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1-
--leaked by LeakingProScripts
1+
2
local p = game.Players.LocalPlayer
3
local char = p.Character
4
local mouse = p:GetMouse()
5
local larm = char["Left Arm"]
6
local rarm = char["Right Arm"]
7
local lleg = char["Left Leg"]
8
local rleg = char["Right Leg"]
9
local hed = char.Head
10
local torso = char.Torso
11
local hum = char.Humanoid
12
local cam = game.Workspace.CurrentCamera
13
local root = char.HumanoidRootPart
14
local deb = false
15
local shot = 0
16
local l = game:GetService("Lighting")
17
local rs = game:GetService("RunService").RenderStepped
18
local stanceToggle = "Normal"
19
math.randomseed(os.time())
20
hum.WalkSpeed = 7
21
char.Health:Destroy()
22
hum.MaxHealth = 5000000
23
wait(0.1)
24
hum.Health = 5000000
25
----------------------------------------------------
26
char.Shirt:Destroy()
27
char.Pants:Destroy()
28
shirt = Instance.new("Shirt", char)
29
shirt.Name = "Shirt"
30
pants = Instance.new("Pants", char)
31
pants.Name = "Pants"
32
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=246001539"
33
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=338372058"
34
----------------------------------------------------
35
if char:findFirstChild("Shirt") then
36
	char.Shirt:Destroy()
37
end
38
if char:findFirstChild("Pants") then
39
	char.Pants:Destroy()
40
end
41
shirt = Instance.new("Shirt", char)
42
shirt.Name = "Shirt"
43
pants = Instance.new("Pants", char)
44
pants.Name = "Pants"
45
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=246001539"
46
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=338372058"
47
-----------------------------------------------------------------------
48
Debounces = {
49
on = false;
50
ks = false;
51
CanAttack = true;
52
CanJoke = true;
53
NoIdl = false;
54
Slashing = false;
55
Slashed = false;
56
Grabbing = false;
57
Grabbed = false;
58
}
59
local Touche = {char.Name, }
60
----------------------------------------------------
61
function lerp(a, b, t) -- Linear interpolation
62
    return a + (b - a)*t
63
end
64
 
65
function slerp(a, b, t) --Spherical interpolation
66
    dot = a:Dot(b)
67
    if dot > 0.99999 or dot < -0.99999 then
68
        return t <= 0.5 and a or b
69
    else
70
        r = math.acos(dot)
71
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
72
    end
73
end
74
 
75
function matrixInterpolate(a, b, t)
76
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
77
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
78
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
79
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
80
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
81
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
82
    local t = v1:Dot(v2)
83
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
84
        return CFrame.new()
85
    end
86
    return CFrame.new(
87
    v0.x, v0.y, v0.z,
88
    v1.x, v1.y, v1.z,
89
    v2.x, v2.y, v2.z,
90
    v3.x, v3.y, v3.z)
91
end
92
----------------------------------------------------
93
function genWeld(a,b)
94
    local w = Instance.new("Weld",a)
95
    w.Part0 = a
96
    w.Part1 = b
97
    return w
98
end
99
function weld(a, b)
100
    local weld = Instance.new("Weld")
101
    weld.Name = "W"
102
    weld.Part0 = a
103
    weld.Part1 = b
104
    weld.C0 = a.CFrame:inverse() * b.CFrame
105
    weld.Parent = a
106
    return weld;
107
end
108
----------------------------------------------------
109
function Lerp(c1,c2,al)
110
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
111
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
112
for i,v in pairs(com1) do 
113
com1[i] = v+(com2[i]-v)*al
114
end
115
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
116
end
117
----------------------------------------------------
118
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
119
local wld = Instance.new("Weld", wp1)
120
wld.Part0 = wp0
121
wld.Part1 = wp1
122
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
123
end
124
----------------------------------------------------
125
for i,v in pairs(char:children()) do
126
    if v:IsA("Hat") then
127
        v:Destroy()
128
    end
129
end
130
for i,v in pairs(hed:children()) do
131
    if v:IsA("Sound") then
132
        v:Destroy()
133
    end
134
end
135
----------------------------------------------------
136
function HasntTouched(plrname)
137
local ret = true
138
for _, v in pairs(Touche) do
139
if v == plrname then
140
ret = false
141
end
142
end
143
return ret
144
end
145
----------------------------------------------------
146
larm.Size = larm.Size * 2
147
rarm.Size = rarm.Size * 2
148
lleg.Size = lleg.Size * 2
149
rleg.Size = rleg.Size * 2
150
torso.Size = torso.Size * 2
151
hed.Size = hed.Size * 2
152
root.Size = root.Size * 2
153
----------------------------------------------------
154
newWeld(torso, larm, -1.5, 0.5, 0)
155
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
156
newWeld(torso, rarm, 1.5, 0.5, 0)
157
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
158
newWeld(torso, hed, 0, 1.5, 0)
159
newWeld(torso, lleg, -0.5, -1, 0)
160
lleg.Weld.C1 = CFrame.new(0, 1, 0)
161
newWeld(torso, rleg, 0.5, -1, 0)
162
rleg.Weld.C1 = CFrame.new(0, 1, 0)
163
newWeld(root, torso, 0, -1, 0)
164
torso.Weld.C1 = CFrame.new(0, -1, 0)
165
----------------------------------------------------
166
game:service'InsertService':LoadAsset(63993845):children()[1].Parent=char
167-
game:service'InsertService':LoadAsset(163524136):children()[1].Parent=char
167+
char.LavendarPlasmaHood.Handle.Mesh.Scale = char.LavendarPlasmaHood.Handle.Mesh.Scale * 1.8
168-
char.BoyAnimeHair.Handle.Mesh.Scale = char.BoyAnimeHair.Handle.Mesh.Scale * 1.8
168+
char.LavendarPlasmaHood.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1)
169-
char.BoyAnimeHair.Handle.Mesh.VertexColor = Vector3.new(1,0,1)
169+
hed.face.Texture = "rbxassetid://46282671"
170-
game:service'InsertService':LoadAsset(175136000):children()[1].Parent=char
170+
171-
char.GirlAnimeHair_Red.Handle.Mesh.Scale = char.GirlAnimeHair_Red.Handle.Mesh.Scale * 1.8
171+
172-
char.GirlAnimeHair_Red.Handle.Mesh.VertexColor = Vector3.new(1,0,1)
172+
z.Texture='rbxassetid://99174105'
173-
hed.face.Texture = "http://www.roblox.com/asset/?id=20418518"
173+
hed.BrickColor = BrickColor.new("Really black")
174
lite = Instance.new("PointLight", torso)
175
lite.Brightness = 14
176
lite.Range = 10
177
lite.Color = Color3.new(1, 0, 0)
178
--[[local hed2 = hed:Clone()
179-
lite.Color = Color3.new(1, 0, 1)
179+
180
hed2.Parent = char
181
hed2:ClearAllChildren()
182
hed2.Transparency = 1
183
hed2.Name = "DARP"
184
local w = Instance.new("Weld",hed2)
185
w.Part0 = hed
186
w.Part1 = hed2
187
w.C0 = CFrame.new(0,0,-0.175)
188
z=Instance.new("SurfaceGui",hed2)
189
z.Enabled = true
190
z.Face = "Front"
191
z.Adornee = hed2
192
z.CanvasSize = Vector2.new(100,100)
193
local face = Instance.new("ImageLabel",z)
194
face.Size = UDim2.new(1,-30,1,0)
195
face.Position = UDim2.new(0,15,0,0)
196
face.BackgroundTransparency = 1
197
face.Image='rbxassetid://46282671']]--
198
----------------------------------------------------
199
z = Instance.new("Sound", char)
200
z.SoundId = "rbxassetid://143536946"--242463565
201
z.Looped = true
202-
z.SoundId = "rbxassetid://174991147"
202+
z.Pitch = 1
203
z.Volume = 1
204-
z.Pitch = .74
204+
205
z:Play()
206
----------------------------------------------------
207
local m = Instance.new("Model")
208
m.Name = "Absolution"
209-
local m = script.Parent.Pok61111:clone()
209+
p1 = Instance.new("Part", m)
210-
for i,v in pairs(m:children()) do if v:IsA("BasePart") then v.Anchored=false v.CanCollide=false end end
210+
p1.BrickColor = BrickColor.new("Bright blue")
211-
m.Welds.Disabled=false
211+
p1.FormFactor = Enum.FormFactor.Custom
212-
local grip = Instance.new("Motor")
212+
p1.Size = Vector3.new(1, 0.600000024, 1.5)
213-
grip.Part0=char["Right Arm"]
213+
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
214-
grip.Part1=m.Handle
214+
p1.CanCollide = false
215-
--grip.C0=CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
215+
p1.Locked = true
216-
--grip.C1=CFrame.new()
216+
p1.Elasticity = 0
217-
--grip.Parent=grip.Part0
217+
p1.BottomSurface = Enum.SurfaceType.Smooth
218-
m.Parent=char
218+
p1.TopSurface = Enum.SurfaceType.Smooth
219
b1 = Instance.new("SpecialMesh", p1)
220-
local cor = Instance.new("Part", m)
220+
b1.MeshType = Enum.MeshType.Wedge
221
b1.Name = "Mesh"
222
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
223
p2 = Instance.new("Part", m)
224
p2.BrickColor = BrickColor.new("Really black")
225
p2.FormFactor = Enum.FormFactor.Custom
226
p2.Size = Vector3.new(1, 2.9000001, 1)
227
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
228
p2.CanCollide = false
229
p2.Locked = true
230
p2.Elasticity = 0
231
p2.BottomSurface = Enum.SurfaceType.Smooth
232
p2.TopSurface = Enum.SurfaceType.Smooth
233-
weld1 = Instance.new("Weld", m) -- Right grip
233+
b2 = Instance.new("BlockMesh", p2)
234-
weld1.Part1 = cor
234+
b2.Name = "Mesh"
235-
weld1.Part0 = m.Handle
235+
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
236-
weld1.C0 = CFrame.new(0, 3.5, 0)*CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0)
236+
p3 = Instance.new("Part", m)
237
p3.BrickColor = BrickColor.new("Bright blue")
238-
hitb = Instance.new("Part", m)
238+
p3.FormFactor = Enum.FormFactor.Custom
239
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
240
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
241
p3.CanCollide = false
242
p3.Locked = true
243
p3.Elasticity = 0
244
p3.BottomSurface = Enum.SurfaceType.Smooth
245
p3.TopSurface = Enum.SurfaceType.Smooth
246-
weld2 = Instance.new("Weld", m)
246+
b3 = Instance.new("SpecialMesh", p3)
247-
weld2.Part1 = hitb
247+
b3.MeshType = Enum.MeshType.Wedge
248-
weld2.Part0 =m.Pointy
248+
b3.Name = "Mesh"
249
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
250
p4 = Instance.new("Part", m)
251
p4.BrickColor = BrickColor.new("Bright blue")
252
p4.FormFactor = Enum.FormFactor.Custom
253
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
254
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
255
p4.CanCollide = false
256
p4.Locked = true
257
p4.Elasticity = 0
258
p4.BottomSurface = Enum.SurfaceType.Smooth
259
p4.TopSurface = Enum.SurfaceType.Smooth
260
b4 = Instance.new("SpecialMesh", p4)
261
b4.MeshType = Enum.MeshType.Wedge
262
b4.Name = "Mesh"
263
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
264
p5 = Instance.new("Part", m)
265
p5.BrickColor = BrickColor.new("Bright blue")
266
p5.FormFactor = Enum.FormFactor.Custom
267
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
268
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
269
p5.CanCollide = false
270
p5.Locked = true
271
p5.Elasticity = 0
272
p5.BottomSurface = Enum.SurfaceType.Smooth
273
p5.TopSurface = Enum.SurfaceType.Smooth
274
b5 = Instance.new("SpecialMesh", p5)
275
b5.MeshType = Enum.MeshType.Wedge
276
b5.Name = "Mesh"
277
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
278
p6 = Instance.new("Part", m)
279
p6.Name = "Handle"
280
p6.BrickColor = BrickColor.new("Really black")
281
p6.FormFactor = Enum.FormFactor.Custom
282
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
283
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
284
p6.CanCollide = false
285
p6.Locked = true
286
p6.Elasticity = 0
287
p6.BottomSurface = Enum.SurfaceType.Smooth
288
p6.TopSurface = Enum.SurfaceType.Smooth
289
b6 = Instance.new("BlockMesh", p6)
290
b6.Name = "Mesh"
291
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
292
p7 = Instance.new("Part", m)
293
p7.BrickColor = BrickColor.new("Bright blue")
294
p7.FormFactor = Enum.FormFactor.Custom
295
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
296
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
297-
    part.BrickColor=BrickColor.new('Light stone gray')
297+
p7.CanCollide = false
298
p7.Locked = true
299
p7.Elasticity = 0
300
p7.BottomSurface = Enum.SurfaceType.Smooth
301
p7.TopSurface = Enum.SurfaceType.Smooth
302
b7 = Instance.new("SpecialMesh", p7)
303
b7.MeshType = Enum.MeshType.Wedge
304
b7.Name = "Mesh"
305
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
306
p8 = Instance.new("Part", m)
307
p8.BrickColor = BrickColor.new("Bright blue")
308
p8.FormFactor = Enum.FormFactor.Custom
309
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
310
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
311
p8.CanCollide = false
312
p8.Locked = true
313
p8.Elasticity = 0
314
p8.BottomSurface = Enum.SurfaceType.Smooth
315
p8.TopSurface = Enum.SurfaceType.Smooth
316
b8 = Instance.new("SpecialMesh", p8)
317
b8.MeshType = Enum.MeshType.Wedge
318
b8.Name = "Mesh"
319
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
320
p9 = Instance.new("Part", m)
321
p9.BrickColor = BrickColor.new("Really black")
322
p9.FormFactor = Enum.FormFactor.Custom
323
p9.Size = Vector3.new(1, 1.07999957, 1)
324
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
325
p9.CanCollide = false
326
p9.Locked = true
327
p9.Elasticity = 0
328
p9.BottomSurface = Enum.SurfaceType.Smooth
329
p9.TopSurface = Enum.SurfaceType.Smooth
330
b9 = Instance.new("BlockMesh", p9)
331
b9.Name = "Mesh"
332
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
333
p10 = Instance.new("Part", m)
334
p10.BrickColor = BrickColor.new("Really black")
335
p10.FormFactor = Enum.FormFactor.Custom
336
p10.Size = Vector3.new(1, 1.41999948, 1)
337
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
338
p10.CanCollide = false
339
p10.Locked = true
340
p10.Elasticity = 0
341
p10.BottomSurface = Enum.SurfaceType.Smooth
342
p10.TopSurface = Enum.SurfaceType.Smooth
343
b10 = Instance.new("BlockMesh", p10)
344
b10.Name = "Mesh"
345
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
346
p11 = Instance.new("Part", m)
347
p11.BrickColor = BrickColor.new("Really black")
348
p11.FormFactor = Enum.FormFactor.Custom
349
p11.Size = Vector3.new(1, 1.50999951, 1)
350-
    part.BrickColor=BrickColor.new('Light stone gray')
350+
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
351
p11.CanCollide = false
352
p11.Locked = true
353
p11.Elasticity = 0
354
p11.BottomSurface = Enum.SurfaceType.Smooth
355
p11.TopSurface = Enum.SurfaceType.Smooth
356
b11 = Instance.new("BlockMesh", p11)
357
b11.Name = "Mesh"
358
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
359
p12 = Instance.new("Part", m)
360
p12.Name = "BladeCenter"
361
p12.BrickColor = BrickColor.new("Dark stone grey")
362
p12.Material = Enum.Material.Concrete
363
p12.FormFactor = Enum.FormFactor.Symmetric
364
p12.Size = Vector3.new(1, 2, 2)
365
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
366
p12.CanCollide = false
367
p12.Locked = true
368
p12.BottomSurface = Enum.SurfaceType.Smooth
369
p12.TopSurface = Enum.SurfaceType.Smooth
370
b12 = Instance.new("SpecialMesh", p12)
371
b12.MeshType = Enum.MeshType.Brick
372
b12.Name = "Mesh"
373
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
374
p13 = Instance.new("Part", m)
375
p13.BrickColor = BrickColor.new("Really black")
376
p13.FormFactor = Enum.FormFactor.Custom
377
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
378
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
379
p13.CanCollide = false
380
p13.Locked = true
381
p13.Elasticity = 0
382
p13.BottomSurface = Enum.SurfaceType.Smooth
383
p13.TopSurface = Enum.SurfaceType.Smooth
384
b13 = Instance.new("BlockMesh", p13)
385
b13.Name = "Mesh"
386
b13.Scale = Vector3.new(1, 1, 0.400000006)
387
p14 = Instance.new("Part", m)
388
p14.BrickColor = BrickColor.new("Really black")
389
p14.FormFactor = Enum.FormFactor.Custom
390
p14.Size = Vector3.new(2.5, 2.17999935, 1)
391
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
392
p14.CanCollide = false
393
p14.Locked = true
394
p14.Elasticity = 0
395
p14.BottomSurface = Enum.SurfaceType.Smooth
396
p14.TopSurface = Enum.SurfaceType.Smooth
397
b14 = Instance.new("BlockMesh", p14)
398
b14.Name = "Mesh"
399
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
400
p15 = Instance.new("Part", m)
401
p15.BrickColor = BrickColor.new("Really black")
402
p15.FormFactor = Enum.FormFactor.Custom
403-
    part.BrickColor=BrickColor.new('Light stone gray')
403+
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
404
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
405
