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1 | - | -- FE template created by MintyLatios (V3rm) aka mikel11114 (ROBLOX) |
1 | + | -- FE template created by MintyLatios (V3rm) aka mikel11114 (ROBLOX) |
2 | - | local username = "joaovictorsena12" |
2 | + | local username = "xdielivex" |
3 | - | |
3 | + | |
4 | - | if(script:FindFirstChild'Owner')then |
4 | + | if(script:FindFirstChild'Owner')then |
5 | - | repeat wait() until script.Owner.Value |
5 | + | repeat wait() until script.Owner.Value |
6 | end | |
7 | - | function GetPlr(user) |
7 | + | function GetPlr(user) |
8 | - | for _,v in next, game:service'Players':players() do |
8 | + | for _,v in next, game:service'Players':players() do |
9 | - | if(v.Name==user)then |
9 | + | if(v.Name==user)then |
10 | - | return v |
10 | + | return v |
11 | - | end |
11 | + | end |
12 | - | end |
12 | + | end |
13 | - | return nil |
13 | + | return nil |
14 | end | |
15 | - | |
15 | + | |
16 | - | local Player = (script:FindFirstChild'Owner' and script:FindFirstChild'Owner'.Value or GetPlr(username)) |
16 | + | local Player = (script:FindFirstChild'Owner' and script:FindFirstChild'Owner'.Value or GetPlr(username)) |
17 | - | pcall(game.Destroy,script:FindFirstChild'Owner') |
17 | + | pcall(game.Destroy,script:FindFirstChild'Owner') |
18 | - | local FakeMouse = script.FakeMouse:Clone(); |
18 | + | local FakeMouse = script.FakeMouse:Clone(); |
19 | - | FakeMouse.Parent = Player.Character; |
19 | + | FakeMouse.Parent = Player.Character; |
20 | - | script.FakeMouse:Destroy() |
20 | + | script.FakeMouse:Destroy() |
21 | - | do |
21 | + | do |
22 | - | local GUID = {} |
22 | + | local GUID = {} |
23 | - | do |
23 | + | do |
24 | - | GUID.IDs = {}; |
24 | + | GUID.IDs = {}; |
25 | - | function GUID:new(len) |
25 | + | function GUID:new(len) |
26 | - | local id; |
26 | + | local id; |
27 | - | if(not len)then |
27 | + | if(not len)then |
28 | - | id = (tostring(function() end)) |
28 | + | id = (tostring(function() end)) |
29 | - | id = id:gsub("function: ","") |
29 | + | id = id:gsub("function: ","") |
30 | - | else |
30 | + | else |
31 | - | local function genID(len) |
31 | + | local function genID(len) |
32 | - | local newID = "" |
32 | + | local newID = "" |
33 | - | for i = 1,len do |
33 | + | for i = 1,len do |
34 | - | newID = newID..string.char(math.random(48,90)) |
34 | + | newID = newID..string.char(math.random(48,90)) |
35 | - | end |
35 | + | end |
36 | - | return newID |
36 | + | return newID |
37 | - | end |
37 | + | end |
38 | - | repeat id = genID(len) until not GUID.IDs[id] |
38 | + | repeat id = genID(len) until not GUID.IDs[id] |
39 | - | local oid = id; |
39 | + | local oid = id; |
40 | - | id = {Trash=function() GUID.IDs[oid]=nil; end;Get=function() return oid; end} |
40 | + | id = {Trash=function() GUID.IDs[oid]=nil; end;Get=function() return oid; end} |
41 | - | GUID.IDs[oid]=true; |
41 | + | GUID.IDs[oid]=true; |
42 | - | end |
42 | + | end |
43 | - | return id |
43 | + | return id |
44 | - | end |
44 | + | end |
45 | - | end |
45 | + | end |
46 | - | |
46 | + | |
47 | - | local AHB = Instance.new("BindableEvent") |
47 | + | local AHB = Instance.new("BindableEvent") |
48 | - | |
48 | + | |
49 | - | local FPS = 30 |
49 | + | local FPS = 30 |
50 | - | |
50 | + | |
51 | - | local TimeFrame = 0 |
51 | + | local TimeFrame = 0 |
52 | - | |
52 | + | |
53 | - | local LastFrame = tick() |
53 | + | local LastFrame = tick() |
54 | - | local Frame = 1/FPS |
54 | + | local Frame = 1/FPS |
55 | - | |
55 | + | |
56 | - | game:service'RunService'.Heartbeat:connect(function(s,p) |
56 | + | game:service'RunService'.Heartbeat:connect(function(s,p) |
57 | - | TimeFrame = TimeFrame + s |
57 | + | TimeFrame = TimeFrame + s |
58 | - | if(TimeFrame >= Frame)then |
58 | + | if(TimeFrame >= Frame)then |
59 | - | for i = 1,math.floor(TimeFrame/Frame) do |
59 | + | for i = 1,math.floor(TimeFrame/Frame) do |
60 | - | AHB:Fire() |
60 | + | AHB:Fire() |
61 | - | end |
61 | + | end |
62 | - | LastFrame=tick() |
62 | + | LastFrame=tick() |
63 | - | TimeFrame=TimeFrame-Frame*math.floor(TimeFrame/Frame) |
63 | + | TimeFrame=TimeFrame-Frame*math.floor(TimeFrame/Frame) |
64 | - | end |
64 | + | end |
65 | - | end) |
65 | + | end) |
66 | - | |
66 | + | |
67 | - | |
67 | + | |
68 | - | function swait(dur) |
68 | + | function swait(dur) |
69 | - | if(dur == 0 or typeof(dur) ~= 'number')then |
69 | + | if(dur == 0 or typeof(dur) ~= 'number')then |
70 | - | AHB.Event:wait() |
70 | + | AHB.Event:wait() |
71 | - | else |
71 | + | else |
72 | - | for i = 1, dur*FPS do |
72 | + | for i = 1, dur*FPS do |
73 | - | AHB.Event:wait() |
73 | + | AHB.Event:wait() |
74 | - | end |
74 | + | end |
75 | - | end |
75 | + | end |
76 | - | end |
76 | + | end |
77 | - | |
77 | + | |
78 | - | local oPlayer = Player |
78 | + | local oPlayer = Player |
79 | - | local Player = oPlayer |
79 | + | local Player = oPlayer |
80 | - | |
80 | + | |
81 | - | local loudnesses={} |
81 | + | local loudnesses={} |
82 | - | script.Parent = Player.Character |
82 | + | script.Parent = Player.Character |
83 | - | local CoAS = {Actions={}} |
83 | + | local CoAS = {Actions={}} |
84 | - | local Event = Instance.new("RemoteEvent") |
84 | + | local Event = Instance.new("RemoteEvent") |
85 | - | Event.Name = "UserInputEvent" |
85 | + | Event.Name = "UserInputEvent" |
86 | - | Event.Parent = Player.Character |
86 | + | Event.Parent = Player.Character |
87 | - | local Func = Instance.new("RemoteFunction") |
87 | + | local Func = Instance.new("RemoteFunction") |
88 | - | Func.Name = "GetClientProperty" |
88 | + | Func.Name = "GetClientProperty" |
89 | - | Func.Parent = Player.Character |
89 | + | Func.Parent = Player.Character |
90 | - | local fakeEvent = function() |
90 | + | local fakeEvent = function() |
91 | - | local t = {_fakeEvent=true,Waited={},Connected={}} |
91 | + | local t = {_fakeEvent=true,Waited={},Connected={}} |
92 | - | t.Connect = function(self,f) |
92 | + | t.Connect = function(self,f) |
93 | - | local ft={} |
93 | + | local ft={} |
94 | - | ft={Disconnected=false;disconnect=function(s) if(self.Function==ft)then self.Function=nil end s.Disconnected=true end} |
94 | + | ft={Disconnected=false;disconnect=function(s) if(self.Function==ft)then self.Function=nil end s.Disconnected=true end} |
95 | - | ft.Disconnect=ft.disconnect |
95 | + | ft.Disconnect=ft.disconnect |
96 | - | |
96 | + | |
97 | - | ft.Func=function(...) |
97 | + | ft.Func=function(...) |
98 | - | for id,_ in next, t.Waited do |
98 | + | for id,_ in next, t.Waited do |
99 | - | t.Waited[id] = true |
99 | + | t.Waited[id] = true |
100 | - | end |
100 | + | end |
101 | - | return f(...) |
101 | + | return f(...) |
102 | - | end; |
102 | + | end; |
103 | - | |
103 | + | |
104 | - | table.insert(self.Connected,ft) |
104 | + | table.insert(self.Connected,ft) |
105 | - | return ft; |
105 | + | return ft; |
106 | - | end |
106 | + | end |
107 | - | t.connect = t.Connect |
107 | + | t.connect = t.Connect |
108 | - | t.Wait = function() |
108 | + | t.Wait = function() |
109 | - | local guid = GUID:new(25) |
109 | + | local guid = GUID:new(25) |
110 | - | local waitingId = guid:Get() |
110 | + | local waitingId = guid:Get() |
111 | - | t.Waited[waitingId]=false |
111 | + | t.Waited[waitingId]=false |
112 | - | repeat swait() until t.Waited[waitingId]==true |
112 | + | repeat swait() until t.Waited[waitingId]==true |
113 | - | t.Waited[waitingId]=nil; |
113 | + | t.Waited[waitingId]=nil; |
114 | - | guid:Trash() |
114 | + | guid:Trash() |
115 | - | end |
115 | + | end |
116 | - | t.wait = t.Wait |
116 | + | t.wait = t.Wait |
117 | - | return t |
117 | + | return t |
118 | - | end |
118 | + | end |
119 | - | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} |
119 | + | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} |
120 | - | local UsIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} |
120 | + | local UsIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} |
121 | - | local Run = {RenderStepped=fakeEvent()} |
121 | + | local Run = {RenderStepped=fakeEvent()} |
122 | - | |
122 | + | |
123 | - | function CoAS:BindAction(name,fun,touch,...) |
123 | + | function CoAS:BindAction(name,fun,touch,...) |
124 | - | CoAS.Actions[name] = {Name=name,Function=fun,Keys={...}} |
124 | + | CoAS.Actions[name] = {Name=name,Function=fun,Keys={...}} |
125 | - | end |
125 | + | end |
126 | - | function CoAS:UnbindAction(name) |
126 | + | function CoAS:UnbindAction(name) |
127 | - | CoAS.Actions[name] = nil |
127 | + | CoAS.Actions[name] = nil |
128 | - | end |
128 | + | end |
129 | - | local function te(self,ev,...) |
129 | + | local function te(self,ev,...) |
130 | - | local t = self[ev] |
130 | + | local t = self[ev] |
131 | - | if t and t._fakeEvent and t.Connected then |
131 | + | if t and t._fakeEvent and t.Connected then |
132 | - | for i,v in next, t.Connected do |
132 | + | for i,v in next, t.Connected do |
133 | - | if(v.Func and not v.Disconnected)then |
133 | + | if(v.Func and not v.Disconnected)then |
134 | - | v.Func(...) |
134 | + | v.Func(...) |
135 | - | else |
135 | + | else |
136 | - | t.Connected[i]=nil |
136 | + | t.Connected[i]=nil |
137 | - | end |
137 | + | end |
138 | - | end |
138 | + | end |
139 | - | end |
139 | + | end |
140 | - | end |
140 | + | end |
141 | - | m.TrigEvent = te |
141 | + | m.TrigEvent = te |
142 | - | UsIS.TrigEvent = te |
142 | + | UsIS.TrigEvent = te |
143 | - | Run.TrigEvent = te |
143 | + | Run.TrigEvent = te |
144 | - | Event.OnServerEvent:Connect(function(plr,io) |
144 | + | Event.OnServerEvent:Connect(function(plr,io) |
145 | - | if plr~=Player then return end |
145 | + | if plr~=Player then return end |
146 | - | --[[table.foreach(io,print) |
146 | + | --[[table.foreach(io,print) |
147 | - | print'---']] |
147 | + | print'---']] |
148 | - | if io.Mouse then |
148 | + | if io.Mouse then |
149 | - | m.Target = io.Target |
149 | + | m.Target = io.Target |
150 | - | m.Hit = io.Hit |
150 | + | m.Hit = io.Hit |
151 | - | elseif io.KeyEvent then |
151 | + | elseif io.KeyEvent then |
152 | - | m:TrigEvent('Key'..io.KeyEvent,io.Key) |
152 | + | m:TrigEvent('Key'..io.KeyEvent,io.Key) |
153 | - | elseif io.UserInputType == Enum.UserInputType.MouseButton1 then |
153 | + | elseif io.UserInputType == Enum.UserInputType.MouseButton1 then |
154 | - | if io.UserInputState == Enum.UserInputState.Begin then |
154 | + | if io.UserInputState == Enum.UserInputState.Begin then |
155 | - | m:TrigEvent("Button1Down") |
155 | + | m:TrigEvent("Button1Down") |
156 | - | else |
156 | + | else |
157 | - | m:TrigEvent("Button1Up") |
157 | + | m:TrigEvent("Button1Up") |
158 | - | end |
158 | + | end |
159 | - | end |
159 | + | end |
160 | - | if(not io.KeyEvent and not io.Mouse)then |
160 | + | if(not io.KeyEvent and not io.Mouse)then |
161 | - | |
161 | + | |
162 | - | for n,t in pairs(CoAS.Actions) do |
162 | + | for n,t in pairs(CoAS.Actions) do |
163 | - | for _,k in pairs(t.Keys) do |
163 | + | for _,k in pairs(t.Keys) do |
164 | - | if k==io.KeyCode then |
164 | + | if k==io.KeyCode then |
165 | - | t.Function(t.Name,io.UserInputState,io) |
165 | + | t.Function(t.Name,io.UserInputState,io) |
166 | - | end |
166 | + | end |
167 | - | end |
167 | + | end |
168 | - | end |
168 | + | end |
169 | - | if io.UserInputState == Enum.UserInputState.Begin then |
169 | + | if io.UserInputState == Enum.UserInputState.Begin then |
170 | - | UsIS:TrigEvent("InputBegan",io,false) |
170 | + | UsIS:TrigEvent("InputBegan",io,false) |
171 | - | else |
171 | + | else |
172 | - | UsIS:TrigEvent("InputEnded",io,false) |
172 | + | UsIS:TrigEvent("InputEnded",io,false) |
173 | - | end |
173 | + | end |
174 | - | end |
174 | + | end |
175 | - | end) |
175 | + | end) |
176 | - | |
176 | + | |
177 | - | Func.OnServerInvoke = function(plr,inst,play) |
177 | + | Func.OnServerInvoke = function(plr,inst,play) |
178 | - | if plr~=Player then return end |
178 | + | if plr~=Player then return end |
179 | - | if(inst and typeof(inst) == 'Instance' and inst:IsA'Sound')then |
179 | + | if(inst and typeof(inst) == 'Instance' and inst:IsA'Sound')then |
180 | - | loudnesses[inst]=play |
180 | + | loudnesses[inst]=play |
181 | - | end |
181 | + | end |
182 | - | end |
182 | + | end |
183 | - | |
183 | + | |
184 | - | function GetClientProperty(inst,prop) |
184 | + | function GetClientProperty(inst,prop) |
185 | - | if(prop == 'PlaybackLoudness' and loudnesses[inst])then |
185 | + | if(prop == 'PlaybackLoudness' and loudnesses[inst])then |
186 | - | return loudnesses[inst] |
186 | + | return loudnesses[inst] |
187 | - | elseif(prop == 'PlaybackLoudness')then |
187 | + | elseif(prop == 'PlaybackLoudness')then |
188 | - | return Func:InvokeClient(Player,'RegSound',inst) |
188 | + | return Func:InvokeClient(Player,'RegSound',inst) |
189 | - | end |
189 | + | end |
190 | - | return Func:InvokeClient(Player,inst,prop) |
190 | + | return Func:InvokeClient(Player,inst,prop) |
191 | - | end |
191 | + | end |
192 | - | local oldGame = game; |
192 | + | local oldGame = game; |
193 | - | function GetFakePlayer() |
193 | + | function GetFakePlayer() |
194 | - | local oldPlayer = Player; |
194 | + | local oldPlayer = Player; |
195 | - | local fakePlayer = newproxy(true) |
195 | + | local fakePlayer = newproxy(true) |
196 | - | getmetatable(fakePlayer).__index = function(s,i) |
196 | + | getmetatable(fakePlayer).__index = function(s,i) |
197 | - | if(i == 'GetMouse')then |
197 | + | if(i == 'GetMouse')then |
198 | - | return function() return m; end |
198 | + | return function() return m; end |
199 | - | end |
199 | + | end |
200 | - | return Player[i] |
200 | + | return Player[i] |
201 | - | end |
201 | + | end |
202 | - | getmetatable(fakePlayer).__newindex = function(s,i,v) |
202 | + | getmetatable(fakePlayer).__newindex = function(s,i,v) |
203 | - | Player[i]=v |
203 | + | Player[i]=v |
204 | - | end |
204 | + | end |
205 | - | getmetatable(fakePlayer).__call=function(self,...) |
205 | + | getmetatable(fakePlayer).__call=function(self,...) |
206 | - | if(self == fakePlayer)then self = Player end |
206 | + | if(self == fakePlayer)then self = Player end |
207 | - | local wh = {...} |
207 | + | local wh = {...} |
208 | - | local name = table.remove(wh,1) |
208 | + | local name = table.remove(wh,1) |
209 | - | for i,v in next, wh do |
209 | + | for i,v in next, wh do |
210 | - | wh[i]=v |
210 | + | wh[i]=v |
211 | - | end |
211 | + | end |
212 | - | if(name == 'GetMouse')then |
212 | + | if(name == 'GetMouse')then |
213 | - | return m; |
213 | + | return m; |
214 | - | end |
214 | + | end |
215 | - | return self(name,unpack(wh)) |
215 | + | return self(name,unpack(wh)) |
216 | - | end |
216 | + | end |
217 | - | getmetatable(fakePlayer).__namecall=function(self,...) |
217 | + | getmetatable(fakePlayer).__namecall=function(self,...) |
218 | - | if(self == fakePlayer)then self = Player end |
218 | + | if(self == fakePlayer)then self = Player end |
219 | - | local tuple={...} |
219 | + | local tuple={...} |
220 | - | local name = table.remove(tuple,#tuple) |
220 | + | local name = table.remove(tuple,#tuple) |
221 | - | |
221 | + | |
222 | - | if(name == 'GetMouse')then |
222 | + | if(name == 'GetMouse')then |
223 | - | return m; |
223 | + | return m; |
224 | - | else |
224 | + | else |
225 | - | return self[name](self,unpack(tuple)) |
225 | + | return self[name](self,unpack(tuple)) |
226 | - | end |
226 | + | end |
227 | - | end |
227 | + | end |
228 | - | |
228 | + | |
229 | - | return fakePlayer |
229 | + | return fakePlayer |
230 | - | end |
230 | + | end |
231 | - | local oll = LoadLibrary; |
231 | + | local oll = LoadLibrary; |
232 | - | function LoadLibrary(libtard) |
232 | + | function LoadLibrary(libtard) |
233 | - | local libtarddestroyed=oll(libtard) |
233 | + | local libtarddestroyed=oll(libtard) |
234 | - | if(libtard=='RbxUtility')then |
234 | + | if(libtard=='RbxUtility')then |
235 | - | local library={Create=function(obj) |
235 | + | local library={Create=function(obj) |
236 | - | local inst = Instance.new(obj) |
236 | + | local inst = Instance.new(obj) |
237 | - | return function(props) |
237 | + | return function(props) |
238 | - | for prop,valu in next, props do |
238 | + | for prop,valu in next, props do |
239 | - | inst[prop]=valu |
239 | + | inst[prop]=valu |
240 | - | end |
240 | + | end |
241 | - | return inst |
241 | + | return inst |
242 | - | end |
242 | + | end |
243 | - | end} |
243 | + | end} |
244 | - | setmetatable(library,{__index=libtarddestroyed,__newindex=function(s,i,v) libtarddestroyed[i]=v end}) |
244 | + | setmetatable(library,{__index=libtarddestroyed,__newindex=function(s,i,v) libtarddestroyed[i]=v end}) |
245 | - | |
245 | + | |
246 | - | return library |
246 | + | return library |
247 | - | else |
247 | + | else |
248 | - | return libtarddestroyed |
248 | + | return libtarddestroyed |
249 | - | end |
249 | + | end |
250 | - | end |
250 | + | end |
251 | - | fakePlayer = GetFakePlayer() |
251 | + | fakePlayer = GetFakePlayer() |
252 | - | local function GetService(s,i) |
252 | + | local function GetService(s,i) |
253 | - | local service = s:GetService(i) |
253 | + | local service = s:GetService(i) |
254 | - | if(i == 'Players')then |
254 | + | if(i == 'Players')then |
255 | - | local oldService = service; |
255 | + | local oldService = service; |
256 | - | local fakeService = newproxy(true) |
256 | + | local fakeService = newproxy(true) |
257 | - | getmetatable(fakeService).__index = function(s,i) |
257 | + | getmetatable(fakeService).__index = function(s,i) |
258 | - | if(s == fakeService)then s=oldService end |
258 | + | if(s == fakeService)then s=oldService end |
259 | - | if(i == 'LocalPlayer' or i == 'localPlayer')then |
259 | + | if(i == 'LocalPlayer' or i == 'localPlayer')then |
260 | - | return fakePlayer |
260 | + | return fakePlayer |
261 | - | elseif(i == 'oPlayer')then |
261 | + | elseif(i == 'oPlayer')then |
262 | - | return oPlayer |
262 | + | return oPlayer |
263 | - | else |
263 | + | else |
264 | - | return s[i] |
264 | + | return s[i] |
265 | - | end |
265 | + | end |
266 | - | end |
266 | + | end |
267 | - | getmetatable(fakeService).__newindex = function(s,i,v) |
267 | + | getmetatable(fakeService).__newindex = function(s,i,v) |
268 | - | if(s == fakeService)then s=oldService end |
268 | + | if(s == fakeService)then s=oldService end |
269 | - | s[i]=v |
269 | + | s[i]=v |
270 | - | end |
270 | + | end |
271 | - | getmetatable(fakeService).__call=function(self,...) |
271 | + | getmetatable(fakeService).__call=function(self,...) |
272 | - | if(self == fakeService)then self = oldService end |
272 | + | if(self == fakeService)then self = oldService end |
273 | - | local wh = {...} |
273 | + | local wh = {...} |
274 | - | local name = table.remove(wh,1) |
274 | + | local name = table.remove(wh,1) |
275 | - | for i,v in next, wh do |
275 | + | for i,v in next, wh do |
276 | - | wh[i]=v |
276 | + | wh[i]=v |
277 | - | end |
277 | + | end |
278 | - | return self(name,unpack(wh)) |
278 | + | return self(name,unpack(wh)) |
279 | - | end |
279 | + | end |
280 | - | getmetatable(fakeService).__namecall=function(self,...) |
280 | + | getmetatable(fakeService).__namecall=function(self,...) |
281 | - | if(self == fakeService)then self = oldService end |
281 | + | if(self == fakeService)then self = oldService end |
282 | - | local tuple={...} |
282 | + | local tuple={...} |
283 | - | local name = table.remove(tuple,#tuple) |
283 | + | local name = table.remove(tuple,#tuple) |
284 | - | |
284 | + | |
285 | - | return self[name](self,unpack(tuple)) |
285 | + | return self[name](self,unpack(tuple)) |
286 | - | end |
286 | + | end |
287 | - | getmetatable(fakeService).__metatable = 'gay' |
287 | + | getmetatable(fakeService).__metatable = 'gay' |
288 | - | return fakeService |
288 | + | return fakeService |
289 | - | elseif(i == 'RunService')then |
289 | + | elseif(i == 'RunService')then |
290 | - | local oldService = service; |
290 | + | local oldService = service; |
291 | - | local fakeService = newproxy(true) |
291 | + | local fakeService = newproxy(true) |
292 | - | getmetatable(fakeService).__index = function(s,i) |
292 | + | getmetatable(fakeService).__index = function(s,i) |
293 | - | if(s == fakeService)then s=oldService end |
293 | + | if(s == fakeService)then s=oldService end |
294 | - | return Run[i] or s[i] |
294 | + | return Run[i] or s[i] |
295 | - | end |
295 | + | end |
296 | - | getmetatable(fakeService).__newindex = function(s,i,v) |
296 | + | getmetatable(fakeService).__newindex = function(s,i,v) |
297 | - | if(s == fakeService)then s=oldService end |
297 | + | if(s == fakeService)then s=oldService end |
298 | - | s[i]=v |
298 | + | s[i]=v |
299 | - | end |
299 | + | end |
300 | - | getmetatable(fakeService).__call=function(self,...) |
300 | + | getmetatable(fakeService).__call=function(self,...) |
301 | - | if(self == fakeService)then self = oldService end |
301 | + | if(self == fakeService)then self = oldService end |
302 | - | local wh = {...} |
302 | + | local wh = {...} |
303 | - | local name = table.remove(wh,1) |
303 | + | local name = table.remove(wh,1) |
304 | - | for i,v in next, wh do |
304 | + | for i,v in next, wh do |
305 | - | wh[i]=v |
305 | + | wh[i]=v |
306 | - | end |
306 | + | end |
307 | - | return self(name,unpack(wh)) |
307 | + | return self(name,unpack(wh)) |
308 | - | end |
308 | + | end |
309 | - | getmetatable(fakeService).__namecall=function(self,...) |
309 | + | getmetatable(fakeService).__namecall=function(self,...) |
310 | - | if(self == fakeService)then self = oldService end |
310 | + | if(self == fakeService)then self = oldService end |
311 | - | local tuple={...} |
311 | + | local tuple={...} |
312 | - | local name = table.remove(tuple,#tuple) |
312 | + | local name = table.remove(tuple,#tuple) |
313 | - | |
313 | + | |
314 | - | return self[name](self,unpack(tuple)) |
314 | + | return self[name](self,unpack(tuple)) |
315 | - | end |
315 | + | end |
316 | - | getmetatable(fakeService).__metatable = 'gay' |
316 | + | getmetatable(fakeService).__metatable = 'gay' |
317 | - | return fakeService |
317 | + | return fakeService |
318 | - | elseif(i == 'UserInputService')then |
318 | + | elseif(i == 'UserInputService')then |
319 | - | return UsIS |
319 | + | return UsIS |
320 | - | elseif(i == 'ContextActionService')then |
320 | + | elseif(i == 'ContextActionService')then |
321 | - | return CoAS; |
321 | + | return CoAS; |
322 | - | else |
322 | + | else |
323 | - | return service |
323 | + | return service |
324 | - | end |
324 | + | end |
325 | - | end |
325 | + | end |
326 | - | |
326 | + | |
327 | - | local new = Instance.new; |
327 | + | local new = Instance.new; |
328 | - | Instance = {} |
328 | + | Instance = {} |
329 | - | Instance.new = function(inst,obje) |
329 | + | Instance.new = function(inst,obje) |
330 | - | local lp = GetService(oldGame,'Players').localPlayer |
330 | + | local lp = GetService(oldGame,'Players').localPlayer |
331 | - | local instance = new(inst) |
331 | + | local instance = new(inst) |
332 | - | if(inst=='ObjectValue')then |
332 | + | if(inst=='ObjectValue')then |
333 | - | local fake = newproxy(true) |
333 | + | local fake = newproxy(true) |
334 | - | getmetatable(fake).__index=function(self,index) |
334 | + | getmetatable(fake).__index=function(self,index) |
335 | - | if(self==fake)then self=instance end |
335 | + | if(self==fake)then self=instance end |
336 | - | return self[index] |
336 | + | return self[index] |
337 | - | end |
337 | + | end |
338 | - | getmetatable(fake).__newindex=function(self,index,value) |
338 | + | getmetatable(fake).__newindex=function(self,index,value) |
339 | - | if(self==fake)then self=instance end |
339 | + | if(self==fake)then self=instance end |
340 | - | if(index=='Value' and typeof(value)~='Instance' and value==fakePlayer)then |
340 | + | if(index=='Value' and typeof(value)~='Instance' and value==fakePlayer)then |
341 | - | self[index]=oPlayer |
341 | + | self[index]=oPlayer |
342 | - | else |
342 | + | else |
343 | - | self[index]=value |
343 | + | self[index]=value |
344 | - | end |
344 | + | end |
345 | - | end |
345 | + | end |
346 | - | getmetatable(fake).__call=function(self,...) |
346 | + | getmetatable(fake).__call=function(self,...) |
347 | - | if(self == fake)then self = instance end |
347 | + | if(self == fake)then self = instance end |
348 | - | local wh = {...} |
348 | + | local wh = {...} |
349 | - | local name = table.remove(wh,1) |
349 | + | local name = table.remove(wh,1) |
350 | - | for i,v in next, wh do |
350 | + | for i,v in next, wh do |
351 | - | if(v == fake)then v = instance end |
351 | + | if(v == fake)then v = instance end |
352 | - | wh[i]=v |
352 | + | wh[i]=v |
353 | - | end |
353 | + | end |
354 | - | return self(name,unpack(wh)) |
354 | + | return self(name,unpack(wh)) |
355 | - | end |
355 | + | end |
356 | - | getmetatable(fake). __namecall=function(self,...) |
356 | + | getmetatable(fake). __namecall=function(self,...) |
357 | - | if(self == fake)then self = instance end |
357 | + | if(self == fake)then self = instance end |
358 | - | local tuple={...} |
358 | + | local tuple={...} |
359 | - | local name = table.remove(tuple,#tuple) |
359 | + | local name = table.remove(tuple,#tuple) |
360 | - | return self[name](self,unpack(tuple)) |
360 | + | return self[name](self,unpack(tuple)) |
361 | - | end |
361 | + | end |
362 | - | return fake |
362 | + | return fake |
363 | - | else |
363 | + | else |
364 | - | instance.Parent = obje |
364 | + | instance.Parent = obje |
365 | - | return instance; |
365 | + | return instance; |
366 | - | end |
366 | + | end |
367 | - | |
367 | + | |
368 | - | end |
368 | + | end |
369 | - | local serviceFunctions={ |
369 | + | local serviceFunctions={ |
370 | - | service=true, |
370 | + | service=true, |
371 | - | GetService=true, |
371 | + | GetService=true, |
372 | - | } |
372 | + | } |
373 | - | local fakeGame = newproxy(true) |
373 | + | local fakeGame = newproxy(true) |
374 | - | getmetatable(fakeGame).__index = function(s,i) |
374 | + | getmetatable(fakeGame).__index = function(s,i) |
375 | - | if(s == fakeGame)then s=oldGame end |
375 | + | if(s == fakeGame)then s=oldGame end |
376 | - | local serv = GetService(oldGame,i) |
376 | + | local serv = GetService(oldGame,i) |
377 | - | if serviceFunctions[i] then |
377 | + | if serviceFunctions[i] then |
378 | - | return GetService |
378 | + | return GetService |
379 | - | elseif(serv)then |
379 | + | elseif(serv)then |
380 | - | return serv |
380 | + | return serv |
381 | - | else |
381 | + | else |
382 | - | return s[i] |
382 | + | return s[i] |
383 | - | end |
383 | + | end |
384 | - | end |
384 | + | end |
385 | - | getmetatable(fakeGame).__newindex = function(s,i,v) |
385 | + | getmetatable(fakeGame).__newindex = function(s,i,v) |
386 | - | if(s == fakeGame)then s=oldGame end |
386 | + | if(s == fakeGame)then s=oldGame end |
387 | - | s[i]=v |
387 | + | s[i]=v |
388 | - | end |
388 | + | end |
389 | - | getmetatable(fakeGame).__call=function(self,...) |
389 | + | getmetatable(fakeGame).__call=function(self,...) |
390 | - | if(self == fakeGame)then self = oldGame end |
390 | + | if(self == fakeGame)then self = oldGame end |
391 | - | local wh = {...} |
391 | + | local wh = {...} |
392 | - | local name = table.remove(wh,1) |
392 | + | local name = table.remove(wh,1) |
393 | - | for i,v in next, wh do |
393 | + | for i,v in next, wh do |
394 | - | if(v == fakeGame)then v = oldGame end |
394 | + | if(v == fakeGame)then v = oldGame end |
395 | - | wh[i]=v |
395 | + | wh[i]=v |
396 | - | end |
396 | + | end |
397 | - | if serviceFunctions[name] then |
397 | + | if serviceFunctions[name] then |
398 | - | return GetService(self,unpack(wh)) |
398 | + | return GetService(self,unpack(wh)) |
399 | - | else |
399 | + | else |
400 | - | return self(name,unpack(wh)) |
400 | + | return self(name,unpack(wh)) |
401 | - | end |
401 | + | end |
402 | - | end |
402 | + | end |
403 | - | getmetatable(fakeGame). __namecall=function(self,...) |
403 | + | getmetatable(fakeGame). __namecall=function(self,...) |
404 | - | if(self == fakeGame)then self = oldGame end |
404 | + | if(self == fakeGame)then self = oldGame end |
405 | - | local tuple={...} |
405 | + | local tuple={...} |
406 | - | local name = table.remove(tuple,#tuple) |
406 | + | local name = table.remove(tuple,#tuple) |
407 | - | |
407 | + | |
408 | - | local funcToCall=self[name] |
408 | + | local funcToCall=self[name] |
409 | - | |
409 | + | |
410 | - | if serviceFunctions[name] then |
410 | + | if serviceFunctions[name] then |
411 | - | return GetService(self,unpack(tuple)) |
411 | + | return GetService(self,unpack(tuple)) |
412 | - | else |
412 | + | else |
413 | - | return self[name](self,unpack(tuple)) |
413 | + | return self[name](self,unpack(tuple)) |
414 | - | end |
414 | + | end |
415 | - | end |
415 | + | end |
416 | - | getmetatable(fakeGame).__metatable = 'gay' |
416 | + | getmetatable(fakeGame).__metatable = 'gay' |
417 | - | |
417 | + | |
418 | - | coroutine.wrap(function() |
418 | + | coroutine.wrap(function() |
419 | - | while true do |
419 | + | while true do |
420 | - | Run:TrigEvent('RenderStepped') |
420 | + | Run:TrigEvent('RenderStepped') |
421 | - | swait() |
421 | + | swait() |
422 | - | end |
422 | + | end |
423 | - | end)() |
423 | + | end)() |
424 | - | game=fakeGame |
424 | + | game=fakeGame |
425 | - | UserInputService,ContextActionService = UsIS,CoAS |
425 | + | UserInputService,ContextActionService = UsIS,CoAS |
426 | end | |
427 | - | |
427 | + | |
428 | - | |
428 | + | |
429 | - | |
429 | + | |
430 | - | |
430 | + | |
431 | - | --[[local egui = script:WaitForChild'ETHGUI':Clone(); |
431 | + | --[[local egui = script:WaitForChild'ETHGUI':Clone(); |
432 | - | egui.Parent=game:GetService("Players").LocalPlayer:FindFirstChildOfClass'PlayerGui' |
432 | + | egui.Parent=game:GetService("Players").LocalPlayer:FindFirstChildOfClass'PlayerGui' |
433 | - | |
433 | + | |
434 | - | local main = egui:WaitForChild'Main' |
434 | + | local main = egui:WaitForChild'Main' |
435 | - | local info = main:WaitForChild'InfoBG':WaitForChild'Info':WaitForChild'Text' |
435 | + | local info = main:WaitForChild'InfoBG':WaitForChild'Info':WaitForChild'Text' |
436 | - | local use = main:WaitForChild'Play':WaitForChild'Button' |
436 | + | local use = main:WaitForChild'Play':WaitForChild'Button' |
437 | - | info.Text=[[ |
437 | + | info.Text=[[ |
438 | - | Credit to Lunnekoo for StarGlitcher. |
438 | + | Credit to Lunnekoo for StarGlitcher. |
439 | - | |
439 | + | |
440 | - | CASSIDY, THE ETHEREAL GLITCHER. |
440 | + | CASSIDY, THE ETHEREAL GLITCHER. |
441 | - | PROTECTOR OF SOULS. |
441 | + | PROTECTOR OF SOULS. |
442 | - | |
442 | + | |
443 | - | DEVELOPERS: |
443 | + | DEVELOPERS: |
444 | - | mikel (SpectrumEeveez) -- LEAD DEV / OWNER |
444 | + | mikel (SpectrumEeveez) -- LEAD DEV / OWNER |
445 | - | wanTH092 (Filano) -- LEAD DEV / CO-OWNER |
445 | + | wanTH092 (Filano) -- LEAD DEV / CO-OWNER |
446 | - | KrYn0MoRe(AlmightyToast) -- CORE DEV (rip toasty he'll be missed) |
446 | + | KrYn0MoRe(AlmightyToast) -- CORE DEV (rip toasty he'll be missed) |
447 | - | DerpzDeNugget_YT -- Associated Dev |
447 | + | DerpzDeNugget_YT -- Associated Dev |
448 | - | KillerzTH -- Associated Dev |
448 | + | KillerzTH -- Associated Dev |
449 | - | Nebula_Zorua(aka mikel11114) -- SEMI-MAIN DEV |
449 | + | Nebula_Zorua(aka mikel11114) -- SEMI-MAIN DEV |
450 | - | Salvo_Starly(aka Blazey) -- GUI/SEMI-MAIN DEV |
450 | + | Salvo_Starly(aka Blazey) -- GUI/SEMI-MAIN DEV |
451 | - | UnfairGaming1(Very) -- Associated Dev |
451 | + | UnfairGaming1(Very) -- Associated Dev |
452 | - | RoStrap Devs -- Ripple effect |
452 | + | RoStrap Devs -- Ripple effect |
453 | - | |
453 | + | |
454 | - | CHANGELOGS: |
454 | + | CHANGELOGS: |
455 | - | KEEP THE CHANGELOGS OF PAST 3 UPDATES. |
455 | + | KEEP THE CHANGELOGS OF PAST 3 UPDATES. |
456 | - | + : ADDED FEATURE |
456 | + | + : ADDED FEATURE |
457 | - | - : REMOVED FEATURE |
457 | + | - : REMOVED FEATURE |
458 | - | * : CHANGE |
458 | + | * : CHANGE |
459 | - | # : FIXES |
459 | + | # : FIXES |
460 | - | / : NOTES |
460 | + | / : NOTES |
461 | - | -------------------------- |
461 | + | -------------------------- |
462 | - | mikel11114: |
462 | + | mikel11114: |
463 | - | * New Antecedent wings |
463 | + | * New Antecedent wings |
464 | - | |
464 | + | |
465 | - | / Check if your camshake is too shakey now or not. |
465 | + | / Check if your camshake is too shakey now or not. |
466 | - | -------------------------- |
466 | + | -------------------------- |
467 | - | SALVO_STARLY: |
467 | + | SALVO_STARLY: |
468 | - | + Added new boss chatfunc. Press H to show. |
468 | + | + Added new boss chatfunc. Press H to show. |
469 | - | * Make delaying time longer on showdamage. |
469 | + | * Make delaying time longer on showdamage. |
470 | - | # Fixed RecolorThing(pcall) |
470 | + | # Fixed RecolorThing(pcall) |
471 | - | -------------------------- |
471 | + | -------------------------- |
472 | - | mikel11114: |
472 | + | mikel11114: |
473 | - | * Updated EQUILIBRIUM's idle a bit |
473 | + | * Updated EQUILIBRIUM's idle a bit |
474 | - | * Updated the camshake. |
474 | + | * Updated the camshake. |
475 | - | * Updated wings. Same base, just slightly different. |
475 | + | * Updated wings. Same base, just slightly different. |
476 | - | - Removed COMMOTIAUS's X. |
476 | + | - Removed COMMOTIAUS's X. |
477 | - | * Removed un-needed code and coroutines |
477 | + | * Removed un-needed code and coroutines |
478 | - | * Nerfed Cursed Slash |
478 | + | * Nerfed Cursed Slash |
479 | - | |
479 | + | |
480 | - | / Check if your camshake is too shakey now or not. |
480 | + | / Check if your camshake is too shakey now or not. |
481 | - | |
481 | + | |
482 | - | |
482 | + | |
483 | - | |
483 | + | |
484 | - | local clickedButton=false; |
484 | + | local clickedButton=false; |
485 | - | local hovering=false |
485 | + | local hovering=false |
486 | - | |
486 | + | |
487 | - | if(game:service'RunService':IsClient())then |
487 | + | if(game:service'RunService':IsClient())then |
488 | - | local libraries={} |
488 | + | local libraries={} |
489 | - | |
489 | + | |
490 | - | for _,v in next, script:WaitForChild'Libraries':children() do |
490 | + | for _,v in next, script:WaitForChild'Libraries':children() do |
491 | - | shared[v.Name:lower()]=v; |
491 | + | shared[v.Name:lower()]=v; |
492 | - | end |
492 | + | end |
493 | - | |
493 | + | |
494 | - | local pseudo=require(shared.pseudoinstance) |
494 | + | local pseudo=require(shared.pseudoinstance) |
495 | - | local rippl=pseudo.new'Rippler' |
495 | + | local rippl=pseudo.new'Rippler' |
496 | - | rippl.RippleTransparency = 0.3 |
496 | + | rippl.RippleTransparency = 0.3 |
497 | - | rippl.Parent = use |
497 | + | rippl.Parent = use |
498 | - | main:TweenPosition(UDim2.new(.165,0,.288,0),Enum.EasingDirection.Out,Enum.EasingStyle.Back,2) |
498 | + | main:TweenPosition(UDim2.new(.165,0,.288,0),Enum.EasingDirection.Out,Enum.EasingStyle.Back,2) |
499 | - | |
499 | + | |
500 | - | use.InputBegan:connect(function(io) |
500 | + | use.InputBegan:connect(function(io) |
501 | - | if(io.UserInputType==Enum.UserInputType.MouseButton1)then |
501 | + | if(io.UserInputType==Enum.UserInputType.MouseButton1)then |
502 | - | rippl:Down(io.Position.X,io.Position.Y) |
502 | + | rippl:Down(io.Position.X,io.Position.Y) |
503 | - | elseif(io.UserInputType==Enum.UserInputType.MouseMovement)then |
503 | + | elseif(io.UserInputType==Enum.UserInputType.MouseMovement)then |
504 | - | hovering=true |
504 | + | hovering=true |
505 | - | use.Size=UDim2.new(1,0,1,0) |
505 | + | use.Size=UDim2.new(1,0,1,0) |
506 | - | use.Position=UDim2.new(0,0,0,0) |
506 | + | use.Position=UDim2.new(0,0,0,0) |
507 | - | use.BackgroundColor3 = Color3.fromRGB(0,200,0) |
507 | + | use.BackgroundColor3 = Color3.fromRGB(0,200,0) |
508 | - | end |
508 | + | end |
509 | - | end) |
509 | + | end) |
510 | - | |
510 | + | |
511 | - | use.InputEnded:connect(function(io) |
511 | + | use.InputEnded:connect(function(io) |
512 | - | rippl:Up() |
512 | + | rippl:Up() |
513 | - | if(io.UserInputType==Enum.UserInputType.MouseButton1 and hovering)then clickedButton=true end |
513 | + | if(io.UserInputType==Enum.UserInputType.MouseButton1 and hovering)then clickedButton=true end |
514 | - | if(io.UserInputType==Enum.UserInputType.MouseMovement)then |
514 | + | if(io.UserInputType==Enum.UserInputType.MouseMovement)then |
515 | - | hovering=false |
515 | + | hovering=false |
516 | - | use.Size=UDim2.new(.973,0,1,0) |
516 | + | use.Size=UDim2.new(.973,0,1,0) |
517 | - | use.Position=UDim2.new(0.027,0,0,0) |
517 | + | use.Position=UDim2.new(0.027,0,0,0) |
518 | - | use.BackgroundColor3 = Color3.fromRGB(0,255,0) |
518 | + | use.BackgroundColor3 = Color3.fromRGB(0,255,0) |
519 | - | end |
519 | + | end |
520 | - | end) |
520 | + | end) |
521 | - | |
521 | + | |
522 | - | repeat |
522 | + | repeat |
523 | - | wait() |
523 | + | wait() |
524 | - | pcall(function() main.Title.Rotation=math.rad(45*math.sin(time()*2)) end) |
524 | + | pcall(function() main.Title.Rotation=math.rad(45*math.sin(time()*2)) end) |
525 | - | local hue = (time()%360)*30 |
525 | + | local hue = (time()%360)*30 |
526 | - | if(hue/360 >= 1)then |
526 | + | if(hue/360 >= 1)then |
527 | - | hue = hue - math.floor(hue/360)*360 |
527 | + | hue = hue - math.floor(hue/360)*360 |
528 | - | end |
528 | + | end |
529 | - | pcall(function() main.Title.TextColor3 = Color3.fromHSV(hue/360,1,1) end) |
529 | + | pcall(function() main.Title.TextColor3 = Color3.fromHSV(hue/360,1,1) end) |
530 | - | until clickedButton |
530 | + | until clickedButton |
531 | - | main:TweenPosition(UDim2.new(1,0,.288,0),Enum.EasingDirection.In,Enum.EasingStyle.Back,1,true,function() |
531 | + | main:TweenPosition(UDim2.new(1,0,.288,0),Enum.EasingDirection.In,Enum.EasingStyle.Back,1,true,function() |
532 | - | egui:destroy() |
532 | + | egui:destroy() |
533 | - | end) |
533 | + | end) |
534 | - | else |
534 | + | else |
535 | - | local rem = Instance.new("RemoteEvent") |
535 | + | local rem = Instance.new("RemoteEvent") |
536 | - | rem.Name = "Clickie" |
536 | + | rem.Name = "Clickie" |
537 | - | rem.OnServerEvent:connect(function(plr) |
537 | + | rem.OnServerEvent:connect(function(plr) |
538 | - | if(plr.Name==game:service'Players'.localPlayer.Name)then |
538 | + | if(plr.Name==game:service'Players'.localPlayer.Name)then |
539 | - | print'fired' |
539 | + | print'fired' |
540 | - | clickedButton=true |
540 | + | clickedButton=true |
541 | - | rem:destroy() |
541 | + | rem:destroy() |
542 | - | game:service'Debris':AddItem(egui,3) |
542 | + | game:service'Debris':AddItem(egui,3) |
543 | - | end |
543 | + | end |
544 | - | end) |
544 | + | end) |
545 | - | script:WaitForChild'Libraries'.Parent = egui |
545 | + | script:WaitForChild'Libraries'.Parent = egui |
546 | - | rem.Parent=egui |
546 | + | rem.Parent=egui |
547 | - | egui:WaitForChild'EthGUICode'.Disabled=false |
547 | + | egui:WaitForChild'EthGUICode'.Disabled=false |
548 | - | repeat wait() print(clickedButton) until clickedButton |
548 | + | repeat wait() print(clickedButton) until clickedButton |
549 | - | end]] |
549 | + | end]] |
550 | - | |
550 | + | |
551 | - | |
551 | + | |
552 | - | |
552 | + | |
553 | - | NewInstance = function(instance,parent,properties) |
553 | + | NewInstance = function(instance,parent,properties) |
554 | - | local inst = Instance.new(instance) |
554 | + | local inst = Instance.new(instance) |
555 | - | inst.Parent = parent |
555 | + | inst.Parent = parent |
556 | - | if(properties)then |
556 | + | if(properties)then |
557 | - | for i,v in next, properties do |
557 | + | for i,v in next, properties do |
558 | - | pcall(function() inst[i] = v end) |
558 | + | pcall(function() inst[i] = v end) |
559 | - | end |
559 | + | end |
560 | - | end |
560 | + | end |
561 | - | return inst; |
561 | + | return inst; |
562 | end | |
563 | - | -- Script -- |
563 | + | -- Script -- |
564 | - | |
564 | + | |
565 | - | plr = game:GetService("Players").LocalPlayer |
565 | + | plr = game:GetService("Players").LocalPlayer |
566 | - | Player = plr |
566 | + | Player = plr |
567 | - | char = plr.Character |
567 | + | char = plr.Character |
568 | - | hum = char.Humanoid |
568 | + | hum = char.Humanoid |
569 | - | mouse = plr:GetMouse() |
569 | + | mouse = plr:GetMouse() |
570 | - | local cam = game.Workspace.CurrentCamera |
570 | + | local cam = game.Workspace.CurrentCamera |
571 | - | Camera = cam |
571 | + | Camera = cam |
572 | - | local CamInterrupt = false |
572 | + | local CamInterrupt = false |
573 | - | local TwoD = false |
573 | + | local TwoD = false |
574 | - | local TargetInfo = {nil, nil} |
574 | + | local TargetInfo = {nil, nil} |
575 | - | cam.CameraType = "Custom" |
575 | + | cam.CameraType = "Custom" |
576 | - | t = char.Torso |
576 | + | t = char.Torso |
577 | - | h = char.Head |
577 | + | h = char.Head |
578 | - | ra = char["Right Arm"] |
578 | + | ra = char["Right Arm"] |
579 | - | la = char["Left Arm"] |
579 | + | la = char["Left Arm"] |
580 | - | rl = char["Right Leg"] |
580 | + | rl = char["Right Leg"] |
581 | - | ll = char["Left Leg"] |
581 | + | ll = char["Left Leg"] |
582 | - | tors = char.Torso |
582 | + | tors = char.Torso |
583 | - | lleg = char["Left Leg"] |
583 | + | lleg = char["Left Leg"] |
584 | - | root = char.HumanoidRootPart |
584 | + | root = char.HumanoidRootPart |
585 | - | hed = char.Head |
585 | + | hed = char.Head |
586 | - | rleg = char["Right Leg"] |
586 | + | rleg = char["Right Leg"] |
587 | - | rarm = char["Right Arm"] |
587 | + | rarm = char["Right Arm"] |
588 | - | larm = char["Left Arm"] |
588 | + | larm = char["Left Arm"] |
589 | - | radian = math.rad |
589 | + | radian = math.rad |
590 | - | random = math.random |
590 | + | random = math.random |
591 | - | Vec3 = Vector3.new |
591 | + | Vec3 = Vector3.new |
592 | - | Inst = Instance.new |
592 | + | Inst = Instance.new |
593 | - | cFrame = CFrame.new |
593 | + | cFrame = CFrame.new |
594 | - | Euler = CFrame.fromEulerAnglesXYZ |
594 | + | Euler = CFrame.fromEulerAnglesXYZ |
595 | - | vt = Vector3.new |
595 | + | vt = Vector3.new |
596 | - | bc = BrickColor.new |
596 | + | bc = BrickColor.new |
597 | - | br = BrickColor.random |
597 | + | br = BrickColor.random |
598 | - | it = Instance.new |
598 | + | it = Instance.new |
599 | - | cf = CFrame.new |
599 | + | cf = CFrame.new |
600 | - | local Player_Size = 0 |
600 | + | local Player_Size = 0 |
601 | - | cam = game.Workspace.CurrentCamera |
601 | + | cam = game.Workspace.CurrentCamera |
602 | - | CF = CFrame.new |
602 | + | CF = CFrame.new |
603 | - | angles = CFrame.Angles |
603 | + | angles = CFrame.Angles |
604 | - | attack = false |
604 | + | attack = false |
605 | - | Euler = CFrame.fromEulerAnglesXYZ |
605 | + | Euler = CFrame.fromEulerAnglesXYZ |
606 | - | Rad = math.rad |
606 | + | Rad = math.rad |
607 | - | IT = Instance.new |
607 | + | IT = Instance.new |
608 | - | BrickC = BrickColor.new |
608 | + | BrickC = BrickColor.new |
609 | - | Cos = math.cos |
609 | + | Cos = math.cos |
610 | - | Acos = math.acos |
610 | + | Acos = math.acos |
611 | - | Sin = math.sin |
611 | + | Sin = math.sin |
612 | - | Asin = math.asin |
612 | + | Asin = math.asin |
613 | - | Abs = math.abs |
613 | + | Abs = math.abs |
614 | - | Mrandom = math.random |
614 | + | Mrandom = math.random |
615 | - | Floor = math.floor |
615 | + | Floor = math.floor |
616 | - | IT = Instance.new |
616 | + | IT = Instance.new |
617 | - | CF = CFrame.new |
617 | + | CF = CFrame.new |
618 | - | VT = Vector3.new |
618 | + | VT = Vector3.new |
619 | - | RAD = math.rad |
619 | + | RAD = math.rad |
620 | - | C3 = Color3.new |
620 | + | C3 = Color3.new |
621 | - | UD2 = UDim2.new |
621 | + | UD2 = UDim2.new |
622 | - | BRICKC = BrickColor.new |
622 | + | BRICKC = BrickColor.new |
623 | - | ANGLES = CFrame.Angles |
623 | + | ANGLES = CFrame.Angles |
624 | - | EULER = CFrame.fromEulerAnglesXYZ |
624 | + | EULER = CFrame.fromEulerAnglesXYZ |
625 | - | COS = math.cos |
625 | + | COS = math.cos |
626 | - | ACOS = math.acos |
626 | + | ACOS = math.acos |
627 | - | SIN = math.sin |
627 | + | SIN = math.sin |
628 | - | ASIN = math.asin |
628 | + | ASIN = math.asin |
629 | - | ABS = math.abs |
629 | + | ABS = math.abs |
630 | - | MRANDOM = math.random |
630 | + | MRANDOM = math.random |
631 | - | FLOOR = math.floor |
631 | + | FLOOR = math.floor |
632 | - | local SINE = 0 |
632 | + | local SINE = 0 |
633 | - | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) |
633 | + | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) |
634 | - | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) |
634 | + | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) |
635 | - | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) |
635 | + | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) |
636 | - | local ModeOfGlitch = 1 |
636 | + | local ModeOfGlitch = 1 |
637 | - | CF = CFrame.new |
637 | + | CF = CFrame.new |
638 | - | local hed = char.Head |
638 | + | local hed = char.Head |
639 | - | local root = char.HumanoidRootPart |
639 | + | local root = char.HumanoidRootPart |
640 | - | local rootj = root.RootJoint |
640 | + | local rootj = root.RootJoint |
641 | - | local tors = char.Torso |
641 | + | local tors = char.Torso |
642 | - | Player_Size = 1 |
642 | + | Player_Size = 1 |
643 | - | Cos = math.cos |
643 | + | Cos = math.cos |
644 | - | Sin = math.sin |
644 | + | Sin = math.sin |
645 | - | Rad = math.rad |
645 | + | Rad = math.rad |
646 | - | CF = CFrame.new |
646 | + | CF = CFrame.new |
647 | - | local DoDamage = true |
647 | + | local DoDamage = true |
648 | - | local FlyingTypes = false |
648 | + | local FlyingTypes = false |
649 | - | local visWings={0,0,0,0,0,0} |
649 | + | local visWings={0,0,0,0,0,0} |
650 | - | |
650 | + | |
651 | - | local Booleans = { |
651 | + | local Booleans = { |
652 | - | CamFollow = true, |
652 | + | CamFollow = true, |
653 | - | GyroUse = true |
653 | + | GyroUse = true |
654 | - | } |
654 | + | } |
655 | - | |
655 | + | |
656 | - | function lerp(object, newCFrame, alpha) |
656 | + | function lerp(object, newCFrame, alpha) |
657 | - | return object:lerp(newCFrame, alpha) |
657 | + | return object:lerp(newCFrame, alpha) |
658 | end | |
659 | - | |
659 | + | |
660 | - | local Directer = Inst("BodyGyro", root) |
660 | + | local Directer = Inst("BodyGyro", root) |
661 | - | Directer.MaxTorque = Vec3(0, 0, 0) |
661 | + | Directer.MaxTorque = Vec3(0, 0, 0) |
662 | - | Directer.P = 600000 |
662 | + | Directer.P = 600000 |
663 | - | local CPart = Inst("Part") |
663 | + | local CPart = Inst("Part") |
664 | - | CPart.Anchored = true |
664 | + | CPart.Anchored = true |
665 | - | CPart.CanCollide = false |
665 | + | CPart.CanCollide = false |
666 | - | CPart.Locked = true |
666 | + | CPart.Locked = true |
667 | - | CPart.Transparency = 1 |
667 | + | CPart.Transparency = 1 |
668 | - | |
668 | + | |
669 | - | |
669 | + | |
670 | - | |
670 | + | |
671 | - | local CRAZED = false |
671 | + | local CRAZED = false |
672 | - | local rainbowmode = false |
672 | + | local rainbowmode = false |
673 | - | local chaosmode = false |
673 | + | local chaosmode = false |
674 | - | local Error = false |
674 | + | local Error = false |
675 | - | local unstablemode = false |
675 | + | local unstablemode = false |
676 | - | local MAINRUINCOLOR = BrickColor.new("Bright bluish green") |
676 | + | local MAINRUINCOLOR = BrickColor.new("Bright bluish green") |
677 | - | local SECONDRUINCOLOR = BrickColor.new("Pastel blue-green") |
677 | + | local SECONDRUINCOLOR = BrickColor.new("Pastel blue-green") |
678 | - | |
678 | + | |
679 | - | local cp="2071274388" |
679 | + | local cp="2071274388" |
680 | - | local kan = Instance.new("Sound",Torso) |
680 | + | local kan = Instance.new("Sound",Torso) |
681 | - | kan.Volume = 1.25 |
681 | + | kan.Volume = 1.25 |
682 | - | kan.TimePosition = 0 |
682 | + | kan.TimePosition = 0 |
683 | - | kan.PlaybackSpeed = 1 |
683 | + | kan.PlaybackSpeed = 1 |
684 | - | kan.Pitch = 1 |
684 | + | kan.Pitch = 1 |
685 | - | kan.SoundId = "rbxassetid://2071274388" |
685 | + | kan.SoundId = "rbxassetid://2071274388" |
686 | - | kan.Name = "wrecked" |
686 | + | kan.Name = "wrecked" |
687 | - | kan.Looped = true |
687 | + | kan.Looped = true |
688 | - | kan:Play() |
688 | + | kan:Play() |
689 | - | |
689 | + | |
690 | - | local currentThemePlaying = kan.SoundId |
690 | + | local currentThemePlaying = kan.SoundId |
691 | - | local currentPitch = kan.Pitch |
691 | + | local currentPitch = kan.Pitch |
692 | - | local currentVol = kan.Volume |
692 | + | local currentVol = kan.Volume |
693 | - | function newTheme(ID,timepos,pitch,vol) |
693 | + | function newTheme(ID,timepos,pitch,vol) |
694 | - | local kanz = kan |
694 | + | local kanz = kan |
695 | - | --kanz:Stop() |
695 | + | --kanz:Stop() |
696 | - | kanz.Volume = vol |
696 | + | kanz.Volume = vol |
697 | - | --kanz.TimePosition = timepos |
697 | + | --kanz.TimePosition = timepos |
698 | - | kanz.PlaybackSpeed = pitch |
698 | + | kanz.PlaybackSpeed = pitch |
699 | - | kanz.Pitch = pitch |
699 | + | kanz.Pitch = pitch |
700 | - | kanz.SoundId = ID |
700 | + | kanz.SoundId = ID |
701 | - | kanz.Name = "wrecked" |
701 | + | kanz.Name = "wrecked" |
702 | - | kanz.Looped = true |
702 | + | kanz.Looped = true |
703 | - | currentThemePlaying = kanz.SoundId |
703 | + | currentThemePlaying = kanz.SoundId |
704 | - | currentVol = kanz.Volume |
704 | + | currentVol = kanz.Volume |
705 | - | currentPitch = kanz.Pitch |
705 | + | currentPitch = kanz.Pitch |
706 | end | |
707 | - | |
707 | + | |
708 | - | |
708 | + | |
709 | - | function newThemeCust(ID,timepos,pitch,vol) |
709 | + | function newThemeCust(ID,timepos,pitch,vol) |
710 | - | local kanz = kan |
710 | + | local kanz = kan |
711 | - | kanz:Stop() |
711 | + | kanz:Stop() |
712 | - | kanz.Volume = vol |
712 | + | kanz.Volume = vol |
713 | - | kanz.TimePosition = timepos |
713 | + | kanz.TimePosition = timepos |
714 | - | kanz.PlaybackSpeed = pitch |
714 | + | kanz.PlaybackSpeed = pitch |
715 | - | kanz.Pitch = pitch |
715 | + | kanz.Pitch = pitch |
716 | - | kanz.SoundId = ID |
716 | + | kanz.SoundId = ID |
717 | - | kanz.Name = "wrecked" |
717 | + | kanz.Name = "wrecked" |
718 | - | kanz.Looped = true |
718 | + | kanz.Looped = true |
719 | - | currentThemePlaying = kanz.SoundId |
719 | + | currentThemePlaying = kanz.SoundId |
720 | - | currentVol = kanz.Volume |
720 | + | currentVol = kanz.Volume |
721 | - | currentPitch = kanz.Pitch |
721 | + | currentPitch = kanz.Pitch |
722 | - | kanz:Play() |
722 | + | kanz:Play() |
723 | end | |
724 | - | |
724 | + | |
725 | - | local mutedtog = false |
725 | + | local mutedtog = false |
726 | - | |
726 | + | |
727 | - | ArtificialHB = Instance.new("BindableEvent", script) |
727 | + | ArtificialHB = Instance.new("BindableEvent", script) |
728 | - | ArtificialHB.Name = "ArtificialHB" |
728 | + | ArtificialHB.Name = "ArtificialHB" |
729 | - | |
729 | + | |
730 | - | script:WaitForChild("ArtificialHB") |
730 | + | script:WaitForChild("ArtificialHB") |
731 | - | Frame_Speed = 1 / 60 |
731 | + | Frame_Speed = 1 / 60 |
732 | - | frame = Frame_Speed |
732 | + | frame = Frame_Speed |
733 | - | tf = 0 |
733 | + | tf = 0 |
734 | - | allowframeloss = false |
734 | + | allowframeloss = false |
735 | - | tossremainder = false |
735 | + | tossremainder = false |
736 | - | lastframe = tick() |
736 | + | lastframe = tick() |
737 | - | script.ArtificialHB:Fire() |
737 | + | script.ArtificialHB:Fire() |
738 | - | |
738 | + | |
739 | - | game:GetService("RunService").Heartbeat:connect(function(s, p) |
739 | + | game:GetService("RunService").Heartbeat:connect(function(s, p) |
740 | - | tf = tf + s |
740 | + | tf = tf + s |
741 | - | if tf >= frame then |
741 | + | if tf >= frame then |
742 | - | if allowframeloss then |
742 | + | if allowframeloss then |
743 | - | script.ArtificialHB:Fire() |
743 | + | script.ArtificialHB:Fire() |
744 | - | lastframe = tick() |
744 | + | lastframe = tick() |
745 | - | else |
745 | + | else |
746 | - | for i = 1, math.floor(tf / frame) do |
746 | + | for i = 1, math.floor(tf / frame) do |
747 | - | script.ArtificialHB:Fire() |
747 | + | script.ArtificialHB:Fire() |
748 | - | end |
748 | + | end |
749 | - | lastframe = tick() |
749 | + | lastframe = tick() |
750 | - | end |
750 | + | end |
751 | - | if tossremainder then |
751 | + | if tossremainder then |
752 | - | tf = 0 |
752 | + | tf = 0 |
753 | - | else |
753 | + | else |
754 | - | tf = tf - frame * math.floor(tf / frame) |
754 | + | tf = tf - frame * math.floor(tf / frame) |
755 | - | end |
755 | + | end |
756 | - | end |
756 | + | end |
757 | - | end) |
757 | + | end) |
758 | - | |
758 | + | |
759 | - | ------------------ |
759 | + | ------------------ |
760 | - | function swait(num) |
760 | + | function swait(num) |
761 | - | if num == 0 or num == nil then |
761 | + | if num == 0 or num == nil then |
762 | - | ArtificialHB.Event:wait() |
762 | + | ArtificialHB.Event:wait() |
763 | - | else |
763 | + | else |
764 | - | for i = 1, num do |
764 | + | for i = 1, num do |
765 | - | ArtificialHB.Event:wait() |
765 | + | ArtificialHB.Event:wait() |
766 | - | end |
766 | + | end |
767 | - | end |
767 | + | end |
768 | end | |
769 | - | |
769 | + | |
770 | - | local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance}) |
770 | + | local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance}) |
771 | - | |
771 | + | |
772 | - | --// Require stuff \\-- |
772 | + | --// Require stuff \\-- |
773 | - | FXFolder=script.Effects |
773 | + | FXFolder=script.Effects |
774 | - | function CamShake(who,data) |
774 | + | function CamShake(who,data) |
775 | - | coroutine.wrap(function() |
775 | + | coroutine.wrap(function() |
776 | - | if(FXFolder:FindFirstChild'CamShake')then |
776 | + | if(FXFolder:FindFirstChild'CamShake')then |
777 | - | local cam = FXFolder.CamShake:Clone() |
777 | + | local cam = FXFolder.CamShake:Clone() |
778 | - | cam:WaitForChild'intensity'.Value = data.Intensity or 5 |
778 | + | cam:WaitForChild'intensity'.Value = data.Intensity or 5 |
779 | - | cam:WaitForChild'duration'.Value = data.Duration or 5 |
779 | + | cam:WaitForChild'duration'.Value = data.Duration or 5 |
780 | - | cam:WaitForChild'speed'.Value = data.Speed or 10; |
780 | + | cam:WaitForChild'speed'.Value = data.Speed or 10; |
781 | - | if(data.Origin)then NewInstance((typeof(data.Origin) == 'Instance' and "ObjectValue" or typeof(data.Origin) == 'Vector3' and 'Vector3Value' or typeof(data.Origin)=='CFrame' and 'CFrameValue'),cam,{Name='origin',Value=data.Origin}) end |
781 | + | if(data.Origin)then NewInstance((typeof(data.Origin) == 'Instance' and "ObjectValue" or typeof(data.Origin) == 'Vector3' and 'Vector3Value' or typeof(data.Origin)=='CFrame' and 'CFrameValue'),cam,{Name='origin',Value=data.Origin}) end |
782 | - | cam:WaitForChild'rot'.Value = data.Rotation or Vector3.new(1,1,5) |
782 | + | cam:WaitForChild'rot'.Value = data.Rotation or Vector3.new(1,1,5) |
783 | - | cam:WaitForChild'pos'.Value = data.Position or Vector3.new(.5,.5,.5) |
783 | + | cam:WaitForChild'pos'.Value = data.Position or Vector3.new(.5,.5,.5) |
784 | - | cam:WaitForChild'startdist'.Value = data.DropDist or 25; |
784 | + | cam:WaitForChild'startdist'.Value = data.DropDist or 25; |
785 | - | cam:WaitForChild'enddist'.Value = data.IneffectiveDist or 150; |
785 | + | cam:WaitForChild'enddist'.Value = data.IneffectiveDist or 150; |
786 | - | |
786 | + | |
787 | - | cam.Parent = who |
787 | + | cam.Parent = who |
788 | - | wait() |
788 | + | wait() |
789 | - | cam.Disabled = false |
789 | + | cam.Disabled = false |
790 | - | end |
790 | + | end |
791 | - | end)() |
791 | + | end)() |
792 | end | |
793 | - | |
793 | + | |
794 | - | function CamShakeAll(data) |
794 | + | function CamShakeAll(data) |
795 | - | for _,v in next, game:service'Players':players() do |
795 | + | for _,v in next, game:service'Players':players() do |
796 | - | CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,data) |
796 | + | CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,data) |
797 | - | end |
797 | + | end |
798 | end | |
799 | - | |
799 | + | |
800 | - | |
800 | + | |
801 | - | local toggleTag = true |
801 | + | local toggleTag = true |
802 | - | local bilguit = Instance.new("BillboardGui", hed) |
802 | + | local bilguit = Instance.new("BillboardGui", hed) |
803 | - | bilguit.Adornee = nil |
803 | + | bilguit.Adornee = nil |
804 | - | bilguit.Name = "ModeName" |
804 | + | bilguit.Name = "ModeName" |
805 | - | bilguit.Size = UDim2.new(4, 0, 1.2, 0) |
805 | + | bilguit.Size = UDim2.new(4, 0, 1.2, 0) |
806 | - | bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0) |
806 | + | bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0) |
807 | - | local modet = Instance.new("TextLabel", bilguit) |
807 | + | local modet = Instance.new("TextLabel", bilguit) |
808 | - | modet.Size = UDim2.new(10/2, 0, 7/2, 0) |
808 | + | modet.Size = UDim2.new(10/2, 0, 7/2, 0) |
809 | - | modet.FontSize = "Size8" |
809 | + | modet.FontSize = "Size8" |
810 | - | modet.TextScaled = true |
810 | + | modet.TextScaled = true |
811 | - | modet.TextTransparency = 0 |
811 | + | modet.TextTransparency = 0 |
812 | - | modet.BackgroundTransparency = 1 |
812 | + | modet.BackgroundTransparency = 1 |
813 | - | modet.TextTransparency = 0 |
813 | + | modet.TextTransparency = 0 |
814 | - | modet.TextStrokeTransparency = 0 |
814 | + | modet.TextStrokeTransparency = 0 |
815 | - | modet.Font = "Antique" |
815 | + | modet.Font = "Antique" |
816 | - | modet.TextStrokeColor3 = Color3.new(1,0,0) |
816 | + | modet.TextStrokeColor3 = Color3.new(1,0,0) |
817 | - | modet.TextColor3 = Color3.new(0.25,0,0) |
817 | + | modet.TextColor3 = Color3.new(0.25,0,0) |
818 | - | modet.Text = "COMMOTIAUS" |
818 | + | modet.Text = "COMMOTIAUS" |
819 | - | |
819 | + | |
820 | - | |
820 | + | |
821 | - | function chatfunc(text,color,typet,font,timeex) |
821 | + | function chatfunc(text,color,typet,font,timeex) |
822 | - | local chat = coroutine.wrap(function() |
822 | + | local chat = coroutine.wrap(function() |
823 | - | if Character:FindFirstChild("TalkingBillBoard")~= nil then |
823 | + | if Character:FindFirstChild("TalkingBillBoard")~= nil then |
824 | - | Character:FindFirstChild("TalkingBillBoard"):destroy() |
824 | + | Character:FindFirstChild("TalkingBillBoard"):destroy() |
825 | end | |
826 | - | local naeeym2 = Instance.new("BillboardGui",Character) |
826 | + | local naeeym2 = Instance.new("BillboardGui",Character) |
827 | - | naeeym2.Size = UDim2.new(0,100,0,40) |
827 | + | naeeym2.Size = UDim2.new(0,100,0,40) |
828 | - | naeeym2.StudsOffset = Vector3.new(0,3,0) |
828 | + | naeeym2.StudsOffset = Vector3.new(0,3,0) |
829 | - | naeeym2.Adornee = Character.Head |
829 | + | naeeym2.Adornee = Character.Head |
830 | - | naeeym2.Name = "TalkingBillBoard" |
830 | + | naeeym2.Name = "TalkingBillBoard" |
831 | - | local tecks2 = Instance.new("TextLabel",naeeym2) |
831 | + | local tecks2 = Instance.new("TextLabel",naeeym2) |
832 | - | tecks2.BackgroundTransparency = 1 |
832 | + | tecks2.BackgroundTransparency = 1 |
833 | - | tecks2.BorderSizePixel = 0 |
833 | + | tecks2.BorderSizePixel = 0 |
834 | - | tecks2.Text = "" |
834 | + | tecks2.Text = "" |
835 | - | tecks2.Font = font |
835 | + | tecks2.Font = font |
836 | - | tecks2.TextSize = 30 |
836 | + | tecks2.TextSize = 30 |
837 | - | tecks2.TextStrokeTransparency = 0 |
837 | + | tecks2.TextStrokeTransparency = 0 |
838 | - | tecks2.TextColor3 = color |
838 | + | tecks2.TextColor3 = color |
839 | - | tecks2.TextStrokeColor3 = Color3.new(0,0,0) |
839 | + | tecks2.TextStrokeColor3 = Color3.new(0,0,0) |
840 | - | tecks2.Size = UDim2.new(1,0,0.5,0) |
840 | + | tecks2.Size = UDim2.new(1,0,0.5,0) |
841 | - | local tecks3 = Instance.new("TextLabel",naeeym2) |
841 | + | local tecks3 = Instance.new("TextLabel",naeeym2) |
842 | - | tecks3.BackgroundTransparency = 1 |
842 | + | tecks3.BackgroundTransparency = 1 |
843 | - | tecks3.BorderSizePixel = 0 |
843 | + | tecks3.BorderSizePixel = 0 |
844 | - | tecks3.Text = "" |
844 | + | tecks3.Text = "" |
845 | - | tecks3.Font = font |
845 | + | tecks3.Font = font |
846 | - | tecks3.TextSize = 30 |
846 | + | tecks3.TextSize = 30 |
847 | - | tecks3.TextStrokeTransparency = 0 |
847 | + | tecks3.TextStrokeTransparency = 0 |
848 | - | if typet == "Inverted" then |
848 | + | if typet == "Inverted" then |
849 | - | tecks3.TextColor3 = Color3.new(0,0,0) |
849 | + | tecks3.TextColor3 = Color3.new(0,0,0) |
850 | - | tecks3.TextStrokeColor3 = color |
850 | + | tecks3.TextStrokeColor3 = color |
851 | - | elseif typet == "Normal" then |
851 | + | elseif typet == "Normal" then |
852 | - | tecks3.TextColor3 = color |
852 | + | tecks3.TextColor3 = color |
853 | - | tecks3.TextStrokeColor3 = Color3.new(0,0,0) |
853 | + | tecks3.TextStrokeColor3 = Color3.new(0,0,0) |
854 | end | |
855 | - | tecks3.Size = UDim2.new(1,0,0.5,0) |
855 | + | tecks3.Size = UDim2.new(1,0,0.5,0) |
856 | - | modet.TextTransparency = modet.TextTransparency + 1 |
856 | + | modet.TextTransparency = modet.TextTransparency + 1 |
857 | - | modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1 |
857 | + | modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1 |
858 | - | for i = 0, 74*timeex do |
858 | + | for i = 0, 74*timeex do |
859 | - | swait() |
859 | + | swait() |
860 | - | modet.TextTransparency = 1 |
860 | + | modet.TextTransparency = 1 |
861 | - | modet.TextStrokeTransparency = 1 |
861 | + | modet.TextStrokeTransparency = 1 |
862 | - | tecks2.Text = text |
862 | + | tecks2.Text = text |
863 | - | tecks3.Text = text |
863 | + | tecks3.Text = text |
864 | end | |
865 | - | local randomrot = math.random(1,2) |
865 | + | local randomrot = math.random(1,2) |
866 | - | if randomrot == 1 then |
866 | + | if randomrot == 1 then |
867 | - | for i = 1, 50 do |
867 | + | for i = 1, 50 do |
868 | - | swait() |
868 | + | swait() |
869 | - | tecks2.Text = text |
869 | + | tecks2.Text = text |
870 | - | tecks3.Text = text |
870 | + | tecks3.Text = text |
871 | - | modet.TextTransparency = modet.TextTransparency - .02 |
871 | + | modet.TextTransparency = modet.TextTransparency - .02 |
872 | - | modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02 |
872 | + | modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02 |
873 | - | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 |
873 | + | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 |
874 | - | tecks2.TextTransparency = tecks2.TextTransparency + .04 |
874 | + | tecks2.TextTransparency = tecks2.TextTransparency + .04 |
875 | - | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 |
875 | + | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 |
876 | - | tecks3.TextTransparency = tecks2.TextTransparency + .04 |
876 | + | tecks3.TextTransparency = tecks2.TextTransparency + .04 |
877 | end | |
878 | - | elseif randomrot == 2 then |
878 | + | elseif randomrot == 2 then |
879 | - | for i = 1, 50 do |
879 | + | for i = 1, 50 do |
880 | - | swait() |
880 | + | swait() |
881 | - | tecks2.Text = text |
881 | + | tecks2.Text = text |
882 | - | tecks3.Text = text |
882 | + | tecks3.Text = text |
883 | - | modet.TextTransparency = modet.TextTransparency - .02 |
883 | + | modet.TextTransparency = modet.TextTransparency - .02 |
884 | - | modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02 |
884 | + | modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02 |
885 | - | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 |
885 | + | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 |
886 | - | tecks2.TextTransparency = tecks2.TextTransparency + .04 |
886 | + | tecks2.TextTransparency = tecks2.TextTransparency + .04 |
887 | - | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 |
887 | + | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 |
888 | - | tecks3.TextTransparency = tecks2.TextTransparency + .04 |
888 | + | tecks3.TextTransparency = tecks2.TextTransparency + .04 |
889 | end | |
890 | end | |
891 | - | modet.TextTransparency = 0 |
891 | + | modet.TextTransparency = 0 |
892 | - | modet.TextStrokeTransparency = 0 |
892 | + | modet.TextStrokeTransparency = 0 |
893 | - | if toggleTag == false then |
893 | + | if toggleTag == false then |
894 | - | modet.TextTransparency = 1 |
894 | + | modet.TextTransparency = 1 |
895 | - | modet.TextStrokeTransparency = 1 |
895 | + | modet.TextStrokeTransparency = 1 |
896 | end | |
897 | - | naeeym2:Destroy() |
897 | + | naeeym2:Destroy() |
898 | - | end) |
898 | + | end) |
899 | - | chat() |
899 | + | chat() |
900 | end | |
901 | - | |
901 | + | |
902 | - | local rai = {"USER","User","USer","USEr","uSER","usER","useR","uSer","usEr","useR","PlAyEr","666"} |
902 | + | local rai = {"USER","User","USer","USEr","uSER","usER","useR","uSer","usEr","useR","PlAyEr","666"} |
903 | - | |
903 | + | |
904 | - | function bosschatfunc(text,color,watval) |
904 | + | function bosschatfunc(text,color,watval) |
905 | - | for i,v in pairs(game:GetService("Players"):GetPlayers()) do |
905 | + | for i,v in pairs(game:GetService("Players"):GetPlayers()) do |
906 | - | coroutine.resume(coroutine.create(function() |
906 | + | coroutine.resume(coroutine.create(function() |
907 | - | if v.PlayerGui:FindFirstChild("Dialog")~= nil then |
907 | + | if v.PlayerGui:FindFirstChild("Dialog")~= nil then |
908 | - | v.PlayerGui:FindFirstChild("Dialog"):destroy() |
908 | + | v.PlayerGui:FindFirstChild("Dialog"):destroy() |
909 | end | |
910 | - | local scrg = Instance.new("ScreenGui",v.PlayerGui) |
910 | + | local scrg = Instance.new("ScreenGui",v.PlayerGui) |
911 | - | CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1) |
911 | + | CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1) |
912 | - | scrg.Name = "Dialog" |
912 | + | scrg.Name = "Dialog" |
913 | - | local txtlb = Instance.new("TextLabel",scrg) |
913 | + | local txtlb = Instance.new("TextLabel",scrg) |
914 | - | txtlb.Text = "" |
914 | + | txtlb.Text = "" |
915 | - | txtlb.Font = "Arcade" |
915 | + | txtlb.Font = "Arcade" |
916 | - | txtlb.TextColor3 = Color3.new(0,0,0) |
916 | + | txtlb.TextColor3 = Color3.new(0,0,0) |
917 | - | txtlb.TextStrokeTransparency = 0 |
917 | + | txtlb.TextStrokeTransparency = 0 |
918 | - | txtlb.BackgroundTransparency = 0.75 |
918 | + | txtlb.BackgroundTransparency = 0.75 |
919 | - | txtlb.BackgroundColor3 = Color3.new(0,0,0) |
919 | + | txtlb.BackgroundColor3 = Color3.new(0,0,0) |
920 | - | txtlb.TextStrokeColor3 = color |
920 | + | txtlb.TextStrokeColor3 = color |
921 | - | txtlb.TextScaled = true |
921 | + | txtlb.TextScaled = true |
922 | - | txtlb.Size = UDim2.new(1,0,0.25,0) |
922 | + | txtlb.Size = UDim2.new(1,0,0.25,0) |
923 | - | txtlb.TextXAlignment = "Left" |
923 | + | txtlb.TextXAlignment = "Left" |
924 | - | txtlb.Position = UDim2.new(0,0,0.75 + 1,0) |
924 | + | txtlb.Position = UDim2.new(0,0,0.75 + 1,0) |
925 | - | local txtlb2 = Instance.new("TextLabel",scrg) |
925 | + | local txtlb2 = Instance.new("TextLabel",scrg) |
926 | - | txtlb2.Text = modet.Text.." USER:" |
926 | + | txtlb2.Text = modet.Text.." USER:" |
927 | - | txtlb2.Font = "Arcade" |
927 | + | txtlb2.Font = "Arcade" |
928 | - | txtlb2.TextColor3 = Color3.new(0,0,0) |
928 | + | txtlb2.TextColor3 = Color3.new(0,0,0) |
929 | - | txtlb2.TextStrokeTransparency = 0 |
929 | + | txtlb2.TextStrokeTransparency = 0 |
930 | - | txtlb2.BackgroundTransparency = 1 |
930 | + | txtlb2.BackgroundTransparency = 1 |
931 | - | txtlb2.TextStrokeColor3 = color |
931 | + | txtlb2.TextStrokeColor3 = color |
932 | - | txtlb2.TextSize = 40 |
932 | + | txtlb2.TextSize = 40 |
933 | - | txtlb2.Size = UDim2.new(1,0,0.25,0) |
933 | + | txtlb2.Size = UDim2.new(1,0,0.25,0) |
934 | - | txtlb2.TextXAlignment = "Left" |
934 | + | txtlb2.TextXAlignment = "Left" |
