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1 | -- This script has been converted to FE by iPxter | |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | wait(2) | |
88 | ||
89 | local p = game.Players.Codex_Script | |
90 | local plr = game.Players.Codex_Script | |
91 | - | local player = game:GetService("Players").LocalPlayer |
91 | + | local player = game.Players.Codex_Script |
92 | local char = p.Character | |
93 | local larm = char:WaitForChild("Left Arm") | |
94 | local rarm = char:WaitForChild("Right Arm") | |
95 | local lleg = char:WaitForChild("Left Leg") | |
96 | local rleg = char:WaitForChild("Right Leg") | |
97 | local hed = char:WaitForChild("Head") | |
98 | local torso = char:WaitForChild("Torso") | |
99 | local root = char:WaitForChild("HumanoidRootPart") | |
100 | local hum = char:FindFirstChildOfClass("Humanoid") | |
101 | local debris = game:GetService("Debris") | |
102 | local run = game:GetService("RunService") | |
103 | local rs = run.stepped | |
104 | local cam = workspace.CurrentCamera | |
105 | local movement = 4 | |
106 | local change = 0.4 | |
107 | local DebrisModel = Instance.new("Model",char) | |
108 | local stealth = false | |
109 | local debounce = false | |
110 | ------------------------------------------------------- | |
111 | local Player_Size = 4 | |
112 | if Player_Size ~= 4 then | |
113 | root.Size = root.Size * Player_Size | |
114 | torso.Size = torso.Size * Player_Size | |
115 | hed.Size = hed.Size * Player_Size | |
116 | rarm.Size = rarm.Size * Player_Size | |
117 | larm.Size = larm.Size * Player_Size | |
118 | rleg.Size = rleg.Size * Player_Size | |
119 | lleg.Size = lleg.Size * Player_Size | |
120 | end | |
121 | ---------------------------------------------------------------------------------- | |
122 | it = Instance.new | |
123 | hum.MaxHealth = 500000000000000000000000000000000000000000000000 | |
124 | hum.Health = hum.MaxHealth | |
125 | themeid = 0 | |
126 | themepitch = 1 | |
127 | TorsoColor = torso.BrickColor | |
128 | RightLeg = CFrame.new(0.5,-1,0) | |
129 | LeftLeg = CFrame.new(-0.5,-1,0) | |
130 | RunService = game:service'RunService' | |
131 | lefth = (torso.CFrame*LeftLeg) | |
132 | righth = (torso.CFrame*RightLeg) | |
133 | speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z) | |
134 | local Lighty = game:GetService"Lighting" | |
135 | EffectModel = Instance.new("Model", char) | |
136 | Effects = { | |
137 | Block = { | |
138 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
139 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
140 | prt.Anchored = true | |
141 | prt.CFrame = cframe | |
142 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
143 | game:GetService("Debris"):AddItem(prt, 10) | |
144 | if Type == 1 or Type == nil then | |
145 | table.insert(Effects, { | |
146 | prt, | |
147 | "Block1", | |
148 | delay, | |
149 | x3, | |
150 | y3, | |
151 | z3, | |
152 | msh | |
153 | }) | |
154 | elseif Type == 2 then | |
155 | table.insert(Effects, { | |
156 | prt, | |
157 | "Block2", | |
158 | delay, | |
159 | x3, | |
160 | y3, | |
161 | z3, | |
162 | msh | |
163 | }) | |
164 | else | |
165 | table.insert(Effects, { | |
166 | prt, | |
167 | "Block3", | |
168 | delay, | |
169 | x3, | |
170 | y3, | |
171 | z3, | |
172 | msh | |
173 | }) | |
174 | end | |
175 | end | |
176 | }, | |
177 | Sphere = { | |
178 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
179 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
180 | prt.Anchored = true | |
181 | prt.CFrame = cframe | |
182 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
183 | game:GetService("Debris"):AddItem(prt, 10) | |
184 | table.insert(Effects, { | |
185 | prt, | |
186 | "Cylinder", | |
187 | delay, | |
188 | x3, | |
189 | y3, | |
190 | z3, | |
191 | msh | |
192 | }) | |
193 | end | |
194 | }, | |
195 | Cylinder = { | |
196 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
197 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
198 | prt.Anchored = true | |
199 | prt.CFrame = cframe | |
200 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
201 | game:GetService("Debris"):AddItem(prt, 10) | |
202 | table.insert(Effects, { | |
203 | prt, | |
204 | "Cylinder", | |
205 | delay, | |
206 | x3, | |
207 | y3, | |
208 | z3, | |
209 | msh | |
210 | }) | |
211 | end | |
212 | }, | |
213 | Wave = { | |
214 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
215 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
216 | prt.Anchored = true | |
217 | prt.CFrame = cframe | |
218 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60)) | |
219 | game:GetService("Debris"):AddItem(prt, 10) | |
220 | table.insert(Effects, { | |
221 | prt, | |
222 | "Cylinder", | |
223 | delay, | |
224 | x3 / 60, | |
225 | y3 / 60, | |
226 | z3 / 60, | |
227 | msh | |
228 | }) | |
229 | end | |
230 | }, | |
231 | Ring = { | |
232 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
233 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
234 | prt.Anchored = true | |
235 | prt.CFrame = cframe | |
236 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
237 | game:GetService("Debris"):AddItem(prt, 10) | |
238 | table.insert(Effects, { | |
239 | prt, | |
240 | "Cylinder", | |
241 | delay, | |
242 | x3, | |
243 | y3, | |
244 | z3, | |
245 | msh | |
246 | }) | |
247 | end | |
248 | }, | |
249 | Break = { | |
250 | Create = function(brickcolor, cframe, x1, y1, z1) | |
251 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
252 | prt.Anchored = true | |
253 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
254 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
255 | local num = math.random(10, 50) / 1000 | |
256 | game:GetService("Debris"):AddItem(prt, 10) | |
257 | table.insert(Effects, { | |
258 | prt, | |
259 | "Shatter", | |
260 | num, | |
261 | prt.CFrame, | |
262 | math.random() - math.random(), | |
263 | 0, | |
264 | math.random(50, 100) / 100 | |
265 | }) | |
266 | end | |
267 | }, | |
268 | Spiral = { | |
269 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
270 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
271 | prt.Anchored = true | |
272 | prt.CFrame = cframe | |
273 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
274 | game:GetService("Debris"):AddItem(prt, 10) | |
275 | table.insert(Effects, { | |
276 | prt, | |
277 | "Cylinder", | |
278 | delay, | |
279 | x3, | |
280 | y3, | |
281 | z3, | |
282 | msh | |
283 | }) | |
284 | end | |
285 | }, | |
286 | Push = { | |
287 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
288 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
289 | prt.Anchored = true | |
290 | prt.CFrame = cframe | |
291 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
292 | game:GetService("Debris"):AddItem(prt, 10) | |
293 | table.insert(Effects, { | |
294 | prt, | |
295 | "Cylinder", | |
296 | delay, | |
297 | x3, | |
298 | y3, | |
299 | z3, | |
300 | msh | |
301 | }) | |
302 | end | |
303 | } | |
304 | } | |
305 | local NeckS = Instance.new("Part",char) | |
306 | NeckS.Size = Vector3.new(1.2,1,1.2) | |
307 | NeckS.Material = "SmoothPlastic" | |
308 | NeckS.BrickColor = BrickColor.new("Bright yellow") | |
309 | NeckS.CanCollide = false | |
310 | local Neck3 = Instance.new("Weld",NeckS) | |
311 | Neck3.Part0 = larm | |
312 | Neck3.Part1 = NeckS | |
313 | Neck3.C0 = CFrame.new(0,-0.62,0)*CFrame.Angles(math.rad(0),math.rad(-180),math.rad(0)) | |
314 | local Black = Instance.new("Part",NeckS)--First Stone, Yellow | |
315 | Black.Size = Vector3.new(0.3,0.3,0.3) | |
316 | Black.Material = "Neon" | |
317 | Black.BrickColor = BrickColor.new("New Yeller") | |
318 | Black.CanCollide = false | |
319 | local BlackM = Instance.new("SpecialMesh",Black) | |
320 | BlackM.MeshType = 3 | |
321 | local Black1 = Instance.new("Weld",Black) | |
322 | Black1.Part0 = NeckS | |
323 | Black1.Part1 = Black | |
324 | Black1.C0 = CFrame.new(0.54,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
325 | local Stone2 = Instance.new("Part",NeckS)--First Circle | |
326 | Stone2.Size = Vector3.new(0.2,0.2,0.2) | |
327 | Stone2.Material = "Neon" | |
328 | Stone2.BrickColor = BrickColor.new("Magenta") | |
329 | Stone2.CanCollide = false | |
330 | local Stone22 = Instance.new("SpecialMesh",Stone2) | |
331 | Stone22.MeshType = 3 | |
332 | local Stone222 = Instance.new("Weld",Stone2) | |
333 | Stone222.Part0 = NeckS | |
334 | Stone222.Part1 = Stone2 | |
335 | Stone222.C0 = CFrame.new(0.23,-0.47,0.4)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
336 | local Stone3 = Instance.new("Part",NeckS)--First Circle | |
337 | Stone3.Size = Vector3.new(0.2,0.2,0.2) | |
338 | Stone3.Material = "Neon" | |
339 | Stone3.BrickColor = BrickColor.new("Lapis") | |
340 | Stone3.CanCollide = false | |
341 | local Stone33 = Instance.new("SpecialMesh",Stone3) | |
342 | Stone33.MeshType = 3 | |
343 | local Stone333 = Instance.new("Weld",Stone3) | |
344 | Stone333.Part0 = NeckS | |
345 | Stone333.Part1 = Stone3 | |
346 | Stone333.C0 = CFrame.new(0.23,-0.47,0.08)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
347 | local Stone4 = Instance.new("Part",NeckS)--First Circle | |
348 | Stone4.Size = Vector3.new(0.2,0.2,0.2) | |
349 | Stone4.Material = "Neon" | |
350 | Stone4.BrickColor = BrickColor.new("Really red") | |
351 | Stone4.CanCollide = false | |
352 | local Stone44 = Instance.new("SpecialMesh",Stone4) | |
353 | Stone44.MeshType = 3 | |
354 | local Stone444 = Instance.new("Weld",Stone4) | |
355 | Stone444.Part0 = NeckS | |
356 | Stone444.Part1 = Stone4 | |
357 | Stone444.C0 = CFrame.new(0.23,-0.47,-0.2)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
358 | local Stone5 = Instance.new("Part",NeckS)--First Circle | |
359 | Stone5.Size = Vector3.new(0.2,0.2,0.2) | |
360 | Stone5.Material = "Neon" | |
361 | Stone5.BrickColor = BrickColor.new("CGA brown") | |
362 | Stone5.CanCollide = false | |
363 | local Stone55 = Instance.new("SpecialMesh",Stone5) | |
364 | Stone55.MeshType = 3 | |
365 | local Stone555 = Instance.new("Weld",Stone5) | |
366 | Stone555.Part0 = NeckS | |
367 | Stone555.Part1 = Stone5 | |
368 | Stone555.C0 = CFrame.new(0.23,-0.47,-0.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
369 | ||
370 | local Stone6 = Instance.new("Part",NeckS)--First Circle | |
371 | Stone6.Size = Vector3.new(0.2,0.2,0.2) | |
372 | Stone6.Material = "Neon" | |
373 | Stone6.BrickColor = BrickColor.new("Lime green") | |
374 | Stone6.CanCollide = false | |
375 | local Stone66 = Instance.new("SpecialMesh",Stone6) | |
376 | Stone66.MeshType = 3 | |
377 | local Stone666 = Instance.new("Weld",Stone6) | |
378 | Stone666.Part0 = NeckS | |
379 | Stone666.Part1 = Stone6 | |
380 | Stone666.C0 = CFrame.new(0,-0.3,0.6)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
381 | ||
382 | local Grab = Instance.new("Part",hed) | |
383 | Grab.Size = Vector3.new(4.9,5,4.9) | |
384 | Grab.CanCollide = false | |
385 | Grab.BrickColor = BrickColor.new("Deep orange") | |
386 | Grab.Transparency = 1 | |
387 | local Grabo = Instance.new("Weld",Grab) | |
388 | Grabo.Part0 = hed | |
389 | Grabo.Part1 = Grab | |
390 | Grabo.C0 = CFrame.new(0,-1.5,0) | |
391 | ||
392 | local AuraB = Instance.new("Part",hed) | |
393 | AuraB.Size = Vector3.new(2,1,2) | |
394 | AuraB.CanCollide = false | |
395 | AuraB.BrickColor = BrickColor.new("Deep orange") | |
396 | AuraB.Transparency = 1 | |
397 | local AuraBo = Instance.new("Weld",AuraB) | |
398 | AuraBo.Part0 = hed | |
399 | AuraBo.Part1 = AuraB | |
400 | AuraBo.C0 = CFrame.new(0,-3.6,0) | |
401 | ||
402 | local FZcharge3 = Instance.new("ParticleEmitter",Grab) | |
403 | FZcharge3.Texture = "rbxassetid://249481494" | |
404 | FZcharge3.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255)) | |
405 | FZcharge3.EmissionDirection = "Top" | |
406 | FZcharge3.Speed = NumberRange.new(8) | |
407 | FZcharge3.Size = NumberSequence.new(8,0) | |
408 | FZcharge3.Transparency = NumberSequence.new(0,1) | |
409 | FZcharge3.Drag = 1.2 | |
410 | FZcharge3.LockedToPart = true | |
411 | FZcharge3.Lifetime = NumberRange.new(1) | |
412 | FZcharge3.Rate = 195 | |
413 | FZcharge3.LightEmission = 0 | |
414 | FZcharge3.Rotation = NumberRange.new(-360,360) | |
415 | FZcharge3.VelocitySpread = 100.2 | |
416 | FZcharge3.ZOffset = 2.5 | |
417 | hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://254640655" | |
418 | wait(0.001) | |
419 | hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://" | |
420 | for i,v in pairs(char:GetChildren()) do | |
421 | if v ~= root then | |
422 | if v:IsA("Part") then | |
423 | v.Transparency = 1 | |
424 | elseif v:IsA("Accoutrement") then | |
425 | v:FindFirstChildOfClass("Part").Transparency = 1 | |
426 | end | |
427 | end | |
428 | end | |
429 | for i,v in pairs(NeckS:GetChildren()) do | |
430 | if v ~= root then | |
431 | if v:IsA("Part") then | |
432 | v.Transparency = 1 | |
433 | elseif v:IsA("Accoutrement") then | |
434 | v:FindFirstChildOfClass("Part").Transparency = 1 | |
435 | end | |
436 | end | |
437 | end | |
438 | wait(5) | |
439 | FZcharge3.Rate = 0 | |
440 | for i,v in pairs(char:GetChildren()) do | |
441 | if v ~= root then | |
442 | if v:IsA("Part") then | |
443 | v.Transparency = 0 | |
444 | elseif v:IsA("Accoutrement") then | |
445 | v:FindFirstChildOfClass("Part").Transparency = 0 | |
446 | end | |
447 | end | |
448 | end | |
449 | for i,v in pairs(NeckS:GetChildren()) do | |
450 | if v ~= root then | |
451 | if v:IsA("Part") then | |
452 | v.Transparency = 0 | |
453 | elseif v:IsA("Accoutrement") then | |
454 | v:FindFirstChildOfClass("Part").Transparency = 0 | |
455 | end | |
456 | end | |
457 | end | |
458 | hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://254640655" | |
459 | local SFXZ = Instance.new("Sound",torso) | |
460 | SFXZ.SoundId = "rbxassetid://915686003" | |
461 | SFXZ.Volume = 3 | |
462 | SFXZ.Pitch = 1 | |
463 | SFXZ.Looped = false | |
464 | wait(0.01) | |
465 | SFXZ:Play() | |
466 | nooutline = function(part) | |
467 | part.TopSurface = 10 | |
468 | end | |
469 | local Mode = false | |
470 | part = function(formfactor, parent, material, reflectance, transparency, brickcolor, name, size) | |
471 | local fp = it("Part") | |
472 | fp.formFactor = formfactor | |
473 | fp.Parent = parent | |
474 | fp.Reflectance = reflectance | |
475 | fp.Transparency = transparency | |
476 | fp.CanCollide = false | |
477 | fp.Locked = true | |
478 | fp.BrickColor = BrickColor.new(tostring(brickcolor)) | |
479 | fp.Name = name | |
480 | fp.Size = size | |
481 | fp.Position = char.Torso.Position | |
482 | nooutline(fp) | |
483 | fp.Material = material | |
484 | fp:BreakJoints() | |
485 | return fp | |
486 | end | |
487 | ||
488 | mesh = function(Mesh, part, meshtype, meshid, offset, scale) | |
489 | local mesh = it(Mesh) | |
490 | mesh.Parent = part | |
491 | if Mesh == "SpecialMesh" then | |
492 | mesh.MeshType = meshtype | |
493 | mesh.MeshId = meshid | |
494 | end | |
495 | mesh.Offset = offset | |
496 | mesh.Scale = scale | |
497 | return mesh | |
498 | end | |
499 | ||
500 | weld = function(parent, part0, part1, c0, c1) | |
501 | local weld = it("Weld") | |
502 | weld.Parent = parent | |
503 | weld.Part0 = part0 | |
504 | weld.Part1 = part1 | |
505 | weld.C0 = c0 | |
506 | weld.C1 = c1 | |
507 | return weld | |
508 | end | |
509 | local Create = LoadLibrary("RbxUtility").Create | |
510 | ArtificialHB = Create("BindableEvent", script){ | |
511 | Parent = script, | |
512 | Name = "Heartbeat", | |
513 | } | |
514 | ||
515 | function RemoveOutlines(part) | |
516 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
517 | end | |
518 | CFuncs = { | |
519 | Part = { | |
520 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
521 | local Part = Create("Part"){ | |
522 | Parent = Parent, | |
523 | Reflectance = Reflectance, | |
524 | Transparency = Transparency, | |
525 | CanCollide = false, | |
526 | Locked = true, | |
527 | BrickColor = BrickColor.new(tostring(BColor)), | |
528 | Name = Name, | |
529 | Size = Size, | |
530 | Material = Material, | |
531 | } | |
532 | RemoveOutlines(Part) | |
533 | return Part | |
534 | end; | |
535 | }; | |
536 | ||
537 | Mesh = { | |
538 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
539 | local Msh = Create(Mesh){ | |
540 | Parent = Part, | |
541 | Offset = OffSet, | |
542 | Scale = Scale, | |
543 | } | |
544 | if Mesh == "SpecialMesh" then | |
545 | Msh.MeshType = MeshType | |
546 | Msh.MeshId = MeshId | |
547 | end | |
548 | return Msh | |
549 | end; | |
550 | }; | |
551 | ||
552 | Weld = { | |
553 | Create = function(Parent, Part0, Part1, C0, C1) | |
554 | local Weld = Create("Weld"){ | |
555 | Parent = Parent, | |
556 | Part0 = Part0, | |
557 | Part1 = Part1, | |
558 | C0 = C0, | |
559 | C1 = C1, | |
560 | } | |
561 | return Weld | |
562 | end; | |
563 | }; | |
564 | ||
565 | Sound = { | |
566 | Create = function(id, par, vol, pit) | |
567 | local Sound = Create("Sound"){ | |
568 | Volume = vol, | |
569 | Pitch = pit or 1, | |
570 | SoundId = "rbxassetid://" .. id, | |
571 | Parent = par or workspace, | |
572 | } | |
573 | Sound:play() | |
574 | return Sound | |
575 | end; | |
576 | }; | |
577 | ||
578 | Decal = { | |
579 | Create = function(Color, Texture, Transparency, Name, Parent) | |
580 | local Decal = Create("Decal"){ | |
581 | Color3 = Color, | |
582 | Texture = "rbxassetid://" .. Texture, | |
583 | Transparency = Transparency, | |
584 | Name = Name, | |
585 | Parent = Parent, | |
586 | } | |
587 | return Decal | |
588 | end; | |
589 | }; | |
590 | ||
591 | BillboardGui = { | |
592 | Create = function(Parent, Image, Position, Size) | |
593 | local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1)) | |
594 | BillPar.CFrame = CFrame.new(Position) | |
595 | local Bill = Create("BillboardGui"){ | |
596 | Parent = BillPar, | |
597 | Adornee = BillPar, | |
598 | Size = UDim2.new(1, 0, 1, 0), | |
599 | SizeOffset = Vector2.new(Size, Size), | |
600 | } | |
601 | local d = Create("ImageLabel", Bill){ | |
602 | Parent = Bill, | |
603 | BackgroundTransparency = 1, | |
604 | Size = UDim2.new(1, 0, 1, 0), | |
605 | Image = "rbxassetid://" .. Image, | |
606 | } | |
607 | return BillPar | |
608 | end | |
609 | }; | |
610 | ||
611 | ParticleEmitter = { | |
612 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
613 | local Particle = Create("ParticleEmitter"){ | |
614 | Parent = Parent, | |
615 | Color = ColorSequence.new(Color1, Color2), | |
616 | LightEmission = LightEmission, | |
617 | Size = Size, | |
618 | Texture = Texture, | |
619 | Transparency = Transparency, | |
620 | ZOffset = ZOffset, | |
621 | Acceleration = Accel, | |
622 | Drag = Drag, | |
623 | LockedToPart = LockedToPart, | |
624 | VelocityInheritance = VelocityInheritance, | |
625 | EmissionDirection = EmissionDirection, | |
626 | Enabled = Enabled, | |
627 | Lifetime = LifeTime, | |
628 | Rate = Rate, | |
629 | Rotation = Rotation, | |
630 | RotSpeed = RotSpeed, | |
631 | Speed = Speed, | |
632 | VelocitySpread = VelocitySpread, | |
633 | } | |
634 | return Particle | |
635 | end; | |
636 | }; | |
637 | ||
638 | CreateTemplate = { | |
639 | ||
640 | }; | |
641 | } | |
642 | NewInstance = function(instance,parent,properties) | |
643 | local inst = Instance.new(instance) | |
644 | inst.Parent = parent | |
645 | if(properties)then | |
646 | for i,v in next, properties do | |
647 | pcall(function() inst[i] = v end) | |
648 | end | |
649 | end | |
650 | return inst; | |
651 | end | |
652 | ||
653 | function rayCast(Position, Direction, Range, Ignore) | |
654 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
655 | end | |
656 | local m = Create("Model"){ | |
657 | Parent = char, | |
658 | Name = "WeaponModel", | |
659 | } | |
660 | HandleL = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Bright yellow", "HandleL", Vector3.new(0.403949469, 0.000020112, 0.425030977)) | |
661 | HandleLWeld = CFuncs.Weld.Create(m, char["Left Arm"], HandleL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.637853563, -0.00000000000, 0.00182324648, 0, -1, 0, 1, 0, 0, 0, -0, 1)) | |
662 | HitboxL = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Bright yellow", "HitboxL", Vector3.new(1.00394952, 0.05222011, 1.02503109)) | |
663 | HitboxLWeld = CFuncs.Weld.Create(m, HandleL, HitboxL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0999999642, 3.81469727e-006, 5.96046448e-008, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
664 | Part = CFuncs.Part.Create(m, Enum.Material.Metal, 0, 0, "Gold", "Part", Vector3.new(0.401974738, 1.08532834, 0.40197292)) | |
665 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.098050952, 0.00573730469, 0.171247482, 1, 0, 0, 0, 0, -1, 0, 1, 0)) | |
666 | CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
667 | Part = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
668 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.335890889, -0.251642227, 0.414461493, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
669 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.779882133, 0.77987963, 0.292454481)) | |
670 | Part = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part", Vector3.new(0, 0, 0)) | |
671 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.171247482, -0.548431277, 0.098050952, 0, 1, 0, 0, 0, 1, 1, 0, 0)) | |
672 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.194969907, 1)) | |
673 | Part = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part", Vector3.new(0.281382293, 0.206172079, 0.281381041)) | |
674 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.171247482, 0.536894917, 0.098050952, 0, 1, 0, 0, 0, 1, 1, 0, 0)) | |
675 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.194969907, 1)) | |
676 | Part = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
677 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00573730469, -0.251634598, 0.414469123, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
678 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.779882133, 0.77987963, 0.292454481)) | |
679 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
680 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.52296257, -0.166549563, 0.881902456, 0, 1, 0, 0, 0, 1, 1, 0, 0)) | |
681 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.292455852, 0.389939725, 0.389939249)) | |
682 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
683 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.502866745, -0.447936893, 0.208598971, 0, 1, 0, 0, 0, 1, 1, 0, 0)) | |
684 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.292455852, 0.974849463, 0.877363384)) | |
685 | Part = CFuncs.Part.Create(m, Enum.Material.Metal, 0, 0, "Gold", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
686 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.335906148, -0.251642227, 0.404413581, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
687 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.974852681, 0.974849463, 0.194969654)) | |
688 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
689 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.5229702, -0.155028343, 0.881904364, 0, -1, -0, 0, 0, -1, 1, 0, 0)) | |
690 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.292455852, 0.389939725, 0.389939249)) | |
691 | Part = CFuncs.Part.Create(m, Enum.Material.Metal, 0, 0, "Gold", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
692 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00573730469, -0.251642227, 0.404413581, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
693 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.974852681, 0.974849463, 0.194969654)) | |
694 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part", Vector3.new(1.01297641, 0.562762797, 0.361775607)) | |
695 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00271511078, -0.231538773, 0.72112453, 0, 0, 1, 0, -1, -0, 1, 0, 0)) | |
696 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
697 | Part = CFuncs.Part.Create(m, Enum.Material.Metal, 0, 0, "Gold", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
698 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.347427249, -0.251642227, 0.404413581, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
699 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.974852681, 0.974849463, 0.194969654)) | |
700 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
701 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50287056, -0.436416715, 0.208604693, 0, -1, -0, 0, 0, -1, 1, 0, 0)) | |
702 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.292455852, 0.974849463, 0.877363384)) | |
703 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part", Vector3.new(1.0853318, 0.206172079, 0.261282384)) | |
704 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00573730469, -0.0196914673, -0.273781061, 0, 0, -1, 0, 1, 0, 1, 0, 0)) | |
705 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.292454839, 1)) | |
706 | Part = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