p15.CanCollide = false
406
p15.Locked = true
407
p15.Elasticity = 0
408
p15.BottomSurface = Enum.SurfaceType.Smooth
409
p15.TopSurface = Enum.SurfaceType.Smooth
410
b15 = Instance.new("BlockMesh", p15)
411
b15.Name = "Mesh"
412
b15.Scale = Vector3.new(1, 1, 0.400000006)
413
p16 = Instance.new("Part", m)
414
p16.BrickColor = BrickColor.new("Really black")
415-
    part3.BrickColor=BrickColor.new('Light stone gray')
415+
p16.FormFactor = Enum.FormFactor.Custom
416
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
417
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
418
p16.CanCollide = false
419
p16.Locked = true
420
p16.Elasticity = 0
421
p16.BottomSurface = Enum.SurfaceType.Smooth
422
p16.TopSurface = Enum.SurfaceType.Smooth
423
b16 = Instance.new("BlockMesh", p16)
424
b16.Name = "Mesh"
425
b16.Scale = Vector3.new(1, 1, 0.400000006)
426
p17 = Instance.new("Part", m)
427
p17.BrickColor = BrickColor.new("Really black")
428
p17.FormFactor = Enum.FormFactor.Custom
429
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
430
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
431
p17.CanCollide = false
432
p17.Locked = true
433
p17.Elasticity = 0
434
p17.BottomSurface = Enum.SurfaceType.Smooth
435
p17.TopSurface = Enum.SurfaceType.Smooth
436
b17 = Instance.new("BlockMesh", p17)
437
b17.Name = "Mesh"
438
b17.Scale = Vector3.new(1, 1, 0.400000006)
439
p18 = Instance.new("WedgePart", m)
440
p18.BrickColor = BrickColor.new("Dark stone grey")
441
p18.Name = "BladePart1"
442
p18.Material = Enum.Material.Concrete
443
p18.Name = "Wedge"
444
p18.FormFactor = Enum.FormFactor.Symmetric
445
p18.Size = Vector3.new(1, 4, 2)
446
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
447
p18.CanCollide = false
448
p18.Locked = true
449
p18.BottomSurface = Enum.SurfaceType.Smooth
450
p18.TopSurface = Enum.SurfaceType.Smooth
451
b18 = Instance.new("SpecialMesh", p18)
452
b18.MeshType = Enum.MeshType.Wedge
453
b18.Name = "Mesh"
454
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
455
p19 = Instance.new("WedgePart", m)
456
p19.BrickColor = BrickColor.new("Dark stone grey")
457
p19.Name = "BladePart2"
458
p19.Material = Enum.Material.Concrete
459
p19.Name = "Wedge"
460
p19.FormFactor = Enum.FormFactor.Symmetric
461
p19.Size = Vector3.new(1, 4, 2)
462
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
463
p19.CanCollide = false
464
p19.Locked = true
465-
    part.BrickColor=BrickColor.new('Really red')
465+
p19.BottomSurface = Enum.SurfaceType.Smooth
466
p19.TopSurface = Enum.SurfaceType.Smooth
467
b19 = Instance.new("SpecialMesh", p19)
468
b19.MeshType = Enum.MeshType.Wedge
469
b19.Name = "Mesh"
470
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
471
p20 = Instance.new("Part", m)
472
p20.BrickColor = BrickColor.new("Really black")
473
p20.FormFactor = Enum.FormFactor.Custom
474
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
475
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
476
p20.CanCollide = false
477
p20.Locked = true
478
p20.Elasticity = 0
479
p20.BottomSurface = Enum.SurfaceType.Smooth
480
p20.TopSurface = Enum.SurfaceType.Smooth
481
b20 = Instance.new("BlockMesh", p20)
482
b20.Name = "Mesh"
483
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
484
p21 = Instance.new("Part", m)
485
p21.BrickColor = BrickColor.new("Bright blue")
486
p21.FormFactor = Enum.FormFactor.Custom
487
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
488
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
489
p21.CanCollide = false
490
p21.Locked = true
491
p21.Elasticity = 0
492
p21.BottomSurface = Enum.SurfaceType.Smooth
493
p21.TopSurface = Enum.SurfaceType.Smooth
494
b21 = Instance.new("SpecialMesh", p21)
495
b21.MeshType = Enum.MeshType.Wedge
496
b21.Name = "Mesh"
497
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
498
w1 = Instance.new("Weld", p1)
499
w1.Name = "Part_Weld"
500
w1.Part0 = p1
501
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
502
w1.Part1 = p2
503
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
504
w2 = Instance.new("Weld", p2)
505
w2.Name = "Part_Weld"
506
w2.Part0 = p2
507
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
508
w2.Part1 = p3
509
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
510
w3 = Instance.new("Weld", p3)
511
w3.Name = "Part_Weld"
512
w3.Part0 = p3
513
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
514
w3.Part1 = p4
515
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
516
w4 = Instance.new("Weld", p4)
517
w4.Name = "Part_Weld"
518
w4.Part0 = p4
519
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
520
w4.Part1 = p5
521
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
522
w5 = Instance.new("Weld", p5)
523
w5.Name = "Part_Weld"
524
w5.Part0 = p5
525
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
526
w5.Part1 = p6
527
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
528
w6 = Instance.new("Weld", p6)
529
w6.Name = "Part_Weld"
530
w6.Part0 = p6
531
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
532
w6.Part1 = p7
533
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
534
w7 = Instance.new("Weld", p7)
535
w7.Name = "Part_Weld"
536
w7.Part0 = p7
537
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
538
w7.Part1 = p8
539
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
540
w8 = Instance.new("Weld", p8)
541
w8.Name = "Part_Weld"
542
w8.Part0 = p8
543
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
544
w8.Part1 = p9
545
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
546
w9 = Instance.new("Weld", p9)
547
w9.Name = "Part_Weld"
548
w9.Part0 = p9
549
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
550
w9.Part1 = p10
551
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
552
w10 = Instance.new("Weld", p10)
553
w10.Name = "Part_Weld"
554
w10.Part0 = p10
555
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
556
w10.Part1 = p11
557
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
558
w11 = Instance.new("Weld", p11)
559
w11.Name = "Part_Weld"
560
w11.Part0 = p11
561
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
562
w11.Part1 = p12
563
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
564
w12 = Instance.new("Weld", p12)
565
w12.Name = "Part_Weld"
566
w12.Part0 = p12
567
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
568
w12.Part1 = p13
569
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
570
w13 = Instance.new("Weld", p13)
571
w13.Name = "Part_Weld"
572
w13.Part0 = p13
573
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
574
w13.Part1 = p14
575
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
576
w14 = Instance.new("Weld", p14)
577
w14.Name = "Part_Weld"
578
w14.Part0 = p14
579
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
580
w14.Part1 = p15
581
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
582
w15 = Instance.new("Weld", p15)
583
w15.Name = "Part_Weld"
584
w15.Part0 = p15
585
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
586
w15.Part1 = p16
587
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
588
w16 = Instance.new("Weld", p16)
589
w16.Name = "Part_Weld"
590
w16.Part0 = p16
591
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
592
w16.Part1 = p17
593
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
594
w17 = Instance.new("Weld", p17)
595
w17.Name = "Wedge_Weld"
596
w17.Part0 = p17
597
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
598
w17.Part1 = p18
599
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
600
w18 = Instance.new("Weld", p18)
601
w18.Name = "Wedge_Weld"
602
w18.Part0 = p18
603
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
604
w18.Part1 = p19
605
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
606
w19 = Instance.new("Weld", p19)
607
w19.Name = "Part_Weld"
608
w19.Part0 = p19
609-
        larm.BrickColor = BrickColor.new("Really red")
609+
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
610-
        rarm.BrickColor = BrickColor.new("Really red")
610+
w19.Part1 = p20
611
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
612
w20 = Instance.new("Weld", p20)
613
w20.Name = "Part_Weld"
614
w20.Part0 = p20
615-
to = m.Thingy2.Touched:connect(function(ht)
615+
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
616
w20.Part1 = p21
617
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
618
m.Parent = char
619
m:MakeJoints()
620
----------------------------------------------------
621
local cor = Instance.new("Part", char.Absolution)
622
cor.Name = "Thingy"
623
cor.Locked = true
624
cor.BottomSurface = 0
625
cor.CanCollide = false
626
cor.Size = Vector3.new(1, 13, 1)
627
cor.Transparency = 1
628
cor.TopSurface = 0
629
corw = Instance.new("Weld", cor)
630
corw.Part0 = rarm
631
corw.Part1 = cor
632
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
633
corw.C1 = CFrame.new(0, 0, 0)
634
weld1 = Instance.new("Weld", char.Absolution)
635
weld1.Part0 = cor
636
weld1.Part1 = p6
637
weld1.C0 = CFrame.new(0, 0, 0)
638
----------------------------------------------------
639
hitb = Instance.new("Part", char.Absolution)
640
hitb.Name = "Thingy2"
641-
q.SoundId = "http://www.roblox.com/asset/?id=232210079"
641+
642-
q.Pitch = 0.3
642+
643
hitb.CanCollide = false
644
hitb.Size = Vector3.new(0, 8, 6)
645-
q1.SoundId = "http://www.roblox.com/asset/?id=232210079"
645+
646-
q1.Pitch = 0.3
646+
647
weld2 = Instance.new("Weld", char.Absolution)
648
weld2.Part0 = hitb
649
weld2.Part1 = p12
650
weld2.C0 = CFrame.new(0, .6, 1)
651
----------------------------------------------------
652
local m = Instance.new("Model")
653
m.Name = "Claw"
654
p1 = Instance.new("Part", m)
655
p1.BrickColor = BrickColor.new("Really black")
656
p1.FormFactor = Enum.FormFactor.Custom
657-
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0,0,0), 0.5)
657+
p1.Size = Vector3.new(1.5, 0.5, 0.5)
658
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
659
p1.CanCollide = false
660
p1.Locked = true
661
p1.BottomSurface = Enum.SurfaceType.Smooth
662
p1.TopSurface = Enum.SurfaceType.Smooth
663
b1 = Instance.new("BlockMesh", p1)
664
b1.Name = "Mesh"
665
p2 = Instance.new("WedgePart", m)
666
p2.BrickColor = BrickColor.new("Really black")
667
p2.Name = "Wedge"
668
p2.FormFactor = Enum.FormFactor.Custom
669
p2.Size = Vector3.new(3, 1, 0.5)
670
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
671
p2.CanCollide = false
672
p2.Locked = true
673
p2.BottomSurface = Enum.SurfaceType.Smooth
674
p2.TopSurface = Enum.SurfaceType.Smooth
675
p3 = Instance.new("Part", m)
676
p3.BrickColor = BrickColor.new("Really black")
677
p3.FormFactor = Enum.FormFactor.Custom
678
p3.Size = Vector3.new(1.5, 0.5, 0.5)
679
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
680
p3.CanCollide = false
681
p3.Locked = true
682
p3.BottomSurface = Enum.SurfaceType.Smooth
683
p3.TopSurface = Enum.SurfaceType.Smooth
684
b2 = Instance.new("BlockMesh", p3)
685
b2.Name = "Mesh"
686
p4 = Instance.new("WedgePart", m)
687
p4.BrickColor = BrickColor.new("Really black")
688-
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0,0,0), 0.5)
688+
p4.Name = "Wedge"
689
p4.FormFactor = Enum.FormFactor.Custom
690
p4.Size = Vector3.new(3, 1, 0.5)
691
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
692
p4.CanCollide = false
693
p4.Locked = true
694
p4.BottomSurface = Enum.SurfaceType.Smooth
695
p4.TopSurface = Enum.SurfaceType.Smooth
696
p5 = Instance.new("Part", m)
697
p5.BrickColor = BrickColor.new("Really black")
698-
larm.BrickColor = BrickColor.new("Light stone gray")
698+
p5.FormFactor = Enum.FormFactor.Custom
699-
rarm.BrickColor = BrickColor.new("Light stone gray")
699+
p5.Size = Vector3.new(1.5, 0.5, 0.5)
700
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
701
p5.CanCollide = false
702
p5.Locked = true
703
p5.BottomSurface = Enum.SurfaceType.Smooth
704
p5.TopSurface = Enum.SurfaceType.Smooth
705
b3 = Instance.new("BlockMesh", p5)
706
b3.Name = "Mesh"
707
p6 = Instance.new("Part", m)
708
p6.BrickColor = BrickColor.new("Really black")
709
p6.FormFactor = Enum.FormFactor.Custom
710
p6.Size = Vector3.new(1.5, 0.5, 0.5)
711-
        larm.BrickColor = BrickColor.new("Really red")
711+
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
712-
        rarm.BrickColor = BrickColor.new("Really red")
712+
p6.CanCollide = false
713
p6.Locked = true
714
p6.BottomSurface = Enum.SurfaceType.Smooth
715
p6.TopSurface = Enum.SurfaceType.Smooth
716
b4 = Instance.new("BlockMesh", p6)
717-
to = m.Thingy2.Touched:connect(function(ht)
717+
b4.Name = "Mesh"
718
p7 = Instance.new("Part", m)
719
p7.BrickColor = BrickColor.new("Really black")
720
p7.FormFactor = Enum.FormFactor.Custom
721
p7.Size = Vector3.new(3, 1, 1.20000005)
722
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
723
p7.CanCollide = false
724
p7.Locked = true
725
p7.BottomSurface = Enum.SurfaceType.Smooth
726
p7.TopSurface = Enum.SurfaceType.Smooth
727
b5 = Instance.new("BlockMesh", p7)
728
b5.Name = "Mesh"
729
p8 = Instance.new("Part", m)
730
p8.BrickColor = BrickColor.new("Bright blue")
731
p8.FormFactor = Enum.FormFactor.Symmetric
732
p8.Size = Vector3.new(1, 1, 1)
733
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
734
p8.CanCollide = false
735
p8.Locked = true
736
b6 = Instance.new("SpecialMesh", p8)
737
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
738
b6.TextureId = ""
739
b6.MeshType = Enum.MeshType.FileMesh
740
b6.Name = "Mesh"
741
b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
742
p9 = Instance.new("Part", m)
743
p9.BrickColor = BrickColor.new("Really black")
744
p9.FormFactor = Enum.FormFactor.Custom
745
p9.Size = Vector3.new(1.5, 0.5, 0.5)
746
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
747
p9.CanCollide = false
748
p9.Locked = true
749
p9.BottomSurface = Enum.SurfaceType.Smooth
750
p9.TopSurface = Enum.SurfaceType.Smooth
751
b7 = Instance.new("BlockMesh", p9)
752
b7.Name = "Mesh"
753
p10 = Instance.new("Part", m)
754-
    z.SoundId = "rbxassetid://232210079"
754+
p10.BrickColor = BrickColor.new("Bright blue")
755
p10.FormFactor = Enum.FormFactor.Symmetric
756-
    z.Pitch = .7
756+
p10.Size = Vector3.new(1, 1, 1)
757
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
758-
    z1.SoundId = "rbxassetid://232210079"
758+
p10.CanCollide = false
759
p10.Locked = true
760-
    z1.Pitch = .7
760+
b8 = Instance.new("SpecialMesh", p10)
761
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
762
b8.TextureId = ""
763
b8.MeshType = Enum.MeshType.FileMesh
764
b8.Name = "Mesh"
765
b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
766
p11 = Instance.new("Part", m)
767
p11.BrickColor = BrickColor.new("Really black")
768
p11.FormFactor = Enum.FormFactor.Custom
769
p11.Size = Vector3.new(1.5, 0.5, 0.5)
770
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
771
p11.CanCollide = false
772
p11.Locked = true
773
p11.BottomSurface = Enum.SurfaceType.Smooth
774
p11.TopSurface = Enum.SurfaceType.Smooth
775
b9 = Instance.new("BlockMesh", p11)
776
b9.Name = "Mesh"
777
p12 = Instance.new("Part", m)
778
p12.BrickColor = BrickColor.new("Really black")
779
p12.FormFactor = Enum.FormFactor.Custom
780
p12.Size = Vector3.new(1.5, 0.5, 0.5)
781
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
782
p12.CanCollide = false
783
p12.Locked = true
784
p12.BottomSurface = Enum.SurfaceType.Smooth
785
p12.TopSurface = Enum.SurfaceType.Smooth
786
b10 = Instance.new("BlockMesh", p12)
787-
    z.SoundId = "rbxassetid://232210079"
787+
b10.Name = "Mesh"
788
p13 = Instance.new("Part", m)
789-
    z.Pitch = .5
789+
p13.BrickColor = BrickColor.new("Really black")
790
p13.FormFactor = Enum.FormFactor.Custom
791-
    z1.SoundId = "rbxassetid://232210079"
791+
p13.Size = Vector3.new(1.5, 0.5, 0.5)
792
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
793-
    z1.Pitch = .5
793+
p13.CanCollide = false
794
p13.Locked = true
795
p13.BottomSurface = Enum.SurfaceType.Smooth
796
p13.TopSurface = Enum.SurfaceType.Smooth
797
b11 = Instance.new("BlockMesh", p13)
798
b11.Name = "Mesh"
799
p14 = Instance.new("Part", m)
800
p14.BrickColor = BrickColor.new("Bright blue")
801
p14.FormFactor = Enum.FormFactor.Symmetric
802
p14.Size = Vector3.new(1, 1, 1)
803
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
804
p14.CanCollide = false
805
p14.Locked = true
806
b12 = Instance.new("SpecialMesh", p14)
807
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
808
b12.TextureId = ""