935 | - | txtlb2.Position = UDim2.new(0,0,1,0) |
935 | + | txtlb2.Position = UDim2.new(0,0,1,0) |
936 | - | local fvalen = 0.55 |
936 | + | local fvalen = 0.55 |
937 | - | local fval = -0.49 |
937 | + | local fval = -0.49 |
938 | - | local flol = 1.75 |
938 | + | local flol = 1.75 |
939 | - | local flil = 1.6 |
939 | + | local flil = 1.6 |
940 | - | for i = 0, 9 do |
940 | + | for i = 0, 9 do |
941 | - | swait() |
941 | + | swait() |
942 | - | fval = fval + 0.05 |
942 | + | fval = fval + 0.05 |
943 | - | flol = flol - 0.1 |
943 | + | flol = flol - 0.1 |
944 | - | flil = flil - 0.1 |
944 | + | flil = flil - 0.1 |
945 | - | txtlb.Text = "" |
945 | + | txtlb.Text = "" |
946 | - | txtlb.Position = UDim2.new(0,0,flol,0) |
946 | + | txtlb.Position = UDim2.new(0,0,flol,0) |
947 | - | txtlb2.Position = UDim2.new(0,0,flil,0) |
947 | + | txtlb2.Position = UDim2.new(0,0,flil,0) |
948 | - | end |
948 | + | end |
949 | - | txtlb.Text = text |
949 | + | txtlb.Text = text |
950 | - | wait(watval) |
950 | + | wait(watval) |
951 | - | local valinc = 0 |
951 | + | local valinc = 0 |
952 | - | for i = 0, 99 do |
952 | + | for i = 0, 99 do |
953 | - | swait() |
953 | + | swait() |
954 | - | valinc = valinc + 0.0001 |
954 | + | valinc = valinc + 0.0001 |
955 | - | flol = flol + valinc |
955 | + | flol = flol + valinc |
956 | - | flil = flil + valinc |
956 | + | flil = flil + valinc |
957 | - | txtlb.Rotation = txtlb.Rotation + valinc*20 |
957 | + | txtlb.Rotation = txtlb.Rotation + valinc*20 |
958 | - | txtlb2.Rotation = txtlb2.Rotation - valinc*50 |
958 | + | txtlb2.Rotation = txtlb2.Rotation - valinc*50 |
959 | - | txtlb.Position = UDim2.new(0,0,flol,0) |
959 | + | txtlb.Position = UDim2.new(0,0,flol,0) |
960 | - | txtlb2.Position = UDim2.new(0,0,flil,0) |
960 | + | txtlb2.Position = UDim2.new(0,0,flil,0) |
961 | - | txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01 |
961 | + | txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01 |
962 | - | txtlb.TextTransparency = txtlb.TextTransparency + 0.01 |
962 | + | txtlb.TextTransparency = txtlb.TextTransparency + 0.01 |
963 | - | txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01 |
963 | + | txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01 |
964 | - | txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01 |
964 | + | txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01 |
965 | - | txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025 |
965 | + | txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025 |
966 | end | |
967 | - | scrg:Destroy() |
967 | + | scrg:Destroy() |
968 | - | end)) |
968 | + | end)) |
969 | end | |
970 | end | |
971 | - | |
971 | + | |
972 | - | --[[ |
972 | + | --[[ |
973 | - | function CamShake(who,data) |
973 | + | function CamShake(who,data) |
974 | - | coroutine.wrap(function() |
974 | + | coroutine.wrap(function() |
975 | - | if(FXFolder:FindFirstChild'CamShake')then |
975 | + | if(FXFolder:FindFirstChild'CamShake')then |
976 | - | local cam = FXFolder.CamShake:Clone() |
976 | + | local cam = FXFolder.CamShake:Clone() |
977 | - | cam:WaitForChild'intensity'.Value = data.Intensity or 5 |
977 | + | cam:WaitForChild'intensity'.Value = data.Intensity or 5 |
978 | - | cam:WaitForChild'duration'.Value = data.Duration or 5 |
978 | + | cam:WaitForChild'duration'.Value = data.Duration or 5 |
979 | - | cam:WaitForChild'speed'.Value = data.Speed or 10; |
979 | + | cam:WaitForChild'speed'.Value = data.Speed or 10; |
980 | - | if(data.Origin)then NewInstance((typeof(data.Origin) == 'Instance' and "ObjectValue" or typeof(data.Origin) == 'Vector3' and 'Vector3Value' or typeof(data.Origin)=='CFrame' and 'CFrameValue'),cam,{Name='origin',Value=data.Origin}) end |
980 | + | if(data.Origin)then NewInstance((typeof(data.Origin) == 'Instance' and "ObjectValue" or typeof(data.Origin) == 'Vector3' and 'Vector3Value' or typeof(data.Origin)=='CFrame' and 'CFrameValue'),cam,{Name='origin',Value=data.Origin}) end |
981 | - | cam:WaitForChild'rot'.Value = data.Rotation or Vector3.new(1,1,5) |
981 | + | cam:WaitForChild'rot'.Value = data.Rotation or Vector3.new(1,1,5) |
982 | - | cam:WaitForChild'pos'.Value = data.Position or Vector3.new(.5,.5,.5) |
982 | + | cam:WaitForChild'pos'.Value = data.Position or Vector3.new(.5,.5,.5) |
983 | - | cam:WaitForChild'startdist'.Value = data.DropDist or 25; |
983 | + | cam:WaitForChild'startdist'.Value = data.DropDist or 25; |
984 | - | cam:WaitForChild'enddist'.Value = data.IneffectiveDist or 150; |
984 | + | cam:WaitForChild'enddist'.Value = data.IneffectiveDist or 150; |
985 | - | |
985 | + | |
986 | - | cam.Parent = who |
986 | + | cam.Parent = who |
987 | - | wait() |
987 | + | wait() |
988 | - | cam.Disabled = false |
988 | + | cam.Disabled = false |
989 | - | end |
989 | + | end |
990 | - | end)() |
990 | + | end)() |
991 | end | |
992 | - | |
992 | + | |
993 | - | function CamShakeAll(data) |
993 | + | function CamShakeAll(data) |
994 | - | for _,v in next, game:service'Players':players() do |
994 | + | for _,v in next, game:service'Players':players() do |
995 | - | CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,data) |
995 | + | CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,data) |
996 | - | end |
996 | + | end |
997 | end | |
998 | - | --]] |
998 | + | --]] |
999 | - | function newbosschatfunc(text,color1,color2,delay) |
999 | + | function newbosschatfunc(text,color1,color2,delay) |
1000 | - | for _,v in next, game:service'Players':players() do |
1000 | + | for _,v in next, game:service'Players':players() do |
1001 | - | coroutine.wrap(function() |
1001 | + | coroutine.wrap(function() |
1002 | - | if(FXFolder:FindFirstChild'BossChat' and v.Character)then |
1002 | + | if(FXFolder:FindFirstChild'BossChat' and v.Character)then |
1003 | - | local cha = FXFolder.BossChat:Clone() |
1003 | + | local cha = FXFolder.BossChat:Clone() |
1004 | - | cha.Color1.Value=color1 |
1004 | + | cha.Color1.Value=color1 |
1005 | - | cha.Color2.Value=color2 |
1005 | + | cha.Color2.Value=color2 |
1006 | - | cha.Text.Value=text |
1006 | + | cha.Text.Value=text |
1007 | - | cha.Ghghghghgh.Value=delay |
1007 | + | cha.Ghghghghgh.Value=delay |
1008 | - | cha.Mode.Value=ModeOfGlitch |
1008 | + | cha.Mode.Value=ModeOfGlitch |
1009 | - | cha.ModeName.Value=modet.Text |
1009 | + | cha.ModeName.Value=modet.Text |
1010 | - | cha.Music.Value=kan |
1010 | + | cha.Music.Value=kan |
1011 | - | cha.Parent=v.Character |
1011 | + | cha.Parent=v.Character |
1012 | - | wait() |
1012 | + | wait() |
1013 | - | cha.Disabled = false |
1013 | + | cha.Disabled = false |
1014 | - | game:service'Debris':AddItem(cha,(delay/60)*4) |
1014 | + | game:service'Debris':AddItem(cha,(delay/60)*4) |
1015 | - | end |
1015 | + | end |
1016 | - | end)() |
1016 | + | end)() |
1017 | - | end |
1017 | + | end |
1018 | end | |
1019 | - | local Create = LoadLibrary("RbxUtility").Create |
1019 | + | local Create = LoadLibrary("RbxUtility").Create |
1020 | - | |
1020 | + | |
1021 | - | CFuncs = { |
1021 | + | CFuncs = { |
1022 | - | ["Part"] = { |
1022 | + | ["Part"] = { |
1023 | - | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
1023 | + | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
1024 | - | local Part = Create("Part"){ |
1024 | + | local Part = Create("Part"){ |
1025 | - | Parent = Parent, |
1025 | + | Parent = Parent, |
1026 | - | Reflectance = Reflectance, |
1026 | + | Reflectance = Reflectance, |
1027 | - | Transparency = Transparency, |
1027 | + | Transparency = Transparency, |
1028 | - | CanCollide = false, |
1028 | + | CanCollide = false, |
1029 | - | Locked = true, |
1029 | + | Locked = true, |
1030 | - | BrickColor = BrickColor.new(tostring(BColor)), |
1030 | + | BrickColor = BrickColor.new(tostring(BColor)), |
1031 | - | Name = Name, |
1031 | + | Name = Name, |
1032 | - | Size = Size, |
1032 | + | Size = Size, |
1033 | - | Material = Material, |
1033 | + | Material = Material, |
1034 | - | } |
1034 | + | } |
1035 | - | RemoveOutlines(Part) |
1035 | + | RemoveOutlines(Part) |
1036 | - | return Part |
1036 | + | return Part |
1037 | - | end; |
1037 | + | end; |
1038 | - | }; |
1038 | + | }; |
1039 | - | |
1039 | + | |
1040 | - | ["Mesh"] = { |
1040 | + | ["Mesh"] = { |
1041 | - | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
1041 | + | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
1042 | - | local Msh = Create(Mesh){ |
1042 | + | local Msh = Create(Mesh){ |
1043 | - | Parent = Part, |
1043 | + | Parent = Part, |
1044 | - | Offset = OffSet, |
1044 | + | Offset = OffSet, |
1045 | - | Scale = Scale, |
1045 | + | Scale = Scale, |
1046 | - | } |
1046 | + | } |
1047 | - | if Mesh == "SpecialMesh" then |
1047 | + | if Mesh == "SpecialMesh" then |
1048 | - | Msh.MeshType = MeshType |
1048 | + | Msh.MeshType = MeshType |
1049 | - | Msh.MeshId = MeshId |
1049 | + | Msh.MeshId = MeshId |
1050 | - | end |
1050 | + | end |
1051 | - | return Msh |
1051 | + | return Msh |
1052 | - | end; |
1052 | + | end; |
1053 | - | }; |
1053 | + | }; |
1054 | - | |
1054 | + | |
1055 | - | ["Mesh"] = { |
1055 | + | ["Mesh"] = { |
1056 | - | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
1056 | + | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
1057 | - | local Msh = Create(Mesh){ |
1057 | + | local Msh = Create(Mesh){ |
1058 | - | Parent = Part, |
1058 | + | Parent = Part, |
1059 | - | Offset = OffSet, |
1059 | + | Offset = OffSet, |
1060 | - | Scale = Scale, |
1060 | + | Scale = Scale, |
1061 | - | } |
1061 | + | } |
1062 | - | if Mesh == "SpecialMesh" then |
1062 | + | if Mesh == "SpecialMesh" then |
1063 | - | Msh.MeshType = MeshType |
1063 | + | Msh.MeshType = MeshType |
1064 | - | Msh.MeshId = MeshId |
1064 | + | Msh.MeshId = MeshId |
1065 | - | end |
1065 | + | end |
1066 | - | return Msh |
1066 | + | return Msh |
1067 | - | end; |
1067 | + | end; |
1068 | - | }; |
1068 | + | }; |
1069 | - | |
1069 | + | |
1070 | - | ["Weld"] = { |
1070 | + | ["Weld"] = { |
1071 | - | Create = function(Parent, Part0, Part1, C0, C1) |
1071 | + | Create = function(Parent, Part0, Part1, C0, C1) |
1072 | - | local Weld = Create("Weld"){ |
1072 | + | local Weld = Create("Weld"){ |
1073 | - | Parent = Parent, |
1073 | + | Parent = Parent, |
1074 | - | Part0 = Part0, |
1074 | + | Part0 = Part0, |
1075 | - | Part1 = Part1, |
1075 | + | Part1 = Part1, |
1076 | - | C0 = C0, |
1076 | + | C0 = C0, |
1077 | - | C1 = C1, |
1077 | + | C1 = C1, |
1078 | - | } |
1078 | + | } |
1079 | - | return Weld |
1079 | + | return Weld |
1080 | - | end; |
1080 | + | end; |
1081 | - | }; |
1081 | + | }; |
1082 | - | |
1082 | + | |
1083 | - | ["Sound"] = { |
1083 | + | ["Sound"] = { |
1084 | - | Create = function(id, par, vol, pit) |
1084 | + | Create = function(id, par, vol, pit) |
1085 | - | local S = Create("Sound"){ |
1085 | + | local S = Create("Sound"){ |
1086 | - | Volume = vol, |
1086 | + | Volume = vol, |
1087 | - | Name = "EffectSoundo", |
1087 | + | Name = "EffectSoundo", |
1088 | - | Pitch = pit or 1, |
1088 | + | Pitch = pit or 1, |
1089 | - | SoundId = id, |
1089 | + | SoundId = id, |
1090 | - | Parent = par or workspace, |
1090 | + | Parent = par or workspace, |
1091 | - | } |
1091 | + | } |
1092 | - | S:play() |
1092 | + | S:play() |
1093 | - | game:GetService("Debris"):AddItem(S, 10) |
1093 | + | game:GetService("Debris"):AddItem(S, 10) |
1094 | - | end; |
1094 | + | end; |
1095 | - | }; |
1095 | + | }; |
1096 | - | |
1096 | + | |
1097 | - | ["TimeSound"] = { |
1097 | + | ["TimeSound"] = { |
1098 | - | Create = function(id, par, vol, pit, timepos) |
1098 | + | Create = function(id, par, vol, pit, timepos) |
1099 | - | local S = Create("Sound"){ |
1099 | + | local S = Create("Sound"){ |
1100 | - | Volume = vol, |
1100 | + | Volume = vol, |
1101 | - | Name = "EffectSoundo", |
1101 | + | Name = "EffectSoundo", |
1102 | - | Pitch = pit or 1, |
1102 | + | Pitch = pit or 1, |
1103 | - | SoundId = id, |
1103 | + | SoundId = id, |
1104 | - | TimePosition = timepos, |
1104 | + | TimePosition = timepos, |
1105 | - | Parent = par or workspace, |
1105 | + | Parent = par or workspace, |
1106 | - | } |
1106 | + | } |
1107 | - | wait() |
1107 | + | wait() |
1108 | - | S:play() |
1108 | + | S:play() |
1109 | - | game:GetService("Debris"):AddItem(S, 10) |
1109 | + | game:GetService("Debris"):AddItem(S, 10) |
1110 | - | end; |
1110 | + | end; |
1111 | - | }; |
1111 | + | }; |
1112 | - | ["EchoSound"] = { |
1112 | + | ["EchoSound"] = { |
1113 | - | Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl) |
1113 | + | Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl) |
1114 | - | local Sas = Create("Sound"){ |
1114 | + | local Sas = Create("Sound"){ |
1115 | - | Volume = vol, |
1115 | + | Volume = vol, |
1116 | - | Name = "EffectSoundo", |
1116 | + | Name = "EffectSoundo", |
1117 | - | Pitch = pit or 1, |
1117 | + | Pitch = pit or 1, |
1118 | - | SoundId = id, |
1118 | + | SoundId = id, |
1119 | - | TimePosition = timepos, |
1119 | + | TimePosition = timepos, |
1120 | - | Parent = par or workspace, |
1120 | + | Parent = par or workspace, |
1121 | - | } |
1121 | + | } |
1122 | - | local E = Create("EchoSoundEffect"){ |
1122 | + | local E = Create("EchoSoundEffect"){ |
1123 | - | Delay = echodelay, |
1123 | + | Delay = echodelay, |
1124 | - | Name = "Echo", |
1124 | + | Name = "Echo", |
1125 | - | Feedback = fedb, |
1125 | + | Feedback = fedb, |
1126 | - | DryLevel = dryl, |
1126 | + | DryLevel = dryl, |
1127 | - | Parent = Sas, |
1127 | + | Parent = Sas, |
1128 | - | } |
1128 | + | } |
1129 | - | wait() |
1129 | + | wait() |
1130 | - | Sas:play() |
1130 | + | Sas:play() |
1131 | - | game:GetService("Debris"):AddItem(Sas, delays) |
1131 | + | game:GetService("Debris"):AddItem(Sas, delays) |
1132 | - | end; |
1132 | + | end; |
1133 | - | }; |
1133 | + | }; |
1134 | - | |
1134 | + | |
1135 | - | ["LongSound"] = { |
1135 | + | ["LongSound"] = { |
1136 | - | Create = function(id, par, vol, pit) |
1136 | + | Create = function(id, par, vol, pit) |
1137 | - | local S = Create("Sound"){ |
1137 | + | local S = Create("Sound"){ |
1138 | - | Volume = vol, |
1138 | + | Volume = vol, |
1139 | - | Pitch = pit or 1, |
1139 | + | Pitch = pit or 1, |
1140 | - | SoundId = id, |
1140 | + | SoundId = id, |
1141 | - | Parent = par or workspace, |
1141 | + | Parent = par or workspace, |
1142 | - | } |
1142 | + | } |
1143 | - | wait() |
1143 | + | wait() |
1144 | - | S:play() |
1144 | + | S:play() |
1145 | - | game:GetService("Debris"):AddItem(S, 60) |
1145 | + | game:GetService("Debris"):AddItem(S, 60) |
1146 | - | end; |
1146 | + | end; |
1147 | - | }; |
1147 | + | }; |
1148 | - | |
1148 | + | |
1149 | - | ["ParticleEmitter"] = { |
1149 | + | ["ParticleEmitter"] = { |
1150 | - | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) |
1150 | + | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) |
1151 | - | local fp = Create("ParticleEmitter"){ |
1151 | + | local fp = Create("ParticleEmitter"){ |
1152 | - | Parent = Parent, |
1152 | + | Parent = Parent, |
1153 | - | Color = ColorSequence.new(Color1, Color2), |
1153 | + | Color = ColorSequence.new(Color1, Color2), |
1154 | - | LightEmission = LightEmission, |
1154 | + | LightEmission = LightEmission, |
1155 | - | Size = Size, |
1155 | + | Size = Size, |
1156 | - | Texture = Texture, |
1156 | + | Texture = Texture, |
1157 | - | Transparency = Transparency, |
1157 | + | Transparency = Transparency, |
1158 | - | ZOffset = ZOffset, |
1158 | + | ZOffset = ZOffset, |
1159 | - | Acceleration = Accel, |
1159 | + | Acceleration = Accel, |
1160 | - | Drag = Drag, |
1160 | + | Drag = Drag, |
1161 | - | LockedToPart = LockedToPart, |
1161 | + | LockedToPart = LockedToPart, |
1162 | - | VelocityInheritance = VelocityInheritance, |
1162 | + | VelocityInheritance = VelocityInheritance, |
1163 | - | EmissionDirection = EmissionDirection, |
1163 | + | EmissionDirection = EmissionDirection, |
1164 | - | Enabled = Enabled, |
1164 | + | Enabled = Enabled, |
1165 | - | Lifetime = LifeTime, |
1165 | + | Lifetime = LifeTime, |
1166 | - | Rate = Rate, |
1166 | + | Rate = Rate, |
1167 | - | Rotation = Rotation, |
1167 | + | Rotation = Rotation, |
1168 | - | RotSpeed = RotSpeed, |
1168 | + | RotSpeed = RotSpeed, |
1169 | - | Speed = Speed, |
1169 | + | Speed = Speed, |
1170 | - | VelocitySpread = VelocitySpread, |
1170 | + | VelocitySpread = VelocitySpread, |
1171 | - | } |
1171 | + | } |
1172 | - | return fp |
1172 | + | return fp |
1173 | - | end; |
1173 | + | end; |
1174 | - | }; |
1174 | + | }; |
1175 | - | |
1175 | + | |
1176 | - | CreateTemplate = { |
1176 | + | CreateTemplate = { |
1177 | - | |
1177 | + | |
1178 | - | }; |
1178 | + | }; |
1179 | - | } |
1179 | + | } |
1180 | - | |
1180 | + | |
1181 | - | |
1181 | + | |
1182 | - | |
1182 | + | |
1183 | - | New = function(Object, Parent, Name, Data) |
1183 | + | New = function(Object, Parent, Name, Data) |
1184 | - | local Object = Instance.new(Object) |
1184 | + | local Object = Instance.new(Object) |
1185 | - | for Index, Value in pairs(Data or {}) do |
1185 | + | for Index, Value in pairs(Data or {}) do |
1186 | - | Object[Index] = Value |
1186 | + | Object[Index] = Value |
1187 | - | end |
1187 | + | end |
1188 | - | Object.Parent = Parent |
1188 | + | Object.Parent = Parent |
1189 | - | Object.Name = Name |
1189 | + | Object.Name = Name |
1190 | - | return Object |
1190 | + | return Object |
1191 | end | |
1192 | - | local halocolor = BrickColor.new("Pastel light blue") |
1192 | + | local halocolor = BrickColor.new("Pastel light blue") |
1193 | - | local halocolor2 = BrickColor.new("Cool yellow") |
1193 | + | local halocolor2 = BrickColor.new("Cool yellow") |
1194 | - | local starcolor = BrickColor.new("Bright yellow") |
1194 | + | local starcolor = BrickColor.new("Bright yellow") |
1195 | - | local lunacolor = BrickColor.new("Navy blue") |
1195 | + | local lunacolor = BrickColor.new("Navy blue") |
1196 | - | local lunacolor2 = BrickColor.new("Bright blue") |
1196 | + | local lunacolor2 = BrickColor.new("Bright blue") |
1197 | - | local wepcolor = BrickColor.new("Really black") |
1197 | + | local wepcolor = BrickColor.new("Really black") |
1198 | - | local maincolor = BrickColor.new("Really black") |
1198 | + | local maincolor = BrickColor.new("Really black") |
1199 | - | local m = Instance.new("Model",char) |
1199 | + | local m = Instance.new("Model",char) |
1200 | - | local m2 = Instance.new("Model",char) |
1200 | + | local m2 = Instance.new("Model",char) |
1201 | - | local m3 = Instance.new("Model",char) |
1201 | + | local m3 = Instance.new("Model",char) |
1202 | - | local mw1 = Instance.new("Model",char) |
1202 | + | local mw1 = Instance.new("Model",char) |
1203 | - | local mw2 = Instance.new("Model",char) |
1203 | + | local mw2 = Instance.new("Model",char) |
1204 | - | local mwN = Instance.new("Model",char) |
1204 | + | local mwN = Instance.new("Model",char) |
1205 | - | local mwY = Instance.new("Model",char) |
1205 | + | local mwY = Instance.new("Model",char) |
1206 | - | |
1206 | + | |
1207 | - | local est = {"error","Errors","eRror","erRor","errOr","erroR","ERror","ErRor","ErrOr","ErroR","eRRor","eRrOr","eRroR","erROr","erRoR","errOR","ERROR"} |
1207 | + | local est = {"error","Errors","eRror","erRor","errOr","erroR","ERror","ErRor","ErrOr","ErroR","eRRor","eRrOr","eRroR","erROr","erRoR","errOR","ERROR"} |
1208 | - | |
1208 | + | |
1209 | - | |
1209 | + | |
1210 | - | |
1210 | + | |
1211 | - | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) |
1211 | + | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) |
1212 | - | local gui = it(GuiType) |
1212 | + | local gui = it(GuiType) |
1213 | - | gui.Parent = parent |
1213 | + | gui.Parent = parent |
1214 | - | gui.Text = text |
1214 | + | gui.Text = text |
1215 | - | gui.BackgroundTransparency = backtrans |
1215 | + | gui.BackgroundTransparency = backtrans |
1216 | - | gui.BackgroundColor3 = backcol |
1216 | + | gui.BackgroundColor3 = backcol |
1217 | - | gui.SizeConstraint = "RelativeXY" |
1217 | + | gui.SizeConstraint = "RelativeXY" |
1218 | - | gui.TextXAlignment = "Center" |
1218 | + | gui.TextXAlignment = "Center" |
1219 | - | gui.TextYAlignment = "Center" |
1219 | + | gui.TextYAlignment = "Center" |
1220 | - | gui.Position = pos |
1220 | + | gui.Position = pos |
1221 | - | gui.Size = size |
1221 | + | gui.Size = size |
1222 | - | gui.Font = "SourceSans" |
1222 | + | gui.Font = "SourceSans" |
1223 | - | gui.FontSize = "Size14" |
1223 | + | gui.FontSize = "Size14" |
1224 | - | gui.TextWrapped = false |
1224 | + | gui.TextWrapped = false |
1225 | - | gui.TextStrokeTransparency = 0 |
1225 | + | gui.TextStrokeTransparency = 0 |
1226 | - | gui.TextColor = BrickColor.new("White") |
1226 | + | gui.TextColor = BrickColor.new("White") |
1227 | - | return gui |
1227 | + | return gui |
1228 | end | |
1229 | - | --------------------------- GUI STUFF |
1229 | + | --------------------------- GUI STUFF |
1230 | - | local basgui = it("GuiMain") |
1230 | + | local basgui = it("GuiMain") |
1231 | - | basgui.Parent = plr.PlayerGui |
1231 | + | basgui.Parent = plr.PlayerGui |
1232 | - | basgui.Name = "VISgui" |
1232 | + | basgui.Name = "VISgui" |
1233 | - | local fullscreenz = it("Frame") |
1233 | + | local fullscreenz = it("Frame") |
1234 | - | fullscreenz.Parent = basgui |
1234 | + | fullscreenz.Parent = basgui |
1235 | - | fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255) |
1235 | + | fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255) |
1236 | - | fullscreenz.BackgroundTransparency = .5 |
1236 | + | fullscreenz.BackgroundTransparency = .5 |
1237 | - | fullscreenz.BorderColor3 = Color3.new(17, 17, 17) |
1237 | + | fullscreenz.BorderColor3 = Color3.new(17, 17, 17) |
1238 | - | fullscreenz.AnchorPoint=Vector2.new(1,.5) |
1238 | + | fullscreenz.AnchorPoint=Vector2.new(1,.5) |
1239 | - | fullscreenz.Size = UDim2.new(.2, 0, 1.2, 0) |
1239 | + | fullscreenz.Size = UDim2.new(.2, 0, 1.2, 0) |
1240 | - | fullscreenz.Position = UDim2.new(1.01, 0, .5, 0) |
1240 | + | fullscreenz.Position = UDim2.new(1.01, 0, .5, 0) |
1241 | - | fullscreenz.BorderSizePixel=12 |
1241 | + | fullscreenz.BorderSizePixel=12 |
1242 | - | fullscreenz.ZIndex=2 |
1242 | + | fullscreenz.ZIndex=2 |
1243 | - | local fullscreenz2 = it("Frame") |
1243 | + | local fullscreenz2 = it("Frame") |
1244 | - | fullscreenz2.Parent = fullscreenz |
1244 | + | fullscreenz2.Parent = fullscreenz |
1245 | - | fullscreenz2.BackgroundTransparency = 1 |
1245 | + | fullscreenz2.BackgroundTransparency = 1 |
1246 | - | fullscreenz2.AnchorPoint=Vector2.new(.5,.5) |
1246 | + | fullscreenz2.AnchorPoint=Vector2.new(.5,.5) |
1247 | - | fullscreenz2.Size = UDim2.new(1, 0, 1, 0) |
1247 | + | fullscreenz2.Size = UDim2.new(1, 0, 1, 0) |
1248 | - | fullscreenz2.Position = UDim2.new(.5, 0, .5, 0) |
1248 | + | fullscreenz2.Position = UDim2.new(.5, 0, .5, 0) |
1249 | - | fullscreenz2.ClipsDescendants=true |
1249 | + | fullscreenz2.ClipsDescendants=true |
1250 | - | |
1250 | + | |
1251 | - | local hh1 = it("Frame") |
1251 | + | local hh1 = it("Frame") |
1252 | - | hh1.Parent = fullscreenz |
1252 | + | hh1.Parent = fullscreenz |
1253 | - | hh1.BackgroundColor3 = Color3.new(255, 255, 255) |
1253 | + | hh1.BackgroundColor3 = Color3.new(255, 255, 255) |
1254 | - | hh1.BackgroundTransparency = .5 |
1254 | + | hh1.BackgroundTransparency = .5 |
1255 | - | hh1.BorderColor3 = Color3.new(17, 17, 17) |
1255 | + | hh1.BorderColor3 = Color3.new(17, 17, 17) |
1256 | - | hh1.AnchorPoint=Vector2.new(.5,.5) |
1256 | + | hh1.AnchorPoint=Vector2.new(.5,.5) |
1257 | - | hh1.Size = UDim2.new(.04, 0, 1.2, 0) |
1257 | + | hh1.Size = UDim2.new(.04, 0, 1.2, 0) |
1258 | - | hh1.Position = UDim2.new(-.1, 0, .5, 0) |
1258 | + | hh1.Position = UDim2.new(-.1, 0, .5, 0) |
1259 | - | hh1.BorderSizePixel=0 |
1259 | + | hh1.BorderSizePixel=0 |
1260 | - | hh1.ZIndex=4 |
1260 | + | hh1.ZIndex=4 |
1261 | - | |
1261 | + | |
1262 | - | |
1262 | + | |
1263 | - | local hh2 = it("Frame") |
1263 | + | local hh2 = it("Frame") |
1264 | - | hh2.Parent = fullscreenz |
1264 | + | hh2.Parent = fullscreenz |
1265 | - | hh2.BackgroundColor3 = Color3.new(255, 255, 255) |
1265 | + | hh2.BackgroundColor3 = Color3.new(255, 255, 255) |
1266 | - | hh2.BackgroundTransparency = .5 |
1266 | + | hh2.BackgroundTransparency = .5 |
1267 | - | hh2.BorderColor3 = Color3.new(17, 17, 17) |
1267 | + | hh2.BorderColor3 = Color3.new(17, 17, 17) |
1268 | - | hh2.AnchorPoint=Vector2.new(.5,.5) |
1268 | + | hh2.AnchorPoint=Vector2.new(.5,.5) |
1269 | - | hh2.Size = UDim2.new(.025, 0, 1.2, 0) |
1269 | + | hh2.Size = UDim2.new(.025, 0, 1.2, 0) |
1270 | - | hh2.Position = UDim2.new(-.14, 0, .5, 0) |
1270 | + | hh2.Position = UDim2.new(-.14, 0, .5, 0) |
1271 | - | hh2.BorderSizePixel=0 |
1271 | + | hh2.BorderSizePixel=0 |
1272 | - | hh2.ZIndex=4 |
1272 | + | hh2.ZIndex=4 |
1273 | - | |
1273 | + | |
1274 | - | |
1274 | + | |
1275 | - | local hh3 = it("Frame") |
1275 | + | local hh3 = it("Frame") |
1276 | - | hh3.Parent = fullscreenz |
1276 | + | hh3.Parent = fullscreenz |
1277 | - | hh3.BackgroundColor3 = Color3.new(255, 255, 255) |
1277 | + | hh3.BackgroundColor3 = Color3.new(255, 255, 255) |
1278 | - | hh3.BackgroundTransparency = .5 |
1278 | + | hh3.BackgroundTransparency = .5 |
1279 | - | hh3.BorderColor3 = Color3.new(17, 17, 17) |
1279 | + | hh3.BorderColor3 = Color3.new(17, 17, 17) |
1280 | - | hh3.AnchorPoint=Vector2.new(.5,.5) |
1280 | + | hh3.AnchorPoint=Vector2.new(.5,.5) |
1281 | - | hh3.Size = UDim2.new(.01, 0, 1.2, 0) |
1281 | + | hh3.Size = UDim2.new(.01, 0, 1.2, 0) |
1282 | - | hh3.Position = UDim2.new(-.16, 0, .5, 0) |
1282 | + | hh3.Position = UDim2.new(-.16, 0, .5, 0) |
1283 | - | hh3.BorderSizePixel=0 |
1283 | + | hh3.BorderSizePixel=0 |
1284 | - | hh3.ZIndex=4 |
1284 | + | hh3.ZIndex=4 |
1285 | - | |
1285 | + | |
1286 | - | |
1286 | + | |
1287 | - | local vis1 = it("Frame") |
1287 | + | local vis1 = it("Frame") |
1288 | - | vis1.Parent = fullscreenz2 |
1288 | + | vis1.Parent = fullscreenz2 |
1289 | - | vis1.BackgroundColor3 = Color3.new(255, 255, 255) |
1289 | + | vis1.BackgroundColor3 = Color3.new(255, 255, 255) |
1290 | - | vis1.BackgroundTransparency = .5 |
1290 | + | vis1.BackgroundTransparency = .5 |
1291 | - | vis1.BorderColor3 = Color3.new(17, 17, 17) |
1291 | + | vis1.BorderColor3 = Color3.new(17, 17, 17) |
1292 | - | vis1.AnchorPoint=Vector2.new(.5,1) |
1292 | + | vis1.AnchorPoint=Vector2.new(.5,1) |
1293 | - | vis1.Size = UDim2.new(.1, 0, 1, 0) |
1293 | + | vis1.Size = UDim2.new(.1, 0, 1, 0) |
1294 | - | vis1.Position = UDim2.new(.93, 0, 1, 0) |
1294 | + | vis1.Position = UDim2.new(.93, 0, 1, 0) |
1295 | - | vis1.BorderSizePixel=0 |
1295 | + | vis1.BorderSizePixel=0 |
1296 | - | vis1.ZIndex=2 |
1296 | + | vis1.ZIndex=2 |
1297 | - | local vis2=vis1:Clone() |
1297 | + | local vis2=vis1:Clone() |
1298 | - | vis2.Parent = fullscreenz2 |
1298 | + | vis2.Parent = fullscreenz2 |
1299 | - | vis2.Size = UDim2.new(.07, 0, 1, 0) |
1299 | + | vis2.Size = UDim2.new(.07, 0, 1, 0) |
1300 | - | vis2.Position = UDim2.new(.81, 0, 1, 0) |
1300 | + | vis2.Position = UDim2.new(.81, 0, 1, 0) |
1301 | - | |
1301 | + | |
1302 | - | local vis3=vis1:Clone() |
1302 | + | local vis3=vis1:Clone() |
1303 | - | vis3.Parent = fullscreenz2 |
1303 | + | vis3.Parent = fullscreenz2 |
1304 | - | vis3.Size = UDim2.new(.045, 0, 1, 0) |
1304 | + | vis3.Size = UDim2.new(.045, 0, 1, 0) |
1305 | - | vis3.Position = UDim2.new(.74, 0, 1, 0) |
1305 | + | vis3.Position = UDim2.new(.74, 0, 1, 0) |
1306 | - | |
1306 | + | |
1307 | - | local vis4=vis1:Clone() |
1307 | + | local vis4=vis1:Clone() |
1308 | - | vis4.Parent = fullscreenz2 |
1308 | + | vis4.Parent = fullscreenz2 |
1309 | - | vis4.Size = UDim2.new(.03, 0, 1, 0) |
1309 | + | vis4.Size = UDim2.new(.03, 0, 1, 0) |
1310 | - | vis4.Position = UDim2.new(.69, 0, 1, 0) |
1310 | + | vis4.Position = UDim2.new(.69, 0, 1, 0) |
1311 | - | |
1311 | + | |
1312 | - | local vis5=vis1:Clone() |
1312 | + | local vis5=vis1:Clone() |
1313 | - | vis5.Parent = fullscreenz2 |
1313 | + | vis5.Parent = fullscreenz2 |
1314 | - | vis5.Size = UDim2.new(.012, 0, 1, 0) |
1314 | + | vis5.Size = UDim2.new(.012, 0, 1, 0) |
1315 | - | vis5.Position = UDim2.new(.65, 0, 1, 0) |
1315 | + | vis5.Position = UDim2.new(.65, 0, 1, 0) |
1316 | - | |
1316 | + | |
1317 | - | --fullscreenz |
1317 | + | --fullscreenz |
1318 | - | local nedf = it("TextLabel",fullscreenz) |
1318 | + | local nedf = it("TextLabel",fullscreenz) |
1319 | - | nedf.AnchorPoint=Vector2.new(1,1) |
1319 | + | nedf.AnchorPoint=Vector2.new(1,1) |
1320 | - | nedf.Font = "Arcade" |
1320 | + | nedf.Font = "Arcade" |
1321 | - | nedf.BackgroundTransparency = 1 |
1321 | + | nedf.BackgroundTransparency = 1 |
1322 | - | nedf.BorderSizePixel = 0.65 |
1322 | + | nedf.BorderSizePixel = 0.65 |
1323 | - | nedf.Size = UDim2.new(1,0,.2,0) |
1323 | + | nedf.Size = UDim2.new(1,0,.2,0) |
1324 | - | nedf.Position = UDim2.new(.9,0,0.95,0) |
1324 | + | nedf.Position = UDim2.new(.9,0,0.95,0) |
1325 | - | nedf.TextColor3 = Color3.new(0,0,0) |
1325 | + | nedf.TextColor3 = Color3.new(0,0,0) |
1326 | - | nedf.TextStrokeColor3 = Color3.new(0,0,0) |
1326 | + | nedf.TextStrokeColor3 = Color3.new(0,0,0) |
1327 | - | nedf.TextScaled = true |
1327 | + | nedf.TextScaled = true |
1328 | - | nedf.TextStrokeTransparency = 0 |
1328 | + | nedf.TextStrokeTransparency = 0 |
1329 | - | nedf.Text = "ETHEREAL GLITCHER" |
1329 | + | nedf.Text = "ETHEREAL GLITCHER" |
1330 | - | nedf.TextSize = 24 |
1330 | + | nedf.TextSize = 24 |
1331 | - | nedf.ZIndex=101 |
1331 | + | nedf.ZIndex=101 |
1332 | - | |
1332 | + | |
1333 | - | |
1333 | + | |
1334 | - | function ggg() |
1334 | + | function ggg() |
1335 | - | local afa = it("ImageLabel",fullscreenz2) |
1335 | + | local afa = it("ImageLabel",fullscreenz2) |
1336 | - | afa.BackgroundTransparency = 1 |
1336 | + | afa.BackgroundTransparency = 1 |
1337 | - | afa.BorderSizePixel = 0 |
1337 | + | afa.BorderSizePixel = 0 |
1338 | - | afa.AnchorPoint=Vector2.new(.5,.5) |
1338 | + | afa.AnchorPoint=Vector2.new(.5,.5) |
1339 | - | afa.Parent = fullscreenz2 |
1339 | + | afa.Parent = fullscreenz2 |
1340 | - | afa.ImageTransparency = 0 |
1340 | + | afa.ImageTransparency = 0 |
1341 | - | afa.Size = UDim2.new(0,40,0,40) |
1341 | + | afa.Size = UDim2.new(0,40,0,40) |
1342 | - | local mfmf=math.random(10,90)/100 |
1342 | + | local mfmf=math.random(10,90)/100 |
1343 | - | afa.Position = UDim2.new(mfmf,0,1.2,0) |
1343 | + | afa.Position = UDim2.new(mfmf,0,1.2,0) |
1344 | - | afa.ImageColor3 = MAINRUINCOLOR.Color |
1344 | + | afa.ImageColor3 = MAINRUINCOLOR.Color |
1345 | - | afa.Image = "rbxassetid://2710333451" |
1345 | + | afa.Image = "rbxassetid://2710333451" |
1346 | - | afa.Rotation=math.random(-360,360) |
1346 | + | afa.Rotation=math.random(-360,360) |
1347 | - | afa.ZIndex=3 |
1347 | + | afa.ZIndex=3 |
1348 | - | coroutine.resume(coroutine.create(function(g) |
1348 | + | coroutine.resume(coroutine.create(function(g) |
1349 | - | local kokha=math.random(30,200)/30 |
1349 | + | local kokha=math.random(30,200)/30 |
1350 | - | local hh1=math.random(-100,100)/50 |
1350 | + | local hh1=math.random(-100,100)/50 |
1351 | - | local hh2=math.random(100,400)/22 |
1351 | + | local hh2=math.random(100,400)/22 |
1352 | - | for i=0,1.1,kokha/100 do |
1352 | + | for i=0,1.1,kokha/100 do |
1353 | - | swait() |
1353 | + | swait() |
1354 | - | g.Position = g.Position+UDim2.new(0,hh1,0,-hh2) |
1354 | + | g.Position = g.Position+UDim2.new(0,hh1,0,-hh2) |
1355 | - | g.ImageTransparency=i |
1355 | + | g.ImageTransparency=i |
1356 | - | g.Rotation=g.Rotation+3 |
1356 | + | g.Rotation=g.Rotation+3 |
1357 | end | |
1358 | - | g:Remove() |
1358 | + | g:Remove() |
1359 | - | end),afa) |
1359 | + | end),afa) |
1360 | end | |
1361 | - | |
1361 | + | |
1362 | - | local hhahaha=false |
1362 | + | local hhahaha=false |
1363 | - | function nice(teext,h1,h2) |
1363 | + | function nice(teext,h1,h2) |
1364 | - | local ned = it("TextLabel",fullscreenz) |
1364 | + | local ned = it("TextLabel",fullscreenz) |
1365 | - | ned.AnchorPoint=Vector2.new(1,1) |
1365 | + | ned.AnchorPoint=Vector2.new(1,1) |
1366 | - | ned.Font = "Arcade" |
1366 | + | ned.Font = "Arcade" |
1367 | - | ned.BackgroundTransparency = 1 |
1367 | + | ned.BackgroundTransparency = 1 |
1368 | - | ned.BorderSizePixel = 0.65 |
1368 | + | ned.BorderSizePixel = 0.65 |
1369 | - | ned.Size = UDim2.new(2.2,0,.2,0) |
1369 | + | ned.Size = UDim2.new(2.2,0,.2,0) |
1370 | - | ned.Position = UDim2.new(1.4,0,0.85,0) |
1370 | + | ned.Position = UDim2.new(1.4,0,0.85,0) |
1371 | - | ned.TextColor3 = h1 |
1371 | + | ned.TextColor3 = h1 |
1372 | - | ned.TextStrokeColor3 = h2 |
1372 | + | ned.TextStrokeColor3 = h2 |
1373 | - | ned.TextScaled = true |
1373 | + | ned.TextScaled = true |
1374 | - | ned.TextStrokeTransparency = 0 |
1374 | + | ned.TextStrokeTransparency = 0 |
1375 | - | ned.Text = teext |
1375 | + | ned.Text = teext |
1376 | - | ned.TextSize = 24 |
1376 | + | ned.TextSize = 24 |
1377 | - | ned.Rotation = 90 |
1377 | + | ned.Rotation = 90 |
1378 | - | ned.TextXAlignment = "Right" |
1378 | + | ned.TextXAlignment = "Right" |
1379 | - | ned.TextYAlignment = "Bottom" |
1379 | + | ned.TextYAlignment = "Bottom" |
1380 | - | ned.ZIndex=100 |
1380 | + | ned.ZIndex=100 |
1381 | - | hhahaha=false |
1381 | + | hhahaha=false |
1382 | - | coroutine.resume(coroutine.create(function() |
1382 | + | coroutine.resume(coroutine.create(function() |
1383 | - | swait(3) |
1383 | + | swait(3) |
1384 | - | hhahaha=true |
1384 | + | hhahaha=true |
1385 | - | ned:TweenPosition(UDim2.new(1.4-.02* math.sin(SINE/41),0,0.55+.03* math.cos(SINE/42),0), "Out", "Quad", 1,true) |
1385 | + | ned:TweenPosition(UDim2.new(1.4-.02* math.sin(SINE/41),0,0.55+.03* math.cos(SINE/42),0), "Out", "Quad", 1,true) |
1386 | - | for i=1.1,0,-.02 do |
1386 | + | for i=1.1,0,-.02 do |
1387 | - | swait() |
1387 | + | swait() |
1388 | - | ned.TextTransparency=i |
1388 | + | ned.TextTransparency=i |
1389 | - | ned.TextStrokeTransparency = i |
1389 | + | ned.TextStrokeTransparency = i |
1390 | - | ned:TweenPosition(UDim2.new(1.4-.02* math.sin(SINE/41),0,0.55+.03* math.cos(SINE/42),0), "Out", "Quad", 1,true) |
1390 | + | ned:TweenPosition(UDim2.new(1.4-.02* math.sin(SINE/41),0,0.55+.03* math.cos(SINE/42),0), "Out", "Quad", 1,true) |
1391 | - | if hhahaha==false then |
1391 | + | if hhahaha==false then |
1392 | - | break |
1392 | + | break |
1393 | end | |
1394 | end | |
1395 | - | |
1395 | + | |
1396 | - | local hai=0 |
1396 | + | local hai=0 |
1397 | - | local hai2=1 |
1397 | + | local hai2=1 |
1398 | - | repeat |
1398 | + | repeat |
1399 | - | swait() |
1399 | + | swait() |
1400 | - | ned:TweenPosition(UDim2.new(1.4-.02* math.sin(SINE/41),0,0.55+.03* math.cos(SINE/42),0), "Out", "Quad", 1,true) |
1400 | + | ned:TweenPosition(UDim2.new(1.4-.02* math.sin(SINE/41),0,0.55+.03* math.cos(SINE/42),0), "Out", "Quad", 1,true) |
1401 | - | if ModeOfGlitch == 5 then |
1401 | + | if ModeOfGlitch == 5 then |
1402 | - | ned.TextColor3=Color3.new(math.random(0,255)/255,0,0) |
1402 | + | ned.TextColor3=Color3.new(math.random(0,255)/255,0,0) |
1403 | end | |
1404 | - | until hhahaha==false |
1404 | + | until hhahaha==false |
1405 | - | ned:TweenPosition(UDim2.new(1.4,0,0.1,0), "In", "Quart", 1,true) |
1405 | + | ned:TweenPosition(UDim2.new(1.4,0,0.1,0), "In", "Quart", 1,true) |
1406 | - | for i=0,1.1,.02 do |
1406 | + | for i=0,1.1,.02 do |
1407 | - | swait() |
1407 | + | swait() |
1408 | - | ned.ZIndex=100-100*i |
1408 | + | ned.ZIndex=100-100*i |
1409 | - | ned.TextTransparency=i |
1409 | + | ned.TextTransparency=i |
1410 | - | ned.TextStrokeTransparency = i |
1410 | + | ned.TextStrokeTransparency = i |
1411 | end | |
1412 | - | ned:Remove() |
1412 | + | ned:Remove() |
1413 | - | end)) |
1413 | + | end)) |
1414 | end | |
1415 | - | |
1415 | + | |
1416 | - | local hhahaha2=true |
1416 | + | local hhahaha2=true |
1417 | - | function nice2(h1,h2) |
1417 | + | function nice2(h1,h2) |
1418 | - | local ned = it("TextLabel",fullscreenz) |
1418 | + | local ned = it("TextLabel",fullscreenz) |
1419 | - | ned.AnchorPoint=Vector2.new(1,1) |
1419 | + | ned.AnchorPoint=Vector2.new(1,1) |
1420 | - | ned.Font = "Arcade" |
1420 | + | ned.Font = "Arcade" |
1421 | - | ned.BackgroundTransparency = 1 |
1421 | + | ned.BackgroundTransparency = 1 |
1422 | - | ned.BorderSizePixel = 0.65 |
1422 | + | ned.BorderSizePixel = 0.65 |
1423 | - | ned.Size = UDim2.new(2.2,0,.1,0) |
1423 | + | ned.Size = UDim2.new(2.2,0,.1,0) |
1424 | - | ned.Position = UDim2.new(1.9,0,0.88,0) |
1424 | + | ned.Position = UDim2.new(1.9,0,0.88,0) |
1425 | - | ned.TextColor3 = h1 |
1425 | + | ned.TextColor3 = h1 |
1426 | - | ned.TextStrokeColor3 = h2 |
1426 | + | ned.TextStrokeColor3 = h2 |
1427 | - | ned.TextScaled = true |
1427 | + | ned.TextScaled = true |
1428 | - | ned.TextStrokeTransparency = 0 |
1428 | + | ned.TextStrokeTransparency = 0 |
1429 | - | --ned.Text = teext |
1429 | + | --ned.Text = teext |
1430 | - | ned.TextSize = 24 |
1430 | + | ned.TextSize = 24 |
1431 | - | ned.Rotation = 90 |
1431 | + | ned.Rotation = 90 |
1432 | - | ned.TextXAlignment = "Right" |
1432 | + | ned.TextXAlignment = "Right" |
1433 | - | ned.TextYAlignment = "Bottom" |
1433 | + | ned.TextYAlignment = "Bottom" |
1434 | - | ned.ZIndex=100 |
1434 | + | ned.ZIndex=100 |
1435 | - | hhahaha2=false |
1435 | + | hhahaha2=false |
1436 | - | coroutine.resume(coroutine.create(function() |
1436 | + | coroutine.resume(coroutine.create(function() |
1437 | - | swait(3) |
1437 | + | swait(3) |
1438 | - | hhahaha2=true |
1438 | + | hhahaha2=true |
1439 | - | ned:TweenPosition(UDim2.new(1.9-.02* math.cos(SINE/41),0,0.48+.03* math.sin(SINE/42),0), "Out", "Quad", 1,true) |
1439 | + | ned:TweenPosition(UDim2.new(1.9-.02* math.cos(SINE/41),0,0.48+.03* math.sin(SINE/42),0), "Out", "Quad", 1,true) |
1440 | - | for i=1.1,0,-.02 do |
1440 | + | for i=1.1,0,-.02 do |
1441 | - | swait() |
1441 | + | swait() |
1442 | - | ned.TextTransparency=i |
1442 | + | ned.TextTransparency=i |
1443 | - | ned.TextStrokeTransparency = i |
1443 | + | ned.TextStrokeTransparency = i |
1444 | - | ned:TweenPosition(UDim2.new(1.9-.02* math.cos(SINE/41),0,0.48+.03* math.sin(SINE/42),0), "Out", "Quad", 1,true) |
1444 | + | ned:TweenPosition(UDim2.new(1.9-.02* math.cos(SINE/41),0,0.48+.03* math.sin(SINE/42),0), "Out", "Quad", 1,true) |
1445 | - | local mps=game:GetService("MarketplaceService"):GetProductInfo(cp, Enum.InfoType.Asset) |
1445 | + | local mps=game:GetService("MarketplaceService"):GetProductInfo(cp, Enum.InfoType.Asset) |
1446 | - | ned.Text=(mps.Name) |
1446 | + | ned.Text=(mps.Name) |
1447 | - | if hhahaha2==false then |
1447 | + | if hhahaha2==false then |
1448 | - | break |
1448 | + | break |
1449 | end | |
1450 | end | |
1451 | - | |
1451 | + | |
1452 | - | local lastnam=ned.Text |
1452 | + | local lastnam=ned.Text |
1453 | - | local hai=0 |
1453 | + | local hai=0 |
1454 | - | local hai2=1 |
1454 | + | local hai2=1 |
1455 | - | local lastMode = ModeOfGlitch |
1455 | + | local lastMode = ModeOfGlitch |
1456 | - | repeat |
1456 | + | repeat |
1457 | - | ned:TweenPosition(UDim2.new(1.9-.02* math.cos(SINE/41),0,0.48+.03* math.sin(SINE/42),0), "Out", "Quad", 1,true) |
1457 | + | ned:TweenPosition(UDim2.new(1.9-.02* math.cos(SINE/41),0,0.48+.03* math.sin(SINE/42),0), "Out", "Quad", 1,true) |
1458 | - | pcall(function() local mps=game:GetService("MarketplaceService"):GetProductInfo(cp, Enum.InfoType.Asset) |
1458 | + | pcall(function() local mps=game:GetService("MarketplaceService"):GetProductInfo(cp, Enum.InfoType.Asset) |
1459 | - | ned.Text=(mps.Name) end) |
1459 | + | ned.Text=(mps.Name) end) |
1460 | - | if ModeOfGlitch == 5 then |
1460 | + | if ModeOfGlitch == 5 then |
1461 | - | ned.TextColor3=Color3.new(math.random(0,255)/255,0,0) |
1461 | + | ned.TextColor3=Color3.new(math.random(0,255)/255,0,0) |
1462 | end | |
1463 | - | |
1463 | + | |
1464 | - | swait() |
1464 | + | swait() |
1465 | - | lastnam=ned.Text |
1465 | + | lastnam=ned.Text |
1466 | - | until hhahaha2==false |
1466 | + | until hhahaha2==false |
1467 | - | ned:TweenPosition(UDim2.new(1.9,0,0.08,0), "In", "Quart", 1,true) |
1467 | + | ned:TweenPosition(UDim2.new(1.9,0,0.08,0), "In", "Quart", 1,true) |
1468 | - | for i=0,1.1,.02 do |
1468 | + | for i=0,1.1,.02 do |
1469 | - | swait() |
1469 | + | swait() |
1470 | - | ned.Text=lastnam |
1470 | + | ned.Text=lastnam |
1471 | - | ned.ZIndex=100-100*i |
1471 | + | ned.ZIndex=100-100*i |
1472 | - | ned.TextTransparency=i |
1472 | + | ned.TextTransparency=i |
1473 | - | ned.TextStrokeTransparency = i |
1473 | + | ned.TextStrokeTransparency = i |
1474 | end | |
1475 | - | ned:Remove() |
1475 | + | ned:Remove() |
1476 | - | end)) |
1476 | + | end)) |
1477 | end | |
1478 | - | |
1478 | + | |
1479 | - | local extrawingmod1 = Instance.new("Model",char) |
1479 | + | local extrawingmod1 = Instance.new("Model",char) |
1480 | - | local extrawingmod2 = Instance.new("Model",char) |
1480 | + | local extrawingmod2 = Instance.new("Model",char) |
1481 | - | |
1481 | + | |
1482 | - | function CreateParta(parent,transparency,reflectance,material,brickcolor) |
1482 | + | function CreateParta(parent,transparency,reflectance,material,brickcolor) |
1483 | - | local p = Instance.new("Part") |
1483 | + | local p = Instance.new("Part") |
1484 | - | p.TopSurface = 0 |
1484 | + | p.TopSurface = 0 |
1485 | - | p.BottomSurface = 0 |
1485 | + | p.BottomSurface = 0 |
1486 | - | p.Parent = parent |
1486 | + | p.Parent = parent |
1487 | - | p.Size = Vector3.new(0.1,0.1,0.1) |
1487 | + | p.Size = Vector3.new(0.1,0.1,0.1) |
1488 | - | p.Transparency = transparency |
1488 | + | p.Transparency = transparency |
1489 | - | p.Reflectance = reflectance |
1489 | + | p.Reflectance = reflectance |
1490 | - | p.CanCollide = false |
1490 | + | p.CanCollide = false |
1491 | - | p.Locked = true |
1491 | + | p.Locked = true |
1492 | - | p.BrickColor = brickcolor |
1492 | + | p.BrickColor = brickcolor |
1493 | - | p.Material = material |
1493 | + | p.Material = material |
1494 | - | return p |
1494 | + | return p |
1495 | end | |
1496 | - | |
1496 | + | |
1497 | - | function CreateMesh(parent,meshtype,x1,y1,z1) |
1497 | + | function CreateMesh(parent,meshtype,x1,y1,z1) |
1498 | - | local mesh = Instance.new("SpecialMesh",parent) |
1498 | + | local mesh = Instance.new("SpecialMesh",parent) |
1499 | - | mesh.MeshType = meshtype |
1499 | + | mesh.MeshType = meshtype |
1500 | - | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) |
1500 | + | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) |
1501 | - | return mesh |
1501 | + | return mesh |
1502 | end | |
1503 | - | |
1503 | + | |
1504 | - | function CreateSpecialMesh(parent,meshid,x1,y1,z1) |
1504 | + | function CreateSpecialMesh(parent,meshid,x1,y1,z1) |
1505 | - | local mesh = Instance.new("SpecialMesh",parent) |
1505 | + | local mesh = Instance.new("SpecialMesh",parent) |
1506 | - | mesh.MeshType = "FileMesh" |
1506 | + | mesh.MeshType = "FileMesh" |
1507 | - | mesh.MeshId = meshid |
1507 | + | mesh.MeshId = meshid |
1508 | - | mesh.Scale = Vector3.new(x1,y1,z1) |
1508 | + | mesh.Scale = Vector3.new(x1,y1,z1) |
1509 | - | return mesh |
1509 | + | return mesh |
1510 | end | |
1511 | - | |
1511 | + | |
1512 | - | |
1512 | + | |
1513 | - | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) |
1513 | + | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) |
1514 | - | local mesh = Instance.new("SpecialMesh",parent) |
1514 | + | local mesh = Instance.new("SpecialMesh",parent) |
1515 | - | mesh.MeshType = "FileMesh" |
1515 | + | mesh.MeshType = "FileMesh" |
1516 | - | mesh.MeshId = meshid |
1516 | + | mesh.MeshId = meshid |
1517 | - | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" |
1517 | + | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" |
1518 | - | mesh.Scale = Vector3.new(x1,y1,z1) |
1518 | + | mesh.Scale = Vector3.new(x1,y1,z1) |
1519 | - | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) |
1519 | + | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) |
1520 | - | return mesh |
1520 | + | return mesh |
1521 | end | |
1522 | - | |
1522 | + | |
1523 | - | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) |
1523 | + | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) |
1524 | - | local weld = Instance.new("Weld") |
1524 | + | local weld = Instance.new("Weld") |
1525 | - | weld.Parent = parent |
1525 | + | weld.Parent = parent |
1526 | - | weld.Part0 = part0 |
1526 | + | weld.Part0 = part0 |
1527 | - | weld.Part1 = part1 |
1527 | + | weld.Part1 = part1 |
1528 | - | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) |
1528 | + | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) |
1529 | - | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) |
1529 | + | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) |
1530 | - | return weld |
1530 | + | return weld |
1531 | end | |
1532 | - | |
1532 | + | |
1533 | - | |
1533 | + | |
1534 | - | -------------- |
1534 | + | -------------- |
1535 | - | -------------- ground effect |
1535 | + | -------------- ground effect |
1536 | - | local cen = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) |
1536 | + | local cen = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) |
1537 | - | CreateWeld(cen,root,cen,0,3,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1537 | + | CreateWeld(cen,root,cen,0,3,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1538 | - | local effar = Instance.new("ParticleEmitter",cen) |
1538 | + | local effar = Instance.new("ParticleEmitter",cen) |
1539 | - | effar.Texture = "rbxassetid://2344870656" |
1539 | + | effar.Texture = "rbxassetid://2344870656" |
1540 | - | effar.LightEmission = 1 |
1540 | + | effar.LightEmission = 1 |
1541 | - | effar.Color = ColorSequence.new(Color3.new(1,0,0)) |
1541 | + | effar.Color = ColorSequence.new(Color3.new(1,0,0)) |
1542 | - | effar.Rate = 50 |
1542 | + | effar.Rate = 50 |
1543 | - | effar.Enabled = false |
1543 | + | effar.Enabled = false |
1544 | - | effar.EmissionDirection = "Front" |
1544 | + | effar.EmissionDirection = "Front" |
1545 | - | effar.Lifetime = NumberRange.new(1) |
1545 | + | effar.Lifetime = NumberRange.new(1) |
1546 | - | effar.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,15,0),NumberSequenceKeypoint.new(1,40,0)}) |
1546 | + | effar.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,15,0),NumberSequenceKeypoint.new(1,40,0)}) |
1547 | - | effar.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) |
1547 | + | effar.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) |
1548 | - | effar.Speed = NumberRange.new(80,90) |
1548 | + | effar.Speed = NumberRange.new(80,90) |
1549 | - | effar.Acceleration = Vector3.new(0,10,0) |
1549 | + | effar.Acceleration = Vector3.new(0,10,0) |
1550 | - | effar.Drag = 5 |
1550 | + | effar.Drag = 5 |
1551 | - | effar.Rotation = NumberRange.new(-500,500) |
1551 | + | effar.Rotation = NumberRange.new(-500,500) |
1552 | - | effar.SpreadAngle = Vector2.new(0,900) |
1552 | + | effar.SpreadAngle = Vector2.new(0,900) |
1553 | - | effar.RotSpeed = NumberRange.new(-500,500) |
1553 | + | effar.RotSpeed = NumberRange.new(-500,500) |
1554 | - | |
1554 | + | |
1555 | - | ---- |
1555 | + | ---- |
1556 | - | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) |
1556 | + | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) |
1557 | - | CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1557 | + | CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1558 | - | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) |
1558 | + | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) |
1559 | - | CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1559 | + | CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1560 | - | |
1560 | + | |
1561 | - | local handlex = CreateParta(mwN,1,1,"Neon",maincolor) |
1561 | + | local handlex = CreateParta(mwN,1,1,"Neon",maincolor) |
1562 | - | CreateMesh(handle,"Brick",0,0,0) |
1562 | + | CreateMesh(handle,"Brick",0,0,0) |
1563 | - | local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1563 | + | local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1564 | - | local valuaring = 10 |
1564 | + | local valuaring = 10 |
1565 | - | for i = 0, 49 do |
1565 | + | for i = 0, 49 do |
1566 | - | valuaring = valuaring + 10 |
1566 | + | valuaring = valuaring + 10 |
1567 | - | rn = CreateParta(mwY,0,0,"Neon",MAINRUINCOLOR) |
1567 | + | rn = CreateParta(mwY,0,0,"Neon",MAINRUINCOLOR) |
1568 | - | CreateMesh(rn,"Brick",0.25,0.1,0.1) |
1568 | + | CreateMesh(rn,"Brick",0.25,0.1,0.1) |
1569 | - | CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1569 | + | CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1570 | end | |
1571 | - | |
1571 | + | |
1572 | - | local refec = Instance.new("ParticleEmitter",handlex) |
1572 | + | local refec = Instance.new("ParticleEmitter",handlex) |
1573 | - | refec.Texture = "rbxassetid://249270319" |
1573 | + | refec.Texture = "rbxassetid://249270319" |
1574 | - | refec.LightEmission = 0.95 |
1574 | + | refec.LightEmission = 0.95 |
1575 | - | refec.Color = ColorSequence.new(MAINRUINCOLOR.Color) |
1575 | + | refec.Color = ColorSequence.new(MAINRUINCOLOR.Color) |
1576 | - | refec.Rate = 50 |
1576 | + | refec.Rate = 50 |
1577 | - | refec.Lifetime = NumberRange.new(0.5) |
1577 | + | refec.Lifetime = NumberRange.new(0.5) |
1578 | - | refec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.5,0.75,0),NumberSequenceKeypoint.new(1,0.1,0)}) |
1578 | + | refec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.5,0.75,0),NumberSequenceKeypoint.new(1,0.1,0)}) |
1579 | - | refec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.25,0),NumberSequenceKeypoint.new(1,1,0)}) |
1579 | + | refec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.25,0),NumberSequenceKeypoint.new(1,1,0)}) |
1580 | - | refec.Speed = NumberRange.new(0,2) |
1580 | + | refec.Speed = NumberRange.new(0,2) |
1581 | - | refec.Drag = 5 |
1581 | + | refec.Drag = 5 |
1582 | - | refec.LockedToPart = true |
1582 | + | refec.LockedToPart = true |
1583 | - | refec.Rotation = NumberRange.new(-500,500) |
1583 | + | refec.Rotation = NumberRange.new(-500,500) |
1584 | - | refec.VelocitySpread = 9000 |
1584 | + | refec.VelocitySpread = 9000 |
1585 | - | refec.RotSpeed = NumberRange.new(-500,500) |
1585 | + | refec.RotSpeed = NumberRange.new(-500,500) |
1586 | - | |
1586 | + | |
1587 | - | local handle = CreateParta(m,1,1,"Neon",MAINRUINCOLOR) |
1587 | + | local handle = CreateParta(m,1,1,"Neon",MAINRUINCOLOR) |
1588 | - | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1588 | + | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1589 | - | local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1589 | + | local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1590 | - | |
1590 | + | |
1591 | - | --"rbxassetid://31727915" |
1591 | + | --"rbxassetid://31727915" |
1592 | - | --Sword |
1592 | + | --Sword |
1593 | - | |
1593 | + | |
1594 | - | local sword = script.BloodCurse.BloodCurse:WaitForChild'hitbox' |
1594 | + | local sword = script.BloodCurse.BloodCurse:WaitForChild'hitbox' |
1595 | - | for i,v in pairs(script.BloodCurse.BloodCurse:GetChildren()) do |
1595 | + | for i,v in pairs(script.BloodCurse.BloodCurse:GetChildren()) do |
1596 | - | v.Anchored = false |
1596 | + | v.Anchored = false |
1597 | end | |
1598 | - | w1 = Instance.new("Weld") |
1598 | + | w1 = Instance.new("Weld") |
1599 | - | w1.Parent = ra |
1599 | + | w1.Parent = ra |
1600 | - | w1.Part0 = ra |
1600 | + | w1.Part0 = ra |
1601 | - | w1.Part1 = sword |
1601 | + | w1.Part1 = sword |
1602 | - | w1.C0 = ra.CFrame:Inverse() |
1602 | + | w1.C0 = ra.CFrame:Inverse() |
1603 | - | w1.C1 = sword.CFrame:Inverse() |
1603 | + | w1.C1 = sword.CFrame:Inverse() |
1604 | - | w1.C0 = CFrame.new(0,-0.4,-3)*CFrame.Angles(RAD(0),RAD(90),RAD(0))*CFrame.Angles(RAD(00-0.05*math.cos(0+1 / 32)),RAD(0-0.05*math.cos(0+1 / 32)),RAD(00-0.05*math.cos(0+1 / 32))) |
1604 | + | w1.C0 = CFrame.new(0,-0.4,-3)*CFrame.Angles(RAD(0),RAD(90),RAD(0))*CFrame.Angles(RAD(00-0.05*math.cos(0+1 / 32)),RAD(0-0.05*math.cos(0+1 / 32)),RAD(00-0.05*math.cos(0+1 / 32))) |
1605 | - | |
1605 | + | |
1606 | - | --Sword2 |
1606 | + | --Sword2 |
1607 | - | |
1607 | + | |
1608 | - | local cursedsword = script.CursedSword.CursedSword:WaitForChild'hitbox' |
1608 | + | local cursedsword = script.CursedSword.CursedSword:WaitForChild'hitbox' |
1609 | - | for i,v in pairs(script.CursedSword.CursedSword:GetChildren()) do |
1609 | + | for i,v in pairs(script.CursedSword.CursedSword:GetChildren()) do |
1610 | - | v.Anchored = false |
1610 | + | v.Anchored = false |
1611 | end | |
1612 | - | w2 = Instance.new("Weld") |
1612 | + | w2 = Instance.new("Weld") |
1613 | - | w2.Parent = ra |
1613 | + | w2.Parent = ra |
1614 | - | w2.Part0 = ra |
1614 | + | w2.Part0 = ra |
1615 | - | w2.Part1 = sword |
1615 | + | w2.Part1 = sword |
1616 | - | w2.C0 = ra.CFrame:Inverse() |
1616 | + | w2.C0 = ra.CFrame:Inverse() |
1617 | - | w2.C1 = sword.CFrame:Inverse() |
1617 | + | w2.C1 = sword.CFrame:Inverse() |
1618 | - | w2.C0 = CFrame.new(0,-0.4,-3)*CFrame.Angles(RAD(0),RAD(90),RAD(0))*CFrame.Angles(RAD(0),RAD(0),RAD(0)) |
1618 | + | w2.C0 = CFrame.new(0,-0.4,-3)*CFrame.Angles(RAD(0),RAD(90),RAD(0))*CFrame.Angles(RAD(0),RAD(0),RAD(0)) |
1619 | - | |
1619 | + | |
1620 | - | --- Left wing. |
1620 | + | --- Left wing. |
1621 | - | |
1621 | + | |
1622 | - | |
1622 | + | |
1623 | - | |
1623 | + | |
1624 | - | local lwing1 = CreateParta(m,1,1,"Neon",maincolor) |
1624 | + | local lwing1 = CreateParta(m,1,1,"Neon",maincolor) |
1625 | - | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1625 | + | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1626 | - | local lwing1weld = CreateWeld(lwing1,handle,lwing1,1.5,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1626 | + | local lwing1weld = CreateWeld(lwing1,handle,lwing1,1.5,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1627 | - | |
1627 | + | |
1628 | - | local ae4 = script.E:Clone() |
1628 | + | local ae4 = script.E:Clone() |
1629 | - | ae4.Parent = mw1 |
1629 | + | ae4.Parent = mw1 |
1630 | - | ae4.Color = MAINRUINCOLOR.Color |
1630 | + | ae4.Color = MAINRUINCOLOR.Color |
1631 | - | ae4.Anchored = false |
1631 | + | ae4.Anchored = false |
1632 | - | CreateWeld(ae4,lwing1,ae4,0,0,-1.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1632 | + | CreateWeld(ae4,lwing1,ae4,0,0,-1.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1633 | - | |
1633 | + | |
1634 | - | local lwing2 = CreateParta(m,1,1,"Neon",maincolor) |
1634 | + | local lwing2 = CreateParta(m,1,1,"Neon",maincolor) |
1635 | - | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1635 | + | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1636 | - | local lwing2weld = CreateWeld(lwing2,handle,lwing2,3,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1636 | + | local lwing2weld = CreateWeld(lwing2,handle,lwing2,3,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1637 | - | |
1637 | + | |
1638 | - | local ae5 = script.E:Clone() |
1638 | + | local ae5 = script.E:Clone() |
1639 | - | ae5.Parent = mw1 |
1639 | + | ae5.Parent = mw1 |
1640 | - | ae5.Color = MAINRUINCOLOR.Color |
1640 | + | ae5.Color = MAINRUINCOLOR.Color |
1641 | - | ae5.Anchored = false |
1641 | + | ae5.Anchored = false |
1642 | - | CreateWeld(ae5,lwing2,ae5,0,0,-1.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1642 | + | CreateWeld(ae5,lwing2,ae5,0,0,-1.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1643 | - | |
1643 | + | |
1644 | - | local lwing3 = CreateParta(m,1,1,"Neon",maincolor) |
1644 | + | local lwing3 = CreateParta(m,1,1,"Neon",maincolor) |
1645 | - | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1645 | + | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1646 | - | local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.5,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1646 | + | local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.5,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1647 | - | |
1647 | + | |
1648 | - | local ae6 = script.E:Clone() |
1648 | + | local ae6 = script.E:Clone() |
1649 | - | ae6.Parent = mw1 |
1649 | + | ae6.Parent = mw1 |
1650 | - | ae6.Color = MAINRUINCOLOR.Color |
1650 | + | ae6.Color = MAINRUINCOLOR.Color |
1651 | - | ae6.Anchored = false |
1651 | + | ae6.Anchored = false |
1652 | - | CreateWeld(ae6,lwing3,ae6,0,0,-1.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1652 | + | CreateWeld(ae6,lwing3,ae6,0,0,-1.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1653 | - | |
1653 | + | |
1654 | - | local lwing4 = CreateParta(m,1,1,"Neon",maincolor) |
1654 | + | local lwing4 = CreateParta(m,1,1,"Neon",maincolor) |
1655 | - | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1655 | + | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1656 | - | local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1656 | + | local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1657 | - | |
1657 | + | |
1658 | - | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1658 | + | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1659 | - | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1659 | + | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1660 | - | CreateWeld(wed,lwing4,wed,0,0,0.25*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1660 | + | CreateWeld(wed,lwing4,wed,0,0,0.25*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1661 | - | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1661 | + | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1662 | - | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1662 | + | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1663 | - | CreateWeld(wed,lwing4,wed,0,0,0.25*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1663 | + | CreateWeld(wed,lwing4,wed,0,0,0.25*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1664 | - | A0 = Instance.new('Attachment',wed) |
1664 | + | A0 = Instance.new('Attachment',wed) |
1665 | - | A0.Position = vt(0,0.25*2,0.25*2) |
1665 | + | A0.Position = vt(0,0.25*2,0.25*2) |
1666 | - | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1666 | + | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1667 | - | CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2) |
1667 | + | CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2) |
1668 | - | CreateWeld(wed,lwing4,wed,0,-0.25*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1668 | + | CreateWeld(wed,lwing4,wed,0,-0.25*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1669 | - | A1 = Instance.new('Attachment',wed) |
1669 | + | A1 = Instance.new('Attachment',wed) |
1670 | - | A1.Position = vt(0,-0.25*2,-2*2) |
1670 | + | A1.Position = vt(0,-0.25*2,-2*2) |
1671 | - | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1671 | + | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1672 | - | CreateMesh(wed,"Wedge",0.0*25,3*2,0.5*2) |
1672 | + | CreateMesh(wed,"Wedge",0.0*25,3*2,0.5*2) |
1673 | - | CreateWeld(wed,lwing4,wed,0,-1.75*2,0.25*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1673 | + | CreateWeld(wed,lwing4,wed,0,-1.75*2,0.25*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1674 | - | |
1674 | + | |
1675 | - | tl4 = Instance.new('Trail',wed) |
1675 | + | tl4 = Instance.new('Trail',wed) |
1676 | - | tl4.Attachment0 = A1 |
1676 | + | tl4.Attachment0 = A1 |
1677 | - | tl4.Attachment1 = A0 |
1677 | + | tl4.Attachment1 = A0 |
1678 | - | tl4.Texture = "rbxassetid://2108945559" |
1678 | + | tl4.Texture = "rbxassetid://2108945559" |
1679 | - | tl4.LightEmission = 1 |
1679 | + | tl4.LightEmission = 1 |
1680 | - | tl4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
1680 | + | tl4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
1681 | - | tl4.Color = ColorSequence.new(BrickColor.new('Really red').Color) |
1681 | + | tl4.Color = ColorSequence.new(BrickColor.new('Really red').Color) |
1682 | - | tl4.Lifetime = 0.6 |
1682 | + | tl4.Lifetime = 0.6 |
1683 | - | local lwing5 = CreateParta(m,1,1,"Neon",maincolor) |
1683 | + | local lwing5 = CreateParta(m,1,1,"Neon",maincolor) |
1684 | - | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1684 | + | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1685 | - | local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1685 | + | local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1686 | - | |
1686 | + | |
1687 | - | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1687 | + | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1688 | - | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1688 | + | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1689 | - | CreateWeld(wed,lwing5,wed,0,0,0.25*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1689 | + | CreateWeld(wed,lwing5,wed,0,0,0.25*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1690 | - | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1690 | + | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1691 | - | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1691 | + | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1692 | - | CreateWeld(wed,lwing5,wed,0,0,0.25*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1692 | + | CreateWeld(wed,lwing5,wed,0,0,0.25*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1693 | - | A0 = Instance.new('Attachment',wed) |
1693 | + | A0 = Instance.new('Attachment',wed) |
1694 | - | A0.Position = vt(0,0.25*2,0.25*2) |
1694 | + | A0.Position = vt(0,0.25*2,0.25*2) |
1695 | - | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1695 | + | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1696 | - | CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2) |
1696 | + | CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2) |
1697 | - | CreateWeld(wed,lwing5,wed,0,-0.25*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1697 | + | CreateWeld(wed,lwing5,wed,0,-0.25*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1698 | - | A1 = Instance.new('Attachment',wed) |
1698 | + | A1 = Instance.new('Attachment',wed) |
1699 | - | A1.Position = vt(0,-0.25*2,-2*2) |
1699 | + | A1.Position = vt(0,-0.25*2,-2*2) |
1700 | - | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1700 | + | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1701 | - | CreateMesh(wed,"Wedge",0.05*2,3*2,0.5*2) |
1701 | + | CreateMesh(wed,"Wedge",0.05*2,3*2,0.5*2) |
1702 | - | CreateWeld(wed,lwing5,wed,0,-1.75*2,0.25*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1702 | + | CreateWeld(wed,lwing5,wed,0,-1.75*2,0.25*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1703 | - | |
1703 | + | |
1704 | - | tl5 = Instance.new('Trail',wed) |
1704 | + | tl5 = Instance.new('Trail',wed) |
1705 | - | tl5.Attachment0 = A1 |
1705 | + | tl5.Attachment0 = A1 |
1706 | - | tl5.Attachment1 = A0 |
1706 | + | tl5.Attachment1 = A0 |
1707 | - | tl5.Texture = "rbxassetid://2108945559" |
1707 | + | tl5.Texture = "rbxassetid://2108945559" |
1708 | - | tl5.LightEmission = 1 |
1708 | + | tl5.LightEmission = 1 |
1709 | - | tl5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
1709 | + | tl5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
1710 | - | tl5.Color = ColorSequence.new(BrickColor.new('Really red').Color) |
1710 | + | tl5.Color = ColorSequence.new(BrickColor.new('Really red').Color) |
1711 | - | tl5.Lifetime = 0.6 |
1711 | + | tl5.Lifetime = 0.6 |
1712 | - | local lwing6 = CreateParta(m,1,1,"Neon",maincolor) |
1712 | + | local lwing6 = CreateParta(m,1,1,"Neon",maincolor) |
1713 | - | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1713 | + | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1714 | - | local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1714 | + | local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1715 | - | |
1715 | + | |
1716 | - | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1716 | + | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1717 | - | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1717 | + | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1718 | - | CreateWeld(wed,lwing6,wed,0,0,0.25*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1718 | + | CreateWeld(wed,lwing6,wed,0,0,0.25*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1719 | - | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1719 | + | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1720 | - | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1720 | + | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1721 | - | CreateWeld(wed,lwing6,wed,0,0,0.25*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1721 | + | CreateWeld(wed,lwing6,wed,0,0,0.25*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1722 | - | A0 = Instance.new('Attachment',wed) |
1722 | + | A0 = Instance.new('Attachment',wed) |
1723 | - | A0.Position = vt(0,0.25*2,0.25*2) |
1723 | + | A0.Position = vt(0,0.25*2,0.25*2) |
1724 | - | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1724 | + | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1725 | - | CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2) |
1725 | + | CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2) |
1726 | - | CreateWeld(wed,lwing6,wed,0,-0.25*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1726 | + | CreateWeld(wed,lwing6,wed,0,-0.25*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1727 | - | A1 = Instance.new('Attachment',wed) |
1727 | + | A1 = Instance.new('Attachment',wed) |
1728 | - | A1.Position = vt(0,-0.25*2,-2*2) |
1728 | + | A1.Position = vt(0,-0.25*2,-2*2) |
1729 | - | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1729 | + | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) |
1730 | - | CreateMesh(wed,"Wedge",0.05*2,3*2,0.5*2) |
1730 | + | CreateMesh(wed,"Wedge",0.05*2,3*2,0.5*2) |
1731 | - | CreateWeld(wed,lwing6,wed,0,-1.75*2,0.25*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1731 | + | CreateWeld(wed,lwing6,wed,0,-1.75*2,0.25*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1732 | - | tl6 = Instance.new('Trail',wed) |
1732 | + | tl6 = Instance.new('Trail',wed) |
1733 | - | tl6.Attachment0 = A1 |
1733 | + | tl6.Attachment0 = A1 |
1734 | - | tl6.Attachment1 = A0 |
1734 | + | tl6.Attachment1 = A0 |
1735 | - | tl6.Texture = "rbxassetid://2108945559" |
1735 | + | tl6.Texture = "rbxassetid://2108945559" |
1736 | - | tl6.LightEmission = 1 |
1736 | + | tl6.LightEmission = 1 |
1737 | - | tl6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
1737 | + | tl6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
1738 | - | tl6.Color = ColorSequence.new(BrickColor.new('Really red').Color) |
1738 | + | tl6.Color = ColorSequence.new(BrickColor.new('Really red').Color) |
1739 | - | tl6.Lifetime = 0.6 |
1739 | + | tl6.Lifetime = 0.6 |
1740 | - | |
1740 | + | |
1741 | - | |
1741 | + | |
1742 | - | tl4.Enabled = false |
1742 | + | tl4.Enabled = false |
1743 | - | tl5.Enabled = false |
1743 | + | tl5.Enabled = false |
1744 | - | tl6.Enabled = false |
1744 | + | tl6.Enabled = false |
1745 | - | -- Right wing. |
1745 | + | -- Right wing. |
1746 | - | |
1746 | + | |
1747 | - | local rwing1 = CreateParta(m,1,1,"Neon",maincolor) |
1747 | + | local rwing1 = CreateParta(m,1,1,"Neon",maincolor) |
1748 | - | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1748 | + | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1749 | - | local rwing1weld = CreateWeld(rwing1,handle,rwing1,-1.5,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1749 | + | local rwing1weld = CreateWeld(rwing1,handle,rwing1,-1.5,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1750 | - | |
1750 | + | |
1751 | - | local ae1 = script.E:Clone() |
1751 | + | local ae1 = script.E:Clone() |
1752 | - | ae1.Parent = mw2 |
1752 | + | ae1.Parent = mw2 |
1753 | - | ae1.Transparency = 1 |
1753 | + | ae1.Transparency = 1 |
1754 | - | ae1.Anchored = false |
1754 | + | ae1.Anchored = false |
1755 | - | CreateWeld(ae1,rwing1,ae1,0,0,-1.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1755 | + | CreateWeld(ae1,rwing1,ae1,0,0,-1.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1756 | - | |