707 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.347427249, -0.251634598, 0.414469123, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
708 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.779882133, 0.77987963, 0.292454481)) | |
709 | Part2 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.683354914, 0.254247904)) | |
710 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.638334274, 0.120502472, -0.377624631, 0.866025984, 0.499998987, 0, 0.499998987, -0.866025984, 0, 0, 0, -1)) | |
711 | CFuncs.Mesh.Create("BlockMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389941067, 1, 1)) | |
712 | Part2 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.683354914, 0.254247904)) | |
713 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.516500473, 0.0501613617, -0.377654195, 0.866025984, 0.499998987, 0, 0.499998987, -0.866025984, 0, 0, 0, -1)) | |
714 | CFuncs.Mesh.Create("BlockMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389941067, 1, 1)) | |
715 | Part2 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.683354914, 0.254247904)) | |
716 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.39466095, -0.0201816559, -0.377624631, 0.866025984, 0.499998987, 0, 0.499998987, -0.866025984, 0, 0, 0, -1)) | |
717 | CFuncs.Mesh.Create("BlockMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389941067, 1, 1)) | |
718 | Part2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part2", Vector3.new(0.401974738, 0.572812021, 0.252237976)) | |
719 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.339231372, -0.236558914, 0.383117557, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
720 | Part2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part2", Vector3.new(0.803949475, 0.452220112, 1.02503097)) | |
721 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.500019014, 0.275951385, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
722 | Part2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part2", Vector3.new(0.401974738, 0.572812021, 0.258267611)) | |
723 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.339231372, -0.236558914, -0.374602437, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
724 | Part2 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.683354914, 0.254247904)) | |
725 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.63834095, 0.120515823, 0.384124637, 0.866025984, 0.499998987, 0, 0.499998987, -0.866025984, 0, 0, 0, -1)) | |
726 | CFuncs.Mesh.Create("BlockMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389941067, 1, 1)) | |
727 | Part2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.562762797, 0.206172064)) | |
728 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.364218116, -0.110958099, -0.496704191, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
729 | CFuncs.Mesh.Create("CylinderMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969654)) | |
730 | Part2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.562762797, 0.206172064)) | |
731 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.364216208, -0.11095047, 0.508239627, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
732 | CFuncs.Mesh.Create("CylinderMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969654)) | |
733 | Part2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.206172079, 1.0049324)) | |
734 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.374262214, 0.100086212, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
735 | CFuncs.Mesh.Create("BlockMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.0974852666, 0.682394505, 1)) | |
736 | Part2 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.683354914, 0.254247904)) | |
737 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.39466095, -0.0201721191, 0.384109378, 0.866025984, 0.499998987, 0, 0.499998987, -0.866025984, 0, 0, 0, -1)) | |
738 | CFuncs.Mesh.Create("BlockMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389941067, 1, 1)) | |
739 | Part2 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.683354914, 0.254247904)) | |
740 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.516500473, 0.0501708984, 0.384094119, 0.866025984, 0.499998987, 0, 0.499998987, -0.866025984, 0, 0, 0, -1)) | |
741 | CFuncs.Mesh.Create("BlockMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389941067, 1, 1)) | |
742 | Part2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part2", Vector3.new(0.663258314, 0.643157542, 1.04512966)) | |
743 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0325930119, -0.151147842, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
744 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
745 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.357483745, -0.5254879, -0.640716434, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
746 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.292455643, 0.121856183, 0.292453945)) | |
747 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.361777306, 0.206172079, 0.206172064)) | |
748 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.062738657, -0.505384445, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
749 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.316826075, 0.779878199)) | |
750 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
751 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.35468328, -0.435037613, -0.335906148, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
752 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.492300361, 0.999220669, 0.38993907)) | |
753 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.643156648)) | |
754 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.273779154, -0.50538826, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
755 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.292455524, 0.316826075, 1)) | |
756 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
757 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508239627, 0.364208579, 0.17042923, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
758 | CFuncs.Mesh.Create("SpecialMesh", Part3, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 0.194969699, 0.194969684)) | |
759 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 1.0049336, 0.206172064)) | |
760 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.364208579, 0.00576782227, 0.17042923, -1, 0, -0, 0, 0, -1, 0, -1, -0)) | |
761 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684)) | |
762 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part3", Vector3.new(0.206172049, 0.663256168, 0.206172064)) | |
763 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508239627, 0.0325796604, 0.17042923, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
764 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684)) | |
765 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.80495441, 0.206172079, 0.206172064)) | |
766 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.520616472, -0.525484085, 0.00572109222, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
767 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.316826075, 0.779878199)) | |
768 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
769 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.515432358, 0.00573730469, -0.120672107, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
770 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.414312303, 0.779879749, 0.414309978)) | |
771 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part3", Vector3.new(0.206172049, 0.663256109, 0.206172064)) | |
772 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496704191, 0.0325872898, 0.17042923, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
773 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684)) | |
774 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.502466798, 0.206172064)) | |
775 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.255522728, -0.409584224, -0.512922287, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
776 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684)) | |
777 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.462270945, 0.206172079, 0.206172064)) | |
778 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.409576595, -0.502866745, 0.357467532, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
779 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.292454839, 0.877363086)) | |
780 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.502466798, 0.206172064)) | |
781 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.267042994, -0.40958041, -0.512926102, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
782 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684)) | |
783 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.261283636, 0.462269485, 1.08532703)) | |
784 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.273779154, -0.241586685, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
785 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
786 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.357467532, -0.522974014, -0.640716434, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
787 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.877367318, 0.0974849537, 0.877362907)) | |
788 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.401973516, 0.206172064)) | |
789 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.512922287, 0.00572109222, -0.118150592, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
790 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389940947, 1, 0.389938712)) | |
791 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part3", Vector3.new(0.206172049, 0.442170709, 0.206172064)) | |
792 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508209109, -0.0779570341, -0.472719193, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
793 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684)) | |
794 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.723554611, 0.206172079, 0.40197283)) | |
795 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.479927242, -0.512914658, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
796 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.389939815, 1)) | |
797 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
798 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496718496, 0.364208579, 0.17042923, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
799 | CFuncs.Mesh.Create("SpecialMesh", Part3, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 0.194969699, 0.194969684)) | |
800 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
801 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.345976949, -0.52296257, -0.640722156, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
802 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.877367318, 0.0974849537, 0.877362907)) | |
803 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part3", Vector3.new(0.206172049, 0.442170709, 0.206172064)) | |
804 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496718496, -0.0779646635, -0.472719193, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
805 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684)) | |
806 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.502466798, 0.206172064)) | |
807 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.436416715, -0.40958041, -0.512926102, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
808 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684)) | |
809 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.206172079, 0.683353961)) | |
810 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.208598971, -0.502866745, 0.00576782227, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
811 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.877367556, 0.292454839, 1)) | |
812 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.206172079, 0.241183683)) | |
813 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.881908178, -0.512926102, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
814 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389940947, 0.389939815, 1)) | |
815 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.522567213, 0.206172079, 1.08532703)) | |
816 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.143131495, -0.502866745, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
817 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.292454839, 1)) | |
818 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.502466798, 0.206172064)) | |
819 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.447936893, -0.409574687, -0.512914658, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
820 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684)) | |
821 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.944640577, 0.206172079, 0.206172064)) | |
822 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.168390095, -0.50538826, 0.357513309, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
823 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.316826075, 0.292454064)) | |
824 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.462270945, 0.206172079, 0.206172064)) | |
825 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.40957278, -0.502866745, -0.345976949, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
826 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.292454839, 0.877363086)) | |
827 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
828 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.354666114, -0.435037613, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
829 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.492300361, 0.999220669, 0.38993907)) | |
830 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.944640577, 0.206172079, 0.206172064)) | |
831 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.168390095, -0.50538826, -0.345976949, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
832 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.316826075, 0.292454064)) | |
833 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
834 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.35468328, -0.435037613, 0.347427249, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
835 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.492300361, 0.999220669, 0.38993907)) | |
836 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
837 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.345976949, -0.525484085, -0.640727878, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
838 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.292455643, 0.121856183, 0.292453945)) | |
839 | Part4 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part4", Vector3.new(1.04513443, 0.206172079, 0.206172064)) | |
840 | Part4Weld = CFuncs.Weld.Create(m, HandleL, Part4, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00573730469, -0.120185852, 0.349273562, 0, 0, -1, 0, 1, 0, 1, 0, 0)) | |
841 | CFuncs.Mesh.Create("SpecialMesh", Part4, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.487424731, 0.487424105)) | |
842 | Part5 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part5", Vector3.new(1.04513443, 0.206172079, 0.206172064)) | |
843 | Part5Weld = CFuncs.Weld.Create(m, HandleL, Part5, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00573730469, -0.42247963, 0.349279284, 0, 0, 1, 0, -1, -0, 1, 0, 0)) | |
844 | CFuncs.Mesh.Create("SpecialMesh", Part5, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.487424731, 0.487424105)) | |
845 | Part6 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part6", Vector3.new(0.206172049, 0.442170829, 1.04512966)) | |
846 | Part6Weld = CFuncs.Weld.Create(m, HandleL, Part6, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.349294543, -0.151140213, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
847 | CFuncs.Mesh.Create("BlockMesh", Part6, "", "", Vector3.new(0, 0, 0), Vector3.new(0.48742649, 1, 1)) | |
848 | sref = CFuncs.Part.Create(char, "Neon", 0, 1, BrickColor.new("Black"), "Reference", Vector3.new()) | |
849 | sref.Anchored = true | |
850 | ||
851 | ACOS = math.acos | |
852 | ang = CFrame.Angles | |
853 | SIN = math.sin | |
854 | cf = CFrame.new | |
855 | COS = math.cos | |
856 | rd = math.rad | |
857 | rd2 = math.random | |
858 | Heartbeat = Instance.new("BindableEvent") | |
859 | Heartbeat.Name = "Heartbeat" | |
860 | Heartbeat.Parent = script | |
861 | local LeftShoulder = torso["Left Shoulder"] | |
862 | local Left_Hip = torso["Left Hip"] | |
863 | local RightShoulder = torso["Right Shoulder"] | |
864 | local Right_Hip = torso["Right Hip"] | |
865 | ||
866 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
867 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
868 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
869 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
870 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
871 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
872 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
873 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
874 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
875 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
876 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
877 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
878 | RS = torso:FindFirstChild("Right Shoulder") | |
879 | LS = torso:FindFirstChild("Left Shoulder") | |
880 | RH = torso:FindFirstChild("Right Hip") | |
881 | LH = torso:FindFirstChild("Left Hip") | |
882 | RJ = root:FindFirstChild("RootJoint") | |
883 | N = torso:FindFirstChild("Neck") | |
884 | ||
885 | ||
886 | local UltimateBattle = Instance.new("Sound",hed) | |
887 | UltimateBattle.SoundId = "rbxassetid://1333021608" | |
888 | UltimateBattle.Pitch = 1 | |
889 | UltimateBattle.Looped = true | |
890 | UltimateBattle.Volume = 5 | |
891 | UltimateBattle:Play() | |
892 | ||
893 | ||
894 | ||
895 | ||
896 | ||
897 | ||
898 | function QuaternionFromCFrame(cf) | |
899 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
900 | local trace = m00 + m11 + m22 | |
901 | if trace > 0 then | |
902 | local s = math.sqrt(1 + trace) | |
903 | local recip = 0.5 / s | |
904 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
905 | else | |
906 | local i = 0 | |
907 | if m11 > m00 then | |
908 | i = 1 | |
909 | end | |
910 | if m22 > (i == 0 and m00 or m11) then | |
911 | i = 2 | |
912 | end | |
913 | if i == 0 then | |
914 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
915 | local recip = 0.5 / s | |
916 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
917 | elseif i == 1 then | |
918 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
919 | local recip = 0.5 / s | |
920 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
921 | elseif i == 2 then | |
922 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
923 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
924 | end | |
925 | end | |
926 | end | |
927 | ||
928 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
929 | local xs, ys, zs = x + x, y + y, z + z | |
930 | local wx, wy, wz = w * xs, w * ys, w * zs | |
931 | local xx = x * xs | |
932 | local xy = x * ys | |
933 | local xz = x * zs | |
934 | local yy = y * ys | |
935 | local yz = y * zs | |
936 | local zz = z * zs | |
937 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
938 | end | |
939 | ||
940 | function QuaternionSlerp(a, b, t) | |
941 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
942 | local startInterp, finishInterp; | |
943 | if cosTheta >= 0.0001 then | |
944 | if (1 - cosTheta) > 0.0001 then | |
945 | local theta = ACOS(cosTheta) | |
946 | local invSinTheta = 1 / SIN(theta) | |
947 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
948 | finishInterp = SIN(t * theta) * invSinTheta | |
949 | else | |
950 | startInterp = 1 - t | |
951 | finishInterp = t | |
952 | end | |
953 | else | |
954 | if (1 + cosTheta) > 0.0001 then | |
955 | local theta = ACOS(-cosTheta) | |
956 | local invSinTheta = 1 / SIN(theta) | |
957 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
958 | finishInterp = SIN(t * theta) * invSinTheta | |
959 | else | |
960 | startInterp = t - 1 | |
961 | finishInterp = t | |
962 | end | |
963 | end | |
964 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
965 | end | |
966 | ||
967 | function Clerp(a, b, t) | |
968 | local qa = {QuaternionFromCFrame(a)} | |
969 | local qb = {QuaternionFromCFrame(b)} | |
970 | local ax, ay, az = a.x, a.y, a.z | |
971 | local bx, by, bz = b.x, b.y, b.z | |
972 | local _t = 1 - t | |
973 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
974 | end | |
975 | ||
976 | main = {r = 0;g = 100;b = 255;v = 1} | |
977 | if p:FindFirstChild("rcolor") then main.r = p.rcolor.Value else local string = Instance.new("StringValue",p) string.Name = "rcolor" end | |
978 | if p:FindFirstChild("gcolor") then main.g = p.gcolor.Value else local string = Instance.new("StringValue",p) string.Name = "gcolor" end | |
979 | if p:FindFirstChild("bcolor") then main.b = p.bcolor.Value else local string = Instance.new("StringValue",p) string.Name = "bcolor" end | |
980 | if p:FindFirstChild("vcolor") then main.v = p.vcolor.Value else local string = Instance.new("StringValue",p) string.Name = "vcolor" end | |
981 | if p:FindFirstChild("idtheme") then themeid = p.idtheme.Value else local string = Instance.new("StringValue",p) string.Name = "idtheme" end | |
982 | if p:FindFirstChild("pitchtheme") then themepitch = p.pitchtheme.Value else local string = Instance.new("StringValue",p) string.Name = "pitchtheme" end | |
983 | pr = p:FindFirstChild("rcolor") | |
984 | pg = p:FindFirstChild("gcolor") | |
985 | pb = p:FindFirstChild("bcolor") | |
986 | pv = p:FindFirstChild("vcolor") | |
987 | idth = p:FindFirstChild("idtheme") | |
988 | pith = p:FindFirstChild("pitchtheme") | |
989 | main_color = Color3.fromRGB(main.r,main.g,main.b) | |
990 | explosionid = {144699494,144699494} | |
991 | punch = {545219984} | |
992 | --919941001 | |
993 | Prefix = "/" | |
994 | p.Chatted:connect(function(msg) | |
995 | ||
996 | if msg:lower():sub(1,#Prefix+#'color r ')==Prefix..'color r ' then | |
997 | local v = tonumber(msg:sub(#Prefix+#'color r '+1)) | |
998 | main.r = v | |
999 | elseif msg:lower():sub(1,#Prefix+#'color g ')==Prefix..'color g ' then | |
1000 | local v = tonumber(msg:sub(#Prefix+#'color g '+1)) | |
1001 | main.g = v | |
1002 | elseif msg:lower():sub(1,#Prefix+#'color b ')==Prefix..'color b ' then | |
1003 | local v = tonumber(msg:sub(#Prefix+#'color b '+1)) | |
1004 | main.b = v | |
1005 | elseif msg:lower():sub(1,#Prefix+#'color v ')==Prefix..'color v ' then | |
1006 | local v = tonumber(msg:sub(#Prefix+#'color v '+1)) | |
1007 | if v > 1 then main.v = 1 elseif v < -1 then main.v = -1 else main.v = v end | |
1008 | ||
1009 | elseif msg:lower():sub(1,#Prefix+#'theme ')==Prefix..'theme ' then | |
1010 | local v = tonumber(msg:sub(#Prefix+#'theme '+1)) | |
1011 | themeid = v | |
1012 | music(themeid,themepitch) | |
1013 | ||
1014 | elseif msg:lower():sub(1,#Prefix+#'pitch ')==Prefix..'pitch ' then | |
1015 | local v = tonumber(msg:sub(#Prefix+#'pitch '+1)) | |
1016 | themepitch = v | |
1017 | music(themeid,themepitch) | |
1018 | ||
1019 | elseif msg:lower():sub(1,#Prefix+#'prefix ')==Prefix..'prefix ' then | |
1020 | local v = msg:sub(#Prefix+#'prefix '+1) | |
1021 | Prefix = v | |
1022 | ||
1023 | elseif msg:lower():sub(1,#Prefix+#'reset')==Prefix..'reset' then | |
1024 | main.r = 0 | |
1025 | main.g = 100 | |
1026 | main.b = 255 | |
1027 | main.v = 1 | |
1028 | themeid = 556122490 | |
1029 | themepitch = 1 | |
1030 | music(themeid,themepitch) | |
1031 | ||
1032 | end | |
1033 | ||
1034 | end) | |
1035 | ---------------------------------------------------------------------------- | |
1036 | no_anim = false | |
1037 | attack = false | |
1038 | attacking = false | |
1039 | canjump = true | |
1040 | aiming_anim = false | |
1041 | animid = math.random(0,1) | |
1042 | timer = 0 | |
1043 | bg = Instance.new("BodyGyro",root) | |
1044 | bg.P = 100000 | |
1045 | bg.D = 100 | |
1046 | ---------------------------------------------------------------------------- | |
1047 | ||
1048 | ---- | |
1049 | function rswait(value) | |
1050 | if value ~= nil and value ~= 0 then | |
1051 | for i=1,value do | |
1052 | rs:wait() | |
1053 | end | |
1054 | else | |
1055 | rs:wait() | |
1056 | end | |
1057 | end | |
1058 | ||
1059 | ---- | |
1060 | local maincolor = BrickColor.new("Really red") | |
1061 | function Eviscerate(dude) | |
1062 | if dude.Name ~= char then | |
1063 | ||
1064 | local val = Instance.new("BoolValue", dude) | |
1065 | val.Name = "IsHit" | |
1066 | local ds = coroutine.wrap(function() | |
1067 | dude:BreakJoints() | |
1068 | wait(0) | |
1069 | local Vanish = Instance.new("Sound",dude) | |
1070 | Vanish.SoundId = "rbxassetid://427025525" | |