809-
larm.BrickColor = BrickColor.new("Light stone gray")
809+
b12.MeshType = Enum.MeshType.FileMesh
810-
rarm.BrickColor = BrickColor.new("Light stone gray")
810+
b12.Name = "Mesh"
811
b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
812
p15 = Instance.new("Part", m)
813
p15.BrickColor = BrickColor.new("Medium stone grey")
814
p15.Transparency = 1
815
p15.Name = "ArmPart"
816
p15.FormFactor = Enum.FormFactor.Custom
817
p15.Size = Vector3.new(2, 1, 1)
818
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
819
p15.CanCollide = false
820
p15.Locked = true
821
p15.BottomSurface = Enum.SurfaceType.Smooth
822
p15.TopSurface = Enum.SurfaceType.Smooth
823
b13 = Instance.new("BlockMesh", p15)
824
b13.Name = "Mesh"
825
p16 = Instance.new("Part", m)
826
p16.BrickColor = BrickColor.new("Really black")
827
p16.FormFactor = Enum.FormFactor.Custom
828
p16.Size = Vector3.new(3, 1, 2.4000001)
829
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
830
p16.CanCollide = false
831
p16.Locked = true
832
p16.BottomSurface = Enum.SurfaceType.Smooth
833
p16.TopSurface = Enum.SurfaceType.Smooth
834
b14 = Instance.new("BlockMesh", p16)
835
b14.Name = "Mesh"
836
p17 = Instance.new("Part", m)
837
p17.BrickColor = BrickColor.new("Really black")
838
p17.FormFactor = Enum.FormFactor.Custom
839
p17.Size = Vector3.new(1.5, 0.5, 0.5)
840
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
841
p17.CanCollide = false
842
p17.Locked = true
843
p17.BottomSurface = Enum.SurfaceType.Smooth
844
p17.TopSurface = Enum.SurfaceType.Smooth
845
b15 = Instance.new("BlockMesh", p17)
846
b15.Name = "Mesh"
847
p18 = Instance.new("Part", m)
848-
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
848+
p18.BrickColor = BrickColor.new("Bright blue")
849
p18.FormFactor = Enum.FormFactor.Symmetric
850
p18.Size = Vector3.new(1, 1, 1)
851
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
852
p18.CanCollide = false
853
p18.Locked = true
854
b16 = Instance.new("SpecialMesh", p18)
855
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
856
b16.TextureId = ""
857
b16.MeshType = Enum.MeshType.FileMesh
858
b16.Name = "Mesh"
859
b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
860
p19 = Instance.new("Part", m)
861
p19.BrickColor = BrickColor.new("Bright blue")
862-
                P.BrickColor = BrickColor.new("Really red")
862+
p19.FormFactor = Enum.FormFactor.Symmetric
863
p19.Size = Vector3.new(1, 1, 1)
864
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
865
p19.CanCollide = false
866
p19.Locked = true
867
b17 = Instance.new("SpecialMesh", p19)
868
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
869
b17.TextureId = ""
870
b17.MeshType = Enum.MeshType.FileMesh
871
b17.Name = "Mesh"
872
b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
873
p20 = Instance.new("Part", m)
874
p20.BrickColor = BrickColor.new("Really black")
875
p20.FormFactor = Enum.FormFactor.Custom
876
p20.Size = Vector3.new(3, 1, 2.4000001)
877
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
878
p20.CanCollide = false
879
p20.Locked = true
880
p20.BottomSurface = Enum.SurfaceType.Smooth
881
p20.TopSurface = Enum.SurfaceType.Smooth
882
b18 = Instance.new("BlockMesh", p20)
883
b18.Name = "Mesh"
884
p21 = Instance.new("Part", m)
885
p21.BrickColor = BrickColor.new("Really black")
886
p21.FormFactor = Enum.FormFactor.Custom
887
p21.Size = Vector3.new(3, 1, 1.19999993)
888
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
889
p21.CanCollide = false
890
p21.Locked = true
891
p21.BottomSurface = Enum.SurfaceType.Smooth
892
p21.TopSurface = Enum.SurfaceType.Smooth
893
b19 = Instance.new("BlockMesh", p21)
894
b19.Name = "Mesh"
895
p22 = Instance.new("WedgePart", m)
896
p22.BrickColor = BrickColor.new("Really black")
897
p22.Name = "Wedge"
898
p22.FormFactor = Enum.FormFactor.Custom
899
p22.Size = Vector3.new(3, 1, 0.5)
900
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
901
p22.CanCollide = false
902
p22.Locked = true
903
p22.BottomSurface = Enum.SurfaceType.Smooth
904
p22.TopSurface = Enum.SurfaceType.Smooth
905
p23 = Instance.new("Part", m)
906
p23.BrickColor = BrickColor.new("Really black")
907
p23.FormFactor = Enum.FormFactor.Custom
908
p23.Size = Vector3.new(1.5, 0.5, 0.5)
909
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
910
p23.CanCollide = false
911
p23.Locked = true
912
p23.BottomSurface = Enum.SurfaceType.Smooth
913
p23.TopSurface = Enum.SurfaceType.Smooth
914
b20 = Instance.new("BlockMesh", p23)
915
b20.Name = "Mesh"
916
p24 = Instance.new("WedgePart", m)
917
p24.BrickColor = BrickColor.new("Really black")
918
p24.Name = "Wedge"
919
p24.FormFactor = Enum.FormFactor.Custom
920
p24.Size = Vector3.new(3, 1, 0.5)
921
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
922
p24.CanCollide = false
923
p24.Locked = true
924
p24.BottomSurface = Enum.SurfaceType.Smooth
925
p24.TopSurface = Enum.SurfaceType.Smooth
926
p25 = Instance.new("Part", m)
927
p25.BrickColor = BrickColor.new("Bright blue")
928
p25.FormFactor = Enum.FormFactor.Symmetric
929
p25.Size = Vector3.new(1, 1, 1)
930
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
931
p25.CanCollide = false
932
p25.Locked = true
933
p25.BottomSurface = Enum.SurfaceType.Smooth
934
p25.TopSurface = Enum.SurfaceType.Smooth
935
b21 = Instance.new("SpecialMesh", p25)
936
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
937
b21.TextureId = ""
938
b21.MeshType = Enum.MeshType.FileMesh
939
b21.Name = "Mesh"
940
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
941
p26 = Instance.new("Part", m)
942
p26.BrickColor = BrickColor.new("Really black")
943
p26.FormFactor = Enum.FormFactor.Symmetric
944
p26.Size = Vector3.new(1, 1, 1)
945
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
946
p26.CanCollide = false
947
p26.Locked = true
948
p26.BottomSurface = Enum.SurfaceType.Smooth
949
p26.TopSurface = Enum.SurfaceType.Smooth
950
b22 = Instance.new("SpecialMesh", p26)
951
b22.MeshType = Enum.MeshType.Brick
952
b22.Name = "Mesh"
953
w1 = Instance.new("Weld", p1)
954
w1.Name = "Wedge_Weld"
955
w1.Part0 = p1
956
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
957
w1.Part1 = p2
958
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
959
w2 = Instance.new("Weld", p2)
960
w2.Name = "Part_Weld"
961
w2.Part0 = p2
962
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
963
w2.Part1 = p3
964
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
965
w3 = Instance.new("Weld", p3)
966
w3.Name = "Wedge_Weld"
967
w3.Part0 = p3
968-
                                P.BrickColor = BrickColor.new("Really red")
968+
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
969
w3.Part1 = p4
970
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
971
w4 = Instance.new("Weld", p4)
972
w4.Name = "Part_Weld"
973
w4.Part0 = p4
974
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
975
w4.Part1 = p5
976
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
977
w5 = Instance.new("Weld", p5)
978
w5.Name = "Part_Weld"
979
w5.Part0 = p5
980
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
981
w5.Part1 = p6
982
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
983
w6 = Instance.new("Weld", p6)
984
w6.Name = "Part_Weld"
985
w6.Part0 = p6
986
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
987
w6.Part1 = p7
988
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
989
w7 = Instance.new("Weld", p7)
990
w7.Name = "Part_Weld"
991
w7.Part0 = p7
992
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
993
w7.Part1 = p8
994
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
995
w8 = Instance.new("Weld", p8)
996
w8.Name = "Part_Weld"
997
w8.Part0 = p8
998
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
999
w8.Part1 = p9
1000
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
1001
w9 = Instance.new("Weld", p9)
1002
w9.Name = "Part_Weld"
1003
w9.Part0 = p9
1004
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
1005
w9.Part1 = p10
1006
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
1007
w10 = Instance.new("Weld", p10)
1008
w10.Name = "Part_Weld"
1009
w10.Part0 = p10
1010
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
1011
w10.Part1 = p11
1012
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1013
w11 = Instance.new("Weld", p11)
1014
w11.Name = "Part_Weld"
1015
w11.Part0 = p11
1016
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1017
w11.Part1 = p12
1018-
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1018+
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1019
w12 = Instance.new("Weld", p12)
1020
w12.Name = "Part_Weld"
1021
w12.Part0 = p12
1022
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1023
w12.Part1 = p13
1024
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1025
w13 = Instance.new("Weld", p13)
1026
w13.Name = "Part_Weld"
1027
w13.Part0 = p13
1028
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1029
w13.Part1 = p14
1030
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1031
w14 = Instance.new("Weld", p14)
1032
w14.Name = "ArmPart_Weld"
1033-
    larm.BrickColor = BrickColor.new("Really red")
1033+
w14.Part0 = p14
1034-
    rarm.BrickColor = BrickColor.new("Really red")
1034+
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1035
w14.Part1 = p15
1036
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1037
w15 = Instance.new("Weld", p15)
1038
w15.Name = "Part_Weld"
1039
w15.Part0 = p15
1040
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1041
w15.Part1 = p16
1042
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1043
w16 = Instance.new("Weld", p16)
1044
w16.Name = "Part_Weld"
1045
w16.Part0 = p16
1046
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1047
w16.Part1 = p17
1048
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1049
w17 = Instance.new("Weld", p17)
1050-
        local HandCF = CFrame.new(m.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1050+
w17.Name = "Part_Weld"
1051-
        local rng = Instance.new("Part", m.Handle)
1051+
w17.Part0 = p17
1052
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1053-
        rng.BrickColor = BrickColor.new("Really red")
1053+
w17.Part1 = p18
1054
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1055
w18 = Instance.new("Weld", p18)
1056
w18.Name = "Part_Weld"
1057
w18.Part0 = p18
1058
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1059
w18.Part1 = p19
1060
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1061
w19 = Instance.new("Weld", p19)
1062
w19.Name = "Part_Weld"
1063
w19.Part0 = p19
1064
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1065
w19.Part1 = p20
1066
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1067-
            x.SoundId = "http://www.roblox.com/asset/?id=165970126"
1067+
w20 = Instance.new("Weld", p20)
1068
w20.Name = "Part_Weld"
1069
w20.Part0 = p20
1070
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1071
w20.Part1 = p21
1072-
            x1.SoundId = "http://www.roblox.com/asset/?id=165970126"
1072+
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1073
w21 = Instance.new("Weld", p21)
1074
w21.Name = "Wedge_Weld"
1075
w21.Part0 = p21
1076
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1077
w21.Part1 = p22
1078
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1079
w22 = Instance.new("Weld", p22)
1080
w22.Name = "Part_Weld"
1081
w22.Part0 = p22
1082
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1083
w22.Part1 = p23
1084
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1085
w23 = Instance.new("Weld", p23)
1086
w23.Name = "Wedge_Weld"
1087
w23.Part0 = p23
1088
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1089
w23.Part1 = p24
1090
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1091
w24 = Instance.new("Weld", p24)
1092
w24.Name = "Part_Weld"
1093
w24.Part0 = p24
1094
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1095
w24.Part1 = p25
1096
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1097
w25 = Instance.new("Weld", p25)
1098
w25.Name = "Part_Weld"
1099
w25.Part0 = p25
1100
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1101
w25.Part1 = p26
1102
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1103
m.Parent = char
1104
m:MakeJoints()
1105
----------------------------------------------------
1106
local cor2 = Instance.new("Part", char.Claw)
1107
cor2.Name = "Thingy"
1108
cor2.Locked = true
1109
cor2.BottomSurface = 0
1110
cor2.CanCollide = false
1111
cor2.Size = Vector3.new(2, 1, 1)
1112
cor2.Transparency = 1
1113
cor2.TopSurface = 0
1114
corw2 = Instance.new("Weld", cor2)
1115
corw2.Part0 = larm
1116
corw2.Part1 = cor2
1117
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1118
corw2.C1 = CFrame.new(0, 0, 0)
1119
weld2 = Instance.new("Weld", char.Claw)
1120
weld2.Part0 = cor2
1121
weld2.Part1 = char.Claw.ArmPart
1122
weld2.C0 = CFrame.new(0, 0, 0)
1123
----------------------------------------------------
1124
function weld5(part0, part1, c0, c1)
1125
    weeld=Instance.new("Weld", part0)
1126
    weeld.Part0=part0
1127-
        larm.BrickColor = BrickColor.new("Light stone gray")
1127+
1128-
        rarm.BrickColor = BrickColor.new("Light stone gray")
1128+
1129
    weeld.C1=c1
1130
    return weeld
1131
end
1132
----------------------------------------------------
1133
function newRay(start,face,range,wat)
1134
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1135
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1136
	return rey,hit,pos
1137
end
1138
----------------------------------------------------
1139
mod5 = Instance.new("Model",char)
1140
1141
function FindNearestTorso(Position,Distance,SinglePlayer)
1142
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1143
        local List = {}
1144
        for i,v in pairs(workspace:GetChildren())do
1145
            if v:IsA("Model")then
1146
                if v:findFirstChild("Torso")then
1147
                    if v ~= char then
1148
                        if(v.Torso.Position -Position).magnitude <= Distance then
1149
                            table.insert(List,v)
1150
                        end 
1151
                    end 
1152
                end 
1153
            end 
1154
        end
1155-
                    wait() 
1155+
1156
end
1157
1158-
				x.SoundId = "rbxassetid://98441158"
1158+
1159-
				x.Pitch = .7
1159+
1160-
				x.Volume = 1
1160+
1161
    part.CanCollide=false
1162
    part.FormFactor='Custom'
1163
    part.Size=Vector3.new(.2,.2,.2)
1164
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1165
    part.Transparency=.7
1166
    part.BrickColor=BrickColor.new('Really black')
1167
    mesh=Instance.new('SpecialMesh',part)
1168-
rng.BrickColor = BrickColor.new("Really red")
1168+
1169
    mesh.Scale=Vector3.new(10,5,10)
1170
1171
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1172
        if v:FindFirstChild('Humanoid') then
1173
            v.Humanoid:TakeDamage(math.random(20,30))
1174
            v.Humanoid.PlatformStand = true
1175
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1176
        end
1177
    end
1178
1179
    coroutine.resume(coroutine.create(function() 
1180
        for i=0,3.8,0.05 do
1181
            wait()
1182
            part.CFrame=part.CFrame
1183
            part.Transparency=i
1184
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1185
            end
1186
        part.Parent = nil
1187
    end))
1188
end
1189
----------------------------------------------------
1190
mod4 = Instance.new("Model",char)
1191
1192-
bem.BrickColor = BrickColor.new("Really red")
1192+
1193
1194
function FindNearestTorso(Position,Distance,SinglePlayer)
1195
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1196
        local List = {}
1197
        for i,v in pairs(workspace:GetChildren())do
1198
            if v:IsA("Model")then
1199
                if v:findFirstChild("Torso")then
1200
                    if v ~= char then
1201
                        if(v.Torso.Position -Position).magnitude <= Distance then
1202
                            table.insert(List,v)
1203
                        end 
1204
                    end 
1205-
out.BrickColor = BrickColor.new("Really red")
1205+
1206
            end 
1207
        end
1208
    return List
1209
end
1210
1211
function GroundPound()
1212
    part=Instance.new('Part',mod4)
1213
    part.Anchored=true
1214
    part.CanCollide=false
1215
    part.FormFactor='Custom'
1216