1756 | + | |
1757 | - | local rwing2 = CreateParta(m,1,1,"Neon",maincolor) |
1757 | + | local rwing2 = CreateParta(m,1,1,"Neon",maincolor) |
1758 | - | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1758 | + | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1759 | - | local rwing2weld = CreateWeld(rwing2,handle,rwing2,-3,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1759 | + | local rwing2weld = CreateWeld(rwing2,handle,rwing2,-3,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1760 | - | |
1760 | + | |
1761 | - | local ae2 = script.E:Clone() |
1761 | + | local ae2 = script.E:Clone() |
1762 | - | ae2.Parent = mw2 |
1762 | + | ae2.Parent = mw2 |
1763 | - | ae2.Transparency = 1 |
1763 | + | ae2.Transparency = 1 |
1764 | - | ae2.Anchored = false |
1764 | + | ae2.Anchored = false |
1765 | - | CreateWeld(ae2,rwing2,ae2,0,0,-1.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1765 | + | CreateWeld(ae2,rwing2,ae2,0,0,-1.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1766 | - | |
1766 | + | |
1767 | - | local rwing3 = CreateParta(m,1,1,"Neon",maincolor) |
1767 | + | local rwing3 = CreateParta(m,1,1,"Neon",maincolor) |
1768 | - | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1768 | + | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1769 | - | local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.5,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1769 | + | local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.5,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1770 | - | |
1770 | + | |
1771 | - | local ae3 = script.E:Clone() |
1771 | + | local ae3 = script.E:Clone() |
1772 | - | ae3.Parent = mw2 |
1772 | + | ae3.Parent = mw2 |
1773 | - | ae3.Transparency = 1 |
1773 | + | ae3.Transparency = 1 |
1774 | - | ae3.Anchored = false |
1774 | + | ae3.Anchored = false |
1775 | - | CreateWeld(ae3,rwing3,ae3,0,0,-1.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1775 | + | CreateWeld(ae3,rwing3,ae3,0,0,-1.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1776 | - | |
1776 | + | |
1777 | - | |
1777 | + | |
1778 | - | local rwing4 = CreateParta(m,1,1,"Neon",maincolor) |
1778 | + | local rwing4 = CreateParta(m,1,1,"Neon",maincolor) |
1779 | - | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1779 | + | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1780 | - | local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1780 | + | local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1781 | - | |
1781 | + | |
1782 | - | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1782 | + | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1783 | - | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1783 | + | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1784 | - | CreateWeld(wed,rwing4,wed,0,0,0.25*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1784 | + | CreateWeld(wed,rwing4,wed,0,0,0.25*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1785 | - | A0 = Instance.new('Attachment',wed) |
1785 | + | A0 = Instance.new('Attachment',wed) |
1786 | - | A0.Position = vt(0,0.25*2,0.25*2) |
1786 | + | A0.Position = vt(0,0.25*2,0.25*2) |
1787 | - | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1787 | + | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1788 | - | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1788 | + | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1789 | - | CreateWeld(wed,rwing4,wed,0,0,0.25*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1789 | + | CreateWeld(wed,rwing4,wed,0,0,0.25*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1790 | - | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1790 | + | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1791 | - | CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2) |
1791 | + | CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2) |
1792 | - | CreateWeld(wed,rwing4,wed,0,-0.25*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1792 | + | CreateWeld(wed,rwing4,wed,0,-0.25*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1793 | - | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1793 | + | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1794 | - | CreateMesh(wed,"Wedge",0.05*2,3*2,0.5*2) |
1794 | + | CreateMesh(wed,"Wedge",0.05*2,3*2,0.5*2) |
1795 | - | CreateWeld(wed,rwing4,wed,0,-1.75*2,0.25*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1795 | + | CreateWeld(wed,rwing4,wed,0,-1.75*2,0.25*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1796 | - | A1 = Instance.new('Attachment',wed) |
1796 | + | A1 = Instance.new('Attachment',wed) |
1797 | - | A1.Position = vt(0,2,0.25) |
1797 | + | A1.Position = vt(0,2,0.25) |
1798 | - | |
1798 | + | |
1799 | - | tr4 = Instance.new('Trail',wed) |
1799 | + | tr4 = Instance.new('Trail',wed) |
1800 | - | tr4.Attachment0 = A1 |
1800 | + | tr4.Attachment0 = A1 |
1801 | - | tr4.Attachment1 = A0 |
1801 | + | tr4.Attachment1 = A0 |
1802 | - | tr4.Texture = "rbxassetid://2108945559" |
1802 | + | tr4.Texture = "rbxassetid://2108945559" |
1803 | - | tr4.LightEmission = 1 |
1803 | + | tr4.LightEmission = 1 |
1804 | - | tr4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
1804 | + | tr4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
1805 | - | tr4.Color = ColorSequence.new(BrickColor.new('Really red').Color) |
1805 | + | tr4.Color = ColorSequence.new(BrickColor.new('Really red').Color) |
1806 | - | tr4.Lifetime = 0.6 |
1806 | + | tr4.Lifetime = 0.6 |
1807 | - | |
1807 | + | |
1808 | - | local rwing5 = CreateParta(m,1,1,"Neon",maincolor) |
1808 | + | local rwing5 = CreateParta(m,1,1,"Neon",maincolor) |
1809 | - | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1809 | + | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1810 | - | local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1810 | + | local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1811 | - | |
1811 | + | |
1812 | - | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1812 | + | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1813 | - | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1813 | + | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1814 | - | CreateWeld(wed,rwing5,wed,0,0,0.25*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1814 | + | CreateWeld(wed,rwing5,wed,0,0,0.25*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1815 | - | A0 = Instance.new('Attachment',wed) |
1815 | + | A0 = Instance.new('Attachment',wed) |
1816 | - | A0.Position = vt(0,0.25*2,0.25*2) |
1816 | + | A0.Position = vt(0,0.25*2,0.25*2) |
1817 | - | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1817 | + | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1818 | - | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1818 | + | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1819 | - | CreateWeld(wed,rwing5,wed,0,0,0.25*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1819 | + | CreateWeld(wed,rwing5,wed,0,0,0.25*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1820 | - | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1820 | + | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1821 | - | CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2) |
1821 | + | CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2) |
1822 | - | CreateWeld(wed,rwing5,wed,0,-0.25*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1822 | + | CreateWeld(wed,rwing5,wed,0,-0.25*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1823 | - | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1823 | + | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1824 | - | CreateMesh(wed,"Wedge",0.05*2,3*2,0.5*2) |
1824 | + | CreateMesh(wed,"Wedge",0.05*2,3*2,0.5*2) |
1825 | - | CreateWeld(wed,rwing5,wed,0,-1.75*2,0.25*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1825 | + | CreateWeld(wed,rwing5,wed,0,-1.75*2,0.25*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1826 | - | A1 = Instance.new('Attachment',wed) |
1826 | + | A1 = Instance.new('Attachment',wed) |
1827 | - | A1.Position = vt(0,2,0.25) |
1827 | + | A1.Position = vt(0,2,0.25) |
1828 | - | |
1828 | + | |
1829 | - | tr5 = Instance.new('Trail',wed) |
1829 | + | tr5 = Instance.new('Trail',wed) |
1830 | - | tr5.Attachment0 = A1 |
1830 | + | tr5.Attachment0 = A1 |
1831 | - | tr5.Attachment1 = A0 |
1831 | + | tr5.Attachment1 = A0 |
1832 | - | tr5.Texture = "rbxassetid://2108945559" |
1832 | + | tr5.Texture = "rbxassetid://2108945559" |
1833 | - | tr5.LightEmission = 1 |
1833 | + | tr5.LightEmission = 1 |
1834 | - | tr5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
1834 | + | tr5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
1835 | - | tr5.Color = ColorSequence.new(BrickColor.new('Really red').Color) |
1835 | + | tr5.Color = ColorSequence.new(BrickColor.new('Really red').Color) |
1836 | - | tr5.Lifetime = 0.6 |
1836 | + | tr5.Lifetime = 0.6 |
1837 | - | |
1837 | + | |
1838 | - | local rwing6 = CreateParta(m,1,1,"Neon",maincolor) |
1838 | + | local rwing6 = CreateParta(m,1,1,"Neon",maincolor) |
1839 | - | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1839 | + | CreateMesh(handle,"Brick",0.5,0.5,0.5) |
1840 | - | local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1840 | + | local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1841 | - | |
1841 | + | |
1842 | - | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1842 | + | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1843 | - | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1843 | + | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1844 | - | CreateWeld(wed,rwing6,wed,0,0,0.25*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1844 | + | CreateWeld(wed,rwing6,wed,0,0,0.25*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1845 | - | A0 = Instance.new('Attachment',wed) |
1845 | + | A0 = Instance.new('Attachment',wed) |
1846 | - | A0.Position = vt(0,0.25*2,0.25*2) |
1846 | + | A0.Position = vt(0,0.25*2,0.25*2) |
1847 | - | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1847 | + | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1848 | - | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1848 | + | CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2) |
1849 | - | CreateWeld(wed,rwing6,wed,0,0,0.25*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1849 | + | CreateWeld(wed,rwing6,wed,0,0,0.25*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1850 | - | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1850 | + | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1851 | - | CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2) |
1851 | + | CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2) |
1852 | - | CreateWeld(wed,rwing6,wed,0,-0.25*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1852 | + | CreateWeld(wed,rwing6,wed,0,-0.25*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1853 | - | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1853 | + | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) |
1854 | - | CreateMesh(wed,"Wedge",0.05*2,3*2,0.5*2) |
1854 | + | CreateMesh(wed,"Wedge",0.05*2,3*2,0.5*2) |
1855 | - | CreateWeld(wed,rwing6,wed,0,-1.75*2,0.25*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1855 | + | CreateWeld(wed,rwing6,wed,0,-1.75*2,0.25*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1856 | - | A1 = Instance.new('Attachment',wed) |
1856 | + | A1 = Instance.new('Attachment',wed) |
1857 | - | A1.Position = vt(0,2,0.25) |
1857 | + | A1.Position = vt(0,2,0.25) |
1858 | - | |
1858 | + | |
1859 | - | tr6 = Instance.new('Trail',wed) |
1859 | + | tr6 = Instance.new('Trail',wed) |
1860 | - | tr6.Attachment0 = A1 |
1860 | + | tr6.Attachment0 = A1 |
1861 | - | tr6.Attachment1 = A0 |
1861 | + | tr6.Attachment1 = A0 |
1862 | - | tr6.Texture = "rbxassetid://2108945559" |
1862 | + | tr6.Texture = "rbxassetid://2108945559" |
1863 | - | tr6.LightEmission = 1 |
1863 | + | tr6.LightEmission = 1 |
1864 | - | tr6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
1864 | + | tr6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
1865 | - | tr6.Color = ColorSequence.new(BrickColor.new('Really red').Color) |
1865 | + | tr6.Color = ColorSequence.new(BrickColor.new('Really red').Color) |
1866 | - | tr6.Lifetime = 0.6 |
1866 | + | tr6.Lifetime = 0.6 |
1867 | - | |
1867 | + | |
1868 | - | ae4.Trail.Enabled=false |
1868 | + | ae4.Trail.Enabled=false |
1869 | - | ae5.Trail.Enabled=false |
1869 | + | ae5.Trail.Enabled=false |
1870 | - | ae6.Trail.Enabled=false |
1870 | + | ae6.Trail.Enabled=false |
1871 | - | tr4.Enabled = false |
1871 | + | tr4.Enabled = false |
1872 | - | tr5.Enabled = false |
1872 | + | tr5.Enabled = false |
1873 | - | tr6.Enabled = false |
1873 | + | tr6.Enabled = false |
1874 | - | ---- HERES THE RING |
1874 | + | ---- HERES THE RING |
1875 | - | |
1875 | + | |
1876 | - | |
1876 | + | |
1877 | - | --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) |
1877 | + | --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) |
1878 | - | CreateMesh(ran,"Wedge",1.02,1.02,1.02) |
1878 | + | CreateMesh(ran,"Wedge",1.02,1.02,1.02) |
1879 | - | CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1879 | + | CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1880 | - | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) |
1880 | + | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) |
1881 | - | CreateMesh(ran,"Wedge",0.9,0.9,1.025) |
1881 | + | CreateMesh(ran,"Wedge",0.9,0.9,1.025) |
1882 | - | CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1882 | + | CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1883 | - | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) |
1883 | + | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) |
1884 | - | CreateMesh(ran,"Wedge",1.025,0.9,0.9) |
1884 | + | CreateMesh(ran,"Wedge",1.025,0.9,0.9) |
1885 | - | CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1885 | + | CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1886 | - | |
1886 | + | |
1887 | - | |
1887 | + | |
1888 | - | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) |
1888 | + | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) |
1889 | - | CreateMesh(gan,"Brick",1.075,0.1,1.075) |
1889 | + | CreateMesh(gan,"Brick",1.075,0.1,1.075) |
1890 | - | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1890 | + | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1891 | - | |
1891 | + | |
1892 | - | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) |
1892 | + | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) |
1893 | - | CreateMesh(gan,"Brick",1.075,0.1,1.075) |
1893 | + | CreateMesh(gan,"Brick",1.075,0.1,1.075) |
1894 | - | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1894 | + | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1895 | - | |
1895 | + | |
1896 | - | |
1896 | + | |
1897 | - | |
1897 | + | |
1898 | - | gan = CreateParta(m2,0,0,"Neon",halocolor2) |
1898 | + | gan = CreateParta(m2,0,0,"Neon",halocolor2) |
1899 | - | CreateMesh(gan,"Brick",1.095,0.035,1.095) |
1899 | + | CreateMesh(gan,"Brick",1.095,0.035,1.095) |
1900 | - | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1900 | + | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1901 | - | |
1901 | + | |
1902 | - | gan = CreateParta(m2,0,0,"Neon",halocolor2) |
1902 | + | gan = CreateParta(m2,0,0,"Neon",halocolor2) |
1903 | - | CreateMesh(gan,"Brick",1.095,0.035,1.095) |
1903 | + | CreateMesh(gan,"Brick",1.095,0.035,1.095) |
1904 | - | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1904 | + | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1905 | - | |
1905 | + | |
1906 | - | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) |
1906 | + | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) |
1907 | - | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) |
1907 | + | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) |
1908 | - | CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1908 | + | CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1909 | - | |
1909 | + | |
1910 | - | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) |
1910 | + | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) |
1911 | - | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) |
1911 | + | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) |
1912 | - | CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1912 | + | CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1913 | - | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) |
1913 | + | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) |
1914 | - | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) |
1914 | + | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) |
1915 | - | CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1915 | + | CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1916 | - | |
1916 | + | |
1917 | - | --- second ring |
1917 | + | --- second ring |
1918 | - | |
1918 | + | |
1919 | - | ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) |
1919 | + | ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) |
1920 | - | CreateMesh(ran,"Wedge",1.02,1.02,1.02) |
1920 | + | CreateMesh(ran,"Wedge",1.02,1.02,1.02) |
1921 | - | CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1921 | + | CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1922 | - | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) |
1922 | + | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) |
1923 | - | CreateMesh(ran,"Wedge",0.9,0.9,1.025) |
1923 | + | CreateMesh(ran,"Wedge",0.9,0.9,1.025) |
1924 | - | CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1924 | + | CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1925 | - | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) |
1925 | + | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) |
1926 | - | CreateMesh(ran,"Wedge",1.025,0.9,0.9) |
1926 | + | CreateMesh(ran,"Wedge",1.025,0.9,0.9) |
1927 | - | CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1927 | + | CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1928 | - | |
1928 | + | |
1929 | - | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) |
1929 | + | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) |
1930 | - | CreateMesh(gan,"Brick",1.075,0.1,1.075) |
1930 | + | CreateMesh(gan,"Brick",1.075,0.1,1.075) |
1931 | - | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1931 | + | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1932 | - | |
1932 | + | |
1933 | - | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) |
1933 | + | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) |
1934 | - | CreateMesh(gan,"Brick",1.075,0.1,1.075) |
1934 | + | CreateMesh(gan,"Brick",1.075,0.1,1.075) |
1935 | - | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1935 | + | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1936 | - | |
1936 | + | |
1937 | - | |
1937 | + | |
1938 | - | |
1938 | + | |
1939 | - | gan = CreateParta(m2,0,0,"Neon",halocolor2) |
1939 | + | gan = CreateParta(m2,0,0,"Neon",halocolor2) |
1940 | - | CreateMesh(gan,"Brick",1.095,0.035,1.095) |
1940 | + | CreateMesh(gan,"Brick",1.095,0.035,1.095) |
1941 | - | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1941 | + | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1942 | - | |
1942 | + | |
1943 | - | gan = CreateParta(m2,0,0,"Neon",halocolor2) |
1943 | + | gan = CreateParta(m2,0,0,"Neon",halocolor2) |
1944 | - | CreateMesh(gan,"Brick",1.095,0.035,1.095) |
1944 | + | CreateMesh(gan,"Brick",1.095,0.035,1.095) |
1945 | - | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1945 | + | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1946 | - | |
1946 | + | |
1947 | - | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) |
1947 | + | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) |
1948 | - | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) |
1948 | + | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) |
1949 | - | CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1949 | + | CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1950 | - | |
1950 | + | |
1951 | - | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) |
1951 | + | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) |
1952 | - | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) |
1952 | + | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) |
1953 | - | CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1953 | + | CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) |
1954 | - | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) |
1954 | + | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) |
1955 | - | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) |
1955 | + | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) |
1956 | - | CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]-- |
1956 | + | CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]-- |
1957 | - | |
1957 | + | |
1958 | - | |
1958 | + | |
1959 | - | |
1959 | + | |
1960 | - | for i, v in pairs(m:GetChildren()) do |
1960 | + | for i, v in pairs(m:GetChildren()) do |
1961 | - | if v:IsA("Part") then |
1961 | + | if v:IsA("Part") then |
1962 | - | v.BrickColor = BrickColor.new("Really black") |
1962 | + | v.BrickColor = BrickColor.new("Really black") |
1963 | - | v.Material = "Glass" |
1963 | + | v.Material = "Glass" |
1964 | end | |
1965 | end | |
1966 | - | for i, v in pairs(m2:GetChildren()) do |
1966 | + | for i, v in pairs(m2:GetChildren()) do |
1967 | - | if v:IsA("Part") then |
1967 | + | if v:IsA("Part") then |
1968 | - | v.BrickColor = BrickColor.new("Crimson") |
1968 | + | v.BrickColor = BrickColor.new("Crimson") |
1969 | - | v.Material = "Granite" |
1969 | + | v.Material = "Granite" |
1970 | end | |
1971 | end | |
1972 | - | for i, v in pairs(m3:GetChildren()) do |
1972 | + | for i, v in pairs(m3:GetChildren()) do |
1973 | - | if v:IsA("Part") then |
1973 | + | if v:IsA("Part") then |
1974 | - | v.BrickColor = MAINRUINCOLOR |
1974 | + | v.BrickColor = MAINRUINCOLOR |
1975 | - | v.Material = "Neon" |
1975 | + | v.Material = "Neon" |
1976 | end | |
1977 | end | |
1978 | - | for i, v in pairs(mw2:GetChildren()) do |
1978 | + | for i, v in pairs(mw2:GetChildren()) do |
1979 | - | if v:IsA("Part") then |
1979 | + | if v:IsA("Part") then |
1980 | - | v.BrickColor = MAINRUINCOLOR |
1980 | + | v.BrickColor = MAINRUINCOLOR |
1981 | - | v.Material = "Neon" |
1981 | + | v.Material = "Neon" |
1982 | end | |
1983 | end | |
1984 | - | for i, v in pairs(mw1:GetChildren()) do |
1984 | + | for i, v in pairs(mw1:GetChildren()) do |
1985 | - | if v:IsA("Part") then |
1985 | + | if v:IsA("Part") then |
1986 | - | v.Transparency = 1 |
1986 | + | v.Transparency = 1 |
1987 | - | v.BrickColor = MAINRUINCOLOR |
1987 | + | v.BrickColor = MAINRUINCOLOR |
1988 | - | v.Material = "Neon" |
1988 | + | v.Material = "Neon" |
1989 | end | |
1990 | end | |
1991 | - | for i, v in pairs(extrawingmod1:GetChildren()) do |
1991 | + | for i, v in pairs(extrawingmod1:GetChildren()) do |
1992 | - | if v:IsA("Part") then |
1992 | + | if v:IsA("Part") then |
1993 | - | v.Transparency = 1 |
1993 | + | v.Transparency = 1 |
1994 | - | v.BrickColor = BrickColor.new("White") |
1994 | + | v.BrickColor = BrickColor.new("White") |
1995 | - | v.Material = "Neon" |
1995 | + | v.Material = "Neon" |
1996 | end | |
1997 | end | |
1998 | - | for i, v in pairs(extrawingmod2:GetChildren()) do |
1998 | + | for i, v in pairs(extrawingmod2:GetChildren()) do |
1999 | - | if v:IsA("Part") then |
1999 | + | if v:IsA("Part") then |
2000 | - | v.Transparency = 1 |
2000 | + | v.Transparency = 1 |
2001 | - | v.BrickColor = BrickColor.new("White") |
2001 | + | v.BrickColor = BrickColor.new("White") |
2002 | - | v.Material = "Neon" |
2002 | + | v.Material = "Neon" |
2003 | end | |
2004 | end | |
2005 | - | ------ |
2005 | + | ------ |
2006 | - | |
2006 | + | |
2007 | - | |
2007 | + | |
2008 | - | function RemoveOutlines(part) |
2008 | + | function RemoveOutlines(part) |
2009 | - | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 |
2009 | + | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 |
2010 | end | |
2011 | - | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
2011 | + | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
2012 | - | local Part = Create("Part")({ |
2012 | + | local Part = Create("Part")({ |
2013 | - | Parent = Parent, |
2013 | + | Parent = Parent, |
2014 | - | Reflectance = Reflectance, |
2014 | + | Reflectance = Reflectance, |
2015 | - | Transparency = Transparency, |
2015 | + | Transparency = Transparency, |
2016 | - | CanCollide = false, |
2016 | + | CanCollide = false, |
2017 | - | Locked = true, |
2017 | + | Locked = true, |
2018 | - | BrickColor = BrickColor.new(tostring(BColor)), |
2018 | + | BrickColor = BrickColor.new(tostring(BColor)), |
2019 | - | Name = Name, |
2019 | + | Name = Name, |
2020 | - | Size = Size, |
2020 | + | Size = Size, |
2021 | - | Material = Material |
2021 | + | Material = Material |
2022 | - | }) |
2022 | + | }) |
2023 | - | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) |
2023 | + | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) |
2024 | - | RemoveOutlines(Part) |
2024 | + | RemoveOutlines(Part) |
2025 | - | return Part |
2025 | + | return Part |
2026 | end | |
2027 | - | function CreateMesha(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
2027 | + | function CreateMesha(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
2028 | - | local Msh = Create(Mesh)({ |
2028 | + | local Msh = Create(Mesh)({ |
2029 | - | Parent = Part, |
2029 | + | Parent = Part, |
2030 | - | Offset = OffSet, |
2030 | + | Offset = OffSet, |
2031 | - | Scale = Scale |
2031 | + | Scale = Scale |
2032 | - | }) |
2032 | + | }) |
2033 | - | if Mesh == "SpecialMesh" then |
2033 | + | if Mesh == "SpecialMesh" then |
2034 | - | Msh.MeshType = MeshType |
2034 | + | Msh.MeshType = MeshType |
2035 | - | Msh.MeshId = MeshId |
2035 | + | Msh.MeshId = MeshId |
2036 | - | end |
2036 | + | end |
2037 | - | return Msh |
2037 | + | return Msh |
2038 | end | |
2039 | - | function CreateWeld(Parent, Part0, Part1, C0, C1) |
2039 | + | function CreateWeld(Parent, Part0, Part1, C0, C1) |
2040 | - | local Weld = Create("Weld")({ |
2040 | + | local Weld = Create("Weld")({ |
2041 | - | Parent = Parent, |
2041 | + | Parent = Parent, |
2042 | - | Part0 = Part0, |
2042 | + | Part0 = Part0, |
2043 | - | Part1 = Part1, |
2043 | + | Part1 = Part1, |
2044 | - | C0 = C0, |
2044 | + | C0 = C0, |
2045 | - | C1 = C1 |
2045 | + | C1 = C1 |
2046 | - | }) |
2046 | + | }) |
2047 | - | return Weld |
2047 | + | return Weld |
2048 | end | |
2049 | - | |
2049 | + | |
2050 | - | Character=Player.Character |
2050 | + | Character=Player.Character |
2051 | - | PlayerGui=Player.PlayerGui |
2051 | + | PlayerGui=Player.PlayerGui |
2052 | - | Backpack=Player.Backpack |
2052 | + | Backpack=Player.Backpack |
2053 | - | Torso=Character.Torso |
2053 | + | Torso=Character.Torso |
2054 | - | Head=Character.Head |
2054 | + | Head=Character.Head |
2055 | - | Humanoid=Character.Humanoid |
2055 | + | Humanoid=Character.Humanoid |
2056 | - | m=Instance.new('Model',Character) |
2056 | + | m=Instance.new('Model',Character) |
2057 | - | LeftArm=Character["Left Arm"] |
2057 | + | LeftArm=Character["Left Arm"] |
2058 | - | LeftLeg=Character["Left Leg"] |
2058 | + | LeftLeg=Character["Left Leg"] |
2059 | - | RightArm=Character["Right Arm"] |
2059 | + | RightArm=Character["Right Arm"] |
2060 | - | RightLeg=Character["Right Leg"] |
2060 | + | RightLeg=Character["Right Leg"] |
2061 | - | LS=Torso["Left Shoulder"] |
2061 | + | LS=Torso["Left Shoulder"] |
2062 | - | LH=Torso["Left Hip"] |
2062 | + | LH=Torso["Left Hip"] |
2063 | - | RS=Torso["Right Shoulder"] |
2063 | + | RS=Torso["Right Shoulder"] |
2064 | - | RH=Torso["Right Hip"] |
2064 | + | RH=Torso["Right Hip"] |
2065 | - | Face = Head.face |
2065 | + | Face = Head.face |
2066 | - | Neck=Torso.Neck |
2066 | + | Neck=Torso.Neck |
2067 | - | it=Instance.new |
2067 | + | it=Instance.new |
2068 | - | attacktype=1 |
2068 | + | attacktype=1 |
2069 | - | vt=Vector3.new |
2069 | + | vt=Vector3.new |
2070 | - | cf=CFrame.new |
2070 | + | cf=CFrame.new |
2071 | - | euler=CFrame.fromEulerAnglesXYZ |
2071 | + | euler=CFrame.fromEulerAnglesXYZ |
2072 | - | angles=CFrame.Angles |
2072 | + | angles=CFrame.Angles |
2073 | - | cloaked=false |
2073 | + | cloaked=false |
2074 | - | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
2074 | + | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
2075 | - | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
2075 | + | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
2076 | - | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) |
2076 | + | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) |
2077 | - | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) |
2077 | + | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) |
2078 | - | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) |
2078 | + | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) |
2079 | - | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) |
2079 | + | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) |
2080 | - | RootPart=Character.HumanoidRootPart |
2080 | + | RootPart=Character.HumanoidRootPart |
2081 | - | RootJoint=RootPart.RootJoint |
2081 | + | RootJoint=RootPart.RootJoint |
2082 | - | RootCF=euler(-1.57,0,3.14) |
2082 | + | RootCF=euler(-1.57,0,3.14) |
2083 | - | attack = false |
2083 | + | attack = false |
2084 | - | attackdebounce = false |
2084 | + | attackdebounce = false |
2085 | - | deb=false |
2085 | + | deb=false |
2086 | - | equipped=true |
2086 | + | equipped=true |
2087 | - | hand=false |
2087 | + | hand=false |
2088 | - | MMouse=nil |
2088 | + | MMouse=nil |
2089 | - | combo=0 |
2089 | + | combo=0 |
2090 | - | mana=0 |
2090 | + | mana=0 |
2091 | - | trispeed=.2 |
2091 | + | trispeed=.2 |
2092 | - | attackmode='none' |
2092 | + | attackmode='none' |
2093 | - | local idle=0 |
2093 | + | local idle=0 |
2094 | - | local Anim="Idle" |
2094 | + | local Anim="Idle" |
2095 | - | local Effects={} |
2095 | + | local Effects={} |
2096 | - | local gun=false |
2096 | + | local gun=false |
2097 | - | local shoot=false |
2097 | + | local shoot=false |
2098 | - | local sine = 0 |
2098 | + | local sine = 0 |
2099 | - | local change = 1 |
2099 | + | local change = 1 |
2100 | - | |
2100 | + | |
2101 | - | |
2101 | + | |
2102 | - | function RecolorTextAndRename(name,col1,col2,font) |
2102 | + | function RecolorTextAndRename(name,col1,col2,font) |
2103 | - | modet.TextStrokeColor3 = col2 |
2103 | + | modet.TextStrokeColor3 = col2 |
2104 | - | modet.TextColor3 = col1 |
2104 | + | modet.TextColor3 = col1 |
2105 | - | modet.Font = font |
2105 | + | modet.Font = font |
2106 | - | modet.Text = name |
2106 | + | modet.Text = name |
2107 | - | --[[ned.Text = name |
2107 | + | --[[ned.Text = name |
2108 | - | ned.TextColor3 = col1 |
2108 | + | ned.TextColor3 = col1 |
2109 | - | ned.TextStrokeColor3 = col2]] |
2109 | + | ned.TextStrokeColor3 = col2]] |
2110 | - | nice(name,col1,col2) |
2110 | + | nice(name,col1,col2) |
2111 | - | nice2(col1,col2) |
2111 | + | nice2(col1,col2) |
2112 | end | |
2113 | - | |
2113 | + | |
2114 | - | local disably = false |
2114 | + | local disably = false |
2115 | - | |
2115 | + | |
2116 | - | local r = 255 |
2116 | + | local r = 255 |
2117 | - | local g = 0 |
2117 | + | local g = 0 |
2118 | - | local b = 0 |
2118 | + | local b = 0 |
2119 | - | |
2119 | + | |
2120 | - | |
2120 | + | |
2121 | - | LW=Torso["Left Shoulder"] |
2121 | + | LW=Torso["Left Shoulder"] |
2122 | - | LH=Torso["Left Hip"] |
2122 | + | LH=Torso["Left Hip"] |
2123 | - | RW=Torso["Right Shoulder"] |
2123 | + | RW=Torso["Right Shoulder"] |
2124 | - | RH=Torso["Right Hip"] |
2124 | + | RH=Torso["Right Hip"] |
2125 | - | |
2125 | + | |
2126 | - | --save shoulders |
2126 | + | --save shoulders |
2127 | - | --[[RSH, LSH=nil, nil |
2127 | + | --[[RSH, LSH=nil, nil |
2128 | - | --welds |
2128 | + | --welds |
2129 | - | RW, LW=Instance.new("Weld"), Instance.new("Weld") |
2129 | + | RW, LW=Instance.new("Weld"), Instance.new("Weld") |
2130 | - | RW.Name="Right Shoulder" LW.Name="Left Shoulder" |
2130 | + | RW.Name="Right Shoulder" LW.Name="Left Shoulder" |
2131 | - | LH=Torso["Left Hip"] |
2131 | + | LH=Torso["Left Hip"] |
2132 | - | RH=Torso["Right Hip"] |
2132 | + | RH=Torso["Right Hip"] |
2133 | - | TorsoColor=Torso.BrickColor |
2133 | + | TorsoColor=Torso.BrickColor |
2134 | - | function NoOutline(Part) |
2134 | + | function NoOutline(Part) |
2135 | - | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 |
2135 | + | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 |
2136 | end | |
2137 | - | ch=Character |
2137 | + | ch=Character |
2138 | - | RSH=ch.Torso["Right Shoulder"] |
2138 | + | RSH=ch.Torso["Right Shoulder"] |
2139 | - | LSH=ch.Torso["Left Shoulder"] |
2139 | + | LSH=ch.Torso["Left Shoulder"] |
2140 | - | -- |
2140 | + | -- |
2141 | - | RSH.Parent=nil |
2141 | + | RSH.Parent=nil |
2142 | - | LSH.Parent=nil ]]-- |
2142 | + | LSH.Parent=nil ]]-- |
2143 | - | -- |
2143 | + | -- |
2144 | - | RW.Name="Right Shoulder" |
2144 | + | RW.Name="Right Shoulder" |
2145 | - | RW.Part0=char.Torso |
2145 | + | RW.Part0=char.Torso |
2146 | - | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) |
2146 | + | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) |
2147 | - | RW.C1=cf(0, 0.5, 0) |
2147 | + | RW.C1=cf(0, 0.5, 0) |
2148 | - | RW.Part1=char["Right Arm"] |
2148 | + | RW.Part1=char["Right Arm"] |
2149 | - | RW.Parent=char.Torso |
2149 | + | RW.Parent=char.Torso |
2150 | - | -- |
2150 | + | -- |
2151 | - | LW.Name="Left Shoulder" |
2151 | + | LW.Name="Left Shoulder" |
2152 | - | LW.Part0=char.Torso |
2152 | + | LW.Part0=char.Torso |
2153 | - | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) |
2153 | + | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) |
2154 | - | LW.C1=cf(0, 0.5, 0) |
2154 | + | LW.C1=cf(0, 0.5, 0) |
2155 | - | LW.Part1=char["Left Arm"] |
2155 | + | LW.Part1=char["Left Arm"] |
2156 | - | LW.Parent=char.Torso |
2156 | + | LW.Parent=char.Torso |
2157 | - | |
2157 | + | |
2158 | - | local Stats=Instance.new("BoolValue") |
2158 | + | local Stats=Instance.new("BoolValue") |
2159 | - | Stats.Name="Stats" |
2159 | + | Stats.Name="Stats" |
2160 | - | Stats.Parent=Character |
2160 | + | Stats.Parent=Character |
2161 | - | local Atk=Instance.new("NumberValue") |
2161 | + | local Atk=Instance.new("NumberValue") |
2162 | - | Atk.Name="Damage" |
2162 | + | Atk.Name="Damage" |
2163 | - | Atk.Parent=Stats |
2163 | + | Atk.Parent=Stats |
2164 | - | Atk.Value=1 |
2164 | + | Atk.Value=1 |
2165 | - | local Def=Instance.new("NumberValue") |
2165 | + | local Def=Instance.new("NumberValue") |
2166 | - | Def.Name="Defense" |
2166 | + | Def.Name="Defense" |
2167 | - | Def.Parent=Stats |
2167 | + | Def.Parent=Stats |
2168 | - | Def.Value=1 |
2168 | + | Def.Value=1 |
2169 | - | local Speed=Instance.new("NumberValue") |
2169 | + | local Speed=Instance.new("NumberValue") |
2170 | - | Speed.Name="Speed" |
2170 | + | Speed.Name="Speed" |
2171 | - | Speed.Parent=Stats |
2171 | + | Speed.Parent=Stats |
2172 | - | Speed.Value=1 |
2172 | + | Speed.Value=1 |
2173 | - | local Mvmt=Instance.new("NumberValue") |
2173 | + | local Mvmt=Instance.new("NumberValue") |
2174 | - | Mvmt.Name="Movement" |
2174 | + | Mvmt.Name="Movement" |
2175 | - | Mvmt.Parent=Stats |
2175 | + | Mvmt.Parent=Stats |
2176 | - | Mvmt.Value=1 |
2176 | + | Mvmt.Value=1 |
2177 | - | |
2177 | + | |
2178 | - | local donum=0 |
2178 | + | local donum=0 |
2179 | - | |
2179 | + | |
2180 | - | |
2180 | + | |
2181 | - | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) |
2181 | + | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) |
2182 | - | local fp=it("Part") |
2182 | + | local fp=it("Part") |
2183 | - | fp.formFactor=formfactor |
2183 | + | fp.formFactor=formfactor |
2184 | - | fp.Parent=parent |
2184 | + | fp.Parent=parent |
2185 | - | fp.Reflectance=reflectance |
2185 | + | fp.Reflectance=reflectance |
2186 | - | fp.Transparency=transparency |
2186 | + | fp.Transparency=transparency |
2187 | - | fp.CanCollide=false |
2187 | + | fp.CanCollide=false |
2188 | - | fp.Locked=true |
2188 | + | fp.Locked=true |
2189 | - | fp.BrickColor=brickcolor |
2189 | + | fp.BrickColor=brickcolor |
2190 | - | fp.Name=name |
2190 | + | fp.Name=name |
2191 | - | fp.Size=size |
2191 | + | fp.Size=size |
2192 | - | fp.Position=Torso.Position |
2192 | + | fp.Position=Torso.Position |
2193 | - | NoOutline(fp) |
2193 | + | NoOutline(fp) |
2194 | - | fp.Material="SmoothPlastic" |
2194 | + | fp.Material="SmoothPlastic" |
2195 | - | fp:BreakJoints() |
2195 | + | fp:BreakJoints() |
2196 | - | return fp |
2196 | + | return fp |
2197 | end | |
2198 | - | |
2198 | + | |
2199 | - | function mesh(Mesh,part,meshtype,meshid,offset,scale) |
2199 | + | function mesh(Mesh,part,meshtype,meshid,offset,scale) |
2200 | - | local mesh=it(Mesh) |
2200 | + | local mesh=it(Mesh) |
2201 | - | mesh.Parent=part |
2201 | + | mesh.Parent=part |
2202 | - | if Mesh=="SpecialMesh" then |
2202 | + | if Mesh=="SpecialMesh" then |
2203 | - | mesh.MeshType=meshtype |
2203 | + | mesh.MeshType=meshtype |
2204 | - | if meshid~="nil" then |
2204 | + | if meshid~="nil" then |
2205 | - | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid |
2205 | + | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid |
2206 | end | |
2207 | end | |
2208 | - | mesh.Offset=offset |
2208 | + | mesh.Offset=offset |
2209 | - | mesh.Scale=scale |
2209 | + | mesh.Scale=scale |
2210 | - | return mesh |
2210 | + | return mesh |
2211 | end | |
2212 | - | |
2212 | + | |
2213 | - | function weld(parent,part0,part1,c0) |
2213 | + | function weld(parent,part0,part1,c0) |
2214 | - | local weld=it("Weld") |
2214 | + | local weld=it("Weld") |
2215 | - | weld.Parent=parent |
2215 | + | weld.Parent=parent |
2216 | - | weld.Part0=part0 |
2216 | + | weld.Part0=part0 |
2217 | - | weld.Part1=part1 |
2217 | + | weld.Part1=part1 |
2218 | - | weld.C0=c0 |
2218 | + | weld.C0=c0 |
2219 | - | return weld |
2219 | + | return weld |
2220 | end | |
2221 | - | |
2221 | + | |
2222 | - | local Color1=Torso.BrickColor |
2222 | + | local Color1=Torso.BrickColor |
2223 | - | |
2223 | + | |
2224 | - | local bodvel=Instance.new("BodyVelocity") |
2224 | + | local bodvel=Instance.new("BodyVelocity") |
2225 | - | local bg=Instance.new("BodyGyro") |
2225 | + | local bg=Instance.new("BodyGyro") |
2226 | - | |
2226 | + | |
2227 | - | --------- SazEreno's Artificial HB -------------- |
2227 | + | --------- SazEreno's Artificial HB -------------- |
2228 | - | |
2228 | + | |
2229 | - | -------- RAINBOW LEAVE IT TO ME |
2229 | + | -------- RAINBOW LEAVE IT TO ME |
2230 | - | |
2230 | + | |
2231 | - | |
2231 | + | |
2232 | - | so = function(id,par,vol,pit) |
2232 | + | so = function(id,par,vol,pit) |
2233 | - | local sou = Instance.new("Sound",par or workspace) |
2233 | + | local sou = Instance.new("Sound",par or workspace) |
2234 | - | sou.Volume=vol |
2234 | + | sou.Volume=vol |
2235 | - | sou.Pitch=pit or 1 |
2235 | + | sou.Pitch=pit or 1 |
2236 | - | sou.SoundId=id |
2236 | + | sou.SoundId=id |
2237 | - | swait() |
2237 | + | swait() |
2238 | - | sou:play() |
2238 | + | sou:play() |
2239 | - | game:GetService("Debris"):AddItem(sou,6) |
2239 | + | game:GetService("Debris"):AddItem(sou,6) |
2240 | end | |
2241 | - | |
2241 | + | |
2242 | - | function clerp(a,b,t) |
2242 | + | function clerp(a,b,t) |
2243 | - | local qa = {QuaternionFromCFrame(a)} |
2243 | + | local qa = {QuaternionFromCFrame(a)} |
2244 | - | local qb = {QuaternionFromCFrame(b)} |
2244 | + | local qb = {QuaternionFromCFrame(b)} |
2245 | - | local ax, ay, az = a.x, a.y, a.z |
2245 | + | local ax, ay, az = a.x, a.y, a.z |
2246 | - | local bx, by, bz = b.x, b.y, b.z |
2246 | + | local bx, by, bz = b.x, b.y, b.z |
2247 | - | local _t = 1-t |
2247 | + | local _t = 1-t |
2248 | - | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) |
2248 | + | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) |
2249 | end | |
2250 | - | |
2250 | + | |
2251 | - | function aclerp(startCF,endCF,alpha) |
2251 | + | function aclerp(startCF,endCF,alpha) |
2252 | - | return startCF:lerp(endCF, alpha) |
2252 | + | return startCF:lerp(endCF, alpha) |
2253 | end | |
2254 | - | |
2254 | + | |
2255 | - | function QuaternionFromCFrame(cf) |
2255 | + | function QuaternionFromCFrame(cf) |
2256 | - | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() |
2256 | + | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() |
2257 | - | local trace = m00 + m11 + m22 |
2257 | + | local trace = m00 + m11 + m22 |
2258 | - | if trace > 0 then |
2258 | + | if trace > 0 then |
2259 | - | local s = math.sqrt(1 + trace) |
2259 | + | local s = math.sqrt(1 + trace) |
2260 | - | local recip = 0.5/s |
2260 | + | local recip = 0.5/s |
2261 | - | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 |
2261 | + | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 |
2262 | - | else |
2262 | + | else |
2263 | - | local i = 0 |
2263 | + | local i = 0 |
2264 | - | if m11 > m00 then |
2264 | + | if m11 > m00 then |
2265 | - | i = 1 |
2265 | + | i = 1 |
2266 | end | |
2267 | - | if m22 > (i == 0 and m00 or m11) then |
2267 | + | if m22 > (i == 0 and m00 or m11) then |
2268 | - | i = 2 |
2268 | + | i = 2 |
2269 | end | |
2270 | - | if i == 0 then |
2270 | + | if i == 0 then |
2271 | - | local s = math.sqrt(m00-m11-m22+1) |
2271 | + | local s = math.sqrt(m00-m11-m22+1) |
2272 | - | local recip = 0.5/s |
2272 | + | local recip = 0.5/s |
2273 | - | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip |
2273 | + | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip |
2274 | - | elseif i == 1 then |
2274 | + | elseif i == 1 then |
2275 | - | local s = math.sqrt(m11-m22-m00+1) |
2275 | + | local s = math.sqrt(m11-m22-m00+1) |
2276 | - | local recip = 0.5/s |
2276 | + | local recip = 0.5/s |
2277 | - | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip |
2277 | + | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip |
2278 | - | elseif i == 2 then |
2278 | + | elseif i == 2 then |
2279 | - | local s = math.sqrt(m22-m00-m11+1) |
2279 | + | local s = math.sqrt(m22-m00-m11+1) |
2280 | - | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip |
2280 | + | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip |
2281 | end | |
2282 | end | |
2283 | end | |
2284 | - | |
2284 | + | |
2285 | - | function QuaternionToCFrame(px, py, pz, x, y, z, w) |
2285 | + | function QuaternionToCFrame(px, py, pz, x, y, z, w) |
2286 | - | local xs, ys, zs = x + x, y + y, z + z |
2286 | + | local xs, ys, zs = x + x, y + y, z + z |
2287 | - | local wx, wy, wz = w*xs, w*ys, w*zs |
2287 | + | local wx, wy, wz = w*xs, w*ys, w*zs |
2288 | - | local xx = x*xs |
2288 | + | local xx = x*xs |
2289 | - | local xy = x*ys |
2289 | + | local xy = x*ys |
2290 | - | local xz = x*zs |
2290 | + | local xz = x*zs |
2291 | - | local yy = y*ys |
2291 | + | local yy = y*ys |
2292 | - | local yz = y*zs |
2292 | + | local yz = y*zs |
2293 | - | local zz = z*zs |
2293 | + | local zz = z*zs |
2294 | - | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) |
2294 | + | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) |
2295 | end | |
2296 | - | |
2296 | + | |
2297 | - | function QuaternionSlerp(a, b, t) |
2297 | + | function QuaternionSlerp(a, b, t) |
2298 | - | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] |
2298 | + | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] |
2299 | - | local startInterp, finishInterp; |
2299 | + | local startInterp, finishInterp; |
2300 | - | if cosTheta >= 0.0001 then |
2300 | + | if cosTheta >= 0.0001 then |
2301 | - | if (1 - cosTheta) > 0.0001 then |
2301 | + | if (1 - cosTheta) > 0.0001 then |
2302 | - | local theta = math.acos(cosTheta) |
2302 | + | local theta = math.acos(cosTheta) |
2303 | - | local invSinTheta = 1/math.sin(theta) |
2303 | + | local invSinTheta = 1/math.sin(theta) |
2304 | - | startInterp = math.sin((1-t)*theta)*invSinTheta |
2304 | + | startInterp = math.sin((1-t)*theta)*invSinTheta |
2305 | - | finishInterp = math.sin(t*theta)*invSinTheta |
2305 | + | finishInterp = math.sin(t*theta)*invSinTheta |
2306 | - | else |
2306 | + | else |
2307 | - | startInterp = 1-t |
2307 | + | startInterp = 1-t |
2308 | - | finishInterp = t |
2308 | + | finishInterp = t |
2309 | end | |
2310 | - | else |
2310 | + | else |
2311 | - | if (1+cosTheta) > 0.0001 then |
2311 | + | if (1+cosTheta) > 0.0001 then |
2312 | - | local theta = math.acos(-cosTheta) |
2312 | + | local theta = math.acos(-cosTheta) |
2313 | - | local invSinTheta = 1/math.sin(theta) |
2313 | + | local invSinTheta = 1/math.sin(theta) |
2314 | - | startInterp = math.sin((t-1)*theta)*invSinTheta |
2314 | + | startInterp = math.sin((t-1)*theta)*invSinTheta |
2315 | - | finishInterp = math.sin(t*theta)*invSinTheta |
2315 | + | finishInterp = math.sin(t*theta)*invSinTheta |
2316 | - | else |
2316 | + | else |
2317 | - | startInterp = t-1 |
2317 | + | startInterp = t-1 |
2318 | - | finishInterp = t |
2318 | + | finishInterp = t |
2319 | end | |
2320 | end | |
2321 | - | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp |
2321 | + | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp |
2322 | end | |
2323 | - | |
2323 | + | |
2324 | - | local function CFrameFromTopBack(at, top, back) |
2324 | + | local function CFrameFromTopBack(at, top, back) |
2325 | - | local right = top:Cross(back) |
2325 | + | local right = top:Cross(back) |
2326 | - | return CFrame.new(at.x, at.y, at.z, |
2326 | + | return CFrame.new(at.x, at.y, at.z, |
2327 | - | right.x, top.x, back.x, |
2327 | + | right.x, top.x, back.x, |
2328 | - | right.y, top.y, back.y, |
2328 | + | right.y, top.y, back.y, |
2329 | - | right.z, top.z, back.z) |
2329 | + | right.z, top.z, back.z) |
2330 | end | |
2331 | - | |
2331 | + | |
2332 | - | function Triangle(a, b, c) |
2332 | + | function Triangle(a, b, c) |
2333 | - | local edg1 = (c-a):Dot((b-a).unit) |
2333 | + | local edg1 = (c-a):Dot((b-a).unit) |
2334 | - | local edg2 = (a-b):Dot((c-b).unit) |
2334 | + | local edg2 = (a-b):Dot((c-b).unit) |
2335 | - | local edg3 = (b-c):Dot((a-c).unit) |
2335 | + | local edg3 = (b-c):Dot((a-c).unit) |
2336 | - | if edg1 <= (b-a).magnitude and edg1 >= 0 then |
2336 | + | if edg1 <= (b-a).magnitude and edg1 >= 0 then |
2337 | - | a, b, c = a, b, c |
2337 | + | a, b, c = a, b, c |
2338 | - | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then |
2338 | + | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then |
2339 | - | a, b, c = b, c, a |
2339 | + | a, b, c = b, c, a |
2340 | - | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then |
2340 | + | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then |
2341 | - | a, b, c = c, a, b |
2341 | + | a, b, c = c, a, b |
2342 | - | else |
2342 | + | else |
2343 | - | assert(false, "unreachable") |
2343 | + | assert(false, "unreachable") |
2344 | end | |
2345 | - | |
2345 | + | |
2346 | - | local len1 = (c-a):Dot((b-a).unit) |
2346 | + | local len1 = (c-a):Dot((b-a).unit) |
2347 | - | local len2 = (b-a).magnitude - len1 |
2347 | + | local len2 = (b-a).magnitude - len1 |
2348 | - | local width = (a + (b-a).unit*len1 - c).magnitude |
2348 | + | local width = (a + (b-a).unit*len1 - c).magnitude |
2349 | - | |
2349 | + | |
2350 | - | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) |
2350 | + | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) |
2351 | - | |
2351 | + | |
2352 | - | local list = {} |
2352 | + | local list = {} |
2353 | - | |
2353 | + | |
2354 | - | if len1 > 0.01 then |
2354 | + | if len1 > 0.01 then |
2355 | - | local w1 = Instance.new('WedgePart', m) |
2355 | + | local w1 = Instance.new('WedgePart', m) |
2356 | - | game:GetService("Debris"):AddItem(w1,5) |
2356 | + | game:GetService("Debris"):AddItem(w1,5) |
2357 | - | w1.Material = "SmoothPlastic" |
2357 | + | w1.Material = "SmoothPlastic" |
2358 | - | w1.FormFactor = 'Custom' |
2358 | + | w1.FormFactor = 'Custom' |
2359 | - | w1.BrickColor = MAINRUINCOLOR |
2359 | + | w1.BrickColor = MAINRUINCOLOR |
2360 | - | w1.Transparency = 0 |
2360 | + | w1.Transparency = 0 |
2361 | - | w1.Reflectance = 0 |
2361 | + | w1.Reflectance = 0 |
2362 | - | w1.Material = "SmoothPlastic" |
2362 | + | w1.Material = "SmoothPlastic" |
2363 | - | w1.CanCollide = false |
2363 | + | w1.CanCollide = false |
2364 | - | local l1 = Instance.new("PointLight",w1) |
2364 | + | local l1 = Instance.new("PointLight",w1) |
2365 | - | l1.Color = Color3.new(170,0,0) |
2365 | + | l1.Color = Color3.new(170,0,0) |
2366 | - | NoOutline(w1) |
2366 | + | NoOutline(w1) |
2367 | - | local sz = Vector3.new(0.2, width, len1) |
2367 | + | local sz = Vector3.new(0.2, width, len1) |
2368 | - | w1.Size = sz |
2368 | + | w1.Size = sz |
2369 | - | local sp = Instance.new("SpecialMesh",w1) |
2369 | + | local sp = Instance.new("SpecialMesh",w1) |
2370 | - | sp.MeshType = "Wedge" |
2370 | + | sp.MeshType = "Wedge" |
2371 | - | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size |
2371 | + | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size |
2372 | - | w1:BreakJoints() |
2372 | + | w1:BreakJoints() |
2373 | - | w1.Anchored = true |
2373 | + | w1.Anchored = true |
2374 | - | w1.Parent = workspace |
2374 | + | w1.Parent = workspace |
2375 | - | w1.Transparency = 0.7 |
2375 | + | w1.Transparency = 0.7 |
2376 | - | table.insert(Effects,{w1,"Disappear",.01}) |
2376 | + | table.insert(Effects,{w1,"Disappear",.01}) |
2377 | - | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) |
2377 | + | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) |
2378 | - | table.insert(list,w1) |
2378 | + | table.insert(list,w1) |
2379 | end | |
2380 | - | |
2380 | + | |
2381 | - | if len2 > 0.01 then |
2381 | + | if len2 > 0.01 then |
2382 | - | local w2 = Instance.new('WedgePart', m) |
2382 | + | local w2 = Instance.new('WedgePart', m) |
2383 | - | game:GetService("Debris"):AddItem(w2,5) |
2383 | + | game:GetService("Debris"):AddItem(w2,5) |
2384 | - | w2.Material = "SmoothPlastic" |
2384 | + | w2.Material = "SmoothPlastic" |
2385 | - | w2.FormFactor = 'Custom' |
2385 | + | w2.FormFactor = 'Custom' |
2386 | - | w2.BrickColor = MAINRUINCOLOR |
2386 | + | w2.BrickColor = MAINRUINCOLOR |
2387 | - | w2.Transparency = 0 |
2387 | + | w2.Transparency = 0 |
2388 | - | w2.Reflectance = 0 |
2388 | + | w2.Reflectance = 0 |
2389 | - | w2.Material = "SmoothPlastic" |
2389 | + | w2.Material = "SmoothPlastic" |
2390 | - | w2.CanCollide = false |
2390 | + | w2.CanCollide = false |
2391 | - | local l2 = Instance.new("PointLight",w2) |
2391 | + | local l2 = Instance.new("PointLight",w2) |
2392 | - | l2.Color = Color3.new(170,0,0) |
2392 | + | l2.Color = Color3.new(170,0,0) |
2393 | - | NoOutline(w2) |
2393 | + | NoOutline(w2) |
2394 | - | local sz = Vector3.new(0.2, width, len2) |
2394 | + | local sz = Vector3.new(0.2, width, len2) |
2395 | - | w2.Size = sz |
2395 | + | w2.Size = sz |
2396 | - | local sp = Instance.new("SpecialMesh",w2) |
2396 | + | local sp = Instance.new("SpecialMesh",w2) |
2397 | - | sp.MeshType = "Wedge" |
2397 | + | sp.MeshType = "Wedge" |
2398 | - | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size |
2398 | + | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size |
2399 | - | w2:BreakJoints() |
2399 | + | w2:BreakJoints() |
2400 | - | w2.Anchored = true |
2400 | + | w2.Anchored = true |
2401 | - | w2.Parent = workspace |
2401 | + | w2.Parent = workspace |
2402 | - | w2.Transparency = 0.7 |
2402 | + | w2.Transparency = 0.7 |
2403 | - | table.insert(Effects,{w2,"Disappear",.01}) |
2403 | + | table.insert(Effects,{w2,"Disappear",.01}) |
2404 | - | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) |
2404 | + | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) |
2405 | - | table.insert(list,w2) |
2405 | + | table.insert(list,w2) |
2406 | end | |
2407 | - | return unpack(list) |
2407 | + | return unpack(list) |
2408 | end | |
2409 | - | |
2409 | + | |
2410 | - | |
2410 | + | |
2411 | - | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) |
2411 | + | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) |
2412 | - | if DoDamage == true then |
2412 | + | if DoDamage == true then |
2413 | - | if hit.Parent == nil then |
2413 | + | if hit.Parent == nil then |
2414 | - | return |
2414 | + | return |
2415 | - | end |
2415 | + | end |
2416 | - | local h = hit.Parent:FindFirstChildOfClass("Humanoid") |
2416 | + | local h = hit.Parent:FindFirstChildOfClass("Humanoid") |
2417 | - | for _, v in pairs(hit.Parent:children()) do |
2417 | + | for _, v in pairs(hit.Parent:children()) do |
2418 | - | if v:IsA("Humanoid") then |
2418 | + | if v:IsA("Humanoid") then |
2419 | - | h = v |
2419 | + | h = v |
2420 | - | end |
2420 | + | end |
2421 | - | end |
2421 | + | end |
2422 | - | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then |
2422 | + | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then |
2423 | - | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then |
2423 | + | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then |
2424 | - | return |
2424 | + | return |
2425 | - | end |
2425 | + | end |
2426 | - | local c = Create("ObjectValue")({ |
2426 | + | local c = Create("ObjectValue")({ |
2427 | - | Name = "creator", |
2427 | + | Name = "creator", |
2428 | - | Value = game:GetService("Players").LocalPlayer, |
2428 | + | Value = game:GetService("Players").LocalPlayer, |
2429 | - | Parent = h |
2429 | + | Parent = h |
2430 | - | }) |
2430 | + | }) |
2431 | - | game:GetService("Debris"):AddItem(c, 0.5) |
2431 | + | game:GetService("Debris"):AddItem(c, 0.5) |
2432 | - | if HitSound ~= nil and HitPitch ~= nil then |
2432 | + | if HitSound ~= nil and HitPitch ~= nil then |
2433 | - | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) |
2433 | + | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) |
2434 | - | end |
2434 | + | end |
2435 | - | local Damage = math.random(minim, maxim) |
2435 | + | local Damage = math.random(minim, maxim) |
2436 | - | local blocked = false |
2436 | + | local blocked = false |
2437 | - | local block = hit.Parent:findFirstChild("Block") |
2437 | + | local block = hit.Parent:findFirstChild("Block") |
2438 | - | if block ~= nil and block.className == "IntValue" and block.Value > 0 then |
2438 | + | if block ~= nil and block.className == "IntValue" and block.Value > 0 then |
2439 | - | blocked = true |
2439 | + | blocked = true |
2440 | - | block.Value = block.Value - 1 |
2440 | + | block.Value = block.Value - 1 |
2441 | - | print(block.Value) |
2441 | + | print(block.Value) |
2442 | - | end |
2442 | + | end |
2443 | - | if blocked == false then |
2443 | + | if blocked == false then |
2444 | - | local HitHealth = h.Health |
2444 | + | local HitHealth = h.Health |
2445 | - | h.MaxHealth = 100 |
2445 | + | h.MaxHealth = 100 |
2446 | - | h.Health = h.Health - Damage |
2446 | + | h.Health = h.Health - Damage |
2447 | - | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then |
2447 | + | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then |
2448 | - | --print("gained kill") |
2448 | + | --print("gained kill") |
2449 | - | dmg(h.Parent) |
2449 | + | dmg(h.Parent) |
2450 | - | end |
2450 | + | end |
2451 | - | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), Damage, .03, Part.BrickColor.Color) |
2451 | + | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), Damage, .03, Part.BrickColor.Color) |
2452 | - | else |
2452 | + | else |
2453 | - | h.Health = h.Health - Damage / 2 |
2453 | + | h.Health = h.Health - Damage / 2 |
2454 | - | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), Damage, .03, Part.BrickColor.Color) |
2454 | + | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), Damage, .03, Part.BrickColor.Color) |
2455 | - | end |
2455 | + | end |
2456 | - | if Type == "Knockdown" then |
2456 | + | if Type == "Knockdown" then |
2457 | - | local hum = hit.Parent.Humanoid |
2457 | + | local hum = hit.Parent.Humanoid |
2458 | - | hum.PlatformStand = true |
2458 | + | hum.PlatformStand = true |
2459 | - | coroutine.resume(coroutine.create(function(HHumanoid) |
2459 | + | coroutine.resume(coroutine.create(function(HHumanoid) |
2460 | - | swait(1) |
2460 | + | swait(1) |
2461 | - | HHumanoid.PlatformStand = false |
2461 | + | HHumanoid.PlatformStand = false |
2462 | - | end), hum) |
2462 | + | end), hum) |
2463 | - | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit |
2463 | + | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit |
2464 | - | local bodvol = Create("BodyVelocity")({ |
2464 | + | local bodvol = Create("BodyVelocity")({ |
2465 | - | velocity = angle * knockback, |
2465 | + | velocity = angle * knockback, |
2466 | - | P = 5000, |
2466 | + | P = 5000, |
2467 | - | maxForce = Vector3.new(8000, 8000, 8000), |
2467 | + | maxForce = Vector3.new(8000, 8000, 8000), |
2468 | - | Parent = hit |
2468 | + | Parent = hit |
2469 | - | }) |
2469 | + | }) |
2470 | - | local rl = Create("BodyAngularVelocity")({ |
2470 | + | local rl = Create("BodyAngularVelocity")({ |
2471 | - | P = 3000, |
2471 | + | P = 3000, |
2472 | - | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, |
2472 | + | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, |
2473 | - | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), |
2473 | + | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), |
2474 | - | Parent = hit |
2474 | + | Parent = hit |
2475 | - | }) |
2475 | + | }) |
2476 | - | game:GetService("Debris"):AddItem(bodvol, 0.5) |
2476 | + | game:GetService("Debris"):AddItem(bodvol, 0.5) |
2477 | - | game:GetService("Debris"):AddItem(rl, 0.5) |
2477 | + | game:GetService("Debris"):AddItem(rl, 0.5) |
2478 | - | elseif Type == "Normal" then |
2478 | + | elseif Type == "Normal" then |
2479 | - | local vp = Create("BodyVelocity")({ |
2479 | + | local vp = Create("BodyVelocity")({ |
2480 | - | P = 500, |
2480 | + | P = 500, |
2481 | - | maxForce = Vector3.new(math.huge, 0, math.huge), |
2481 | + | maxForce = Vector3.new(math.huge, 0, math.huge), |
2482 | - | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 |
2482 | + | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 |
2483 | - | }) |
2483 | + | }) |
2484 | - | if knockback > 0 then |
2484 | + | if knockback > 0 then |
2485 | - | vp.Parent = hit.Parent.Head |
2485 | + | vp.Parent = hit.Parent.Head |
2486 | - | end |
2486 | + | end |
2487 | - | game:GetService("Debris"):AddItem(vp, 0.5) |
2487 | + | game:GetService("Debris"):AddItem(vp, 0.5) |
2488 | - | elseif Type == "Up" then |
2488 | + | elseif Type == "Up" then |
2489 | - | local bodyVelocity = Create("BodyVelocity")({ |
2489 | + | local bodyVelocity = Create("BodyVelocity")({ |
2490 | - | velocity = Vector3.new(0, 20, 0), |
2490 | + | velocity = Vector3.new(0, 20, 0), |
2491 | - | P = 5000, |
2491 | + | P = 5000, |
2492 | - | maxForce = Vector3.new(8000, 8000, 8000), |
2492 | + | maxForce = Vector3.new(8000, 8000, 8000), |
2493 | - | Parent = hit |
2493 | + | Parent = hit |
2494 | - | }) |
2494 | + | }) |
2495 | - | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) |
2495 | + | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) |
2496 | - | local bodyVelocity = Create("BodyVelocity")({ |
2496 | + | local bodyVelocity = Create("BodyVelocity")({ |
2497 | - | velocity = Vector3.new(0, 20, 0), |
2497 | + | velocity = Vector3.new(0, 20, 0), |
2498 | - | P = 5000, |
2498 | + | P = 5000, |
2499 | - | maxForce = Vector3.new(8000, 8000, 8000), |
2499 | + | maxForce = Vector3.new(8000, 8000, 8000), |
2500 | - | Parent = hit |
2500 | + | Parent = hit |
2501 | - | }) |
2501 | + | }) |
2502 | - | game:GetService("Debris"):AddItem(bodyVelocity, 1) |
2502 | + | game:GetService("Debris"):AddItem(bodyVelocity, 1) |
2503 | - | elseif Type == "Leech" then |
2503 | + | elseif Type == "Leech" then |
2504 | - | local hum = hit.Parent.Humanoid |
2504 | + | local hum = hit.Parent.Humanoid |
2505 | - | if hum ~= nil then |
2505 | + | if hum ~= nil then |
2506 | - | for i = 0, 2 do |
2506 | + | for i = 0, 2 do |
2507 | - | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) |
2507 | + | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) |
2508 | - | end |
2508 | + | end |
2509 | - | Humanoid.Health = Humanoid.Health + 10 |
2509 | + | Humanoid.Health = Humanoid.Health + 10 |
2510 | - | end |
2510 | + | end |
2511 | - | elseif Type == "UpKnock" then |
2511 | + | elseif Type == "UpKnock" then |
2512 | - | local hum = hit.Parent.Humanoid |
2512 | + | local hum = hit.Parent.Humanoid |
2513 | - | hum.PlatformStand = true |
2513 | + | hum.PlatformStand = true |
2514 | - | if hum ~= nil then |
2514 | + | if hum ~= nil then |
2515 | - | hitr = true |
2515 | + | hitr = true |
2516 | - | end |
2516 | + | end |
2517 | - | coroutine.resume(coroutine.create(function(HHumanoid) |
2517 | + | coroutine.resume(coroutine.create(function(HHumanoid) |
2518 | - | swait(5) |
2518 | + | swait(5) |
2519 | - | HHumanoid.PlatformStand = false |
2519 | + | HHumanoid.PlatformStand = false |
2520 | - | hitr = false |
2520 | + | hitr = false |
2521 | - | end), hum) |
2521 | + | end), hum) |
2522 | - | local bodyVelocity = Create("BodyVelocity")({ |
2522 | + | local bodyVelocity = Create("BodyVelocity")({ |
2523 | - | velocity = Vector3.new(0, 20, 0), |
2523 | + | velocity = Vector3.new(0, 20, 0), |
2524 | - | P = 5000, |
2524 | + | P = 5000, |
2525 | - | maxForce = Vector3.new(8000, 8000, 8000), |
2525 | + | maxForce = Vector3.new(8000, 8000, 8000), |
2526 | - | Parent = hit |
2526 | + | Parent = hit |
2527 | - | }) |
2527 | + | }) |
2528 | - | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) |
2528 | + | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) |
2529 | - | local bodyVelocity = Create("BodyVelocity")({ |
2529 | + | local bodyVelocity = Create("BodyVelocity")({ |
2530 | - | velocity = Vector3.new(0, 20, 0), |
2530 | + | velocity = Vector3.new(0, 20, 0), |
2531 | - | P = 5000, |
2531 | + | P = 5000, |
2532 | - | maxForce = Vector3.new(8000, 8000, 8000), |
2532 | + | maxForce = Vector3.new(8000, 8000, 8000), |
2533 | - | Parent = hit |
2533 | + | Parent = hit |
2534 | - | }) |
2534 | + | }) |
2535 | - | game:GetService("Debris"):AddItem(bodyVelocity, 1) |
2535 | + | game:GetService("Debris"):AddItem(bodyVelocity, 1) |
2536 | - | elseif Type == "Snare" then |
2536 | + | elseif Type == "Snare" then |
2537 | - | local bp = Create("BodyPosition")({ |
2537 | + | local bp = Create("BodyPosition")({ |
2538 | - | P = 2000, |
2538 | + | P = 2000, |
2539 | - | D = 100, |
2539 | + | D = 100, |
2540 | - | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
2540 | + | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
2541 | - | position = hit.Parent.Torso.Position, |
2541 | + | position = hit.Parent.Torso.Position, |
2542 | - | Parent = hit.Parent.Torso |
2542 | + | Parent = hit.Parent.Torso |
2543 | - | }) |
2543 | + | }) |
2544 | - | game:GetService("Debris"):AddItem(bp, 1) |
2544 | + | game:GetService("Debris"):AddItem(bp, 1) |
2545 | - | elseif Type == "Slashnare" then |
2545 | + | elseif Type == "Slashnare" then |
2546 | - | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) |
2546 | + | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) |
2547 | - | for i = 1, math.random(4, 5) do |
2547 | + | for i = 1, math.random(4, 5) do |
2548 | - | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) |
2548 | + | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) |
2549 | - | end |
2549 | + | end |
2550 | - | local bp = Create("BodyPosition")({ |
2550 | + | local bp = Create("BodyPosition")({ |
2551 | - | P = 2000, |
2551 | + | P = 2000, |
2552 | - | D = 100, |
2552 | + | D = 100, |
2553 | - | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
2553 | + | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
2554 | - | position = hit.Parent.Torso.Position, |
2554 | + | position = hit.Parent.Torso.Position, |
2555 | - | Parent = hit.Parent.Torso |
2555 | + | Parent = hit.Parent.Torso |
2556 | - | }) |
2556 | + | }) |
2557 | - | game:GetService("Debris"):AddItem(bp, 1) |
2557 | + | game:GetService("Debris"):AddItem(bp, 1) |
2558 | - | elseif Type == "Spike" then |
2558 | + | elseif Type == "Spike" then |
2559 | - | -- CreateBigIceSword(hit.Parent.Torso.CFrame) |
2559 | + | -- CreateBigIceSword(hit.Parent.Torso.CFrame) |
2560 | - | local bp = Create("BodyPosition")({ |
2560 | + | local bp = Create("BodyPosition")({ |
2561 | - | P = 2000, |
2561 | + | P = 2000, |
2562 | - | D = 100, |
2562 | + | D = 100, |
2563 | - | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
2563 | + | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
2564 | - | position = hit.Parent.Torso.Position, |
2564 | + | position = hit.Parent.Torso.Position, |
2565 | - | Parent = hit.Parent.Torso |
2565 | + | Parent = hit.Parent.Torso |
2566 | - | }) |
2566 | + | }) |
2567 | - | game:GetService("Debris"):AddItem(bp, 1) |
2567 | + | game:GetService("Debris"):AddItem(bp, 1) |
2568 | - | elseif Type == "Freeze" then |
2568 | + | elseif Type == "Freeze" then |
2569 | - | local BodPos = Create("BodyPosition")({ |
2569 | + | local BodPos = Create("BodyPosition")({ |
2570 | - | P = 50000, |
2570 | + | P = 50000, |
2571 | - | D = 1000, |
2571 | + | D = 1000, |
2572 | - | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
2572 | + | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
2573 | - | position = hit.Parent.Torso.Position, |
2573 | + | position = hit.Parent.Torso.Position, |
2574 | - | Parent = hit.Parent.Torso |
2574 | + | Parent = hit.Parent.Torso |
2575 | - | }) |
2575 | + | }) |
2576 | - | local BodGy = Create("BodyGyro")({ |
2576 | + | local BodGy = Create("BodyGyro")({ |
2577 | - | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, |
2577 | + | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, |
2578 | - | P = 20000, |
2578 | + | P = 20000, |
2579 | - | Parent = hit.Parent.Torso, |
2579 | + | Parent = hit.Parent.Torso, |
2580 | - | cframe = hit.Parent.Torso.CFrame |
2580 | + | cframe = hit.Parent.Torso.CFrame |
2581 | - | }) |
2581 | + | }) |
2582 | - | hit.Parent.Torso.Anchored = true |
2582 | + | hit.Parent.Torso.Anchored = true |
2583 | - | coroutine.resume(coroutine.create(function(Part) |
2583 | + | coroutine.resume(coroutine.create(function(Part) |
2584 | - | swait(1.5) |
2584 | + | swait(1.5) |
2585 | - | Part.Anchored = false |
2585 | + | Part.Anchored = false |
2586 | - | end), hit.Parent.Torso) |
2586 | + | end), hit.Parent.Torso) |
2587 | - | game:GetService("Debris"):AddItem(BodPos, 3) |
2587 | + | game:GetService("Debris"):AddItem(BodPos, 3) |
2588 | - | game:GetService("Debris"):AddItem(BodGy, 3) |
2588 | + | game:GetService("Debris"):AddItem(BodGy, 3) |
2589 | - | end |
2589 | + | end |
2590 | - | local debounce = Create("BoolValue")({ |
2590 | + | local debounce = Create("BoolValue")({ |
2591 | - | Name = "DebounceHit", |
2591 | + | Name = "DebounceHit", |
2592 | - | Parent = hit.Parent, |
2592 | + | Parent = hit.Parent, |
2593 | - | Value = true |
2593 | + | Value = true |
2594 | - | }) |
2594 | + | }) |
2595 | - | game:GetService("Debris"):AddItem(debounce, Delay) |
2595 | + | game:GetService("Debris"):AddItem(debounce, Delay) |
2596 | - | c = Instance.new("ObjectValue") |
2596 | + | c = Instance.new("ObjectValue") |
2597 | - | c.Name = "creator" |
2597 | + | c.Name = "creator" |
2598 | - | c.Value = Player |
2598 | + | c.Value = Player |
2599 | - | c.Parent = h |
2599 | + | c.Parent = h |
2600 | - | game:GetService("Debris"):AddItem(c, 0.5) |
2600 | + | game:GetService("Debris"):AddItem(c, 0.5) |
2601 | - | end |
2601 | + | end |
2602 | - | elseif DoDamage == false then |
2602 | + | elseif DoDamage == false then |
2603 | - | print("Damage is disabled") |
2603 | + | print("Damage is disabled") |
2604 | end | |
2605 | - | |
2605 | + | |
