connect(function(key)
2448
    if key == "l" then
2449
			if Debounces.CanJoke == true then
2450
				Debounces.CanJoke = false
2451
                z = Instance.new("Sound",char)
2452
                z.SoundId = "rbxassetid://233774928"
2453
                z.Pitch = .76
2454
                z.Volume = 1
2455
				wait()
2456
				z:Play()
2457
				wait(6)
2458
				z:Destroy()
2459
			if Debounces.CanJoke == false then
2460
				Debounces.CanJoke = true
2461
			end
2462
		end
2463
	end
2464
end)
2465
----------------------------------------------------
2466
mouse.KeyDown:connect(function(key)
2467
    if key == "j" then
2468
			if Debounces.CanJoke == true then
2469
				Debounces.CanJoke = false
2470
                z = Instance.new("Sound",char)
2471
                z.SoundId = "rbxassetid://135017456"
2472
                z.Pitch = .76
2473
                z.Volume = 1
2474
				wait()
2475
				z:Play()
2476
				wait(6)
2477
				z:Destroy()
2478
			if Debounces.CanJoke == false then
2479
				Debounces.CanJoke = true
2480
			end
2481
		end
2482
	end
2483
end)
2484
----------------------------------------------------
2485
mouse.KeyDown:connect(function(key)
2486
    if key == "k" then
2487
			if Debounces.CanJoke == true then
2488
				Debounces.CanJoke = false
2489
                z = Instance.new("Sound",char)
2490
                z.SoundId = "rbxassetid://135017578"
2491
                z.Pitch = .76
2492
                z.Volume = 1
2493
				wait()
2494
				z:Play()
2495
				wait(4)
2496
				z:Destroy()
2497
			if Debounces.CanJoke == false then
2498
				Debounces.CanJoke = true
2499
			end
2500
		end
2501
	end
2502
end)
2503
----------------------------------------------------
2504
mouse.KeyDown:connect(function(key)
2505
    if key == "x" then
2506
        if Debounces.CanAttack == true then
2507
            Debounces.CanAttack = false
2508
            Debounces.NoIdl = true
2509
            Debounces.on = true
2510
            Debounces.ks = true
2511
        for i = 1, 10 do
2512
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2513
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2514
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2515
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2516
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2517
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2518
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2519
            if Debounces.on == false then break end
2520
            wait()
2521
        end
2522
        z = Instance.new("Sound",hed)
2523
        z.SoundId = "rbxassetid://169445092"
2524
        z.Volume = 1
2525
        wait(0.1)
2526
        z:Play()
2527
        kik = rleg.Touched:connect(function(ht)
2528
        hit = ht.Parent
2529
            if ht and hit:IsA("Model") then
2530
                    if hit:FindFirstChild("Humanoid") then
2531
                        if hit.Name ~= p.Name then
2532
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2533
                                    Debounces.Slashed = true]]--
2534
                                    if Debounces.ks==true then
2535
                                    z = Instance.new("Sound",hed)
2536
                                    z.SoundId = "rbxassetid://169380525"
2537
                                    z.Volume = 1
2538
                                    z:Play()
2539
                                    Debounces.ks=false
2540
                                    end
2541
                                    hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
2542
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2543
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2544
                            --Debounces.Slashed = false
2545
                        --end
2546
                    end
2547
                end
2548
            elseif ht and hit:IsA("Hat") then
2549
                if hit.Parent.Name ~= p.Name then
2550
                    if hit.Parent:FindFirstChild("Humanoid") then
2551
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2552
                                    Debounces.Slashed = true]]--
2553
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999)
2554
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2555
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2556
                            --Debounces.Slashed = false
2557
                        --end
2558
                    end
2559
                end
2560
            end    
2561
        end)
2562
        for i = 1, 8 do
2563
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2564
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2565
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2566
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2567
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2568
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2569
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2570
            if Debounces.on == false then break end
2571
            wait()
2572
        end
2573
        kik:disconnect()
2574
        if Debounces.CanAttack == false then
2575
            Debounces.CanAttack = true
2576
            Debounces.on = false
2577
            Debounces.NoIdl = false
2578
            end
2579
        end
2580
    end
2581
end)
2582
----------------------------------------------------
2583
mouse.KeyDown:connect(function(key)
2584
    if key == "c" then
2585
        if Debounces.CanAttack == true then
2586
            Debounces.CanAttack = false
2587
            Debounces.NoIdl = true
2588
            Debounces.on = true
2589
            SIDZ = {"231917744", "231917742"}
2590
            PTZ = {0.7, 0.8, 0.9, 1}
2591
                for i = 1, 20 do
2592
                    wait()
2593
                        for i,v in pairs(char.Titanius:children()) do
2594
                    if v:IsA("Part") or v:IsA("WedgePart") then
2595
                        v.Transparency = v.Transparency + 0.05
2596
                        end
2597
                    end
2598
                end
2599
                function FindNearestTorso(Position,Distance,SinglePlayer)
2600
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2601
                        local List = {}
2602
                        for i,v in pairs(workspace:GetChildren())do
2603
                            if v:IsA("Model")then
2604
                                if v:findFirstChild("Torso")then
2605
                                    if v ~= char then
2606
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2607
                                            table.insert(List,v)
2608
                                        end 
2609
                                    end 
2610
                                end 
2611
                            end 
2612
                        end
2613
                    return List
2614
                end
2615
                GroundPound()
2616
                for i = 1, 5 do
2617
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2618