    part.Size=Vector3.new(.2,.2,.2)
1217
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1218-
bnd.BrickColor = BrickColor.new("Really red")
1218+
1219
    part.BrickColor=BrickColor.new('Really black')
1220
    mesh=Instance.new('SpecialMesh',part)
1221
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1222
    mesh.Scale=Vector3.new(3,3,3)
1223
    part2=Instance.new('Part',mod4)
1224
    part2.Anchored=true
1225
    part2.CanCollide=false
1226
    part2.FormFactor='Custom'
1227
    part2.Size=Vector3.new(.2,.2,.2)
1228
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1229
    part2.Transparency=.7
1230
    part2.BrickColor=BrickColor.new('Really red')
1231
    mesh2=Instance.new('SpecialMesh',part2)
1232
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1233
    mesh2.Scale=Vector3.new(3,1.5,3)
1234
    x = Instance.new("Sound",char)
1235
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1236
    x.Pitch = ptez[math.random(1,#ptez)]
1237
    x.Volume = 1
1238
    wait(.1)
1239
    x:Play()
1240
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1241
        if v:FindFirstChild('Humanoid') then
1242
            v.Humanoid:TakeDamage(math.random(8,15))
1243
        end
1244
    end
1245
    coroutine.resume(coroutine.create(function() 
1246
        for i=0,0.62,0.13 do
1247
            wait()
1248
            part.CFrame=part.CFrame
1249
            part.Transparency=i
1250
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1251
            part2.CFrame=part2.CFrame
1252
            part2.Transparency=i
1253
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1254
            end
1255
        part.Parent=nil
1256
        part2.Parent=nil
1257
        x:Destroy()
1258
    end))
1259
end
1260
----------------------------------------------------
1261
mod=Instance.new('Model',char)
1262
1263
function charge()
1264
    hed.Velocity=hed.CFrame.lookVector*200
1265
    part=Instance.new('Part',mod)
1266
    part.Anchored=true
1267
    part.CanCollide=false
1268
    part.FormFactor='Custom'
1269
    part.Size=Vector3.new(.2,.2,.2)
1270
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1271
    part.Transparency=.7
1272
    part.BrickColor=BrickColor.new('Black')
1273
    mesh=Instance.new('SpecialMesh',part)
1274
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1275
    mesh.Scale=Vector3.new(10,5,10)
1276
    part2=part:clone()
1277
    part2.Parent=mod
1278
    part2.BrickColor=BrickColor.new('Bright red')
1279
    mesh2=mesh:clone()
1280
    mesh2.Parent=part2
1281
    mesh2.Scale=Vector3.new(20,10,20)
1282
    part3=part2:clone()
1283
    part3.Parent = mod
1284
    part3.BrickColor=BrickColor.new('Really black')
1285
    mesh3=mesh2:clone()
1286
    mesh2.Parent=part3
1287
    mesh3.Scale=Vector3.new(30,15,30)
1288
    coroutine.resume(coroutine.create(function() 
1289
        for i=0,1,0.1 do
1290
            wait()
1291
            part.CFrame=part.CFrame
1292
            part.Transparency=i
1293
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1294
            part2.CFrame=part2.CFrame
1295
            part2.Transparency=i
1296
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1297
            part3.CFrame=part3.CFrame
1298
            part3.Transparency=i
1299
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1300
            end
1301
        part.Parent=nil
1302
        part2.Parent=nil
1303
        part3.Parent = nil
1304
    end))
1305
end
1306
----------------------------------------------------
1307
function FindNearestTorso(Position,Distance,SinglePlayer)
1308
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1309
        local List = {}
1310
        for i,v in pairs(workspace:GetChildren())do
1311
            if v:IsA("Model")then
1312
                if v:findFirstChild("Torso")then
1313
                    if v ~= char then
1314
                        if(v.Torso.Position -Position).magnitude <= Distance then
1315
                            table.insert(List,v)
1316
                        end 
1317
                    end 
1318
                end 
1319
            end 
1320
        end
1321
    return List
1322
end
1323
1324
mod3 = Instance.new("Model",rleg)
1325
1326
function Stomp()
1327
    part=Instance.new('Part',mod3)
1328-
    larm.BrickColor = BrickColor.new("Really red")
1328+
1329-
    rarm.BrickColor = BrickColor.new("Really red")
1329+
1330
    part.FormFactor='Custom'
1331
    part.Size=Vector3.new(.2,.2,.2)
1332
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1333
    part.Transparency=.7
1334
    part.BrickColor=BrickColor.new('Bright green')
1335
    mesh=Instance.new('SpecialMesh',part)
1336
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1337
    mesh.Scale=Vector3.new(25,25,25)
1338
    part2=part:clone()
1339
    part2.Parent=mod3
1340
    part2.BrickColor=BrickColor.new('Bright green')
1341
    mesh2=mesh:clone()
1342
    mesh2.Parent=part2
1343
    mesh2.Scale=Vector3.new(15,15,15)
1344
    part3=part:clone()
1345
    part3.Parent=mod3
1346
    part3.TopSurface=0
1347
    part3.BottomSurface=0
1348
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1349
    mesh3=Instance.new('SpecialMesh',part3)
1350
    mesh3.MeshType = 3
1351
    mesh3.Scale=Vector3.new(12,12,12)
1352
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1353
        if v:FindFirstChild('Humanoid') then
1354
            v.Humanoid:TakeDamage(math.random(20,60))
1355
            v.Humanoid.PlatformStand = true
1356
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1357
        end
1358
    end 
1359
    coroutine.resume(coroutine.create(function() 
1360
        for i=0,3.8,0.05 do
1361
            wait()
1362
            part.CFrame=part.CFrame
1363
            part.Transparency=i
1364
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1365
            part2.CFrame=part2.CFrame
1366
            part2.Transparency=i
1367
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1368
            part3.CFrame=part3.CFrame
1369
            part3.Transparency=i
1370
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1371
        end
1372-
            larm.BrickColor = BrickColor.new("Light stone gray")
1372+
1373-
            rarm.BrickColor = BrickColor.new("Light stone gray")
1373+
1374
----------------------------------------------------
1375
1376
local acos = math.acos
1377
local sqrt = math.sqrt
1378
local Vec3 = Vector3.new
1379
local fromAxisAngle = CFrame.fromAxisAngle
1380
1381-
    larm.BrickColor = BrickColor.new("Really red")
1381+
1382-
    rarm.BrickColor = BrickColor.new("Really red")
1382+
1383
        local Angle = math.acos((R00+R11+R22-1)/2)
1384
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1385
        A = A == 0 and 0.00001 or A
1386
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1387
        B = B == 0 and 0.00001 or B
1388
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1389
        C = C == 0 and 0.00001 or C
1390
        local x = (R21-R12)/sqrt(A)
1391
        local y = (R02-R20)/sqrt(B)
1392
        local z = (R10-R01)/sqrt(C)
1393
        return Vec3(x,y,z),Angle
1394
end
1395
1396
function ApplyTrig(Num,Func)
1397
        local Min,Max = Func(0),Func(1)
1398
        local i = Func(Num)
1399
        return (i-Min)/(Max-Min)
1400
        --[[if Func == "sin" then
1401
                return (math.sin((1-Num)*math.pi)+1)/2
1402
        elseif Func == "cos" then
1403
                return (math.cos((1-Num)*math.pi)+1)/2
1404
        end]]
1405
end
1406
1407
function LerpCFrame(CFrame1,CFrame2,Num)
1408
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1409
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1410
end
1411
1412
function Crater(Torso,Radius)
1413
        Spawn(function()
1414
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1415
        local Ignore = {}
1416
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1417
                if v.Character ~= nil then
1418
                        Ignore[#Ignore+1] = v.Character
1419
                end
1420
        end
1421
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1422
        if Hit == nil then return end
1423
        local Parts = {}
1424
        for i = 1,360,10 do
1425
                local P = Instance.new("Part",Torso.Parent)
1426
                P.Anchored = true
1427
                P.FormFactor = "Custom"
1428
                P.BrickColor = Hit.BrickColor
1429
                P.Material = Hit.Material
1430
                P.TopSurface = "Smooth"
1431
                P.BottomSurface = "Smooth"
1432
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1433
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1434
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1435
                if math.random(0,5) == 0 then -- rubble
1436
                        local P = Instance.new("Part",Torso.Parent)
1437
                        P.Anchored = true
1438
                        P.FormFactor = "Custom"
1439
                        P.BrickColor = Hit.BrickColor
1440
                        P.Material = Hit.Material
1441
                        P.TopSurface = "Smooth"
1442
                        P.BottomSurface = "Smooth"
1443
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1444-
            larm.BrickColor = BrickColor.new("Light stone gray")
1444+
1445-
            rarm.BrickColor = BrickColor.new("Light stone grayx")
1445+
1446
                end
1447
        end
1448
        for i = 0,1,0.05 do
1449
                for i2,v in pairs(Parts) do
1450
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1451
                end
1452
                wait(0.02)
1453
        end
1454
        for i,v in pairs(Parts) do
1455
                if v[1].Size.X > 2.1 then
1456
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1457-
            u.SoundId = "http://www.roblox.com/asset/?id=347913427"
1457+
1458
                v[1].Anchored = false
1459
        end
1460
        for i = 0,1,0.05 do
1461
                for i2,v in pairs(Parts) do
1462
                        v[1].Transparency = i
1463-
            u2.SoundId = "http://www.roblox.com/asset/?id=347913427"
1463+
1464
                                v[1]:Destroy()
1465
                        elseif i >= 0.25 then
1466
                                v[1].CanCollide = false
1467
                        end
1468
                end
1469
                wait(0.02)
1470
        end
1471
        Parts = nil
1472
        end)
1473
end
1474
1475
----------------------------------------------------
1476
mouse.KeyDown:connect(function(key)
1477
    if key == "r" then
1478
        larm.BrickColor = BrickColor.new("Bright red")
1479
        rarm.BrickColor = BrickColor.new("Bright red")
1480
        if Debounces.CanAttack == true then
1481
        Debounces.CanAttack = false
1482
        Debounces.on = true
1483
        Debounces.NoIdl = true
1484
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1485
        hit = ht.Parent
1486-
                z.SoundId = "rbxassetid://246649905"
1486+
1487-
                z.Pitch = 1
1487+
1488-
                z.Volume = 50
1488+
1489
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1490
                                Debounces.Slashed = true]]--
1491
                                    hit:FindFirstChild("Humanoid"):TakeDamage(10)
1492
                                wait(1)
1493
                                --Debounces.Slashed = false
1494
                        --end
1495
                    end
1496
                end
1497
        elseif ht and hit:IsA("Hat") then
1498
            if hit.Parent.Name ~= p.Name then
1499
                if hit.Parent:FindFirstChild("Humanoid") then
1500
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1501
                                Debounces.Slashed = true]]--
1502
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
1503
                                wait(1)
1504
                    --Debounces.Slashed = false
1505-
                z.SoundId = "rbxassetid://135017456"
1505+
1506
            end
1507-
                z.Volume = 50
1507+
1508
    end)
1509
q = Instance.new("Sound",hed)
1510
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1511
q.Pitch = 0.85
1512
q.Looped = false
1513
q1 = Instance.new("Sound",hed)
1514
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1515
q1.Pitch = 0.85
1516
q1.Looped = false
1517
q:Play()
1518
q1:Play()
1519
    for i = 1,20 do
1520
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1521
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1522
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1523
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1524
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1525
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1526
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1527
        if Debounces.on == false then break end
1528
    wait()
1529
end
1530
n = Instance.new("Sound",hed)
1531
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1532
n.Pitch = 0.94
1533
n.Looped = false
1534
n1 = Instance.new("Sound",hed)
1535
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1536
n1.Pitch = 0.94
1537
n1.Looped = false
1538
n:Play()
1539
n1:Play()
1540
b = Instance.new("Sound",hed)
1541
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1542
b.Pitch = 0.94
1543
b.Looped = false
1544
b1 = Instance.new("Sound",hed)
1545
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1546
b1.Pitch = 0.94
1547
b1.Looped = false
1548
b:Play()
1549
b1:Play()
1550
    for i = 1,26 do
1551
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1552
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1553
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1554
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1555
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1556
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1557
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1558
        if Debounces.on == false then break end
1559
    wait()
1560
end
1561
wait(.5)
1562
to:disconnect()
1563
q:Destroy()
1564
q1:Destroy()
1565
n:Destroy()
1566
n1:Destroy()
1567
larm.BrickColor = BrickColor.new("Really black")
1568
rarm.BrickColor = BrickColor.new("Really black")
1569
    if Debounces.CanAttack == false then
1570
        Debounces.CanAttack = true
1571
        Debounces.on = false
1572
        Debounces.NoIdl = false
1573
            end
1574
        end
1575
    end
1576
end)
1577
----------------------------------------------------
1578
mouse.KeyDown:connect(function(key)
1579
    if key == "q" then
1580
        larm.BrickColor = BrickColor.new("Bright red")
1581
        rarm.BrickColor = BrickColor.new("Bright red")
1582
        if Debounces.CanAttack == true then
1583
        Debounces.CanAttack = false
1584
        Debounces.on = true
1585
        Debounces.NoIdl = true
1586
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1587
        hit = ht.Parent
1588
        if ht and hit:IsA("Model") then
1589
                if hit:FindFirstChild("Humanoid") then
1590
                    if hit.Name ~= p.Name then
1591
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1592
                                Debounces.Slashed = true]]--
1593
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1594
                                wait(1)
1595
                                --Debounces.Slashed = false
1596
                        --end
1597
                    end
1598
                end
1599
        elseif ht and hit:IsA("Hat") then
1600
            if hit.Parent.Name ~= p.Name then
1601
                if hit.Parent:FindFirstChild("Humanoid") then
1602
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1603
                                Debounces.Slashed = true]]--
1604-
            SIDZ = {"165970126", "165970126"}--sounds
1604+
1605-
            PTZ = {0.7, 0.8, 0.9, 1}--pitches
1605+
1606
                    --Debounces.Slashed = false
1607
                end
1608-
                        for i,v in pairs(m:children()) do
1608+
1609-
                   -- if v:IsA("Part") or v:IsA("WedgePart") then
1609+
1610-
					  if v:IsA("BasePart") then	
1610+
1611
        for i = 1, 20 do
1612
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1613
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1614