2606 | end | |
2607 | - | function ShowDamage(Pos, Text, Time, Color) |
2607 | + | function ShowDamage(Pos, Text, Time, Color) |
2608 | - | coroutine.resume(coroutine.create(function() |
2608 | + | coroutine.resume(coroutine.create(function() |
2609 | - | local Rate = 0.03333333333333333 |
2609 | + | local Rate = 0.03333333333333333 |
2610 | - | local Pos = Pos or Vector3.new(0, 0, 0) |
2610 | + | local Pos = Pos or Vector3.new(0, 0, 0) |
2611 | - | local Text = Text or "" |
2611 | + | local Text = Text or "" |
2612 | - | local Color = Color or Color3.new(1, 0, 1) |
2612 | + | local Color = Color or Color3.new(1, 0, 1) |
2613 | - | local EffectPart = CreatePart(Character, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) |
2613 | + | local EffectPart = CreatePart(Character, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) |
2614 | - | EffectPart.Anchored = true |
2614 | + | EffectPart.Anchored = true |
2615 | - | EffectPart.CFrame = CFrame.new(Pos) |
2615 | + | EffectPart.CFrame = CFrame.new(Pos) |
2616 | - | local BillboardGui = Create("BillboardGui")({ |
2616 | + | local BillboardGui = Create("BillboardGui")({ |
2617 | - | Size = UDim2.new(6, 0, 6, 0), |
2617 | + | Size = UDim2.new(6, 0, 6, 0), |
2618 | - | Adornee = EffectPart, |
2618 | + | Adornee = EffectPart, |
2619 | - | Parent = EffectPart, |
2619 | + | Parent = EffectPart, |
2620 | - | AlwaysOnTop=true, |
2620 | + | AlwaysOnTop=true, |
2621 | - | Active=true |
2621 | + | Active=true |
2622 | - | }) |
2622 | + | }) |
2623 | - | local TextLabel = Create("TextLabel")({ |
2623 | + | local TextLabel = Create("TextLabel")({ |
2624 | - | BackgroundTransparency = 1, |
2624 | + | BackgroundTransparency = 1, |
2625 | - | AnchorPoint=Vector2.new(.5,.5), |
2625 | + | AnchorPoint=Vector2.new(.5,.5), |
2626 | - | Position = UDim2.new(.5, 0, .5, 0), |
2626 | + | Position = UDim2.new(.5, 0, .5, 0), |
2627 | - | Size = UDim2.new(1, 0, 1, 0), |
2627 | + | Size = UDim2.new(1, 0, 1, 0), |
2628 | - | Text = Text, |
2628 | + | Text = Text, |
2629 | - | TextColor3 = MAINRUINCOLOR.Color, |
2629 | + | TextColor3 = MAINRUINCOLOR.Color, |
2630 | - | TextStrokeColor3 = SECONDRUINCOLOR.Color, |
2630 | + | TextStrokeColor3 = SECONDRUINCOLOR.Color, |
2631 | - | TextStrokeTransparency=0, |
2631 | + | TextStrokeTransparency=0, |
2632 | - | TextScaled = true, |
2632 | + | TextScaled = true, |
2633 | - | Font = Enum.Font.Bodoni, |
2633 | + | Font = Enum.Font.Bodoni, |
2634 | - | Parent = BillboardGui, |
2634 | + | Parent = BillboardGui, |
2635 | - | ZIndex=4, |
2635 | + | ZIndex=4, |
2636 | - | }) |
2636 | + | }) |
2637 | - | |
2637 | + | |
2638 | - | local aaa=math.random(-360,360) |
2638 | + | local aaa=math.random(-360,360) |
2639 | - | local bbb=math.random(-360,360) |
2639 | + | local bbb=math.random(-360,360) |
2640 | - | |
2640 | + | |
2641 | - | local F1 = Create("Frame")({ |
2641 | + | local F1 = Create("Frame")({ |
2642 | - | AnchorPoint=Vector2.new(.5,.5), |
2642 | + | AnchorPoint=Vector2.new(.5,.5), |
2643 | - | Position = UDim2.new(.5, 0, .5, 0), |
2643 | + | Position = UDim2.new(.5, 0, .5, 0), |
2644 | - | Size = UDim2.new(.4,0,.4,0), |
2644 | + | Size = UDim2.new(.4,0,.4,0), |
2645 | - | BackgroundColor3 =MAINRUINCOLOR.Color, |
2645 | + | BackgroundColor3 =MAINRUINCOLOR.Color, |
2646 | - | BorderColor3 =SECONDRUINCOLOR.Color, |
2646 | + | BorderColor3 =SECONDRUINCOLOR.Color, |
2647 | - | BorderSizePixel=4, |
2647 | + | BorderSizePixel=4, |
2648 | - | Parent = BillboardGui, |
2648 | + | Parent = BillboardGui, |
2649 | - | Rotation=aaa |
2649 | + | Rotation=aaa |
2650 | - | }) |
2650 | + | }) |
2651 | - | local F2 = Create("Frame")({ |
2651 | + | local F2 = Create("Frame")({ |
2652 | - | AnchorPoint=Vector2.new(.5,.5), |
2652 | + | AnchorPoint=Vector2.new(.5,.5), |
2653 | - | Position = UDim2.new(.5, 0, .5, 0), |
2653 | + | Position = UDim2.new(.5, 0, .5, 0), |
2654 | - | Size = UDim2.new(.4,0,.4,0), |
2654 | + | Size = UDim2.new(.4,0,.4,0), |
2655 | - | BackgroundColor3 =MAINRUINCOLOR.Color, |
2655 | + | BackgroundColor3 =MAINRUINCOLOR.Color, |
2656 | - | BorderColor3 =SECONDRUINCOLOR.Color, |
2656 | + | BorderColor3 =SECONDRUINCOLOR.Color, |
2657 | - | BorderSizePixel=4, |
2657 | + | BorderSizePixel=4, |
2658 | - | Parent = BillboardGui, |
2658 | + | Parent = BillboardGui, |
2659 | - | Rotation=-aaa |
2659 | + | Rotation=-aaa |
2660 | - | }) |
2660 | + | }) |
2661 | - | local F3 = Create("Frame")({ |
2661 | + | local F3 = Create("Frame")({ |
2662 | - | AnchorPoint=Vector2.new(.5,.5), |
2662 | + | AnchorPoint=Vector2.new(.5,.5), |
2663 | - | Position = UDim2.new(.5, 0, .5, 0), |
2663 | + | Position = UDim2.new(.5, 0, .5, 0), |
2664 | - | Size = UDim2.new(.2,0,.2,0), |
2664 | + | Size = UDim2.new(.2,0,.2,0), |
2665 | - | BackgroundColor3 =MAINRUINCOLOR.Color, |
2665 | + | BackgroundColor3 =MAINRUINCOLOR.Color, |
2666 | - | BorderColor3 =SECONDRUINCOLOR.Color, |
2666 | + | BorderColor3 =SECONDRUINCOLOR.Color, |
2667 | - | BorderSizePixel=4, |
2667 | + | BorderSizePixel=4, |
2668 | - | Parent = BillboardGui, |
2668 | + | Parent = BillboardGui, |
2669 | - | ZIndex=2, |
2669 | + | ZIndex=2, |
2670 | - | Rotation=bbb |
2670 | + | Rotation=bbb |
2671 | - | }) |
2671 | + | }) |
2672 | - | local F4 = Create("Frame")({ |
2672 | + | local F4 = Create("Frame")({ |
2673 | - | AnchorPoint=Vector2.new(.5,.5), |
2673 | + | AnchorPoint=Vector2.new(.5,.5), |
2674 | - | Position = UDim2.new(.5, 0, .5, 0), |
2674 | + | Position = UDim2.new(.5, 0, .5, 0), |
2675 | - | Size = UDim2.new(.2,0,.2,0), |
2675 | + | Size = UDim2.new(.2,0,.2,0), |
2676 | - | BackgroundColor3 =MAINRUINCOLOR.Color, |
2676 | + | BackgroundColor3 =MAINRUINCOLOR.Color, |
2677 | - | BorderColor3 =SECONDRUINCOLOR.Color, |
2677 | + | BorderColor3 =SECONDRUINCOLOR.Color, |
2678 | - | BorderSizePixel=4, |
2678 | + | BorderSizePixel=4, |
2679 | - | Parent = BillboardGui, |
2679 | + | Parent = BillboardGui, |
2680 | - | ZIndex=2, |
2680 | + | ZIndex=2, |
2681 | - | Rotation=-bbb |
2681 | + | Rotation=-bbb |
2682 | - | }) |
2682 | + | }) |
2683 | - | |
2683 | + | |
2684 | - | --[[delay(0, function() -- no thank |
2684 | + | --[[delay(0, function() -- no thank |
2685 | - | local Frames = Time / Rate |
2685 | + | local Frames = Time / Rate |
2686 | - | for Frame = 1, Frames do |
2686 | + | for Frame = 1, Frames do |
2687 | - | wait(Rate) |
2687 | + | wait(Rate) |
2688 | - | local Percent = Frame / Frames |
2688 | + | local Percent = Frame / Frames |
2689 | - | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) |
2689 | + | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) |
2690 | - | TextLabel.TextTransparency = Percent |
2690 | + | TextLabel.TextTransparency = Percent |
2691 | - | end |
2691 | + | end |
2692 | - | if EffectPart and EffectPart.Parent then |
2692 | + | if EffectPart and EffectPart.Parent then |
2693 | - | EffectPart:Destroy() |
2693 | + | EffectPart:Destroy() |
2694 | - | end |
2694 | + | end |
2695 | - | end)]] |
2695 | + | end)]] |
2696 | - | local ha=EffectPart |
2696 | + | local ha=EffectPart |
2697 | - | local oring=ha.CFrame*CFrame.new(0,3.4,0) |
2697 | + | local oring=ha.CFrame*CFrame.new(0,3.4,0) |
2698 | - | F1:TweenPosition(UDim2.new(.2,0,.5,0), "Out", "Quint", 1,true) |
2698 | + | F1:TweenPosition(UDim2.new(.2,0,.5,0), "Out", "Quint", 1,true) |
2699 | - | F2:TweenPosition(UDim2.new(.8,0,.5,0), "Out", "Quint", 1,true) |
2699 | + | F2:TweenPosition(UDim2.new(.8,0,.5,0), "Out", "Quint", 1,true) |
2700 | - | F3:TweenPosition(UDim2.new(-.1,0,.5,0), "Out", "Quint", 1.5,true) |
2700 | + | F3:TweenPosition(UDim2.new(-.1,0,.5,0), "Out", "Quint", 1.5,true) |
2701 | - | F4:TweenPosition(UDim2.new(1.1,0,.5,0), "Out", "Quint", 1.5,true) |
2701 | + | F4:TweenPosition(UDim2.new(1.1,0,.5,0), "Out", "Quint", 1.5,true) |
2702 | - | for aaa=0,1.1,Time do |
2702 | + | for aaa=0,1.1,Time do |
2703 | - | swait() |
2703 | + | swait() |
2704 | - | ha.CFrame=clerp(ha.CFrame,oring,.1) |
2704 | + | ha.CFrame=clerp(ha.CFrame,oring,.1) |
2705 | - | F1.BackgroundTransparency=0+1*aaa |
2705 | + | F1.BackgroundTransparency=0+1*aaa |
2706 | - | F2.BackgroundTransparency=0+1*aaa |
2706 | + | F2.BackgroundTransparency=0+1*aaa |
2707 | - | F3.BackgroundTransparency=0+.5*aaa |
2707 | + | F3.BackgroundTransparency=0+.5*aaa |
2708 | - | F4.BackgroundTransparency=0+.5*aaa |
2708 | + | F4.BackgroundTransparency=0+.5*aaa |
2709 | - | F1.Rotation=F1.Rotation+math.random(5,10) |
2709 | + | F1.Rotation=F1.Rotation+math.random(5,10) |
2710 | - | F2.Rotation=F2.Rotation-math.random(5,10) |
2710 | + | F2.Rotation=F2.Rotation-math.random(5,10) |
2711 | - | F3.Rotation=F3.Rotation+math.random(3,6) |
2711 | + | F3.Rotation=F3.Rotation+math.random(3,6) |
2712 | - | F4.Rotation=F4.Rotation-math.random(3,6) |
2712 | + | F4.Rotation=F4.Rotation-math.random(3,6) |
2713 | end | |
2714 | - | for aaa=0,1,.1 do |
2714 | + | for aaa=0,1,.1 do |
2715 | - | swait() |
2715 | + | swait() |
2716 | - | TextLabel.TextTransparency=aaa |
2716 | + | TextLabel.TextTransparency=aaa |
2717 | - | TextLabel.TextStrokeTransparency=aaa |
2717 | + | TextLabel.TextStrokeTransparency=aaa |
2718 | - | F3.BackgroundTransparency=.5+.5*aaa |
2718 | + | F3.BackgroundTransparency=.5+.5*aaa |
2719 | - | F4.BackgroundTransparency=.5+.5*aaa |
2719 | + | F4.BackgroundTransparency=.5+.5*aaa |
2720 | - | F3.Rotation=F3.Rotation+math.random(3,6) |
2720 | + | F3.Rotation=F3.Rotation+math.random(3,6) |
2721 | - | F4.Rotation=F4.Rotation-math.random(3,6) |
2721 | + | F4.Rotation=F4.Rotation-math.random(3,6) |
2722 | end | |
2723 | - | --ha:Remove() |
2723 | + | --ha:Remove() |
2724 | - | end)) |
2724 | + | end)) |
2725 | end | |
2726 | - | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) |
2726 | + | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) |
2727 | - | for _, c in pairs(workspace:children()) do |
2727 | + | for _, c in pairs(workspace:children()) do |
2728 | - | local hum = c:findFirstChildOfClass("Humanoid") |
2728 | + | local hum = c:findFirstChildOfClass("Humanoid") |
2729 | - | if hum ~= nil then |
2729 | + | if hum ~= nil then |
2730 | - | local head = c:findFirstChild("Head") |
2730 | + | local head = c:findFirstChild("Head") |
2731 | - | if head ~= nil then |
2731 | + | if head ~= nil then |
2732 | - | local targ = head.Position - Part.Position |
2732 | + | local targ = head.Position - Part.Position |
2733 | - | local mag = targ.magnitude |
2733 | + | local mag = targ.magnitude |
2734 | - | if magni >= mag and c.Name ~= Player.Name then |
2734 | + | if magni >= mag and c.Name ~= Player.Name then |
2735 | - | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) |
2735 | + | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) |
2736 | - | end |
2736 | + | end |
2737 | - | end |
2737 | + | end |
2738 | - | end |
2738 | + | end |
2739 | - | end |
2739 | + | end |
2740 | end | |
2741 | - | |
2741 | + | |
2742 | - | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) |
2742 | + | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) |
2743 | - | for _, c in pairs(workspace:children()) do |
2743 | + | for _, c in pairs(workspace:children()) do |
2744 | - | local hum = c:findFirstChild("Humanoid") |
2744 | + | local hum = c:findFirstChild("Humanoid") |
2745 | - | if hum ~= nil then |
2745 | + | if hum ~= nil then |
2746 | - | local head = c:findFirstChild("Torso") |
2746 | + | local head = c:findFirstChild("Torso") |
2747 | - | if head ~= nil then |
2747 | + | if head ~= nil then |
2748 | - | local targ = head.Position - Part.Position |
2748 | + | local targ = head.Position - Part.Position |
2749 | - | local mag = targ.magnitude |
2749 | + | local mag = targ.magnitude |
2750 | - | if magni >= mag and c.Name ~= Player.Name then |
2750 | + | if magni >= mag and c.Name ~= Player.Name then |
2751 | - | MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05) |
2751 | + | MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05) |
2752 | - | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) |
2752 | + | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) |
2753 | - | end |
2753 | + | end |
2754 | - | end |
2754 | + | end |
2755 | - | end |
2755 | + | end |
2756 | - | end |
2756 | + | end |
2757 | end | |
2758 | - | |
2758 | + | |
2759 | - | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants |
2759 | + | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants |
2760 | - | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) |
2760 | + | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) |
2761 | end | |
2762 | - | |
2762 | + | |
2763 | - | function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color) |
2763 | + | function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color) |
2764 | - | local type = type |
2764 | + | local type = type |
2765 | - | local rng = Instance.new("Part", char) |
2765 | + | local rng = Instance.new("Part", char) |
2766 | - | rng.Anchored = true |
2766 | + | rng.Anchored = true |
2767 | - | rng.BrickColor = color |
2767 | + | rng.BrickColor = color |
2768 | - | rng.CanCollide = false |
2768 | + | rng.CanCollide = false |
2769 | - | rng.FormFactor = 3 |
2769 | + | rng.FormFactor = 3 |
2770 | - | rng.Name = "Ring" |
2770 | + | rng.Name = "Ring" |
2771 | - | rng.Material = "Neon" |
2771 | + | rng.Material = "Neon" |
2772 | - | rng.Size = Vector3.new(1, 1, 1) |
2772 | + | rng.Size = Vector3.new(1, 1, 1) |
2773 | - | rng.Transparency = 0 |
2773 | + | rng.Transparency = 0 |
2774 | - | if typeoftrans == "In" then |
2774 | + | if typeoftrans == "In" then |
2775 | - | rng.Transparency = 1 |
2775 | + | rng.Transparency = 1 |
2776 | end | |
2777 | - | rng.TopSurface = 0 |
2777 | + | rng.TopSurface = 0 |
2778 | - | rng.BottomSurface = 0 |
2778 | + | rng.BottomSurface = 0 |
2779 | - | rng.CFrame = pos |
2779 | + | rng.CFrame = pos |
2780 | - | local rngm = Instance.new("SpecialMesh", rng) |
2780 | + | local rngm = Instance.new("SpecialMesh", rng) |
2781 | - | rngm.MeshType = "FileMesh" |
2781 | + | rngm.MeshType = "FileMesh" |
2782 | - | rngm.MeshId = "rbxassetid://20329976" |
2782 | + | rngm.MeshId = "rbxassetid://20329976" |
2783 | - | rngm.Scale = scale |
2783 | + | rngm.Scale = scale |
2784 | - | local scaler2 = 1 |
2784 | + | local scaler2 = 1 |
2785 | - | local scaler2b = 1 |
2785 | + | local scaler2b = 1 |
2786 | - | if type == "Add" then |
2786 | + | if type == "Add" then |
2787 | - | scaler2 = 1*value |
2787 | + | scaler2 = 1*value |
2788 | - | scaler2b = 1*value2 |
2788 | + | scaler2b = 1*value2 |
2789 | - | elseif type == "Divide" then |
2789 | + | elseif type == "Divide" then |
2790 | - | scaler2 = 1/value |
2790 | + | scaler2 = 1/value |
2791 | - | scaler2b = 1/value2 |
2791 | + | scaler2b = 1/value2 |
2792 | end | |
2793 | - | local randomrot = math.random(1,2) |
2793 | + | local randomrot = math.random(1,2) |
2794 | - | coroutine.resume(coroutine.create(function() |
2794 | + | coroutine.resume(coroutine.create(function() |
2795 | - | for i = 0,10/bonuspeed,0.1 do |
2795 | + | for i = 0,10/bonuspeed,0.1 do |
2796 | - | swait() |
2796 | + | swait() |
2797 | - | if type == "Add" then |
2797 | + | if type == "Add" then |
2798 | - | scaler2 = scaler2 - 0.01*value/bonuspeed |
2798 | + | scaler2 = scaler2 - 0.01*value/bonuspeed |
2799 | - | scaler2b = scaler2b - 0.01*value/bonuspeed |
2799 | + | scaler2b = scaler2b - 0.01*value/bonuspeed |
2800 | - | elseif type == "Divide" then |
2800 | + | elseif type == "Divide" then |
2801 | - | scaler2 = scaler2 - 0.01/value*bonuspeed |
2801 | + | scaler2 = scaler2 - 0.01/value*bonuspeed |
2802 | - | scaler2b = scaler2b - 0.01/value*bonuspeed |
2802 | + | scaler2b = scaler2b - 0.01/value*bonuspeed |
2803 | end | |
2804 | - | if randomrot == 1 then |
2804 | + | if randomrot == 1 then |
2805 | - | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0) |
2805 | + | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0) |
2806 | - | elseif randomrot == 2 then |
2806 | + | elseif randomrot == 2 then |
2807 | - | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0) |
2807 | + | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0) |
2808 | end | |
2809 | - | if typeoftrans == "Out" then |
2809 | + | if typeoftrans == "Out" then |
2810 | - | rng.Transparency = rng.Transparency + 0.01*bonuspeed |
2810 | + | rng.Transparency = rng.Transparency + 0.01*bonuspeed |
2811 | - | elseif typeoftrans == "In" then |
2811 | + | elseif typeoftrans == "In" then |
2812 | - | rng.Transparency = rng.Transparency - 0.01*bonuspeed |
2812 | + | rng.Transparency = rng.Transparency - 0.01*bonuspeed |
2813 | end | |
2814 | - | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed) |
2814 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed) |
2815 | end | |
2816 | - | rng:Destroy() |
2816 | + | rng:Destroy() |
2817 | - | end)) |
2817 | + | end)) |
2818 | end | |
2819 | - | |
2819 | + | |
2820 | - | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) |
2820 | + | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) |
2821 | - | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) |
2821 | + | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) |
2822 | - | prt.Anchored=true |
2822 | + | prt.Anchored=true |
2823 | - | prt.CFrame=cframe*cf(x,y,z) |
2823 | + | prt.CFrame=cframe*cf(x,y,z) |
2824 | - | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) |
2824 | + | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) |
2825 | - | game:GetService("Debris"):AddItem(prt,5) |
2825 | + | game:GetService("Debris"):AddItem(prt,5) |
2826 | - | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) |
2826 | + | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) |
2827 | - | local num=math.random() |
2827 | + | local num=math.random() |
2828 | - | local num2=math.random(-3,2)+math.random() |
2828 | + | local num2=math.random(-3,2)+math.random() |
2829 | - | local numm=0 |
2829 | + | local numm=0 |
2830 | - | for i=0,1,delay*2 do |
2830 | + | for i=0,1,delay*2 do |
2831 | - | swait() |
2831 | + | swait() |
2832 | - | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) |
2832 | + | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) |
2833 | - | Part.Transparency=i |
2833 | + | Part.Transparency=i |
2834 | - | numm=numm+0.01 |
2834 | + | numm=numm+0.01 |
2835 | end | |
2836 | - | Part.Parent=nil |
2836 | + | Part.Parent=nil |
2837 | - | Mesh.Parent=nil |
2837 | + | Mesh.Parent=nil |
2838 | - | end),prt,msh,x,y,z) |
2838 | + | end),prt,msh,x,y,z) |
2839 | end | |
2840 | - | |
2840 | + | |
2841 | - | function dmgstart(dmg,what) |
2841 | + | function dmgstart(dmg,what) |
2842 | - | hitcon = what.Touched:connect(function(hit) |
2842 | + | hitcon = what.Touched:connect(function(hit) |
2843 | - | local hum = hit.Parent:FindFirstChild("Humanoid") |
2843 | + | local hum = hit.Parent:FindFirstChild("Humanoid") |
2844 | - | if hum and not hum:IsDescendantOf(Character) then |
2844 | + | if hum and not hum:IsDescendantOf(Character) then |
2845 | - | hum:TakeDamage(dmg) |
2845 | + | hum:TakeDamage(dmg) |
2846 | - | end |
2846 | + | end |
2847 | - | end) |
2847 | + | end) |
2848 | end | |
2849 | - | |
2849 | + | |
2850 | - | function dmgstop() |
2850 | + | function dmgstop() |
2851 | - | hitcon:disconnect() |
2851 | + | hitcon:disconnect() |
2852 | end | |
2853 | - | |
2853 | + | |
2854 | - | function Cloak() |
2854 | + | function Cloak() |
2855 | - | Face.Parent=nil |
2855 | + | Face.Parent=nil |
2856 | - | cloaked=true |
2856 | + | cloaked=true |
2857 | - | coroutine.wrap(function() |
2857 | + | coroutine.wrap(function() |
2858 | - | for i = 0, 1, .05 do |
2858 | + | for i = 0, 1, .05 do |
2859 | - | for _,v in next, Character:GetDescendants() do |
2859 | + | for _,v in next, Character:GetDescendants() do |
2860 | - | if(v:IsA'BasePart' and v ~= RootPart)then |
2860 | + | if(v:IsA'BasePart' and v ~= RootPart)then |
2861 | - | v.Transparency=i>v.Transparency and i or v.Transparency |
2861 | + | v.Transparency=i>v.Transparency and i or v.Transparency |
2862 | - | end |
2862 | + | end |
2863 | - | end |
2863 | + | end |
2864 | - | swait() |
2864 | + | swait() |
2865 | end | |
2866 | - | end)() |
2866 | + | end)() |
2867 | end | |
2868 | - | |
2868 | + | |
2869 | - | function UnCloak() |
2869 | + | function UnCloak() |
2870 | - | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) |
2870 | + | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) |
2871 | - | Face.Parent=Head |
2871 | + | Face.Parent=Head |
2872 | - | cloaked=false |
2872 | + | cloaked=false |
2873 | - | coroutine.wrap(function() |
2873 | + | coroutine.wrap(function() |
2874 | - | for i = 1, 0, -.05 do |
2874 | + | for i = 1, 0, -.05 do |
2875 | - | for _,v in next, Character:GetDescendants() do |
2875 | + | for _,v in next, Character:GetDescendants() do |
2876 | - | if(v:IsA'BasePart' and v ~= RootPart)then |
2876 | + | if(v:IsA'BasePart' and v ~= RootPart)then |
2877 | - | v.Transparency=i |
2877 | + | v.Transparency=i |
2878 | - | end |
2878 | + | end |
2879 | - | end |
2879 | + | end |
2880 | - | swait() |
2880 | + | swait() |
2881 | end | |
2882 | - | end)() |
2882 | + | end)() |
2883 | end | |
2884 | - | |
2884 | + | |
2885 | - | local origcolor = BrickColor.new("Pastel light blue") |
2885 | + | local origcolor = BrickColor.new("Pastel light blue") |
2886 | - | ---- This section of explosions. |
2886 | + | ---- This section of explosions. |
2887 | - | |
2887 | + | |
2888 | - | ---- |
2888 | + | ---- |
2889 | - | |
2889 | + | |
2890 | - | |
2890 | + | |
2891 | - | function ring(type,pos,scale,value) |
2891 | + | function ring(type,pos,scale,value) |
2892 | - | local type = type |
2892 | + | local type = type |
2893 | - | local rng = Instance.new("Part", char) |
2893 | + | local rng = Instance.new("Part", char) |
2894 | - | rng.Anchored = true |
2894 | + | rng.Anchored = true |
2895 | - | rng.BrickColor = origcolor |
2895 | + | rng.BrickColor = origcolor |
2896 | - | rng.CanCollide = false |
2896 | + | rng.CanCollide = false |
2897 | - | rng.FormFactor = 3 |
2897 | + | rng.FormFactor = 3 |
2898 | - | rng.Name = "Ring" |
2898 | + | rng.Name = "Ring" |
2899 | - | rng.Size = Vector3.new(1, 1, 1) |
2899 | + | rng.Size = Vector3.new(1, 1, 1) |
2900 | - | rng.Transparency = 0 |
2900 | + | rng.Transparency = 0 |
2901 | - | rng.TopSurface = 0 |
2901 | + | rng.TopSurface = 0 |
2902 | - | rng.BottomSurface = 0 |
2902 | + | rng.BottomSurface = 0 |
2903 | - | rng.CFrame = pos |
2903 | + | rng.CFrame = pos |
2904 | - | local rngm = Instance.new("SpecialMesh", rng) |
2904 | + | local rngm = Instance.new("SpecialMesh", rng) |
2905 | - | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" |
2905 | + | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" |
2906 | - | rngm.Scale = scale |
2906 | + | rngm.Scale = scale |
2907 | - | local scaler2 = 1 |
2907 | + | local scaler2 = 1 |
2908 | - | if type == "Add" then |
2908 | + | if type == "Add" then |
2909 | - | scaler2 = 1*value |
2909 | + | scaler2 = 1*value |
2910 | - | elseif type == "Divide" then |
2910 | + | elseif type == "Divide" then |
2911 | - | scaler2 = 1/value |
2911 | + | scaler2 = 1/value |
2912 | end | |
2913 | - | coroutine.resume(coroutine.create(function() |
2913 | + | coroutine.resume(coroutine.create(function() |
2914 | - | for i = 0,10,0.1 do |
2914 | + | for i = 0,10,0.1 do |
2915 | - | swait() |
2915 | + | swait() |
2916 | - | if type == "Add" then |
2916 | + | if type == "Add" then |
2917 | - | scaler2 = scaler2 - 0.01*value |
2917 | + | scaler2 = scaler2 - 0.01*value |
2918 | - | elseif type == "Divide" then |
2918 | + | elseif type == "Divide" then |
2919 | - | scaler2 = scaler2 - 0.01/value |
2919 | + | scaler2 = scaler2 - 0.01/value |
2920 | end | |
2921 | - | rng.Transparency = rng.Transparency + 0.01 |
2921 | + | rng.Transparency = rng.Transparency + 0.01 |
2922 | - | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) |
2922 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) |
2923 | end | |
2924 | - | rng:Destroy() |
2924 | + | rng:Destroy() |
2925 | - | end)) |
2925 | + | end)) |
2926 | end | |
2927 | - | |
2927 | + | |
2928 | - | |
2928 | + | |
2929 | - | function wave(type,pos,scale,value) |
2929 | + | function wave(type,pos,scale,value) |
2930 | - | local type = type |
2930 | + | local type = type |
2931 | - | local rng = Instance.new("Part", char) |
2931 | + | local rng = Instance.new("Part", char) |
2932 | - | rng.Anchored = true |
2932 | + | rng.Anchored = true |
2933 | - | rng.BrickColor = origcolor |
2933 | + | rng.BrickColor = origcolor |
2934 | - | rng.CanCollide = false |
2934 | + | rng.CanCollide = false |
2935 | - | rng.FormFactor = 3 |
2935 | + | rng.FormFactor = 3 |
2936 | - | rng.Name = "Ring" |
2936 | + | rng.Name = "Ring" |
2937 | - | rng.Size = Vector3.new(1, 1, 1) |
2937 | + | rng.Size = Vector3.new(1, 1, 1) |
2938 | - | rng.Transparency = 0 |
2938 | + | rng.Transparency = 0 |
2939 | - | rng.TopSurface = 0 |
2939 | + | rng.TopSurface = 0 |
2940 | - | rng.BottomSurface = 0 |
2940 | + | rng.BottomSurface = 0 |
2941 | - | rng.CFrame = pos |
2941 | + | rng.CFrame = pos |
2942 | - | local rngm = Instance.new("SpecialMesh", rng) |
2942 | + | local rngm = Instance.new("SpecialMesh", rng) |
2943 | - | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" |
2943 | + | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" |
2944 | - | rngm.Scale = scale |
2944 | + | rngm.Scale = scale |
2945 | - | local scaler2 = 1 |
2945 | + | local scaler2 = 1 |
2946 | - | if type == "Add" then |
2946 | + | if type == "Add" then |
2947 | - | scaler2 = 1*value |
2947 | + | scaler2 = 1*value |
2948 | - | elseif type == "Divide" then |
2948 | + | elseif type == "Divide" then |
2949 | - | scaler2 = 1/value |
2949 | + | scaler2 = 1/value |
2950 | end | |
2951 | - | coroutine.resume(coroutine.create(function() |
2951 | + | coroutine.resume(coroutine.create(function() |
2952 | - | for i = 0,10,0.1 do |
2952 | + | for i = 0,10,0.1 do |
2953 | - | swait() |
2953 | + | swait() |
2954 | - | if type == "Add" then |
2954 | + | if type == "Add" then |
2955 | - | scaler2 = scaler2 - 0.01*value |
2955 | + | scaler2 = scaler2 - 0.01*value |
2956 | - | elseif type == "Divide" then |
2956 | + | elseif type == "Divide" then |
2957 | - | scaler2 = scaler2 - 0.01/value |
2957 | + | scaler2 = scaler2 - 0.01/value |
2958 | end | |
2959 | - | rng.Transparency = rng.Transparency + 0.01 |
2959 | + | rng.Transparency = rng.Transparency + 0.01 |
2960 | - | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) |
2960 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) |
2961 | end | |
2962 | - | rng:Destroy() |
2962 | + | rng:Destroy() |
2963 | - | end)) |
2963 | + | end)) |
2964 | end | |
2965 | - | |
2965 | + | |
2966 | - | function wind(type,pos,scale,value,speed) |
2966 | + | function wind(type,pos,scale,value,speed) |
2967 | - | local type = type |
2967 | + | local type = type |
2968 | - | local rng = Instance.new("Part", char) |
2968 | + | local rng = Instance.new("Part", char) |
2969 | - | rng.Anchored = true |
2969 | + | rng.Anchored = true |
2970 | - | rng.BrickColor = origcolor |
2970 | + | rng.BrickColor = origcolor |
2971 | - | rng.CanCollide = false |
2971 | + | rng.CanCollide = false |
2972 | - | rng.FormFactor = 3 |
2972 | + | rng.FormFactor = 3 |
2973 | - | rng.Name = "Ring" |
2973 | + | rng.Name = "Ring" |
2974 | - | rng.Size = Vector3.new(1, 1, 1) |
2974 | + | rng.Size = Vector3.new(1, 1, 1) |
2975 | - | rng.Transparency = 0 |
2975 | + | rng.Transparency = 0 |
2976 | - | rng.TopSurface = 0 |
2976 | + | rng.TopSurface = 0 |
2977 | - | rng.BottomSurface = 0 |
2977 | + | rng.BottomSurface = 0 |
2978 | - | rng.CFrame = pos |
2978 | + | rng.CFrame = pos |
2979 | - | local rngm = Instance.new("SpecialMesh", rng) |
2979 | + | local rngm = Instance.new("SpecialMesh", rng) |
2980 | - | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" |
2980 | + | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" |
2981 | - | rngm.Scale = scale |
2981 | + | rngm.Scale = scale |
2982 | - | local scaler2 = 1 |
2982 | + | local scaler2 = 1 |
2983 | - | if type == "Add" then |
2983 | + | if type == "Add" then |
2984 | - | scaler2 = 1*value |
2984 | + | scaler2 = 1*value |
2985 | - | elseif type == "Divide" then |
2985 | + | elseif type == "Divide" then |
2986 | - | scaler2 = 1/value |
2986 | + | scaler2 = 1/value |
2987 | end | |
2988 | - | coroutine.resume(coroutine.create(function() |
2988 | + | coroutine.resume(coroutine.create(function() |
2989 | - | for i = 0,10,0.1 do |
2989 | + | for i = 0,10,0.1 do |
2990 | - | swait() |
2990 | + | swait() |
2991 | - | if type == "Add" then |
2991 | + | if type == "Add" then |
2992 | - | scaler2 = scaler2 - 0.01*value |
2992 | + | scaler2 = scaler2 - 0.01*value |
2993 | - | elseif type == "Divide" then |
2993 | + | elseif type == "Divide" then |
2994 | - | scaler2 = scaler2 - 0.01/value |
2994 | + | scaler2 = scaler2 - 0.01/value |
2995 | end | |
2996 | - | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) |
2996 | + | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) |
2997 | - | rng.Transparency = rng.Transparency + 0.01 |
2997 | + | rng.Transparency = rng.Transparency + 0.01 |
2998 | - | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) |
2998 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) |
2999 | end | |
3000 | - | rng:Destroy() |
3000 | + | rng:Destroy() |
3001 | - | end)) |
3001 | + | end)) |
3002 | end | |
3003 | - | |
3003 | + | |
3004 | - | function groundwind(type,pos,scale,value,speed) |
3004 | + | function groundwind(type,pos,scale,value,speed) |
3005 | - | local type = type |
3005 | + | local type = type |
3006 | - | local rng = Instance.new("Part", char) |
3006 | + | local rng = Instance.new("Part", char) |
3007 | - | rng.Anchored = true |
3007 | + | rng.Anchored = true |
3008 | - | rng.BrickColor = origcolor |
3008 | + | rng.BrickColor = origcolor |
3009 | - | rng.CanCollide = false |
3009 | + | rng.CanCollide = false |
3010 | - | rng.FormFactor = 3 |
3010 | + | rng.FormFactor = 3 |
3011 | - | rng.Name = "Ring" |
3011 | + | rng.Name = "Ring" |
3012 | - | rng.Size = Vector3.new(1, 1, 1) |
3012 | + | rng.Size = Vector3.new(1, 1, 1) |
3013 | - | rng.Transparency = 0 |
3013 | + | rng.Transparency = 0 |
3014 | - | rng.TopSurface = 0 |
3014 | + | rng.TopSurface = 0 |
3015 | - | rng.BottomSurface = 0 |
3015 | + | rng.BottomSurface = 0 |
3016 | - | rng.CFrame = pos |
3016 | + | rng.CFrame = pos |
3017 | - | local rngm = Instance.new("SpecialMesh", rng) |
3017 | + | local rngm = Instance.new("SpecialMesh", rng) |
3018 | - | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" |
3018 | + | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" |
3019 | - | rngm.Scale = scale |
3019 | + | rngm.Scale = scale |
3020 | - | local scaler2 = 1 |
3020 | + | local scaler2 = 1 |
3021 | - | if type == "Add" then |
3021 | + | if type == "Add" then |
3022 | - | scaler2 = 1*value |
3022 | + | scaler2 = 1*value |
3023 | - | elseif type == "Divide" then |
3023 | + | elseif type == "Divide" then |
3024 | - | scaler2 = 1/value |
3024 | + | scaler2 = 1/value |
3025 | end | |
3026 | - | coroutine.resume(coroutine.create(function() |
3026 | + | coroutine.resume(coroutine.create(function() |
3027 | - | for i = 0,10,0.1 do |
3027 | + | for i = 0,10,0.1 do |
3028 | - | swait() |
3028 | + | swait() |
3029 | - | if type == "Add" then |
3029 | + | if type == "Add" then |
3030 | - | scaler2 = scaler2 - 0.01*value |
3030 | + | scaler2 = scaler2 - 0.01*value |
3031 | - | elseif type == "Divide" then |
3031 | + | elseif type == "Divide" then |
3032 | - | scaler2 = scaler2 - 0.01/value |
3032 | + | scaler2 = scaler2 - 0.01/value |
3033 | end | |
3034 | - | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) |
3034 | + | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) |
3035 | - | rng.Transparency = rng.Transparency + 0.01 |
3035 | + | rng.Transparency = rng.Transparency + 0.01 |
3036 | - | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2) |
3036 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2) |
3037 | end | |
3038 | - | rng:Destroy() |
3038 | + | rng:Destroy() |
3039 | - | end)) |
3039 | + | end)) |
3040 | end | |
3041 | - | |
3041 | + | |
3042 | - | function CameraManager() |
3042 | + | function CameraManager() |
3043 | - | if TwoD and not CamInterrupt then |
3043 | + | if TwoD and not CamInterrupt then |
3044 | - | if Humanoid.Health > 0 then |
3044 | + | if Humanoid.Health > 0 then |
3045 | - | Camera.CameraSubject = Humanoid |
3045 | + | Camera.CameraSubject = Humanoid |
3046 | - | Camera.CameraType = "Scriptable" |
3046 | + | Camera.CameraType = "Scriptable" |
3047 | - | Humanoid.AutoRotate = false |
3047 | + | Humanoid.AutoRotate = false |
3048 | - | if Booleans.GyroUse then |
3048 | + | if Booleans.GyroUse then |
3049 | - | Directer.MaxTorque = Vec3(0, huge, 0) |
3049 | + | Directer.MaxTorque = Vec3(0, huge, 0) |
3050 | - | else |
3050 | + | else |
3051 | - | Directer.MaxTorque = Vec3(0, 0, 0) |
3051 | + | Directer.MaxTorque = Vec3(0, 0, 0) |
3052 | - | end |
3052 | + | end |
3053 | - | if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then |
3053 | + | if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then |
3054 | - | if Booleans.CamFollow then |
3054 | + | if Booleans.CamFollow then |
3055 | - | CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z)) |
3055 | + | CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z)) |
3056 | - | Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position) |
3056 | + | Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position) |
3057 | - | else |
3057 | + | else |
3058 | - | CPart.Position = RootPart.Position |
3058 | + | CPart.Position = RootPart.Position |
3059 | - | end |
3059 | + | end |
3060 | - | else |
3060 | + | else |
3061 | - | local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p |
3061 | + | local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p |
3062 | - | CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z)) |
3062 | + | CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z)) |
3063 | - | end |
3063 | + | end |
3064 | - | Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2) |
3064 | + | Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2) |
3065 | - | else |
3065 | + | else |
3066 | - | Camera.CameraSubject = Humanoid |
3066 | + | Camera.CameraSubject = Humanoid |
3067 | - | Camera.CameraType = "Custom" |
3067 | + | Camera.CameraType = "Custom" |
3068 | - | Controller.Disabled = false |
3068 | + | Controller.Disabled = false |
3069 | - | end |
3069 | + | end |
3070 | - | end |
3070 | + | end |
3071 | end | |
3072 | - | |
3072 | + | |
3073 | - | function ring(type,pos,scale,value) |
3073 | + | function ring(type,pos,scale,value) |
3074 | - | local type = type |
3074 | + | local type = type |
3075 | - | local rng = Instance.new("Part", char) |
3075 | + | local rng = Instance.new("Part", char) |
3076 | - | rng.Anchored = true |
3076 | + | rng.Anchored = true |
3077 | - | rng.BrickColor = origcolor |
3077 | + | rng.BrickColor = origcolor |
3078 | - | rng.CanCollide = false |
3078 | + | rng.CanCollide = false |
3079 | - | rng.FormFactor = 3 |
3079 | + | rng.FormFactor = 3 |
3080 | - | rng.Name = "Ring" |
3080 | + | rng.Name = "Ring" |
3081 | - | rng.Size = Vector3.new(1, 1, 1) |
3081 | + | rng.Size = Vector3.new(1, 1, 1) |
3082 | - | rng.Transparency = 0 |
3082 | + | rng.Transparency = 0 |
3083 | - | rng.TopSurface = 0 |
3083 | + | rng.TopSurface = 0 |
3084 | - | rng.BottomSurface = 0 |
3084 | + | rng.BottomSurface = 0 |
3085 | - | rng.CFrame = pos |
3085 | + | rng.CFrame = pos |
3086 | - | local rngm = Instance.new("SpecialMesh", rng) |
3086 | + | local rngm = Instance.new("SpecialMesh", rng) |
3087 | - | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" |
3087 | + | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" |
3088 | - | rngm.Scale = scale |
3088 | + | rngm.Scale = scale |
3089 | - | local scaler2 = 1 |
3089 | + | local scaler2 = 1 |
3090 | - | if type == "Add" then |
3090 | + | if type == "Add" then |
3091 | - | scaler2 = 1*value |
3091 | + | scaler2 = 1*value |
3092 | - | elseif type == "Divide" then |
3092 | + | elseif type == "Divide" then |
3093 | - | scaler2 = 1/value |
3093 | + | scaler2 = 1/value |
3094 | end | |
3095 | - | coroutine.resume(coroutine.create(function() |
3095 | + | coroutine.resume(coroutine.create(function() |
3096 | - | for i = 0,10,0.1 do |
3096 | + | for i = 0,10,0.1 do |
3097 | - | swait() |
3097 | + | swait() |
3098 | - | if type == "Add" then |
3098 | + | if type == "Add" then |
3099 | - | scaler2 = scaler2 - 0.01*value |
3099 | + | scaler2 = scaler2 - 0.01*value |
3100 | - | elseif type == "Divide" then |
3100 | + | elseif type == "Divide" then |
3101 | - | scaler2 = scaler2 - 0.01/value |
3101 | + | scaler2 = scaler2 - 0.01/value |
3102 | end | |
3103 | - | rng.Transparency = rng.Transparency + 0.01 |
3103 | + | rng.Transparency = rng.Transparency + 0.01 |
3104 | - | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) |
3104 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) |
3105 | end | |
3106 | - | rng:Destroy() |
3106 | + | rng:Destroy() |
3107 | - | end)) |
3107 | + | end)) |
3108 | end | |
3109 | - | |
3109 | + | |
3110 | - | |
3110 | + | |
3111 | - | function wave(type,pos,scale,value) |
3111 | + | function wave(type,pos,scale,value) |
3112 | - | local type = type |
3112 | + | local type = type |
3113 | - | local rng = Instance.new("Part", char) |
3113 | + | local rng = Instance.new("Part", char) |
3114 | - | rng.Anchored = true |
3114 | + | rng.Anchored = true |
3115 | - | rng.BrickColor = origcolor |
3115 | + | rng.BrickColor = origcolor |
3116 | - | rng.CanCollide = false |
3116 | + | rng.CanCollide = false |
3117 | - | rng.FormFactor = 3 |
3117 | + | rng.FormFactor = 3 |
3118 | - | rng.Name = "Ring" |
3118 | + | rng.Name = "Ring" |
3119 | - | rng.Size = Vector3.new(1, 1, 1) |
3119 | + | rng.Size = Vector3.new(1, 1, 1) |
3120 | - | rng.Transparency = 0 |
3120 | + | rng.Transparency = 0 |
3121 | - | rng.TopSurface = 0 |
3121 | + | rng.TopSurface = 0 |
3122 | - | rng.BottomSurface = 0 |
3122 | + | rng.BottomSurface = 0 |
3123 | - | rng.CFrame = pos |
3123 | + | rng.CFrame = pos |
3124 | - | local rngm = Instance.new("SpecialMesh", rng) |
3124 | + | local rngm = Instance.new("SpecialMesh", rng) |
3125 | - | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" |
3125 | + | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" |
3126 | - | rngm.Scale = scale |
3126 | + | rngm.Scale = scale |
3127 | - | local scaler2 = 1 |
3127 | + | local scaler2 = 1 |
3128 | - | if type == "Add" then |
3128 | + | if type == "Add" then |
3129 | - | scaler2 = 1*value |
3129 | + | scaler2 = 1*value |
3130 | - | elseif type == "Divide" then |
3130 | + | elseif type == "Divide" then |
3131 | - | scaler2 = 1/value |
3131 | + | scaler2 = 1/value |
3132 | end | |
3133 | - | coroutine.resume(coroutine.create(function() |
3133 | + | coroutine.resume(coroutine.create(function() |
3134 | - | for i = 0,10,0.1 do |
3134 | + | for i = 0,10,0.1 do |
3135 | - | swait() |
3135 | + | swait() |
3136 | - | if type == "Add" then |
3136 | + | if type == "Add" then |
3137 | - | scaler2 = scaler2 - 0.01*value |
3137 | + | scaler2 = scaler2 - 0.01*value |
3138 | - | elseif type == "Divide" then |
3138 | + | elseif type == "Divide" then |
3139 | - | scaler2 = scaler2 - 0.01/value |
3139 | + | scaler2 = scaler2 - 0.01/value |
3140 | end | |
3141 | - | rng.Transparency = rng.Transparency + 0.01 |
3141 | + | rng.Transparency = rng.Transparency + 0.01 |
3142 | - | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) |
3142 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) |
3143 | end | |
3144 | - | rng:Destroy() |
3144 | + | rng:Destroy() |
3145 | - | end)) |
3145 | + | end)) |
3146 | end | |
3147 | - | |
3147 | + | |
3148 | - | function sphere(bonuspeed,type,pos,scale,value,color) |
3148 | + | function sphere(bonuspeed,type,pos,scale,value,color) |
3149 | - | local type = type |
3149 | + | local type = type |
3150 | - | local rng = Instance.new("Part", char) |
3150 | + | local rng = Instance.new("Part", char) |
3151 | - | rng.Anchored = true |
3151 | + | rng.Anchored = true |
3152 | - | rng.BrickColor = color |
3152 | + | rng.BrickColor = color |
3153 | - | rng.CanCollide = false |
3153 | + | rng.CanCollide = false |
3154 | - | rng.FormFactor = 3 |
3154 | + | rng.FormFactor = 3 |
3155 | - | rng.Name = "Ring" |
3155 | + | rng.Name = "Ring" |
3156 | - | rng.Material = "Neon" |
3156 | + | rng.Material = "Neon" |
3157 | - | rng.Size = Vector3.new(1, 1, 1) |
3157 | + | rng.Size = Vector3.new(1, 1, 1) |
3158 | - | rng.Transparency = 0 |
3158 | + | rng.Transparency = 0 |
3159 | - | rng.TopSurface = 0 |
3159 | + | rng.TopSurface = 0 |
3160 | - | rng.BottomSurface = 0 |
3160 | + | rng.BottomSurface = 0 |
3161 | - | rng.CFrame = pos |
3161 | + | rng.CFrame = pos |
3162 | - | local rngm = Instance.new("SpecialMesh", rng) |
3162 | + | local rngm = Instance.new("SpecialMesh", rng) |
3163 | - | rngm.MeshType = "Sphere" |
3163 | + | rngm.MeshType = "Sphere" |
3164 | - | rngm.Scale = scale |
3164 | + | rngm.Scale = scale |
3165 | - | if rainbowmode == true then |
3165 | + | if rainbowmode == true then |
3166 | - | rng.Color = Color3.new(r/255,g/255,b/255) |
3166 | + | rng.Color = Color3.new(r/255,g/255,b/255) |
3167 | end | |
3168 | - | local scaler2 = 1 |
3168 | + | local scaler2 = 1 |
3169 | - | if type == "Add" then |
3169 | + | if type == "Add" then |
3170 | - | scaler2 = 1*value |
3170 | + | scaler2 = 1*value |
3171 | - | elseif type == "Divide" then |
3171 | + | elseif type == "Divide" then |
3172 | - | scaler2 = 1/value |
3172 | + | scaler2 = 1/value |
3173 | end | |
3174 | - | coroutine.resume(coroutine.create(function() |
3174 | + | coroutine.resume(coroutine.create(function() |
3175 | - | for i = 0,10/bonuspeed,0.1 do |
3175 | + | for i = 0,10/bonuspeed,0.1 do |
3176 | - | swait() |
3176 | + | swait() |
3177 | - | if rainbowmode == true then |
3177 | + | if rainbowmode == true then |
3178 | - | rng.Color = Color3.new(r/255,g/255,b/255) |
3178 | + | rng.Color = Color3.new(r/255,g/255,b/255) |
3179 | end | |
3180 | - | if type == "Add" then |
3180 | + | if type == "Add" then |
3181 | - | scaler2 = scaler2 - 0.01*value/bonuspeed |
3181 | + | scaler2 = scaler2 - 0.01*value/bonuspeed |
3182 | - | elseif type == "Divide" then |
3182 | + | elseif type == "Divide" then |
3183 | - | scaler2 = scaler2 - 0.01/value*bonuspeed |
3183 | + | scaler2 = scaler2 - 0.01/value*bonuspeed |
3184 | end | |
3185 | - | if chaosmode == true then |
3185 | + | if chaosmode == true then |
3186 | - | rng.BrickColor = BrickColor.random() |
3186 | + | rng.BrickColor = BrickColor.random() |
3187 | end | |
3188 | - | rng.Transparency = rng.Transparency + 0.01*bonuspeed |
3188 | + | rng.Transparency = rng.Transparency + 0.01*bonuspeed |
3189 | - | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) |
3189 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) |
3190 | end | |
3191 | - | rng:Destroy() |
3191 | + | rng:Destroy() |
3192 | - | end)) |
3192 | + | end)) |
3193 | end | |
3194 | - | |
3194 | + | |
3195 | - | function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color) |
3195 | + | function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color) |
3196 | - | local type = type |
3196 | + | local type = type |
3197 | - | local rng = Instance.new("Part", char) |
3197 | + | local rng = Instance.new("Part", char) |
3198 | - | rng.Anchored = true |
3198 | + | rng.Anchored = true |
3199 | - | rng.BrickColor = color |
3199 | + | rng.BrickColor = color |
3200 | - | rng.CanCollide = false |
3200 | + | rng.CanCollide = false |
3201 | - | rng.FormFactor = 3 |
3201 | + | rng.FormFactor = 3 |
3202 | - | rng.Name = "Ring" |
3202 | + | rng.Name = "Ring" |
3203 | - | rng.Material = "Neon" |
3203 | + | rng.Material = "Neon" |
3204 | - | rng.Size = Vector3.new(1, 1, 1) |
3204 | + | rng.Size = Vector3.new(1, 1, 1) |
3205 | - | rng.Transparency = 0 |
3205 | + | rng.Transparency = 0 |
3206 | - | rng.TopSurface = 0 |
3206 | + | rng.TopSurface = 0 |
3207 | - | rng.BottomSurface = 0 |
3207 | + | rng.BottomSurface = 0 |
3208 | - | rng.CFrame = pos |
3208 | + | rng.CFrame = pos |
3209 | - | local rngm = Instance.new("SpecialMesh", rng) |
3209 | + | local rngm = Instance.new("SpecialMesh", rng) |
3210 | - | rngm.MeshType = "Sphere" |
3210 | + | rngm.MeshType = "Sphere" |
3211 | - | rngm.Scale = scale |
3211 | + | rngm.Scale = scale |
3212 | - | local scaler2 = 1 |
3212 | + | local scaler2 = 1 |
3213 | - | local scaler2b = 1 |
3213 | + | local scaler2b = 1 |
3214 | - | local scaler2c = 1 |
3214 | + | local scaler2c = 1 |
3215 | - | if type == "Add" then |
3215 | + | if type == "Add" then |
3216 | - | scaler2 = 1*value |
3216 | + | scaler2 = 1*value |
3217 | - | scaler2b = 1*value2 |
3217 | + | scaler2b = 1*value2 |
3218 | - | scaler2c = 1*value3 |
3218 | + | scaler2c = 1*value3 |
3219 | - | elseif type == "Divide" then |
3219 | + | elseif type == "Divide" then |
3220 | - | scaler2 = 1/value |
3220 | + | scaler2 = 1/value |
3221 | - | scaler2b = 1/value2 |
3221 | + | scaler2b = 1/value2 |
3222 | - | scaler2c = 1/value3 |
3222 | + | scaler2c = 1/value3 |
3223 | end | |
3224 | - | coroutine.resume(coroutine.create(function() |
3224 | + | coroutine.resume(coroutine.create(function() |
3225 | - | for i = 0,10/bonuspeed,0.1 do |
3225 | + | for i = 0,10/bonuspeed,0.1 do |
3226 | - | swait() |
3226 | + | swait() |
3227 | - | if type == "Add" then |
3227 | + | if type == "Add" then |
3228 | - | scaler2 = scaler2 - 0.01*value/bonuspeed |
3228 | + | scaler2 = scaler2 - 0.01*value/bonuspeed |
3229 | - | scaler2b = scaler2b - 0.01*value/bonuspeed |
3229 | + | scaler2b = scaler2b - 0.01*value/bonuspeed |
3230 | - | scaler2c = scaler2c - 0.01*value/bonuspeed |
3230 | + | scaler2c = scaler2c - 0.01*value/bonuspeed |
3231 | - | elseif type == "Divide" then |
3231 | + | elseif type == "Divide" then |
3232 | - | scaler2 = scaler2 - 0.01/value*bonuspeed |
3232 | + | scaler2 = scaler2 - 0.01/value*bonuspeed |
3233 | - | scaler2b = scaler2b - 0.01/value*bonuspeed |
3233 | + | scaler2b = scaler2b - 0.01/value*bonuspeed |
3234 | - | scaler2c = scaler2c - 0.01/value*bonuspeed |
3234 | + | scaler2c = scaler2c - 0.01/value*bonuspeed |
3235 | end | |
3236 | - | rng.Transparency = rng.Transparency + 0.01*bonuspeed |
3236 | + | rng.Transparency = rng.Transparency + 0.01*bonuspeed |
3237 | - | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) |
3237 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) |
3238 | end | |
3239 | - | rng:Destroy() |
3239 | + | rng:Destroy() |
3240 | - | end)) |
3240 | + | end)) |
3241 | end | |
3242 | - | |
3242 | + | |
3243 | - | |
3243 | + | |
3244 | - | function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color) |
3244 | + | function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color) |
3245 | - | local type = type |
3245 | + | local type = type |
3246 | - | local rotenable = rotatingop |
3246 | + | local rotenable = rotatingop |
3247 | - | local rng = Instance.new("Part", char) |
3247 | + | local rng = Instance.new("Part", char) |
3248 | - | rng.Anchored = true |
3248 | + | rng.Anchored = true |
3249 | - | rng.BrickColor = color |
3249 | + | rng.BrickColor = color |
3250 | - | rng.CanCollide = false |
3250 | + | rng.CanCollide = false |
3251 | - | rng.FormFactor = 3 |
3251 | + | rng.FormFactor = 3 |
3252 | - | rng.Name = "Ring" |
3252 | + | rng.Name = "Ring" |
3253 | - | rng.Material = "Neon" |
3253 | + | rng.Material = "Neon" |
3254 | - | rng.Size = Vector3.new(1, 1, 1) |
3254 | + | rng.Size = Vector3.new(1, 1, 1) |
3255 | - | rng.Transparency = 0 |
3255 | + | rng.Transparency = 0 |
3256 | - | if typeoftrans == "In" then |
3256 | + | if typeoftrans == "In" then |
3257 | - | rng.Transparency = 1 |
3257 | + | rng.Transparency = 1 |
3258 | end | |
3259 | - | rng.TopSurface = 0 |
3259 | + | rng.TopSurface = 0 |
3260 | - | rng.BottomSurface = 0 |
3260 | + | rng.BottomSurface = 0 |
3261 | - | rng.CFrame = pos |
3261 | + | rng.CFrame = pos |
3262 | - | local rngm = Instance.new("SpecialMesh", rng) |
3262 | + | local rngm = Instance.new("SpecialMesh", rng) |
3263 | - | rngm.MeshType = "FileMesh" |
3263 | + | rngm.MeshType = "FileMesh" |
3264 | - | if typeofshape == "Normal" then |
3264 | + | if typeofshape == "Normal" then |
3265 | - | rngm.MeshId = "rbxassetid://662586858" |
3265 | + | rngm.MeshId = "rbxassetid://662586858" |
3266 | - | elseif typeofshape == "Round" then |
3266 | + | elseif typeofshape == "Round" then |
3267 | - | rngm.MeshId = "rbxassetid://662585058" |
3267 | + | rngm.MeshId = "rbxassetid://662585058" |
3268 | end | |
3269 | - | rngm.Scale = scale |
3269 | + | rngm.Scale = scale |
3270 | - | local scaler2 = 1/10 |
3270 | + | local scaler2 = 1/10 |
3271 | - | if type == "Add" then |
3271 | + | if type == "Add" then |
3272 | - | scaler2 = 1*value/10 |
3272 | + | scaler2 = 1*value/10 |
3273 | - | elseif type == "Divide" then |
3273 | + | elseif type == "Divide" then |
3274 | - | scaler2 = 1/value/10 |
3274 | + | scaler2 = 1/value/10 |
3275 | end | |
3276 | - | local randomrot = math.random(1,2) |
3276 | + | local randomrot = math.random(1,2) |
3277 | - | coroutine.resume(coroutine.create(function() |
3277 | + | coroutine.resume(coroutine.create(function() |
3278 | - | for i = 0,10/bonuspeed,0.1 do |
3278 | + | for i = 0,10/bonuspeed,0.1 do |
3279 | - | swait() |
3279 | + | swait() |
3280 | - | if type == "Add" then |
3280 | + | if type == "Add" then |
3281 | - | scaler2 = scaler2 - 0.01*value/bonuspeed/10 |
3281 | + | scaler2 = scaler2 - 0.01*value/bonuspeed/10 |
3282 | - | elseif type == "Divide" then |
3282 | + | elseif type == "Divide" then |
3283 | - | scaler2 = scaler2 - 0.01/value*bonuspeed/10 |
3283 | + | scaler2 = scaler2 - 0.01/value*bonuspeed/10 |
3284 | end | |
3285 | - | if rotenable == true then |
3285 | + | if rotenable == true then |
3286 | - | if randomrot == 1 then |
3286 | + | if randomrot == 1 then |
3287 | - | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0) |
3287 | + | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0) |
3288 | - | elseif randomrot == 2 then |
3288 | + | elseif randomrot == 2 then |
3289 | - | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0) |
3289 | + | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0) |
3290 | end | |
3291 | end | |
3292 | - | if typeoftrans == "Out" then |
3292 | + | if typeoftrans == "Out" then |
3293 | - | rng.Transparency = rng.Transparency + 0.01*bonuspeed |
3293 | + | rng.Transparency = rng.Transparency + 0.01*bonuspeed |
3294 | - | elseif typeoftrans == "In" then |
3294 | + | elseif typeoftrans == "In" then |
3295 | - | rng.Transparency = rng.Transparency - 0.01*bonuspeed |
3295 | + | rng.Transparency = rng.Transparency - 0.01*bonuspeed |
3296 | end | |
3297 | - | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10) |
3297 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10) |
3298 | end | |
3299 | - | rng:Destroy() |
3299 | + | rng:Destroy() |
3300 | - | end)) |
3300 | + | end)) |
3301 | end | |
3302 | - | |
3302 | + | |
3303 | - | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) |
3303 | + | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) |
3304 | - | local type = type |
3304 | + | local type = type |
3305 | - | local rng = Instance.new("Part", char) |
3305 | + | local rng = Instance.new("Part", char) |
3306 | - | rng.Anchored = true |
3306 | + | rng.Anchored = true |
3307 | - | rng.BrickColor = color |
3307 | + | rng.BrickColor = color |
3308 | - | rng.CanCollide = false |
3308 | + | rng.CanCollide = false |
3309 | - | rng.FormFactor = 3 |
3309 | + | rng.FormFactor = 3 |
3310 | - | rng.Name = "Ring" |
3310 | + | rng.Name = "Ring" |
3311 | - | rng.Material = "Neon" |
3311 | + | rng.Material = "Neon" |
3312 | - | rng.Size = Vector3.new(1, 1, 1) |
3312 | + | rng.Size = Vector3.new(1, 1, 1) |
3313 | - | rng.Transparency = 0 |
3313 | + | rng.Transparency = 0 |
3314 | - | rng.TopSurface = 0 |
3314 | + | rng.TopSurface = 0 |
3315 | - | rng.BottomSurface = 0 |
3315 | + | rng.BottomSurface = 0 |
3316 | - | rng.CFrame = pos |
3316 | + | rng.CFrame = pos |
3317 | - | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos |
3317 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos |
3318 | - | local rngm = Instance.new("SpecialMesh", rng) |
3318 | + | local rngm = Instance.new("SpecialMesh", rng) |
3319 | - | rngm.MeshType = "Brick" |
3319 | + | rngm.MeshType = "Brick" |
3320 | - | rngm.Scale = vt(x1,y1,z1) |
3320 | + | rngm.Scale = vt(x1,y1,z1) |
3321 | - | if rainbowmode == true then |
3321 | + | if rainbowmode == true then |
3322 | - | rng.Color = Color3.new(r/255,g/255,b/255) |
3322 | + | rng.Color = Color3.new(r/255,g/255,b/255) |
3323 | end | |
3324 | - | local scaler2 = 1 |
3324 | + | local scaler2 = 1 |
3325 | - | local speeder = FastSpeed/10 |
3325 | + | local speeder = FastSpeed/10 |
3326 | - | if type == "Add" then |
3326 | + | if type == "Add" then |
3327 | - | scaler2 = 1*value |
3327 | + | scaler2 = 1*value |
3328 | - | elseif type == "Divide" then |
3328 | + | elseif type == "Divide" then |
3329 | - | scaler2 = 1/value |
3329 | + | scaler2 = 1/value |
3330 | end | |
3331 | - | coroutine.resume(coroutine.create(function() |
3331 | + | coroutine.resume(coroutine.create(function() |
3332 | - | for i = 0,10/bonuspeed,0.1 do |
3332 | + | for i = 0,10/bonuspeed,0.1 do |
3333 | - | swait() |
3333 | + | swait() |
3334 | - | if rainbowmode == true then |
3334 | + | if rainbowmode == true then |
3335 | - | rng.Color = Color3.new(r/255,g/255,b/255) |
3335 | + | rng.Color = Color3.new(r/255,g/255,b/255) |
3336 | end | |
3337 | - | if type == "Add" then |
3337 | + | if type == "Add" then |
3338 | - | scaler2 = scaler2 - 0.01*value/bonuspeed |
3338 | + | scaler2 = scaler2 - 0.01*value/bonuspeed |
3339 | - | elseif type == "Divide" then |
3339 | + | elseif type == "Divide" then |
3340 | - | scaler2 = scaler2 - 0.01/value*bonuspeed |
3340 | + | scaler2 = scaler2 - 0.01/value*bonuspeed |
3341 | end | |
3342 | - | if chaosmode == true then |
3342 | + | if chaosmode == true then |
3343 | - | rng.BrickColor = BrickColor.random() |
3343 | + | rng.BrickColor = BrickColor.random() |
3344 | end | |
3345 | - | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 |
3345 | + | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 |
3346 | - | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed |
3346 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed |
3347 | - | --rng.Transparency = rng.Transparency + 0.01*bonuspeed |
3347 | + | --rng.Transparency = rng.Transparency + 0.01*bonuspeed |
3348 | - | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) |
3348 | + | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) |
3349 | end | |
3350 | - | rng:Destroy() |
3350 | + | rng:Destroy() |
3351 | - | end)) |
3351 | + | end)) |
3352 | end | |
3353 | - | |
3353 | + | |
3354 | - | function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) |
3354 | + | function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) |
3355 | - | local type = type |
3355 | + | local type = type |
3356 | - | local rng = Instance.new("Part", char) |
3356 | + | local rng = Instance.new("Part", char) |
3357 | - | rng.Anchored = true |
3357 | + | rng.Anchored = true |
3358 | - | rng.BrickColor = color |
3358 | + | rng.BrickColor = color |
3359 | - | rng.CanCollide = false |
3359 | + | rng.CanCollide = false |
3360 | - | rng.FormFactor = 3 |
3360 | + | rng.FormFactor = 3 |
3361 | - | rng.Name = "Ring" |
3361 | + | rng.Name = "Ring" |
3362 | - | if ModeOfGlitch ~= 666666 then |
3362 | + | if ModeOfGlitch ~= 666666 then |
3363 | - | rng.Material = "Neon" |
3363 | + | rng.Material = "Neon" |
3364 | - | elseif ModeOfGlitch == 666666 then |
3364 | + | elseif ModeOfGlitch == 666666 then |
3365 | - | rng.Material = "Glass" |
3365 | + | rng.Material = "Glass" |
3366 | - | end |
3366 | + | end |
3367 | - | rng.Size = Vector3.new(1, 1, 1) |
3367 | + | rng.Size = Vector3.new(1, 1, 1) |
3368 | - | rng.Transparency = 0 |
3368 | + | rng.Transparency = 0 |
3369 | - | rng.TopSurface = 0 |
3369 | + | rng.TopSurface = 0 |
3370 | - | rng.BottomSurface = 0 |
3370 | + | rng.BottomSurface = 0 |
3371 | - | rng.CFrame = pos |
3371 | + | rng.CFrame = pos |
3372 | - | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos |
3372 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos |
3373 | - | local rngm = Instance.new("SpecialMesh", rng) |
3373 | + | local rngm = Instance.new("SpecialMesh", rng) |
3374 | - | rngm.MeshType = "Brick" |
3374 | + | rngm.MeshType = "Brick" |
3375 | - | rngm.Scale = vt(x1,y1,z1) |
3375 | + | rngm.Scale = vt(x1,y1,z1) |
3376 | - | if rainbowmode == true then |
3376 | + | if rainbowmode == true then |
3377 | - | rng.Color = Color3.new(r/255,g/255,b/255) |
3377 | + | rng.Color = Color3.new(r/255,g/255,b/255) |
3378 | end | |
3379 | - | local scaler2 = 1 |
3379 | + | local scaler2 = 1 |
3380 | - | local speeder = FastSpeed/10 |
3380 | + | local speeder = FastSpeed/10 |
3381 | - | if type == "Add" then |
3381 | + | if type == "Add" then |
3382 | - | scaler2 = 1*value |
3382 | + | scaler2 = 1*value |
3383 | - | elseif type == "Divide" then |
3383 | + | elseif type == "Divide" then |
3384 | - | scaler2 = 1/value |
3384 | + | scaler2 = 1/value |
3385 | end | |
3386 | - | coroutine.resume(coroutine.create(function() |
3386 | + | coroutine.resume(coroutine.create(function() |
3387 | - | for i = 0,10/bonuspeed,0.1 do |
3387 | + | for i = 0,10/bonuspeed,0.1 do |
3388 | - | swait() |
3388 | + | swait() |
3389 | - | if rainbowmode == true then |
3389 | + | if rainbowmode == true then |
3390 | - | rng.Color = Color3.new(r/255,g/255,b/255) |
3390 | + | rng.Color = Color3.new(r/255,g/255,b/255) |
3391 | end | |
3392 | - | if type == "Add" then |
3392 | + | if type == "Add" then |
3393 | - | scaler2 = scaler2 - 0.01*value/bonuspeed |
3393 | + | scaler2 = scaler2 - 0.01*value/bonuspeed |
3394 | - | elseif type == "Divide" then |
3394 | + | elseif type == "Divide" then |
3395 | - | scaler2 = scaler2 - 0.01/value*bonuspeed |
3395 | + | scaler2 = scaler2 - 0.01/value*bonuspeed |
3396 | end | |
3397 | - | if chaosmode == true then |
3397 | + | if chaosmode == true then |
3398 | - | rng.BrickColor = BrickColor.random() |
3398 | + | rng.BrickColor = BrickColor.random() |
3399 | end | |
3400 | - | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 |
3400 | + | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 |
3401 | - | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed |
3401 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed |
3402 | - | rng.Transparency = rng.Transparency + 0.01*bonuspeed |
3402 | + | rng.Transparency = rng.Transparency + 0.01*bonuspeed |
3403 | - | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) |
3403 | + | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) |
3404 | end | |
3405 | - | rng:Destroy() |
3405 | + | rng:Destroy() |
3406 | - | end)) |
3406 | + | end)) |
3407 | end | |
3408 | - | |
3408 | + | |
3409 | - | function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) |
3409 | + | function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) |
3410 | - | local type = type |
3410 | + | local type = type |
3411 | - | local rng = Instance.new("Part", char) |
3411 | + | local rng = Instance.new("Part", char) |
3412 | - | rng.Anchored = true |
3412 | + | rng.Anchored = true |
3413 | - | rng.BrickColor = color |
3413 | + | rng.BrickColor = color |
3414 | - | rng.CanCollide = false |
3414 | + | rng.CanCollide = false |
3415 | - | rng.FormFactor = 3 |
3415 | + | rng.FormFactor = 3 |
3416 | - | rng.Name = "Ring" |
3416 | + | rng.Name = "Ring" |
3417 | - | rng.Material = "Neon" |
3417 | + | rng.Material = "Neon" |
3418 | - | rng.Size = Vector3.new(1, 1, 1) |
3418 | + | rng.Size = Vector3.new(1, 1, 1) |
3419 | - | rng.Transparency = 0 |
3419 | + | rng.Transparency = 0 |
3420 | - | rng.TopSurface = 0 |
3420 | + | rng.TopSurface = 0 |
3421 | - | rng.BottomSurface = 0 |
3421 | + | rng.BottomSurface = 0 |
3422 | - | rng.CFrame = pos |
3422 | + | rng.CFrame = pos |
3423 | - | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos |
3423 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos |
3424 | - | local rngm = Instance.new("SpecialMesh", rng) |
3424 | + | local rngm = Instance.new("SpecialMesh", rng) |
3425 | - | rngm.MeshType = "Brick" |
3425 | + | rngm.MeshType = "Brick" |
3426 | - | rngm.Scale = vt(x1,y1,z1) |
3426 | + | rngm.Scale = vt(x1,y1,z1) |
3427 | - | if rainbowmode == true then |
3427 | + | if rainbowmode == true then |
3428 | - | rng.Color = Color3.new(r/255,g/255,b/255) |
3428 | + | rng.Color = Color3.new(r/255,g/255,b/255) |
3429 | end | |
3430 | - | local scaler2 = 0 |
3430 | + | local scaler2 = 0 |
3431 | - | local speeder = FastSpeed/10 |
3431 | + | local speeder = FastSpeed/10 |
3432 | - | if type == "Add" then |
3432 | + | if type == "Add" then |
3433 | - | scaler2 = 1*value |
3433 | + | scaler2 = 1*value |
3434 | - | elseif type == "Divide" then |
3434 | + | elseif type == "Divide" then |
3435 | - | scaler2 = 1/value |
3435 | + | scaler2 = 1/value |
3436 | end | |
3437 | - | coroutine.resume(coroutine.create(function() |
3437 | + | coroutine.resume(coroutine.create(function() |
3438 | - | for i = 0,10/bonuspeed,0.1 do |
3438 | + | for i = 0,10/bonuspeed,0.1 do |
3439 | - | swait() |
3439 | + | swait() |
3440 | - | if rainbowmode == true then |
3440 | + | if rainbowmode == true then |
3441 | - | rng.Color = Color3.new(r/255,g/255,b/255) |
3441 | + | rng.Color = Color3.new(r/255,g/255,b/255) |
3442 | end | |
3443 | - | if type == "Add" then |
3443 | + | if type == "Add" then |
3444 | - | scaler2 = scaler2 - 0.01*value/bonuspeed |
3444 | + | scaler2 = scaler2 - 0.01*value/bonuspeed |
3445 | - | elseif type == "Divide" then |
3445 | + | elseif type == "Divide" then |
3446 | - | scaler2 = scaler2 - 0.01/value*bonuspeed |
3446 | + | scaler2 = scaler2 - 0.01/value*bonuspeed |
3447 | end | |
3448 | - | if chaosmode == true then |
3448 | + | if chaosmode == true then |
3449 | - | rng.BrickColor = BrickColor.random() |
3449 | + | rng.BrickColor = BrickColor.random() |
3450 | end | |
3451 | - | speeder = speeder + 0.01*FastSpeed*bonuspeed/10 |
3451 | + | speeder = speeder + 0.01*FastSpeed*bonuspeed/10 |
3452 | - | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed |
3452 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed |
3453 | - | --rng.Transparency = rng.Transparency + 0.01*bonuspeed |
3453 | + | --rng.Transparency = rng.Transparency + 0.01*bonuspeed |
3454 | - | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) |
3454 | + | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) |
3455 | end | |
3456 | - | rng:Destroy() |
3456 | + | rng:Destroy() |
3457 | - | end)) |
3457 | + | end)) |
3458 | end | |
3459 | - | |
3459 | + | |
3460 | - | function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3) |
3460 | + | function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3) |
3461 | - | local type = type |
3461 | + | local type = type |
3462 | - | local rng = Instance.new("Part", char) |
3462 | + | local rng = Instance.new("Part", char) |
3463 | - | rng.Anchored = true |
3463 | + | rng.Anchored = true |
3464 | - | rng.BrickColor = color |
3464 | + | rng.BrickColor = color |
3465 | - | rng.Color = color3 |
3465 | + | rng.Color = color3 |
3466 | - | rng.CanCollide = false |
3466 | + | rng.CanCollide = false |
3467 | - | rng.FormFactor = 3 |
3467 | + | rng.FormFactor = 3 |
3468 | - | rng.Name = "Ring" |
3468 | + | rng.Name = "Ring" |
3469 | - | rng.Material = "Neon" |
3469 | + | rng.Material = "Neon" |
3470 | - | rng.Size = Vector3.new(1, 1, 1) |
3470 | + | rng.Size = Vector3.new(1, 1, 1) |
3471 | - | rng.Transparency = 0 |
3471 | + | rng.Transparency = 0 |
3472 | - | rng.TopSurface = 0 |
3472 | + | rng.TopSurface = 0 |
3473 | - | rng.BottomSurface = 0 |
3473 | + | rng.BottomSurface = 0 |
3474 | - | rng.CFrame = pos |
3474 | + | rng.CFrame = pos |
3475 | - | local rngm = Instance.new("SpecialMesh", rng) |
3475 | + | local rngm = Instance.new("SpecialMesh", rng) |
3476 | - | rngm.MeshType = "Brick" |
3476 | + | rngm.MeshType = "Brick" |
3477 | - | rngm.Scale = scale |
3477 | + | rngm.Scale = scale |
3478 | - | local scaler2 = 1 |
3478 | + | local scaler2 = 1 |
3479 | - | local scaler2b = 1 |
3479 | + | local scaler2b = 1 |
3480 | - | local scaler2c = 1 |
3480 | + | local scaler2c = 1 |
3481 | - | if type == "Add" then |
3481 | + | if type == "Add" then |
3482 | - | scaler2 = 1*value |
3482 | + | scaler2 = 1*value |
3483 | - | scaler2b = 1*value2 |
3483 | + | scaler2b = 1*value2 |
3484 | - | scaler2c = 1*value3 |
3484 | + | scaler2c = 1*value3 |
3485 | - | elseif type == "Divide" then |
3485 | + | elseif type == "Divide" then |
3486 | - | scaler2 = 1/value |
3486 | + | scaler2 = 1/value |
3487 | - | scaler2b = 1/value2 |
3487 | + | scaler2b = 1/value2 |
3488 | - | scaler2c = 1/value3 |
3488 | + | scaler2c = 1/value3 |
3489 | end | |
3490 | - | coroutine.resume(coroutine.create(function() |
3490 | + | coroutine.resume(coroutine.create(function() |
3491 | - | for i = 0,10/bonuspeed,0.1 do |
3491 | + | for i = 0,10/bonuspeed,0.1 do |
3492 | - | swait() |
3492 | + | swait() |
3493 | - | if type == "Add" then |
3493 | + | if type == "Add" then |
3494 | - | scaler2 = scaler2 - 0.01*value/bonuspeed |
3494 | + | scaler2 = scaler2 - 0.01*value/bonuspeed |
3495 | - | scaler2b = scaler2b - 0.01*value/bonuspeed |
3495 | + | scaler2b = scaler2b - 0.01*value/bonuspeed |
3496 | - | scaler2c = scaler2c - 0.01*value/bonuspeed |
3496 | + | scaler2c = scaler2c - 0.01*value/bonuspeed |
3497 | - | elseif type == "Divide" then |
3497 | + | elseif type == "Divide" then |
3498 | - | scaler2 = scaler2 - 0.01/value*bonuspeed |
3498 | + | scaler2 = scaler2 - 0.01/value*bonuspeed |
3499 | - | scaler2b = scaler2b - 0.01/value*bonuspeed |
3499 | + | scaler2b = scaler2b - 0.01/value*bonuspeed |
3500 | - | scaler2c = scaler2c - 0.01/value*bonuspeed |
3500 | + | scaler2c = scaler2c - 0.01/value*bonuspeed |
3501 | end | |
3502 | - | rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) |
3502 | + | rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) |
3503 | - | rng.Transparency = rng.Transparency + 0.01*bonuspeed |
3503 | + | rng.Transparency = rng.Transparency + 0.01*bonuspeed |
3504 | - | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) |
3504 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) |
3505 | end | |
3506 | - | rng:Destroy() |
3506 | + | rng:Destroy() |
3507 | - | end)) |
3507 | + | end)) |
3508 | end | |
3509 | - | |
3509 | + | |
3510 | - | function block2(bonuspeed,aaa,type,pos,scale,value,value2,value3,color,color3) |
3510 | + | function block2(bonuspeed,aaa,type,pos,scale,value,value2,value3,color,color3) |
3511 | - | local type = type |
3511 | + | local type = type |
3512 | - | local rng = Instance.new("Part", char) |
3512 | + | local rng = Instance.new("Part", char) |
3513 | - | rng.Anchored = true |
3513 | + | rng.Anchored = true |
3514 | - | rng.BrickColor = color |
3514 | + | rng.BrickColor = color |
3515 | - | rng.Color = color3 |
3515 | + | rng.Color = color3 |
3516 | - | rng.CanCollide = false |
3516 | + | rng.CanCollide = false |
3517 | - | rng.FormFactor = 3 |
3517 | + | rng.FormFactor = 3 |
3518 | - | rng.Name = "Ring" |
3518 | + | rng.Name = "Ring" |
3519 | - | rng.Material = "Neon" |
3519 | + | rng.Material = "Neon" |
3520 | - | rng.Size = Vector3.new(1, 1, 1) |
3520 | + | rng.Size = Vector3.new(1, 1, 1) |
3521 | - | rng.Transparency = 0 |
3521 | + | rng.Transparency = 0 |
3522 | - | rng.TopSurface = 0 |
3522 | + | rng.TopSurface = 0 |
3523 | - | rng.BottomSurface = 0 |
3523 | + | rng.BottomSurface = 0 |
3524 | - | rng.CFrame = pos |
3524 | + | rng.CFrame = pos |
3525 | - | local rngm = Instance.new("SpecialMesh", rng) |
3525 | + | local rngm = Instance.new("SpecialMesh", rng) |