1071 | Vanish.Volume = 0.5 | |
1072 | Vanish.Pitch = 0.6 | |
1073 | Vanish.Looped = false | |
1074 | wait(0.01) | |
1075 | Vanish:Play() | |
1076 | coroutine.resume(coroutine.create(function() | |
1077 | for i, v in pairs(dude:GetChildren()) do | |
1078 | if v:IsA("Accessory") then | |
1079 | v:Destroy() | |
1080 | end | |
1081 | ||
1082 | if v:IsA("CharacterMesh") then | |
1083 | v:Destroy() | |
1084 | end | |
1085 | if v:IsA("Model") then | |
1086 | v:Destroy() | |
1087 | end | |
1088 | if v:IsA("Part") or v:IsA("MeshPart") then | |
1089 | for x, o in pairs(v:GetChildren()) do | |
1090 | if o:IsA("Decal") then | |
1091 | o:Destroy() | |
1092 | end | |
1093 | end | |
1094 | coroutine.resume(coroutine.create(function() | |
1095 | v.Material = "Grass" | |
1096 | v.CanCollide = false | |
1097 | ||
1098 | coroutine.resume(coroutine.create(function() | |
1099 | for i = 1,45 do | |
1100 | v.Transparency = v.Transparency + 0.04 | |
1101 | wait(0.00000000001) | |
1102 | end | |
1103 | ||
1104 | ||
1105 | end)) | |
1106 | ||
1107 | local Aura = Instance.new("ParticleEmitter",v) | |
1108 | Aura.Texture = "rbxassetid://1084976679" | |
1109 | Aura.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color) | |
1110 | Aura.EmissionDirection = "Top" | |
1111 | Aura.Speed = NumberRange.new(0) | |
1112 | Aura.Size = NumberSequence.new(2.5) | |
1113 | Aura.Transparency = NumberSequence.new(0,1) | |
1114 | Aura.Drag = 0.4 | |
1115 | Aura.LightInfluence = 0 | |
1116 | Aura.LockedToPart = true | |
1117 | Aura.Lifetime = NumberRange.new(0.9) | |
1118 | Aura.Rate = 260 | |
1119 | Aura.LightEmission = 1 | |
1120 | Aura.Rotation = NumberRange.new(-360,360) | |
1121 | Aura.VelocitySpread = 0 | |
1122 | Aura.Acceleration = Vector3.new(0,10,0) | |
1123 | Aura.ZOffset = 0.2 | |
1124 | local BodPoss = Instance.new("BodyPosition", v) | |
1125 | BodPoss.P = 3000 | |
1126 | BodPoss.D = 1000 | |
1127 | BodPoss.maxForce = Vector3.new(500, 5000, 500) | |
1128 | BodPoss.position = v.Position + Vector3.new(rd2(-2, 0), rd2(-0, 0), rd2(-0, 0)) | |
1129 | v.BrickColor = BrickColor.new("Dirt brown") | |
1130 | ||
1131 | wait(1.3) | |
1132 | Aura.Enabled = false | |
1133 | wait(1.5) | |
1134 | v:Destroy() | |
1135 | ||
1136 | dude:Destroy() | |
1137 | end)) | |
1138 | end | |
1139 | ||
1140 | end | |
1141 | end)) | |
1142 | end) | |
1143 | ds() | |
1144 | end | |
1145 | end | |
1146 | function Snap(dude) | |
1147 | if dude.Name ~= char then | |
1148 | local bgf = Instance.new("BodyGyro", dude.Head) | |
1149 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(rd(-90), 0, 0) | |
1150 | local val = Instance.new("BoolValue", dude) | |
1151 | val.Name = "IsHit" | |
1152 | local ds = coroutine.wrap(function() | |
1153 | dude:BreakJoints() | |
1154 | wait(0) | |
1155 | ||
1156 | coroutine.resume(coroutine.create(function() | |
1157 | for i, v in pairs(dude:GetChildren()) do | |
1158 | if v:IsA("Accessory") then | |
1159 | v:Destroy() | |
1160 | end | |
1161 | ||
1162 | if v:IsA("CharacterMesh") then | |
1163 | v:Destroy() | |
1164 | end | |
1165 | if v:IsA("Model") then | |
1166 | v:Destroy() | |
1167 | end | |
1168 | if v:IsA("Part") or v:IsA("MeshPart") then | |
1169 | for x, o in pairs(v:GetChildren()) do | |
1170 | if o:IsA("Decal") then | |
1171 | o:Destroy() | |
1172 | end | |
1173 | end | |
1174 | coroutine.resume(coroutine.create(function() | |
1175 | ||
1176 | v.Material = "Neon" | |
1177 | local PartEmmit1 = Instance.new("ParticleEmitter", v) | |
1178 | PartEmmit1.LightEmission = 1 | |
1179 | PartEmmit1.Texture = "rbxassetid://520049620" | |
1180 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1181 | PartEmmit1.Rate = 150 | |
1182 | PartEmmit1.Lifetime = NumberRange.new(1) | |
1183 | PartEmmit1.Size = NumberSequence.new({ | |
1184 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
1185 | NumberSequenceKeypoint.new(1, 0, 0) | |
1186 | }) | |
1187 | PartEmmit1.Transparency = NumberSequence.new({ | |
1188 | NumberSequenceKeypoint.new(0, 0, 0), | |
1189 | NumberSequenceKeypoint.new(1, 1, 0) | |
1190 | }) | |
1191 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
1192 | PartEmmit1.VelocitySpread = 30000 | |
1193 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
1194 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
1195 | local BodPoss = Instance.new("BodyPosition", v) | |
1196 | BodPoss.P = 3000 | |
1197 | BodPoss.D = 1000 | |
1198 | BodPoss.maxForce = Vector3.new(200000, 200000, 200000) | |
1199 | BodPoss.position = v.Position + Vector3.new(rd2(-1, 1), rd2(-1, 1), rd2(-1, 1)) | |
1200 | v.BrickColor = BrickColor.new("Really red") | |
1201 | coroutine.resume(coroutine.create(function() | |
1202 | for i = 0, 49 do | |
1203 | swait(1) | |
1204 | ||
1205 | end | |
1206 | wait(0.5) | |
1207 | PartEmmit1.Enabled = false | |
1208 | wait(3) | |
1209 | v:Destroy() | |
1210 | dude:Destroy() | |
1211 | end)) | |
1212 | end)) | |
1213 | end | |
1214 | end | |
1215 | end)) | |
1216 | end) | |
1217 | ds() | |
1218 | end | |
1219 | end | |
1220 | function Rock(stone) | |
1221 | if stone.Name ~= char then | |
1222 | ||
1223 | local val = Instance.new("BoolValue", stone) | |
1224 | val.Name = "IsHit" | |
1225 | local ds = coroutine.wrap(function() | |
1226 | stone:BreakJoints() | |
1227 | wait(0) | |
1228 | ||
1229 | coroutine.resume(coroutine.create(function() | |
1230 | for i, v in pairs(stone:GetChildren()) do | |
1231 | if v:IsA("Accessory") then | |
1232 | v:Destroy() | |
1233 | end | |
1234 | ||
1235 | if v:IsA("CharacterMesh") then | |
1236 | v:Destroy() | |
1237 | end | |
1238 | if v:IsA("Model") then | |
1239 | v:Destroy() | |
1240 | end | |
1241 | if v:IsA("Part") or v:IsA("MeshPart") then | |
1242 | for x, o in pairs(v:GetChildren()) do | |
1243 | if o:IsA("Decal") then | |
1244 | o:Destroy() | |
1245 | end | |
1246 | end | |
1247 | coroutine.resume(coroutine.create(function() | |
1248 | ||
1249 | v.Material = "Slate" | |
1250 | v.CanCollide = true | |
1251 | local BodPoss = Instance.new("BodyPosition", v) | |
1252 | BodPoss.P = 3000 | |
1253 | BodPoss.D = 1000 | |
1254 | BodPoss.maxForce = Vector3.new(500, 5000, 500) | |
1255 | BodPoss.position = v.Position + Vector3.new(rd2(-5, 5), rd2(-0, 0), rd2(-0, 0)) | |
1256 | ||
1257 | v.BrickColor = BrickColor.new("Dark stone grey") | |
1258 | wait(0.1) | |
1259 | BodPoss:Destroy() | |
1260 | coroutine.resume(coroutine.create(function() | |
1261 | for i = 0, 49 do | |
1262 | swait(1) | |
1263 | ||
1264 | end | |
1265 | wait(0.5) | |
1266 | ||
1267 | wait(3) | |
1268 | ||
1269 | end)) | |
1270 | end)) | |
1271 | end | |
1272 | end | |
1273 | end)) | |
1274 | end) | |
1275 | ds() | |
1276 | end | |
1277 | end | |
1278 | ---------------------------------------------------------------------------- | |
1279 | local instinct = true | |
1280 | ||
1281 | ||
1282 | --- | |
1283 | Instance.new("ForceField",char).Visible = false | |
1284 | hum:SetStateEnabled("Dead",false) | |
1285 | hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false) | |
1286 | --- | |
1287 | ||
1288 | --- | |
1289 | ||
1290 | local MUI = false | |
1291 | ||
1292 | ||
1293 | max = 0 | |
1294 | function music(id,pitch) | |
1295 | max = 0 | |
1296 | if id == "Stop" then | |
1297 | if not torso:FindFirstChild("MusicRuin") then | |
1298 | soundz = Instance.new("Sound",torso) | |
1299 | end | |
1300 | soundz:Stop() | |
1301 | else | |
1302 | if not torso:FindFirstChild("MusicRuin") then | |
1303 | soundz = Instance.new("Sound",torso) | |
1304 | end | |
1305 | soundz.MaxDistance = 150*5 | |
1306 | soundz.EmitterSize = 150/5 | |
1307 | soundz.Volume = 10 | |
1308 | soundz.Name = "MusicRuin" | |
1309 | soundz.Looped = true | |
1310 | soundz.PlaybackSpeed = pitch | |
1311 | soundz.SoundId = "rbxassetid://"..id | |
1312 | soundz:Stop() | |
1313 | soundz:Play() | |
1314 | end | |
1315 | end | |
1316 | ||
1317 | ---------------------------------------------------------------------------- | |
1318 | ||
1319 | function lerp(a, b, t) | |
1320 | return a + (b - a)*t | |
1321 | end | |
1322 | ||
1323 | ---------------------------------------------------------------------------- | |
1324 | ||
1325 | function Lerp(c1,c2,al) | |
1326 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
1327 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
1328 | for i,v in pairs(com1) do | |
1329 | com1[i] = v+(com2[i]-v)*al | |
1330 | end | |
1331 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
1332 | end | |
1333 | ||
1334 | ---------------------------------------------------------------------------- | |
1335 | ||
1336 | function slerp(a, b, t) | |
1337 | dot = a:Dot(b) | |
1338 | if dot > 0.99999 or dot < -0.99999 then | |
1339 | return t <= 0.5 and a or b | |
1340 | else | |
1341 | r = math.acos(dot) | |
1342 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
1343 | end | |
1344 | end | |
1345 | ||
1346 | ---------------------------------------------------------------------------- | |
1347 | ||
1348 | function clerp(c1,c2,al) | |
1349 | ||
1350 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
1351 | ||
1352 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
1353 | ||
1354 | for i,v in pairs(com1) do | |
1355 | ||
1356 | com1[i] = lerp(v,com2[i],al) | |
1357 | ||
1358 | end | |
1359 | ||
1360 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
1361 | ||
1362 | end | |
1363 | ||
1364 | ---------------------------------------------------------------------------- | |
1365 | ||
1366 | ||
1367 | ||
1368 | ------------------- | |
1369 | function findAllNearestTorso(pos,dist) | |
1370 | local list = game.Workspace:children() | |
1371 | local torso = {} | |
1372 | local temp = nil | |
1373 | local human = nil | |
1374 | local temp2 = nil | |
1375 | for x = 1, #list do | |
1376 | temp2 = list[x] | |
1377 | if (temp2.className == "Model") and (temp2 ~= char) then | |
1378 | local nayem = "Torso" | |
1379 | if temp2:findFirstChild("UpperTorso") then nayem = "UpperTorso" end | |
1380 | temp = temp2:findFirstChild(nayem) | |
1381 | human = temp2:findFirstChildOfClass("Humanoid") | |
1382 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
1383 | if (temp.Position - pos).magnitude < dist then | |
1384 | table.insert(torso,temp) | |
1385 | dist = (temp.Position - pos).magnitude | |
1386 | end | |
1387 | end | |
1388 | end | |
1389 | end | |
1390 | return torso | |
1391 | end | |
1392 | ||
1393 | ---------------------------------------------------------------------------- | |
1394 | ||
1395 | local isAPlayer | |
1396 | function checkIfNotPlayer(model) | |
1397 | coroutine.resume(coroutine.create(function() | |
1398 | if model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel then | |
1399 | isAPlayer = true | |
1400 | else | |
1401 | isAPlayer = false | |
1402 | end | |
1403 | end)) | |
1404 | return isAPlayer | |
1405 | end | |
1406 | ||
1407 | ---------------------------------------------------------------------------- | |
1408 | ||
1409 | function computeDirection(vec) | |
1410 | local lenSquared = vec.magnitude * vec.magnitude | |
1411 | local invSqrt = 1 / math.sqrt(lenSquared) | |
1412 | return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt) | |
1413 | end | |
1414 | ||
1415 | ---------------------------------------------------------------------------- | |
1416 | ||
1417 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
1418 | ||
1419 | local wld = Instance.new("Weld", wp1) | |
1420 | ||
1421 | wld.Part0 = wp0 | |
1422 | ||
1423 | wld.Part1 = wp1 | |
1424 | ||
1425 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
1426 | ||
1427 | return wld | |
1428 | ||
1429 | end | |
1430 | ||
1431 | ---------------------------------------------------------------------------- | |
1432 | ||
1433 | function weld(model) | |
1434 | local parts,last = {} | |
1435 | local function scan(parent) | |
1436 | for _,v in pairs(parent:GetChildren()) do | |
1437 | if (v:IsA("BasePart")) then | |
1438 | if (last) then | |
1439 | local w = Instance.new("Weld") | |
1440 | w.Name = ("%s_Weld"):format(v.Name) | |
1441 | w.Part0,w.Part1 = last,v | |
1442 | w.C0 = last.CFrame:inverse() | |
1443 | w.C1 = v.CFrame:inverse() | |
1444 | w.Parent = last | |
1445 | end | |
1446 | last = v | |
1447 | table.insert(parts,v) | |
1448 | end | |
1449 | scan(v) | |
1450 | end | |
1451 | end | |
1452 | scan(model) | |
1453 | for _,v in pairs(parts) do | |
1454 | v.Anchored = false | |
1455 | v.Locked = true | |
1456 | end | |
1457 | end | |
1458 | ||
1459 | ---------------------------------------------------------------------------- | |
1460 | ||
1461 | function sound(id,position,vol,pitch,dist,start,finish) | |
1462 | coroutine.resume(coroutine.create(function() | |
1463 | ||
1464 | local part = Instance.new("Part",DebrisModel) | |
1465 | part.Anchored = true | |
1466 | part.Position = position | |
1467 | part.Size = Vector3.new(0,0,0) | |
1468 | part.CanCollide = false | |
1469 | part.Transparency = 1 | |
1470 | ||
1471 | soundasd = Instance.new("Sound",part) | |
1472 | ||
1473 | soundasd.SoundId = "rbxassetid://"..id | |
1474 | ||
1475 | if vol ~= nil then | |
1476 | soundasd.Volume = vol | |
1477 | end | |
1478 | ||
1479 | if pitch ~= nil then | |
1480 | soundasd.PlaybackSpeed = pitch | |
1481 | end | |
1482 | ||
1483 | if dist ~= nil then | |
1484 | soundasd.MaxDistance = dist*5 | |
1485 | soundasd.EmitterSize = dist/5 | |
1486 | end | |
1487 | ||
1488 | delay(0.5,function() debris:AddItem(part,soundasd.TimeLength+3) end) | |
1489 | ||
1490 | soundasd:Play() | |
1491 | ||
1492 | end)) | |
1493 | return soundasd | |
1494 | end | |
1495 | ||
1496 | function createsound(id,parent) | |
1497 | ||
1498 | local soundz = Instance.new("Sound",parent) | |
1499 | ||
1500 | soundz.SoundId = "rbxassetid://"..id | |
1501 | ||
1502 | return soundz | |
1503 | ||
1504 | end | |
1505 | ||
1506 | function playsound(sond,vol,pitch,start) | |
1507 | ||
1508 | if vol ~= nil then | |
1509 | sond.Volume = vol | |
1510 | end | |
1511 | ||
1512 | if pitch ~= nil then | |
1513 | sond.PlaybackSpeed = pitch | |
1514 | end | |
1515 | ||
1516 | if start ~= nil then | |
1517 | sond.TimePosition = start | |
1518 | end | |
1519 | ||
1520 | sond:Play() | |
1521 | ||
1522 | end | |
1523 | ||
1524 | ---------------------------------------------------------------------------- | |
1525 | eColors={"Really red","Really black"} | |
1526 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) | |
1527 | local magz = (Part0 - Part1).magnitude | |
1528 | local curpos = Part0 | |
1529 | local trz = {-Offset,Offset} | |
1530 | for i=1,Times do | |
1531 | local li = Instance.new("Part", DebrisModel) | |
1532 | li.TopSurface =0 | |
1533 | li.Material = Enum.Material.Neon | |
1534 | li.BottomSurface = 0 | |
1535 | li.Anchored = true | |
1536 | li.Locked = true | |
1537 | li.Transparency = Trans or 0.4 | |
1538 | li.BrickColor = BrickColor.new(Color) | |
1539 | li.formFactor = "Custom" | |
1540 | li.CanCollide = false | |
1541 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
1542 | local lim = Instance.new("BlockMesh",li) | |
1543 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
1544 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
1545 | if Times == i then | |
1546 | local magz2 = (curpos - Part1).magnitude | |
1547 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
1548 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
1549 | else | |
1550 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
1551 | end | |
1552 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
1553 | li.Name = "LIGHTNING" | |
1554 | end | |
1555 | end | |
1556 | ||
1557 | ---------------------------------------------------------------------------- | |
1558 | ||
1559 | ||
1560 | local HBill = Instance.new("BillboardGui",hed) | |
1561 | local HMain, HBar = Instance.new("Frame", HBill), Instance.new("Frame") | |
1562 | local HName = Instance.new("TextLabel") | |
1563 | HBill.Size = UDim2.new(15,0,2.2,0) | |
1564 | HBill.StudsOffset = Vector3.new(3.675,1.2,0) | |
1565 | HBill.AlwaysOnTop = true | |
1566 | HBill.Enabled = true | |
1567 | HMain.BackgroundColor3 = Color3.new(0, 0, 0) | |
1568 | HMain.BackgroundTransparency = 1 | |
1569 | HMain.Size = UDim2.new(.5,0,.2,0) | |
1570 | HName.Parent = HMain | |
1571 | HName.BackgroundTransparency = 1 | |
1572 | HName.BackgroundColor3 = Color3.new(255,255,255) | |
1573 | HName.BorderColor3 = Color3.new(0,0,0) | |
1574 | HName.BorderSizePixel = 2 | |
1575 | HName.TextTransparency = 1 | |
1576 | HName.Size = UDim2.new(1,0,.75,0) | |
1577 | HName.Font = "Code" | |
1578 | HName.Text = [[ok]] | |
1579 | HName.TextScaled = true | |
1580 | HName.TextColor3 = Color3.new(0.5,0.5,0.5) | |
1581 | HName.TextStrokeColor3 = Color3.new(0.1,0.1,0.1) | |
1582 | HName.TextStrokeTransparency = 1 | |
1583 | HName.TextYAlignment = "Bottom" | |
1584 | ||
1585 | local HBill = Instance.new("BillboardGui",hed) | |
1586 | local HMain, HBar = Instance.new("Frame", HBill), Instance.new("Frame") | |
1587 | local HName = Instance.new("TextLabel") | |
1588 | HBill.Size = UDim2.new(15,0,2.2,0) | |
1589 | HBill.StudsOffset = Vector3.new(3.675,2,0) | |
1590 | HBill.AlwaysOnTop = true | |
1591 | HBill.Enabled = true | |
1592 | HMain.BackgroundColor3 = Color3.new(0, 0, 0) | |
1593 | HMain.BackgroundTransparency = 1 | |
1594 | HMain.Size = UDim2.new(.5,0,.5,0) | |
1595 | HName.Parent = HMain | |
1596 | HName.BackgroundTransparency = 1 | |
1597 | HName.BackgroundColor3 = Color3.new(255,255,255) | |
1598 | HName.BorderColor3 = Color3.new(0,0,0) | |
1599 | HName.BorderSizePixel = 2 | |
1600 | HName.Size = UDim2.new(1,0,.75,0) | |
1601 | HName.Font = "Code" | |
1602 | HName.TextTransparency = 1 | |
1603 | HName.Text = [[hi]] | |
1604 | HName.TextScaled = true | |
1605 | HName.TextColor3 = Color3.new(0,0,0) | |
1606 | HName.TextStrokeColor3 = Color3.new(255,255,255) | |
1607 | HName.TextStrokeTransparency = 1 | |
1608 | HName.TextYAlignment = "Bottom" | |
1609 | ||
1610 | function bigboomrektxd() | |
1611 | coroutine.resume(coroutine.create(function() | |
1612 | local magnitude = nil | |
1613 | local Position = nil | |
1614 | if animid == 0 then | |
1615 | Position = larm.Position | |
1616 | else | |
1617 | Position = rarm.Position | |
1618 | end | |
1619 | --sound(743499393,Position,10,math.random(6,8)/10) | |
1620 | sound(1050751126,Position,10,math.random(10,12)/10,50) | |
1621 | ||
1622 | local Part1 = Instance.new("Part") | |
1623 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
1624 | mesh2.MeshId = "rbxassetid://559831844" | |
1625 | mesh2.Scale = Vector3.new(0,0,0.4) | |
1626 | Part1.Material = Enum.Material.Neon | |
1627 | Part1.CanCollide = false | |
1628 | Part1.BrickColor = BrickColor.new("White") | |
1629 | Part1.Parent = DebrisModel | |
1630 | Part1.Size = Vector3.new(0,0,0) | |
1631 | Part1.Anchored = true | |
1632 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
1633 | Part1.Name = "EXPLOSION2" | |
1634 | ||
1635 | local Part0 = Instance.new("Part",DebrisModel) | |
1636 | local PointLight2 = Instance.new("PointLight") | |
1637 | Part0.Name = "Bullet" | |
1638 | Part0.Material = Enum.Material.Neon | |
1639 | Part0.BrickColor = BrickColor.new("New Yeller") | |
1640 | Part0.Anchored = false | |
1641 | Part0.Size = Vector3.new(5, 5, 5) | |
1642 | local mesh = Instance.new("SpecialMesh",Part0) | |
1643 | mesh.MeshType = Enum.MeshType.Sphere | |
1644 | local bforce = Instance.new("BodyForce",Part0) | |
1645 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
1646 | Part0.CanCollide = false | |
1647 | PointLight2.Parent = Part0 | |
1648 | PointLight2.Color = Part0.Color | |
1649 | local Target = mouse.Hit.p | |
1650 | local direction = Target - Position | |
1651 | local direction = computeDirection(direction) | |
1652 | local pos = Position + (direction * 2) | |
1653 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
1654 | Part0.Velocity = direction * 60 | |
1655 | local asd = nil | |
1656 | local loop = nil | |
1657 | delay(9, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
1658 | loop = rs:connect(function() | |
1659 | local asdf = math.random(500,1000)/1000 | |
1660 | local Part1 = Instance.new("Part") | |
1661 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
1662 | mesh2.MeshType = Enum.MeshType.Sphere | |
1663 | Part1.Material = Enum.Material.Neon | |
1664 | Part1.CanCollide = false | |
1665 | Part1.BrickColor = BrickColor.new("Gold") | |
1666 | Part1.Parent = DebrisModel | |
1667 | Part1.Size = Part0.Size + Vector3.new(asdf,asdf,asdf) | |
1668 | Part1.Anchored = true | |
1669 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/750,math.random(-1000,1000)/750,math.random(-1000,1000)/750)) | |
1670 | Part1.Name = "SMOKE" | |
1671 | end) | |
1672 | asd = Part0.Touched:connect(function(ht) | |
1673 | local hit=ht.Parent | |
1674 | if checkIfNotPlayer(ht) == true and ht.CanCollide == true then | |
1675 | asd:disconnect() | |
1676 | loop:disconnect() | |
1677 | Part0:Destroy() | |
1678 | ||
1679 | sound(explosionid[math.random(1,#explosionid)],Part0.Position,5,math.random(6,9)/10,80) | |
1680 | for i,v in pairs(findAllNearestTorso(Part0.Position,5)) do | |
1681 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
1682 | v:Destroy() | |
1683 | else | |
1684 | v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/(math.random(50,60)/10)) | |
1685 | end | |
1686 | local Position = Part0.Position | |
1687 | local Target = v.Position | |
1688 | local direction = Target - Position | |
1689 | local direction = computeDirection(direction) | |
1690 | local bv = Instance.new("BodyVelocity",v) | |
1691 | bv.Velocity = direction * (50 - ((Position - Target).magnitude/2)) | |
1692 | debris:AddItem(bv,1) | |
1693 | end | |
1694 | for i=1,14,2 do for x=1,math.random(0,1) do rs:wait() end | |
1695 | for z=1,math.random(2,3) do | |
1696 | local asdf = math.random(-5,5)*10-(i/20)*8 | |
1697 | local Part1 = Instance.new("Part") | |
1698 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
1699 | mesh2.MeshType = Enum.MeshType.Sphere | |
1700 | mesh2.Scale = Vector3.new(0,0,0) | |
1701 | Part1.Material = Enum.Material.Neon | |
1702 | Part1.CanCollide = false | |
1703 | Part1.BrickColor = BrickColor.new("Gold") | |
1704 | Part1.Parent = DebrisModel | |
1705 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
1706 | Part1.Anchored = true | |
1707 | local a = i*0.5 | |
1708 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-10,10),math.random(-2,2)*a)) | |
1709 | Part1.Name = "EXPLOSION" | |
1710 | end | |
1711 | end | |
1712 | ||
1713 | end | |
1714 | end) | |
1715 | end)) | |
1716 | end | |
1717 | ||
1718 | ||
1719 | function WhiteBall() | |
1720 | coroutine.resume(coroutine.create(function() | |
1721 | local magnitude = nil | |
1722 | local Position = nil | |
1723 | if animid == 0 then | |
1724 | Position = larm.Position | |
1725 | else | |
1726 | Position = rarm.Position | |
1727 | end | |
1728 | --sound(743499393,Position,10,math.random(6,8)/10) | |
1729 | sound(1050751126,Position,10,math.random(4,5)/10,100) | |
1730 | ||
1731 | local Part1 = Instance.new("Part") | |
1732 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
1733 | mesh2.MeshId = "rbxassetid://559831844" | |
1734 | mesh2.Scale = Vector3.new(0,0,0.4) | |
1735 | Part1.Material = Enum.Material.Neon | |
1736 | Part1.CanCollide = false | |
1737 | Part1.BrickColor = BrickColor.new("White") | |
1738 | Part1.Parent = DebrisModel | |
1739 | Part1.Size = Vector3.new(0,0,0) | |
1740 | Part1.Anchored = true | |
1741 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
1742 | Part1.Name = "EXPLOSION3" | |
1743 | ||
1744 | local Part0 = Instance.new("Part",DebrisModel) | |
1745 | local PointLight2 = Instance.new("PointLight") | |
1746 | Part0.Name = "Bullet" | |
1747 | Part0.Material = Enum.Material.Neon | |
1748 | Part0.BrickColor = BrickColor.new("White") | |
1749 | Part0.Anchored = false | |
1750 | Part0.Size = Vector3.new(5, 5, 5) | |
1751 | local mesh = Instance.new("SpecialMesh",Part0) | |
1752 | mesh.MeshType = Enum.MeshType.Sphere | |
1753 | mesh.Scale = Vector3.new(3,3,3) | |
1754 | local bforce = Instance.new("BodyForce",Part0) | |
1755 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
1756 | Part0.CanCollide = false | |
1757 | PointLight2.Parent = Part0 | |
1758 | PointLight2.Color = Part0.Color | |
1759 | local Target = mouse.Hit.p | |
1760 | local direction = Target - Position | |
1761 | local direction = computeDirection(direction) | |
1762 | local pos = Position + (direction * 2) | |
1763 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
1764 | Part0.Velocity = direction * 150 | |
1765 | local asd = nil | |
1766 | local loop = nil | |
1767 | delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
1768 | loop = rs:connect(function() | |
1769 | local asdf = math.random(500,1000)/1000 | |
1770 | local Part1 = Instance.new("Part") | |
1771 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