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1615
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1616
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1617
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1618
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1619
        if Debounces.on == false then break end
1620
        wait()
1621
    end
1622
    z = Instance.new("Sound",hed)
1623
    z.SoundId = "rbxassetid://160069154"
1624
    z.Looped = false
1625
    z.Pitch = .9
1626
    z1 = Instance.new("Sound",hed)
1627
    z1.SoundId = "rbxassetid://160069154"
1628
    z1.Looped = false
1629
    z1.Pitch = .9
1630
    wait(0.01)
1631
    z:Play()
1632
    z1:Play()
1633
        for i = 1, 12 do
1634
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1635
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1636
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1637
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1638
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1639
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1640
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1641
        if Debounces.on == false then break end
1642
        wait()
1643
    end
1644
        for i = 1, 12 do
1645
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1646
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1647
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1648
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1649
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1650
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1651
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1652
        if Debounces.on == false then break end
1653
        wait()
1654
    end
1655
    z = Instance.new("Sound",hed)
1656
    z.SoundId = "rbxassetid://168586621"
1657
    z.Looped = false
1658
    z.Pitch = 1
1659
    z1 = Instance.new("Sound",hed)
1660
    z1.SoundId = "rbxassetid://168586621"
1661
    z1.Looped = false
1662
    z1.Pitch = 1
1663
    wait(0.01)
1664
    z:Play()
1665
    z1:Play()
1666
        for i = 1, 12 do
1667
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1668
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1669
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1670
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1671
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1672
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1673
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1674
        if Debounces.on == false then break end
1675
        wait()
1676
    end
1677
to:disconnect()
1678
larm.BrickColor = BrickColor.new("Really black")
1679
rarm.BrickColor = BrickColor.new("Really black")
1680
    if Debounces.CanAttack == false then
1681
        Debounces.CanAttack = true
1682
        Debounces.on = false
1683
        Debounces.NoIdl = false
1684
            end
1685
        end
1686
    end
1687
end)
1688
----------------------------------------------------
1689
Sit = false
1690
mouse.KeyDown:connect(function(key)
1691
    if key == "v" then
1692
        if Sit == false then
1693
            Sit = true
1694
            hum.WalkSpeed = 0.001
1695
        stanceToggle = "Sitting"
1696
    elseif Sit == true then
1697
        Sit = false
1698
            hum.WalkSpeed = 7
1699
        stanceToggle = "Normal"
1700
        end
1701
    end
1702
end)
1703
----------------------------------------------------
1704
mouse.KeyDown:connect(function(key)
1705
    if key == "t" then
1706
        if Debounces.CanAttack == true then
1707
        Debounces.CanAttack = false
1708
        Debounces.on = true
1709
        Debounces.NoIdl = true
1710
        for i = 1, 20 do
1711
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1712
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1713
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1714
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1715
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1716
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1717
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1718
            if Debounces.on == false then break end
1719
            wait()
1720
        end
1721
        Spawn(function()
1722
            local Parts = {}
1723
            for Y = -5,5 do
1724
                local P = Instance.new("Part",char)
1725
                P.Anchored = true
1726
                P.FormFactor = "Custom"
1727
                P.CanCollide = false
1728
                P.Size = Vector3.new(1,2,1)
1729
                P.TopSurface = "SmoothNoOutlines"
1730
                P.BottomSurface = "SmoothNoOutlines"
1731
                P.BrickColor = BrickColor.new("Really black")
1732
                P.Name = tostring(Y)
1733
                local i = (Y+5)/(10)
1734
                i = 1-math.cos(math.pi*i-(math.pi/2))
1735
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1736
                --[[P.Touched:connect(function(ht)
1737
                    local hit = ht.Parent
1738
                    if hit:FindFirstChild("Humanoid") then
1739
                        hit.Humanoid:TakeDamage(math.random(20,50))
1740
                    end
1741
                end)]]--
1742
        s = Instance.new("Sound",P)
1743
        s.SoundId = "rbxassetid://228343271"
1744
        s.Volume = .7
1745-
                        for i,v in pairs(m:children()) do
1745+
1746-
                    --if v:IsA("Part") or v:IsA("WedgePart") then
1746+
1747-
					  if v:IsA("BasePart") then
1747+
1748
        hit = ht.Parent
1749
        if ht and hit:IsA("Model") then
1750
                if hit:FindFirstChild("Humanoid") then
1751
                    if hit.Name ~= p.Name then
1752
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1753
                                Debounces.Slashed = true]]--
1754
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
1755
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1756
                                wait(1)
1757
                                --Debounces.Slashed = false
1758
                        --end
1759
                end
1760
                end
1761
        elseif ht and hit:IsA("Hat") then
1762
            if hit.Parent.Name ~= p.Name then
1763
                if hit.Parent:FindFirstChild("Humanoid") then
1764
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1765
                                Debounces.Slashed = true]]--
1766
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
1767
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1768
                                wait(1)
1769
                    --Debounces.Slashed = false
1770
                --end
1771
            end
1772
        end
1773
    end
1774
end)
1775
                Parts[#Parts+1] = P
1776
            end
1777
            local BREAKIT = false
1778
            local CParts = {}
1779
            local Rocks = {}
1780-
        v.Pitch = .8
1780+
1781
            for i = 1,70 do
1782
                for i2,v in pairs(Parts) do
1783
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1784
                    local cf = v.CFrame
1785
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1786
                    v.CFrame = cf
1787
                    v.Transparency = v.Transparency+0.02
1788
                    if v.Transparency >= 0.975 then BREAKIT = true end
1789
                    if v.Name == "0" then
1790
                        local Ignore = {}
1791
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1792
                            if v.Character ~= nil then
1793
                                Ignore[#Ignore+1] = v.Character
1794
                            end
1795
                        end
1796
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1797-
                rng1.BrickColor = BrickColor.new("Royal blue")
1797+
1798
                        if Hit ~= nil then
1799
                            if #Rocks == 0 then
1800
                                for i = 1,5 do
1801
                                    local P = Instance.new("Part",char)
1802
                                    Rocks[#Rocks+1] = P
1803
                                    P.Anchored = true
1804
                                    P.FormFactor = "Custom"
1805
                                    P.BrickColor = Hit.BrickColor
1806
                                    P.Material = Hit.Material
1807
                                    P.TopSurface = "Smooth"
1808
                                    P.BottomSurface = "Smooth"
1809
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1810
                                end
1811-
                Wave.BrickColor = BrickColor.new("Royal blue")
1811+
1812
                            for i,P in pairs(Rocks) do
1813
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1814
                            end
1815
                            local P = Instance.new("Part",char)
1816
                            CParts[#CParts+1] = {P,tick()}
1817
                            P.Anchored = true
1818
                            P.FormFactor = "Custom"
1819
                            P.BrickColor = Hit.BrickColor
1820
                            P.Material = Hit.Material
1821
                            P.TopSurface = "Smooth"
1822
                            P.BottomSurface = "Smooth"
1823
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1824
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1825
                            Pos = Pos.p
1826
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1827
                            local P = P:Clone()
1828
                            CParts[#CParts+1] = {P,tick()}
1829
                            P.Parent = char
1830
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1831
                            Pos = Pos.p
1832
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1833
                            if LastPos ~= nil then
1834
                                local P = P:Clone()
1835
                                CParts[#CParts+1] = {P,tick()}
1836
                                P.Parent = char
1837
                                P.BrickColor = BrickColor.new("Really black")
1838
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1839
                                Pos = Pos.p
1840
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1841
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1842
                                --P.Velocity = Vector3.new(0,-1000,0)
1843
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1844
                            end
1845
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1846
                        end
1847
                    end
1848
                end
1849
                if BREAKIT then break end
1850
                wait(0.002)
1851
            end
1852
            for i,v in pairs(Rocks) do
1853
                CParts[#CParts+1] = {v,tick()}
1854
            end
1855
            for i,v in pairs(Parts) do
1856
                v:Destroy()
1857
            end
1858
            Parts = nil
1859
            while true do
1860
                local t = tick()
1861
                local p = nil
1862
                for i,v in pairs(CParts) do
1863
                    if t-v[2] > 4 then
1864
                        v[1].Transparency = v[1].Transparency+0.05
1865
                        if v[1].Transparency >= 1 then
1866
                            v[1]:Destroy()
1867
                            CParts[i] = nil
1868
                        end
1869
                    end
1870
                    p = v
1871
                end
1872
                if p == nil then break end
1873
                wait(0.002)
1874
            end
1875
            for i,v in pairs(CParts) do
1876
                v:Destroy()
1877
            end
1878
            CParts = {}
1879
        end)
1880
        for i = 1, 20 do
1881
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1882
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1883
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1884
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1885
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1886
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1887
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1888
            if Debounces.on == false then break end
1889
            wait()
1890
        end
1891
    if Debounces.CanAttack == false then
1892
        Debounces.CanAttack = true
1893
        Debounces.on = false
1894
        Debounces.NoIdl = false
1895
            end
1896
        end
1897
    end
1898
end)
1899
----------------------------------------------------
1900
mouse.KeyDown:connect(function(key)
1901
    if key == "e" then
1902
    larm.BrickColor = BrickColor.new("Bright red")
1903
    rarm.BrickColor = BrickColor.new("Bright red")
1904
        if Debounces.CanAttack == true then
1905
        Debounces.CanAttack = false
1906
        Debounces.on = true
1907
        Debounces.NoIdl = true
1908
        for i = 1, 18 do
1909
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1910
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1911
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1912
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1913
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1914
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1915
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1916
        if Debounces.on == false then break end
1917
            wait()
1918
        end
1919
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1920
        local rng = Instance.new("Part", char.Absolution.Handle)
1921
        rng.Anchored = true
1922
        rng.BrickColor = BrickColor.new("Really black")
1923
        rng.CanCollide = true
1924
        rng.FormFactor = 3
1925
        rng.Name = "Ring"
1926
        rng.Size = Vector3.new(1, 1, 1)
1927
        rng.CanCollide = false
1928
        rng.Transparency = 0.35
1929
        rng.TopSurface = 0
1930
        rng.BottomSurface = 0
1931
        rng.CFrame = HandCF
1932
        local rngm = Instance.new("SpecialMesh", rng)
1933
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1934
        rngm.Scale = Vector3.new(1, 1, 2)
1935
            x = Instance.new("Sound", hed)
1936
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1937
            x.Looped = false
1938
            x.Pitch = .7
1939
            x.Volume = 1
1940
            x1 = Instance.new("Sound", hed)
1941
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1942
            x1.Looped = false
1943
            x1.Pitch = .7
1944
            x1.Volume = 1
1945
            x:Play()
1946
            x1:Play()
1947
            rngto = rng.Touched:connect(function(ht)
1948
            hit = ht.Parent
1949
            if ht and hit:IsA("Model") then
1950
                    if hit:FindFirstChild("Humanoid") then
1951
                        if hit.Name ~= p.Name then
1952
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1953
                                    Debounces.Slashed = true]]--
1954
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1955
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1956
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1957
                                    --Debounces.Slashed = false
1958
                            --end
1959
                        end
1960
                    end
1961
            elseif ht and hit:IsA("Hat") then
1962
                if hit.Parent.Name ~= p.Name then
1963
                    if hit.Parent:FindFirstChild("Humanoid") then
1964
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1965
                                    Debounces.Slashed = true]]--
1966
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1967
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1968
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1969
                        --Debounces.Slashed = false
1970
                    end
1971
                end
1972
            end    
1973
        end)
1974
                coroutine.wrap(function()
1975
                for i = 1, 60, 2 do
1976
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
1977
                rng.Size = rngm.Scale
1978
                rng.CFrame = HandCF