3526 | - | rngm.MeshType = "Brick" |
3526 | + | rngm.MeshType = "Brick" |
3527 | - | rngm.Scale = scale |
3527 | + | rngm.Scale = scale |
3528 | - | local scaler2 = 1 |
3528 | + | local scaler2 = 1 |
3529 | - | local scaler2b = 1 |
3529 | + | local scaler2b = 1 |
3530 | - | local scaler2c = 1 |
3530 | + | local scaler2c = 1 |
3531 | - | if type == "Add" then |
3531 | + | if type == "Add" then |
3532 | - | scaler2 = 1*value |
3532 | + | scaler2 = 1*value |
3533 | - | scaler2b = 1*value2 |
3533 | + | scaler2b = 1*value2 |
3534 | - | scaler2c = 1*value3 |
3534 | + | scaler2c = 1*value3 |
3535 | - | elseif type == "Divide" then |
3535 | + | elseif type == "Divide" then |
3536 | - | scaler2 = 1/value |
3536 | + | scaler2 = 1/value |
3537 | - | scaler2b = 1/value2 |
3537 | + | scaler2b = 1/value2 |
3538 | - | scaler2c = 1/value3 |
3538 | + | scaler2c = 1/value3 |
3539 | end | |
3540 | - | coroutine.resume(coroutine.create(function() |
3540 | + | coroutine.resume(coroutine.create(function() |
3541 | - | for i = 0,10/bonuspeed,aaa do |
3541 | + | for i = 0,10/bonuspeed,aaa do |
3542 | - | swait() |
3542 | + | swait() |
3543 | - | if type == "Add" then |
3543 | + | if type == "Add" then |
3544 | - | scaler2 = scaler2 - 0.01*value/bonuspeed |
3544 | + | scaler2 = scaler2 - 0.01*value/bonuspeed |
3545 | - | scaler2b = scaler2b - 0.01*value/bonuspeed |
3545 | + | scaler2b = scaler2b - 0.01*value/bonuspeed |
3546 | - | scaler2c = scaler2c - 0.01*value/bonuspeed |
3546 | + | scaler2c = scaler2c - 0.01*value/bonuspeed |
3547 | - | elseif type == "Divide" then |
3547 | + | elseif type == "Divide" then |
3548 | - | scaler2 = scaler2 - 0.01/value*bonuspeed |
3548 | + | scaler2 = scaler2 - 0.01/value*bonuspeed |
3549 | - | scaler2b = scaler2b - 0.01/value*bonuspeed |
3549 | + | scaler2b = scaler2b - 0.01/value*bonuspeed |
3550 | - | scaler2c = scaler2c - 0.01/value*bonuspeed |
3550 | + | scaler2c = scaler2c - 0.01/value*bonuspeed |
3551 | end | |
3552 | - | rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) |
3552 | + | rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) |
3553 | - | rng.Transparency = rng.Transparency + 0.01*bonuspeed |
3553 | + | rng.Transparency = rng.Transparency + 0.01*bonuspeed |
3554 | - | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) |
3554 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) |
3555 | end | |
3556 | - | rng:Destroy() |
3556 | + | rng:Destroy() |
3557 | - | end)) |
3557 | + | end)) |
3558 | end | |
3559 | - | |
3559 | + | |
3560 | - | function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) |
3560 | + | function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) |
3561 | - | local type = type |
3561 | + | local type = type |
3562 | - | local rng = Instance.new("Part", char) |
3562 | + | local rng = Instance.new("Part", char) |
3563 | - | rng.Anchored = true |
3563 | + | rng.Anchored = true |
3564 | - | rng.BrickColor = color |
3564 | + | rng.BrickColor = color |
3565 | - | rng.CanCollide = false |
3565 | + | rng.CanCollide = false |
3566 | - | rng.FormFactor = 3 |
3566 | + | rng.FormFactor = 3 |
3567 | - | rng.Name = "Ring" |
3567 | + | rng.Name = "Ring" |
3568 | - | rng.Material = "Neon" |
3568 | + | rng.Material = "Neon" |
3569 | - | rng.Size = Vector3.new(1, 1, 1) |
3569 | + | rng.Size = Vector3.new(1, 1, 1) |
3570 | - | rng.Transparency = 0 |
3570 | + | rng.Transparency = 0 |
3571 | - | rng.TopSurface = 0 |
3571 | + | rng.TopSurface = 0 |
3572 | - | rng.BottomSurface = 0 |
3572 | + | rng.BottomSurface = 0 |
3573 | - | rng.CFrame = pos |
3573 | + | rng.CFrame = pos |
3574 | - | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos |
3574 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos |
3575 | - | local rngm = Instance.new("SpecialMesh", rng) |
3575 | + | local rngm = Instance.new("SpecialMesh", rng) |
3576 | - | rngm.MeshType = "Sphere" |
3576 | + | rngm.MeshType = "Sphere" |
3577 | - | rngm.Scale = vt(x1,y1,z1) |
3577 | + | rngm.Scale = vt(x1,y1,z1) |
3578 | - | if rainbowmode == true then |
3578 | + | if rainbowmode == true then |
3579 | - | rng.Color = Color3.new(r/255,g/255,b/255) |
3579 | + | rng.Color = Color3.new(r/255,g/255,b/255) |
3580 | end | |
3581 | - | local scaler2 = 1 |
3581 | + | local scaler2 = 1 |
3582 | - | local speeder = FastSpeed |
3582 | + | local speeder = FastSpeed |
3583 | - | if type == "Add" then |
3583 | + | if type == "Add" then |
3584 | - | scaler2 = 1*value |
3584 | + | scaler2 = 1*value |
3585 | - | elseif type == "Divide" then |
3585 | + | elseif type == "Divide" then |
3586 | - | scaler2 = 1/value |
3586 | + | scaler2 = 1/value |
3587 | end | |
3588 | - | coroutine.resume(coroutine.create(function() |
3588 | + | coroutine.resume(coroutine.create(function() |
3589 | - | for i = 0,10/bonuspeed,0.1 do |
3589 | + | for i = 0,10/bonuspeed,0.1 do |
3590 | - | swait() |
3590 | + | swait() |
3591 | - | if rainbowmode == true then |
3591 | + | if rainbowmode == true then |
3592 | - | rng.Color = Color3.new(r/255,g/255,b/255) |
3592 | + | rng.Color = Color3.new(r/255,g/255,b/255) |
3593 | end | |
3594 | - | if type == "Add" then |
3594 | + | if type == "Add" then |
3595 | - | scaler2 = scaler2 - 0.01*value/bonuspeed |
3595 | + | scaler2 = scaler2 - 0.01*value/bonuspeed |
3596 | - | elseif type == "Divide" then |
3596 | + | elseif type == "Divide" then |
3597 | - | scaler2 = scaler2 - 0.01/value*bonuspeed |
3597 | + | scaler2 = scaler2 - 0.01/value*bonuspeed |
3598 | end | |
3599 | - | if chaosmode == true then |
3599 | + | if chaosmode == true then |
3600 | - | rng.BrickColor = BrickColor.random() |
3600 | + | rng.BrickColor = BrickColor.random() |
3601 | end | |
3602 | - | speeder = speeder - 0.01*FastSpeed*bonuspeed |
3602 | + | speeder = speeder - 0.01*FastSpeed*bonuspeed |
3603 | - | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed |
3603 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed |
3604 | - | rng.Transparency = rng.Transparency + 0.01*bonuspeed |
3604 | + | rng.Transparency = rng.Transparency + 0.01*bonuspeed |
3605 | - | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) |
3605 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) |
3606 | end | |
3607 | - | rng:Destroy() |
3607 | + | rng:Destroy() |
3608 | - | end)) |
3608 | + | end)) |
3609 | end | |
3610 | - | |
3610 | + | |
3611 | - | |
3611 | + | |
3612 | - | function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) |
3612 | + | function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) |
3613 | - | local type = type |
3613 | + | local type = type |
3614 | - | local rng = Instance.new("Part", char) |
3614 | + | local rng = Instance.new("Part", char) |
3615 | - | rng.Anchored = true |
3615 | + | rng.Anchored = true |
3616 | - | rng.BrickColor = color |
3616 | + | rng.BrickColor = color |
3617 | - | rng.CanCollide = false |
3617 | + | rng.CanCollide = false |
3618 | - | rng.FormFactor = 3 |
3618 | + | rng.FormFactor = 3 |
3619 | - | rng.Name = "Ring" |
3619 | + | rng.Name = "Ring" |
3620 | - | rng.Material = "Neon" |
3620 | + | rng.Material = "Neon" |
3621 | - | rng.Size = Vector3.new(1, 1, 1) |
3621 | + | rng.Size = Vector3.new(1, 1, 1) |
3622 | - | rng.Transparency = 1 |
3622 | + | rng.Transparency = 1 |
3623 | - | rng.TopSurface = 0 |
3623 | + | rng.TopSurface = 0 |
3624 | - | rng.BottomSurface = 0 |
3624 | + | rng.BottomSurface = 0 |
3625 | - | rng.CFrame = pos |
3625 | + | rng.CFrame = pos |
3626 | - | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos |
3626 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos |
3627 | - | local rngm = Instance.new("SpecialMesh", rng) |
3627 | + | local rngm = Instance.new("SpecialMesh", rng) |
3628 | - | rngm.MeshType = "Sphere" |
3628 | + | rngm.MeshType = "Sphere" |
3629 | - | rngm.Scale = vt(x1,y1,z1) |
3629 | + | rngm.Scale = vt(x1,y1,z1) |
3630 | - | if rainbowmode == true then |
3630 | + | if rainbowmode == true then |
3631 | - | rng.Color = Color3.new(r/255,g/255,b/255) |
3631 | + | rng.Color = Color3.new(r/255,g/255,b/255) |
3632 | end | |
3633 | - | |
3633 | + | |
3634 | - | local scaler2 = 1 |
3634 | + | local scaler2 = 1 |
3635 | - | local speeder = FastSpeed |
3635 | + | local speeder = FastSpeed |
3636 | - | if type == "Add" then |
3636 | + | if type == "Add" then |
3637 | - | scaler2 = 1*value |
3637 | + | scaler2 = 1*value |
3638 | - | elseif type == "Divide" then |
3638 | + | elseif type == "Divide" then |
3639 | - | scaler2 = 1/value |
3639 | + | scaler2 = 1/value |
3640 | end | |
3641 | - | coroutine.resume(coroutine.create(function() |
3641 | + | coroutine.resume(coroutine.create(function() |
3642 | - | for i = 0,10/bonuspeed,0.1 do |
3642 | + | for i = 0,10/bonuspeed,0.1 do |
3643 | - | swait() |
3643 | + | swait() |
3644 | - | if rainbowmode == true then |
3644 | + | if rainbowmode == true then |
3645 | - | rng.Color = Color3.new(r/255,g/255,b/255) |
3645 | + | rng.Color = Color3.new(r/255,g/255,b/255) |
3646 | end | |
3647 | - | if type == "Add" then |
3647 | + | if type == "Add" then |
3648 | - | scaler2 = scaler2 - 0.01*value/bonuspeed |
3648 | + | scaler2 = scaler2 - 0.01*value/bonuspeed |
3649 | - | elseif type == "Divide" then |
3649 | + | elseif type == "Divide" then |
3650 | - | scaler2 = scaler2 - 0.01/value*bonuspeed |
3650 | + | scaler2 = scaler2 - 0.01/value*bonuspeed |
3651 | end | |
3652 | - | if chaosmode == true then |
3652 | + | if chaosmode == true then |
3653 | - | rng.BrickColor = BrickColor.random() |
3653 | + | rng.BrickColor = BrickColor.random() |
3654 | end | |
3655 | - | speeder = speeder - 0.01*FastSpeed*bonuspeed |
3655 | + | speeder = speeder - 0.01*FastSpeed*bonuspeed |
3656 | - | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed |
3656 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed |
3657 | - | rng.Transparency = rng.Transparency - 0.01*bonuspeed |
3657 | + | rng.Transparency = rng.Transparency - 0.01*bonuspeed |
3658 | - | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) |
3658 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) |
3659 | end | |
3660 | - | rng:Destroy() |
3660 | + | rng:Destroy() |
3661 | - | end)) |
3661 | + | end)) |
3662 | end | |
3663 | - | |
3663 | + | |
3664 | - | function dmg(dude) |
3664 | + | function dmg(dude) |
3665 | - | if dude.Name ~= Character then |
3665 | + | if dude.Name ~= Character then |
3666 | - | local keptcolor = MAINRUINCOLOR |
3666 | + | local keptcolor = MAINRUINCOLOR |
3667 | - | local bgf = Instance.new("BodyGyro",dude.Head) |
3667 | + | local bgf = Instance.new("BodyGyro",dude.Head) |
3668 | - | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) |
3668 | + | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) |
3669 | - | --[[local val = Instance.new("BoolValue",dude) |
3669 | + | --[[local val = Instance.new("BoolValue",dude) |
3670 | - | val.Name = "IsHit"]]-- |
3670 | + | val.Name = "IsHit"]]-- |
3671 | - | local ds = coroutine.wrap(function() |
3671 | + | local ds = coroutine.wrap(function() |
3672 | - | dude:WaitForChild("Head"):BreakJoints() |
3672 | + | dude:WaitForChild("Head"):BreakJoints() |
3673 | - | for i, v in pairs(dude:GetChildren()) do |
3673 | + | for i, v in pairs(dude:GetChildren()) do |
3674 | - | if v:IsA("Part") or v:IsA("BasePart") then |
3674 | + | if v:IsA("Part") or v:IsA("BasePart") then |
3675 | - | v.Name = "DEMINISHED" |
3675 | + | v.Name = "DEMINISHED" |
3676 | end | |
3677 | end | |
3678 | - | wait(0.5) |
3678 | + | wait(0.5) |
3679 | - | targetted = nil |
3679 | + | targetted = nil |
3680 | - | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285) |
3680 | + | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285) |
3681 | - | coroutine.resume(coroutine.create(function() |
3681 | + | coroutine.resume(coroutine.create(function() |
3682 | - | for i, v in pairs(dude:GetChildren()) do |
3682 | + | for i, v in pairs(dude:GetChildren()) do |
3683 | - | if v:IsA("Accessory") then |
3683 | + | if v:IsA("Accessory") then |
3684 | - | v:Destroy() |
3684 | + | v:Destroy() |
3685 | end | |
3686 | - | if v:IsA("Humanoid") then |
3686 | + | if v:IsA("Humanoid") then |
3687 | - | v:Destroy() |
3687 | + | v:Destroy() |
3688 | end | |
3689 | - | if v:IsA("CharacterMesh") then |
3689 | + | if v:IsA("CharacterMesh") then |
3690 | - | v:Destroy() |
3690 | + | v:Destroy() |
3691 | end | |
3692 | - | if v:IsA("Model") then |
3692 | + | if v:IsA("Model") then |
3693 | - | v:Destroy() |
3693 | + | v:Destroy() |
3694 | end | |
3695 | - | if v:IsA("Part") or v:IsA("BasePart") then |
3695 | + | if v:IsA("Part") or v:IsA("BasePart") then |
3696 | - | for x, o in pairs(v:GetChildren()) do |
3696 | + | for x, o in pairs(v:GetChildren()) do |
3697 | - | if o:IsA("Decal") then |
3697 | + | if o:IsA("Decal") then |
3698 | - | o:Destroy() |
3698 | + | o:Destroy() |
3699 | end | |
3700 | end | |
3701 | - | coroutine.resume(coroutine.create(function() |
3701 | + | coroutine.resume(coroutine.create(function() |
3702 | - | v.Material = "Neon" |
3702 | + | v.Material = "Neon" |
3703 | - | v.CanCollide = false |
3703 | + | v.CanCollide = false |
3704 | - | v.Anchored = false |
3704 | + | v.Anchored = false |
3705 | - | local bld = Instance.new("ParticleEmitter",v) |
3705 | + | local bld = Instance.new("ParticleEmitter",v) |
3706 | - | bld.LightEmission = 0.75 |
3706 | + | bld.LightEmission = 0.75 |
3707 | - | bld.Texture = "rbxassetid://363275192" ---284205403 |
3707 | + | bld.Texture = "rbxassetid://363275192" ---284205403 |
3708 | - | bld.Color = ColorSequence.new(keptcolor.Color) |
3708 | + | bld.Color = ColorSequence.new(keptcolor.Color) |
3709 | - | bld.Rate = 500 |
3709 | + | bld.Rate = 500 |
3710 | - | bld.Lifetime = NumberRange.new(1) |
3710 | + | bld.Lifetime = NumberRange.new(1) |
3711 | - | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)}) |
3711 | + | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)}) |
3712 | - | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)}) |
3712 | + | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)}) |
3713 | - | bld.Speed = NumberRange.new(2,5) |
3713 | + | bld.Speed = NumberRange.new(2,5) |
3714 | - | bld.VelocitySpread = 50000 |
3714 | + | bld.VelocitySpread = 50000 |
3715 | - | bld.Rotation = NumberRange.new(-500,500) |
3715 | + | bld.Rotation = NumberRange.new(-500,500) |
3716 | - | bld.RotSpeed = NumberRange.new(-500,500) |
3716 | + | bld.RotSpeed = NumberRange.new(-500,500) |
3717 | - | local sbs = Instance.new("BodyPosition", v) |
3717 | + | local sbs = Instance.new("BodyPosition", v) |
3718 | - | sbs.P = 3000 |
3718 | + | sbs.P = 3000 |
3719 | - | sbs.D = 1000 |
3719 | + | sbs.D = 1000 |
3720 | - | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) |
3720 | + | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) |
3721 | - | sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2)) |
3721 | + | sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2)) |
3722 | - | v.Color = keptcolor.Color |
3722 | + | v.Color = keptcolor.Color |
3723 | - | coroutine.resume(coroutine.create(function() |
3723 | + | coroutine.resume(coroutine.create(function() |
3724 | - | for i = 0, 49 do |
3724 | + | for i = 0, 49 do |
3725 | - | swait(1) |
3725 | + | swait(1) |
3726 | - | v:BreakJoints() |
3726 | + | v:BreakJoints() |
3727 | - | v.Transparency = v.Transparency + 0.02 |
3727 | + | v.Transparency = v.Transparency + 0.02 |
3728 | end | |
3729 | - | v:BreakJoints() |
3729 | + | v:BreakJoints() |
3730 | - | sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor) |
3730 | + | sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor) |
3731 | - | CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75) |
3731 | + | CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75) |
3732 | - | bld.Speed = NumberRange.new(10,25) |
3732 | + | bld.Speed = NumberRange.new(10,25) |
3733 | - | bld.Drag = 5 |
3733 | + | bld.Drag = 5 |
3734 | - | bld.Acceleration = vt(0,2,0) |
3734 | + | bld.Acceleration = vt(0,2,0) |
3735 | - | wait(0.5) |
3735 | + | wait(0.5) |
3736 | - | bld.Enabled = false |
3736 | + | bld.Enabled = false |
3737 | - | wait(8) |
3737 | + | wait(8) |
3738 | - | v:Destroy() |
3738 | + | v:Destroy() |
3739 | - | dude:Destroy() |
3739 | + | dude:Destroy() |
3740 | - | end)) |
3740 | + | end)) |
3741 | - | end)) |
3741 | + | end)) |
3742 | end | |
3743 | end | |
3744 | - | end)) |
3744 | + | end)) |
3745 | - | end) |
3745 | + | end) |
3746 | - | ds() |
3746 | + | ds() |
3747 | end | |
3748 | end | |
3749 | - | |
3749 | + | |
3750 | - | |
3750 | + | |
3751 | - | function FindNearestHead(Position, Distance, SinglePlayer) |
3751 | + | function FindNearestHead(Position, Distance, SinglePlayer) |
3752 | - | if SinglePlayer then |
3752 | + | if SinglePlayer then |
3753 | - | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance |
3753 | + | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance |
3754 | - | end |
3754 | + | end |
3755 | - | local List = {} |
3755 | + | local List = {} |
3756 | - | for i, v in pairs(workspace:GetChildren()) do |
3756 | + | for i, v in pairs(workspace:GetChildren()) do |
3757 | - | if v:IsA("Model") then |
3757 | + | if v:IsA("Model") then |
3758 | - | if v:findFirstChild("Head") then |
3758 | + | if v:findFirstChild("Head") then |
3759 | - | if v ~= Character then |
3759 | + | if v ~= Character then |
3760 | - | if (v.Head.Position - Position).magnitude <= Distance then |
3760 | + | if (v.Head.Position - Position).magnitude <= Distance then |
3761 | - | table.insert(List, v) |
3761 | + | table.insert(List, v) |
3762 | - | end |
3762 | + | end |
3763 | - | end |
3763 | + | end |
3764 | - | end |
3764 | + | end |
3765 | - | end |
3765 | + | end |
3766 | - | end |
3766 | + | end |
3767 | - | return List |
3767 | + | return List |
3768 | end | |
3769 | - | |
3769 | + | |
3770 | - | function FaceMouse() |
3770 | + | function FaceMouse() |
3771 | - | Cam = workspace.CurrentCamera |
3771 | + | Cam = workspace.CurrentCamera |
3772 | - | return { |
3772 | + | return { |
3773 | - | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), |
3773 | + | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), |
3774 | - | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) |
3774 | + | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) |
3775 | - | } |
3775 | + | } |
3776 | end | |
3777 | - | |
3777 | + | |
3778 | - | function FaceMouse2() |
3778 | + | function FaceMouse2() |
3779 | - | Cam = workspace.CurrentCamera |
3779 | + | Cam = workspace.CurrentCamera |
3780 | - | return { |
3780 | + | return { |
3781 | - | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), |
3781 | + | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), |
3782 | - | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) |
3782 | + | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) |
3783 | - | } |
3783 | + | } |
3784 | end | |
3785 | - | |
3785 | + | |
3786 | - | |
3786 | + | |
3787 | - | -- Functions are ready. |
3787 | + | -- Functions are ready. |
3788 | - | local storehumanoidWS = 16 |
3788 | + | local storehumanoidWS = 16 |
3789 | - | |
3789 | + | |
3790 | - | function createBGCircle(size,parent,color) |
3790 | + | function createBGCircle(size,parent,color) |
3791 | - | local bgui = Instance.new("BillboardGui",parent) |
3791 | + | local bgui = Instance.new("BillboardGui",parent) |
3792 | - | bgui.Size = UDim2.new(size, 0, size, 0) |
3792 | + | bgui.Size = UDim2.new(size, 0, size, 0) |
3793 | - | local imgc = Instance.new("ImageLabel",bgui) |
3793 | + | local imgc = Instance.new("ImageLabel",bgui) |
3794 | - | imgc.BackgroundTransparency = 1 |
3794 | + | imgc.BackgroundTransparency = 1 |
3795 | - | imgc.ImageTransparency = 0 |
3795 | + | imgc.ImageTransparency = 0 |
3796 | - | imgc.Size = UDim2.new(1,0,1,0) |
3796 | + | imgc.Size = UDim2.new(1,0,1,0) |
3797 | - | imgc.Image = "rbxassetid://997291547" --997291547,521073910 |
3797 | + | imgc.Image = "rbxassetid://997291547" --997291547,521073910 |
3798 | - | imgc.ImageColor3 = color |
3798 | + | imgc.ImageColor3 = color |
3799 | - | return bgui,imgc |
3799 | + | return bgui,imgc |
3800 | end | |
3801 | - | |
3801 | + | |
3802 | - | function symbolizeBlink(guipar,size,img,color,bonussize,vol,pit,soundid,spar,rotationenabled,rotsp,delay) |
3802 | + | function symbolizeBlink(guipar,size,img,color,bonussize,vol,pit,soundid,spar,rotationenabled,rotsp,delay) |
3803 | - | local bgui,imgc = createBGCircle(size,guipar,color) |
3803 | + | local bgui,imgc = createBGCircle(size,guipar,color) |
3804 | - | bgui.AlwaysOnTop = true |
3804 | + | bgui.AlwaysOnTop = true |
3805 | - | imgc.Image = "rbxassetid://" ..img |
3805 | + | imgc.Image = "rbxassetid://" ..img |
3806 | - | local rrot = math.random(1,2) |
3806 | + | local rrot = math.random(1,2) |
3807 | - | CFuncs["Sound"].Create("rbxassetid://" ..soundid, spar, vol,pit) |
3807 | + | CFuncs["Sound"].Create("rbxassetid://" ..soundid, spar, vol,pit) |
3808 | - | coroutine.resume(coroutine.create(function() |
3808 | + | coroutine.resume(coroutine.create(function() |
3809 | - | for i = 0, 24*delay do |
3809 | + | for i = 0, 24*delay do |
3810 | - | swait() |
3810 | + | swait() |
3811 | - | if rotationenabled == true then |
3811 | + | if rotationenabled == true then |
3812 | - | if rrot == 1 then |
3812 | + | if rrot == 1 then |
3813 | - | imgc.Rotation = imgc.Rotation + rotsp |
3813 | + | imgc.Rotation = imgc.Rotation + rotsp |
3814 | - | elseif rrot == 2 then |
3814 | + | elseif rrot == 2 then |
3815 | - | imgc.Rotation = imgc.Rotation - rotsp |
3815 | + | imgc.Rotation = imgc.Rotation - rotsp |
3816 | end | |
3817 | end | |
3818 | - | bgui.Size = bgui.Size + UDim2.new(1*bonussize/delay,0,1*bonussize/delay,0) |
3818 | + | bgui.Size = bgui.Size + UDim2.new(1*bonussize/delay,0,1*bonussize/delay,0) |
3819 | - | imgc.ImageTransparency = imgc.ImageTransparency + 0.04/delay |
3819 | + | imgc.ImageTransparency = imgc.ImageTransparency + 0.04/delay |
3820 | end | |
3821 | - | bgui:Destroy() |
3821 | + | bgui:Destroy() |
3822 | - | end)) |
3822 | + | end)) |
3823 | end | |
3824 | - | |
3824 | + | |
3825 | - | |
3825 | + | |
3826 | - | |
3826 | + | |
3827 | - | function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo,secondaryenabled,sectrailenabled,mainenabled) |
3827 | + | function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo,secondaryenabled,sectrailenabled,mainenabled) |
3828 | - | for i, v in pairs(mwY:GetChildren()) do |
3828 | + | for i, v in pairs(mwY:GetChildren()) do |
3829 | - | if v:IsA("Part") then |
3829 | + | if v:IsA("Part") then |
3830 | - | v.Color = (typeof(one) == 'Color3' and one or one.Color) |
3830 | + | v.Color = (typeof(one) == 'Color3' and one or one.Color) |
3831 | - | v.Material = "Neon" |
3831 | + | v.Material = "Neon" |
3832 | end | |
3833 | end | |
3834 | - | for i, v in pairs(mw2:GetDescendants()) do |
3834 | + | for i, v in pairs(mw2:GetDescendants()) do |
3835 | - | if v:IsA("Part") or v:IsA("BasePart") then |
3835 | + | if v:IsA("Part") or v:IsA("BasePart") then |
3836 | - | v.Color = (typeof(one) == 'Color3' and one or one.Color) |
3836 | + | v.Color = (typeof(one) == 'Color3' and one or one.Color) |
3837 | - | v.Material = "Neon" |
3837 | + | v.Material = "Neon" |
3838 | - | if mainenabled == true then |
3838 | + | if mainenabled == true then |
3839 | - | v.Transparency = 0 |
3839 | + | v.Transparency = 0 |
3840 | - | elseif mainenabled == false then |
3840 | + | elseif mainenabled == false then |
3841 | - | v.Transparency = 1 |
3841 | + | v.Transparency = 1 |
3842 | end | |
3843 | - | elseif v:IsA("Trail") or v:IsA("ParticleEmitter") then |
3843 | + | elseif v:IsA("Trail") or v:IsA("ParticleEmitter") then |
3844 | - | v.Color = ColorSequence.new((typeof(one) == 'Color3' and one or one.Color)) |
3844 | + | v.Color = ColorSequence.new((typeof(one) == 'Color3' and one or one.Color)) |
3845 | - | if mainenabled == true then |
3845 | + | if mainenabled == true then |
3846 | - | v.Enabled = true |
3846 | + | v.Enabled = true |
3847 | - | elseif mainenabled == false then |
3847 | + | elseif mainenabled == false then |
3848 | - | v.Enabled = false |
3848 | + | v.Enabled = false |
3849 | end | |
3850 | end | |
3851 | end | |
3852 | - | for i, v in pairs(mw1:GetDescendants()) do |
3852 | + | for i, v in pairs(mw1:GetDescendants()) do |
3853 | - | if v:IsA("Part") or v:IsA("BasePart") then |
3853 | + | if v:IsA("Part") or v:IsA("BasePart") then |
3854 | - | v.Color = (typeof(two) == 'Color3' and two or two.Color) |
3854 | + | v.Color = (typeof(two) == 'Color3' and two or two.Color) |
3855 | - | v.Material = "Neon" |
3855 | + | v.Material = "Neon" |
3856 | - | if secondaryenabled == true then |
3856 | + | if secondaryenabled == true then |
3857 | - | v.Transparency = 0 |
3857 | + | v.Transparency = 0 |
3858 | - | elseif secondaryenabled == false then |
3858 | + | elseif secondaryenabled == false then |
3859 | - | v.Transparency = 1 |
3859 | + | v.Transparency = 1 |
3860 | end | |
3861 | - | elseif v:IsA("Trail") or v:IsA("ParticleEmitter") then |
3861 | + | elseif v:IsA("Trail") or v:IsA("ParticleEmitter") then |
3862 | - | v.Color = ColorSequence.new((typeof(two) == 'Color3' and two or two.Color)) |
3862 | + | v.Color = ColorSequence.new((typeof(two) == 'Color3' and two or two.Color)) |
3863 | - | if secondaryenabled == true then |
3863 | + | if secondaryenabled == true then |
3864 | - | v.Enabled = true |
3864 | + | v.Enabled = true |
3865 | - | elseif secondaryenabled == false then |
3865 | + | elseif secondaryenabled == false then |
3866 | - | v.Enabled = false |
3866 | + | v.Enabled = false |
3867 | end | |
3868 | end | |
3869 | end | |
3870 | - | CFuncs["EchoSound"].Create("rbxassetid://847061203", root, 1, 1,0,10,0.25,0.25,1) |
3870 | + | CFuncs["EchoSound"].Create("rbxassetid://847061203", root, 1, 1,0,10,0.25,0.25,1) |
3871 | - | symbolizeBlink(root,0,2092248396,(typeof(one) == 'Color3' and one or one.Color),5,3,1,847061203,root,true,10,1) |
3871 | + | symbolizeBlink(root,0,2092248396,(typeof(one) == 'Color3' and one or one.Color),5,3,1,847061203,root,true,10,1) |
3872 | - | symbolizeBlink(root,0,2092248396,(typeof(one) == 'Color3' and one or one.Color),4,0,0,0,root,true,-5,1) |
3872 | + | symbolizeBlink(root,0,2092248396,(typeof(one) == 'Color3' and one or one.Color),4,0,0,0,root,true,-5,1) |
3873 | - | refec.Color = ColorSequence.new(MAINRUINCOLOR.Color) |
3873 | + | refec.Color = ColorSequence.new(MAINRUINCOLOR.Color) |
3874 | - | for i, v in pairs(m:GetChildren()) do |
3874 | + | for i, v in pairs(m:GetChildren()) do |
3875 | - | if v:IsA("Part") then |
3875 | + | if v:IsA("Part") then |
3876 | - | v.BrickColor = three |
3876 | + | v.BrickColor = three |
3877 | - | v.Material = "Ice" |
3877 | + | v.Material = "Ice" |
3878 | end | |
3879 | end | |
3880 | - | for i, v in pairs(m2:GetChildren()) do |
3880 | + | for i, v in pairs(m2:GetChildren()) do |
3881 | - | if v:IsA("Part") then |
3881 | + | if v:IsA("Part") then |
3882 | - | v.BrickColor = four |
3882 | + | v.BrickColor = four |
3883 | - | v.Material = "Ice" |
3883 | + | v.Material = "Ice" |
3884 | end | |
3885 | end | |
3886 | - | for i, v in pairs(m3:GetChildren()) do |
3886 | + | for i, v in pairs(m3:GetChildren()) do |
3887 | - | if v:IsA("Part") then |
3887 | + | if v:IsA("Part") then |
3888 | - | v.BrickColor = five |
3888 | + | v.BrickColor = five |
3889 | - | v.Material = "Neon" |
3889 | + | v.Material = "Neon" |
3890 | end | |
3891 | end | |
3892 | - | for i, v in pairs(extrawingmod1:GetChildren()) do |
3892 | + | for i, v in pairs(extrawingmod1:GetChildren()) do |
3893 | - | if v:IsA("Part") then |
3893 | + | if v:IsA("Part") then |
3894 | - | v.Transparency = exonetran |
3894 | + | v.Transparency = exonetran |
3895 | - | v.BrickColor = exone |
3895 | + | v.BrickColor = exone |
3896 | - | v.Material = "Neon" |
3896 | + | v.Material = "Neon" |
3897 | end | |
3898 | end | |
3899 | - | if sectrailenabled == true then |
3899 | + | if sectrailenabled == true then |
3900 | - | tl4.Enabled = true |
3900 | + | tl4.Enabled = true |
3901 | - | tl5.Enabled = true |
3901 | + | tl5.Enabled = true |
3902 | - | tl6.Enabled = true |
3902 | + | tl6.Enabled = true |
3903 | - | tr4.Enabled = true |
3903 | + | tr4.Enabled = true |
3904 | - | tr5.Enabled = true |
3904 | + | tr5.Enabled = true |
3905 | - | tr6.Enabled = true |
3905 | + | tr6.Enabled = true |
3906 | - | tl4.Color = ColorSequence.new(exone.Color) |
3906 | + | tl4.Color = ColorSequence.new(exone.Color) |
3907 | - | tl5.Color = ColorSequence.new(exone.Color) |
3907 | + | tl5.Color = ColorSequence.new(exone.Color) |
3908 | - | tl6.Color = ColorSequence.new(exone.Color) |
3908 | + | tl6.Color = ColorSequence.new(exone.Color) |
3909 | - | tr4.Color = ColorSequence.new(extwo.Color) |
3909 | + | tr4.Color = ColorSequence.new(extwo.Color) |
3910 | - | tr5.Color = ColorSequence.new(extwo.Color) |
3910 | + | tr5.Color = ColorSequence.new(extwo.Color) |
3911 | - | tr6.Color = ColorSequence.new(extwo.Color) |
3911 | + | tr6.Color = ColorSequence.new(extwo.Color) |
3912 | - | elseif sectrailenabled == false then |
3912 | + | elseif sectrailenabled == false then |
3913 | - | tl4.Enabled = false |
3913 | + | tl4.Enabled = false |
3914 | - | tl5.Enabled = false |
3914 | + | tl5.Enabled = false |
3915 | - | tl6.Enabled = false |
3915 | + | tl6.Enabled = false |
3916 | - | tr4.Enabled = false |
3916 | + | tr4.Enabled = false |
3917 | - | tr5.Enabled = false |
3917 | + | tr5.Enabled = false |
3918 | - | tr6.Enabled = false |
3918 | + | tr6.Enabled = false |
3919 | end | |
3920 | - | for i, v in pairs(extrawingmod2:GetChildren()) do |
3920 | + | for i, v in pairs(extrawingmod2:GetChildren()) do |
3921 | - | if v:IsA("Part") then |
3921 | + | if v:IsA("Part") then |
3922 | - | v.Transparency = extwotran |
3922 | + | v.Transparency = extwotran |
3923 | - | v.BrickColor = extwo |
3923 | + | v.BrickColor = extwo |
3924 | - | v.Material = "Neon" |
3924 | + | v.Material = "Neon" |
3925 | end | |
3926 | end | |
3927 | end | |
3928 | - | |
3928 | + | |
3929 | - | function attacktwo() |
3929 | + | function attacktwo() |
3930 | - | attack = true |
3930 | + | attack = true |
3931 | - | hum.WalkSpeed = 2 |
3931 | + | hum.WalkSpeed = 2 |
3932 | - | local keptcolor = MAINRUINCOLOR |
3932 | + | local keptcolor = MAINRUINCOLOR |
3933 | - | CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1) |
3933 | + | CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1) |
3934 | - | sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color) |
3934 | + | sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color) |
3935 | - | sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.2,0.2,0.2,keptcolor,keptcolor.Color) |
3935 | + | sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.2,0.2,0.2,keptcolor,keptcolor.Color) |
3936 | - | for i = 0, 14 do |
3936 | + | for i = 0, 14 do |
3937 | - | PixelBlock(1,math.random(1,3),"Add",rarm.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,SECONDRUINCOLOR,0) |
3937 | + | PixelBlock(1,math.random(1,3),"Add",rarm.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,SECONDRUINCOLOR,0) |
3938 | end | |
3939 | - | for i = 0,1,0.1 do |
3939 | + | for i = 0,1,0.1 do |
3940 | - | swait() |
3940 | + | swait() |
3941 | - | sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) |
3941 | + | sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) |
3942 | - | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3) |
3942 | + | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3) |
3943 | - | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3) |
3943 | + | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3) |
3944 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3) |
3944 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3) |
3945 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.3) |
3945 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.3) |
3946 | - | RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3) |
3946 | + | RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3) |
3947 | - | LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3) |
3947 | + | LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3) |
3948 | end | |
3949 | - | for i = 0, 1 do |
3949 | + | for i = 0, 1 do |
3950 | - | CFuncs["Sound"].Create("rbxassetid://763755889", root, 3,1.1) |
3950 | + | CFuncs["Sound"].Create("rbxassetid://763755889", root, 3,1.1) |
3951 | - | for i = 0,1,0.6 do |
3951 | + | for i = 0,1,0.6 do |
3952 | - | swait() |
3952 | + | swait() |
3953 | - | sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) |
3953 | + | sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) |
3954 | - | slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) |
3954 | + | slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) |
3955 | - | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) |
3955 | + | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) |
3956 | - | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) |
3956 | + | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) |
3957 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6) |
3957 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6) |
3958 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6) |
3958 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6) |
3959 | - | RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6) |
3959 | + | RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6) |
3960 | - | LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6) |
3960 | + | LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6) |
3961 | end | |
3962 | - | for i = 0,1,0.6 do |
3962 | + | for i = 0,1,0.6 do |
3963 | - | swait() |
3963 | + | swait() |
3964 | - | sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) |
3964 | + | sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) |
3965 | - | slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) |
3965 | + | slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) |
3966 | - | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) |
3966 | + | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) |
3967 | - | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) |
3967 | + | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) |
3968 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.6) |
3968 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.6) |
3969 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6) |
3969 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6) |
3970 | - | RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6) |
3970 | + | RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6) |
3971 | - | LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6) |
3971 | + | LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6) |
3972 | end | |
3973 | - | for i = 0,1,0.6 do |
3973 | + | for i = 0,1,0.6 do |
3974 | - | swait() |
3974 | + | swait() |
3975 | - | sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) |
3975 | + | sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) |
3976 | - | slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) |
3976 | + | slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) |
3977 | - | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) |
3977 | + | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) |
3978 | - | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) |
3978 | + | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) |
3979 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-180)),.6) |
3979 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-180)),.6) |
3980 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6) |
3980 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6) |
3981 | - | RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6) |
3981 | + | RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6) |
3982 | - | LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6) |
3982 | + | LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6) |
3983 | end | |
3984 | - | for i = 0,1,0.6 do |
3984 | + | for i = 0,1,0.6 do |
3985 | - | swait() |
3985 | + | swait() |
3986 | - | sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) |
3986 | + | sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color) |
3987 | - | slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) |
3987 | + | slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White")) |
3988 | - | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) |
3988 | + | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6) |
3989 | - | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) |
3989 | + | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6) |
3990 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-270)),.6) |
3990 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-270)),.6) |
3991 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6) |
3991 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6) |
3992 | - | RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6) |
3992 | + | RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6) |
3993 | - | LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6) |
3993 | + | LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6) |
3994 | end | |
3995 | - | local rot = 0 |
3995 | + | local rot = 0 |
3996 | - | local dis = CreateParta(char,0.5,1,"Neon",keptcolor) |
3996 | + | local dis = CreateParta(char,0.5,1,"Neon",keptcolor) |
3997 | - | CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1) |
3997 | + | CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1) |
3998 | - | dis.CFrame = root.CFrame*CFrame.new(0,2,-3) |
3998 | + | dis.CFrame = root.CFrame*CFrame.new(0,2,-3) |
3999 | - | CreateMesh(dis,"Sphere",10,1,10) |
3999 | + | CreateMesh(dis,"Sphere",10,1,10) |
4000 | - | local at1 = Instance.new("Attachment",dis) |
4000 | + | local at1 = Instance.new("Attachment",dis) |
4001 | - | at1.Position = vt(-5,0,0) |
4001 | + | at1.Position = vt(-5,0,0) |
4002 | - | local at2 = Instance.new("Attachment",dis) |
4002 | + | local at2 = Instance.new("Attachment",dis) |
4003 | - | at2.Position = vt(5,0,0) |
4003 | + | at2.Position = vt(5,0,0) |
4004 | - | local trl = Instance.new('Trail',wed) |
4004 | + | local trl = Instance.new('Trail',wed) |
4005 | - | trl.Attachment0 = at1 |
4005 | + | trl.Attachment0 = at1 |
4006 | - | trl.Attachment1 = at2 |
4006 | + | trl.Attachment1 = at2 |
4007 | - | trl.Texture = "rbxassetid://1049219073" |
4007 | + | trl.Texture = "rbxassetid://1049219073" |
4008 | - | trl.LightEmission = 1 |
4008 | + | trl.LightEmission = 1 |
4009 | - | trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
4009 | + | trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
4010 | - | trl.Color = ColorSequence.new(dis.Color) |
4010 | + | trl.Color = ColorSequence.new(dis.Color) |
4011 | - | trl.Lifetime = 0.6 |
4011 | + | trl.Lifetime = 0.6 |
4012 | - | local a = Instance.new("Part",workspace) |
4012 | + | local a = Instance.new("Part",workspace) |
4013 | - | a.Name = "Direction" |
4013 | + | a.Name = "Direction" |
4014 | - | a.Anchored = true |
4014 | + | a.Anchored = true |
4015 | - | a.BrickColor = bc("Bright red") |
4015 | + | a.BrickColor = bc("Bright red") |
4016 | - | a.Material = "Neon" |
4016 | + | a.Material = "Neon" |
4017 | - | a.Transparency = 1 |
4017 | + | a.Transparency = 1 |
4018 | - | a.CanCollide = false |
4018 | + | a.CanCollide = false |
4019 | - | local ray = Ray.new( |
4019 | + | local ray = Ray.new( |
4020 | - | dis.CFrame.p, -- origin |
4020 | + | dis.CFrame.p, -- origin |
4021 | - | (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction |
4021 | + | (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction |
4022 | - | ) |
4022 | + | ) |
4023 | - | local ignore = dis |
4023 | + | local ignore = dis |
4024 | - | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) |
4024 | + | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) |
4025 | - | a.BottomSurface = 10 |
4025 | + | a.BottomSurface = 10 |
4026 | - | a.TopSurface = 10 |
4026 | + | a.TopSurface = 10 |
4027 | - | local distance = (dis.CFrame.p - position).magnitude |
4027 | + | local distance = (dis.CFrame.p - position).magnitude |
4028 | - | a.Size = Vector3.new(0.1, 0.1, 0.1) |
4028 | + | a.Size = Vector3.new(0.1, 0.1, 0.1) |
4029 | - | a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0) |
4029 | + | a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0) |
4030 | - | dis.CFrame = a.CFrame |
4030 | + | dis.CFrame = a.CFrame |
4031 | - | dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0) |
4031 | + | dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0) |
4032 | - | a:Destroy() |
4032 | + | a:Destroy() |
4033 | - | local bv = Instance.new("BodyVelocity") |
4033 | + | local bv = Instance.new("BodyVelocity") |
4034 | - | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) |
4034 | + | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) |
4035 | - | bv.velocity = dis.CFrame.lookVector*250 |
4035 | + | bv.velocity = dis.CFrame.lookVector*250 |
4036 | - | bv.Parent = dis |
4036 | + | bv.Parent = dis |
4037 | - | game:GetService("Debris"):AddItem(dis, 5) |
4037 | + | game:GetService("Debris"):AddItem(dis, 5) |
4038 | - | local hitted = false |
4038 | + | local hitted = false |
4039 | - | coroutine.resume(coroutine.create(function() |
4039 | + | coroutine.resume(coroutine.create(function() |
4040 | - | dis.Touched:connect(function(hit) |
4040 | + | dis.Touched:connect(function(hit) |
4041 | - | if hitted == false and hit.Parent ~= char then |
4041 | + | if hitted == false and hit.Parent ~= char then |
4042 | - | hitted = true |
4042 | + | hitted = true |
4043 | - | CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1) |
4043 | + | CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1) |
4044 | - | CamShakeAll({ |
4044 | + | CamShakeAll({ |
4045 | - | Duration=0.4; -- Lasts for .1 seconds |
4045 | + | Duration=0.4; -- Lasts for .1 seconds |
4046 | - | Intensity=3; -- Intensity of 5 |
4046 | + | Intensity=3; -- Intensity of 5 |
4047 | - | Position=Vector3.new(2,2,2); -- What axises the shake effects and how much (position) |
4047 | + | Position=Vector3.new(2,2,2); -- What axises the shake effects and how much (position) |
4048 | - | Rotation=Vector3.new(2,2,6); -- What axises the shake effects and how much (rotation) |
4048 | + | Rotation=Vector3.new(2,2,6); -- What axises the shake effects and how much (rotation) |
4049 | - | DropDist=60; -- Camera dist from origin when the shake starts to gradually get weaker |
4049 | + | DropDist=60; -- Camera dist from origin when the shake starts to gradually get weaker |
4050 | - | IneffectiveDist=80; -- Camera dist from origin when the shake goes away |
4050 | + | IneffectiveDist=80; -- Camera dist from origin when the shake goes away |
4051 | - | Origin=dis.Position; -- Where the shake is coming from (Part, CFrame, or Vector3) |
4051 | + | Origin=dis.Position; -- Where the shake is coming from (Part, CFrame, or Vector3) |
4052 | - | }) |
4052 | + | }) |
4053 | - | MagniDamage(dis, 30, 13,36, 0, "Normal") |
4053 | + | MagniDamage(dis, 30, 13,36, 0, "Normal") |
4054 | - | sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color) |
4054 | + | sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color) |
4055 | - | sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,SECONDRUINCOLOR,SECONDRUINCOLOR.Color) |
4055 | + | sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,SECONDRUINCOLOR,SECONDRUINCOLOR.Color) |
4056 | - | sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,SECONDRUINCOLOR,SECONDRUINCOLOR.Color) |
4056 | + | sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,SECONDRUINCOLOR,SECONDRUINCOLOR.Color) |
4057 | - | local eff = Instance.new("ParticleEmitter",dis) |
4057 | + | local eff = Instance.new("ParticleEmitter",dis) |
4058 | - | eff.Texture = "rbxassetid://2344870656" |
4058 | + | eff.Texture = "rbxassetid://2344870656" |
4059 | - | eff.LightEmission = 1 |
4059 | + | eff.LightEmission = 1 |
4060 | - | eff.Color = ColorSequence.new(dis.Color) |
4060 | + | eff.Color = ColorSequence.new(dis.Color) |
4061 | - | eff.Rate = 10000000 |
4061 | + | eff.Rate = 10000000 |
4062 | - | eff.Enabled = true |
4062 | + | eff.Enabled = true |
4063 | - | eff.EmissionDirection = "Front" |
4063 | + | eff.EmissionDirection = "Front" |
4064 | - | eff.Lifetime = NumberRange.new(1) |
4064 | + | eff.Lifetime = NumberRange.new(1) |
4065 | - | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.1,20,0),NumberSequenceKeypoint.new(0.8,40,0),NumberSequenceKeypoint.new(1,60,0)}) |
4065 | + | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.1,20,0),NumberSequenceKeypoint.new(0.8,40,0),NumberSequenceKeypoint.new(1,60,0)}) |
4066 | - | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) |
4066 | + | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) |
4067 | - | eff.Speed = NumberRange.new(150) |
4067 | + | eff.Speed = NumberRange.new(150) |
4068 | - | eff.Drag = 5 |
4068 | + | eff.Drag = 5 |
4069 | - | eff.Rotation = NumberRange.new(-500,500) |
4069 | + | eff.Rotation = NumberRange.new(-500,500) |
4070 | - | eff.SpreadAngle = Vector2.new(0,900) |
4070 | + | eff.SpreadAngle = Vector2.new(0,900) |
4071 | - | eff.RotSpeed = NumberRange.new(-500,500) |
4071 | + | eff.RotSpeed = NumberRange.new(-500,500) |
4072 | - | delay(0.2, function() eff.Enabled = false end) |
4072 | + | delay(0.2, function() eff.Enabled = false end) |
4073 | - | coroutine.resume(coroutine.create(function() |
4073 | + | coroutine.resume(coroutine.create(function() |
4074 | - | for i = 0, 9 do |
4074 | + | for i = 0, 9 do |
4075 | - | local disr = CreateParta(char,1,1,"Neon",keptcolor) |
4075 | + | local disr = CreateParta(char,1,1,"Neon",keptcolor) |
4076 | - | disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) |
4076 | + | disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) |
4077 | - | local at1 = Instance.new("Attachment",disr) |
4077 | + | local at1 = Instance.new("Attachment",disr) |
4078 | - | at1.Position = vt(-5,0,0) |
4078 | + | at1.Position = vt(-5,0,0) |
4079 | - | local at2 = Instance.new("Attachment",disr) |
4079 | + | local at2 = Instance.new("Attachment",disr) |
4080 | - | at2.Position = vt(5,0,0) |
4080 | + | at2.Position = vt(5,0,0) |
4081 | - | local trl = Instance.new('Trail',disr) |
4081 | + | local trl = Instance.new('Trail',disr) |
4082 | - | trl.Attachment0 = at1 |
4082 | + | trl.Attachment0 = at1 |
4083 | - | trl.FaceCamera = true |
4083 | + | trl.FaceCamera = true |
4084 | - | trl.Attachment1 = at2 |
4084 | + | trl.Attachment1 = at2 |
4085 | - | trl.Texture = "rbxassetid://2342682798" |
4085 | + | trl.Texture = "rbxassetid://2342682798" |
4086 | - | trl.LightEmission = 1 |
4086 | + | trl.LightEmission = 1 |
4087 | - | trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
4087 | + | trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
4088 | - | trl.Color = ColorSequence.new(SECONDRUINCOLOR.Color) |
4088 | + | trl.Color = ColorSequence.new(SECONDRUINCOLOR.Color) |
4089 | - | trl.Lifetime = 0.5 |
4089 | + | trl.Lifetime = 0.5 |
4090 | - | local bv = Instance.new("BodyVelocity") |
4090 | + | local bv = Instance.new("BodyVelocity") |
4091 | - | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) |
4091 | + | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) |
4092 | - | bv.velocity = disr.CFrame.lookVector*math.random(50,200) |
4092 | + | bv.velocity = disr.CFrame.lookVector*math.random(50,200) |
4093 | - | bv.Parent = disr |
4093 | + | bv.Parent = disr |
4094 | - | local val = 0 |
4094 | + | local val = 0 |
4095 | - | coroutine.resume(coroutine.create(function() |
4095 | + | coroutine.resume(coroutine.create(function() |
4096 | - | swait(30) |
4096 | + | swait(30) |
4097 | - | for i = 0, 9 do |
4097 | + | for i = 0, 9 do |
4098 | - | swait() |
4098 | + | swait() |
4099 | - | val = val + 0.1 |
4099 | + | val = val + 0.1 |
4100 | - | trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)}) |
4100 | + | trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)}) |
4101 | - | end |
4101 | + | end |
4102 | - | game:GetService("Debris"):AddItem(disr, 3) |
4102 | + | game:GetService("Debris"):AddItem(disr, 3) |
4103 | - | end)) |
4103 | + | end)) |
4104 | end | |
4105 | - | local eff = Instance.new("ParticleEmitter",dis) |
4105 | + | local eff = Instance.new("ParticleEmitter",dis) |
4106 | - | eff.Texture = "rbxassetid://2273224484" |
4106 | + | eff.Texture = "rbxassetid://2273224484" |
4107 | - | eff.LightEmission = 1 |
4107 | + | eff.LightEmission = 1 |
4108 | - | eff.Color = ColorSequence.new(keptcolor.Color) |
4108 | + | eff.Color = ColorSequence.new(keptcolor.Color) |
4109 | - | eff.Rate = 500000 |
4109 | + | eff.Rate = 500000 |
4110 | - | eff.Lifetime = NumberRange.new(0.5,2) |
4110 | + | eff.Lifetime = NumberRange.new(0.5,2) |
4111 | - | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) |
4111 | + | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) |
4112 | - | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) |
4112 | + | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) |
4113 | - | eff.Speed = NumberRange.new(20,250) |
4113 | + | eff.Speed = NumberRange.new(20,250) |
4114 | - | eff.Drag = 5 |
4114 | + | eff.Drag = 5 |
4115 | - | eff.Rotation = NumberRange.new(-500,500) |
4115 | + | eff.Rotation = NumberRange.new(-500,500) |
4116 | - | eff.VelocitySpread = 9000 |
4116 | + | eff.VelocitySpread = 9000 |
4117 | - | eff.RotSpeed = NumberRange.new(-50,50) |
4117 | + | eff.RotSpeed = NumberRange.new(-50,50) |
4118 | - | wait(0.25) |
4118 | + | wait(0.25) |
4119 | - | eff.Enabled = false |
4119 | + | eff.Enabled = false |
4120 | - | end)) |
4120 | + | end)) |
4121 | - | for i = 0, 9 do |
4121 | + | for i = 0, 9 do |
4122 | - | slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(100,200)/250,SECONDRUINCOLOR) |
4122 | + | slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(100,200)/250,SECONDRUINCOLOR) |
4123 | - | end |
4123 | + | end |
4124 | - | for i = 0, 19 do |
4124 | + | for i = 0, 19 do |
4125 | - | PixelBlock(1,math.random(5,20),"Add",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,keptcolor,0) |
4125 | + | PixelBlock(1,math.random(5,20),"Add",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,keptcolor,0) |
4126 | end | |
4127 | - | dis.Anchored = true |
4127 | + | dis.Anchored = true |
4128 | - | dis.Transparency = 1 |
4128 | + | dis.Transparency = 1 |
4129 | - | wait(8) |
4129 | + | wait(8) |
4130 | - | dis:Destroy() |
4130 | + | dis:Destroy() |
4131 | end | |
4132 | - | end) |
4132 | + | end) |
4133 | - | end)) |
4133 | + | end)) |
4134 | - | rot = rot - 15 |
4134 | + | rot = rot - 15 |
4135 | end | |
4136 | - | for i = 0,2,0.1 do |
4136 | + | for i = 0,2,0.1 do |
4137 | - | swait() |
4137 | + | swait() |
4138 | - | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3) |
4138 | + | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3) |
4139 | - | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3) |
4139 | + | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3) |
4140 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3) |
4140 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3) |
4141 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(50)),.3) |
4141 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(50)),.3) |
4142 | - | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(60)),.3) |
4142 | + | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(60)),.3) |
4143 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3) |
4143 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3) |
4144 | end | |
4145 | - | attack = false |
4145 | + | attack = false |
4146 | - | hum.WalkSpeed = storehumanoidWS |
4146 | + | hum.WalkSpeed = storehumanoidWS |
4147 | end | |
4148 | - | |
4148 | + | |
4149 | - | function attackone() |
4149 | + | function attackone() |
4150 | - | attack = true |
4150 | + | attack = true |
4151 | - | symbolizeBlink(sorb,0,2109052855,MAINRUINCOLOR.Color,1.5,5,0.9,1614005837,sorb,true,10,1) |
4151 | + | symbolizeBlink(sorb,0,2109052855,MAINRUINCOLOR.Color,1.5,5,0.9,1614005837,sorb,true,10,1) |
4152 | - | symbolizeBlink(sorb,0,2109052855,SECONDRUINCOLOR.Color,1.6,5,1,1923591005,sorb,true,10,1) |
4152 | + | symbolizeBlink(sorb,0,2109052855,SECONDRUINCOLOR.Color,1.6,5,1,1923591005,sorb,true,10,1) |
4153 | - | symbolizeBlink(sorb,0,2092248396,MAINRUINCOLOR.Color,3,0,0,0,sorb,true,10,1.25) |
4153 | + | symbolizeBlink(sorb,0,2092248396,MAINRUINCOLOR.Color,3,0,0,0,sorb,true,10,1.25) |
4154 | - | symbolizeBlink(sorb,0,2344870656,SECONDRUINCOLOR.Color,10,0,0,0,sorb,true,10,1.5) |
4154 | + | symbolizeBlink(sorb,0,2344870656,SECONDRUINCOLOR.Color,10,0,0,0,sorb,true,10,1.5) |
4155 | - | for i = 0,1,0.1 do |
4155 | + | for i = 0,1,0.1 do |
4156 | - | swait() |
4156 | + | swait() |
4157 | - | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(-10),math.rad(-20)),0.3) |
4157 | + | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(-10),math.rad(-20)),0.3) |
4158 | - | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(10),math.rad(20)),.3) |
4158 | + | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(10),math.rad(20)),.3) |
4159 | - | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(30)), 0.3) |
4159 | + | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(30)), 0.3) |
4160 | - | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) |
4160 | + | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) |
4161 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),.3) |
4161 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),.3) |
4162 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0)),.3) |
4162 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0)),.3) |
4163 | - | end |
4163 | + | end |
4164 | - | coroutine.resume(coroutine.create(function() |
4164 | + | coroutine.resume(coroutine.create(function() |
4165 | - | local hite = Instance.new("Part", char) |
4165 | + | local hite = Instance.new("Part", char) |
4166 | - | hite.Anchored = true |
4166 | + | hite.Anchored = true |
4167 | - | hite.CanCollide = false |
4167 | + | hite.CanCollide = false |
4168 | - | hite.FormFactor = 3 |
4168 | + | hite.FormFactor = 3 |
4169 | - | hite.Name = "Ring" |
4169 | + | hite.Name = "Ring" |
4170 | - | hite.Material = "Neon" |
4170 | + | hite.Material = "Neon" |
4171 | - | hite.Size = Vector3.new(1, 1, 1) |
4171 | + | hite.Size = Vector3.new(1, 1, 1) |
4172 | - | hite.Transparency = 1 |
4172 | + | hite.Transparency = 1 |
4173 | - | hite.TopSurface = 0 |
4173 | + | hite.TopSurface = 0 |
4174 | - | hite.BottomSurface = 0 |
4174 | + | hite.BottomSurface = 0 |
4175 | - | local eff = Instance.new("ParticleEmitter",hite) |
4175 | + | local eff = Instance.new("ParticleEmitter",hite) |
4176 | - | eff.Texture = "rbxassetid://2273224484" |
4176 | + | eff.Texture = "rbxassetid://2273224484" |
4177 | - | eff.LightEmission = 1 |
4177 | + | eff.LightEmission = 1 |
4178 | - | eff.Color = ColorSequence.new(MAINRUINCOLOR.Color) |
4178 | + | eff.Color = ColorSequence.new(MAINRUINCOLOR.Color) |
4179 | - | eff.Rate = 90000000 |
4179 | + | eff.Rate = 90000000 |
4180 | - | eff.Lifetime = NumberRange.new(0.5,2) |
4180 | + | eff.Lifetime = NumberRange.new(0.5,2) |
4181 | - | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) |
4181 | + | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) |
4182 | - | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) |
4182 | + | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) |
4183 | - | eff.Speed = NumberRange.new(20,90) |
4183 | + | eff.Speed = NumberRange.new(20,90) |
4184 | - | eff.Drag = 5 |
4184 | + | eff.Drag = 5 |
4185 | - | eff.Rotation = NumberRange.new(-500,500) |
4185 | + | eff.Rotation = NumberRange.new(-500,500) |
4186 | - | eff.VelocitySpread = 9000 |
4186 | + | eff.VelocitySpread = 9000 |
4187 | - | eff.RotSpeed = NumberRange.new(-50,50) |
4187 | + | eff.RotSpeed = NumberRange.new(-50,50) |
4188 | - | local distlook = 12.5 |
4188 | + | local distlook = 12.5 |
4189 | - | for i = 0, 4 do |
4189 | + | for i = 0, 4 do |
4190 | - | swait(4) |
4190 | + | swait(4) |
4191 | - | hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook |
4191 | + | hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook |
4192 | - | sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,SECONDRUINCOLOR) |
4192 | + | sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,SECONDRUINCOLOR) |
4193 | - | sphere(3,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR) |
4193 | + | sphere(3,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR) |
4194 | - | CamShakeAll({ |
4194 | + | CamShakeAll({ |
4195 | - | Duration=0.25; -- Lasts for .1 seconds |
4195 | + | Duration=0.25; -- Lasts for .1 seconds |
4196 | - | Intensity=1.75; -- Intensity of 5 |
4196 | + | Intensity=1.75; -- Intensity of 5 |
4197 | - | Position=Vector3.new(2,2,2); -- What axises the shake effects and how much (position) |
4197 | + | Position=Vector3.new(2,2,2); -- What axises the shake effects and how much (position) |
4198 | - | Rotation=Vector3.new(2,2,6); -- What axises the shake effects and how much (rotation) |
4198 | + | Rotation=Vector3.new(2,2,6); -- What axises the shake effects and how much (rotation) |
4199 | - | DropDist=35; -- Camera dist from origin when the shake starts to gradually get weaker |
4199 | + | DropDist=35; -- Camera dist from origin when the shake starts to gradually get weaker |
4200 | - | IneffectiveDist=65; -- Camera dist from origin when the shake goes away |
4200 | + | IneffectiveDist=65; -- Camera dist from origin when the shake goes away |
4201 | - | Origin=hite.Position; -- Where the shake is coming from (Part, CFrame, or Vector3) |
4201 | + | Origin=hite.Position; -- Where the shake is coming from (Part, CFrame, or Vector3) |
4202 | - | }) |
4202 | + | }) |
4203 | - | MagniDamage(hite, 11.5, 10,25, 0, "Normal") |
4203 | + | MagniDamage(hite, 11.5, 10,25, 0, "Normal") |
4204 | - | for i = 0, 21 do |
4204 | + | for i = 0, 21 do |
4205 | - | sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0) |
4205 | + | sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0) |
4206 | - | sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,SECONDRUINCOLOR,0) |
4206 | + | sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,SECONDRUINCOLOR,0) |
4207 | end | |
4208 | - | CFuncs["Sound"].Create("rbxassetid://183763506", hite, 3, 1) |
4208 | + | CFuncs["Sound"].Create("rbxassetid://183763506", hite, 3, 1) |
4209 | - | CFuncs["Sound"].Create("rbxassetid://178452221", hite, 1, 0.6) |
4209 | + | CFuncs["Sound"].Create("rbxassetid://178452221", hite, 1, 0.6) |
4210 | - | game:GetService("Debris"):AddItem(hite, 5) |
4210 | + | game:GetService("Debris"):AddItem(hite, 5) |
4211 | - | distlook = distlook + 15 |
4211 | + | distlook = distlook + 15 |
4212 | end | |
4213 | - | wait(0.5) |
4213 | + | wait(0.5) |
4214 | - | eff.Enabled = false |
4214 | + | eff.Enabled = false |
4215 | - | wait(3.1) |
4215 | + | wait(3.1) |
4216 | - | eff:Destroy() |
4216 | + | eff:Destroy() |
4217 | - | end)) |
4217 | + | end)) |
4218 | - | for i = 0,2,0.1 do |
4218 | + | for i = 0,2,0.1 do |
4219 | - | swait() |
4219 | + | swait() |
4220 | - | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(5),math.rad(90)),0.5) |
4220 | + | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(5),math.rad(90)),0.5) |
4221 | - | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.5) |
4221 | + | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.5) |
4222 | - | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(120)), 0.5) |
4222 | + | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(120)), 0.5) |
4223 | - | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.5) |
4223 | + | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.5) |
4224 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-10)),.5) |
4224 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-10)),.5) |
4225 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.5) |
4225 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.5) |
4226 | - | end |
4226 | + | end |
4227 | - | attack = false |
4227 | + | attack = false |
4228 | end | |
4229 | - | |
4229 | + | |
4230 | - | function attackthree() |
4230 | + | function attackthree() |
4231 | - | attack = true |
4231 | + | attack = true |
4232 | - | hum.WalkSpeed = 5 |
4232 | + | hum.WalkSpeed = 5 |
4233 | - | CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.5) |
4233 | + | CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.5) |
4234 | - | for i = 0,3.5,0.1 do |
4234 | + | for i = 0,3.5,0.1 do |
4235 | - | swait() |
4235 | + | swait() |
4236 | - | sphereMK(2.5,-4.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,SECONDRUINCOLOR,200) |
4236 | + | sphereMK(2.5,-4.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,SECONDRUINCOLOR,200) |
4237 | - | slash(math.random(30,60)/10,5,true,"Round","Add","In",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.01,0.5),-0.5,MAINRUINCOLOR) |
4237 | + | slash(math.random(30,60)/10,5,true,"Round","Add","In",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.01,0.5),-0.5,MAINRUINCOLOR) |
4238 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) |
4238 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) |
4239 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) |
4239 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) |
4240 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.2) |
4240 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.2) |
4241 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) |
4241 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) |
4242 | - | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) |
4242 | + | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) |
4243 | - | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) |
4243 | + | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) |
4244 | end | |
4245 | - | for i = 0, 24 do |
4245 | + | for i = 0, 24 do |
4246 | - | slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,MAINRUINCOLOR) |
4246 | + | slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,MAINRUINCOLOR) |
4247 | end | |
4248 | - | CamShakeAll({ |
4248 | + | CamShakeAll({ |
4249 | - | Duration=1; -- Lasts for .1 seconds |
4249 | + | Duration=1; -- Lasts for .1 seconds |
4250 | - | Intensity=2; -- Intensity of 5 |
4250 | + | Intensity=2; -- Intensity of 5 |
4251 | - | Position=Vector3.new(2,2,2); -- What axises the shake effects and how much (position) |
4251 | + | Position=Vector3.new(2,2,2); -- What axises the shake effects and how much (position) |
4252 | - | Rotation=Vector3.new(2,2,6); -- What axises the shake effects and how much (rotation) |
4252 | + | Rotation=Vector3.new(2,2,6); -- What axises the shake effects and how much (rotation) |
4253 | - | DropDist=50; -- Camera dist from origin when the shake starts to gradually get weaker |
4253 | + | DropDist=50; -- Camera dist from origin when the shake starts to gradually get weaker |
4254 | - | IneffectiveDist=120; -- Camera dist from origin when the shake goes away |
4254 | + | IneffectiveDist=120; -- Camera dist from origin when the shake goes away |
4255 | - | Origin=root.Position; -- Where the shake is coming from (Part, CFrame, or Vector3) |
4255 | + | Origin=root.Position; -- Where the shake is coming from (Part, CFrame, or Vector3) |
4256 | - | }) |
4256 | + | }) |
4257 | - | MagniDamage(root,50,20,45,0,"Normal") |
4257 | + | MagniDamage(root,50,20,45,0,"Normal") |
4258 | - | coroutine.resume(coroutine.create(function() |
4258 | + | coroutine.resume(coroutine.create(function() |
4259 | - | for i = 0, 46 do |
4259 | + | for i = 0, 46 do |
4260 | - | swait() |
4260 | + | swait() |
4261 | - | sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR) |
4261 | + | sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR) |
4262 | - | slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,SECONDRUINCOLOR) |
4262 | + | slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,SECONDRUINCOLOR) |
4263 | end | |
4264 | - | end)) |
4264 | + | end)) |
4265 | - | CFuncs["Sound"].Create("rbxassetid://206082327", root, 5,1) |
4265 | + | CFuncs["Sound"].Create("rbxassetid://206082327", root, 5,1) |
4266 | - | CFuncs["Sound"].Create("rbxassetid://847061203", root, 6,1) |
4266 | + | CFuncs["Sound"].Create("rbxassetid://847061203", root, 6,1) |
4267 | - | CFuncs["Sound"].Create("rbxassetid://239000203", root, 5,1) |
4267 | + | CFuncs["Sound"].Create("rbxassetid://239000203", root, 5,1) |
4268 | - | CFuncs["Sound"].Create("rbxassetid://579687077", root, 5,0.75) |
4268 | + | CFuncs["Sound"].Create("rbxassetid://579687077", root, 5,0.75) |
4269 | - | CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7,1) |
4269 | + | CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7,1) |
4270 | - | CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1) |
4270 | + | CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1) |
4271 | - | CFuncs["Sound"].Create("rbxassetid://782353443", root, 4.5, 1) |
4271 | + | CFuncs["Sound"].Create("rbxassetid://782353443", root, 4.5, 1) |
4272 | - | for i = 0,3,0.1 do |
4272 | + | for i = 0,3,0.1 do |
4273 | - | swait() |
4273 | + | swait() |
4274 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) |
4274 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) |
4275 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) |
4275 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) |
4276 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) |
4276 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) |
4277 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5) |
4277 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5) |
4278 | - | RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5) |
4278 | + | RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5) |
4279 | - | LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5) |
4279 | + | LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5) |
4280 | end | |
4281 | - | hum.WalkSpeed = storehumanoidWS |
4281 | + | hum.WalkSpeed = storehumanoidWS |
4282 | - | attack = false |
4282 | + | attack = false |
4283 | end | |
4284 | - | |
4284 | + | |
4285 | - | local blush = Instance.new("Decal",hed) |
4285 | + | local blush = Instance.new("Decal",hed) |
4286 | - | blush.Texture = "rbxassetid://898404027" |
4286 | + | blush.Texture = "rbxassetid://898404027" |
4287 | - | blush.Face = "Front" |
4287 | + | blush.Face = "Front" |
4288 | - | blush.Parent = nil |
4288 | + | blush.Parent = nil |
4289 | - | blush.Transparency = 1 |
4289 | + | blush.Transparency = 1 |
4290 | - | ----------------------------------- Abilities |
4290 | + | ----------------------------------- Abilities |
4291 | - | |
4291 | + | |
4292 | - | function ExtinctiveHeartbreak() |
4292 | + | function ExtinctiveHeartbreak() |
4293 | - | local targetted = nil |
4293 | + | local targetted = nil |
4294 | - | if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then |
4294 | + | if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then |
4295 | - | targetted = mouse.Target.Parent |
4295 | + | targetted = mouse.Target.Parent |
4296 | end | |
4297 | - | if targetted ~= nil then |
4297 | + | if targetted ~= nil then |
4298 | - | attack = true |
4298 | + | attack = true |
4299 | - | CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) |
4299 | + | CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) |
4300 | - | for i = 0, 9 do |
4300 | + | for i = 0, 9 do |
4301 | - | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0) |
4301 | + | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0) |
4302 | end | |
4303 | - | for i = 0, 24 do |
4303 | + | for i = 0, 24 do |
4304 | - | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0) |
4304 | + | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0) |
4305 | end | |
4306 | - | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) |
4306 | + | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) |