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2619
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2620
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2621
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2622
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2623
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2624
                    if Debounces.on == false then break end
2625
                    wait()
2626
                end
2627
                GroundPound()
2628
                for i = 1, 5 do
2629
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2630
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2631
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2632
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2633
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2634
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2635
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2636
                    if Debounces.on == false then break end
2637
                    wait()
2638
                end
2639
                GroundPound()
2640
                for i = 1, 5 do
2641
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2642
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2643
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2644
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2645
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2646
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2647
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2648
                    if Debounces.on == false then break end
2649
                    wait()
2650
                end
2651
                GroundPound()
2652
                for i = 1, 5 do
2653
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2654
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2655
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2656
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2657
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2658
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2659
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2660
                    if Debounces.on == false then break end
2661
                    wait()
2662
                end
2663
                GroundPound()
2664
                for i = 1, 5 do
2665
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2666
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2667
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2668
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2669
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2670
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2671
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2672
                    if Debounces.on == false then break end
2673
                    wait()
2674
                end
2675
                GroundPound()
2676
                for i = 1, 5 do
2677
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2678
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2679
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2680
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2681
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2682
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2683
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2684
                    if Debounces.on == false then break end
2685
                    wait()
2686
                end
2687
                for i = 1, 18 do
2688
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2689
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2690
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2691
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2692
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2693
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2694
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2695
                    if Debounces.on == false then break end
2696
                    wait()
2697
                end
2698
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2699
                    if v:FindFirstChild('Humanoid') then
2700
                        v.Humanoid:TakeDamage(math.random(10000020,10000030))
2701
                        v.Humanoid.PlatformStand = true
2702
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2703
                    end
2704
                end
2705
                x = Instance.new("Sound",char)
2706
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2707
                x.Pitch = PTZ[math.random(1,#PTZ)]
2708
                x.Volume = 1
2709
                wait(0.1)
2710
                x:Play()
2711
                Crater(hed,20)
2712
                for i = 1, 14 do
2713
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2714
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2715
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2716
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2717
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2718
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2719
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2720
                    if Debounces.on == false then break end
2721
                    wait()
2722
                end
2723
            if Debounces.CanAttack == false then
2724
                Debounces.CanAttack = true
2725
                Debounces.on = false
2726
                Debounces.NoIdl = false
2727
                for i = 1, 20 do
2728
                    wait()
2729
                        for i,v in pairs(char.Titanius:children()) do
2730
                    if v:IsA("Part") or v:IsA("WedgePart") then
2731
                        v.Transparency = v.Transparency - 0.05
2732
                        end
2733
                    end
2734
                end
2735
            end
2736
        end
2737
    end
2738
end)
2739
----------------------------------------------------176349813
2740
mouse.KeyDown:connect(function(key)
2741
    if key == "b" then
2742
        hum.WalkSpeed = 100
2743
        if Debounces.CanAttack == true then
2744
            Debounces.CanAttack = false
2745
            Debounces.NoIdl = true
2746
            Debounces.on = true
2747
            for i = 1,20 do
2748
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2749
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2750
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2751
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2752
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2753
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2754
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2755
            if Debounces.on == false then break end
2756
            wait()
2757
            end
2758
        wait(1)
2759
        v = Instance.new("Sound")
2760
        v.SoundId = "rbxassetid://199978176"
2761
        v.Parent = char
2762
        v.Looped = false
2763
        v.Pitch = 1
2764
        v.Volume = 3
2765
        wait(.01)
2766
        v:Play()
2767
        
2768
        if Daytime == true then