1772 | mesh2.MeshType = Enum.MeshType.Sphere | |
1773 | Part1.Material = Enum.Material.Neon | |
1774 | Part1.CanCollide = false | |
1775 | Part1.BrickColor = BrickColor.new("White") | |
1776 | Part1.Parent = DebrisModel | |
1777 | Part1.Size = (Part0.Size*3) + Vector3.new(asdf,asdf,asdf) | |
1778 | Part1.Anchored = true | |
1779 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-3000,3000)/750,math.random(-3000,3000)/750,math.random(-3000,3000)/750)) | |
1780 | Part1.Name = "SMOKE" | |
1781 | end) | |
1782 | asd = Part0.Touched:connect(function(ht) | |
1783 | local hit=ht.Parent | |
1784 | if checkIfNotPlayer(ht) == true and ht.CanCollide == true then | |
1785 | asd:disconnect() | |
1786 | loop:disconnect() | |
1787 | Part0:Destroy() | |
1788 | ||
1789 | sound(explosionid[math.random(1,#explosionid)],Part0.Position,10,math.random(3,5)/10,500) | |
1790 | for i,v in pairs(findAllNearestTorso(Part0.Position,160)) do | |
1791 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
1792 | v:Destroy() | |
1793 | else | |
1794 | v.Parent:BreakJoints() | |
1795 | end | |
1796 | local Position = Part0.Position | |
1797 | local Target = v.Position | |
1798 | local direction = Target - Position | |
1799 | local direction = computeDirection(direction) | |
1800 | local bv = Instance.new("BodyVelocity",v) | |
1801 | bv.Velocity = direction * (120 - ((Position - Target).magnitude/2)) | |
1802 | debris:AddItem(bv,1) | |
1803 | end | |
1804 | for i=1,10,0.5 do for x=1,math.random(0,1) do rs:wait() end | |
1805 | for z=1,math.random(2,3) do | |
1806 | local asdf = math.random(-5,5)*10-(i/20)*12 | |
1807 | local Part1 = Instance.new("Part") | |
1808 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
1809 | mesh2.MeshType = Enum.MeshType.Sphere | |
1810 | mesh2.Scale = Vector3.new(0,0,0) | |
1811 | Part1.Material = Enum.Material.Neon | |
1812 | Part1.CanCollide = false | |
1813 | Part1.BrickColor = BrickColor.new("White") | |
1814 | Part1.Parent = DebrisModel | |
1815 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
1816 | Part1.Anchored = true | |
1817 | local a = i*5 | |
1818 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-30,30),math.random(-2,2)*a)) | |
1819 | Part1.Name = "EXPLOSION4" | |
1820 | end | |
1821 | end | |
1822 | ||
1823 | end | |
1824 | end) | |
1825 | end)) | |
1826 | end | |
1827 | ||
1828 | ||
1829 | function AirPunch() | |
1830 | coroutine.resume(coroutine.create(function() | |
1831 | local magnitude = nil | |
1832 | local Position = nil | |
1833 | if animid == 0 then | |
1834 | Position = larm.Position | |
1835 | else | |
1836 | Position = rarm.Position | |
1837 | end | |
1838 | --sound(743499393,Position,10,math.random(6,8)/10) | |
1839 | local Sound2 = Instance.new("Sound",hed) | |
1840 | Sound2.SoundId = "rbxassetid://138137702" | |
1841 | Sound2.Volume = 5 | |
1842 | Sound2.Pitch = 1 | |
1843 | Sound2.Looped = false | |
1844 | Sound2:Play() | |
1845 | ||
1846 | local Part1 = Instance.new("Part") | |
1847 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
1848 | mesh2.MeshId = "rbxassetid://559831844" | |
1849 | mesh2.Scale = Vector3.new(0,0,0.4) | |
1850 | Part1.Material = Enum.Material.Neon | |
1851 | Part1.CanCollide = false | |
1852 | Part1.BrickColor = BrickColor.new("White") | |
1853 | Part1.Parent = DebrisModel | |
1854 | Part1.Size = Vector3.new(0,0,0) | |
1855 | Part1.Anchored = true | |
1856 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
1857 | Part1.Name = "EXPLOSION3" | |
1858 | ||
1859 | local Part0 = Instance.new("Part",DebrisModel) | |
1860 | local PointLight2 = Instance.new("PointLight") | |
1861 | Part0.Name = "Bullet" | |
1862 | Part0.Material = Enum.Material.Neon | |
1863 | Part0.BrickColor = BrickColor.new("White") | |
1864 | Part0.Anchored = false | |
1865 | Part0.Size = Vector3.new(20,20,20) | |
1866 | Part0.Transparency = 0.5 | |
1867 | local mesh = Instance.new("SpecialMesh",Part0) | |
1868 | mesh.MeshId = "rbxassetid://437347603" | |
1869 | mesh.Scale = Vector3.new(2.3,2.3,2.7) | |
1870 | ||
1871 | ||
1872 | coroutine.resume(coroutine.create(function() | |
1873 | for i = 3,3 do | |
1874 | ||
1875 | ||
1876 | ||
1877 | coroutine.resume(coroutine.create(function() | |
1878 | for i = 1,100 do | |
1879 | Part0.CFrame = Part0.CFrame*CFrame.Angles(0,0,-0.2) | |
1880 | ||
1881 | wait(0.00000000001) | |
1882 | end | |
1883 | ||
1884 | ||
1885 | end)) | |
1886 | wait(0.3) | |
1887 | end | |
1888 | end)) | |
1889 | ||
1890 | ||
1891 | local bforce = Instance.new("BodyForce",Part0) | |
1892 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
1893 | Part0.CanCollide = false | |
1894 | PointLight2.Parent = Part0 | |
1895 | PointLight2.Color = Part0.Color | |
1896 | local Target = mouse.Hit.p | |
1897 | local direction = Target - Position | |
1898 | local direction = computeDirection(direction) | |
1899 | local pos = Position + (direction * 2) | |
1900 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles(0,0,1.55) | |
1901 | coroutine.resume(coroutine.create(function() | |
1902 | for i = 3,300 do | |
1903 | Part0.CFrame = Part0.CFrame:lerp(Part0.CFrame * CFrame.new(0, 0, -13), 0.4) | |
1904 | ||
1905 | ||
1906 | wait(0.00000000001) | |
1907 | end | |
1908 | ||
1909 | ||
1910 | end)) | |
1911 | local FZcharge3 = Instance.new("ParticleEmitter",Part0) | |
1912 | FZcharge3.Texture = "rbxassetid://174073769" | |
1913 | FZcharge3.Color = ColorSequence.new(BrickColor.new("White").Color) | |
1914 | FZcharge3.EmissionDirection = "Top" | |
1915 | FZcharge3.Speed = NumberRange.new(5) | |
1916 | FZcharge3.Size = NumberSequence.new(10,0) | |
1917 | FZcharge3.Transparency = NumberSequence.new(0,1) | |
1918 | FZcharge3.Drag = 1.2 | |
1919 | FZcharge3.LockedToPart = false | |
1920 | FZcharge3.Lifetime = NumberRange.new(2) | |
1921 | FZcharge3.Rate = 105 | |
1922 | FZcharge3.LightEmission = 0.8 | |
1923 | FZcharge3.Rotation = NumberRange.new(-360,360) | |
1924 | FZcharge3.VelocitySpread = 100 | |
1925 | FZcharge3.ZOffset = 1 | |
1926 | coroutine.resume(coroutine.create(function() | |
1927 | for i = 1,3 do | |
1928 | local HQ = Instance.new("Part",Part0) | |
1929 | HQ.Size = Vector3.new(1,1,1) | |
1930 | HQ.BrickColor = BrickColor.new("White") | |
1931 | HQ.Material = "Neon" | |
1932 | HQ.Anchored = true | |
1933 | HQ.CanCollide = false | |
1934 | HQ.Transparency = 0 | |
1935 | HQ.CFrame = Part0.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0) | |
1936 | local HQ2 = Instance.new("SpecialMesh",HQ) | |
1937 | HQ2.MeshId = "rbxassetid://20329976" | |
1938 | HQ2.Scale = Vector3.new(1,1,1) | |
1939 | local ZQW = Instance.new("Part",Part0) | |
1940 | ZQW.Size = Vector3.new(1,1,1) | |
1941 | ZQW.BrickColor = BrickColor.new("White") | |
1942 | ZQW.Material = "Neon" | |
1943 | ZQW.Transparency = 1 | |
1944 | ZQW.Anchored = true | |
1945 | ZQW.CanCollide = false | |
1946 | ZQW.CFrame = Part0.CFrame*CFrame.new(0,0,0) | |
1947 | local ZQW2 = Instance.new("SpecialMesh",ZQW) | |
1948 | ZQW2.MeshType = "Sphere" | |
1949 | ZQW2.Scale = Vector3.new(1,1,1) | |
1950 | local H = Instance.new("Part",Part0) | |
1951 | H.Size = Vector3.new(1,1,1) | |
1952 | H.BrickColor = BrickColor.new("White") | |
1953 | H.CanCollide = false | |
1954 | H.Anchored = true | |
1955 | H.CFrame = Part0.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
1956 | local H2 = Instance.new("SpecialMesh",H) | |
1957 | H2.MeshId = "rbxassetid://3270017" | |
1958 | coroutine.resume(coroutine.create(function() | |
1959 | for i = 3,90 do | |
1960 | ZQW2.Scale = ZQW2.Scale + Vector3.new(6.2,6.2,6.2) | |
1961 | ZQW.Transparency = ZQW.Transparency + 0.06 | |
1962 | HQ2.Scale = HQ2.Scale + Vector3.new(3.2,3.2,3.2) | |
1963 | HQ.Transparency = HQ.Transparency + 0.05 | |
1964 | H2.Scale = H2.Scale + Vector3.new(6.2,6.2,6.2) | |
1965 | H.Transparency = H.Transparency + 0.05 | |
1966 | wait(0.00000000001) | |
1967 | end | |
1968 | HQ:Destroy() | |
1969 | H2:Destroy() | |
1970 | H:Destroy() | |
1971 | HQ2:Destroy() | |
1972 | ZQW:Destroy() | |
1973 | ZQW2:Destroy() | |
1974 | end)) | |
1975 | wait(0.3) | |
1976 | end | |
1977 | end)) | |
1978 | local asd = nil | |
1979 | local loop = nil | |
1980 | delay(2, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
1981 | loop = rs:connect(function() | |
1982 | local asdf = math.random(100,1000)/1000 | |
1983 | local Part1 = Instance.new("Part") | |
1984 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
1985 | mesh2.MeshType = Enum.MeshType.Sphere | |
1986 | Part1.Material = Enum.Material.Neon | |
1987 | Part1.CanCollide = false | |
1988 | Part1.Transparency = 0.9 | |
1989 | Part1.BrickColor = BrickColor.new("White") | |
1990 | Part1.Parent = DebrisModel | |
1991 | Part1.Size = (Part0.Size*0.6) + Vector3.new(asdf,asdf,asdf) | |
1992 | Part1.Anchored = true | |
1993 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/80,math.random(-1000,1000)/80,math.random(-1000,1000)/750)) | |
1994 | Part1.Name = "SMOKE" | |
1995 | end) | |
1996 | asd = Part0.Touched:connect(function(ht) | |
1997 | local hit=ht.Parent | |
1998 | ||
1999 | ||
2000 | for i,v in pairs(findAllNearestTorso(Part0.Position,50)) do | |
2001 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
2002 | v:Destroy() | |
2003 | else | |
2004 | v.Parent.Humanoid:TakeDamage(100000) | |
2005 | ||
2006 | ||
2007 | ||
2008 | end | |
2009 | local Position = Part0.Position | |
2010 | local Target = v.Position | |
2011 | local direction = Target - Position | |
2012 | local direction = computeDirection(direction) | |
2013 | local bv = Instance.new("BodyVelocity",v) | |
2014 | bv.Velocity = direction * (50 - ((Position - Target).magnitude/2)) | |
2015 | debris:AddItem(bv,1) | |
2016 | end | |
2017 | ||
2018 | ||
2019 | end) | |
2020 | end)) | |
2021 | end | |
2022 | ||
2023 | function DetroitSmash() | |
2024 | coroutine.resume(coroutine.create(function() | |
2025 | local magnitude = nil | |
2026 | local Position = nil | |
2027 | if animid == 0 then | |
2028 | Position = larm.Position | |
2029 | else | |
2030 | Position = rarm.Position | |
2031 | end | |
2032 | --sound(743499393,Position,10,math.random(6,8)/10) | |
2033 | sound(1050751126,Position,10,math.random(4,5)/10,100) | |
2034 | ||
2035 | local Part1 = Instance.new("Part") | |
2036 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
2037 | mesh2.MeshId = "rbxassetid://559831844" | |
2038 | mesh2.Scale = Vector3.new(0,0,0.4) | |
2039 | Part1.Material = Enum.Material.Neon | |
2040 | Part1.CanCollide = false | |
2041 | Part1.BrickColor = BrickColor.new("White") | |
2042 | Part1.Parent = DebrisModel | |
2043 | Part1.Size = Vector3.new(0,0,0) | |
2044 | Part1.Anchored = true | |
2045 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
2046 | Part1.Name = "EXPLOSION3" | |
2047 | ||
2048 | ||
2049 | ||
2050 | ||
2051 | ||
2052 | ||
2053 | ||
2054 | ||
2055 | ||
2056 | local Target = mouse.Hit.p | |
2057 | local direction = Target - Position | |
2058 | local direction = computeDirection(direction) | |
2059 | local pos = Position + (direction * 2) | |
2060 | ||
2061 | ||
2062 | ||
2063 | local asd = nil | |
2064 | local loop = nil | |
2065 | ||
2066 | local asdf = math.random(100,1000)/1000 | |
2067 | local Part1 = Instance.new("Part") | |
2068 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
2069 | mesh2.MeshType = Enum.MeshType.Sphere | |
2070 | Part1.Material = Enum.Material.Neon | |
2071 | Part1.CanCollide = false | |
2072 | Part1.Transparency = 0.9 | |
2073 | Part1.BrickColor = BrickColor.new("Institutional white") | |
2074 | Part1.Parent = DebrisModel | |
2075 | Part1.Size = (Part1.Size*0.9) + Vector3.new(asdf,asdf,asdf) | |
2076 | Part1.Anchored = true | |
2077 | Part1.CFrame = CFrame.new(torso.Position + Vector3.new(math.random(-1000,1000)/10,math.random(-1000,1000)/10,math.random(-1000,1000)/750)) | |
2078 | Part1.Name = "SMOKE" | |
2079 | ||
2080 | ||
2081 | ||
2082 | ||
2083 | sound(punch[math.random(1,#punch)],Part1.Position,500,math.random(3,5)/5,50) | |
2084 | for i,v in pairs(findAllNearestTorso(Part1.Position,100)) do | |
2085 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
2086 | v:Destroy() | |
2087 | else | |
2088 | v.Parent.Humanoid:TakeDamage(100000000000000) | |
2089 | ||
2090 | ||
2091 | ||
2092 | end | |
2093 | local Position = Part1.Position | |
2094 | local Target = v.Position | |
2095 | local direction = Target - Position | |
2096 | local direction = computeDirection(direction) | |
2097 | local bv = Instance.new("BodyVelocity",v) | |
2098 | bv.Velocity = direction * (50 - ((Position - Target).magnitude/2)) | |
2099 | debris:AddItem(bv,1) | |
2100 | end | |
2101 | for i=1,14,2 do for x=1,math.random(1,2) do rs:wait() end | |
2102 | for z=1,math.random(1,2) do | |
2103 | local asdf = math.random(-5,5)*3-(i/20)*10 | |
2104 | local Part1 = Instance.new("Part") | |
2105 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
2106 | mesh2.MeshType = Enum.MeshType.Sphere | |
2107 | mesh2.Scale = Vector3.new(0,0,0) | |
2108 | Part1.Material = Enum.Material.SmoothPlastic | |
2109 | Part1.CanCollide = false | |
2110 | Part1.BrickColor = BrickColor.new("Institutional white") | |
2111 | Part1.Parent = DebrisModel | |
2112 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
2113 | Part1.Anchored = true | |
2114 | Part1.Transparency = 0.3 | |
2115 | local a = i*0.9 | |
2116 | Part1.CFrame = CFrame.new(torso.Position + Vector3.new(math.random(-1,1)*a,math.random(-1,1),math.random(-1,1)*a)) | |
2117 | Part1.Name = "EXPLOSION4" | |
2118 | end | |
2119 | end | |
2120 | end)) | |
2121 | end | |
2122 | ||
2123 | function DelawareSmash() | |
2124 | coroutine.resume(coroutine.create(function() | |
2125 | local magnitude = nil | |
2126 | local Position = nil | |
2127 | if animid == 0 then | |
2128 | Position = larm.Position | |
2129 | else | |
2130 | Position = rarm.Position | |
2131 | end | |
2132 | --sound(743499393,Position,10,math.random(6,8)/10) | |
2133 | local Sound2 = Instance.new("Sound",hed) | |
2134 | Sound2.SoundId = "rbxassetid://138137702" | |
2135 | Sound2.Volume = 5 | |
2136 | Sound2.Pitch = 0.9 | |
2137 | Sound2.Looped = false | |
2138 | Sound2:Play() | |
2139 | ||
2140 | local Part1 = Instance.new("Part") | |
2141 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
2142 | mesh2.MeshId = "rbxassetid://559831844" | |
2143 | mesh2.Scale = Vector3.new(0,0,0.4) | |
2144 | Part1.Material = Enum.Material.Neon | |
2145 | Part1.CanCollide = false | |
2146 | Part1.BrickColor = BrickColor.new("White") | |
2147 | Part1.Parent = DebrisModel | |
2148 | Part1.Size = Vector3.new(0,0,0) | |
2149 | Part1.Anchored = true | |
2150 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
2151 | Part1.Name = "EXPLOSION3" | |
2152 | ||
2153 | local Part0 = Instance.new("Part",DebrisModel) | |
2154 | local PointLight2 = Instance.new("PointLight") | |
2155 | PointLight2.Brightness = 100 | |
2156 | PointLight2.Range = 40 | |
2157 | Part0.Name = "Bullet" | |
2158 | Part0.Material = Enum.Material.Glass | |
2159 | Part0.BrickColor = BrickColor.new("White") | |
2160 | Part0.Anchored = false | |
2161 | Part0.Size = Vector3.new(20,20,20) | |
2162 | Part0.Transparency = 0.5 | |
2163 | local mesh = Instance.new("SpecialMesh",Part0) | |
2164 | mesh.MeshId = "rbxassetid://437347603" | |
2165 | mesh.Scale = Vector3.new(4.3,4.3,6.7) | |
2166 | local Music = Instance.new("Sound",Part0) | |
2167 | Music.SoundId = "rbxassetid://362395087" | |
2168 | Music.Pitch = 0.8 | |
2169 | Music.Looped = true | |
2170 | Music.Volume = 5 | |
2171 | ||
2172 | Music:Play() | |
2173 | ||
2174 | coroutine.resume(coroutine.create(function() | |
2175 | for i = 3,3 do | |
2176 | ||
2177 | ||
2178 | ||
2179 | coroutine.resume(coroutine.create(function() | |
2180 | for i = 1,400 do | |
2181 | Part0.CFrame = Part0.CFrame*CFrame.Angles(0,0,-0.2) | |
2182 | ||
2183 | wait() | |
2184 | end | |
2185 | ||
2186 | ||
2187 | end)) | |
2188 | wait(0.3) | |
2189 | end | |
2190 | end)) | |
2191 | ||
2192 | ||
2193 | local bforce = Instance.new("BodyForce",Part0) | |
2194 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
2195 | Part0.CanCollide = false | |
2196 | PointLight2.Parent = Part0 | |
2197 | PointLight2.Color = Part0.Color | |
2198 | local Target = mouse.Hit.p | |
2199 | local direction = Target - Position | |
2200 | local direction = computeDirection(direction) | |
2201 | local pos = Position + (direction * 2) | |
2202 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles(0,0,1.55) | |
2203 | ||
2204 | coroutine.resume(coroutine.create(function() | |
2205 | for i = 3,300 do | |
2206 | Part0.CFrame = Part0.CFrame:lerp(Part0.CFrame * CFrame.new(0, 0, -18), 0.4) | |
2207 | ||
2208 | ||
2209 | wait() | |
2210 | end | |
2211 | ||
2212 | ||
2213 | end)) | |
2214 | local FZcharge3 = Instance.new("ParticleEmitter",Part0) | |
2215 | FZcharge3.Texture = "rbxassetid://174073769" | |
2216 | FZcharge3.Color = ColorSequence.new(BrickColor.new("White").Color) | |
2217 | FZcharge3.EmissionDirection = "Top" | |
2218 | FZcharge3.Speed = NumberRange.new(5) | |
2219 | FZcharge3.Size = NumberSequence.new(40,0) | |
2220 | FZcharge3.Transparency = NumberSequence.new(0,1) | |
2221 | FZcharge3.Drag = 1.2 | |
2222 | FZcharge3.LockedToPart = false | |
2223 | FZcharge3.Lifetime = NumberRange.new(3) | |
2224 | FZcharge3.Rate = 105 | |
2225 | FZcharge3.LightEmission = 0.8 | |
2226 | FZcharge3.Rotation = NumberRange.new(-360,360) | |
2227 | FZcharge3.VelocitySpread = 100 | |
2228 | FZcharge3.ZOffset = 1 | |
2229 | local FlyAt = Instance.new("Attachment",Part0)FlyAt.Position = Vector3.new(0,0.1,0) | |
2230 | local FlyAt2 = Instance.new("Attachment",Part0)FlyAt2.Position = Vector3.new(0,-15.5,0) | |
2231 | local Speed = Instance.new("Trail",Part0)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2 | |
2232 | Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 2.1 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2233 | Speed.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) Speed.LightEmission = 5 | |
2234 | ||
2235 | coroutine.resume(coroutine.create(function() | |
2236 | for i = 1,60 do | |
2237 | local HQ = Instance.new("Part",Part0) | |
2238 | HQ.Size = Vector3.new(1,1,1) | |
2239 | HQ.BrickColor = BrickColor.new("White") | |
2240 | HQ.Material = Enum.Material.Glass | |
2241 | HQ.Anchored = true | |
2242 | HQ.CanCollide = false | |
2243 | HQ.Transparency = 0 | |
2244 | HQ.CFrame = Part0.CFrame*CFrame.new(0,0,-20)*CFrame.Angles(1.55,0,0) | |
2245 | local HQ2 = Instance.new("SpecialMesh",HQ) | |
2246 | HQ2.MeshId = "rbxassetid://20329976" | |
2247 | HQ2.Scale = Vector3.new(14.5,14.5,14.5) | |
2248 | local ZQW = Instance.new("Part",Part0) | |
2249 | ZQW.Size = Vector3.new(1,1,1) | |
2250 | ZQW.BrickColor = BrickColor.new("White") | |
2251 | ZQW.Material = Enum.Material.Glass | |
2252 | ZQW.Transparency = 1 | |
2253 | ZQW.Anchored = true | |
2254 | ZQW.CanCollide = false | |
2255 | ZQW.CFrame = Part0.CFrame*CFrame.new(-40,0,0) | |
2256 | local ZQW2 = Instance.new("SpecialMesh",ZQW) | |
2257 | ZQW2.MeshType = "Sphere" | |
2258 | ZQW2.Scale = Vector3.new(14.5,14.5,2.5) | |
2259 | local H = Instance.new("Part",Part0) | |
2260 | H.Size = Vector3.new(1,1,1) | |
2261 | H.BrickColor = BrickColor.new("White") | |
2262 | H.CanCollide = false | |
2263 | H.Anchored = true | |
2264 | H.CFrame = Part0.CFrame*CFrame.new(0,0,-40)*CFrame.Angles(0,0,0) | |
2265 | local H2 = Instance.new("SpecialMesh",H) | |
2266 | H2.MeshId = "rbxassetid://3270017" | |
2267 | H2.Scale = Vector3.new(14.5,14.5,2.5) | |
2268 | coroutine.resume(coroutine.create(function() | |
2269 | for i = 1,90 do | |
2270 | ZQW2.Scale = ZQW2.Scale + Vector3.new(6.2,6.2,6.2) | |
2271 | ZQW.Transparency = ZQW.Transparency + 0.06 | |
2272 | HQ2.Scale = HQ2.Scale + Vector3.new(3.2,8.2,3.2) | |
2273 | HQ.Transparency = HQ.Transparency + 0.05 | |
2274 | H2.Scale = H2.Scale + Vector3.new(6.2,6.2,6.2) | |
2275 | H.Transparency = H.Transparency + 0.05 | |
2276 | wait(0.00000000001) | |
2277 | end | |
2278 | HQ:Destroy() | |
2279 | H2:Destroy() | |
2280 | H:Destroy() | |
2281 | HQ2:Destroy() | |
2282 | ZQW:Destroy() | |
2283 | ZQW2:Destroy() | |
2284 | end)) | |
2285 | ||
2286 | wait(0.1) | |
2287 | ||
2288 | end | |
2289 | ||
2290 | end)) | |
2291 | local asd = nil | |
2292 | local loop = nil | |
2293 | delay(7, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
2294 | loop = rs:connect(function() | |
2295 | local asdf = math.random(100,1000)/1000 | |
2296 | local Part1 = Instance.new("Part") | |
2297 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
2298 | mesh2.MeshType = Enum.MeshType.Sphere | |
2299 | Part1.Material = Enum.Material.Neon | |
2300 | Part1.CanCollide = false | |
2301 | Part1.Transparency = 0.9 | |
2302 | Part1.BrickColor = BrickColor.new("White") | |
2303 | Part1.Parent = DebrisModel | |
2304 | Part1.Size = (Part0.Size*0.6) + Vector3.new(asdf,asdf,asdf) | |
2305 | Part1.Anchored = true | |
2306 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/80,math.random(-1000,1000)/80,math.random(-1000,1000)/750)) | |
2307 | Part1.Name = "SMOKE" | |
2308 | end) | |
2309 | asd = Part0.Touched:connect(function(ht) | |
2310 | local hit=ht.Parent | |
2311 | ||
2312 | ||
2313 | ||
2314 | ||
2315 | for i,v in pairs(findAllNearestTorso(Part0.Position,50)) do | |
2316 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
2317 | v:Destroy() | |
2318 | else | |
2319 | v.Parent.Humanoid:TakeDamage(1000) | |
2320 | v.Velocity = Part0.CFrame.lookVector * 100 | |
2321 | ||
2322 | end | |
2323 | ||
2324 | local Position = Part0.Position | |
2325 | local Target = v.Position | |
2326 | local direction = Target - Position | |
2327 | local direction = computeDirection(direction) | |
2328 | local bv = Instance.new("BodyVelocity",v) | |
2329 | bv.Velocity = direction * (50 - ((Position - Target).magnitude/2)) | |
2330 | debris:AddItem(bv,1) | |
2331 | end | |
2332 | ||
2333 | ||
2334 | end) | |
2335 | end)) | |
2336 | end | |
2337 | ||
2338 | ||
2339 | ||
2340 | function unused() | |
2341 | coroutine.resume(coroutine.create(function() | |
2342 | local magnitude = nil | |
2343 | local Position = nil | |
2344 | if animid == 0 then | |
2345 | Position = larm.Position | |
2346 | else | |
2347 | Position = rarm.Position | |
2348 | end | |
2349 | --sound(743499393,Position,10,math.random(6,8)/10) | |
2350 | sound(1050751126,Position,10,math.random(4,5)/10,100) | |
2351 | ||
2352 | local Part1 = Instance.new("Part") | |
2353 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
2354 | mesh2.MeshId = "rbxassetid://559831844" | |
2355 | mesh2.Scale = Vector3.new(0,0,0.4) | |
2356 | Part1.Material = Enum.Material.Neon | |
2357 | Part1.CanCollide = false | |
2358 | Part1.BrickColor = BrickColor.new("White") | |
2359 | Part1.Parent = DebrisModel | |
2360 | Part1.Size = Vector3.new(0,0,0) | |
2361 | Part1.Anchored = true | |
2362 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
2363 | Part1.Name = "EXPLOSION3" | |
2364 | ||
2365 | local Part0 = Instance.new("Part",DebrisModel) | |
2366 | local PointLight2 = Instance.new("PointLight") | |
2367 | Part0.Name = "Bullet" | |
2368 | Part0.Material = Enum.Material.Neon | |
2369 | Part0.BrickColor = BrickColor.new("White") | |
2370 | Part0.Anchored = false | |
2371 | Part0.Size = Vector3.new(1,1,1) | |
2372 | Part0.Transparency = 0.5 | |
2373 | local mesh = Instance.new("SpecialMesh",Part0) | |
2374 | mesh.MeshId = "rbxassetid://437347603" | |
2375 | mesh.Scale = Vector3.new(1.3,1.3,4.4) | |
2376 | local bforce = Instance.new("BodyForce",Part0) | |
2377 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
2378 | Part0.CanCollide = false | |
2379 | PointLight2.Parent = Part0 | |
2380 | PointLight2.Color = Part0.Color | |
2381 | local Target = mouse.Hit.p | |
2382 | local direction = Target - Position | |
2383 | local direction = computeDirection(direction) | |
2384 | local pos = Position + (direction * 2) | |
2385 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles(0,0,1.55) | |
2386 | Part0.Velocity = direction * 750 | |
2387 | local asd = nil | |
2388 | local loop = nil | |
2389 | delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
2390 | loop = rs:connect(function() | |
2391 | local asdf = math.random(500,1000)/1000 | |
2392 | local Part1 = Instance.new("Part") | |
2393 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
2394 | mesh2.MeshType = Enum.MeshType.Sphere | |
2395 | Part1.Material = Enum.Material.Neon | |
2396 | Part1.CanCollide = false | |
2397 | Part1.BrickColor = BrickColor.new("White") | |
2398 | Part1.Parent = DebrisModel | |
2399 | Part1.Size = (Part0.Size*3) + Vector3.new(asdf,asdf,asdf) | |
2400 | Part1.Anchored = true | |
2401 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/750,math.random(-1000,1000)/750,math.random(-1000,1000)/750)) | |
2402 | Part1.Name = "SMOKE" | |
2403 | end) | |
2404 | asd = Part0.Touched:connect(function(ht) | |
2405 | local hit=ht.Parent | |
2406 | if checkIfNotPlayer(ht) == true and ht.CanCollide == true then | |