4307 | - | local originalpos = root.CFrame |
4307 | + | local originalpos = root.CFrame |
4308 | - | RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2) |
4308 | + | RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2) |
4309 | - | for i = 0, 9 do |
4309 | + | for i = 0, 9 do |
4310 | - | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0) |
4310 | + | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0) |
4311 | end | |
4312 | - | for i = 0, 24 do |
4312 | + | for i = 0, 24 do |
4313 | - | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0) |
4313 | + | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0) |
4314 | end | |
4315 | - | hum.WalkSpeed = 0 |
4315 | + | hum.WalkSpeed = 0 |
4316 | - | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) |
4316 | + | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) |
4317 | - | local radm = math.random(1,3) |
4317 | + | local radm = math.random(1,3) |
4318 | - | if radm == 1 then |
4318 | + | if radm == 1 then |
4319 | - | bosschatfunc("YOU WONT BE NECCESSARY.",MAINRUINCOLOR.Color,2) |
4319 | + | bosschatfunc("YOU WONT BE NECCESSARY.",MAINRUINCOLOR.Color,2) |
4320 | - | elseif radm == 2 then |
4320 | + | elseif radm == 2 then |
4321 | - | bosschatfunc("YOUR EXISTANCE WILL BE GONE.",MAINRUINCOLOR.Color,2) |
4321 | + | bosschatfunc("YOUR EXISTANCE WILL BE GONE.",MAINRUINCOLOR.Color,2) |
4322 | - | elseif radm == 3 then |
4322 | + | elseif radm == 3 then |
4323 | - | bosschatfunc("DIE!",MAINRUINCOLOR.Color,2) |
4323 | + | bosschatfunc("DIE!",MAINRUINCOLOR.Color,2) |
4324 | end | |
4325 | - | for i = 0,2,0.1 do |
4325 | + | for i = 0,2,0.1 do |
4326 | - | swait() |
4326 | + | swait() |
4327 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10),math.rad(0)),.4) |
4327 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10),math.rad(0)),.4) |
4328 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) |
4328 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) |
4329 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) |
4329 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) |
4330 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) |
4330 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) |
4331 | - | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) |
4331 | + | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) |
4332 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4) |
4332 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4) |
4333 | end | |
4334 | - | CFuncs["Sound"].Create("rbxassetid://153092227", root, 5,1) |
4334 | + | CFuncs["Sound"].Create("rbxassetid://153092227", root, 5,1) |
4335 | - | CFuncs["EchoSound"].Create("rbxassetid://153092227", root, 10, 1,0,10,0.25,0.5,1) |
4335 | + | CFuncs["EchoSound"].Create("rbxassetid://153092227", root, 10, 1,0,10,0.25,0.5,1) |
4336 | - | for i = 0,2,0.1 do |
4336 | + | for i = 0,2,0.1 do |
4337 | - | swait() |
4337 | + | swait() |
4338 | - | coroutine.resume(coroutine.create(function() |
4338 | + | coroutine.resume(coroutine.create(function() |
4339 | - | targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0) |
4339 | + | targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0) |
4340 | - | for i,v in pairs(targetted:GetChildren()) do |
4340 | + | for i,v in pairs(targetted:GetChildren()) do |
4341 | - | if v:IsA("Part") or v:IsA("BasePart") then |
4341 | + | if v:IsA("Part") or v:IsA("BasePart") then |
4342 | - | v.Velocity = vt(0,0,0) |
4342 | + | v.Velocity = vt(0,0,0) |
4343 | end | |
4344 | end | |
4345 | - | end)) |
4345 | + | end)) |
4346 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) |
4346 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) |
4347 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8) |
4347 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8) |
4348 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) |
4348 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) |
4349 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) |
4349 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) |
4350 | - | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) |
4350 | + | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) |
4351 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8) |
4351 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8) |
4352 | end | |
4353 | - | CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1,0,10,0.25,0.5,1) |
4353 | + | CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1,0,10,0.25,0.5,1) |
4354 | - | CFuncs["EchoSound"].Create("rbxassetid://153092227", char, 1.5, 0.9,0,10,0.25,0.5,1) |
4354 | + | CFuncs["EchoSound"].Create("rbxassetid://153092227", char, 1.5, 0.9,0,10,0.25,0.5,1) |
4355 | - | for i = 0, 1 do |
4355 | + | for i = 0, 1 do |
4356 | - | CFuncs["EchoSound"].Create("rbxassetid://1690476035", char, 1.5, 1,0.1,10,0.15,0.5,1) |
4356 | + | CFuncs["EchoSound"].Create("rbxassetid://1690476035", char, 1.5, 1,0.1,10,0.15,0.5,1) |
4357 | end | |
4358 | - | CFuncs["EchoSound"].Create("rbxassetid://1690476035", root, 10, 1,0.1,10,0.15,0.5,1) |
4358 | + | CFuncs["EchoSound"].Create("rbxassetid://1690476035", root, 10, 1,0.1,10,0.15,0.5,1) |
4359 | - | chatfunc("RRRRROOAGHH!",Color3.new(1,0,0),"Inverted","Antique",0.75) |
4359 | + | chatfunc("RRRRROOAGHH!",Color3.new(1,0,0),"Inverted","Antique",0.75) |
4360 | - | for i = 0,4,0.1 do |
4360 | + | for i = 0,4,0.1 do |
4361 | - | swait() |
4361 | + | swait() |
4362 | - | coroutine.resume(coroutine.create(function() |
4362 | + | coroutine.resume(coroutine.create(function() |
4363 | - | local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) |
4363 | + | local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) |
4364 | - | dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) |
4364 | + | dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) |
4365 | - | local at1 = Instance.new("Attachment",dis) |
4365 | + | local at1 = Instance.new("Attachment",dis) |
4366 | - | at1.Position = vt(-25000,0,0) |
4366 | + | at1.Position = vt(-25000,0,0) |
4367 | - | local at2 = Instance.new("Attachment",dis) |
4367 | + | local at2 = Instance.new("Attachment",dis) |
4368 | - | at2.Position = vt(25000,0,0) |
4368 | + | at2.Position = vt(25000,0,0) |
4369 | - | local trl = Instance.new('Trail',dis) |
4369 | + | local trl = Instance.new('Trail',dis) |
4370 | - | trl.Attachment0 = at1 |
4370 | + | trl.Attachment0 = at1 |
4371 | - | trl.FaceCamera = true |
4371 | + | trl.FaceCamera = true |
4372 | - | trl.Attachment1 = at2 |
4372 | + | trl.Attachment1 = at2 |
4373 | - | trl.Texture = "rbxassetid://1049219073" |
4373 | + | trl.Texture = "rbxassetid://1049219073" |
4374 | - | trl.LightEmission = 1 |
4374 | + | trl.LightEmission = 1 |
4375 | - | trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
4375 | + | trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
4376 | - | trl.Color = ColorSequence.new(SECONDRUINCOLOR.Color) |
4376 | + | trl.Color = ColorSequence.new(SECONDRUINCOLOR.Color) |
4377 | - | trl.Lifetime = 5 |
4377 | + | trl.Lifetime = 5 |
4378 | - | local bv = Instance.new("BodyVelocity") |
4378 | + | local bv = Instance.new("BodyVelocity") |
4379 | - | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) |
4379 | + | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) |
4380 | - | bv.velocity = dis.CFrame.lookVector*math.random(500,2500) |
4380 | + | bv.velocity = dis.CFrame.lookVector*math.random(500,2500) |
4381 | - | bv.Parent = dis |
4381 | + | bv.Parent = dis |
4382 | - | game:GetService("Debris"):AddItem(dis, 5) |
4382 | + | game:GetService("Debris"):AddItem(dis, 5) |
4383 | - | targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0) |
4383 | + | targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0) |
4384 | - | CFuncs["Sound"].Create("rbxassetid://782353443", targetted.Head, 4,1) |
4384 | + | CFuncs["Sound"].Create("rbxassetid://782353443", targetted.Head, 4,1) |
4385 | - | CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 6, 1) |
4385 | + | CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 6, 1) |
4386 | - | CFuncs["Sound"].Create("rbxassetid://153092227", targetted.Head,6,math.random(75,150)/150) |
4386 | + | CFuncs["Sound"].Create("rbxassetid://153092227", targetted.Head,6,math.random(75,150)/150) |
4387 | - | CFuncs["Sound"].Create("rbxassetid://163680447", targetted.Head, 3,math.random(75,150)/150) |
4387 | + | CFuncs["Sound"].Create("rbxassetid://163680447", targetted.Head, 3,math.random(75,150)/150) |
4388 | - | CFuncs["Sound"].Create("rbxassetid://782354021", targetted.Head, 2.5,0.75) |
4388 | + | CFuncs["Sound"].Create("rbxassetid://782354021", targetted.Head, 2.5,0.75) |
4389 | - | sphere2(5,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(3,3,3),-0.03,15,-0.03,MAINRUINCOLOR) |
4389 | + | sphere2(5,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(3,3,3),-0.03,15,-0.03,MAINRUINCOLOR) |
4390 | - | targetted:FindFirstChildOfClass("Humanoid").CameraOffset = vt(math.random(-10,10)/5,math.random(-10,10)/5,math.random(-10,10)/5) |
4390 | + | targetted:FindFirstChildOfClass("Humanoid").CameraOffset = vt(math.random(-10,10)/5,math.random(-10,10)/5,math.random(-10,10)/5) |
4391 | - | for i = 0, 2 do |
4391 | + | for i = 0, 2 do |
4392 | - | slash(5,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,350)/250,SECONDRUINCOLOR) |
4392 | + | slash(5,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,350)/250,SECONDRUINCOLOR) |
4393 | end | |
4394 | - | symbolizeBlink(targetted.Head,0,2092248396,MAINRUINCOLOR.Color,math.random(3,35),0,0,0,targetted.Head,true,math.random(3,9),0.25) |
4394 | + | symbolizeBlink(targetted.Head,0,2092248396,MAINRUINCOLOR.Color,math.random(3,35),0,0,0,targetted.Head,true,math.random(3,9),0.25) |
4395 | - | for i,v in pairs(targetted:GetChildren()) do |
4395 | + | for i,v in pairs(targetted:GetChildren()) do |
4396 | - | if v:IsA("Part") or v:IsA("BasePart") then |
4396 | + | if v:IsA("Part") or v:IsA("BasePart") then |
4397 | - | v.Velocity = vt(0,0,0) |
4397 | + | v.Velocity = vt(0,0,0) |
4398 | end | |
4399 | end | |
4400 | - | end)) |
4400 | + | end)) |
4401 | - | CamShakeAll({ |
4401 | + | CamShakeAll({ |
4402 | - | Duration=.1; -- Lasts for .1 seconds |
4402 | + | Duration=.1; -- Lasts for .1 seconds |
4403 | - | Intensity=5; -- Intensity of 5 |
4403 | + | Intensity=5; -- Intensity of 5 |
4404 | - | Position=Vector3.new(2,2,2); -- What axises the shake effects and how much (position) |
4404 | + | Position=Vector3.new(2,2,2); -- What axises the shake effects and how much (position) |
4405 | - | Rotation=Vector3.new(2,2,6); -- What axises the shake effects and how much (rotation) |
4405 | + | Rotation=Vector3.new(2,2,6); -- What axises the shake effects and how much (rotation) |
4406 | - | DropDist=200; -- Camera dist from origin when the shake starts to gradually get weaker |
4406 | + | DropDist=200; -- Camera dist from origin when the shake starts to gradually get weaker |
4407 | - | IneffectiveDist=300; -- Camera dist from origin when the shake goes away |
4407 | + | IneffectiveDist=300; -- Camera dist from origin when the shake goes away |
4408 | - | Origin=sorb.Position; -- Where the shake is coming from (Part, CFrame, or Vector3) |
4408 | + | Origin=sorb.Position; -- Where the shake is coming from (Part, CFrame, or Vector3) |
4409 | - | }) |
4409 | + | }) |
4410 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) |
4410 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) |
4411 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8) |
4411 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8) |
4412 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) |
4412 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) |
4413 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(80)),.8) |
4413 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(80)),.8) |
4414 | - | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(40)),.8) |
4414 | + | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(40)),.8) |
4415 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(170),math.rad(0),math.rad(-30)),.8) |
4415 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(170),math.rad(0),math.rad(-30)),.8) |
4416 | end | |
4417 | - | for i = 0, 49 do |
4417 | + | for i = 0, 49 do |
4418 | - | local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) |
4418 | + | local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) |
4419 | - | dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) |
4419 | + | dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) |
4420 | - | local at1 = Instance.new("Attachment",dis) |
4420 | + | local at1 = Instance.new("Attachment",dis) |
4421 | - | at1.Position = vt(-50000,0,0) |
4421 | + | at1.Position = vt(-50000,0,0) |
4422 | - | local at2 = Instance.new("Attachment",dis) |
4422 | + | local at2 = Instance.new("Attachment",dis) |
4423 | - | at2.Position = vt(50000,0,0) |
4423 | + | at2.Position = vt(50000,0,0) |
4424 | - | local trl = Instance.new('Trail',dis) |
4424 | + | local trl = Instance.new('Trail',dis) |
4425 | - | trl.Attachment0 = at1 |
4425 | + | trl.Attachment0 = at1 |
4426 | - | trl.FaceCamera = true |
4426 | + | trl.FaceCamera = true |
4427 | - | trl.Attachment1 = at2 |
4427 | + | trl.Attachment1 = at2 |
4428 | - | trl.Texture = "rbxassetid://1049219073" |
4428 | + | trl.Texture = "rbxassetid://1049219073" |
4429 | - | trl.LightEmission = 1 |
4429 | + | trl.LightEmission = 1 |
4430 | - | trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
4430 | + | trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
4431 | - | trl.Color = ColorSequence.new(SECONDRUINCOLOR.Color) |
4431 | + | trl.Color = ColorSequence.new(SECONDRUINCOLOR.Color) |
4432 | - | trl.Lifetime = 5 |
4432 | + | trl.Lifetime = 5 |
4433 | - | local bv = Instance.new("BodyVelocity") |
4433 | + | local bv = Instance.new("BodyVelocity") |
4434 | - | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) |
4434 | + | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) |
4435 | - | bv.velocity = dis.CFrame.lookVector*math.random(500,2500) |
4435 | + | bv.velocity = dis.CFrame.lookVector*math.random(500,2500) |
4436 | - | bv.Parent = dis |
4436 | + | bv.Parent = dis |
4437 | - | game:GetService("Debris"):AddItem(dis, 5) |
4437 | + | game:GetService("Debris"):AddItem(dis, 5) |
4438 | end | |
4439 | - | for i = 0, 49 do |
4439 | + | for i = 0, 49 do |
4440 | - | sphere2(math.random(10,75)/10,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,5,5),-0.05,50,-0.05,MAINRUINCOLOR) |
4440 | + | sphere2(math.random(10,75)/10,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,5,5),-0.05,50,-0.05,MAINRUINCOLOR) |
4441 | - | slash(math.random(10,30)/15,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(40,500)/250,MAINRUINCOLOR) |
4441 | + | slash(math.random(10,30)/15,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(40,500)/250,MAINRUINCOLOR) |
4442 | end | |
4443 | - | CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 0.9,0,10,0.25,0.5,1) |
4443 | + | CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 0.9,0,10,0.25,0.5,1) |
4444 | - | for i = 0, 1 do |
4444 | + | for i = 0, 1 do |
4445 | - | CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 5,0.9) |
4445 | + | CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 5,0.9) |
4446 | - | CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 7.5,0.75) |
4446 | + | CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 7.5,0.75) |
4447 | end | |
4448 | - | for i = 0, 4 do |
4448 | + | for i = 0, 4 do |
4449 | - | CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 10, 1) |
4449 | + | CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 10, 1) |
4450 | end | |
4451 | - | symbolizeBlink(targetted.Head,0,2109052855,MAINRUINCOLOR.Color,30,0,0,0,root,false,0,1) |
4451 | + | symbolizeBlink(targetted.Head,0,2109052855,MAINRUINCOLOR.Color,30,0,0,0,root,false,0,1) |
4452 | - | symbolizeBlink(targetted.Head,0,2109052855,MAINRUINCOLOR.Color,30,0,0,0,root,false,0,2) |
4452 | + | symbolizeBlink(targetted.Head,0,2109052855,MAINRUINCOLOR.Color,30,0,0,0,root,false,0,2) |
4453 | - | symbolizeBlink(targetted.Head,0,2109052855,MAINRUINCOLOR.Color,30,0,0,0,root,false,0,4) |
4453 | + | symbolizeBlink(targetted.Head,0,2109052855,MAINRUINCOLOR.Color,30,0,0,0,root,false,0,4) |
4454 | - | dmg(targetted) |
4454 | + | dmg(targetted) |
4455 | - | CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) |
4455 | + | CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) |
4456 | - | for i = 0, 9 do |
4456 | + | for i = 0, 9 do |
4457 | - | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0) |
4457 | + | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0) |
4458 | end | |
4459 | - | for i = 0, 24 do |
4459 | + | for i = 0, 24 do |
4460 | - | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0) |
4460 | + | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0) |
4461 | end | |
4462 | - | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) |
4462 | + | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) |
4463 | - | root.CFrame = originalpos |
4463 | + | root.CFrame = originalpos |
4464 | - | for i = 0, 9 do |
4464 | + | for i = 0, 9 do |
4465 | - | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0) |
4465 | + | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0) |
4466 | end | |
4467 | - | for i = 0, 24 do |
4467 | + | for i = 0, 24 do |
4468 | - | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0) |
4468 | + | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0) |
4469 | end | |
4470 | - | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) |
4470 | + | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) |
4471 | - | attack = false |
4471 | + | attack = false |
4472 | - | hum.WalkSpeed = storehumanoidWS |
4472 | + | hum.WalkSpeed = storehumanoidWS |
4473 | end | |
4474 | end | |
4475 | - | |
4475 | + | |
4476 | - | local stealth = false |
4476 | + | local stealth = false |
4477 | - | function StealthWarped() |
4477 | + | function StealthWarped() |
4478 | - | if stealth then |
4478 | + | if stealth then |
4479 | - | return |
4479 | + | return |
4480 | end | |
4481 | - | attack = true |
4481 | + | attack = true |
4482 | - | stealth = true |
4482 | + | stealth = true |
4483 | - | hum.WalkSpeed = 0 |
4483 | + | hum.WalkSpeed = 0 |
4484 | - | CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1) |
4484 | + | CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1) |
4485 | - | CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1) |
4485 | + | CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1) |
4486 | - | for i = 0, 4, 0.1 do |
4486 | + | for i = 0, 4, 0.1 do |
4487 | - | swait() |
4487 | + | swait() |
4488 | - | block(10,"Add",sorb.CFrame*CFrame.new(0,-1,0),vt(1,1,1),0.01,0.01,0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) |
4488 | + | block(10,"Add",sorb.CFrame*CFrame.new(0,-1,0),vt(1,1,1),0.01,0.01,0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) |
4489 | - | block(10,"Add",sorb2.CFrame*CFrame.new(0,-1,0),vt(1,1,1),0.01,0.01,0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) |
4489 | + | block(10,"Add",sorb2.CFrame*CFrame.new(0,-1,0),vt(1,1,1),0.01,0.01,0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color) |
4490 | - | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2) |
4490 | + | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2) |
4491 | - | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2) |
4491 | + | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2) |
4492 | - | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2) |
4492 | + | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2) |
4493 | end | |
4494 | - | sphere2(4,"Add",sorb2.CFrame,vt(5,5,5),0.1,0.1,0.1,MAINRUINCOLOR) |
4494 | + | sphere2(4,"Add",sorb2.CFrame,vt(5,5,5),0.1,0.1,0.1,MAINRUINCOLOR) |
4495 | - | sphere2(2,"Add",sorb2.CFrame,vt(5,5,5),0.1,0.1,0.1,MAINRUINCOLOR) |
4495 | + | sphere2(2,"Add",sorb2.CFrame,vt(5,5,5),0.1,0.1,0.1,MAINRUINCOLOR) |
4496 | - | sphere2(4,"Add",sorb.CFrame,vt(5,5,5),0.1,0.1,0.1,MAINRUINCOLOR) |
4496 | + | sphere2(4,"Add",sorb.CFrame,vt(5,5,5),0.1,0.1,0.1,MAINRUINCOLOR) |
4497 | - | sphere2(2,"Add",sorb.CFrame,vt(5,5,5),0.1,0.1,0.1,MAINRUINCOLOR) |
4497 | + | sphere2(2,"Add",sorb.CFrame,vt(5,5,5),0.1,0.1,0.1,MAINRUINCOLOR) |
4498 | - | CFuncs["Sound"].Create("rbxassetid://840567549", root, 10, 1) |
4498 | + | CFuncs["Sound"].Create("rbxassetid://840567549", root, 10, 1) |
4499 | - | newTheme("rbxassetid://0",48.6,1,0.8) |
4499 | + | newTheme("rbxassetid://0",48.6,1,0.8) |
4500 | - | char.Head.Transparency = 0.5 |
4500 | + | char.Head.Transparency = 0.5 |
4501 | - | char["Left Arm"].Transparency = 0.5 |
4501 | + | char["Left Arm"].Transparency = 0.5 |
4502 | - | char["Left Leg"].Transparency = 0.5 |
4502 | + | char["Left Leg"].Transparency = 0.5 |
4503 | - | char["Right Arm"].Transparency = 0.5 |
4503 | + | char["Right Arm"].Transparency = 0.5 |
4504 | - | char["Right Leg"].Transparency = 0.5 |
4504 | + | char["Right Leg"].Transparency = 0.5 |
4505 | - | char.Torso.Transparency = 0.5 |
4505 | + | char.Torso.Transparency = 0.5 |
4506 | - | attack = false |
4506 | + | attack = false |
4507 | - | hum.WalkSpeed = 60 |
4507 | + | hum.WalkSpeed = 60 |
4508 | - | storehumanoidWS = 60 |
4508 | + | storehumanoidWS = 60 |
4509 | - | swait(400) |
4509 | + | swait(400) |
4510 | - | char.Head.Transparency = 0 |
4510 | + | char.Head.Transparency = 0 |
4511 | - | char["Left Arm"].Transparency = 0 |
4511 | + | char["Left Arm"].Transparency = 0 |
4512 | - | char["Left Leg"].Transparency = 0 |
4512 | + | char["Left Leg"].Transparency = 0 |
4513 | - | char["Right Arm"].Transparency = 0 |
4513 | + | char["Right Arm"].Transparency = 0 |
4514 | - | char["Right Leg"].Transparency = 0 |
4514 | + | char["Right Leg"].Transparency = 0 |
4515 | - | char.Torso.Transparency = 0 |
4515 | + | char.Torso.Transparency = 0 |
4516 | - | stealth = false |
4516 | + | stealth = false |
4517 | - | storehumanoidWS = 16 |
4517 | + | storehumanoidWS = 16 |
4518 | - | hum.WalkSpeed = storehumanoidWS |
4518 | + | hum.WalkSpeed = storehumanoidWS |
4519 | - | newTheme("rbxassetid://1119453744",48.6,1,0.8) |
4519 | + | newTheme("rbxassetid://1119453744",48.6,1,0.8) |
4520 | end | |
4521 | - | |
4521 | + | |
4522 | - | function QuickSnap() |
4522 | + | function QuickSnap() |
4523 | - | hum.WalkSpeed = 1 |
4523 | + | hum.WalkSpeed = 1 |
4524 | - | attack = true |
4524 | + | attack = true |
4525 | - | for i = 0,0.5,0.1 do |
4525 | + | for i = 0,0.5,0.1 do |
4526 | - | swait() |
4526 | + | swait() |
4527 | - | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.2) |
4527 | + | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.2) |
4528 | - | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.2) |
4528 | + | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.2) |
4529 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) |
4529 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) |
4530 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.2) |
4530 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.2) |
4531 | - | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(50)),.2) |
4531 | + | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(50)),.2) |
4532 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(-50)),.2) |
4532 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(-50)),.2) |
4533 | end | |
4534 | - | sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,MAINRUINCOLOR) |
4534 | + | sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,MAINRUINCOLOR) |
4535 | - | sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,SECONDRUINCOLOR) |
4535 | + | sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,SECONDRUINCOLOR) |
4536 | - | for i = 0, 24 do |
4536 | + | for i = 0, 24 do |
4537 | - | slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),math.rad(0)),vt(0.01,0.01,0.01),math.random(100,400)/250,SECONDRUINCOLOR) |
4537 | + | slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),math.rad(0)),vt(0.01,0.01,0.01),math.random(100,400)/250,SECONDRUINCOLOR) |
4538 | end | |
4539 | - | CFuncs["Sound"].Create("rbxassetid://763716870", root, 8,1) |
4539 | + | CFuncs["Sound"].Create("rbxassetid://763716870", root, 8,1) |
4540 | - | CFuncs["Sound"].Create("rbxassetid://782353443", root, 10,0.8) |
4540 | + | CFuncs["Sound"].Create("rbxassetid://782353443", root, 10,0.8) |
4541 | - | CFuncs["Sound"].Create("rbxassetid://782225570", root, 9,0.5) |
4541 | + | CFuncs["Sound"].Create("rbxassetid://782225570", root, 9,0.5) |
4542 | - | CFuncs["Sound"].Create("rbxassetid://763717569", root, 8,0.9) |
4542 | + | CFuncs["Sound"].Create("rbxassetid://763717569", root, 8,0.9) |
4543 | - | local eff = Instance.new("ParticleEmitter",sorb2) |
4543 | + | local eff = Instance.new("ParticleEmitter",sorb2) |
4544 | - | eff.Texture = "rbxassetid://2273224484" |
4544 | + | eff.Texture = "rbxassetid://2273224484" |
4545 | - | eff.LightEmission = 1 |
4545 | + | eff.LightEmission = 1 |
4546 | - | eff.Color = ColorSequence.new(SECONDRUINCOLOR.Color) |
4546 | + | eff.Color = ColorSequence.new(SECONDRUINCOLOR.Color) |
4547 | - | eff.Rate = 900000000 |
4547 | + | eff.Rate = 900000000 |
4548 | - | eff.Lifetime = NumberRange.new(0.5,2) |
4548 | + | eff.Lifetime = NumberRange.new(0.5,2) |
4549 | - | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,8,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) |
4549 | + | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,8,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) |
4550 | - | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) |
4550 | + | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) |
4551 | - | eff.Speed = NumberRange.new(50,250) |
4551 | + | eff.Speed = NumberRange.new(50,250) |
4552 | - | eff.Drag = 5 |
4552 | + | eff.Drag = 5 |
4553 | - | eff.Rotation = NumberRange.new(-500,500) |
4553 | + | eff.Rotation = NumberRange.new(-500,500) |
4554 | - | eff.VelocitySpread = 9000 |
4554 | + | eff.VelocitySpread = 9000 |
4555 | - | eff.RotSpeed = NumberRange.new(-50,50) |
4555 | + | eff.RotSpeed = NumberRange.new(-50,50) |
4556 | - | local eff2 = eff:Clone() |
4556 | + | local eff2 = eff:Clone() |
4557 | - | eff2.Parent = sorb |
4557 | + | eff2.Parent = sorb |
4558 | - | eff2.LightEmission = 0 |
4558 | + | eff2.LightEmission = 0 |
4559 | - | eff2.Color = ColorSequence.new(MAINRUINCOLOR.Color) |
4559 | + | eff2.Color = ColorSequence.new(MAINRUINCOLOR.Color) |
4560 | - | for i = 0,4,0.1 do |
4560 | + | for i = 0,4,0.1 do |
4561 | - | swait(1) |
4561 | + | swait(1) |
4562 | - | root.CFrame = root.CFrame + root.CFrame.lookVector*7.5 |
4562 | + | root.CFrame = root.CFrame + root.CFrame.lookVector*7.5 |
4563 | - | local dis = CreateParta(char,0.25,1,"Neon",SECONDRUINCOLOR) |
4563 | + | local dis = CreateParta(char,0.25,1,"Neon",SECONDRUINCOLOR) |
4564 | - | CreateMesh(dis,"Sphere",1,1,1) |
4564 | + | CreateMesh(dis,"Sphere",1,1,1) |
4565 | - | dis.Anchored = true |
4565 | + | dis.Anchored = true |
4566 | - | dis.CFrame = sorb2.CFrame |
4566 | + | dis.CFrame = sorb2.CFrame |
4567 | - | local dis2 = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR) |
4567 | + | local dis2 = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR) |
4568 | - | CreateMesh(dis2,"Sphere",1,1,1) |
4568 | + | CreateMesh(dis2,"Sphere",1,1,1) |
4569 | - | dis2.Anchored = true |
4569 | + | dis2.Anchored = true |
4570 | - | dis2.CFrame = sorb.CFrame |
4570 | + | dis2.CFrame = sorb.CFrame |
4571 | - | sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color) |
4571 | + | sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color) |
4572 | - | sphere2(5,"Add",dis2.CFrame,vt(1,1,1),0.1,0.1,0.1,dis2.BrickColor,dis2.Color) |
4572 | + | sphere2(5,"Add",dis2.CFrame,vt(1,1,1),0.1,0.1,0.1,dis2.BrickColor,dis2.Color) |
4573 | - | game:GetService("Debris"):AddItem(dis, 5) |
4573 | + | game:GetService("Debris"):AddItem(dis, 5) |
4574 | - | game:GetService("Debris"):AddItem(dis2, 5) |
4574 | + | game:GetService("Debris"):AddItem(dis2, 5) |
4575 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 1.5),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 3))),.2) |
4575 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 1.5),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 3))),.2) |
4576 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 1.5),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 3))),.2) |
4576 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 1.5),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 3))),.2) |
4577 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 1.5))*angles(math.rad(25 - 4 * math.cos(sine / 1.5)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 3))),.2) |
4577 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 1.5))*angles(math.rad(25 - 4 * math.cos(sine / 1.5)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 3))),.2) |
4578 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 + 2 * math.cos(sine / 1.5)),math.rad(0),math.rad(0 + 1 * math.cos(sine / 3))),.2) |
4578 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 + 2 * math.cos(sine / 1.5)),math.rad(0),math.rad(0 + 1 * math.cos(sine / 3))),.2) |
4579 | - | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(70 + 4 * math.cos(sine / 1.5)),math.rad(0),math.rad(70)),.2) |
4579 | + | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(70 + 4 * math.cos(sine / 1.5)),math.rad(0),math.rad(70)),.2) |
4580 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(70 + 4 * math.cos(sine / 1.5)),math.rad(0),math.rad(-70)),.2) |
4580 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(70 + 4 * math.cos(sine / 1.5)),math.rad(0),math.rad(-70)),.2) |
4581 | - | sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(1,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.25,0.25,3,-0.00375,MAINRUINCOLOR,0) |
4581 | + | sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(1,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.25,0.25,3,-0.00375,MAINRUINCOLOR,0) |
4582 | - | sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(1,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.25,0.25,3,-0.00375,SECONDRUINCOLOR,0) |
4582 | + | sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(1,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.25,0.25,3,-0.00375,SECONDRUINCOLOR,0) |
4583 | - | coroutine.resume(coroutine.create(function() |
4583 | + | coroutine.resume(coroutine.create(function() |
4584 | - | swait(5) |
4584 | + | swait(5) |
4585 | - | coroutine.resume(coroutine.create(function() |
4585 | + | coroutine.resume(coroutine.create(function() |
4586 | - | CamShakeAll({ |
4586 | + | CamShakeAll({ |
4587 | - | Duration=0.25; -- Lasts for .1 seconds |
4587 | + | Duration=0.25; -- Lasts for .1 seconds |
4588 | - | Intensity=0.9; -- Intensity of 5 |
4588 | + | Intensity=0.9; -- Intensity of 5 |
4589 | - | Position=Vector3.new(2,2,2); -- What axises the shake effects and how much (position) |
4589 | + | Position=Vector3.new(2,2,2); -- What axises the shake effects and how much (position) |
4590 | - | Rotation=Vector3.new(2,2,6); -- What axises the shake effects and how much (rotation) |
4590 | + | Rotation=Vector3.new(2,2,6); -- What axises the shake effects and how much (rotation) |
4591 | - | DropDist=75; -- Camera dist from origin when the shake starts to gradually get weaker |
4591 | + | DropDist=75; -- Camera dist from origin when the shake starts to gradually get weaker |
4592 | - | IneffectiveDist=125; -- Camera dist from origin when the shake goes away |
4592 | + | IneffectiveDist=125; -- Camera dist from origin when the shake goes away |
4593 | - | Origin=dis.Position; -- Where the shake is coming from (Part, CFrame, or Vector3) |
4593 | + | Origin=dis.Position; -- Where the shake is coming from (Part, CFrame, or Vector3) |
4594 | - | }) |
4594 | + | }) |
4595 | - | CamShakeAll({ |
4595 | + | CamShakeAll({ |
4596 | - | Duration=0.25; -- Lasts for .1 seconds |
4596 | + | Duration=0.25; -- Lasts for .1 seconds |
4597 | - | Intensity=0.9; -- Intensity of 5 |
4597 | + | Intensity=0.9; -- Intensity of 5 |
4598 | - | Position=Vector3.new(2,2,2); -- What axises the shake effects and how much (position) |
4598 | + | Position=Vector3.new(2,2,2); -- What axises the shake effects and how much (position) |
4599 | - | Rotation=Vector3.new(2,2,6); -- What axises the shake effects and how much (rotation) |
4599 | + | Rotation=Vector3.new(2,2,6); -- What axises the shake effects and how much (rotation) |
4600 | - | DropDist=75; -- Camera dist from origin when the shake starts to gradually get weaker |
4600 | + | DropDist=75; -- Camera dist from origin when the shake starts to gradually get weaker |
4601 | - | IneffectiveDist=125; -- Camera dist from origin when the shake goes away |
4601 | + | IneffectiveDist=125; -- Camera dist from origin when the shake goes away |
4602 | - | Origin=dis2.Position; -- Where the shake is coming from (Part, CFrame, or Vector3) |
4602 | + | Origin=dis2.Position; -- Where the shake is coming from (Part, CFrame, or Vector3) |
4603 | - | }) |
4603 | + | }) |
4604 | - | end)) |
4604 | + | end)) |
4605 | - | swait(20) |
4605 | + | swait(20) |
4606 | - | dis.Transparency = 1 |
4606 | + | dis.Transparency = 1 |
4607 | - | dis2.Transparency = 1 |
4607 | + | dis2.Transparency = 1 |
4608 | - | MagniDamage(dis, 55, 50,99, 0, "Normal") |
4608 | + | MagniDamage(dis, 55, 50,99, 0, "Normal") |
4609 | - | MagniDamage(dis2, 55, 50,99, 0, "Normal") |
4609 | + | MagniDamage(dis2, 55, 50,99, 0, "Normal") |
4610 | - | for i = 0, 2 do |
4610 | + | for i = 0, 2 do |
4611 | - | slash(math.random(10,80)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,300)/250,dis.BrickColor) |
4611 | + | slash(math.random(10,80)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,300)/250,dis.BrickColor) |
4612 | - | slash(math.random(10,80)/10,5,true,"Round","Add","Out",dis2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,300)/250,dis2.BrickColor) |
4612 | + | slash(math.random(10,80)/10,5,true,"Round","Add","Out",dis2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,300)/250,dis2.BrickColor) |
4613 | - | end |
4613 | + | end |
4614 | - | CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,0.75) |
4614 | + | CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,0.75) |
4615 | - | CFuncs["Sound"].Create("rbxassetid://782353117", dis2, 1,0.75) |
4615 | + | CFuncs["Sound"].Create("rbxassetid://782353117", dis2, 1,0.75) |
4616 | - | CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.25) |
4616 | + | CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.25) |
4617 | - | CFuncs["Sound"].Create("rbxassetid://1666361078", dis2, 1,1.25) |
4617 | + | CFuncs["Sound"].Create("rbxassetid://1666361078", dis2, 1,1.25) |
4618 | - | CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.15) |
4618 | + | CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.15) |
4619 | - | CFuncs["Sound"].Create("rbxassetid://782353443", dis2, 2,1.15) |
4619 | + | CFuncs["Sound"].Create("rbxassetid://782353443", dis2, 2,1.15) |
4620 | - | sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.8,0.8,0.8,dis.BrickColor,dis.Color) |
4620 | + | sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.8,0.8,0.8,dis.BrickColor,dis.Color) |
4621 | - | sphere2(3,"Add",dis2.CFrame,vt(1,1,1),0.8,0.8,0.8,dis2.BrickColor,dis2.Color) |
4621 | + | sphere2(3,"Add",dis2.CFrame,vt(1,1,1),0.8,0.8,0.8,dis2.BrickColor,dis2.Color) |
4622 | - | dis:Destroy() |
4622 | + | dis:Destroy() |
4623 | - | dis2:Destroy() |
4623 | + | dis2:Destroy() |
4624 | - | end)) |
4624 | + | end)) |
4625 | end | |
4626 | - | eff.Enabled=false |
4626 | + | eff.Enabled=false |
4627 | - | eff2.Enabled=false |
4627 | + | eff2.Enabled=false |
4628 | - | attack = false |
4628 | + | attack = false |
4629 | - | hum.WalkSpeed = storehumanoidWS |
4629 | + | hum.WalkSpeed = storehumanoidWS |
4630 | - | wait(2) |
4630 | + | wait(2) |
4631 | - | eff:Destroy() |
4631 | + | eff:Destroy() |
4632 | - | eff2:Destroy() |
4632 | + | eff2:Destroy() |
4633 | end | |
4634 | - | |
4634 | + | |
4635 | - | function Ballesta_Shards() |
4635 | + | function Ballesta_Shards() |
4636 | - | attack = true |
4636 | + | attack = true |
4637 | - | hum.WalkSpeed = 2 |
4637 | + | hum.WalkSpeed = 2 |
4638 | - | local keptcolor = BrickColor.new("Really red") |
4638 | + | local keptcolor = BrickColor.new("Really red") |
4639 | - | local keptcolor2 = SECONDRUINCOLOR |
4639 | + | local keptcolor2 = SECONDRUINCOLOR |
4640 | - | local rval = 0 |
4640 | + | local rval = 0 |
4641 | - | local eval = 1 |
4641 | + | local eval = 1 |
4642 | - | for i = 0,3,0.1 do |
4642 | + | for i = 0,3,0.1 do |
4643 | - | swait() |
4643 | + | swait() |
4644 | - | rval = rval + 30 |
4644 | + | rval = rval + 30 |
4645 | - | eval = eval + 1.5 |
4645 | + | eval = eval + 1.5 |
4646 | - | slash(math.random(40,70)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-2.5,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01*rval/25,0.002,0.01*rval/25),math.random(5,20)/250,keptcolor2) |
4646 | + | slash(math.random(40,70)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-2.5,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01*rval/25,0.002,0.01*rval/25),math.random(5,20)/250,keptcolor2) |
4647 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1) |
4647 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1) |
4648 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1) |
4648 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1) |
4649 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) |
4649 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) |
4650 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(35 - 2 * math.cos(sine / 37)),math.rad(0),math.rad(0)),.3) |
4650 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(35 - 2 * math.cos(sine / 37)),math.rad(0),math.rad(0)),.3) |
4651 | - | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-80 + 2 * math.cos(sine / 45))),.3) |
4651 | + | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-80 + 2 * math.cos(sine / 45))),.3) |
4652 | - | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(80 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(71 - 4 * math.cos(sine / 45))),.3) |
4652 | + | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(80 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(71 - 4 * math.cos(sine / 45))),.3) |
4653 | end | |
4654 | - | for i = 0, 19 do |
4654 | + | for i = 0, 19 do |
4655 | - | slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-2.5,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.002,0.01),math.random(150,250)/250,keptcolor2) |
4655 | + | slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-2.5,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.002,0.01),math.random(150,250)/250,keptcolor2) |
4656 | end | |
4657 | - | CFuncs["Sound"].Create("rbxassetid://1368637781", root, 4,1) |
4657 | + | CFuncs["Sound"].Create("rbxassetid://1368637781", root, 4,1) |
4658 | - | CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1) |
4658 | + | CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1) |
4659 | - | CFuncs["Sound"].Create("rbxassetid://1310128035", root, 9, 0.9) |
4659 | + | CFuncs["Sound"].Create("rbxassetid://1310128035", root, 9, 0.9) |
4660 | - | CFuncs["Sound"].Create("rbxassetid://199145739", root, 3,1) |
4660 | + | CFuncs["Sound"].Create("rbxassetid://199145739", root, 3,1) |
4661 | - | MagniDamage(root, 50, 40,50, 0, "Normal") |
4661 | + | MagniDamage(root, 50, 40,50, 0, "Normal") |
4662 | - | sphere2(2,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),2,2,2,keptcolor,keptcolor.Color) |
4662 | + | sphere2(2,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),2,2,2,keptcolor,keptcolor.Color) |
4663 | - | sphere2(3,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),2,2,2,keptcolor2,keptcolor2.Color) |
4663 | + | sphere2(3,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),2,2,2,keptcolor2,keptcolor2.Color) |
4664 | - | |
4664 | + | |
4665 | - | coroutine.resume(coroutine.create(function() |
4665 | + | coroutine.resume(coroutine.create(function() |
4666 | - | for i = 0, 51 do |
4666 | + | for i = 0, 51 do |
4667 | - | swait() |
4667 | + | swait() |
4668 | - | local dis = CreateParta(char,0.5,1,"Neon",keptcolor) |
4668 | + | local dis = CreateParta(char,0.5,1,"Neon",keptcolor) |
4669 | - | dis.BrickColor = keptcolor |
4669 | + | dis.BrickColor = keptcolor |
4670 | - | dis.Anchored = true |
4670 | + | dis.Anchored = true |
4671 | - | local at1 = Instance.new("Attachment",dis) |
4671 | + | local at1 = Instance.new("Attachment",dis) |
4672 | - | at1.Position = vt(-0.25,0,0) |
4672 | + | at1.Position = vt(-0.25,0,0) |
4673 | - | local at2 = Instance.new("Attachment",dis) |
4673 | + | local at2 = Instance.new("Attachment",dis) |
4674 | - | at2.Position = vt(0.25,0,0) |
4674 | + | at2.Position = vt(0.25,0,0) |
4675 | - | local trl = Instance.new('Trail',dis) |
4675 | + | local trl = Instance.new('Trail',dis) |
4676 | - | trl.Attachment0 = at1 |
4676 | + | trl.Attachment0 = at1 |
4677 | - | trl.FaceCamera = true |
4677 | + | trl.FaceCamera = true |
4678 | - | trl.Attachment1 = at2 |
4678 | + | trl.Attachment1 = at2 |
4679 | - | trl.Texture = "rbxassetid://1049219073" |
4679 | + | trl.Texture = "rbxassetid://1049219073" |
4680 | - | trl.LightEmission = 1 |
4680 | + | trl.LightEmission = 1 |
4681 | - | trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
4681 | + | trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) |
4682 | - | trl.Color = ColorSequence.new(dis.Color) |
4682 | + | trl.Color = ColorSequence.new(dis.Color) |
4683 | - | trl.Lifetime = 0.6 |
4683 | + | trl.Lifetime = 0.6 |
4684 | - | dis.Velocity = vt(math.random(-50,50),math.random(125,210),math.random(-50,50)) |
4684 | + | dis.Velocity = vt(math.random(-50,50),math.random(125,210),math.random(-50,50)) |
4685 | - | CFuncs["Sound"].Create("rbxassetid://199145967", dis, 0.1,1) |
4685 | + | CFuncs["Sound"].Create("rbxassetid://199145967", dis, 0.1,1) |
4686 | - | dis.CFrame = root.CFrame*CFrame.new(math.random(-3,3),math.random(5,25),math.random(-3,3))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) |
4686 | + | dis.CFrame = root.CFrame*CFrame.new(math.random(-3,3),math.random(5,25),math.random(-3,3))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) |
4687 | - | CreateMesh(dis,"Sphere",0.5,0.5,4) |
4687 | + | CreateMesh(dis,"Sphere",0.5,0.5,4) |
4688 | - | dis.Anchored = false |
4688 | + | dis.Anchored = false |
4689 | - | coroutine.resume(coroutine.create(function() |
4689 | + | coroutine.resume(coroutine.create(function() |
4690 | - | wait(1) |
4690 | + | wait(1) |
4691 | - | local a = Instance.new("Part",workspace) |
4691 | + | local a = Instance.new("Part",workspace) |
4692 | - | a.Name = "Direction" |
4692 | + | a.Name = "Direction" |
4693 | - | a.Anchored = true |
4693 | + | a.Anchored = true |
4694 | - | a.BrickColor = bc("Bright red") |
4694 | + | a.BrickColor = bc("Bright red") |
4695 | - | a.Material = "Neon" |
4695 | + | a.Material = "Neon" |
4696 | - | a.Transparency = 1 |
4696 | + | a.Transparency = 1 |
4697 | - | a.CanCollide = false |
4697 | + | a.CanCollide = false |
4698 | - | local ray = Ray.new( |
4698 | + | local ray = Ray.new( |
4699 | - | dis.CFrame.p, -- origin |
4699 | + | dis.CFrame.p, -- origin |
4700 | - | (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction |
4700 | + | (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction |
4701 | - | ) |
4701 | + | ) |
4702 | - | local ignore = dis |
4702 | + | local ignore = dis |
4703 | - | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) |
4703 | + | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) |
4704 | - | a.BottomSurface = 10 |
4704 | + | a.BottomSurface = 10 |
4705 | - | a.TopSurface = 10 |
4705 | + | a.TopSurface = 10 |
4706 | - | local distance = (dis.CFrame.p - position).magnitude |
4706 | + | local distance = (dis.CFrame.p - position).magnitude |
4707 | - | a.Size = Vector3.new(0.1, 0.1, 0.1) |
4707 | + | a.Size = Vector3.new(0.1, 0.1, 0.1) |
4708 | - | a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0) |
4708 | + | a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0) |
4709 | - | dis.CFrame = a.CFrame |
4709 | + | dis.CFrame = a.CFrame |
4710 | - | a:Destroy() |
4710 | + | a:Destroy() |
4711 | - | local bv = Instance.new("BodyVelocity") |
4711 | + | local bv = Instance.new("BodyVelocity") |
4712 | - | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) |
4712 | + | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) |
4713 | - | bv.velocity = dis.CFrame.lookVector*200 |
4713 | + | bv.velocity = dis.CFrame.lookVector*200 |
4714 | - | bv.Parent = dis |
4714 | + | bv.Parent = dis |
4715 | - | game:GetService("Debris"):AddItem(dis, 5) |
4715 | + | game:GetService("Debris"):AddItem(dis, 5) |
4716 | - | local hitted = false |
4716 | + | local hitted = false |
4717 | - | coroutine.resume(coroutine.create(function() |
4717 | + | coroutine.resume(coroutine.create(function() |
4718 | - | dis.Touched:connect(function(hit) |
4718 | + | dis.Touched:connect(function(hit) |
4719 | - | if hitted == false and hit.Parent ~= char then |
4719 | + | if hitted == false and hit.Parent ~= char then |
4720 | - | hitted = true |
4720 | + | hitted = true |
4721 | - | CFuncs["Sound"].Create("rbxassetid://199146035", dis, 1.5,1) |
4721 | + | CFuncs["Sound"].Create("rbxassetid://199146035", dis, 1.5,1) |
4722 | - | MagniDamage(dis, 20, 10,20, 0, "Normal") |
4722 | + | MagniDamage(dis, 20, 10,20, 0, "Normal") |
4723 | - | sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor2,keptcolor2.Color) |
4723 | + | sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor2,keptcolor2.Color) |
4724 | - | sphere2(8,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color) |
4724 | + | sphere2(8,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color) |
4725 | - | coroutine.resume(coroutine.create(function() |
4725 | + | coroutine.resume(coroutine.create(function() |
4726 | - | local eff = Instance.new("ParticleEmitter",dis) |
4726 | + | local eff = Instance.new("ParticleEmitter",dis) |
4727 | - | eff.Texture = "rbxassetid://2344870656" |
4727 | + | eff.Texture = "rbxassetid://2344870656" |
4728 | - | eff.LightEmission = 1 |
4728 | + | eff.LightEmission = 1 |
4729 | - | eff.Color = ColorSequence.new(dis.Color) |
4729 | + | eff.Color = ColorSequence.new(dis.Color) |
4730 | - | eff.Rate = 10000000 |
4730 | + | eff.Rate = 10000000 |
4731 | - | eff.Enabled = true |
4731 | + | eff.Enabled = true |
4732 | - | --eff.EmissionDirection = "Front" |
4732 | + | --eff.EmissionDirection = "Front" |
4733 | - | eff.Lifetime = NumberRange.new(0.5) |
4733 | + | eff.Lifetime = NumberRange.new(0.5) |
4734 | - | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,20,0),NumberSequenceKeypoint.new(1,30,0)}) |
4734 | + | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,20,0),NumberSequenceKeypoint.new(1,30,0)}) |
4735 | - | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) |
4735 | + | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) |
4736 | - | eff.Speed = NumberRange.new(100) |
4736 | + | eff.Speed = NumberRange.new(100) |
4737 | - | eff.Drag = 5 |
4737 | + | eff.Drag = 5 |
4738 | - | eff.Rotation = NumberRange.new(-500,500) |
4738 | + | eff.Rotation = NumberRange.new(-500,500) |
4739 | - | eff.SpreadAngle = Vector2.new(0,900) |
4739 | + | eff.SpreadAngle = Vector2.new(0,900) |
4740 | - | eff.RotSpeed = NumberRange.new(-500,500) |
4740 | + | eff.RotSpeed = NumberRange.new(-500,500) |
4741 | - | wait(0.1) |
4741 | + | wait(0.1) |
4742 | - | eff.Enabled = false |
4742 | + | eff.Enabled = false |
4743 | - | end)) |
4743 | + | end)) |
4744 | - | coroutine.resume(coroutine.create(function() |
4744 | + | coroutine.resume(coroutine.create(function() |
4745 | - | local eff = Instance.new("ParticleEmitter",dis) |
4745 | + | local eff = Instance.new("ParticleEmitter",dis) |
4746 | - | eff.Texture = "rbxassetid://695499847" |
4746 | + | eff.Texture = "rbxassetid://695499847" |
4747 | - | eff.LightEmission = 1 |
4747 | + | eff.LightEmission = 1 |
4748 | - | eff.Color = ColorSequence.new(dis.Color) |
4748 | + | eff.Color = ColorSequence.new(dis.Color) |
4749 | - | eff.Rate = 500000 |
4749 | + | eff.Rate = 500000 |
4750 | - | eff.Lifetime = NumberRange.new(0.5,2) |
4750 | + | eff.Lifetime = NumberRange.new(0.5,2) |
4751 | - | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) |
4751 | + | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) |
4752 | - | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) |
4752 | + | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) |
4753 | - | eff.Speed = NumberRange.new(20,150) |
4753 | + | eff.Speed = NumberRange.new(20,150) |
4754 | - | eff.Drag = 5 |
4754 | + | eff.Drag = 5 |
4755 | - | eff.Rotation = NumberRange.new(-500,500) |
4755 | + | eff.Rotation = NumberRange.new(-500,500) |
4756 | - | eff.VelocitySpread = 9000 |
4756 | + | eff.VelocitySpread = 9000 |
4757 | - | eff.RotSpeed = NumberRange.new(-150,150) |
4757 | + | eff.RotSpeed = NumberRange.new(-150,150) |
4758 | - | wait(0.5) |
4758 | + | wait(0.5) |
4759 | - | eff.Enabled = false |
4759 | + | eff.Enabled = false |
4760 | - | end)) |
4760 | + | end)) |
4761 | - | dis.Anchored = true |
4761 | + | dis.Anchored = true |
4762 | - | dis.Transparency = 1 |
4762 | + | dis.Transparency = 1 |
4763 | - | wait(8) |
4763 | + | wait(8) |
4764 | - | dis:Destroy() |
4764 | + | dis:Destroy() |
4765 | end | |
4766 | - | end) |
4766 | + | end) |
4767 | - | end)) |
4767 | + | end)) |
4768 | - | end)) |
4768 | + | end)) |
4769 | end | |
4770 | - | end)) |
4770 | + | end)) |
4771 | - | coroutine.resume(coroutine.create(function() |
4771 | + | coroutine.resume(coroutine.create(function() |
4772 | - | local eff = Instance.new("ParticleEmitter",root) |
4772 | + | local eff = Instance.new("ParticleEmitter",root) |
4773 | - | eff.Texture = "rbxassetid://695499847" |
4773 | + | eff.Texture = "rbxassetid://695499847" |
4774 | - | eff.LightEmission = 0 |
4774 | + | eff.LightEmission = 0 |
4775 | - | eff.Color = ColorSequence.new(BrickColor.new("Crimson").Color) |
4775 | + | eff.Color = ColorSequence.new(BrickColor.new("Crimson").Color) |
4776 | - | eff.Rate = 500000 |
4776 | + | eff.Rate = 500000 |
4777 | - | eff.Lifetime = NumberRange.new(0.5,2) |
4777 | + | eff.Lifetime = NumberRange.new(0.5,2) |
4778 | - | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.2,3,0),NumberSequenceKeypoint.new(0.8,3,0),NumberSequenceKeypoint.new(1,0,0)}) |
4778 | + | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.2,3,0),NumberSequenceKeypoint.new(0.8,3,0),NumberSequenceKeypoint.new(1,0,0)}) |
4779 | - | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) |
4779 | + | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) |
4780 | - | eff.Speed = NumberRange.new(30,250) |
4780 | + | eff.Speed = NumberRange.new(30,250) |
4781 | - | eff.Drag = 5 |
4781 | + | eff.Drag = 5 |
4782 | - | eff.Rotation = NumberRange.new(-500,500) |
4782 | + | eff.Rotation = NumberRange.new(-500,500) |
4783 | - | eff.VelocitySpread = 9000 |
4783 | + | eff.VelocitySpread = 9000 |
4784 | - | eff.RotSpeed = NumberRange.new(-150,150) |
4784 | + | eff.RotSpeed = NumberRange.new(-150,150) |
4785 | - | wait(1.5) |
4785 | + | wait(1.5) |
4786 | - | eff.Enabled = false |
4786 | + | eff.Enabled = false |
4787 | - | end)) |
4787 | + | end)) |
4788 | - | local eval2 = 1 |
4788 | + | local eval2 = 1 |
4789 | - | sphere2(1,"Add",root.CFrame,vt(12.5,1,12.5),-0.05,3,-0.05,keptcolor) |
4789 | + | sphere2(1,"Add",root.CFrame,vt(12.5,1,12.5),-0.05,3,-0.05,keptcolor) |
4790 | - | sphere2(1,"Add",root.CFrame,vt(25,1,25),-0.1,6,-0.1,keptcolor2) |
4790 | + | sphere2(1,"Add",root.CFrame,vt(25,1,25),-0.1,6,-0.1,keptcolor2) |
4791 | - | CamShakeAll({ |
4791 | + | CamShakeAll({ |
4792 | - | Duration=0.6; -- Lasts for .1 seconds |
4792 | + | Duration=0.6; -- Lasts for .1 seconds |
4793 | - | Intensity=2; -- Intensity of 5 |
4793 | + | Intensity=2; -- Intensity of 5 |
4794 | - | Position=Vector3.new(2,2,2); -- What axises the shake effects and how much (position) |
4794 | + | Position=Vector3.new(2,2,2); -- What axises the shake effects and how much (position) |
4795 | - | Rotation=Vector3.new(2,2,4); -- What axises the shake effects and how much (rotation) |
4795 | + | Rotation=Vector3.new(2,2,4); -- What axises the shake effects and how much (rotation) |
4796 | - | DropDist=130; -- Camera dist from origin when the shake starts to gradually get weaker |
4796 | + | DropDist=130; -- Camera dist from origin when the shake starts to gradually get weaker |
4797 | - | IneffectiveDist=165; -- Camera dist from origin when the shake goes away |
4797 | + | IneffectiveDist=165; -- Camera dist from origin when the shake goes away |
4798 | - | Origin=root.Position; -- Where the shake is coming from (Part, CFrame, or Vector3) |
4798 | + | Origin=root.Position; -- Where the shake is coming from (Part, CFrame, or Vector3) |
4799 | - | }) |
4799 | + | }) |
4800 | - | for i = 0,9,0.1 do |
4800 | + | for i = 0,9,0.1 do |
4801 | - | swait() |
4801 | + | swait() |
4802 | - | rval = rval + 20 |
4802 | + | rval = rval + 20 |
4803 | - | eval = eval + 1.5 |
4803 | + | eval = eval + 1.5 |
4804 | - | eval2 = eval2 + 10 |
4804 | + | eval2 = eval2 + 10 |
4805 | - | slash(math.random(40,70)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3.5,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01*eval2/60,0.002,0.01*eval2/60),math.random(5,20)/250,MAINRUINCOLOR) |
4805 | + | slash(math.random(40,70)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3.5,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01*eval2/60,0.002,0.01*eval2/60),math.random(5,20)/250,MAINRUINCOLOR) |
4806 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-15 - 2 * math.cos(sine / 32))),.1) |
4806 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-15 - 2 * math.cos(sine / 32))),.1) |
4807 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 2 * math.cos(sine / 32))),.1) |
4807 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 2 * math.cos(sine / 32))),.1) |
4808 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(-15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) |
4808 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(-15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) |
4809 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) |
4809 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) |
4810 | - | RW.C0=clerp(RW.C0,cf(1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.1) |
4810 | + | RW.C0=clerp(RW.C0,cf(1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.1) |
4811 | - | LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(13 - 3 * math.cos(sine / 45))),.1) |
4811 | + | LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(13 - 3 * math.cos(sine / 45))),.1) |
4812 | end | |
4813 | - | attack = false |
4813 | + | attack = false |
4814 | - | hum.WalkSpeed = storehumanoidWS |
4814 | + | hum.WalkSpeed = storehumanoidWS |
4815 | end | |
4816 | - | |
4816 | + | |
4817 | - | |
4817 | + | |
4818 | - | function CursedSlash() |
4818 | + | function CursedSlash() |
4819 | - | attack = true |
4819 | + | attack = true |
4820 | - | hum.WalkSpeed = 2 |
4820 | + | hum.WalkSpeed = 2 |
4821 | - | local keptcolor = BrickColor.new("Black") |
4821 | + | local keptcolor = BrickColor.new("Black") |
4822 | - | local keptcolor2 = SECONDRUINCOLOR |
4822 | + | local keptcolor2 = SECONDRUINCOLOR |
4823 | - | for i = 0,3,0.1 do |
4823 | + | for i = 0,3,0.1 do |
4824 | - | swait() |
4824 | + | swait() |
4825 | - | slash(math.random(80,90),90,true,"Round","Add","In",sword.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-90,90))),vt(0.01*2/60,0.002,0.01*2/60),math.random(5,20)/250,MAINRUINCOLOR) |
4825 | + | slash(math.random(80,90),90,true,"Round","Add","In",sword.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-90,90))),vt(0.01*2/60,0.002,0.01*2/60),math.random(5,20)/250,MAINRUINCOLOR) |
4826 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(-5),math.rad(90),math.rad(-5)),.1) |
4826 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(-5),math.rad(90),math.rad(-5)),.1) |
4827 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(5),math.rad(-90),math.rad(5)),.1) |
4827 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(5),math.rad(-90),math.rad(5)),.1) |
4828 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.001 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20 - 1 * math.cos(sine / 44))),.1) |
4828 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.001 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20 - 1 * math.cos(sine / 44))),.1) |
4829 | - | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0 - 1.5 * math.cos(sine / 32)), math.rad(0 - 0.5 * math.cos(sine / 32)), math.rad(0 - 0.5 * math.cos(sine / 32))), 0.1) |
4829 | + | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0 - 1.5 * math.cos(sine / 32)), math.rad(0 - 0.5 * math.cos(sine / 32)), math.rad(0 - 0.5 * math.cos(sine / 32))), 0.1) |
4830 | - | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(162 - 2 * math.cos(sine / 32)), math.rad(35), math.rad(-5 + 1.5 * math.cos(sine / 32))), 0.1) |
4830 | + | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(162 - 2 * math.cos(sine / 32)), math.rad(35), math.rad(-5 + 1.5 * math.cos(sine / 32))), 0.1) |
4831 | - | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(15 - 2 * math.cos(sine / 32)), math.rad(0), math.rad(15 - 2 * math.cos(sine / 32))), 0.1) |
4831 | + | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(15 - 2 * math.cos(sine / 32)), math.rad(0), math.rad(15 - 2 * math.cos(sine / 32))), 0.1) |
4832 | end | |
4833 | - | MagniDamage(sword, 2, 15,30, 0, "Normal") |
4833 | + | MagniDamage(sword, 2, 15,30, 0, "Normal") |
4834 | - | CamShakeAll({ |
4834 | + | CamShakeAll({ |
4835 | - | Duration=0.6; -- Lasts for .1 seconds |
4835 | + | Duration=0.6; -- Lasts for .1 seconds |
4836 | - | Intensity=2; -- Intensity of 5 |
4836 | + | Intensity=2; -- Intensity of 5 |
4837 | - | Position=Vector3.new(2,2,2); -- What axises the shake effects and how much (position) |
4837 | + | Position=Vector3.new(2,2,2); -- What axises the shake effects and how much (position) |
4838 | - | Rotation=Vector3.new(2,2,4); -- What axises the shake effects and how much (rotation) |
4838 | + | Rotation=Vector3.new(2,2,4); -- What axises the shake effects and how much (rotation) |
4839 | - | DropDist=130; -- Camera dist from origin when the shake starts to gradually get weaker |
4839 | + | DropDist=130; -- Camera dist from origin when the shake starts to gradually get weaker |
4840 | - | IneffectiveDist=165; -- Camera dist from origin when the shake goes away |
4840 | + | IneffectiveDist=165; -- Camera dist from origin when the shake goes away |
4841 | - | Origin=root.Position; -- Where the shake is coming from (Part, CFrame, or Vector3) |
4841 | + | Origin=root.Position; -- Where the shake is coming from (Part, CFrame, or Vector3) |
4842 | - | }) |
4842 | + | }) |
4843 | - | for i = 0,9,0.1 do |
4843 | + | for i = 0,9,0.1 do |
4844 | - | swait() |
4844 | + | swait() |
4845 | - | slash(math.random(40,70)/10,5,true,"Round","Add","Out",sword.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-90,90))),vt(0.01*2/60,0.002,0.01*2/60),math.random(5,20)/250,MAINRUINCOLOR) |
4845 | + | slash(math.random(40,70)/10,5,true,"Round","Add","Out",sword.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-90,90))),vt(0.01*2/60,0.002,0.01*2/60),math.random(5,20)/250,MAINRUINCOLOR) |
4846 | - | MagniDamage(sword, 10, 1,5, 0, "Normal") |
4846 | + | MagniDamage(sword, 10, 1,5, 0, "Normal") |
4847 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(-5),math.rad(90),math.rad(-5)),.1) |
4847 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(-5),math.rad(90),math.rad(-5)),.1) |
4848 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(5),math.rad(-90),math.rad(5)),.1) |
4848 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(5),math.rad(-90),math.rad(5)),.1) |
4849 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.001 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20 - 1 * math.cos(sine / 44))),.1) |
4849 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.001 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20 - 1 * math.cos(sine / 44))),.1) |
4850 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) |
4850 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) |
4851 | - | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),-0.2)*angles(math.rad(17),math.rad(-360),math.rad(-15)),.1) |
4851 | + | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),-0.2)*angles(math.rad(17),math.rad(-360),math.rad(-15)),.1) |
4852 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-25),math.rad(0),math.rad(0)),.1) |
4852 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-25),math.rad(0),math.rad(0)),.1) |
4853 | end | |
4854 | - | attack = false |
4854 | + | attack = false |
4855 | - | hum.WalkSpeed = storehumanoidWS |
4855 | + | hum.WalkSpeed = storehumanoidWS |
4856 | end | |
4857 | - | function desstomp() |
4857 | + | function desstomp() |
4858 | - | attack = true |
4858 | + | attack = true |
4859 | - | bosschatfunc("To the depths of hell...",MAINRUINCOLOR.Color,4) |
4859 | + | bosschatfunc("To the depths of hell...",MAINRUINCOLOR.Color,4) |
4860 | - | for i = 0, 8, 0.1 do |
4860 | + | for i = 0, 8, 0.1 do |
4861 | - | swait() |
4861 | + | swait() |
4862 | - | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) |
4862 | + | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) |
4863 | - | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) |
4863 | + | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) |
4864 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.4 + 0.5 * math.cos(sine / 32))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) |
4864 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.4 + 0.5 * math.cos(sine / 32))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) |
4865 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) |
4865 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) |
4866 | - | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2) |
4866 | + | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2) |
4867 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2) |
4867 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2) |
4868 | end | |
4869 | - | CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1) |
4869 | + | CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1) |
4870 | - | CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1) |
4870 | + | CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1) |
4871 | - | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 105)) do |
4871 | + | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 105)) do |
4872 | - | if v:FindFirstChild('Head') then |
4872 | + | if v:FindFirstChild('Head') then |
4873 | - | dmg(v) |
4873 | + | dmg(v) |
4874 | end | |
4875 | end | |
4876 | - | sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,MAINRUINCOLOR) |
4876 | + | sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,MAINRUINCOLOR) |
4877 | - | sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,MAINRUINCOLOR) |
4877 | + | sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,MAINRUINCOLOR) |
4878 | - | sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(200,0.1,200),0.01,MAINRUINCOLOR) |
4878 | + | sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(200,0.1,200),0.01,MAINRUINCOLOR) |
4879 | - | bosschatfunc("YOU GO!",MAINRUINCOLOR.Color,4) |
4879 | + | bosschatfunc("YOU GO!",MAINRUINCOLOR.Color,4) |
4880 | - | CamShakeAll({ |
4880 | + | CamShakeAll({ |
4881 | - | Duration=0.2; -- Lasts for .1 seconds |
4881 | + | Duration=0.2; -- Lasts for .1 seconds |
4882 | - | Intensity=4; -- Intensity of 5 |
4882 | + | Intensity=4; -- Intensity of 5 |
4883 | - | Position=Vector3.new(2,2,2); -- What axises the shake effects and how much (position) |
4883 | + | Position=Vector3.new(2,2,2); -- What axises the shake effects and how much (position) |
4884 | - | Rotation=Vector3.new(2,2,4); -- What axises the shake effects and how much (rotation) |
4884 | + | Rotation=Vector3.new(2,2,4); -- What axises the shake effects and how much (rotation) |
4885 | - | DropDist=200; -- Camera dist from origin when the shake starts to gradually get weaker |
4885 | + | DropDist=200; -- Camera dist from origin when the shake starts to gradually get weaker |
4886 | - | IneffectiveDist=250; -- Camera dist from origin when the shake goes away |
4886 | + | IneffectiveDist=250; -- Camera dist from origin when the shake goes away |
4887 | - | Origin=root.Position; -- Where the shake is coming from (Part, CFrame, or Vector3) |
4887 | + | Origin=root.Position; -- Where the shake is coming from (Part, CFrame, or Vector3) |
4888 | - | }) |
4888 | + | }) |
4889 | - | for i = 0, 6, 0.1 do |
4889 | + | for i = 0, 6, 0.1 do |
4890 | - | swait() |
4890 | + | swait() |
4891 | - | sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) |
4891 | + | sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) |
4892 | - | sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) |
4892 | + | sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) |
4893 | - | RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) |
4893 | + | RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) |
4894 | - | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) |
4894 | + | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) |
4895 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4) |
4895 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4) |
4896 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0)),.4) |
4896 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0)),.4) |
4897 | - | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.4) |
4897 | + | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.4) |
4898 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.4) |
4898 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.4) |
4899 | end | |
4900 | - | attack = false |
4900 | + | attack = false |
4901 | end | |
4902 | - | function destaunt() |
4902 | + | function destaunt() |
4903 | - | attack = true |
4903 | + | attack = true |
4904 | - | bosschatfunc("Did you expect a different and more recognisable name? My bad.",MAINRUINCOLOR.Color,4) |
4904 | + | bosschatfunc("Did you expect a different and more recognisable name? My bad.",MAINRUINCOLOR.Color,4) |
4905 | - | for i = 0,20,0.1 do |
4905 | + | for i = 0,20,0.1 do |
4906 | - | swait() |
4906 | + | swait() |
4907 | - | RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) |
4907 | + | RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) |
4908 | - | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) |
4908 | + | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) |
4909 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.4 + 0.5 * math.cos(sine / 32))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-35)),.1) |
4909 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.4 + 0.5 * math.cos(sine / 32))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-35)),.1) |
4910 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 5 * math.cos(sine / 10)),math.rad(0),math.rad(34)),.1) |
4910 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 5 * math.cos(sine / 10)),math.rad(0),math.rad(34)),.1) |
4911 | - | RW.C0=clerp(RW.C0,cf(1.3,0.5 + 0.1 * math.cos(sine / 70),-0.9)*angles(math.rad(120 + 1 * math.cos(sine / 0.0001) ),math.rad(0),math.rad(-90 + 1 * math.cos(sine / 0.0001))),.1) |
4911 | + | RW.C0=clerp(RW.C0,cf(1.3,0.5 + 0.1 * math.cos(sine / 70),-0.9)*angles(math.rad(120 + 1 * math.cos(sine / 0.0001) ),math.rad(0),math.rad(-90 + 1 * math.cos(sine / 0.0001))),.1) |
4912 | - | LW.C0=clerp(LW.C0,cf(-1.1,0.6 + 0.1 * math.cos(sine / 28),0.2)*angles(math.rad(220),math.rad(0),math.rad(45 + 1 * math.cos(sine / 50))),.1) |