1979
                rng.Transparency = i/60
1980
                wait()
1981
                end
1982
                wait()
1983
                rng:Destroy()
1984
                end)()
1985
        for i = 1, 18 do
1986
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1987
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1988
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1989
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1990
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1991
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1992
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1993
        if Debounces.on == false then break end
1994
            wait()
1995-
        rng.BrickColor = BrickColor.new("Really red")
1995+
1996
        larm.BrickColor = BrickColor.new("Really black")
1997
        rarm.BrickColor = BrickColor.new("Really black")
1998
        x:Destroy()
1999
        x1:Destroy()
2000
    if Debounces.CanAttack == false then
2001
        Debounces.CanAttack = true
2002
        Debounces.on = false
2003
        Debounces.NoIdl = false
2004
            end
2005
        end
2006
    end
2007
end)
2008
----------------------------------------------------
2009
mouse.KeyDown:connect(function(key)
2010
	if key == "y" then
2011
		if Debounces.CanAttack == true then
2012
            Debounces.CanAttack = false
2013
            Debounces.on = true
2014
            Debounces.NoIdl = true
2015
				for i = 1, 15 do
2016
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2017
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2018
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2019
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2020
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2021
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2022
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2023
                    if Debounces.on == false then break end
2024
                    wait()
2025
                end
2026
				x = Instance.new("Sound",char)
2027
				x.SoundId = "rbxassetid://228343271"
2028
				x.Pitch = 1
2029
				x.Volume = .8
2030
				wait(.1)
2031
				x:Play()
2032
				Debounces.on = false
2033
				Debounces.Here = false
2034
				shot = shot + 1
2035
local rng = Instance.new("Part", char)
2036
rng.Anchored = true
2037
rng.BrickColor = BrickColor.new("Really black")
2038
rng.CanCollide = false
2039
rng.FormFactor = 3
2040
rng.Name = "Ring"
2041
rng.Size = Vector3.new(1, 1, 1)
2042
rng.Transparency = 0.35
2043
rng.TopSurface = 0
2044
rng.BottomSurface = 0
2045
rng2 = rng:clone()
2046
rng3 = rng2:clone()
2047
rng4 = rng2:clone()
2048
local rngm = Instance.new("SpecialMesh", rng)
2049
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2050
rngm.Scale = Vector3.new(10, 10, 1)
2051
rngm2 = rngm:clone()
2052
rngm2.Scale = Vector3.new(5, 5, 1)
2053
rngm3=rngm2:clone()
2054
rngm3.Parent = rng3
2055
rngm3.Scale = Vector3.new(8, 8, 1)
2056
rngm4 = rngm2:clone()
2057
rngm4.Parent = rng4
2058
rngm4.Scale = Vector3.new(6, 6, 1)
2059
local bem = Instance.new("Part", char)
2060
bem.Anchored = true
2061
bem.BrickColor = BrickColor.new("Really black")
2062
bem.CanCollide = false
2063
bem.FormFactor = 3
2064
bem.Name = "Beam" .. shot
2065
bem.Size = Vector3.new(1, 1, 1)
2066
bem.Transparency = 0.35
2067
bem.TopSurface = 0
2068
bem.BottomSurface = 0
2069
local bemm = Instance.new("SpecialMesh", bem)
2070
bemm.MeshType = 4
2071
bemm.Scale = Vector3.new(1, 4, 4)
2072
local out = Instance.new("Part", char)
2073
out.Anchored = true
2074
out.BrickColor = BrickColor.new("Really black")
2075
out.CanCollide = false
2076
out.FormFactor = 3
2077
out.Name = "Out"
2078
out.Size = Vector3.new(4, 4, 4)
2079
out.Transparency = 0.35
2080
out.TopSurface = 0
2081
out.BottomSurface = 0
2082
local outm = Instance.new("SpecialMesh", out)
2083
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2084
outm.Scale = Vector3.new(4, 4, 4)
2085
local bnd = Instance.new("Part", char)
2086
bnd.Anchored = true
2087
bnd.BrickColor = BrickColor.new("Really black")
2088-
    larm.BrickColor = BrickColor.new("Light stone gray")
2088+
2089-
    rarm.BrickColor = BrickColor.new("Light stone gray")
2089+
2090
bnd.Name = "Bend"
2091
bnd.Size = Vector3.new(1, 1, 1)
2092
bnd.Transparency = 1
2093
bnd.TopSurface = 0
2094
bnd.BottomSurface = 0
2095
local bndm = Instance.new("SpecialMesh", bnd)
2096
bndm.MeshType = 3
2097
bndm.Scale = Vector3.new(8, 8, 8)
2098
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2099
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2100
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2101
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2102
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2103
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2104
Debounces.Shewt = true
2105
coroutine.wrap(function()
2106
for i = 1, 20, 0.2 do
2107
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2108
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2109
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2110
rng.Transparency = i/20
2111
rng3.Transparency = 1/16
2112
rng4.Transparency = i/12
2113
wait()
2114
end
2115
wait()
2116
rng:Destroy()
2117
end)()
2118
if Debounces.Shewt == true then
2119
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2120
hit = ht.Parent
2121
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2122
if HasntTouched(hit.Name) == true and deb == false then
2123
deb = true
2124
coroutine.wrap(function()
2125
hit:FindFirstChild("Humanoid").PlatformStand = true
2126
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2127
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2128
end)()
2129
table.insert(Touche, hit.Name)
2130
deb = false
2131
end
2132
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2133
if HasntTouched(hit.Parent.Name) == true and deb == false then
2134
deb = true
2135
coroutine.wrap(function()
2136
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2137
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2138
wait(1)
2139
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2140
end)()
2141
table.insert(Touche, hit.Parent.Name)
2142
deb = false
2143
for i, v in pairs(Touche) do
2144
print(v)
2145
end
2146
end
2147
end
2148
end)
2149
end
2150
for i = 0, 260, 8 do
2151
bem.Size = Vector3.new(i, 2, 2)
2152
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2153
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2154
bnd.Size = Vector3.new(1,1,1)
2155
bndm.Scale = Vector3.new(8,8,8)
2156
if i % 10 == 0 then
2157
local newRng = rng2:Clone()
2158
newRng.Parent = char
2159
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2160
local newRngm = rngm2:clone()
2161
newRngm.Parent=newRng
2162
coroutine.wrap(function()
2163
for i = 1, 10, 0.2 do
2164
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2165
newRng.Transparency = i/10
2166
wait()
2167
end
2168
wait()
2169
newRng:Destroy()
2170
end)()
2171
end
2172
wait()
2173
end
2174
wait()
2175
Debounces.Shewt = false
2176
bem:Destroy()
2177
out:Destroy()
2178
bnd:Destroy()
2179
Debounces.Ready = false
2180
for i, v in pairs(Touche) do
2181
table.remove(Touche, i)
2182
end
2183
wait()
2184
table.insert(Touche, char.Name)
2185
Debounces.NoIdl = false
2186
if Debounces.CanAttack == false then
2187
Debounces.CanAttack = true
2188
end
2189
end
2190
end
2191
end)
2192
----------------------------------------------------
2193
sidz = {"231917888", "231917845", "231917806"}
2194
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2195
mouse.KeyDown:connect(function(key)
2196
    if key == "f" then
2197
    larm.BrickColor = BrickColor.new("Bright red")
2198
    rarm.BrickColor = BrickColor.new("Bright red")
2199
        if Debounces.CanAttack == true then
2200
            Debounces.CanAttack = false
2201
            Debounces.on = true
2202
            Debounces.NoIdl = true
2203
                for i = 1, 10 do
2204
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2205
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2206
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2207
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2208
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2209
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2210
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2211
                    if Debounces.on == false then break end
2212
                    wait()
2213
                end
2214
                z = Instance.new("Sound",char)
2215
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2216
                z.Pitch = ptz[math.random(1,#ptz)]
2217
                z.Volume = 1
2218
                z1 = Instance.new("Sound",char)
2219
                z1.SoundId = z.SoundId
2220
                z1.Pitch = z.Pitch
2221
                z1.Volume = 1
2222
                wait(1)
2223
                z:Play()
2224
                z1:Play()
2225
                Stomp()
2226
                for i = 1, 20 do
2227
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2228
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2229
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2230
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2231
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2232
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2233
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2234
                    if Debounces.on == false then break end
2235
                    wait()
2236
                end
2237
        if Debounces.CanAttack == false then
2238
            Debounces.CanAttack = true
2239
            Debounces.on = false
2240
            Debounces.NoIdl = false
2241
            larm.BrickColor = BrickColor.new("Really black")
2242
            rarm.BrickColor = BrickColor.new("Really black")
2243
            end
2244
        end
2245
    end
2246
end)    
2247
----------------------------------------------------
2248
mouse.KeyDown:connect(function(key)
2249
    if key == "g" then
2250
    larm.BrickColor = BrickColor.new("Bright red")
2251
    rarm.BrickColor = BrickColor.new("Bright red")
2252
        if Debounces.CanAttack == true then
2253
        Debounces.CanAttack = false
2254
        Debounces.on = true
2255
        Debounces.NoIdl = true
2256
        chrg = lleg.Touched:connect(function(ht)
2257
        hit = ht.Parent
2258
            if ht and hit:IsA("Model") then
2259
                    if hit:FindFirstChild("Humanoid") then
2260
                        if hit.Name ~= p.Name then
2261
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2262
                                    Debounces.Slashed = true]]--
2263
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2264
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2265
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2266
                                    --Debounces.Slashed = false
2267
                            --end
2268
                        end
2269
                    end
2270
            elseif ht and hit:IsA("Hat") then
2271
                if hit.Parent.Name ~= p.Name then
2272
                    if hit.Parent:FindFirstChild("Humanoid") then
2273
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2274
                                    Debounces.Slashed = true]]--
2275
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2276
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2277
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2278
                        --Debounces.Slashed = false
2279
                    end
2280
                end
2281
            end    
2282
        end)
2283
        for i = 1, 14 do
2284
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2285
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2286
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2287
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2288
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2289
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2290
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2291
            if Debounces.on == false then break end
2292
            wait()
2293
        end
2294
        charge()
2295
        z = Instance.new("Sound",char)
2296
        z.SoundId = "rbxassetid://200632875"
2297
        z.Volume = 1
2298
        z.Pitch = .8
2299
        z1 = Instance.new("Sound",char)
2300
        z1.SoundId = "rbxassetid://200632875"
2301
        z1.Volume = 1
2302
        z1.Pitch = .9
2303
        z:Play()
2304
        z1:Play()
2305
        wait(1)
2306
        z:Destroy()
2307
        z1:Destroy()
2308
        chrg:disconnect()
2309
        if Debounces.CanAttack == false then
2310
            Debounces.CanAttack = true
2311
            Debounces.on = false
2312
            Debounces.NoIdl = false
2313
            larm.BrickColor = BrickColor.new("Really black")
2314
            rarm.BrickColor = BrickColor.new("Really black")
2315
            end
2316
        end
2317
    end
2318
end)
2319
----------------------------------------------------
2320
pt = {0.7, 0.8, 0.9}
2321
mouse.KeyDown:connect(function(key)
2322
    if key == "h" then
2323
        if Debounces.CanJoke == true then
2324
            Debounces.CanJoke = false
2325
            u = Instance.new("Sound")
2326
            u.SoundId = "http://www.roblox.com/asset/?id=138199573"
2327
            u.Parent = char
2328
            u.Looped = false
2329
            u.Pitch = pt[math.random(1,#pt)]
2330
            u.Volume = 1
2331
            u2 = Instance.new("Sound")
2332
            u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
2333
            u2.Parent = char
2334
            u2.Looped = false
2335
            u2.Pitch = u.Pitch
2336
            u2.Volume = 1
2337
            wait(.01)
2338
            u:Play()
2339
            u2:Play()
2340
            wait(6)
2341
            u:Destroy()
2342
            u2:Destroy()
2343
            if Debounces.CanJoke == false then
2344
                Debounces.CanJoke = true
2345
            end
2346
        end
2347
    end
2348
end)
2349
----------------------------------------------------
2350
mouse.KeyDown:connect(function(key)
2351
    if key == "j" then
2352
			if Debounces.CanJoke == true then
2353
				Debounces.CanJoke = false
2354
                z = Instance.new("Sound",char)
2355
                z.SoundId = "rbxassetid://135017755"
2356
                z.Pitch = .76
2357
                z.Volume = 1
2358
				wait()
2359
				z:Play()
2360
				wait(6)
2361
				z:Destroy()
2362
			if Debounces.CanJoke == false then
2363
				Debounces.CanJoke = true
2364
			end
2365
		end
2366
	end
2367
end)
2368
----------------------------------------------------
2369
mouse.KeyDown:connect(function(key)
2370
    if key == "k" then
2371
			if Debounces.CanJoke == true then
2372
				Debounces.CanJoke = false
2373
                z = Instance.new("Sound",char)
2374
                z.SoundId = "rbxassetid://135017578"
2375
                z.Pitch = .76
2376
                z.Volume = 1
2377
				wait()
2378
				z:Play()
2379
				wait(4)
2380
				z:Destroy()
2381
			if Debounces.CanJoke == false then
2382
				Debounces.CanJoke = true
2383
			end
2384
		end
2385
	end
2386
end)
2387
----------------------------------------------------
2388
mouse.KeyDown:connect(function(key)
2389
    if key == "x" then
2390
        if Debounces.CanAttack == true then
2391
            Debounces.CanAttack = false
2392
            Debounces.NoIdl = true
2393
            Debounces.on = true
2394
            Debounces.ks = true
2395
        for i = 1, 10 do
2396
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2397
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2398
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2399
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2400
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2401
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2402
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2403
            if Debounces.on == false then break end
2404
            wait()
2405
        end
2406
        z = Instance.new("Sound",hed)
2407
        z.SoundId = "rbxassetid://169445092"
2408
        z.Volume = 1
2409
        wait(0.1)
2410
        z:Play()
2411
        kik = rleg.Touched:connect(function(ht)