2407 | asd:disconnect() | |
2408 | loop:disconnect() | |
2409 | Part0:Destroy() | |
2410 | ||
2411 | sound(punch[math.random(1,#punch)],Part0.Position,10,math.random(3,5)/5,50) | |
2412 | for i,v in pairs(findAllNearestTorso(Part0.Position,35)) do | |
2413 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
2414 | v:Destroy() | |
2415 | else | |
2416 | v.Parent:BreakJoints() | |
2417 | local Fl = Instance.new("BodyVelocity",v.Parent.Head) | |
2418 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
2419 | Fl.velocity = Part0.CFrame.lookVector*395 | |
2420 | wait(0.05) | |
2421 | Fl:remove() | |
2422 | ||
2423 | end | |
2424 | local Position = Part0.Position | |
2425 | local Target = v.Position | |
2426 | local direction = Target - Position | |
2427 | local direction = computeDirection(direction) | |
2428 | local bv = Instance.new("BodyVelocity",v) | |
2429 | bv.Velocity = direction * (120 - ((Position - Target).magnitude/2)) | |
2430 | debris:AddItem(bv,1) | |
2431 | end | |
2432 | for i=1,10,0.5 do for x=1,math.random(0,1) do rs:wait() end | |
2433 | for z=1,math.random(2,3) do | |
2434 | local asdf = math.random(-5,5)*2-(i/2)*10 | |
2435 | local Part1 = Instance.new("Part") | |
2436 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
2437 | mesh2.MeshType = Enum.MeshType.Sphere | |
2438 | mesh2.Scale = Vector3.new(0,0,0) | |
2439 | Part1.Material = Enum.Material.Neon | |
2440 | Part1.CanCollide = false | |
2441 | Part1.BrickColor = BrickColor.new("White") | |
2442 | Part1.Parent = DebrisModel | |
2443 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
2444 | Part1.Anchored = true | |
2445 | local a = i*0.7 | |
2446 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a)) | |
2447 | Part1.Name = "EXPLOSION4" | |
2448 | end | |
2449 | end | |
2450 | ||
2451 | end | |
2452 | end) | |
2453 | end)) | |
2454 | end | |
2455 | ||
2456 | ||
2457 | ||
2458 | ||
2459 | ||
2460 | ||
2461 | function lerpz(joint, prop, cfrmz, alp) | |
2462 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
2463 | end | |
2464 | function resetlerp() | |
2465 | RJ.C0 = RJC0 | |
2466 | RJ.C1 = RJC1 | |
2467 | N.C0 = NC0 | |
2468 | N.C1 = NC1 | |
2469 | RS.C0 = RSC0 | |
2470 | RS.C1 = RSC1 | |
2471 | LS.C0 = LSC0 | |
2472 | LS.C1 = LSC1 | |
2473 | RH.C0 = RHC0 | |
2474 | RH.C1 = RHC1 | |
2475 | LH.C0 = LHC0 | |
2476 | end | |
2477 | function swait(num) | |
2478 | if num == 0 or num == nil then | |
2479 | Heartbeat.Event:wait() | |
2480 | else | |
2481 | for i = 1, num do | |
2482 | Heartbeat.Event:wait() | |
2483 | end | |
2484 | end | |
2485 | end | |
2486 | mouse.KeyDown:connect(function(k) | |
2487 | if k == "=" and MUI == true then | |
2488 | instinct = false | |
2489 | animid = 5 | |
2490 | no_anim = true | |
2491 | for _ = 1, 45 do | |
2492 | swait() | |
2493 | lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2) | |
2494 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2) | |
2495 | lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2) | |
2496 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
2497 | lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2) | |
2498 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2) | |
2499 | lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2) | |
2500 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
2501 | lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2) | |
2502 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
2503 | ||
2504 | end | |
2505 | AirPunchStrong() | |
2506 | wait(0.2) | |
2507 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head | |
2508 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso | |
2509 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.8)--rarm | |
2510 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-20)), 0.8)--larm | |
2511 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
2512 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
2513 | wait(0.5) | |
2514 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head | |
2515 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso | |
2516 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm | |
2517 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm | |
2518 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
2519 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
2520 | AirPunchStrong() | |
2521 | wait(0.2) | |
2522 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head | |
2523 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso | |
2524 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.8)--rarm | |
2525 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-20)), 0.8)--larm | |
2526 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
2527 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
2528 | wait(0.5) | |
2529 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.8)--head | |
2530 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso | |
2531 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm | |
2532 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm | |
2533 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
2534 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
2535 | AirPunchStrong() | |
2536 | wait(0.2) | |
2537 | no_anim = false | |
2538 | instinct = true | |
2539 | end | |
2540 | end) | |
2541 | ||
2542 | ||
2543 | ||
2544 | local attacktype = 1 | |
2545 | mouse.Button1Down:connect(function() | |
2546 | if attack == false and attacktype == 1 and MUI == false then | |
2547 | Hit() | |
2548 | attacktype = 2 | |
2549 | elseif attack == false and attacktype == 2 and MUI == false then | |
2550 | Hit2() | |
2551 | attacktype = 1 | |
2552 | end | |
2553 | end) | |
2554 | ||
2555 | ||
2556 | mouse.Button1Down:connect(function() | |
2557 | if attack == false and attacktype == 1 and MUI == true then | |
2558 | HitFC() | |
2559 | attacktype = 2 | |
2560 | elseif attack == false and attacktype == 2 and MUI == true then | |
2561 | HitFC2() | |
2562 | attacktype = 1 | |
2563 | end | |
2564 | end) | |
2565 | function Hit() | |
2566 | if not D then D = true | |
2567 | animid = 5 | |
2568 | no_anim = true | |
2569 | ||
2570 | local Grab = Instance.new("Part",larm) | |
2571 | Grab.Size = Vector3.new(4,4,4) | |
2572 | Grab.CanCollide = false | |
2573 | Grab.BrickColor = BrickColor.new("Deep orange") | |
2574 | Grab.Transparency = math.huge | |
2575 | local Grabo = Instance.new("Weld",Grab) | |
2576 | Grabo.Part0 = larm | |
2577 | Grabo.Part1 = Grab | |
2578 | Grabo.C0 = CFrame.new(0,-1.1,0) | |
2579 | local SFXZ = Instance.new("Sound",torso) | |
2580 | SFXZ.SoundId = "rbxassetid://169259383" | |
2581 | SFXZ.Volume = 1 | |
2582 | SFXZ.Pitch = 1.5 | |
2583 | SFXZ.Looped = false | |
2584 | wait(0.01) | |
2585 | SFXZ:Play() | |
2586 | ||
2587 | Grab.Touched:connect(function(hit) | |
2588 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= plr.Character.Name then | |
2589 | Grab:Destroy() | |
2590 | SFXZ:Destroy() | |
2591 | ||
2592 | hit.Parent.Humanoid:TakeDamage(5000000000000000) | |
2593 | local Smash = Instance.new("Part",char) | |
2594 | Smash.Size = Vector3.new(30,30,30) | |
2595 | Smash.BrickColor = BrickColor.new("New Yeller") | |
2596 | Smash.CanCollide = false | |
2597 | Smash.Anchored = true | |
2598 | Smash.Transparency = 0.1 | |
2599 | Smash.CFrame = root.CFrame*CFrame.new(0,0,20)*CFrame.Angles(0,0,1.55) | |
2600 | local Smash2 = Instance.new("SpecialMesh",Smash) | |
2601 | Smash2.MeshId = "rbxassetid://437347603" | |
2602 | Smash2.Scale = Vector3.new(2.8,2.8,2.94) | |
2603 | local Sound2 = Instance.new("Sound",Smash) | |
2604 | Sound2.SoundId = "rbxassetid://138137702" | |
2605 | Sound2.Volume = 0.9 | |
2606 | Sound2.Pitch = 1 | |
2607 | Sound2.Looped = false | |
2608 | Sound2:Play() | |
2609 | local Sound = Instance.new("Sound",torso) | |
2610 | Sound.SoundId = "rbxassetid://0" | |
2611 | Sound.Volume = 7 | |
2612 | Sound.Pitch = 1 | |
2613 | Sound.Looped = false | |
2614 | Sound:Play() | |
2615 | coroutine.resume(coroutine.create(function() | |
2616 | for i = 3,100 do | |
2617 | ||
2618 | Smash.CFrame = Smash.CFrame*CFrame.Angles(0,0,-0.1) | |
2619 | Smash.CFrame = Smash.CFrame:lerp(Smash.CFrame * CFrame.new(0, 0, -11), 0.4) | |
2620 | ||
2621 | ||
2622 | Smash.Transparency = Smash.Transparency + 0.09 | |
2623 | ||
2624 | wait(0.00000000001) | |
2625 | end | |
2626 | Smash:Destroy() | |
2627 | ||
2628 | end)) | |
2629 | ||
2630 | ||
2631 | coroutine.resume(coroutine.create(function() | |
2632 | for i = 1,3 do | |
2633 | local HQ = Instance.new("Part",root) | |
2634 | HQ.Size = Vector3.new(1,1,1) | |
2635 | HQ.BrickColor = BrickColor.new("Medium stone grey") | |
2636 | HQ.Material = "Neon" | |
2637 | HQ.Anchored = true | |
2638 | HQ.CanCollide = false | |
2639 | HQ.Transparency = 0 | |
2640 | HQ.CFrame = hit.Parent.Head.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,1.55) | |
2641 | local HQ2 = Instance.new("SpecialMesh",HQ) | |
2642 | HQ2.MeshId = "rbxassetid://3270017" | |
2643 | HQ2.Scale = Vector3.new(1,1,1) | |
2644 | local ZQW = Instance.new("Part",root) | |
2645 | ZQW.Size = Vector3.new(1,1,1) | |
2646 | ZQW.BrickColor = BrickColor.new("Medium stone grey") | |
2647 | ZQW.Material = "Neon" | |
2648 | ZQW.Transparency = 1 | |
2649 | ZQW.Anchored = true | |
2650 | ZQW.CanCollide = false | |
2651 | ZQW.CFrame = hit.Parent.Head.CFrame*CFrame.new(0,0,0) | |
2652 | local ZQW2 = Instance.new("SpecialMesh",ZQW) | |
2653 | ZQW2.MeshType = "Sphere" | |
2654 | ZQW2.Scale = Vector3.new(1,1,1) | |
2655 | local H = Instance.new("Part",root) | |
2656 | H.Size = Vector3.new(1,1,1) | |
2657 | H.BrickColor = BrickColor.new("Medium stone grey") | |
2658 | H.CanCollide = false | |
2659 | H.Anchored = true | |
2660 | H.CFrame = hit.Parent.Head.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55) | |
2661 | local H2 = Instance.new("SpecialMesh",H) | |
2662 | H2.MeshId = "rbxassetid://3270017" | |
2663 | coroutine.resume(coroutine.create(function() | |
2664 | for i = 3,90 do | |
2665 | ZQW2.Scale = ZQW2.Scale + Vector3.new(2.2,2.2,2.2) | |
2666 | ZQW.Transparency = ZQW.Transparency + 0.06 | |
2667 | HQ2.Scale = HQ2.Scale + Vector3.new(3,3,3.2) | |
2668 | HQ.Transparency = HQ.Transparency + 0.05 | |
2669 | H2.Scale = H2.Scale + Vector3.new(2.2,2.2,2.2) | |
2670 | H.Transparency = H.Transparency + 0.05 | |
2671 | wait(0.00000000001) | |
2672 | end | |
2673 | HQ:Destroy() | |
2674 | H2:Destroy() | |
2675 | H:Destroy() | |
2676 | HQ2:Destroy() | |
2677 | ZQW:Destroy() | |
2678 | ZQW2:Destroy() | |
2679 | end)) | |
2680 | wait(0.3) | |
2681 | end | |
2682 | end)) | |
2683 | local Spinn = Instance.new("Part",char) | |
2684 | Spinn.Size = Vector3.new(1,1,1) | |
2685 | Spinn.BrickColor = BrickColor.new("New Yeller") | |
2686 | Spinn.CanCollide = false | |
2687 | Spinn.Transparency = 0.1 | |
2688 | Spinn.Anchored = true | |
2689 | Spinn.Material = "Neon" | |
2690 | Spinn.CFrame = root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
2691 | local Spinn2 = Instance.new("SpecialMesh",Spinn) | |
2692 | Spinn2.MeshId = "rbxassetid://881809484" | |
2693 | Spinn2.Scale = Vector3.new(20,20,20) | |
2694 | coroutine.resume(coroutine.create(function() | |
2695 | for i = 3,300 do | |
2696 | Spinn.Transparency = Spinn.Transparency + 0.05 | |
2697 | ||
2698 | Spinn.CFrame = Spinn.CFrame*CFrame.Angles(0.2,0.2,0.2) | |
2699 | wait(0.00000000001) | |
2700 | end | |
2701 | end)) | |
2702 | ||
2703 | ||
2704 | local Spinn = Instance.new("Part",char) | |
2705 | Spinn.Size = Vector3.new(1,1,1) | |
2706 | Spinn.BrickColor = BrickColor.new("New Yeller") | |
2707 | Spinn.CanCollide = false | |
2708 | Spinn.Transparency = 0.1 | |
2709 | Spinn.Anchored = true | |
2710 | Spinn.Material = "Neon" | |
2711 | Spinn.CFrame = root.CFrame*CFrame.new(0,0,-10)*CFrame.Angles(0,0,0) | |
2712 | local Spinn2 = Instance.new("SpecialMesh",Spinn) | |
2713 | Spinn2.MeshType = 3 | |
2714 | Spinn2.Scale = Vector3.new(6,6,35) | |
2715 | coroutine.resume(coroutine.create(function() | |
2716 | for i = 3,300 do | |
2717 | Spinn.Transparency = Spinn.Transparency + 0.05 | |
2718 | ||
2719 | ||
2720 | wait(0.00000000001) | |
2721 | end | |
2722 | end)) | |
2723 | ||
2724 | local SFXZ = Instance.new("Sound",hed) | |
2725 | SFXZ.SoundId = "rbxassetid://260430060" | |
2726 | SFXZ.Volume = 3 | |
2727 | SFXZ.Pitch = 1 | |
2728 | SFXZ.Looped = false | |
2729 | wait(0.01) | |
2730 | SFXZ:Play() | |
2731 | ||
2732 | end | |
2733 | SFXZ:Destroy() | |
2734 | end) | |
2735 | ||
2736 | for i= 1,5 do | |
2737 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
2738 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(-70), math.rad(0)), .5)--torso | |
2739 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), .5)--arm | |
2740 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,-0.8)*CFrame.Angles(math.rad(160),math.rad(70),math.rad(10)), .5)--arm | |
2741 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .5)--leg | |
2742 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),.5)--leg | |
2743 | wait() | |
2744 | end | |
2745 | ||
2746 | coroutine.resume(coroutine.create(function() | |
2747 | wait(0.5) | |
2748 | Grab:remove() | |
2749 | end)) | |
2750 | no_anim = false | |
2751 | Grab:Destroy() | |
2752 | wait(0) | |
2753 | D = false | |
2754 | end | |
2755 | end | |
2756 | function Hit2() | |
2757 | if not D then D = true | |
2758 | no_anim = true | |
2759 | local Grab = Instance.new("Part",rarm) | |
2760 | Grab.Size = Vector3.new(4,4,4) | |
2761 | Grab.CanCollide = false | |
2762 | Grab.BrickColor = BrickColor.new("Deep orange") | |
2763 | Grab.Transparency = math.huge | |
2764 | local Grabo = Instance.new("Weld",Grab) | |
2765 | Grabo.Part0 = rarm | |
2766 | Grabo.Part1 = Grab | |
2767 | Grabo.C0 = CFrame.new(0,-1.1,0) | |
2768 | local SFXZ = Instance.new("Sound",torso) | |
2769 | SFXZ.SoundId = "rbxassetid://169259383" | |
2770 | SFXZ.Volume = 1 | |
2771 | SFXZ.Pitch = 1 | |
2772 | SFXZ.Looped = false | |
2773 | wait(0.01) | |
2774 | SFXZ:Play() | |
2775 | ||
2776 | Grab.Touched:connect(function(hit) | |
2777 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= plr.Character.Name then | |
2778 | Grab:Destroy() | |
2779 | SFXZ:Destroy() | |
2780 | hit.Parent.Humanoid:TakeDamage(50) | |
2781 | local Cloud3 = Instance.new("Part",char) | |
2782 | Cloud3.Size = Vector3.new(1,1,1) | |
2783 | Cloud3.BrickColor = BrickColor.new("Medium stone grey") | |
2784 | Cloud3.Anchored = true | |
2785 | Cloud3.Material = "Neon" | |
2786 | Cloud3.CanCollide = false | |
2787 | Cloud3.CFrame = rarm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(-1.55,0,0) | |
2788 | local Cloud4 = Instance.new("SpecialMesh",Cloud3) | |
2789 | Cloud4.MeshId = "rbxassetid://3270017" | |
2790 | Cloud4.Scale = Vector3.new(1,1,0.4) | |
2791 | ||
2792 | ||
2793 | ||
2794 | coroutine.resume(coroutine.create(function() | |
2795 | for i = 3,650 do | |
2796 | ||
2797 | ||
2798 | ||
2799 | ||
2800 | Cloud3.Transparency = Cloud3.Transparency + 0.03 | |
2801 | Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2) | |
2802 | ||
2803 | ||
2804 | ||
2805 | ||
2806 | wait(0.00000000001) | |
2807 | end | |
2808 | end)) | |
2809 | local SFXZ = Instance.new("Sound",hed) | |
2810 | SFXZ.SoundId = "rbxassetid://260430060" | |
2811 | SFXZ.Volume = 3 | |
2812 | SFXZ.Pitch = 1.2 | |
2813 | SFXZ.Looped = false | |
2814 | wait(0.01) | |
2815 | SFXZ:Play() | |
2816 | ||
2817 | end | |
2818 | SFXZ:Destroy() | |
2819 | end) | |
2820 | for i = 1, 5 do | |
2821 | wait() | |
2822 | ||
2823 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso | |
2824 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm | |
2825 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm | |
2826 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
2827 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
2828 | end | |
2829 | ||
2830 | coroutine.resume(coroutine.create(function() | |
2831 | wait(0.5) | |
2832 | Grab:remove() | |
2833 | end)) | |
2834 | no_anim = false | |
2835 | Grab:Destroy() | |
2836 | wait(0) | |
2837 | D = false | |
2838 | end | |
2839 | end | |
2840 | ||
2841 | function HitFC() | |
2842 | if not D then D = true | |
2843 | animid = 5 | |
2844 | no_anim = true | |
2845 | local Grab = Instance.new("Part",larm) | |
2846 | Grab.Size = Vector3.new(3,3,3) | |
2847 | Grab.CanCollide = false | |
2848 | Grab.BrickColor = BrickColor.new("Deep orange") | |
2849 | Grab.Transparency = math.huge | |
2850 | local Grabo = Instance.new("Weld",Grab) | |
2851 | Grabo.Part0 = larm | |
2852 | Grabo.Part1 = Grab | |
2853 | Grabo.C0 = CFrame.new(0,-1.1,0) | |
2854 | local SFXZ = Instance.new("Sound",torso) | |
2855 | SFXZ.SoundId = "rbxassetid://169259383" | |
2856 | SFXZ.Volume = 1 | |
2857 | SFXZ.Pitch = 1.5 | |
2858 | SFXZ.Looped = false | |
2859 | wait(0.01) | |
2860 | SFXZ:Play() | |
2861 | ||
2862 | Grab.Touched:connect(function(hit) | |
2863 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= plr.Character.Name then | |
2864 | Grab:Destroy() | |
2865 | SFXZ:Destroy() | |
2866 | hit.Parent.Humanoid:TakeDamage(250) | |
2867 | local Cloud3 = Instance.new("Part",char) | |
2868 | Cloud3.Size = Vector3.new(1,1,1) | |
2869 | Cloud3.BrickColor = BrickColor.new("Medium stone grey") | |
2870 | Cloud3.Anchored = true | |
2871 | Cloud3.Material = "Neon" | |
2872 | Cloud3.CanCollide = false | |
2873 | Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0) | |
2874 | local Cloud4 = Instance.new("SpecialMesh",Cloud3) | |
2875 | Cloud4.MeshId = "rbxassetid://3270017" | |
2876 | Cloud4.Scale = Vector3.new(1.6,1.6,0.4) | |
2877 | ||
2878 | ||
2879 | ||
2880 | coroutine.resume(coroutine.create(function() | |
2881 | for i = 3,650 do | |
2882 | ||
2883 | ||
2884 | ||
2885 | ||
2886 | Cloud3.Transparency = Cloud3.Transparency + 0.03 | |
2887 | Cloud4.Scale = Cloud4.Scale + Vector3.new(0.5,0.5,0.5) | |
2888 | ||
2889 | ||
2890 | ||
2891 | ||
2892 | wait(0.00000000001) | |
2893 | end | |
2894 | end)) | |
2895 | local SFXZ = Instance.new("Sound",hed) | |
2896 | SFXZ.SoundId = "rbxassetid://260430060" | |
2897 | SFXZ.Volume = 3 | |
2898 | SFXZ.Pitch = 1 | |
2899 | SFXZ.Looped = false | |
2900 | wait(0.01) | |
2901 | SFXZ:Play() | |
2902 | ||
2903 | end | |
2904 | SFXZ:Destroy() | |
2905 | end) | |
2906 | ||
2907 | for i = 1, 2 do | |
2908 | wait() | |
2909 | ||
2910 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso | |
2911 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm | |
2912 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm | |
2913 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
2914 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
2915 | end | |
2916 | ||
2917 | coroutine.resume(coroutine.create(function() | |
2918 | wait(0.5) | |
2919 | Grab:remove() | |
2920 | end)) | |
2921 | no_anim = false | |
2922 | Grab:Destroy() | |
2923 | wait(0) | |
2924 | D = false | |
2925 | end | |
2926 | end | |
2927 | function HitFC2() | |
2928 | if not D then D = true | |
2929 | no_anim = true | |
2930 | local Grab = Instance.new("Part",rarm) | |
2931 | Grab.Size = Vector3.new(3,3,3) | |
2932 | Grab.CanCollide = false | |
2933 | Grab.BrickColor = BrickColor.new("Deep orange") | |
2934 | Grab.Transparency = math.huge | |
2935 | local Grabo = Instance.new("Weld",Grab) | |
2936 | Grabo.Part0 = rarm | |
2937 | Grabo.Part1 = Grab | |
2938 | Grabo.C0 = CFrame.new(0,-1.1,0) | |
2939 | local SFXZ = Instance.new("Sound",torso) | |
2940 | SFXZ.SoundId = "rbxassetid://169259383" | |
2941 | SFXZ.Volume = 1 | |
2942 | SFXZ.Pitch = 1 | |
2943 | SFXZ.Looped = false | |
2944 | wait(0.01) | |
2945 | SFXZ:Play() | |
2946 | ||
2947 | Grab.Touched:connect(function(hit) | |
2948 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= plr.Character.Name then | |
2949 | Grab:Destroy() | |
2950 | SFXZ:Destroy() | |
2951 | hit.Parent.Humanoid:TakeDamage(250) | |
2952 | local Cloud3 = Instance.new("Part",char) | |
2953 | Cloud3.Size = Vector3.new(1,1,1) | |
2954 | Cloud3.BrickColor = BrickColor.new("Medium stone grey") | |
2955 | Cloud3.Anchored = true | |
2956 | Cloud3.Material = "Neon" | |
2957 | Cloud3.CanCollide = false | |
2958 | Cloud3.CFrame = rarm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(-1.55,0,0) | |
2959 | local Cloud4 = Instance.new("SpecialMesh",Cloud3) | |
2960 | Cloud4.MeshId = "rbxassetid://3270017" | |
2961 | Cloud4.Scale = Vector3.new(1.6,1.6,0.4) | |
2962 | ||
2963 | ||
2964 | ||
2965 | coroutine.resume(coroutine.create(function() | |
2966 | for i = 3,650 do | |
2967 | ||
2968 | ||
2969 | ||
2970 | ||
2971 | Cloud3.Transparency = Cloud3.Transparency + 0.03 | |
2972 | Cloud4.Scale = Cloud4.Scale + Vector3.new(0.5,0.5,0.2) | |
2973 | ||
2974 | ||
2975 | ||
2976 | ||
2977 | wait(0.00000000001) | |
2978 | end | |
2979 | end)) | |
2980 | local SFXZ = Instance.new("Sound",hed) | |
2981 | SFXZ.SoundId = "rbxassetid://260430060" | |
2982 | SFXZ.Volume = 3 | |
2983 | SFXZ.Pitch = 1.2 | |
2984 | SFXZ.Looped = false | |
2985 | wait(0.01) | |
2986 | SFXZ:Play() | |
2987 | ||
2988 | end | |
2989 | SFXZ:Destroy() | |
2990 | end) | |
2991 | for i = 1, 2 do | |
2992 | wait() | |
2993 | ||
2994 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso | |
2995 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm | |
2996 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm | |
2997 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
2998 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
2999 | end | |
3000 | ||
3001 | coroutine.resume(coroutine.create(function() | |
3002 | wait(0.5) | |
3003 | Grab:remove() | |
3004 | end)) | |
3005 | no_anim = false | |
3006 | Grab:Destroy() | |
3007 | wait(0) | |
3008 | D = false | |
3009 | end | |
3010 | end | |
3011 | ||
3012 | ||
3013 | ||
3014 | ||
3015 | mouse.KeyDown:connect(function(key) | |
3016 | if key == '1' then | |
3017 | no_anim = true | |
3018 | local Aura = Instance.new("ParticleEmitter",Stone4) | |
3019 | Aura.Texture = "rbxassetid://271370648" | |
3020 | Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color) | |
3021 | Aura.EmissionDirection = "Top" | |
3022 | Aura.Speed = NumberRange.new(0) | |
3023 | Aura.Size = NumberSequence.new(2.5) | |
3024 | Aura.Transparency = NumberSequence.new(0,1) | |
3025 | Aura.Drag = 0.4 | |
3026 | Aura.LightInfluence = 0 | |
3027 | Aura.LockedToPart = true | |
3028 | Aura.Lifetime = NumberRange.new(0.9) | |
3029 | Aura.Rate = 60 | |
3030 | Aura.LightEmission = 0.6 | |
3031 | Aura.Rotation = NumberRange.new(-360,360) | |
3032 | Aura.VelocitySpread = 0 | |
3033 | Aura.Acceleration = Vector3.new(0,0,0) | |
3034 | Aura.ZOffset = 0.2 | |
3035 | LockOn() | |
3036 | for i = 1, 20 do | |
3037 | wait() | |
3038 | ||
3039 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
3040 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--rarm | |
3041 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.5)*CFrame.Angles(math.rad(90),math.rad(-50),math.rad(0)), 0.8)--larm | |
3042 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
3043 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
3044 | end | |
3045 | no_anim = false | |
3046 | Aura.Rate = 0 | |
3047 | end | |
3048 | end) | |
3049 | ||
3050 | mouse.KeyDown:connect(function(key) | |
3051 | if key == '2' then | |
3052 | Bring() | |
3053 | end | |
3054 | end) | |
3055 | ||
3056 | function LockOn() | |
3057 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
3058 | TargetSelect(mouse.Target.Parent) | |
3059 | Rock(mouse.Target.Parent) | |
3060 | end | |
3061 | end | |
3062 | ||
3063 | ||
3064 | function Bring() | |
3065 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
3066 | TargetSelect(mouse.Target.Parent) | |
3067 | ||
3068 | end | |
3069 | end | |
3070 | function swait(num) | |
3071 | if num == 0 or num == nil then | |
3072 | ArtificialHB.Event:wait() | |
3073 | else | |
3074 | for i = 0, num do | |
3075 | ArtificialHB.Event:wait() | |
3076 | end | |
3077 | end | |
3078 | end | |
3079 | ||
3080 | ArtificialHB = Instance.new("BindableEvent", script) | |
3081 | ArtificialHB.Name = "Heartbeat" | |
3082 | ||
3083 | script:WaitForChild("Heartbeat") | |
3084 | ||
3085 | function TargetSelect(person) | |
3086 | local dd=coroutine.wrap(function() | |
3087 | if targetted ~= person then | |
3088 | targetted = person | |
3089 | for i = 0, 2, 0.1 do | |
3090 | swait() | |
3091 | end | |
3092 | end | |
3093 | end) | |
3094 | dd() | |
3095 | end | |
3096 | local RbxUtility = LoadLibrary("RbxUtility") | |
3097 | local Create = RbxUtility.Create | |
3098 | function HomingAttack() | |
3099 | ||
3100 | ||
3101 | ||
3102 | ||
3103 | if targetted == nil then | |
3104 | ||
3105 | end | |
3106 | ||
3107 | ||
3108 | targetted.Head.CFrame = root.CFrame * CFrame.new(0,1.5,-3.1) | |
3109 | ||
3110 | ||
3111 | ||
3112 | ||
3113 | ||
3114 | end | |
3115 | mouse.KeyDown:connect(function(key) | |
3116 | if key == '3' then | |
3117 | HomingAttack() | |
3118 | end | |
3119 | end) | |