4912 | + | LW.C0=clerp(LW.C0,cf(-1.1,0.6 + 0.1 * math.cos(sine / 28),0.2)*angles(math.rad(220),math.rad(0),math.rad(45 + 1 * math.cos(sine / 50))),.1) |
4913 | end | |
4914 | - | attack = false |
4914 | + | attack = false |
4915 | end | |
4916 | - | ------------------------------------- |
4916 | + | ------------------------------------- |
4917 | - | |
4917 | + | |
4918 | - | if Humanoid:findFirstChild("Animator")~=nil then |
4918 | + | if Humanoid:findFirstChild("Animator")~=nil then |
4919 | - | Humanoid:findFirstChild("Animator").Parent=nil |
4919 | + | Humanoid:findFirstChild("Animator").Parent=nil |
4920 | end | |
4921 | - | |
4921 | + | |
4922 | - | if Character:findFirstChild("Animate")~=nil then |
4922 | + | if Character:findFirstChild("Animate")~=nil then |
4923 | - | Character:findFirstChild("Animate").Parent=nil |
4923 | + | Character:findFirstChild("Animate").Parent=nil |
4924 | end | |
4925 | - | local TransformCD = false |
4925 | + | local TransformCD = false |
4926 | - | hum.WalkSpeed = 16 |
4926 | + | hum.WalkSpeed = 16 |
4927 | - | ------------------------------------- |
4927 | + | ------------------------------------- |
4928 | - | |
4928 | + | |
4929 | - | local NewInstance = function(instance,parent,properties) |
4929 | + | local NewInstance = function(instance,parent,properties) |
4930 | - | local inst = Instance.new(instance,parent) |
4930 | + | local inst = Instance.new(instance,parent) |
4931 | - | if(properties)then |
4931 | + | if(properties)then |
4932 | - | for i,v in next, properties do |
4932 | + | for i,v in next, properties do |
4933 | - | pcall(function() inst[i] = v end) |
4933 | + | pcall(function() inst[i] = v end) |
4934 | - | end |
4934 | + | end |
4935 | - | end |
4935 | + | end |
4936 | - | return inst; |
4936 | + | return inst; |
4937 | - | end |
4937 | + | end |
4938 | - | |
4938 | + | |
4939 | - | local attacktype = 1 |
4939 | + | local attacktype = 1 |
4940 | - | mouse.Button1Down:connect(function() |
4940 | + | mouse.Button1Down:connect(function() |
4941 | - | if attack == false and attacktype == 1 then |
4941 | + | if attack == false and attacktype == 1 then |
4942 | - | attacktype = 2 |
4942 | + | attacktype = 2 |
4943 | - | attackone() |
4943 | + | attackone() |
4944 | - | elseif attack == false and attacktype == 2 then |
4944 | + | elseif attack == false and attacktype == 2 then |
4945 | - | attacktype = 3 |
4945 | + | attacktype = 3 |
4946 | - | attacktwo() |
4946 | + | attacktwo() |
4947 | - | elseif attack == false and attacktype == 3 then |
4947 | + | elseif attack == false and attacktype == 3 then |
4948 | - | attacktype = 1 |
4948 | + | attacktype = 1 |
4949 | - | attackthree() |
4949 | + | attackthree() |
4950 | - | elseif attack == false and attacktype == 4 then |
4950 | + | elseif attack == false and attacktype == 4 then |
4951 | - | attacktype = 1 |
4951 | + | attacktype = 1 |
4952 | - | --attackfour() |
4952 | + | --attackfour() |
4953 | - | end |
4953 | + | end |
4954 | - | end) |
4954 | + | end) |
4955 | - | |
4955 | + | |
4956 | - | local modeInformation={ |
4956 | + | local modeInformation={ |
4957 | - | {Name='COMMOTIAUS',ThemePitch=1,Walkspeed=16,Rainbow=false,Chaos=false,Theme="rbxassetid://2071274388",Volume=1.2,TextColor=BrickColor.new("Bright bluish green").Color,Stroke=Color3.new(0,0.3,1),Font='SciFi',MainColor=BrickColor.new("Bright bluish green"),SecColor=BrickColor.new("Pastel light blue"),WingColor1=BrickColor.new("Bright bluish green"),WingColor2=BrickColor.new("Bright bluish green"),ExWing1={Trans=1,Color=BrickColor.new("Bright bluish green")},ExWing2={Trans=1,Color=BrickColor.new("Bright bluish green")},SecondWing=true,SecondTrail=false,MainTrail=false}; |
4957 | + | {Name='COMMOTIAUS',ThemePitch=1,Walkspeed=16,Rainbow=false,Chaos=false,Theme="rbxassetid://2071274388",Volume=1.2,TextColor=BrickColor.new("Bright bluish green").Color,Stroke=Color3.new(0,0.3,1),Font='SciFi',MainColor=BrickColor.new("Bright bluish green"),SecColor=BrickColor.new("Pastel light blue"),WingColor1=BrickColor.new("Bright bluish green"),WingColor2=BrickColor.new("Bright bluish green"),ExWing1={Trans=1,Color=BrickColor.new("Bright bluish green")},ExWing2={Trans=1,Color=BrickColor.new("Bright bluish green")},SecondWing=true,SecondTrail=false,MainTrail=false}; |
4958 | - | {Name='DURABITINE',ThemePitch=1,Walkspeed=12,Rainbow=false,Chaos=false,Theme="rbxassetid://692083837",Volume=1.2,TextColor=BrickColor.new("Earth green").Color,Stroke=BrickColor.new("Forest green").Color,Font='Bodoni',MainColor=BrickColor.new("Earth green"),SecColor=BrickColor.new("Forest green"),WingColor1=BrickColor.new("Earth green"),WingColor2=BrickColor.new("Forest green"),ExWing1={Trans=1,Color=BrickColor.new("Earth green")},ExWing2={Trans=1,Color=BrickColor.new("Earth green")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4958 | + | {Name='DURABITINE',ThemePitch=1,Walkspeed=12,Rainbow=false,Chaos=false,Theme="rbxassetid://692083837",Volume=1.2,TextColor=BrickColor.new("Earth green").Color,Stroke=BrickColor.new("Forest green").Color,Font='Bodoni',MainColor=BrickColor.new("Earth green"),SecColor=BrickColor.new("Forest green"),WingColor1=BrickColor.new("Earth green"),WingColor2=BrickColor.new("Forest green"),ExWing1={Trans=1,Color=BrickColor.new("Earth green")},ExWing2={Trans=1,Color=BrickColor.new("Earth green")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4959 | - | {Name='ENCHANTER',ThemePitch=1,Walkspeed=19,Rainbow=false,Chaos=false,Theme="rbxassetid://436447939",Volume=1.2,TextColor=Color3.new(0.1,0.1,0.1),Stroke=BrickColor.new"Royal purple".Color,Font='Antique',MainColor=BrickColor.new("Mulberry"),SecColor=BrickColor.new("Royal purple"),WingColor1=BrickColor.new("Mulberry"),WingColor2=BrickColor.new("Royal purple"),ExWing1={Trans=1,Color=BrickColor.new("Mulberry")},ExWing2={Trans=1,Color=BrickColor.new("Mulberry")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4959 | + | {Name='ENCHANTER',ThemePitch=1,Walkspeed=19,Rainbow=false,Chaos=false,Theme="rbxassetid://436447939",Volume=1.2,TextColor=Color3.new(0.1,0.1,0.1),Stroke=BrickColor.new"Royal purple".Color,Font='Antique',MainColor=BrickColor.new("Mulberry"),SecColor=BrickColor.new("Royal purple"),WingColor1=BrickColor.new("Mulberry"),WingColor2=BrickColor.new("Royal purple"),ExWing1={Trans=1,Color=BrickColor.new("Mulberry")},ExWing2={Trans=1,Color=BrickColor.new("Mulberry")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4960 | - | {Name='LACONISM',ThemePitch=.8,Walkspeed=9,Rainbow=false,Chaos=false,Theme="rbxassetid://2668496921",Volume=1.3,TextColor=Color3.new(0,0,0),Stroke=BrickColor.new("Really black").Color,Font='Cartoon',MainColor=BrickColor.new("Really black"),SecColor=BrickColor.new("Really black"),WingColor1=BrickColor.new("Really black"),WingColor2=BrickColor.new("Really black"),ExWing1={Trans=1,Color=BrickColor.new("Really black")},ExWing2={Trans=1,Color=BrickColor.new("Really black")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4960 | + | {Name='LACONISM',ThemePitch=.8,Walkspeed=9,Rainbow=false,Chaos=false,Theme="rbxassetid://2668496921",Volume=1.3,TextColor=Color3.new(0,0,0),Stroke=BrickColor.new("Really black").Color,Font='Cartoon',MainColor=BrickColor.new("Really black"),SecColor=BrickColor.new("Really black"),WingColor1=BrickColor.new("Really black"),WingColor2=BrickColor.new("Really black"),ExWing1={Trans=1,Color=BrickColor.new("Really black")},ExWing2={Trans=1,Color=BrickColor.new("Really black")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4961 | - | {Name='METALEMPSYSIS',ThemePitch=1,Walkspeed=37,Rainbow=false,Chaos=false,Theme="rbxassetid://1880845619",Volume=1.1,TextColor=Color3.new(0,0,0),Stroke=Color3.new(0.02,0.02,0.02),Font='SciFi',MainColor=BrickColor.new("Really black"),SecColor=BrickColor.new("Really black"),WingColor1=BrickColor.new("Really black"),WingColor2=BrickColor.new("Really black"),ExWing1={Trans=1,Color=BrickColor.new("Really black")},ExWing2={Trans=1,Color=BrickColor.new("Really black")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4961 | + | {Name='METALEMPSYSIS',ThemePitch=1,Walkspeed=37,Rainbow=false,Chaos=false,Theme="rbxassetid://1880845619",Volume=1.1,TextColor=Color3.new(0,0,0),Stroke=Color3.new(0.02,0.02,0.02),Font='SciFi',MainColor=BrickColor.new("Really black"),SecColor=BrickColor.new("Really black"),WingColor1=BrickColor.new("Really black"),WingColor2=BrickColor.new("Really black"),ExWing1={Trans=1,Color=BrickColor.new("Really black")},ExWing2={Trans=1,Color=BrickColor.new("Really black")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4962 | - | {Name='AMBUSTUME',ThemePitch=1,Walkspeed=37,Rainbow=false,Chaos=false,Theme="rbxassetid://1290419263",Volume=0.9,TextColor=Color3.new(143/255, 76/255, 42/255),Stroke=Color3.new(86/255, 36/255, 36/255),Font='Bodoni',MainColor=BrickColor.new("Rust"),SecColor=BrickColor.new("Cocoa"),WingColor1=BrickColor.new("Rust"),WingColor2=BrickColor.new("Rust"),ExWing1={Trans=1,Color=BrickColor.new("Cocoa")},ExWing2={Trans=1,Color=BrickColor.new("Cocoa")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4962 | + | {Name='AMBUSTUME',ThemePitch=1,Walkspeed=37,Rainbow=false,Chaos=false,Theme="rbxassetid://1290419263",Volume=0.9,TextColor=Color3.new(143/255, 76/255, 42/255),Stroke=Color3.new(86/255, 36/255, 36/255),Font='Bodoni',MainColor=BrickColor.new("Rust"),SecColor=BrickColor.new("Cocoa"),WingColor1=BrickColor.new("Rust"),WingColor2=BrickColor.new("Rust"),ExWing1={Trans=1,Color=BrickColor.new("Cocoa")},ExWing2={Trans=1,Color=BrickColor.new("Cocoa")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4963 | - | {Name='CURSED',ThemePitch=0.5,Walkspeed=20,Rainbow=false,Chaos=false,Theme="rbxassetid://343860759",Volume=1.2,TextColor=Color3.new(0,0,0),Stroke=BrickColor.new"Dark stone grey".Color,Font='Bodoni',MainColor=BrickColor.new("Really black"),SecColor=BrickColor.new("Black"),WingColor1=BrickColor.new("Really black"),WingColor2=BrickColor.new("Really black"),ExWing1={Trans=1,Color=BrickColor.new("Black")},ExWing2={Trans=1,Color=BrickColor.new("Black")},SecondWing=true,SecondTrail=false,MainTrail=false}; |
4963 | + | {Name='CURSED',ThemePitch=0.5,Walkspeed=20,Rainbow=false,Chaos=false,Theme="rbxassetid://343860759",Volume=1.2,TextColor=Color3.new(0,0,0),Stroke=BrickColor.new"Dark stone grey".Color,Font='Bodoni',MainColor=BrickColor.new("Really black"),SecColor=BrickColor.new("Black"),WingColor1=BrickColor.new("Really black"),WingColor2=BrickColor.new("Really black"),ExWing1={Trans=1,Color=BrickColor.new("Black")},ExWing2={Trans=1,Color=BrickColor.new("Black")},SecondWing=true,SecondTrail=false,MainTrail=false}; |
4964 | - | {Name='ACCESSIONIST',ThemePitch=1,Walkspeed=100,Rainbow=false,Chaos=false,Theme="rbxassetid://227551982",Volume=1.2,TextColor=Color3.new(239/255, 184/255, 56/255),Stroke=BrickColor.new"White".Color,Font='SourceSansBold',MainColor=BrickColor.new("White"),SecColor=BrickColor.new("Daisy orange"),WingColor1=BrickColor.new("White"),WingColor2=BrickColor.new("Daisy orange"),ExWing1={Trans=1,Color=BrickColor.new("White")},ExWing2={Trans=1,Color=BrickColor.new("Daisy orange")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4964 | + | {Name='ACCESSIONIST',ThemePitch=1,Walkspeed=100,Rainbow=false,Chaos=false,Theme="rbxassetid://227551982",Volume=1.2,TextColor=Color3.new(239/255, 184/255, 56/255),Stroke=BrickColor.new"White".Color,Font='SourceSansBold',MainColor=BrickColor.new("White"),SecColor=BrickColor.new("Daisy orange"),WingColor1=BrickColor.new("White"),WingColor2=BrickColor.new("Daisy orange"),ExWing1={Trans=1,Color=BrickColor.new("White")},ExWing2={Trans=1,Color=BrickColor.new("Daisy orange")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4965 | - | {Name='DESCENTED',ThemePitch=0.81,Walkspeed=55,Rainbow=false,Chaos=false,Theme="rbxassetid://150384451",Volume=1.2,TextColor=BrickColor.new"Alder".Color,Stroke=BrickColor.new"Cyan".Color,Font='Garamond',MainColor=BrickColor.new("Alder"),SecColor=BrickColor.new("Cyan"),WingColor1=BrickColor.new("Alder"),WingColor2=BrickColor.new("Cyan"),ExWing1={Trans=1,Color=BrickColor.new("White")},ExWing2={Trans=1,Color=BrickColor.new("Cyan")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4965 | + | {Name='DESCENTED',ThemePitch=0.81,Walkspeed=55,Rainbow=false,Chaos=false,Theme="rbxassetid://150384451",Volume=1.2,TextColor=BrickColor.new"Alder".Color,Stroke=BrickColor.new"Cyan".Color,Font='Garamond',MainColor=BrickColor.new("Alder"),SecColor=BrickColor.new("Cyan"),WingColor1=BrickColor.new("Alder"),WingColor2=BrickColor.new("Cyan"),ExWing1={Trans=1,Color=BrickColor.new("White")},ExWing2={Trans=1,Color=BrickColor.new("Cyan")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4966 | - | {Name='DISGUITIVE',ThemePitch=1,Walkspeed=125,Rainbow=false,Chaos=false,Theme="rbxassetid://189701469",Volume=1.2,TextColor=Color3.new(0,0,0.5),Stroke=BrickColor.new"Really blue".Color,Font='Arcade',MainColor=BrickColor.new("Navy blue"),SecColor=BrickColor.new("Navy blue"),WingColor1=BrickColor.new("Navy blue"),WingColor2=BrickColor.new("Really blue"),ExWing1={Trans=1,Color=BrickColor.new("Mulberry")},ExWing2={Trans=1,Color=BrickColor.new("Mulberry")},SecondWing=false,SecondTrail=false,MainTrail=true}; |
4966 | + | {Name='DISGUITIVE',ThemePitch=1,Walkspeed=125,Rainbow=false,Chaos=false,Theme="rbxassetid://189701469",Volume=1.2,TextColor=Color3.new(0,0,0.5),Stroke=BrickColor.new"Really blue".Color,Font='Arcade',MainColor=BrickColor.new("Navy blue"),SecColor=BrickColor.new("Navy blue"),WingColor1=BrickColor.new("Navy blue"),WingColor2=BrickColor.new("Really blue"),ExWing1={Trans=1,Color=BrickColor.new("Mulberry")},ExWing2={Trans=1,Color=BrickColor.new("Mulberry")},SecondWing=false,SecondTrail=false,MainTrail=true}; |
4967 | - | {Name='SHAMBOLIACY',ThemePitch=1,Walkspeed=65,Rainbow=false,Chaos=false,Theme="rbxassetid://668243190",Volume=1.25,TextColor=Color3.new(0.1,0.1,0.1),Stroke=Color3.new(0.35,0,0),Font='SciFi',MainColor=BrickColor.new("Maroon"),SecColor=BrickColor.new("Really black"),WingColor1=BrickColor.new("Maroon"),WingColor2=BrickColor.new("Really black"),ExWing1={Trans=1,Color=BrickColor.new("Really black")},ExWing2={Trans=1,Color=BrickColor.new("Black")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4967 | + | {Name='SHAMBOLIACY',ThemePitch=1,Walkspeed=65,Rainbow=false,Chaos=false,Theme="rbxassetid://668243190",Volume=1.25,TextColor=Color3.new(0.1,0.1,0.1),Stroke=Color3.new(0.35,0,0),Font='SciFi',MainColor=BrickColor.new("Maroon"),SecColor=BrickColor.new("Really black"),WingColor1=BrickColor.new("Maroon"),WingColor2=BrickColor.new("Really black"),ExWing1={Trans=1,Color=BrickColor.new("Really black")},ExWing2={Trans=1,Color=BrickColor.new("Black")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4968 | - | {Name='STEALTH',ThemePitch=1,Walkspeed=16,Rainbow=false,Chaos=false,Theme="rbxassetid://1119453744",Volume=0.8,TextColor=Color3.new(0.15,0.15,0.15),Stroke=Color3.new(0.3,0.3,0.3),Font='Antique',MainColor=BrickColor.new("Dark stone grey"),SecColor=BrickColor.new("Light blue"),WingColor1=BrickColor.new("Dark stone grey"),WingColor2=BrickColor.new("Light blue"),ExWing1={Trans=1,Color=BrickColor.new("Really black")},ExWing2={Trans=1,Color=BrickColor.new("Black")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4968 | + | {Name='STEALTH',ThemePitch=1,Walkspeed=16,Rainbow=false,Chaos=false,Theme="rbxassetid://1119453744",Volume=0.8,TextColor=Color3.new(0.15,0.15,0.15),Stroke=Color3.new(0.3,0.3,0.3),Font='Antique',MainColor=BrickColor.new("Dark stone grey"),SecColor=BrickColor.new("Light blue"),WingColor1=BrickColor.new("Dark stone grey"),WingColor2=BrickColor.new("Light blue"),ExWing1={Trans=1,Color=BrickColor.new("Really black")},ExWing2={Trans=1,Color=BrickColor.new("Black")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4969 | - | {Name='RETINENTIA',ThemePitch=1,Walkspeed=12,Rainbow=false,Chaos=false,Theme="rbxassetid://579259104",Volume=0.8,TextColor=Color3.new(.8,.8,.8),Stroke=Color3.new(0.1,0.1,0.1),Font='Bodoni',MainColor=BrickColor.new("Medium stone grey"),SecColor=BrickColor.new("Black"),WingColor1=BrickColor.new("Dark stone grey"),WingColor2=BrickColor.new("White"),ExWing1={Trans=1,Color=BrickColor.new("Really black")},ExWing2={Trans=1,Color=BrickColor.new("Black")},SecondWing=false,SecondTrail=false,MainTrail=true}; |
4969 | + | {Name='RETINENTIA',ThemePitch=1,Walkspeed=12,Rainbow=false,Chaos=false,Theme="rbxassetid://579259104",Volume=0.8,TextColor=Color3.new(.8,.8,.8),Stroke=Color3.new(0.1,0.1,0.1),Font='Bodoni',MainColor=BrickColor.new("Medium stone grey"),SecColor=BrickColor.new("Black"),WingColor1=BrickColor.new("Dark stone grey"),WingColor2=BrickColor.new("White"),ExWing1={Trans=1,Color=BrickColor.new("Really black")},ExWing2={Trans=1,Color=BrickColor.new("Black")},SecondWing=false,SecondTrail=false,MainTrail=true}; |
4970 | - | {Name='SYMBOLICITY',ThemePitch=1,Walkspeed=125,Rainbow=false,Chaos=false,Theme="rbxassetid://899090278",Volume=1.25,TextColor=Color3.new(1,0,0),Stroke=Color3.new(1,1,1),Font='Arcade',MainColor=BrickColor.new("Really red"),SecColor=BrickColor.new("White"),WingColor1=BrickColor.new("Really red"),WingColor2=BrickColor.new("White"),ExWing1={Trans=1,Color=BrickColor.new("Really black")},ExWing2={Trans=1,Color=BrickColor.new("Black")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4970 | + | {Name='SYMBOLICITY',ThemePitch=1,Walkspeed=125,Rainbow=false,Chaos=false,Theme="rbxassetid://899090278",Volume=1.25,TextColor=Color3.new(1,0,0),Stroke=Color3.new(1,1,1),Font='Arcade',MainColor=BrickColor.new("Really red"),SecColor=BrickColor.new("White"),WingColor1=BrickColor.new("Really red"),WingColor2=BrickColor.new("White"),ExWing1={Trans=1,Color=BrickColor.new("Really black")},ExWing2={Trans=1,Color=BrickColor.new("Black")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4971 | - | {Name='ANTECEDENT',ThemePitch=1,Walkspeed=16,Rainbow=false,Chaos=false,Theme="rbxassetid://657143125",Volume=1.25,TextColor=Color3.new(1,0,.31),Stroke=Color3.new(1,0,1),Font='Arcade',MainColor=BrickColor.new("Really red"),SecColor=BrickColor.new("Hot pink"),WingColor1=Color3.new(1,0,.31),WingColor2=Color3.new(1,0,.31),ExWing1={Trans=1,Color=BrickColor.new("Really black")},ExWing2={Trans=1,Color=BrickColor.new("Black")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4971 | + | {Name='ANTECEDENT',ThemePitch=1,Walkspeed=16,Rainbow=false,Chaos=false,Theme="rbxassetid://657143125",Volume=1.25,TextColor=Color3.new(1,0,.31),Stroke=Color3.new(1,0,1),Font='Arcade',MainColor=BrickColor.new("Really red"),SecColor=BrickColor.new("Hot pink"),WingColor1=Color3.new(1,0,.31),WingColor2=Color3.new(1,0,.31),ExWing1={Trans=1,Color=BrickColor.new("Really black")},ExWing2={Trans=1,Color=BrickColor.new("Black")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4972 | - | {Name='EQUILIBRIUM',ThemePitch=1,Walkspeed=32,Rainbow=false,Chaos=false,Theme="rbxassetid://837090776",Volume=1.25,TextColor=Color3.new(1,1,1),Stroke=Color3.new(0,0,0),Font='Gotham',MainColor=BrickColor.new("Really black"),SecColor=BrickColor.new("Institutional white"),WingColor1=Color3.new(0,0,0),WingColor2=Color3.new(1,1,1),ExWing1={Trans=1,Color=BrickColor.new("Really black")},ExWing2={Trans=1,Color=BrickColor.new("Black")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4972 | + | {Name='EQUILIBRIUM',ThemePitch=1,Walkspeed=32,Rainbow=false,Chaos=false,Theme="rbxassetid://837090776",Volume=1.25,TextColor=Color3.new(1,1,1),Stroke=Color3.new(0,0,0),Font='Gotham',MainColor=BrickColor.new("Really black"),SecColor=BrickColor.new("Institutional white"),WingColor1=Color3.new(0,0,0),WingColor2=Color3.new(1,1,1),ExWing1={Trans=1,Color=BrickColor.new("Really black")},ExWing2={Trans=1,Color=BrickColor.new("Black")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4973 | - | } |
4973 | + | } |
4974 | - | |
4974 | + | |
4975 | - | |
4975 | + | |
4976 | - | --Ench 565863302 |
4976 | + | --Ench 565863302 |
4977 | - | |
4977 | + | |
4978 | - | --407122850 2128439818 1134696007 |
4978 | + | --407122850 2128439818 1134696007 |
4979 | - | --^ die |
4979 | + | --^ die |
4980 | - | |
4980 | + | |
4981 | - | --[[local modeInformation2={ v v v for future flying modetypes |
4981 | + | --[[local modeInformation2={ v v v for future flying modetypes |
4982 | - | {Name='SILENTIAC',ThemePitch=1,Walkspeed=9,Rainbow=false,Chaos=false,Theme="rbxassetid://209322206",TextColor=Color3.new(0,0,0),Stroke=BrickColor.new("Really black").Color,Font='Cartoon',MainColor=BrickColor.new("Really black"),SecColor=BrickColor.new("Really black"),WingColor1=BrickColor.new("Really black"),WingColor2=BrickColor.new("Really black"),ExWing1={Trans=1,Color=BrickColor.new("Really black")},ExWing2={Trans=1,Color=BrickColor.new("Really black")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4982 | + | {Name='SILENTIAC',ThemePitch=1,Walkspeed=9,Rainbow=false,Chaos=false,Theme="rbxassetid://209322206",TextColor=Color3.new(0,0,0),Stroke=BrickColor.new("Really black").Color,Font='Cartoon',MainColor=BrickColor.new("Really black"),SecColor=BrickColor.new("Really black"),WingColor1=BrickColor.new("Really black"),WingColor2=BrickColor.new("Really black"),ExWing1={Trans=1,Color=BrickColor.new("Really black")},ExWing2={Trans=1,Color=BrickColor.new("Really black")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4983 | - | {Name='ACCESSION',ThemePitch=1,Walkspeed=70,Rainbow=false,Chaos=false,Theme="rbxassetid://227551982",TextColor=Color3.new(239, 184, 56),Stroke=BrickColor.new"White".Color,Font='SourceSansBold',MainColor=BrickColor.new("White"),SecColor=BrickColor.new("Daisy orange"),WingColor1=BrickColor.new("White"),WingColor2=BrickColor.new("Daisy orange"),ExWing1={Trans=1,Color=BrickColor.new("White")},ExWing2={Trans=1,Color=BrickColor.new("Daisy orange")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4983 | + | {Name='ACCESSION',ThemePitch=1,Walkspeed=70,Rainbow=false,Chaos=false,Theme="rbxassetid://227551982",TextColor=Color3.new(239, 184, 56),Stroke=BrickColor.new"White".Color,Font='SourceSansBold',MainColor=BrickColor.new("White"),SecColor=BrickColor.new("Daisy orange"),WingColor1=BrickColor.new("White"),WingColor2=BrickColor.new("Daisy orange"),ExWing1={Trans=1,Color=BrickColor.new("White")},ExWing2={Trans=1,Color=BrickColor.new("Daisy orange")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4984 | - | {Name='DESCENTED',ThemePitch=0.81,Walkspeed=70,Rainbow=false,Chaos=false,Theme="rbxassetid://150384451",TextColor=BrickColor.new"Alder".Color,Stroke=BrickColor.new"Cyan".Color,Font='Garamond',MainColor=BrickColor.new("Alder"),SecColor=BrickColor.new("Cyan"),WingColor1=BrickColor.new("Alder"),WingColor2=BrickColor.new("Cyan"),ExWing1={Trans=1,Color=BrickColor.new("White")},ExWing2={Trans=1,Color=BrickColor.new("Cyan")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4984 | + | {Name='DESCENTED',ThemePitch=0.81,Walkspeed=70,Rainbow=false,Chaos=false,Theme="rbxassetid://150384451",TextColor=BrickColor.new"Alder".Color,Stroke=BrickColor.new"Cyan".Color,Font='Garamond',MainColor=BrickColor.new("Alder"),SecColor=BrickColor.new("Cyan"),WingColor1=BrickColor.new("Alder"),WingColor2=BrickColor.new("Cyan"),ExWing1={Trans=1,Color=BrickColor.new("White")},ExWing2={Trans=1,Color=BrickColor.new("Cyan")},SecondWing=true,SecondTrail=false,MainTrail=true}; |
4985 | - | }]] |
4985 | + | }]] |
4986 | - | |
4986 | + | |
4987 | - | RecolorTextAndRename("COMMOTIAUS",MAINRUINCOLOR.Color,Color3.new(0,0.3,1),Enum.Font.SciFi) |
4987 | + | RecolorTextAndRename("COMMOTIAUS",MAINRUINCOLOR.Color,Color3.new(0,0.3,1),Enum.Font.SciFi) |
4988 | - | |
4988 | + | |
4989 | - | mouse.KeyDown:connect(function(k) |
4989 | + | mouse.KeyDown:connect(function(k) |
4990 | - | if stealth==false and k == "q" and attack == false and TransformCD == false or stealth==false and k == "e" and attack == false and FlyingTypes==false and TransformCD == false then |
4990 | + | if stealth==false and k == "q" and attack == false and TransformCD == false or stealth==false and k == "e" and attack == false and FlyingTypes==false and TransformCD == false then |
4991 | - | local pmode=ModeOfGlitch |
4991 | + | local pmode=ModeOfGlitch |
4992 | - | attack = true |
4992 | + | attack = true |
4993 | - | hum.WalkSpeed = 5 |
4993 | + | hum.WalkSpeed = 5 |
4994 | - | TransformCD = true |
4994 | + | TransformCD = true |
4995 | - | CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.8) |
4995 | + | CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.8) |
4996 | - | |
4996 | + | |
4997 | - | for i = 0,2,0.1 do |
4997 | + | for i = 0,2,0.1 do |
4998 | - | swait() |
4998 | + | swait() |
4999 | - | sphereMK(5,-4.5,"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,225) |
4999 | + | sphereMK(5,-4.5,"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,225) |
5000 | - | sphereMK(5,-4.5,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,225) |
5000 | + | sphereMK(5,-4.5,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,225) |
5001 | - | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.1,-0.1)* angles(math.rad(20),math.rad(0),math.rad(0)),0.3) |
5001 | + | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.1,-0.1)* angles(math.rad(20),math.rad(0),math.rad(0)),0.3) |
5002 | - | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(35),math.rad(0),math.rad(0)),.3) |
5002 | + | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(35),math.rad(0),math.rad(0)),.3) |
5003 | - | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.5) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) |
5003 | + | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.5) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) |
5004 | - | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) |
5004 | + | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) |
5005 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.3) |
5005 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.3) |
5006 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.3) |
5006 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.3) |
5007 | end | |
5008 | - | swait(4) |
5008 | + | swait(4) |
5009 | - | if k == "e" then |
5009 | + | if k == "e" then |
5010 | - | ModeOfGlitch = ModeOfGlitch + 1 |
5010 | + | ModeOfGlitch = ModeOfGlitch + 1 |
5011 | - | elseif k == "q" then |
5011 | + | elseif k == "q" then |
5012 | - | ModeOfGlitch = ModeOfGlitch - 1 |
5012 | + | ModeOfGlitch = ModeOfGlitch - 1 |
5013 | end | |
5014 | - | if ModeOfGlitch > #modeInformation then |
5014 | + | if ModeOfGlitch > #modeInformation then |
5015 | - | ModeOfGlitch = 1 |
5015 | + | ModeOfGlitch = 1 |
5016 | end | |
5017 | - | if ModeOfGlitch < 1 then |
5017 | + | if ModeOfGlitch < 1 then |
5018 | - | ModeOfGlitch = #modeInformation |
5018 | + | ModeOfGlitch = #modeInformation |
5019 | end | |
5020 | - | local info = modeInformation[ModeOfGlitch] |
5020 | + | local info = modeInformation[ModeOfGlitch] |
5021 | - | if(info and pmode~=ModeOfGlitch)then |
5021 | + | if(info and pmode~=ModeOfGlitch)then |
5022 | - | storehumanoidWS = info.Walkspeed |
5022 | + | storehumanoidWS = info.Walkspeed |
5023 | - | hum.WalkSpeed = info.Walkspeed |
5023 | + | hum.WalkSpeed = info.Walkspeed |
5024 | - | MAINRUINCOLOR = info.MainColor |
5024 | + | MAINRUINCOLOR = info.MainColor |
5025 | - | SECONDRUINCOLOR = info.SecColor |
5025 | + | SECONDRUINCOLOR = info.SecColor |
5026 | - | sphere2(3,"Add",tors.CFrame,vt(1,1,1),0.25,0.25,0.25,MAINRUINCOLOR) |
5026 | + | sphere2(3,"Add",tors.CFrame,vt(1,1,1),0.25,0.25,0.25,MAINRUINCOLOR) |
5027 | - | sphere2(4,"Add",tors.CFrame,vt(1,1,1),0.5,0.5,0.5,SECONDRUINCOLOR) |
5027 | + | sphere2(4,"Add",tors.CFrame,vt(1,1,1),0.5,0.5,0.5,SECONDRUINCOLOR) |
5028 | - | sphere2(5,"Add",tors.CFrame,vt(1,1,1),0.75,0.75,0.75,MAINRUINCOLOR) |
5028 | + | sphere2(5,"Add",tors.CFrame,vt(1,1,1),0.75,0.75,0.75,MAINRUINCOLOR) |
5029 | - | for i = 0, 24 do |
5029 | + | for i = 0, 24 do |
5030 | - | slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,MAINRUINCOLOR) |
5030 | + | slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,MAINRUINCOLOR) |
5031 | end | |
5032 | - | CFuncs["Sound"].Create("rbxassetid://206082327", root, 5,1) |
5032 | + | CFuncs["Sound"].Create("rbxassetid://206082327", root, 5,1) |
5033 | - | CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7,1) |
5033 | + | CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7,1) |
5034 | - | CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1) |
5034 | + | CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1) |
5035 | - | CFuncs["Sound"].Create("rbxassetid://1310128035", root, 9, 0.9) |
5035 | + | CFuncs["Sound"].Create("rbxassetid://1310128035", root, 9, 0.9) |
5036 | - | hum.WalkSpeed = storehumanoidWS |
5036 | + | hum.WalkSpeed = storehumanoidWS |
5037 | - | rainbowmode = info.Rainbow |
5037 | + | rainbowmode = info.Rainbow |
5038 | - | chaosmode = info.Chaos |
5038 | + | chaosmode = info.Chaos |
5039 | - | cp = info.Theme:gsub("rbxassetid://","") |
5039 | + | cp = info.Theme:gsub("rbxassetid://","") |
5040 | - | newTheme(info.Theme,0,info.ThemePitch,info.Volume) |
5040 | + | newTheme(info.Theme,0,info.ThemePitch,info.Volume) |
5041 | - | RecolorTextAndRename(info.Name,info.TextColor,info.Stroke,info.Font) |
5041 | + | RecolorTextAndRename(info.Name,info.TextColor,info.Stroke,info.Font) |
5042 | - | RecolorThing(info.WingColor1,info.WingColor2,info.WingColor1,info.WingColor1,info.WingColor1,info.ExWing1.Trans,info.ExWing1.Color,info.ExWing2.Trans,info.ExWing1.Color,info.SecondWing,info.SecondTrail,info.MainTrail) |
5042 | + | RecolorThing(info.WingColor1,info.WingColor2,info.WingColor1,info.WingColor1,info.WingColor1,info.ExWing1.Trans,info.ExWing1.Color,info.ExWing2.Trans,info.ExWing1.Color,info.SecondWing,info.SecondTrail,info.MainTrail) |
5043 | - | if ModeOfGlitch==11 then |
5043 | + | if ModeOfGlitch==11 then |
5044 | - | for i, v in pairs(mw2:GetDescendants()) do |
5044 | + | for i, v in pairs(mw2:GetDescendants()) do |
5045 | - | if v:IsA("Part") or v:IsA("BasePart") then |
5045 | + | if v:IsA("Part") or v:IsA("BasePart") then |
5046 | - | v.Color = Color3.new(0.35,0,0) |
5046 | + | v.Color = Color3.new(0.35,0,0) |
5047 | - | v.Material = "Neon" |
5047 | + | v.Material = "Neon" |
5048 | - | v.Transparency = 0 |
5048 | + | v.Transparency = 0 |
5049 | - | elseif v:IsA("Trail") or v:IsA("ParticleEmitter") then |
5049 | + | elseif v:IsA("Trail") or v:IsA("ParticleEmitter") then |
5050 | - | v.Color = ColorSequence.new(Color3.new(MRANDOM(0,1),0,0)) |
5050 | + | v.Color = ColorSequence.new(Color3.new(MRANDOM(0,1),0,0)) |
5051 | - | v.Enabled = true |
5051 | + | v.Enabled = true |
5052 | end | |
5053 | end | |
5054 | end | |
5055 | - | for i = 0,2.5,0.1 do |
5055 | + | for i = 0,2.5,0.1 do |
5056 | - | swait() |
5056 | + | swait() |
5057 | - | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.1,-0.1)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.3) |
5057 | + | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.1,-0.1)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.3) |
5058 | - | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-35),math.rad(0),math.rad(0)),.3) |
5058 | + | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-35),math.rad(0),math.rad(0)),.3) |
5059 | - | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(35)), 0.3) |
5059 | + | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(35)), 0.3) |
5060 | - | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-35)), 0.3) |
5060 | + | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-35)), 0.3) |
5061 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.3) |
5061 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.3) |
5062 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.3) |
5062 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.3) |
5063 | end | |
5064 | - | attack = false |
5064 | + | attack = false |
5065 | - | wait(0.3) |
5065 | + | wait(0.3) |
5066 | - | TransformCD = false |
5066 | + | TransformCD = false |
5067 | end | |
5068 | end | |
5069 | - | if k == "i" and mutedtog == false then |
5069 | + | if k == "i" and mutedtog == false then |
5070 | - | mutedtog = true |
5070 | + | mutedtog = true |
5071 | - | kan.Volume = 0 |
5071 | + | kan.Volume = 0 |
5072 | - | elseif k == "i" and mutedtog == true then |
5072 | + | elseif k == "i" and mutedtog == true then |
5073 | - | mutedtog = false |
5073 | + | mutedtog = false |
5074 | - | kan.Volume = 1.25 |
5074 | + | kan.Volume = 1.25 |
5075 | end | |
5076 | - | if k == "h" then |
5076 | + | if k == "h" then |
5077 | - | local ggagag=math.random(1,4) |
5077 | + | local ggagag=math.random(1,4) |
5078 | - | if ggagag==1 then |
5078 | + | if ggagag==1 then |
5079 | - | newbosschatfunc("ok.",MAINRUINCOLOR.Color,SECONDRUINCOLOR.Color,200) |
5079 | + | newbosschatfunc("ok.",MAINRUINCOLOR.Color,SECONDRUINCOLOR.Color,200) |
5080 | - | elseif ggagag==2 then |
5080 | + | elseif ggagag==2 then |
5081 | - | newbosschatfunc("s",MAINRUINCOLOR.Color,SECONDRUINCOLOR.Color,200) |
5081 | + | newbosschatfunc("s",MAINRUINCOLOR.Color,SECONDRUINCOLOR.Color,200) |
5082 | - | elseif ggagag==3 then |
5082 | + | elseif ggagag==3 then |
5083 | - | newbosschatfunc("AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA",MAINRUINCOLOR.Color,SECONDRUINCOLOR.Color,200) |
5083 | + | newbosschatfunc("AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA",MAINRUINCOLOR.Color,SECONDRUINCOLOR.Color,200) |
5084 | - | elseif ggagag==4 then |
5084 | + | elseif ggagag==4 then |
5085 | - | newbosschatfunc("g",MAINRUINCOLOR.Color,SECONDRUINCOLOR.Color,200) |
5085 | + | newbosschatfunc("g",MAINRUINCOLOR.Color,SECONDRUINCOLOR.Color,200) |
5086 | end | |
5087 | end | |
5088 | - | if k == "z" and attack == false and ModeOfGlitch == 1 then |
5088 | + | if k == "z" and attack == false and ModeOfGlitch == 1 then |
5089 | - | ExtinctiveHeartbreak() |
5089 | + | ExtinctiveHeartbreak() |
5090 | - | elseif k == "z" and attack == false and ModeOfGlitch == 12 then |
5090 | + | elseif k == "z" and attack == false and ModeOfGlitch == 12 then |
5091 | - | StealthWarped() |
5091 | + | StealthWarped() |
5092 | - | elseif k == "z" and attack == false and ModeOfGlitch == 11 then |
5092 | + | elseif k == "z" and attack == false and ModeOfGlitch == 11 then |
5093 | - | Ballesta_Shards() |
5093 | + | Ballesta_Shards() |
5094 | - | elseif k == "z" and attack == false and ModeOfGlitch == 7 then |
5094 | + | elseif k == "z" and attack == false and ModeOfGlitch == 7 then |
5095 | - | CursedSlash() |
5095 | + | CursedSlash() |
5096 | - | elseif k == "z" and attack == false and ModeOfGlitch == 9 then |
5096 | + | elseif k == "z" and attack == false and ModeOfGlitch == 9 then |
5097 | - | QuickSnap() |
5097 | + | QuickSnap() |
5098 | - | elseif k == "z" and attack == false and ModeOfGlitch == 10 then |
5098 | + | elseif k == "z" and attack == false and ModeOfGlitch == 10 then |
5099 | - | desstomp() |
5099 | + | desstomp() |
5100 | - | elseif k == "b" and attack == false and ModeOfGlitch == 10 then |
5100 | + | elseif k == "b" and attack == false and ModeOfGlitch == 10 then |
5101 | - | destaunt() |
5101 | + | destaunt() |
5102 | end | |
5103 | - | end) |
5103 | + | end) |
5104 | - | |
5104 | + | |
5105 | - | plr.Chatted:connect(function(message) |
5105 | + | plr.Chatted:connect(function(message) |
5106 | - | newbosschatfunc(message,MAINRUINCOLOR.Color,SECONDRUINCOLOR.Color,200) |
5106 | + | newbosschatfunc(message,MAINRUINCOLOR.Color,SECONDRUINCOLOR.Color,200) |
5107 | - | end) |
5107 | + | end) |
5108 | - | |
5108 | + | |
5109 | - | local no=0 |
5109 | + | local no=0 |
5110 | - | local no2=0 |
5110 | + | local no2=0 |
5111 | - | local spin=0 |
5111 | + | local spin=0 |
5112 | - | coroutine.resume(coroutine.create(function() |
5112 | + | coroutine.resume(coroutine.create(function() |
5113 | - | while true do |
5113 | + | while true do |
5114 | - | swait() |
5114 | + | swait() |
5115 | - | spin=spin+1 |
5115 | + | spin=spin+1 |
5116 | - | |
5116 | + | |
5117 | - | |
5117 | + | |
5118 | - | if ModeOfGlitch ~= 7 then |
5118 | + | if ModeOfGlitch ~= 7 then |
5119 | - | for i,v in pairs(script.BloodCurse.BloodCurse:GetChildren()) do |
5119 | + | for i,v in pairs(script.BloodCurse.BloodCurse:GetChildren()) do |
5120 | - | if v:IsA("Part") then |
5120 | + | if v:IsA("Part") then |
5121 | - | v.Transparency = 1 |
5121 | + | v.Transparency = 1 |
5122 | end | |
5123 | end | |
5124 | - | elseif ModeOfGlitch == 7 then |
5124 | + | elseif ModeOfGlitch == 7 then |
5125 | - | for i,v in pairs(script.BloodCurse.BloodCurse:GetChildren()) do |
5125 | + | for i,v in pairs(script.BloodCurse.BloodCurse:GetChildren()) do |
5126 | - | if v:IsA("Part") then |
5126 | + | if v:IsA("Part") then |
5127 | - | v.Transparency = 0 |
5127 | + | v.Transparency = 0 |
5128 | end | |
5129 | end | |
5130 | end | |
5131 | - | |
5131 | + | |
5132 | - | |
5132 | + | |
5133 | - | |
5133 | + | |
5134 | - | if ModeOfGlitch == 5 and attack==false or ModeOfGlitch==10 and attack==false then |
5134 | + | if ModeOfGlitch == 5 and attack==false or ModeOfGlitch==10 and attack==false then |
5135 | - | no=no+1 |
5135 | + | no=no+1 |
5136 | - | if no>3 then |
5136 | + | if no>3 then |
5137 | - | no=0 |
5137 | + | no=0 |
5138 | - | local rsiz = math.random(1,3) |
5138 | + | local rsiz = math.random(1,3) |
5139 | - | sphereMK(math.random(3,6),math.random(-25,25)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0) |
5139 | + | sphereMK(math.random(3,6),math.random(-25,25)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0) |
5140 | - | sphereMK(math.random(6,9),math.random(-10,10)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/3,rsiz/3,rsiz/3,0,MAINRUINCOLOR,0) |
5140 | + | sphereMK(math.random(6,9),math.random(-10,10)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/3,rsiz/3,rsiz/3,0,MAINRUINCOLOR,0) |
5141 | end | |
5142 | end | |
5143 | - | |
5143 | + | |
5144 | - | |
5144 | + | |
5145 | - | if ModeOfGlitch==8 or ModeOfGlitch==10 or ModeOfGlitch==12 or ModeOfGlitch==14 then |
5145 | + | if ModeOfGlitch==8 or ModeOfGlitch==10 or ModeOfGlitch==12 or ModeOfGlitch==14 then |
5146 | - | effar.Enabled = true |
5146 | + | effar.Enabled = true |
5147 | - | effar.Color = ColorSequence.new(MAINRUINCOLOR.Color) |
5147 | + | effar.Color = ColorSequence.new(MAINRUINCOLOR.Color) |
5148 | - | rotperm = rotperm + 2 |
5148 | + | rotperm = rotperm + 2 |
5149 | - | no2=no2+1 |
5149 | + | no2=no2+1 |
5150 | - | if no2>4 then |
5150 | + | if no2>4 then |
5151 | - | no2=0 |
5151 | + | no2=0 |
5152 | - | sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(0 +rotperm),0)*CFrame.new(0+4*math.sin(sine / 45),1.4+3*math.cos(sine / 45),2.5),vt(1,1,1),-0.01,-0.01,-0.01,MAINRUINCOLOR) |
5152 | + | sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(0 +rotperm),0)*CFrame.new(0+4*math.sin(sine / 45),1.4+3*math.cos(sine / 45),2.5),vt(1,1,1),-0.01,-0.01,-0.01,MAINRUINCOLOR) |
5153 | - | sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(90 +rotperm),0)*CFrame.new(0+4*math.sin(sine / 45),1.4+3*math.cos(sine / 45),2.5),vt(1,1,1),-0.01,-0.01,-0.01,MAINRUINCOLOR) |
5153 | + | sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(90 +rotperm),0)*CFrame.new(0+4*math.sin(sine / 45),1.4+3*math.cos(sine / 45),2.5),vt(1,1,1),-0.01,-0.01,-0.01,MAINRUINCOLOR) |
5154 | - | sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(180 + rotperm),0)*CFrame.new(0+4*math.sin(sine / 45),1.4+3*math.cos(sine / 45),2.5),vt(1,1,1),-0.01,-0.01,-0.01,MAINRUINCOLOR) |
5154 | + | sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(180 + rotperm),0)*CFrame.new(0+4*math.sin(sine / 45),1.4+3*math.cos(sine / 45),2.5),vt(1,1,1),-0.01,-0.01,-0.01,MAINRUINCOLOR) |
5155 | - | sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(270 +rotperm),0)*CFrame.new(0+4*math.sin(sine / 45),1.4+3*math.cos(sine / 45),2.5),vt(1,1,1),-0.01,-0.01,-0.01,MAINRUINCOLOR) |
5155 | + | sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(270 +rotperm),0)*CFrame.new(0+4*math.sin(sine / 45),1.4+3*math.cos(sine / 45),2.5),vt(1,1,1),-0.01,-0.01,-0.01,MAINRUINCOLOR) |
5156 | - | sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(0 - rotperm),0)*CFrame.new(0+4*math.sin(sine / 45),1.4-3*math.cos(sine / 45),2.5),vt(1,1,1),-0.01,-0.01,-0.01,SECONDRUINCOLOR) |
5156 | + | sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(0 - rotperm),0)*CFrame.new(0+4*math.sin(sine / 45),1.4-3*math.cos(sine / 45),2.5),vt(1,1,1),-0.01,-0.01,-0.01,SECONDRUINCOLOR) |
5157 | - | sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(90 - rotperm),0)*CFrame.new(0+4*math.sin(sine / 45),1.4-3*math.cos(sine / 45),2.5),vt(1,1,1),-0.01,-0.01,-0.01,SECONDRUINCOLOR) |
5157 | + | sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(90 - rotperm),0)*CFrame.new(0+4*math.sin(sine / 45),1.4-3*math.cos(sine / 45),2.5),vt(1,1,1),-0.01,-0.01,-0.01,SECONDRUINCOLOR) |
5158 | - | sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(180 - rotperm),0)*CFrame.new(0+4*math.sin(sine / 45),1.4-3*math.cos(sine / 45),2.5),vt(1,1,1),-0.01,-0.01,-0.01,SECONDRUINCOLOR) |
5158 | + | sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(180 - rotperm),0)*CFrame.new(0+4*math.sin(sine / 45),1.4-3*math.cos(sine / 45),2.5),vt(1,1,1),-0.01,-0.01,-0.01,SECONDRUINCOLOR) |
5159 | - | sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(270 - rotperm),0)*CFrame.new(0+4*math.sin(sine / 45),1.4-3*math.cos(sine / 45),2.5),vt(1,1,1),-0.01,-0.01,-0.01,SECONDRUINCOLOR) |
5159 | + | sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(270 - rotperm),0)*CFrame.new(0+4*math.sin(sine / 45),1.4-3*math.cos(sine / 45),2.5),vt(1,1,1),-0.01,-0.01,-0.01,SECONDRUINCOLOR) |
5160 | end | |
5161 | - | if ModeOfGlitch==10 then |
5161 | + | if ModeOfGlitch==10 then |
5162 | - | sphere2(8,"Add",root.CFrame*CFrame.new(0,-3,0),vt(0,1,0),0.15+GetClientProperty(kan,'PlaybackLoudness')/850,0.01,0.15+GetClientProperty(kan,'PlaybackLoudness')/850,SECONDRUINCOLOR) |
5162 | + | sphere2(8,"Add",root.CFrame*CFrame.new(0,-3,0),vt(0,1,0),0.15+GetClientProperty(kan,'PlaybackLoudness')/850,0.01,0.15+GetClientProperty(kan,'PlaybackLoudness')/850,SECONDRUINCOLOR) |
5163 | - | else |
5163 | + | else |
5164 | - | sphere2(8,"Add",root.CFrame*CFrame.new(0,-3,0),vt(0,1,0),0.15,0.01,0.15,SECONDRUINCOLOR) |
5164 | + | sphere2(8,"Add",root.CFrame*CFrame.new(0,-3,0),vt(0,1,0),0.15,0.01,0.15,SECONDRUINCOLOR) |
5165 | end | |
5166 | - | else |
5166 | + | else |
5167 | - | effar.Enabled = false |
5167 | + | effar.Enabled = false |
5168 | end | |
5169 | - | |
5169 | + | |
5170 | - | if ModeOfGlitch == 1 then |
5170 | + | if ModeOfGlitch == 1 then |
5171 | - | local hitfloor2,posfloor2=rayCast(RootPart.Position,-RootPart.CFrame.upVector,100,Character) |
5171 | + | local hitfloor2,posfloor2=rayCast(RootPart.Position,-RootPart.CFrame.upVector,100,Character) |
5172 | - | if hitfloor2 then |
5172 | + | if hitfloor2 then |
5173 | - | sphereMK(5,math.random(2,12)/25,"Add",CFrame.new(posfloor2)*CFrame.Angles(0,math.rad(spin*5.4),0),3,1,9,0,SECONDRUINCOLOR,-1) |
5173 | + | sphereMK(5,math.random(2,12)/25,"Add",CFrame.new(posfloor2)*CFrame.Angles(0,math.rad(spin*5.4),0),3,1,9,0,SECONDRUINCOLOR,-1) |
5174 | - | sphereMK(5,math.random(2,12)/25,"Add",CFrame.new(posfloor2)*CFrame.Angles(0,math.rad(90+spin*5.4),0),3,1,9,0,SECONDRUINCOLOR,0) |
5174 | + | sphereMK(5,math.random(2,12)/25,"Add",CFrame.new(posfloor2)*CFrame.Angles(0,math.rad(90+spin*5.4),0),3,1,9,0,SECONDRUINCOLOR,0) |
5175 | - | sphereMK(5,math.random(2,12)/25,"Add",CFrame.new(posfloor2)*CFrame.Angles(0,math.rad(180+spin*5.4),0),3,1,9,0,SECONDRUINCOLOR,0) |
5175 | + | sphereMK(5,math.random(2,12)/25,"Add",CFrame.new(posfloor2)*CFrame.Angles(0,math.rad(180+spin*5.4),0),3,1,9,0,SECONDRUINCOLOR,0) |
5176 | - | sphereMK(5,math.random(2,12)/25,"Add",CFrame.new(posfloor2)*CFrame.Angles(0,math.rad(270+spin*5.4),0),3,1,9,0,SECONDRUINCOLOR,0) |
5176 | + | sphereMK(5,math.random(2,12)/25,"Add",CFrame.new(posfloor2)*CFrame.Angles(0,math.rad(270+spin*5.4),0),3,1,9,0,SECONDRUINCOLOR,0) |
5177 | end | |
5178 | - | elseif ModeOfGlitch == 4 then |
5178 | + | elseif ModeOfGlitch == 4 then |
5179 | - | block2(10,4,"Add",CFrame.new(RootPart.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120))*CFrame.new(0,0,math.random(-150,150)/10),vt(math.random(10,80)/30,math.random(10,80)/30,math.random(10,80)/30),0,0,0,MAINRUINCOLOR,SECONDRUINCOLOR.Color) |
5179 | + | block2(10,4,"Add",CFrame.new(RootPart.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120))*CFrame.new(0,0,math.random(-150,150)/10),vt(math.random(10,80)/30,math.random(10,80)/30,math.random(10,80)/30),0,0,0,MAINRUINCOLOR,SECONDRUINCOLOR.Color) |
5180 | - | block2(10,4,"Add",CFrame.new(RootPart.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120))*CFrame.new(0,0,math.random(-150,150)/10),vt(math.random(10,80)/30,math.random(10,80)/30,math.random(10,80)/30),0,0,0,MAINRUINCOLOR,SECONDRUINCOLOR.Color) |
5180 | + | block2(10,4,"Add",CFrame.new(RootPart.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120))*CFrame.new(0,0,math.random(-150,150)/10),vt(math.random(10,80)/30,math.random(10,80)/30,math.random(10,80)/30),0,0,0,MAINRUINCOLOR,SECONDRUINCOLOR.Color) |
5181 | - | elseif ModeOfGlitch == 8 or ModeOfGlitch == 10 or ModeOfGlitch==12 or ModeOfGlitch==14 then |
5181 | + | elseif ModeOfGlitch == 8 or ModeOfGlitch == 10 or ModeOfGlitch==12 or ModeOfGlitch==14 then |
5182 | - | sphereMK(6,math.random(5,15)/45,"Add",root.CFrame*CFrame.new(math.random(-7,7),-5,math.random(-7,7))*CFrame.Angles(math.rad(90 + math.random(-3,3)),math.rad(math.random(-3,3)),math.rad(math.random(-3,3))),0.1,0.1,3,0,MAINRUINCOLOR,0) |
5182 | + | sphereMK(6,math.random(5,15)/45,"Add",root.CFrame*CFrame.new(math.random(-7,7),-5,math.random(-7,7))*CFrame.Angles(math.rad(90 + math.random(-3,3)),math.rad(math.random(-3,3)),math.rad(math.random(-3,3))),0.1,0.1,3,0,MAINRUINCOLOR,0) |
5183 | - | sphereMK(6,math.random(5,15)/45,"Add",root.CFrame*CFrame.new(math.random(-7,7),-5,math.random(-7,7))*CFrame.Angles(math.rad(90 + math.random(-3,3)),math.rad(math.random(-3,3)),math.rad(math.random(-3,3))),0.1,0.1,3,0,SECONDRUINCOLOR,0) |
5183 | + | sphereMK(6,math.random(5,15)/45,"Add",root.CFrame*CFrame.new(math.random(-7,7),-5,math.random(-7,7))*CFrame.Angles(math.rad(90 + math.random(-3,3)),math.rad(math.random(-3,3)),math.rad(math.random(-3,3))),0.1,0.1,3,0,SECONDRUINCOLOR,0) |
5184 | - | elseif ModeOfGlitch == 11 then |
5184 | + | elseif ModeOfGlitch == 11 then |
5185 | - | if hitfloor ~= nil then |
5185 | + | if hitfloor ~= nil then |
5186 | - | sphereMK(10,math.random(10,25)/45,"Add",root.CFrame*CFrame.new(math.random(-20,20),-5,math.random(-20,20))*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.25,0.25,8,0,MAINRUINCOLOR,0) |
5186 | + | sphereMK(10,math.random(10,25)/45,"Add",root.CFrame*CFrame.new(math.random(-20,20),-5,math.random(-20,20))*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.25,0.25,8,0,MAINRUINCOLOR,0) |
5187 | - | sphereMK(10,math.random(10,25)/45,"Add",root.CFrame*CFrame.new(math.random(-20,20),-5,math.random(-20,20))*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.25,0.25,8,0,SECONDRUINCOLOR,0) |
5187 | + | sphereMK(10,math.random(10,25)/45,"Add",root.CFrame*CFrame.new(math.random(-20,20),-5,math.random(-20,20))*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.25,0.25,8,0,SECONDRUINCOLOR,0) |
5188 | end | |
5189 | - | elseif ModeOfGlitch == 2 or ModeOfGlitch == 3 or ModeOfGlitch==5 or ModeOfGlitch==6 then |
5189 | + | elseif ModeOfGlitch == 2 or ModeOfGlitch == 3 or ModeOfGlitch==5 or ModeOfGlitch==6 then |
5190 | - | sphereMK(6,math.random(5,15)/45,"Add",root.CFrame*CFrame.new(math.random(-10,10),-5,math.random(-10,10))*CFrame.Angles(math.rad(90 + math.random(-3,3)),math.rad(math.random(-3,3)),math.rad(math.random(-3,3))),0.2,0.2,3,0,MAINRUINCOLOR,0) |
5190 | + | sphereMK(6,math.random(5,15)/45,"Add",root.CFrame*CFrame.new(math.random(-10,10),-5,math.random(-10,10))*CFrame.Angles(math.rad(90 + math.random(-3,3)),math.rad(math.random(-3,3)),math.rad(math.random(-3,3))),0.2,0.2,3,0,MAINRUINCOLOR,0) |
5191 | - | elseif ModeOfGlitch == 13 then |
5191 | + | elseif ModeOfGlitch == 13 then |
5192 | - | no=no+1 |
5192 | + | no=no+1 |
5193 | - | if no>4 then |
5193 | + | if no>4 then |
5194 | - | no=0 |
5194 | + | no=0 |
5195 | - | sphereMK(2,math.random(5,15)/60,"Add",root.CFrame*CFrame.new(math.random(-10,10),-5,math.random(-10,10))*CFrame.Angles(math.rad(90 + math.random(-3,3)),math.rad(math.random(-3,3)),math.rad(math.random(-3,3))),1,1,1,0,MAINRUINCOLOR,0) |
5195 | + | sphereMK(2,math.random(5,15)/60,"Add",root.CFrame*CFrame.new(math.random(-10,10),-5,math.random(-10,10))*CFrame.Angles(math.rad(90 + math.random(-3,3)),math.rad(math.random(-3,3)),math.rad(math.random(-3,3))),1,1,1,0,MAINRUINCOLOR,0) |
5196 | - | sphereMK(2,math.random(5,15)/60,"Add",root.CFrame*CFrame.new(math.random(-10,10),-5,math.random(-10,10))*CFrame.Angles(math.rad(90 + math.random(-3,3)),math.rad(math.random(-3,3)),math.rad(math.random(-3,3))),1,1,1,0,SECONDRUINCOLOR,0) |
5196 | + | sphereMK(2,math.random(5,15)/60,"Add",root.CFrame*CFrame.new(math.random(-10,10),-5,math.random(-10,10))*CFrame.Angles(math.rad(90 + math.random(-3,3)),math.rad(math.random(-3,3)),math.rad(math.random(-3,3))),1,1,1,0,SECONDRUINCOLOR,0) |
5197 | end | |
5198 | - | elseif ModeOfGlitch==15 and GetClientProperty(kan,'PlaybackLoudness')/850 > .4 then |
5198 | + | elseif ModeOfGlitch==15 and GetClientProperty(kan,'PlaybackLoudness')/850 > .4 then |
5199 | - | sphere2(8,"Add",root.CFrame*CFrame.new(0,-3,0),vt(0,1,0),0.05+GetClientProperty(kan,'PlaybackLoudness')/1000,0.01,0.05+GetClientProperty(kan,'PlaybackLoudness')/1000,SECONDRUINCOLOR) |
5199 | + | sphere2(8,"Add",root.CFrame*CFrame.new(0,-3,0),vt(0,1,0),0.05+GetClientProperty(kan,'PlaybackLoudness')/1000,0.01,0.05+GetClientProperty(kan,'PlaybackLoudness')/1000,SECONDRUINCOLOR) |
5200 | - | |
5200 | + | |
5201 | - | elseif ModeOfGlitch==16 then |
5201 | + | elseif ModeOfGlitch==16 then |
5202 | - | sphere2(8,"Add",root.CFrame*CFrame.new(-2+4*math.sin(sine / 24)+.5*math.sin(sine/8),1.4+3*math.cos(sine / 28)+2*math.sin(sine / 34),1-3*math.sin(sine / 21)),vt(1,1,1),-0.01,-0.01,-0.01,MAINRUINCOLOR) |
5202 | + | sphere2(8,"Add",root.CFrame*CFrame.new(-2+4*math.sin(sine / 24)+.5*math.sin(sine/8),1.4+3*math.cos(sine / 28)+2*math.sin(sine / 34),1-3*math.sin(sine / 21)),vt(1,1,1),-0.01,-0.01,-0.01,MAINRUINCOLOR) |
5203 | - | sphere2(8,"Add",root.CFrame*CFrame.new(2-4*math.sin(sine / 24)-.5*math.sin(sine/8),-1.4-3*math.cos(sine / 28)-2*math.sin(sine / 34),-1+3*math.sin(sine / 21)),vt(1,1,1),-0.01,-0.01,-0.01,SECONDRUINCOLOR) |
5203 | + | sphere2(8,"Add",root.CFrame*CFrame.new(2-4*math.sin(sine / 24)-.5*math.sin(sine/8),-1.4-3*math.cos(sine / 28)-2*math.sin(sine / 34),-1+3*math.sin(sine / 21)),vt(1,1,1),-0.01,-0.01,-0.01,SECONDRUINCOLOR) |
5204 | - | |
5204 | + | |
5205 | end | |
5206 | end | |
5207 | - | end)) |
5207 | + | end)) |
5208 | - | |
5208 | + | |
5209 | - | |
5209 | + | |
5210 | - | for i,v in pairs(script.BloodCurse.BloodCurse:GetChildren()) do |
5210 | + | for i,v in pairs(script.BloodCurse.BloodCurse:GetChildren()) do |
5211 | - | v.Anchored = false |
5211 | + | v.Anchored = false |
5212 | end | |
5213 | - | |
5213 | + | |
5214 | - | rotperm = 0 |
5214 | + | rotperm = 0 |
5215 | - | |
5215 | + | |
5216 | - | |
5216 | + | |
5217 | - | Humanoid.Name = "ETHEREAL" |
5217 | + | Humanoid.Name = "ETHEREAL" |
5218 | - | Humanoid.MaxHealth = math.huge |
5218 | + | Humanoid.MaxHealth = math.huge |
5219 | - | Humanoid.Health = math.huge |
5219 | + | Humanoid.Health = math.huge |
5220 | - | Instance.new("ForceField",char).Visible = false |
5220 | + | Instance.new("ForceField",char).Visible = false |
5221 | - | |
5221 | + | |
5222 | - | local bguis = Instance.new("BillboardGui",tors) |
5222 | + | local bguis = Instance.new("BillboardGui",tors) |
5223 | - | bguis.Size = UDim2.new(25, 0, 25, 0) |
5223 | + | bguis.Size = UDim2.new(25, 0, 25, 0) |
5224 | - | local imgca = Instance.new("ImageLabel",bguis) |
5224 | + | local imgca = Instance.new("ImageLabel",bguis) |
5225 | - | imgca.BackgroundTransparency = 1 |
5225 | + | imgca.BackgroundTransparency = 1 |
5226 | - | imgca.ImageTransparency = 1 |
5226 | + | imgca.ImageTransparency = 1 |
5227 | - | imgca.Size = UDim2.new(1,0,1,0) |
5227 | + | imgca.Size = UDim2.new(1,0,1,0) |
5228 | - | imgca.Image = "rbxassetid://2344830904" --997291547,521073910,2312119891,2344830904 |
5228 | + | imgca.Image = "rbxassetid://2344830904" --997291547,521073910,2312119891,2344830904 |
5229 | - | imgca.ImageColor3 = Color3.new(0,0,0) |
5229 | + | imgca.ImageColor3 = Color3.new(0,0,0) |
5230 | - | local rvalu = 0 |
5230 | + | local rvalu = 0 |
5231 | - | |
5231 | + | |
5232 | - | idleanim=.4 |
5232 | + | idleanim=.4 |
5233 | - | local hai=0 |
5233 | + | local hai=0 |
5234 | - | local hai2=1 |
5234 | + | local hai2=1 |
5235 | - | local khhkh=0 |
5235 | + | local khhkh=0 |
5236 | - | local asine1=0 |
5236 | + | local asine1=0 |
5237 | - | local asine2=0 |
5237 | + | local asine2=0 |
5238 | - | local asine3=0 |
5238 | + | local asine3=0 |
5239 | - | local hahahaaa={"Black","Crimson","Maroon","Bright red","Cocoa","Really red"} |
5239 | + | local hahahaaa={"Black","Crimson","Maroon","Bright red","Cocoa","Really red"} |
5240 | - | while true do |
5240 | + | while true do |
5241 | - | ggg() |
5241 | + | ggg() |
5242 | - | if ModeOfGlitch==5 then |
5242 | + | if ModeOfGlitch==5 then |
5243 | - | hai=hai+1 |
5243 | + | hai=hai+1 |
5244 | - | if hai>math.random(2,5) then |
5244 | + | if hai>math.random(2,5) then |
5245 | - | hai=0 |
5245 | + | hai=0 |
5246 | - | if hai2==1 then |
5246 | + | if hai2==1 then |
5247 | - | hai2=2 |
5247 | + | hai2=2 |
5248 | - | MAINRUINCOLOR = BrickColor.new("Really black") |
5248 | + | MAINRUINCOLOR = BrickColor.new("Really black") |
5249 | - | SECONDRUINCOLOR = BrickColor.new("Really black") |
5249 | + | SECONDRUINCOLOR = BrickColor.new("Really black") |
5250 | - | else |
5250 | + | else |
5251 | - | hai2=1 |
5251 | + | hai2=1 |
5252 | - | MAINRUINCOLOR = BrickColor.new(hahahaaa[math.random(1,#hahahaaa)]) |
5252 | + | MAINRUINCOLOR = BrickColor.new(hahahaaa[math.random(1,#hahahaaa)]) |
5253 | - | SECONDRUINCOLOR = BrickColor.new(hahahaaa[math.random(1,#hahahaaa)]) |
5253 | + | SECONDRUINCOLOR = BrickColor.new(hahahaaa[math.random(1,#hahahaaa)]) |
5254 | end | |
5255 | end | |
5256 | end | |
5257 | - | if khhkh<50 then |
5257 | + | if khhkh<50 then |
5258 | - | khhkh=khhkh+1 |
5258 | + | khhkh=khhkh+1 |
5259 | end | |
5260 | - | |
5260 | + | |
5261 | - | if khhkh>12 then |
5261 | + | if khhkh>12 then |
5262 | - | |
5262 | + | |
5263 | - | asine1=asine1+change |
5263 | + | asine1=asine1+change |
5264 | end | |
5265 | - | |
5265 | + | |
5266 | - | if khhkh>24 then |
5266 | + | if khhkh>24 then |
5267 | - | asine2=asine2+change |
5267 | + | asine2=asine2+change |
5268 | end | |
5269 | - | |
5269 | + | |
5270 | - | if khhkh>36 then |
5270 | + | if khhkh>36 then |
5271 | - | asine3=asine3+change |
5271 | + | asine3=asine3+change |
5272 | end | |
5273 | - | if mutedtog == false then |
5273 | + | if mutedtog == false then |
5274 | - | kan.Volume = currentVol |
5274 | + | kan.Volume = currentVol |
5275 | - | elseif mutedtog == true then |
5275 | + | elseif mutedtog == true then |
5276 | - | kan.Volume = 0 |
5276 | + | kan.Volume = 0 |
5277 | end | |
5278 | - | local what = math.random()*0.6 |
5278 | + | local what = math.random()*0.6 |
5279 | - | if ModeOfGlitch == 5 then |
5279 | + | if ModeOfGlitch == 5 then |
5280 | - | modet.TextStrokeColor3 = Color3.new(what,0,0) |
5280 | + | modet.TextStrokeColor3 = Color3.new(what,0,0) |
5281 | - | modet.TextColor3 = Color3.new(math.random(0,255)/255,0,0) |
5281 | + | modet.TextColor3 = Color3.new(math.random(0,255)/255,0,0) |
5282 | - | for i, v in pairs(mwY:GetChildren()) do |
5282 | + | for i, v in pairs(mwY:GetChildren()) do |
5283 | - | if v:IsA("Part") then |
5283 | + | if v:IsA("Part") then |
5284 | - | v.Color = Color3.new(MRANDOM(0,1),0,0) |
5284 | + | v.Color = Color3.new(MRANDOM(0,1),0,0) |
5285 | - | v.Material = "Neon" |
5285 | + | v.Material = "Neon" |
5286 | end | |
5287 | end | |
5288 | - | for i, v in pairs(mw2:GetDescendants()) do |
5288 | + | for i, v in pairs(mw2:GetDescendants()) do |
5289 | - | if v:IsA("Part") or v:IsA("BasePart") then |
5289 | + | if v:IsA("Part") or v:IsA("BasePart") then |
5290 | - | v.Color = Color3.new(what,0,0) |
5290 | + | v.Color = Color3.new(what,0,0) |
5291 | - | v.Material = "Neon" |
5291 | + | v.Material = "Neon" |
5292 | - | v.Transparency = 0 |
5292 | + | v.Transparency = 0 |
5293 | - | elseif v:IsA("Trail") or v:IsA("ParticleEmitter") then |
5293 | + | elseif v:IsA("Trail") or v:IsA("ParticleEmitter") then |
5294 | - | v.Color = ColorSequence.new(Color3.new(MRANDOM(0,1),0,0)) |
5294 | + | v.Color = ColorSequence.new(Color3.new(MRANDOM(0,1),0,0)) |
5295 | - | v.Enabled = true |
5295 | + | v.Enabled = true |
5296 | end | |
5297 | end | |
5298 | - | for i, v in pairs(mw1:GetDescendants()) do |
5298 | + | for i, v in pairs(mw1:GetDescendants()) do |
5299 | - | if v:IsA("Part") or v:IsA("BasePart") then |
5299 | + | if v:IsA("Part") or v:IsA("BasePart") then |
5300 | - | v.Color = Color3.new(MRANDOM(0,1),0,0) |
5300 | + | v.Color = Color3.new(MRANDOM(0,1),0,0) |
5301 | - | v.Material = "Neon" |
5301 | + | v.Material = "Neon" |
5302 | - | v.Transparency = 0 |
5302 | + | v.Transparency = 0 |
5303 | - | elseif v:IsA("Trail") or v:IsA("ParticleEmitter") then |
5303 | + | elseif v:IsA("Trail") or v:IsA("ParticleEmitter") then |
5304 | - | v.Color = ColorSequence.new(Color3.new(MRANDOM(0,1),0,0)) |
5304 | + | v.Color = ColorSequence.new(Color3.new(MRANDOM(0,1),0,0)) |
5305 | - | v.Enabled = true |
5305 | + | v.Enabled = true |
5306 | end | |
5307 | end | |
5308 | end | |
5309 | - | local what = math.random()*0.6 |
5309 | + | local what = math.random()*0.6 |
5310 | - | if ModeOfGlitch == 4 then |
5310 | + | if ModeOfGlitch == 4 then |
5311 | - | local gay = math.random() |
5311 | + | local gay = math.random() |
5312 | - | modet.TextStrokeColor3 = Color3.new(gay,gay,gay) |
5312 | + | modet.TextStrokeColor3 = Color3.new(gay,gay,gay) |
5313 | - | modet.TextColor3 = Color3.new(gay,gay,gay) |
5313 | + | modet.TextColor3 = Color3.new(gay,gay,gay) |
5314 | - | for i, v in pairs(mwY:GetChildren()) do |
5314 | + | for i, v in pairs(mwY:GetChildren()) do |
5315 | - | if v:IsA("Part") then |
5315 | + | if v:IsA("Part") then |
5316 | - | v.Color = Color3.new(gay,gay,gay) |
5316 | + | v.Color = Color3.new(gay,gay,gay) |
5317 | - | v.Material = "Neon" |
5317 | + | v.Material = "Neon" |
5318 | end | |
5319 | end | |
5320 | - | for i, v in pairs(mw2:GetDescendants()) do |
5320 | + | for i, v in pairs(mw2:GetDescendants()) do |
5321 | - | if v:IsA("Part") or v:IsA("BasePart") then |
5321 | + | if v:IsA("Part") or v:IsA("BasePart") then |
5322 | - | v.Color = Color3.new(gay,gay,gay) |
5322 | + | v.Color = Color3.new(gay,gay,gay) |
5323 | - | v.Material = "Neon" |
5323 | + | v.Material = "Neon" |
5324 | - | v.Transparency = 0 |
5324 | + | v.Transparency = 0 |
5325 | - | elseif v:IsA("Trail") or v:IsA("ParticleEmitter") then |
5325 | + | elseif v:IsA("Trail") or v:IsA("ParticleEmitter") then |
5326 | - | v.Color = ColorSequence.new(Color3.new(gay,gay,gay)) |
5326 | + | v.Color = ColorSequence.new(Color3.new(gay,gay,gay)) |
5327 | - | v.Enabled = true |
5327 | + | v.Enabled = true |
5328 | end | |
5329 | end | |
5330 | - | for i, v in pairs(mw1:GetDescendants()) do |
5330 | + | for i, v in pairs(mw1:GetDescendants()) do |
5331 | - | if v:IsA("Part") or v:IsA("BasePart") then |
5331 | + | if v:IsA("Part") or v:IsA("BasePart") then |
5332 | - | v.Color = Color3.new(gay,gay,gay) |
5332 | + | v.Color = Color3.new(gay,gay,gay) |
5333 | - | v.Material = "Neon" |
5333 | + | v.Material = "Neon" |
5334 | - | v.Transparency = 0 |
5334 | + | v.Transparency = 0 |
5335 | - | elseif v:IsA("Trail") or v:IsA("ParticleEmitter") then |
5335 | + | elseif v:IsA("Trail") or v:IsA("ParticleEmitter") then |
5336 | - | v.Color = ColorSequence.new(Color3.new(gay,gay,gay)) |
5336 | + | v.Color = ColorSequence.new(Color3.new(gay,gay,gay)) |
5337 | - | v.Enabled = true |
5337 | + | v.Enabled = true |
5338 | end | |
5339 | end | |
5340 | end | |
5341 | - | kan:ClearAllChildren() |
5341 | + | kan:ClearAllChildren() |
5342 | - | local succ = pcall(function() |
5342 | + | local succ = pcall(function() |
5343 | - | kan.PlaybackSpeed = currentPitch |
5343 | + | kan.PlaybackSpeed = currentPitch |
5344 | - | end) |
5344 | + | end) |
5345 | - | if(not succ)then |
5345 | + | if(not succ)then |
5346 | - | local tp = kan.TimePosition |
5346 | + | local tp = kan.TimePosition |
5347 | - | kan = Instance.new("Sound",Torso) |
5347 | + | kan = Instance.new("Sound",Torso) |
5348 | - | kan.PlaybackSpeed = currentPitch |
5348 | + | kan.PlaybackSpeed = currentPitch |
5349 | - | kan.TimePosition = tp |
5349 | + | kan.TimePosition = tp |
5350 | - | kan.Name = "wrecked" |
5350 | + | kan.Name = "wrecked" |
5351 | - | kan.Looped = true |
5351 | + | kan.Looped = true |
5352 | - | kan:Play() |
5352 | + | kan:Play() |
5353 | end | |
5354 | - | pcall(function() |
5354 | + | pcall(function() |
5355 | - | kan.Pitch = currentPitch |
5355 | + | kan.Pitch = currentPitch |
5356 | - | kan.Volume = currentVol |
5356 | + | kan.Volume = currentVol |
5357 | - | kan.SoundId = currentThemePlaying |
5357 | + | kan.SoundId = currentThemePlaying |
5358 | - | kan.Looped = true |
5358 | + | kan.Looped = true |
5359 | - | kan.Parent = Torso |
5359 | + | kan.Parent = Torso |
5360 | - | kan:Resume() |
5360 | + | kan:Resume() |
5361 | - | end) |
5361 | + | end) |
5362 | - | if ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 101 and ModeOfGlitch ~= 090 and ModeOfGlitch ~= 103 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 and ModeOfGlitch ~= 765688533321 and ModeOfGlitch ~= 88893333388 and ModeOfGlitch ~= 808080808080808080808080 then |
5362 | + | if ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 101 and ModeOfGlitch ~= 090 and ModeOfGlitch ~= 103 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 and ModeOfGlitch ~= 765688533321 and ModeOfGlitch ~= 88893333388 and ModeOfGlitch ~= 808080808080808080808080 then |
5363 | - | imgca.ImageTransparency = 1 |
5363 | + | imgca.ImageTransparency = 1 |
5364 | - | elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 101 or ModeOfGlitch == 103 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 765688533321 or ModeOfGlitch == 88893333388 or ModeOfGlitch == 808080808080808080808080 then |
5364 | + | elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 101 or ModeOfGlitch == 103 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 765688533321 or ModeOfGlitch == 88893333388 or ModeOfGlitch == 808080808080808080808080 then |
5365 | - | imgca.ImageColor3 = MAINRUINCOLOR.Color |
5365 | + | imgca.ImageColor3 = MAINRUINCOLOR.Color |
5366 | - | imgca.ImageTransparency = 0 + 0.25 * math.cos(sine / 30) |
5366 | + | imgca.ImageTransparency = 0 + 0.25 * math.cos(sine / 30) |
5367 | - | elseif ModeOfGlitch == 090 then |
5367 | + | elseif ModeOfGlitch == 090 then |
5368 | - | imgca.ImageColor3 = Color3.new(r/255,g/255,b/255) |
5368 | + | imgca.ImageColor3 = Color3.new(r/255,g/255,b/255) |
5369 | - | imgca.ImageTransparency = 0 + 0.25 * math.cos(sine / 30) |
5369 | + | imgca.ImageTransparency = 0 + 0.25 * math.cos(sine / 30) |
5370 | end | |
5371 | - | imgca.Rotation = imgca.Rotation + 5 + GetClientProperty(kan,'PlaybackLoudness')/100 |
5371 | + | imgca.Rotation = imgca.Rotation + 5 + GetClientProperty(kan,'PlaybackLoudness')/100 |
5372 | - | bguis.Size = UDim2.new(15 + 3 * math.cos(sine / 30),0, 15 + 3 * math.cos(sine / 30),0) |
5372 | + | bguis.Size = UDim2.new(15 + 3 * math.cos(sine / 30),0, 15 + 3 * math.cos(sine / 30),0) |
5373 | - | modet.Rotation = - 5 * math.cos(sine / 32) |
5373 | + | modet.Rotation = - 5 * math.cos(sine / 32) |
5374 | - | nedf.Rotation = 0 - 2 * math.cos(sine / 24) |
5374 | + | nedf.Rotation = 0 - 2 * math.cos(sine / 24) |
5375 | - | --nedf.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45)) |
5375 | + | --nedf.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45)) |
5376 | - | fullscreenz.BackgroundColor3 = SECONDRUINCOLOR.Color |
5376 | + | fullscreenz.BackgroundColor3 = SECONDRUINCOLOR.Color |
5377 | - | fullscreenz.BorderColor3 = MAINRUINCOLOR.Color |
5377 | + | fullscreenz.BorderColor3 = MAINRUINCOLOR.Color |
5378 | - | hh1.BackgroundColor3 = MAINRUINCOLOR.Color |
5378 | + | hh1.BackgroundColor3 = MAINRUINCOLOR.Color |
5379 | - | hh2.BackgroundColor3 = MAINRUINCOLOR.Color |
5379 | + | hh2.BackgroundColor3 = MAINRUINCOLOR.Color |
5380 | - | hh3.BackgroundColor3 = MAINRUINCOLOR.Color |
5380 | + | hh3.BackgroundColor3 = MAINRUINCOLOR.Color |
5381 | - | hh1.Position=UDim2.new(-.1-.02*math.cos(asine3/66), 0, .5, 0) |
5381 | + | hh1.Position=UDim2.new(-.1-.02*math.cos(asine3/66), 0, .5, 0) |
5382 | - | hh2.Position=UDim2.new(-.14-.02*math.cos(asine2/66), 0, .5, 0) |
5382 | + | hh2.Position=UDim2.new(-.14-.02*math.cos(asine2/66), 0, .5, 0) |
5383 | - | hh3.Position=UDim2.new(-.16-.02*math.cos(asine1/66), 0, .5, 0) |
5383 | + | hh3.Position=UDim2.new(-.16-.02*math.cos(asine1/66), 0, .5, 0) |
5384 | - | hh1.Rotation=0+.8*math.sin(asine1/66) |
5384 | + | hh1.Rotation=0+.8*math.sin(asine1/66) |
5385 | - | hh2.Rotation=0+.8*math.sin(asine2/66) |
5385 | + | hh2.Rotation=0+.8*math.sin(asine2/66) |
5386 | - | nedf.TextColor3=SECONDRUINCOLOR.Color |
5386 | + | nedf.TextColor3=SECONDRUINCOLOR.Color |
5387 | - | nedf.TextStrokeColor3=MAINRUINCOLOR.Color |
5387 | + | nedf.TextStrokeColor3=MAINRUINCOLOR.Color |
5388 | - | fullscreenz.Rotation=0+.8*math.sin(sine/66) |
5388 | + | fullscreenz.Rotation=0+.8*math.sin(sine/66) |
5389 | - | vis1.BackgroundColor3 = MAINRUINCOLOR.Color |
5389 | + | vis1.BackgroundColor3 = MAINRUINCOLOR.Color |
5390 | - | vis2.BackgroundColor3 = MAINRUINCOLOR.Color |
5390 | + | vis2.BackgroundColor3 = MAINRUINCOLOR.Color |
5391 | - | vis3.BackgroundColor3 = MAINRUINCOLOR.Color |
5391 | + | vis3.BackgroundColor3 = MAINRUINCOLOR.Color |
5392 | - | vis4.BackgroundColor3 = MAINRUINCOLOR.Color |
5392 | + | vis4.BackgroundColor3 = MAINRUINCOLOR.Color |
5393 | - | vis5.BackgroundColor3 = MAINRUINCOLOR.Color |
5393 | + | vis5.BackgroundColor3 = MAINRUINCOLOR.Color |
5394 | - | |
5394 | + | |
5395 | - | vis1.Size = UDim2.new(.1, 0, 0+ GetClientProperty(kan,'PlaybackLoudness')/330, 0) |
5395 | + | vis1.Size = UDim2.new(.1, 0, 0+ GetClientProperty(kan,'PlaybackLoudness')/330, 0) |
5396 | - | vis2.Size = UDim2.new(.07, 0, 0+ GetClientProperty(kan,'PlaybackLoudness')/410, 0) |
5396 | + | vis2.Size = UDim2.new(.07, 0, 0+ GetClientProperty(kan,'PlaybackLoudness')/410, 0) |
5397 | - | vis3.Size = UDim2.new(.045, 0, 0+ GetClientProperty(kan,'PlaybackLoudness')/470, 0) |
5397 | + | vis3.Size = UDim2.new(.045, 0, 0+ GetClientProperty(kan,'PlaybackLoudness')/470, 0) |
5398 | - | vis4.Size = UDim2.new(.03, 0, 0+ GetClientProperty(kan,'PlaybackLoudness')/540, 0) |
5398 | + | vis4.Size = UDim2.new(.03, 0, 0+ GetClientProperty(kan,'PlaybackLoudness')/540, 0) |
5399 | - | vis5.Size = UDim2.new(.012, 0, 0+ GetClientProperty(kan,'PlaybackLoudness')/590, 0) |
5399 | + | vis5.Size = UDim2.new(.012, 0, 0+ GetClientProperty(kan,'PlaybackLoudness')/590, 0) |
5400 | - | |
5400 | + | |
5401 | - | CameraManager() |
5401 | + | CameraManager() |
5402 | - | swait() |
5402 | + | swait() |
5403 | - | kan:Resume() |
5403 | + | kan:Resume() |
5404 | - | if ModeOfGlitch == 2 or ModeOfGlitch == 15 or ModeOfGlitch == 16 then |
5404 | + | if ModeOfGlitch == 2 or ModeOfGlitch == 15 or ModeOfGlitch == 16 then |
5405 | - | rvalu = rvalu + 0.25 + GetClientProperty(kan,'PlaybackLoudness')/90 |
5405 | + | rvalu = rvalu + 0.25 + GetClientProperty(kan,'PlaybackLoudness')/90 |