2769
            Daytime = false
2770
            l.TimeOfDay = 24
2771
        else
2772
            Daytime = true
2773
            l.TimeOfDay = 12
2774
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2775
        end
2776
        
2777
            local Shockwave = function()
2778
                local rng1 = Instance.new("Part", char)
2779
                rng1.Anchored = true
2780
                rng1.BrickColor = BrickColor.new("Really black")
2781
                rng1.CanCollide = false
2782
                rng1.FormFactor = 3
2783
                rng1.Name = "Ring"
2784
                rng1.Size = Vector3.new(1, 1, 1)
2785
                rng1.Transparency = 0.35
2786
                rng1.TopSurface = 0
2787
                rng1.BottomSurface = 0
2788
                local rngm1 = Instance.new("SpecialMesh", rng)
2789
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2790
                rngm1.Scale = Vector3.new(10, 10, 1)
2791
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2792
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2793
                Wave.Name = "Shockwave"
2794
                Wave.BrickColor = BrickColor.new("Really black")
2795
                Wave.Size = Vector3.new(1, 1, 1)
2796
                Wave.Shape = "Ball"
2797
                Wave.CanCollide = false
2798
                Wave.Anchored = true
2799
                Wave.TopSurface = 0
2800
                Wave.BottomSurface = 0
2801
                Wave.Touched:connect(function(hit)
2802
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2803
                        local Occlude = true
2804
                        local NotOccludes = {
2805
                            char.Name;
2806
                            "Wings";
2807
                            "Scythe";
2808
                            "Thingy";
2809
                            "Thingy2"; -- put all of the names in a table pls
2810
                        }
2811
                        for i,v in pairs(NotOccludes) do
2812
                            if hit.Parent.Name == v then
2813
                                Occlude = false
2814
                            end
2815
                        end
2816
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2817
                        if Occlude then
2818
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2819
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2820
                        end
2821
                    end
2822
                end)
2823
                
2824
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2825
                
2826
                coroutine.wrap(function()
2827
                    for i = 1, 20, 0.2 do
2828
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2829
                        rng1.Transparency = i/20
2830
                    wait()
2831
                    end
2832
                    wait()
2833
                    rng1:Destroy()
2834
                end)()
2835
                
2836
                Delay(0, function()
2837
2838
                    if Daytime == false then
2839
                       for i = 1, 50, 1 do
2840
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2841
                            Wave.CFrame = char.Torso.CFrame
2842
                            local t = i / 50
2843
                            Wave.Transparency = t
2844
                            wait()
2845
                        end
2846
                    else
2847
                        for i = 1, 50, 1 do
2848
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2849
                            Wave.CFrame = char.Torso.CFrame
2850
                            local t = i / 50
2851
                            Wave.Transparency = t
2852
                            wait()
2853
                        end
2854
                    end
2855
                    Wave:Destroy()
2856
                end)
2857
                Delay(0, function()
2858
                    while wait() do
2859
                        if Wave ~= nil then
2860
                            Wave.CFrame = char.Torso.CFrame
2861
                        else
2862
                            break
2863
                        end
2864
                    end
2865
                end)
2866
            end
2867
        Shockwave() 
2868
        for i = 1, 15 do
2869
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2870
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2871
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2872
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2873
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2874
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2875
            if Debounces.on == false then break end
2876
            wait()
2877
        end
2878
        for i = 1, 15 do
2879
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2880
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2881
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2882
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2883
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2884
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2885
            if Debounces.on == false then break end
2886
            wait()
2887
        end
2888
        for i = 1, 15 do
2889
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2890
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2891
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2892
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2893
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2894
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2895
            if Debounces.on == false then break end
2896
            wait()
2897
        end
2898
        for i = 1, 15 do
2899
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2900
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2901
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2902
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2903
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2904
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2905
            if Debounces.on == false then break end
2906
            wait()
2907
        end
2908
        for i = 1, 15 do
2909
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2910
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2911
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2912
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2913
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2914
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2915
            if Debounces.on == false then break end
2916
            wait()
2917
        end
2918
        for i = 1, 15 do
2919
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2920
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2921
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2922
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2923
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2924
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2925