3120 | ||
3121 | function laz0r() | |
3122 | ||
3123 | local Position = nil | |
3124 | if animid == 0 then | |
3125 | Position = NeckS.Position | |
3126 | else | |
3127 | Position = NeckS.Position | |
3128 | end | |
3129 | ||
3130 | local Part1 = Instance.new("Part") | |
3131 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
3132 | mesh2.MeshId = "rbxassetid://559831844" | |
3133 | mesh2.Scale = Vector3.new(0,0,0.4) | |
3134 | Part1.Material = Enum.Material.Neon | |
3135 | Part1.CanCollide = false | |
3136 | Part1.BrickColor = BrickColor.new("White") | |
3137 | Part1.Parent = DebrisModel | |
3138 | Part1.Size = Vector3.new(0,0,0) | |
3139 | Part1.Anchored = true | |
3140 | Part1.CFrame = CFrame.new(Position) | |
3141 | Part1.Name = "EXPLOSION3" | |
3142 | ||
3143 | local Part0 = Instance.new("Part",DebrisModel) | |
3144 | Part0.Name = "Bullet" | |
3145 | Part0.Material = Enum.Material.Neon | |
3146 | Part0.BrickColor = BrickColor.new("Magenta") | |
3147 | Part0.Anchored = true | |
3148 | local mesh = Instance.new("SpecialMesh",Part0) | |
3149 | mesh.MeshType = Enum.MeshType.Sphere | |
3150 | Part0.CanCollide = false | |
3151 | local Target = mouse.Hit.p | |
3152 | local direction = Target - Position | |
3153 | local direction = computeDirection(direction) | |
3154 | local ray = Ray.new(Position, (Target).unit*1048) | |
3155 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
3156 | Part0.Size = Vector3.new(9,1,9) | |
3157 | mesh.Scale = Vector3.new(1,(Position-endPoint).magnitude,1) | |
3158 | local pos = Position + (direction * (mesh.Scale.Y/2)) | |
3159 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
3160 | ||
3161 | clashpart = Instance.new("Part",DebrisModel) | |
3162 | clashpart.Size = Vector3.new(50,50,50) | |
3163 | clashpart.CanCollide = false | |
3164 | clashpart.Anchored = true | |
3165 | clashpart.Transparency = 1 | |
3166 | clashpart.BrickColor = BrickColor.new("Magenta") | |
3167 | clashpart.Name = "StarLightClash" | |
3168 | clashpart.CFrame = CFrame.new(endPoint, mouse.Hit.p) | |
3169 | ||
3170 | ||
3171 | ||
3172 | local z = 10 | |
3173 | for i = 1,100 do rs:wait() | |
3174 | if animid == 0 then | |
3175 | root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z)) | |
3176 | Position = root.Position | |
3177 | else | |
3178 | root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z)) | |
3179 | Position = root.Position | |
3180 | end | |
3181 | ||
3182 | local Target = mouse.Hit.p | |
3183 | local direction = Target - Position | |
3184 | local direction = computeDirection(direction) | |
3185 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
3186 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
3187 | Part0.Size = Vector3.new(5-((i/100)*5),1,5-((i/100)*5)) | |
3188 | mesh.Scale = Vector3.new(1,(Position-endPoint).magnitude,1) | |
3189 | mesh.Offset = Vector3.new(math.random(-10000,10000)/20000,math.random(-10000,10000)/20000,0) | |
3190 | local pos = Position + (direction * (mesh.Scale.Y/0)) | |
3191 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
3192 | clashpart.CFrame = CFrame.new(endPoint, root.Position) | |
3193 | ||
3194 | local Position = mouse.Hit.p | |
3195 | local Target = root.Position | |
3196 | local direction = Target - Position | |
3197 | local direction = computeDirection(direction) | |
3198 | root.Velocity = direction * 5 | |
3199 | ||
3200 | if i >= z then z = i + 10 sound(explosionid[math.random(1,#explosionid)],endPoint,10,math.random(6,9)/10,200) end | |
3201 | ||
3202 | Part1 = Part0:Clone() | |
3203 | Part1.Parent = DebrisModel | |
3204 | Part1.BrickColor = BrickColor.new("Magenta") | |
3205 | Part1.Name = "SMOKE2" | |
3206 | ||
3207 | if part ~= nil then | |
3208 | if part.Name == "StarLightClash" then | |
3209 | local asdf = math.random(0,5)*20 | |
3210 | local Part1 = Instance.new("Part") | |
3211 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
3212 | mesh2.MeshType = Enum.MeshType.Sphere | |
3213 | mesh2.Scale = Vector3.new(0,0,0) | |
3214 | Part1.Material = Enum.Material.Neon | |
3215 | Part1.CanCollide = false | |
3216 | Part1.BrickColor = BrickColor.new("Magenta") | |
3217 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
3218 | Part1.Anchored = true | |
3219 | local a = 1.5 | |
3220 | Part1.CFrame = CFrame.new(endPoint + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a)) | |
3221 | Part1.Name = "EXPLOSION" | |
3222 | else | |
3223 | local asdf = math.random(0,5)*10 | |
3224 | local Part1 = Instance.new("Part") | |
3225 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
3226 | mesh2.MeshType = Enum.MeshType.Sphere | |
3227 | mesh2.Scale = Vector3.new(0,0,0) | |
3228 | Part1.Material = Enum.Material.Neon | |
3229 | Part1.CanCollide = false | |
3230 | Part1.BrickColor = BrickColor.new("Magenta") | |
3231 | Part1.Parent = DebrisModel | |
3232 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
3233 | Part1.Anchored = true | |
3234 | local a = 1.5 | |
3235 | Part1.CFrame = CFrame.new(endPoint + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a)) | |
3236 | Part1.Name = "EXPLOSION" | |
3237 | end | |
3238 | end | |
3239 | ||
3240 | for i,v in pairs(findAllNearestTorso(endPoint,50)) do | |
3241 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 100000000000000000000000000000000000 then | |
3242 | v:Destroy() | |
3243 | else | |
3244 | v.Parent:BreakJoints() | |
3245 | end | |
3246 | local Position = mouse.Hit.p | |
3247 | local Target = v.Position | |
3248 | local direction = Target - Position | |
3249 | local direction = computeDirection(direction) | |
3250 | local bv = Instance.new("BodyVelocity",v) | |
3251 | bv.Velocity = direction * (10 - ((Position - Target).magnitude/2)) | |
3252 | debris:AddItem(bv,1) | |
3253 | end | |
3254 | ||
3255 | end | |
3256 | clashpart:Destroy() | |
3257 | Part0:Destroy() | |
3258 | wait(0.3) | |
3259 | aiming_anim = false | |
3260 | delay(0.3,function() debounce = false end) | |
3261 | end | |
3262 | ||
3263 | ||
3264 | mouse.KeyDown:connect(function(k) | |
3265 | if k == "u" and Mode == false then | |
3266 | ||
3267 | animid = 5 | |
3268 | no_anim = true | |
3269 | hum.WalkSpeed = 0 | |
3270 | ||
3271 | ||
3272 | ||
3273 | for i = 1, 30 do | |
3274 | wait() | |
3275 | ||
3276 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
3277 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.2)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--rarm | |
3278 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.5)*CFrame.Angles(math.rad(150),math.rad(-50),math.rad(0)), 0.8)--larm | |
3279 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
3280 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
3281 | end | |
3282 | wait(2) | |
3283 | local Grab = Instance.new("Part",hed) | |
3284 | Grab.Size = Vector3.new(3.9,5,3.9) | |
3285 | Grab.CanCollide = false | |
3286 | Grab.BrickColor = BrickColor.new("Deep orange") | |
3287 | Grab.Transparency = 1 | |
3288 | local Grabo = Instance.new("Weld",Grab) | |
3289 | Grabo.Part0 = hed | |
3290 | Grabo.Part1 = Grab | |
3291 | Grabo.C0 = CFrame.new(0,-1.5,0) | |
3292 | ||
3293 | local AuraB = Instance.new("Part",hed) | |
3294 | AuraB.Size = Vector3.new(2,1,2) | |
3295 | AuraB.CanCollide = false | |
3296 | AuraB.BrickColor = BrickColor.new("Deep orange") | |
3297 | AuraB.Transparency = 1 | |
3298 | local AuraBo = Instance.new("Weld",AuraB) | |
3299 | AuraBo.Part0 = hed | |
3300 | AuraBo.Part1 = AuraB | |
3301 | AuraBo.C0 = CFrame.new(0,-3.6,0) | |
3302 | ||
3303 | local FZcharge3 = Instance.new("ParticleEmitter",Grab) | |
3304 | FZcharge3.Texture = "rbxassetid://249481494" | |
3305 | FZcharge3.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255)) | |
3306 | FZcharge3.EmissionDirection = "Top" | |
3307 | FZcharge3.Speed = NumberRange.new(2) | |
3308 | FZcharge3.Size = NumberSequence.new(4,0) | |
3309 | FZcharge3.Transparency = NumberSequence.new(0,1) | |
3310 | FZcharge3.Drag = 1.2 | |
3311 | FZcharge3.LockedToPart = true | |
3312 | FZcharge3.Lifetime = NumberRange.new(1) | |
3313 | FZcharge3.Rate = 195 | |
3314 | FZcharge3.LightEmission = 0.3 | |
3315 | FZcharge3.Rotation = NumberRange.new(-360,360) | |
3316 | FZcharge3.VelocitySpread = 0.2 | |
3317 | FZcharge3.ZOffset = 2.5 | |
3318 | wait(1) | |
3319 | FZcharge3.Rate = 0 | |
3320 | UltimateBattle.Volume = 0 | |
3321 | hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://" | |
3322 | for i,v in pairs(char:GetChildren()) do | |
3323 | if v ~= root then | |
3324 | if v:IsA("Part") then | |
3325 | v.Transparency = 1 | |
3326 | elseif v:IsA("Accoutrement") then | |
3327 | v:FindFirstChildOfClass("Part").Transparency = 1 | |
3328 | end | |
3329 | end | |
3330 | end | |
3331 | for i,v in pairs(NeckS:GetChildren()) do | |
3332 | if v ~= root then | |
3333 | if v:IsA("Part") then | |
3334 | v.Transparency = 1 | |
3335 | elseif v:IsA("Accoutrement") then | |
3336 | v:FindFirstChildOfClass("Part").Transparency = 1 | |
3337 | end | |
3338 | end | |
3339 | end | |
3340 | ||
3341 | wait(2.2) | |
3342 | FZcharge3.Rate = 195 | |
3343 | root.CFrame = mouse.Hit * CFrame.new(0, 3, 0) | |
3344 | ||
3345 | for i,v in pairs(char:GetChildren()) do | |
3346 | if v ~= root then | |
3347 | if v:IsA("Part") then | |
3348 | v.Transparency = 0 | |
3349 | elseif v:IsA("Accoutrement") then | |
3350 | v:FindFirstChildOfClass("Part").Transparency = 0 | |
3351 | end | |
3352 | end | |
3353 | end | |
3354 | for i,v in pairs(NeckS:GetChildren()) do | |
3355 | if v ~= root then | |
3356 | if v:IsA("Part") then | |
3357 | v.Transparency = 0 | |
3358 | elseif v:IsA("Accoutrement") then | |
3359 | v:FindFirstChildOfClass("Part").Transparency = 0 | |
3360 | end | |
3361 | end | |
3362 | end | |
3363 | hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://254640655" | |
3364 | wait(1) | |
3365 | UltimateBattle.Volume = 5 | |
3366 | FZcharge3.Rate = 0 | |
3367 | hum.WalkSpeed = 16 | |
3368 | wait(1) | |
3369 | Grab:Destroy() | |
3370 | no_anim = false | |
3371 | end | |
3372 | end) | |
3373 | mouse.KeyDown:connect(function(k) | |
3374 | if k == "u" and Mode == true then | |
3375 | ||
3376 | ||
3377 | root.CFrame = mouse.Hit * CFrame.new(0, 3, 0) | |
3378 | ||
3379 | ||
3380 | end | |
3381 | end) | |
3382 | ------------------------------------------------------- | |
3383 | ||
3384 | mouse.KeyDown:connect(function(k) | |
3385 | if k == "z" then | |
3386 | local FZcharge3 = Instance.new("ParticleEmitter",Stone6) | |
3387 | FZcharge3.Texture = "rbxassetid://165211997" | |
3388 | FZcharge3.Color = ColorSequence.new(Color3.fromRGB(0, 255, 0)) | |
3389 | FZcharge3.EmissionDirection = "Top" | |
3390 | FZcharge3.Speed = NumberRange.new(8) | |
3391 | FZcharge3.Size = NumberSequence.new(0.5,0) | |
3392 | FZcharge3.Transparency = NumberSequence.new(0,1) | |
3393 | FZcharge3.Drag = 1.2 | |
3394 | FZcharge3.LockedToPart = false | |
3395 | FZcharge3.Lifetime = NumberRange.new(0.5) | |
3396 | FZcharge3.Rate = 195 | |
3397 | FZcharge3.LightEmission = 1 | |
3398 | FZcharge3.VelocitySpread = 100 | |
3399 | FZcharge3.Rotation = NumberRange.new(-360,360) | |
3400 | FZcharge3.VelocitySpread = 100.2 | |
3401 | FZcharge3.ZOffset = 1 | |
3402 | local CHAINLINKS = {} | |
3403 | local POS = mouse.Hit.p | |
3404 | local CHAINS = false | |
3405 | local CHAINLINKS = {} | |
3406 | local A = Instance.new("Attachment",NeckS) | |
3407 | A.Position = Vector3.new(0.3,0,0)*Player_Size | |
3408 | A.Orientation = Vector3.new(-90, -89.982, 0) | |
3409 | local B = Instance.new("Attachment",NeckS) | |
3410 | B.Position = Vector3.new(-0.3,0,0)*Player_Size | |
3411 | B.Orientation = Vector3.new(-90, 89.988, 0) | |
3412 | local C = Instance.new("Attachment",NeckS) | |
3413 | C.Position = Vector3.new(0.3,-0.1,0)*Player_Size | |
3414 | C.Orientation = Vector3.new(-90, -89.982, 0) | |
3415 | local D = Instance.new("Attachment",NeckS) | |
3416 | D.Position = Vector3.new(-0.3,-0.3,0)*Player_Size | |
3417 | D.Orientation = Vector3.new(-90, 89.988, 0) | |
3418 | local LIGHT = Instance.new("Attachment",NeckS) | |
3419 | LIGHT.Position = Vector3.new(0.3,-0,0)*Player_Size | |
3420 | local LIGHT2 = Instance.new("PointLight",larm) | |
3421 | LIGHT2.Range = 6 | |
3422 | LIGHT2.Brightness = 20 | |
3423 | LIGHT2.Color = Color3.new(0, 255, 0) | |
3424 | for i = 1, 2 do | |
3425 | local TWIST = -2 | |
3426 | local START = A | |
3427 | local END = B | |
3428 | if i == 1 then | |
3429 | START = B | |
3430 | END = A | |
3431 | end | |
3432 | local ChainLink = Instance.new("Beam",torso) | |
3433 | ChainLink.Texture = "rbxassetid://165211997" | |
3434 | ChainLink.Color = ColorSequence.new(Color3.fromRGB(0, 255, 0)) | |
3435 | ChainLink.TextureSpeed = 5 | |
3436 | ChainLink.Width0 = 1 | |
3437 | ChainLink.Width1 = 1 | |
3438 | ChainLink.TextureLength = 1.5 | |
3439 | ChainLink.Attachment0 = START | |
3440 | ChainLink.Attachment1 = END | |
3441 | ChainLink.CurveSize0 = TWIST | |
3442 | ChainLink.CurveSize1 = TWIST | |
3443 | --ChainLink.FaceCamera = true | |
3444 | ChainLink.Segments = 45 | |
3445 | ChainLink.Transparency = NumberSequence.new(0) | |
3446 | table.insert(CHAINLINKS,ChainLink) | |
3447 | end | |
3448 | coroutine.resume(coroutine.create(function() | |
3449 | for i = 3,80000000000000000000000000000 do | |
3450 | hum.Health = hum.MaxHealth | |
3451 | ||
3452 | ||
3453 | coroutine.resume(coroutine.create(function() | |
3454 | for i = 1,15 do | |
3455 | ||
3456 | wait(0.00000000001) | |
3457 | end | |
3458 | ||
3459 | ||
3460 | ||
3461 | end)) | |
3462 | wait(0.06) | |
3463 | end | |
3464 | end)) | |
3465 | ||
3466 | end | |
3467 | end) | |
3468 | ||
3469 | mouse.KeyDown:connect(function(k) | |
3470 | if k == "k" then | |
3471 | no_anim = true | |
3472 | local FlyAt = Instance.new("Attachment",NeckS)FlyAt.Position = Vector3.new(0,0.5,0) | |
3473 | local FlyAt2 = Instance.new("Attachment",NeckS)FlyAt2.Position = Vector3.new(0,-0.5,0) | |
3474 | local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2 | |
3475 | Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.3 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3476 | Speed.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0)) Speed.LightEmission = 5 | |
3477 | for i = 1,7 do | |
3478 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3479 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(20), math.rad(0)), .5)--torso | |
3480 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm | |
3481 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), .5)--arm | |
3482 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg | |
3483 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg | |
3484 | wait() | |
3485 | end | |
3486 | wait(0.7) | |
3487 | local Grab = Instance.new("Part",NeckS) | |
3488 | Grab.Size = Vector3.new(4,4,4) | |
3489 | Grab.CanCollide = false | |
3490 | Grab.BrickColor = BrickColor.new("Deep orange") | |
3491 | Grab.Transparency = math.huge | |
3492 | local Grabo = Instance.new("Weld",Grab) | |
3493 | Grabo.Part0 = larm | |
3494 | Grabo.Part1 = Grab | |
3495 | Grabo.C0 = CFrame.new(0,-0.1,0) | |
3496 | Grab.Touched:connect(function(hit) | |
3497 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= player.Character.Name then | |
3498 | Grab:Destroy() | |
3499 | no_anim = true | |
3500 | local SFXZ = Instance.new("Sound",root) | |
3501 | SFXZ.SoundId = "rbxassetid://1699290293" | |
3502 | SFXZ.Volume = 7 | |
3503 | SFXZ.Pitch = 1 | |
3504 | SFXZ.Looped = false | |
3505 | wait(0.01) | |
3506 | SFXZ:Play() | |
3507 | hit.Parent:BreakJoints() | |
3508 | Snap(hit.Parent) | |
3509 | ||
3510 | ||
3511 | ||
3512 | ||
3513 | end | |
3514 | end) | |
3515 | for i= 1,10 do | |
3516 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3517 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(-70), math.rad(0)), .5)--torso | |
3518 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), .5)--arm | |
3519 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,-0.8)*CFrame.Angles(math.rad(160),math.rad(70),math.rad(10)), .5)--arm | |
3520 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .5)--leg | |
3521 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),.5)--leg | |
3522 | wait() | |
3523 | end | |
3524 | FlyAt:Destroy() | |
3525 | no_anim = false | |
3526 | ||
3527 | end | |
3528 | end) | |
3529 | ||
3530 | ||
3531 | mouse.KeyDown:connect(function(k) | |
3532 | if k == "y" then | |
3533 | instinct = false | |
3534 | animid = 5 | |
3535 | no_anim = true | |
3536 | ||
3537 | local sbs = Instance.new("BodyPosition", torso) | |
3538 | sbs.P = 9000 | |
3539 | sbs.D = 1000 | |
3540 | sbs.maxForce = Vector3.new(900000, 900000000, 900000) | |
3541 | sbs.position = torso.CFrame.p + Vector3.new(0, 10, 0) | |
3542 | for i = 1, 20 do | |
3543 | wait() | |
3544 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.8)--head | |
3545 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
3546 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(-50)), 0.8)--rarm | |
3547 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(50)), 0.8)--larm | |
3548 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), 0.8)--lleg | |
3549 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--rleg | |
3550 | end | |
3551 | coroutine.resume(coroutine.create(function() | |
3552 | for i = 3,8 do | |
3553 | local Ball = Instance.new("Part",char) | |
3554 | Ball.Size = Vector3.new(1,1,1) | |
3555 | Ball.BrickColor = BrickColor.new("Magenta") | |
3556 | Ball.Material = "Neon" | |
3557 | Ball.Anchored = true | |
3558 | Ball.CanCollide = false | |
3559 | Ball.Transparency = 0 | |
3560 | Ball.CFrame = torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
3561 | local Ball2 = Instance.new("SpecialMesh",Ball) | |
3562 | Ball2.MeshType = 3 | |
3563 | Ball2.Scale = Vector3.new(2,2,2) | |
3564 | ||
3565 | ||
3566 | ||
3567 | ||
3568 | coroutine.resume(coroutine.create(function() | |
3569 | for i = 1,15 do | |
3570 | Ball2.Scale = Ball2.Scale + Vector3.new(19.4,19.4,19.4) | |
3571 | Ball.Transparency = Ball.Transparency + 0.06 | |
3572 | wait(0.00000000001) | |
3573 | end | |
3574 | Ball:Destroy() | |
3575 | ||
3576 | ||
3577 | end)) | |
3578 | wait(0.06) | |
3579 | end | |
3580 | end)) | |
3581 | root.Anchored = true | |
3582 | g = Instance.new("Explosion") | |
3583 | g.Parent = workspace | |
3584 | g.Position = root.Position | |
3585 | g.BlastRadius = 90 | |
3586 | g.BlastPressure = 4000200 | |
3587 | g.Visible = false | |
3588 | for i = 1, 70 do | |
3589 | wait() | |
3590 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.8)--head | |
3591 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
3592 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,1,0)*CFrame.Angles(math.rad(90),math.rad(-50),math.rad(50)), 0.8)--rarm | |
3593 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1,0)*CFrame.Angles(math.rad(90),math.rad(50),math.rad(-50)), 0.8)--larm | |
3594 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--lleg | |
3595 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
3596 | end | |
3597 | wait(0.2) | |
3598 | ||
3599 | sbs:Destroy() | |
3600 | no_anim = false | |
3601 | root.Anchored = false | |
3602 | ||
3603 | end | |
3604 | end) | |
3605 | local deb = false | |
3606 | function smooth(obj) | |
3607 | local sides = {"Left", "Right", "Top", "Bottom", "Front", "Back"} | |
3608 | for i,v in pairs(sides) do | |
3609 | obj[v.."Surface"] = "SmoothNoOutlines" | |
3610 | end | |
3611 | end | |
3612 | local multiplier = 1000000000000000000000000000000000000000000000000000000000000000000000000000000000 | |
3613 | function hurt(hit, dmg) | |
3614 | if hit.Parent then | |
3615 | if hit.Parent.Name == "box" then print("bocks!11") hit.Parent:Destroy() end | |
3616 | local hum = hit.Parent:FindFirstChildOfClass("Humanoid") | |
3617 | if hum then | |
3618 | if hum.Parent.Name ~= plr.Name then | |
3619 | if dmg == "Kill" or hum.Health > 100000 then | |
3620 | hit.Parent:BreakJoints() | |
3621 | return true | |
3622 | else | |
3623 | if math.random(0, 100) == 50 then | |
3624 | hit.Parent:BreakJoints() | |
3625 | else | |
3626 | hit.Parent:BreakJoints() | |
3627 | end | |
3628 | return true | |
3629 | end | |
3630 | end | |
3631 | end | |
3632 | end | |
3633 | end | |
3634 | local push = 100 | |
3635 | local huge = Vector3.new(math.huge,math.huge,math.huge) | |
3636 | function gethum(obj) | |
3637 | if obj.Parent then | |
3638 | if obj.Parent:FindFirstChild("Humanoid") then | |
3639 | if obj.Parent.Name ~= plr.Name then | |
3640 | return obj.Parent:FindFirstChildOfClass("Humanoid") | |
3641 | end | |
3642 | end | |
3643 | end | |
3644 | end | |
3645 | ||
3646 | mouse.KeyDown:connect(function(key) | |
3647 | if key == "p" and not deb and not attacking then | |
3648 | deb = true | |
3649 | no_anim = true | |
3650 | ||
3651 | local Aura = Instance.new("ParticleEmitter",Stone2) | |
3652 | Aura.Texture = "rbxassetid://271370648" | |
3653 | Aura.Color = ColorSequence.new(BrickColor.new("Magenta").Color) | |
3654 | Aura.EmissionDirection = "Top" | |
3655 | Aura.Speed = NumberRange.new(0) | |
3656 | Aura.Size = NumberSequence.new(2.5) | |
3657 | Aura.Transparency = NumberSequence.new(0,1) | |
3658 | Aura.Drag = 0.4 | |
3659 | Aura.LightInfluence = 0 | |
3660 | Aura.LockedToPart = true | |
3661 | Aura.Lifetime = NumberRange.new(0.9) | |
3662 | Aura.Rate = 60 | |
3663 | Aura.LightEmission = 0.6 | |
3664 | Aura.Rotation = NumberRange.new(-360,360) | |
3665 | Aura.VelocitySpread = 0 | |
3666 | Aura.Acceleration = Vector3.new(0,0,0) | |
3667 | Aura.ZOffset = 0.2 | |
3668 | ||
3669 | for i = 1, 10 do | |
3670 | wait() | |
3671 | ||
3672 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
3673 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.2)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--rarm | |
3674 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.5)*CFrame.Angles(math.rad(150),math.rad(-50),math.rad(0)), 0.8)--larm | |
3675 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
3676 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
3677 | end | |
3678 | Aura.Rate = 0 | |
3679 | ||
3680 | for i = 0, 10 do | |
3681 | spawn(function() | |
3682 | local p = Instance.new("Part") | |
3683 | p.Anchored = true | |
3684 | p.CanCollide = false | |
3685 | p.CFrame = char.Torso.CFrame *CFrame.new(math.random(-12,12),-10,math.random(-12,12)) | |
3686 | smooth(p) | |
3687 | p.BrickColor = BrickColor.DarkGray() | |
3688 | p.Material = Enum.Material.Slate | |
3689 | p.Size = Vector3.new(9,9,9) | |
3690 | p.Transparency = 0 | |
3691 | ||
3692 | p.Parent = workspace | |
3693 | local FlyAt = Instance.new("Attachment",p)FlyAt.Position = Vector3.new(0,2.5,0) | |
3694 | local FlyAt2 = Instance.new("Attachment",p)FlyAt2.Position = Vector3.new(0,-2.5,0) | |
3695 | local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2 | |
3696 | Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.3 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3697 | Speed.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) Speed.LightEmission = 5 | |
3698 | local endcf = p.CFrame *CFrame.new(0,30,0) | |
3699 | for i = 0, 20 do | |
3700 | p.CFrame = p.CFrame:Lerp(endcf, 0.3) | |
3701 | wait() | |
3702 | end | |
3703 | local z = Instance.new("Part") | |
3704 | z.CFrame = p.CFrame | |
3705 | z.CFrame = CFrame.new(z.Position, mouse.Hit.p) | |
3706 | local bv = Instance.new("BodyVelocity", p) | |
3707 | bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3708 | bv.Velocity = z.CFrame.lookVector*140 | |
3709 | p.Anchored = false | |
3710 | z:Destroy() | |
3711 | p.CanCollide = false | |
3712 | local connection | |
3713 | spawn(function() | |
3714 | local angle = CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) | |
3715 | repeat wait() | |
3716 | p.CFrame = p.CFrame *angle | |
3717 | until not p or p.CanCollide | |
3718 | end) | |
3719 | ||
3720 | connection = p.Touched:connect(function(hit) | |
3721 | hurt(hit, math.random(5,5)) | |
3722 | if not hit.Anchored and hit.Parent.Name ~= plr.Name and hit.Parent.ClassName ~= "Accessory" then | |
3723 | p.CanCollide = true | |
3724 | end | |
3725 | end) | |
3726 | game.Debris:AddItem(p, 5) | |
3727 | end) | |
3728 | ||
3729 | wait() | |
3730 | deb = false | |
3731 | no_anim = false | |
3732 | end | |
3733 | end | |
3734 | end) | |
3735 | function doBrick(parent,pos,cf,size,colour,material,transparency,a,cc,bs,bts,fs,ls,rs,ts) | |
3736 | local p=Instance.new('Part',parent);p.BrickColor=colour;p.Material=material;p.Transparency=transparency;p.Anchored=a;p.CanCollide=cc;p.FormFactor="Custom";p.Size=size;p.BackSurface=bs;p.BottomSurface=bts;p.FrontSurface=fs;p.LeftSurface=ls;p.RightSurface=rs;p.TopSurface=ts;p.Position=pos;p.CFrame=p.CFrame*cf; | |
3737 | return p | |
3738 | end | |
3739 | ||
3740 | function doMesh(parent,meshType,meshId,scale) | |
3741 | local m=Instance.new('SpecialMesh',parent);m.MeshType=meshType;m.MeshId=meshId;m.Scale=scale | |
3742 | return m | |
3743 | end | |
3744 | local EP=Instance.new("Model",char) | |