5406 | - | else |
5406 | + | else |
5407 | - | rvalu = rvalu + 0.5 |
5407 | + | rvalu = rvalu + 0.5 |
5408 | end | |
5409 | - | if ModeOfGlitch==2 then |
5409 | + | if ModeOfGlitch==2 then |
5410 | - | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5410 | + | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5411 | - | handlexweld.C0=clerp(handleweld.C0,cf(0,0,-0.3)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5411 | + | handlexweld.C0=clerp(handleweld.C0,cf(0,0,-0.3)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5412 | - | lwing1weld.C1=clerp(lwing1weld.C1,cf(0,2.25- .25 * math.cos(sine / 38),1.85)*angles(math.rad(0),math.rad(0),math.rad(60 + rvalu)),.3) |
5412 | + | lwing1weld.C1=clerp(lwing1weld.C1,cf(0,2.25- .25 * math.cos(sine / 38),1.85)*angles(math.rad(0),math.rad(0),math.rad(60 + rvalu)),.3) |
5413 | - | lwing2weld.C1=clerp(lwing2weld.C1,cf(0,2.25- .25 * math.cos(sine / 38),1.85)*angles(math.rad(0),math.rad(0),math.rad(180 + rvalu)),.3) |
5413 | + | lwing2weld.C1=clerp(lwing2weld.C1,cf(0,2.25- .25 * math.cos(sine / 38),1.85)*angles(math.rad(0),math.rad(0),math.rad(180 + rvalu)),.3) |
5414 | - | lwing3weld.C1=clerp(lwing3weld.C1,cf(0,2.25- .25 * math.cos(sine / 38),1.85)*angles(math.rad(0),math.rad(0),math.rad(-60 + rvalu)),.3) |
5414 | + | lwing3weld.C1=clerp(lwing3weld.C1,cf(0,2.25- .25 * math.cos(sine / 38),1.85)*angles(math.rad(0),math.rad(0),math.rad(-60 + rvalu)),.3) |
5415 | - | rwing1weld.C1=clerp(rwing1weld.C1,cf(0,3+ 1 * math.cos(sine / 38),1.25)*angles(math.rad(0),math.rad(0),math.rad(120 - rvalu)),.3) |
5415 | + | rwing1weld.C1=clerp(rwing1weld.C1,cf(0,3+ 1 * math.cos(sine / 38),1.25)*angles(math.rad(0),math.rad(0),math.rad(120 - rvalu)),.3) |
5416 | - | rwing2weld.C1=clerp(rwing2weld.C1,cf(0,3+ 1 * math.cos(sine / 38),1.25)*angles(math.rad(0),math.rad(0),math.rad(-120 - rvalu)),.3) |
5416 | + | rwing2weld.C1=clerp(rwing2weld.C1,cf(0,3+ 1 * math.cos(sine / 38),1.25)*angles(math.rad(0),math.rad(0),math.rad(-120 - rvalu)),.3) |
5417 | - | rwing3weld.C1=clerp(rwing3weld.C1,cf(0,3+ 1 * math.cos(sine / 38),1.25)*angles(math.rad(0),math.rad(0),math.rad(0 - rvalu)),.3) |
5417 | + | rwing3weld.C1=clerp(rwing3weld.C1,cf(0,3+ 1 * math.cos(sine / 38),1.25)*angles(math.rad(0),math.rad(0),math.rad(0 - rvalu)),.3) |
5418 | - | elseif ModeOfGlitch == 3 or ModeOfGlitch==16 then |
5418 | + | elseif ModeOfGlitch == 3 or ModeOfGlitch==16 then |
5419 | - | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5419 | + | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5420 | - | handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5420 | + | handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5421 | - | rwing1weld.C1=clerp(rwing1weld.C1,cf(-5.25,3+ 1 * math.cos(sine / 23.5),0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0+ 20 * math.cos(sine / 47)),math.rad(135+ 10 * math.cos(sine / 47))),.3) |
5421 | + | rwing1weld.C1=clerp(rwing1weld.C1,cf(-5.25,3+ 1 * math.cos(sine / 23.5),0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0+ 20 * math.cos(sine / 47)),math.rad(135+ 10 * math.cos(sine / 47))),.3) |
5422 | - | rwing2weld.C1=clerp(rwing2weld.C1,cf(0,-6 + 0.75 * math.cos(sine / 34),0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 10 * math.cos(sine / 47))),.3) |
5422 | + | rwing2weld.C1=clerp(rwing2weld.C1,cf(0,-6 + 0.75 * math.cos(sine / 34),0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 10 * math.cos(sine / 47))),.3) |
5423 | - | rwing3weld.C1=clerp(rwing3weld.C1,cf(5.25,3+ 1 * math.cos(sine / 23.5),0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0+ 20 * math.cos(sine / 47)),math.rad(-135+ 10 * math.cos(sine / 47))),.3) |
5423 | + | rwing3weld.C1=clerp(rwing3weld.C1,cf(5.25,3+ 1 * math.cos(sine / 23.5),0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0+ 20 * math.cos(sine / 47)),math.rad(-135+ 10 * math.cos(sine / 47))),.3) |
5424 | - | lwing1weld.C1=clerp(lwing1weld.C1,cf(-3.75,-2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0+ 20 * math.cos(sine / 47)),math.rad(-135+ 10 * math.cos(sine / 47))),.3) |
5424 | + | lwing1weld.C1=clerp(lwing1weld.C1,cf(-3.75,-2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0+ 20 * math.cos(sine / 47)),math.rad(-135+ 10 * math.cos(sine / 47))),.3) |
5425 | - | lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1 + 0.75 * math.cos(sine / 34),0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(180 + 10 * math.cos(sine / 47))),.3) |
5425 | + | lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1 + 0.75 * math.cos(sine / 34),0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(180 + 10 * math.cos(sine / 47))),.3) |
5426 | - | lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,-2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0+ 20 * math.cos(sine / 47)),math.rad(135+ 10 * math.cos(sine / 47))),.3) |
5426 | + | lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,-2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0+ 20 * math.cos(sine / 47)),math.rad(135+ 10 * math.cos(sine / 47))),.3) |
5427 | - | elseif ModeOfGlitch==4 then |
5427 | + | elseif ModeOfGlitch==4 then |
5428 | - | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5428 | + | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5429 | - | handlexweld.C0=clerp(handleweld.C0,cf(0,0,-0.3)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5429 | + | handlexweld.C0=clerp(handleweld.C0,cf(0,0,-0.3)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5430 | - | lwing1weld.C1=clerp(lwing1weld.C1,cf(2.25+MRANDOM(-1,1),0+MRANDOM(-1,1),1.75+MRANDOM(-1,1))*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0+MRANDOM(-15,15))),.3) |
5430 | + | lwing1weld.C1=clerp(lwing1weld.C1,cf(2.25+MRANDOM(-1,1),0+MRANDOM(-1,1),1.75+MRANDOM(-1,1))*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0+MRANDOM(-15,15))),.3) |
5431 | - | lwing2weld.C1=clerp(lwing2weld.C1,cf(5+MRANDOM(-1,1),0+MRANDOM(-1,1),1.75+MRANDOM(-1,1))*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0+MRANDOM(-15,15))),.3) |
5431 | + | lwing2weld.C1=clerp(lwing2weld.C1,cf(5+MRANDOM(-1,1),0+MRANDOM(-1,1),1.75+MRANDOM(-1,1))*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0+MRANDOM(-15,15))),.3) |
5432 | - | lwing3weld.C1=clerp(lwing3weld.C1,cf(7.75+MRANDOM(-1,1),0+MRANDOM(-1,1),1.75+MRANDOM(-1,1))*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0+MRANDOM(-15,15))),.3) |
5432 | + | lwing3weld.C1=clerp(lwing3weld.C1,cf(7.75+MRANDOM(-1,1),0+MRANDOM(-1,1),1.75+MRANDOM(-1,1))*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0+MRANDOM(-15,15))),.3) |
5433 | - | rwing1weld.C1=clerp(rwing1weld.C1,cf(-2.25+MRANDOM(-1,1),0+MRANDOM(-1,1),1.75+MRANDOM(-1,1))*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0+MRANDOM(-15,15))),.3) |
5433 | + | rwing1weld.C1=clerp(rwing1weld.C1,cf(-2.25+MRANDOM(-1,1),0+MRANDOM(-1,1),1.75+MRANDOM(-1,1))*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0+MRANDOM(-15,15))),.3) |
5434 | - | rwing2weld.C1=clerp(rwing2weld.C1,cf(-5+MRANDOM(-1,1),0+MRANDOM(-1,1),1.75+MRANDOM(-1,1))*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0+MRANDOM(-15,15))),.3) |
5434 | + | rwing2weld.C1=clerp(rwing2weld.C1,cf(-5+MRANDOM(-1,1),0+MRANDOM(-1,1),1.75+MRANDOM(-1,1))*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0+MRANDOM(-15,15))),.3) |
5435 | - | rwing3weld.C1=clerp(rwing3weld.C1,cf(-7.75+MRANDOM(-1,1),0+MRANDOM(-1,1),1.75+MRANDOM(-1,1))*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0+MRANDOM(-15,15))),.3) |
5435 | + | rwing3weld.C1=clerp(rwing3weld.C1,cf(-7.75+MRANDOM(-1,1),0+MRANDOM(-1,1),1.75+MRANDOM(-1,1))*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0+MRANDOM(-15,15))),.3) |
5436 | - | elseif ModeOfGlitch == 5 then |
5436 | + | elseif ModeOfGlitch == 5 then |
5437 | - | lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3) |
5437 | + | lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3) |
5438 | - | lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3) |
5438 | + | lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3) |
5439 | - | lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3) |
5439 | + | lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3) |
5440 | - | rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360))),.3) |
5440 | + | rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360))),.3) |
5441 | - | rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360))),.3) |
5441 | + | rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360))),.3) |
5442 | - | rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360))),.3) |
5442 | + | rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360))),.3) |
5443 | - | elseif ModeOfGlitch==11 then |
5443 | + | elseif ModeOfGlitch==11 then |
5444 | - | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5444 | + | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5445 | - | handlexweld.C0=clerp(handleweld.C0,cf(0,0,-0.3)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5445 | + | handlexweld.C0=clerp(handleweld.C0,cf(0,0,-0.3)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5446 | - | lwing1weld.C1=clerp(lwing1weld.C1,cf(-3- 0.75 * math.cos(sine / 32),1.5+ 0.5 * math.cos(sine / 18),1)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 - 7.5 * math.cos(sine / 16))),.3) |
5446 | + | lwing1weld.C1=clerp(lwing1weld.C1,cf(-3- 0.75 * math.cos(sine / 32),1.5+ 0.5 * math.cos(sine / 18),1)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 - 7.5 * math.cos(sine / 16))),.3) |
5447 | - | lwing2weld.C1=clerp(lwing2weld.C1,cf(0,4+ 0.5 * math.cos(sine / 18),1)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(180)),.3) |
5447 | + | lwing2weld.C1=clerp(lwing2weld.C1,cf(0,4+ 0.5 * math.cos(sine / 18),1)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(180)),.3) |
5448 | - | lwing3weld.C1=clerp(lwing3weld.C1,cf(3+ 0.75 * math.cos(sine / 32),1.5+ 0.5 * math.cos(sine / 18),1)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 16))),.3) |
5448 | + | lwing3weld.C1=clerp(lwing3weld.C1,cf(3+ 0.75 * math.cos(sine / 32),1.5+ 0.5 * math.cos(sine / 18),1)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 16))),.3) |
5449 | - | rwing1weld.C1=clerp(rwing1weld.C1,cf(-3- 0.75 * math.cos(sine / 32),4+ 0.5 * math.cos(sine / 18),1)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(180 - 7.5 * math.cos(sine / 16))),.3) |
5449 | + | rwing1weld.C1=clerp(rwing1weld.C1,cf(-3- 0.75 * math.cos(sine / 32),4+ 0.5 * math.cos(sine / 18),1)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(180 - 7.5 * math.cos(sine / 16))),.3) |
5450 | - | rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.5+ 0.5 * math.cos(sine / 18),1)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5450 | + | rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.5+ 0.5 * math.cos(sine / 18),1)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5451 | - | rwing3weld.C1=clerp(rwing3weld.C1,cf(3+ 0.75 * math.cos(sine / 32),4+ 0.5 * math.cos(sine / 18),1)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(180 + 7.5 * math.cos(sine / 16))),.3) |
5451 | + | rwing3weld.C1=clerp(rwing3weld.C1,cf(3+ 0.75 * math.cos(sine / 32),4+ 0.5 * math.cos(sine / 18),1)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(180 + 7.5 * math.cos(sine / 16))),.3) |
5452 | - | elseif ModeOfGlitch==12 or ModeOfGlitch==13 then |
5452 | + | elseif ModeOfGlitch==12 or ModeOfGlitch==13 then |
5453 | - | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5453 | + | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5454 | - | handlexweld.C0=clerp(handleweld.C0,cf(0,0,-0.3)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5454 | + | handlexweld.C0=clerp(handleweld.C0,cf(0,0,-0.3)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5455 | - | lwing1weld.C1=clerp(lwing1weld.C1,cf(2.25-0.25*math.cos(sine / 32),0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 5 * math.cos(sine / 16))),.3) |
5455 | + | lwing1weld.C1=clerp(lwing1weld.C1,cf(2.25-0.25*math.cos(sine / 32),0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 5 * math.cos(sine / 16))),.3) |
5456 | - | lwing2weld.C1=clerp(lwing2weld.C1,cf(5-0.5*math.cos(sine / 32),0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 16))),.3) |
5456 | + | lwing2weld.C1=clerp(lwing2weld.C1,cf(5-0.5*math.cos(sine / 32),0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 16))),.3) |
5457 | - | lwing3weld.C1=clerp(lwing3weld.C1,cf(7.75-0.75*math.cos(sine / 32),0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 10 * math.cos(sine / 16))),.3) |
5457 | + | lwing3weld.C1=clerp(lwing3weld.C1,cf(7.75-0.75*math.cos(sine / 32),0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 10 * math.cos(sine / 16))),.3) |
5458 | - | rwing1weld.C1=clerp(rwing1weld.C1,cf(-2.25+0.25*math.cos(sine / 32),0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-0 - 5 * math.cos(sine / 16))),.3) |
5458 | + | rwing1weld.C1=clerp(rwing1weld.C1,cf(-2.25+0.25*math.cos(sine / 32),0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-0 - 5 * math.cos(sine / 16))),.3) |
5459 | - | rwing2weld.C1=clerp(rwing2weld.C1,cf(-5+0.5*math.cos(sine / 32),0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-0 - 7.5 * math.cos(sine / 16))),.3) |
5459 | + | rwing2weld.C1=clerp(rwing2weld.C1,cf(-5+0.5*math.cos(sine / 32),0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-0 - 7.5 * math.cos(sine / 16))),.3) |
5460 | - | rwing3weld.C1=clerp(rwing3weld.C1,cf(-7.75+0.75*math.cos(sine / 32),0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-0 - 10 * math.cos(sine / 16))),.3) |
5460 | + | rwing3weld.C1=clerp(rwing3weld.C1,cf(-7.75+0.75*math.cos(sine / 32),0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-0 - 10 * math.cos(sine / 16))),.3) |
5461 | - | elseif ModeOfGlitch==14 then |
5461 | + | elseif ModeOfGlitch==14 then |
5462 | - | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5462 | + | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5463 | - | handlexweld.C0=clerp(handleweld.C0,cf(0,0,-0.3)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5463 | + | handlexweld.C0=clerp(handleweld.C0,cf(0,0,-0.3)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5464 | - | lwing1weld.C1=clerp(lwing1weld.C1,cf(0,2.25- .25 * math.cos(sine / 38),1.85)*angles(math.rad(0),math.rad(0),math.rad(60 - 3600 * math.cos(sine / 360))),.3) |
5464 | + | lwing1weld.C1=clerp(lwing1weld.C1,cf(0,2.25- .25 * math.cos(sine / 38),1.85)*angles(math.rad(0),math.rad(0),math.rad(60 - 3600 * math.cos(sine / 360))),.3) |
5465 | - | lwing2weld.C1=clerp(lwing2weld.C1,cf(0,2.25- .25 * math.cos(sine / 38),1.85)*angles(math.rad(0),math.rad(0),math.rad(180 - 3600 * math.cos(sine / 360))),.3) |
5465 | + | lwing2weld.C1=clerp(lwing2weld.C1,cf(0,2.25- .25 * math.cos(sine / 38),1.85)*angles(math.rad(0),math.rad(0),math.rad(180 - 3600 * math.cos(sine / 360))),.3) |
5466 | - | lwing3weld.C1=clerp(lwing3weld.C1,cf(0,2.25- .25 * math.cos(sine / 38),1.85)*angles(math.rad(0),math.rad(0),math.rad(-60 - 3600 * math.cos(sine / 360))),.3) |
5466 | + | lwing3weld.C1=clerp(lwing3weld.C1,cf(0,2.25- .25 * math.cos(sine / 38),1.85)*angles(math.rad(0),math.rad(0),math.rad(-60 - 3600 * math.cos(sine / 360))),.3) |
5467 | - | rwing1weld.C1=clerp(rwing1weld.C1,cf(0,3+ 1 * math.cos(sine / 38),1.25)*angles(math.rad(0),math.rad(0),math.rad(120 + 3600 * math.cos(sine / 360))),.3) |
5467 | + | rwing1weld.C1=clerp(rwing1weld.C1,cf(0,3+ 1 * math.cos(sine / 38),1.25)*angles(math.rad(0),math.rad(0),math.rad(120 + 3600 * math.cos(sine / 360))),.3) |
5468 | - | rwing2weld.C1=clerp(rwing2weld.C1,cf(0,3+ 1 * math.cos(sine / 38),1.25)*angles(math.rad(0),math.rad(0),math.rad(-120 + 3600 * math.cos(sine / 360))),.3) |
5468 | + | rwing2weld.C1=clerp(rwing2weld.C1,cf(0,3+ 1 * math.cos(sine / 38),1.25)*angles(math.rad(0),math.rad(0),math.rad(-120 + 3600 * math.cos(sine / 360))),.3) |
5469 | - | rwing3weld.C1=clerp(rwing3weld.C1,cf(0,3+ 1 * math.cos(sine / 38),1.25)*angles(math.rad(0),math.rad(0),math.rad(0 + 3600 * math.cos(sine / 360))),.3) |
5469 | + | rwing3weld.C1=clerp(rwing3weld.C1,cf(0,3+ 1 * math.cos(sine / 38),1.25)*angles(math.rad(0),math.rad(0),math.rad(0 + 3600 * math.cos(sine / 360))),.3) |
5470 | - | elseif ModeOfGlitch==15 then |
5470 | + | elseif ModeOfGlitch==15 then |
5471 | - | for i = 6, 2, -1 do |
5471 | + | for i = 6, 2, -1 do |
5472 | - | visWings[i]=visWings[i-1] |
5472 | + | visWings[i]=visWings[i-1] |
5473 | end | |
5474 | - | visWings[1]=GetClientProperty(kan,'PlaybackLoudness')/250 |
5474 | + | visWings[1]=GetClientProperty(kan,'PlaybackLoudness')/250 |
5475 | - | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5475 | + | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5476 | - | handlexweld.C0=clerp(handleweld.C0,cf(0,0,-0.3)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5476 | + | handlexweld.C0=clerp(handleweld.C0,cf(0,0,-0.3)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5477 | - | lwing1weld.C1=clerp(lwing1weld.C1,cf(2.25,0+visWings[3],1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1.25 * math.cos(sine / 32))),.3) |
5477 | + | lwing1weld.C1=clerp(lwing1weld.C1,cf(2.25,0+visWings[3],1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1.25 * math.cos(sine / 32))),.3) |
5478 | - | lwing2weld.C1=clerp(lwing2weld.C1,cf(5,0+visWings[2],1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1.875 * math.cos(sine / 32))),.3) |
5478 | + | lwing2weld.C1=clerp(lwing2weld.C1,cf(5,0+visWings[2],1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1.875 * math.cos(sine / 32))),.3) |
5479 | - | lwing3weld.C1=clerp(lwing3weld.C1,cf(7.75,0+visWings[1],1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 2.5 * math.cos(sine / 32))),.3) |
5479 | + | lwing3weld.C1=clerp(lwing3weld.C1,cf(7.75,0+visWings[1],1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 2.5 * math.cos(sine / 32))),.3) |
5480 | - | rwing1weld.C1=clerp(rwing1weld.C1,cf(-2.25,0+visWings[6],1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-0 - 1.25 * math.cos(sine / 32))),.3) |
5480 | + | rwing1weld.C1=clerp(rwing1weld.C1,cf(-2.25,0+visWings[6],1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-0 - 1.25 * math.cos(sine / 32))),.3) |
5481 | - | rwing2weld.C1=clerp(rwing2weld.C1,cf(-5,0+visWings[5],1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-0 - 1.875 * math.cos(sine / 32))),.3) |
5481 | + | rwing2weld.C1=clerp(rwing2weld.C1,cf(-5,0+visWings[5],1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-0 - 1.875 * math.cos(sine / 32))),.3) |
5482 | - | rwing3weld.C1=clerp(rwing3weld.C1,cf(-7.75,0+visWings[4],1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-0 - 2.5 * math.cos(sine / 32))),.3) |
5482 | + | rwing3weld.C1=clerp(rwing3weld.C1,cf(-7.75,0+visWings[4],1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-0 - 2.5 * math.cos(sine / 32))),.3) |
5483 | - | |
5483 | + | |
5484 | - | else |
5484 | + | else |
5485 | - | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5485 | + | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5486 | - | handlexweld.C0=clerp(handleweld.C0,cf(0,0,-0.3)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5486 | + | handlexweld.C0=clerp(handleweld.C0,cf(0,0,-0.3)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) |
5487 | - | lwing1weld.C1=clerp(lwing1weld.C1,cf(2.25,0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 5 * math.cos(sine / 32))),.3) |
5487 | + | lwing1weld.C1=clerp(lwing1weld.C1,cf(2.25,0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 5 * math.cos(sine / 32))),.3) |
5488 | - | lwing2weld.C1=clerp(lwing2weld.C1,cf(5,0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3) |
5488 | + | lwing2weld.C1=clerp(lwing2weld.C1,cf(5,0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3) |
5489 | - | lwing3weld.C1=clerp(lwing3weld.C1,cf(7.75,0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 10 * math.cos(sine / 32))),.3) |
5489 | + | lwing3weld.C1=clerp(lwing3weld.C1,cf(7.75,0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 10 * math.cos(sine / 32))),.3) |
5490 | - | rwing1weld.C1=clerp(rwing1weld.C1,cf(-2.25,0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-0 - 5 * math.cos(sine / 32))),.3) |
5490 | + | rwing1weld.C1=clerp(rwing1weld.C1,cf(-2.25,0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-0 - 5 * math.cos(sine / 32))),.3) |
5491 | - | rwing2weld.C1=clerp(rwing2weld.C1,cf(-5,0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-0 - 7.5 * math.cos(sine / 32))),.3) |
5491 | + | rwing2weld.C1=clerp(rwing2weld.C1,cf(-5,0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-0 - 7.5 * math.cos(sine / 32))),.3) |
5492 | - | rwing3weld.C1=clerp(rwing3weld.C1,cf(-7.75,0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-0 - 10 * math.cos(sine / 32))),.3) |
5492 | + | rwing3weld.C1=clerp(rwing3weld.C1,cf(-7.75,0,1.75)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-0 - 10 * math.cos(sine / 32))),.3) |
5493 | end | |
5494 | - | sine = sine + change |
5494 | + | sine = sine + change |
5495 | - | SINE=SINE+change |
5495 | + | SINE=SINE+change |
5496 | - | if(ModeOfGlitch==16)then |
5496 | + | if(ModeOfGlitch==16)then |
5497 | - | |
5497 | + | |
5498 | end | |
5499 | - | |
5499 | + | |
5500 | - | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude |
5500 | + | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude |
5501 | - | local velderp=RootPart.Velocity.y |
5501 | + | local velderp=RootPart.Velocity.y |
5502 | - | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) |
5502 | + | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) |
5503 | - | if equipped==true or equipped==false then |
5503 | + | if equipped==true or equipped==false then |
5504 | - | if attack==false then |
5504 | + | if attack==false then |
5505 | - | idle=idle+1 |
5505 | + | idle=idle+1 |
5506 | - | else |
5506 | + | else |
5507 | - | idle=0 |
5507 | + | idle=0 |
5508 | end | |
5509 | - | if idle>=500 then |
5509 | + | if idle>=500 then |
5510 | - | if attack==false then |
5510 | + | if attack==false then |
5511 | - | --Sheath() |
5511 | + | --Sheath() |
5512 | end | |
5513 | end | |
5514 | - | if RootPart.Velocity.y > 1 and hitfloor==nil then |
5514 | + | if RootPart.Velocity.y > 1 and hitfloor==nil then |
5515 | - | Anim="Jump" |
5515 | + | Anim="Jump" |
5516 | - | if attack==false then |
5516 | + | if attack==false then |
5517 | - | RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) |
5517 | + | RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) |
5518 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) |
5518 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) |
5519 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) |
5519 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) |
5520 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) |
5520 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) |
5521 | - | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) |
5521 | + | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) |
5522 | - | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) |
5522 | + | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) |
5523 | end | |
5524 | - | elseif RootPart.Velocity.y < -1 and hitfloor==nil then |
5524 | + | elseif RootPart.Velocity.y < -1 and hitfloor==nil then |
5525 | - | Anim="Fall" |
5525 | + | Anim="Fall" |
5526 | - | if attack==false then |
5526 | + | if attack==false then |
5527 | - | RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) |
5527 | + | RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) |
5528 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) |
5528 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) |
5529 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) |
5529 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) |
5530 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1) |
5530 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1) |
5531 | - | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1) |
5531 | + | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1) |
5532 | - | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1) |
5532 | + | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1) |
5533 | end | |
5534 | - | elseif torvel<1 and hitfloor~=nil then |
5534 | + | elseif torvel<1 and hitfloor~=nil then |
5535 | - | Anim="Idle" |
5535 | + | Anim="Idle" |
5536 | - | if attack==false then |
5536 | + | if attack==false then |
5537 | - | if ModeOfGlitch == 2 then |
5537 | + | if ModeOfGlitch == 2 then |
5538 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) |
5538 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) |
5539 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) |
5539 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) |
5540 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1) |
5540 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1) |
5541 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0, 0, 0 + ((1) - 1))*angles(math.rad(25 - 2.5 * math.sin(sine / 32)),math.rad(0),math.rad(0 - 5 * math.sin(sine / 95))),0.1) |
5541 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0, 0, 0 + ((1) - 1))*angles(math.rad(25 - 2.5 * math.sin(sine / 32)),math.rad(0),math.rad(0 - 5 * math.sin(sine / 95))),0.1) |
5542 | - | RW.C0=clerp(RW.C0,cf(1,0.4,-0.45)*angles(math.rad(82 + 6 * math.cos(sine / 72)),math.rad(3 - 1 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1) |
5542 | + | RW.C0=clerp(RW.C0,cf(1,0.4,-0.45)*angles(math.rad(82 + 6 * math.cos(sine / 72)),math.rad(3 - 1 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1) |
5543 | - | LW.C0=clerp(LW.C0,cf(-1,0.55,-0.5)*angles(math.rad(69 - 7 * math.cos(sine / 66)),math.rad(4 - 2 * math.cos(sine / 59)),math.rad(61 - 4 * math.cos(sine / 45))),.1) |
5543 | + | LW.C0=clerp(LW.C0,cf(-1,0.55,-0.5)*angles(math.rad(69 - 7 * math.cos(sine / 66)),math.rad(4 - 2 * math.cos(sine / 59)),math.rad(61 - 4 * math.cos(sine / 45))),.1) |
5544 | - | elseif ModeOfGlitch == 3 then |
5544 | + | elseif ModeOfGlitch == 3 then |
5545 | - | local snap = math.random(1,32) |
5545 | + | local snap = math.random(1,32) |
5546 | - | if snap == 1 then |
5546 | + | if snap == 1 then |
5547 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 8.5 * math.cos(sine / 41)+MRANDOM(-35,15)),math.rad(0 + 1 * math.cos(sine / 57)+MRANDOM(-65,65)),math.rad(0 - 30 * math.cos(sine / 47)+MRANDOM(-65,65))),.4) |
5547 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 8.5 * math.cos(sine / 41)+MRANDOM(-35,15)),math.rad(0 + 1 * math.cos(sine / 57)+MRANDOM(-65,65)),math.rad(0 - 30 * math.cos(sine / 47)+MRANDOM(-65,65))),.4) |
5548 | end | |
5549 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) |
5549 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) |
5550 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) |
5550 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) |
5551 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1) |
5551 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1) |
5552 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 8.5 * math.cos(sine / 41)),math.rad(0 + 1 * math.cos(sine / 57)),math.rad(0 - 30 * math.cos(sine / 47))),.1) |
5552 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 8.5 * math.cos(sine / 41)),math.rad(0 + 1 * math.cos(sine / 57)),math.rad(0 - 30 * math.cos(sine / 47))),.1) |
5553 | - | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 - 10 * math.cos(sine / 47))),.1) |
5553 | + | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 - 10 * math.cos(sine / 47))),.1) |
5554 | - | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 10 * math.cos(sine / 47))),.1) |
5554 | + | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 10 * math.cos(sine / 47))),.1) |
5555 | - | elseif ModeOfGlitch == 4 then |
5555 | + | elseif ModeOfGlitch == 4 then |
5556 | - | local snap = math.random(1,24) |
5556 | + | local snap = math.random(1,24) |
5557 | - | if snap == 1 then |
5557 | + | if snap == 1 then |
5558 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0, 0, 0 + ((1) - 1))*angles(math.rad(35+math.random(-50,50)),math.rad(10+math.random(-50,50)),math.rad(0+math.random(-50,50))),.5) |
5558 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0, 0, 0 + ((1) - 1))*angles(math.rad(35+math.random(-50,50)),math.rad(10+math.random(-50,50)),math.rad(0+math.random(-50,50))),.5) |
5559 | end | |
5560 | - | local snap = math.random(1,78) |
5560 | + | local snap = math.random(1,78) |
5561 | - | if snap == 1 then |
5561 | + | if snap == 1 then |
5562 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0, 0, 0 + ((1) - 1))*angles(math.rad(35+math.random(-100,100)),math.rad(10+math.random(-100,100)),math.rad(0+math.random(-100,100))),.5) |
5562 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0, 0, 0 + ((1) - 1))*angles(math.rad(35+math.random(-100,100)),math.rad(10+math.random(-100,100)),math.rad(0+math.random(-100,100))),.5) |
5563 | end | |
5564 | - | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3.5+ 1 * math.cos(sine / 45)),math.rad(0),math.rad(0)),.1) |
5564 | + | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3.5+ 1 * math.cos(sine / 45)),math.rad(0),math.rad(0)),.1) |
5565 | - | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3.5+ 1 * math.cos(sine / 45)),math.rad(0),math.rad(0)),.1) |
5565 | + | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3.5+ 1 * math.cos(sine / 45)),math.rad(0),math.rad(0)),.1) |
5566 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 45),1 + 0.25 * math.cos(sine / 45))*angles(math.rad(0 - 2 * math.cos(sine / 45)+math.random(-5,5)),math.rad(0+math.random(-5,5)),math.rad(0+math.random(-5,5))),.1) |
5566 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 45),1 + 0.25 * math.cos(sine / 45))*angles(math.rad(0 - 2 * math.cos(sine / 45)+math.random(-5,5)),math.rad(0+math.random(-5,5)),math.rad(0+math.random(-5,5))),.1) |
5567 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)+math.random(-5,5)),math.rad(0 + 1 * math.cos(sine / 58)+math.random(-5,5)),math.rad(0 + 2 * math.cos(sine / 53)+math.random(-5,5))),.1) |
5567 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)+math.random(-5,5)),math.rad(0 + 1 * math.cos(sine / 58)+math.random(-5,5)),math.rad(0 + 2 * math.cos(sine / 53)+math.random(-5,5))),.1) |
5568 | - | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(2 + 5 * math.cos(sine / 74)+math.random(-5,5)),math.rad(1 - 3 * math.cos(sine / 53)+math.random(-5,5)),math.rad(14 + 5 * math.sin(sine / 45)+math.random(-5,5))),.1) |
5568 | + | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(2 + 5 * math.cos(sine / 74)+math.random(-5,5)),math.rad(1 - 3 * math.cos(sine / 53)+math.random(-5,5)),math.rad(14 + 5 * math.sin(sine / 45)+math.random(-5,5))),.1) |
5569 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(5 - 3 * math.cos(sine / 73)+math.random(-5,5)),math.rad(2 - 1 * math.cos(sine / 55)+math.random(-5,5)),math.rad(-14 - 6 * math.sin(sine / 45)+math.random(-5,5))),.1) |
5569 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(5 - 3 * math.cos(sine / 73)+math.random(-5,5)),math.rad(2 - 1 * math.cos(sine / 55)+math.random(-5,5)),math.rad(-14 - 6 * math.sin(sine / 45)+math.random(-5,5))),.1) |
5570 | - | elseif ModeOfGlitch == 5 then |
5570 | + | elseif ModeOfGlitch == 5 then |
5571 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 24),0)*angles(math.rad(0),math.rad(80),math.rad(17 - 2 * math.cos(sine / 32)))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1) |
5571 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 24),0)*angles(math.rad(0),math.rad(80),math.rad(17 - 2 * math.cos(sine / 32)))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1) |
5572 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 24),0)*angles(math.rad(0),math.rad(-82),math.rad(-17 - 2 * math.cos(sine / 32)))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) |
5572 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 24),0)*angles(math.rad(0),math.rad(-82),math.rad(-17 - 2 * math.cos(sine / 32)))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) |
5573 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 24))*angles(math.rad(15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1) |
5573 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 24))*angles(math.rad(15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1) |
5574 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 1.8 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56))),.1) |
5574 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 1.8 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56))),.1) |
5575 | - | RW.C0=clerp(RW.C0,cf(1.35,0.4 + 0.025 * math.cos(sine / 30),0)*angles(math.rad(25 + 3 * math.cos(sine / 30)),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 30))),.1) |
5575 | + | RW.C0=clerp(RW.C0,cf(1.35,0.4 + 0.025 * math.cos(sine / 30),0)*angles(math.rad(25 + 3 * math.cos(sine / 30)),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 30))),.1) |
5576 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 30),0)*angles(math.rad(-25 + 2 * math.cos(sine / 30)),math.rad(0),math.rad(-12 + 5 * math.cos(sine / 30))),.1) |
5576 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 30),0)*angles(math.rad(-25 + 2 * math.cos(sine / 30)),math.rad(0),math.rad(-12 + 5 * math.cos(sine / 30))),.1) |
5577 | - | elseif ModeOfGlitch == 6 then -- soon to change anim |
5577 | + | elseif ModeOfGlitch == 6 then -- soon to change anim |
5578 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 24),0)*angles(math.rad(0),math.rad(80),math.rad(17 - 2 * math.cos(sine / 32)))*angles(math.rad(-3),math.rad(5.5 - 2 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) |
5578 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 24),0)*angles(math.rad(0),math.rad(80),math.rad(17 - 2 * math.cos(sine / 32)))*angles(math.rad(-3),math.rad(5.5 - 2 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) |
5579 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 24),0)*angles(math.rad(0),math.rad(-82),math.rad(-17 - 2 * math.cos(sine / 32)))*angles(math.rad(-6),math.rad(-22 - 2 * math.cos(sine / 56)),math.rad(12 + 2 * math.cos(sine / 32))),.1) |
5579 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 24),0)*angles(math.rad(0),math.rad(-82),math.rad(-17 - 2 * math.cos(sine / 32)))*angles(math.rad(-6),math.rad(-22 - 2 * math.cos(sine / 56)),math.rad(12 + 2 * math.cos(sine / 32))),.1) |
5580 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 24))*angles(math.rad(15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(22 + 2 * math.cos(sine / 56))),.1) |
5580 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 24))*angles(math.rad(15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(22 + 2 * math.cos(sine / 56))),.1) |
5581 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 1.8 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(-22 - 2 * math.cos(sine / 56))),.1) |
5581 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 1.8 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(-22 - 2 * math.cos(sine / 56))),.1) |
5582 | - | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1) |
5582 | + | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1) |
5583 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(7 - 2 * math.cos(sine / 51)),math.rad(0 - 4 * math.cos(sine / 64)),math.rad(-22 - 2 * math.cos(sine / 45))),.1) |
5583 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(7 - 2 * math.cos(sine / 51)),math.rad(0 - 4 * math.cos(sine / 64)),math.rad(-22 - 2 * math.cos(sine / 45))),.1) |
5584 | - | elseif ModeOfGlitch == 7 then -- Cursed by Unfair |
5584 | + | elseif ModeOfGlitch == 7 then -- Cursed by Unfair |
5585 | - | local rsiz = math.random(1,2) |
5585 | + | local rsiz = math.random(1,2) |
5586 | - | sphereMK(math.random(3,6),math.random(-25,25)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0) |
5586 | + | sphereMK(math.random(3,6),math.random(-25,25)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0) |
5587 | - | sphereMK(math.random(6,9),math.random(-10,10)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/3,rsiz/3,rsiz/3,0,MAINRUINCOLOR,0) |
5587 | + | sphereMK(math.random(6,9),math.random(-10,10)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/3,rsiz/3,rsiz/3,0,MAINRUINCOLOR,0) |
5588 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(-5),math.rad(90),math.rad(-5)),.1) |
5588 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(-5),math.rad(90),math.rad(-5)),.1) |
5589 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(5),math.rad(-90),math.rad(5)),.1) |
5589 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(5),math.rad(-90),math.rad(5)),.1) |
5590 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.001 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20 - 1 * math.cos(sine / 44))),.1) |
5590 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.001 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20 - 1 * math.cos(sine / 44))),.1) |
5591 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 8.5 * math.cos(sine / 41)+MRANDOM(-5,5)),math.rad(0 + 1 * math.cos(sine / 57)+MRANDOM(-5,5)),math.rad(20 + 10 * math.cos(sine / 47)+MRANDOM(-5,5))),.1) |
5591 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 8.5 * math.cos(sine / 41)+MRANDOM(-5,5)),math.rad(0 + 1 * math.cos(sine / 57)+MRANDOM(-5,5)),math.rad(20 + 10 * math.cos(sine / 47)+MRANDOM(-5,5))),.1) |
5592 | - | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(10 + 3 * math.cos(sine / 43)),math.rad(35 - 2 * math.cos(sine / 52)),math.rad(13 + 0.9 * math.cos(sine / 45))),.1) |
5592 | + | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(10 + 3 * math.cos(sine / 43)),math.rad(35 - 2 * math.cos(sine / 52)),math.rad(13 + 0.9 * math.cos(sine / 45))),.1) |
5593 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(134 - 0.2 * math.cos(sine / 51)),math.rad(0 - 4 * math.cos(sine / 64)),math.rad(47 - 0.2 * math.cos(sine / 45))),.1) |
5593 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(134 - 0.2 * math.cos(sine / 51)),math.rad(0 - 4 * math.cos(sine / 64)),math.rad(47 - 0.2 * math.cos(sine / 45))),.1) |
5594 | - | elseif ModeOfGlitch == 8 then -- Accession by Unfair |
5594 | + | elseif ModeOfGlitch == 8 then -- Accession by Unfair |
5595 | - | RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1) |
5595 | + | RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1) |
5596 | - | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1) |
5596 | + | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1) |
5597 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.4 + 0.5 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1) |
5597 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.4 + 0.5 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1) |
5598 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 41)),math.rad(0 + 1 * math.cos(sine / 57)),math.rad(0 - 0.3 * math.cos(sine / 47))),.1) |
5598 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 41)),math.rad(0 + 1 * math.cos(sine / 57)),math.rad(0 - 0.3 * math.cos(sine / 47))),.1) |
5599 | - | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-80 + 2 * math.cos(sine / 45))),.3) |
5599 | + | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-80 + 2 * math.cos(sine / 45))),.3) |
5600 | - | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(80 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(71 - 4 * math.cos(sine / 45))),.3) |
5600 | + | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(80 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(71 - 4 * math.cos(sine / 45))),.3) |
5601 | - | elseif ModeOfGlitch == 9 then -- Descented by Unfair |
5601 | + | elseif ModeOfGlitch == 9 then -- Descented by Unfair |
5602 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) |
5602 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) |
5603 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) |
5603 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) |
5604 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1) |
5604 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1) |
5605 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 3 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) |
5605 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 3 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) |
5606 | - | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.05 * math.cos(sine / 45),0.45)*angles(math.rad(-23 + 6 * math.cos(sine / 74)),math.rad(1 - 2 * math.cos(sine / 53)),math.rad(-53 + 3 * math.cos(sine / 45))),.1) |
5606 | + | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.05 * math.cos(sine / 45),0.45)*angles(math.rad(-23 + 6 * math.cos(sine / 74)),math.rad(1 - 2 * math.cos(sine / 53)),math.rad(-53 + 3 * math.cos(sine / 45))),.1) |
5607 | - | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.05 * math.cos(sine / 45),-0.5)*angles(math.rad(84 - 3 * math.cos(sine / 73)),math.rad(8 - 5 * math.cos(sine / 55)),math.rad(80 - 3 * math.cos(sine / 45))),.1) |
5607 | + | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.05 * math.cos(sine / 45),-0.5)*angles(math.rad(84 - 3 * math.cos(sine / 73)),math.rad(8 - 5 * math.cos(sine / 55)),math.rad(80 - 3 * math.cos(sine / 45))),.1) |
5608 | - | elseif ModeOfGlitch == 10 then |
5608 | + | elseif ModeOfGlitch == 10 then |
5609 | - | local snap = math.random(1,100) |
5609 | + | local snap = math.random(1,100) |
5610 | - | if snap == 1 then |
5610 | + | if snap == 1 then |
5611 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(22 + math.random(-5,5))),1) |
5611 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(22 + math.random(-5,5))),1) |
5612 | end | |
5613 | - | RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) |
5613 | + | RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) |
5614 | - | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) |
5614 | + | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) |
5615 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.4 + 0.5 * math.cos(sine / 32))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-35)),.1) |
5615 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.4 + 0.5 * math.cos(sine / 32))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-35)),.1) |
5616 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 3 * math.cos(sine / 45)),math.rad(0),math.rad(34)),.1) |
5616 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 3 * math.cos(sine / 45)),math.rad(0),math.rad(34)),.1) |
5617 | - | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 70),0)*angles(math.rad(0 + 1 * math.cos(sine / 0.0001) ),math.rad(0),math.rad(10 + 1 * math.cos(sine / 0.0001))),.1) |
5617 | + | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 70),0)*angles(math.rad(0 + 1 * math.cos(sine / 0.0001) ),math.rad(0),math.rad(10 + 1 * math.cos(sine / 0.0001))),.1) |
5618 | - | LW.C0=clerp(LW.C0,cf(-1.1,0.6 + 0.1 * math.cos(sine / 28),0.2)*angles(math.rad(220),math.rad(0),math.rad(45 + 1 * math.cos(sine / 50))),.1) |
5618 | + | LW.C0=clerp(LW.C0,cf(-1.1,0.6 + 0.1 * math.cos(sine / 28),0.2)*angles(math.rad(220),math.rad(0),math.rad(45 + 1 * math.cos(sine / 50))),.1) |
5619 | - | elseif ModeOfGlitch == 11 then |
5619 | + | elseif ModeOfGlitch == 11 then |
5620 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1) |
5620 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1) |
5621 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) |
5621 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) |
5622 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 4 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1) |
5622 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 4 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1) |
5623 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 6 * math.cos(sine / 32)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(0 + 5 * math.sin(sine / 32))),.1) |
5623 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 6 * math.cos(sine / 32)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(0 + 5 * math.sin(sine / 32))),.1) |
5624 | - | RW.C0 = clerp(RW.C0, CF(1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(-0), Rad(-30)), 0.1) |
5624 | + | RW.C0 = clerp(RW.C0, CF(1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(-0), Rad(-30)), 0.1) |
5625 | - | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1) |
5625 | + | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1) |
5626 | - | elseif ModeOfGlitch == 12 then |
5626 | + | elseif ModeOfGlitch == 12 then |
5627 | - | RH.C0=clerp(RH.C0,cf(1,-1.3,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(30),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 - 2 * math.cos(sine / 39))),.1) |
5627 | + | RH.C0=clerp(RH.C0,cf(1,-1.3,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(30),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 - 2 * math.cos(sine / 39))),.1) |
5628 | - | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 6 * math.cos(sine / 31))),.1) |
5628 | + | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 6 * math.cos(sine / 31))),.1) |
5629 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-66 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) |
5629 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-66 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) |
5630 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) |
5630 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) |
5631 | - | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(183 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1) |
5631 | + | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(183 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1) |
5632 | - | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(183 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1) |
5632 | + | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(183 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1) |
5633 | - | elseif ModeOfGlitch == 13 then |
5633 | + | elseif ModeOfGlitch == 13 then |
5634 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) |
5634 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) |
5635 | - | LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1) |
5635 | + | LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1) |
5636 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) |
5636 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) |
5637 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(20),math.rad(0)),.1) |
5637 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(20),math.rad(0)),.1) |
5638 | - | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(180),math.rad(45),math.rad(0)),.1) |
5638 | + | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(180),math.rad(45),math.rad(0)),.1) |
5639 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(10)),.1) |
5639 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(10)),.1) |
5640 | - | elseif ModeOfGlitch == 14 then |
5640 | + | elseif ModeOfGlitch == 14 then |
5641 | - | RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-10),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) |
5641 | + | RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-10),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) |
5642 | - | LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-10),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) |
5642 | + | LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-10),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) |
5643 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.01 * math.cos(sine / 32),2 + 0.35 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 18)),math.rad(0),math.rad(0)),.1) |
5643 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.01 * math.cos(sine / 32),2 + 0.35 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 18)),math.rad(0),math.rad(0)),.1) |
5644 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(-15 - 5 * math.cos(sine / 62))),.1) |
5644 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(-15 - 5 * math.cos(sine / 62))),.1) |
5645 | - | RW.C0=clerp(RW.C0,cf(1.2,0.5 + 0.05 * math.cos(sine / 28),0.3)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.1) |
5645 | + | RW.C0=clerp(RW.C0,cf(1.2,0.5 + 0.05 * math.cos(sine / 28),0.3)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.1) |
5646 | - | LW.C0=clerp(LW.C0,cf(-1.2,0.5 + 0.05 * math.cos(sine / 28),0.3)*angles(math.rad(-30),math.rad(0),math.rad(20)),.1) |
5646 | + | LW.C0=clerp(LW.C0,cf(-1.2,0.5 + 0.05 * math.cos(sine / 28),0.3)*angles(math.rad(-30),math.rad(0),math.rad(20)),.1) |
5647 | - | |
5647 | + | |
5648 | - | elseif(ModeOfGlitch == 15)then -- Antecedent |
5648 | + | elseif(ModeOfGlitch == 15)then -- Antecedent |
5649 | - | local snap = math.random(1,10) |
5649 | + | local snap = math.random(1,10) |
5650 | - | if snap == 1 then |
5650 | + | if snap == 1 then |
5651 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(0 + math.random(-5,5))),1) |
5651 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(0 + math.random(-5,5))),1) |
5652 | end | |
5653 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1) |
5653 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1) |
5654 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(-10 +10 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) |
5654 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(-10 +10 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) |
5655 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(10-10 * math.cos(sine / 56))),.1) |
5655 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(10-10 * math.cos(sine / 56))),.1) |
5656 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(-10 + 10 * math.cos(sine / 56))),.1) |
5656 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(-10 + 10 * math.cos(sine / 56))),.1) |
5657 | - | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(-3 + 9 * math.cos(sine / 45))),.1) |
5657 | + | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(-3 + 9 * math.cos(sine / 45))),.1) |
5658 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0+.1*math.sin(sine/52))*angles(math.rad(7 - 2 * math.cos(sine / 51)),math.rad(-10+10 * math.cos(sine / 52)),math.rad(-12 + 5 * math.cos(sine / 45))),.1) |
5658 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0+.1*math.sin(sine/52))*angles(math.rad(7 - 2 * math.cos(sine / 51)),math.rad(-10+10 * math.cos(sine / 52)),math.rad(-12 + 5 * math.cos(sine / 45))),.1) |
5659 | - | elseif(ModeOfGlitch == 16)then -- Balanced |
5659 | + | elseif(ModeOfGlitch == 16)then -- Balanced |
5660 | - | --Balanced Anim by Derpz |
5660 | + | --Balanced Anim by Derpz |
5661 | - | -- ^ thanks Derpz |
5661 | + | -- ^ thanks Derpz |
5662 | - | local color = math.random(0,1) |
5662 | + | local color = math.random(0,1) |
5663 | - | sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new(Color3.new(color,color,color)),Color3.new(color,color,color)) |
5663 | + | sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new(Color3.new(color,color,color)),Color3.new(color,color,color)) |
5664 | - | |
5664 | + | |
5665 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 30),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1) |
5665 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 30),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1) |
5666 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 30),0)*angles(math.rad(0),math.rad(-80),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1) |
5666 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 30),0)*angles(math.rad(0),math.rad(-80),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1) |
5667 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 30))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) |
5667 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 30))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) |
5668 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 3 * math.cos(sine / 45)),math.rad(0),math.rad(0)),.1) |
5668 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 3 * math.cos(sine / 45)),math.rad(0),math.rad(0)),.1) |
5669 | - | RW.C0=clerp(RW.C0,cf(1.2,0.5 + 0.05 * math.cos(sine / 50),0.3)*angles(math.rad(-50),math.rad(0),math.rad(-50 - 5 * math.cos(sine / 50))),.1) |
5669 | + | RW.C0=clerp(RW.C0,cf(1.2,0.5 + 0.05 * math.cos(sine / 50),0.3)*angles(math.rad(-50),math.rad(0),math.rad(-50 - 5 * math.cos(sine / 50))),.1) |
5670 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 50),0)*angles(math.rad(180),math.rad(0),math.rad(-20 + 5 * math.cos(sine / 50))),.1) |
5670 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 50),0)*angles(math.rad(180),math.rad(0),math.rad(-20 + 5 * math.cos(sine / 50))),.1) |
5671 | - | |
5671 | + | |
5672 | - | else |
5672 | + | else |
5673 | - | local snap = math.random(1,10) |
5673 | + | local snap = math.random(1,10) |
5674 | - | if snap == 1 then |
5674 | + | if snap == 1 then |
5675 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(22 + math.random(-5,5))),1) |
5675 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(22 + math.random(-5,5))),1) |
5676 | end | |
5677 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1) |
5677 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1) |
5678 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) |
5678 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) |
5679 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1) |
5679 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1) |
5680 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56))),.1) |
5680 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56))),.1) |
5681 | - | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1) |
5681 | + | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1) |
5682 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(7 - 2 * math.cos(sine / 51)),math.rad(0 - 4 * math.cos(sine / 64)),math.rad(-22 - 2 * math.cos(sine / 45))),.1) |
5682 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(7 - 2 * math.cos(sine / 51)),math.rad(0 - 4 * math.cos(sine / 64)),math.rad(-22 - 2 * math.cos(sine / 45))),.1) |
5683 | end | |
5684 | end | |
5685 | - | elseif torvel>2 and Humanoid.WalkSpeed<32 and hitfloor~=nil then |
5685 | + | elseif torvel>2 and Humanoid.WalkSpeed<32 and hitfloor~=nil then |
5686 | - | Anim="Walk" |
5686 | + | Anim="Walk" |
5687 | - | if attack==false then |
5687 | + | if attack==false then |
5688 | - | if ModeOfGlitch == 3 then |
5688 | + | if ModeOfGlitch == 3 then |
5689 | - | RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) |
5689 | + | RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) |
5690 | - | LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) |
5690 | + | LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) |
5691 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 8)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1) |
5691 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 8)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1) |
5692 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8) - 30 * math.cos(sine / 47))),.1) |
5692 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8) - 30 * math.cos(sine / 47))),.1) |
5693 | - | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 - 10 * math.cos(sine / 47))),.1) |
5693 | + | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 - 10 * math.cos(sine / 47))),.1) |
5694 | - | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 10 * math.cos(sine / 47))),.1) |
5694 | + | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 10 * math.cos(sine / 47))),.1) |
5695 | - | elseif ModeOfGlitch == 4 then |
5695 | + | elseif ModeOfGlitch == 4 then |
5696 | - | local snap = math.random(1,24) |
5696 | + | local snap = math.random(1,24) |
5697 | - | if snap == 1 then |
5697 | + | if snap == 1 then |
5698 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0, 0, 0 + ((1) - 1))*angles(math.rad(35+math.random(-50,50)),math.rad(10+math.random(-50,50)),math.rad(0+math.random(-50,50))),.5) |
5698 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0, 0, 0 + ((1) - 1))*angles(math.rad(35+math.random(-50,50)),math.rad(10+math.random(-50,50)),math.rad(0+math.random(-50,50))),.5) |
5699 | end | |
5700 | - | local snap = math.random(1,48) |
5700 | + | local snap = math.random(1,48) |
5701 | - | if snap == 1 then |
5701 | + | if snap == 1 then |
5702 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0, 0, 0 + ((1) - 1))*angles(math.rad(35+math.random(-100,100)),math.rad(10+math.random(-100,100)),math.rad(0+math.random(-100,100))),.5) |
5702 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0, 0, 0 + ((1) - 1))*angles(math.rad(35+math.random(-100,100)),math.rad(10+math.random(-100,100)),math.rad(0+math.random(-100,100))),.5) |
5703 | end | |
5704 | - | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) |
5704 | + | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) |
5705 | - | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) |
5705 | + | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) |
5706 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1+ 0.1 * math.cos(sine / 29))*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1) |
5706 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1+ 0.1 * math.cos(sine / 29))*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1) |
5707 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0, 0, 0 + ((1) - 1))*angles(math.rad(35),math.rad(10),math.rad(0)),0.5) |
5707 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0, 0, 0 + ((1) - 1))*angles(math.rad(35),math.rad(10),math.rad(0)),0.5) |
5708 | - | RW.C0=clerp(RW.C0,cf(1.5+math.random(-.5,.5),0.5+math.random(-.5,.5),0+math.random(-.5,.5))*angles(math.rad(0+math.random(-5,5)),math.rad(0+math.random(-5,5)),math.rad(0+math.random(-5,5))),.1) |
5708 | + | RW.C0=clerp(RW.C0,cf(1.5+math.random(-.5,.5),0.5+math.random(-.5,.5),0+math.random(-.5,.5))*angles(math.rad(0+math.random(-5,5)),math.rad(0+math.random(-5,5)),math.rad(0+math.random(-5,5))),.1) |
5709 | - | LW.C0=clerp(LW.C0,cf(-1.5+math.random(-.5,.5),0.5+math.random(-.5,.5),0+math.random(-.5,.5))*angles(math.rad(0+math.random(-5,5)),math.rad(0+math.random(-5,5)),math.rad(0+math.random(-5,5))),.1) |
5709 | + | LW.C0=clerp(LW.C0,cf(-1.5+math.random(-.5,.5),0.5+math.random(-.5,.5),0+math.random(-.5,.5))*angles(math.rad(0+math.random(-5,5)),math.rad(0+math.random(-5,5)),math.rad(0+math.random(-5,5))),.1) |
5710 | - | elseif ModeOfGlitch == 7 then |
5710 | + | elseif ModeOfGlitch == 7 then |
5711 | - | local rsiz = math.random(1,2) |
5711 | + | local rsiz = math.random(1,2) |
5712 | - | sphereMK(math.random(3,6),math.random(-25,25)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0) |
5712 | + | sphereMK(math.random(3,6),math.random(-25,25)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0) |
5713 | - | sphereMK(math.random(6,9),math.random(-10,10)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/3,rsiz/3,rsiz/3,0,MAINRUINCOLOR,0) |
5713 | + | sphereMK(math.random(6,9),math.random(-10,10)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/3,rsiz/3,rsiz/3,0,MAINRUINCOLOR,0) |
5714 | - | RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) |
5714 | + | RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) |
5715 | - | LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) |
5715 | + | LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) |
5716 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 8)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1) |
5716 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 8)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1) |
5717 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 3 * math.cos(sine / 4)+MRANDOM(-5,5)),math.rad(0 + root.RotVelocity.Y/1.5+MRANDOM(-5,5)),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8)+MRANDOM(-5,5))),.1) |
5717 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 3 * math.cos(sine / 4)+MRANDOM(-5,5)),math.rad(0 + root.RotVelocity.Y/1.5+MRANDOM(-5,5)),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8)+MRANDOM(-5,5))),.1) |
5718 | - | RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.025 * math.cos(sine / 8))*angles(math.rad(-25 - 5 * math.cos(sine / 4)),math.rad(0),math.rad(25 - 0.015 * math.cos(sine / 4))),.1) |
5718 | + | RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.025 * math.cos(sine / 8))*angles(math.rad(-25 - 5 * math.cos(sine / 4)),math.rad(0),math.rad(25 - 0.015 * math.cos(sine / 4))),.1) |
5719 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 15 * math.cos(sine / 4))),.1) |
5719 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 15 * math.cos(sine / 4))),.1) |
5720 | - | elseif ModeOfGlitch==12 then |
5720 | + | elseif ModeOfGlitch==12 then |
5721 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),-0.2)*angles(math.rad(-40),math.rad(90),math.rad(0)),.1) |
5721 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),-0.2)*angles(math.rad(-40),math.rad(90),math.rad(0)),.1) |
5722 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),-0.3)*angles(math.rad(-40),math.rad(-90),math.rad(0)),.1) |
5722 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),-0.3)*angles(math.rad(-40),math.rad(-90),math.rad(0)),.1) |
5723 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.45 * math.cos(sine / 49),0,1 + 0.25 * math.cos(sine / 28))*angles(math.rad(50),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05) |
5723 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.45 * math.cos(sine / 49),0,1 + 0.25 * math.cos(sine / 28))*angles(math.rad(50),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05) |
5724 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-35 + 2.5 * math.cos(sine / 41)),math.rad(0 + 1 * math.cos(sine / 57)),math.rad(0)),.1) |
5724 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-35 + 2.5 * math.cos(sine / 41)),math.rad(0 + 1 * math.cos(sine / 57)),math.rad(0)),.1) |
5725 | - | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(0 - 0.3 * math.cos(sine / 43)),math.rad(-35 - 2 * math.cos(sine / 52)),math.rad(19 + 0.9 * math.cos(sine / 45))),.1) |
5725 | + | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(0 - 0.3 * math.cos(sine / 43)),math.rad(-35 - 2 * math.cos(sine / 52)),math.rad(19 + 0.9 * math.cos(sine / 45))),.1) |
5726 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(0 - 0.2 * math.cos(sine / 51)),math.rad(35 - 4 * math.cos(sine / 64)),math.rad(-19 - 0.2 * math.cos(sine / 45))),.1) |
5726 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(0 - 0.2 * math.cos(sine / 51)),math.rad(35 - 4 * math.cos(sine / 64)),math.rad(-19 - 0.2 * math.cos(sine / 45))),.1) |
5727 | - | else |
5727 | + | else |
5728 | - | RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) |
5728 | + | RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) |
5729 | - | LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) |
5729 | + | LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) |
5730 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 8)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1) |
5730 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 8)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1) |
5731 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1) |
5731 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1) |
5732 | - | RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 15 * math.cos(sine / 4))),.1) |
5732 | + | RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 15 * math.cos(sine / 4))),.1) |
5733 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 15 * math.cos(sine / 4))),.1) |
5733 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 15 * math.cos(sine / 4))),.1) |
5734 | end | |
5735 | end | |
5736 | - | elseif torvel>=4 and Humanoid.WalkSpeed>=32 and hitfloor~=nil then |
5736 | + | elseif torvel>=4 and Humanoid.WalkSpeed>=32 and hitfloor~=nil then |
5737 | - | Anim="Run" |
5737 | + | Anim="Run" |
5738 | - | if attack==false then |
5738 | + | if attack==false then |
5739 | - | if ModeOfGlitch==8 or ModeOfGlitch==10 or ModeOfGlitch == 14 or ModeOfGlitch==12 then |
5739 | + | if ModeOfGlitch==8 or ModeOfGlitch==10 or ModeOfGlitch == 14 or ModeOfGlitch==12 then |
5740 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),-0.2)*angles(math.rad(-40),math.rad(90),math.rad(0)),.1) |
5740 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),-0.2)*angles(math.rad(-40),math.rad(90),math.rad(0)),.1) |
5741 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),-0.3)*angles(math.rad(-40),math.rad(-90),math.rad(0)),.1) |
5741 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),-0.3)*angles(math.rad(-40),math.rad(-90),math.rad(0)),.1) |
5742 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 29),0 + 0.125 * math.cos(sine / 34),1 + 0.25 * math.cos(sine / 28))*angles(math.rad(50),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05) |
5742 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 29),0 + 0.125 * math.cos(sine / 34),1 + 0.25 * math.cos(sine / 28))*angles(math.rad(50),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05) |
5743 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-35 + 2.5 * math.cos(sine / 41)),math.rad(0 + 1 * math.cos(sine / 57)),math.rad(0)),.1) |
5743 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-35 + 2.5 * math.cos(sine / 41)),math.rad(0 + 1 * math.cos(sine / 57)),math.rad(0)),.1) |
5744 | - | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(0 - 0.3 * math.cos(sine / 43)),math.rad(-35 - 2 * math.cos(sine / 52)),math.rad(19 + 0.9 * math.cos(sine / 45))),.1) |
5744 | + | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(0 - 0.3 * math.cos(sine / 43)),math.rad(-35 - 2 * math.cos(sine / 52)),math.rad(19 + 0.9 * math.cos(sine / 45))),.1) |
5745 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(0 - 0.2 * math.cos(sine / 51)),math.rad(35 - 4 * math.cos(sine / 64)),math.rad(-19 - 0.2 * math.cos(sine / 45))),.1) |
5745 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(0 - 0.2 * math.cos(sine / 51)),math.rad(35 - 4 * math.cos(sine / 64)),math.rad(-19 - 0.2 * math.cos(sine / 45))),.1) |
5746 | - | else |
5746 | + | else |
5747 | - | RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) |
5747 | + | RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) |
5748 | - | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) |
5748 | + | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) |
5749 | - | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(25 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 1 * math.cos(sine / 6))),.1) |
5749 | + | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(25 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 1 * math.cos(sine / 6))),.1) |
5750 | - | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 + 2 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 1 * math.cos(sine / 6))),.1) |
5750 | + | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 + 2 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 1 * math.cos(sine / 6))),.1) |
5751 | - | RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1) |
5751 | + | RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1) |
5752 | - | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1) |
5752 | + | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1) |
5753 | - | sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(1,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.25,0.25,3,-0.00375,MAINRUINCOLOR,0) |
5753 | + | sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(1,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.25,0.25,3,-0.00375,MAINRUINCOLOR,0) |
5754 | - | sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(1,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.25,0.25,3,-0.00375,SECONDRUINCOLOR,0) |
5754 | + | sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(1,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.25,0.25,3,-0.00375,SECONDRUINCOLOR,0) |
5755 | end | |
5756 | end | |
5757 | end | |
5758 | end | |
5759 | end |