            if Debounces.on == false then break end
2926
            wait()
2927
        end
2928
        wait(1.4)
2929
        Debounces.NoIdl = false
2930
        hum.WalkSpeed = 100
2931
        Debounces.on = false
2932
        wait()
2933
        if Debounces.CanAttack == false then
2934
            Debounces.CanAttack = true
2935
            v:Destroy()
2936
            end
2937
        end
2938
    end
2939
end)
2940
----------------------------------------------------
2941
mouse.KeyDown:connect(function(key)
2942
    if key == "m" then
2943
hum.WalkSpeed = 0
2944
        if Debounces.CanAttack == true then
2945
        Debounces.CanAttack = false
2946
        Debounces.on = true
2947
        Debounces.NoIdl = true
2948
            x = Instance.new("Sound",char)
2949
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2950
            x.Looped = false
2951
            x.Pitch = 1.1
2952
            x.Volume = 1
2953
            x:Play()
2954
            x2 = Instance.new("Sound",char)
2955
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2956
            x2.Looped = false
2957
            x2.Pitch = .7
2958
            x2.Volume = 1
2959
            wait(.1)
2960
            x:Play()
2961
            x2:Play()
2962
        for i = 1, 20 do
2963
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2964
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2965
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2966
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2967
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2968
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2969
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2970
            if Debounces.on == false then break end
2971
                wait()
2972
            x:Destroy()
2973
            x2:Destroy()
2974
            end
2975
            wait(1)
2976
        local rng = Instance.new("Part", char)
2977
        rng.Anchored = true
2978
        rng.BrickColor = BrickColor.new("Really black")
2979
        rng.CanCollide = false
2980
        rng.FormFactor = 3
2981
        rng.Name = "Ring"
2982
        rng.Size = Vector3.new(1, 1, 1)
2983
        rng.Transparency = 0.35
2984
        rng.TopSurface = 0
2985
        rng.BottomSurface = 0
2986
        rng.Position = torso.Position - Vector3.new(0,2,0)
2987
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2988
        local rngm = Instance.new("SpecialMesh", rng)
2989
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2990
        rngm.Scale = Vector3.new(1, 1, 2)
2991
            x = Instance.new("Sound",char)
2992
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2993
            x.Looped = false
2994
            x.Pitch = .7
2995
            x.Volume = 1
2996
            x:Play()
2997
                coroutine.wrap(function()
2998
                for i = 1, 60, 2 do
2999
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
3000
                rng.Transparency = i/60
3001
                wait()
3002
                end
3003
                wait()
3004
                rng:Destroy()
3005
                end)()
3006
            hum.WalkSpeed = 50
3007
        BV = Instance.new("BodyVelocity", torso)
3008
        BV.maxForce = Vector3.new(0,100000,0)
3009
        BV.P = 100000
3010
        BV.velocity = Vector3.new(0,800,0)
3011
    for i = 1, 20 do
3012
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
3013
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
3014
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
3015
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
3016
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
3017
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
3018
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3019
        if Debounces.on == false then break end
3020
        wait()
3021
    end
3022
x:Destroy()
3023
BV:Destroy()
3024
    for i = 1, 30 do
3025
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
3026
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
3027
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
3028
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
3029
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
3030
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
3031
        if Debounces.on == false then break end
3032
        wait()
3033
    end
3034
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
3035
    for i = 1, 30 do
3036
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
3037
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
3038
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
3039
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
3040
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
3041
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
3042
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3043
        if Debounces.on == false then break end
3044
        wait()
3045
    end
3046
end
3047
Debounces.on = false
3048
Debounces.NoIdl = false
3049
local ry,ht,ps=nil,nil,nil
3050
while ht==nil do
3051
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
3052
	wait()
3053
end
3054
z = Instance.new("Sound",char)
3055
z.SoundId = "rbxassetid://142070127"
3056
z.Volume = 1
3057
wait(.1)
3058
z:Play()
3059
Landing()
3060
hum.WalkSpeed = 100
3061
if Debounces.CanAttack == false then
3062
Debounces.CanAttack = true
3063
end
3064
end
3065
end
3066
end)
3067
----------------------------------------------------
3068
Grab = false
3069
mouse.KeyDown:connect(function(key)
3070
    if key == "z" then
3071
        Debounces.on = true
3072
        Debounces.NoIdl = true
3073
        if Grab == false then
3074
        gp = nil
3075
        con1=larm.Touched:connect(function(hit) -- this is grab
3076
            ht = hit.Parent
3077
            hum1=ht:FindFirstChild('Humanoid')
3078
            if hum1 ~= nil then
3079
                hum1.PlatformStand=true
3080
                gp = ht
3081
                Grab = true
3082
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
3083
                asd.Parent = larm
3084
                asd.Name = "asd"
3085
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
3086
            elseif hum1 == nil then
3087
                con1:disconnect()
3088
                wait() return
3089
            end
3090
        end)
3091
        for i = 1, 18 do
3092
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
3093
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
3094
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3095
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
3096
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3097
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3098
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
3099
            if Debounces.on == false then break end
3100
            wait()
3101
        end
3102
    con1:disconnect()
3103
    Debounces.on = false
3104
    Debounces.NoIdl = false
3105
    elseif Grab == true then
3106
        Grab = false
3107
    for i = 1, 20 do
3108