2412
        hit = ht.Parent
2413
            if ht and hit:IsA("Model") then
2414
                    if hit:FindFirstChild("Humanoid") then
2415
                        if hit.Name ~= p.Name then
2416
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2417
                                    Debounces.Slashed = true]]--
2418
                                    if Debounces.ks==true then
2419
                                    z = Instance.new("Sound",hed)
2420
                                    z.SoundId = "rbxassetid://169380525"
2421
                                    z.Volume = 1
2422
                                    z:Play()
2423
                                    Debounces.ks=false
2424
                                    end
2425
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2426
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2427
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2428
                            --Debounces.Slashed = false
2429
                        --end
2430
                    end
2431
                end
2432
            elseif ht and hit:IsA("Hat") then
2433
                if hit.Parent.Name ~= p.Name then
2434
                    if hit.Parent:FindFirstChild("Humanoid") then
2435
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2436
                                    Debounces.Slashed = true]]--
2437
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2438
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2439
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2440
                            --Debounces.Slashed = false
2441
                        --end
2442
                    end
2443
                end
2444
            end    
2445
        end)
2446
        for i = 1, 8 do
2447
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2448
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2449
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2450
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2451
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2452
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2453
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2454
            if Debounces.on == false then break end
2455
            wait()
2456
        end
2457
        kik:disconnect()
2458
        if Debounces.CanAttack == false then
2459
            Debounces.CanAttack = true
2460
            Debounces.on = false
2461
            Debounces.NoIdl = false
2462
            end
2463
        end
2464
    end
2465
end)
2466
----------------------------------------------------
2467
mouse.KeyDown:connect(function(key)
2468
    if key == "c" then
2469
        if Debounces.CanAttack == true then
2470
            Debounces.CanAttack = false
2471
            Debounces.NoIdl = true
2472
            Debounces.on = true
2473
            SIDZ = {"231917744", "231917742"}
2474
            PTZ = {0.7, 0.8, 0.9, 1}
2475
                for i = 1, 20 do
2476
                    wait()
2477
                        for i,v in pairs(char.Absolution:children()) do
2478
                    if v:IsA("Part") or v:IsA("WedgePart") then
2479
                        v.Transparency = v.Transparency + 0.05
2480
                        end
2481
                    end
2482
                end
2483
                function FindNearestTorso(Position,Distance,SinglePlayer)
2484
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2485
                        local List = {}
2486
                        for i,v in pairs(workspace:GetChildren())do
2487
                            if v:IsA("Model")then
2488
                                if v:findFirstChild("Torso")then
2489
                                    if v ~= char then
2490
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2491
                                            table.insert(List,v)
2492
                                        end 
2493
                                    end 
2494
                                end 
2495
                            end 
2496
                        end
2497
                    return List
2498
                end
2499
                GroundPound()
2500
                for i = 1, 5 do
2501
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2502
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2503
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2504
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2505
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2506
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2507
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2508
                    if Debounces.on == false then break end
2509
                    wait()
2510
                end
2511
                GroundPound()
2512
                for i = 1, 5 do
2513
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2514
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2515
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2516
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2517
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2518
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2519
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2520
                    if Debounces.on == false then break end
2521
                    wait()
2522
                end
2523
                GroundPound()
2524
                for i = 1, 5 do
2525
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2526
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2527
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2528
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2529
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2530
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2531
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2532
                    if Debounces.on == false then break end
2533
                    wait()
2534
                end
2535
                GroundPound()
2536
                for i = 1, 5 do
2537
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2538
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2539
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2540
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2541
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2542
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2543
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2544
                    if Debounces.on == false then break end
2545
                    wait()
2546
                end
2547
                GroundPound()
2548
                for i = 1, 5 do
2549
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2550
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2551
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2552
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2553
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2554
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2555
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2556
                    if Debounces.on == false then break end
2557
                    wait()
2558
                end
2559
                GroundPound()
2560
                for i = 1, 5 do
2561
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2562
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2563
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2564
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2565
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2566
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2567
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2568
                    if Debounces.on == false then break end
2569
                    wait()
2570
                end
2571
                for i = 1, 18 do
2572
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2573
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2574
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2575
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2576
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2577
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2578
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2579
                    if Debounces.on == false then break end
2580
                    wait()
2581
                end
2582
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2583
                    if v:FindFirstChild('Humanoid') then
2584
                        v.Humanoid:TakeDamage(math.random(20,60))
2585
                        v.Humanoid.PlatformStand = true
2586
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2587
                    end
2588
                end
2589
                x = Instance.new("Sound",char)
2590
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2591
                x.Pitch = PTZ[math.random(1,#PTZ)]
2592
                x.Volume = 1
2593
                wait(0.1)
2594
                x:Play()
2595
                Crater(hed,20)
2596
                for i = 1, 14 do
2597
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2598
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2599
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2600
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2601
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2602
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2603
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2604
                    if Debounces.on == false then break end
2605
                    wait()
2606
                end
2607
            if Debounces.CanAttack == false then
2608
                Debounces.CanAttack = true
2609
                Debounces.on = false
2610
                Debounces.NoIdl = false
2611
                for i = 1, 20 do
2612
                    wait()
2613
                        for i,v in pairs(char.Absolution:children()) do
2614
                    if v:IsA("Part") or v:IsA("WedgePart") then
2615
                        v.Transparency = v.Transparency - 0.05
2616
                        end
2617
                    end
2618
                end
2619
            end
2620
        end
2621
    end
2622
end)
2623
----------------------------------------------------176349813
2624
mouse.KeyDown:connect(function(key)
2625
    if key == "b" then
2626
        hum.WalkSpeed = 0.01
2627
        if Debounces.CanAttack == true then
2628
            Debounces.CanAttack = false
2629
            Debounces.NoIdl = true
2630
            Debounces.on = true
2631
            for i = 1,20 do
2632
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2633
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2634
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2635
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2636
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2637
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2638
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2639
            if Debounces.on == false then break end
2640
            wait()
2641
            end
2642
        wait(1)
2643
        v = Instance.new("Sound")
2644
        v.SoundId = "rbxassetid://181384451"
2645
        v.Parent = char
2646
        v.Looped = false
2647
        v.Pitch = 1.04
2648
        v.Volume = 1
2649
        wait(.01)
2650
        v:Play()
2651
        
2652
        if Daytime == true then
2653
            Daytime = false
2654
            l.TimeOfDay = 24
2655
        else
2656
            Daytime = true
2657
            l.TimeOfDay = 12
2658
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2659
        end
2660
        
2661
            local Shockwave = function()
2662
                local rng1 = Instance.new("Part", char)
2663
                rng1.Anchored = true
2664
                rng1.BrickColor = BrickColor.new("Really black")
2665
                rng1.CanCollide = false
2666
                rng1.FormFactor = 3
2667
                rng1.Name = "Ring"
2668
                rng1.Size = Vector3.new(1, 1, 1)
2669
                rng1.Transparency = 0.35
2670
                rng1.TopSurface = 0
2671
                rng1.BottomSurface = 0
2672
                local rngm1 = Instance.new("SpecialMesh", rng)
2673
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2674
                rngm1.Scale = Vector3.new(10, 10, 1)
2675
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2676
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2677
                Wave.Name = "Shockwave"
2678
                Wave.BrickColor = BrickColor.new("Really black")
2679
                Wave.Size = Vector3.new(1, 1, 1)
2680
                Wave.Shape = "Ball"
2681
                Wave.CanCollide = false
2682
                Wave.Anchored = true
2683
                Wave.TopSurface = 0
2684
                Wave.BottomSurface = 0
2685
                Wave.Touched:connect(function(hit)
2686
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2687
                        local Occlude = true
2688
                        local NotOccludes = {
2689
                            char.Name;
2690
                            "Wings";
2691
                            "Scythe";
2692
                            "Thingy";
2693
                            "Thingy2"; -- put all of the names in a table pls
2694
                        }
2695
                        for i,v in pairs(NotOccludes) do
2696
                            if hit.Parent.Name == v then
2697
                                Occlude = false
2698
                            end
2699
                        end
2700
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2701
                        if Occlude then
2702
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2703
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2704
                        end
2705
                    end
2706
                end)
2707
                
2708
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2709
                
2710
                coroutine.wrap(function()
2711
                    for i = 1, 20, 0.2 do
2712
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2713
                        rng1.Transparency = i/20
2714
                    wait()
2715
                    end
2716
                    wait()
2717
                    rng1:Destroy()
2718
                end)()
2719
                
2720
                Delay(0, function()
2721
2722
                    if Daytime == false then
2723
                       for i = 1, 50, 1 do
2724
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2725
                            Wave.CFrame = char.Torso.CFrame
2726
                            local t = i / 50
2727
                            Wave.Transparency = t
2728
                            wait()
2729
                        end
2730
                    else
2731
                        for i = 1, 50, 1 do
2732
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2733
                            Wave.CFrame = char.Torso.CFrame
2734
                            local t = i / 50
2735
                            Wave.Transparency = t
2736
                            wait()
2737
                        end
2738
                    end
2739
                    Wave:Destroy()
2740
                end)
2741
                Delay(0, function()
2742
                    while wait() do
2743
                        if Wave ~= nil then
2744
                            Wave.CFrame = char.Torso.CFrame
2745
                        else
2746
                            break
2747
                        end
2748
                    end
2749
                end)
2750
            end
2751
        Shockwave() 
2752
        for i = 1, 15 do
2753
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2754
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2755
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2756
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2757
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2758
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2759
            if Debounces.on == false then break end
2760
            wait()
2761
        end
2762
        for i = 1, 15 do
2763
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2764
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2765