3745 | function magicBrick(pos,cf,size,colour,material,transparency,a,cc,bs,bts,fs,ls,rs,ts,meshType,meshId,scale,scaleAdd,loop,loopTransparency,repeatloop,repeatLoopWait,loopCFrame) | |
3746 | local cw1=coroutine.wrap(function() | |
3747 | for i=1,repeatloop do | |
3748 | local x=doBrick(EP,pos,cf,size,colour,material,transparency,a,cc,bs,bts,fs,ls,rs,ts) | |
3749 | local z=doMesh(x,meshType,meshId,scale) | |
3750 | ||
3751 | local cw2=coroutine.wrap(function() | |
3752 | for i=1,loop do | |
3753 | if loopTransparency then | |
3754 | x.Transparency=i/loop | |
3755 | z.Scale=z.Scale+scaleAdd | |
3756 | x.CFrame=x.CFrame*loopCFrame | |
3757 | wait() | |
3758 | else | |
3759 | z.Scale=z.Scale+scaleAdd | |
3760 | x.CFrame=x.CFrame*loopCFrame | |
3761 | end | |
3762 | end | |
3763 | x:Destroy() | |
3764 | end) | |
3765 | cw2() | |
3766 | swait(repeatLoopWait) | |
3767 | end | |
3768 | end) | |
3769 | cw1() | |
3770 | end | |
3771 | if MUI == true then | |
3772 | ||
3773 | speed=0.15 | |
3774 | sound(438666277,2,1.5,torso) | |
3775 | coroutine.resume(coroutine.create(function() | |
3776 | for i=1,20 do | |
3777 | magicBrick(Vector3.new(0,0,0),torso.CFrame*CFrame.Angles(math.random(1,50),math.random(1,50),math.random(1,50)),Vector3.new(1,1,1),BrickColor.new("Institutional white"),"Neon",0,true,false,10,10,10,10,10,10,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(math.random(10,15),math.random(20,30),0.2),Vector3.new(-2,-2,0),16,true,1,0,CFrame.new(0,0,0)*CFrame.Angles(0.2,0,0)) | |
3778 | swait(3) | |
3779 | end | |
3780 | end)) | |
3781 | for i=0,1,0.1*speed do | |
3782 | if lastAnim~=thisAnim then break end | |
3783 | ||
3784 | ||
3785 | ||
3786 | swait() | |
3787 | end | |
3788 | ||
3789 | doingMove=true | |
3790 | ||
3791 | coroutine.resume(coroutine.create(function() | |
3792 | for i=1,200 do | |
3793 | magicBrick(Vector3.new(0,0,0),torso.CFrame*CFrame.new(0,0,0)*CFrame.new(math.random(1,5),math.random(1,5),math.random(1,5))*CFrame.new(-5/2,-5/2,-5/2),Vector3.new(1,1,1),BrickColor.new("Institutional white"),"Neon",0,true,false,10,10,10,10,10,10,"Brick","",Vector3.new(1,1,1),Vector3.new(-0.2,-0.2,-0.2),15,true,1,0,CFrame.new(0,-1,0)*CFrame.Angles(math.random(),math.random(),math.random())) | |
3794 | swait() | |
3795 | end | |
3796 | end)) | |
3797 | ||
3798 | local beam=Instance.new("Part",char) | |
3799 | beam.Anchored=true | |
3800 | beam.CanCollide=false | |
3801 | beam.BrickColor=BrickColor.new("Institutional white") | |
3802 | beam.Material="Neon" | |
3803 | beam.Transparency=0.5 | |
3804 | ||
3805 | sound(415700134,1.75,0.85,torso) | |
3806 | ||
3807 | coroutine.resume(coroutine.create(function() | |
3808 | while true do | |
3809 | if not doingMove then break end | |
3810 | local dis=(torso.Position-mouse.Hit.p).magnitude | |
3811 | beam.Size=Vector3.new(2,2,dis) | |
3812 | beam.CFrame=CFrame.new(torso.CFrame.p,mouse.Hit.p)*CFrame.new(0,0,-dis/2) | |
3813 | swait() | |
3814 | end | |
3815 | end)) | |
3816 | ||
3817 | coroutine.resume(coroutine.create(function() | |
3818 | for i=1,20 do | |
3819 | if not doingMove then break end | |
3820 | magicBrick(Vector3.new(0,0,0),mouse.Hit*CFrame.Angles(0,0,0),Vector3.new(1,1,1),BrickColor.new("Deep orange"),"Neon",0,true,false,10,10,10,10,10,10,"Sphere","",Vector3.new(3,3,3),Vector3.new(2,6,2),8,true,1,0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0)) | |
3821 | magicBrick(Vector3.new(0,0,0),mouse.Hit*CFrame.Angles(0,0,0),Vector3.new(1,1,1),BrickColor.new("Really red"),"Neon",0,true,false,10,10,10,10,10,10,"Sphere","",Vector3.new(3,3,3),Vector3.new(3,3,3),8,true,1,0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0)) | |
3822 | coroutine.resume(coroutine.create(function() | |
3823 | for i=1,7 do | |
3824 | magicBrick(Vector3.new(0,0,0),mouse.Hit*CFrame.new(0,0,0)*CFrame.new(math.random(1,15),math.random(1,15),math.random(1,15))*CFrame.new(-15/2,-15/2,-15/2),Vector3.new(1,1,1),BrickColor.new("Really black"),"Neon",0,true,false,10,10,10,10,10,10,"Sphere","",Vector3.new(4,4,4),Vector3.new(1,1,1),12,true,1,0,CFrame.new(0,-1,0)*CFrame.Angles(math.random(),math.random(),math.random())) | |
3825 | end | |
3826 | end)) | |
3827 | for i,v in pairs(workspace:GetChildren()) do | |
3828 | if v:findFirstChild("Humanoid")~=nil and v~=char then | |
3829 | if (v:WaitForChild("Torso").Position-mouse.Hit.p).magnitude<=10 then | |
3830 | v:WaitForChild("Humanoid"):TakeDamage(v:WaitForChild("Humanoid").MaxHealth/20) | |
3831 | end | |
3832 | end | |
3833 | end | |
3834 | swait(10) | |
3835 | end | |
3836 | end)) | |
3837 | ||
3838 | for i=0,2,0.1*speed do | |
3839 | if lastAnim~=thisAnim then break end | |
3840 | ||
3841 | ||
3842 | ||
3843 | swait() | |
3844 | end | |
3845 | ||
3846 | beam:Destroy() | |
3847 | lastAnim=nil | |
3848 | lastPriority=0 | |
3849 | doingMove=false | |
3850 | end | |
3851 | ||
3852 | function chestBeam() | |
3853 | ||
3854 | ||
3855 | MUI = true | |
3856 | ||
3857 | ||
3858 | end | |
3859 | mouse.KeyDown:connect(function(k) | |
3860 | if k == "n" then | |
3861 | chestBeam() | |
3862 | end | |
3863 | end) | |
3864 | mouse.KeyDown:connect(function(k) | |
3865 | if k == "v" then | |
3866 | UltimateBattle:Stop() | |
3867 | Mode = true | |
3868 | local SFXZ = Instance.new("Sound",torso) | |
3869 | SFXZ.SoundId = "rbxassetid://316675316" | |
3870 | SFXZ.Volume = 8 | |
3871 | SFXZ.Pitch = 1 | |
3872 | SFXZ.Looped = true | |
3873 | wait(0.01) | |
3874 | SFXZ:Play() | |
3875 | local Wind = Instance.new("Sound",torso) | |
3876 | Wind.SoundId = "rbxassetid://142840797" | |
3877 | Wind.Volume = 0.5 | |
3878 | Wind.Pitch = 1 | |
3879 | Wind.Looped = true | |
3880 | wait(0.01) | |
3881 | Wind:Play() | |
3882 | ||
3883 | ||
3884 | Grab.Touched:connect(function(hit) | |
3885 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then | |
3886 | hit.Parent:BreakJoints() | |
3887 | wait(0.2) | |
3888 | hit.Parent:Destroy() | |
3889 | ||
3890 | ||
3891 | ||
3892 | end | |
3893 | end) | |
3894 | hum.WalkSpeed = 55 | |
3895 | ||
3896 | local FZcharge3 = Instance.new("ParticleEmitter",NeckS) | |
3897 | FZcharge3.Texture = "rbxassetid://37329477" | |
3898 | FZcharge3.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0)) | |
3899 | FZcharge3.EmissionDirection = "Top" | |
3900 | FZcharge3.Speed = NumberRange.new(8) | |
3901 | FZcharge3.Size = NumberSequence.new(0.5,0) | |
3902 | FZcharge3.Transparency = NumberSequence.new(0,1) | |
3903 | FZcharge3.Drag = 1.2 | |
3904 | FZcharge3.LockedToPart = false | |
3905 | FZcharge3.Lifetime = NumberRange.new(0.5) | |
3906 | FZcharge3.Rate = 195 | |
3907 | FZcharge3.LightEmission = 1 | |
3908 | FZcharge3.VelocitySpread = 100 | |
3909 | FZcharge3.Rotation = NumberRange.new(-360,360) | |
3910 | FZcharge3.VelocitySpread = 100.2 | |
3911 | FZcharge3.ZOffset = 1 | |
3912 | local StoneEf2 = Instance.new("ParticleEmitter",Stone4) | |
3913 | StoneEf2.Texture = "rbxassetid://37329477" | |
3914 | StoneEf2.Color = ColorSequence.new(Color3.fromRGB(255, 0, 0)) | |
3915 | StoneEf2.EmissionDirection = "Top" | |
3916 | StoneEf2.Speed = NumberRange.new(8) | |
3917 | StoneEf2.Size = NumberSequence.new(0.5,0) | |
3918 | StoneEf2.Transparency = NumberSequence.new(0,1) | |
3919 | StoneEf2.LockedToPart = false | |
3920 | StoneEf2.Lifetime = NumberRange.new(0.5) | |
3921 | StoneEf2.Rate = 195 | |
3922 | StoneEf2.LightEmission = 1 | |
3923 | StoneEf2.VelocitySpread = 100 | |
3924 | StoneEf2.Rotation = NumberRange.new(-360,360) | |
3925 | StoneEf2.VelocitySpread = 100.2 | |
3926 | StoneEf2.ZOffset = 1 | |
3927 | local StoneEf3 = Instance.new("ParticleEmitter",Stone3) | |
3928 | StoneEf3.Texture = "rbxassetid://74675986" | |
3929 | StoneEf3.Color = ColorSequence.new(Color3.fromRGB(9, 137, 207)) | |
3930 | StoneEf3.EmissionDirection = "Top" | |
3931 | StoneEf3.Speed = NumberRange.new(8) | |
3932 | StoneEf3.Size = NumberSequence.new(0.5,0) | |
3933 | StoneEf3.Transparency = NumberSequence.new(0,1) | |
3934 | StoneEf3.LockedToPart = false | |
3935 | StoneEf3.Lifetime = NumberRange.new(0.5) | |
3936 | StoneEf3.Rate = 195 | |
3937 | StoneEf3.LightEmission = 1 | |
3938 | StoneEf3.VelocitySpread = 100 | |
3939 | StoneEf3.Rotation = NumberRange.new(-360,360) | |
3940 | StoneEf3.VelocitySpread = 100.2 | |
3941 | StoneEf3.ZOffset = 1 | |
3942 | local StoneEf5 = Instance.new("ParticleEmitter",Stone5) | |
3943 | StoneEf5.Texture = "rbxassetid://73229113" | |
3944 | StoneEf5.Color = ColorSequence.new(Color3.fromRGB(255, 176, 0)) | |
3945 | StoneEf5.EmissionDirection = "Top" | |
3946 | StoneEf5.Speed = NumberRange.new(8) | |
3947 | StoneEf5.Size = NumberSequence.new(0.5,0) | |
3948 | StoneEf5.Transparency = NumberSequence.new(0,1) | |
3949 | StoneEf5.LockedToPart = false | |
3950 | StoneEf5.Lifetime = NumberRange.new(0.5) | |
3951 | StoneEf5.Rate = 195 | |
3952 | StoneEf5.LightEmission = 1 | |
3953 | StoneEf5.VelocitySpread = 100 | |
3954 | StoneEf5.Rotation = NumberRange.new(-360,360) | |
3955 | StoneEf5.VelocitySpread = 100.2 | |
3956 | StoneEf5.ZOffset = 1 | |
3957 | local CHAINLINKS = {} | |
3958 | local POS = mouse.Hit.p | |
3959 | local CHAINS = false | |
3960 | local CHAINLINKS = {} | |
3961 | local A = Instance.new("Attachment",root) | |
3962 | A.Position = Vector3.new(0.5,0,0)*Player_Size | |
3963 | A.Orientation = Vector3.new(-90, -89.982, 0) | |
3964 | local B = Instance.new("Attachment",root) | |
3965 | B.Position = Vector3.new(-0.5,0,0)*Player_Size | |
3966 | B.Orientation = Vector3.new(-90, 89.988, 0) | |
3967 | local C = Instance.new("Attachment",root) | |
3968 | C.Position = Vector3.new(0.5,-0.1,0)*Player_Size | |
3969 | C.Orientation = Vector3.new(-90, -89.982, 0) | |
3970 | local D = Instance.new("Attachment",root) | |
3971 | D.Position = Vector3.new(-0.5,-0.3,0)*Player_Size | |
3972 | D.Orientation = Vector3.new(-90, 89.988, 0) | |
3973 | local LIGHT = Instance.new("Attachment",root) | |
3974 | LIGHT.Position = Vector3.new(0.5,-0,0)*Player_Size | |
3975 | local LIGHT2 = Instance.new("PointLight",larm) | |
3976 | LIGHT2.Range = 6 | |
3977 | LIGHT2.Brightness = 20 | |
3978 | LIGHT2.Color = Color3.new(255, 255, 0) | |
3979 | for i = 1, 2 do | |
3980 | local TWIST = -1 | |
3981 | local START = A | |
3982 | local END = B | |
3983 | if i == 1 then | |
3984 | START = B | |
3985 | END = A | |
3986 | end | |
3987 | local ChainLink = Instance.new("Beam",torso) | |
3988 | ChainLink.Texture = "rbxassetid://37329477" | |
3989 | ChainLink.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0)) | |
3990 | ChainLink.TextureSpeed = 5 | |
3991 | ChainLink.Width0 = 1 | |
3992 | ChainLink.Width1 = 1 | |
3993 | ChainLink.TextureLength = 2.5 | |
3994 | ChainLink.Attachment0 = START | |
3995 | ChainLink.Attachment1 = END | |
3996 | ChainLink.CurveSize0 = TWIST | |
3997 | ChainLink.CurveSize1 = TWIST | |
3998 | --ChainLink.FaceCamera = true | |
3999 | ChainLink.Segments = 85 | |
4000 | ChainLink.Transparency = NumberSequence.new(0) | |
4001 | table.insert(CHAINLINKS,ChainLink) | |
4002 | end | |
4003 | coroutine.resume(coroutine.create(function() | |
4004 | for i = 3,60060 do | |
4005 | ||
4006 | ||
4007 | local HQG = Instance.new("Part",char) | |
4008 | HQG.Size = Vector3.new(1,0,1) | |
4009 | HQG.BrickColor = BrickColor.new("Ghost grey") | |
4010 | HQG.Material = "Neon" | |
4011 | HQG.Anchored = true | |
4012 | HQG.CanCollide = false | |
4013 | HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
4014 | local HQG2 = Instance.new("SpecialMesh",HQG) | |
4015 | HQG2.MeshId = "rbxassetid://1726537151" | |
4016 | HQG2.Scale = Vector3.new(0.01,0.01,0.01) | |
4017 | ||
4018 | ||
4019 | coroutine.resume(coroutine.create(function() | |
4020 | for i = 1,200 do | |
4021 | ||
4022 | ||
4023 | HQG2.Scale = HQG2.Scale + Vector3.new(0.01,0.03,0.01) | |
4024 | HQG.Transparency = HQG.Transparency + 0.07 | |
4025 | HQG.CFrame = HQG.CFrame*CFrame.Angles(0,-0.3,0) | |
4026 | ||
4027 | wait(0.00000000001) | |
4028 | end | |
4029 | ||
4030 | HQG:Destroy() | |
4031 | HQG2:Destroy() | |
4032 | ||
4033 | end)) | |
4034 | ||
4035 | ||
4036 | wait(0.3) | |
4037 | end | |
4038 | end)) | |
4039 | end | |
4040 | end) | |
4041 | ||
4042 | ||
4043 | ||
4044 | mouse.KeyDown:connect(function(k) | |
4045 | if k == "j" then | |
4046 | ||
4047 | animid = 5 | |
4048 | no_anim = true | |
4049 | ||
4050 | ||
4051 | local Aura = Instance.new("ParticleEmitter",Stone2) | |
4052 | Aura.Texture = "rbxassetid://271370648" | |
4053 | Aura.Color = ColorSequence.new(BrickColor.new("Magenta").Color) | |
4054 | Aura.EmissionDirection = "Top" | |
4055 | Aura.Speed = NumberRange.new(0) | |
4056 | Aura.Size = NumberSequence.new(2.5) | |
4057 | Aura.Transparency = NumberSequence.new(0,1) | |
4058 | Aura.Drag = 0.4 | |
4059 | Aura.LightInfluence = 0 | |
4060 | Aura.LockedToPart = true | |
4061 | Aura.Lifetime = NumberRange.new(0.9) | |
4062 | Aura.Rate = 60 | |
4063 | Aura.LightEmission = 0.6 | |
4064 | Aura.Rotation = NumberRange.new(-360,360) | |
4065 | Aura.VelocitySpread = 0 | |
4066 | Aura.Acceleration = Vector3.new(0,0,0) | |
4067 | Aura.ZOffset = 0.2 | |
4068 | ||
4069 | for i = 1, 30 do | |
4070 | wait() | |
4071 | ||
4072 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
4073 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--rarm | |
4074 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.5)*CFrame.Angles(math.rad(90),math.rad(-50),math.rad(0)), 0.8)--larm | |
4075 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
4076 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
4077 | end | |
4078 | ||
4079 | ||
4080 | local HQ = Instance.new("Part",char) | |
4081 | HQ.Size = Vector3.new(1,0,1) | |
4082 | HQ.BrickColor = BrickColor.new("Grey") | |
4083 | HQ.Material = "Neon" | |
4084 | HQ.Anchored = true | |
4085 | HQ.CanCollide = false | |
4086 | HQ.Transparency = 0.7 | |
4087 | HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
4088 | local HQ2 = Instance.new("SpecialMesh",HQ) | |
4089 | HQ2.MeshId = "rbxassetid://20329976" | |
4090 | HQ2.Scale = Vector3.new(1,1,1) | |
4091 | ||
4092 | local HQG = Instance.new("Part",char) | |
4093 | HQG.Size = Vector3.new(1,0,1) | |
4094 | HQG.BrickColor = BrickColor.new("Grey") | |
4095 | HQG.Material = "Neon" | |
4096 | HQG.Anchored = true | |
4097 | HQG.Transparency = 0.7 | |
4098 | HQG.CanCollide = false | |
4099 | HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
4100 | local HQG2 = Instance.new("SpecialMesh",HQG) | |
4101 | HQG2.MeshId = "rbxassetid://20329976" | |
4102 | HQG2.Scale = Vector3.new(1,1,1) | |
4103 | ||
4104 | ||
4105 | coroutine.resume(coroutine.create(function() | |
4106 | for i = 1,200 do | |
4107 | HQ2.Scale = HQ2.Scale + Vector3.new(1.5,0.3,1.5) | |
4108 | HQ.Transparency = HQ.Transparency + 0.01 | |
4109 | HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
4110 | ||
4111 | HQG2.Scale = HQG2.Scale + Vector3.new(1,0.5,1) | |
4112 | HQG.Transparency = HQG.Transparency + 0.01 | |
4113 | HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
4114 | ||
4115 | wait(0.00000000001) | |
4116 | ||
4117 | ||
4118 | end | |
4119 | HQ:Destroy() | |
4120 | HQ2:Destroy() | |
4121 | HQG:Destroy() | |
4122 | HQG2:Destroy() | |
4123 | end)) | |
4124 | ||
4125 | laz0r() | |
4126 | wait(0.5) | |
4127 | no_anim = false | |
4128 | Aura.Rate = 0 | |
4129 | ||
4130 | instinct = true | |
4131 | end | |
4132 | end) | |
4133 | ||
4134 | ||
4135 | ||
4136 | ||
4137 | ||
4138 | mouse.KeyDown:connect(function(key) | |
4139 | if key == "r" then | |
4140 | local Aura = Instance.new('ParticleEmitter',Stone3) | |
4141 | Aura.Texture = "rbxassetid://271370648" | |
4142 | Aura.Color = ColorSequence.new(BrickColor.new("Lapis").Color) | |
4143 | Aura.EmissionDirection = "Top" | |
4144 | Aura.Speed = NumberRange.new(0) | |
4145 | Aura.Size = NumberSequence.new(2.5) | |
4146 | Aura.Transparency = NumberSequence.new(0,1) | |
4147 | Aura.Drag = 0.4 | |
4148 | Aura.LightInfluence = 0 | |
4149 | Aura.LockedToPart = true | |
4150 | Aura.Lifetime = NumberRange.new(0.9) | |
4151 | Aura.Rate = 60 | |
4152 | Aura.LightEmission = 0.6 | |
4153 | Aura.Rotation = NumberRange.new(-360,360) | |
4154 | Aura.VelocitySpread = 0 | |
4155 | Aura.Acceleration = Vector3.new(0,0,0) | |
4156 | Aura.ZOffset = 0.2 | |
4157 | no_anim = true | |
4158 | for i = 1, 15 do | |
4159 | wait() | |
4160 | ||
4161 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(-80), math.rad(0-1*math.cos(sine/32))),0.2) | |
4162 | larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(-10-1*math.cos(sine/16)),math.rad(-90-1*math.cos(sine/8))),0.4) | |
4163 | end | |
4164 | ||
4165 | local Grab = Instance.new("Part",root) | |
4166 | Grab.Size = Vector3.new(5.2,5.8,3.9) | |
4167 | Grab.CanCollide = true | |
4168 | Grab.Material = "Neon" | |
4169 | Grab.BrickColor = BrickColor.new("Cyan") | |
4170 | Grab.Transparency = 0.5 | |
4171 | local Hat2 = Instance.new("SpecialMesh",Grab) | |
4172 | Hat2.MeshType = 3 | |
4173 | Hat2.Scale = Vector3.new(3.35,3.15,0.95) | |
4174 | local Grabo = Instance.new("Weld",Grab) | |
4175 | Grabo.Part0 = root | |
4176 | Grabo.Part1 = Grab | |
4177 | Grabo.C0 = CFrame.new(0,0.3,-6.8) | |
4178 | ||
4179 | local AuraB = Instance.new("Part",root) | |
4180 | AuraB.Size = Vector3.new(2,1,2) | |
4181 | AuraB.CanCollide = false | |
4182 | AuraB.BrickColor = BrickColor.new("Deep orange") | |
4183 | AuraB.Transparency = 1 | |
4184 | local AuraBo = Instance.new("Weld",AuraB) | |
4185 | AuraBo.Part0 = root | |
4186 | AuraBo.Part1 = AuraB | |
4187 | AuraBo.C0 = CFrame.new(0,-0.6,0) | |
4188 | Grab.Touched:connect(function(hit) | |
4189 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then | |
4190 | ||
4191 | ||
4192 | hit.Anchored = false | |
4193 | local Fl = Instance.new("BodyVelocity",hit.Parent.Head) | |
4194 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
4195 | Fl.velocity = root.CFrame.lookVector*340 | |
4196 | wait(0.05) | |
4197 | Fl:remove() | |
4198 | ||
4199 | end | |
4200 | end) | |
4201 | ||
4202 | ||
4203 | end | |
4204 | end) | |
4205 | mouse.KeyUp:connect(function(key) | |
4206 | if key == "r" then | |
4207 | ||
4208 | for i, v in pairs(root:GetChildren()) do | |
4209 | if v:IsA("Part")then | |
4210 | v:Remove() | |
4211 | end | |
4212 | end | |
4213 | for i, v in pairs(Stone3:GetChildren()) do | |
4214 | if v:IsA('ParticleEmitter')then | |
4215 | v.Rate = 0 | |
4216 | end | |
4217 | end | |
4218 | ||
4219 | no_anim = false | |
4220 | end | |
4221 | end) | |
4222 | ||
4223 | ||
4224 | mouse.KeyDown:connect(function(key) | |
4225 | if key == "n" then | |
4226 | ||
4227 | end | |
4228 | end) | |
4229 | ||
4230 | ||
4231 | mouse.KeyDown:connect(function(key) | |
4232 | if key == "t" then | |
4233 | local Aura = Instance.new("ParticleEmitter",Stone4) | |
4234 | Aura.Texture = "rbxassetid://271370648" | |
4235 | Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color) | |
4236 | Aura.EmissionDirection = "Top" | |
4237 | Aura.Speed = NumberRange.new(0) | |
4238 | Aura.Size = NumberSequence.new(2.5) | |
4239 | Aura.Transparency = NumberSequence.new(0,1) | |
4240 | Aura.Drag = 0.4 | |
4241 | Aura.LightInfluence = 0 | |
4242 | Aura.LockedToPart = true | |
4243 | Aura.Lifetime = NumberRange.new(0.9) | |
4244 | Aura.Rate = 60 | |
4245 | Aura.LightEmission = 0.6 | |
4246 | Aura.Rotation = NumberRange.new(-360,360) | |
4247 | Aura.VelocitySpread = 0 | |
4248 | Aura.Acceleration = Vector3.new(0,0,0) | |
4249 | Aura.ZOffset = 0.2 | |
4250 | no_anim = true | |
4251 | for i = 1, 15 do | |
4252 | wait() | |
4253 | ||
4254 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(-80), math.rad(0-1*math.cos(sine/32))),0.2) | |
4255 | larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(-10-1*math.cos(sine/16)),math.rad(-90-1*math.cos(sine/8))),0.4) | |
4256 | end | |
4257 | ||
4258 | local Grab = Instance.new("Part",root) | |
4259 | Grab.Size = Vector3.new(5.2,5.8,3.9) | |
4260 | Grab.CanCollide = false | |
4261 | Grab.Material = "Neon" | |
4262 | Grab.BrickColor = BrickColor.new("Really red") | |
4263 | Grab.Transparency = 0.5 | |
4264 | local Hat2 = Instance.new("SpecialMesh",Grab) | |
4265 | Hat2.MeshType = 3 | |
4266 | Hat2.Scale = Vector3.new(3.35,3.15,0.95) | |
4267 | local Grabo = Instance.new("Weld",Grab) | |
4268 | Grabo.Part0 = root | |
4269 | Grabo.Part1 = Grab | |
4270 | Grabo.C0 = CFrame.new(0,0.3,-6.8) | |
4271 | ||
4272 | local AuraB = Instance.new("Part",root) | |
4273 | AuraB.Size = Vector3.new(2,1,2) | |
4274 | AuraB.CanCollide = false | |
4275 | AuraB.BrickColor = BrickColor.new("Deep orange") | |
4276 | AuraB.Transparency = 1 | |
4277 | local AuraBo = Instance.new("Weld",AuraB) | |
4278 | AuraBo.Part0 = root | |
4279 | AuraBo.Part1 = AuraB | |
4280 | AuraBo.C0 = CFrame.new(0,-0.6,0) | |
4281 | Grab.Touched:connect(function(hit) | |
4282 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then | |
4283 | ||
4284 | ||
4285 | Snap(hit.Parent) | |
4286 | local Fl = Instance.new("BodyVelocity",hit.Parent.Head) | |
4287 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
4288 | Fl.velocity = root.CFrame.lookVector*340 | |
4289 | wait(0.05) | |
4290 | Fl:remove() | |
4291 | ||
4292 | end | |
4293 | end) | |
4294 | ||
4295 | ||
4296 | end | |
4297 | end) | |
4298 | mouse.KeyUp:connect(function(key) | |
4299 | if key == "t" then | |
4300 | ||
4301 | for i, v in pairs(root:GetChildren()) do | |
4302 | if v:IsA("Part")then | |
4303 | v:Remove() | |
4304 | end | |
4305 | end | |
4306 | for i, v in pairs(Stone4:GetChildren()) do | |
4307 | if v:IsA("ParticleEmitter")then | |
4308 | v.Rate = 0 | |
4309 | end | |
4310 | end | |
4311 | ||
4312 | no_anim = false | |
4313 | end | |
4314 | end) | |
4315 | ||
4316 | ||
4317 | mouse.KeyDown:connect(function(k) | |
4318 | if k == "e" and MUI == false then --highjump | |
4319 | ||
4320 | animid = 5 | |
4321 | no_anim = true | |
4322 | ||
4323 | local sbs = Instance.new("BodyPosition", torso) | |
4324 | sbs.P = 9000 | |
4325 | sbs.D = 1000 | |
4326 | sbs.maxForce = Vector3.new(900000, 9000000000, 900000) | |
4327 | sbs.position = torso.CFrame.p + Vector3.new(0, 150, 0) | |
4328 | local FlyAt = Instance.new("Attachment",NeckS)FlyAt.Position = Vector3.new(0,0.5,0) | |
4329 | local FlyAt2 = Instance.new("Attachment",NeckS)FlyAt2.Position = Vector3.new(0,-0.5,0) | |
4330 | local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2 | |
4331 | Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.3 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
4332 | Speed.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0)) Speed.LightEmission = 5 | |
4333 | ||
4334 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head | |
4335 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
4336 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.8)--rarm | |
4337 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--larm | |
4338 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.8)--lleg | |
4339 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(5)), 0.8)--rleg | |
4340 | ||
4341 | ||
4342 | ||
4343 | local HQ = Instance.new("Part",char) | |
4344 | HQ.Size = Vector3.new(1,0,1) | |
4345 | HQ.BrickColor = BrickColor.new("New Yeller") | |
4346 | HQ.Material = "Neon" | |
4347 | HQ.Anchored = true | |
4348 | HQ.CanCollide = false | |
4349 | HQ.Transparency = 0.7 | |
4350 | HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
4351 | local HQ2 = Instance.new("SpecialMesh",HQ) | |
4352 | HQ2.MeshId = "rbxassetid://20329976" | |
4353 | HQ2.Scale = Vector3.new(1,50,1) | |
4354 | ||
4355 | local HQG = Instance.new("Part",char) | |
4356 | HQG.Size = Vector3.new(1,0,1) | |
4357 | HQG.BrickColor = BrickColor.new("Grey") | |
4358 | HQG.Material = "Neon" | |
4359 | HQG.Anchored = true | |
4360 | HQG.Transparency = 0.7 | |
4361 | HQG.CanCollide = false | |
4362 | HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
4363 | local HQG2 = Instance.new("SpecialMesh",HQG) | |
4364 | HQG2.MeshId = "rbxassetid://20329976" | |
4365 | HQG2.Scale = Vector3.new(1,1,1) | |
4366 | ||
4367 | ||
4368 | coroutine.resume(coroutine.create(function() | |
4369 | for i = 1,500 do | |
4370 | HQ2.Scale = HQ2.Scale + Vector3.new(1.5,0.3,1.5) | |
4371 | HQ.Transparency = HQ.Transparency + 0.005 | |
4372 | HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
4373 | ||
4374 | HQG2.Scale = HQG2.Scale + Vector3.new(1,0.5,1) | |
4375 | HQG.Transparency = HQG.Transparency + 0.005 | |
4376 | HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
4377 | ||
4378 | wait(0.00000000001) | |
4379 | ||
4380 | ||
4381 | end | |
4382 | HQ:Destroy() | |
4383 | HQ2:Destroy() | |
4384 | HQG:Destroy() | |
4385 | HQG2:Destroy() | |
4386 | end)) | |
4387 | ||
4388 | ||
4389 | wait(0.5) | |
4390 | sbs:Destroy() | |
4391 | ||
4392 | FlyAt:Destroy() | |
4393 | wait(0.2) | |
4394 | ||
4395 | no_anim = false | |
4396 | instinct = true | |
4397 | end | |
4398 | end) | |
4399 | ||
4400 | ||
4401 | mouse.KeyDown:connect(function(k) | |
4402 | if k == "e" and MUI == true then --highjump | |