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
3109
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
3110
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3111
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3112
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3113
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3114
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3115
        if Debounces.on == false then end
3116
        wait()
3117
    end
3118
        if gp ~= nil then
3119
        for i,v in pairs(larm:GetChildren()) do
3120
            if v.Name == "asd" and v:IsA("Weld") then
3121
                v:Remove()
3122
            end
3123
        end
3124
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3125
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3126
        bv.P = 125000000000000
3127
        bv.velocity = char.Head.CFrame.lookVector * 1000
3128
        for i = 1, 12 do
3129
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3130
            if Debounces.on == false then end
3131
            wait()
3132
        end
3133
        ht=nil
3134
        Spawn(function()
3135
            wait(0.5)
3136
            bv:Destroy()
3137
        end)
3138
        Debounces.on = false
3139
        Debounces.NoIdl = false
3140
        elseif ht == nil then wait()
3141
        Grab = false
3142
        Debounces.on = false
3143
        Debounces.NoIdl = false
3144
            end
3145
        end
3146
    end
3147
end)
3148
----------------------------------------------------
3149
mouse.KeyDown:connect(function(key)
3150
    if string.byte(key) == 52 then
3151
        char.Humanoid.WalkSpeed = 100
3152
    end
3153
end)
3154
mouse.KeyUp:connect(function(key)
3155
    if string.byte(key) == 52 then
3156
        char.Humanoid.WalkSpeed = 100
3157
    end
3158
end)
3159
----------------------------------------------------
3160
3161
--------------------------------------------------
3162
local animpose = "Idle"
3163
local lastanimpose = "Idle"
3164
local sine = 0
3165
local change = 1
3166
local val = 0
3167
local ffing = false
3168
----------------------------------------------------
3169
--[[x = Instance.new("Sound", char)
3170
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3171
x.Looped = true
3172
x.Volume = 1
3173
x.Pitch = 1
3174
local footsteps = false]]--
3175
-------------------------------
3176
game:GetService("RunService").RenderStepped:connect(function()
3177
--[[if char.Humanoid.Jump == true then
3178
jump = true
3179
else
3180
jump = false
3181
end]]
3182
char.Humanoid.FreeFalling:connect(function(f)
3183
if f then
3184
ffing = true
3185
else
3186
ffing = false
3187
end
3188
end)
3189
sine = sine + change
3190
if jumpn == true then
3191
animpose = "Jumping"
3192
elseif ffing == true then
3193
animpose = "Freefalling"
3194
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3195
animpose = "Idle"
3196
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3197
animpose = "Walking"
3198
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3199
animpose = "Running"
3200
end
3201
if animpose ~= lastanimpose then
3202
sine = 0
3203
if Debounces.NoIdl == false then
3204
if animpose == "Idle" then
3205
for i = 1, 2 do
3206
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3207
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3208
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3209
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3210
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3211
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3212
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3213
end
3214
elseif animpose == "Walking" then
3215
for i = 1, 2 do
3216
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3217
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3218
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3219
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3220
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3221
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3222
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3223
end
3224
elseif animpose == "Running" then
3225
for i = 1, 2 do
3226
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3227
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3228
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3229
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3230
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3231
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3232
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3233
end
3234
wait()
3235
end
3236
else
3237
end
3238
end
3239
lastanimpose = animpose
3240
if Debounces.NoIdl == false then
3241
if animpose == "Idle" then
3242
if stanceToggle == "Normal" then
3243
change = 0.5
3244
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3245
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3246
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3247
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3248
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3249
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3250
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3251
elseif stanceToggle == "Sitting" then
3252
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3253
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3254
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3255
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3256
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3257
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3258
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3259
end
3260
elseif animpose == "Walking" then
3261
if stanceToggle == "Normal" then
3262
change = 1
3263
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3264
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3265
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3266
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3267
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3268
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3269
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3270
end
3271
elseif animpose == "Running" then
3272
change = 1
3273
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3274
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3275
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3276
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3277
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3278
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3279
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3280
end
3281
end
3282
--[[if animpose == "Walking" then
3283
    if footsteps == false then
3284
        x:Play()
3285
        footsteps = true
3286
    end
3287
    x.Pitch = 1.1
3288
elseif animpose == "Idle" then
3289
    x:Stop()
3290
    footsteps = false
3291
elseif animpose == "Running" then
3292
    x.Pitch = 1.2
3293
    if footsteps == false then 
3294
        x:Play()
3295
        footsteps = true
3296
    end
3297
end]]--
3298
end)