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2766
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2767
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2768
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2769
            if Debounces.on == false then break end
2770
            wait()
2771
        end
2772
        for i = 1, 15 do
2773
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2774
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2775
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2776
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2777
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2778
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2779
            if Debounces.on == false then break end
2780
            wait()
2781
        end
2782
        for i = 1, 15 do
2783
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2784
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2785
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2786
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2787
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2788
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2789
            if Debounces.on == false then break end
2790
            wait()
2791
        end
2792
        for i = 1, 15 do
2793
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2794
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2795
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2796
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2797
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2798
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2799
            if Debounces.on == false then break end
2800
            wait()
2801
        end
2802
        for i = 1, 15 do
2803
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2804
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2805
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2806
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2807
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2808
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2809
            if Debounces.on == false then break end
2810
            wait()
2811
        end
2812
        wait(1.4)
2813
        Debounces.NoIdl = false
2814
        hum.WalkSpeed = 5
2815
        Debounces.on = false
2816
        wait()
2817
        if Debounces.CanAttack == false then
2818
            Debounces.CanAttack = true
2819
            v:Destroy()
2820
            end
2821
        end
2822
    end
2823
end)
2824
----------------------------------------------------
2825
mouse.KeyDown:connect(function(key)
2826
    if key == "m" then
2827
hum.WalkSpeed = 0
2828
        if Debounces.CanAttack == true then
2829
        Debounces.CanAttack = false
2830
        Debounces.on = true
2831
        Debounces.NoIdl = true
2832
            --[[x = Instance.new("Sound",char)
2833
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2834
            x.Looped = false
2835
            x.Pitch = 1.1
2836
            x.Volume = 1
2837
            x:Play()
2838
            x2 = Instance.new("Sound",char)
2839
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2840
            x2.Looped = false
2841
            x2.Pitch = .7
2842
            x2.Volume = 1
2843
            wait(.1)
2844
            x:Play()
2845
            x2:Play()
2846
        for i = 1, 20 do
2847
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2848
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2849
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2850
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2851
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2852
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2853
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2854
            if Debounces.on == false then break end
2855
                wait()
2856
            x:Destroy()
2857
            x2:Destroy()
2858
            end
2859
            wait(1)]]--
2860
        local rng = Instance.new("Part", char)
2861
        rng.Anchored = true
2862
        rng.BrickColor = BrickColor.new("Really black")
2863
        rng.CanCollide = false
2864
        rng.FormFactor = 3
2865
        rng.Name = "Ring"
2866
        rng.Size = Vector3.new(1, 1, 1)
2867
        rng.Transparency = 0.35
2868
        rng.TopSurface = 0
2869
        rng.BottomSurface = 0
2870
        rng.Position = torso.Position - Vector3.new(0,2,0)
2871
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2872
        local rngm = Instance.new("SpecialMesh", rng)
2873
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2874
        rngm.Scale = Vector3.new(1, 1, 2)
2875
            x = Instance.new("Sound",char)
2876
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2877
            x.Looped = false
2878
            x.Pitch = .7
2879
            x.Volume = 1
2880
            x:Play()
2881
                coroutine.wrap(function()
2882
                for i = 1, 60, 2 do
2883
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2884
                rng.Transparency = i/60
2885
                wait()
2886
                end
2887
                wait()
2888
                rng:Destroy()
2889
                end)()
2890
            hum.WalkSpeed = 50
2891
        BV = Instance.new("BodyVelocity", torso)
2892
        BV.maxForce = Vector3.new(0,200000,0)
2893
        BV.P = 100000
2894
        BV.velocity = Vector3.new(0,800,0)
2895
    for i = 1, 20 do
2896
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2897
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2898
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2899
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2900
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2901
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2902
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2903
        if Debounces.on == false then break end
2904
        wait()
2905
    end
2906
x:Destroy()
2907
BV:Destroy()
2908
    --[[for i = 1, 30 do
2909
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2910
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2911
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2912
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2913
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2914
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2915
        if Debounces.on == false then break end
2916
        wait()
2917
    end]]--
2918
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2919
    for i = 1, 30 do
2920
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2921
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2922
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2923
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2924
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2925
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2926
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2927
        if Debounces.on == false then break end
2928
        wait()
2929
    end
2930
end
2931
Debounces.on = false
2932
Debounces.NoIdl = false
2933
local ry,ht,ps=nil,nil,nil
2934
while ht==nil do
2935
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2936
	wait()
2937
end
2938
z = Instance.new("Sound",char)
2939
z.SoundId = "rbxassetid://142070127"
2940
z.Volume = 1
2941
wait(.1)
2942
z:Play()
2943
Landing()
2944
hum.WalkSpeed = 8
2945
if Debounces.CanAttack == false then
2946
Debounces.CanAttack = true
2947
end
2948
end
2949
end
2950
end)
2951
----------------------------------------------------
2952
Grab = false
2953
mouse.KeyDown:connect(function(key)
2954
    if key == "z" then
2955
    larm.BrickColor = BrickColor.new("Bright red")
2956
    rarm.BrickColor = BrickColor.new("Bright red")
2957
        Debounces.on = true
2958
        Debounces.NoIdl = true
2959
        if Grab == false then
2960
        gp = nil
2961
        con1=larm.Touched:connect(function(hit) -- this is grab
2962
            ht = hit.Parent
2963
            hum1=ht:FindFirstChild('Humanoid')
2964
            if hum1 ~= nil then
2965
                hum1.PlatformStand=true
2966
                gp = ht
2967
                Grab = true
2968
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
2969
                asd.Parent = larm
2970
                asd.Name = "asd"
2971
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
2972
            elseif hum1 == nil then
2973
                con1:disconnect()
2974
                wait() return
2975
            end
2976
        end)
2977
        for i = 1, 18 do
2978
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
2979
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
2980
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2981
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
2982
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2983
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2984
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2985
            if Debounces.on == false then break end
2986
            wait()
2987
        end
2988
    con1:disconnect()
2989
    Debounces.on = false
2990
    Debounces.NoIdl = false
2991
    elseif Grab == true then
2992
        Grab = false
2993
    for i = 1, 20 do
2994
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
2995
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
2996
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2997
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2998
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2999
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3000
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3001
        if Debounces.on == false then end
3002
        wait()
3003
    end
3004
        if gp ~= nil then
3005
        for i,v in pairs(larm:GetChildren()) do
3006
            if v.Name == "asd" and v:IsA("Weld") then
3007
                v:Remove()
3008
            end
3009
        end
3010
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3011
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3012
        bv.P = 125000
3013
        bv.velocity = char.Head.CFrame.lookVector * 200
3014
        for i = 1, 12 do
3015
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3016
            if Debounces.on == false then end
3017
            wait()
3018
        end
3019
        ht=nil
3020
        Spawn(function()
3021
            wait(0.5)
3022
            bv:Destroy()
3023
        end)
3024
        Debounces.on = false
3025
        Debounces.NoIdl = false
3026
        elseif ht == nil then wait()
3027
        Grab = false
3028
        Debounces.on = false
3029
        Debounces.NoIdl = false
3030
            end
3031
        end
3032
    end
3033
end)
3034
----------------------------------------------------
3035
mouse.KeyDown:connect(function(key)
3036
    if string.byte(key) == 52 then
3037
        char.Humanoid.WalkSpeed = 21
3038
    end
3039
end)
3040
mouse.KeyUp:connect(function(key)
3041
    if string.byte(key) == 52 then
3042
        char.Humanoid.WalkSpeed = 5
3043
    end
3044
end)
3045
----------------------------------------------------
3046
local animpose = "Idle"
3047
local lastanimpose = "Idle"
3048
local sine = 0
3049
local change = 1
3050
local val = 0
3051
local ffing = false
3052
----------------------------------------------------
3053
--[[x = Instance.new("Sound", char)
3054
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3055
x.Looped = true
3056
x.Volume = 1
3057
x.Pitch = 1
3058
local footsteps = false]]--
3059
-------------------------------
3060
game:GetService("RunService").RenderStepped:connect(function()
3061
--[[if char.Humanoid.Jump == true then
3062
jump = true
3063
else
3064
jump = false
3065
end]]
3066
char.Humanoid.FreeFalling:connect(function(f)
3067
if f then
3068
ffing = true
3069
else
3070
ffing = false
3071
end
3072
end)
3073
sine = sine + change
3074
if jumpn == true then
3075
animpose = "Jumping"
3076
elseif ffing == true then
3077
animpose = "Freefalling"
3078
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3079
animpose = "Idle"
3080
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3081
animpose = "Walking"
3082
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3083
animpose = "Running"
3084
end
3085
if animpose ~= lastanimpose then
3086
sine = 0
3087
if Debounces.NoIdl == false then
3088
if animpose == "Idle" then
3089
for i = 1, 2 do
3090
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3091
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3092
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3093
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3094
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3095
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3096
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3097
end
3098
elseif animpose == "Walking" then
3099
for i = 1, 2 do
3100
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3101
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3102
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3103
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3104
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3105
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3106
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3107
end
3108
elseif animpose == "Running" then
3109
for i = 1, 2 do
3110
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3111
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3112
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3113
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3114
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3115
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3116
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3117
end
3118
wait()
3119
end
3120
else
3121
end
3122
end
3123
lastanimpose = animpose
3124
if Debounces.NoIdl == false then
3125
if animpose == "Idle" then
3126
if stanceToggle == "Normal" then
3127
change = 0.5
3128
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3129
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3130
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3131
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3132
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3133
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3134
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3135
elseif stanceToggle == "Sitting" then
3136
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3137
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3138
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3139
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3140
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3141
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3142
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3143
end
3144
elseif animpose == "Walking" then
3145
if stanceToggle == "Normal" then
3146
change = 1
3147
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3148
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3149
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3150
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3151
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3152
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3153
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3154
end
3155
elseif animpose == "Running" then
3156
change = 1
3157
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3158
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3159
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3160
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3161
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3162
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3163
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3164
end
3165
end
3166
--[[if animpose == "Walking" then
3167
    if footsteps == false then
3168
        x:Play()
3169
        footsteps = true
3170
    end
3171
    x.Pitch = 1.1
3172
elseif animpose == "Idle" then
3173
    x:Stop()
3174
    footsteps = false
3175
elseif animpose == "Running" then
3176
    x.Pitch = 1.2
3177
    if footsteps == false then
3178
        x:Play()
3179
        footsteps = true
3180
    end
3181
end]]--
3182
end)