4403 | ||
4404 | animid = 5 | |
4405 | no_anim = true | |
4406 | hum.WalkSpeed = 60 | |
4407 | local sbs = Instance.new("BodyPosition", torso) | |
4408 | sbs.P = 9000 | |
4409 | sbs.D = 1000 | |
4410 | sbs.maxForce = Vector3.new(900000, 9000000000, 900000) | |
4411 | sbs.position = torso.CFrame.p + Vector3.new(0, 120, 0) | |
4412 | local FlyAt = Instance.new("Attachment",torso)FlyAt.Position = Vector3.new(0,2,0) | |
4413 | local FlyAt2 = Instance.new("Attachment",torso)FlyAt2.Position = Vector3.new(0,-2.5,0) | |
4414 | local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2 | |
4415 | Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.3 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
4416 | Speed.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) Speed.LightEmission = 5 | |
4417 | ||
4418 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head | |
4419 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
4420 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.8)--rarm | |
4421 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--larm | |
4422 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.8)--lleg | |
4423 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(5)), 0.8)--rleg | |
4424 | ||
4425 | ||
4426 | ||
4427 | local HQ = Instance.new("Part",char) | |
4428 | HQ.Size = Vector3.new(1,0,1) | |
4429 | HQ.BrickColor = BrickColor.new("Grey") | |
4430 | HQ.Material = "Neon" | |
4431 | HQ.Anchored = true | |
4432 | HQ.CanCollide = false | |
4433 | HQ.Transparency = 0.7 | |
4434 | HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
4435 | local HQ2 = Instance.new("SpecialMesh",HQ) | |
4436 | HQ2.MeshId = "rbxassetid://20329976" | |
4437 | HQ2.Scale = Vector3.new(1,1,1) | |
4438 | ||
4439 | local HQG = Instance.new("Part",char) | |
4440 | HQG.Size = Vector3.new(1,0,1) | |
4441 | HQG.BrickColor = BrickColor.new("Grey") | |
4442 | HQG.Material = "Neon" | |
4443 | HQG.Anchored = true | |
4444 | HQG.Transparency = 0.7 | |
4445 | HQG.CanCollide = false | |
4446 | HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
4447 | local HQG2 = Instance.new("SpecialMesh",HQG) | |
4448 | HQG2.MeshId = "rbxassetid://20329976" | |
4449 | HQG2.Scale = Vector3.new(1,1,1) | |
4450 | ||
4451 | ||
4452 | coroutine.resume(coroutine.create(function() | |
4453 | for i = 1,200 do | |
4454 | HQ2.Scale = HQ2.Scale + Vector3.new(1.5,0.3,1.5) | |
4455 | HQ.Transparency = HQ.Transparency + 0.01 | |
4456 | HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
4457 | ||
4458 | HQG2.Scale = HQG2.Scale + Vector3.new(1,0.5,1) | |
4459 | HQG.Transparency = HQG.Transparency + 0.01 | |
4460 | HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
4461 | ||
4462 | wait(0.00000000001) | |
4463 | ||
4464 | ||
4465 | end | |
4466 | HQ:Destroy() | |
4467 | HQ2:Destroy() | |
4468 | HQG:Destroy() | |
4469 | HQG2:Destroy() | |
4470 | end)) | |
4471 | ||
4472 | ||
4473 | wait(0.5) | |
4474 | sbs:Destroy() | |
4475 | hum.WalkSpeed = 260 | |
4476 | FlyAt:Destroy() | |
4477 | wait(0.2) | |
4478 | hum.WalkSpeed = 16 | |
4479 | no_anim = false | |
4480 | instinct = true | |
4481 | end | |
4482 | end) | |
4483 | ||
4484 | mouse.KeyDown:connect(function(k) | |
4485 | if k == "q" and MUI == false then --highjump | |
4486 | ||
4487 | animid = 5 | |
4488 | no_anim = true | |
4489 | ||
4490 | local FlyAt = Instance.new("Attachment",torso)FlyAt.Position = Vector3.new(0,2,0) | |
4491 | local FlyAt2 = Instance.new("Attachment",torso)FlyAt2.Position = Vector3.new(0,-2.5,0) | |
4492 | local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2 | |
4493 | Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.3 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
4494 | Speed.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) Speed.LightEmission = 5 | |
4495 | local bv = Instance.new("BodyVelocity") | |
4496 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
4497 | bv.velocity = root.CFrame.lookVector*200 | |
4498 | bv.Parent = root | |
4499 | ||
4500 | ||
4501 | ||
4502 | for i = 1, 30 do | |
4503 | wait() | |
4504 | ||
4505 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head | |
4506 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso | |
4507 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm | |
4508 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm | |
4509 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg | |
4510 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg | |
4511 | end | |
4512 | ||
4513 | ||
4514 | ||
4515 | ||
4516 | ||
4517 | ||
4518 | ||
4519 | ||
4520 | ||
4521 | wait(0.5) | |
4522 | bv:Destroy() | |
4523 | ||
4524 | wait(0.2) | |
4525 | ||
4526 | ||
4527 | FlyAt:Destroy() | |
4528 | no_anim = false | |
4529 | end | |
4530 | end) | |
4531 | holdclick=false | |
4532 | ||
4533 | mouse.KeyDown:connect(function(k) | |
4534 | if k == "q" and MUI == true then --highjump | |
4535 | ||
4536 | animid = 5 | |
4537 | no_anim = true | |
4538 | hum.WalkSpeed = 60 | |
4539 | local bv = Instance.new("BodyVelocity") | |
4540 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
4541 | bv.velocity = root.CFrame.lookVector*190 | |
4542 | bv.Parent = root | |
4543 | ||
4544 | local FlyAt = Instance.new("Attachment",torso)FlyAt.Position = Vector3.new(0,1,0) | |
4545 | local FlyAt2 = Instance.new("Attachment",torso)FlyAt2.Position = Vector3.new(0,-1,0) | |
4546 | local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2 | |
4547 | Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.3 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
4548 | Speed.Color = ColorSequence.new(Color3.fromRGB(4, 175, 236)) Speed.LightEmission = 5 | |
4549 | ||
4550 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.8)--torso | |
4551 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(0)), 0.8)--rarm | |
4552 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-85),math.rad(0),math.rad(0)), 0.8)--larm | |
4553 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-60),math.rad(0),math.rad(-10)), 0.8)--lleg | |
4554 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.3, -1) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(5)), 0.8)--rleg | |
4555 | ||
4556 | ||
4557 | ||
4558 | local HQ = Instance.new("Part",char) | |
4559 | HQ.Size = Vector3.new(1,0,1) | |
4560 | HQ.BrickColor = BrickColor.new("Grey") | |
4561 | HQ.Material = "Neon" | |
4562 | HQ.Anchored = true | |
4563 | HQ.CanCollide = false | |
4564 | HQ.Transparency = 0.7 | |
4565 | HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(1.55,0,0) | |
4566 | local HQ2 = Instance.new("SpecialMesh",HQ) | |
4567 | HQ2.MeshId = "rbxassetid://20329976" | |
4568 | HQ2.Scale = Vector3.new(1,1,1) | |
4569 | ||
4570 | local HQG = Instance.new("Part",char) | |
4571 | HQG.Size = Vector3.new(1,0,1) | |
4572 | HQG.BrickColor = BrickColor.new("Grey") | |
4573 | HQG.Material = "Neon" | |
4574 | HQG.Anchored = true | |
4575 | HQG.Transparency = 0.7 | |
4576 | HQG.CanCollide = false | |
4577 | HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(1.55,0,0) | |
4578 | local HQG2 = Instance.new("SpecialMesh",HQG) | |
4579 | HQG2.MeshId = "rbxassetid://20329976" | |
4580 | HQG2.Scale = Vector3.new(1,1,1) | |
4581 | ||
4582 | ||
4583 | coroutine.resume(coroutine.create(function() | |
4584 | for i = 1,200 do | |
4585 | HQ2.Scale = HQ2.Scale + Vector3.new(1.5,0.3,1.5) | |
4586 | HQ.Transparency = HQ.Transparency + 0.01 | |
4587 | HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
4588 | ||
4589 | HQG2.Scale = HQG2.Scale + Vector3.new(1,0.5,1) | |
4590 | HQG.Transparency = HQG.Transparency + 0.01 | |
4591 | HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
4592 | ||
4593 | wait() | |
4594 | ||
4595 | ||
4596 | end | |
4597 | HQ:Destroy() | |
4598 | HQ2:Destroy() | |
4599 | HQG:Destroy() | |
4600 | HQG2:Destroy() | |
4601 | end)) | |
4602 | ||
4603 | ||
4604 | wait(0.5) | |
4605 | bv:Destroy() | |
4606 | hum.WalkSpeed = 60 | |
4607 | wait(0.2) | |
4608 | hum.WalkSpeed = 16 | |
4609 | FlyAt:Destroy() | |
4610 | no_anim = false | |
4611 | instinct = true | |
4612 | end | |
4613 | end) | |
4614 | mouse.KeyDown:connect(function(k) | |
4615 | if k == "l" then | |
4616 | ||
4617 | animid = 5 | |
4618 | no_anim = true | |
4619 | UltimateBattle:Stop() | |
4620 | ||
4621 | ||
4622 | for i = 1, 10 do | |
4623 | wait() | |
4624 | ||
4625 | ||
4626 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
4627 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.2)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--rarm | |
4628 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.5)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(0)), 0.8)--larm | |
4629 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
4630 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
4631 | end | |
4632 | wait(2) | |
4633 | local SFXZ = Instance.new("Sound",char) | |
4634 | SFXZ.SoundId = "rbxassetid://242076158" | |
4635 | SFXZ.Volume = 10 | |
4636 | SFXZ.Pitch = 1 | |
4637 | SFXZ.Looped = false | |
4638 | wait(0.01) | |
4639 | SFXZ:Play() | |
4640 | ||
4641 | for i = 1, 10 do | |
4642 | wait() | |
4643 | ||
4644 | ||
4645 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
4646 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.2)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--rarm | |
4647 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.5)*CFrame.Angles(math.rad(120),math.rad(30),math.rad(0)), 0.8)--larm | |
4648 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
4649 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
4650 | end | |
4651 | ||
4652 | ||
4653 | coroutine.resume(coroutine.create(function() | |
4654 | for i = 3,80 do | |
4655 | local Ball = Instance.new("Part",char) | |
4656 | Ball.Size = Vector3.new(0,0,0) | |
4657 | Ball.BrickColor = BrickColor.new("White") | |
4658 | Ball.Material = "Neon" | |
4659 | Ball.Anchored = true | |
4660 | Ball.CanCollide = false | |
4661 | Ball.Transparency = 0 | |
4662 | Ball.CFrame = torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
4663 | local Ball2 = Instance.new("SpecialMesh",Ball) | |
4664 | Ball2.MeshType = 3 | |
4665 | Ball2.Scale = Vector3.new(0.4,0.4,0.4) | |
4666 | ||
4667 | ||
4668 | ||
4669 | ||
4670 | coroutine.resume(coroutine.create(function() | |
4671 | for i = 1,15 do | |
4672 | Ball2.Scale = Ball2.Scale + Vector3.new(1980.4,1980.4,1980.4) | |
4673 | Ball.Transparency = Ball.Transparency + 0.06 | |
4674 | ||
4675 | wait(0.00000000001) | |
4676 | end | |
4677 | Ball:Destroy() | |
4678 | ||
4679 | ||
4680 | end)) | |
4681 | wait(0.02) | |
4682 | end | |
4683 | end)) | |
4684 | ||
4685 | wait(5) | |
4686 | ||
4687 | ||
4688 | ||
4689 | ||
4690 | coroutine.wrap(function() | |
4691 | for i,v in next, workspace:children() do | |
4692 | if v:IsA"Model" or v:IsA"Part" then | |
4693 | if v:FindFirstChildOfClass"Humanoid" and v ~= char then | |
4694 | Eviscerate(v) | |
4695 | if v:FindFirstChildOfClass"Humanoid" then Eviscerate(v) end | |
4696 | wait(.15) | |
4697 | end | |
4698 | end | |
4699 | end | |
4700 | end)() | |
4701 | ||
4702 | ||
4703 | wait(10) | |
4704 | no_anim = false | |
4705 | ||
4706 | ||
4707 | ||
4708 | end | |
4709 | end) | |
4710 | ||
4711 | ||
4712 | ||
4713 | ||
4714 | ||
4715 | ||
4716 | ||
4717 | ||
4718 | ||
4719 | ||
4720 | ||
4721 | ||
4722 | ||
4723 | ||
4724 | mouse.KeyDown:connect(function(key) | |
4725 | if debounce == false then | |
4726 | if key == "=" and MUI == true then | |
4727 | dashasdf() | |
4728 | elseif key == "=" and cooldownult == false then | |
4729 | cooldownult = true | |
4730 | if animid == 0 then | |
4731 | animid = 1 | |
4732 | else | |
4733 | animid = 0 | |
4734 | end | |
4735 | debounce = true | |
4736 | holdr = true | |
4737 | aiming_anim = true | |
4738 | wait(0.2) | |
4739 | repeat | |
4740 | rs:wait() | |
4741 | timer = 150 | |
4742 | until holdr == false | |
4743 | nukewelpo() | |
4744 | ||
4745 | local Position = mouse.Hit.p | |
4746 | local Target = root.Position | |
4747 | local direction = Target - Position | |
4748 | local direction = computeDirection(direction) | |
4749 | root.Velocity = direction * 300 | |
4750 | ||
4751 | aiming_anim = false | |
4752 | delay(5,function() cooldownult = false end) | |
4753 | delay(1,function() debounce = false end) | |
4754 | ||
4755 | elseif key == "=" then | |
4756 | debounce = true | |
4757 | if animid == 0 then | |
4758 | animid = 1 | |
4759 | else | |
4760 | animid = 0 | |
4761 | end | |
4762 | holdq = true | |
4763 | attack = true | |
4764 | ||
4765 | ||
4766 | ||
4767 | ||
4768 | repeat rs:wait() timer = 150 until holdq == false | |
4769 | laz0r() | |
4770 | attack = false | |
4771 | ||
4772 | end | |
4773 | end | |
4774 | ||
4775 | end) | |
4776 | ||
4777 | mouse.KeyUp:connect(function(key) | |
4778 | if key == "=" then | |
4779 | holdq = false | |
4780 | elseif key == "=" then | |
4781 | holdr = false | |
4782 | end | |
4783 | end) | |
4784 | -- | |
4785 | hum.Name = 'Goku' | |
4786 | ---------------------------------------------------------------------------- | |
4787 | music(themeid,themepitch) | |
4788 | velocityYFall=0 | |
4789 | velocityYFall2=0 | |
4790 | velocityYFall3=0 | |
4791 | velocityYFall4=0 | |
4792 | neckrotY=0 | |
4793 | neckrotY2=0 | |
4794 | torsorotY=0 | |
4795 | torsorotY2=0 | |
4796 | torsoY=0 | |
4797 | torsoY2=0 | |
4798 | sine = 0 | |
4799 | newWeld(torso, larm, -1.5, 0.5, 0) | |
4800 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
4801 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
4802 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
4803 | newWeld(torso, hed, 0, 1.5, 0) | |
4804 | newWeld(torso, lleg, -0.5, -1, 0) | |
4805 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
4806 | newWeld(torso, rleg, 0.5, -1, 0) | |
4807 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
4808 | newWeld(root, torso, 0, -1, 0) | |
4809 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
4810 | ||
4811 | rs:connect(function() | |
4812 | ||
4813 | bg.MaxTorque = Vector3.new(0,0,0) | |
4814 | ||
4815 | for i,v in pairs(DebrisModel:GetChildren()) do | |
4816 | ||
4817 | ||
4818 | if v.Name == "EXPLOSION" then | |
4819 | local change = 0.04-(v.Transparency*0.02) | |
4820 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
4821 | vm.Scale = vm.Scale + Vector3.new(change,change,change) | |
4822 | v.Transparency = v.Transparency + 0.02 | |
4823 | if v.Transparency >= 1 then | |
4824 | v:Destroy() | |
4825 | end | |
4826 | ||
4827 | elseif v.Name == "EXPLOSION2" then | |
4828 | local change = 0.04-(v.Transparency*0.04) | |
4829 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
4830 | vm.Scale = vm.Scale + Vector3.new(change,change,0) | |
4831 | v.Transparency = v.Transparency + 0.025 | |
4832 | if v.Transparency >= 1 then | |
4833 | v:Destroy() | |
4834 | end | |
4835 | ||
4836 | elseif v.Name == "EXPLOSION3" then | |
4837 | local change = 0.5-(v.Transparency*0.5) | |
4838 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
4839 | vm.Scale = vm.Scale + Vector3.new(change,change,0) | |
4840 | v.Transparency = v.Transparency + 0.1 | |
4841 | if v.Transparency >= 1 then | |
4842 | v:Destroy() | |
4843 | end | |
4844 | ||
4845 | elseif v.Name == "EXPLOSION4" then | |
4846 | local change = 0.15-(v.Transparency*0.125) | |
4847 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
4848 | vm.Scale = vm.Scale + Vector3.new(change,change,change) | |
4849 | v.Transparency = v.Transparency + 0.01 | |
4850 | if v.Transparency >= 1 then | |
4851 | v:Destroy() | |
4852 | end | |
4853 | ||
4854 | elseif v.Name == "SMOKE" then | |
4855 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
4856 | vm.Scale = vm.Scale - Vector3.new(0.075,0.075,0.075) | |
4857 | if vm.Scale.X <= 0 then | |
4858 | v:Destroy() | |
4859 | end | |
4860 | ||
4861 | elseif v.Name == "SMOKE2" then | |
4862 | local change = 2-(v.Transparency*2) | |
4863 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
4864 | local Position = nil | |
4865 | if animid == 0 then | |
4866 | Position = larm.Position | |
4867 | else | |
4868 | Position = rarm.Position | |
4869 | end | |
4870 | local Target = mouse.Hit.p | |
4871 | local direction = Target - Position | |
4872 | local direction = computeDirection(direction) | |
4873 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
4874 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
4875 | vm.Scale = Vector3.new(vm.Scale.X,(Position-endPoint).magnitude,vm.Scale.Z) + Vector3.new(change,0,change) | |
4876 | local pos = Position + (direction * (vm.Scale.Y/2)) | |
4877 | v.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
4878 | vm.Offset = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,0) | |
4879 | v.Transparency = v.Transparency + 0.1 | |
4880 | if v.Transparency >= 1 then | |
4881 | v:Destroy() | |
4882 | end | |
4883 | ||
4884 | ||
4885 | elseif v.Name == "LIGHTNING" then | |
4886 | local vm = v:FindFirstChildOfClass("BlockMesh") | |
4887 | vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0) | |
4888 | if vm.Scale.X <= 0 then | |
4889 | v:Destroy() | |
4890 | end | |
4891 | ||
4892 | end | |
4893 | end | |
4894 | ||
4895 | if -root.Velocity.Y/1.5 > 0 and -root.Velocity.Y/1.5 < 160 then | |
4896 | velocityYFall = root.Velocity.Y/1.5 | |
4897 | end | |
4898 | if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then | |
4899 | velocityYFall2 = root.Velocity.Y/180 | |
4900 | end | |
4901 | if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then | |
4902 | velocityYFall3 = root.Velocity.Y/1.5 | |
4903 | end | |
4904 | if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then | |
4905 | velocityYFall4 = root.Velocity.Y/1.5 | |
4906 | end | |
4907 | if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then | |
4908 | neckrotY = root.RotVelocity.Y/6 | |
4909 | end | |
4910 | if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then | |
4911 | neckrotY2 = root.RotVelocity.Y/8 | |
4912 | end | |
4913 | ||
4914 | if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then | |
4915 | torsorotY = root.RotVelocity.Y/6 | |
4916 | end | |
4917 | if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then | |
4918 | torsorotY2 = root.RotVelocity.Y/8 | |
4919 | end | |
4920 | ||
4921 | ||
4922 | torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20 | |
4923 | torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36 | |
4924 | ||
4925 | ||
4926 | local SINE = 0 | |
4927 | local jumped = false | |
4928 | local ray1 = Ray.new(root.Position+Vector3.new(1,0,0),Vector3.new(0, -6, 0)) | |
4929 | local part1, endPoint = workspace:FindPartOnRay(ray1, char) | |
4930 | local ray2 = Ray.new(root.Position-Vector3.new(1,0,0),Vector3.new(0, -6, 0)) | |
4931 | local part2, endPoint = workspace:FindPartOnRay(ray2, char) | |
4932 | local ray3 = Ray.new(root.Position+Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)) | |
4933 | local part3, endPoint = workspace:FindPartOnRay(ray3, char) | |
4934 | local ray4 = Ray.new(root.Position-Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)) | |
4935 | local part4, endPoint = workspace:FindPartOnRay(ray4, char) | |
4936 | ||
4937 | if part1 or part2 or part3 or part4 then jumped = false else endPoint = 0 jumped = true end | |
4938 | ||
4939 | local rlegray = Ray.new(rleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)) | |
4940 | local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char) | |
4941 | local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100) | |
4942 | local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100) | |
4943 | ||
4944 | local llegray = Ray.new(lleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)) | |
4945 | local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char) | |
4946 | local sizem = 1 | |
4947 | if no_anim == false then | |
4948 | if hum.Health > 0 then | |
4949 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then | |
4950 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
4951 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-10),0,0),0.1) | |
4952 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62-(movement/30)*math.cos(sine/4)/2,(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5-(movement*2)*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
4953 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+(movement/30)*math.cos(sine/4)/2,-(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5+(movement*2)*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
4954 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+(movement/20)*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-(change*20)-4*math.cos(sine/2)), torsorotY2+math.rad(0-4*math.cos(sine/4)), torsorotY2+math.rad(0-1*math.cos(sine/4))), 0.1) | |
4955 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.85-(movement/10)*math.cos(sine/4)/2,-0.1+(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)-movement*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
4956 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.85+(movement/10)*math.cos(sine/4)/2,-0.1-(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)+movement*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
4957 | elseif jumped == true then | |
4958 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
4959 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0),0.1) | |
4960 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-50-1*math.cos(sine/8))), 0.2) | |
4961 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(50+1*math.cos(sine/8))), 0.2) | |
4962 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1) | |
4963 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(-35-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2) | |
4964 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0+0.1*math.cos(sine/16),-0.8)*CFrame.Angles(math.rad(-25+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2) | |
4965 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then | |
4966 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
4967 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-15),0,0),0.1) | |
4968 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-5-1*math.cos(sine/8))), 0.2) | |
4969 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(5+1*math.cos(sine/8))), 0.2) | |
4970 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1) | |
4971 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0,llegendPoint.Y-lleg.Position.Y,0)*CFrame.new(-0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2) | |
4972 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0,rlegendPoint.Y-rleg.Position.Y,0)*CFrame.new(0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2) | |
4973 | end | |
4974 | for i=1,5 do | |
4975 | if aiming_anim == true then | |
4976 | bg.MaxTorque = Vector3.new(9e9,9e9,9e9) | |
4977 | if jumped == false then | |
4978 | bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z)) | |
4979 | else | |
4980 | bg.CFrame = CFrame.new(root.Position,mouse.Hit.p) | |
4981 | end | |
4982 | if animid == 0 then | |
4983 | hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(-80),0),0.4) | |
4984 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(-80), math.rad(0-1*math.cos(sine/32))),0.2) | |
4985 | larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(-10-1*math.cos(sine/16)),math.rad(-90-1*math.cos(sine/8))),0.4) | |
4986 | else | |
4987 | if animid == 5 then | |
4988 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head | |
4989 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso | |
4990 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm | |
4991 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm | |
4992 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg | |
4993 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg | |
4994 | else | |
4995 | hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(80),0),0.4) | |
4996 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(80), math.rad(0-1*math.cos(sine/32))),0.2) | |
4997 | rarm.Weld.C0 = Lerp(rarm.Weld.C0,CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(10-1*math.cos(sine/16)),math.rad(90+1*math.cos(sine/8))),0.4) | |
4998 | end | |
4999 | end | |
5000 | else | |
5001 | if timer <= 0 then | |
5002 | animid = math.random(0,1) | |
5003 | else | |
5004 | timer = timer - 1 | |
5005 | end | |
5006 | end | |
5007 | end | |
5008 | end | |
5009 | end | |
5010 | main_color = Color3.fromRGB(main.r,main.g,main.b) | |
5011 | pr.Value = main.r | |
5012 | pg.Value = main.g | |
5013 | pb.Value = main.b | |
5014 | pv.Value = main.v | |
5015 | idth.Value = themeid | |
5016 | pith.Value = themepitch | |
5017 | HName.TextStrokeColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v/2) | |
5018 | HName.TextColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v) | |
5019 | sine = sine + change | |
5020 | if hum.Health <= 0 then | |
5021 | debounce = true | |
5022 | end | |
5023 | end) |